Compare commits

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Author SHA1 Message Date
Paul e6fda6137e Teeny tiny changelog [skip-ci] 2026-01-31 10:47:13 +10:00
Paul afae39acc8 Missed a bit of changelog [skip-ci] 2026-01-31 09:21:40 +10:00
Paul 37264aff0f Changelog stuff and no snapshot 2026-01-31 09:17:43 +10:00
Paul 2b60e6de77 Merge remote-tracking branch 'origin/lang-updates' 2026-01-31 09:12:27 +10:00
Hiroku 4f29e7457c Merge branch 'feature/riding-scrape' into 'main'
scrape riding data and fix script

See merge request cable-mc/cobblemon!2141
2026-01-30 09:43:44 +00:00
Polymeta 04a6ab31f4 rescrape data
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-01-30 09:26:22 +00:00
Hiroku a2cdc847dd Merge branch 'packet-sync-error-fix' into 'main'
Fixed packet sync issue with pokemon interactions, added "chance" requirement type

Closes #1933 and #1938

See merge request cable-mc/cobblemon!2147
2026-01-30 03:04:14 +00:00
阿鱼andWeblate 0bca678f56 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-01-30 02:59:44 +00:00
Paul 067c3607aa Tweak /pctake to check the PC's box count and use that for constraints 2026-01-30 12:20:17 +10:00
Hiroku 823c1f6444 Merge branch 'main' into 'main'
Fixes PcTake not respecting defaultBoxCount

See merge request cable-mc/cobblemon!2146
2026-01-30 02:18:38 +00:00
Paul bfc00635cd Fixed packet sync issue with pokemon interactions, added "chance" requirement type 2026-01-30 12:16:01 +10:00
Hiroku b2e5b85ac5 Merge branch 'Custom-Ball-Resources-updated' into 'main'
updated ball texture locations missing from last update

See merge request cable-mc/cobblemon!2145
2026-01-30 00:24:49 +00:00
阿鱼andWeblate 2c27476954 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.7% (9034 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-01-29 13:40:10 +00:00
Auristite aab78d84fc Fixes PcTake not respecting defaultBoxCount
Command is also missing lang option for "cobblemon.command.pctake.removed" (Removing Pokémon from self)
2026-01-29 04:46:25 +00:00
Zack the GhastandWeblate cb632c2a65 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.9% (6154 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-29 01:28:38 +00:00
Dragonwhisper92 8d219f1338 updated ball texture locations 2026-01-28 23:45:08 +00:00
Zack the GhastandWeblate 1e6a4ed984 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.7% (6143 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-28 21:10:25 +00:00
geumuandWeblate 64240c31fc Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-01-28 17:35:35 +00:00
Zack the GhastandWeblate d2222c3858 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.6% (6129 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-28 14:44:02 +00:00
geumuandWeblate c7f31c3e14 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-01-28 14:44:01 +00:00
Zack the GhastandWeblate 740e846b2d Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.5% (6125 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-28 08:26:35 +00:00
Zack the GhastandWeblate 06f9d60595 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.5% (6123 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-27 04:12:54 +00:00
Zack the GhastandWeblate d54439ce14 Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.3% (6103 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-26 02:31:37 +00:00
TeggyandWeblate 32ee4bb72a Translated using Weblate (Spanish)
Currently translated at 84.3% (7644 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-01-25 13:02:37 +00:00
Polymeta e7d2a46cc0 Bumping snapshot version 2026-01-25 06:57:31 +00:00
YasitoandWeblate 3ee94ec076 Translated using Weblate (French)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-25 03:06:53 +00:00
YasitoandWeblate 589293abc4 Translated using Weblate (French (Canada))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-25 03:06:49 +00:00
Paul 279865cc7c Resnaps your shot 2026-01-25 11:53:29 +10:00
Paul b597b149c3 Snapnot 2026-01-25 10:18:32 +10:00
Paul b7f592f2a8 Relocate mongodb packages 2026-01-25 10:18:02 +10:00
Paul 70e17c22e7 Merge remote-tracking branch 'origin/lang-updates' 2026-01-25 10:17:49 +10:00
YasitoandWeblate 51b18ca0f6 Translated using Weblate (French)
Currently translated at 99.6% (9027 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-25 00:16:58 +00:00
YasitoandWeblate a83f243a3b Translated using Weblate (French (Canada))
Currently translated at 99.9% (9059 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-25 00:16:55 +00:00
Weblate f5b088c708 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/
2026-01-25 00:14:04 +00:00
YasitoandWeblate dc454cbb68 Translated using Weblate (French)
Currently translated at 99.5% (9022 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-25 00:13:56 +00:00
YasitoandWeblate 3b99e38da2 Translated using Weblate (French (Canada))
Currently translated at 99.9% (9057 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-25 00:13:54 +00:00
Paul 483af57964 Merge remote-tracking branch 'origin/lang-updates' 2026-01-25 10:12:48 +10:00
Dmytro BunnuaandWeblate a941bdddf3 Translated using Weblate (Ukrainian)
Currently translated at 76.9% (6971 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/uk/
2026-01-24 18:24:12 +00:00
TeggyandWeblate 246ba4a93b Translated using Weblate (Spanish)
Currently translated at 83.9% (7611 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-01-24 18:24:09 +00:00
Paul 3347c084ed More changelog [skip-ci] 2026-01-24 22:42:58 +10:00
Paul 8175cee454 More translations 2026-01-24 22:11:15 +10:00
Paul 37d54053a5 Merge remote-tracking branch 'origin/lang-updates' 2026-01-24 22:10:10 +10:00
Dmytro BunnuaandWeblate b8846bd74c Translated using Weblate (Ukrainian)
Currently translated at 76.8% (6966 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/uk/
2026-01-24 11:47:21 +00:00
Paul 1716e135c4 Changelog [skip-ci] 2026-01-24 21:45:14 +10:00
Paul 0ac804cfcb Cleanup 2026-01-24 21:20:50 +10:00
Hiroku aecc132814 Merge branch 'pokeballUIResourcePathChange' into 'main'
ball_icon resource location changes

See merge request cable-mc/cobblemon!2113
2026-01-24 11:13:26 +00:00
Hiroku 8b47876dff Merge branch 'Add-Plaques-to-Village-Pokecenters' into 'main'
Adding Plaques to Village Pokecenters

See merge request cable-mc/cobblemon!2139
2026-01-24 09:27:56 +00:00
Slippy ffc108953a Adding Plaques to Village Pokecenters 2026-01-24 01:51:33 -06:00
Paul 0a106174fe Changelog cleanup [skip-ci] 2026-01-24 15:59:27 +10:00
Paul 90210bee3c Fixed cottonee cries being inconsistent due to not having appropriate pose type coverage 2026-01-24 15:13:08 +10:00
Paul 8603cd4ad0 Merge remote-tracking branch 'origin/main' into Expression-stuffs 2026-01-24 13:56:14 +10:00
Hiroku 7b2c6827c2 Merge branch 'Expression-stuffs' into 'main'
Expression stuffs

See merge request cable-mc/cobblemon!2138
2026-01-24 03:55:02 +00:00
Paul 902b4a6d21 Fixed croagunk and toxicroak playing cry animations without the sound 2026-01-24 13:54:41 +10:00
Hiroku a847cb5926 Merge branch 'fix-plain-aprijuice-prefix' into 'main'
Fix Aprijuice 'Plain' prefix

See merge request cable-mc/cobblemon!2137
2026-01-24 03:46:05 +00:00
Paul 050c6f5adc Merge remote-tracking branch 'origin/Expression-stuffs' into Expression-stuffs 2026-01-24 13:41:23 +10:00
Paul fb95fb3cf7 Various cry corrections from implementation 2026-01-24 13:41:11 +10:00
Carmendar d507367411 Bird stamina changes. 2026-01-23 21:30:43 -06:00
Paul faa19cebcb Fixed perma zero stamina on horses when landing from bird 2026-01-24 13:16:38 +10:00
Paul aced374367 Fixed birds falling out of the sky and not gliding all chill like 2026-01-24 12:40:04 +10:00
Paul d424a6f1d3 Fixed stamina stat flowing to crazy negative from bird sometimes 2026-01-24 11:58:25 +10:00
Carmendar 71bb1c32de stamina expression changes for Bird and Hover. Changes to Mantine riding. 2026-01-23 18:56:17 -06:00
Carmendar f726fcedb9 Merge branch 'main' into implement_pokemon 2026-01-23 18:09:48 -06:00
Weblate 77344ccc2f Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/
2026-01-23 17:29:44 +00:00
Dmytro BunnuaandWeblate 90bc16be90 Translated using Weblate (Ukrainian)
Currently translated at 76.8% (6960 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/uk/
2026-01-23 17:29:37 +00:00
Gustavo PuerariandWeblate d1b743a01f Translated using Weblate (Portuguese (Brazil))
Currently translated at 98.3% (8908 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-01-23 17:29:33 +00:00
TeggyandWeblate aed651c0a0 Translated using Weblate (Spanish)
Currently translated at 83.9% (7608 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-01-23 17:29:28 +00:00
Faintful 4c477e1675 Add changelog 2026-01-23 17:36:05 +01:00
Faintful d1cdc6789c Handle case for LOW quality Aprijuice in getName() for proper 'Plain' prefix 2026-01-23 17:33:04 +01:00
geumuandWeblate cd3127b983 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-01-23 13:22:11 +00:00
Watuneni iteiteandWeblate 68f5eff048 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-01-23 13:22:06 +00:00
Paul c3d2918a2b Fixed a crash when joining a server and a player is riding nearby 2026-01-23 17:49:57 +10:00
Paul 0432525c06 Throh resize 2026-01-23 17:04:45 +10:00
Paul a60f27e282 Fixed implemented flag missing from the new 1.7.2 pokemon, subtle size changes 2026-01-23 17:04:14 +10:00
Test 5f0182cb7e fix type asset 2026-01-23 01:48:49 -05:00
Paul 4a3ae9407b Translation changelog [skip-ci] 2026-01-23 16:44:32 +10:00
Paul 766c2838d2 Merge remote-tracking branch 'origin/lang-updates' 2026-01-23 14:34:19 +10:00
Hiroku 4cb95589b4 Merge branch 'more-fixes' into 'main'
More fixes

See merge request cable-mc/cobblemon!2134
2026-01-23 04:30:49 +00:00
Hiroku a8d3c2dd52 Merge branch '1.7.2-spawns' into 'main'
Added spawns. Fixed spawns. Updated tags.

Closes #1896

See merge request cable-mc/cobblemon!2131
2026-01-23 04:13:07 +00:00
Test cb5d7b6ad7 rm unused 2026-01-22 23:05:38 -05:00
Test c7dcc64595 sync repo assets 2026-01-22 23:00:10 -05:00
Paul 6573e08da7 Fix for packet handling to ensure all packets are handled on main and without extra delays on Fabric, closes #1903 2026-01-23 13:37:36 +10:00
Paul cd695ade4a Apparently I put more changelog in than was meant to be there 2026-01-23 13:22:37 +10:00
Paul 55cb413cfc Merge remote-tracking branch 'origin/main' into 1.7.2-spawns 2026-01-23 13:11:50 +10:00
Paul 4f1bf7fcbb Changelog for spawns [skip-ci] 2026-01-23 13:11:42 +10:00
Test 154ee80ead fix some block issues 2026-01-22 21:32:51 -05:00
Test 1c9f9bb198 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2026-01-22 20:38:08 -05:00
Test 6836343f11 ride summary 2026-01-22 20:37:46 -05:00
RedGenesectNinja aa0d1cd943 Updated changelog 2026-01-22 14:44:46 -06:00
Hiroku 798f1da8b3 Merge branch 'main' into 'main'
Issue 1926: Make SpawnBaitInfluence apply all effects correctly

See merge request cable-mc/cobblemon!2130
2026-01-22 13:44:44 +00:00
Andy d98efb52b6 Add changelog line and extend author tag 2026-01-22 08:38:13 -05:00
Kenji_64 2f27a03f08 Alolan Raichu can look around in the menu now (yay) 2026-01-22 13:36:19 +01:00
Kenji_64 e33025b1fa Fixed the weird eye clipping on Dragapult (fr this time) 2026-01-22 13:36:00 +01:00
Kenji_64 ade2481f42 Treecko line has their cries back 2026-01-22 13:35:39 +01:00
Hiroku 576e2301ce Merge branch 'open-actor-classes' into 'main'
Mark the actor classes as open so they can be extended.

See merge request cable-mc/cobblemon!2129
2026-01-22 12:19:06 +00:00
Polymeta a568d45d75 [skip-ci] tidy up changelog take two 2026-01-22 09:58:38 +00:00
Hiroku bc19a7e4c1 Merge branch 'decor-split' into 'main'
Decor split

See merge request cable-mc/cobblemon!2127
2026-01-22 09:42:35 +00:00
Polymeta 616e438f17 [skip-ci] tidy up changelog 2026-01-22 09:40:47 +00:00
Polymeta 9bb11c46d5 Merge branch 'implement_pokemon' into 'main'
Implement pokemon

Closes #1921 and #1800

See merge request cable-mc/cobblemon!2063
2026-01-22 09:28:25 +00:00
Carmendar 5f470bb703 Honchkrow and Mantine camera fixes. 2026-01-21 23:25:53 -06:00
Andy 276f13cea5 1926: Re-add affectWeight comment 2026-01-22 00:08:34 -05:00
Andy ac069687f1 1926: Changed SpawnBaitInfluence to apply all bait effects properly in affectWeight 2026-01-22 00:07:14 -05:00
Deltric f248c22eed Fix initialPos being able to change and changelog 2026-01-21 22:54:53 -06:00
RedGenesectNinja 65a5687f92 Fixed Dusknoir's stomach mouth lips glowing while it sleeps 2026-01-21 22:27:11 -06:00
Deltric ea50fa534b Mark the actor classes as open so they can be extended. 2026-01-21 21:35:03 -06:00
RedGenesectNinja 4bd3c4af58 Updated changelog 2026-01-21 21:20:16 -06:00
RedGenesectNinja 283d80f7ed Implemented Croagunk and Toxicroak's animations 2026-01-21 21:19:22 -06:00
Veraxiel 0238ca80f0 Added spawns. Fixed spawns. Updated tags. 2026-01-21 18:53:40 -05:00
RedGenesectNinja d24c5fe874 Fixed a mistake I made with file placement 2026-01-21 15:32:14 -06:00
RedGenesectNinja e65e21f2ff Fixed Chimecho's cry not playing a sound 2026-01-21 15:21:02 -06:00
Carmendar e1d417718f Added Flygon jump and Mantine ride anims with temp ride stats. 2026-01-21 02:25:05 -06:00
Polymeta d4308b0a4f Merge branch 'fix-battle-memory-leak' into 'main'
Fixed memory leak from battles not being cleaned up after ending.

See merge request cable-mc/cobblemon!2075
2026-01-21 08:09:44 +00:00
Test bc0d530484 loisence 2026-01-20 19:19:53 -05:00
Jerzykv 56650418d2 Implemented Throh and Sawk 2026-01-20 20:32:21 +01:00
Jerzykv 0543b84d34 The battle idle should probably play the battle idle animation 2026-01-20 19:57:45 +01:00
Jerzykv 1f50687a59 Re-added Honchkrow's driving license 2026-01-20 19:53:25 +01:00
Polymeta ed04faf0d8 Merge branch 'dispenser-fix' into 'main'
Resolved Dispenser Behaviors not working

See merge request cable-mc/cobblemon!2118
2026-01-20 14:46:55 +00:00
AramandPolymeta 1ed020f3e0 Resolved Dispenser Behaviors not working 2026-01-20 14:46:54 +00:00
Polymeta 7e385d8c94 Merge branch 'default-offest' into 'main'
[FEAT] Add `default_seat` option to seat offset posers

See merge request cable-mc/cobblemon!1999
2026-01-20 14:46:44 +00:00
Polymeta ee509b5438 Merge branch 'molang-inventory-and-move-utility' into 'main'
molang additions: Move struct accessor and player inventory utils

See merge request cable-mc/cobblemon!2103
2026-01-20 14:46:34 +00:00
Jerzykv ac9394131c Implemented Litleo and Pyroar - Changelog 2026-01-20 12:01:09 +01:00
Jerzykv d058a306a7 Implemented Litleo and Pyroar 2026-01-20 11:58:48 +01:00
Jerzykv b9be0c3fcb Swirlix and Slurpuff cry fixes 2026-01-20 10:14:16 +01:00
Jerzykv b59b46568a Swirlix and Slurpuff poser changes 2026-01-20 10:14:11 +01:00
Jerzykv 408cbc8c49 Slurpuff and Aromatisse scale changes 2026-01-20 10:13:55 +01:00
Test 1537816132 log of change 2026-01-20 00:56:36 -05:00
Test 1705639950 loot 2026-01-20 00:50:04 -05:00
Test ce32541dd6 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into decor-split 2026-01-19 23:45:28 -05:00
Test 3ffea4f4dd split items 2026-01-19 23:44:20 -05:00
Hiroku f942d7c34a Merge branch 'misc-additions-fixes' into 'main'
Couple of misc API additions and bug fixes.

See merge request cable-mc/cobblemon!2125
2026-01-19 02:16:09 +00:00
Deltric 0f1ada4624 Pass in pnx to the event 2026-01-18 18:52:27 -06:00
Deltric b4ee4629bf Couple of misc API additions and bug fixes. 2026-01-18 17:57:28 -06:00
Paul d0b64e2d82 Respect the BYPASSES_INVULNERABILITY damage tag 2026-01-18 22:12:25 +10:00
Jerzykv a8ce3c2175 Fixed Wishiwashi's School Form, Fixes #1921 2026-01-18 12:39:16 +01:00
Jerzykv 80ae127379 Implemented Spritzee and Aromatisse. Smells good. 2026-01-18 12:36:48 +01:00
Jerzykv bd3a9fb3af Implemented Swirlix and Slurpuff. How sweet! 2026-01-18 11:28:15 +01:00
Instrafe d0eaccb81b Fixed Ferroseed and Ferrothorn's posers not identifying a root bone (woops) 2026-01-17 12:12:08 -05:00
Paul 1ed2042283 Fixed /calculateseatpositions expecting no underscore when actually we always use an underscore 2026-01-17 22:32:57 +10:00
Deltric 0b531d967e Merge remote-tracking branch 'origin/fix-battle-memory-leak' into fix-battle-memory-leak
# Conflicts:
#	common/src/main/resources/data/cobblemon/showdown.zip
2026-01-17 03:42:38 -06:00
Deltric b0d1aec9ab Update showdown 2026-01-17 03:42:21 -06:00
Deltric f4d47098b5 Fixed memory leak from battles not being cleaned up after ending. 2026-01-17 03:42:08 -06:00
Instrafe 1989b8aa92 Implemented remodels for Ferroseed and Ferrothorn 2026-01-16 17:06:45 -05:00
Hiroku 948ca61ef3 Merge branch 'fix-super-potion-ingredients-tag' into 'main'
Fix super potion ingredients tag

See merge request cable-mc/cobblemon!2121
2026-01-16 08:27:19 +00:00
Hiroku e60aca30ba Merge branch 'patch-2' into 'main'
Fix Syrupy Apple missing from evolution items tag

See merge request cable-mc/cobblemon!2120
2026-01-16 08:26:22 +00:00
Hiroku fb5055c39e Merge branch 'form_crash' into 'main'
Initialize FormData when updating

Closes #1916

See merge request cable-mc/cobblemon!2122
2026-01-16 08:20:23 +00:00
Paul dfb5650121 Merge remote-tracking branch 'origin/main' 2026-01-16 18:17:01 +10:00
Paul 8a0cbf28fe Fixed battles not ending fully when a switch is in progress, closes #1917 2026-01-16 18:16:11 +10:00
aeroeng15 a6b9060d57 Changelog 2026-01-15 20:54:54 -07:00
aeroeng15 8e57995e44 Make It Proper 2026-01-15 20:51:59 -07:00
aeroeng15 1d8257808c Initialize rather than set; seems to fix the issue 2026-01-15 20:42:14 -07:00
Carmendar e290fe9c75 Modified Hover expressions and buffs/nerfs for hover mounts. 2026-01-15 21:23:34 -06:00
Jerzykv 06a50cfeeb Changelog for the cottons 2026-01-15 11:12:17 +01:00
Jerzykv 00888c8ad5 Implemented Cottonee and Whimsicott remodels 2026-01-15 11:11:44 +01:00
Faintful e3582ccfb4 Add changelog 2026-01-14 19:49:11 +01:00
Faintful 4c6822b1c6 Merge remote-tracking branch 'upstream/main' into fix-super-potion-ingredients-tag 2026-01-14 19:46:54 +01:00
Faintful 2e6a4c7341 Change Hondew for Aguav 2026-01-14 19:28:49 +01:00
Micky 8edb5e1013 Fix Syrupy Apple missing from evolution items tag 2026-01-14 18:25:06 +00:00
Polymeta 6fb139cbb9 Merge branch 'pokemon-interactions-fixes' into 'main'
Pokémon Interaction fixes

See merge request cable-mc/cobblemon!2117
2026-01-14 00:03:33 +00:00
lionandPolymeta c81c95142b Pokémon Interaction fixes 2026-01-14 00:03:32 +00:00
Hiroku afde822860 Edit CHANGELOG.md [skip-ci] 2026-01-12 10:50:47 +00:00
Hiroku 474c386535 Merge branch 'main' into 'main'
Fix Fresh Start Mochi EV Reset

See merge request cable-mc/cobblemon!2115
2026-01-12 10:48:40 +00:00
RedGenesectNinja 3963e83717 Implemented Ducklett and Swanna's cries with placeholder animations 2026-01-12 01:04:46 -06:00
Konoha 7893e365da yolo: drop item on give_item if inventory is full & sneak in a fix for active_dialogue 2026-01-11 18:50:52 -05:00
ToothCollector 71b9ae8dee add fix to CHANGELOG.md 2026-01-11 21:31:22 +02:00
ToothCollector b87b47d62a Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon 2026-01-11 21:28:04 +02:00
Hiroku 2bb85718d7 Merge branch 'main' into 'main'
Fix Adorn compatibility

See merge request cable-mc/cobblemon!2112
2026-01-11 12:21:25 +00:00
Tate Frost ee187d7b89 Delete file + update Adorn resource pack metadata
- Delete config file that was committed in error
- Update Adorn resource pack metadata to reflect new wood type
2026-01-10 22:30:27 -06:00
Hiroku b6a7051b2c Fixed galarian weezing blink crash, closes #1800 2026-01-11 04:28:37 +00:00
Tate Frost 3532cac278 Update CHANGELOG.md 2026-01-10 22:18:01 -06:00
Hiroku 1447ab25b4 Merge branch 'CombeeWorldGenFix' into 'main'
CombeeWorldGenFix

See merge request cable-mc/cobblemon!2071
2026-01-11 02:55:56 +00:00
Hiroku 9a06ca78c6 Merge branch 'fix-mongo-driver' into 'main'
Fix MongoDB ClassNotFoundException by including drivers at runtime

See merge request cable-mc/cobblemon!2098
2026-01-11 02:47:10 +00:00
Hiroku f6ba70634b Merge branch 'double-battle-gimmicks' into 'main'
Fix double battle gimmicks not being processed

See merge request cable-mc/cobblemon!2094
2026-01-11 02:46:36 +00:00
Hiroku 148fd04a93 Merge branch 'molang-evaluate_expression' into 'main'
molang addition: exception handling for run_molang

See merge request cable-mc/cobblemon!2102
2026-01-11 02:12:07 +00:00
Hiroku 17f60623ee Merge branch 'effect-id-regex-update' into 'main'
Custom messages for datapack moves and abilities

See merge request cable-mc/cobblemon!2106
2026-01-11 02:08:42 +00:00
Hiroku c5ece27c11 Merge branch '1861-galarien_mrmime_mount' into 'main'
Fix Galarian Mr. Mime incorrectly being rideable.

Closes #1861

See merge request cable-mc/cobblemon!2107
2026-01-11 02:02:14 +00:00
Hiroku 296ccd1a76 Merge branch 'main' into 'main'
Fix pasture block incorrect hit-box when facing north and south.

See merge request cable-mc/cobblemon!2109
2026-01-11 02:01:44 +00:00
ToothCollector 82a4f71f24 fix(FreshStartMochiItem.kt): Set all Pokemon's EVs to zero with the appropriate method. 2026-01-10 17:10:15 +02:00
Jerzykv 2cb1cf2f83 tiny fix on Togekiss 2026-01-10 13:36:40 +01:00
阿鱼andWeblate f13a4e0e24 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-01-08 18:45:37 +00:00
Dragonwhisper92 17e1bbd6a1 oops changelog extra '-' removed 2026-01-07 20:00:26 +00:00
Dragonwhisper92 c36ff0a0fe ball_icon resource location changes
Changed the resource location of pokeball icons in the gui to use the balls namespace instead of cobblemon, allowing mods to properly use their own name space for these textures
2026-01-07 19:57:36 +00:00
Tate Frost 08b58e2f78 Fix Adorn compatibility
- Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn
- Added Saccharine wood + Adorn compatibility
2026-01-07 02:04:52 -06:00
Merv 62d2b8db2d Edit CHANGELOG.md 2026-01-06 18:47:45 +00:00
Merv 3869f7ed93 Merge branch cobblemon:main into main 2026-01-05 23:09:08 +00:00
Jerzykv 8dbb350230 minor fix to apricorn textures 2026-01-05 21:56:02 +01:00
Dragonwhisper92 c9c44872d6 Updated Changelog. 2026-01-05 19:35:05 +00:00
Dragonwhisper92 cae53efedc Updated ActivateInstruction.kt to have an optional message parameter. 2026-01-05 19:14:40 +00:00
Jerzykv 52f9ffb1f6 fixed Politoed's drop again. thanks scraper 2026-01-05 12:23:07 +01:00
Polymeta 5fac24cee8 Merge branch 'Molang-SimpleDateFormat-Fix' into 'main'
Fixed Molang functions:

See merge request cable-mc/cobblemon!2105
2026-01-05 11:22:45 +00:00
Polymeta 1954dfec80 Merge branch '1784-riding_stats_order' into 'main'
Fix riding stat boosts to always render in the same order

Closes #1784

See merge request cable-mc/cobblemon!2108
2026-01-05 11:20:29 +00:00
Landon 2eea2b64c2 Merge branch 'bag-clause' into 'main'
Bag Clause (Preventing Item use in Battles)

See merge request cable-mc/cobblemon!1849
2026-01-05 08:12:36 +00:00
GDWR a127a93be8 Sort boosts when rendering to remove the jumping of stats between items
The sort uses the key. As `RidingStat` it sorts them by the enum value.
2026-01-04 20:27:42 +00:00
GDWR 9b32f85817 Set an empty riding definition for Galarian Mr. Mime to avoid inheriting the default definition 2026-01-04 17:28:02 +00:00
Dragonwhisper92 ec139d2677 Updated Effect.kt to use a custom REGEX entry 2026-01-04 16:46:44 +00:00
Landon Wills 4327be0cf9 Omit bag clause from getting sent to showdown 2026-01-04 02:22:32 -05:00
Landon Wills c25c832b31 Remove import 2026-01-04 01:21:20 -05:00
Landon Wills eabaabc535 Move bag clause check to bag items instead of pokemon entity 2026-01-04 01:19:26 -05:00
Dragonwhisper92 9acf97f5a0 Updated CHANGELOG.md 2026-01-04 00:18:24 +00:00
Dragonwhisper92 24fc212c76 Updated CHANGELOG.md 2026-01-04 00:15:32 +00:00
Hiroku 04f88bdd63 Merge branch 'form-change-move-sanitization-fix' into 'main'
Fix the improper sanitization of moves on mons with compounding properties

Closes #1853 and #1846

See merge request cable-mc/cobblemon!2085
2026-01-04 00:05:26 +00:00
Dragonwhisper92 a4eb58aa57 Fixed molang functions:
- date_local_time
- date_of
- date_is_after
too use the correct SimpleDateFormat of "dd/MM/yyyy"
2026-01-03 23:40:12 +00:00
LucasandWeblate 030195e3ff Translated using Weblate (French)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-03 08:52:44 +00:00
YasitoandWeblate d21a52ae68 Translated using Weblate (French)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-03 08:52:43 +00:00
YasitoandWeblate 3c1f1dbacb Translated using Weblate (French (Canada))
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-03 08:52:42 +00:00
Merv 6704d4e5ee Maybe fix pasture block incorrect hitbox 2026-01-03 02:05:03 +00:00
LucasandWeblate 787c4851ff Translated using Weblate (French)
Currently translated at 99.9% (9021 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:02:21 +00:00
YasitoandWeblate bf6e7fafd3 Translated using Weblate (French)
Currently translated at 99.9% (9021 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:02:20 +00:00
LucasandWeblate ea6df764c0 Translated using Weblate (French)
Currently translated at 99.9% (9020 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:01:41 +00:00
YasitoandWeblate f242de272d Translated using Weblate (French)
Currently translated at 99.9% (9020 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:01:41 +00:00
LucasandWeblate 5232e2e9bc Translated using Weblate (French)
Currently translated at 99.9% (9019 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:01:09 +00:00
YasitoandWeblate ca35898243 Translated using Weblate (French)
Currently translated at 99.9% (9019 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:01:08 +00:00
LucasandWeblate 869457d235 Translated using Weblate (French)
Currently translated at 99.9% (9018 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:00:52 +00:00
YasitoandWeblate 6736c8160b Translated using Weblate (French)
Currently translated at 99.9% (9018 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:00:51 +00:00
LucasandWeblate 243c50550d Translated using Weblate (French)
Currently translated at 99.9% (9017 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:00:37 +00:00
YasitoandWeblate fe7d3ef23a Translated using Weblate (French)
Currently translated at 99.9% (9017 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:00:36 +00:00
LucasandWeblate 57ad77fc39 Translated using Weblate (French)
Currently translated at 99.9% (9016 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 21:00:10 +00:00
LucasandWeblate d70e7bd1b3 Translated using Weblate (French)
Currently translated at 99.9% (9015 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:59:34 +00:00
YasitoandWeblate 254cc931ea Translated using Weblate (French)
Currently translated at 99.9% (9015 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:59:34 +00:00
LucasandWeblate 01fe5cffe8 Translated using Weblate (French)
Currently translated at 99.9% (9014 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:59:19 +00:00
YasitoandWeblate 3e18995a37 Translated using Weblate (French)
Currently translated at 99.9% (9014 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:59:18 +00:00
YasitoandWeblate ff161c9c9b Translated using Weblate (French)
Currently translated at 99.9% (9013 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:58:36 +00:00
LucasandWeblate 6b7b4f326d Translated using Weblate (French)
Currently translated at 99.9% (9013 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:58:35 +00:00
LucasandWeblate f50f7dec29 Translated using Weblate (French)
Currently translated at 99.8% (9012 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:58:17 +00:00
YasitoandWeblate a5def20c58 Translated using Weblate (French)
Currently translated at 99.8% (9012 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:58:16 +00:00
YasitoandWeblate b23204f9c9 Translated using Weblate (French)
Currently translated at 99.8% (9011 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:57:51 +00:00
LucasandWeblate 4972de0aaa Translated using Weblate (French)
Currently translated at 99.8% (9011 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:57:50 +00:00
LucasandWeblate 58a1f3d7b4 Translated using Weblate (French)
Currently translated at 99.8% (9010 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:57:33 +00:00
YasitoandWeblate f516edb858 Translated using Weblate (French)
Currently translated at 99.8% (9010 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:57:32 +00:00
LucasandWeblate 161aa952fa Translated using Weblate (French)
Currently translated at 99.8% (9008 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:55:43 +00:00
YasitoandWeblate 3b26a13ad6 Translated using Weblate (French)
Currently translated at 99.8% (9008 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:55:43 +00:00
LucasandWeblate 014189217a Translated using Weblate (French)
Currently translated at 99.8% (9007 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:55:29 +00:00
YasitoandWeblate 978debb40c Translated using Weblate (French)
Currently translated at 99.8% (9007 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:55:28 +00:00
LucasandWeblate 5be707811e Translated using Weblate (French)
Currently translated at 99.8% (9006 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:55:13 +00:00
YasitoandWeblate ac44a98f8a Translated using Weblate (French)
Currently translated at 99.8% (9006 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:55:12 +00:00
LucasandWeblate 03ecc2ae8d Translated using Weblate (French)
Currently translated at 99.8% (9005 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:54:13 +00:00
YasitoandWeblate 1518379107 Translated using Weblate (French)
Currently translated at 99.8% (9005 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:54:12 +00:00
YasitoandWeblate a58c8c59e1 Translated using Weblate (French)
Currently translated at 99.8% (9004 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:53:58 +00:00
LucasandWeblate 37959b5048 Translated using Weblate (French)
Currently translated at 99.8% (9004 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:53:58 +00:00
YasitoandWeblate cbcc9fc6f1 Translated using Weblate (French (Canada))
Currently translated at 99.7% (9002 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-02 20:53:57 +00:00
YasitoandWeblate d236aaa7da Translated using Weblate (French)
Currently translated at 99.7% (9000 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:50:35 +00:00
LucasandWeblate a2cd5a671c Translated using Weblate (French)
Currently translated at 99.7% (9000 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:50:35 +00:00
LucasandWeblate 1d6a45bf4d Translated using Weblate (French)
Currently translated at 99.7% (8998 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:49:59 +00:00
YasitoandWeblate 5bfe703ed7 Translated using Weblate (French)
Currently translated at 99.7% (8998 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:49:58 +00:00
YasitoandWeblate fc8485388e Translated using Weblate (French)
Currently translated at 99.7% (8997 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:45:38 +00:00
LucasandWeblate a5593b3131 Translated using Weblate (French)
Currently translated at 99.7% (8997 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:45:38 +00:00
YasitoandWeblate 9541bf3267 Translated using Weblate (French (Canada))
Currently translated at 99.6% (8991 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-02 20:45:37 +00:00
LucasandWeblate 1037fe0a0e Translated using Weblate (French)
Currently translated at 99.6% (8989 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:38:19 +00:00
YasitoandWeblate a6eea3198a Translated using Weblate (French)
Currently translated at 99.6% (8989 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:38:19 +00:00
YasitoandWeblate b28e2313a8 Translated using Weblate (French (Canada))
Currently translated at 99.6% (8988 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-02 20:38:19 +00:00
LucasandWeblate 0f0b4e6c86 Translated using Weblate (French)
Currently translated at 99.6% (8988 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:37:45 +00:00
YasitoandWeblate e033467054 Translated using Weblate (French)
Currently translated at 99.6% (8988 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:37:45 +00:00
YasitoandWeblate 0f092bf6bf Translated using Weblate (French (Canada))
Currently translated at 99.6% (8987 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-02 20:37:44 +00:00
LucasandWeblate 66ba762360 Translated using Weblate (French)
Currently translated at 99.6% (8987 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:37:01 +00:00
YasitoandWeblate c7c11838a0 Translated using Weblate (French)
Currently translated at 99.6% (8987 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2026-01-02 20:37:01 +00:00
YasitoandWeblate 301d80fabe Translated using Weblate (French (Canada))
Currently translated at 99.6% (8986 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-01-02 20:37:00 +00:00
Hiroku c88087de29 Merge branch 'main' into 'main'
Small improvements to the Battle AI

See merge request cable-mc/cobblemon!2101
2026-01-02 00:38:26 +00:00
Konoha fade5502d9 molang additions: Move struct accessor and player inventory utils 2026-01-01 15:31:40 -05:00
Konoha 86bb802140 adjustment: exception handling to run_molang 2026-01-01 11:44:29 -05:00
GGavino1 6b644b384d Updated CHANGELOG.md to include AI changes 2026-01-01 15:00:15 +00:00
Konoha c370af8914 feature: molang function for safe evaluation of booleans 2025-12-31 22:23:50 -05:00
GGavino1 1cd6d2bfc7 Edit StrongBattleAI.kt 2025-12-31 23:15:52 +00:00
Test fc720916fb wall block properties 2025-12-31 00:24:39 -05:00
Jerzykv ce55035408 changelog 2025-12-30 14:46:38 +01:00
Jerzykv d4665ddaeb implemented Falinks remodel 2025-12-30 14:44:46 +01:00
Jerzykv 4375c6f667 fixed Revavroom's hitbox. Who implemented this guy (it was me) 2025-12-30 14:43:24 +01:00
Konoha 1edeae2a60 fix: let's actually fix 2025-12-27 09:48:49 -05:00
mkh 409f1056b9 fix: Add MongoDB driver dependency to Fabric/NeoForge build configuration and shade it into the mod jar to resolve ClassNotFoundException. 2025-12-26 17:31:46 +08:00
Landon Wills d8c470db3d Oops, forgot a file 2025-12-23 01:28:50 -05:00
Landon Wills c642c4b84b Update changelog 2025-12-23 01:22:01 -05:00
Landon Wills 0b80f7e547 Make the gimmick buttons work with the back button 2025-12-23 01:18:35 -05:00
Landon Wills d543f45607 Fix double battle gimmicks not being processed, prevent people from trying to use the same gimmick multiple times on the same turn 2025-12-23 00:43:31 -05:00
Test e5699c1cdc plaques, policies 2025-12-22 01:34:10 -05:00
RedGenesectNinja f4a7c6e873 Implemented the remodels for Chingling and Chimecho 2025-12-21 22:40:17 -06:00
Konoha 2b4fdfd219 changelog: sanitization fix 2025-12-21 15:40:17 -05:00
geumuandWeblate 3bef1dad4a Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-20 19:34:20 +00:00
geumuandWeblate da50ee59cf Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-20 14:40:56 +00:00
Hiroku 1a3b655d3f Merge branch 'the-tiniest-of-tiny-changes' into 'main'
Edit pokemon_model.json

See merge request cable-mc/cobblemon!2091
2025-12-20 12:41:36 +00:00
dhi_holo 1f5f278970 Edit pokemon_model.json 2025-12-20 21:25:12 +10:00
Hiroku 0b4eb5239a Merge branch 'in-flight-dismounting-config' into 'main'
Add enable in-flight dismounting config

See merge request cable-mc/cobblemon!2079
2025-12-20 06:01:12 +00:00
lionandHiroku 118e8f6205 Add enable in-flight dismounting config 2025-12-20 06:01:12 +00:00
Hiroku cf126c5906 Merge branch 'molang-is-love-molang-is-life' into 'main'
Fixed the `run_script` Molang function to not fail if the environment's context is null.

See merge request cable-mc/cobblemon!2090
2025-12-20 01:59:22 +00:00
Spicy 645cf61911 Fixed the run_script Molang function to not fail if the environment's context is null. 2025-12-19 19:48:27 -06:00
arvid6andWeblate 6e8985d97e Translated using Weblate (Spanish)
Currently translated at 84.2% (7599 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-12-19 08:15:16 +00:00
geumuandWeblate 19c4c0d50d Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-19 08:15:15 +00:00
阿鱼andWeblate b23110950e Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-12-19 08:15:14 +00:00
Watuneni iteiteandWeblate 60c213c44b Translated using Weblate (Japanese)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-12-19 08:15:13 +00:00
Hiroku 87d5ede3dd Merge branch 'RestoreCombeeLeavesPathing' into 'main'
RestoreCombeeLeavesPathing

See merge request cable-mc/cobblemon!2046
2025-12-19 07:36:50 +00:00
Hiroku 203e5d89cd Merge branch 'label-consistency' into 'main'
Who are we if not consistent?

See merge request cable-mc/cobblemon!1985
2025-12-19 07:36:21 +00:00
Konoha ce611cc61c cleanup: fix redundancies in form change sanitization 2025-12-18 21:17:48 -05:00
geumuandWeblate 3df8dea71b Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-18 17:09:19 +00:00
geumuandWeblate 3cca50b7cc Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-18 07:49:53 +00:00
geumuandWeblate 1ff5622694 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-18 06:01:40 +00:00
JazzMcNade f6ad7ff865 Fix changelog 2025-12-17 21:08:46 -06:00
JazzMcNade d69627a9c8 Merge branch 'main' into CombeeWorldGenFix 2025-12-17 20:05:09 -06:00
Alexis SalgueiroandWeblate 411f388bd3 Translated using Weblate (French)
Currently translated at 99.5% (8984 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-12-18 00:21:32 +00:00
geumuandWeblate 5b8d35604a Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-18 00:21:30 +00:00
geumuandWeblate 619d002bc4 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-17 07:19:25 +00:00
geumuandWeblate 7049656f64 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-16 06:33:05 +00:00
geumuandWeblate e6e7c2982d Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-15 12:47:01 +00:00
JazzMcNade 54e8763470 Fixed a bug in which Combees could become stuck inside of leaves 2025-12-13 21:17:59 -06:00
JazzMcNade db34687df0 Merge branch 'main' into RestoreCombeeLeavesPathing 2025-12-13 21:11:57 -06:00
Konoha 7f008d85ff fix: form_change move updates no longer sanitize the sets of compounding property mons 2025-12-13 18:37:37 -05:00
Polymeta 06ebf51078 Merge branch 'Wii-Break-It-Wii-Fix-It' into 'main'
Boat Tags and Mint Leaves

Closes #1855

See merge request cable-mc/cobblemon!2082
2025-12-13 22:14:32 +00:00
Polymeta 39c5bcd73c Merge branch 'even-more-seasonings' into 'main'
Adding Missing Effects for Seasonings

See merge request cable-mc/cobblemon!1991
2025-12-13 22:13:24 +00:00
CeejayandPolymeta 8f5f158b60 Adding Missing Effects for Seasonings 2025-12-13 22:13:24 +00:00
dhi_holo 3bc1e35125 Update CHANGELOG.md 2025-12-13 18:42:50 +10:00
dhi_holo 460bedddae Boat Tags
Resolves #1855
2025-12-13 18:12:24 +10:00
dhi_holo 8b64c315f3 Merge branch 'main' into Wii-Break-It-Wii-Fix-It 2025-12-13 17:51:15 +10:00
dhi_holo 7c824a2b72 OVERSIGHTS 2025-12-13 17:50:57 +10:00
Paul f197ac5077 Removed a bunch of duplicates from is_held_item because it looks whack. 2025-12-12 16:24:30 +10:00
Hiroku e0be669482 Merge branch 'patch-1' into 'main'
Fix Soothe Bell not tagged as `cobblemon:held/is_held_item`

See merge request cable-mc/cobblemon!2081
2025-12-12 06:17:17 +00:00
Watuneni iteiteandWeblate 82686b0511 Translated using Weblate (Japanese)
Currently translated at 99.4% (8976 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-12-12 03:20:38 +00:00
JPAKx4 f4eca30163 Fix merge issues 2025-12-11 10:40:53 -06:00
arvid6andWeblate 2814183012 Translated using Weblate (Spanish)
Currently translated at 84.2% (7597 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-12-11 16:38:11 +00:00
JPAKx4 bbc3c2a8d6 Merge branch 'main' into default-offest
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/camera/MountedCameraRenderer.kt
2025-12-11 10:27:50 -06:00
geumuandWeblate 7eeb7feeae Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-11 06:27:41 +00:00
geumuandWeblate b2f850c1c8 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-10 15:57:39 +00:00
Micky 08ea21fff4 Fix Soothe Bell not tagged as cobblemon:held/is_held_item 2025-12-10 13:27:23 +00:00
JazzMcNade 9dac604a93 Merge branch 'main' into RestoreCombeeLeavesPathing 2025-12-10 00:20:49 -06:00
Nico MerenqandWeblate 23db346070 Translated using Weblate (Russian)
Currently translated at 77.7% (7012 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-12-09 19:49:13 +00:00
geumuandWeblate d3b7d739bb Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-09 19:49:11 +00:00
Polymeta 28c0f8ab7d Merge branch 'item-interactions-sync' into 'main'
Item interactions sync

See merge request cable-mc/cobblemon!2068
2025-12-08 16:08:48 +00:00
lionandPolymeta fcbe0db568 Item interactions sync 2025-12-08 16:08:48 +00:00
Polymeta 83cefe476e Merge branch 'partner-mark' into 'main'
Add Partner Mark

See merge request cable-mc/cobblemon!2034
2025-12-08 15:57:21 +00:00
Guilherme Pereira 690ccbd260 refactor check riding statistics method for server player mixin 2025-12-08 12:06:20 -03:00
Polymeta 63846d53fb Merge branch 'main' into 'main'
Fixed shiny Pokémon not respecting the silent flag on spawn.

See merge request cable-mc/cobblemon!2064
2025-12-08 13:07:25 +00:00
Polymeta 86cb865742 fixed mochi items being consumed twice
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-12-08 13:01:14 +00:00
Polymeta 1a0c9b6a82 Merge branch 'malformed-jsons-no-more' into 'main'
Fixes a crash caused by malformed riding prespectives json file when trying to ride a pokemon

See merge request cable-mc/cobblemon!2077
2025-12-08 12:59:22 +00:00
Polymeta 985eb103fe Merge branch 'sterr/ride-sound-changes' into 'main'
New ride sound stuff

See merge request cable-mc/cobblemon!2065
2025-12-08 11:44:22 +00:00
Polymeta aec76a78da Merge branch 'restore_adorn_texturing' into 'main'
Restore adorn texturing

Closes #1833

See merge request cable-mc/cobblemon!2078
2025-12-08 11:36:41 +00:00
geumuandWeblate eb6c134f4b Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-08 10:48:16 +00:00
Jacob Hartmann 17f3edf2be Changelog 2025-12-07 20:35:11 -07:00
Jacob Hartmann 9c5bfda20f Updating texture paths 2025-12-07 20:34:09 -07:00
geumuandWeblate aa0b8d88e8 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-07 12:09:09 +00:00
Gertimoshka 6d545fc1ca Fixes a crash caused by malformed riding prespectives json file when trying to ride a pokemon 2025-12-07 11:47:04 +02:00
Polymeta 9a8ad27122 Merge branch 'fix-spectator-crash' into 'main'
fix spectator crash

Closes #1847

See merge request cable-mc/cobblemon!2076
2025-12-07 08:39:18 +00:00
500-internal-server-error 9f1dbc9ff0 add notes to changelog 2025-12-07 07:58:55 +07:00
Polymeta 99942748b0 Merge branch 'entropydragon--spawn-bait-regional-forms' into 'main'
fix: use regional form data for spawn bait influence

See merge request cable-mc/cobblemon!2074
2025-12-07 00:49:48 +00:00
jasoncramer 64c34230bf chore: add to changelog 2025-12-06 19:28:41 -05:00
500-internal-server-error 36881b70be fix spectator crash 2025-12-06 20:51:48 +07:00
Deltric 3cf9425247 Fixed memory leak from battles not being cleaned up after ending. 2025-12-06 01:35:53 -06:00
jasoncramer 9b052478f6 fix: use regional form data for spawn bait influence 2025-12-05 14:23:05 -05:00
Hiroku 339f8339f0 Merge branch 'RestorePokemonItemPickup' into 'main'
Restore Pokemon item pickup

See merge request cable-mc/cobblemon!2073
2025-12-05 08:19:41 +00:00
Hiroku db9a802c3f Merge branch 'fix-spawner-crash' into 'main'
Prevents outside spawn influences from crashing the logical server.

See merge request cable-mc/cobblemon!2072
2025-12-05 07:45:29 +00:00
Carmendar b5578e72bd Merge branch 'main' into implement_pokemon 2025-12-05 01:30:51 -06:00
JazzMcNade e5666e7a82 Restore Pokemon item pickup. Remove unnecessary check in shouldBeSaved() 2025-12-05 01:30:20 -06:00
Carmendar 3aea0909a4 Merge branch 'main' into implement_pokemon 2025-12-05 01:27:25 -06:00
TeggyandWeblate 5adef3336e Translated using Weblate (Spanish)
Currently translated at 84.2% (7597 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-12-05 06:23:53 +00:00
geumuandWeblate 1a96b418bc Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-05 06:23:51 +00:00
geumuandWeblate e373e86b60 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-04 15:33:38 +00:00
geumuandWeblate 6f3035184c Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-04 09:30:13 +00:00
Jerzykv 7ae8b1957c fixed Arcanine's texture having a line 2025-12-04 10:27:42 +01:00
Neovitalism a588213323 Update CHANGELOG.md 2025-12-04 03:05:03 -06:00
Neovitalism 56b2ba08ad Prevents outside influences from crashing the logical server.
Before when it was completed exceptionally w/ the pokesnack spawner, it would crash the server.
2025-12-04 03:03:57 -06:00
geumuandWeblate 824b9718ee Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-04 08:07:32 +00:00
JazzMcNade 8540a73885 Fix for error occurring while populating bee nests with pokemon on world gen 2025-12-04 01:38:56 -06:00
Khvrram 7e6ca7be5e Merge branch cobblemon:main into main 2025-12-04 01:59:17 +00:00
geumuandWeblate ef43f6c087 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-03 21:23:55 +00:00
geumuandWeblate c8a70caf79 Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-03 16:30:22 +00:00
Neovitalism 25ce784a60 Hopefully fixes changelog
Idk why gitlab didn't detect that when merging main
2025-12-03 10:17:48 -06:00
Neovitalism 5358cccb62 Merge branch 'main' into label-consistency 2025-12-03 10:09:41 -06:00
geumuandWeblate ba11758e1f Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-03 12:53:16 +00:00
geumuandWeblate f0412d6b1d Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-03 10:05:08 +00:00
Polymeta c43b3bbb4d Merge branch 'fix-can-drop-held-item' into 'main'
Fix can drop held item function

See merge request cable-mc/cobblemon!2069
2025-12-03 08:17:38 +00:00
lionandPolymeta d826aeeb07 Fix can drop held item function 2025-12-03 08:17:35 +00:00
Polymeta f90c6967ce Merge branch 'FixHoneyedLeavesInteraction' into 'main'
FixHoneyedLeavesInteraction

Closes #1832

See merge request cable-mc/cobblemon!2067
2025-12-03 08:15:26 +00:00
Jerzykv f5f87ce1a3 fixed Dewgong swimming in battle 2025-12-03 06:57:40 +01:00
Jerzykv f28b269734 fixed Camerupt jumping in battle 2025-12-03 06:57:31 +01:00
Jerzykv d545efd843 adjusted Tinkaton & Tinkatuff profile scaling 2025-12-03 06:57:07 +01:00
JazzMcNade b9cf18adbd Changelog 2025-12-02 20:16:56 -06:00
JazzMcNade 30650e1f9f Code simplication 2025-12-02 20:12:37 -06:00
JazzMcNade eaa558a7c8 Check for creative on using empty bottle 2025-12-02 00:36:53 -06:00
JazzMcNade 0dc725e513 Can only receive honey at max age. Adds result to hand if possible. Checks for creative and server/client 2025-12-02 00:28:23 -06:00
Zack the GhastandWeblate f8682c2123 Translated using Weblate (Portuguese (Brazil))
Currently translated at 98.2% (8866 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-12-02 05:47:12 +00:00
geumuandWeblate f62e31a1eb Translated using Weblate (Korean)
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-02 05:46:50 +00:00
Watuneni iteiteandWeblate ea623b08a6 Translated using Weblate (Japanese)
Currently translated at 99.4% (8971 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-12-02 05:46:48 +00:00
Sterrezo a575c6bc3d Update CHANGELOG.md 2025-12-01 15:47:34 +01:00
Sterrezo 9c102a7850 Merge branch 'main' into sterr/ride-sound-changes 2025-12-01 15:45:40 +01:00
Sterrezo 22a1eaab19 Volume balancing 2025-12-01 15:35:22 +01:00
Sterrezo 0118ace5fc Implemented stereo flight loops 2025-12-01 15:09:37 +01:00
Sterrezo d4a93abbf7 Added support for submerged ride sounds 2025-12-01 14:27:55 +01:00
geumuandWeblate ce3d5a413c Translated using Weblate (Korean)
Currently translated at 95.8% (8650 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-01 13:03:30 +00:00
Sterrezo d0ee3f3e9d Added an option for ride sounds to not play for the passengers 2025-12-01 13:56:56 +01:00
JazzMcNade 698fa9dff9 Merge branch 'main' into RestoreCombeeLeavesPathing 2025-12-01 00:46:50 -06:00
geumuandWeblate d23fd6e23c Translated using Weblate (Korean)
Currently translated at 84.1% (7595 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-12-01 05:33:07 +00:00
Khvrram 46ae53f565 Merge branch cobblemon:main into main 2025-12-01 04:25:52 +00:00
Hiroku 7d4e5892ba Merge branch 'main' into 'main'
Orientation after crash fix

See merge request cable-mc/cobblemon!2061
2025-12-01 00:23:40 +00:00
KhvrramandHiroku f9de415020 Orientation after crash fix 2025-12-01 00:23:39 +00:00
geumuandWeblate 59395a254d Translated using Weblate (Korean)
Currently translated at 81.2% (7328 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-30 20:59:27 +00:00
geumuandWeblate 5d7c6c8d6f Translated using Weblate (Korean)
Currently translated at 80.6% (7276 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-30 08:10:30 +00:00
Khurram Valiyev 4d123b6e4b Fixed shiny Pokémon not respecting the silent flag on spawn. 2025-11-29 22:50:52 -05:00
Polymeta 54dc2e7f6f tidy up changelog [skip-ci] 2025-11-29 12:57:24 +00:00
Polymeta 1d60ba093f Merge branch 'convention-tags-not-being-consistent-grrrrrrrr' into 'main'
Why

See merge request cable-mc/cobblemon!2060
2025-11-29 11:53:50 +00:00
Hiroku 0fef74dce7 Edit OneToOneFileStoreAdapter.kt 2025-11-29 09:46:27 +00:00
violet 6529293d21 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-29 02:44:47 -05:00
violet a1fce624ea something was forgotten in the changelog... 2025-11-29 02:44:34 -05:00
Hiroku b08647bb32 Revert "Merge branch 'main' into 'main'"
This reverts merge request !2062
2025-11-29 04:26:57 +00:00
Hiroku de9e89f040 Merge branch 'main' into 'main'
Editar en_us.json

See merge request cable-mc/cobblemon!2062
2025-11-29 04:25:10 +00:00
Ezequiel Neri Ferreira 84a29ebc2a Editar en_us.json 2025-11-29 04:22:49 +00:00
Paul 37b13ae959 Unsnaps your shot 2025-11-29 12:44:40 +10:00
dhi_holo 1cacbe8306 Why
It's called Shears, that's the item name, why does NeoForge use a Shear tag instead
Atleast Fabric has that tag as well so it's not a hard fix
2025-11-29 12:30:45 +10:00
Paul 12d224d15a Reinforce switchForm for crashes 2025-11-29 11:25:58 +10:00
Paul a57eee3afc Changelog updates [skip-ci] 2025-11-29 10:46:19 +10:00
geumuandWeblate b7773f7471 Translated using Weblate (Korean)
Currently translated at 79.1% (7144 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-28 23:27:54 +00:00
Hiroku 57595c999c Merge branch 'remove-snapshot' into 'main'
Remove snapshot for release

See merge request cable-mc/cobblemon!2059
2025-11-28 23:24:59 +00:00
Landon Wills 83615b7eb3 Prepare release 2025-11-28 17:54:24 -05:00
Polymeta c53c544a8b Merge branch 'implement_pokemon' into 'main'
Last minute changes

See merge request cable-mc/cobblemon!2058
2025-11-28 22:23:03 +00:00
Kenji_64 c7c272c79c Had to fix Dragapult (again) 2025-11-28 21:04:50 +01:00
Kenji_64 c759161367 Added cries to Eelektrik and Eelektross 2025-11-28 21:01:27 +01:00
Landon 19b7b4804f Merge branch 'add-defend-owner-task' into 'main'
Make Pokémon only attack mobs targeting the player

See merge request cable-mc/cobblemon!2051
2025-11-28 18:30:05 +00:00
Landon 3a005cc813 Merge branch '1.7.1-spawns' into 'main'
Updated Dratini line spawns.

See merge request cable-mc/cobblemon!2055
2025-11-28 18:28:24 +00:00
Landon a8e16efa48 Merge branch 'jet-handling' into 'main'
Increase pitch rotation of Jet

See merge request cable-mc/cobblemon!2054
2025-11-28 18:08:20 +00:00
Veraxiel c3ddfce0a7 Updated Dratini spawn. 2025-11-28 12:38:53 -05:00
Landon Wills 9500f7a1f3 adjust wording 2025-11-28 12:21:44 -05:00
Landon Wills 83a8d92e3f Add changelog 2025-11-28 12:21:08 -05:00
Landon Wills e105c5d4d7 Remove multipliers, adjust expression 2025-11-28 12:17:42 -05:00
Landon Wills 3d816f57e2 Increase pitch rotation of Jet 2025-11-28 12:13:55 -05:00
Landon 1e6dcfba9b Merge branch 'change-freelook-default' into 'main'
Change free look binding default to Left Alt

See merge request cable-mc/cobblemon!2053
2025-11-28 16:30:35 +00:00
Polymeta e59d755d32 Merge branch 'implement_pokemon' into 'main'
Various implementation fixes

See merge request cable-mc/cobblemon!2050
2025-11-28 15:38:40 +00:00
geumuandWeblate f927e47bfe Translated using Weblate (Korean)
Currently translated at 77.9% (7030 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-28 15:25:08 +00:00
Watuneni iteiteandWeblate 48a37b2018 Translated using Weblate (Japanese)
Currently translated at 99.2% (8953 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-28 15:25:07 +00:00
Guilherme Pereira c155b5575d change free look binding default to left alt 2025-11-28 09:35:13 -03:00
Jerzykv 9c6b8b231a oops 2 2025-11-28 13:30:16 +01:00
Jerzykv 92b404dac4 oops 2025-11-28 13:27:19 +01:00
Jerzykv 8a1c536d68 Fixed Furfrou's pink and magenta trims being swapped 2025-11-28 12:56:07 +01:00
Jerzykv 04719d22a5 Fixed a tiny issue with Ceruledge's poser 2025-11-28 12:55:54 +01:00
Jerzykv dacc312756 Implemented Tinkatink line remodels 2025-11-28 12:55:26 +01:00
Polymeta ee4a3d46ba Merge branch '1.7.1-spawns' into 'main'
Updated some spawns.

See merge request cable-mc/cobblemon!2052
2025-11-28 09:31:16 +00:00
violet 80b11f1c3d Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-28 01:20:00 -05:00
Carmendar ddcf4eea7b Heracross and Mudsdale jump fix. 2025-11-28 00:16:50 -06:00
violet 6a0681e4c6 fixed cyclizar's textures 2025-11-27 23:37:39 -05:00
Veraxiel 8ebb378da7 Updated some spawns. 2025-11-27 23:31:32 -05:00
violet e92a878074 fixed boltund's model 2025-11-27 23:30:22 -05:00
Paul 0b97b41c08 Merge remote-tracking branch 'origin/main' 2025-11-28 12:27:10 +10:00
Paul 20fe732cfc Potentially minor perf improvement on following walk targets that are unreachable 2025-11-28 12:26:26 +10:00
Carmendar 0575aa29d9 Doubled high end land mount stamina. 2025-11-27 18:43:20 -06:00
Guilherme Pereira 29b560d244 Merge branch 'main' of gitlab.com:cable-mc/cobblemon into partner-mark 2025-11-27 18:21:19 -03:00
Guilherme Pereira dcc98b4a54 rename mob to living entity 2025-11-27 18:19:49 -03:00
Guilherme Pereira d3ce455391 prevents defend owner task from targeting players 2025-11-27 18:10:59 -03:00
Kenji_64 85c6b633d8 Fixed Dragapult's eyes clippings 2025-11-27 22:03:48 +01:00
Guilherme Pereira 956b599060 update CHANGELOG.md 2025-11-27 17:51:11 -03:00
Jerzykv f88552f99b Gholdengo no longer dances in air. what a shame (fixed flying battle pose issue) 2025-11-27 21:46:35 +01:00
Carmendar e2b559f3eb Merge branch 'main' into implement_pokemon 2025-11-27 14:42:31 -06:00
Carmendar 39816d33b6 Rufflet eepy cry and battle pose fix 2025-11-27 14:38:39 -06:00
Landon 0cf2a23fd4 Merge branch 'cobble-land-fixes' into 'main'
Land adjustments for a smoother riding experience. And bug fixes to land rides

See merge request cable-mc/cobblemon!2039
2025-11-27 19:31:24 +00:00
Guilherme Pereira c4d8eae47e add defend owner task once again 2025-11-27 12:16:54 -03:00
Polymeta 2a5a292386 fix saccharine hanging signs sometimes dropping oak wood signs
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-27 11:27:58 +00:00
阿鱼andWeblate f6b2da6ed6 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9022 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-27 11:09:47 +00:00
Polymeta e8a09f5c48 Merge branch 'json-fixing' into 'main'
JSON Fixes

Closes #1819

See merge request cable-mc/cobblemon!2048
2025-11-27 10:42:07 +00:00
dhi_holo e82193cdfd Update interact_with_pokemon.json
Removed accidental flag
2025-11-27 19:56:33 +10:00
dhi_holo 87e7cdebf6 Fabric Tags that aren't true c tags are the bane of my existence
Fixed the concrete tags to behave properly, changelog
2025-11-27 15:25:53 +10:00
dhi_holo 9ca84d852f Update interact_with_pokemon.json
Should close #1819
2025-11-27 14:22:06 +10:00
Carmendar 8194f93d13 Merge branch 'main' into implement_pokemon 2025-11-26 20:54:41 -06:00
Carmendar c158ec33fa Braviary sleep cry fix 2025-11-26 20:53:46 -06:00
Carmendar 1e27c7494e Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-26 20:52:27 -06:00
Carmendar 54a1f8d932 Braviary battle pose fix 2025-11-26 20:51:45 -06:00
Watuneni iteiteandWeblate 275779b20e Translated using Weblate (Japanese)
Currently translated at 99.2% (8953 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-26 22:24:14 +00:00
Polymeta 635f29e1ac fix glass bottle not being returned when using honey on saccharine leaves
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-26 22:08:12 +00:00
Polymeta db2001b60a Merge branch 'attempted-jvm-fix' into 'main'
Fixed JVM crash from campfire pot

Closes #1795

See merge request cable-mc/cobblemon!2040
2025-11-26 21:40:30 +00:00
HirokuandPolymeta b5098a2ad0 Fixed JVM crash from campfire pot 2025-11-26 21:40:29 +00:00
阿鱼andWeblate 2102f8ff88 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.6% (8991 of 9022 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-26 15:42:52 +00:00
Kenji_64 d2af0c9332 Fixed Swampert line's missing recoils crashing the game 2025-11-26 15:40:40 +01:00
Polymeta 8c939ee276 Merge branch 'lets-wind-down' into 'main'
Fixes wind charges recalling pastured pokémon

Closes #1805

See merge request cable-mc/cobblemon!2042
2025-11-26 13:27:12 +00:00
NeovitalismandPolymeta 645b8993c8 Fixes wind charges recalling pastured pokémon 2025-11-26 13:27:12 +00:00
Polymeta d96799cac7 Merge branch 'feature/neoforge-recipe-book' into 'main'
split recipebooktype and category across fabric and neoforge so we can leverage neoforge APIs

Closes #1789 and #1787

See merge request cable-mc/cobblemon!2044
2025-11-26 12:44:06 +00:00
Polymeta b822b626c4 split recipebooktype and category across fabric and neoforge so we can leverage neoforge APIs 2025-11-26 12:44:05 +00:00
Polymeta 4d9b182fb3 fix hearty grains crashing if a block is in the way
Closes #1818

Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-26 11:59:25 +00:00
Polymeta 88d155eaf4 [skip-ci] more changelog
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-26 11:33:57 +00:00
Paul af96469b7a changelog [skip-ci] 2025-11-26 21:17:15 +10:00
Paul 65f1e7a3be Merge remote-tracking branch 'weblate/lang-updates' 2025-11-26 21:14:31 +10:00
Kenji_64 379a566d71 Fixed Ditto being silent 2025-11-26 11:52:43 +01:00
Kenji_64 f30ff739ed Fixed Metagross' ground_idle not looping properly (again) >:( 2025-11-26 11:36:23 +01:00
阿鱼andWeblate 16cd2de02f Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.4% (8973 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-26 10:03:51 +00:00
Polymeta 22a44bd7e9 Merge branch 'ImprovedPastureBees' into 'main'
Improved Pasture Combees and More

See merge request cable-mc/cobblemon!2043
2025-11-26 09:36:28 +00:00
Polymeta d37bd4ef03 Merge branch 'OmnipathNavigationCrashFix' into 'main'
OmnipathNavigationCrashFix

See merge request cable-mc/cobblemon!2045
2025-11-26 09:34:03 +00:00
Hiroku a3d9a10f2e Merge branch 'wallpaper' into 'main'
Remove auto generated screen glow due to rendering issues

See merge request cable-mc/cobblemon!2047
2025-11-26 08:48:00 +00:00
Test 7801e3feee changelog clarification [skip-ci] 2025-11-26 04:56:10 +00:00
Test 4a54cb4674 remove auto generated screen glow 2025-11-26 04:38:14 +00:00
JazzMcNade a8949cf1f9 changelog 2025-11-25 21:49:38 -06:00
JazzMcNade 24fe1c125c changelog 2025-11-25 21:47:45 -06:00
JazzMcNade 61db6334f9 Restores Combee pathing through leaves 2025-11-25 21:37:57 -06:00
JazzMcNade 023160f87a Removed a really silly cast 2025-11-25 21:32:17 -06:00
RedGenesectNinja c45e34648c Fixed Toedscool and Toedscruel's hitboxes being too small 2025-11-25 18:53:12 -06:00
Polymeta 17fbf7c6f0 defensive pokemon casts as NPCs use this too
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-25 16:53:26 +00:00
Polymeta ec86b7d4bf fix tag reference
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-25 15:18:09 +00:00
阿鱼andWeblate 7561eb116f Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.3% (8960 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-25 14:20:09 +00:00
Polymeta 6467b97a23 Merge branch 'implement_pokemon' into 'main'
marked furfrou as implemented

See merge request cable-mc/cobblemon!2041
2025-11-25 12:16:02 +00:00
JazzMcNade 6d5909a1e3 Added rain clause, do not attempt to enter a full hive, changelog 2025-11-25 02:17:28 -06:00
JazzMcNade 2bb0d43ca8 Fix wandering for pastured bees, fix hoverpos not being cleared 2025-11-25 00:51:04 -06:00
Watuneni iteiteandWeblate 1fb3f0ebdc Translated using Weblate (Japanese)
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-25 06:46:07 +00:00
jackowes d56586ecac - Fix walking animation issues 2025-11-24 21:39:36 -06:00
violet fb2154e2c3 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-24 22:06:34 -05:00
violet 3b14d19fdb marked furfrou as implemented 2025-11-24 22:06:22 -05:00
Carmendar 6840c2fdef Merge branch 'main' into implement_pokemon 2025-11-24 17:28:35 -06:00
阿鱼andWeblate 8fc2031806 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-24 21:23:59 +00:00
jackowes 9df8be33e9 - revert a bad change 2025-11-24 14:51:33 -06:00
Alexis SalgueiroandWeblate 4795e2e1bc Translated using Weblate (French)
Currently translated at 99.6% (8984 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-11-24 11:22:45 +00:00
Carmendar c563627b05 Shiny female Combee is now actually shiny. 2025-11-24 02:31:25 -06:00
violet 73ebf7a789 tiny typo fix 2025-11-24 03:18:38 -05:00
Landon a1b3d3d2ca Merge branch 'lets-be-friends-again' into 'main'
Move friendship logic to spawn action

See merge request cable-mc/cobblemon!2037
2025-11-24 06:50:24 +00:00
lionandLandon 8baacbcf90 Move friendship logic to spawn action 2025-11-24 06:50:23 +00:00
Hiroku f2e357b749 Merge branch 'pc-crash-fix' into 'main'
Fix PC crash with VulkanMod

Closes #1793

See merge request cable-mc/cobblemon!2038
2025-11-24 04:28:32 +00:00
jackowes ff2afd546e changelog 2025-11-23 21:50:30 -06:00
Test b95900b29a Fix PC crash with VulkanMod 2025-11-23 22:39:28 -05:00
jackowes b8b7756a45 - Add double tap to sprint on land mounts
- Adjust step up in air and on ground to reflect vanilla behaviour
- Fix inAir check so pose does not change back to walking or running while in air
2025-11-23 21:29:30 -06:00
jackowes 3d6146f551 - Add double tap to sprint on land mounts.
- Adjust step up in air and on ground to reflect vanilla behaviour
2025-11-23 21:15:41 -06:00
Hiroku 03585fafb0 Merge branch 'HoneyIForgotTheNectar' into 'main'
Don't Forget the Nectar

See merge request cable-mc/cobblemon!2031
2025-11-24 01:38:14 +00:00
jackowes 31d81db243 Merge branch 'main' into cobble-land-fixes 2025-11-23 18:19:51 -06:00
jackowes 4c36db8685 - Fix ridden pokemon land collision and weird step up issues. Horse is smoother overall now.
- Change the turnrate debuff to be squareroot instead of linear.
- Accel stat does not affect land ridden mounts walks.
- Add vanilla sprinting fov to pokemon land mounts
2025-11-23 18:19:13 -06:00
washashu0905andWeblate e3d0252d75 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 94.4% (8519 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2025-11-24 00:10:57 +00:00
阿鱼andWeblate dbe8e57341 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.2% (8950 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-24 00:10:56 +00:00
Zack the GhastandWeblate 6f37fd69cd Translated using Weblate (Portuguese (Brazil))
Currently translated at 97.4% (8791 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-11-24 00:10:55 +00:00
JazzMcNade b191f4e9fb Check hivecooldown memory registration 2025-11-23 15:42:56 -06:00
Hiroku a5a7cc20ba Merge branch 'eating-cough-drops' into 'main'
Throat Spray Recipe

See merge request cable-mc/cobblemon!2036
2025-11-23 11:48:00 +00:00
Polymeta 02b6c46082 [skip-ci] 1.7 tag doc files
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-23 11:39:39 +00:00
dhi_holo 881a30cca4 Merge branch 'main' into eating-cough-drops 2025-11-23 20:33:20 +10:00
dhi_holo d01011f4d0 Throat Spray Recipe
This either was lost at some point or never existed in the mod, I'm not sure which. It's here now!
2025-11-23 20:32:21 +10:00
Landon 309ed379c7 Merge branch 'AAAAAAAAAAAAAAAAAAAAA' into 'main'
unfudge camera maybe please

See merge request cable-mc/cobblemon!2030
2025-11-23 10:30:50 +00:00
Landon Wills edbf667f45 Add changelog 2025-11-23 04:44:02 -05:00
Landon Wills b6bc766adf Merge branch 'main' into AAAAAAAAAAAAAAAAAAAAA 2025-11-23 04:42:52 -05:00
Test 1ecf556cf2 Merge branch 'nom' into 'main'
Small Fixes

See merge request cable-mc/cobblemon!2035
2025-11-23 03:46:33 +00:00
dhi_holo 6d32073604 Small Fixes
- Ponigiri can no longer be eaten at full hunger
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader
- Reduced cost of the Vivichoke Seed trade with the Wandering Trader
2025-11-23 12:45:18 +10:00
Guilherme Pereira 7cedfb9047 update CHANGELOG.md 2025-11-22 22:02:14 -03:00
Guilherme Pereira a7ab2e37c2 Merge branch 'main' of gitlab.com:cable-mc/cobblemon into partner-mark 2025-11-22 21:57:49 -03:00
Guilherme Pereira 4723f91500 add riding stats 2025-11-22 21:57:25 -03:00
Hiroku aa0f5d8a05 Merge branch 'vanilla-ride-fix-and-misc-ride-fixes' into 'main'
Fix vanilla rides suffocating players and misc cobble riding fixes

See merge request cable-mc/cobblemon!2033
2025-11-22 23:50:31 +00:00
jackowes 6202c14215 - changelog update 2025-11-22 16:42:20 -06:00
Guilherme Pereira e23aa6b066 add partner mark molang callback 2025-11-22 19:39:21 -03:00
Hiroku b0790341c7 Merge branch 'some-fixes' into 'main'
Some fixes

See merge request cable-mc/cobblemon!2032
2025-11-22 22:36:17 +00:00
jackowes 4f0fa6af4a - Fix horse player suffocation on vanilla mounts
- stop passengers from hearing the shiny noise of a ridden shiny pokemon.
- Convert the riding freelook button to a configurable keybinding

(cherry picked from commit 6432db9f7d)
2025-11-22 16:24:25 -06:00
JazzMcNade 4e24e09924 Safer memory reading in hive occupant mixins 2025-11-22 16:19:30 -06:00
jackowes 48676067b7 Revert "- Fix horse player suffocation on vanilla mounts"
This reverts commit 6432db9f7d.
2025-11-22 16:16:17 -06:00
jackowes 6432db9f7d - Fix horse player suffocation on vanilla mounts
- stop passengers from hearing the shiny noise of a ridden shiny pokemon.
- Convert the riding freelook button to a configurable keybinding
2025-11-22 16:13:47 -06:00
Test 2cb28fb384 rm unused imports 2025-11-22 12:57:59 -05:00
JazzMcNade 3b59148151 changelog again 2025-11-22 11:43:44 -06:00
JazzMcNade d6198631ba New Changelog 2025-11-22 11:40:03 -06:00
geumuandWeblate 47daea6195 Translated using Weblate (Korean)
Currently translated at 75.6% (6826 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-22 17:37:36 +00:00
Watuneni iteiteandWeblate aca66a4bb0 Translated using Weblate (Japanese)
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-22 17:37:35 +00:00
Test e9fe1774c0 fix poke snack sound issue, prevent ride controls from showing to passengers 2025-11-22 12:36:31 -05:00
JazzMcNade bb8b8a77c9 Fixed bees forgetting that they had nectar upon entering a hive 2025-11-22 11:07:37 -06:00
Paul c692b6b5c1 Reset changelog [skip-ci] 2025-11-22 23:09:37 +10:00
geumuandWeblate 68c6d5d9b2 Translated using Weblate (Korean)
Currently translated at 75.6% (6825 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-22 07:33:14 +00:00
Landon Wills 221547aabf unfuck camera maybe please 2025-11-21 22:39:19 -05:00
Watuneni iteiteandWeblate f6b3591d80 Translated using Weblate (Japanese)
Currently translated at 99.2% (8954 of 9019 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-22 03:06:51 +00:00
geumuandWeblate f9878d6137 Translated using Weblate (Korean)
Currently translated at 75.2% (6740 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-22 01:45:14 +00:00
Watuneni iteiteandWeblate 94da3b8d21 Translated using Weblate (Japanese)
Currently translated at 100.0% (8962 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-22 01:45:14 +00:00
Nick 3a2ff9de75 1.7.1 SNAPSHOT in prep for next development cycle 2025-11-21 17:06:08 -08:00
Paul b249896316 more changelog [skip-ci] 2025-11-22 09:37:51 +10:00
Test 1cb6979b90 More changelog cleanup [skip-ci] 2025-11-21 20:56:30 +00:00
Polymeta e983d2c1db Merge branch 'implement_pokemon' into 'main'
marked togedemaru as implemented

See merge request cable-mc/cobblemon!2029
2025-11-21 20:16:07 +00:00
violet 9ee0cf941b Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-21 14:29:35 -05:00
violet 8436c93317 marked togedemaru as implemented 2025-11-21 14:29:19 -05:00
Paul 7f0329acb7 Loads of changelog restructuring, separated old versions out into their own files [skip-ci] 2025-11-21 23:49:00 +10:00
Polymeta 83489b7230 nothing to see here
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-21 13:09:27 +00:00
Landon 081a25f04b Merge branch 'does-anyone-even-read-these' into 'main'
Fix mutation of vector after changing from Vector3f to Vec3

See merge request cable-mc/cobblemon!2028
2025-11-21 12:42:41 +00:00
Landon Wills 38bdfae0db Fix mutation of vector after changing from Vector3f to Vec3 2025-11-21 06:57:06 -05:00
Landon bd3a9e30f1 Merge branch 'fix-npc-behavior-json' into 'main'
Fix NPC Behavior Json key

See merge request cable-mc/cobblemon!2026
2025-11-21 11:02:11 +00:00
Hiroku 7ce968f467 Merge branch 'implement_pokemon' into 'main'
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...

See merge request cable-mc/cobblemon!2027
2025-11-21 10:33:34 +00:00
Hiroku 9ac8cc56f0 Merge branch 'main' into 'implement_pokemon'
# Conflicts:
#   common/src/main/resources/data/cobblemon/species/generation5/patrat.json
#   common/src/main/resources/data/cobblemon/species/generation9/tadbulb.json
2025-11-21 09:45:22 +00:00
Polymeta 98159e1e0e Merge branch 'smeargle-tail-reset' into 'main'
Fixed smeargle tail changing colour between relogs

See merge request cable-mc/cobblemon!2024
2025-11-21 09:44:00 +00:00
violet 025b5aae74 edited treecko line, braixen, and delphox's files 2025-11-21 04:27:03 -05:00
Deltric 2fddb21585 Fixed NPC behavior key fix, yes that's right behavior not behaviour @Hiroku. 2025-11-21 01:32:54 -06:00
violet 6b75976236 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2025-11-21 02:17:36 -05:00
Paul fdf419ec8f Rescraped for willFlee scraper bug, restoring flee behaviour for hundreds of pokes 2025-11-21 17:12:20 +10:00
Paul d2ceb2d58a Fixed wooper and whiscash forms being fished by all rods 2025-11-21 17:11:11 +10:00
Hiroku 6d8311a66c Merge branch '1.7-spawns-update' into 'main'
Updated spawns for 1/100 chance form Pokémon.

See merge request cable-mc/cobblemon!2025
2025-11-21 07:07:00 +00:00
Veraxiel 18a3d1c22c Updated spawns for 1/100 chance form Pokémon. 2025-11-21 01:54:50 -05:00
Hiroku b382a1b2db Merge branch '1.7-tag-cleanup' into 'main'
1.7 tag cleanup

See merge request cable-mc/cobblemon!2017
2025-11-21 06:29:22 +00:00
Paul dd17fa138e Fixed smeargle tail changing colour between relogs 2025-11-21 16:27:56 +10:00
Test 09dd623ea7 Amend dolphin controls overlay 2025-11-21 06:24:56 +00:00
Landon 8c01bb831f Merge branch 'path-faster-and-less-and-faster' into 'main'
Following the owner should not be so aggressive. Path cooldown, and consider...

See merge request cable-mc/cobblemon!2019
2025-11-21 06:09:10 +00:00
Paul 2cb4372496 Removed cry from slowpoke tail'ing 2025-11-21 15:04:43 +10:00
Hiroku 7597b2d98e Merge branch 'fated-faint' into 'main'
Crafting Fix

See merge request cable-mc/cobblemon!2023
2025-11-21 04:54:05 +00:00
dhi_holo 5ac2729a77 Crafting Fix
EV Feathers now unlock in recipe book, and Mochi cannot be crafted in a table, now requires campfire pot cooking
2025-11-21 14:46:13 +10:00
Hiroku bec1fca7a5 Merge branch 'brewer-only' into 'main'
Quick Brewing Only-ification

See merge request cable-mc/cobblemon!2022
2025-11-21 04:19:04 +00:00
dhi_holo 32d145f3cc Quick Brewing Only-ification
Removed 8 recipes that were meant to be removed, added translation for a newer tag that was missed over
2025-11-21 13:34:52 +10:00
Paul a5f1a14e21 Merge remote-tracking branch 'weblate/lang-updates'
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/pt_br.json
2025-11-21 11:43:28 +10:00
Landon 57784b8620 Merge branch 'camera-farlands' into 'main'
Switch to using Doubles when positioning camera.

See merge request cable-mc/cobblemon!2021
2025-11-20 23:28:26 +00:00
JPAKx4 a29b3342a1 Switch to using Doubles when positioning camera. 2025-11-20 16:41:13 -06:00
Polymeta 64d6560caf Merge branch 'cobble-jail-here-i-come' into 'main'
Small fixes

See merge request cable-mc/cobblemon!2018
2025-11-20 22:10:32 +00:00
Polymeta 2e314e48fb Merge branch 'Car-fixes' into 'main'
Car fixes

See merge request cable-mc/cobblemon!2016
2025-11-20 21:19:50 +00:00
Nick e8d1e3766b Merge branch 'fix-pc-deserialisation' into 'main'
Fix PC JSON loading

See merge request cable-mc/cobblemon!2020
2025-11-20 12:09:54 -08:00
Landon Wills 012682268e Add safe check for nbt 2025-11-20 14:22:32 -05:00
Landon Wills 38428e4ea9 Fix PC JSON loading 2025-11-20 14:19:17 -05:00
Paul 567132bc0c Even more aggressive optimizations for the nodemaker 2025-11-20 23:07:59 +10:00
Paul e7209e4000 More aggressive optimizations for the nodemaker 2025-11-20 22:40:19 +10:00
Landon Wills 273b520c0b Shave iterations off of node type checks 2025-11-20 02:13:27 -05:00
Guilherme Pereira 0f02313a14 prevent pokemon from being busy when capturing player gets killed 2025-11-20 03:13:55 -03:00
Guilherme Pereira 3249e4bbb1 prevent pokemon from doing damage when being captured 2025-11-20 03:13:15 -03:00
geumuandWeblate 36aca65003 Translated using Weblate (Korean)
Currently translated at 67.0% (6010 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-20 05:48:24 +00:00
Watuneni iteiteandWeblate c6635213a2 Translated using Weblate (Japanese)
Currently translated at 99.2% (8897 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-20 05:48:23 +00:00
JazzMcNade bf6fab3936 Only check for nearby danger nodes if the hitbox is small 2025-11-19 23:18:11 -06:00
Watuneni iteiteandWeblate b76158d1d7 Translated using Weblate (Japanese)
Currently translated at 99.2% (8896 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-20 02:32:39 +00:00
geumuandWeblate 916ec97fce Translated using Weblate (Korean)
Currently translated at 66.6% (5972 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-20 02:32:36 +00:00
Veraxiel 36b38d36cb Updated biome tags. 2025-11-19 21:00:27 -05:00
Veraxiel f1163977e1 Updated biome and seasoning tags. Updated Sinister Tea recipe filter. 2025-11-19 20:59:42 -05:00
Carmendar a7dd6d52c8 Charizard and Mudsdale Look tweaks. 2025-11-19 19:29:19 -06:00
Watuneni iteiteandWeblate 6898804e83 Translated using Weblate (Japanese)
Currently translated at 96.9% (8686 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-20 00:40:19 +00:00
Carmendar 2331603b27 Tyrantrum sleep t-pose fix. 2025-11-19 18:30:38 -06:00
Carmendar c8e9cbbe59 Furfrou cry fix 2025-11-19 18:30:11 -06:00
Carmendar d374635648 Aerodactyl Battle Cry and Texture fix 2025-11-19 18:29:39 -06:00
Polymeta 803d3be325 recipe and tag tweak
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-19 23:59:55 +00:00
Polymeta 50bacbe25e Merge branch 'fix_medicinal_brew_from_cooking_pot_recipe' into 'main'
Revert Medicinal Brew recipe back to water bottle as opposed to empty bottle.

See merge request cable-mc/cobblemon!2015
2025-11-19 23:55:28 +00:00
Faintful 94ef9830b7 Revert Medicinal Brew recipe back to water bottle as opposed to empty bottle. 2025-11-19 21:17:22 +01:00
Weblate 87502f36c4 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-11-19 16:43:18 +00:00
Nico MerenqandWeblate bed511d403 Translated using Weblate (Russian)
Currently translated at 78.3% (7019 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-11-19 16:43:14 +00:00
阿鱼andWeblate 4170b00e31 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (8962 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-19 16:43:13 +00:00
geumuandWeblate 3cc90daaf0 Translated using Weblate (Korean)
Currently translated at 66.2% (5937 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-19 16:43:12 +00:00
Polymeta b0ecd24f42 Merge branch 'aprijuice-advancement-fix' into 'main'
Fixed max ride boosts advancement not working properly

See merge request cable-mc/cobblemon!2014
2025-11-19 14:10:10 +00:00
Polymeta ade5603331 Edit max_ride_stats.json 2025-11-19 13:25:03 +00:00
Paul 34bcefb09f Fixed max ride boosts advancement not working properly 2025-11-19 21:41:14 +10:00
Hiroku dccc9dfbcb Merge branch 'sterr/sound-fixes' into 'main'
Audio fixes stuff

See merge request cable-mc/cobblemon!2013
2025-11-19 11:29:40 +00:00
Weblate 9a1d6461d9 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-11-19 11:12:29 +00:00
Watuneni iteiteandWeblate 2dc76ffe3e Translated using Weblate (Japanese)
Currently translated at 96.4% (8646 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-19 11:12:25 +00:00
geumuandWeblate 87225d8981 Translated using Weblate (Korean)
Currently translated at 65.6% (5886 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-19 11:12:24 +00:00
Sterrezo 4bf4101fd1 Audio fixes stuff 2025-11-19 11:39:24 +01:00
Paul 58c6ea0269 Following the owner should not be so aggressive. Path cooldown, and consider hitbox when deciding if it needs to start walking closer 2025-11-19 19:16:42 +10:00
Paul 034bd2eec6 Only use strict walking pathing when the hitbox is small 2025-11-19 19:16:02 +10:00
Polymeta a24be04d68 Merge branch 'ihatebugtypes1.7' into 'main'
sacrificing Bugsy for the sake of the release

Closes #1771 and #1768

See merge request cable-mc/cobblemon!2000
2025-11-19 07:32:27 +00:00
Segfault Guy 0d878d57b7 Merge remote-tracking branch 'origin/main' into ihatebugtypes1.7 2025-11-19 00:55:42 -05:00
Paul 08880e2294 Fixed instance of check for diagonal validation on non pokemon 2025-11-19 12:52:20 +10:00
Paul 1c45654930 Update the changed-default root variables on 1.7 installation 2025-11-19 12:33:36 +10:00
Hiroku dae3acb5a0 Merge branch 'i-dont-know-what-to-call-this-branch' into 'main'
Small fixes

See merge request cable-mc/cobblemon!2007
2025-11-19 02:30:20 +00:00
Hiroku 7bb6f8a12e Merge branch 'damage-formula' into 'main'
Add attack to damage formula

See merge request cable-mc/cobblemon!2011
2025-11-19 02:18:25 +00:00
lionandHiroku b25f3ca3f6 Add attack to damage formula 2025-11-19 02:18:25 +00:00
Hiroku 610b762188 Merge branch 'nut-rition' into 'main'
Food Tweaks

See merge request cable-mc/cobblemon!2010
2025-11-19 02:00:41 +00:00
Hiroku c4c954c898 Merge branch 'Meta&Jet-fixes' into 'main'
Metagross fix and Jet handling tweak.

See merge request cable-mc/cobblemon!2009
2025-11-19 01:49:19 +00:00
Segfault Guy 10b70a0e3f Merge remote-tracking branch 'origin/main' into ihatebugtypes1.7 2025-11-18 20:20:46 -05:00
Segfault Guy af437f9d3e Merge branch 'ihatebugtypes1.7' of https://gitlab.com/cable-mc/cobblemon into ihatebugtypes1.7 2025-11-18 20:14:21 -05:00
Segfault Guy ca5a96e979 Fix berry chomp sfx not playing for unrestricted berries when full. 2025-11-18 20:11:02 -05:00
dhi_holo a2936ebcff Berry Reorganisation
Reordered berries as Vera requested
2025-11-19 11:10:15 +10:00
geumuandWeblate c3d7537b3e Translated using Weblate (Korean)
Currently translated at 65.0% (5832 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-19 00:43:57 +00:00
Carmendar 81e5d830c6 Metagross walks once more & Jet handling expression tweak. 2025-11-18 18:38:02 -06:00
dhi_holo 4b09714ed5 Merge branch 'main' into nut-rition 2025-11-19 10:27:33 +10:00
Polymeta fa4a4c7e51 Merge branch 'farming-simulator-2025' into 'main'
Allow villagers to plant hearty rice

See merge request cable-mc/cobblemon!2008
2025-11-19 00:25:29 +00:00
dhi_holo 493b8bbecf Seasoning Tweaks
values are now what they should be, hopefully
2025-11-19 10:23:56 +10:00
Guilherme Pereira 9b519daff1 allow villagers to plant hearty rice 2025-11-18 21:02:10 -03:00
Guilherme Pereira a5ba3e7084 buff roots 2025-11-18 19:23:38 -03:00
Guilherme Pereira 6d2d146543 sync combat behaviour 2025-11-18 19:17:13 -03:00
Landon 22d93cb92c Merge branch 'navigator-performance' into 'main'
Performance optimizations for pathfinding

See merge request cable-mc/cobblemon!2006
2025-11-18 18:41:03 +00:00
geumuandWeblate 31c55a9b6f Translated using Weblate (Korean)
Currently translated at 65.0% (5832 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-18 17:39:25 +00:00
Paul 5281dbd81c Performance optimizations for pathfinding 2025-11-19 03:02:52 +10:00
Segfault Guy 8b863070fe addressing MR comments 2025-11-18 11:20:07 -05:00
Paul da1064772d Fixed rattata cry crash 2025-11-19 01:59:00 +10:00
Landon 8ca1957a60 Merge branch 'ai-scrape' into 'main'
Scraped AI and Behaviors

See merge request cable-mc/cobblemon!1994
2025-11-18 12:51:11 +00:00
lionandLandon cbab2b7e5c Scraped AI and Behaviors 2025-11-18 12:51:10 +00:00
Landon c47bd604d5 Merge branch 'wrong-land-shark' into 'main'
Prevent sharpedo from trying to swim on land

See merge request cable-mc/cobblemon!2003
2025-11-18 12:21:59 +00:00
Polymeta 63776ca7a0 added missing food colours and remove debug annotation
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-11-18 11:56:32 +00:00
Polymeta c66c7170f6 Merge branch 'juice-tweaks' into 'main'
Fixed apricorn stat changes only applying when points are already assigned to that stat, adjusted flavour floor

See merge request cable-mc/cobblemon!2004
2025-11-18 10:00:03 +00:00
Weblate e9e4158666 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-11-18 09:44:12 +00:00
Watuneni iteiteandWeblate b15917898f Translated using Weblate (Japanese)
Currently translated at 95.7% (8582 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-18 09:44:07 +00:00
TeggyandWeblate ef3179bfa2 Translated using Weblate (Spanish)
Currently translated at 84.8% (7602 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-11-18 09:44:06 +00:00
阿鱼andWeblate f0afb8b3d9 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.9% (8959 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-11-18 09:44:05 +00:00
geumuandWeblate 17e58b0ce5 Translated using Weblate (Korean)
Currently translated at 63.7% (5714 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-18 09:44:04 +00:00
Paul fb0bfb2d19 Merge remote-tracking branch 'origin/main' 2025-11-18 19:42:15 +10:00
Landon 0d87de157a Merge branch 'implement_pokemon' into 'main'
Implemplemenation

See merge request cable-mc/cobblemon!2002
2025-11-18 09:35:33 +00:00
Paul 4189da0cc7 Merge remote-tracking branch 'origin/main' 2025-11-18 19:33:17 +10:00
Paul 662ccdc268 Removed unrefined sinister tea seasonings 2025-11-18 19:29:54 +10:00
Hiroku 6779995680 Merge branch 'evo_particles_fix' into 'main'
Claire Obscure Particles: Expedition 33

See merge request cable-mc/cobblemon!1997
2025-11-18 09:26:28 +00:00
Landon c4b6cc7c00 Merge branch 'slowpoke-dex-fix' into 'main'
Fixed some dex display issues and fixed slowpoke appearance in dex

See merge request cable-mc/cobblemon!2001
2025-11-18 09:24:09 +00:00
Paul 07ef404518 Fixed apricorn stat changes only applying when points are already assigned to that stat, adjusted flavour floor 2025-11-18 19:13:04 +10:00
Landon Wills 4c8a8351ac Prevent sharpedo from trying to swim on land 2025-11-18 04:06:57 -05:00
Carmendar 17f5ed03d0 poser/species tweaks. 2025-11-18 02:46:11 -06:00
Paul a3d3c987bc Fixed some dex display issues and fixed slowpoke appearance in dex 2025-11-18 18:34:46 +10:00
Carmendar 6db0567f03 Merge branch 'main' into implement_pokemon 2025-11-18 02:02:32 -06:00
Segfault Guy 3e89499588 Fix SocketShowdownService and custom showdown data registration. 2025-11-18 02:09:39 -05:00
Segfault Guy 7982034964 Fix missing optional ability activation langs. 2025-11-18 02:02:19 -05:00
JPAKx4 8f462aab40 Add default_seat option to seat offset posers, and remove shouldRotate as it's not needed for positioning the camera. 2025-11-18 00:56:40 -06:00
Segfault Guy 4a1e0020f7 remove redundant bag item 2025-11-18 01:10:12 -05:00
Segfault Guy 3c1486e45b Implement volatile status curing berries and patch fullness conflict with restoration berries. 2025-11-18 00:36:11 -05:00
dhi_holo c49eed3aaf Initial value tweaks 2025-11-18 14:59:28 +10:00
Tyzillion 1d158ae12c Evolution obscure particles fixed. 2025-11-17 23:10:58 -05:00
Guilherme Pereira d20673d9bf fix pokemon not being able to enter boats 2025-11-17 21:32:30 -03:00
FrankTheFarmer 4634dc7539 Fixed both stunfisks using portrait pose when in water 2025-11-18 09:56:52 +10:00
FrankTheFarmer c2db648d25 Tweaked Rayqwayqway's poser 2025-11-18 08:59:33 +10:00
FrankTheFarmer 76f1ace6b7 Fixed scovillain's cry interpolation 2025-11-18 08:51:15 +10:00
violet 4aa1b804bc Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-17 17:25:32 -05:00
violet 233d27413d poser tweaks to tynamo, ribombee, and cutiefly 2025-11-17 17:25:24 -05:00
FrankTheFarmer 05621ccb51 Merge branch 'main' into implement_pokemon 2025-11-18 08:13:24 +10:00
FrankTheFarmer 8e7a2a0356 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-17 19:29:51 +10:00
FrankTheFarmer 7657cf4f73 Fixed Dragapult spinning rapidly after every physical attack 2025-11-17 19:28:59 +10:00
Neovitalism 46d278ca55 key \:) 2025-11-17 03:18:02 -06:00
Neovitalism 339038956d Support for deserialization from any key
...I think.
2025-11-17 03:09:21 -06:00
Carmendar a559737106 Merge branch 'main' into implement_pokemon 2025-11-16 23:27:00 -06:00
FrankTheFarmer 8dd62269ed Updated delphox animations 2025-11-17 08:03:29 +10:00
Neovitalism 116a93d8cc Update CHANGELOG.md 2025-11-16 04:19:32 -06:00
Neovitalism acebc35d3f Who are we if not consistent?
Before, this property was called `PokemonFlagProperty`, had the key `tag`, and checked pokémon's labels. It was also in a package by itself.

Now, it's moved down into the properties package, renamed to LabelProperty, and the key "label" was added, keeping "tag" as a secondary for those that are using it currently.
2025-11-16 04:10:45 -06:00
FrankTheFarmer 77490783e4 Swampert model tweak to fix its look animation 2025-11-16 15:51:10 +10:00
FrankTheFarmer ed28c70c5a Tweaked Meganium's profile data to look better in the dex 2025-11-16 15:50:40 +10:00
FrankTheFarmer 3f71584a6e Clamped Shelmet's look range to stop clipping with the shell. 2025-11-16 14:55:31 +10:00
FrankTheFarmer 4f09e56510 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-16 14:54:36 +10:00
FrankTheFarmer b534183a50 Clamped Sandaconda's look range and stopped it from using the donut to look 2025-11-16 14:54:27 +10:00
Carmendar 56ea6c7161 Merge branch 'main' into implement_pokemon 2025-11-15 22:48:16 -06:00
FrankTheFarmer 976c94cb6b Puppy and Icecream changelog 2025-11-16 12:48:28 +10:00
FrankTheFarmer 422154e4c7 Tweaked Eevee's shoulder positioning 2025-11-16 12:46:38 +10:00
FrankTheFarmer 71fabbd245 Added placeholder shoulder animations to Alcremie 2025-11-16 11:45:07 +10:00
Carmendar fa0f29b085 Merge branch 'main' into implement_pokemon 2025-11-15 18:57:34 -06:00
FrankTheFarmer 12de6750de Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2025-11-16 10:19:01 +10:00
FrankTheFarmer 4e1b9785a0 Stupid fish assets updated 🔵🔴⚪ 2025-11-16 10:18:53 +10:00
RedGenesectNinja 2f2de32493 Implemented the updated textures for Slowpoke and Galarian Slowpoke 2025-11-15 18:09:39 -06:00
FrankTheFarmer a38b68ce23 Added translucent culling to flygon's resolver to fix goggle z fighting 2025-11-16 09:49:09 +10:00
FrankTheFarmer 7d605f8bf9 Updated flygon's animation to fix the static legs in the ground idle 2025-11-16 09:48:46 +10:00
FrankTheFarmer 75134f41e3 Fixed flygon's look animation to use the proper head_ai bone 2025-11-16 09:48:20 +10:00
Nico MerenqandWeblate 250724ef1f Translated using Weblate (Russian)
Currently translated at 77.9% (6988 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-11-15 15:05:37 +00:00
Patch Notes GuyandWeblate 3e1837543d Translated using Weblate (Ukrainian)
Currently translated at 77.5% (6948 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/uk/
2025-11-15 10:45:37 +00:00
Nico MerenqandWeblate 1add7ea4cb Translated using Weblate (Russian)
Currently translated at 77.1% (6916 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-11-15 06:14:04 +00:00
Felipe Bermudes OrmeñoandWeblate e497cd445a Translated using Weblate (Spanish (Mexico))
Currently translated at 26.7% (2394 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es_MX/
2025-11-15 06:14:02 +00:00
Nico MerenqandWeblate e382e89e06 Translated using Weblate (Russian)
Currently translated at 76.6% (6868 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-11-14 17:21:23 +00:00
Gustavo PuerariandWeblate faf64a6092 Translated using Weblate (Portuguese (Brazil))
Currently translated at 98.2% (8804 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-11-14 17:21:21 +00:00
geumuandWeblate aa8d0a9d48 Translated using Weblate (Korean)
Currently translated at 61.5% (5513 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-11-14 10:22:59 +00:00
Zack the GhastandWeblate 7a8dbbb4ce Translated using Weblate (Portuguese (Portugal))
Currently translated at 67.6% (6059 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2025-11-14 08:26:53 +00:00
Watuneni iteiteandWeblate b8e1abc80b Translated using Weblate (Japanese)
Currently translated at 94.6% (8484 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-11-14 08:26:52 +00:00
YasitoandWeblate 12df9d29f5 Translated using Weblate (French)
Currently translated at 100.0% (8962 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-11-14 08:26:51 +00:00
YasitoandWeblate 2df0542631 Translated using Weblate (French (Canada))
Currently translated at 100.0% (8962 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2025-11-14 08:26:50 +00:00
dhi_holoandWeblate e22b79a47c Translated using Weblate (English (en_PT))
Currently translated at 28.4% (2550 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/en_PT/
2025-11-14 08:26:49 +00:00
Weblate 0c4bbef855 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-11-13 13:42:34 +00:00
Nico MerenqandWeblate 6fb34b5ee3 Translated using Weblate (Russian)
Currently translated at 76.0% (6819 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-11-13 13:42:29 +00:00
dhi_holoandWeblate f345b19d57 Translated using Weblate (English (en_PT))
Currently translated at 26.7% (2399 of 8962 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/en_PT/
2025-11-13 13:42:29 +00:00
Segfault Guy d1a99608a5 Fix SwapInstruction not updating party positions. 2025-11-11 22:10:50 -05:00
Konoha aee89f1c92 Preliminary Bag Clause implementation 2025-09-09 18:15:37 -04:00
2085 changed files with 94566 additions and 27479 deletions
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### Additions
- Rebuilt Pokémon AI to use Minecraft's Brain system, allowing for more complex behaviours and interactions.
- As an early pass of this, pastured Pokémon will now sleep when appropriate, and may come up to you when they see you.
- Probably also added a whole bunch of bugs.
- Dog Pokémon (Growlithe, Arcanine, etc.) intimidate Skeletons.
- Cat Pokémon (Meowth, Persian, etc.) intimidate Creepers and Phantoms.
- Sleep-related Pokémon (Munsharna, Komala, etc.) intimidate Phantoms.
- Some Pokémon naturally hunt each other.
- Some Pokémon herd together.
- Added a Behaviour Editor to the NPC editing screen.
- Added /behaviouredit command for opening the Behaviour Editor on Pokémon and NPCs.
- Editing variables for Pokémon is not yet supported.
### Developer
- baseScale in NPCs has been removed from classes and presets, and in the entity it is replaced with hitboxScale and renderScale.
- Added `EntityCallbacks` to `NPCEntity` and `PokemonEntity`. You can trigger custom callback types by using `[Entity].callbacks.process(...)`
### Fixes
- Fixed Pokémon with a moving walk target frequently spinning in place as they re-calculate their path.
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added "callback" support on PokemonEntity and NPCEntity that allows MoLang scripts to be executed in response to certain scenarios.
- Added very many behaviours to choose from.
- Removed many NPC presets that now exist as behaviours. This is a breaking change if you are using NPCs with these presets.
- NPCs with these presets should be modified to instead list under `"behaviours"` all the equivalent behaviours.
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### Additions
- Added the Campfire Pot, made from apricorns and placed onto campfires.
- This pot can be used to make bait for fishing, Poké Cakes, Lure Cakes, local specialties, and potions (less efficiently than a brewing stand).
- There is a different pot for each apricorn colour because at this point I think we may have an addiction.
- Added Aprijuice, made from the Campfire Pot using apricorns with seasoning to give flavours.
- Aprijuice can be fed to ride-able Pokémon to improve their riding characteristics, depending on the flavour and the Pokémon's nature.
- Added Lure Cakes, made from the Campfire Pot using honey and berries.
- Lure Cakes can be used to modify the spawn rate of Pokémon in the wild.
- Added the Saccharine Tree, which can be found in the wild and is used to obtain Honey Bottles.
- The leaves of the tree can be harvested to obtain honey, which can be used in the Campfire Pot to make Lure Cakes.
- The Log of the tree can be interacted with using a honey bottle to create a Honey-Slathered Saccharine Log, which increases the change of spawning a Pokémon with a Hidden Ability.
- Added Hearty Grains
- Clicking on the Progress Arrow will show the JEI Recipe Book for the Campfire Pot, which will show all recipes that can be made with it.
- Added a Ton of Redstone Compatibility.
- Dispenser can now Honey and Unhoney:
- Saccharine Log
- Saccharine Leaves
- Redstone can Close and Open the Lid of a Cooking Pot
- Powered = Closed
- Unpowered = Open
- Hoppers can be used to insert items into a Cooking pot
- Top = Seasonals
- All Sides = Crafting
- Bottom = Extract the Result
- Observer will recognise when a Cooking pot is Closed or Opened
- Comparator Calculates a Signal Strength depending on the items inside the cooking pot
- Sculk Sensor
- Saccharine Leaves
- Opening and Closing the Cooking Pot
- Saccharine Log
### Datapack and Addon Changes
- Renamed the fishing_baits datapack folder to spawn_bait_effects.
- Added `seasonings` datapack folder for controlling usable items in the campfire pot and what colour and flavour they apply.
- Added campfire pot recipe type, which you could use to make anything work as fishing bait.
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### Additions
- Added functionality for marks.
- Added data for all marks and ribbons from the mainline Pokémon games.
- Implemented fishing, personality, weather, and time related marks, that can rarely be granted to a wild-spawned Pokémon.
- Added marks screen within the summary UI.
- Added `/givemark <player> <partySlot> <mark>` command to give a mark to a Pokémon.
- Added `/takemark <player> <partySlot> <mark>` command to remove a mark from a Pokémon.
- Added `/giveallmarks <player> <partySlot>` command to give all available marks to a Pokémon.
### MoLang & Datapacks
- Added Flows for `bobber_spawn_pokemon_post`, `pokemon_entity_spawn`, and `fossil_revived`.
- Added `marks` datapack folder.
- Added MoLang functions `entity.is_in_rain`, `pokemon.add_marks(Mark...)`, `pokemon.add_potential_marks(Mark...)`, `pokemon.add_marks_with_chance(Mark...)`, `pokemon.apply_potential_marks`, and `world.is_snowing_at(x, y, z)`.
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### Additions
- Added ability to rename PC Boxes by clicking on the name of a box.
- Added box options buttons for boxes, toggleable by clicking the right icon button in the bottom bar.
- The option buttons on the left side allow for sorting the box by name, level, Pokédex number, gender, and type. Shift clicking allows for sorting in reverse order.
- The button on the right allows for changing the box wallpaper.
- 10 additional color-based wallpapers have been added.
- 5 unlockable biome-based wallpapers have been added, which can be unlocked by visiting:
- Forest biome
- Ocean biome
- Cave Biome
- The End
- The Nether
- Added filter functionality in PC UI, which supports `PokemonProperties` (e.g. `shiny=yes` shows all shiny Pokémon).
- Names can be filtered by exact or partial matches, e.g. entering "cha" will show Charmander, Charmeleon, etc.
- Added `/changewallpaper <player> <boxNumber> <wallpaper>` command to change a box wallpaper through commands.
- Added `/renamebox <player> <boxNumber> <name>` command to rename a PC box through commands.
- Added IVs and EVs stat displays in PC.
- The displays can be cycled through by scrolling when the display is hovered over.
- Added ability to cycle through boxes by scrolling when the box is hovered over.
- PC will now open to last box viewed within a session.
### Changes
- Slots in pastures will now have darker backgrounds and italicised Pokémon names if the Pokémon is not owned by the player.
- The pasture slot will show the name of the Pokémon owner when hovered if the Pokémon is not owned.
- Increased the default PC box count from 30 to 40 to accommodate the fact that we have way more Pokémon now. If you've changed this config option then you'll need to edit it again after starting up with 1.7!
### Developer
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
- Added `ChangePCBoxWallpaperEvent.Pre` and `ChangePCBoxWallpaperEvent.Post` to prevent players from changing wallpapers or changing their selection.
- Added `WallpaperCollectionEvent` which gets called when clients connect to a server, allowing the server to handle which of the client-found wallpapers it's allowed to move (collected wallpapers can be removed for example to make it "vanish" client-side).
- Added `WallpaperUnlockedEvent`.
- Renamed `SetPCBoxPokemonPacket` and the respective handler to `SetPCBoxPacket`.
### Addons
- Added Flows for `player_tick_pre`, `player_tick_post`, `advancement_earned`, `right_clicked_entity`, `right_clicked_block`, `player_died`, `wallpaper_unlocked`.
- Flows now have `q.` for any context properties in addition to the `c.` properties, making it a bit more convenient when calling other scripts from Flows.
- Added `unlockable_pc_box_wallpapers` datapack folder for wallpapers that need to be unlocked before they're usable.
- Wallpapers are loaded from `assets/<namespace>/textures/gui/pc/wallpaper/` and all wallpapers in this folder are available to the client to choose by default.
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### Additions
- Added the ability to ride Pokémon by shift-right clicking and selecting the ride option.
- Added /calculateseatpositions command for approximating hitbox locations for riding configurations.
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### Additions
- Added support for NPCs to use Pokémon models and vice versa. This will require changes in addons that add fossil types due to naming conflicts between fossils and the Pokémon species.
- Added `/changejointscale` command to change the scale of a joint in a model. Unbelievably funny.
### Developer
- Removed all VaryingModelRepository subclasses into the parent class.
### Addons
- Added `transformedParts` to the root of poser JSONs so it now exists in both poses and the model overall.
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### Additions
- Pokémon can now spawn in herds, either as distinct herd groupings or simply several Pokémon spawning at once.
### Fixes
- Fixed the "enabled" property in spawn files not actually being respected. Where do they find these devs?
- Fixed Terralith's shrubland not counting as plains for spawning purposes the way it was intended to.
### Developer
- Spawning Influences now have the context of what the other buckets are when adjusting bucket weights. This will break existing influences that do bucket weight adjustment.
- Renamed heaps of things in the spawning system to make more sense.
- SpawningContext is now SpawnablePosition
- WorldSlice is SpawningZone
- SpawningProspector is now SpawningZoneGenerator
- Majorly refactored the hierarchy of Spawner
- The base Spawner interface provides more functions to allow single-point and area spawning given appropriate inputs.
- TickingSpawner is removed in favour of outside code handling ticking logic.
- AreaSpawner is removed.
- BasicSpawner is the first implementation of Spawner which can be used for any purpose.
- PlayerSpawners are now mixin'd into ServerPlayer and ticked from ServerPlayer#tick.
- A hierarchy diagram can be found at `./docs/spawner-hierarchy.png` in the mod repository.
- The SpawnerManager class has been removed as its functionality is all now handled elsewhere.
- Renamed things in Spawn Rules to go with the other renames:
- contextSelector is now spawnablePositionSelector
- context is now spawnable_position
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## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
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## [1.1.0 - The Swim and Sleep Update (November 27th, 2022)](#1-1-0)
#### "Ideally not at the same time."
### Additions
- Added a new GUI for viewing party information, rearranging moves, and evolving Pokémon. It looks too good.
- Starter Pokémon will sleep on top of you if sent out when you get on a bed.
- Added sleeping animations for starters, the Weedle family, and the Caterpie family. More to come.
- Added Alolan Rattata and Alolan Raticate, Sableye, Deerling and Sawsbuck, and Pyukumukurutudulu or whatever it's called.
- Added swimming AI so Pokémon don't sink to the bottom in water.
- Aquatic Pokémon like Magikarp desperately move to water if they're on land.
- Added status condition indicators in the party overlay.
- Added HP labels to the battle interface so that you can see how much health you actually have.
- Added spawn data for all final and special evolutions previously lacking spawn data.
- Added shiny textures for many Pokémon (thank you MageFX!): Aerodactyl, Articuno, Zapdos, Moltres, Chansey, the Dratini family, Electabuzz, Goldeen and Seaking, Hitmonchan and Hitmonlee, Jynx, Kabuto and Kabutops, Magmar, Lickitung, Mr. Mime, Omanyte and Omastar, Rhyhorn and Rhydon, Koffing and Weezing, Porygon, Scyther, Seadra, Staryu and Starmie, and Tangela. Phew!
- Added a couple of new advancements.
- Added new items: Calcium, Carbos, HP Up, Iron, Protein, and Zinc. Currently only obtainable in Creative Mode (It's a surprise tool that will help us later).
### Changes
- Significantly improved AI pathing for larger entities so they won't keep trying to move to places they cannot possibly fit.
- Changed the starter menu and summary menu keybinds to `M` by default.
- Pokémon that are sent out slowly raise friendship. Before this it was faster and even worked when not sent out (wildly unbalanced).
- Updated Link Cable and Protector item sprites to be prettier.
- Slightly polished the Poké Ball opening and Poké Ball item use sounds.
- `/givepokemon random`, `/spawnpokemon random`, and `/spawnallpokemon` will now only choose implemented Pokémon.
- The battle message box now displays even when the battle GUI is minimised so that you can still see what's going on.
- Moved the `R` prompt in battle to be higher on the screen so that it's not as distracting.
### Fixes
- Fixed shinies and form variations not displaying in the party or PC.
- Fixed servers getting stuck on shutdown due to non-closed showdown server connections.
- Fixed a niche situation where players could challenge themselves. It's a little inspirational if you think about it.
- Fixed Pokémon natures not saving such that every time you restarted they had a totally different nature.
- Fixed some underground Pokémon spawning above ground instead. I'm told other weird spawns were probably fixed at the same time.
- Fixed Pokémon sometimes running in place. "It's still possible, but much less likely" - Yeah, ok devs.
- Fixed mod incompatibility with many Architectury API mods, including *Biome Makeover* and *Earth2Java*.
- Fixed a mod incompatibility with Minecraft Transit Railway Fabric and probably a bunch of other Fabric mods.
- Fixed being unable to customize keybinds on Forge.
- Fixed Summary keybinding being labeled as PokéNav. That comes later.
- Fixed apricorns spawning without leaves which meant sometimes apricorns were growing on the side of dirt and stone which doesn't make much sense to me.
- Fixed messages appearing in the console whenever a healer is used.
- Fixed spawning in several biome tag categories.
- Fixed resource pack support for Pokémon models and textures.
- **Model Fixes**
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- **Battle Fixes**
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
### Localization
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
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## [1.1.1 (November 27th, 2022)](#1-1-1)
### Fixes
- Fixed a critical issue with servers where Pokémon data didn't properly synchronize and so you couldn't see any.
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## [1.2.0 - The Customization Update (January 1st, 2023)](#1-2-0)
#### "There are going to be so many fakemon..."
### Additions
- Added models for Natu and Xatu, Murkrow and Honchkrow, Wailmer and Wailord.
- Added new PC interface and it is beautiful.
- Reworked the battle system so that battles load faster, cause fewer bugs, and can run on shared server hosts. This is a very big change that also reduced the size of the mod by 50mb!
- Added full resource pack and data pack customization of models, textures, animations, spawning, and spawn file presets to make custom Pokémon species and variations very easy to create. You can find the guide for creating custom Pokémon on [our website](https://cobblemon.com/guides/custompokemon.html)!
- Added water surface spawning for Pokémon like Lapras.
- Added emissive texture support to Pokémon render layers.
- Added compatibility for Mod Menu ([CurseForge](https://www.curseforge.com/minecraft/mc-mods/modmenu), [Modrinth](https://modrinth.com/mod/modmenu)).
- Added blank ambient Pokémon cries so cries can be added via resource packs.
- Added new sounds for GUIs and item uses.
- Added `nature` and `pokeball` options to commands such as `/spawnpokemon` and `/givepokemon`.
### Changes
- Reinforced party and PC saving to make data corruption from crashes less bad.
- Added a config option for whether the starter config will be exported, making it more maintainable as we add starter Pokémon.
- Battles now start with the options menu open for convenience.
- Doubled the default charge rate of healers. You'd need to reset your config under `./config/cobblemon/main.json` to see this change!
- Changed the default Apricorn seed chance config value from 6% to 10%.
- The mod now correctly reports our dependency on Architectury API so people don't get super confused when things don't work.
- Pokémon now look at their opponents during battle.
- Updated Sableye's animations to be super freaky.
- Changed the healer advancements to make the healing machine's mechanics more obvious.
### Fixes
- Fixed an incompatibility with [Porting Lib](https://github.com/Fabricators-of-Create/Porting-Lib) used by Fabric ports of mods such as Create or Twilight Forest.
- Fixed HP and max HP values in the battle GUI not being correct.
- Fixed some animations on snake-type Pokémon being super slow.
- Fixed a typo in the English name for Calcium. Calcuim.
- Fixed Pokémon gradually becoming rarer around you if you move long distances.
- Fixed a shoulder mount crash on Fabric.
- Fixed a rare issue where chunks would take a really long time to generate.
- Fixed a singleplayer bug where battles wouldn't work after leaving then rejoining a world.
- Fixed stat calculations for everything except HP. HP was fine though :).
- Fixed a randomized Pokémon spawning in mountains that corrupted the data of whatever party or PC it got into. Yikes.
- Fixed a rare crash involving literally random number generation. A random crash involving random numbers.
- Fixed all regular Mewtwo having the stats and types of Mega Mewtwo X - same deal with many other Pokémon.
- Fixed the framing of many Pokémon in GUIs.
- Fixed texture glitches with Rattata and Nidoqueen (again!).
- Fixed dropped item forms of all Pokéballs and the Healing Machine, and slightly adjusted all other display settings
- Fixed issues with forms not showing the correct evolution in the evolution menu.
- Fixed some alternate forms not having the alternate stats and types.
- Fixed moves that only work in double battles not being selectable at all (such as Helping Hand and Aromatic Mist).
- Fixed abilities not remaining legal in some forms.
- Fixed Poké Ball capture effects not triggering after a successful capture, such as the Heal Ball's healing effect.
- Fixed multiple-hit moves sending gibberish into the battle chat.
- Fixed Pyukumuku not being appropriately scaled.
- Fixed shiny and other variations of Pokémon not showing in the battle GUI.
- Fixed Eevee being poorly positioned and un-animated on shoulders.
- Fixed a Pokémon's hitbox not updating when it evolves while sent out.
- Fixed a Pokémon's PP going from zero to above the maximum when entering another battle.
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## [1.3.0 - The Foundation Update (March 17th, 2023)](#1-3-0)
#### "Now we can start doing the really cool stuff."
### Dependencies
- Upgraded Fabric API dependence to 0.75.1+1.19.2
- Upgraded Architectury API dependence to 6.5.69
- Cobblemon Forge now depends on Kotlin for Forge.
### Additions
- Added new models and animations for Poké Balls and reworked their mechanics to feel much smoother instead of being pure frustration.
- Added party scrolling via holding R and using the mouse wheel so you don't need to take your hand off your mouse.
- Added a cap of Pokémon spawns in an area because waiting a while made things insane. This is controlled by a new `pokemonPerChunk` config option.
- Added models and animations for heaps of Pokémon (101): Riolu, Lucario, Chimchar, Monferno, Infernape, Turtwig, Grotle, Torterra, Popplio, Brionne, Primarina, Treeko, Grovyle, Sceptile, Snivy, Servine, Serperior, Tepig, Pignite, Emboar, Oshawott, Dewott, Samurott, Grookey, Thwackey, Rillaboom, Scorbunny, Raboot, Cinderace, Sobble, Drizzile, Inteleon, Fennekin, Braixen, Delphox, Froakie, Frogadier, Greninja, Chespin, Quilladin, Chesnaught, Miltank, Torkoal, Kricketot, Kricketune, Heatmor, Durant, Wooloo, Dubwool, Pumpkaboo, Gourgeist, Sigilyph, Cryogonal, Whismur, Loudred, Exploud, Misdreavus, Mismagius, Tatsugiri, Eiscue, Luvdisc, Stantler, Wyrdeer, Gible, Gabite, Garchomp, Sneasel, Weavile, Elgyem, Beheeyem, Baltoy, Claydol, Nacli, Naclstack, Alcremie, Milcery, Dhelmise, Morelull, Shiinotic, Xerneas, Klink, Klang, Klinklang, Joltik, Galvantula, Honedge, Duoblade, Aegislash, Spiritomb, Mawile, Carvanha, Sharpedo, Seedot, Nuzleaf, Shiftry, Lotad, Lombre, Ludicolo, Pineco, Forretress, and Spinda.
- Added generation 3, 4, 5, 6, 7, and 8 Starter Pokémon to the starter select screen.
- Added particle effect support for model animations
- Added particle effect and animation for Gastly.
- Added sleep and faint animations to many Pokémon.
- Added item holding for Pokémon. Any Minecraft item can be given to a Pokémon by holding shift and right-clicking them. Traditional Pokémon held items will have their expected battle effects.
- Added heaps of held items with crafting recipes: Assault Vest, Big Root, Black Belt, Black Sludge, Charcoal, Choice Band, Choice Scarf, Choice Specs, Dragon Fang, Exp. Share, Focus Band, Hard Stone, Heavy-Duty Boots, Leftovers, Light Clay, Lucky Egg, Magnet, Miracle Seed, Muscle Band, Mystic Water, Never-Melt Ice, Poison Barb, Quick Claw, Rocky Helmet, Safety Goggles, Sharp Beak, Silk Scarf, Silver Powder, Soft Sand, Spell Tag, Twisted Spoon, and Wise Glasses.
- Added heaps of evolution items with crafting recipes: Milcery's sweets items, Chipped Pot, Cracked Pot, Deep Sea Scale, Deep Sea Tooth, Dragon Scale, Galarica Cuff, Galarica Wreath, Peat Block, Prism Scale, Razor Claw, Razor Fang, Reaper Cloth, Sachet, Sweet Apple, Tart Apple, and Whipped Dream.
- Existing evolution items all now either have a crafting recipe or drop from Pokémon.
- Added the Item [tags](https://minecraft.fandom.com/wiki/Tag) `cobblemon:held/experience_share` and `cobblemon:held/lucky_egg` allowing you to mark any items you desire to have the effects implied in the tag name.
- Added an interface that appears when interacting with your Pokémon while sneaking. The interface allows for interactive options such as shouldering and exchanging held items.
- Added blinking animations to many Pokémon.
- Added animated texture support.
- Added translucent option for aspect layers.
- Added glowing textures to many Pokémon and it looks amazing.
- Added the Saturation shoulder effect.
- Added the Haste shoulder effect, initially for Joltik.
- Added the Water Breathing shoulder effect, initially for Wooper.
- Added the Speed shoulder effect, initially for Pichu and Pikachu.
- [Dispensers](https://minecraft.fandom.com/wiki/Dispenser) can now use shears to automatically harvest fully grown Apricorns.
- Added milking to Miltank.
- Added shearing to Wooloo and Dubwool.
- Added data for generation 9 Pokémon species, moves, and ability data. They're all still Substitute models, but their moves and abilities work.
- Added support for custom Pokémon to implement 'quirks' such as blinks.
- Added sound effect for harvesting Apricorns.
- Added icon to summary and PC interfaces to indicated if a Pokémon is shiny.
- Added the `/spawnpokemonat <pos> <properties>` command, the `pos` argument uses the same syntax as the Minecraft [summon](https://minecraft.fandom.com/wiki/Commands/summon) command.
- Added the `/giveallpokemon` command which is definitely safe and not insane.
- Added compatibility with Carry On by preventing the mod being able to interact with Cobblemon entities, the mod caused too many gameplay detrimental features to stay enabled.
- Added healing to your party when you sleep in a bed.
- Added the 'ability' Pokémon Property so commands can specify the ability.
- Added block tag support to the 'neededBaseBlocks' and 'neededNearbyBlocks' spawn condition.
- Added a config option for disallowing players from damaging Pokémon by hand.
- Apricorn seeds can now be used with the [Composter](https://minecraft.fandom.com/wiki/Composter), these have the layer increase chance of 65% like Apricorns and various Minecraft crops.
- Added support for Pokémon species data appending making it so datapack developers no longer need to overwrite files.
- Added an implementation of every [catch rate](https://bulbapedia.bulbagarden.net/wiki/Catch_rate) from generation 1 to 9, these can be used by changing the `captureCalculator` config value:
- `generation_1` Sets the calculator to the generation 1 implementation.
- `generation_2` Sets the calculator to the generation 2 implementation.
- `generation_2_fixed` Sets the calculator to the generation 2 implementation with the status multiplier bug fixed.
- `generation_3_4` Sets the calculator to the generation 3 and 4 implementation.
- `generation_5` Sets the calculator to the generation 5 implementation.
- `generation_6` Sets the calculator to the generation 6 implementation.
- `generation_7` Sets the calculator to the generation 7 implementation.
- `generation_8` Sets the calculator to the generation 8 implementation.
- `generation_9` Sets the calculator to the generation 9 implementation.
- `cobblemon` Sets the calculator to the custom Cobblemon implementation. This is the default value.
- `debug` Sets the calculator to the debug/cheat implementation, every attempt will be a successful critical capture.
### Changes
- Pokémon now save to the world by default, meaning the same Pokémon will remain in the world and not disappear after you log out and log back in. They still despawn over time though.
- Significantly sped up the Poké Ball shake animation so it takes less time to try to catch Pokémon.
- Update the PC and Healing Machine models and bounding boxes.
- The Healing Machine and PC now emit light when fully charged or when turned on respectively.
- The PC block screen will now turn on when being used.
- The Healing Machine will now visually display its charge level using 6 stages.
- The Healing Machine will now emit a redstone signal with the strength of 1 for every 10% charge it has when attached to a [Redstone Comparator](https://minecraft.fandom.com/wiki/Redstone_Comparator).
- Made it so that particles are not shown whenever you have a shoulder Pokémon that gives potion effects.
- Changed hitbox and size definitions for Decidueye, Blastoise, and Magmortar
- Apricorns can now be harvested with Axes, the speed will scale with enchantments and tool material, only dropping the Apricorn if fully grown, these will still destroy the Apricorn so the manual harvest still is recommended unless you're just keen on destroying trees.
- Apricorns are now a part of the vanilla tag `minecraft:blocks/mineable/axe`.
- Apricorns are now compatible with any mod that breaks a whole tree at once.
- Apricorns no longer have a config value for the seed drop chance these are now a part of their loot table which can be found in `cobblemon/loot_tables/blocks/<color>_apricorn.json`.
- Advancements were redone to be slightly more interesting, with improved names, descriptions, and sorting.
- Updated models and textures for Tentacool line, Gengar, Slowpoke line, Tyrogue line, Doduo line, Dratini, Dragonair, Quagsire, and Piplup line. There were probably others, the team lost track.
- Improved sending out Pokémon at the start of battle so that they are positioned in a less annoying way.
- Name Tags will no longer be used on Pokémon and Poke Ball entities, this prevents the item from being wasted.
- Lowered spawn rate of Tauros.
- Sableye now spawns near gem ores as well as amethyst.
- Added evolution stones and items to item tags
- Pokémon now play their cry animations when clicked on the starter selection screen.
### Fixes
- Fixed catch rates being entirely too difficult.
- Fixed various strange battle issues such as Flying types being vulnerable to Ground type moves and status effects hitting despite vulnerabilities.
- Fixed shiny Gyarados not using the red Gyarados texture.
- Improved the framing of all in-game Pokémon in the party and PC GUIs so they aren't halfway out of the screen or something else crazy.
- Fixed incompatibility with Kotlin for Forge (by depending on Kotlin for Forge ourselves)
- Fixed Gengar, Goodra, and many other Pokémon showing the types of an alternate form despite those not being modelled yet.
- Fixed datapack Pokémon not being able to battle.
- Fixed Pokémon always being created with a moveset as if they're level 1 instead of their current level.
- Fixed an issue of Pokémon not rendering in GUIs on some Mac displays.
- Fixed a soft-duplicate that could occur when a party Pokémon is pushed through a Nether Portal or left in a boat.
- Fixed Pokémon that faint from poison appearing to be on full health and suckering you into false hope.
- Fixed incorrect spawns of Tentacool, Tentacruel, Dragonite, Politoed, Tangrowth, Lickilicky, Electivire, and Magmortar.
- Fixed crashes involving opening the Pokémon summary GUI with an empty party.
- Fixed lower brightness settings causing Pokémon to appear much too dark in menus such as the party and PC.
- Fixed Showdown sometimes failing to start, causing crashes.
- Fixed Showdown initialization happening several times when you login, more depending on how many times you have relogged this session.
- Fixed Showdown failing to update on first attempt. We totally weren't accidentally deleting our target directory or anything, nope.
- Fixed HP recovery related battle actions not animating for the client nor updating the in-game Pokémon HP.
- Fixed moves that force a switch such as Teleport and U-Turn soft locking battles.
- Fixed missing battle text for Bide, Speed Boost, Belly Drum, Anger Point, and Haze.
- Fixed battle messages for many field effects starting, ending, and actions caused by them such as blocking certain moves.
- Improved battle messages for effects that prevent a move from being executed such as a Taunt, requiring a recharge, flinched, etc.
- Fixed move names not being translated in battle messages.
- Fixed stat change messages for boosts over 3 stages.
- Fixed experience calculation not being completely accurate.
- Fixed positioning of Poké Balls when rendered in Healing Machines.
- Fixed a desync issue on servers where all Pokémon seemed like they were special forms when they weren't.
- Fixed an incompatibility with [Exordium](https://www.curseforge.com/minecraft/mc-mods/exordium).
- Fixed datapack Pokémon language key generation. A Pokémon under the namespace `example` named `Pogemon` will now correctly look for the lang key `example.species.pogemon.name`.
- Fixed client not receiving messages for the different "stages" for the move Bide.
- Fixed the Medium Slow and Medium Fast experience group IDs, they're now `medium_slow` and `medium_fast`. Any custom datapack Pokémon will require an update.
- Fixed Pokémon friendship being capped to the maximum level config value instead of the friendship one when loading Pokémon data.
- Fixed Poké Balls taking forever to capture Pokémon if you are underwater or up in the air where it takes a long time to hit the ground.
- Fixed Pokémon being unable to spawn on blocks such as snow layers.
- Fixed Pokémon spawning inside of trees.
- Fixed Pokémon experience not loading after a restart and instead going back to the minimal amount for the current level.
- Fixed being able to use `/healpokemon` in battle.
- Fixed being able to select fainted party members in the switch menu causing the battle to lock.
- Fixed `/spawnpokemon` command not supporting any command source other than players.
- Fixed issues with Charizard's sleep pose.
- Fixed players being able to use multiple healer machines at once.
- Fixed Pokémon layers not rendering when a Pokémon is on your shoulder.
- Fixed Caterpie and Weedle not moving or looking at players. That was meant to be Metapod and Kakuna; how embarrassing.
- Fixed Pokémon not carrying over the correct equivalent original ability when evolving from stages that only had one ability.
- Fixed Deerling and Sawsbuck not spawning with the correct season.
- Fixed issue of not being able to drag the scroll bar in summary and battle interfaces.
- Fixed optional aspects not saving and loading properly.
- Fixed layering logic so multiple texture layers can exist on a Pokémon (probably).
- Fixed not all Poké Balls being associated with the `cobblemon:pokeballs` item tag.
- Fixed the `/pokemoneditother` command not working.
- Fixed ambient sound file path for Porygon2.
- Fixed forms not being able to unset the secondary type of a Pokémon in the stat JSON.
- Fixed moves that haven't carried over from generation 8 onwards having the description they did in the generation 8 games instead of their last valid one.
- Fixed shoulder mounted pokemon not returning to party on healer use and on evolution
### Developer
- Reworked CatchRateModifier, as such, existing implementations need to be updated.
- Fixed minimumDistanceBetweenEntities option being half of what it's set as.
- Fixed the contents of CobblemonEvents, CobblemonBlocks etc having getters instead of just being public static properties.
- Added ApricornHarvestEvent.
- Added a new item for representing Pokémon within native UI menus or item frames which display as the Pokémon's model. It's called a PokemonItem, with static functions to build one.
### Localization
- Added complete translations for French, German, Simplified Mandarin, Brazilian Portuguese, and Pirate English.
- Added partial translations for Traditional Mandarin, Italian, and Spanish. We'd love more help with this!
- Thank you to all of the fantastic volunteer translators for taking the time to help with this!
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## [1.3.1 (March 31st, 2023)](#1-3-1)
### Additions
- Added Slugma, Magcargo, Nosepass, and Probopass.
- Elgyem family now drops Chorus Fruit, Geodude family now drops Black Augurite.
- Added missing spawn files for Golett and Bergmite family.
- Apricorns can now be smelted into dyes.
- Added animations to Staryu line and Porygon line.
- Added faint animations to Klink line.
- Add lava surface spawn preset.
- Added an `any` evolution requirement allowing you to define `possibilities` of other evolution requirements, for example, this allows you to create an evolution that requires the Pokémon to be shiny or a female.
- Added the `/spawnpokemonfrompool [amount]` or `/forcespawn [amount]` command to spawn Pokémon(s) in the surrounding area using the natural spawn rates/pool of that area, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.spawnpokemon` if a permission mod is present. On a successful execution of the command, the amount of Pokémon spawned will be the output.
- Added the `/pokebox` and `/pokeboxall` commands to move Pokémon(s) to the PC from a Player's party, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pokebox` if a permission mod is present. On a successful execution of the command the output will be the number of pokemon moved to the Player's PC.
- Added the `/pc` command which opens up the PC UI the same way interacting with the block would, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pc` if a permission mod is present.
### Changes
- You can now click the portraits of other Pokémon in the starter selection screen to navigate directly to them.
- You can now click the right and left arrow keys to navigate PC boxes.
- Link Cables will now require Pokémon to hold any held item normally required for their evolution.
- After a battle, the last Pokémon used now becomes the selected one in your party.
- The `/teach` command can now only allow the Pokémon to be given moves in their learnset, this can be controlled with the permission `cobblemon.command.teach.bypass`, to account for that change the base command now requires the permission `cobblemon.command.teach.base`, this change is meant only for people using a mod capable of providing permissions such as [LuckPerms](https://luckperms.net/).
- Apricorns will no longer collide with their block form when picked, this should improve the experience in automatic farms.
- Increased spawn chances for many Pokémon requiring specific blocks to be nearby.
- Put Cryogonal in more snowy biomes.
- Ditto as well as the Eevee, Gible, and Riolu families have been made more common.
- Lowered spawn rate of Gyarados on the surface of water.
- Apricorn leaves can now be used in the [Composter](https://minecraft.fandom.com/wiki/Composter) block, these have the same chance to raise the compost pile the Minecraft leaves do.
- Updated Gengar's model and texture.
- Updated Swinub line model and animations.
- Tweaked portrait frames for the Pidgey line and for Walking Wake.
- Changed all buff shoulder effects to only give a level 1 buff instead of level 2.
- Made Weavile a little bigger.
- Changed the recipes for Mystic Water, Miracle Seed, and Charcoal Stick to utilise the evolution stones, as well as Never-Melt Ice having an alternate recipe using the Ice Stone.
- Replaced the `Failed to handle` battle messages to `Missing interpretation` to make it more clear that mechanics do work just still pending dedicated messages.
- Healing Machine and PC are now mine-able with pickaxes and Apricorn leaves are mine-able using hoes.
### Fixes
- Fixed killing a Dodrio killing your game. Dodrio will never look the same to us.
- Fixed non-Fire-type Pokémon being immune to lava.
- Fixed custom Pokémon not being usable in battle, properly. A last minute fix caused this to break again; what are these devs not paid for?
- Fixed being locked in an endless healing queue if you broke the healing machine during use.
- Fixed an issue with the experience calculation when the Exp. Share is held.
- Fixed Friendship-based attacks not using friendship values from your Pokémon.
- Fixed Link Cables consuming held items they shouldn't due to not validating the held item of a Pokémon.
- Fixed a crash when Aromatherapy cured the status of party members.
- Fixed moves learnt on evolution not being given when said evolution happens. If you were affected by this issue your existing Pokémon will now be able to relearn those moves.
- Fixed console spam when rendering Pokémon model items.
- Fixed battle messages for 50+ moves and abilities and items.
- Fixed the possible duplicate when capturing Pokémon (probably, this one's hard to reproduce to confirm it's fixed).
- Previously duplicated Pokémon are cleaned from PCs and parties on restart.
- Fixed an issue with some particle effects applying after a Pokémon has died or on top of the wrong Pokémon when using specific mods.
- Fixed Pokémon not looking at each other in battle.
- Fixed Experience Candy and Experience Share attempting to bring Pokémon above level cap causing crashes.
- Fixed level 100 Pokémon having experience go over the cap total amount they should have.
- Fixed `/pokemonspawnat` having the argument positions reverted making it impossible for Brigadier to understand when to suggest coordinates. It is now the intended `/spawnpokemonat <pos> <properties>`.
- Fixed performance issues with shouldered Pokémon in certain systems.
- Fixed learnset issues for Pokémon whose only modern debut was LGPE/BDSP/LA.
- Fixed shiny Zubat, Grimer, Omanyte, Elgyem, Delphox and Aegislash displaying their normal texture.
- Fixed sleeping in beds allowing fainted Pokémon to receive experience after a battle ends somehow.
- Fixed an issue where a Pokémon will claim to have learnt a new move they already have in their moveset when learnt at an earlier level in their previous evolution. I realize that's confusing.
- Fixed Dispensers not being able to shear Wooloo. This will also extend to other mods that check if an entity is valid to shear.
- Fixed the currently held item of your Pokémon not dropping to the ground when removing it if your inventory was full.
- Fixed creative mode allowing you to make your Pokémon hold more than 1 of the same item.
- Fixed a Pokémon duplication glitch when teleporting between worlds.
- Fixed dedicated servers being able to reload Cobblemon data with the vanilla `/reload` command causing unintended behavior for clients.
- Fixed underground Pokémon spawning above ground.
- Fixed Pokémon portrait not reverting back to the Pokémon after a failed capture during battle.
- Fixed edge texture artifacts on pane elements for Tentacool and Tentacruel models.
- Fixed crash caused by Pokémon pathing
- Fixed Pokémon not returning to their balls when being healed in a healing machine
- Fixed all Gen IX Pokémon as well as forms added in PLA and Wyrdeer, Kleavor, Ursaluna, Basculegion, Sneasler, Overqwil, and Enamorus having 0 exp yields.
- Fixed Irons Leaves having bluetooth back legs. If you saw it, you know what I mean.
- Fixed Golurk not having shoulder plates on its shoulders.
- Fixed some water Pokémon walking onto land from the water even though they are fish.
- Fixed Porygon2 and PorygonZ being too small.
- Fixed Snivy line head look animation.
- Fixed Staryu line not being able to swim.
- Fixed an incompatibility with [Thorium](https://modrinth.com/mod/thorium) patch for [MC-84873](https://bugs.mojang.com/browse/MC-84873).
- Fixed Pidgeotto wings when walking.
- Fixed Delphox walk animation.
- Fixed Froakie line sleep animations in battle.
- Fixed Pokémon missing the non-level up moves they could relearn when rejoining a world until a new move was added to their relearn list.
- Fixed instantly fleeing from Pokémon set to be unfleeable.
- Fixed Pumpkaboo line forms not working. (Currently sizes aren't visual but check base stats to see which size you have.)
- Fixed a bug that caused already interpreted messages for moves to be mistaken as uninterpreted.
- Fixed a Pokémon spawner bug that caused Pokémon to not spawn due to dropped item entities.
- Fixed a bug that causes Pokémon model items to be invisible.
### Developer
- Add events that are fired just before and after a Pokémon is released (ReleasePokemonEvent.Pre and .Post)
### Localization
- Added complete translations for Japanese, Thai, and Canadian French.
- Added partial translations for Russian, Ukrainian, Mexican Spanish, and Korean.
- Updated every existing language's translation.
- All the translators that contributed are amazing.
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## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
#### "No, we don't provide the friends."
### Additions
- Added pasture blocks, used to let your PC Pokémon roam around an area.
- Added nicknaming from the summary menu of a Pokémon (click their name).
- Added trading between players. Press R while looking at another player and you'll figure the rest out.
- Added mints for changing Pokémon stats. These are most commonly found at high altitudes.
- Added [Revival Herbs](https://wiki.cobblemon.com/index.php/Revival_Herb), with pep-up flowers when fully grown, growing in lush caves.
- Added [Medicinal Leeks](https://wiki.cobblemon.com/index.php/Medicinal_Leek), growing on the surface of rivers and ponds. It is a potion ingredient and can be cooked as food!.
- Added [Big Roots](https://wiki.cobblemon.com/index.php/Big_Root), generating from cave ceiling dirt which sometimes spread as energy roots.
- Added [69 Berry Trees](https://wiki.cobblemon.com/index.php/Berry_Tree) and [Berries](https://wiki.cobblemon.com/index.php/Berry). Some are found in village farms, some from planting different berries close to each other.
- Added mulches: Mulch Base, Growth Mulch, Surprise Mulch, Coarse Mulch, Humid Mulch, Rich Mulch, Loamy Mulch, Peat Mulch, and Sandy Mulch
- Added [Vivichokes](https://wiki.cobblemon.com/index.php/Vivichoke), obtainable from wandering villager trades and some loot chests.
- Added medicine brewing using medicinal leeks and berries in brewing stands.
- Added Pokémon cries when in battles and being sent out.
- Added medicinal items: Berry Juice, Heal Powder, Remedy, Fine Remedy, Superb Remedy, Revive, Max Revive, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Full Heal, Antidote, Awakening, Burn Heal, Ice Heal, and Paralyze Heal.
- Added battle items: X Attack, X Defence, X Sp.Atk, X Sp.Def, X Speed, Dire Hit, and Guard Spec.
- Added EV items: Power Anklet, Power Band, Power Belt, Power Bracelet, Power Lens, Power Weight.
- Added food items: Roasted Leek, Leek and Potato Stew, Braised Vivichoke, and Vivichoke Dip
- Added evolution items: Auspicious Armor and Malicious Armor, which can be used to evolve Charcadet into Armarouge or Ceruledge respectively.
- Added (mostly brewing) recipes for HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Medicinal Leek to Magenta Dye.
- Added held items: Bright Powder, Destiny Knot
- Added AI for Nosepass to point towards world spawn when idle. We just think it's neat.
- Added shoulder mounting for Mimikyu.
- Added flying placeholder animations to Pidgey, Pidgeotto, Pidgeot, Golbat, Crobat, Scyther, Scizor, Zapdos, Moltres, Articuno, Dragonite, Rowlet, Dartrix, and Decidueye.
- Added loot to various vanilla chest loot tables (Link Cable in Ancient Cities, Woodland Mansions, End Cities, and Igloos, Vivichoke Seeds in Jungle Temples, Dungeons, and Plains, Savanna, Snowy, and Taiga Villages, and all 7 Apricorn Sprouts in Desert, Plains, Savanna, Snowy, and Taiga Villages, as well as the Bonus Chest, which can also have 5 of the basic Poké Ball types)
- Added a `doShinyStarters` gamerule to make it quick and easy to be offered shiny starters.
- Added a `doPokemonLoot` gamerule to toggle Pokémon dropping items/exp on death.
- Added ability activation announcement when in battle.
- Added animations for Wailord and made it BIGGER.
- Added Cherry Torterra variant.
- Added 2 new face spots for Spinda. The number of unique Spindas increases...
- Added Forretress Shulker variant.
- Added the `/teststore <player> <store> <properties>` command allowing command block/mcfunction users to query a party, PC or both for Pokémon matching specific properties and returning the match count, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.teststore` if a permission mod is present.
- Added the `/querylearnset <player> <slot> <move>` command allowing command block/mcfunction users to query a party slot and check if the Pokémon can learn a specific move returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.querylearnset` if a permission mod is present.
- Added the `/testpcslot <player> <slot> <properties>` command allowing command block/mcfunction users to query a pc slot and check if the Pokémon matches specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.testpcslot` if a permission mod is present.
- Added the `/testpartyslot <player> <slot> <properties>` command allowing command block/mcfunction users to query a party slot and check if the Pokémon matches a specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.testpartyslot` if a permission mod is present.
- Added the `/clearparty <player>` command for emptying a player's party.
- Added the `/clearpc <player>` command for emptying a player's PC.
- Added the `/pokemonrestart <reset_starters>` and the `/pokemonrestartother <player> <reset_starters>` command allowing command block/mcfunction users to reset a players Pokémon data.
### Pokémon Added
#### Gen 2
- Chikorita
- Bayleef
- Meganium
- Totodile
- Croconaw
- Feraligatr
- Cyndaquil
- Quilava
- Typhlosion
- Spinarak
- Ariados
- Shuckle
- Chinchou
- Lanturn
- Aipom
- Gligar
- Hoothoot
- Noctowl
- Mareep
- Flaaffy
- Ampharos
- Sudowoodo
- Snubbull
- Granbull
- Phanpy
- Donphan
- Teddiursa
- Ursaring
#### Gen 3
- Taillow
- Swellow
- Relicanth
- Duskull
- Dusclops
- Shroomish
- Breloom
- Cacnea
- Cacturne
- Poochyena
- Mightyena
- Wingull
- Pelipper
- Numel
- Camerupt
- Clamperl
- Huntail
- Gorebyss
- Surskit
- Masquerain
- Chimecho
- Barboach
- Whiscash
- Volbeat
- Illumise
- Zigzagoon
- Linoone
- Ralts
- Kirlia
- Gardevoir
- Nincada
- Ninjask
- Shedinja
- Beldum
- Metang
- Metagross
#### Gen 4
- Carnivine
- Shinx
- Luxio
- Luxray
- Ambipom
- Gliscor
- Dusknoir
- Chingling
- Bonsly
- Chatot
- Combee
- Vespiquen
- Buizel
- Floatzel
- Starly
- Staravia
- Staraptor
- Gallade
#### Gen 5
- Bouffalant
- Roggenrola
- Boldore
- Gigalith
- Venipede
- Whirlipede
- Scolipede
- Yamask
- Cofagrigus
- Patrat
- Watchog
- Lillipup
- Herdier
- Stoutland
- Cottonee
- Whimsicott
- Pidove
- Tranquill
- Unfezant
- Timburr
- Gurdurr
- Conkeldurr
#### Gen 6
- Scatterbug
- Spewpa
- Vivillon
- Skrelp
- Dragalge
- Bunnelby
- Diggersby
- Phantump
- Trevenant
- Fletchling
- Fletchinder
- Talonflame
#### Gen 7
- Wishiwashi
- Cutiefly
- Ribombee
- Stufful
- Bewear
- Comfey
- Alolan Exeggutor
- Alolan Raichu
- Alolan Meowth
- Alolan Persian
- Komala
- Wimpod
- Golisopod
- Crabrawler
- Crabominable
- Mudbray
- Mudsdale
#### Gen 8
- Arrokuda
- Barraskewda
- Nickit
- Thievul
- Falinks
- Galarian Farfetch'd
- Sirfetch'd
- Rookidee
- Corvisquire
- Corviknight
- Galarian Ponyta
- Galarian Rapidash
- Yamper
- Boltund
- Galarian Zigzagoon
- Galarian Linoone
- Obstagoon
- Galarian Meowth
- Perrserker
- Ursaluna
#### Gen 9
- Sprigatito
- Floragato
- Meowscarada
- Fuecoco
- Crocalor
- Skeledirge
- Quaxly
- Quaxwell
- Quaquaval
- Flittle
- Espathra
- Garganacl
- Fidough
- Dachsbun
- Armarouge
- Ceruledge
- Cetoddle
- Cetitan
- Shroodle
- Grafaiai
- Tandemaus
- Maushold
- Varoom
- Revavroom
- Squawkabilly
- Glimmet
- Glimmora
- Annihilape
- Tinkatink
- Tinkatuff
- Tinkaton
- Maschiff
- Mabosstiff
- Lechonk
- Oinkologne
- Paldean Wooper
- Clodsire
### Changes
- Removed the existing shoulder effects from Pokémon until we have more balanced versions of them (they're too powerful!)
- Updated models and textures of Weedle, Dwebble and Crustle, Spiritomb, Koffing and Weezing, Kadabra and Alakazam, Emolga, Oshawott, Doduo and Dodrio, Dratini and Dragonair and Dragonite, Sneasel and Weavile, Gyarados, Hitmonlee and Hitmonchan, Chesnaught, Spinda, Mamoswine, Steelix, Misdreavus and Mismagius, Buneary and Lopunny, Golduck, Meowth and Persian, Fennekin and Braixen and Delphox, Snivy and Servine and Serperior, Ratatta and Raticate, Nidorina and Nidoqueen, Nidoran Male and Nidoking, Riolu and Lucario, Haunter and Gengar, Mankey and Primeape, Mew and Mewtwo, Arcanine, Magnemite and Magneton and Magnezone, Exeggcute and Exeggutor, Elekid and Electabuzz and Electivire, Pichu and Pikachu and Raichu, Wooper, Drowzee and Hypno, Aerodactyl, Spearow and Fearow, Lickitung and Lickilicky, Pidgey and Pidgeotto and Pidgeot, Scyther and Scizor and Kleavor, Popplio and Brionne and Primarina, Torchic and Combusken and Blaziken, Happiny and Chansey and Blissey.
- Updated animations for Steelix, Turtwig and Grotle and Torterra, Ponyta and Rapidash, Piplup and Prinplup and Empoleon, Drowzee and Hypno, Farfetch'd, Exeggcute and Exeggutor, Bidoof, Chimecho, Lickitung and Lickilicky, Popplio and Brionne, Luvdisc, Chimchar and Monferno and Infernape, Sobble and Drizzile and Inteleon, Greninja, Heatmor, Aerodactyl, Ditto, Lotad and Lombre and Ludicolo, Pumpkaboo and Gourgeist.
- Updated sprites for EV medicines, the rare candy, and the apricorn door item.
- Updated textures for apricorn doors and all the evolution stone ores.
- Ponyta and Rapidash now have animated textures; they look insane.
- Updated Apricorn Leaves color.
- Wild Pokémon now heal if you are defeated by them or flee from them.
- Doubled the default time between ambient Pokémon cries (they have cries if you're using a resource pack to add them)
- Moved spawn attempts per tick to a config option (ticksBetweenSpawnAttempts)
- PCs can now be waterlogged
- Starter selection prompt now appears as a tutorial-esque toast instead of plain text
- Reorganised the advancements recipes folder
- Pokéedit command now supports IVs and EVs.
- Reorganised creative categories
- Pokémon can now wander into non-solid blocks such as foliage
- Thrown Poké Balls now despawn after 30 seconds so that they don't fly forever.
- Dive Balls will now have the same motion speed underwater as if they were thrown in the air.
- Hardcoded potion shoulder effects have been removed. You can now use any potion vanilla or otherwise with the parameters you'd like, for more information see the [Datapack & Resourcepack Creators](#datapack-&-resourcepack-creators) section.
- Clicking categories of the Stat subsection or the party reorder button in the Summary screen will now produce a click sound.
- Updated PC Recipe.
- Improved Pokémon AI and movement.
- Friendship will slowly increase when Pokémon are shoulder-mounted.
- Master Balls are now unable to be burned when dropped into fire/lava. They're made from stronger stuff.
- Pokémon will appear red when hurt, like regular entities, except when they're fainting.
- Pokémon's air meter no longer depletes while battling underwater.
- Sleeping partially restores PP of Pokémon
- Shoulder mounts now match the shoulder position a bit more accurately when sneaking.
- Poison Heal will now cause poisoned Pokémon to heal outside of battle.
- Updated Poké Ball, PC, UI, evolution and Healing Machine sounds.
### Added cries to the following Pokémon:
- All starters and their evolutions
- Caterpie, Metapod, Butterfree
- Weedle, Kakuna, Beedrill
- Pidgey, Pidgeotto, Pidgeot
- Rattata, Raticate
- Spearow, Fearow
- Ekans, Arbok
- Pichu, Pikachu, Raichu, Alolan Raichu
- Cleffa, Clefairy, Clefable
- Mankey, Primeape, Annihilape
- Ponyta, Rapidash, Galarian Ponyta, Galarian Rapidash
- Farfetch'd, Galarian Farfetch'd, Sirfetch'd
- Onix, Steelix
- Tauros
- Ditto
- Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Sylveon
- Hoothoot, Noctowl
- Mareep, Flaaffy, Ampharos
- Aipom, Ambipom
- Wooper, Quagsire, Clodsire
- Snubbull, Granbull
- Miltank
- Poochyena, Mightyena
- Taillow, Swellow
- Ralts, Kirlia, Gardevoir, Gallade
- Shroomish, Breloom
- Nincada, Ninjask, Shedinja
- Buneary, Lopunny
- Chingling
- Chatot
- Riolu, Lucario
- Pidove, Tranquill, Unfezant
- Roggenrola, Boldore, Gigalith
- Venipede, Whirlipede, Scolipede
- Maractus
- Dwebble, Crustle
- Yamask, Cofagrigus
- Bunnelby, Diggersby
- Fletchling, Fletchinder, Talonflame
- Scatterbug, Spewpa, Vivillon
- Honedge, Doublade, Aegislash
- Skrelp, Dragalge
- Phantump, Trevenant
- Pumpkaboo, Gourgeist
- Bergmite, Avalugg
- Mudbray, Mudsdale
- Stufful, Bewear
- Mimikyu
- Rookidee, Corvisquire, Corviknight
- Nickit, Thievul
- Wooloo, Dubwool
- Yamper, Boltund
- Tandemaus
- Fidough, Dachsbun
- Squawkabilly
- Nacli, Naclstack, Garganacl
- Charcadet, Armarouge, Ceruledge
- Maschiff, Mabosstiff
- Shroodle, Grafaiai
- Flittle, Espathra
- Tinkatink, Tinkatuff, Tinkaton
- Varoom, Revavroom
- Glimmet, Glimmora
- Cetoddle, Cetitan
- Tatsugiri
### Fixes
- Fixed spawning moon phase dependent Pokémon only when the moon phase is wrong (that's a funny woopsy)
- Fixed large Pokémon spawning partially inside walls where they suffocate.
- Fixed custom Pokémon in your party or PC not being removed when the addon is removed, causing major issues.
- Fixed messages for entry hazards, screens, weather, damage, healing, Tailwind, Perish Song, Destiny Bond, Shed Skin, Uproar, Forewarn, Disguise, Arena Trap, Yawn, Curse, Clamp, Whirlpool, Liquid Ooze, Miracle Eye, Safeguard, Magic Bounce, Lock On, Focus Energy, Confusion, and more.
- Fixed Porygon not evolving with an Upgrade.
- Fixed super sized Pumpkaboo not having any moves.
- Fixed Infernape look animation.
- Fixed Garchomp T-posing while swimming which was very funny.
- Fixed a bug that caused sleeping Pokémon to stay asleep. Forever. The years passing them by as they dream of a world without hate...
- Fixed a bug that would freeze a battle when a Pokémon gets trapped by an ability, making the trap abilities even scarier and trap-like than they were before.
- Fixed the Poké Ball close animation canceling whenever colliding with a block.
- Fixed lighting and Pokémon label issues when a Pokémon item frame is nearby.
- Fixed Pokémon being able to spawn outside the world border as a tease.
- Fixed deepslate water stone ore items looking like deepslate fire stone ores. Huh?
- Fixed a bunch of client-side logging errors when Pokémon are shoulder mounted. You didn't notice? Good.
- Fixed a crash when wild Pokémon have to struggle under specific circumstances.
- Fixed uncolored pixels on Yanma's shiny texture.
- Fixed apricorn tree leaves looking gross on the Fast graphics mode.
- Fixed hoes not breaking apricorn tree leaves any faster.
- Fixed Shiftry's PC model position.
- Fixed the `/pc` command not playing the opening sound.
- Fixed different forms of Pokémon not being able to appear as different sizes.
- Fixed the Healing Machine soft locking you from using others when removed by non-players.
- Fixed animations being sped up when using the Replay Mod.
- Fixed particle animations not running when a Pokémon is off-screen.
- Fixed Pokémon variants and layers not rendering correctly when shouldered and playing on a dedicated server, existing shoulders affected will need to be retrieved and shouldered again.
- Fixed shoulder effects not staying applied through situations that remove potion effects such as drinking milk.
- Fixed Shedinja not being able to recover naturally.
- Fixed Shedinja evolving to use the consumed Poké Ball and removed the held item to prevent dupes.
- Fixed Shedinja healing above 1 HP.
- Fixed Shedinja, basically.
- Fixed shearing Pokémon dropping 0-2 wool instead of 1-3.
- Fixed some alignment issues in the stat hexagon of the summary menu. OCD people rejoice.
- Fixed capture calculations not applying ball bonuses entirely correctly.
- Fixed battles soft-locking when consecutive Pokémon faint on switch-in.
- Fixed timing and color of battle window messages.
- Fixed players being able to trade, battle and let out their Pokémon while in spectator mode.
- Fixed Galarian Yamask not being able to evolve and by proxy the `damage_taken` evolution requirement.
- Fixed Bisharp not being able to evolve and by proxy the `defeat` evolution requirement.
- Fixed White-Striped Basculin not being able to evolve because of a broken `recoil` evolution requirement.
- Fixed Primeape, Qwilfish and Stantler not being able to evolve because of a broken `use_move` evolution requirement.
- Fixed Bramblin, Pawmo, and Rellor not being able to evolve because of a broken `blocks_traveled` evolution requirement.
- Fixed displayName property in spawn files not doing what it's meant to do.
- Fixed Pokémon not sleeping in the wild like we wanted them to.
### Developer
- Added SpawnEvent, ThrownPokeballHitEvent, PokemonSentEvent, PokemonRecalledEvent.
- Added BattleFledEvent, BattleStartedEvent, BattleFaintedEvent.
- Added persistent NBT property inside Pokémon to store quick and simple data.
- Species and FormData have had their evolutions, pre-evolution and labels properties exposed. It is still recommended to work using a Pokémon instance when possible.
- Added capture check to BattleVictoryEvent.
- The various hardcoded potion shoulder effects have been removed, make use of PotionBaseEffect.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added MongoDB support for storing Pokémon and Player data. Must be enabled in config, requires MongoDB core and sync drivers (4.10.0+).
- CobblemonShowdown updated to version 10.
- Generation of a battle can be set in BattleFormat.
- Pokémon now have `teraType`, `dmaxLevel`, and `gmaxFactor` properties. Gimmicks can be used during battle by adding the respective identifiers to `keyItems` in PlayerData: `key_stone`, `z_ring`, `dynamax_band`, and `tera_orb`. Dynamax is only supported in Gen 8 battles. Mega Evolution and Z-Power require custom held items to be added (e.g. an item with the path `gengarite` will allow Gengar to Mega Evolve). Currently custom Z-Crystals and Mega Stones are not supported.
### Datapack & Resourcepack Creators
- All potion related shoulder effects have had their IDs changed. They now all share the same type being `potion_effect` and use the vanilla Potion data [parameters](https://minecraft.fandom.com/wiki/Potion#Item_data). For example, here is the converted Pidgey asset:
- `json
{
"type": "potion_effect",
"effect": "minecraft:slow_falling",
"amplifier": 0,
"ambient": true,
"showParticles": false,
"showIcon": false
}
`
- Renamed the `walked_steps` evolution requirement to `blocks_traveled`.
- Added support for scale in animations.
- Added support for jump keyframes (i.e. pre and post keyframes)
- Added structure spawning conditions
- Added Advancement trigger for defeating Pokémon and collecting varieties of Pokémon.
- Added support for "isBattle" and "isTouchingWater" properties on resource pack Pokémon poses. This allows your custom Pokémon to be posed differently when in battle.
- Added support for "isVisible" on a transformed part on resource pack Pokémon poses. This allows your custom Pokémon to have bones disappear in specific poses, such as hiding Greninja's throwing star when not in a battle pose.
- Added support for battle music. Sounds can be added to the `battle.pvp.default` and `battle.pvw.default` sound events.
- Added 'enabled' optional property on model layers, allowing later variations to disable previously-defined layers. See [this issue](https://gitlab.com/cable-mc/cobblemon/-/issues/335) for how this looks.
- Cobblemon items can now all have their own tooltips via resourcepacks. To add a tooltip, add a lang entry like "item.cobblemon.{item_id}.tooltip". If you want to add multiple tooltip lines you can do so with "item.cobblemon.{item_id}.tooltip_1" and upwards.
- Item interaction evolutions and held item requirements now support NBT by creating an object JSON containing the key `item` for what used to be the existing condition support and a `nbt` key for the NBT format, this is the string [format](https://minecraft.fandom.com/wiki/NBT_format) expected in commands. Existing data does not need to be updated.
- Fixed faint animations not working properly in add-ons.
- Fixed non-existent species in spawn pool files causing random species to spawn.
### Localization
- Added partial translations for Dutch, Polish, Swedish, Hungarian, Czech, Cyprus Greek, and even Esperanto.
- Updated translation for French and Canadian French, Simplified Chinese, Japanese, Korean, Spanish and Mexican Spanish, Pirate English, German, Thai, Turkish, Portuguese and Brazilian Portuguese, Ukrainian, and Russian.
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## [1.4.1 (December 23rd, 2023)](#1-4-1)
### Additions
- Added battle spectating. Press R on a player in a battle and you can spectate and bully them for their tactics.
- Added the Litwick and Drifloon lines.
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn), allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- Boats, signs and hanging signs are now craftable with Apricorn wood.
- Added the Fairy Feather, Iron Ball, Cleanse Tag, Flame Orb, Life Orb, Smoke Ball, and Toxic Orb held items.
- Added the Inferno, Void, and Forsaken patterns for Vivillon. These can be obtained by evolving a Spewpa in the Nether, End, or Deep Dark respectively.
- Bees can now be fed using Pep-Up Flowers.
- Mooshtank can now be milked with a bowl for Mushroom Stew.
- Updated Showdown version to use generation 9 battle data.
- Added cries to Beldum, Metang and Metagross.
- Added a `/bedrockparticle` command to run Snowstorm-format particle effects.
- Added data for Dipplin, Fezandipiti, Munkidori, Ogerpon, Okidogi, Poltchageist and Sinistcha.
- Added additional nickname trigger "Grumm" for Inkay's evolution.
### Changes
- Using Potions, Status Heals, Ethers, and Antidotes will now return a glass bottle
- Using a Remedy, Fine Remedy, or Superb Remedy will no longer lower friendship with a Pokémon.
- The Healing Machine now has a [much more difficult recipe](https://wiki.cobblemon.com/index.php/Healing_Machine), placing it later game.
- Made the EXP. Share recipe cheaper.
- Turtwig can now be put on your shoulder.
- Updated Zubat line model, texture, and animations.
- Updated Geodude line models and textures.
- Added animations for Hitmontop, Tyrogue, and Mightyena.
- Tweaked animations for Dusknoir, Ratatta, Bewear, Exeggutor, and Alolan Exeggutor.
- Sized Kantonian Exeggutor down. Still big, but not TOO big.
- Tweaked cries for Pikachu, Raichu and Alolan Raichu.
- Fixed Swimming behaviors for Wimpod line, Oshawott line, Quaxly line, and Clodsire
- Changed the way level scaling works in spawning. By default, anything with a spawn range of up to 5 either side of the party highest level and everything else will spawn per its specified ranges.
- The nature of Pokémon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied.
- Slightly lowered the volume of all cries.
- Giving Pokémon items now plays a sound
- Updated the Poké Ball model and animations.
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes, and any other modded block that follows the same connection rules.
- The config option `consumeHeldItems` has been removed, please see the Datapack & Resourcepack Creators section for instructions on the updated method.
- Heal Powder can now be composted with a 75% chance of adding a layer
- Mental, Power, White, and Mirror Herbs can now be composted with a 100% chance of adding a layer.
- Added glowing eyes to Hoothoot and Noctowl.
- Mining Evolution Stone Ores with a Fortune pickaxe will now increase the amount of items received.
- Black Augurite can now be used to craft stone axes and obsidian.
- Using Experience Candies brings up the Party Pokémon Select screen when not targeting a Pokémon.
- Added tab completion for statuses to commands.
- Remedies can now be cooked in a Smoker and on a Campfire.
- Vertically flipped the Destiny Knot recipe.
### Fixes
- Fixed Raticate, Onix, Unfezant, Bergmite, Avalugg, Boltund and Revavroom cries not playing.
- Fixed Alolan Ratticate animations causing a crash.
- Fixed Quaxwell not doing its cry.
- Fixed Shroomish not using its idle.
- Fixed how Weight and Height is calculated for Pokémon, fixing the damage from moves like Low Kick.
- Fixed a staggering number of battle messages.
- Fixed various stone related blocks not being valid for Big Roots to spread onto on the Fabric version.
- Updated the registration of compostable items to improve compatibility with Fabric forks such as Quilt. Please note this does not mean we officially support Quilt, this change was only done since it was possible by correcting the registration to use the new intended way in the Fabric API.
- Fixed Dispensers being unable to shear grown Apricorns.
- Fixed Bowl not being given back to player after using Berry Juice
- Fixed missing text for attempting to catch an uncatchable Pokémon
- Fixed Moonphases for Clefairy line
- Fixed issue where Potions, Super Potions, and Hyper Potions did not work during battle
- Fixed the compatibility patch with the Forge version of [Carry On](https://modrinth.com/mod/carry-on) due to a bug on the mod, the Fabric version was unchanged and is still compatible.
- Added the ability to place Berries on modded Farmland blocks.
- Shouldered Pokémon now hop off when selected in team and R is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Made more items compostable and changed the process for making items compostable.
- Added the ability for Hoppers to fill Brewing Stands with Medicinal Brews and Potions.
- Apricorn blocks are now flammable. Probably should have started that way, but we got there.
- The default pose for Pokémon being passengers is now "standing".
- Fixed issue where some IVs were changing every time a player logged back in.
- Fixed advancement crash from bad datapack evolution data.
- Fixed global influences being applied to TickingSpawners twice.
- Reverted the default SpawningSelector back to FlatContextWeightedSelector. This fixes multiple weight related issues, including weights with SpawningInfluences.
- Apricorn Planting advancement should work again.
- Advancement "Vivillonaire" should now allow High Plains and Icy Snow Vivillon to register.
- Fixed the last battle critical hits evolution requirement not working.
- Fixed the damage taken evolution requirement not saving progress.
- Fixed the defeated Pokémon evolution requirement not saving progress.
- Fixed potion brewing recipes not showing up JEI and similar mods on the Forge version.
- Fixed an exploit that could convert a single piece of Blaze Powder into an extra Medicinal Brew on the Forge version.
- Fixed an issue where health percentages would show incorrectly after healing
- Fixed the move Revival Blessing not allowing you to select from fainted party members.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed Exeggcute faint.
- Fixed various spawn configuration issues across the board.
- Fixed a possible visual duplication of sent out Pokémon.
- Fixed battle text for Trace, Receiver, and Power of Alchemy.
- Fixed tooltips being appended too late in items.
- Fixed battles ending background music when battle music is not present.
- Fixed battles ending background music, instead of pausing, when battle music is played.
- Fixed a bunch of regionals to actually be obtainable, namely the unmodelled ones
- Fixed battle text for moves that were missing.
- Fixed a formatting error that affected Pokémon nicknames when the storage type is JSON.
- Fixed a crash that could occur on some servers relating to chunk loading and teleporting.
- Fixed an issue with Inkay's evolution requirement.
- Fixed conflicting evolution requirements that would cause the Ocean, River, Sun, and Tundra variants of Vivillon to be unobtainable through evolution.
- Fixed the Modern variant of Vivillon not being obtainable through evolution.
- Fixed Pokémon pathing through berry bushes, harming themselves in the process.
### Developer
- Fixed the `SpawnEvent` not respecting usage of `Cancelable#cancel`.
- Added the `EvolutionTestedEvent`, this allows listening and overriding the final result of evolution requirement tests.
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Added utility script that can be used to generate all Spawn JSONS for all pokemon from the spawning spreadsheet in 1 click ([cobblemon_spawn_csv_to_json.py](utilityscripts%2Fcobblemon_spawn_csv_to_json.py)).
- The `HeldItemManager` has a new method `shouldConsumeItem`, this will return false by default to prevent breaking changes, see the documentation and update your implementations as needed.
- Added and implemented minSkyLight and maxSkyLight as config options for SpawnConditions
- Player specific battle themes can now be assigned to `PlayerData#battleTheme`.
- Changed design of `BattleStartedPreEvent`. Will now expose the `PokemonBattle`.
### Datapack & Resourcepack Creators
- Added 3 new item tags: `cobblemon:held/consumed_in_npc_battle`, `cobblemon:held/consumed_in_pvp_battle` & `cobblemon:held/consumed_in_wild_battle` these will determine which items get consumed in the implied battle types by Cobblemon, keep in mind the controller for this behaviour can be overriden by 3rd party.
- Unique wild encounter themes can now be associated with a specific species (or form) by assigning a SoundEvent identifier to the `battleTheme` field in the species' data configuration.
- Added a `structure` evolution condition, used to check if a Pokémon is in a given structure.
### Localization
- Updated translations for:
- French and Canadian French
- Simplified and Traditional Chinese
- Spanish and Mexican Spanish
- Pirate English
- German
- Thai
- Portuguese and Brazilian Portuguese
- Polish
- Italian
- Dutch
- Ukrainian
- Russian
Thank you so much to all of our community translators that bring the mod to the rest of the world!
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## [1.5.0 - The Ruins and Revival Update (May 12th, 2024)](#1-5-0)
#### "You're telling me that Mojang has added archaeology to the game? Hmm... that gives me an idea."
### Additions
- Added 17 ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added 23 fossil structures, where you can brush Suspicious Sand/Gravel for [Fossils](https://wiki.cobblemon.com/index.php/Fossil). You can add [custom fossils using datapacks](https://wiki.cobblemon.com/index.php/Fossils_File).
- Added the Data Monitor, Fossil Compartment, and Restoration Tank blocks. Placed in the correct formation, you can use these to create a [Restoration Machine](https://wiki.cobblemon.com/index.php/Resurrection_Machine) where you can bring fossils back to life. Use organic material to fill the tank first!
- Added 3 variants of [Tumblestone](https://wiki.cobblemon.com/index.php/Tumblestone), which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
- Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
- Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
- Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
- Added visual effects for many Poké Balls when sending out or capturing Pokémon.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept (Flamethrower) for more complicated animations. More and more specific animations will come in future updates.
- Added Original Trainer to the summary menu. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added support for planting Apricorn trees, berries, and mints in [Botany Pots](https://modrinth.com/mod/botany-pots)
- Added the hidden "True Vivillionaire" advancement.
- Added the [Display Case](https://wiki.cobblemon.com/index.php/Display_Case) block. Use it to display your archaeological findings, Poké Balls, or other items.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures. Sherds... sh-erds. Weird word.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- Added Nether Fire Stone Ore to, surprisingly, the Nether.
- Added Terracotta Sun Stone Ore to Badlands biomes.
- Added the EV Boosting Feathers.
- Added [Gilded Chests](https://wiki.cobblemon.com/index.php/Gilded_Chest), available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks. Gimmighoul might be interested in these.
- Added Type Gems. These will have additional uses later, so you should start collecting them.
- Added new held items: Ability Shield, Absorb Bulb, Air Balloon, Binding Band, Blunder Policy, Cell Battery, Covert Cloak, Damp Rock, Eject Button, Eviolite, Expert Belt, Float Stone, Focus Sash, Heat Rock, Icy Rock, Iron Ball, Light Ball, Loaded Dice, Red Card, Shell Bell, Sticky Barb, Smooth Rock, Soothe Bell and Weakness Policy.
- Added Hisui starters to the starter selection menu. They come inside of ancient Poké Balls.
- Added a bubble quirk to Krabby that only plays during clear sunsets. It looks familiar...
- Added forfeit option to PVP battles.
- Added visual changes for entities affected by Illusion, Imposter, or Transform in battle.
- Added shoulder mounting for Squirtle, Ralts, Roggenrola, Charcadet, Sizzlipede, Litwick, Cutiefly, Flabebe, Flittle, and Scatterbug
- Added species data for Hydrapple, Iron Boulder, Iron Crown, Pecharunt, Raging Bolt, and Terapagos
- Added various new tags for search-ability and better mod compatibility.
- Added the [Ability Capsule](https://bulbapedia.bulbagarden.net/wiki/Ability_Capsule) and [Patch](https://bulbapedia.bulbagarden.net/wiki/Ability_Patch). These have no way of getting them (for now) and only work as intended with the traditional ability format of 1 to 2 common abilities and 1 hidden ability.
### Pokémon Added
#### Gen 2
- Sentret
- Furret
- Qwilfish
- Heracross
- Skarmory
- Larvitar
- Pupitar
- Tyranitar
#### Gen 3
- Lileep
- Cradily
- Anorith
- Armaldo
- Tropius
- Roselia
- Aron
- Lairon
- Aggron
- Solrock
- Lunatone
- Makuhita
- Hariyama
- Trapinch
- Vibrava
- Flygon
#### Gen 4
- Shieldon
- Bastiodon
- Cranidos
- Rampardos
- Budew
- Roserade
- Hippopotas
- Hippowdon
#### Gen 5
- Tirtouga
- Carracosta
- Archen
- Archeops
- Zorua
- Zoroark
- Petilil
- Lilligant
- Darumaka
- Darmanitan
- Woobat
- Swoobat
- Sandile
- Krokorok
- Krookodile
- Frillish
- Jellicent
- Cubchoo
- Beartic
- Deino
- Zweilous
- Hydreigon
- Larvesta
- Volcarona
- Alomomola
- Ferroseed
- Ferrothorn
#### Gen 6
- Tyrunt
- Tyrantrum
- Amaura
- Aurorus
- Goomy
- Sliggoo
- Goodra
- Carbink
- Flabébé
- Floette
- Florges
- Klefki
#### Gen 7
- Turtonator
- Fomantis
- Lurantis
- Salandit
- Salazzle
- Jangmo-o
- Hakamo-o
- Kommo-o
- Alolan Diglett
- Alolan Dugtrio
#### Gen 8
- Gossifleur
- Eldegoss
- Arctozolt
- Arctovish
- Dracozolt
- Dracovish
- Basculegion
- Hisuian Decidueye
- Hisuian Typhlosion
- Hisuian Samurott
- Hisuian Lilligant
- Hisuian Sliggoo
- Hisuian Goodra
- Hisuian Zorua
- Hisuian Zoroark
- Hisuian Voltorb
- Hisuian Electrode
- Hisuian Qwilfish
- Overqwil
- Hisuian Sneasel
- Sneasler
- Stonjourner
- Cufant
- Copperajah
- Dreepy
- Drakloak
- Dragapult
- Impidimp
- Morgrem
- Grimmsnarl
#### Gen 9
- Gimmighoul
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. But what will that do to when you evolve it?
- Gholdengo
#### Cobblemon Exclusives
- Hisui Bias Rowlet
- Hisui Bias Dartrix
- Hisui Bias Cyndaquil
- Hisui Bias Quilava
- Hisui Bias Oshawott
- Hisui Bias Dewott
- Hisui Bias Goomy
- Hisui Bias Petilil
These are our compromise for having both regular and Hisuian forms of these Pokémon in the game. Hisui Biased variations will evolve into the Hisuian evolutions under most conditions. They are otherwise purely cosmetic differences.
### Added cries to the following Pokémon
- Alolan Raticate
- Vulpix, Ninetales
- Zubat, Golbat, Crobat
- Meowth, Persian
- Psyduck, Golduck
- Growlithe, Arcanine
- Geodude, Graveler, Golem
- Doduo, Dodrio
- Seel, Dewgong
- Muk, Grimer
- Krabby, Kingler
- Voltorb, Electrode, Hisuian Voltorb, Hisuian Electrode
- Tangela, Tangrowth
- Snorlax
- Cubone, Marowak
- Koffing, Weezing
- Aerodactyl
- Elekid, Electabuzz, Electivire
- Omanyte, Omastar
- Kabuto, Kabutops
- Lapras
- Scyther
- Hisui Bias Cyndaquil, Hisui Bias Quilava
- Igglybuff
- Yanma, Yanmega
- Gligar, Gliscor
- Qwilfish, Hisuian Qwilfish, Overqwil
- Sneasel, Hisuian Sneasel, Weavile, Sneasler
- Larvitar, Pupitar, Tyranitar
- Swinub, Piloswine, Mamoswine
- Aron, Lairon, Aggron
- Trapinch, Vibrava, Flygon
- Cacnea, Cacturne
- Barboach, Whiscash
- Lileep, Cradily
- Anorith, Armaldo
- Tropius
- Chimecho
- Bidoof, Bibarel
- Buizel, Floatzel
- Gible, Gabite, Garchomp
- Hisui Bias Oshawott, Hisui Bias Dewott
- Petilil, Lilligant, Hisui Bias Petilil, Hisuian Lilligant
- Basculin, Basculegion
- Sandile, Krokolok, Krookodile
- Darumaka, Darmanitan
- Archen, Archeops
- Zorua, Zoroark, Hisuian Zorua, Hisuian Zoroark
- Tyrunt, Tyrantrum
- Amaura Aurorus
- Carbink
- Goomy, Sliggoo, Goodra, Hisui Bias Goomy, Hisuian Sliggoo, Hisuian Goodra
- Klefki
- Hisui Bias Rowlet, Hisui Bias Dartrix
- Komala
- Impidimp, Morgrem, Grimmsnarl
- Cufant, Copperajah
- Dreepy, Drakloak, Dragapult
- Dracozolt, Arctozolt, Dracovish, Arctovish
- Lechonk, Oinkologne
- Maushold family of three and four
### Changes
- Alolan Pikachu and Exeggcute changed to Alola Bias.
- Pokémon now transition more smoothly between different poses.
- Updated models for Mimikyu, Alcremie, Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Pidgeot, Omanyte, Omastar, Growlithe, Arcanine, Nidoran Male, Nidoran Female, Lapras, Swinub, Piloswine, Basculin, Rowlet, Dartrix, Decidueye, Kabuto, Kabutops, Piplup, Prinplup, Elekid, Electabuzz, Cubone, Marowak, Paras, Mawile, Drifloon, Drifblim, Venonat, Venomoth, Yanma, Yanmega, Psyduck, Dusknoir, Diglett, Dugtrio, Natu, Xatu, Oshawott, Samurott, Torchic, Grovyle, Sceptile, Sizzlipede, Mismagius, and Raboot.
- Updated animations for Squirtle, Wartortle, Blastoise, Pidgey, Pidgeotto, Diglett, Dugtrio, Magikarp, Dragonite, Omanyte, Omastar, Kabuto, Pinsir, Chinchou, Lanturn, Ralts, Kirlia, Gardevoir, Gallade, Buizel, Garchomp, Pumpkaboo, Falinks, Lechonk, Litwick, Lampent, Chandelure, Carnivine, Galarian Meowth, Galarian Rapidash, Venonat, Venomoth, Phanphy, Donphan, Dratini, Dragonair, Happiny, Chansey, Blissey, Volbeat, Illumise, Numel, Sizzlipede, Centiskorch, Obstagoon, Timburr, Gurdurr, Conkeldurr, Drifloon, and Drifblim.
- Resized Drifloon.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear rather than a diamond. We have big plans for the Destiny Knot...
- You can now punch grown apricorns to harvest them. We saw so many content creators breaking apricorns with their fists that it was making us die inside.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
- Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
- Updated the biome tags for Spewpa's evolutions into the various Vivillon patterns. You should mostly be getting one evolution option at a time now.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specifically Copper Ingots, Iron Ingots, Gold Ingots, and Diamonds, allowing for further datapack customisation and mod compatibility.
- Starter Toast now closes once the corresponding button is pressed once.
- Moved some items into the vanilla Food & Drinks category.
- Stacked Cobblemon Potion Bases can now be quick moved into Brewing Stands.
- Changed the Healing Machine recipe to swap the Max Revive for a Revive so that it is a bit easier to craft.
- Upped the rate that Gastly drop Ghast Tears from 2.5% to 5%, further helping the crafting of a Healing Machine.
- Pokémon with a low Blaze Powder drop chance now drop it more frequently in the Nether.
- Reorganised a few advancements.
- Pokémon entity shadows now scale when the Pokémon is being sent out or recalled.
- Remade Torkoal particles, now they only appear when in battle.
- Improved the shiny icon within summary and PC interfaces.
- Changed the Poison Barb sprite so that it doesn't look like a sword when held. It's a Poison Barb, not a Poison Sword. Wait, that gives me an idea.
- Moon Stone ore generates more frequently in Taigas and has been added to Magical and Spooky biomes. Ooo... Sorry.
- Density, Season, and Nether biome tags have been moved and renamed within the biome tags directory.
- Added particles to Lucario when in battle. Lucario is special.
- Movesets updated for Blueberry DLC.
### Fixes
- Re-added the recipe for the Iron vitamin. Well, technically it's a mineral.
- Fixed Exeggcute and Pikachu not being able to evolve.
- Fixed evolution priority for Exeggcute and Pikachu regional evolutions. Using a thunder stone on Kantonian Pikachu on the beach will give Alolan Raichu. A second thunder stone would then give Kantonian Raichu.
- Fixed battle text for the Poison Touch Ability.
- Finally found Sudowoodo and Bonsly. They were missing spawn data. Same with Drifloon and Litwick. Uh... sorry about that.
- Fixed Squawkabilly forms not being recognized.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second. It's enough to drive you mad.
- Note blocks now play the correct sound on the Apricorn Plank-based blocks.
- Fixed an issue with transformed parts in posers causing whacky positional issues.
- Fixed Poké Balls freezing in an open state if you're looking away at the moment that it's meant to close. This actually fixes some other things but it's hard to explain.
- Fixed thrown Poké Balls technically having no name.
- Fixed very many issues with Bedrock particle effects. There are probably many more. Life goes on.
- Fixed Arbok patterns not being as specific in spawning as they were intended to be.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Pokémon pathing over snow layers and carpets.
- Fixed the Sobble line not being able to swim or breathe underwater.
- Fixed mod incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed mod incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokémon to spawn on rails.
- Fixed the data set on Pokémon when abilities are given via properties such as in `/spawnpokemon`.
- Fixed Pokémon sometimes losing hidden abilities when evolving. This fix will only take effect for newly created Pokémon because of technical reasons that were explained to me but which I then forgot.
- Fixed capture messages not displaying in battle.
- Fixed the Illusion ability causing the wrong Pokémon to be targeted in battle.
- Fixed battles started with fainted party members causing a soft-lock on defeat.
- Fixed some issues with eyes in the faint animations of Hitmonlee and Phantump
- Fixed missing evolution moves, for example Stone Axe for Kleavor.
- Cleaned up empty evolutions declaration in species data (And no, I'm not listing all 169. No I don't care what you pay me, I'm not doing it).
- Fixed non-consumable held items being consumed or swapped in battle permanently.
### Developer
- Significantly changed the way the properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed for some things).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks. The developers say that how it works is cool but I stopped listening.
- Added dialogue API and data registry. This is powerful, and there is a full example in the Cobblemon mod you can trigger using `/opendialogue <username> cobblemon:example`. The example JSON is inside the data folder of the mod.
- Opened up the ItemDropEntry class to allow for it to be extended.
- Added a new "advancement" evolution variant that takes an advancement identifier and succeeds if the player has the advancement.
- Made the spawning API capable of non-entity spawning. You can make it 'spawn' commands if you want. Go nuts.
- Made `PokemonProperties.parse` more interoperable with Java. Save yourself and stop using Java.
- Added the `HeldItemEvent`, this comes with 2 implementation `HeldItemEvent.Pre` and `HeldItemEvent.Post`.
- Corrections to the ability implementation have been made that make `Ability.forced` function as intended and never reroll an ability for a Pokémon, please check your implementations to ensure the corrected behavior is intended for your use case.
- `Pokemon.ability` no longer has a public setter. Please migrate to using `Pokemon#updateAbility`, this handles the ability coordinate storage for you when necessary.
- `Ability.forced`, `Ability.index` and `Ability.priority` have all had their setters internalized, there is no longer any need to manually adjust these migrate to the method mentioned above to handle that process for you.
- `AbilityChanger` has been added to API alongside some implementations, this is subject to change as the ability capsule and patch currently only expect the traditional behaviour in the Pokémon games of 1 or 2 regular abilities and 1 hidden ability.
- `Pokemon#rollAbility` has been added which re9rolls for a legal ability for the Pokémon.
- `docs/cobblemon-tags` tags and spawn-presets can now be auto-generated from the current tags in the Cobblemon mod with the `generateSpawnPresetList.py` and `generateTagList.py` scripts.
- `public_spawns_to_json.py` script has been added to give the powerful spawn.json generator a simplistic UI.
- Updated Showdown with Gen 9 DLC.
- Changed mixins to be Java 17 for compatibility level instead of 16, removing a warning from startup logs.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
- Custom fossils can be defined using a list of items and the resulting Pokémon. An example of `aerodactyl.json`:
`JSON
{
"result": "aerodactyl",
"fossils": [
"cobblemon:old_amber_fossil"
]
}
`
- Fetus models can be defined in `bedrock/fossils`.
- Fetus textures can be defined in `textures/fossils`.
- Fuel for the Restoration Machine is registered inside the `natural_materials` folder. To register more fuels, create a JSON file containing an array of objects. Each object supports the following fields:
- `content`: Integer containing the amount of fuel to add.
- `item` OR `tag`: Identifier of the item or item tag to be inserted.
- `returnItem`: Identifier of an item to return to the player after consumption.
- Added 3 new item tags: `ancient_poke_balls`, `fossils`, and `tumblestones`.
- Added a spawn rules system to modify general spawning behaviour, see the [wiki](https://wiki.cobblemon.com/index.php/Spawn_Rules) for more information.
- Added dialogue datapack folder and `/opendialogue` command.
- Added the item tag `cobblemon:held/leaves_leftovers` this can be used to flag apple-like items that can create leftovers when eaten.
- You can now add support for dynamic lighting implementations, Cobblemon ships with a default implementation for [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) and the [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), add the following to any species or form:
`JSON
{
"lightingData": {
"lightLevel": 14,
"_lightLevelCommentRemoveMe": "Above supports 0 to 15",
"liquidGlowMode": "LAND",
"_liquidGlowModeCommentRemoveMe": "Above supports LAND, UNDERWATER or BOTH"
}
}
`
- Following up on this change `light_source` was removed as a possible shoulder effect due to becoming unnecessary and never having had a default implementation.
- Added the item tag `cobblemon:ability_changers`, contains the `cobblemon:ability_capsule` & `cobblemon:ability_patch` by default.
- Added the item tag `cobblemon:held/is_friendship_booster`, allows items to give the Soothe Bell effect of a boost of 1.5x Friendship gained, contains `cobblemon:soothe_bell` by default.
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## [1.5.1 (May 27th, 2024)](#1-5-1)
### Additions
- Added unique send out particles for Cherish, Dream, Beast, and Ancient Origin balls.
- Made Wooloo and Dubwool dye-able like sheep. So cute!
- Added stat up and down particles.
- Most status effects now have particles! These include: Paralysis, Poison, Sleep, Confusion, Infatuation.
#### Move Particle Effects
- Confusion
- Cotton Guard
- Growl
- Ice Punch
- Fire Punch
- Thunder Punch
- Minimize
- Quick Attack
- Protect
- Swords Dance
- Sand Attack
- Poison Powder
- Sleep Powder
- Stun Spore
- Powder
- Rage Powder
- Spore
- Thunder Wave
### Changes
- Sounds for Relic Coin Sacks have been correctly renamed. Relic Coin Pouches received new sounds for breaking and placing.
- Readjusted Petilil portraits so they fit a bit better.
- Improved handling of Pokémon taken from the Restoration Tank block to be a bit more stable.
- Made Mulch cheaper to craft.
### Fixes
- Fixed a bug in which adding organic material to the restoration tank via right click was adding the full count of the stack currently in hand - but only taking 1 of the item.
- Fixed a niche issue where some properties of entities were not initialized correctly, causing Pokémon that appeared to be level 1 until you battle them.
- Fixed Fossilized Drake being missing from the Fossils item tag.
- Fixed Gilded Chest block entity not being cleared on block break, creating spooky ghost blocks. Old ones can be fixed by placing something like a furnace where it was, then breaking the furnace.
- Fixed sherd brokenness on Forge.
- Fixed Supplementaries incompatibility.
- Fixed Fossil Compartment crash with Jade / WAILA forks.
- Fixed pasture block PC lookups when the player is offline.
- Fixed an untranslated battle message that occurs when using a move that just ran out of PP (e.g. Fire Blast that just got spited mid-turn).
- Fixed held items being eaten even when the held item evolutions are already unlocked.
- Fixed Hisuian Decidueye not being Grass/Fighting.
- Fixed both Decidueye forms learning both Triple Arrows and Spirit Shackle.
- Fixed Pineco being unable to evolve into Shulker Forretress.
- Fixed Kabutops T-posing when underwater. It doesn't have proper swimming animations yet, though.
- Fixed Pidgey's missing walk animation.
- Fixed Cyndaquil's hidden flames clipping if it was swimming.
- Fixed Chimecho and Chingling being unable to spawn near bells. They are meant to!
- Fixed Tyrantrum and Wailord Party Overlay models peeking through the chat box. It was kinda funny though.
- Fixed hitbox sizes for Seedot, Nuzleaf, and Shiftry.
- Fixed Budew and Lechonk sliding if they walked for too long.
- Fixed Shedinja T-posing in battle.
- Fixed recoil evolution condition not working, making things like Basculegion unobtainable.
- Fixed issue where poser debug tools didn't work on JSON posers.
- Fixed issue where gilded chests don't close when going far away.
- Fixed issue where the restoration tank's renderer was reading old data, making it appear wrong.
- Fixed issue where the lights on the restoration tank would not animate if it was facing east. Very specific.
- Fixed client crash with the fossil machine when updating block state on a chunk that is unloaded in the client. I don't understand this but the devs are sure that all of those are real words.
- Fixed Restoration Tank crash with Create upon the tank block's destruction.
- Fixed Restoration Tank over consuming items when interacting with Create blocks.
- Fixed addons that add very many moves to a learn-set causing disappearing Pokémon (visually) issues on servers.
- Fixed Hyper Cutter and Big Pecks incorrectly stating that it prevented accuracy from being lowered in battle.
- Fixed missing messages for Rough Skin and Iron Barbs in battle.
- Fixed a bug where sometimes Pokémon sendouts wouldn't create an entity, or the entity would spawn at 0 0 0 which is not a good place for a Pokémon to be. Or any of us, really.
- Fixed issue in which a locked gilded chest would animate to the open state when the client fails to open it, such as when it is locked.
- Fixed a bug where aspects of a form would not be properly reflected on form changes (eg. Normal -> Hisui).
- Fixed generic battle effect sounds not sounding the way they were intended to.
- Fixed particle effects often not having access to some specific entity functions from MoLang.
- Fixed particles sometimes lasting a single tick too long, causing (very quick) visual glitches.
- Fixed particle rotations being inverted.
- Fixed particle events not spawning at the instigating particle's location.
- Fixed a bunch of spam during world generation.
- Fixed a bug in which throwing a Poké Ball at a player owned Pokémon with the ability Illusion would reveal its true species. Hilarious meta strategy.
- Fixed root-part animations not working for JSON posed Pokémon. You didn't notice this but if we didn't fix this in this update then if you use Quick Attack a lot you'd have seen a whole lot of [this](https://cdn.discordapp.com/attachments/1076993968803434627/1242660506783715369/Minecraft__1.20.1_-_Singleplayer_2024-05-21_22-08-17.mp4?ex=66549408&is=66534288&hm=ff95ee293eb15634fd63e6546534ea279540a1c892605e8d561593ca2c5600c5&) which is damn funny but very unintended.
### Developer
- Changed SpawnAction#complete to return a nullable generic R (the spawn action result) instead of a boolean. Provides more information this way.
- Added an event that fires when a fossil is revived, with or without a player.
- Added IVS and EVS property extractors.
- Fixed PCStore#resize not allowing PC boxes size reduction.
### Data Pack & Resource Pack Creators
- Added support for MoLang conditions for quirks and poses.
- Changed the AttackDefenceRatio requirement to StatCompare and StatEqual. There is some backwards compatibility for AttackDefenceRatio, though.
- Changed "dimensions" spawn condition to check with dimension IDs instead of effects, so custom dimension IDs can be used.
- Added parametric motion and rotation support to particle effects.
- Added entity_scale as a molang var for particles (likely only applicable to Pokemon)
- Added support for primary quirk animations using the following format:
`JSON
{
"quirks": [
"q.bedrock_primary_quirk('<pokemon>', '<animation>', <minSeconds>, <maxSeconds>, <loopTimes>, '<excludedLabels>', q.curve('<waveFunction>'))"
]
}
`
- Added support for custom stashes, similar to Gimmighoul's coin and scrap stashes.
- Added the ability to create custom brewing stand recipes.
### Localization
- Updated translations for:
- Simplified and Traditional Chinese.
- Spanish.
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## [1.5.2 (May 27th, 2024)](#1-5-2)
### Fixes
- Fixed Wooloo and Dubwool dyeing making your game start dying. Only if you do it on a server.
- Fixed Gimmighoul causing PCs and parties to look glitched out, also only in a server.
- Fixed players being able to dye other people's sheep Pokémon.
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## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
### Additions
- Added the Pokédex as a craftable item that can be placed on lecterns.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod because it's cool.
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
- Added Repeat Ball functionality, increasing the catch rate of Pokémon that are already registered as caught in a player's Pokédex.
- Added flat level battling with options to set all Pokémon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle).
- Added smarter send-out positions for Pokémon in battle. They should get in your way less!
- CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.
- Added shiny Pokémon particle effects and sounds to help find them.
- Added effects for the burn status effect.
- Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.
- Added extra visuals to early berry growth stages.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items.
- Added a full evolution particle effect for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Added animation and sounds for trading.
- Added icons for pending trade, team-up, and battle requests from other players.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
- Added new sounds for Poké Balls bouncing off of Pokémon and landing on the ground during capture.
- Added a unique set of sounds for Ancient Poké Balls.
- Added a sound for using Exp Candy and Rare Candy items.
- Added revamped Poké Ball animation for Pokémon breaking out.
- Added battle log messages for switching out Pokémon.
- Added config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added a `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Added `hiddenability=false` option to `/spawnpokemon` and `/pokemonedit` commands, allowing the Pokémon's ability to be reverted to a normal ability.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
### Structures Added
- Fishing boat structure that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
- Stonjourner Henge Ruins, Luna Henge Ruins, and Sol Henge Ruins.
- Submerged Shipwreck Cove and Lush Shipwreck Cove.
- Pokémon Centers to all 5 village types.
### Pokémon Added
#### Gen 1
- Alola Bias Cubone (built-in resource pack)
- Alolan Marowak
#### Gen 2
- Ledyba
- Ledian
- Sunkern
- Sunflora
- Wobbuffet
- Girafarig
- Corsola
- Remoraid
- Octillery
- Mantine
- Smeargle
- Delibird
#### Gen 3
- Slakoth
- Vigoroth
- Slaking
- Corphish
- Crawdaunt
- Feebas
- Milotic
- Wynaut
- Absol
- Spheal
- Sealeo
- Walrein
- Bagon
- Shelgon
- Salamence
- Kecleon
#### Gen 4
- Mantyke
- Finneon
- Lumineon
- Shellos
- Gastrodon
- Rotom
#### Gen 5
- Purrloin
- Liepard
- Scraggy
- Scrafty
#### Gen 6
- Clauncher
- Clawitzer
#### Gen 7
- Pikipek
- Trumbeak
- Toucannon
- Mareanie
- Toxapex
- Sandygast
- Palossand
- Bruxish
#### Gen 8
- Cramorant
- Hatenna
- Hattrem
- Hatterene
- Pincurchin
#### Gen 9
- Wattrel
- Kilowattrel
- Veluza
- Farigiraf
- Klawf
- Finizen
- Palafin
- Wiglett
- Wugtrio
- Flamigo
- Dondozo
#### Unique Forms
- Magikarp Jump variants for Magikarp
- Magikarp Jump variants for Gyarados (built-in resource pack, enabled by default on Fabric)
### Added cries to the following Pokémon
- Sandshrew, Sandslash
- Magnemite, Magneton, Magnezone
- Gastly, Haunter, Gengar
- Rhyhorn, Rhydon, Rhyperior
- Happiny, Chansey
- Horsea, Seadra, Kingdra
- Magby, Magmar, Magmortar
- Porygon, Porygon2, Porygon-Z
- Sentret, Furret
- Misdreavus, Mismagius
- Corsola
- Mantyke, Mantine
- Girafarig, Farigiraf
- Wynaut, Wobbuffet
- Lunatone
- Solrock
- Corphish, Crawdaunt
- Feebas, Milotic
- Kecleon
- Absol
- Spheal, Sealeo, Walrein
- Relicanth
- Bagon, Shelgon, Salamence
- Munchlax
- Finneon, Lumineon
- Purrloin, Liepard
- Timburr, Gurdurr, Conkeldurr
- Joltik, Galvantula
- Elgyem, Beheeyem
- Golett, Golurk
- Deino, Zweilous, Hydreigon
- Flabébé, Floette, Florges
- Clauncher, Clawitzer
- Mareanie, Toxapex
- Wimpod, Golisopod
- Bruxish
- Hatenna, Hattrem, Hatterene
- Pincurchin
- Klawf
- Finizen, Palafin \[Zero\], Palafin \[Hero\]
- Dondozo
### Added shoulder mounts for the following Pokémon
- Weedle
- Caterpie
- Spearow
- Mew
- Murkrow
- Smoochum
- Larvitar
- Tailow
- Plusle
- Minun
- Beldum
- Starly
- Buneary
- Combee
- Pachirisu
- Tepig
- Pidove
- Petilil, Hisui Bias Petilil
- Zorua, Hisui Bias Zorua
- Elgyem
- Fletchling
- Skrelp
- Klefki
- Litten
- Fomantis
- Morelull
- Dreepy
- Sprigatito
- Shroodle
- Tatsugiri
- Glimmet
- Gimmighoul \[Roaming\]
### Animation updates for the following Pokémon
- Bellsprout, Weepinbell, Victreebel
- Shellder, Cloyster
- Porygon, Porygon2, Porygon-Z
- Furret
- Swinub, Piloswine, Mamoswine
- Skarmory
- Tyrogue
- Spinda
- Torkoal
- Nincada, Ninjask
- Lunatone
- Solrock
- Buneary, Lopunny
- Magnezone
- Alomomola
- Tepig, Pignite, Emboar
- Flabebe, Floette, Florges
- Litten, Torracat, Incineroar
- Fomantis, Lurantis
- Dreepy, Drakloak
- Kleavor
- Scorbunny
- Gimmighoul \[Roaming\]
### Model updates for the following Pokémon
- Bulbasaur, Ivysaur, Venusaur
- Charmander, Charmeleon, Charizard
- Caterpie
- Kakuna, Beedrill
- Lapras
- Porygon, Porygon2, Porygon-Z
- Igglybuff, Jigglypuff, Wigglytuff
- Poliwhirl, Poliwrath
- Bellsprout, Weepinbell, Victreebel
- Shellder, Cloyster
- Gastly, Haunter
- Onix
- Krabby, Kingler
- Rhyhorn, Rhydon, Rhyperior
- Horsea, Seadra, Kingdra
- Goldeen, Seaking
- Magby, Magmar, Magmortar
- Magikarp, Gyarados
- Munchlax, Snorlax
- Swinub, Piloswine, Mamoswine
- Mudkip, Marshtomp, Swampert
- Baltoy, Claydol
- Carvanha
- Relicanth
- Prinplup, Empoleon
- Gible, Gabite, Garchomp
- Riolu, Lucario
- Snivy, Servine, Serperior
- Tepig, Pignite, Emboar
- Krookodile
- Dwebble, Crustle
- Joltik, Galvantula
- Klink, Klang, Klinglang
- Golett, Golurk
- Fennekin, Braixen, Delphox
- Phantump, Trevenant
- Litten, Torracat, Incineroar
- Popplio, Brionne, Primarina
- Mudbray
- Lurantis
- Scorbunny, Cinderace
- Quaxly
- Skeledirge
- Tatsugiri
### Changes
- Buffed Dusk Ball catch multipliers: Increased multiplier to 3.5 (from 3.0) in light level 0. Increased multiplier to 3.0 (from 1.5) in light levels 1-7.
- Altered the item model for Medicinal Leeks and Roasted Leeks to be held like sticks and other rod items.
- Adjusted some berry balance values like yield and growth times.
- Adjusted volumes of sounds made by Display Cases, Berry Bushes, Energy Root, Medicinal Leek, Vivichoke, Mints, Revival Herbs and Gilded Chests.
- Changes to mulch buffs/durations.
- Updated potion sprites.
- Changed Link Cable recipe to be much cheaper.
- Updated sounds for Medicinal Leeks, Big Roots, Energy Roots and Revival Herbs.
- Updated UI sounds for clicking and evolving Pokémon.
- Updated cries for Chansey, Crobat, Hoothoot, Noctowl.
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Vivillon wings will stop being clear when you remove any Vivillon related resourcepacks. The default pattern will be the meadow wings.
- Wild Pokémon interaction range increased to 12 blocks (from 10 blocks).
- Player trade range increased to 12 blocks (from 10 blocks).
- PvP battle range increased to 32 blocks (from 10 blocks).
- Spectate range increased to 64 blocks (from 10 blocks).
- The inventory key now closes our GUIs if they are open, mirroring how Minecraft screens usually work.
- The noise from the pasture and PC blocks being interacted with now activates Sculk sensors.
- Updated dialogue GUI assets with proper assets not made by a programmer. Well, it was still a programmer, but- someone who can also draw!
- Updated party switching interface when in battle.
- Relic coin pouches can now be waterlogged.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won. You've probably figured that detail out by then.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4. There sure are a lot of Pokémon these days.
- The pasture block model's screen is now off by default.
- The Poké Balls creative tab is now named Utility Items as it also encompasses Poké Rod and Pokédex items.
- Moves can now be benched without specifying a replacement move, allowing for empty move slots.
- Moves learned via Sketch now persist after battle.
- Hidden Power now displays its effective typing.
- Updated particles for moves: Confusion, Protect, Sand Attack, and Quick Attack.
- Updated particles for status effects: Paralysis, Poison, and Sleep.
- Updated particles on Gastly.
- Revamped stat buff and de-buff particles.
- Improved the performance of display cases that contain Pokémon photos.
- Updated sounds for Poké Balls closing, opening and for Pokémon breaking out.
- Improved the performance of display cases that contain Pokémon Model items.
- Removed species Base Stats from the summary interface as it is now viewable within the Pokédex.
- Changed summary tab text labels to icons. You'll get used to them. Or else.
- Clicking the summary interface exit button while the swap moves or evolve screen is open will cause the interface to switch back to the party screen. The button will exit the interface otherwise.
- Ancient Poke Balls now jump once rather than shaking 3 times when capturing Pokémon.
- The jump height indicate the number of shakes that would have occurred.
- A high wobbly jump indicates 1 shake.
- A high jump indicates 2 shakes.
- A medium jump indicates 3 shakes.
- A short jump indicates that you caught the Pokémon.
- Pokémon sent out during battle will spawn facing their opponent.
- Pokémon sent out outside a battle will spawn facing their trainer.
- Wailord is now 25% bigger. ... [But I have an idea.](https://tenor.com/view/star-wars-more-gif-21856591)
- Region-biased Pokémon forms are now optional to a built-in resource pack. This pack is enabled by default for Fabric. For NeoForge users, all our built-in resource packs default to disabled because that's all it supports right now.
- Update item sprites for Cell Battery, Chipped Pot, Covert Cloak, Cracked Pot, Masterpiece Teacup, Red Card, Sachet, and Unremarkable Teacup.
### Fixes
- Fixed Ability Patches not reverting Hidden Abilities back to Normal Abilities.
- Fixed awarding Pokémon experience upon forfeiting battles.
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating.
- Fixed Cubone's cry not having a sound (as if that Pokémon needed to be more tragic).
- Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.
- Flamethrower is no longer missing sounds.
- Fixed the Seafloor spawning context not being a usable context.
- Fixed Pokemon spawning in non-full blocks like slabs.
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
- Hidden Power no longer plays the water type action effect (It now plays the normal type action effect).
- Fixed Crumbling Arch structures not blending in with the world.
- Fixed Energy Root being usable on a fainted Pokémon.
- Fixed Pokémon not being sent out when starting a battle while recalling said Pokémon.
- Fixed species comparison not using namespace for both sides in `PokemonProperties.isSubsetOf`.
- Fixed `PokemonProperties#asString` prefixing nicknames with a '$'.
- Fixed shearable Pokémon not dropping correct wool colors.
- Fixed pasture spawning Pokémon inside solid blocks when closest spawning position is blocked off.
- Fixed Tumbling Down advancement not being granted by tumblestone variants.
- Improve error handling when loading spawn sets to ensure invalid configurations don't crash the server.
- Fixed empty `JsonPlayerData` files resulting in players being unable to join server/world.
- Sound for evolving Pokémon through the Summary Menu is now correctly playing again.
- Fix Starter prompt not showing up.
- Fixed owned Poké balls floating upwards if pausing the game mid-transition (which looked absolutely hilarious).
- Fixed all mouse buttons working for Battle UI navigation (now it's only primary/left click).
- Fixed trading Pokémon setting their friendship to 0 instead of the base value.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes having a Tera type that is already a part of their natural typing.
- Fixed PokemonProperty argument suggestions for `tera` and `tera_type` not suggesting `stellar`.
- Fixed being able to stack Relic Coin Pouches on top of each other.
- Fixed model loader generating misleading crash-reports when client is crashing - that resurrection tank error wasn't our fault! We're innocent, your honour!
- Big Roots and Energy Roots now share the same sounds as intended.
- Fixed sounds made by blocks playing at a lower pitch than intended.
- Fixed Chimchar and Monferno comically T posing whenever they sleep.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed the Magby line not having any placeholder walk animations.
- Fixed Duskull and Dusclops using skylight levels for their nether spawn data. There is no sun in the Nether!
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Maushold's faint animations not playing. It's even sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Alolan Exeggutor's tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu :)
- Fixed Timburr duplicating its log while fainting.
- Fixed hitbox sizes for Grotle and Torterra being set to default values.
- Fixed Hisuian Sneasel using Johtonian Sneasel's cry. Johto-nian. Jotonion. Jotunheim?
- Fixed Trevenant T-posing after 8 seconds of sleeping. I also do that.
- Fixed Bewear T-posing for a bit if a wild one faints where you can see.
- Fixed Noctowl's placeholder fly animation.
- Corrected Lotad blinking animation.
- Fixed reviving items causing errors when used in battle.
- Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.
- Improve error handling when loading spawn-sets to ensure invalid configurations don't crash the server.
- Fixed Crumbling Arch Ruins generating a giant cube of air and removed the chest.
- Fixed possible crash on large population servers due to concurrent access of data.
- Quickly sending out and recalling Pokémon now looks smoother and can no longer be spammed to cause desync issues.
- Pokémon are now invulnerable during sendout animation and intangible during recall animation.
- Scrolling with party keybinding now behaves properly when using high scroll speed or scroll sensitivity.
- Fixed battle log GUI flashing when Battle GUI is opened.
- Bag Items used during a turn will now be refunded if the battle ends before the next turn begins.
- Pokémon whose current owner is not its Original Trainer now gain extra experience.
- Fixed Fossil Resurrection advancement not being granted.
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village! This has been broken for ages but no one noticed... Hmmm... We could just remove it from here...
- Fixed the Ice Face ability activation being displayed incorrectly in a battle.
- Fixed edge case of F1 and R locking you in battle with no R functionality (requiring ESC to get out).
- Fixed Poké Ball render orientation in battle interface when capturing.
- Fixed sync issues with recently learned moves where their PP would not go down until you logout and in.
- Fixed some Pokémon photos in display cases flashing if the Pokémon has gender differences.
- Fixed Bidoof and Jigglypuff sleep animations stopping after some time, causing them to be 'asleep' while T-posing menacingly.
- Fixed entities not changing poses unless you're looking at them.
- Fixed cries not playing on send-out if the Pokémon is off-screen.
- Fixed text row selection highlight in battle log.
- Fixed top black border rendering in scroll interfaces in summary UI.
- Fixed aspect tracking for Advancements.
- Fixed illusion not copying aspects or caught ball.
- Prevent summary stats tab from making sounds when clicking on an already open tab.
- Fixed display case not being able to be fed items from underneath.
- Fixed Pokémon battling in water continuously sinking to the bottom.
- Fixed passive healing and wake from faint not disabling when their config values are set to 0.
- Fixed an issue where rebinding the R key to a mouse button prevented players from closing the battle interface using that button.
### Developer
- `SpawnCause` is now an implementation of `SpawningInfluence`.
- Many types related to `Pokemon` including itself now have dedicated `Codec`, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- `PokemonBattle` now starts on turn 0.
- Renamed Pokemon.hp to Pokemon.maxHealth to make it clearer. Backwards compatibility is provided but it is an active deprecation, please migrate away from it.
- Serialization of PokemonStores and Pokemon themselves now require registry access, which will break some sidemods. This sucked for us more than it will suck for you! If you have a world or player instance, you can get it from there.
- ``TeraTypes`` now implements ``Iterable``.
- Added `forcedAspects` to Pokémon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.
- Made the `Pokemon.aspects` setter private. This could technically break side-mods but if you are affected by this then you were using it wrong! Use `Pokemon.forcedAspects` to fix it.
- Cobblemon's main logger is properly static now.
- `PokemonEntity.enablePoseTypeRecalculation` can be used to disable automatic pose type recalculation.
- Added CollectEggEvent and HatchEggEvent for compatibility usage.
- Added events for:
- Showdown Instructions
- Mega Showdown Instruction
- Terastallize Showdown Instruction
- ZPower Showdown Instruction
- Bait Consumed, Bait Set, and an event to register custom BaitEffect Functions
- Bobber Bucket Chosen
- Bobber Spawn Pokémon
- Pokérod Cast
- Pokérod Reel
- Pokémon Heal (with context)
- Added HealingSource, an interface applied to all sources of healing from player actions, for easier tracking of healing sources.
- Move Change
- Shiny Chance Calculation Event (with player context)
- Dex Information Changed (Pre and Post); this event is fired when the Pokédex is updated with new information.
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless - to set the offset use the settings in the particle itself).
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
### Data Pack & Resource Pack Creators
- Added experimental `flow` datapack directory for handling events using MoLang event handlers.
- Added support for "shedders" similar to Shedinja's evolution logic.
- Fixed the placeholder `WingFlapIdle` animation so the wings are not rotating opposite to each other.
- 'player' type dialogue faces can now be explicitly stated so that NPC mods that use fake players can show in dialogue portraits.
- Added `isLeftSide` field for dialogue faces. This determines what side of dialogue box the portrait is on.
- `sounds/attacks` directory has been renamed to `sounds/move`.
- Moves sharing generic sounds now have unique sound events, allowing them to be changed with resource packs.
- All move sound events have been renamed to `move.<NAME>.<SOURCE>` for consistency.
- Status moves have been moved out of the `attacks` directory and split into volatile and nonvolatile.
- `status.badlypoison.actor` sound event has been renamed to `status.toxpoison.actor`
- Mulch and berry harvesting sound events have been renamed and moved to their respective directories in `sounds/block`.
- All sounds related to evolving Pokémon have been moved to the `sounds/evolution` directory.
- Sound events for all blocks now start with `block`.
- Gimmighoul chest and item interaction sounds have been moved to where its cry is.
- Unused sound files and sound events have been removed.
- Poké Ball sounds are now in their animation files, making them more flexible to edit.
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added `q.has_aspect('some_aspect')` function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
- Added a new universal locator called "top".
- Added `eggs_collected` and `eggs_hatched` Advancement triggers.
- Added missing `minYaw` configuration to the `q.look()` function for JSON posers.
- Some pose condition names have been changed:
- `isTouchingWaterOrRain` has been changed to `isInWaterOrRain`
- `isSubermegedInWater` has been changed to `isUnderWater`
### Localization
- Updated translations for:
- Czech, German, Greek, Spanish, Mexican Spanish, French, Canadian French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Brazilian Portuguese, Russian, Ukrainian, Simplified Chinese, and Traditional Chinese
- Migrated translation project to Weblate at https://lang.cobblemon.com/projects/cobblemon/mod/
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## [1.6.1 (January 26th, 2025)](#1-6-1)
### Additions
- Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon. Take a wild guess which.
- Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
- Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
- Pokédexes can now be placed in Chiseled Bookshelves.
- Added optional box argument to the /pc command.
- Pokédex and Dialogue screens now close when the inventory keybind is pressed.
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
- Added debug renderer for posable entity locators.
- Added crossover paintings from Close Combat, Premonition, Altar, Slumber, and Nomad.
- Added optional box argument to the /pc command
### Changes
- Pokémon will now be dynamically revealed to the Pokédex as they're seen instead of revealing entire parties at the end of battle regardless.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to reflect the battle UI showing the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
- Added more support for a variety of Fabric/NeoForge Convention tags.
- Reformatted some tags to be more consistent.
- Edited some recipes to utilize tags instead of direct item ids, for greater mod compatibility.
- Berries will drop if broken at age 0
- Improved Fortune drops on Mint Seeds
- New Slowpoke shiny texture.
- Updated drops for many Pokémon.
- Completely resynced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Cobblemon save data now saves .old files where applicable as a means to recover from file corruption due to crashes or similar abrupt stops
### Pokémon Added
#### Gen 5
- Ducklett
- Swanna
- Shelmet
- Accelgor
- Karrablast
- Escavalier
- Rufflet
- Braviary
- Foongus
- Amoonguss
#### Gen 6
- Binacle
- Barbaracle
#### Gen 7
- Dewpider
- Araquanid
- Alolan Geodude
- Alolan Graveler
- Alolan Golem
#### Gen 8
- Galarian Slowpoke
- Galarian Slowbro
- Galarian Slowking
#### Gen 9
- Paldean Tauros
### Added cries to the following Pokémon
- All Nidorans
- Shellder, Cloyster
- Pinsir
- Tyrogue, Hitmontop
- Spinda
### Animation updates for the following Pokémon
- Primeape
- Munchlax
- Snorlax
- Poliwrath
- Goldeen
- Seaking
- Dondozo
- Wobbuffet
- Charcadet
- Armarouge
- Ceruledge
- Geodude
- Graveler
- Golem
- Sandile
- Krokorok
- Krookodile
### Model updates for the following Pokémon
- Slowpoke
- Slowbro
- Slowking
- Eiscue
- Tauros
- Goldeen
- Seaking
- Charcadet
- Armarouge
- Ceruledge
- Pinsir
- Geodude
- Graveler
- Golem
- Magnezone
### Cry updates for the following Pokémon
- Sceptile
### Changes
- Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
- Pokémon will now be dynamically revealed to the Pokédex as they're seen in battle instead of revealing entire parties at the end of battle.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
- Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
- Increased Fortune drops on Mint Seeds.
- Updated Slowpoke's shiny texture.
- Updated drops for many Pokémon.
- Adjusted the evolution sound to match the timing of the particle effect.
- Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
- Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
- Added more support for a variety of Fabric/NeoForge conventional tags.
- Reformatted some tags to be more consistent.
### Fixes
- Fixed Pokédex sometimes crashing when switching forms.
- Fixed Pokédex interface not transitioning out when closed.
- Fixed texture dimensions for the player and Pokémon interact interface.
- Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed Pokémon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a Poké Ball.
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
- Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
- Fixed all Pokémon facing South on spawn.
- Fixed bait being consumed even when not reeling in any Pokémon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
- Fixed Poké Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item. Very specific.
- Fixed a crash that sometimes occurred when evolving Nincada.
- Fixed Cobblemon plants not being compostable on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command `player_lose_command` not working.
- Fixed misaligned tooltips with edit boxes in the NPC editor screen.
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
- Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
- Fixed Pokémon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
- Fixed Pokémon Model offsets for larger species.
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
- Fixed Pokémon occasionally being shot into the sky during battle. No Pokémon were harmed by this bug, probably.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
- Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.
- Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
- Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
- Fixed Potion items applying double their intended healing value.
- Fixed Fast Ball capture bonuses applying to all Pokémon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
- Fixed "learned new move" messages appearing for already-known moves on Pokémon evolutions.
- Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
- Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
- Fixed the NeoForge version not supporting "SodiumDynamicLights".
- Fixed players disconnecting from servers if they made changes to certain config options.
- Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.
- Fixed `PokemonProperties` utilizing `ability=<some ability>` being treated as a forced ability even when it is a legal ability for the Pokémon.
- Fixed type formatting in Pokédex scanner mode when dual types require two lines.
- Fixed trading sometimes crashing the game or server.
- Fixed Wild shiny sounds not respecting the `shinyNoticeParticlesDistance` config setting.
- Fixed Pokémon being able to evolve mid-battle.
- Fixed NPC held items being able to be stolen by players. Don't be a thief!
- Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
- Fixed Pokémon showing only the default form when selecting them as a target in battle.
- Fixed a possible error coming out of reeling fishing rods in specific situations.
- Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.
- Parametric particle motion now works.
- Event-spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed suffocation of Pokémon when a pokeball breaks near a wall
### Developer
- Updated the Pokédex data updated events to always include a `Pokemon` instance, and optionally a `DisguiseData` instance.
- Updated fields in `SpawnNPCPacket` and `SpawnPokemonPacket` to be visible and mutable.
- Updated `UnvalidatedPlaySoundS2CPacket` to be public instead of internal and made its fields mutable.
- Added `hideNameTag` field and `HideNPCNameTag` nbt tag to `NPCEntity` to allow hiding the name tag of the NPC.
- Added the player to `PokerodReelEvent` so you know who is doing the reeling.
### MoLang & Datapacks
- Added flows for:
- `forme_change`: Triggered when a Pokémon changes form in battle.
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third-party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third-party mods are required for this feature currently)
- `battle_fainted`: Triggered when a Pokémon faints in battle.
- `battle_fled`: Triggered when a player flees from battle.
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
- `battle_started_post`: Triggered when a battle starts.
- `apricorn_harvested`: Triggered when an Apricorn is harvested.
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
- `level_up`: Triggered when a Pokémon levels up.
- `pokemon_fainted`: Triggered when a Pokémon faints.
- `pokemon_gained`: Triggered when a player gains a Pokémon.
- Added MoLang functions:
- For Pokémon:
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
- For all entities:
- `entity.is_standing_on_blocks(depth, blocks...)`: Returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added NPC field:
- `hideNameTag`: Hides the name tag of the NPC.
- Added `baseScale` property to NPCs.
- Added MoLang particle queries for getting distance to targeted entities.
File diff suppressed because it is too large Load Diff
+61
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@@ -0,0 +1,61 @@
# Changelog
## [1.7.1 (November 29th, 2025)](#1-7-1)
### Additions
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added vanilla sprinting's field of view change to Pokémon land mounts.
- Added a customizable keybind for the riding freelook button.
- Added double tap to sprint on land mounts.
### Changes
- Made Jet pitch turning 1.5x faster across all Pokémon.
- Party Pokémon now attack only mobs that are attacking their owner, instead of randomly targeting unrelated mobs and getting themselves hurt.
- Reduced the cost of the Vivichoke Seed trade with the Wandering Trader.
### Fixes
- Fixed incorrect camera pivot on Bird, Jet, and Dolphin mounts, leading to some disorienting riding.
- Fixed players suffocating while on vanilla mounts.
- Fixed a graphics crash that could occur on some machines when campfire pots were nearby.
- Fixed ride controls overlay being displayed to passengers. The passengers probably don't need to know about those.
- Fixed mount jumping so that it doesn't switch back to ground animations.
- Fixed ridden Pokémon land collision and some issues around stepping up blocks. Land mounts are smoother overall now.
- Fixed Furfrou's pink and magenta trims being swapped. Only a man could make that mistake.
- Fixed friendship being reset to the default value when evolving a Pokémon.
- Fixed Combees not depositing honey upon leaving a hive if they entered it with nectar.
- Fixed pastured Combees not moving during the night or in rain.
- Fixed a case in which a Combee might try to path to a flower that no longer exists.
- Fixed Combees attempting to enter a full hive.
- Fixed a crash involving Combees and hives. 500 bee bugs. Bugged bees? We can be bees. Mark, this is good news.
- Fixed a crash related to NPC navigation.
- Fixed a crash when opening a PC box with certain wallpapers while using *VulkanMod*.
- Fixed a crash when you place a block in the way of hearty grains 2nd block.
- Fixed passengers hearing the shiny noise of a ridden shiny Pokémon.
- Ponigiri can no longer be eaten at full hunger.
- Fixed Poké Snack spawning sounds not coming from the block.
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle.
- Fixed glass bottle not being returned when slathering honey on a saccharine leaf block.
- Fixed saccharine hanging signs sometimes dropping their oak wood counterpart when being broken.
- Fixed a bunch of incompatibilities with NeoForge mods.
- Fixed a bug where wind charges hitting pasture blocks would recall all Pokémon in it.
- Fixed the Home on the Range advancement triggering when opening the Pokémon interaction wheel.
- Fixed recipes that use concrete not working on NeoForge.
- Fixed Boltund's model.
- Fixed Cyclizar's textures.
### Developer
### Molang & Datapacks
- Removed automatic generation of PC wallpaper screen glow if no asset is provided; it is now optional.
- This is because there's no practical way to do this without blowing up things like *VulkanMod*.
### Particles
### Localization
- Updated translations for:
- French
- Japanese
- Korean
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
+137
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@@ -0,0 +1,137 @@
# Changelog
## [1.7.2 (January 25th, 2026)](#1-7-2)
### Additions
- Added Saccharine wood furniture for Adorn.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added decorative block models for existing items: Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, Weakness Policy, Blunder Policy, Cleanse Tag, and Spell Tag.
- Added decorative sign blocks called Plaques.
- Added ride style labels to ride stats in Pokédex, as well as ride style icons in the summary GUI.
- Added more seasonings for sinister tea:
- Mental Herb - Mental Restoration I for 10 seconds, which staves off Insomnia.
- White Herb - Removes negative effects.
- Milk, Moomoo Milk - Removes effects.
- Added dispenser support for:
- Applying a Honey Bottle to Saccharine Logs.
- Washing honey off of Saccharine Slathered Logs.
- Applying and removing honey on Saccharine Leaves.
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
### New rideable Pokémon
- Honchkrow
- Mantine
### Pokémon Added
#### Gen 5
- Throh
- Sawk
#### Gen 6
- Litleo
- Pyroar
- Spritzee
- Aromatisse
- Swirlix
- Slurpuff
### Model updates for the following Pokémon
- Falinks
- Cottonee
- Whimsicott
- Ferroseed
- Ferrothorn
- Chingling
- Chimecho
### Animation updates for the following Pokémon
- Mantine (ride animations)
- Flygon (ride jump animation)
- Honchkrow (ride animations)
- Croagunk
- Toxicroak
### Changes
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air. This is the textbook definition of caveat emptor.
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
- Battle AI now uses a smarter threshold for switching, reducing unnecessary switches.
- AI will always use the most damaging move when at low HP and when it is not switching, improving endgame decision-making.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Added `label` as an alternate key to the `tag` property.
### Fixes
- Fixed crashing when viewing another player in spectator mode. Some said this was reason to release this update a month ago. They were probably right.
- Fixed crashing when sending a Pokémon out after editing its form.
- Fixed all Pokémon being saved to chunks and never despawning even when they should be.
- Fixed Poké Snacks crashing if there was no available spawn.
- Fixed Poké Snack / Bait effects so that EV Yield, Type, and Egg Group filters now all apply together when weighting spawns. And you thought you were going crazy.
- Fixed Furfrou not being trimmable on NeoForge specifically.
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Fixed possible error on world generation when Combee are placed in naturally generated bee nests.
- Fixed Galarian Weezing crashing the world if it decides to blink the wrong way. The same could happen to you!
- Fixed Galarian Mr. Mime incorrectly being rideable. Some would argue that regular Mr. Mime shouldn't be rideable, but that would make them wrong.
- Fixed missing apricorn textures for Adorn blocks.
- Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn.
- Fixed item interaction sometimes not working properly when playing on servers.
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
- Fixed Super Potion recipes incorrectly using Hondew Berry instead of Aguav Berry. They look similar, to be fair.
- Fixed Wishiwashi not schooling properly.
- Fixed battle item duplication issue. How did it work? Wouldn't you like to know, weather boy.
- Fixed the ordering of Aprijuice's riding stat boosts so they always have the same order.
- Fixed the movesets of certain Pokémon being incorrectly sanitized upon reload, causing some forms to keep losing moves.
- Fixed selected leading Pokémon in battle not being used when levels are set.
- Fixed the bottom half of pasture blocks having an incorrect hit-box when facing north or south.
- Fixed gimmicks not being usable in double and triple battles.
- Fixed gimmick buttons showing when already used in the same turn in double and triple battles.
- Fixed mochi items consuming two items at a time.
- Fixed Fresh Start Mochi's EV reset not syncing health changes properly.
- Fixed Pokémon spawn influences not being specific to regional forms.
- Fixed memory leak from battles not being cleaned up after ending.
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
- Fixed shiny Pokémon not respecting the `silent` flag on spawn.
- Fixed 'Plain' prefix not being applied to all low-quality Aprijuice.
- Fixed Pokémon interactions not playing sound effects when the volume was not specified.
- Fixed Pokémon interaction cooldowns taking longer than intended when the Pokémon was in the player’s party.
- Fixed Pokémon interactions occasionally crashing the game when spamming an interaction with a 0 cooldown.
- Fixed Pokémon fullness decreasing more than intended when the Pokémon was pastured.
- Fixed Scraggy line, Milcery line, and Morpeko spawning on unnatural blocks.
- Fixed invulnerability-bypassed damage being resisted by invulnerable NPC entities.
- Fixed Fabric network packets not being handled immediately, fixing incompatibilities with Supplementaries, Prometheus, Sleep Tight, and others.
- Fixed killer not being set early enough on a wild Pokémon entity from `WinInstruction`.
- Fixed requirements such as `biomeCondition` crashing the game when used to define Pokémon interactions.
- Fixed an issue that prevented registering custom dispenser behaviours (no longer overrides vanilla behaviour).
- Fixed an issue navigation that prevented Combee from pathing into and out of Saccharine Leaves.
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
- Fixed Soothe Bell not being properly tagged as a held item.
- Fixed `/calculateseatpositions` expecting a locator format that even we don't use. It needs an underscore after "seat".
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
- Fixed the Molang functions `date_local_time`, `date_of`, `date_is_after` to use the correct date format.
### Developer
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
- Added the `pnx` to the `BattleFaintedEvent` and `FormeChangeEvent`.
- Added register methods for custom instructions to `ShowdownInterpreter`.
- Changed callback operations in `BattlePokemon` to allow multiple callbacks and be mutable.
- Added `display_name`, `description`, and `max_pp` functions to the `MoveTemplate` struct.
- Changed the implementations of `AIBattleActor` to be open classes to allow extension.
- Changed the resource location of Poké Ball icons in the GUI to use the balls namespace instead of Cobblemon's, allowing mods to properly use their own namespace for these textures.
### Molang & Datapacks
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- Exception handling has been added to `run_molang`, resolving some crashes caused by malformed MoLang expressions.
- Added the `create_itemstack`, `has_inventory_space`, `set_inventory_slot`, and `give_item` MoLang functions for item and inventory utility.
- Added the `get_move_from_id` MoLang function for general move info queries without requiring a Moveset object to access.
- Added support for optional message variants in battle activate instructions for more context-specific battle text.
- Example: `this.add('-activate', pokemon, 'ability: example', '[msg]message1');` will parse to lang key `cobblemon.battle.activate.example.message1`.
### Localization
- Updated translations for:
- French
- Canadian French
- Simplified Chinese
- Ukrainian
- Brazilian Portuguese
- Spanish
- Korean
- Japanese
@@ -11,12 +11,15 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.api.pokemon.PokemonProperties;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.feature.SaccharineTreeFeature;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BeehiveBlock;
@@ -41,7 +44,21 @@ public abstract class BeeOccupantMixin {
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
String id = compoundTag.getString("id");
Entity entity = null;
if (id.equals(SaccharineTreeFeature.Companion.getPOKEMON_PLACEHOLD_ID())) {
// Special case for Pokemon stuffed into a beenest upon world gen.
// For technical reasons we cannot create them as full entities during world gen.
// So we look for this special id tag and complete the entity when it attempts to exit a hive.
if (compoundTag.contains("pokemonProperties")) {
String properties = compoundTag.getString("pokemonProperties");
PokemonProperties pokemon = PokemonProperties.Companion.parse(properties);
entity = pokemon.createEntity(level);
}
} else {
entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
}
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
@@ -52,7 +69,9 @@ public abstract class BeeOccupantMixin {
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
}
} else {
// Block has likely been destroyed
var center = pos.getCenter();
@@ -62,25 +81,31 @@ public abstract class BeeOccupantMixin {
center.z + level.random.nextFloat() * 0.6 - 0.3
);
newYaw = level.random.nextFloat() * 360F;
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
}
}
entity.yRotO = newYaw;
entity.setPos(newPos);
// Do honey logic
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
if (brain.checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)) {
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
}
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
}
}
@@ -92,12 +117,13 @@ public abstract class BeeOccupantMixin {
@Inject(method = "of", at = @At("HEAD"), cancellable = true)
private static void cobblemon$of(Entity entity, CallbackInfoReturnable<BeehiveBlockEntity.Occupant> cir) {
if (entity instanceof PokemonEntity pokemonEntity) {
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "Brain", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
CompoundTag compoundTag = new CompoundTag();
entity.save(compoundTag);
Objects.requireNonNull(compoundTag);
IGNORED_BEE_TAGS.forEach(compoundTag::remove);
Boolean hasNectar = pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
boolean hasNectar = pokemonEntity.getBrain().checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)
&& pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
cir.setReturnValue(new BeehiveBlockEntity.Occupant(CustomData.of(compoundTag), 0, hasNectar ? 2400 : 600));
cir.cancel();
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.PreEmptsExplosion;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(value = Explosion.class)
public class ExplosionMixin {
@Redirect(
method = "finalizeExplosion",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;getBlockState(Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/level/block/state/BlockState;",
ordinal = 0
)
)
public BlockState cobblemon$whenExploded(Level world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if(blockState.getBlock() instanceof PreEmptsExplosion preExplosionBlock) {
preExplosionBlock.whenExploded(world, blockState, pos);
}
return blockState;
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.stats.RecipeBookSettings;
import net.minecraft.world.inventory.RecipeBookType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(RecipeBookSettings.class)
public class RecipeBookSettingsMixin {
@Shadow @Final public Map<RecipeBookType, RecipeBookSettings.TypeSettings> states;
@Inject(method = "<init>", at = @At("TAIL"))
private void cobblemon$init(CallbackInfo ci) {
states.put(RecipeBookType.valueOf("COOKING_POT"), new RecipeBookSettings.TypeSettings(true, true));
}
}
@@ -11,11 +11,15 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.PlayerSpawnerAccessor;
import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -89,4 +93,32 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
return original && !(entity instanceof PokemonEntity);
}
@WrapOperation(method = "checkRidingStatistics", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerPlayer;getVehicle()Lnet/minecraft/world/entity/Entity;"))
public Entity cobblemon$checkRidingStatistics(ServerPlayer player, Operation<Entity> original, @Local int distance) {
var entity = original.call(player);
if (!(entity instanceof PokemonEntity pokemonEntity)) {
return entity;
}
var ridingController = pokemonEntity.getRidingController();
if (ridingController == null) return entity;
var activeContext = ridingController.getContext();
if (activeContext == null) return entity;
var ridingStyle = activeContext.getStyle();
CobblemonStats.CobblemonStat stat = switch (ridingStyle) {
case RidingStyle.LAND -> CobblemonStats.RIDING_LAND;
case RidingStyle.AIR -> CobblemonStats.RIDING_AIR;
case RidingStyle.LIQUID -> CobblemonStats.RIDING_LIQUID;
default -> null;
};
if (stat != null) {
player.awardStat(CobblemonStats.getStat(stat), distance);
}
return entity;
}
}
@@ -11,23 +11,19 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.HeartyGrainsBlock;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.DoublePlantBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf;
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
import net.minecraft.world.level.levelgen.feature.SimpleBlockFeature;
import net.minecraft.world.level.levelgen.feature.configurations.SimpleBlockConfiguration;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(SimpleBlockFeature.class)
@Debug(export = true, print = true)
public class SimpleBlockFeatureMixin {
//this mixin inserts the logic needed to ensure that when hearty grains are of a certain age, they place with the upper block too
//similarly to what the doubleblock logic is here
@@ -0,0 +1,26 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.world.item.Item;
import net.minecraft.core.dispenser.DispenseItemBehavior;
import net.minecraft.world.level.block.DispenserBlock;
import java.util.Map;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(DispenserBlock.class)
public interface DispenserBlockAccessor {
@Accessor("DISPENSER_REGISTRY")
static Map<Item, DispenseItemBehavior> getItemBehaviors() {
throw new AssertionError();
}
}
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
LocalPlayer player = (LocalPlayer) (Object) this;
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.client.keybind.keybinds.RidingFreelookBinding;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
@@ -156,7 +157,7 @@ public abstract class MouseHandlerMixin {
}
var vehicleController = controllableVehicle.getOrientationController();
var lookaroundButtonPressed = Minecraft.getInstance().mouseHandler.isMiddlePressed();
var freeLooking = RidingFreelookBinding.INSTANCE.isDown();
Pair<Boolean, Boolean> mouseShouldModifyDriver = ((PokemonEntity) vehicle).ifRidingAvailableSupply(new Pair(false, false), (behaviour, settings, state) -> {
return behaviour.mouseModifiesDriverRotation(
settings,
@@ -170,7 +171,7 @@ public abstract class MouseHandlerMixin {
// affect the vehicle orientation when looking around.
// If the client is a passenger it will modify these rotations and return
//-------------------------------------------------------------------------
if (lookaroundButtonPressed || player.getControlledVehicle() == null) {
if (freeLooking || player.getControlledVehicle() == null) {
// Modify driver rotations
cobblemon$setDriverRotations(player, cursorDeltaX, cursorDeltaY);
@@ -192,10 +193,10 @@ public abstract class MouseHandlerMixin {
// Smoothly return driver rotations to zero when needed
//-------------------------------------------------------------------------
var playerRotater = (RidePassenger)player;
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getFirst()){
if( !freeLooking && !mouseShouldModifyDriver.getFirst()){
playerRotater.cobblemon$setRideYRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideYRot()), 0.0f));
}
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getSecond()) {
if( !freeLooking && !mouseShouldModifyDriver.getSecond()) {
playerRotater.cobblemon$setRideXRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideXRot()), 0.0f));
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.player.LocalPlayer;
@@ -23,6 +24,7 @@ import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -48,16 +50,8 @@ public abstract class EntityMixin {
)
)
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
BlockPos below = entity.blockPosition().below();
Level level = entity.level();
var blockStateBelow = level.getBlockState(below);
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
if (standingOnSolid) {
return true;
}
if (entity instanceof PokemonEntity vehicle && entity.hasControllingPassenger()) {
return true;
}
return original.call(entity);
}
@@ -68,18 +62,7 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_partial(float partialTicks, CallbackInfoReturnable<Vec3> cir) {
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
cobblemon$getCustomEyePos(cir);
}
@Inject(
@@ -88,15 +71,20 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_noPartial(CallbackInfoReturnable<Vec3> cir) {
cobblemon$getCustomEyePos(cir);
}
@Unique
private void cobblemon$getCustomEyePos(CallbackInfoReturnable<Vec3> cir) {
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
if (!(vehicle instanceof PokemonEntity)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
}
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -68,7 +68,7 @@ import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.block.DispenserBehaviorRegistry
import com.cobblemon.mod.common.block.dispenser.DispenserBehaviorRegistry
import com.cobblemon.mod.common.client.CobblemonPack
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.config.CobblemonConfig
@@ -76,12 +76,7 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -96,7 +91,7 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
@@ -170,7 +165,7 @@ object Cobblemon {
val statistics: CobblemonStats = CobblemonStats
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
val builtinPacks = listOf(
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
@@ -206,6 +201,7 @@ object Cobblemon {
implementation.registerEntityDataSerializers()
implementation.registerCriteria()
implementation.registerEntitySubPredicates()
implementation.registerMobEffects()
DispenserBehaviorRegistry.registerDispenserBehaviors()
DropEntry.register("command", CommandDropEntry::class.java)
@@ -319,7 +315,7 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(LabelProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.LecternBlock
@@ -41,11 +42,11 @@ import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
import net.minecraft.world.level.block.state.properties.WoodType
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.Shapes
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
@@ -215,7 +216,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_HANGING_SIGN = this.create("saccharine_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -243,9 +244,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.PLANT).ignitedByLava().noCollission().instabreak().sound(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
@JvmField
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, false))
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, false))
@JvmField
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, true))
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@@ -477,6 +478,99 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val WHITE_PLAQUE = create("white_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_GRAY_PLAQUE = create("light_gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GRAY_PLAQUE = create("gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLACK_PLAQUE = create("black_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BROWN_PLAQUE = create("brown_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val RED_PLAQUE = create("red_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val ORANGE_PLAQUE = create("orange_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val YELLOW_PLAQUE = create("yellow_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIME_PLAQUE = create("lime_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GREEN_PLAQUE = create("green_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CYAN_PLAQUE = create("cyan_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_BLUE_PLAQUE = create("light_blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLUE_PLAQUE = create("blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PURPLE_PLAQUE = create("purple_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val MAGENTA_PLAQUE = create("magenta_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -117,6 +117,11 @@ interface CobblemonImplementation {
fun registerEntitySubPredicates()
/**
* TODO
*/
fun registerMobEffects()
/**
* Add a feature to the current platform implementation.
@@ -35,7 +35,6 @@ import com.cobblemon.mod.common.item.berry.HealingBerryItem
import com.cobblemon.mod.common.item.berry.PPRestoringBerryItem
import com.cobblemon.mod.common.item.berry.PortionHealingBerryItem
import com.cobblemon.mod.common.item.berry.StatusCuringBerryItem
import com.cobblemon.mod.common.item.berry.VolatileCuringBerryItem
import com.cobblemon.mod.common.item.interactive.PonigiriItem
import com.cobblemon.mod.common.item.food.SinisterTeaItem
import com.cobblemon.mod.common.item.interactive.*
@@ -393,23 +392,23 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val TASTY_TAIL = create("tasty_tail", foodItem(3, 0.3f))
@JvmField
val PEWTER_CRUNCHIES = regionalFoodItem("pewter_crunchies", 64, 7, 0.343f, false)
val PEWTER_CRUNCHIES = regionalFoodItem("pewter_crunchies", 64, 7, 0.3f, false)
@JvmField
val RAGE_CANDY_BAR = regionalFoodItem("rage_candy_bar", 64, 8, 0.2f, false)
@JvmField
val LAVA_COOKIE = regionalFoodItem("lava_cookie", 64, 2, 0.3f, false)
@JvmField
val OLD_GATEAU = regionalFoodItem("old_gateau", 64, 9, 0.1335f, false)
val OLD_GATEAU = regionalFoodItem("old_gateau", 64, 9, 0.1f, false)
@JvmField
val CASTELIACONE = regionalFoodItem("casteliacone", 64, 5, 0.28f, false)
val CASTELIACONE = regionalFoodItem("casteliacone", 64, 5, 0.3f, false)
@JvmField
val LUMIOSE_GALETTE = regionalFoodItem("lumiose_galette", 64, 4, 0.4f, false)
@JvmField
val BIG_MALASADA = regionalFoodItem("big_malasada", 64, 7, 0.343f, false)
val BIG_MALASADA = regionalFoodItem("big_malasada", 64, 7, 0.3f, false)
@JvmField
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 64, 10, 0.6f, false, ItemStack(Items.BOWL, 1))
@JvmField
val JUBILIFE_MUFFIN = regionalFoodItem("jubilife_muffin", 64, 8, 0.2f, false)
val JUBILIFE_MUFFIN = regionalFoodItem("jubilife_muffin", 64, 7, 0.3f, false)
@JvmField
val OPEN_FACED_SANDWICH = regionalFoodItem("open_faced_sandwich", 64, 13, 0.5f, false)
@@ -431,7 +430,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val CANDIED_APPLE = create("candied_apple", CobblemonItem(Properties().stacksTo(64)
.food(FoodProperties.Builder()
.nutrition(6)
.saturationModifier(0.2335F)
.saturationModifier(0.2F)
.usingConvertsTo(Items.STICK)
.build())))
@JvmField
@@ -508,21 +507,62 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@JvmField val WHITE_PLAQUE = blockItem("white_plaque", CobblemonBlocks.WHITE_PLAQUE)
@JvmField val LIGHT_GRAY_PLAQUE = blockItem("light_gray_plaque", CobblemonBlocks.LIGHT_GRAY_PLAQUE)
@JvmField val GRAY_PLAQUE = blockItem("gray_plaque", CobblemonBlocks.GRAY_PLAQUE)
@JvmField val BLACK_PLAQUE = blockItem("black_plaque", CobblemonBlocks.BLACK_PLAQUE)
@JvmField val BROWN_PLAQUE = blockItem("brown_plaque", CobblemonBlocks.BROWN_PLAQUE)
@JvmField val RED_PLAQUE = blockItem("red_plaque", CobblemonBlocks.RED_PLAQUE)
@JvmField val ORANGE_PLAQUE = blockItem("orange_plaque", CobblemonBlocks.ORANGE_PLAQUE)
@JvmField val YELLOW_PLAQUE = blockItem("yellow_plaque", CobblemonBlocks.YELLOW_PLAQUE)
@JvmField val LIME_PLAQUE = blockItem("lime_plaque", CobblemonBlocks.LIME_PLAQUE)
@JvmField val GREEN_PLAQUE = blockItem("green_plaque", CobblemonBlocks.GREEN_PLAQUE)
@JvmField val CYAN_PLAQUE = blockItem("cyan_plaque", CobblemonBlocks.CYAN_PLAQUE)
@JvmField val LIGHT_BLUE_PLAQUE = blockItem("light_blue_plaque", CobblemonBlocks.LIGHT_BLUE_PLAQUE)
@JvmField val BLUE_PLAQUE = blockItem("blue_plaque", CobblemonBlocks.BLUE_PLAQUE)
@JvmField val PURPLE_PLAQUE = blockItem("purple_plaque", CobblemonBlocks.PURPLE_PLAQUE)
@JvmField val MAGENTA_PLAQUE = blockItem("magenta_plaque", CobblemonBlocks.MAGENTA_PLAQUE)
@JvmField val PINK_PLAQUE = blockItem("pink_plaque", CobblemonBlocks.PINK_PLAQUE)
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
// Plants
@JvmField val ORAN_BERRY = berryItem("oran", HealingBerryItem(CobblemonBlocks.ORAN_BERRY) { CobblemonMechanics.berries.oranRestoreAmount })
@JvmField val CHERI_BERRY = berryItem("cheri", StatusCuringBerryItem(CobblemonBlocks.CHERI_BERRY, Statuses.PARALYSIS))
@JvmField val CHESTO_BERRY = berryItem("chesto", StatusCuringBerryItem(CobblemonBlocks.CHESTO_BERRY, Statuses.SLEEP))
@JvmField val PECHA_BERRY = berryItem("pecha", StatusCuringBerryItem(CobblemonBlocks.PECHA_BERRY, Statuses.POISON, Statuses.POISON_BADLY))
@JvmField val RAWST_BERRY = berryItem("rawst", StatusCuringBerryItem(CobblemonBlocks.RAWST_BERRY, Statuses.BURN))
@JvmField val ASPEAR_BERRY = berryItem("aspear", StatusCuringBerryItem(CobblemonBlocks.ASPEAR_BERRY, Statuses.FROZEN))
@JvmField val PERSIM_BERRY = berryItem("persim", VolatileCuringBerryItem(CobblemonBlocks.PERSIM_BERRY, "confusion"))
@JvmField val EGGANT_BERRY = berryItem("eggant", VolatileCuringBerryItem(CobblemonBlocks.EGGANT_BERRY, "attract"))
@JvmField val LEPPA_BERRY = berryItem("leppa", PPRestoringBerryItem(CobblemonBlocks.LEPPA_BERRY) { CobblemonMechanics.berries.ppRestoreAmount })
@JvmField val ORAN_BERRY = berryItem("oran", HealingBerryItem(CobblemonBlocks.ORAN_BERRY) { CobblemonMechanics.berries.oranRestoreAmount })
@JvmField val PERSIM_BERRY = berryItem("persim", StatusCuringBerryItem(CobblemonBlocks.PERSIM_BERRY, Statuses.CONFUSE))
@JvmField val LUM_BERRY = berryItem("lum", StatusCuringBerryItem(CobblemonBlocks.LUM_BERRY, *(Statuses.getPersistentStatuses().toTypedArray() + Statuses.CONFUSE)))
@JvmField val SITRUS_BERRY = berryItem("sitrus", HealingBerryItem(CobblemonBlocks.SITRUS_BERRY) { CobblemonMechanics.berries.sitrusHealAmount })
@JvmField val EGGANT_BERRY = berryItem("eggant", StatusCuringBerryItem(CobblemonBlocks.EGGANT_BERRY, Statuses.ATTRACT))
@JvmField val FIGY_BERRY = berryItem("figy", PortionHealingBerryItem(CobblemonBlocks.FIGY_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val WIKI_BERRY = berryItem("wiki", PortionHealingBerryItem(CobblemonBlocks.WIKI_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val MAGO_BERRY = berryItem("mago", PortionHealingBerryItem(CobblemonBlocks.MAGO_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val AGUAV_BERRY = berryItem("aguav", PortionHealingBerryItem(CobblemonBlocks.AGUAV_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val IAPAPA_BERRY = berryItem("iapapa", PortionHealingBerryItem(CobblemonBlocks.IAPAPA_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val RAZZ_BERRY = berryItem("razz", CobblemonBlocks.RAZZ_BERRY)
@JvmField val BLUK_BERRY = berryItem("bluk", CobblemonBlocks.BLUK_BERRY)
@JvmField val NANAB_BERRY = berryItem("nanab", CobblemonBlocks.NANAB_BERRY)
@JvmField val WEPEAR_BERRY = berryItem("wepear", CobblemonBlocks.WEPEAR_BERRY)
@JvmField val PINAP_BERRY = berryItem("pinap", CobblemonBlocks.PINAP_BERRY)
@JvmField val POMEG_BERRY = berryItem("pomeg", FriendshipRaisingBerryItem(CobblemonBlocks.POMEG_BERRY, Stats.HP))
@JvmField val KELPSY_BERRY = berryItem("kelpsy", FriendshipRaisingBerryItem(CobblemonBlocks.KELPSY_BERRY, Stats.ATTACK))
@JvmField val QUALOT_BERRY = berryItem("qualot", FriendshipRaisingBerryItem(CobblemonBlocks.QUALOT_BERRY, Stats.DEFENCE))
@JvmField val HONDEW_BERRY = berryItem("hondew", FriendshipRaisingBerryItem(CobblemonBlocks.HONDEW_BERRY, Stats.SPECIAL_ATTACK))
@JvmField val GREPA_BERRY = berryItem("grepa", FriendshipRaisingBerryItem(CobblemonBlocks.GREPA_BERRY, Stats.SPECIAL_DEFENCE))
@JvmField val TAMATO_BERRY = berryItem("tamato", FriendshipRaisingBerryItem(CobblemonBlocks.TAMATO_BERRY, Stats.SPEED))
@JvmField val TOUGA_BERRY = berryItem("touga", CobblemonBlocks.TOUGA_BERRY)
@JvmField val CORNN_BERRY = berryItem("cornn", CobblemonBlocks.CORNN_BERRY)
@JvmField val MAGOST_BERRY = berryItem("magost", CobblemonBlocks.MAGOST_BERRY)
@JvmField val RABUTA_BERRY = berryItem("rabuta", CobblemonBlocks.RABUTA_BERRY)
@JvmField val NOMEL_BERRY = berryItem("nomel", CobblemonBlocks.NOMEL_BERRY)
@JvmField val SPELON_BERRY = berryItem("spelon", CobblemonBlocks.SPELON_BERRY)
@JvmField val PAMTRE_BERRY = berryItem("pamtre", CobblemonBlocks.PAMTRE_BERRY)
@JvmField val WATMEL_BERRY = berryItem("watmel", CobblemonBlocks.WATMEL_BERRY)
@JvmField val DURIN_BERRY = berryItem("durin", CobblemonBlocks.DURIN_BERRY)
@JvmField val BELUE_BERRY = berryItem("belue", CobblemonBlocks.BELUE_BERRY)
@JvmField val OCCA_BERRY = berryItem("occa", CobblemonBlocks.OCCA_BERRY)
@JvmField val PASSHO_BERRY = berryItem("passho", CobblemonBlocks.PASSHO_BERRY)
@JvmField val WACAN_BERRY = berryItem("wacan", CobblemonBlocks.WACAN_BERRY)
@@ -540,35 +580,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val COLBUR_BERRY = berryItem("colbur", CobblemonBlocks.COLBUR_BERRY)
@JvmField val BABIRI_BERRY = berryItem("babiri", CobblemonBlocks.BABIRI_BERRY)
@JvmField val CHILAN_BERRY = berryItem("chilan", CobblemonBlocks.CHILAN_BERRY)
@JvmField val ROSELI_BERRY = berryItem("roseli", CobblemonBlocks.ROSELI_BERRY)
@JvmField val LEPPA_BERRY = berryItem("leppa", PPRestoringBerryItem(CobblemonBlocks.LEPPA_BERRY) { CobblemonMechanics.berries.ppRestoreAmount })
@JvmField val LUM_BERRY = berryItem("lum", StatusCuringBerryItem(CobblemonBlocks.LUM_BERRY))
@JvmField val FIGY_BERRY = berryItem("figy", PortionHealingBerryItem(CobblemonBlocks.FIGY_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val WIKI_BERRY = berryItem("wiki", PortionHealingBerryItem(CobblemonBlocks.WIKI_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val MAGO_BERRY = berryItem("mago", PortionHealingBerryItem(CobblemonBlocks.MAGO_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val AGUAV_BERRY = berryItem("aguav", PortionHealingBerryItem(CobblemonBlocks.AGUAV_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val IAPAPA_BERRY = berryItem("iapapa", PortionHealingBerryItem(CobblemonBlocks.IAPAPA_BERRY, true) { CobblemonMechanics.berries.portionHealRatio })
@JvmField val SITRUS_BERRY = berryItem("sitrus", HealingBerryItem(CobblemonBlocks.SITRUS_BERRY) { CobblemonMechanics.berries.sitrusHealAmount })
@JvmField val TOUGA_BERRY = berryItem("touga", CobblemonBlocks.TOUGA_BERRY)
@JvmField val CORNN_BERRY = berryItem("cornn", CobblemonBlocks.CORNN_BERRY)
@JvmField val MAGOST_BERRY = berryItem("magost", CobblemonBlocks.MAGOST_BERRY)
@JvmField val RABUTA_BERRY = berryItem("rabuta", CobblemonBlocks.RABUTA_BERRY)
@JvmField val NOMEL_BERRY = berryItem("nomel", CobblemonBlocks.NOMEL_BERRY)
@JvmField val ENIGMA_BERRY = berryItem("enigma", CobblemonBlocks.ENIGMA_BERRY)
@JvmField val POMEG_BERRY = berryItem("pomeg", FriendshipRaisingBerryItem(CobblemonBlocks.POMEG_BERRY, Stats.HP))
@JvmField val KELPSY_BERRY = berryItem("kelpsy", FriendshipRaisingBerryItem(CobblemonBlocks.KELPSY_BERRY, Stats.ATTACK))
@JvmField val QUALOT_BERRY = berryItem("qualot", FriendshipRaisingBerryItem(CobblemonBlocks.QUALOT_BERRY, Stats.DEFENCE))
@JvmField val HONDEW_BERRY = berryItem("hondew", FriendshipRaisingBerryItem(CobblemonBlocks.HONDEW_BERRY, Stats.SPECIAL_ATTACK))
@JvmField val GREPA_BERRY = berryItem("grepa", FriendshipRaisingBerryItem(CobblemonBlocks.GREPA_BERRY, Stats.SPECIAL_DEFENCE))
@JvmField val TAMATO_BERRY = berryItem("tamato", FriendshipRaisingBerryItem(CobblemonBlocks.TAMATO_BERRY, Stats.SPEED))
@JvmField val SPELON_BERRY = berryItem("spelon", CobblemonBlocks.SPELON_BERRY)
@JvmField val PAMTRE_BERRY = berryItem("pamtre", CobblemonBlocks.PAMTRE_BERRY)
@JvmField val WATMEL_BERRY = berryItem("watmel", CobblemonBlocks.WATMEL_BERRY)
@JvmField val DURIN_BERRY = berryItem("durin", CobblemonBlocks.DURIN_BERRY)
@JvmField val BELUE_BERRY = berryItem("belue", CobblemonBlocks.BELUE_BERRY)
@JvmField val KEE_BERRY = berryItem("kee", CobblemonBlocks.KEE_BERRY)
@JvmField val MARANGA_BERRY = berryItem("maranga", CobblemonBlocks.MARANGA_BERRY)
@JvmField val HOPO_BERRY = berryItem("hopo", PPRestoringBerryItem(CobblemonBlocks.HOPO_BERRY) { CobblemonMechanics.berries.ppRestoreAmount })
@JvmField val LIECHI_BERRY = berryItem("liechi", CobblemonBlocks.LIECHI_BERRY)
@JvmField val GANLON_BERRY = berryItem("ganlon", CobblemonBlocks.GANLON_BERRY)
@JvmField val SALAC_BERRY = berryItem("salac", CobblemonBlocks.SALAC_BERRY)
@@ -576,10 +587,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val APICOT_BERRY = berryItem("apicot", CobblemonBlocks.APICOT_BERRY)
@JvmField val LANSAT_BERRY = berryItem("lansat", CobblemonBlocks.LANSAT_BERRY)
@JvmField val STARF_BERRY = berryItem("starf", CobblemonBlocks.STARF_BERRY)
@JvmField val ENIGMA_BERRY = berryItem("enigma", CobblemonBlocks.ENIGMA_BERRY)
@JvmField val MICLE_BERRY = berryItem("micle", CobblemonBlocks.MICLE_BERRY)
@JvmField val CUSTAP_BERRY = berryItem("custap", CobblemonBlocks.CUSTAP_BERRY)
@JvmField val JABOCA_BERRY = berryItem("jaboca", CobblemonBlocks.JABOCA_BERRY)
@JvmField val ROWAP_BERRY = berryItem("rowap", CobblemonBlocks.ROWAP_BERRY)
@JvmField val ROSELI_BERRY = berryItem("roseli", CobblemonBlocks.ROSELI_BERRY)
@JvmField val KEE_BERRY = berryItem("kee", CobblemonBlocks.KEE_BERRY)
@JvmField val MARANGA_BERRY = berryItem("maranga", CobblemonBlocks.MARANGA_BERRY)
@JvmField val HOPO_BERRY = berryItem("hopo", PPRestoringBerryItem(CobblemonBlocks.HOPO_BERRY) { CobblemonMechanics.berries.ppRestoreAmount })
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
@@ -700,15 +716,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION))
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
@JvmField
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION))
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION))
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION))
@JvmField
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION))
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE))
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE))
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@@ -793,28 +809,27 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SERIOUS_MINT = mintItem("serious_mint", MintItem(Natures.SERIOUS))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY, block = CobblemonBlocks.X_ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK, block = CobblemonBlocks.X_ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENSE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SP_ATK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SP_DEF))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED, block = CobblemonBlocks.X_SPEED))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem())
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem())
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal"))
@JvmField val ETHER = create("ether", EtherItem(max = false))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
@JvmField val ETHER = create("ether", EtherItem(max = false, CobblemonBlocks.ETHER))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, CobblemonBlocks.MAX_ETHER))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, CobblemonBlocks.ELIXIR))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, CobblemonBlocks.MAX_ELIXIR))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@@ -923,7 +938,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
val BLUNDER_POLICY = itemNameBlockItem("blunder_policy", CobblemonBlocks.BLUNDER_POLICY)
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
@@ -931,7 +946,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
@@ -1039,7 +1054,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SPELL_TAG = heldItem("spell_tag")
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
@@ -1057,7 +1072,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = heldItem("weakness_policy")
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
@@ -1554,6 +1569,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
}
)
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
name = name,
entry = item.also {
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.cooking.effects.CleanseAllEffect
import com.cobblemon.mod.common.api.cooking.effects.CleanseNegativeEffect
import com.cobblemon.mod.common.api.cooking.effects.MentalRestorationEffect
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.world.effect.MobEffect
object CobblemonMobEffects : PlatformRegistry<Registry<MobEffect>, ResourceKey<Registry<MobEffect>>, MobEffect>() {
override val registry: Registry<MobEffect> = BuiltInRegistries.MOB_EFFECT
override val resourceKey: ResourceKey<Registry<MobEffect>> = Registries.MOB_EFFECT
@JvmField
val CLEANSE_NEGATIVE = create("cleanse_negative", CleanseNegativeEffect())
@JvmField
val MENTAL_RESTORATION = create("mental_restoration", MentalRestorationEffect())
@JvmField
val CLEANSE_ALL = create("cleanse_all", CleanseAllEffect())
}
@@ -401,6 +401,7 @@ object CobblemonNetwork {
// Data registries
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CobblemonMechanicsSyncPacket.ID, CobblemonMechanicsSyncPacket::decode, CobblemonMechanicsSyncHandler))
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -9,14 +9,15 @@
package com.cobblemon.mod.common
import net.minecraft.client.RecipeBookCategories
import net.minecraft.world.inventory.RecipeBookType
enum class CobblemonRecipeCategories {
COOKING_POT_SEARCH("COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COOKING_POT_MISC");
COOKING_POT_SEARCH("COBBLEMON_COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COBBLEMON_COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COBBLEMON_COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COBBLEMON_COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COBBLEMON_COOKING_POT_MISC");
companion object {
val customAggregateCategories: Map<RecipeBookCategories, List<RecipeBookCategories>> = mapOf(
@@ -35,6 +36,9 @@ enum class CobblemonRecipeCategories {
fun toVanillaCategory(): RecipeBookCategories {
return RecipeBookCategories.valueOf(this.id)
}
}
object CobblemonRecipeBookTypes {
const val COOKING_POT_NAME = "COBBLEMON_COOKING_POT"
val COOKING_POT: RecipeBookType = RecipeBookType.valueOf(COOKING_POT_NAME)
}
@@ -89,7 +89,14 @@ object CobblemonTradeOffers {
* @return The resulting list.
*/
fun resolveWanderingTradeOffers(): List<WandererTradeOffer> = listOf(
WandererTradeOffer(false, listOf(VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
WandererTradeOffer(false, listOf(
VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 6, 1, 1, 6),
VillagerTrades.ItemsForEmeralds(CobblemonItems.SACCHARINE_SAPLING, 5, 1, 4, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.HEARTY_GRAINS, 1, 1, 12, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.CHIPPED_POT, 5, 1, 1, 2),
VillagerTrades.ItemsForEmeralds(CobblemonItems.MASTERPIECE_TEACUP, 5, 1, 1, 2)
))
)
/**
@@ -22,33 +22,41 @@ class RidingStatBoostContext(val pokemon: PokemonEntity)
class RidingStatBoostCriterion(
playerCtx: Optional<ContextAwarePredicate>,
val requiresOwner: Boolean = true,
val rideStat: String,
val statValue : Double,
val isMax : Boolean
) : SimpleCriterionCondition<RidingStatBoostContext>(playerCtx) {
companion object {
val CODEC: Codec<RidingStatBoostCriterion> = RecordCodecBuilder.create { it.group(
val CODEC: Codec<RidingStatBoostCriterion> by lazy {RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
Codec.BOOL.optionalFieldOf("requires_owner", true).forGetter { it.requiresOwner },
Codec.STRING.optionalFieldOf("ride_stat", "any").forGetter { it.rideStat },
Codec.DOUBLE.optionalFieldOf("stat_value", 0.0).forGetter { it.statValue },
Codec.BOOL.optionalFieldOf("is_max", false).forGetter { it.isMax }
).apply(it, ::RidingStatBoostCriterion) }
).apply(it, ::RidingStatBoostCriterion) } }
}
override fun matches(player: ServerPlayer, context: RidingStatBoostContext) : Boolean {
if (requiresOwner && context.pokemon.ownerUUID != player.uuid) {
return false
}
RidingStyle.entries.forEach { ridingStyle ->
RidingStat.entries.forEach { rideStat ->
if (rideStat.name.equals(this.rideStat, true) || this.rideStat == "any") {
if (rideStat.name.equals(this.rideStat, true) || this.rideStat == "any" || this.rideStat == "all") {
val max = context.pokemon.pokemon.getMaxRideBoost(rideStat).toDouble()
val min = context.pokemon.pokemon.getBaseRideStat(rideStat).toDouble()
val value = context.pokemon.getRideStat(rideStat, ridingStyle, min, max)
if ((value >= this.statValue && this.statValue > 0.0) || value == max || !context.pokemon.pokemon.canAddRideBoost(rideStat)) {
val isSufficient = (value >= this.statValue && this.statValue > 0.0) || !context.pokemon.pokemon.canAddRideBoost(rideStat)
if (isSufficient && this.rideStat == "any") {
return true
} else if (!isSufficient && this.rideStat == "all") {
return false
}
}
}
}
return false
return this.rideStat == "all"
}
}
@@ -70,15 +70,7 @@ class CobblemonWanderControl(
.addFunction("set_allow_air") { params -> allowAir = params.getBooleanOrNull(0) ?: false }
.addFunction("set_path_cooldown_ticks") { params -> pathCooldownTicks = params.getDoubleOrNull(0)?.toInt() ?: (20 * 5) }
.addFunction("set_wander_speed") { params -> wanderSpeed = params.getDoubleOrNull(0)?.toFloat() ?: 0.35F }
.addFunction("reset") {
center = null
allowLand = false
allowWater = false
allowAir = false
pathCooldownTicks = 20 * 5
wanderSpeed = 0.35F
maxAttempts = 4
}
.addFunction("reset") { reset() }
fun isSuitable(position: BlockPos): Boolean {
val center = center ?: return true
@@ -87,5 +79,15 @@ class CobblemonWanderControl(
val suitable = distance >= center.minRange && distance <= center.maxRange
return suitable
}
fun reset() {
center = null
allowLand = false
allowWater = false
allowAir = false
pathCooldownTicks = 20 * 5
wanderSpeed = 0.35F
maxAttempts = 4
}
}
@@ -0,0 +1,44 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.DefendOwnerTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class DefendOwnerTaskConfig : SingleTaskConfig {
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return emptyList()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(
MemoryModuleType.ATTACK_TARGET,
CobblemonMemories.NEAREST_VISIBLE_ATTACKER,
)
return WrapperLivingEntityTask(
DefendOwnerTask.create(),
PokemonEntity::class.java
)
}
}
@@ -0,0 +1,60 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.OneShot
/**
* Runs at priority zero to do the basics of setting up the wander control for any later wander
* tasks to reference.
*
* @author Hiroku
* @since November 19th, 2025
*/
class PokemonWanderControlTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
behaviourConfigurationContext.addMemories(CobblemonMemories.WANDER_CONTROL)
return object : OneShot<LivingEntity>() {
override fun trigger(serverLevel: ServerLevel, livingEntity: LivingEntity, l: Long): Boolean {
if (entity !is PokemonEntity) {
return false
}
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
wanderControl.reset()
wanderControl.allowLand = (entity.behaviour.moving.walk.canWalk && !entity.behaviour.moving.walk.avoidsLand) || entity.behaviour.moving.fly.canFly
wanderControl.allowWater = entity.behaviour.moving.swim.canSwimInWater && !entity.behaviour.moving.swim.avoidsWater
wanderControl.allowAir = entity.behaviour.moving.fly.canFly && !entity.behaviour.moving.walk.canWalk
wanderControl.wanderSpeed = 0.35F
entity.brain.setMemory(CobblemonMemories.WANDER_CONTROL, wanderControl)
return true
}
}
}
}
@@ -109,7 +109,7 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
@@ -63,6 +63,7 @@ interface TaskConfig {
cobblemonResource("switch_pokemon_from_battle") to SwitchFromPokemonBattleTaskConfig::class.java,
cobblemonResource("go_to_healing_machine") to GoToHealingMachineTaskConfig::class.java,
cobblemonResource("heal_using_healing_machine") to HealUsingHealingMachineTaskConfig::class.java,
cobblemonResource("pokemon_wander_control") to PokemonWanderControlTaskConfig::class.java,
cobblemonResource("all_of") to AllOfTaskConfig::class.java,
cobblemonResource("attack_angry_at") to AttackAngryAtTaskConfig::class.java,
cobblemonResource("move_to_attack_target") to MoveToAttackTargetTaskConfig::class.java,
@@ -104,6 +105,7 @@ interface TaskConfig {
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
cobblemonResource("defend_owner") to DefendOwnerTaskConfig::class.java,
cobblemonResource("move_to_sweet_berry_bush") to MoveToSweetBerryBushTaskConfig::class.java,
cobblemonResource("stop_moving_to_sweet_berry_bush") to StopTryingToReachSweetBerryBushTaskConfig::class.java,
cobblemonResource("harvest_sweet_berry_bush") to HarvestSweetBerryBushTaskConfig::class.java,
@@ -304,7 +304,8 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
battlePokemon.postBattlePokemonOperations.forEach { it(battlePokemon) }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperations.forEach { it(entity) } }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
@@ -498,8 +499,8 @@ open class PokemonBattle(
}
fun stop() {
end()
writeShowdownAction(">forcetie") // This will terminate the Showdown connection
end()
}
fun checkForInputDispatch() {
@@ -9,13 +9,8 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.util.FastColor
import net.minecraft.world.item.ItemStack
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
private val colourMap = mapOf(
Flavour.SPICY to 0xFEB37D,
@@ -34,27 +29,30 @@ private val bubbleColourMap = mapOf(
)
fun getColourMixFromSeasonings(seasonings: List<ItemStack>, forBubbles: Boolean = false): Int? {
val flavors = seasonings
.mapNotNull { Seasonings.getFlavoursFromItemStack(it) }
.flatMap { it.entries }
.groupingBy { it.key }
.fold(0) { acc, entry -> acc + entry.value }
val flavourValues = mutableMapOf<Flavour, Int>()
for (seasoning in seasonings) {
val flavours = Seasonings.getFlavoursFromItemStack(seasoning) ?: continue
for ((flavour, value) in flavours.entries) {
flavourValues[flavour] = (flavourValues[flavour] ?: 0) + value
}
}
if (flavors.isEmpty()) return null
if (flavourValues.isEmpty()) {
return null
}
val maxFlavorValue = flavors.values.maxOrNull()
val dominantFlavors = flavors.filter { it.value == maxFlavorValue }.map { it.key }
val maxFlavorValue = flavourValues.values.maxOrNull()
val dominantFlavours = flavourValues.filter { it.value == maxFlavorValue }.map { it.key }
return getColourMixFromFlavours(dominantFlavors, forBubbles)
return getColourMixFromFlavours(dominantFlavours, forBubbles)
}
fun getColourMixFromFlavours(dominantFlavours: List<Flavour>, forBubbles: Boolean = false): Int? {
val colors =
dominantFlavours.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
dominantFlavours
.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
.map { FastColor.ARGB32.opaque(it) }
if (colors.isEmpty()) return null
return getColourMixFromColors(colors)
}
@@ -62,104 +60,33 @@ fun getColourMixFromRideStatBoosts(dominantBoosts: Iterable<RidingStat>, forBubb
return getColourMixFromFlavours(dominantBoosts.map { it.flavour }, forBubbles)
}
// Mixing RGB colors directly often gives poor results
// Converting them to HSL and averaging hues circularly produces more natural blends
fun getColourMixFromColors(colors: List<Int>): Int? {
if (colors.isEmpty()) return null
if (colors.size == 1) return colors[0]
val hslColors = colors.map {
val red = FastColor.ARGB32.red(it)
val green = FastColor.ARGB32.green(it)
val blue = FastColor.ARGB32.blue(it)
val firstWeight = 0.7f
val otherWeightTotal = 1f - firstWeight
val otherWeight = otherWeightTotal / (colors.size - 1)
rgbToHsl(red, green, blue)
var alphaSum = 0f
var redSum = 0f
var greenSum = 0f
var blueSum = 0f
for (i in colors.indices) {
val weight = if (i == 0) firstWeight else otherWeight
val color = colors[i]
alphaSum += FastColor.ARGB32.alpha(color) * weight
redSum += FastColor.ARGB32.red(color) * weight
greenSum += FastColor.ARGB32.green(color) * weight
blueSum += FastColor.ARGB32.blue(color) * weight
}
val hues = hslColors.map { it.h.toDouble() }
val huesAverage = hueAverage(hues).toFloat()
val saturations = hslColors.map { it.s }
val saturationsAverage = average(saturations)
val lightness = hslColors.map { it.l }
val lightnessAverage = average(lightness)
val rgbColor = hslToRgb(huesAverage, saturationsAverage, lightnessAverage)
return FastColor.ARGB32.color(rgbColor.r, rgbColor.g, rgbColor.b)
}
// Based on https://iter.ca/post/hue-avg
fun hueAverage(hues: List<Double>): Float {
val points = hues.map { hue ->
val rad = hue.toRadians()
Pair(cos(rad), sin(rad))
}
val avgX = points.sumOf { it.first.toDouble() } / points.size
val avgY = points.sumOf { it.second.toDouble() } / points.size
var degrees = atan2(avgY, avgX).toDegrees()
if (degrees < 0) {
degrees += 360f
} else if (degrees > 360) {
degrees -= 360f
}
return degrees
}
fun average(values: List<Float>): Float {
if (values.isEmpty()) return 0f
return values.sum() / values.size
}
data class HSL(val h: Float, val s: Float, val l: Float)
fun rgbToHsl(r: Int, g: Int, b: Int): HSL {
val rf = r / 255f
val gf = g / 255f
val bf = b / 255f
val max = maxOf(rf, gf, bf)
val min = minOf(rf, gf, bf)
val delta = max - min
var h = 0f
val l = (max + min) / 2f
val s = if (delta == 0f) 0f else delta / (1f - kotlin.math.abs(2f * l - 1f))
if (delta != 0f) {
h = when (max) {
rf -> ((gf - bf) / delta) % 6f
gf -> ((bf - rf) / delta) + 2f
else -> ((rf - gf) / delta) + 4f
}
h *= 60f
if (h < 0) h += 360f
}
return HSL(h, s, l)
}
data class RGB(val r: Int, val g: Int, val b: Int)
fun hslToRgb(h: Float, s: Float, l: Float): RGB {
val c = (1f - kotlin.math.abs(2f * l - 1f)) * s
val x = c * (1f - kotlin.math.abs((h / 60f) % 2f - 1f))
val m = l - c / 2f
val (rf, gf, bf) = when {
h < 60f -> Triple(c, x, 0f)
h < 120f -> Triple(x, c, 0f)
h < 180f -> Triple(0f, c, x)
h < 240f -> Triple(0f, x, c)
h < 300f -> Triple(x, 0f, c)
else -> Triple(c, 0f, x)
}
return RGB(
((rf + m) * 255).toInt().coerceIn(0, 255),
((gf + m) * 255).toInt().coerceIn(0, 255),
((bf + m) * 255).toInt().coerceIn(0, 255)
return FastColor.ARGB32.color(
alphaSum.toInt(),
redSum.toInt(),
greenSum.toInt(),
blueSum.toInt()
)
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseAllEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
target.removeAllEffects()
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -0,0 +1,27 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseNegativeEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
val snapshot = target.activeEffects.toList()
for (ei in snapshot) {
if (ei.effect.value().category == MobEffectCategory.HARMFUL) {
target.removeEffect(ei.effect)
}
}
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -0,0 +1,33 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.stats.Stats
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.LivingEntity
class MentalRestorationEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xAA66FF) {
override fun applyEffectTick(entity: LivingEntity, amplifier: Int): Boolean {
if (entity is ServerPlayer) {
val stats = entity.stats
val statType = Stats.CUSTOM.get(Stats.TIME_SINCE_REST)
val current = stats.getValue(statType)
val reduction = 31 * (amplifier + 1)// reduce by half a minute every second per level (30 ticks removed per tick + 1 to account for the tick passing)
val newValue = Math.max(current - reduction, 0)
stats.setValue(entity, statType, newValue)
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int): Boolean {
return true
}
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -25,7 +26,8 @@ import com.cobblemon.mod.common.util.asArrayValue
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext
val context: BattleContext,
val pnx: String
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
@@ -33,6 +35,7 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to context.getStruct()
"context" to context.getStruct(),
"pnx" to StringValue(pnx)
)
}
}
@@ -25,7 +25,8 @@ import com.cobblemon.mod.common.util.asArrayValue
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String
val formeName: String,
val pnx: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
@@ -33,6 +34,7 @@ data class FormeChangeEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName)
"forme" to StringValue(formeName),
"pnx" to StringValue(pnx)
)
}
}
@@ -37,8 +37,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import org.joml.Matrix4f
import org.joml.Vector3f
import org.lwjgl.opengl.GL30
import java.nio.ByteBuffer
@JvmOverloads
fun blitk(
@@ -357,10 +355,10 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
val matrix: PoseStack.Pose = matrixStack.last()
matrix.pose().translate(-1f, 0f, 0f)
RenderSystem.setShaderTexture(0, sprite);
RenderSystem.setShaderTexture(0, sprite)
RenderSystem.setShader(GameRenderer::getPositionTexShader)
var buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
val buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
buffer.addVertex(matrix, 2f, 0f, 0.0f).setUv(1f, 0f)
buffer.addVertex(matrix, 0f, 0f, 0.0f).setUv(0f, 0f)
@@ -369,25 +367,3 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
BufferUploader.drawWithShader(buffer.buildOrThrow())
}
fun getPixelRGB(x: Int, y: Int): Triple<Int, Int, Int> {
val window = Minecraft.getInstance().window
val scale = window.guiScale
val buffer = ByteBuffer.allocateDirect(4)
RenderSystem.readPixels(
(x * scale).toInt(),
(window.height - y * scale - scale).toInt(),
1,
1,
GL30.GL_RGBA,
GL30.GL_UNSIGNED_BYTE,
buffer
)
return Triple(
buffer[0].toInt() and 0xFF,
buffer[1].toInt() and 0xFF,
buffer[2].toInt() and 0xFF
)
}
@@ -9,13 +9,14 @@
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.requirements.PokemonPropertiesRequirement
@@ -29,6 +30,11 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.levelgen.structure.Structure
import net.minecraft.world.level.material.Fluid
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
override val id = cobblemonResource("pokemon_interactions")
@@ -43,40 +49,42 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
.create()
val speciesInteractions = mutableListOf<PokemonInteractionSet>()
val generalInteractions = mutableListOf<PokemonInteractionSet>()
val interactions = mutableListOf<PokemonInteractionSet>()
override fun sync(player: ServerPlayer) {}
override fun sync(player: ServerPlayer) {
PokemonInteractionsSyncPacket(interactions).sendToPlayer(player)
}
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
speciesInteractions.clear()
generalInteractions.clear()
val split = data.entries.partition { it.value.requirements.any { requirement -> requirement is PokemonPropertiesRequirement && requirement.target.species != null } }
speciesInteractions.addAll(split.first.map {it.value})
generalInteractions.addAll(split.second.map {it.value})
Cobblemon.LOGGER.info("Loaded {} Pokémon interaction sets", data.size)
interactions.clear()
val split = data.entries
.partition {
it.value.requirements.any { requirement -> requirement is PokemonPropertiesRequirement && requirement.target.species != null }
}
// Put the species specific interactions first as they take priority
interactions.addAll(split.first.map {it.value})
interactions.addAll(split.second.map {it.value})
Cobblemon.LOGGER.info("Loaded {} Pokémon interaction sets", interactions.size)
}
fun findInteraction(pokemon: PokemonEntity): PokemonInteraction? {
val setCheck: (PokemonInteractionSet) -> Boolean = { it.requirements.all { req -> req.check(pokemon.pokemon) }}
val interactionCheck: (PokemonInteraction) -> Boolean = { it.requirements.all { req -> req.check(pokemon.pokemon) } && !pokemon.pokemon.isOnInteractionCooldown(it.grouping) }
// species-specific interactions take priority
val validInteractions = speciesInteractions
return interactions
.filter(setCheck)
.flatMap { it.interactions }
.filter(interactionCheck)
.toMutableList()
if (validInteractions.isEmpty()) { // if all species-specific interactions are absent/on cooldown, fallback to more generic ones
validInteractions.addAll(generalInteractions.filter(setCheck).flatMap { it.interactions }
.filter(interactionCheck)
)
}
return validInteractions.randomOrNull()
.firstOrNull(interactionCheck)
}
}
@@ -15,11 +15,11 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.giveOrDropItemStack
import com.cobblemon.mod.common.util.withPlayerValue
import com.cobblemon.mod.common.util.withQueryValue
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.util.*
import com.google.gson.annotations.SerializedName
import net.minecraft.core.registries.Registries
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
@@ -28,30 +28,75 @@ import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
/**
* A
*/
data class PokemonInteractionSet(
val requirements: List<Requirement> = listOf(),
val interactions: List<PokemonInteraction> = listOf()
)
val interactions: List<PokemonInteraction> = listOf(),
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeCollection(interactions) { it, interaction ->
interaction.encode(it)
}
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteractionSet {
val requirements = buffer.readList(CobblemonRequirementAdapter::decode)
val interactions = buffer.readList(PokemonInteraction::decode)
return PokemonInteractionSet(requirements, interactions)
}
}
}
data class PokemonInteraction(
val grouping: ResourceLocation,
val requirements: List<Requirement> = listOf(),
val effects: List<InteractionEffect> = listOf(),
val cooldown: ExpressionLike = "0".asExpressionLike()
)
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeResourceLocation(grouping)
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeExpressionLike(cooldown)
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteraction {
val grouping = buffer.readResourceLocation()
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
// No need to sync these for now
val effects = emptyList<InteractionEffect>()
val cooldown = buffer.readExpressionLike()
return PokemonInteraction(
grouping,
requirements,
effects,
cooldown,
)
}
}
}
interface InteractionEffect {
fun applyEffect(pokemon: PokemonEntity, player: ServerPlayer)
}
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -68,12 +113,14 @@ class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): Interac
}
}
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -86,25 +133,54 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): Interac
}
}
class PlaySoundEffect(val sound: ResourceLocation, val soundSource: SoundSource?, val playAround: Boolean = true, val distance: Double = 64.0, val volume: Float = 1.0F, val pitch: Float = 1.0F): InteractionEffect {
class PlaySoundEffect(
val sound: ResourceLocation,
val soundSource: SoundSource?,
@SerializedName("playAround") private val _playAround: Boolean?,
@SerializedName("distance") private val _distance: Double?,
@SerializedName("volume") private val _volume: Float?,
@SerializedName("pitch") private val _pitch: Float?,
) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val packet = UnvalidatedPlaySoundS2CPacket(sound, soundSource ?: SoundSource.NEUTRAL, pokemon.x, pokemon.y, pokemon.z, volume, pitch)
val packet = UnvalidatedPlaySoundS2CPacket(
sound,
soundSource ?: SoundSource.NEUTRAL,
pokemon.x,
pokemon.y,
pokemon.z,
volume,
pitch
)
if (playAround) {
packet.sendToPlayersAround( pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
val playAround: Boolean
get() = _playAround != false
val distance: Double
get() = _distance ?: 64.0
val volume: Float
get() = _volume ?: 1.0F
val pitch: Float
get() = _pitch ?: 1.0F
companion object {
val ID = "play_sound"
}
}
class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -120,7 +196,7 @@ class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
}
}
class ScriptEffect(val script: ExpressionLike): InteractionEffect {
class ScriptEffect(val script: ExpressionLike) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -311,7 +311,7 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
params.environment.context.map + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
(params.environment.context?.map ?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
@@ -324,13 +324,24 @@ object MoLangFunctions {
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
Cobblemon.LOGGER.warn("Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression", ex)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
tracker.after(delayInSeconds) {
runtime.resolve(expression)
evaluate()
}
DoubleValue.ONE
} else {
runtime.resolve(expression)
evaluate()
}
},
"system_time_millis" to java.util.function.Function { _ ->
@@ -340,23 +351,28 @@ object MoLangFunctions {
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
},
"get_move_from_id" to java.util.function.Function { params ->
val moveId = params.getString(0)
val moveTemplate = Moves.getByName(moveId)
return@Function moveTemplate?.struct ?: DoubleValue.ZERO
},
"create_simple_party_provider" to java.util.function.Function { params ->
val partyProvider = SimplePartyProvider()
return@Function partyProvider.struct
@@ -367,6 +383,13 @@ object MoLangFunctions {
val pickupItem = ObtainableItem(item = item, pickupPriority = pickupPriority)
return@Function pickupItem.struct
},
"create_itemstack" to java.util.function.Function { params ->
val itemId = params.getString(0).asIdentifierDefaultingNamespace()
val item = BuiltInRegistries.ITEM.get(itemId) ?: return@Function DoubleValue.ZERO
val count = params.getIntOrNull(1) ?: 1
val itemStack = ItemStack(item, count)
return@Function ObjectValue(itemStack)
},
"file" to java.util.function.Function { MoLangLoadedFilesCache.struct }
)
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
@@ -572,6 +595,62 @@ object MoLangFunctions {
}
return@put items
}
map.put("has_inventory_space") { _ ->
val inventory = player.inventory
return@put if (inventory.getFreeSlot() != -1) DoubleValue.ONE else DoubleValue.ZERO
}
map.put("set_inventory_slot") { params ->
val slot = params.getInt(0)
val inventory = player.inventory
if (slot !in 0 until inventory.containerSize) return@put DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@put DoubleValue.ZERO
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id) ?: return@put DoubleValue.ZERO
ItemStack(item)
}
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
inventory.setItem(slot, stack)
return@put DoubleValue.ONE
}
map.put("give_item") { params ->
val inventory = player.inventory
val freeSlot = inventory.getFreeSlot()
val value = params.getOrNull<MoValue>(0) ?: return@put DoubleValue.ZERO
val dropIfFull = params.getBooleanOrNull(1) ?: false
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id) ?: return@put DoubleValue.ZERO
ItemStack(item)
}
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
if (freeSlot == -1) {
if (dropIfFull) {
player.drop(stack, false)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
}
inventory.setItem(freeSlot, stack)
return@put DoubleValue.ONE
}
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
@@ -615,8 +694,7 @@ object MoLangFunctions {
}
map.put("active_dialogue") { _ ->
if (player.isInDialogue) {
player.activeDialogue?.dialogueId.toString()
return@put DoubleValue.ONE
return@put player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
} else {
DoubleValue.ZERO
}
@@ -779,6 +857,20 @@ object MoLangFunctions {
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map.put("get_custom_stat") { params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
}
map
}
@@ -1739,22 +1831,35 @@ object MoLangFunctions {
pokemon.removeCosmeticItem()
}
map.put("add_marks") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.exchangeMark(mark, true)
if (mark != null) {
pokemon.exchangeMark(mark, true)
appliedMark = true
}
}
DoubleValue(appliedMark)
}
map.put("add_marks_with_chance") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
mark?.let {
val probability = it.chance.coerceIn(0F, 1F) * 100
val randomValue = Random.nextDouble(0.0, 100.0)
if (randomValue < probability) pokemon.exchangeMark(it, true)
if (randomValue < probability) {
pokemon.exchangeMark(it, true)
appliedMark = true
}
}
}
DoubleValue(appliedMark)
}
map.put("add_potential_marks") { params ->
for (param in params.params) {
@@ -58,12 +58,15 @@ open class MoveTemplate(
val struct: MoStruct by lazy {
QueryStruct(hashMapOf())
.addFunction("name") { StringValue(name) }
.addFunction("display_name") { StringValue(displayName.string) }
.addFunction("description") { StringValue(description.string) }
.addFunction("type") { StringValue(elementalType.showdownId) }
.addFunction("damage_category") { StringValue(damageCategory.name) }
.addFunction("power") { DoubleValue(power) }
.addFunction("target") { StringValue(target.name) }
.addFunction("accuracy") { DoubleValue(accuracy) }
.addFunction("pp") { DoubleValue(pp) }
.addFunction("max_pp") { DoubleValue(maxPp) }
.addFunction("priority") { DoubleValue(priority) }
.addFunction("crit_ratio") { DoubleValue(critRatio) }
}
@@ -409,13 +409,7 @@ open class PokemonProperties {
shiny?.let { pokemon.shiny = it }
gender?.let { pokemon.gender = it }
level?.let { pokemon.level = it }
friendship.also {
if (it != null) {
pokemon.setFriendship(it)
} else {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
friendship?.also { pokemon.setFriendship(it) }
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.data.ShowdownIdentifiable
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropMethod
import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
@@ -313,11 +314,11 @@ object PokemonSpecies : JsonDataRegistry<Species> {
val result = mutableMapOf<String, String>()
this.species.forEach {species ->
val baseSpecies = ShowdownSpecies(species, null)
result[baseSpecies.name] = this.gson.toJson(baseSpecies)
result[ShowdownIdentifiable.REGEX.replace(baseSpecies.name, "")] = this.gson.toJson(baseSpecies)
species.forms.forEach { form ->
if (form != species.standardForm) {
val formSpecies = ShowdownSpecies(species, form)
result[formSpecies.name] = this.gson.toJson(formSpecies)
result[ShowdownIdentifiable.REGEX.replace(formSpecies.name, "")] = this.gson.toJson(formSpecies)
}
}
}
@@ -80,7 +80,9 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun get(pokemon: Pokemon): StringSpeciesFeature? {
return pokemon.features.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
}
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
@@ -101,15 +103,15 @@ open class ChoiceSpeciesFeatureProvider(
}
override fun invoke(nbt: CompoundTag): StringSpeciesFeature? {
return if (nbt.contains(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromNBT(nbt) }
} else null
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromNBT(nbt) }
}
override fun invoke(json: JsonObject): StringSpeciesFeature? {
return if (json.has(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromJSON(json) }
} else null
val key = keys.find { json.has(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromJSON(json) }
}
override fun fromString(value: String?): StringSpeciesFeature? {
@@ -131,7 +133,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name == keys.first() }
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
if (feature != null) {
setOf(getAspect(feature))
} else {
@@ -132,7 +132,9 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun get(pokemon: Pokemon): FlagSpeciesFeature? {
return pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
}
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
@@ -144,15 +146,15 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun invoke(nbt: CompoundTag): FlagSpeciesFeature? {
return if (nbt.contains(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromNBT(nbt) }
} else null
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromNBT(nbt) }
}
override fun invoke(json: JsonObject): FlagSpeciesFeature? {
return if (json.has(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromJSON(json) }
} else null
val key = keys.find { json.has(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromJSON(json) }
}
override fun fromString(value: String?): FlagSpeciesFeature? {
@@ -170,16 +172,26 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect && pokemon.getFeature<FlagSpeciesFeature>(keys.first())?.enabled == true) {
setOf(keys.first())
return if (isAspect) {
val feature = pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
} else {
emptySet()
}
}
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect && properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name == keys.first() }?.enabled == true) {
setOf(keys.first())
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
} else {
emptySet()
}
@@ -142,19 +142,15 @@ class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesF
}
override fun invoke(nbt: CompoundTag): IntSpeciesFeature? {
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), nbt.getInt(key));
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
val key = keys.find { json.has(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), json.get(key).asInt)
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
@@ -102,6 +102,12 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
@JvmStatic
fun register(name: String, provider: SpeciesFeatureProvider<*>) = register(name, provider, isCoded = true)
@JvmStatic
fun registerType(key: String, clazz: Class<out SpeciesFeatureProvider<*>>) {
types[key] = clazz
}
private fun registerFromAssets(identifier: ResourceLocation, provider: SpeciesFeatureProvider<*>) = register(identifier.path, provider, isCoded = false)
@JvmStatic
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
/**
* A [Requirement] that expects a [LivingEntity] to be attached to the [Pokemon].
@@ -26,7 +27,7 @@ interface OwnerQueryRequirement : Requirement {
override fun check(pokemon: Pokemon): Boolean {
val owner = pokemon.getOwnerEntity() ?: return false
return when (owner) {
is ServerPlayer -> {
is Player -> {
this.checkPlayer(pokemon, owner)
}
is NPCEntity -> {
@@ -37,13 +38,13 @@ interface OwnerQueryRequirement : Requirement {
}
/**
* Checks if the given [Pokemon] & [ServerPlayer] satisfies the requirement.
* Checks if the given [Pokemon] & [Player] satisfies the requirement.
*
* @param pokemon The [Pokemon] being queried.
* @param owner The [ServerPlayer] that owns this [Pokemon].
* @param owner The [Player] that owns this [Pokemon].
* @return If the requirement was satisfied.
*/
fun checkPlayer(pokemon: Pokemon, owner: ServerPlayer): Boolean
fun checkPlayer(pokemon: Pokemon, owner: Player): Boolean
/**
* Checks if the given [Pokemon] & [NPCEntity] satisfies the requirement.
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.reactive
import com.cobblemon.mod.common.api.events.Cancelable
open class EventObservable<T> : SimpleObservable<T>() {
@JvmOverloads
inline fun post(vararg events: T, then: (T) -> Unit = {}) {
// Issuing generic-typed pass-throughs to varargs doesn't work
// properly unless the source is a vararg as well, complicated story.
@@ -117,8 +117,6 @@ class RidingController(
}
private fun canTransitionToLand(): Boolean {
val hasLandController = entity.pokemon.riding.behaviours?.get(RidingStyle.LAND) != null
if (!hasLandController) return false
if ((entity.isUnderWater)) return false
if ((entity.isEyeInFluid(FluidTags.WATER) || entity.isEyeInFluid(FluidTags.LAVA))) return false
return entity.onGround()
@@ -322,7 +322,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val pitchRot = handling * state.currMouseYForce.get()
// Roll
val rollRot = handling * 1.5 * state.currMouseXForce.get()
val rollRot = handling * state.currMouseXForce.get()
val mouseRotation = Vec3(0.0, pitchRot, rollRot)
@@ -41,10 +41,6 @@ interface CompositeRidingStrategy<T : CompositeSettings> {
toState: RidingBehaviourState,
toSettings: RidingBehaviourSettings
) {
if (vehicle.level().isClientSide) {
val fromSettings = if (settings.defaultBehaviour == toSettings) settings.alternateBehaviour else settings.defaultBehaviour
}
toState.stamina.set(fromState.stamina.get())
toState.rideVelocity.set(fromState.rideVelocity.get())
fromState.reset()
@@ -114,10 +114,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
input: Vec3
) {
if (vehicle.level().isClientSide) {
handleSprinting(state)
handleSprinting(state, driver)
inAirCheck(state, vehicle)
tickStamina(settings, state, vehicle)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01 || driver.zza != 0.0f)
}
}
@@ -139,9 +139,24 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
fun handleSprinting(
state: HorseState
state: HorseState,
driver: Player
) {
val tryingToSprint = Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()
val sprintTimerTickLength = 7 // Emulate vanillas tick timer length
var hasDoubleTapped = false
// If you are not sprinting and you just pressed down and theres no
if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
state.sprintTickTimer.set(sprintTimerTickLength)
} else if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && state.sprintTickTimer.get() != 0) { // If has double tapped
hasDoubleTapped = true
}else if(!state.sprinting.get() && state.sprintTickTimer.get() > 0) {
state.sprintTickTimer.set(state.sprintTickTimer.get() - 1)
} else {
state.sprintTickTimer.set(0)
}
val tryingToSprint = (Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()) || hasDoubleTapped
if (state.stamina.get() <= 0.0f || !Minecraft.getInstance().options.keyUp.isDown()) {
// If stamina runs out or the player is not holding forward then stop sprinting
@@ -156,6 +171,9 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If you are trying to sprint and the toggle allows it then start sprinting and disable toggle
state.sprinting.set(true)
}
// Take not of whether forward was held last tick
state.forwardHeldLastTick.set(Minecraft.getInstance().options.keyUp.isDown())
}
fun tickStamina(
@@ -169,17 +187,16 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
return
}
var newStam = stam
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHorse.staminaExpr!!)).toFloat() / 20.0f
if (state.sprinting.get()) {
newStam = max(0.0f,stam - stamDrainRate)
val newStam = if (state.sprinting.get()) {
max(0.0f,stam - stamDrainRate)
} else {
newStam = min(1.0f,stam + stamDrainRate * 4)
min(1.0f,stam + stamDrainRate * 4)
}
state.stamina.set(newStam)
state.stamina.set(newStam.coerceIn(0F, 1F))
}
override fun updatePassengerRotation(
@@ -227,7 +244,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
val rotDiffNorm = rotDiff / maxYawDiff
val rotDiffNorm = rotDiff / maxYawDiff//(rotDiff / maxYawDiff).coerceIn(-0.2f, 0.2f)
// Take the square root so that the ride levels out quicker when at lower differences between entity
// y and driver y
@@ -240,7 +257,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val walkSpeed = getWalkSpeed(vehicle)
val w = max(walkSpeed, vehicle.deltaMovement.horizontalDistance())
val invRelSpeed = (RidingBehaviour.scaleToRange(w, walkSpeed, topSpeed ) - 1.0f) * -1.0f
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * invRelSpeed, 1.0)).toFloat()
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * sqrt(abs(invRelSpeed)), 1.0)).toFloat()
// Ensure you only ever rotate as much difference as there is between the angles.
val turnSpeed = turnRate * rotDiffMod
@@ -273,30 +290,24 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
val accelTime = if(state.sprinting.get()) (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0) else 0.5 * 20.0
val accel = topSpeed / accelTime
var activeInput = false
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
val dmSpeed = vehicle.deltaMovement.length()
val rvSpeed = state.rideVelocity.get().length()
var newVelocity = state.rideVelocity.get() //.normalize().scale(vehicle.deltaMovement.horizontalDistance())
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
// if (dmSpeed > rvSpeed) {
// // align the velocity vector to be in local vehicle space
// newVelocity = vehicle.deltaMovement
// val yawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
// newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
// }
if (vehicle.horizontalCollision) {
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
var horizontalVec = Vec3(newVelocity.x, 0.0, newVelocity.z)
horizontalVec = horizontalVec.normalize().scale(min(horizontalVec.length(), 0.3))
newVelocity = Vec3(horizontalVec.x, newVelocity.y, horizontalVec.z)
}
/******************************************************
@@ -372,7 +383,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.jumpTicks.set(state.jumpTicks.get() + 1)
}
//Zero out lateral velocity possibly picked up from a controller transition
// Zero out lateral velocity possibly picked up from a controller transition
newVelocity = Vec3(0.0, newVelocity.y, newVelocity.z)
@@ -461,7 +472,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return 1.0f
return if (state.sprinting.get()) 1.15f else 1.0f
}
override fun useAngVelSmoothing(
@@ -520,6 +531,14 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
return true
}
override fun maxUpStep(
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity
): Float? {
return if (state.inAir.get()) 0.0f else 1.2f
}
override fun getRideSounds(
settings: HorseSettings,
state: HorseState,
@@ -618,6 +637,8 @@ class HorseState : RidingBehaviourState() {
var sprintToggleable = ridingState(false, Side.CLIENT)
var inAir = ridingState(false, Side.CLIENT)
var jumpTicks = ridingState(0, Side.CLIENT)
var sprintTickTimer = ridingState(0, Side.CLIENT)
var forwardHeldLastTick = ridingState(false, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -626,6 +647,8 @@ class HorseState : RidingBehaviourState() {
buffer.writeBoolean(sprintToggleable.get())
buffer.writeBoolean(inAir.get())
buffer.writeInt(jumpTicks.get())
buffer.writeInt(sprintTickTimer.get())
buffer.writeBoolean(forwardHeldLastTick.get())
}
override fun decode(buffer: FriendlyByteBuf) {
@@ -635,6 +658,8 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(buffer.readBoolean(), forced = true)
inAir.set(buffer.readBoolean(), forced = true)
jumpTicks.set(buffer.readInt(), forced = true)
sprintTickTimer.set(buffer.readInt(), forced = true)
forwardHeldLastTick.set(buffer.readBoolean(), forced = true)
}
override fun reset() {
@@ -644,6 +669,8 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(false, forced = true)
inAir.set(false, forced = true)
jumpTicks.set(0, forced = true)
sprintTickTimer.set(0, forced = true)
forwardHeldLastTick.set(false, forced = true)
}
override fun copy() = HorseState().also {
@@ -654,6 +681,8 @@ class HorseState : RidingBehaviourState() {
it.sprintToggleable.set(this.sprintToggleable.get(), forced = true)
it.inAir.set(this.inAir.get(), forced = true)
it.jumpTicks.set(this.jumpTicks.get(), forced = true)
it.sprintTickTimer.set(this.sprintTickTimer.get(), forced = true)
it.forwardHeldLastTick.set(this.forwardHeldLastTick.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -100,7 +100,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
driver: Player,
input: Vec3
) {
if(vehicle.level().isClientSide) {
if (vehicle.level().isClientSide) {
handleBoosting(state, vehicle)
tickStamina(settings, state, vehicle)
}
@@ -147,7 +147,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
val stamDrainRate = (1.0f / boostTime).toFloat()
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
else min(1.0f,stam + stamDrainRate)
else (stam + stamDrainRate).coerceIn(0F, 1F)
state.stamina.set(newStam)
}
@@ -12,6 +12,7 @@ package com.cobblemon.mod.common.api.riding.sound
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeState
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getIsSubmerged
import com.cobblemon.mod.common.util.resolveDouble
import net.minecraft.client.Minecraft
import net.minecraft.client.resources.sounds.AbstractTickableSoundInstance
@@ -65,6 +66,21 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
return
}
// Mute the sound if it's not meant to play for the passenger
if (this.isPassenger && !this.soundSettings.playForPassengers) {
this.volume = 0.0f
return
}
// Mute sounds when submerged unless they support underwater sounds, underwater sounds don't play above water
if (this.ride.getIsSubmerged() && !this.soundSettings.submerged) {
this.volume = 0.0f
return
} else if (!this.ride.getIsSubmerged() && this.soundSettings.submerged) {
this.volume = 0.0f
return
}
// Perform data driven pitch and volume calculation
this.volume = ((soundSettings.volumeExpr.let { ride.runtime.resolveDouble(it) })).toFloat()
this.volume *= this.fade
@@ -27,7 +27,9 @@ data class RideSoundSettings(
val soundLocation: ResourceLocation,
@SerializedName("volumeExpr") private val _volumeExpr: Expression? = "1.0".asExpression(),
@SerializedName("pitchExpr") private val _pitchExpr: Expression? = "1.0".asExpression(),
val playForPassengers: Boolean = true,
val playForNonPassengers: Boolean = false,
val submerged: Boolean = false,
val muffleEnabled: Boolean = false,
@SerializedName("attenuationModel") private val _attenuationModel: RideAttenuationModel? = RideAttenuationModel.NONE
): Encodable {
@@ -46,7 +48,9 @@ data class RideSoundSettings(
buffer.writeResourceLocation(soundLocation)
buffer.writeExpression(volumeExpr)
buffer.writeExpression(pitchExpr)
buffer.writeBoolean(playForPassengers)
buffer.writeBoolean(playForNonPassengers)
buffer.writeBoolean(submerged)
buffer.writeBoolean(muffleEnabled)
buffer.writeEnum(attenuationModel)
}
@@ -57,7 +61,9 @@ data class RideSoundSettings(
val soundLocation = buffer.readResourceLocation()
val volumeExpr = buffer.readExpression()
val pitchExpr = buffer.readExpression()
val playForPassengers = buffer.readBoolean()
val playForNonPassengers = buffer.readBoolean()
val submerged = buffer.readBoolean()
val muffleEnabled = buffer.readBoolean()
val attenuationModel = buffer.readEnum(RideAttenuationModel::class.java)
@@ -65,7 +71,9 @@ data class RideSoundSettings(
soundLocation,
volumeExpr,
pitchExpr,
playForPassengers,
playForNonPassengers,
submerged,
muffleEnabled,
attenuationModel
)
@@ -40,9 +40,12 @@ class PokemonSpawnAction(
override fun createEntity(): PokemonEntity {
val props = props.copy()
props.level = levelRange.random()
val sourcePlayer = spawnablePosition.cause.entity as? ServerPlayer
val entity = props.createEntity(spawnablePosition.world, sourcePlayer)
entity.spawnCause = spawnablePosition.cause
entity.pokemon.setFriendship(entity.pokemon.form.baseFriendship)
SeasonFeatureHandler.updateSeason(entity.pokemon, Cobblemon.seasonResolver(spawnablePosition.world, spawnablePosition.position))
val heldItem = heldItem
if (heldItem != ItemStack.EMPTY && heldItem != null) {
@@ -44,11 +44,7 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
future.complete(result)
return result
}
@@ -26,7 +26,7 @@ import net.minecraft.world.entity.Entity
/**
* A [SpawningInfluence] that applies some number of SpawnBait effects.
*
* @author Hiroku, Plastered_Crab
* @author Hiroku, Plastered_Crab, ppVon
* @since March 18th, 2025
*/
open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (time: Int, entity: PokemonEntity?) -> Unit = { _, _ -> }) : SpawningInfluence {
@@ -50,78 +50,84 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
}
}
// EV related bait effects
// EV, Type, and Egg Group related bait effects
override fun affectWeight(detail: SpawnDetail, spawnablePosition: SpawnablePosition, weight: Float): Float {
val merged = SpawnBaitUtils.mergeEffects(effects)
val hasRelevantEffects =
merged.any { it.type == Effects.EV } ||
merged.any { it.type == Effects.TYPING } ||
merged.any { it.type == Effects.EGG_GROUP }
if (!hasRelevantEffects) {
return super.affectWeight(detail, spawnablePosition, weight)
}
val pokemonDetail = detail as? PokemonSpawnDetail
?: return super.affectWeight(detail, spawnablePosition, weight)
val detailSpecies = pokemonDetail.pokemon.species
?.let { PokemonSpecies.getByName(it) }
?: return super.affectWeight(detail, spawnablePosition, weight)
val formData = detailSpecies.getForm(pokemonDetail.pokemon.aspects)
var newWeight = weight
var used = false
// if bait exists and any effects are related to EV yields
if (merged.any { it.type == Effects.EV }){
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (merged.any { it.type == Effects.EV }) {
val evEffect = effects.firstOrNull { it.type == Effects.EV }
val baitEVStat = evEffect?.subcategory?.path?.let { Stats.getStat(it) }
if (detailSpecies != null && baitEVStat != null) {
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
super.affectWeight(detail, spawnablePosition, weight)
}
else -> {
markUsed()
super.affectWeight(detail, spawnablePosition, 0f)
}
}
if (baitEVStat != null) {
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
used = true
if (evYieldValue <= 0f) {
newWeight = 0f
} else {
LOGGER.debug("Boosted weight value");
}
}
}
// if bait exists and any effects are related to Typing
if (merged.any { it.type == Effects.TYPING }){
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
val baitEffect = effects.firstOrNull { it.type == Effects.TYPING }
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (newWeight > 0f && merged.any { it.type == Effects.TYPING }) {
val baitEffect = effects.firstOrNull { it.type == Effects.TYPING }
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (detailSpecies != null && baitTypingEffect != null) {
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
super.affectWeight(detail, spawnablePosition, weight * baitEffect.value.toFloat())
}
else -> super.affectWeight(detail, spawnablePosition, weight)
}
if (baitEffect != null && baitTypingEffect != null) {
val isMatchingType = formData.types.contains(baitTypingEffect)
used = true
if (isMatchingType) {
newWeight *= baitEffect.value.toFloat()
}
}
}
// if bait exists and any effects are related to Egg Groups
if (merged.any { it.type == Effects.EGG_GROUP }) {
if (detail is PokemonSpawnDetail) {
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
if (newWeight > 0f && merged.any { it.type == Effects.EGG_GROUP }) {
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
if (detailSpecies != null) {
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
// Check if any of the egg group effects match the species' egg groups
val matchingEffect = eggGroupEffects.firstOrNull { effect ->
val effectEggGroupKey = effect.subcategory?.path ?: return@firstOrNull false
val eggGroup = EggGroup.fromIdentifier(effectEggGroupKey)
if (eggGroup == null) {
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
detailSpecies.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
markUsed()
val multiplier = matchingEffect.value
return super.affectWeight(detail, spawnablePosition, (weight * multiplier).toFloat())
}
val matchingEffect = eggGroupEffects.firstOrNull { effect ->
val key = effect.subcategory?.path ?: return@firstOrNull false
val eggGroup = EggGroup.fromIdentifier(key)
if (eggGroup == null) {
LOGGER.warn("Unknown egg group identifier: $key")
return@firstOrNull false
}
formData.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
used = true
newWeight *= matchingEffect.value.toFloat()
}
}
return super.affectWeight(detail, spawnablePosition, weight)
if (used) markUsed()
return super.affectWeight(detail, spawnablePosition, newWeight)
}
}
@@ -8,30 +8,58 @@
package com.cobblemon.mod.common.api.stats
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.stats.StatFormatter
object CobblemonStats {
val stats = mutableMapOf<String, ResourceLocation>()
val stats = mutableMapOf<String, CobblemonStat>()
var CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "captured") //makeCustomStat("captured", StatFormatter.DEFAULT)
val SHINIES_CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "shinies_captured") //makeCustomStat("shinies_captured", StatFormatter.DEFAULT)
val RELEASED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "released") //makeCustomStat("released", StatFormatter.DEFAULT)
val EVOLVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "evolved") //makeCustomStat("evolved", StatFormatter.DEFAULT)
val LEVEL_UP: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "level_up") //makeCustomStat("level_up", StatFormatter.DEFAULT)
val BATTLES_WON: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_won") //makeCustomStat("battles_won", StatFormatter.DEFAULT)
val BATTLES_LOST: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_lost") //makeCustomStat("battles_lost", StatFormatter.DEFAULT)
val BATTLES_FLED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_fled") //makeCustomStat("battles_fled", StatFormatter.DEFAULT)
val BATTLES_TOTAL: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_total") //makeCustomStat("battles_total", StatFormatter.DEFAULT)
val DEX_ENTRIES: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "dex_entries") //makeCustomStat("dex_entries", StatFormatter.DEFAULT)
val EGGS_COLLECTED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_collected") //makeCustomStat("eggs_collected", StatFormatter.DEFAULT)
val EGGS_HATCHED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_hatched") //makeCustomStat("eggs_hatched", StatFormatter.DEFAULT)
val TRADED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "traded") //makeCustomStat("traded", StatFormatter.DEFAULT)
val FOSSILS_REVIVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "fossils_revived") //makeCustomStat("fossils_revived", StatFormatter.DEFAULT)
val TIMES_RIDDEN: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "times_ridden")
val ROD_CASTS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "rod_casts")
val REEL_INS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "reel_ins")
val POKEMON_INTERACTED_WITH: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "pokemon_interacted_with") //makeCustomStat("pokemon_interacted_with", StatFormatter.DEFAULT)
//TODO block, stats (interact, gimmi), riding (styles?)
@JvmField
var CAPTURED: CobblemonStat = CobblemonStat("captured")
@JvmField
val SHINIES_CAPTURED: CobblemonStat = CobblemonStat("shinies_captured")
@JvmField
val RELEASED: CobblemonStat = CobblemonStat("released")
@JvmField
val EVOLVED: CobblemonStat = CobblemonStat("evolved")
@JvmField
val LEVEL_UP: CobblemonStat = CobblemonStat("level_up")
@JvmField
val BATTLES_WON: CobblemonStat = CobblemonStat("battles_won")
@JvmField
val BATTLES_LOST: CobblemonStat = CobblemonStat("battles_lost")
@JvmField
val BATTLES_FLED: CobblemonStat = CobblemonStat("battles_fled")
@JvmField
val BATTLES_TOTAL: CobblemonStat = CobblemonStat("battles_total")
@JvmField
val DEX_ENTRIES: CobblemonStat = CobblemonStat("dex_entries")
@JvmField
val EGGS_COLLECTED: CobblemonStat = CobblemonStat("eggs_collected")
@JvmField
val EGGS_HATCHED: CobblemonStat = CobblemonStat("eggs_hatched")
@JvmField
val TRADED: CobblemonStat = CobblemonStat("traded")
@JvmField
val FOSSILS_REVIVED: CobblemonStat = CobblemonStat("fossils_revived")
@JvmField
val TIMES_RIDDEN: CobblemonStat = CobblemonStat("times_ridden")
@JvmField
val ROD_CASTS: CobblemonStat = CobblemonStat("rod_casts")
@JvmField
val REEL_INS: CobblemonStat = CobblemonStat("reel_ins")
@JvmField
val POKEMON_INTERACTED_WITH: CobblemonStat = CobblemonStat("pokemon_interacted_with")
@JvmField
val RIDING_LAND: CobblemonStat = CobblemonStat("riding_land", StatFormatter.DISTANCE)
@JvmField
val RIDING_AIR: CobblemonStat = CobblemonStat("riding_air", StatFormatter.DISTANCE)
@JvmField
val RIDING_LIQUID: CobblemonStat = CobblemonStat("riding_liquid", StatFormatter.DISTANCE)
//TODO block, stats (interact, gimmi)
fun registerStats() {
stats["captured"] = CAPTURED
@@ -52,5 +80,22 @@ object CobblemonStats {
stats["rod_casts"] = ROD_CASTS
stats["reel_ins"] = REEL_INS
stats["pokemon_interacted_with"] = POKEMON_INTERACTED_WITH
stats["riding_land"] = RIDING_LAND
stats["riding_air"] = RIDING_AIR
stats["riding_liquid"] = RIDING_LIQUID
}
@JvmStatic
fun getStat(cobblemonStat: CobblemonStat) : ResourceLocation {
val resourceLocation = cobblemonStat.resourceLocation
val stat = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation)
if (stat == null) {
Cobblemon.LOGGER.error("Could not find stat with id {}", resourceLocation)
}
return stat ?: throw NullPointerException("Could not find stat with id $resourceLocation")
}
data class CobblemonStat(val path: String, val formatter: StatFormatter = StatFormatter.DEFAULT) {
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", path);
}
}
@@ -88,7 +88,6 @@ abstract class OneToOneFileStoreAdapter<S>(
result
}
else {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
@@ -258,17 +258,22 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
@JvmOverloads
fun toBattleTeam(clone: Boolean = false, healPokemon: Boolean = false, leadingPokemon: UUID? = null) : List<BattlePokemon> {
var leadingPokemonId = leadingPokemon
val result = this.mapNotNull {
return@mapNotNull if (clone) {
BattlePokemon.safeCopyOf(it)
BattlePokemon.safeCopyOf(it).also { copy ->
if (leadingPokemon != null && it.uuid == leadingPokemonId) {
leadingPokemonId = copy.uuid
}
}
} else {
BattlePokemon.playerOwned(it)
}.also { if (healPokemon) it.effectedPokemon.heal() }
}.toMutableList()
// reposition lead to front of the party
if (leadingPokemon != null && result.first().uuid != leadingPokemon) {
result.find { it.uuid == leadingPokemon }?.let { lead ->
if (leadingPokemonId != null && result.first().uuid != leadingPokemonId) {
result.find { it.uuid == leadingPokemonId }?.let { lead ->
result.remove(lead)
result.add(0, lead)
}
@@ -154,12 +154,12 @@ open class PlayerPartyStore(
// Metabolism for Fullness
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism()
pokemon.tickMetabolism(20)
}
// Interaction Cooldown
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown()
pokemon.tickInteractionCooldown(20)
}
pokemon.features.filterIsInstance<TickingSpeciesFeature>().forEach { it.onSecondPassed(player.serverLevel(), pokemon, null) }
@@ -180,8 +180,12 @@ open class PCStore(
removeDuplicates()
unlockedWallpapers.addAll(nbt.getList(DataKeys.STORE_UNLOCKED_WALLPAPERS, Tag.TAG_STRING.toInt()).map { ResourceLocation.parse(it.asString) })
unseenWallpapers.addAll(nbt.getList(DataKeys.STORE_UNSEEN_WALLPAPERS, Tag.TAG_STRING.toInt()).map { ResourceLocation.parse(it.asString) })
if (nbt.contains(DataKeys.STORE_UNLOCKED_WALLPAPERS)) {
unlockedWallpapers.addAll(nbt.getList(DataKeys.STORE_UNLOCKED_WALLPAPERS, Tag.TAG_STRING.toInt()).map { ResourceLocation.parse(it.asString) })
}
if (nbt.contains(DataKeys.STORE_UNSEEN_WALLPAPERS)) {
unseenWallpapers.addAll(nbt.getList(DataKeys.STORE_UNSEEN_WALLPAPERS, Tag.TAG_STRING.toInt()).map { ResourceLocation.parse(it.asString) })
}
return this
}
@@ -226,8 +230,12 @@ open class PCStore(
removeDuplicates()
unlockedWallpapers.addAll(json.getAsJsonArray(DataKeys.STORE_UNLOCKED_WALLPAPERS).map { ResourceLocation.parse(it.asString) })
unseenWallpapers.addAll(json.getAsJsonArray(DataKeys.STORE_UNSEEN_WALLPAPERS).map { ResourceLocation.parse(it.asString) })
if (json.has(DataKeys.STORE_UNLOCKED_WALLPAPERS)) {
unlockedWallpapers.addAll(json.getAsJsonArray(DataKeys.STORE_UNLOCKED_WALLPAPERS).map { ResourceLocation.parse(it.asString) })
}
if (json.has(DataKeys.STORE_UNSEEN_WALLPAPERS)) {
unseenWallpapers.addAll(json.getAsJsonArray(DataKeys.STORE_UNSEEN_WALLPAPERS).map { ResourceLocation.parse(it.asString) })
}
return this
}
@@ -42,6 +42,7 @@ object CobblemonItemTags {
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField val DEEP_SEAS = create("deep_seas")
@JvmField val DISPLAY_CASE_ITEMS = create("display_case_items")
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
@JvmField val ETHERS = create("ethers")
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
@@ -57,6 +58,7 @@ object CobblemonItemTags {
@JvmField val HANGING_SIGNS = create("hanging_signs")
@JvmField val HERBS = create("herbs")
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
@JvmField val ITEM_BLOCKS = create("item_blocks")
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
@JvmField val MACHINES = create("machines")
@JvmField val MINT_LEAF = create("mint_leaf")
@@ -65,6 +67,7 @@ object CobblemonItemTags {
@JvmField val MOCHIS = create("mochis")
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField val MUTATED_BERRIES = create("mutated_berries")
@JvmField val PLAQUES = create("plaques")
@JvmField val PLANTS = create("plants")
@JvmField val POKE_BALLS = create("poke_balls")
@JvmField val POKE_RODS = create("poke_rods")
@@ -63,8 +63,8 @@ object BattleBuilder {
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1).sortedBy { it.health <= 0 }
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2).sortedBy { it.health <= 0 }
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1)
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2)
val battlePartyStores = mutableListOf<PlayerPartyStore>()
@@ -105,12 +105,18 @@ data class BattleFormat(
}
fun toFormatJSON(): String {
/*
Bag clause does not exist in showdown as a rule because showdown simply has no concept of a 'bag'.
If we try sending it, the battle will error. So this simply omits that from ever getting sent.
If we ever find a case where we are doing this for more than just bag clause, we should make a proper abstraction.
*/
val rulesToSendToShowdown = ruleSet.filter { it != BattleRules.BAG_CLAUSE }
return """
{
"mod": "$mod",
"gameType": "${battleType.name}",
"gen": $gen,
"ruleset": [${ruleSet.joinToString { "\"$it\"" }}],
"ruleset": [${rulesToSendToShowdown.joinToString { "\"$it\"" }}],
"effectType": "Format"
}
""".trimIndent().replace("\n", "")
@@ -221,6 +221,7 @@ object BattleRegistry {
fun closeBattle(battle: PokemonBattle) {
battle.onEndHandlers.forEach { it(battle) }
battleMap.remove(battle.battleId)
ShowdownService.service.endBattle(battle)
}
@JvmStatic
@@ -12,6 +12,7 @@ object BattleRules {
const val OBTAINABLE = "Obtainable"
const val PAST = "+Past"
const val UNOBTAINABLE = "+Unobtainable"
const val BAG_CLAUSE = "Bag Clause"
const val TEAM_PREVIEW = "Team Preview"
const val ENDLESS_BATTLE_CLAUSE = "Endless Battle Clause"
const val CANCEL_MOD = "Cancel Mod"
@@ -289,6 +289,8 @@ class ShowdownMoveset {
var canDynamax = false
var maxMoves: List<InBattleGimmickMove?>? = null
var canTerastallize: String? = null
/** This stores a list of gimmicks that have already been used this turn by a previous Pokemon, but the full turn has not been processed (ie. double battles). */
val pendingGimmickUsedThisTurn = mutableListOf<Gimmick>()
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
@@ -215,13 +215,12 @@ object ShowdownInterpreter {
}
fun broadcastOptionalAbility(battle: PokemonBattle, effect: Effect?, pokemon: BattlePokemon) {
if (effect == null) return
if (effect == null || effect.type != Effect.Type.ABILITY) return
broadcastAbility(battle, effect, pokemon)
}
// Broadcasts a generic lang to notify players of ability activations (effects are broadcasted separately)
fun broadcastAbility(battle: PokemonBattle, effect: Effect, pokemon: BattlePokemon) {
if (effect.type != Effect.Type.ABILITY) return
battle.dispatchWaiting(0.5F) {
val lang = battleLang("ability.generic", pokemon.getName(), effect.typelessData).yellow()
battle.broadcastChatMessage(lang)
@@ -301,4 +300,35 @@ object ShowdownInterpreter {
} ?:
MissingContext()
}
}
/**
* Registers a new update instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerUpdateInstructionParser(id: String, callback: (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
updateInstructionParser[id] = callback
}
/**
* Registers a new split instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSplitInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
splitInstructionParser[id] = callback
}
/**
* Registers a new side instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
sideInstructionParser[id] = callback
}
}
@@ -18,7 +18,7 @@ import java.util.UUID
import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Component
class MultiPokemonBattleActor(
open class MultiPokemonBattleActor(
pokemonList: List<BattlePokemon>,
artificialDecider: BattleAI = RandomBattleAI(),
uuid: UUID = UUID.randomUUID()
@@ -24,17 +24,14 @@ import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Component
import net.minecraft.world.phys.Vec3
class PokemonBattleActor(
open class PokemonBattleActor(
uuid: UUID,
val pokemon: BattlePokemon,
override val fleeDistance: Float,
artificialDecider: BattleAI = RandomBattleAI()
artificialDecider: BattleAI = RandomBattleAI(),
) : AIBattleActor(uuid, listOf(pokemon), artificialDecider), EntityBackedBattleActor<PokemonEntity>, FleeableBattleActor {
override val initialPos: Vec3?
init {
initialPos = entity?.position()
}
override val initialPos: Vec3? = pokemon.entity?.position()
override fun getName() = pokemon.effectedPokemon.species.translatedName
override fun nameOwned(name: String): MutableComponent = Component.literal(name)
override fun getWorldAndPosition(): Pair<ServerLevel, Vec3>? {
@@ -17,7 +17,7 @@ import com.cobblemon.mod.common.util.battleLang
import java.util.UUID
import net.minecraft.network.chat.MutableComponent
class TrainerBattleActor(
open class TrainerBattleActor(
val trainerName: String,
uuid: UUID,
pokemonList: List<BattlePokemon>,
@@ -31,6 +31,7 @@ import kotlin.collections.associateWith
import kotlin.collections.partition
import kotlin.math.absoluteValue
/**
* AI that tries to choose the best move for the given situations. Based off of the Pokemon Trainer Tournament Simulator Github
* https://github.com/cRz-Shadows/Pokemon_Trainer_Tournament_Simulator/blob/main/pokemon-showdown/sim/examples/Simulation-test-1.ts#L330
@@ -271,6 +272,11 @@ class StrongBattleAI(skill: Int) : BattleAI {
}
activeTrackerPokemon.firstTurn = false
// If HP is below 30% and not switching out, always use the most damaging move
if (activeTrackerPokemon.currentHpPercent < 0.3 && !shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
findAndUseMostDamagingMove(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, moveset, battle, aiSide)?.let { return it }
}
// Decision-making based on move availability and switch-out condition
if (!shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
val nRemainingMons = activeTracker.alliedSide.actors.sumOf { actor -> actor.party.filter { it.currentHpPercent > 0 }.size }
@@ -521,6 +527,19 @@ class StrongBattleAI(skill: Int) : BattleAI {
val opponentActiveTracker = activeTracker.opponentSide.activePokemon
val opponentSpeedEstimations = opponentActiveTracker.map { statEstimationActive(it, Stats.SPEED) }
// Only switch if a switch-in is significantly better than the current Pokémon
val currentScore = estimateMatchup(activeBattlePokemon, side, battle)
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, side, battle, it) } ?: currentScore
val improvementThreshold = currentScore.absoluteValue * 0.25 + 2
if (bestSwitchScore <= currentScore + improvementThreshold) {
return false
}
if(bestSwitchScore < 1) {
return false
}
// todo add some way to keep track of the player's boosting to see if it needs to switch out to something that can stop it
// if slower speed stat than the opposing pokemon and HP is less than 20% don't switch out
@@ -548,6 +567,8 @@ class StrongBattleAI(skill: Int) : BattleAI {
if (availableSwitches.isEmpty() || availableSwitches.none { estimateMatchup(activeBattlePokemon, side, battle, it) > 0 })
return false
// ...and a 'good' reason to switch out
if (opponentActiveTracker.any { it.boosts.getOrDefault(Stats.ACCURACY, 0) <= accuracySwitchThreshold } ||
opponentActiveTracker.any { it.boosts.getOrDefault(Stats.DEFENCE, 0) <= -3 } ||
@@ -114,7 +114,14 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
}
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
else -> {
val msgVariant = message.optionalArgument("msg")
if (msgVariant != null) {
battleLang("activate.${effect.id}.$msgVariant", pokemonName, sourceName, extraEffect)
} else {
battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
}
}
battle.broadcastChatMessage(lang)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
@@ -52,7 +52,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
preamble.thenAccept {
faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.sendUpdate()
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context, pnx))
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
faintingPokemon.contextManager.add(context)
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
@@ -26,6 +26,7 @@ import com.cobblemon.mod.common.util.battleLang
class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val battlePokemon = message.battlePokemon(0, battle) ?: return
val details = message.argumentAt(1)?.split(',')?.get(0)?.lowercase() ?: return
val speciesName = details.substringBefore('-')
@@ -37,7 +38,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
battle.minorBattleActions[battlePokemon.uuid] = message
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName, pnx))
val pokemonName = battlePokemon.getName()
val lang = when(formName) {
"busted", "hero", "complete" -> return@dispatchWaiting
@@ -38,7 +38,9 @@ class SwapInstruction(val message: BattleMessage, val instructionSet: Instructio
if (activeBattlePokemonB != null) {
val pnxB = activeBattlePokemonB.getPNX()
val (actorB, activePokemonB) = battle.getActorAndActiveSlotFromPNX(pnxB)
// Swap references of the 2 pokemon
// update party positions
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemonA), actor.activePokemon.indexOf(activeBattlePokemonB))
// swap active references
actor.activePokemon.swap((pnxA[2] - 'a'), (pnxB[2] - 'a'))
val posA = activePokemonA.getSendOutPosition() ?: activePokemonA.position?.second
@@ -166,6 +166,11 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
// If we can't find the entity for some reason then we're going to skip the recall animation
val sendOutFuture = CompletableFuture<Unit>()
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
if (battle.ended) {
sendOutFuture.complete(Unit)
return@thenApply
}
// Queue actual swap and send-in after the animation has ended
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
@@ -43,17 +43,17 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val wasCaught = battle.showdownMessages.any { "capture" in it }
battle.dispatch {
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
battle.dispatch {
// broadcast victory / defeat
if (!wasCaught) {
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
@@ -36,10 +36,18 @@ import java.util.function.Function
open class BattlePokemon(
val originalPokemon: Pokemon,
val effectedPokemon: Pokemon = originalPokemon,
val postBattleEntityOperation: (PokemonEntity) -> Unit = {}
var postBattlePokemonOperations: MutableList<(BattlePokemon) -> Unit> = mutableListOf(),
var postBattleEntityOperations: MutableList<(PokemonEntity) -> Unit> = mutableListOf()
) {
lateinit var actor: BattleActor
constructor(originalPokemon: Pokemon, effectedPokemon: Pokemon, postBattleEntityOperation: (PokemonEntity) -> Unit) : this(
originalPokemon = originalPokemon,
effectedPokemon = effectedPokemon,
postBattlePokemonOperations = mutableListOf<(BattlePokemon) -> Unit>(),
postBattleEntityOperations = mutableListOf(postBattleEntityOperation)
)
companion object {
fun safeCopyOf(pokemon: Pokemon): BattlePokemon {
//TOOD figure out a closer registry access (might have to break some method signatures for this (1.7?)

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