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Author SHA1 Message Date
Hiroku 16007d3c1b Merge branch 'main' into '1.2.0'
Update Changelog

See merge request cable-mc/cobblemon!246
2023-01-01 04:20:56 +00:00
TestandHiroku ccee0065c2 Update Changelog [skip-ci] 2023-01-01 04:20:55 +00:00
14418 changed files with 225708 additions and 1027087 deletions
-4
View File
@@ -33,7 +33,3 @@ common/src/main/resources/assets/cobblemon/showdown
# Generated files
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
# MacOS
.DS_Store
+10 -31
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@@ -7,14 +7,12 @@ stages:
#TODO add client reference test process, search for import com.cobblemon.mod.common.client
build:
build-job:
stage: build
only:
- branches@cable-mc/cobblemon
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
cache:
key: "$CI_COMMIT_REF_NAME"
policy: push
@@ -22,28 +20,9 @@ build:
- forge/build/libs
- fabric/build/libs
publish:
stage: deploy
dependencies:
- build
cache:
key: "CI_COMMIT_REF_NAME"
policy: pull
paths:
- forge/build/libs/*.jar
- fabric/build/libs/*.jar
rules:
- if: '$CI_COMMIT_BRANCH == "main"'
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew publish
# Separate step to deploy the artifacts, save Norry the headache of keeping even more shit around
deploy:
deploy-job:
stage: deploy
dependencies:
- build
when: manual
cache:
key: "$CI_COMMIT_REF_NAME"
@@ -53,12 +32,12 @@ deploy:
- fabric/build/libs/*.jar
script:
- echo "Collecting artifacts..."
- mv forge/build/libs/*+*.jar ./
- mv fabric/build/libs/*+*.jar ./
- for f in *.jar; do mv "$f" "$(echo "$f" | sed s/+/b$CI_PIPELINE_IID+/)"; done
- mv forge/build/libs/*-remap.jar ./
- mv fabric/build/libs/*-remap.jar ./
- for f in *.jar; do mv "$f" "$(echo "$f" | sed s/+/b$CI_PIPELINE_IID+/ | sed s/-remap//)"; done
artifacts:
expire_in: 28 days
paths:
- ./*.jar
# - forge/build/libs/*+*.jar
# - fabric/build/libs/*+*.jar
# - forge/build/libs/*-forge.jar
# - fabric/build/libs/*-remap.jar
-30
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@@ -1,30 +0,0 @@
<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your issue has already been reported. If it has, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the issue was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can to make sure the issue can get fixed asap. -->
## Summary
(Please summarize the bug encountered concisely)
## Steps to reproduce
(How one can reproduce the issue - this is very important)
## What is the current bug behavior?
(What actually happens)
## What is the expected correct behavior?
(What you should see instead)
## Cobblemon Version and Mod Loader
(Are you using Forge or Fabric? And what version of Cobblemon are you using?)
## Mods used besides Cobblemon
(Did you have any other mods installed besides Cobblemon? If so, please list them here)
## Relevant logs, screenshots and/or videos
(Paste any relevant logs - use code blocks (```) at the start and end to format console output, logs, and code, as
it's very hard to read otherwise. Or just put a link here)
## Additional Information
(If you can, link to the line of code that might be responsible for the problem, or any other info that might be useful)
/label ~bug
@@ -1,31 +0,0 @@
<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your feature was already requested. If it is, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the feature request was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can. -->
<!-- 4. The more info you provide here, the greater the chance of it being considered by the Design team. -->
## Summary
(Please summarize your feature request concisely)
## What are the projected benefits of this feature?
- (List)
- (benefits)
- (here)
## What could speak against this feature?
- (List)
- (possible)
- (cons)
## Why do you think the benefits outweigh the cons?
(Explain why you think the benefits outweigh the cons)
## Mods involved besides Cobblemon
(Does your suggestion require any other mods besides Cobblemon? If so, please list them here)
## Sketches, screenshots and/or videos
(Feel free to add any sketches, screenshots or videos that might help the Design team understand your suggestion)
## Additional Information
(Is there anything else you would like to add?)
/label ~feature ~suggestion ~needs-design
+12 -941
View File
@@ -1,933 +1,4 @@
# Changelog
## [1.5.0](#1-5-0)
### Additions
- Added over (number here) ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added (number here) fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
- Added the Data Monitor, Fossil Compartment, and Restoration Tank. Placed in the correct formation, you can use these to create a Restoration Machine where you can bring fossils back to life.
- Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
- Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
- Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
- Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
- Added Original Trainer functionality. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added support for planting Apricorn trees, berries, and mints in [Botany Pots](https://modrinth.com/mod/botany-pots)
- Added the hidden "True Vivillionaire" advancement.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Added dynamic lighting support for any Species or Forms when using [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) or [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- You can now find Nether Fire Stone Ore in, surprisingly, the Nether.
- Added effects for many Poké Balls when sending out Pokémon or capturing.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
- Added the EV Boosting Feathers.
- Added Type Gems.
- Added various new tags for searchability and better compatibility.
- Added Gilded Chests, available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
- Added Gimmighoul.
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
### Changes
- Pokémon now transition more smoothly between different poses.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
- You can now punch grown apricorns to harvest them.
- Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
- Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
- Updated movesets to add Gen 9 DLC moves.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specificied Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
- Using the run button in battle will now actually flee the battle.
### Fixes
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Fixed Exeggcute not being able to evolve.
- Fixed battle lang for Poison Touch Ability
- Fixed Cubone not being able to evolve into Alolan Marowak.
- Fixed Squawkabilly forms not being recognized.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second.
- Note blocks now play the correct sound on the Apricorn Plank based blocks.
- Fixed an issue with transformed parts in posers causing whacky positional issues.
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Adds a translation string name to the Empty Pokeball entity.
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks.
- Added dialogue API and data registry.
- Opened up the ItemDropEntry class to allow for it to be extended.
- Added a new "advancement" evolution variant that takes an advancement identifier and succeeds if the player has the advancement.
- Made spawning API capable of non-entity spawning
- Made PokemonProperties.parse more interoperable with Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Added a Mixin for the BrewingStandScreenHandler to fix the incorrect handling of quickMove in Fabric.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
- Custom fossils can be defined using a list of items and the resulting Pokémon. An example of `aerodactyl.json`:
```JSON
{
"result": "aerodactyl",
"fossils": [
"cobblemon:old_amber_fossil"
]
}
```
- Fetus models can be defined in `bedrock/fossils`.
- Fetus textures can be defined in `textures/fossils`.
- Fuel for the Restoration Machine is registered inside the `natural_materials` folder. To register more fuels, create a JSON file containing an array of objects. Each object supports the following fields:
- `content`: Integer containing the amount of fuel to add.
- `item` OR `tag`: Identifier of the item or item tag to be inserted.
- `returnItem`: Identifier of an item to return to the player after consumption.
- Added 3 new item tags: `ancient_poke_balls`, `fossils`, and `tumblestones`.
- Added a spawn rules system to modify general spawning behaviour, see the [wiki](https://wiki.cobblemon.com/index.php/Spawn_Rules) for more information.
- Added dialogue datapack folder and /opendialogue command.
- Added the item tag ``cobblemon:held/leaves_leftovers`` this can be used to flag apple-like items that can create leftovers when eaten.
- You can now add support for dynamic lighting implementations, Cobblemon ships with a default implementation for [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) and the [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), add the following to any species or form:
```JSON
{
"lightingData": {
"lightLevel": 14,
"_lightLevelCommentRemoveMe": "Above supports 0 to 15",
"liquidGlowMode": "LAND",
"_liquidGlowModeCommentRemoveMe": "Above supports LAND, UNDERWATER or BOTH"
}
}
```
- Following up on this change ``light_source`` was removed as a possible shoulder effect due to becoming unnecessary and never having had a default implementation.
## [1.4.1 (December 23rd, 2023)](#1-4-1)
### Additions
- Added battle spectating. Press R on a player in a battle and you can spectate and bully them for their tactics.
- Added the Litwick and Drifloon lines.
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn), allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- Boats, signs and hanging signs are now craftable with Apricorn wood.
- Added the Fairy Feather, Iron Ball, Cleanse Tag, Flame Orb, Life Orb, Smoke Ball, and Toxic Orb held items.
- Added the Inferno, Void, and Forsaken patterns for Vivillon. These can be obtained by evolving a Spewpa in the Nether, End, or Deep Dark respectively.
- Bees can now be fed using Pep-Up Flowers.
- Mooshtank can now be milked with a bowl for Mushroom Stew.
- Updated Showdown version to use generation 9 battle data.
- Added cries to Beldum, Metang and Metagross.
- Added a /bedrockparticle command to run Snowstorm-format particle effects.
- Added data for Dipplin, Fezandipiti, Munkidori, Ogerpon, Okidogi, Poltchageist and Sinistcha.
- Added additional nickname trigger "Grumm" for Inkay's evolution.
### Changes
- Using Potions, Status Heals, Ethers, and Antidotes will now return a glass bottle
- Using a Remedy, Fine Remedy, or Superb Remedy will no longer lower friendship with a Pokémon.
- The Healing Machine now has a [much more difficult recipe](https://wiki.cobblemon.com/index.php/Healing_Machine), placing it later game.
- Made the EXP. Share recipe cheaper.
- Turtwig can now be put on your shoulder.
- Updated Zubat line model, texture, and animations.
- Updated Geodude line models and textures.
- Added animations for Hitmontop, Tyrogue, and Mightyena.
- Tweaked animations for Dusknoir, Ratatta, Bewear, Exeggutor, and Alolan Exeggutor.
- Sized Kantonian Exeggutor down. Still big, but not TOO big.
- Tweaked cries for Pikachu, Raichu and Alolan Raichu.
- Fixed Swimming behaviors for Wimpod line, Oshawott line, Quaxly line, and Clodsire
- Changed the way level scaling works in spawning. By default, anything with a spawn range of up to 5 either side of the party highest level and everything else will spawn per its specified ranges.
- The nature of Pokémon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied.
- Slightly lowered the volume of all cries.
- Giving Pokémon items now plays a sound
- Updated the Poké Ball model and animations.
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes, and any other modded block that follows the same connection rules.
- The config option `consumeHeldItems` has been removed, please see the Datapack & Resourcepack Creators section for instructions on the updated method.
- Heal Powder can now be composted with a 75% chance of adding a layer
- Mental, Power, White, and Mirror Herbs can now be composted with a 100% chance of adding a layer.
- Added glowing eyes to Hoothoot and Noctowl.
- Mining Evolution Stone Ores with a Fortune pickaxe will now increase the amount of items received.
- Black Augurite can now be used to craft stone axes and obsidian.
- Using Experience Candies brings up the Party Pokémon Select screen when not targeting a Pokémon.
- Added tab completion for statuses to commands.
- Remedies can now be cooked in a Smoker and on a Campfire.
- Vertically flipped the Destiny Knot recipe.
### Fixes
- Fixed Raticate, Onix, Unfezant, Bergmite, Avalugg, Boltund and Revavroom cries not playing.
- Fixed Alolan Ratticate animations causing a crash.
- Fixed Quaxwell not doing its cry.
- Fixed Shroomish not using its idle.
- Fixed how Weight and Height is calculated for Pokémon, fixing the damage from moves like Low Kick.
- Fixed a staggering number of battle messages.
- Fixed various stone related blocks not being valid for Big Roots to spread onto on the Fabric version.
- Updated the registration of compostable items to improve compatibility with Fabric forks such as Quilt. Please note this does not mean we officially support Quilt, this change was only done since it was possible by correcting the registration to use the new intended way in the Fabric API.
- Fixed Dispensers being unable to shear grown Apricorns.
- Fixed Bowl not being given back to player after using Berry Juice
- Fixed missing text for attempting to catch an uncatchable Pokémon
- Fixed Moonphases for Clefairy line
- Fixed issue where Potions, Super Potions, and Hyper Potions did not work during battle
- Fixed the compatibility patch with the Forge version of [Carry On](https://modrinth.com/mod/carry-on) due to a bug on the mod, the Fabric version was unchanged and is still compatible.
- Added the ability to place Berries on modded Farmland blocks.
- Shouldered Pokémon now hop off when selected in team and R is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Made more items compostable and changed the process for making items compostable.
- Added the ability for Hoppers to fill Brewing Stands with Medicinal Brews and Potions.
- Apricorn blocks are now flammable. Probably should have started that way, but we got there.
- The default pose for Pokémon being passengers is now "standing".
- Fixed issue where some IVs were changing every time a player logged back in.
- Fixed advancement crash from bad datapack evolution data.
- Fixed global influences being applied to TickingSpawners twice.
- Reverted the default SpawningSelector back to FlatContextWeightedSelector. This fixes multiple weight related issues, including weights with SpawningInfluences.
- Apricorn Planting advancement should work again.
- Advancement "Vivillonaire" should now allow High Plains and Icy Snow Vivillon to register.
- Fixed the last battle critical hits evolution requirement not working.
- Fixed the damage taken evolution requirement not saving progress.
- Fixed the defeated Pokémon evolution requirement not saving progress.
- Fixed potion brewing recipes not showing up JEI and similar mods on the Forge version.
- Fixed an exploit that could convert a single piece of Blaze Powder into an extra Medicinal Brew on the Forge version.
- Fixed an issue where health percentages would show incorrectly after healing
- Fixed the move Revival Blessing not allowing you to select from fainted party members.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed Exeggcute faint.
- Fixed various spawn configuration issues across the board.
- Fixed a possible visual duplication of sent out Pokémon.
- Fixed battle text for Trace, Receiver, and Power of Alchemy.
- Fixed tooltips being appended too late in items.
- Fixed battles ending background music when battle music is not present.
- Fixed battles ending background music, instead of pausing, when battle music is played.
- Fixed a bunch of regionals to actually be obtainable, namely the unmodelled ones
- Fixed battle text for moves that were missing.
- Fixed a formatting error that affected Pokémon nicknames when the storage type is JSON.
- Fixed a crash that could occur on some servers relating to chunk loading and teleporting.
- Fixed an issue with Inkay's evolution requirement.
- Fixed conflicting evolution requirements that would cause the Ocean, River, Sun, and Tundra variants of Vivillon to be unobtainable through evolution.
- Fixed the Modern variant of Vivillon not being obtainable through evolution.
- Fixed Pokémon pathing through berry bushes, harming themselves in the process.
### Developer
- Fixed the `SpawnEvent` not respecting usage of `Cancelable#cancel`.
- Added the `EvolutionTestedEvent`, this allows listening and overriding the final result of evolution requirement tests.
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Added utility script that can be used to generate all Spawn JSONS for all pokemon from the spawning spreadsheet in 1 click ([cobblemon_spawn_csv_to_json.py](utilityscripts%2Fcobblemon_spawn_csv_to_json.py)).
- The `HeldItemManager` has a new method `shouldConsumeItem`, this will return false by default to prevent breaking changes, see the documentation and update your implementations as needed.
- Added and implemented minSkyLight and maxSkyLight as config options for SpawnConditions
- Player specific battle themes can now be assigned to `PlayerData#battleTheme`.
- Changed design of `BattleStartedPreEvent`. Will now expose the `PokemonBattle`.
### Datapack & Resourcepack Creators
- Added 3 new item tags: `cobblemon:held/consumed_in_npc_battle`, `cobblemon:held/consumed_in_pvp_battle` & `cobblemon:held/consumed_in_wild_battle` these will determine which items get consumed in the implied battle types by Cobblemon, keep in mind the controller for this behaviour can be overriden by 3rd party.
- Unique wild encounter themes can now be associated with a specific species (or form) by assigning a SoundEvent identifier to the `battleTheme` field in the species' data configuration.
- Added a `structure` evolution condition, used to check if a Pokémon is in a given structure.
### Localization
- Updated translations for:
- French and Canadian French
- Simplified and Traditional Chinese
- Spanish and Mexican Spanish
- Pirate English
- German
- Thai
- Portuguese and Brazilian Portuguese
- Polish
- Italian
- Dutch
- Ukrainian
- Russian
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
### Additions
- Added pasture blocks, used to let your PC Pokémon roam around an area.
- Added nicknaming from the summary menu of a Pokémon (click their name).
- Added trading between players. Press R while looking at another player and you'll figure the rest out.
- Added mints for changing Pokémon stats. These are most commonly found at high altitudes.
- Added [Revival Herbs](https://wiki.cobblemon.com/index.php/Revival_Herb), with pep-up flowers when fully grown, growing in lush caves.
- Added [Medicinal Leeks](https://wiki.cobblemon.com/index.php/Medicinal_Leek), growing on the surface of rivers and ponds. It is a potion ingredient and can be cooked as food!.
- Added [Big Roots](https://wiki.cobblemon.com/index.php/Big_Root), generating from cave ceiling dirt which sometimes spread as energy roots.
- Added [69 Berry Trees](https://wiki.cobblemon.com/index.php/Berry_Tree) and [Berries](https://wiki.cobblemon.com/index.php/Berry). Some are found in village farms, some from planting different berries close to each other.
- Added mulches: Mulch Base, Growth Mulch, Surprise Mulch, Coarse Mulch, Humid Mulch, Rich Mulch, Loamy Mulch, Peat Mulch, and Sandy Mulch
- Added [Vivichokes](https://wiki.cobblemon.com/index.php/Vivichoke), obtainable from wandering villager trades and some loot chests.
- Added medicine brewing using medicinal leeks and berries in brewing stands.
- Added Pokémon cries when in battles and being sent out.
- Added medicinal items: Berry Juice, Heal Powder, Remedy, Fine Remedy, Superb Remedy, Revive, Max Revive, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Full Heal, Antidote, Awakening, Burn Heal, Ice Heal, and Paralyze Heal.
- Added battle items: X Attack, X Defence, X Sp.Atk, X Sp.Def, X Speed, Dire Hit, and Guard Spec.
- Added EV items: Power Anklet, Power Band, Power Belt, Power Bracelet, Power Lens, Power Weight.
- Added food items: Roasted Leek, Leek and Potato Stew, Braised Vivichoke, and Vivichoke Dip
- Added evolution items: Auspicious Armor and Malicious Armor, which can be used to evolve Charcadet into Armarouge or Ceruledge respectively.
- Added (mostly brewing) recipes for HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Medicinal Leek to Magenta Dye.
- Added held items: Bright Powder, Destiny Knot
- Added AI for Nosepass to point towards world spawn when idle. We just think it's neat.
- Added shoulder mounting for Mimikyu.
- Added flying placeholder animations to Pidgey, Pidgeotto, Pidgeot, Golbat, Crobat, Scyther, Scizor, Zapdos, Moltres, Articuno, Dragonite, Rowlet, Dartrix, and Decidueye.
- Added loot to various vanilla chest loot tables (Link Cable in Ancient Cities, Woodland Mansions, End Cities, and Igloos, Vivichoke Seeds in Jungle Temples, Dungeons, and Plains, Savanna, Snowy, and Taiga Villages, and all 7 Apricorn Sprouts in Desert, Plains, Savanna, Snowy, and Taiga Villages, as well as the Bonus Chest, which can also have 5 of the basic Poké Ball types)
- Added a `doShinyStarters` gamerule to make it quick and easy to be offered shiny starters.
- Added a `doPokemonLoot` gamerule to toggle Pokémon dropping items/exp on death.
- Added ability activation announcement when in battle.
- Added animations for Wailord and made it BIGGER.
- Added Cherry Torterra variant.
- Added 2 new face spots for Spinda. The number of unique Spindas increases...
- Added Forretress Shulker variant.
- Added the `/teststore <player> <store> <properties>` command allowing command block/mcfunction users to query a party, PC or both for Pokémon matching specific properties and returning the match count, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.teststore` if a permission mod is present.
- Added the `/querylearnset <player> <slot> <move>` command allowing command block/mcfunction users to query a party slot and check if the Pokémon can learn a specific move returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.querylearnset` if a permission mod is present.
- Added the `/testpcslot <player> <slot> <properties>` command allowing command block/mcfunction users to query a pc slot and check if the Pokémon matches specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.testpcslot` if a permission mod is present.
- Added the `/testpartyslot <player> <slot> <properties>` command allowing command block/mcfunction users to query a party slot and check if the Pokémon matches a specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.testpartyslot` if a permission mod is present.
- Added the `/clearparty <player>` command for emptying a player's party.
- Added the `/clearpc <player>` command for emptying a player's PC.
- Added the `/pokemonrestart <reset_starters>` and the `/pokemonrestartother <player> <reset_starters>` command allowing command block/mcfunction users to reset a players Pokémon data.
### Pokémon Added
#### Gen 2
- Chikorita
- Bayleef
- Meganium
- Totodile
- Croconaw
- Feraligatr
- Cyndaquil
- Quilava
- Typhlosion
- Spinarak
- Ariados
- Shuckle
- Chinchou
- Lanturn
- Aipom
- Gligar
- Hoothoot
- Noctowl
- Mareep
- Flaaffy
- Ampharos
- Sudowoodo
- Snubbull
- Granbull
- Phanpy
- Donphan
- Teddiursa
- Ursaring
#### Gen 3
- Taillow
- Swellow
- Relicanth
- Duskull
- Dusclops
- Shroomish
- Breloom
- Cacnea
- Cacturne
- Poochyena
- Mightyena
- Wingull
- Pelipper
- Numel
- Camerupt
- Clamperl
- Huntail
- Gorebyss
- Surskit
- Masquerain
- Chimecho
- Barboach
- Whiscash
- Volbeat
- Illumise
- Zigzagoon
- Linoone
- Ralts
- Kirlia
- Gardevoir
- Nincada
- Ninjask
- Shedinja
- Beldum
- Metang
- Metagross
#### Gen 4
- Carnivine
- Shinx
- Luxio
- Luxray
- Ambipom
- Gliscor
- Dusknoir
- Chingling
- Bonsly
- Chatot
- Combee
- Vespiquen
- Buizel
- Floatzel
- Starly
- Staravia
- Staraptor
- Gallade
#### Gen 5
- Bouffalant
- Roggenrola
- Boldore
- Gigalith
- Venipede
- Whirlipede
- Scolipede
- Yamask
- Cofagrigus
- Patrat
- Watchog
- Lillipup
- Herdier
- Stoutland
- Cottonee
- Whimsicott
- Pidove
- Tranquill
- Unfezant
- Timburr
- Gurdurr
- Conkeldurr
#### Gen 6
- Scatterbug
- Spewpa
- Vivillon
- Skrelp
- Dragalge
- Bunnelby
- Diggersby
- Phantump
- Trevenant
- Fletchling
- Fletchinder
- Talonflame
#### Gen 7
- Wishiwashi
- Cutiefly
- Ribombee
- Stufful
- Bewear
- Comfey
- Alolan Exeggutor
- Alolan Raichu
- Alolan Meowth
- Alolan Persian
- Komala
- Wimpod
- Golisopod
- Crabrawler
- Crabominable
- Mudbray
- Mudsdale
#### Gen 8
- Arrokuda
- Barraskewda
- Nickit
- Thievul
- Falinks
- Galarian Farfetch'd
- Sirfetch'd
- Rookidee
- Corvisquire
- Corviknight
- Galarian Ponyta
- Galarian Rapidash
- Yamper
- Boltund
- Galarian Zigzagoon
- Galarian Linoone
- Obstagoon
- Galarian Meowth
- Perrserker
- Ursaluna
#### Gen 9
- Sprigatito
- Floragato
- Meowscarada
- Fuecoco
- Crocalor
- Skeledirge
- Quaxly
- Quaxwell
- Quaquaval
- Flittle
- Espathra
- Garganacl
- Fidough
- Dachsbun
- Armarouge
- Ceruledge
- Cetoddle
- Cetitan
- Shroodle
- Grafaiai
- Tandemaus
- Maushold
- Varoom
- Revavroom
- Squawkabilly
- Glimmet
- Glimmora
- Annihilape
- Tinkatink
- Tinkatuff
- Tinkaton
- Maschiff
- Mabosstiff
- Lechonk
- Oinkologne
- Paldean Wooper
- Clodsire
### Changes
- Removed the existing shoulder effects from Pokémon until we have more balanced versions of them (they're too powerful!)
- Updated models and textures of Weedle, Dwebble and Crustle, Spiritomb, Koffing and Weezing, Kadabra and Alakazam, Emolga, Oshawott, Doduo and Dodrio, Dratini and Dragonair and Dragonite, Sneasel and Weavile, Gyarados, Hitmonlee and Hitmonchan, Chesnaught, Spinda, Mamoswine, Steelix, Misdreavus and Mismagius, Buneary and Lopunny, Golduck, Meowth and Persian, Fennekin and Braixen and Delphox, Snivy and Servine and Serperior, Ratatta and Raticate, Nidorina and Nidoqueen, Nidoran Male and Nidoking, Riolu and Lucario, Haunter and Gengar, Mankey and Primeape, Mew and Mewtwo, Arcanine, Magnemite and Magneton and Magnezone, Exeggcute and Exeggutor, Elekid and Electabuzz and Electivire, Pichu and Pikachu and Raichu, Wooper, Drowzee and Hypno, Aerodactyl, Spearow and Fearow, Lickitung and Lickilicky, Pidgey and Pidgeotto and Pidgeot, Scyther and Scizor and Kleavor, Popplio and Brionne and Primarina, Torchic and Combusken and Blaziken, Happiny and Chansey and Blissey.
- Updated animations for Steelix, Turtwig and Grotle and Torterra, Ponyta and Rapidash, Piplup and Prinplup and Empoleon, Drowzee and Hypno, Farfetch'd, Exeggcute and Exeggutor, Bidoof, Chimecho, Lickitung and Lickilicky, Popplio and Brionne, Luvdisc, Chimchar and Monferno and Infernape, Sobble and Drizzile and Inteleon, Greninja, Heatmor, Aerodactyl, Ditto, Lotad and Lombre and Ludicolo, Pumpkaboo and Gourgeist.
- Updated sprites for EV medicines, the rare candy, and the apricorn door item.
- Updated textures for apricorn doors and all the evolution stone ores.
- Ponyta and Rapidash now have animated textures; they look insane.
- Updated Apricorn Leaves color.
- Wild Pokémon now heal if you are defeated by them or flee from them.
- Doubled the default time between ambient Pokémon cries (they have cries if you're using a resource pack to add them)
- Moved spawn attempts per tick to a config option (ticksBetweenSpawnAttempts)
- PCs can now be waterlogged
- Starter selection prompt now appears as a tutorial-esque toast instead of plain text
- Reorganised the advancements recipes folder
- Pokéedit command now supports IVs and EVs.
- Reorganised creative categories
- Pokémon can now wander into non-solid blocks such as foliage
- Thrown Poké Balls now despawn after 30 seconds so that they don't fly forever.
- Dive Balls will now have the same motion speed underwater as if they were thrown in the air.
- Hardcoded potion shoulder effects have been removed. You can now use any potion vanilla or otherwise with the parameters you'd like, for more information see the [Datapack & Resourcepack Creators](#datapack-&-resourcepack-creators) section.
- Clicking categories of the Stat subsection or the party reorder button in the Summary screen will now produce a click sound.
- Updated PC Recipe.
- Improved Pokémon AI and movement.
- Friendship will slowly increase when Pokémon are shoulder-mounted.
- Master Balls are now unable to be burned when dropped into fire/lava. They're made from stronger stuff.
- Pokémon will appear red when hurt, like regular entities, except when they're fainting.
- Pokémon's air meter no longer depletes while battling underwater.
- Sleeping partially restores PP of Pokémon
- Shoulder mounts now match the shoulder position a bit more accurately when sneaking.
- Poison Heal will now cause poisoned Pokémon to heal outside of battle.
- Updated Poké Ball, PC, UI, evolution and Healing Machine sounds.
### Added cries to the following Pokémon:
- All starters and their evolutions
- Caterpie, Metapod, Butterfree
- Weedle, Kakuna, Beedrill
- Pidgey, Pidgeotto, Pidgeot
- Rattata, Raticate
- Spearow, Fearow
- Ekans, Arbok
- Pichu, Pikachu, Raichu, Alolan Raichu
- Cleffa, Clefairy, Clefable
- Mankey, Primeape, Annihilape
- Ponyta, Rapidash, Galarian Ponyta, Galarian Rapidash
- Farfetch'd, Galarian Farfetch'd, Sirfetch'd
- Onix, Steelix
- Tauros
- Ditto
- Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Sylveon
- Hoothoot, Noctowl
- Mareep, Flaaffy, Ampharos
- Aipom, Ambipom
- Wooper, Quagsire, Clodsire
- Snubbull, Granbull
- Miltank
- Poochyena, Mightyena
- Taillow, Swellow
- Ralts, Kirlia, Gardevoir, Gallade
- Shroomish, Breloom
- Nincada, Ninjask, Shedinja
- Buneary, Lopunny
- Chingling
- Chatot
- Riolu, Lucario
- Pidove, Tranquill, Unfezant
- Roggenrola, Boldore, Gigalith
- Venipede, Whirlipede, Scolipede
- Maractus
- Dwebble, Crustle
- Yamask, Cofagrigus
- Bunnelby, Diggersby
- Fletchling, Fletchinder, Talonflame
- Scatterbug, Spewpa, Vivillon
- Honedge, Doublade, Aegislash
- Skrelp, Dragalge
- Phantump, Trevenant
- Pumpkaboo, Gourgeist
- Bergmite, Avalugg
- Mudbray, Mudsdale
- Stufful, Bewear
- Mimikyu
- Rookidee, Corvisquire, Corviknight
- Nickit, Thievul
- Wooloo, Dubwool
- Yamper, Boltund
- Tandemaus
- Fidough, Dachsbun
- Squawkabilly
- Nacli, Naclstack, Garganacl
- Charcadet, Armarouge, Ceruledge
- Maschiff, Mabosstiff
- Shroodle, Grafaiai
- Flittle, Espathra
- Tinkatink, Tinkatuff, Tinkaton
- Varoom, Revavroom
- Glimmet, Glimmora
- Cetoddle, Cetitan
- Tatsugiri
### Fixes
- Fixed spawning moon phase dependent Pokémon only when the moon phase is wrong (that's a funny woopsy)
- Fixed large Pokémon spawning partially inside walls where they suffocate.
- Fixed custom Pokémon in your party or PC not being removed when the addon is removed, causing major issues.
- Fixed messages for entry hazards, screens, weather, damage, healing, Tailwind, Perish Song, Destiny Bond, Shed Skin, Uproar, Forewarn, Disguise, Arena Trap, Yawn, Curse, Clamp, Whirlpool, Liquid Ooze, Miracle Eye, Safeguard, Magic Bounce, Lock On, Focus Energy, Confusion, and more.
- Fixed Porygon not evolving with an Upgrade.
- Fixed super sized Pumpkaboo not having any moves.
- Fixed Infernape look animation.
- Fixed Garchomp T-posing while swimming which was very funny.
- Fixed a bug that caused sleeping Pokémon to stay asleep. Forever. The years passing them by as they dream of a world without hate...
- Fixed a bug that would freeze a battle when a Pokémon gets trapped by an ability, making the trap abilities even scarier and trap-like than they were before.
- Fixed the Poké Ball close animation canceling whenever colliding with a block.
- Fixed lighting and Pokémon label issues when a Pokémon item frame is nearby.
- Fixed Pokémon being able to spawn outside the world border as a tease.
- Fixed deepslate water stone ore items looking like deepslate fire stone ores. Huh?
- Fixed a bunch of client-side logging errors when Pokémon are shoulder mounted. You didn't notice? Good.
- Fixed a crash when wild Pokémon have to struggle under specific circumstances.
- Fixed uncolored pixels on Yanma's shiny texture.
- Fixed apricorn tree leaves looking gross on the Fast graphics mode.
- Fixed hoes not breaking apricorn tree leaves any faster.
- Fixed Shiftry's PC model position.
- Fixed the /pc command not playing the opening sound.
- Fixed different forms of Pokémon not being able to appear as different sizes.
- Fixed the Healing Machine soft locking you from using others when removed by non-players.
- Fixed animations being sped up when using the Replay Mod.
- Fixed particle animations not running when a Pokémon is off-screen.
- Fixed Pokémon variants and layers not rendering correctly when shouldered and playing on a dedicated server, existing shoulders affected will need to be retrieved and shouldered again.
- Fixed shoulder effects not staying applied through situations that remove potion effects such as drinking milk.
- Fixed Shedinja not being able to recover naturally.
- Fixed Shedinja evolving to use the consumed Poké Ball and removed the held item to prevent dupes.
- Fixed Shedinja healing above 1 HP.
- Fixed Shedinja, basically.
- Fixed shearing Pokémon dropping 0-2 wool instead of 1-3.
- Fixed some alignment issues in the stat hexagon of the summary menu. OCD people rejoice.
- Fixed capture calculations not applying ball bonuses entirely correctly.
- Fixed battles soft-locking when consecutive Pokémon faint on switch-in.
- Fixed timing and color of battle window messages.
- Fixed players being able to trade, battle and let out their Pokémon while in spectator mode.
- Fixed Galarian Yamask not being able to evolve and by proxy the ``damage_taken`` evolution requirement.
- Fixed Bisharp not being able to evolve and by proxy the ``defeat`` evolution requirement.
- Fixed White-Striped Basculin not being able to evolve because of a broken ``recoil`` evolution requirement.
- Fixed Primeape, Qwilfish and Stantler not being able to evolve because of a broken ``use_move`` evolution requirement.
- Fixed Bramblin, Pawmo, and Rellor not being able to evolve because of a broken ``blocks_traveled`` evolution requirement.
- Fixed displayName property in spawn files not doing what it's meant to do.
- Fixed Pokémon not sleeping in the wild like we wanted them to.
### Developer
- Added SpawnEvent, ThrownPokeballHitEvent, PokemonSentEvent, PokemonRecalledEvent.
- Added BattleFledEvent, BattleStartedEvent, BattleFaintedEvent.
- Added persistent NBT property inside Pokémon to store quick and simple data.
- Species and FormData have had their evolutions, pre-evolution and labels properties exposed. It is still recommended to work using a Pokémon instance when possible.
- Added capture check to BattleVictoryEvent.
- The various hardcoded potion shoulder effects have been removed, make use of PotionBaseEffect.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added MongoDB support for storing Pokémon and Player data. Must be enabled in config, requires MongoDB core and sync drivers (4.10.0+).
- CobblemonShowdown updated to version 10.
- Generation of a battle can be set in BattleFormat.
- Pokémon now have ``teraType``, ``dmaxLevel``, and ``gmaxFactor`` properties. Gimmicks can be used during battle by adding the respective identifiers to ``keyItems`` in PlayerData: ``key_stone``, ``z_ring``, ``dynamax_band``, and ``tera_orb``. Dynamax is only supported in Gen 8 battles. Mega Evolution and Z-Power require custom held items to be added (e.g. an item with the path ``gengarite`` will allow Gengar to Mega Evolve). Currently custom Z-Crystals and Mega Stones are not supported.
### Datapack & Resourcepack Creators
- All potion related shoulder effects have had their IDs changed. They now all share the same type being `potion_effect` and use the vanilla Potion data [parameters](https://minecraft.fandom.com/wiki/Potion#Item_data). For example, here is the converted Pidgey asset:
- ```json
{
"type": "potion_effect",
"effect": "minecraft:slow_falling",
"amplifier": 0,
"ambient": true,
"showParticles": false,
"showIcon": false
}
```
- Renamed the ``walked_steps`` evolution requirement to ``blocks_traveled``.
- Added support for scale in animations.
- Added support for jump keyframes (i.e. pre and post keyframes)
- Added structure spawning conditions
- Added Advancement trigger for defeating Pokémon and collecting varieties of Pokémon.
- Added support for "isBattle" and "isTouchingWater" properties on resource pack Pokémon poses. This allows your custom Pokémon to be posed differently when in battle.
- Added support for "isVisible" on a transformed part on resource pack Pokémon poses. This allows your custom Pokémon to have bones disappear in specific poses, such as hiding Greninja's throwing star when not in a battle pose.
- Added support for battle music. Sounds can be added to the ``battle.pvp.default`` and ``battle.pvw.default`` sound events.
- Added 'enabled' optional property on model layers, allowing later variations to disable previously-defined layers. See [this issue](https://gitlab.com/cable-mc/cobblemon/-/issues/335) for how this looks.
- Cobblemon items can now all have their own tooltips via resourcepacks. To add a tooltip, add a lang entry like "item.cobblemon.{item_id}.tooltip". If you want to add multiple tooltip lines you can do so with "item.cobblemon.{item_id}.tooltip_1" and upwards.
- Item interaction evolutions and held item requirements now support NBT by creating an object JSON containing the key ``item`` for what used to be the existing condition support and a ``nbt`` key for the NBT format, this is the string [format](https://minecraft.fandom.com/wiki/NBT_format) expected in commands. Existing data does not need to be updated.
- Fixed faint animations not working properly in add-ons.
- Fixed non-existent species in spawn pool files causing random species to spawn.
### Localization
- Added partial translations for Dutch, Polish, Swedish, Hungarian, Czech, Cyprus Greek, and even Esperanto.
- Updated translation for French and Canadian French, Simplified Chinese, Japanese, Korean, Spanish and Mexican Spanish, Pirate English, German, Thai, Turkish, Portuguese and Brazilian Portuguese, Ukrainian, and Russian.
## [1.3.1 (March 31st, 2023)](#1-3-1)
### Additions
- Added Slugma, Magcargo, Nosepass, and Probopass.
- Elgyem family now drops Chorus Fruit, Geodude family now drops Black Augurite.
- Added missing spawn files for Golett and Bergmite family.
- Apricorns can now be smelted into dyes.
- Added animations to Staryu line and Porygon line.
- Added faint animations to Klink line.
- Add lava surface spawn preset.
- Added an ``any`` evolution requirement allowing you to define ``possibilities`` of other evolution requirements, for example, this allows you to create an evolution that requires the Pokémon to be shiny or a female.
- Added the `/spawnpokemonfrompool [amount]` or `/forcespawn [amount]` command to spawn Pokémon(s) in the surrounding area using the natural spawn rates/pool of that area, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.spawnpokemon` if a permission mod is present. On a successful execution of the command, the amount of Pokémon spawned will be the output.
- Added the `/pokebox` and `/pokeboxall` commands to move Pokémon(s) to the PC from a Player's party, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pokebox` if a permission mod is present. On a successful execution of the command the output will be the number of pokemon moved to the Player's PC.
- Added the `/pc` command which opens up the PC UI the same way interacting with the block would, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pc` if a permission mod is present.
### Changes
- You can now click the portraits of other Pokémon in the starter selection screen to navigate directly to them.
- You can now click the right and left arrow keys to navigate PC boxes.
- Link Cables will now require Pokémon to hold any held item normally required for their evolution.
- After a battle, the last Pokémon used now becomes the selected one in your party.
- The `/teach` command can now only allow the Pokémon to be given moves in their learnset, this can be controlled with the permission `cobblemon.command.teach.bypass`, to account for that change the base command now requires the permission `cobblemon.command.teach.base`, this change is meant only for people using a mod capable of providing permissions such as [LuckPerms](https://luckperms.net/).
- Apricorns will no longer collide with their block form when picked, this should improve the experience in automatic farms.
- Increased spawn chances for many Pokémon requiring specific blocks to be nearby.
- Put Cryogonal in more snowy biomes.
- Ditto as well as the Eevee, Gible, and Riolu families have been made more common.
- Lowered spawn rate of Gyarados on the surface of water.
- Apricorn leaves can now be used in the [Composter](https://minecraft.fandom.com/wiki/Composter) block, these have the same chance to raise the compost pile the Minecraft leaves do.
- Updated Gengar's model and texture.
- Updated Swinub line model and animations.
- Tweaked portrait frames for the Pidgey line and for Walking Wake.
- Changed all buff shoulder effects to only give a level 1 buff instead of level 2.
- Made Weavile a little bigger.
- Changed the recipes for Mystic Water, Miracle Seed, and Charcoal Stick to utilise the evolution stones, as well as Never-Melt Ice having an alternate recipe using the Ice Stone.
- Replaced the `Failed to handle` battle messages to `Missing interpretation` to make it more clear that mechanics do work just still pending dedicated messages.
- Healing Machine and PC are now mine-able with pickaxes and Apricorn leaves are mine-able using hoes.
### Fixes
- Fixed killing a Dodrio killing your game. Dodrio will never look the same to us.
- Fixed non-Fire-type Pokémon being immune to lava.
- Fixed custom Pokémon not being usable in battle, properly. A last minute fix caused this to break again; what are these devs not paid for?
- Fixed being locked in an endless healing queue if you broke the healing machine during use.
- Fixed an issue with the experience calculation when the Exp. Share is held.
- Fixed Friendship-based attacks not using friendship values from your Pokémon.
- Fixed Link Cables consuming held items they shouldn't due to not validating the held item of a Pokémon.
- Fixed a crash when Aromatherapy cured the status of party members.
- Fixed moves learnt on evolution not being given when said evolution happens. If you were affected by this issue your existing Pokémon will now be able to relearn those moves.
- Fixed console spam when rendering Pokémon model items.
- Fixed battle messages for 50+ moves and abilities and items.
- Fixed the possible duplicate when capturing Pokémon (probably, this one's hard to reproduce to confirm it's fixed).
- Previously duplicated Pokémon are cleaned from PCs and parties on restart.
- Fixed an issue with some particle effects applying after a Pokémon has died or on top of the wrong Pokémon when using specific mods.
- Fixed Pokémon not looking at each other in battle.
- Fixed Experience Candy and Experience Share attempting to bring Pokémon above level cap causing crashes.
- Fixed level 100 Pokémon having experience go over the cap total amount they should have.
- Fixed `/pokemonspawnat` having the argument positions reverted making it impossible for Brigadier to understand when to suggest coordinates. It is now the intended `/spawnpokemonat <pos> <properties>`.
- Fixed performance issues with shouldered Pokémon in certain systems.
- Fixed learnset issues for Pokémon whose only modern debut was LGPE/BDSP/LA.
- Fixed shiny Zubat, Grimer, Omanyte, Elgyem, Delphox and Aegislash displaying their normal texture.
- Fixed sleeping in beds allowing fainted Pokémon to receive experience after a battle ends somehow.
- Fixed an issue where a Pokémon will claim to have learnt a new move they already have in their moveset when learnt at an earlier level in their previous evolution. I realize that's confusing.
- Fixed Dispensers not being able to shear Wooloo. This will also extend to other mods that check if an entity is valid to shear.
- Fixed the currently held item of your Pokémon not dropping to the ground when removing it if your inventory was full.
- Fixed creative mode allowing you to make your Pokémon hold more than 1 of the same item.
- Fixed a Pokémon duplication glitch when teleporting between worlds.
- Fixed dedicated servers being able to reload Cobblemon data with the vanilla `/reload` command causing unintended behavior for clients.
- Fixed underground Pokémon spawning above ground.
- Fixed Pokémon portrait not reverting back to the Pokémon after a failed capture during battle.
- Fixed edge texture artifacts on pane elements for Tentacool and Tentacruel models.
- Fixed crash caused by Pokémon pathing
- Fixed Pokémon not returning to their balls when being healed in a healing machine
- Fixed all Gen IX Pokémon as well as forms added in PLA and Wyrdeer, Kleavor, Ursaluna, Basculegion, Sneasler, Overqwil, and Enamorus having 0 exp yields.
- Fixed Irons Leaves having bluetooth back legs. If you saw it, you know what I mean.
- Fixed Golurk not having shoulder plates on its shoulders.
- Fixed some water Pokémon walking onto land from the water even though they are fish.
- Fixed Porygon2 and PorygonZ being too small.
- Fixed Snivy line head look animation.
- Fixed Staryu line not being able to swim.
- Fixed an incompatibility with [Thorium](https://modrinth.com/mod/thorium) patch for [MC-84873](https://bugs.mojang.com/browse/MC-84873).
- Fixed Pidgeotto wings when walking.
- Fixed Delphox walk animation.
- Fixed Froakie line sleep animations in battle.
- Fixed Pokémon missing the non-level up moves they could relearn when rejoining a world until a new move was added to their relearn list.
- Fixed instantly fleeing from Pokémon set to be unfleeable.
- Fixed Pumpkaboo line forms not working. (Currently sizes aren't visual but check base stats to see which size you have.)
- Fixed a bug that caused already interpreted messages for moves to be mistaken as uninterpreted.
- Fixed a Pokémon spawner bug that caused Pokémon to not spawn due to dropped item entities.
- Fixed a bug that causes Pokémon model items to be invisible.
### Developer
- Add events that are fired just before and after a Pokémon is released (ReleasePokemonEvent.Pre and .Post)
### Localization
- Added complete translations for Japanese, Thai, and Canadian French.
- Added partial translations for Russian, Ukrainian, Mexican Spanish, and Korean.
- Updated every existing language's translation.
- All the translators that contributed are amazing.
## [1.3.0 - The Foundation Update (March 17th, 2023)](#1-3-0)
### Dependencies
- Upgraded Fabric API dependence to 0.75.1+1.19.2
- Upgraded Architectury API dependence to 6.5.69
- Cobblemon Forge now depends on Kotlin for Forge.
### Additions
- Added new models and animations for Poké Balls and reworked their mechanics to feel much smoother instead of being pure frustration.
- Added party scrolling via holding R and using the mouse wheel so you don't need to take your hand off your mouse.
- Added a cap of Pokémon spawns in an area because waiting a while made things insane. This is controlled by a new `pokemonPerChunk` config option.
- Added models and animations for heaps of Pokémon (101): Riolu, Lucario, Chimchar, Monferno, Infernape, Turtwig, Grotle, Torterra, Popplio, Brionne, Primarina, Treeko, Grovyle, Sceptile, Snivy, Servine, Serperior, Tepig, Pignite, Emboar, Oshawott, Dewott, Samurott, Grookey, Thwackey, Rillaboom, Scorbunny, Raboot, Cinderace, Sobble, Drizzile, Inteleon, Fennekin, Braixen, Delphox, Froakie, Frogadier, Greninja, Chespin, Quilladin, Chesnaught, Miltank, Torkoal, Kricketot, Kricketune, Heatmor, Durant, Wooloo, Dubwool, Pumpkaboo, Gourgeist, Sigilyph, Cryogonal, Whismur, Loudred, Exploud, Misdreavus, Mismagius, Tatsugiri, Eiscue, Luvdisc, Stantler, Wyrdeer, Gible, Gabite, Garchomp, Sneasel, Weavile, Elgyem, Beheeyem, Baltoy, Claydol, Nacli, Naclstack, Alcremie, Milcery, Dhelmise, Morelull, Shiinotic, Xerneas, Klink, Klang, Klinklang, Joltik, Galvantula, Honedge, Duoblade, Aegislash, Spiritomb, Mawile, Carvanha, Sharpedo, Seedot, Nuzleaf, Shiftry, Lotad, Lombre, Ludicolo, Pineco, Forretress, and Spinda.
- Added generation 3, 4, 5, 6, 7, and 8 Starter Pokémon to the starter select screen.
- Added particle effect support for model animations
- Added particle effect and animation for Gastly.
- Added sleep and faint animations to many Pokémon.
- Added item holding for Pokémon. Any Minecraft item can be given to a Pokémon by holding shift and right-clicking them. Traditional Pokémon held items will have their expected battle effects.
- Added heaps of held items with crafting recipes: Assault Vest, Big Root, Black Belt, Black Sludge, Charcoal, Choice Band, Choice Scarf, Choice Specs, Dragon Fang, Exp. Share, Focus Band, Hard Stone, Heavy-Duty Boots, Leftovers, Light Clay, Lucky Egg, Magnet, Miracle Seed, Muscle Band, Mystic Water, Never-Melt Ice, Poison Barb, Quick Claw, Rocky Helmet, Safety Goggles, Sharp Beak, Silk Scarf, Silver Powder, Soft Sand, Spell Tag, Twisted Spoon, and Wise Glasses.
- Added heaps of evolution items with crafting recipes: Milcery's sweets items, Chipped Pot, Cracked Pot, Deep Sea Scale, Deep Sea Tooth, Dragon Scale, Galarica Cuff, Galarica Wreath, Peat Block, Prism Scale, Razor Claw, Razor Fang, Reaper Cloth, Sachet, Sweet Apple, Tart Apple, and Whipped Dream.
- Existing evolution items all now either have a crafting recipe or drop from Pokémon.
- Added the Item [tags](https://minecraft.fandom.com/wiki/Tag) `cobblemon:held/experience_share` and `cobblemon:held/lucky_egg` allowing you to mark any items you desire to have the effects implied in the tag name.
- Added an interface that appears when interacting with your Pokémon while sneaking. The interface allows for interactive options such as shouldering and exchanging held items.
- Added blinking animations to many Pokémon.
- Added animated texture support.
- Added translucent option for aspect layers.
- Added glowing textures to many Pokémon and it looks amazing.
- Added the Saturation shoulder effect.
- Added the Haste shoulder effect, initially for Joltik.
- Added the Water Breathing shoulder effect, initially for Wooper.
- Added the Speed shoulder effect, initially for Pichu and Pikachu.
- [Dispensers](https://minecraft.fandom.com/wiki/Dispenser) can now use shears to automatically harvest fully grown Apricorns.
- Added milking to Miltank.
- Added shearing to Wooloo and Dubwool.
- Added data for generation 9 Pokémon species, moves, and ability data. They're all still Substitute models, but their moves and abilities work.
- Added support for custom Pokémon to implement 'quirks' such as blinks.
- Added sound effect for harvesting Apricorns.
- Added icon to summary and PC interfaces to indicated if a Pokémon is shiny.
- Added the ``/spawnpokemonat <pos> <properties>`` command, the ``pos`` argument uses the same syntax as the Minecraft [summon](https://minecraft.fandom.com/wiki/Commands/summon) command.
- Added the `/giveallpokemon` command which is definitely safe and not insane.
- Added compatibility with Carry On by preventing the mod being able to interact with Cobblemon entities, the mod caused too many gameplay detrimental features to stay enabled.
- Added healing to your party when you sleep in a bed.
- Added the 'ability' Pokémon Property so commands can specify the ability.
- Added block tag support to the 'neededBaseBlocks' and 'neededNearbyBlocks' spawn condition.
- Added a config option for disallowing players from damaging Pokémon by hand.
- Apricorn seeds can now be used with the [Composter](https://minecraft.fandom.com/wiki/Composter), these have the layer increase chance of 65% like Apricorns and various Minecraft crops.
- Added support for Pokémon species data appending making it so datapack developers no longer need to overwrite files.
- Added an implementation of every [catch rate](https://bulbapedia.bulbagarden.net/wiki/Catch_rate) from generation 1 to 9, these can be used by changing the ``captureCalculator`` config value:
- ``generation_1`` Sets the calculator to the generation 1 implementation.
- ``generation_2`` Sets the calculator to the generation 2 implementation.
- ``generation_2_fixed`` Sets the calculator to the generation 2 implementation with the status multiplier bug fixed.
- ``generation_3_4`` Sets the calculator to the generation 3 and 4 implementation.
- ``generation_5`` Sets the calculator to the generation 5 implementation.
- ``generation_6`` Sets the calculator to the generation 6 implementation.
- ``generation_7`` Sets the calculator to the generation 7 implementation.
- ``generation_8`` Sets the calculator to the generation 8 implementation.
- ``generation_9`` Sets the calculator to the generation 9 implementation.
- ``cobblemon`` Sets the calculator to the custom Cobblemon implementation. This is the default value.
- ``debug`` Sets the calculator to the debug/cheat implementation, every attempt will be a successful critical capture.
### Changes
- Pokémon now save to the world by default, meaning the same Pokémon will remain in the world and not disappear after you log out and log back in. They still despawn over time though.
- Significantly sped up the Poké Ball shake animation so it takes less time to try to catch Pokémon.
- Update the PC and Healing Machine models and bounding boxes.
- The Healing Machine and PC now emit light when fully charged or when turned on respectively.
- The PC block screen will now turn on when being used.
- The Healing Machine will now visually display its charge level using 6 stages.
- The Healing Machine will now emit a redstone signal with the strength of 1 for every 10% charge it has when attached to a [Redstone Comparator](https://minecraft.fandom.com/wiki/Redstone_Comparator).
- Made it so that particles are not shown whenever you have a shoulder Pokémon that gives potion effects.
- Changed hitbox and size definitions for Decidueye, Blastoise, and Magmortar
- Apricorns can now be harvested with Axes, the speed will scale with enchantments and tool material, only dropping the Apricorn if fully grown, these will still destroy the Apricorn so the manual harvest still is recommended unless you're just keen on destroying trees.
- Apricorns are now a part of the vanilla tag ``minecraft:blocks/mineable/axe``.
- Apricorns are now compatible with any mod that breaks a whole tree at once.
- Apricorns no longer have a config value for the seed drop chance these are now a part of their loot table which can be found in ``cobblemon/loot_tables/blocks/<color>_apricorn.json``.
- Advancements were redone to be slightly more interesting, with improved names, descriptions, and sorting.
- Updated models and textures for Tentacool line, Gengar, Slowpoke line, Tyrogue line, Doduo line, Dratini, Dragonair, Quagsire, and Piplup line. There were probably others, the team lost track.
- Improved sending out Pokémon at the start of battle so that they are positioned in a less annoying way.
- Name Tags will no longer be used on Pokémon and Poke Ball entities, this prevents the item from being wasted.
- Lowered spawn rate of Tauros.
- Sableye now spawns near gem ores as well as amethyst.
- Added evolution stones and items to item tags
### Fixes
- Fixed catch rates being entirely too difficult.
- Fixed various strange battle issues such as Flying types being vulnerable to Ground type moves and status effects hitting despite vulnerabilities.
- Fixed shiny Gyarados not using the red Gyarados texture.
- Improved the framing of all in-game Pokémon in the party and PC GUIs so they aren't halfway out of the screen or something else crazy.
- Fixed incompatibility with Kotlin for Forge (by depending on Kotlin for Forge ourselves)
- Fixed Gengar, Goodra, and many other Pokémon showing the types of an alternate form despite those not being modelled yet.
- Fixed datapack Pokémon not being able to battle.
- Fixed Pokémon always being created with a moveset as if they're level 1 instead of their current level.
- Fixed an issue of Pokémon not rendering in GUIs on some Mac displays.
- Fixed a soft-duplicate that could occur when a party Pokémon is pushed through a Nether Portal or left in a boat.
- Fixed Pokémon that faint from poison appearing to be on full health and suckering you into false hope.
- Fixed incorrect spawns of Tentacool, Tentacruel, Dragonite, Politoed, Tangrowth, Lickilicky, Electivire, and Magmortar.
- Fixed crashes involving opening the Pokémon summary GUI with an empty party.
- Fixed lower brightness settings causing Pokémon to appear much too dark in menus such as the party and PC.
- Fixed Showdown sometimes failing to start, causing crashes.
- Fixed Showdown initialization happening several times when you login, more depending on how many times you have relogged this session.
- Fixed Showdown failing to update on first attempt. We totally weren't accidentally deleting our target directory or anything, nope.
- Fixed HP recovery related battle actions not animating for the client nor updating the in-game Pokémon HP.
- Fixed moves that force a switch such as Teleport and U-Turn soft locking battles.
- Fixed missing battle text for Bide, Speed Boost, Belly Drum, Anger Point, and Haze.
- Fixed battle messages for many field effects starting, ending, and actions caused by them such as blocking certain moves.
- Improved battle messages for effects that prevent a move from being executed such as a Taunt, requiring a recharge, flinched, etc.
- Fixed move names not being translated in battle messages.
- Fixed stat change messages for boosts over 3 stages.
- Fixed experience calculation not being completely accurate.
- Fixed positioning of Poké Balls when rendered in Healing Machines.
- Fixed a desync issue on servers where all Pokémon seemed like they were special forms when they weren't.
- Fixed an incompatibility with [Exordium](https://www.curseforge.com/minecraft/mc-mods/exordium).
- Fixed datapack Pokémon language key generation. A Pokémon under the namespace ``example`` named ``Pogemon`` will now correctly look for the lang key ``example.species.pogemon.name``.
- Fixed client not receiving messages for the different "stages" for the move Bide.
- Fixed the Medium Slow and Medium Fast experience group IDs, they're now ```medium_slow``` and ``medium_fast``. Any custom datapack Pokémon will require an update.
- Fixed Pokémon friendship being capped to the maximum level config value instead of the friendship one when loading Pokémon data.
- Fixed Poké Balls taking forever to capture Pokémon if you are underwater or up in the air where it takes a long time to hit the ground.
- Fixed Pokémon being unable to spawn on blocks such as snow layers.
- Fixed Pokémon spawning inside of trees.
- Fixed Pokémon experience not loading after a restart and instead going back to the minimal amount for the current level.
- Fixed being able to use ``/healpokemon`` in battle.
- Fixed being able to select fainted party members in the switch menu causing the battle to lock.
- Fixed ``/spawnpokemon`` command not supporting any command source other than players.
- Fixed issues with Charizard's sleep pose.
- Fixed players being able to use multiple healer machines at once.
- Fixed Pokémon layers not rendering when a Pokémon is on your shoulder.
- Fixed Caterpie and Weedle not moving or looking at players. That was meant to be Metapod and Kakuna; how embarrassing.
- Fixed Pokémon not carrying over the correct equivalent original ability when evolving from stages that only had one ability.
- Fixed Deerling and Sawsbuck not spawning with the correct season.
- Fixed issue of not being able to drag the scroll bar in summary and battle interfaces.
- Fixed optional aspects not saving and loading properly.
- Fixed layering logic so multiple texture layers can exist on a Pokémon (probably).
- Fixed not all Poké Balls being associated with the `cobblemon:pokeballs` item tag.
- Fixed the `/pokemoneditother` command not working.
- Fixed ambient sound file path for Porygon2.
- Fixed forms not being able to unset the secondary type of a Pokémon in the stat JSON.
- Fixed moves that haven't carried over from generation 8 onwards having the description they did in the generation 8 games instead of their last valid one.
- Fixed shoulder mounted pokemon not returning to party on healer use and on evolution
### Developer
- Reworked CatchRateModifier, as such, existing implementations need to be updated.
- Fixed minimumDistanceBetweenEntities option being half of what it's set as.
- Fixed the contents of CobblemonEvents, CobblemonBlocks etc having getters instead of just being public static properties.
- Added ApricornHarvestEvent.
- Added a new item for representing Pokémon within native UI menus or item frames which display as the Pokémon's model. It's called a PokemonItem, with static functions to build one.
### Localization
- Added complete translations for French, German, Simplified Mandarin, Brazilian Portuguese, and Pirate English.
- Added partial translations for Traditional Mandarin, Italian, and Spanish. We'd love more help with this!
- Thank you to all of the fantastic volunteer translators for taking the time to help with this!
## [1.2.0 - The Customization Update (January 1st, 2023)](#1-2-0)
### Additions
@@ -965,7 +36,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed stat calculations for everything except HP. HP was fine though :).
- Fixed a randomized Pokémon spawning in mountains that corrupted the data of whatever party or PC it got into. Yikes.
- Fixed a rare crash involving literally random number generation. A random crash involving random numbers.
- Fixed all regular Mewtwo having the stats and types of Mega Mewtwo X - same deal with many other Pokémon.
- Fixed all regular Mewtwo having the stats and types of Mega Mewtwo X - same deal with many other Pokémon.
- Fixed the framing of many Pokémon in GUIs.
- Fixed texture glitches with Rattata and Nidoqueen (again!).
- Fixed dropped item forms of all Pokéballs and the Healing Machine, and slightly adjusted all other display settings
@@ -1027,20 +98,20 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed spawning in several biome tag categories.
- Fixed resource pack support for Pokémon models and textures.
- **Model Fixes**
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- **Battle Fixes**
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
### Localization
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
+1 -1
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@@ -1,4 +1,4 @@
Copyright (C) 2023 Cobblemon Contributors
Copyright (C) 2022 Cobblemon Contributors
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
+8 -9
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@@ -4,15 +4,14 @@ An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fa
## Getting started
To set up the development workspace, first clone the project and open the build.gradle with Intellij. Make sure that you clone it to a folder that has no spaces in its path (for example, C:/Development/Cobblemon Stuff/cobblemon/ is bad) since Architectury Plugin seems to dislike it.
To set up the development workspace, first clone the project and open the build.gradle with Intellij. There will be
errors until you go to File -> Settings -> Build, Execution, Deployment -> Build Tools -> Gradle and change the Gradle JVM
to 17. After changing this, click the icon for reloading the project. This will automatically
put together all the dependencies and project setup.
After it takes ages to load, you should hopefully have runnable configurations of the project in the top right, such as Minecraft Client (:fabric). If not, try running `./gradlew genEclipseRuns`.
Troubleshooting:
- Try running `./gradlew --refresh-dependencies`
- Try File -> Invalidate Caches.
- Try deleting the `.idea` folder in the project root (make sure IntelliJ is closed when you try it).
- Try completely reclone the thing lmao.
Run `./gradlew genEclipseRuns`, and then in Intellij go to your run configurations, and change whichever you plan on
running to use a Java 17 JRE. runClient is as if you booted up in singleplayer, runServer is a server without a client,
and runData is for summoning the Eldritch gods or something, idk.
## Contributing
@@ -20,4 +19,4 @@ If you're interested in contributing to the project, you can simply fork the rep
[here](https://gitlab.com/cable-mc/cobblemon/-/issues?scope=all&state=opened&label_name[]=accepted&assignee_id=None).
If you want a more involved role in the project, involving branches on the main repository instead of forking and involvement
in design discussions, you can either apply in the `application-box` forum of our Discord or add and message Hiroku (`hiroku_dev`) on our Discord here: https://discord.gg/cobblemon.
in design discussions, add and message Hiroku#4373 on our Discord here: https://discord.gg/AsNpJSST7G.
@@ -1,19 +1,8 @@
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
val accessWidenerFile = "src/main/resources/cobblemon-common.accesswidener"
plugins {
java
`java-library`
id("org.cadixdev.licenser")
id("dev.architectury.loom")
@@ -23,9 +12,6 @@ plugins {
repositories {
mavenCentral()
//JEI
maven("https://maven.blamejared.com/")
maven("https://maven.tterrag.com/")
}
license {
@@ -52,7 +38,8 @@ loom {
dependencies {
minecraft("net.minecraft:minecraft:${rootProject.property("mc_version")}")
mappings("net.fabricmc:yarn:${rootProject.property("yarn_version")}:v2")
mappings("net.fabricmc:yarn:${rootProject.property("yarn_version")}")
}
tasks {
@@ -68,4 +55,4 @@ tasks {
withType<Jar> {
from(rootProject.file("LICENSE"))
}
}
}
@@ -26,7 +26,7 @@ tasks {
dependsOn(shadowJar)
inputFile.set(shadowJar.flatMap { it.archiveFile })
archiveBaseName.set("Cobblemon-${project.name}")
archiveVersion.set("${rootProject.version}")
archiveClassifier.set("${rootProject.version}-remap")
}
}
@@ -1,37 +0,0 @@
plugins {
java
`java-library`
id("maven-publish")
id("dev.architectury.loom")
}
java {
withSourcesJar()
withJavadocJar()
}
publishing {
repositories {
maven("https://maven.impactdev.net/repository/development/") {
name = "ImpactDev-Public"
credentials {
username = System.getenv("COBBLEMON_MAVEN_USER")
password = System.getenv("COBBLEMON_MAVEN_PASSWORD")
}
}
}
publications {
create<MavenPublication>(project.name) {
artifact(tasks.remapJar)
artifact(tasks.remapSourcesJar)
@Suppress("UnstableApiUsage")
loom.disableDeprecatedPomGeneration(this)
groupId = "com.cobblemon"
artifactId = project.findProperty("maven.artifactId")?.toString() ?: project.name
version = rootProject.version.toString()
}
}
}
+2 -2
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@@ -1,7 +1,7 @@
plugins {
base
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "2.8.2"
}
group = "com.cobblemon.mod"
@@ -9,5 +9,5 @@ version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
version = "$version-SNAPSHOT-${versioning.info.branch}-${versioning.info.build}"
version = "$version-SNAPSHOT"
}
+26 -31
View File
@@ -1,26 +1,14 @@
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("maven-publish")
}
architectury {
common("forge", "fabric")
common()
}
repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
mavenLocal()
maven(url = "https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/")
}
dependencies {
@@ -28,34 +16,41 @@ dependencies {
implementation(libs.reflect)
modImplementation(libs.fabricLoader)
//Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
modApi(libs.architectury)
modApi(libs.molang)
compileOnlyApi(libs.jeiApi)
modCompileOnly(libs.adornFabric)
modCompileOnly(libs.lambDynamicLights) { isTransitive = false }
modApi(libs.mclib)
// For Showdown
modCompileOnly(libs.graal)
//shadowCommon group: 'commons-io', name: 'commons-io', version: '2.6'
// For datastore
modCompileOnly(libs.mongoDriverCore)
modCompileOnly(libs.mongoDriverSync)
testRuntimeOnly(libs.junitEngine)
testImplementation(libs.junitApi)
testImplementation(libs.junitParams)
testImplementation(libs.mockito)
testImplementation(libs.mockk)
testImplementation(libs.classgraph)
compileOnly("net.luckperms:api:${rootProject.property("luckperms_version")}")
}
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
publishing {
repositories {
maven("https://maven.impactdev.net/repository/development/") {
name = "ImpactDev-Public"
credentials {
username = System.getenv("NEXUS_USER")
password = System.getenv("NEXUS_PW")
}
}
}
}
publications {
create<MavenPublication>("mod") {
from(components["java"])
groupId = "com.cobblemon"
artifactId = "mod"
version = rootProject.version.toString()
}
}
}
-1
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@@ -1 +0,0 @@
maven.artifactId = mod
View File
@@ -1,16 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.bridges;
import net.minecraft.structure.processor.StructureProcessor;
public interface StructureProcessorListBridge {
void append(StructureProcessor processor);
void clear();
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pose;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import java.util.Map;
/**
* A bone represents a particular joint of a model. Bones are capable of containing child bones identifiable
* by a String ideally representing the name of a particular bone.
*
* This interface is meant to allow projects and sidemods to implement their own rendering logic in reference
* to the bones.
*
* @author Waterpicker
* @since 1.4.0
*/
public interface Bone {
/**
* A map of identifiable names to child bones
*
* @since 1.4.0
*/
Map<String, Bone> getChildren();
/**
* Renders a particular bone in relation to a particular entity.
*
* @param context The render context this bone is being drawn for.
* @param stack The current [MatrixStack] for the renderer
* @param buffer The vertex consumer deployed by the renderer
* @param packedLight The light level to be applied to the bone
* @param packedOverlay The overlay value to be applied to the bone
* @param r A value representing the amount of red coloring that should be applied on the RGB scale
* @param g A value representing the amount of green coloring that should be applied on the RGB scale
* @param b A value representing the amount of blue coloring that should be applied on the RGB scale
* @param a The alpha value to apply to the model based on the RGB scale
*
* @since 1.4.0
*/
void render(
RenderContext context,
MatrixStack stack,
VertexConsumer buffer,
int packedLight,
int packedOverlay,
float r,
float g,
float b,
float a
);
/**
* Allows for direct transformation of a bone via a given matrix stack
*
* @since 1.4.0
*/
void transform(MatrixStack matrixStack);
}
@@ -1,96 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat;
import com.cobblemon.mod.common.CobblemonEntities;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandler;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandlers;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Pair;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
// Java class due to relying on entrypoint on Fabric side
public class LambDynamicLightsCompat {
// This is all called on client side
// These things are checked every tick so try to keep it as free as possible
// That being said it's unlikely school Toshiba person is running dynamic lighting and shaders to enjoy this
// Make sure not to call anything Fabric specific :)
public static void hookCompat() {
// Pokémon entities
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
pokemon -> resolvedPokemonLightLevel(pokemon, false),
pokemon -> true
)
);
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
pokemon -> resolvedPokemonLightLevel(pokemon, true),
pokemon -> false
)
);
// Shouldered Pokémon
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
player -> resolvedShoulderLightLevel(player, false),
player -> true
)
);
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
player -> resolvedShoulderLightLevel(player, true),
player -> false
)
);
}
private static int resolvedPokemonLightLevel(PokemonEntity pokemon, boolean underwater) {
return extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
}
private static int resolvedShoulderLightLevel(PlayerEntity player, boolean underwater) {
final Pair<PokemonOnShoulderRenderer.ShoulderData, PokemonOnShoulderRenderer.ShoulderData> shoulderDataPair = PokemonOnShoulderRenderer.shoulderDataOf(player);
final Optional<Integer> leftLightLevel = extractShoulderLightLevel(shoulderDataPair.getLeft(), underwater);
final Optional<Integer> rightLightLevel = extractShoulderLightLevel(shoulderDataPair.getRight(), underwater);
return Math.max(leftLightLevel.orElse(0), rightLightLevel.orElse(0));
}
private static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
if (form.getLightingData() == null || !liquidGlowModeSupport(form.getLightingData().getLiquidGlowMode(), underwater)) {
return Optional.empty();
}
return Optional.of(form.getLightingData().getLightLevel());
}
private static Optional<Integer> extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, boolean underwater) {
if (shoulderData == null) {
return Optional.empty();
}
return extractFormLightLevel(shoulderData.getForm(), underwater);
}
private static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
public interface SoundManagerDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
public interface SoundSystemDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
Collection<SoundInstance> getSounds(@Nullable SoundCategory category);
}
@@ -0,0 +1,40 @@
/*
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.command.argument.*;
import com.mojang.brigadier.arguments.ArgumentType;
import net.minecraft.command.argument.ArgumentTypes;
import net.minecraft.command.argument.serialize.ArgumentSerializer;
import net.minecraft.command.argument.serialize.ConstantArgumentSerializer;
import net.minecraft.util.registry.Registry;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ArgumentTypes.class)
public class ArgumentTypesMixin {
@Shadow
private static <A extends ArgumentType<?>, T extends ArgumentSerializer.ArgumentTypeProperties<A>> ArgumentSerializer<A, T> register(Registry<ArgumentSerializer<?, ?>> registry, String string, Class<? extends A> clazz, ArgumentSerializer<A, T> argumentSerializer) {
throw new AssertionError("Should not be executed.");
}
@Inject(method = "register(Lnet/minecraft/util/registry/Registry;)Lnet/minecraft/command/argument/serialize/ArgumentSerializer;", at = @At("RETURN"))
private static void register(Registry<ArgumentSerializer<?, ?>> registry, CallbackInfoReturnable<ArgumentSerializer<?, ?>> ci) {
register(registry, "cobblemon:pokemon", PokemonArgumentType.class, ConstantArgumentSerializer.of(PokemonArgumentType.Companion::pokemon));
register(registry, "cobblemon:pokemonproperties", PokemonPropertiesArgumentType.class, ConstantArgumentSerializer.of(PokemonPropertiesArgumentType.Companion::properties));
register(registry, "cobblemon:spawnbucket", SpawnBucketArgumentType.class, ConstantArgumentSerializer.of(SpawnBucketArgumentType.Companion::spawnBucket));
register(registry, "cobblemon:move", MoveArgumentType.class, ConstantArgumentSerializer.of(MoveArgumentType.Companion::move));
register(registry, "cobblemon:partyslot", PartySlotArgumentType.class, ConstantArgumentSerializer.of(PartySlotArgumentType.Companion::partySlot));
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRenderer;
import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererRegistry;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.BuiltinModelItemRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.render.model.json.ModelTransformationMode;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(BuiltinModelItemRenderer.class)
public class BuiltinModelItemRendererMixin {
@Inject(method = "render", at = @At("HEAD"), cancellable = true)
private void cobblemon$useDynamicItemRenderer(ItemStack stack, ModelTransformationMode mode, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, CallbackInfo ci) {
CobblemonBuiltinItemRenderer renderer = CobblemonBuiltinItemRendererRegistry.INSTANCE.rendererOf(stack.getItem());
if (renderer != null) {
renderer.render(stack, mode, matrices, vertexConsumers, light, overlay);
ci.cancel();
}
}
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.sherds.CobblemonSherds;
import net.minecraft.block.DecoratedPotPatterns;
import net.minecraft.item.Item;
import net.minecraft.registry.RegistryKey;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(DecoratedPotPatterns.class)
public abstract class DecoratedPotPatternsMixin {
@Inject(method = "fromSherd", at=@At("HEAD"), cancellable = true)
private static void cobblemon$getCobblemonSherdTexture(Item sherd,
CallbackInfoReturnable<RegistryKey<String>> cir) {
if (CobblemonSherds.INSTANCE.getSherdToPattern().containsKey(sherd)) {
cir.setReturnValue(CobblemonSherds.INSTANCE.getSherdToPattern().get(sherd));
return;
}
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.entity.passive.VillagerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.village.VillagerProfession;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.cobblemon.mod.common.villager.VillagerGatherableItems;
import java.util.Objects;
@Mixin(VillagerEntity.class)
public abstract class EntityVillagerMixin {
@Inject(method = "canGather", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$canGather(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
final VillagerEntity villager = (VillagerEntity) (Object) this;
if(ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canInsert(stack)) {
if(VillagerGatherableItems.INSTANCE.getVillagerGatherableItems().contains(stack.getItem()))
ci.setReturnValue(true);
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.PreEmptsExplosion;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.explosion.Explosion;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(value = Explosion.class)
public class ExplosionMixin {
@Redirect(
method = "affectWorld",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/World;getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;",
ordinal = 0
)
)
public BlockState cobblemon$whenExploded(World world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if(blockState.getBlock() instanceof PreEmptsExplosion preExplosionBlock) {
preExplosionBlock.whenExploded(world, blockState, pos);
}
return blockState;
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,37 +8,20 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import net.minecraft.client.MinecraftClient;
import com.cobblemon.mod.common.api.scheduling.ScheduledTaskTracker;
import net.minecraft.client.render.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@Unique
long lastTime = -1;
@Inject(
method = "render",
at = @At(value = "TAIL")
)
public void render(float tickDelta, long startTime, boolean tick, CallbackInfo ci) {
MinecraftClient client = MinecraftClient.getInstance();
long newTime = System.currentTimeMillis();
// Don't play scheduled animations when the game is paused
if (client.isPaused()) {
lastTime = newTime;
return;
}
if (lastTime != -1) {
ClientTaskTracker.INSTANCE.update((newTime - lastTime) / 1000F);
}
lastTime = newTime;
ScheduledTaskTracker.INSTANCE.update();
}
}
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
public abstract class LivingEntityMixin {
@Inject(method = "onStatusEffectRemoved", at = @At(value = "TAIL"))
private void cobblemon$onStatusEffectRemoved(StatusEffectInstance effect, CallbackInfo ci) {
final LivingEntity entity = (LivingEntity) (Object) this;
if (entity instanceof ServerPlayerEntity) {
ShoulderEffectRegistry.INSTANCE.onEffectEnd((ServerPlayerEntity) entity);
}
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.io.IOException;
import java.util.Arrays;
import java.util.Map;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.util.Identifier;
import net.minecraft.util.profiler.Profiler;
import org.slf4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.InjectionPoint;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.points.BeforeStringInvoke;
@Mixin(ModelLoader.class)
public abstract class ModelLoaderMixin {
@Shadow protected abstract void addModel(ModelIdentifier modelId);
@Final
@Shadow
private Map<Identifier, UnbakedModel> unbakedModels;
@Final
@Shadow
private static Logger LOGGER;
@Inject(
method = "<init>",
at = @At("TAIL")
)
public void init(BlockColors blockColors,
Profiler profiler,
Map jsonUnbakedModels,
Map blockStates,
CallbackInfo ci) {
CobblemonBakingOverrides.INSTANCE.getModels().forEach(bakingOverride -> {
try {
this.unbakedModels.put(bakingOverride.getModelIdentifier(), this.loadModelFromJson(bakingOverride.getModelLocation()));
this.addModel(bakingOverride.getModelIdentifier());
} catch (IOException e) {
LOGGER.error("Error loading a Cobblemon BakedModel:", e);
throw new RuntimeException(e);
}
});
}
@Shadow
private JsonUnbakedModel loadModelFromJson(Identifier id) throws IOException {
return null;
}
}
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityModel;
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Map;
@Mixin(ModelPart.class)
public abstract class ModelPartMixin implements Bone {
@Shadow public abstract void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha);
@Shadow public abstract void rotate(MatrixStack matrixStack);
@Shadow @Final
public Map<String, ModelPart> children;
@NotNull
@Override
public Map<String, Bone> getChildren() {
return (Map<String, Bone>) (Object) children;
}
@Override
public void render(RenderContext context, MatrixStack stack, VertexConsumer buffer, int packedLight, int packedOverlay, float r, float g, float b, float a) {
this.render(stack, buffer, packedLight, packedOverlay, r, g, b, a);
}
@Override
public void transform(MatrixStack matrixStack) {
this.rotate(matrixStack);
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.sound.MusicTracker;
import net.minecraft.client.sound.SoundInstance;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MusicTracker.class)
public class MusicTrackerMixin {
@Shadow @Final
private MinecraftClient client;
@Shadow @Nullable
private SoundInstance current;
/** Freezes the tracker while a BattleMusicInstance is in progress. Current SoundInstance being tracked will be paused by BattleMusicHandler. */
@Inject(method = "tick()V", at = @At("HEAD"), cancellable = true)
public void tick(CallbackInfo cb) {
if (this.client.getSoundManager().isPlaying(BattleMusicController.INSTANCE.getMusic())) cb.cancel();
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.snowstorm.ParticleMaterials;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.particle.ParticleTextureSheet;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
@Mixin(ParticleManager.class)
final class ParticleManagerMixin {
@Mutable
@Final
@Shadow
private static List<ParticleTextureSheet> PARTICLE_TEXTURE_SHEETS;
@Inject(at = @At("RETURN"), method = "<clinit>")
private static void lodestone$addTypes(CallbackInfo ci) {
PARTICLE_TEXTURE_SHEETS = ImmutableList.<ParticleTextureSheet>builder().addAll(PARTICLE_TEXTURE_SHEETS)
.add(ParticleMaterials.INSTANCE.getADD(), ParticleMaterials.INSTANCE.getALPHA(), ParticleMaterials.INSTANCE.getBLEND(), ParticleMaterials.INSTANCE.getOPAQUE()).build();
}
}
@@ -1,53 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import net.minecraft.client.Mouse;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Mouse.class)
public class PartyScrollMixin {
@Shadow
private double eventDeltaWheel;
@Inject(
method = "onMouseScroll",
at = @At(
value = "FIELD",
target="Lnet/minecraft/client/Mouse;eventDeltaWheel:D",
opcode = Opcodes.PUTFIELD,
ordinal = 2,
shift = At.Shift.BEFORE
),
cancellable = true
)
public void onMouseScroll(long window, double horizontal, double vertical, CallbackInfo ci) {
if (PartySendBinding.INSTANCE.getWasDown()) {
int i = (int)eventDeltaWheel;
if (i > 0) {
while (i-- > 0) CobblemonClient.INSTANCE.getStorage().shiftSelected(false);
ci.cancel();
eventDeltaWheel = 0;
PartySendBinding.INSTANCE.actioned();
} else if (i < 0) {
while (i++ < 0) CobblemonClient.INSTANCE.getStorage().shiftSelected(true);
ci.cancel();
eventDeltaWheel = 0;
PartySendBinding.INSTANCE.actioned();
}
}
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.mob.PiglinBrain;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PiglinBrain.class)
public class PiglinBarterMixin {
@Inject(method = "acceptsForBarter", at = @At(value = "RETURN"), cancellable = true)
private static void cobblemon$acceptsForBarter(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
if(!ci.getReturnValue()) {
//TODO: Make a tag?
if(stack.isOf(CobblemonItems.RELIC_COIN_POUCH))
ci.setReturnValue(true);
}
}
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.mob.PiglinEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(PiglinEntity.class)
public class PiglinEntityMixin {
@Redirect(method = "equipToOffHand", at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ItemStack;isOf(Lnet/minecraft/item/Item;)Z"))
public boolean cobblemon$isValidBarteringItem(ItemStack stack, Item item) {
//TODO: Make a tag?
return stack.isOf(item) || stack.isOf(CobblemonItems.RELIC_COIN_POUCH);
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -9,23 +9,15 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.storage.NoPokemonStoreException;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.cobblemon.mod.common.util.CompoundTagExtensionsKt;
import com.cobblemon.mod.common.util.DataKeys;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.world.World;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Mixin;
@@ -33,9 +25,7 @@ import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Objects;
import java.util.UUID;
@Mixin(PlayerEntity.class)
@@ -53,11 +43,6 @@ public abstract class PlayerMixin extends LivingEntity {
@Shadow public abstract boolean isSpectator();
@Shadow public abstract boolean giveItemStack(ItemStack stack);
@Shadow public abstract void sendMessage(Text message, boolean overlay);
protected PlayerMixin(EntityType<? extends LivingEntity> p_20966_, World p_20967_) {
super(p_20966_, p_20967_);
}
@@ -130,32 +115,4 @@ public abstract class PlayerMixin extends LivingEntity {
return CompoundTagExtensionsKt.isPokemonEntity(nbt);
}
@Inject(
method = "eatFood",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/entity/player/PlayerEntity;getHungerManager()Lnet/minecraft/entity/player/HungerManager;",
shift = At.Shift.AFTER
)
)
public void onEatFood(World world, ItemStack stack, CallbackInfoReturnable<ItemStack> cir) {
if (!getWorld().isClient) {
if (stack.isIn(CobblemonItemTags.LEAVES_LEFTOVERS) && getWorld().random.nextDouble() < Cobblemon.config.getAppleLeftoversChance()) {
ItemStack leftovers = new ItemStack(CobblemonItems.LEFTOVERS);
ServerPlayerEntity player = Objects.requireNonNull(getServer()).getPlayerManager().getPlayer(uuid);
assert player != null;
CobblemonEvents.LEFTOVERS_CREATED.postThen(
new LeftoversCreatedEvent(player, leftovers),
leftoversCreatedEvent -> null,
leftoversCreatedEvent -> {
if(!player.giveItemStack(leftoversCreatedEvent.getLeftovers())) {
var itemPos = player.getRotationVector().multiply(0.5).add(getPos());
getWorld().spawnEntity(new ItemEntity(getWorld(), itemPos.getX(), itemPos.getY(), itemPos.getZ(), leftoversCreatedEvent.getLeftovers()));
}
return null;
}
);
}
}
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,25 +8,20 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags;
import com.cobblemon.mod.common.tags.CobblemonBlockTags;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.PointedDripstoneBlock;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.Slice;
@Mixin(PointedDripstoneBlock.class)
public abstract class PointedDripstoneBlockMixin {
@Redirect(
method = "canGrow(Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)Z",
at = @At(value = "INVOKE", target = "Lnet/minecraft/block/BlockState;isOf(Lnet/minecraft/block/Block;)Z", ordinal = 0),
slice = @Slice(from = @At(value = "FIELD", target = "Lnet/minecraft/block/Blocks;DRIPSTONE_BLOCK:Lnet/minecraft/block/Block;"))
)
@Redirect(method = "canGrow(Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;)Z", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/BlockState;isOf(Lnet/minecraft/block/Block;)Z", ordinal = 0))
private static boolean cobblemon$validateMoonStoneDripstone(BlockState instance, Block block) {
return instance.isIn(CobblemonBlockTags.DRIPSTONE_GROWABLE);
return instance.isIn(CobblemonBlockTags.INSTANCE.getDRIPSTONE_GROWABLE());
}
}
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.spawning.mixins.CachedOnlyChunkAccessor;
import com.mojang.datafixers.util.Either;
import net.minecraft.server.world.ChunkHolder;
import net.minecraft.server.world.ServerChunkManager;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkManager;
import net.minecraft.world.chunk.ChunkStatus;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.concurrent.CompletableFuture;
@Mixin(ServerChunkManager.class)
public abstract class ServerChunkManagerMixin extends ChunkManager implements CachedOnlyChunkAccessor {
@Shadow @Nullable protected abstract ChunkHolder getChunkHolder(long pos);
@Override
public Chunk cobblemon$request(int x, int z, @NotNull ChunkStatus status) {
long l = ChunkPos.toLong(x, z);
ChunkHolder holder = getChunkHolder(l);
if (holder != null) {
CompletableFuture<Either<Chunk, ChunkHolder.Unloaded>> future = holder.getFutureFor(status);
if (future.isDone()) {
return future.join().left().orElse(null);
}
}
return null;
}
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.ShearableBlock;
import kotlin.Unit;
import net.minecraft.block.BlockState;
import net.minecraft.block.dispenser.ShearsDispenserBehavior;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ShearsDispenserBehavior.class)
public abstract class ShearsDispenserBehaviorMixin {
// This exists, so we can execute our custom interaction only if no one redirected shears interactions to overwrite the vanilla ones.
@Inject(method = "tryShearBlock", at = @At("HEAD"), cancellable = true)
private static void cobblemon$tryApricornHarvest(ServerWorld world, BlockPos pos, CallbackInfoReturnable<Boolean> cir) {
final BlockState state = world.getBlockState(pos);
if (state.getBlock() instanceof ShearableBlock shearableBlock) {
cir.setReturnValue(shearableBlock.attemptShear(world, state, pos, () -> Unit.INSTANCE));
}
}
}
@@ -1,84 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundManagerDuck;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import net.minecraft.client.sound.*;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SoundManager.class)
public abstract class SoundManagerMixin implements SoundManagerDuck {
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
@Shadow @Final
private SoundSystem soundSystem;
// Never-ending ambient loops are a special exception (they are only initiated once) and should always be paused if filtered.
private boolean isAmbientLoop(SoundInstance sound) {
return sound instanceof BiomeEffectSoundPlayer.MusicLoop || sound instanceof AmbientSoundLoops.Underwater;
}
private boolean filterCondition(SoundInstance sound) {
return !isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
private boolean ambientLoopCondition(SoundInstance sound) {
return isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
/** Pauses the queried SoundInstance(s). If id is null, will pause all sounds belonging to the SoundCategory. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).pauseSounds(id, category);
}
/** Resumes the queried SoundInstance(s). If id is null, will resume all sounds belonging to the SoundCategory. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).resumeSounds(id, category);
}
/** Blocks filtered sounds from being played while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, int delay, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
}
/** Pauses ambient loops while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, int delay, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
}
}
@@ -1,110 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import com.google.common.collect.Multimap;
import net.minecraft.client.sound.*;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(SoundSystem.class)
public abstract class SoundSystemMixin implements SoundSystemDuck {
@Shadow
private boolean started;
@Shadow
private Multimap<SoundCategory, SoundInstance> sounds;
@Shadow @Final
private Map<SoundInstance, Channel.SourceManager> sources;
@Shadow
protected abstract void stop(SoundInstance sound);
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
/** Resumes the Source belonging to the queried SoundInstance. */
private void resume(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::resume);
}
/** Pauses the Source belonging to the queried SoundInstance. */
private void pause(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::pause);
}
/** Resumes the SoundInstance(s) queried by id and/or category. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) resume(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::resume);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) resume(sound);
});
}
}
/** Pauses the SoundInstances queried by id and/or category. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) pause(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::pause);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) pause(sound);
});
}
}
/** Allows stopping all SoundInstances that belong to a queried category. */
@Inject(method = "stopSounds(Lnet/minecraft/util/Identifier;Lnet/minecraft/sound/SoundCategory;)V", at = @At("HEAD"), cancellable = true)
public void stopSounds(@Nullable Identifier id, @Nullable SoundCategory category, CallbackInfo cb) {
if (id == null && category != null) {
this.sounds.get(category).forEach(this::stop);
cb.cancel();
}
}
/** Different behavior for resuming SoundInstances while a BattleMusicInstance is being played. We do not want to resume filtered sounds. */
@Inject(method = "resumeAll()V", at = @At("HEAD"), cancellable = true)
public void resumeAll(CallbackInfo cb) {
if (this.isPlaying(BattleMusicController.INSTANCE.getMusic())) {
this.sounds.values().forEach(sound -> {
if (sound == BattleMusicController.INSTANCE.getMusic() || !BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory())) {
resume(sound);
}
});
cb.cancel();
}
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.mojang.datafixers.util.Pair;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.structure.pool.StructurePool;
import net.minecraft.structure.pool.StructurePoolElement;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
@Mixin(StructurePool.class)
public interface StructurePoolAccessor {
@Accessor("elementCounts")
List<Pair<StructurePoolElement, Integer>> getElementCounts();
@Mutable
@Accessor("elementCounts")
void setElementCounts(List<Pair<StructurePoolElement, Integer>> elementCounts);
@Accessor("elements")
ObjectArrayList<StructurePoolElement> getElements();
}
@@ -1,217 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.world.CobblemonStructureIDs;
import net.minecraft.registry.Registry;
import net.minecraft.structure.PoolStructurePiece;
import net.minecraft.structure.StructureTemplateManager;
import net.minecraft.structure.pool.*;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.HeightLimitView;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.noise.NoiseConfig;
import org.apache.commons.lang3.mutable.MutableObject;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.*;
@Mixin(StructurePoolBasedGenerator.StructurePoolGenerator.class)
public abstract class StructurePoolGeneratorMixin {
@Final
@Mutable
@Shadow Deque<StructurePoolBasedGenerator.ShapedPoolStructurePiece> structurePieces;
Map<String, Integer> generatedStructureGroupCounts;
private static final Map<String, Integer> structureMaxes;
private static final Map<Identifier, Set<String>> structureGroups = new HashMap<>();
static {
String pokecenter = "pokecenter";
String berry = "berry_farm";
structureGroups.put(CobblemonStructureIDs.PLAINS_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.DESERT_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.SAVANNA_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.SNOWY_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.TAIGA_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.SAVANNA_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.SAVANNA_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.PLAINS_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.PLAINS_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.SNOWY_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.SNOWY_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.DESERT_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.DESERT_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.TAIGA_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.TAIGA_BERRY_LARGE, Set.of(berry));
//Mapped using location string as key
Map<String, Integer> aMap = new HashMap<>();
aMap.put(pokecenter, 1);
aMap.put(berry, 2);
// aMap.put(CobblemonStructureIDs.PLAINS_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.DESERT_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.SAVANNA_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.SNOWY_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.TAIGA_LONG_PATH, 3);
structureMaxes = Collections.unmodifiableMap(aMap);
}
public Set<String> getGroups(Identifier structureIdentifier) {
return structureGroups.getOrDefault(structureIdentifier, Set.of());
}
public boolean hasReachedMaximum(Identifier structureIdentifier) {
Set<String> groups = getGroups(structureIdentifier);
for (String group : groups) {
int count = generatedStructureGroupCounts.getOrDefault(group, 0);
if (count >= structureMaxes.getOrDefault(group, Integer.MAX_VALUE)) {
return true;
}
}
return false;
}
public void incrementStructureCount(Identifier structureIdentifier) {
Set<String> groups = getGroups(structureIdentifier);
for (String group : groups) {
generatedStructureGroupCounts.put(group, generatedStructureGroupCounts.getOrDefault(group, 0) + 1);
}
}
@Inject(method = "<init>", at = @At("RETURN"))
private void onStructurePoolGeneratorCreation(Registry<StructurePool> registry, int maxSize, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, List<? super PoolStructurePiece> children, Random random, CallbackInfo ci) {
generatedStructureGroupCounts = new HashMap<>();
}
@ModifyVariable(method = "generatePiece", at = @At("STORE"), ordinal = 1)
private Iterator<StructurePoolElement> reduceStructurePoolElementIterator(Iterator<StructurePoolElement> iterator) {
List<StructurePoolElement> reducedList = new ArrayList<>();
while (iterator.hasNext()) {
StructurePoolElement structure = iterator.next();
Identifier structurePieceLocationKey = getCobblemonOnlyLocation(structure);
if (structurePieceLocationKey == null) {
reducedList.add(structure);
continue;
}
if (!hasReachedMaximum(structurePieceLocationKey)) {
reducedList.add(structure);
}
}
return reducedList.iterator();
}
@ModifyVariable(method = "generatePiece", at = @At("STORE"), ordinal = 1)
private PoolStructurePiece injected(PoolStructurePiece poolStructurePiece) {
Identifier structureLocationKey = getCobblemonOnlyLocation(poolStructurePiece.getPoolElement());
if (structureLocationKey != null) {
incrementStructureCount(structureLocationKey);
}
return poolStructurePiece;
}
// This doesn't SEEM necessary? It appears to work without.
@Inject(method = "generatePiece", at = @At("HEAD"))
private void beforeGeneratePiece(PoolStructurePiece piece, MutableObject<VoxelShape> pieceShape, int minY, boolean modifyBoundingBox, HeightLimitView world, NoiseConfig noiseConfig, CallbackInfo ci) {
// Identifier structureLocationKey = getCobblemonOnlyLocation(piece.getPoolElement());
//
// if (structureLocationKey != null) {
// Integer currentlyGenerated = generatedStructureCounts.get(structureLocationKey);
// if (currentlyGenerated == null) currentlyGenerated = 0;
// generatedStructureCounts.put(structureLocationKey, currentlyGenerated + 1);
// }
//
// List<StructurePoolBasedGenerator.ShapedPoolStructurePiece> reducedStructurePiecesList = structurePieces.stream().toList();
//
// for (Identifier maxStructureLocationKey : structureMaxes.keySet()) {
// Integer maxAllowed = structureMaxes.get(maxStructureLocationKey);
//
// Integer currentlyGenerated = generatedStructureCounts.get(maxStructureLocationKey);
// if (currentlyGenerated == null) currentlyGenerated = 0;
// if (currentlyGenerated < maxAllowed) {
// continue;
// }
//
// //Already have max so need to remove
// reducedStructurePiecesList = reducedStructurePiecesList.stream()
// .filter(shapedStructurePiece -> {
// Identifier locationKey = getCobblemonOnlyLocation(shapedStructurePiece.piece.getPoolElement());
// if (locationKey == null) {
// return true;
// }
//
// return !locationKey.equals(maxStructureLocationKey);
// })
// .collect(Collectors.toList());
// }
//
// structurePieces = new ArrayDeque<>(reducedStructurePiecesList);
}
private static Identifier getCobblemonOnlyLocation(StructurePoolElement structurePoolElement) {
Identifier location = getLocationIfAvailable(structurePoolElement);
if (location == null) return null;
if (!location.getNamespace().equals("cobblemon")) return null;
return location;
}
private static Identifier getLocationIfAvailable(StructurePoolElement structurePoolElement) {
if (structurePoolElement instanceof LegacySinglePoolElement legacySinglePoolElement) {
if (legacySinglePoolElement.location.left().isEmpty()) return null;
return legacySinglePoolElement.location.left().get();
} else if (structurePoolElement instanceof SinglePoolElement singlePoolElement) {
if (singlePoolElement.location.left().isEmpty()) return null;
return singlePoolElement.location.left().get();
} else {
return null;
}
}
// private List<StructurePoolElement> removeInstanceOfLocationKeyFrom(List<StructurePoolElement> structureList, Integer allowedNumberOfInstances, Identifier locationKey) {
// List<StructurePoolElement> reducedList = new ArrayList<>();
// int instancesFound = 0;
//
// for (StructurePoolElement structurePoolElement: structureList) {
// Identifier structureKey = getCobblemonOnlyLocation(structurePoolElement);
// if (structureKey == null || !structureKey.equals(locationKey)) {
// reducedList.add(structurePoolElement);
// continue;
// }
//
// if (instancesFound >= allowedNumberOfInstances) {
// continue;
// }
//
// reducedList.add(structurePoolElement);
// instancesFound++;
// }
//
// return reducedList;
// }
}
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.bridges.StructureProcessorListBridge;
import com.google.common.collect.ImmutableList;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.structure.processor.StructureProcessor;
import net.minecraft.structure.processor.StructureProcessorList;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(StructureProcessorList.class)
public class StructureProcessorListMixin implements StructureProcessorListBridge {
@Final
@Mutable
@Shadow
private List<StructureProcessor> list;
@Override
public void append(StructureProcessor processor) {
List<StructureProcessor> mutable = new ArrayList<>(this.list);
mutable.add(processor);
this.list = ImmutableList.copyOf(mutable);
}
@Override
public void clear() {
this.list = ImmutableList.of();
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,23 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.entity.vehicle.BoatEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(BoatEntity.class)
public interface BoatEntityAccessor {
@Accessor
void setFallVelocity(double fallVelocity);
@Accessor
BoatEntity.Location getLocation();
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(StatusEffectInstance.class)
public interface StatusEffectInstanceAccessor {
@Accessor
void setAmplifier(int amplifier);
@Accessor
void setShowParticles(boolean showParticles);
@Accessor
void setShowIcon(boolean showIcon);
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.*;
import net.minecraft.resource.featuretoggle.FeatureFlag;
import net.minecraft.sound.BlockSoundGroup;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@SuppressWarnings("unused")
@Mixin(Blocks.class)
public interface BlocksInvoker {
@Invoker("createLogBlock")
static PillarBlock createLogBlock(MapColor topMapColor, MapColor sideMapColor) {
throw new UnsupportedOperationException();
}
@Invoker("createLeavesBlock")
static LeavesBlock createLeavesBlock(BlockSoundGroup soundGroup) {
throw new UnsupportedOperationException();
}
@Invoker("createWoodenButtonBlock")
static ButtonBlock createWoodenButtonBlock(BlockSetType blockSetType, FeatureFlag... requiredFeatures) {
throw new UnsupportedOperationException();
}
@Invoker("createFlowerPotBlock")
static FlowerPotBlock createFlowerPotBlock(Block flower, FeatureFlag... requiredFeatures) {
throw new UnsupportedOperationException();
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.world.GameRules;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(GameRules.BooleanRule.class)
public interface BooleanRuleInvoker {
@Invoker("create")
static GameRules.Type<GameRules.BooleanRule> cobblemon$create(boolean initialValue) {
throw new UnsupportedOperationException();
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(ClientPlayNetworkHandler.class)
public interface ClientPlayNetworkHandlerInvoker {
@Invoker
void callPlaySpawnSound(Entity entity);
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.DoorBlock;
import net.minecraft.sound.SoundEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(DoorBlock.class)
public interface DoorBlockInvoker {
@Invoker("<init>")
static DoorBlock cobblemon$create(AbstractBlock.Settings settings, BlockSetType blockSetType) {
throw new UnsupportedOperationException();
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.Block;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.block.FireBlock;
import net.minecraft.block.Blocks;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(FireBlock.class)
public interface FireBlockInvoker {
@Invoker("registerFlammableBlock") void registerNewFlammableBlock(Block block, int burnChance, int spreadChance);
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.PressurePlateBlock;
import net.minecraft.sound.SoundEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(PressurePlateBlock.class)
public interface PressurePlateBlockInvoker {
@Invoker("<init>")
static PressurePlateBlock cobblemon$create(PressurePlateBlock.ActivationRule type, AbstractBlock.Settings settings, BlockSetType blockSetType) {
throw new UnsupportedOperationException();
}
}
@@ -1,23 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockState;
import net.minecraft.block.StairsBlock;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(StairsBlock.class)
public interface StairsBlockInvoker {
@Invoker("<init>")
static StairsBlock cobblemon$create(BlockState baseBlockState, AbstractBlock.Settings settings) {
throw new UnsupportedOperationException();
}
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.TrapdoorBlock;
import net.minecraft.sound.SoundEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(TrapdoorBlock.class)
public interface TrapdoorBlockInvoker {
@Invoker("<init>")
static TrapdoorBlock cobblemon$create(AbstractBlock.Settings settings, BlockSetType blockSetType) {
throw new UnsupportedOperationException();
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -14,7 +14,6 @@ import net.minecraft.client.render.item.ItemModels;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.render.model.json.ModelTransformationMode;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
@@ -34,12 +33,13 @@ public abstract class ItemRendererMixin {
@Shadow @Final private ItemModels models;
@Shadow public abstract void renderItem(ItemStack stack, ModelTransformationMode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model);
@Shadow public abstract void renderItem(ItemStack stack, ModelTransformation.Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model);
@Inject(method = "getModel", at = @At("HEAD"), cancellable = true)
private void cobblemon$bakePokeballModel(ItemStack stack, World world, LivingEntity entity, int seed, CallbackInfoReturnable<BakedModel> cir) {
if (stack.getItem() instanceof PokeBallItem pokeBallItem) {
BakedModel model = this.models.getModelManager().getModel(new ModelIdentifier(pokeBallItem.getPokeBall().getModel3d(), "inventory"));
ModelIdentifier modelIdentifier = new ModelIdentifier(pokeBallItem.getPokeBall().getModel3d());
BakedModel model = this.models.getModelManager().getModel(modelIdentifier);
ClientWorld clientWorld = world instanceof ClientWorld ? (ClientWorld) world : null;
BakedModel overriddenModel = model.getOverrides().apply(model, stack, clientWorld, entity, seed);
cir.setReturnValue(overriddenModel == null ? this.models.getModelManager().getMissingModel() : overriddenModel);
@@ -47,14 +47,15 @@ public abstract class ItemRendererMixin {
}
@Inject(
method = "renderItem(Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformationMode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;IILnet/minecraft/client/render/model/BakedModel;)V",
method = "renderItem(Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformation$Mode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;IILnet/minecraft/client/render/model/BakedModel;)V",
at = @At("HEAD"),
cancellable = true
)
private void cobblemon$determinePokeballModel(ItemStack stack, ModelTransformationMode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ModelTransformationMode.GUI || renderMode == ModelTransformationMode.FIXED;
private void cobblemon$determinePokeballModel(ItemStack stack, ModelTransformation.Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ModelTransformation.Mode.GUI || renderMode == ModelTransformation.Mode.FIXED;
if (shouldBe2d && stack.getItem() instanceof PokeBallItem pokeBallItem) {
BakedModel replacementModel = this.models.getModelManager().getModel(new ModelIdentifier(pokeBallItem.getPokeBall().getModel2d(), "inventory"));
ModelIdentifier modelIdentifier = new ModelIdentifier(pokeBallItem.getPokeBall().getModel2d());
BakedModel replacementModel = this.models.getModelManager().getModel(modelIdentifier);
if (!model.equals(replacementModel)) {
ci.cancel();
renderItem(stack, renderMode, leftHanded, matrices, vertexConsumers, light, overlay, replacementModel);
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.pokeball;
import com.cobblemon.mod.common.entity.pokeball.WaterDragModifier;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.projectile.thrown.ThrownEntity;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
@Mixin(ThrownEntity.class)
public abstract class ThrownEntityMixin extends Entity {
public ThrownEntityMixin(EntityType<?> type, World world) {
super(type, world);
}
@ModifyVariable(method = "tick", at = @At("STORE"), ordinal = 0)
private float cobblemon$waterDragModifier(float value) {
if (this.isTouchingWater() && this instanceof WaterDragModifier) {
return ((WaterDragModifier) this).waterDrag();
}
return value;
}
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.util.ModelIdentifier
import net.minecraft.util.Identifier
/**
* Contains information for forcing a model to be baked
*
* @param modelLocation The location of the model
* @param modelIdentifier The identifier that the BakedModel will be registered to
*/
data class BakingOverride(
val modelLocation: Identifier,
val modelIdentifier: ModelIdentifier
) {
fun getModel(): BakedModel {
return MinecraftClient.getInstance().bakedModelManager.getModel(modelIdentifier)
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.SeasonResolver
import com.cobblemon.mod.common.api.data.DataProvider
@@ -19,30 +18,35 @@ import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents.BATTLE_VICTORY
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.events.CobblemonEvents.EVOLUTION_COMPLETE
import com.cobblemon.mod.common.api.events.CobblemonEvents.HELD_ITEM_UPDATED
import com.cobblemon.mod.common.api.events.CobblemonEvents.LEVEL_UP_EVENT
import com.cobblemon.mod.common.api.events.CobblemonEvents.LIVING_DEATH
import com.cobblemon.mod.common.api.events.CobblemonEvents.PLAYER_QUIT
import com.cobblemon.mod.common.api.events.CobblemonEvents.POKEMON_CAPTURED
import com.cobblemon.mod.common.api.events.CobblemonEvents.TRADE_COMPLETED
import com.cobblemon.mod.common.api.net.serializers.IdentifierDataSerializer
import com.cobblemon.mod.common.api.events.CobblemonEvents.SERVER_STARTED
import com.cobblemon.mod.common.api.events.CobblemonEvents.SERVER_STOPPED
import com.cobblemon.mod.common.api.events.CobblemonEvents.TICK_POST
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.Vec3DataSerializer
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CobblemonGen348CaptureCalculator
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceGroups
import com.cobblemon.mod.common.api.pokemon.experience.StandardExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.feature.*
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.GlobalSpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.stats.EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.Generation8EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.StatProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.reactive.Observable.Companion.filter
import com.cobblemon.mod.common.api.reactive.Observable.Companion.map
import com.cobblemon.mod.common.api.reactive.Observable.Companion.takeFirst
import com.cobblemon.mod.common.api.scheduling.ScheduledTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningProspector
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
@@ -50,34 +54,20 @@ import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
import com.cobblemon.mod.common.api.storage.adapter.database.MongoDBStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.NBTStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatifle.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatifle.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatifle.NBTStoreAdapter
import com.cobblemon.mod.common.api.storage.factory.FileBackedPokemonStoreFactory
import com.cobblemon.mod.common.api.storage.molang.NbtMoLangDataStoreFactory
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerDataStoreManager
import com.cobblemon.mod.common.api.storage.player.factory.JsonPlayerDataStoreFactory
import com.cobblemon.mod.common.api.storage.player.factory.MongoPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
@@ -85,81 +75,69 @@ import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.net.serverhandling.ServerPacketRegistrar
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.BattleCriticalHitsFeature
import com.cobblemon.mod.common.pokemon.feature.DamageTakenFeature
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.misc.GimmighoulStashHandler
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.UntradeableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.sherds.CobblemonSherds
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.getServer
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.removeAmountIf
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import com.cobblemon.mod.common.world.CobblemonGameRules
import com.cobblemon.mod.common.world.feature.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.placement.CobblemonPlacementTypes
import dev.architectury.event.EventResult
import dev.architectury.event.events.common.CommandRegistrationEvent
import dev.architectury.event.events.common.InteractionEvent
import dev.architectury.hooks.item.tool.AxeItemHooks
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.UUID
import kotlin.properties.Delegates
import kotlin.reflect.KMutableProperty
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
import net.minecraft.client.MinecraftClient
import net.minecraft.command.argument.serialize.ConstantArgumentSerializer
import net.minecraft.entity.data.TrackedDataHandlerRegistry
import net.minecraft.item.Items
import net.minecraft.item.NameTagItem
import net.minecraft.registry.RegistryKey
import net.minecraft.sound.SoundCategory
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.WorldSavePath
import net.minecraft.util.registry.RegistryKey
import net.minecraft.world.World
import org.apache.logging.log4j.LogManager
object Cobblemon {
const val MODID = "cobblemon"
const val VERSION = "1.4.0"
const val VERSION = "1.2.0"
const val CONFIG_PATH = "config/$MODID/main.json"
val LOGGER = LogManager.getLogger()
lateinit var implementation: CobblemonImplementation
@Deprecated("This field is now a config value", ReplaceWith("Cobblemon.config.captureCalculator"))
var captureCalculator: CaptureCalculator
get() = this.config.captureCalculator
set(value) {
this.config.captureCalculator = value
}
var captureCalculator: CaptureCalculator = CobblemonGen348CaptureCalculator
var experienceCalculator: ExperienceCalculator = StandardExperienceCalculator
var evYieldCalculator: EvCalculator = Generation8EvCalculator
var starterHandler: StarterHandler = CobblemonStarterHandler()
var isDedicatedServer = false
val showdownThread = ShowdownThread()
var showdownThread = ShowdownThread()
lateinit var config: CobblemonConfig
var prospector: SpawningProspector = CobblemonSpawningProspector
var areaContextResolver: AreaContextResolver = object : AreaContextResolver {}
val bestSpawner = BestSpawner
val battleRegistry = BattleRegistry
var storage = PokemonStoreManager()
var molangData = NbtMoLangDataStoreFactory
lateinit var playerData: PlayerDataStoreManager
lateinit var starterConfig: StarterConfig
val dataProvider: DataProvider = CobblemonDataProvider
@@ -167,32 +145,24 @@ object Cobblemon {
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
implementation.registerPermissionValidator()
implementation.registerSoundEvents()
implementation.registerBlocks()
implementation.registerItems()
implementation.registerEntityTypes()
implementation.registerEntityAttributes()
implementation.registerBlockEntityTypes()
implementation.registerWorldGenFeatures()
implementation.registerParticles()
fun preinitialize(implementation: CobblemonImplementation) {
DropEntry.register("command", CommandDropEntry::class.java)
DropEntry.register("item", ItemDropEntry::class.java, isDefault = true)
ExperienceGroups.registerDefaults()
CaptureCalculators.registerDefaults()
this.loadConfig()
// CobblemonBlockPredicates.touch()
CobblemonOrePlacedFeatures.register()
CobblemonPlacedFeatures.register()
this.registerArgumentTypes()
this.implementation = implementation
CobblemonCriteria // Init the fields and register the criteria
CobblemonGameRules // Init fields and register
CobblemonEntities.register()
CobblemonBlocks.register()
CobblemonBlockEntities.register()
CobblemonItems.register()
ServerPacketRegistrar.registerHandlers()
CobblemonSounds.register()
CobblemonFeatures.register()
CobblemonGameRules.register()
ShoulderEffectRegistry.register()
@@ -200,28 +170,19 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerData.get(it).sendToPlayer(it)
starterHandler.handleJoin(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel).sendToPlayer(it)
ServerSettingsPacket().sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
BattleRegistry.getBattleByParticipatingPlayer(it.player)?.stop()
storage.onPlayerDisconnect(it.player)
playerData.onPlayerDisconnect(it.player)
TradeManager.onLogoff(it.player)
PLAYER_QUIT.subscribe {
PCLinkManager.removeLink(it.uuid)
BattleRegistry.getBattleByParticipatingPlayer(it)?.stop()
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
battleRegistry.getBattleByParticipatingPlayer(it.player)?.stop()
LIVING_DEATH.pipe(filter { it is ServerPlayerEntity }, map { it as ServerPlayerEntity }).subscribe {
battleRegistry.getBattleByParticipatingPlayer(it)?.stop()
}
PlatformEvents.RIGHT_CLICK_ENTITY.subscribe { event ->
if (event.player.getStackInHand(event.hand).item is NameTagItem && event.entity.type.isIn(CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG)) {
event.cancel()
}
}
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe { event ->
val player = event.player
val block = player.world.getBlockState(event.pos).block
InteractionEvent.RIGHT_CLICK_BLOCK.register(InteractionEvent.RightClickBlock { pl, _, pos, _ ->
val player = pl as? ServerPlayerEntity ?: return@RightClickBlock EventResult.pass()
val block = player.world.getBlockState(pos).block
player.party().forEach { pokemon ->
pokemon.evolutions
.filterIsInstance<BlockClickEvolution>()
@@ -229,22 +190,22 @@ object Cobblemon {
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.world))
}
}
}
PlatformEvents.CHANGE_DIMENSION.subscribe {
it.player.party().forEach { pokemon -> pokemon.entity?.recallWithAnimation() }
}
return@RightClickBlock EventResult.pass()
})
TrackedDataHandlerRegistry.register(Vec3DataSerializer)
TrackedDataHandlerRegistry.register(StringSetDataSerializer)
TrackedDataHandlerRegistry.register(PoseTypeDataSerializer)
TrackedDataHandlerRegistry.register(IdentifierDataSerializer)
HeldItemProvider.register(CobblemonHeldItemManager, Priority.LOWEST)
}
fun initialize() {
showdownThread.launch()
showdownThread.start()
CompletableRegistry.allRegistriesCompleted.thenAccept {
LOGGER.info("All registries loaded.")
}
CobblemonPlacementTypes.register()
CobblemonOrePlacedFeatures.register()
// Start up the data provider.
CobblemonDataProvider.registerDefaults()
@@ -254,94 +215,55 @@ object Cobblemon {
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
SpeciesFeatures.types["integer"] = IntSpeciesFeatureProvider::class.java
SpeciesFeatures.register(
DataKeys.CAN_BE_MILKED,
FlagSpeciesFeatureProvider(keys = listOf(DataKeys.CAN_BE_MILKED), default = true))
SpeciesFeatures.register(
DataKeys.HAS_BEEN_SHEARED,
FlagSpeciesFeatureProvider(keys = listOf(DataKeys.HAS_BEEN_SHEARED), default = false))
GlobalSpeciesFeatures.register(DamageTakenFeature.ID) { DamageTakenFeature() }
GlobalSpeciesFeatures.register(BattleCriticalHitsFeature.ID) { BattleCriticalHitsFeature() }
CustomPokemonProperty.register(UntradeableProperty)
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CommandRegistrationEvent.EVENT.register(CobblemonCommands::register)
ifDedicatedServer {
isDedicatedServer = true
TICK_POST.subscribe { ScheduledTaskTracker.update() }
CobblemonNetwork.clientHandlersRegistered.complete(Unit)
}
PlatformEvents.SERVER_TICK_POST.subscribe {
ServerTaskTracker.update(1/20F)
ServerRealTimeTaskTracker.update()
CobblemonBlocks.completed.thenAccept {
AxeItemHooks.addStrippable(CobblemonBlocks.APRICORN_LOG.get(), CobblemonBlocks.STRIPPED_APRICORN_LOG.get())
AxeItemHooks.addStrippable(CobblemonBlocks.APRICORN_WOOD.get(), CobblemonBlocks.STRIPPED_APRICORN_WOOD.get())
}
PlatformEvents.SERVER_TICK_PRE.subscribe {
ServerRealTimeTaskTracker.update()
}
PlatformEvents.SERVER_STARTING.subscribe { event ->
val server = event.server
SERVER_STARTED.subscribe { server ->
playerData = PlayerDataStoreManager().also { it.setup(server) }
val mongoClient: MongoClient?
val pokemonStoreRoot = server.getSavePath(WorldSavePath.ROOT).resolve("pokemon").toFile()
val storeAdapter = when (config.storageFormat) {
"nbt", "json" -> {
val jsonFactory = JsonPlayerDataStoreFactory()
jsonFactory.setup(server)
playerData.setFactory(jsonFactory)
if (config.storageFormat == "nbt") {
NBTStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
} else {
JSONStoreAdapter(
pokemonStoreRoot.absolutePath,
useNestedFolders = true,
folderPerClass = true
)
}
}
"mongodb" -> {
try {
Class.forName("com.mongodb.client.MongoClient")
val mongoClientSettings = MongoClientSettings.builder()
.applyConnectionString(ConnectionString(config.mongoDBConnectionString))
.build()
mongoClient = MongoClients.create(mongoClientSettings)
val mongoFactory = MongoPlayerDataStoreFactory(mongoClient, config.mongoDBDatabaseName)
playerData.setFactory(mongoFactory)
MongoDBStoreAdapter(mongoClient, config.mongoDBDatabaseName)
} catch (e: ClassNotFoundException) {
LOGGER.error("MongoDB driver not found.")
throw e
}
}
else -> throw IllegalArgumentException("Unsupported storageFormat: ${config.storageFormat}")
}
.with(ReforgedConversion(server.getSavePath(WorldSavePath.ROOT))) as FileStoreAdapter<*>
storage.registerFactory(
priority = Priority.LOWEST,
factory = FileBackedPokemonStoreFactory(
adapter = storeAdapter,
adapter = if (config.storageFormat == "nbt") {
NBTStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
} else {
JSONStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
}.with(ReforgedConversion(server.getSavePath(WorldSavePath.ROOT))) as FileStoreAdapter<*>,
createIfMissing = true,
pcConstructor = { uuid -> PCStore(uuid).also { it.resize(config.defaultBoxCount) } }
)
)
}
PlatformEvents.SERVER_STOPPED.subscribe {
SERVER_STOPPED.subscribe {
storage.unregisterAll()
playerData.saveAll()
}
PlatformEvents.SERVER_STARTED.subscribe {
SERVER_STARTED.subscribe {
bestSpawner.onServerStarted()
battleRegistry.onServerStarted()
}
PlatformEvents.SERVER_TICK_POST.subscribe { ServerTickHandler.onTick(it.server) }
TICK_POST.subscribe { ServerTickHandler.onTick(it) }
POKEMON_CAPTURED.subscribe { AdvancementHandler.onCapture(it) }
// EGG_HATCH.subscribe { AdvancementHandler.onHatch(it) }
BATTLE_VICTORY.subscribe { AdvancementHandler.onWinBattle(it) }
@@ -352,51 +274,32 @@ object Cobblemon {
// Ensure the config option is enabled and that the result was a ninjask and that shedinja exists
if (this.config.ninjaskCreatesShedinja && pokemon.species.resourceIdentifier == ninjaskIdentifier && PokemonSpecies.getByIdentifier(Pokemon.SHEDINJA) != null) {
val player = pokemon.getOwnerPlayer() ?: return@subscribe
if (player.isCreative || player.inventory.containsAny { it.item is PokeBallItem }) {
var pokeball = Items.AIR
player.inventory.combinedInventory.forEach {
it.forEach {
itemStack -> if (itemStack.item is PokeBallItem && pokeball == Items.AIR) {
pokeball = itemStack.item as PokeBallItem
}
}
}
if (!player.isCreative) {
player.inventory.removeAmountIf(1) { it.item is PokeBallItem }
}
if (pokeball == Items.AIR) {
pokeball = CobblemonItems.POKE_BALL
}
if (player.inventory.containsAny { it.item is PokeBallItem }) {
player.inventory.removeAmountIf(1) { it.item is PokeBallItem }
val properties = event.evolution.result.copy()
properties.species = Pokemon.SHEDINJA.toString()
val product = pokemon.clone()
product.removeHeldItem()
properties.apply(product)
product.caughtBall = (pokeball as PokeBallItem).pokeBall
pokemon.storeCoordinates.get()?.store?.add(product)
CobblemonCriteria.EVOLVE_POKEMON.trigger(player, EvolvePokemonContext(event.pokemon.preEvolution!!.species.resourceIdentifier, product.species.resourceIdentifier, playerData.get(player).advancementData.totalEvolvedCount))
}
}
}
LEVEL_UP_EVENT.subscribe { AdvancementHandler.onLevelUp(it) }
TRADE_COMPLETED.subscribe { AdvancementHandler.onTradeCompleted(it) }
BagItems.observable.subscribe {
LOGGER.info("Starting dummy Showdown battle to force it to pre-load data.")
battleRegistry.startBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
true
).ifSuccessful { it.mute = true }
showdownThread.showdownStarted.thenAccept {
PokemonSpecies.observable.pipe(takeFirst()).subscribe {
LOGGER.info("Starting dummy Showdown battle to force it to pre-load data.")
battleRegistry.startBattle(
BattleFormat.GEN_8_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F))
).apply { mute = true }
}
}
CobblemonSherds.registerSherds()
}
fun getLevel(dimension: RegistryKey<World>): World? {
return if (isDedicatedServer) {
server()?.getWorld(dimension)
getServer()?.getWorld(dimension)
} else {
val mc = MinecraftClient.getInstance()
return mc.server?.getWorld(dimension) ?: mc.world
@@ -419,37 +322,26 @@ object Cobblemon {
exception.printStackTrace()
}
val defaultConfig = CobblemonConfig()
this.config::class.memberProperties.forEach {
// Member must have annotations and must be mutable
if (it.annotations.isEmpty() || it !is KMutableProperty<*>) return@forEach
CobblemonConfig::class.memberProperties.forEach {
val field = it.javaField!!
it.isAccessible = true
field.annotations.forEach {
when (it) {
is LastChangedVersion -> {
val defaultChangedVersion = it.version
val lastSavedVersion = config.lastSavedVersion
if (defaultChangedVersion.isLaterVersion(lastSavedVersion)) {
field.set(config, field.get(defaultConfig))
}
}
var value = it.getter.call(config)
for (annotation in it.annotations) {
when (annotation) {
is IntConstraint -> {
var value = field.get(config)
if (value is Int) {
value = value.coerceIn(it.min, it.max)
field.set(config, value)
}
if (value !is Int) break
value = value.coerceIn(annotation.min, annotation.max)
it.setter.call(config, value)
}
}
}
}
} else {
this.config = CobblemonConfig()
this.saveConfig()
}
config.lastSavedVersion = VERSION
this.saveConfig()
bestSpawner.loadConfig()
PokemonSpecies.observable.subscribe { starterConfig = this.loadStarterConfig() }
}
@@ -487,15 +379,4 @@ object Cobblemon {
exception.printStackTrace()
}
}
private fun registerArgumentTypes() {
this.implementation.registerCommandArgument(cobblemonResource("pokemon"), PokemonArgumentType::class, ConstantArgumentSerializer.of(PokemonArgumentType::pokemon))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_properties"), PokemonPropertiesArgumentType::class, ConstantArgumentSerializer.of(PokemonPropertiesArgumentType::properties))
this.implementation.registerCommandArgument(cobblemonResource("spawn_bucket"), SpawnBucketArgumentType::class, ConstantArgumentSerializer.of(SpawnBucketArgumentType::spawnBucket))
this.implementation.registerCommandArgument(cobblemonResource("move"), MoveArgumentType::class, ConstantArgumentSerializer.of(MoveArgumentType::move))
this.implementation.registerCommandArgument(cobblemonResource("party_slot"), PartySlotArgumentType::class, ConstantArgumentSerializer.of(PartySlotArgumentType::partySlot))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_store"), PokemonStoreArgumentType::class, ConstantArgumentSerializer.of(PokemonStoreArgumentType::pokemonStore))
this.implementation.registerCommandArgument(cobblemonResource("dialogue"), DialogueArgumentType::class, ConstantArgumentSerializer.of(DialogueArgumentType::dialogue))
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.entity.ai.brain.Activity
object CobblemonActivities {
val activities = mutableListOf<Activity>()
val BATTLING_ACTIVITY = Activity("pokemon_battling")
fun register(activity: Activity): Activity {
activities.add(activity)
return activity
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,73 +8,29 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.block.entity.HealingMachineBlockEntity
import com.cobblemon.mod.common.block.entity.PCBlockEntity
import com.cobblemon.mod.common.block.entity.PokemonPastureBlockEntity
import com.cobblemon.mod.common.block.entity.FossilAnalyzerBlockEntity
import com.cobblemon.mod.common.block.entity.FossilMultiblockEntity
import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.world.block.entity.HealingMachineBlockEntity
import com.cobblemon.mod.common.world.block.entity.PCBlockEntity
import dev.architectury.registry.registries.RegistrySupplier
import java.util.function.Supplier
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.util.registry.Registry
object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, RegistryKey<Registry<BlockEntityType<*>>>, BlockEntityType<*>>() {
object CobblemonBlockEntities : CompletableRegistry<BlockEntityType<*>>(Registry.BLOCK_ENTITY_TYPE_KEY) {
private fun <T : BlockEntityType<*>> register(name: String, blockEntityType: Supplier<T>) : RegistrySupplier<T> {
return queue(name, blockEntityType)
}
override val registry: Registry<BlockEntityType<*>> = Registries.BLOCK_ENTITY_TYPE
override val registryKey: RegistryKey<Registry<BlockEntityType<*>>> = RegistryKeys.BLOCK_ENTITY_TYPE
@JvmField
val HEALING_MACHINE: BlockEntityType<HealingMachineBlockEntity> = this.create("healing_machine", BlockEntityType.Builder.create(::HealingMachineBlockEntity, CobblemonBlocks.HEALING_MACHINE).build(null))
@JvmField
val PC: BlockEntityType<PCBlockEntity> = this.create("pc", BlockEntityType.Builder.create(::PCBlockEntity, CobblemonBlocks.PC).build(null))
@JvmField
val BERRY = this.create("berry", BlockEntityType.Builder.create(::BerryBlockEntity, *CobblemonBlocks.berries().values.toTypedArray()).build(null))
@JvmField
val PASTURE: BlockEntityType<PokemonPastureBlockEntity> = this.create("pasture", BlockEntityType.Builder.create(::PokemonPastureBlockEntity, CobblemonBlocks.PASTURE).build(null))
@JvmField
val SIGN: BlockEntityType<CobblemonSignBlockEntity> = this.create("sign", BlockEntityType.Builder.create(::CobblemonSignBlockEntity, CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN).build(null))
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.create(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.create(::GildedChestBlockEntity,
CobblemonBlocks.GILDED_CHEST,
CobblemonBlocks.BLUE_GILDED_CHEST,
CobblemonBlocks.YELLOW_GILDED_CHEST,
CobblemonBlocks.PINK_GILDED_CHEST,
CobblemonBlocks.BLACK_GILDED_CHEST,
CobblemonBlocks.WHITE_GILDED_CHEST,
CobblemonBlocks.GREEN_GILDED_CHEST,
CobblemonBlocks.GIMMIGHOUL_CHEST
).build(null))
@JvmField
val FOSSIL_MULTIBLOCK: BlockEntityType<FossilMultiblockEntity> = this.create("fossil_multiblock",
BlockEntityType.Builder.create({ pos, state -> FossilMultiblockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.MONITOR
val HEALING_MACHINE = com.cobblemon.mod.common.CobblemonBlockEntities.register("healing_machine") {
BlockEntityType.Builder.create(
::HealingMachineBlockEntity,
CobblemonBlocks.HEALING_MACHINE.get()
).build(null)
)
@JvmField
val RESTORATION_TANK: BlockEntityType<RestorationTankBlockEntity> = this.create("restoration_tank",
BlockEntityType.Builder.create({ pos, state -> RestorationTankBlockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.RESTORATION_TANK
}
val PC = com.cobblemon.mod.common.CobblemonBlockEntities.register("pc") {
BlockEntityType.Builder.create(
::PCBlockEntity,
CobblemonBlocks.PC.get()
).build(null)
)
@JvmField
val FOSSIL_ANALYZER: BlockEntityType<FossilAnalyzerBlockEntity> = this.create("fossil_analyzer",
BlockEntityType.Builder.create({ pos, state -> FossilAnalyzerBlockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.FOSSIL_ANALYZER
).build(null)
)
}
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -9,573 +9,158 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.FossilAnalyzerBlock
import com.cobblemon.mod.common.block.MonitorBlock
import com.cobblemon.mod.common.block.RestorationTankBlock
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.PressurePlateBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.StairsBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.TrapdoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import net.minecraft.block.*
import net.minecraft.block.enums.Instrument
import net.minecraft.block.piston.PistonBehavior
import net.minecraft.entity.effect.StatusEffects
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.world.block.ApricornBlock
import com.cobblemon.mod.common.world.block.ApricornSaplingBlock
import com.cobblemon.mod.common.world.block.HealingMachineBlock
import com.cobblemon.mod.common.world.block.PCBlock
import dev.architectury.registry.registries.RegistrySupplier
import net.minecraft.block.AbstractBlock
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.block.DoorBlock
import net.minecraft.block.FenceBlock
import net.minecraft.block.FenceGateBlock
import net.minecraft.block.LeavesBlock
import net.minecraft.block.MapColor
import net.minecraft.block.Material
import net.minecraft.block.OreBlock
import net.minecraft.block.PillarBlock
import net.minecraft.block.PressurePlateBlock
import net.minecraft.block.SlabBlock
import net.minecraft.block.StairsBlock
import net.minecraft.block.TrapdoorBlock
import net.minecraft.block.WoodenButtonBlock
import net.minecraft.entity.EntityType
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction
import net.minecraft.util.math.intprovider.UniformIntProvider
import net.minecraft.util.registry.Registry
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<Block>>, Block>() {
object CobblemonBlocks : CompletableRegistry<Block>(Registry.BLOCK_KEY) {
/**
* Evolution Ores
*/
val DAWN_STONE_ORE = this.evolutionStoneOre("dawn_stone_ore")
val DUSK_STONE_ORE = this.evolutionStoneOre("dusk_stone_ore")
val FIRE_STONE_ORE = this.evolutionStoneOre("fire_stone_ore")
val ICE_STONE_ORE = this.evolutionStoneOre("ice_stone_ore")
val LEAF_STONE_ORE = this.evolutionStoneOre("leaf_stone_ore")
val MOON_STONE_ORE = this.evolutionStoneOre("moon_stone_ore")
val DRIPSTONE_MOON_STONE_ORE = this.evolutionStoneOre("dripstone_moon_stone_ore")
val SHINY_STONE_ORE = this.evolutionStoneOre("shiny_stone_ore")
val SUN_STONE_ORE = this.evolutionStoneOre("sun_stone_ore")
val THUNDER_STONE_ORE = this.evolutionStoneOre("thunder_stone_ore")
val WATER_STONE_ORE = this.evolutionStoneOre("water_stone_ore")
/**
* Deepslate separator
*/
override val registry: Registry<Block> = Registries.BLOCK
override val registryKey: RegistryKey<Registry<Block>> = RegistryKeys.BLOCK
val APRICORN_BLOCK_SET_TYPE = BlockSetType("apricorn")
val APRICORN_WOOD_TYPE = WoodType.register(WoodType("apricorn", APRICORN_BLOCK_SET_TYPE))
// Evolution Ores
@JvmField
val DAWN_STONE_ORE = evolutionStoneOre("dawn_stone_ore")
@JvmField
val DUSK_STONE_ORE = evolutionStoneOre("dusk_stone_ore")
@JvmField
val FIRE_STONE_ORE = evolutionStoneOre("fire_stone_ore")
@JvmField
val NETHER_FIRE_STONE_ORE = evolutionStoneOre("nether_fire_stone_ore")
@JvmField
val ICE_STONE_ORE = evolutionStoneOre("ice_stone_ore")
@JvmField
val LEAF_STONE_ORE = evolutionStoneOre("leaf_stone_ore")
@JvmField
val MOON_STONE_ORE = evolutionStoneOre("moon_stone_ore")
@JvmField
val DRIPSTONE_MOON_STONE_ORE = evolutionStoneOre("dripstone_moon_stone_ore")
@JvmField
val SHINY_STONE_ORE = evolutionStoneOre("shiny_stone_ore")
@JvmField
val SUN_STONE_ORE = evolutionStoneOre("sun_stone_ore")
@JvmField
val THUNDER_STONE_ORE = evolutionStoneOre("thunder_stone_ore")
@JvmField
val WATER_STONE_ORE = evolutionStoneOre("water_stone_ore")
@JvmField
val DEEPSLATE_DAWN_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_dawn_stone_ore")
@JvmField
val DEEPSLATE_DUSK_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_dusk_stone_ore")
@JvmField
val DEEPSLATE_FIRE_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_fire_stone_ore")
@JvmField
val DEEPSLATE_ICE_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_ice_stone_ore")
@JvmField
val DEEPSLATE_LEAF_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_leaf_stone_ore")
@JvmField
val DEEPSLATE_MOON_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_moon_stone_ore")
@JvmField
val DEEPSLATE_SHINY_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_shiny_stone_ore")
@JvmField
val DEEPSLATE_SUN_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_sun_stone_ore")
@JvmField
val DEEPSLATE_THUNDER_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_thunder_stone_ore")
@JvmField
val DEEPSLATE_WATER_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_water_stone_ore")
// Apricorns
@JvmField
val APRICORN_LOG = log("apricorn_log", arg2 = MapColor.BROWN)
@JvmField
val STRIPPED_APRICORN_LOG = log("stripped_apricorn_log")
@JvmField
val APRICORN_WOOD = log("apricorn_wood")
@JvmField
val STRIPPED_APRICORN_WOOD = log("stripped_apricorn_wood")
@JvmField
val APRICORN_PLANKS = this.create("apricorn_planks", Block(AbstractBlock.Settings.create().mapColor(MapColor.DIRT_BROWN).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
val APRICORN_LEAVES = leaves("apricorn_leaves")
@JvmField
val APRICORN_FENCE = this.create("apricorn_fence", FenceBlock(AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD), APRICORN_WOOD_TYPE))
@JvmField // Note At the time of 1.20.0 we don't need our own BlockSetType for Apricorn wood
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(PressurePlateBlock.ActivationRule.EVERYTHING, AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD), APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_SIGN = this.create("apricorn_wall_sign", CobblemonWallSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_WALL_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", CobblemonHangingSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_WALL_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_SLAB = this.create("apricorn_slab", SlabBlock(AbstractBlock.Settings.create().mapColor(MapColor.OAK_TAN).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
val APRICORN_STAIRS = this.create("apricorn_stairs", StairsBlockInvoker.`cobblemon$create`(APRICORN_PLANKS.defaultState, AbstractBlock.Settings.copy(APRICORN_PLANKS)))
@JvmField
val APRICORN_DOOR = this.create("apricorn_door", DoorBlockInvoker.`cobblemon$create`(AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque(), APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_TRAPDOOR = this.create("apricorn_trapdoor", TrapdoorBlockInvoker.`cobblemon$create`(AbstractBlock.Settings.create().mapColor(MapColor.OAK_TAN).instrument(Instrument.BASS).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque().allowsSpawning { _, _, _, _ -> false }, APRICORN_BLOCK_SET_TYPE))
private val PLANT_PROPERTIES = AbstractBlock.Settings.create().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.GRASS).pistonBehavior(PistonBehavior.DESTROY)
@JvmField
val BLACK_APRICORN_SAPLING = this.create("black_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLACK))
@JvmField
val BLUE_APRICORN_SAPLING = this.create("blue_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLUE))
@JvmField
val GREEN_APRICORN_SAPLING = this.create("green_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.GREEN))
@JvmField
val PINK_APRICORN_SAPLING = this.create("pink_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.PINK))
@JvmField
val RED_APRICORN_SAPLING = this.create("red_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.RED))
@JvmField
val WHITE_APRICORN_SAPLING = this.create("white_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.WHITE))
@JvmField
val YELLOW_APRICORN_SAPLING = this.create("yellow_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.YELLOW))
@JvmField
val MEDICINAL_LEEK = this.create("medicinal_leek", MedicinalLeekBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DULL_RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MEDICINAL_LEEK_SOUNDS)))
@JvmField
val ENERGY_ROOT = this.create("energy_root", EnergyRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DIRT_BROWN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.ENERGY_ROOT_SOUNDS)))
@JvmField
val BIG_ROOT = this.create("big_root", BigRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.BIG_ROOT_SOUNDS)))
@JvmField
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).mapColor(MapColor.DARK_GREEN).burnable().noCollision().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_TUMBLESTONE = tumblestoneBlock("large_budding_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_TUMBLESTONE = tumblestoneBlock("medium_budding_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_TUMBLESTONE = tumblestoneBlock("small_budding_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_TUMBLESTONE)
@JvmField
val SKY_TUMBLESTONE_CLUSTER = tumblestoneBlock("sky_tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("large_budding_sky_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, SKY_TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("medium_budding_sky_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_SKY_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("small_budding_sky_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_SKY_TUMBLESTONE)
@JvmField
val BLACK_TUMBLESTONE_CLUSTER = tumblestoneBlock("black_tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("large_budding_black_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, BLACK_TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("medium_budding_black_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("small_budding_black_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val TUMBLESTONE_BLOCK = this.create("tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BLOCK = this.create("sky_tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BLOCK = this.create("black_tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_APRICORN = apricornBlock("black_apricorn", Apricorn.BLACK)
@JvmField
val BLUE_APRICORN = apricornBlock("blue_apricorn", Apricorn.BLUE)
@JvmField
val GREEN_APRICORN = apricornBlock("green_apricorn", Apricorn.GREEN)
@JvmField
val PINK_APRICORN = apricornBlock("pink_apricorn", Apricorn.PINK)
@JvmField
val RED_APRICORN = apricornBlock("red_apricorn", Apricorn.RED)
@JvmField
val WHITE_APRICORN = apricornBlock("white_apricorn", Apricorn.WHITE)
@JvmField
val YELLOW_APRICORN = apricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val RELIC_COIN_POUCH = create(
"relic_coin_pouch",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f)
.nonOpaque(), true
)
)
@JvmField
val RELIC_COIN_SACK = create(
"relic_coin_sack",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f), false
))
@JvmField
val GILDED_CHEST = create(
"gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.RED
)
)
@JvmField
val BLUE_GILDED_CHEST = create(
"blue_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLUE
)
)
@JvmField
val BLACK_GILDED_CHEST = create(
"black_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLACK
)
)
@JvmField
val YELLOW_GILDED_CHEST = create(
"yellow_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.YELLOW
)
)
@JvmField
val WHITE_GILDED_CHEST = create(
"white_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.WHITE
)
)
@JvmField
val GREEN_GILDED_CHEST = create(
"green_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.GREEN
)
)
@JvmField
val PINK_GILDED_CHEST = create(
"pink_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.PINK
)
)
@JvmField
val GIMMIGHOUL_CHEST = create(
"gimmighoul_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.FAKE
)
)
@JvmField
val MONITOR = create(
"monitor",
MonitorBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
.luminance { if (it.get(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 15 else 0 }
)
)
@JvmField
val FOSSIL_ANALYZER = create(
"fossil_analyzer",
FossilAnalyzerBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
.nonOpaque()
)
)
@JvmField
val RESTORATION_TANK = create(
"restoration_tank",
RestorationTankBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.GLASS)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
.nonOpaque()
)
)
@JvmField
val HEALING_MACHINE = create(
"healing_machine",
HealingMachineBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2f)
.nonOpaque()
.luminance { if (it.get(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 7 else 2 }
)
)
@JvmField
val PC = create(
"pc",
PCBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2F)
.nonOpaque()
.luminance { if ((it.get(PCBlock.ON) as Boolean) && (it.get(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }
)
)
@JvmField
val RED_MINT = create("red_mint", MintBlock(MintType.RED, AbstractBlock.Settings.create().mapColor(MapColor.RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, AbstractBlock.Settings.create().mapColor(MapColor.BLUE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val CYAN_MINT = create("cyan_mint", MintBlock(MintType.CYAN, AbstractBlock.Settings.create().mapColor(MapColor.CYAN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val PINK_MINT = create("pink_mint", MintBlock(MintType.PINK, AbstractBlock.Settings.create().mapColor(MapColor.PINK).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val GREEN_MINT = create("green_mint", MintBlock(MintType.GREEN, AbstractBlock.Settings.create().mapColor(MapColor.GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, AbstractBlock.Settings.create().mapColor(MapColor.WHITE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val PASTURE = create(
"pasture",
PastureBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.BROWN)
.sounds(BlockSoundGroup.WOOD)
.strength(2F)
.nonOpaque()
.pistonBehavior(PistonBehavior.BLOCK)
.luminance { if ((it.get(PastureBlock.ON) as Boolean) && (it.get(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 10 else 0 }
)
)
@JvmField
val VIVICHOKE_SEEDS = this.create("vivichoke_seeds", VivichokeBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PEP_UP_FLOWER = this.create("pep_up_flower", FlowerBlock(StatusEffects.LEVITATION, 10, AbstractBlock.Settings.create().mapColor(MapColor.DARK_GREEN).noCollision().breakInstantly().sounds(BlockSoundGroup.GRASS).offset(AbstractBlock.OffsetType.XZ).pistonBehavior(PistonBehavior.DESTROY)))
@JvmField
val POTTED_PEP_UP_FLOWER = this.create("potted_pep_up_flower", BlocksInvoker.createFlowerPotBlock(PEP_UP_FLOWER))
/**
* Returns a map of all the blocks that can be stripped with an axe in the format of input - output.
*
* @return A map of all the blocks that can be stripped with an axe in the format of input - output.
* Apricorns
*/
fun strippedBlocks(): Map<Block, Block> = mapOf(
APRICORN_WOOD to STRIPPED_APRICORN_WOOD,
APRICORN_LOG to STRIPPED_APRICORN_LOG
)
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(AbstractBlock.Settings.create().mapColor(apricorn.mapColor()).ticksRandomly().strength(Blocks.OAK_LOG.hardness, Blocks.OAK_LOG.blastResistance).sounds(BlockSoundGroup.WOOD).nonOpaque(), apricorn))
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?) : Block {
return this.create(name, TumblestoneBlock(AbstractBlock.Settings.create()
.pistonBehavior(PistonBehavior.DESTROY)
.nonOpaque()
.strength(1.5F)
.sounds(CobblemonSounds.TUMBLESTONE_SOUNDS),
stage, height, xzOffset, nextStage))
val APRICORN_LOG = queue("apricorn_log") {
log(
MapColor.DIRT_BROWN,
MapColor.BROWN
)
}
private val berries = mutableMapOf<Identifier, BerryBlock>()
val AGUAV_BERRY = this.berryBlock("aguav")
val APICOT_BERRY = this.berryBlock("apicot")
val ASPEAR_BERRY = this.berryBlock("aspear")
val BABIRI_BERRY = this.berryBlock("babiri")
val BELUE_BERRY = this.berryBlock("belue")
val BLUK_BERRY = this.berryBlock("bluk")
val CHARTI_BERRY = this.berryBlock("charti")
val CHERI_BERRY = this.berryBlock("cheri")
val CHESTO_BERRY = this.berryBlock("chesto")
val CHILAN_BERRY = this.berryBlock("chilan")
val CHOPLE_BERRY = this.berryBlock("chople")
val COBA_BERRY = this.berryBlock("coba")
val COLBUR_BERRY = this.berryBlock("colbur")
val CORNN_BERRY = this.berryBlock("cornn")
val CUSTAP_BERRY = this.berryBlock("custap")
val DURIN_BERRY = this.berryBlock("durin")
val ENIGMA_BERRY = this.berryBlock("enigma")
val FIGY_BERRY = this.berryBlock("figy")
val GANLON_BERRY = this.berryBlock("ganlon")
val GREPA_BERRY = this.berryBlock("grepa")
val HABAN_BERRY = this.berryBlock("haban")
val HONDEW_BERRY = this.berryBlock("hondew")
val HOPO_BERRY = this.berryBlock("hopo")
val IAPAPA_BERRY = this.berryBlock("iapapa")
val JABOCA_BERRY = this.berryBlock("jaboca")
val KASIB_BERRY = this.berryBlock("kasib")
val KEBIA_BERRY = this.berryBlock("kebia")
val KEE_BERRY = this.berryBlock("kee")
val KELPSY_BERRY = this.berryBlock("kelpsy")
val LANSAT_BERRY = this.berryBlock("lansat")
val LEPPA_BERRY = this.berryBlock("leppa")
val LIECHI_BERRY = this.berryBlock("liechi")
val LUM_BERRY = this.berryBlock("lum")
val MAGO_BERRY = this.berryBlock("mago")
val MAGOST_BERRY = this.berryBlock("magost")
val MARANGA_BERRY = this.berryBlock("maranga")
val MICLE_BERRY = this.berryBlock("micle")
val NANAB_BERRY = this.berryBlock("nanab")
val NOMEL_BERRY = this.berryBlock("nomel")
val OCCA_BERRY = this.berryBlock("occa")
val ORAN_BERRY = this.berryBlock("oran")
val PAMTRE_BERRY = this.berryBlock("pamtre")
val PASSHO_BERRY = this.berryBlock("passho")
val PAYAPA_BERRY = this.berryBlock("payapa")
val PECHA_BERRY = this.berryBlock("pecha")
val PERSIM_BERRY = this.berryBlock("persim")
val PETAYA_BERRY = this.berryBlock("petaya")
val PINAP_BERRY = this.berryBlock("pinap")
val POMEG_BERRY = this.berryBlock("pomeg")
val QUALOT_BERRY = this.berryBlock("qualot")
val RABUTA_BERRY = this.berryBlock("rabuta")
val RAWST_BERRY = this.berryBlock("rawst")
val RAZZ_BERRY = this.berryBlock("razz")
val RINDO_BERRY = this.berryBlock("rindo")
val ROSELI_BERRY = this.berryBlock("roseli")
val ROWAP_BERRY = this.berryBlock("rowap")
val SALAC_BERRY = this.berryBlock("salac")
val SHUCA_BERRY = this.berryBlock("shuca")
val SITRUS_BERRY = this.berryBlock("sitrus")
val SPELON_BERRY = this.berryBlock("spelon")
val STARF_BERRY = this.berryBlock("starf")
val TAMATO_BERRY = this.berryBlock("tamato")
val TANGA_BERRY = this.berryBlock("tanga")
val TOUGA_BERRY = this.berryBlock("touga")
val WACAN_BERRY = this.berryBlock("wacan")
val WATMEL_BERRY = this.berryBlock("watmel")
val WEPEAR_BERRY = this.berryBlock("wepear")
val WIKI_BERRY = this.berryBlock("wiki")
val YACHE_BERRY = this.berryBlock("yache")
init {
/**
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
* second value is burn chance and third value is spread chance
*/
arrayOf(
Triple(APRICORN_LOG, 5, 5),
Triple(STRIPPED_APRICORN_LOG, 5, 5),
Triple(APRICORN_WOOD, 5, 5),
Triple(STRIPPED_APRICORN_WOOD, 5, 5),
Triple(APRICORN_PLANKS, 5, 20),
Triple(APRICORN_LEAVES, 30, 60),
Triple(APRICORN_FENCE, 5, 20),
Triple(APRICORN_FENCE_GATE, 5, 20),
Triple(APRICORN_SLAB, 5, 20),
Triple(APRICORN_STAIRS, 5, 20)
).onEach{ data -> setFlammable(data.first, data.second, data.third) }
val STRIPPED_APRICORN_LOG = queue("stripped_apricorn_log") {
log(
MapColor.DIRT_BROWN,
MapColor.DIRT_BROWN
)
}
val APRICORN_WOOD = queue("apricorn_wood") {
log(
MapColor.DIRT_BROWN,
MapColor.DIRT_BROWN
)
}
val STRIPPED_APRICORN_WOOD = queue("stripped_apricorn_wood") {
log(
MapColor.DIRT_BROWN,
MapColor.DIRT_BROWN
)
}
val APRICORN_PLANKS = queue("apricorn_planks") { Block(AbstractBlock.Settings.of(Material.WOOD, MapColor.DIRT_BROWN).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
val APRICORN_LEAVES = queue("apricorn_leaves") { com.cobblemon.mod.common.CobblemonBlocks.leaves(BlockSoundGroup.GRASS) }
val APRICORN_FENCE = queue("apricorn_fence") { FenceBlock(AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
val APRICORN_FENCE_GATE = queue("apricorn_fence_gate") { FenceGateBlock(AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
val APRICORN_BUTTON = queue("apricorn_button") { WoodenButtonBlock(AbstractBlock.Settings.of(Material.DECORATION).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD)) }
val APRICORN_PRESSURE_PLATE = queue("apricorn_pressure_plate") { PressurePlateBlock(PressurePlateBlock.ActivationRule.EVERYTHING, AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD)) }
// Tag was removed be sure to add it back when implemented
//val APRICORN_SIGN = queue("apricorn_sign") { StandingSignBlock(AbstractBlock.Settings.of(Material.WOOD).noCollission().strength(1.0f).sounds(BlockSoundGroup.WOOD), APRICORN_WOOD_TYPE) }
//val APRICORN_WALL_SIGN = queue("apricorn_wall_sign") { WallSignBlock(AbstractBlock.Settings.of(Material.WOOD).noCollission().strength(1.0f).sounds(BlockSoundGroup.WOOD).dropsLike(APRICORN_SIGN), APRICORN_WOOD_TYPE) }
val APRICORN_SLAB = queue("apricorn_slab") { SlabBlock(AbstractBlock.Settings.of(Material.WOOD, MapColor.OAK_TAN).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
val APRICORN_STAIRS = queue("apricorn_stairs") { StairsBlock(
APRICORN_PLANKS.get().defaultState, AbstractBlock.Settings.copy(
APRICORN_PLANKS.get())) }
val APRICORN_DOOR = queue("apricorn_door") { DoorBlock(AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque()) }
val APRICORN_TRAPDOOR = queue("apricorn_trapdoor") { TrapdoorBlock(AbstractBlock.Settings.of(Material.WOOD, MapColor.OAK_TAN).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque().allowsSpawning { _, _, _, _ -> false }) }
fun berries() = this.berries.toMap()
private val PLANT_PROPERTIES = AbstractBlock.Settings.of(Material.PLANT).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.GRASS)
val BLACK_APRICORN_SAPLING = queue("black_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLACK) }
val BLUE_APRICORN_SAPLING = queue("blue_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLUE) }
val GREEN_APRICORN_SAPLING = queue("green_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.GREEN) }
val PINK_APRICORN_SAPLING = queue("pink_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.PINK) }
val RED_APRICORN_SAPLING = queue("red_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.RED) }
val WHITE_APRICORN_SAPLING = queue("white_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.WHITE) }
val YELLOW_APRICORN_SAPLING = queue("yellow_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.YELLOW) }
private fun berryBlock(name: String): BerryBlock {
val identifier = cobblemonResource("${name}_berry")
val block = this.create(identifier.path, BerryBlock(identifier, AbstractBlock.Settings.copy(Blocks.WHEAT).dynamicBounds().sounds(CobblemonSounds.BERRY_BUSH_SOUNDS).strength(0.2F)))
this.berries[identifier] = block
return block
val BLACK_APRICORN = registerApricornBlock("black_apricorn", Apricorn.BLACK)
val BLUE_APRICORN = registerApricornBlock("blue_apricorn", Apricorn.BLUE)
val GREEN_APRICORN = registerApricornBlock("green_apricorn", Apricorn.GREEN)
val PINK_APRICORN = registerApricornBlock("pink_apricorn", Apricorn.PINK)
val RED_APRICORN = registerApricornBlock("red_apricorn", Apricorn.RED)
val WHITE_APRICORN = registerApricornBlock("white_apricorn", Apricorn.WHITE)
val YELLOW_APRICORN = registerApricornBlock("yellow_apricorn", Apricorn.YELLOW)
val HEALING_MACHINE = queue("healing_machine") { HealingMachineBlock(AbstractBlock.Settings.of(Material.METAL, MapColor.IRON_GRAY).sounds(BlockSoundGroup.METAL).strength(2f).nonOpaque()) }
val PC = queue("pc") { PCBlock(AbstractBlock.Settings.of(Material.METAL, MapColor.IRON_GRAY).sounds(BlockSoundGroup.METAL).strength(2F).nonOpaque()) }
private fun registerApricornBlock(id: String, apricorn: Apricorn): RegistrySupplier<ApricornBlock> {
return queue(id) { ApricornBlock(AbstractBlock.Settings.of(Material.PLANT).ticksRandomly().strength(0.2f, 3.0f).sounds(BlockSoundGroup.WOOD).nonOpaque(), apricorn) }
}
/**
* Calls helper method from Vanilla
* Helper method for creating logs
* copied over from Vanilla
*/
private fun log(name: String, arg: MapColor = MapColor.DIRT_BROWN, arg2: MapColor = MapColor.DIRT_BROWN): PillarBlock {
val block = BlocksInvoker.createLogBlock(arg, arg2)
return this.create(name, block)
private fun log(arg: MapColor, arg2: MapColor): PillarBlock {
return PillarBlock(AbstractBlock.Settings.of(Material.WOOD) { arg3: BlockState ->
if (arg3.get(PillarBlock.AXIS) === Direction.Axis.Y) arg else arg2
}.strength(2.0f).sounds(BlockSoundGroup.WOOD))
}
/**
* Method uses generic E in order to keep the block as the same return type.
* If E is not a block then it will not be set as flammable.
* Calls Vanilla implementation of registering a flammable block.
* Mixins looks cursed but it is java's fault.
*/
private fun <E> setFlammable(block: E, burnChance: Int, spreadChance: Int): E {
if(block !is Block) return block
private fun evolutionStoneOre(name: String) = this.queue(name) { OreBlock(AbstractBlock.Settings.copy(Blocks.IRON_ORE), UniformIntProvider.create(1, 2)) }
var fireBlock: FireBlock = Blocks.FIRE as FireBlock
//Cursed Mixin stuff
(fireBlock as FireBlockInvoker).registerNewFlammableBlock(block as Block, burnChance, spreadChance)
return block
}
private fun evolutionStoneOre(name: String) = this.create(name, ExperienceDroppingBlock(AbstractBlock.Settings.copy(Blocks.IRON_ORE), UniformIntProvider.create(1, 2)))
private fun deepslateEvolutionStoneOre(name: String) = this.create(name, ExperienceDroppingBlock(AbstractBlock.Settings.copy(Blocks.DEEPSLATE_IRON_ORE), UniformIntProvider.create(1, 2)))
private fun deepslateEvolutionStoneOre(name: String) = this.queue(name) { OreBlock(AbstractBlock.Settings.copy(Blocks.DEEPSLATE_IRON_ORE), UniformIntProvider.create(1, 2)) }
/**
* Helper method for creating leaves
* copied over from Vanilla
*/
private fun leaves(name: String): LeavesBlock {
val block = BlocksInvoker.createLeavesBlock(BlockSoundGroup.GRASS)
return this.create(name, block)
private fun leaves(sound: BlockSoundGroup): LeavesBlock {
return LeavesBlock(
AbstractBlock.Settings.of(Material.LEAVES).strength(0.2f).ticksRandomly().sounds(sound).nonOpaque()
.allowsSpawning { _, _, _, type -> type === EntityType.OCELOT || type === EntityType.PARROT }
.suffocates { _, _, _ -> false }
.blockVision { _, _, _ -> false })
}
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,39 +8,10 @@
package com.cobblemon.mod.common
import net.minecraft.block.Block
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.client.color.block.BlockColorProvider
import net.minecraft.client.color.item.ItemColorProvider
import net.minecraft.client.model.TexturedModelData
import net.minecraft.client.particle.ParticleFactory
import net.minecraft.client.particle.SpriteProvider
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.block.entity.BlockEntityRendererFactory
import net.minecraft.client.render.entity.EntityRendererFactory
import net.minecraft.client.render.entity.model.EntityModelLayer
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityType
import net.minecraft.item.Item
import net.minecraft.particle.ParticleEffect
import net.minecraft.particle.ParticleType
import java.util.function.Supplier
import net.minecraft.client.model.TexturedModelData
import net.minecraft.client.render.entity.model.EntityModelLayer
interface CobblemonClientImplementation {
fun registerLayer(modelLayer: EntityModelLayer, supplier: Supplier<TexturedModelData>)
fun <T : ParticleEffect> registerParticleFactory(
type: ParticleType<T>,
factory: (SpriteProvider) -> ParticleFactory<T>
)
fun registerBlockRenderType(layer: RenderLayer, vararg blocks: Block)
fun registerItemColors(provider: ItemColorProvider, vararg items: Item)
fun registerBlockColors(provider: BlockColorProvider, vararg blocks: Block)
fun <T : BlockEntity> registerBlockEntityRenderer(type: BlockEntityType<out T>, factory: BlockEntityRendererFactory<T>)
fun <T : Entity> registerEntityRenderer(type: EntityType<out T>, factory: EntityRendererFactory<T>)
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,7 +8,22 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.command.*
import com.cobblemon.mod.common.command.ChangeScaleAndSize
import com.cobblemon.mod.common.command.CheckSpawnsCommand
import com.cobblemon.mod.common.command.ClickTextCommand
import com.cobblemon.mod.common.command.FriendshipCommand
import com.cobblemon.mod.common.command.GetNBT
import com.cobblemon.mod.common.command.GivePokemon
import com.cobblemon.mod.common.command.HealPokemonCommand
import com.cobblemon.mod.common.command.LevelUp
import com.cobblemon.mod.common.command.OpenStarterScreenCommand
import com.cobblemon.mod.common.command.PokemonEditCommand
import com.cobblemon.mod.common.command.SpawnAllPokemon
import com.cobblemon.mod.common.command.SpawnPokemon
import com.cobblemon.mod.common.command.StopBattleCommand
import com.cobblemon.mod.common.command.TakePokemon
import com.cobblemon.mod.common.command.TeachCommand
import com.cobblemon.mod.common.command.TestCommand
import com.mojang.brigadier.CommandDispatcher
import net.minecraft.command.CommandRegistryAccess
import net.minecraft.server.command.CommandManager
@@ -20,9 +35,7 @@ object CobblemonCommands {
GivePokemon.register(dispatcher)
TakePokemon.register(dispatcher)
ChangeScaleAndSize.register(dispatcher)
ChangeWalkSpeed.register(dispatcher)
TestCommand.register(dispatcher)
ReloadShowdownCommand.register(dispatcher)
ClickTextCommand.register(dispatcher)
PokemonEditCommand.register(dispatcher)
TeachCommand.register(dispatcher)
@@ -34,19 +47,5 @@ object CobblemonCommands {
OpenStarterScreenCommand.register(dispatcher)
SpawnAllPokemon.register(dispatcher)
FriendshipCommand.register(dispatcher)
GiveAllPokemon.register(dispatcher)
HeldItemCommand.register(dispatcher, registry)
PcCommand.register(dispatcher)
SpawnPokemonFromPool.register(dispatcher)
PokeboxCommand.register(dispatcher)
TestStoreCommand.register(dispatcher)
QueryLearnsetCommand.register(dispatcher)
TestPcSlotCommand.register(dispatcher)
TestPartySlotCommand.register(dispatcher)
ClearPartyCommand.register(dispatcher)
ClearPCCommand.register(dispatcher)
PokemonRestartCommand.register(dispatcher)
BedrockParticleCommand.register(dispatcher)
OpenDialogueCommand.register(dispatcher)
}
}
@@ -0,0 +1,41 @@
/*
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.util.registry.RegistryEntry
import net.minecraft.world.gen.feature.ConfiguredFeature
import net.minecraft.world.gen.feature.ConfiguredFeatures
import net.minecraft.world.gen.feature.SingleStateFeatureConfig
object CobblemonConfiguredFeatures {
lateinit var BLACK_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var BLUE_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var GREEN_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var PINK_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var RED_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var WHITE_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var YELLOW_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
fun register() {
BLACK_APRICORN_TREE = ConfiguredFeatures.register("black_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.BLACK_APRICORN.get().defaultState))
BLUE_APRICORN_TREE = ConfiguredFeatures.register("blue_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.BLUE_APRICORN.get().defaultState))
GREEN_APRICORN_TREE = ConfiguredFeatures.register("green_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.GREEN_APRICORN.get().defaultState))
PINK_APRICORN_TREE = ConfiguredFeatures.register("pink_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.PINK_APRICORN.get().defaultState))
RED_APRICORN_TREE = ConfiguredFeatures.register("red_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.RED_APRICORN.get().defaultState))
WHITE_APRICORN_TREE = ConfiguredFeatures.register("white_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.WHITE_APRICORN.get().defaultState))
YELLOW_APRICORN_TREE = ConfiguredFeatures.register("yellow_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.YELLOW_APRICORN.get().defaultState))
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,75 +8,63 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.entity.EntityAttributeEvent
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonChestBoatEntity
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import dev.architectury.registry.level.entity.EntityAttributeRegistry
import dev.architectury.registry.registries.RegistrySupplier
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityType
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.SpawnGroup
import net.minecraft.entity.attribute.DefaultAttributeContainer
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.entity.attribute.EntityAttributes
import net.minecraft.util.registry.Registry
object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey<Registry<EntityType<*>>>, EntityType<*>>() {
object CobblemonEntities : CompletableRegistry<EntityType<*>>(Registry.ENTITY_TYPE_KEY) {
override fun register() {
super.register()
override val registry: Registry<EntityType<*>> = Registries.ENTITY_TYPE
override val registryKey: RegistryKey<Registry<EntityType<*>>> = RegistryKeys.ENTITY_TYPE
@JvmField
val POKEMON_KEY = cobblemonResource("pokemon")
@JvmField
val POKEMON: EntityType<PokemonEntity> = this.create(
POKEMON_KEY.path,
EntityType.Builder.create({ _, world -> PokemonEntity(world) }, SpawnGroup.CREATURE)
.build(POKEMON_KEY.toString())
)
@JvmField
val EMPTY_POKEBALL_KEY = cobblemonResource("empty_pokeball")
@JvmField
val EMPTY_POKEBALL: EntityType<EmptyPokeBallEntity> = this.create(
EMPTY_POKEBALL_KEY.path,
EntityType.Builder.create({ _, world -> EmptyPokeBallEntity(PokeBalls.POKE_BALL, world) }, SpawnGroup.MISC)
.build(EMPTY_POKEBALL_KEY.toString())
)
@JvmField
val BOAT_KEY = cobblemonResource("boat")
@JvmField
val BOAT: EntityType<CobblemonBoatEntity> = this.create(
BOAT_KEY.path,
EntityType.Builder.create(::CobblemonBoatEntity, SpawnGroup.MISC).setDimensions(1.375F, 0.5625F).maxTrackingRange(10)
.build(BOAT_KEY.toString())
)
@JvmField
val CHEST_BOAT_KEY = cobblemonResource("chest_boat")
@JvmField
val CHEST_BOAT: EntityType<CobblemonChestBoatEntity> = this.create(
CHEST_BOAT_KEY.path,
EntityType.Builder.create(::CobblemonChestBoatEntity, SpawnGroup.MISC).setDimensions(1.375F, 0.5625F).maxTrackingRange(10)
.build(CHEST_BOAT_KEY.toString())
)
@JvmField
val GENERIC_BEDROCK_ENTITY_KEY = cobblemonResource("generic_bedrock")
@JvmField
val GENERIC_BEDROCK_ENTITY: EntityType<GenericBedrockEntity> = this.create(
GENERIC_BEDROCK_ENTITY_KEY.path,
EntityType.Builder.create({ _, world -> GenericBedrockEntity(world) }, SpawnGroup.MISC)
.build(GENERIC_BEDROCK_ENTITY_KEY.toString())
)
fun registerAttributes(consumer: (EntityType<out LivingEntity>, DefaultAttributeContainer.Builder) -> Unit) {
consumer(POKEMON, PokemonEntity.createAttributes())
EntityAttributeRegistry.register(
{ POKEMON.get() },
{
LivingEntity.createLivingAttributes()
.add(EntityAttributes.GENERIC_FOLLOW_RANGE)
.also { CobblemonEvents.ENTITY_ATTRIBUTE.post(EntityAttributeEvent(POKEMON.get(), it)) }
}
)
}
private fun <T : Entity> entity(
name: String,
entityTypeBuilder: EntityType.Builder<T>
): RegistrySupplier<EntityType<T>> {
return queue(name) { entityTypeBuilder.build(cobblemonResource(name).toString()) }
}
private fun <T : LivingEntity> livingEntity(
name: String,
entityTypeBuilder: EntityType.Builder<T>
): RegistrySupplier<EntityType<T>> {
return queue(name) { entityTypeBuilder.build(cobblemonResource("pokemon").toString()) }
}
val POKEMON = livingEntity(
name = "pokemon",
entityTypeBuilder = EntityType.Builder.create<PokemonEntity>(
{ _, world -> PokemonEntity(world) },
SpawnGroup.CREATURE
)
)
val EMPTY_POKEBALL = entity(
name = "empty_pokeball",
entityTypeBuilder = EntityType.Builder.create<EmptyPokeBallEntity>(
{ _, world -> EmptyPokeBallEntity(PokeBalls.POKE_BALL, world) },
SpawnGroup.MISC
)
)
}
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.world.feature.ApricornTreeFeature
import dev.architectury.registry.registries.RegistrySupplier
import java.util.function.Supplier
import net.minecraft.util.registry.Registry
import net.minecraft.world.gen.feature.Feature
import net.minecraft.world.gen.feature.SingleStateFeatureConfig
object CobblemonFeatures : CompletableRegistry<Feature<*>>(Registry.FEATURE_KEY) {
private fun <T : Feature<*>> register(name: String, feature: Supplier<T>) : RegistrySupplier<T> {
return queue(name, feature)
}
val APRICORN_TREE_FEATURE = register("apricorn_tree_feature") { ApricornTreeFeature(SingleStateFeatureConfig.CODEC) }
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,236 +8,19 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.mojang.brigadier.arguments.ArgumentType
import kotlin.reflect.KClass
import net.minecraft.advancement.criterion.Criterion
import net.minecraft.block.ComposterBlock
import net.minecraft.command.argument.serialize.ArgumentSerializer
import net.minecraft.item.ItemConvertible
import net.minecraft.network.PacketByteBuf
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.tag.TagKey
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceReloader
import net.minecraft.resource.ResourceType
import net.minecraft.server.MinecraftServer
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.minecraft.world.GameRules
import net.minecraft.world.biome.Biome
import net.minecraft.world.gen.GenerationStep
import net.minecraft.world.gen.feature.PlacedFeature
interface CobblemonImplementation {
val modAPI: ModAPI
/**
*
*/
val networkManager: NetworkManager
/**
* TODO
*
* @return
*/
fun environment(): Environment
/**
* TODO
*
* @param id
* @return
*/
fun isModInstalled(id: String): Boolean
/**
* TODO
*
*/
fun registerPermissionValidator()
/**
* TODO
*
*/
fun registerSoundEvents()
/**
* TODO
*
*/
fun registerItems()
/**
* TODO
*
*/
fun registerBlocks()
/**
* TODO
*
*/
fun registerEntityTypes()
/**
* TODO
*
*/
fun registerEntityAttributes()
/**
* TODO
*
*/
fun registerBlockEntityTypes()
/**
* TODO
*
*/
fun registerWorldGenFeatures()
fun registerParticles()
/**
* Add a feature to the current platform implementation.
*
* @param feature The [PlacedFeature] being added.
* @param step The [GenerationStep.Feature] of this feature.
* @param validTag The [TagKey] required by the [Biome] for this feature to generate in, if null all biomes are valid.
*/
fun addFeatureToWorldGen(feature: RegistryKey<PlacedFeature>, step: GenerationStep.Feature, validTag: TagKey<Biome>?)
/**
* TODO
*
* @param A
* @param T
* @param identifier
* @param argumentClass
* @param serializer
*/
fun <A : ArgumentType<*>, T : ArgumentSerializer.ArgumentTypeProperties<A>> registerCommandArgument(identifier: Identifier, argumentClass: KClass<A>, serializer: ArgumentSerializer<A, T>)
/**
* TODO
*
* @param T
* @param name
* @param category
* @param type
* @return
*/
fun <T : GameRules.Rule<T>> registerGameRule(name: String, category: GameRules.Category, type: GameRules.Type<T>): GameRules.Key<T>
/**
* TODO
*
* @param T
* @param criteria
* @return
*/
fun <T : Criterion<*>> registerCriteria(criteria: T): T
/**
* TODO
*
* @param identifier
* @param reloader
* @param type
* @param dependencies
*/
fun registerResourceReloader(identifier: Identifier, reloader: ResourceReloader, type: ResourceType, dependencies: Collection<Identifier>)
/**
* TODO
*
* @return
*/
fun server(): MinecraftServer?
/**
* Handles platform independent reloading of a [JsonDataRegistry].
*
* @param registry The [JsonDataRegistry] to reload.
* @param manager The [ResourceManager] to reload from.
*/
fun <T> reloadJsonRegistry(registry: JsonDataRegistry<T>, manager: ResourceManager): HashMap<Identifier, T>
/**
* Registers an item to the [ComposterBlock].
*
* @param item The [ItemConvertible] being registered.
* @param chance The chance % of increasing the composter level, 0 to 1 expected.
*/
fun registerCompostable(item: ItemConvertible, chance: Float)
/**
* Registers a builtin resource pack.
*
* @param id The unique [Identifier] of this pack.
* @param title The title displayed in the resource pack GUI, the description is still a part of the pack metadata.
* @param activationBehaviour The [ResourcePackActivationBehaviour] for this pack.
*/
fun registerBuiltinResourcePack(id: Identifier, title: Text, activationBehaviour: ResourcePackActivationBehaviour)
}
enum class ResourcePackActivationBehaviour {
interface NetworkDelegate {
/**
* The resource pack will start disabled.
*/
NORMAL,
/**
* The resource pack will start enabled.
*/
DEFAULT_ENABLED,
/**
* The resource pack will always be enabled.
* The user can reorder it but cannot remove it.
*/
ALWAYS_ENABLED;
}
enum class ModAPI {
FABRIC,
FORGE
}
interface NetworkManager {
fun registerClientBound()
fun registerServerBound()
fun <T: NetworkPacket<T>> createClientBound(identifier: Identifier, kClass: KClass<T>, encoder: (T, PacketByteBuf) -> Unit, decoder: (PacketByteBuf) -> T, handler: ClientNetworkPacketHandler<T>)
fun <T: NetworkPacket<T>> createServerBound(identifier: Identifier, kClass: KClass<T>, encoder: (T, PacketByteBuf) -> Unit, decoder: (PacketByteBuf) -> T, handler: ServerNetworkPacketHandler<T>)
fun sendPacketToPlayer(player: ServerPlayerEntity, packet: NetworkPacket<*>)
fun sendPacketToServer(packet: NetworkPacket<*>)
fun <T : NetworkPacket<*>> asVanillaClientBound(packet: T): Packet<ClientPlayPacketListener>
}
enum class Environment {
CLIENT,
SERVER
}
fun sendPacketToPlayer(player: ServerPlayerEntity, packet: NetworkPacket)
fun sendPacketToServer(packet: NetworkPacket)
fun <T : NetworkPacket> buildMessage(
packetClass: Class<T>,
toServer: Boolean
): CobblemonNetwork.PreparedMessage<T>
}
File diff suppressed because it is too large Load Diff
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.mechanics.BerriesMechanic
import com.cobblemon.mod.common.mechanics.PotionsMechanic
import com.cobblemon.mod.common.mechanics.RemediesMechanic
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object CobblemonMechanics : DataRegistry {
override val id: Identifier = cobblemonResource("mechanics")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<CobblemonMechanics>()
val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.create()
var remedies = RemediesMechanic()
var berries = BerriesMechanic()
var potions = PotionsMechanic()
override fun sync(player: ServerPlayerEntity) {}
override fun reload(manager: ResourceManager) {
remedies = loadMechanic(manager, "remedies", RemediesMechanic::class.java)
berries = loadMechanic(manager, "berries", BerriesMechanic::class.java)
potions = loadMechanic(manager, "potions", PotionsMechanic::class.java)
}
private fun <T> loadMechanic(manager: ResourceManager, name: String, clazz: Class<T>): T {
manager.getResourceOrThrow(cobblemonResource("mechanics/$name.json")).inputStream.use {
return gson.fromJson(it.reader(), clazz)
}
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,107 +8,51 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.net.MessageBuiltEvent
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPoseableAnimationHandler
import com.cobblemon.mod.common.client.net.battle.BattleApplyPassResponseHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureShakeHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureStartHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeExpiredHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeNotificationHandler
import com.cobblemon.mod.common.client.net.battle.BattleEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleFaintHandler
import com.cobblemon.mod.common.client.net.battle.BattleHealthChangeHandler
import com.cobblemon.mod.common.client.net.battle.BattleInitializeHandler
import com.cobblemon.mod.common.client.net.battle.BattleMadeInvalidChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMakeChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMessageHandler
import com.cobblemon.mod.common.client.net.battle.BattleMusicHandler
import com.cobblemon.mod.common.client.net.battle.BattlePersistentStatusHandler
import com.cobblemon.mod.common.client.net.battle.BattleQueueRequestHandler
import com.cobblemon.mod.common.client.net.battle.BattleSetTeamPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleSwitchPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleUpdateTeamPokemonHandler
import com.cobblemon.mod.common.client.net.callback.move.OpenMoveCallbackHandler
import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandler
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.settings.ServerSettingsPacketHandler
import com.cobblemon.mod.common.client.net.sound.UnvalidatedPlaySoundS2CPacketHandler
import com.cobblemon.mod.common.client.net.spawn.SpawnExtraDataEntityHandler
import com.cobblemon.mod.common.client.net.starter.StarterUIPacketHandler
import com.cobblemon.mod.common.client.net.storage.RemoveClientPokemonHandler
import com.cobblemon.mod.common.client.net.storage.SwapClientPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.InitializePartyHandler
import com.cobblemon.mod.common.client.net.storage.party.MoveClientPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.ClosePCHandler
import com.cobblemon.mod.common.client.net.storage.pc.InitializePCHandler
import com.cobblemon.mod.common.client.net.storage.pc.MoveClientPCPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.OpenPCHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCBoxPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCPokemonHandler
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPoseableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.PacketHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattleApplyCaptureResponsePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleCaptureEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleCaptureShakePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleCaptureStartPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleFaintPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleInitializePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleQueueRequestPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleSetTeamPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleSwitchPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleUpdateTeamPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.ChallengeNotificationPacket
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.BerryRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.PropertiesCompletionRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.AbilityUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.AspectsUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.BenchedMovesUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.CaughtBallUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.EVsUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.ExperienceUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.FriendshipUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.GenderUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.HealthUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.IVsUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.MoveSetUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.NatureUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.PokemonStateUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.ShinyUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.SpeciesUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.StatusUpdatePacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.RemoveEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnGenericBedrockPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokeballPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokemonPacket
import com.cobblemon.mod.common.net.messages.client.starter.OpenStarterUIPacket
import com.cobblemon.mod.common.net.messages.client.starter.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.storage.RemoveClientPokemonPacket
@@ -123,34 +67,13 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokem
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.FleeBattlePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartySelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
@@ -162,315 +85,177 @@ import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonToPa
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonToPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.FleeBattlePacketHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartySelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyMoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokemonMoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
import com.cobblemon.mod.common.net.serverhandling.storage.BenchMoveHandler
import com.cobblemon.mod.common.net.serverhandling.storage.RequestMoveSwapHandler
import com.cobblemon.mod.common.net.serverhandling.storage.SendOutPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.SwapPCPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonToPartyHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonToPCHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.util.server
import net.minecraft.network.PacketByteBuf
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import com.cobblemon.mod.common.util.getServer
import java.util.concurrent.CompletableFuture
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* Registers Cobblemon network packets.
* Registers Cobblemon packets. Packet handlers are set up on handling the [MessageBuiltEvent] dispatched from here.
*
* This class also contains short functions for dispatching our packets to a player, all players, or to the entire server.
*
* @author Hiroku, Licious
* @author Hiroku
* @since November 27th, 2021
*/
object CobblemonNetwork : NetworkManager {
object CobblemonNetwork {
const val PROTOCOL_VERSION = "1"
fun ServerPlayerEntity.sendPacket(packet: NetworkPacket<*>) = sendPacketToPlayer(this, packet)
fun sendToServer(packet: NetworkPacket<*>) = this.sendPacketToServer(packet)
fun sendToAllPlayers(packet: NetworkPacket<*>) = sendPacketToPlayers(server()!!.playerManager.playerList, packet)
fun sendPacketToPlayers(players: Iterable<ServerPlayerEntity>, packet: NetworkPacket<*>) = players.forEach { sendPacketToPlayer(it, packet) }
var clientHandlersRegistered = CompletableFuture<Unit>()
var serverHandlersRegistered = CompletableFuture<Unit>()
init {
clientHandlersRegistered.runAfterBoth(serverHandlersRegistered) { register() }
}
lateinit var networkDelegate: NetworkDelegate
fun ServerPlayerEntity.sendPacket(packet: NetworkPacket) = sendToPlayer(this, packet)
fun sendToPlayer(player: ServerPlayerEntity, packet: NetworkPacket) = networkDelegate.sendPacketToPlayer(player, packet)
fun sendToServer(packet: NetworkPacket) = networkDelegate.sendPacketToServer(packet)
fun sendToAllPlayers(packet: NetworkPacket) = sendToPlayers(getServer()!!.playerManager.playerList, packet)
fun sendToPlayers(players: Iterable<ServerPlayerEntity>, packet: NetworkPacket) = players.forEach { sendToPlayer(it, packet) }
interface PreparedMessage<T : NetworkPacket> {
fun registerMessage()
fun registerHandler(handler: PacketHandler<T>)
}
interface NetworkContext {
val player: ServerPlayerEntity?
}
fun register() {
// Don't forget to register handlers in either ClientPacketRegistrar or ServerPacketRegistrar!
/**
* Client Packets
*/
override fun registerClientBound() {
// Pokemon Update Packets
this.createClientBound(FriendshipUpdatePacket.ID, FriendshipUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(MoveSetUpdatePacket.ID, MoveSetUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(NatureUpdatePacket.ID, NatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(ShinyUpdatePacket.ID, ShinyUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesUpdatePacket.ID, SpeciesUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(NicknameUpdatePacket.ID, NicknameUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(HealthUpdatePacket.ID, HealthUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(ExperienceUpdatePacket.ID, ExperienceUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(StatusUpdatePacket.ID, StatusUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(CaughtBallUpdatePacket.ID, CaughtBallUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(BenchedMovesUpdatePacket.ID, BenchedMovesUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(GenderUpdatePacket.ID, GenderUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(AspectsUpdatePacket.ID, AspectsUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(AbilityUpdatePacket.ID, AbilityUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(EVsUpdatePacket.ID, EVsUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(IVsUpdatePacket.ID, IVsUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(HeldItemUpdatePacket.ID, HeldItemUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(PokemonStateUpdatePacket.ID, PokemonStateUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TetheringUpdatePacket.ID, TetheringUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
buildClientMessage<FriendshipUpdatePacket>()
buildClientMessage<MoveSetUpdatePacket>()
buildClientMessage<NatureUpdatePacket>()
buildClientMessage<ShinyUpdatePacket>()
buildClientMessage<SpeciesUpdatePacket>()
buildClientMessage<HealthUpdatePacket>()
buildClientMessage<ExperienceUpdatePacket>()
buildClientMessage<StatusUpdatePacket>()
buildClientMessage<CaughtBallUpdatePacket>()
buildClientMessage<BenchedMovesUpdatePacket>()
buildClientMessage<GenderUpdatePacket>()
buildClientMessage<AspectsUpdatePacket>()
buildClientMessage<AbilityUpdatePacket>()
buildClientMessage<EVsUpdatePacket>()
buildClientMessage<IVsUpdatePacket>()
// Evolution start
this.createClientBound(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(ClearEvolutionsPacket.ID, ClearEvolutionsPacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(RemoveEvolutionPacket.ID, RemoveEvolutionPacket::decode, PokemonUpdatePacketHandler())
buildClientMessage<AddEvolutionPacket>()
buildClientMessage<ClearEvolutionsPacket>()
buildClientMessage<RemoveEvolutionPacket>()
// Evolution End
buildClientMessage<PokemonStateUpdatePacket>()
// Storage Packets
buildClientMessage<InitializePartyPacket>()
buildClientMessage<SetPartyPokemonPacket>()
buildClientMessage<MoveClientPartyPokemonPacket>()
buildClientMessage<SetPartyReferencePacket>()
buildClientMessage<InitializePCPacket>()
buildClientMessage<MoveClientPCPokemonPacket>()
buildClientMessage<SetPCBoxPokemonPacket>()
buildClientMessage<SetPCPokemonPacket>()
buildClientMessage<OpenPCPacket>()
buildClientMessage<ClosePCPacket>()
buildClientMessage<SwapClientPokemonPacket>()
buildClientMessage<RemoveClientPokemonPacket>()
// UI Packets
buildClientMessage<SummaryUIPacket>()
// Starter packets
buildClientMessage<OpenStarterUIPacket>()
buildClientMessage<SetClientPlayerDataPacket>()
// Battle packets
buildClientMessage<BattleEndPacket>()
buildClientMessage<BattleInitializePacket>()
buildClientMessage<BattleQueueRequestPacket>()
buildClientMessage<BattleFaintPacket>()
buildClientMessage<BattleMakeChoicePacket>()
buildClientMessage<BattleHealthChangePacket>()
buildClientMessage<BattleSetTeamPokemonPacket>()
buildClientMessage<BattleSwitchPokemonPacket>()
buildClientMessage<BattleMessagePacket>()
buildClientMessage<BattleCaptureStartPacket>()
buildClientMessage<BattleCaptureEndPacket>()
buildClientMessage<BattleCaptureShakePacket>()
buildClientMessage<BattleApplyCaptureResponsePacket>()
buildClientMessage<ChallengeNotificationPacket>()
buildClientMessage<BattleUpdateTeamPokemonPacket>()
buildClientMessage<BattlePersistentStatusPacket>()
// Settings packets
buildClientMessage<ServerSettingsPacket>()
// Data registries
buildClientMessage<AbilityRegistrySyncPacket>()
buildClientMessage<MovesRegistrySyncPacket>()
buildClientMessage<SpeciesRegistrySyncPacket>()
buildClientMessage<PropertiesCompletionRegistrySyncPacket>()
// Hax
buildClientMessage<UnvalidatedPlaySoundS2CPacket>()
/**
* Server Packets
*/
// Pokemon Update Packets
// Evolution start
buildServerMessage<AcceptEvolutionPacket>()
// Evolution End
// Storage Packets
this.createClientBound(InitializePartyPacket.ID, InitializePartyPacket::decode, InitializePartyHandler)
this.createClientBound(SetPartyPokemonPacket.ID, SetPartyPokemonPacket::decode, SetPartyPokemonHandler)
this.createClientBound(MoveClientPartyPokemonPacket.ID, MoveClientPartyPokemonPacket::decode, MoveClientPartyPokemonHandler)
this.createClientBound(SetPartyReferencePacket.ID, SetPartyReferencePacket::decode, SetPartyReferenceHandler)
buildServerMessage<SendOutPokemonPacket>()
buildServerMessage<RequestMoveSwapPacket>()
buildServerMessage<BenchMovePacket>()
buildServerMessage<BattleChallengePacket>()
this.createClientBound(InitializePCPacket.ID, InitializePCPacket::decode, InitializePCHandler)
this.createClientBound(MoveClientPCPokemonPacket.ID, MoveClientPCPokemonPacket::decode, MoveClientPCPokemonHandler)
this.createClientBound(SetPCBoxPokemonPacket.ID, SetPCBoxPokemonPacket::decode, SetPCBoxPokemonHandler)
this.createClientBound(SetPCPokemonPacket.ID, SetPCPokemonPacket::decode, SetPCPokemonHandler)
this.createClientBound(OpenPCPacket.ID, OpenPCPacket::decode, OpenPCHandler)
this.createClientBound(ClosePCPacket.ID, ClosePCPacket::decode, ClosePCHandler)
this.createClientBound(SwapClientPokemonPacket.ID, SwapClientPokemonPacket::decode, SwapClientPokemonHandler)
this.createClientBound(RemoveClientPokemonPacket.ID, RemoveClientPokemonPacket::decode, RemoveClientPokemonHandler)
// UI Packets
this.createClientBound(SummaryUIPacket.ID, SummaryUIPacket::decode, SummaryUIPacketHandler)
this.createClientBound(InteractPokemonUIPacket.ID, InteractPokemonUIPacket::decode, InteractPokemonUIPacketHandler)
this.createClientBound(PlayerInteractOptionsPacket.ID, PlayerInteractOptionsPacket::decode, PlayerInteractOptionsHandler)
buildServerMessage<MovePCPokemonToPartyPacket>()
buildServerMessage<MovePartyPokemonToPCPacket>()
buildServerMessage<ReleasePartyPokemonPacket>()
buildServerMessage<ReleasePCPokemonPacket>()
// Starter packets
this.createClientBound(OpenStarterUIPacket.ID, OpenStarterUIPacket::decode, StarterUIPacketHandler)
this.createClientBound(SetClientPlayerDataPacket.ID, SetClientPlayerDataPacket::decode, SetClientPlayerDataHandler)
buildServerMessage<SelectStarterPacket>()
buildServerMessage<RequestStarterScreenPacket>()
buildServerMessage<SwapPCPokemonPacket>()
buildServerMessage<SwapPartyPokemonPacket>()
buildServerMessage<MovePCPokemonPacket>()
buildServerMessage<MovePartyPokemonPacket>()
buildServerMessage<SwapPCPartyPokemonPacket>()
// Battle packets
this.createClientBound(BattleEndPacket.ID, BattleEndPacket::decode, BattleEndHandler)
this.createClientBound(BattleInitializePacket.ID, BattleInitializePacket::decode, BattleInitializeHandler)
this.createClientBound(BattleQueueRequestPacket.ID, BattleQueueRequestPacket::decode, BattleQueueRequestHandler)
this.createClientBound(BattleFaintPacket.ID, BattleFaintPacket::decode, BattleFaintHandler)
this.createClientBound(BattleMakeChoicePacket.ID, BattleMakeChoicePacket::decode, BattleMakeChoiceHandler)
this.createClientBound(BattleHealthChangePacket.ID, BattleHealthChangePacket::decode, BattleHealthChangeHandler)
this.createClientBound(BattleSetTeamPokemonPacket.ID, BattleSetTeamPokemonPacket::decode, BattleSetTeamPokemonHandler)
this.createClientBound(BattleSwitchPokemonPacket.ID, BattleSwitchPokemonPacket::decode, BattleSwitchPokemonHandler)
this.createClientBound(BattleMessagePacket.ID, BattleMessagePacket::decode, BattleMessageHandler)
this.createClientBound(BattleCaptureStartPacket.ID, BattleCaptureStartPacket::decode, BattleCaptureStartHandler)
this.createClientBound(BattleCaptureEndPacket.ID, BattleCaptureEndPacket::decode, BattleCaptureEndHandler)
this.createClientBound(BattleCaptureShakePacket.ID, BattleCaptureShakePacket::decode, BattleCaptureShakeHandler)
this.createClientBound(BattleApplyPassResponsePacket.ID, BattleApplyPassResponsePacket::decode, BattleApplyPassResponseHandler)
this.createClientBound(BattleChallengeNotificationPacket.ID, BattleChallengeNotificationPacket::decode, BattleChallengeNotificationHandler)
this.createClientBound(BattleUpdateTeamPokemonPacket.ID, BattleUpdateTeamPokemonPacket::decode, BattleUpdateTeamPokemonHandler)
this.createClientBound(BattlePersistentStatusPacket.ID, BattlePersistentStatusPacket::decode, BattlePersistentStatusHandler)
this.createClientBound(BattleMadeInvalidChoicePacket.ID, BattleMadeInvalidChoicePacket::decode, BattleMadeInvalidChoiceHandler)
this.createClientBound(BattleMusicPacket.ID, BattleMusicPacket::decode, BattleMusicHandler)
this.createClientBound(BattleChallengeExpiredPacket.ID, BattleChallengeExpiredPacket::decode, BattleChallengeExpiredHandler)
// Settings packets
this.createClientBound(ServerSettingsPacket.ID, ServerSettingsPacket::decode, ServerSettingsPacketHandler)
// Data registries
this.createClientBound(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler)
this.createClientBound(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
// Effects
this.createClientBound(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler)
this.createClientBound(SpawnSnowstormEntityParticlePacket.ID, SpawnSnowstormEntityParticlePacket::decode, SpawnSnowstormEntityParticleHandler)
this.createClientBound(RunPosableMoLangPacket.ID, RunPosableMoLangPacket::decode, RunPosableMoLangHandler)
// Hax
this.createClientBound(UnvalidatedPlaySoundS2CPacket.ID, UnvalidatedPlaySoundS2CPacket::decode, UnvalidatedPlaySoundS2CPacketHandler)
this.createClientBound(SpawnPokemonPacket.ID, SpawnPokemonPacket::decode, SpawnExtraDataEntityHandler())
this.createClientBound(SpawnPokeballPacket.ID, SpawnPokeballPacket::decode, SpawnExtraDataEntityHandler())
this.createClientBound(ToastPacket.ID, ToastPacket::decode, ToastPacketHandler)
this.createClientBound(SpawnGenericBedrockPacket.ID, SpawnGenericBedrockPacket::decode, SpawnExtraDataEntityHandler())
// Trade packets
this.createClientBound(TradeAcceptanceChangedPacket.ID, TradeAcceptanceChangedPacket::decode, TradeAcceptanceChangedHandler)
this.createClientBound(TradeCancelledPacket.ID, TradeCancelledPacket::decode, TradeCancelledHandler)
this.createClientBound(TradeCompletedPacket.ID, TradeCompletedPacket::decode, TradeCompletedHandler)
this.createClientBound(TradeUpdatedPacket.ID, TradeUpdatedPacket::decode, TradeUpdatedHandler)
this.createClientBound(TradeOfferNotificationPacket.ID, TradeOfferNotificationPacket::decode, TradeOfferNotificationHandler)
this.createClientBound(TradeOfferExpiredPacket.ID, TradeOfferExpiredPacket::decode, TradeOfferExpiredHandler)
this.createClientBound(TradeStartedPacket.ID, TradeStartedPacket::decode, TradeStartedHandler)
// Pasture
this.createClientBound(OpenPasturePacket.ID, OpenPasturePacket::decode, OpenPastureHandler)
this.createClientBound(ClosePasturePacket.ID, ClosePasturePacket::decode, ClosePastureHandler)
this.createClientBound(PokemonPasturedPacket.ID, PokemonPasturedPacket::decode, PokemonPasturedHandler)
this.createClientBound(PokemonUnpasturedPacket.ID, PokemonUnpasturedPacket::decode, PokemonUnpasturedHandler)
// Behaviours
this.createClientBound(PlayPoseableAnimationPacket.ID, PlayPoseableAnimationPacket::decode, PlayPoseableAnimationHandler)
// Move select packets
this.createClientBound(OpenMoveCallbackPacket.ID, OpenMoveCallbackPacket::decode, OpenMoveCallbackHandler)
// Party select packets
this.createClientBound(OpenPartyCallbackPacket.ID, OpenPartyCallbackPacket::decode, OpenPartyCallbackHandler)
// Party move select packets
this.createClientBound(OpenPartyMoveCallbackPacket.ID, OpenPartyMoveCallbackPacket::decode, OpenPartyMoveCallbackHandler)
// Dialogue packets
this.createClientBound(DialogueClosedPacket.ID, DialogueClosedPacket::decode, DialogueClosedHandler)
this.createClientBound(DialogueOpenedPacket.ID, DialogueOpenedPacket::decode, DialogueOpenedHandler)
buildServerMessage<BattleSelectActionsPacket>()
}
override fun registerServerBound() {
// Pokemon Update Packets
this.createServerBound(SetNicknamePacket.ID, SetNicknamePacket::decode, SetNicknameHandler)
private inline fun <reified P : NetworkPacket> buildClientMessage() =
buildMessage<P>(toServer = false)
private inline fun <reified P : NetworkPacket> buildServerMessage() =
buildMessage<P>(toServer = true)
// Evolution Packets
this.createServerBound(AcceptEvolutionPacket.ID, AcceptEvolutionPacket::decode, AcceptEvolutionHandler)
// Interaction Packets
this.createServerBound(InteractPokemonPacket.ID, InteractPokemonPacket::decode, InteractPokemonHandler)
this.createServerBound(RequestPlayerInteractionsPacket.ID, RequestPlayerInteractionsPacket::decode, RequestInteractionsHandler)
// Storage Packets
this.createServerBound(SendOutPokemonPacket.ID, SendOutPokemonPacket::decode, SendOutPokemonHandler)
this.createServerBound(RequestMoveSwapPacket.ID, RequestMoveSwapPacket::decode, RequestMoveSwapHandler)
this.createServerBound(BenchMovePacket.ID, BenchMovePacket::decode, BenchMoveHandler)
this.createServerBound(BattleChallengePacket.ID, BattleChallengePacket::decode, ChallengeHandler)
this.createServerBound(MovePCPokemonToPartyPacket.ID, MovePCPokemonToPartyPacket::decode, MovePCPokemonToPartyHandler)
this.createServerBound(MovePartyPokemonToPCPacket.ID, MovePartyPokemonToPCPacket::decode, MovePartyPokemonToPCHandler)
this.createServerBound(ReleasePartyPokemonPacket.ID, ReleasePartyPokemonPacket::decode, ReleasePartyPokemonHandler)
this.createServerBound(ReleasePCPokemonPacket.ID, ReleasePCPokemonPacket::decode, ReleasePCPokemonHandler)
this.createServerBound(UnlinkPlayerFromPCPacket.ID, UnlinkPlayerFromPCPacket::decode, UnlinkPlayerFromPCHandler)
// Starter packets
this.createServerBound(SelectStarterPacket.ID, SelectStarterPacket::decode, SelectStarterPacketHandler)
this.createServerBound(RequestStarterScreenPacket.ID, RequestStarterScreenPacket::decode, RequestStarterScreenHandler)
this.createServerBound(SwapPCPokemonPacket.ID, SwapPCPokemonPacket::decode, SwapPCPokemonHandler)
this.createServerBound(SwapPartyPokemonPacket.ID, SwapPartyPokemonPacket::decode, SwapPartyPokemonHandler)
this.createServerBound(MovePCPokemonPacket.ID, MovePCPokemonPacket::decode, MovePCPokemonHandler)
this.createServerBound(MovePartyPokemonPacket.ID, MovePartyPokemonPacket::decode, MovePartyPokemonHandler)
this.createServerBound(SwapPCPartyPokemonPacket.ID, SwapPCPartyPokemonPacket::decode, SwapPCPartyPokemonHandler)
// Battle packets
this.createServerBound(BattleSelectActionsPacket.ID, BattleSelectActionsPacket::decode, BattleSelectActionsHandler)
this.createServerBound(SpectateBattlePacket.ID, SpectateBattlePacket::decode, SpectateBattleHandler)
this.createServerBound(RemoveSpectatorPacket.ID, RemoveSpectatorPacket::decode, RemoveSpectatorHandler)
this.createServerBound(FleeBattlePacket.ID, FleeBattlePacket::decode, FleeBattlePacketHandler)
// Trade
this.createServerBound(AcceptTradeRequestPacket.ID, AcceptTradeRequestPacket::decode, AcceptTradeRequestHandler)
this.createServerBound(CancelTradePacket.ID, CancelTradePacket::decode, CancelTradeHandler)
this.createServerBound(ChangeTradeAcceptancePacket.ID, ChangeTradeAcceptancePacket::decode, ChangeTradeAcceptanceHandler)
this.createServerBound(OfferTradePacket.ID, OfferTradePacket::decode, OfferTradeHandler)
this.createServerBound(UpdateTradeOfferPacket.ID, UpdateTradeOfferPacket::decode, UpdateTradeOfferHandler)
// Pasture
this.createServerBound(PasturePokemonPacket.ID, PasturePokemonPacket::decode, PasturePokemonHandler)
this.createServerBound(UnpasturePokemonPacket.ID, UnpasturePokemonPacket::decode, UnpasturePokemonHandler)
this.createServerBound(UnpastureAllPokemonPacket.ID, UnpastureAllPokemonPacket::decode, UnpastureAllPokemonHandler)
// Move select packets
this.createServerBound(MoveSelectedPacket.ID, MoveSelectedPacket::decode, MoveSelectedHandler)
this.createServerBound(MoveSelectCancelledPacket.ID, MoveSelectCancelledPacket::decode, MoveSelectCancelledHandler)
// Party select packets
this.createServerBound(PartyPokemonSelectedPacket.ID, PartyPokemonSelectedPacket::decode, PartyPokemonSelectedHandler)
this.createServerBound(PartySelectCancelledPacket.ID, PartySelectCancelledPacket::decode, PartySelectCancelledHandler)
// Party move select packets
this.createServerBound(PartyPokemonMoveSelectedPacket.ID, PartyPokemonMoveSelectedPacket::decode, PartyPokemonMoveSelectedHandler)
this.createServerBound(PartyMoveSelectCancelledPacket.ID, PartyMoveSelectCancelledPacket::decode, PartyMoveSelectCancelledHandler)
// Dialogue packets
this.createServerBound(EscapeDialoguePacket.ID, EscapeDialoguePacket::decode, EscapeDialogueHandler)
this.createServerBound(InputToDialoguePacket.ID, InputToDialoguePacket::decode, InputToDialogueHandler)
private inline fun <reified P : NetworkPacket> buildMessage(toServer: Boolean) {
val message = networkDelegate.buildMessage(P::class.java, toServer)
// Gives client or server the chance to attach its packet handler
CobblemonEvents.MESSAGE_BUILT.post(MessageBuiltEvent(P::class.java, toServer, message))
message.registerMessage()
}
private inline fun <reified T : NetworkPacket<T>> createClientBound(identifier: Identifier, noinline decoder: (PacketByteBuf) -> T, handler: ClientNetworkPacketHandler<T>) {
Cobblemon.implementation.networkManager.createClientBound(identifier, T::class, { message, buffer -> message.encode(buffer) }, decoder, handler)
}
private inline fun <reified T : NetworkPacket<T>> createServerBound(identifier: Identifier, noinline decoder: (PacketByteBuf) -> T, handler: ServerNetworkPacketHandler<T>) {
Cobblemon.implementation.networkManager.createServerBound(identifier, T::class, { message, buffer -> message.encode(buffer) }, decoder, handler)
}
override fun <T : NetworkPacket<T>> createClientBound(
identifier: Identifier,
kClass: KClass<T>,
encoder: (T, PacketByteBuf) -> Unit,
decoder: (PacketByteBuf) -> T,
handler: ClientNetworkPacketHandler<T>
) {
Cobblemon.implementation.networkManager.createClientBound(identifier, kClass, encoder, decoder, handler)
}
override fun <T : NetworkPacket<T>> createServerBound(
identifier: Identifier,
kClass: KClass<T>,
encoder: (T, PacketByteBuf) -> Unit,
decoder: (PacketByteBuf) -> T,
handler: ServerNetworkPacketHandler<T>
) {
Cobblemon.implementation.networkManager.createServerBound(identifier, kClass, encoder, decoder, handler)
}
override fun sendPacketToPlayer(player: ServerPlayerEntity, packet: NetworkPacket<*>) = Cobblemon.implementation.networkManager.sendPacketToPlayer(player, packet)
override fun sendPacketToServer(packet: NetworkPacket<*>) = Cobblemon.implementation.networkManager.sendPacketToServer(packet)
override fun <T : NetworkPacket<*>> asVanillaClientBound(packet: T): Packet<ClientPlayPacketListener> = Cobblemon.implementation.networkManager.asVanillaClientBound(packet)
}
@@ -0,0 +1,73 @@
/*
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.util.cobblemonResource
import dev.architectury.registry.level.biome.BiomeModifications
import net.minecraft.util.registry.RegistryEntry
import net.minecraft.util.registry.RegistryEntryList
import net.minecraft.world.gen.GenerationStep
import net.minecraft.world.gen.feature.ConfiguredFeatures
import net.minecraft.world.gen.feature.Feature
import net.minecraft.world.gen.feature.PlacedFeature
import net.minecraft.world.gen.feature.PlacedFeatures
import net.minecraft.world.gen.feature.SimpleRandomFeatureConfig
import net.minecraft.world.gen.feature.VegetationPlacedFeatures
import net.minecraft.world.gen.placementmodifier.RarityFilterPlacementModifier
object CobblemonPlacements {
lateinit var BLACK_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var BLUE_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var GREEN_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var PINK_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var RED_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var WHITE_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var YELLOW_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var APRICORN_TREES: RegistryEntry<PlacedFeature>
fun register() {
BLACK_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("black_apricorn_tree").toString(), CobblemonConfiguredFeatures.BLACK_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.BLACK_APRICORN_SAPLING.get()))
BLUE_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("blue_apricorn_tree").toString(), CobblemonConfiguredFeatures.BLUE_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.BLUE_APRICORN_SAPLING.get()))
GREEN_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("green_apricorn_tree").toString(), CobblemonConfiguredFeatures.GREEN_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.GREEN_APRICORN_SAPLING.get()))
PINK_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("pink_apricorn_tree").toString(), CobblemonConfiguredFeatures.PINK_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.PINK_APRICORN_SAPLING.get()))
RED_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("red_apricorn_tree").toString(), CobblemonConfiguredFeatures.RED_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.RED_APRICORN_SAPLING.get()))
WHITE_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("white_apricorn_tree").toString(), CobblemonConfiguredFeatures.WHITE_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.WHITE_APRICORN_SAPLING.get()))
YELLOW_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("yellow_apricorn_tree").toString(), CobblemonConfiguredFeatures.YELLOW_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.YELLOW_APRICORN_SAPLING.get()))
val apricornTreeVariety = ConfiguredFeatures.register(
cobblemonResource("apricorn_trees").toString(), Feature.SIMPLE_RANDOM_SELECTOR, SimpleRandomFeatureConfig(
RegistryEntryList.of(
BLACK_APRICORN_TREE,
BLUE_APRICORN_TREE,
GREEN_APRICORN_TREE,
PINK_APRICORN_TREE,
RED_APRICORN_TREE,
WHITE_APRICORN_TREE,
YELLOW_APRICORN_TREE
)
)
)
APRICORN_TREES = PlacedFeatures.register(cobblemonResource("apricorn_trees").toString(), apricornTreeVariety, VegetationPlacedFeatures.modifiers(RarityFilterPlacementModifier.of(8)))
BiomeModifications.addProperties({ context -> true}, { context, properties ->
properties.generationProperties.addFeature(GenerationStep.Feature.VEGETAL_DECORATION, APRICORN_TREES)
})
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,292 +8,29 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.sound.SoundEvent
import net.minecraft.sound.SoundEvents
import net.minecraft.util.registry.Registry
object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Registry<SoundEvent>>, SoundEvent>() {
object CobblemonSounds : CompletableRegistry<SoundEvent>(Registry.SOUND_EVENT_KEY) {
private fun queue(name: String) = queue(name) { SoundEvent(cobblemonResource(name)) }
override val registry: Registry<SoundEvent> = Registries.SOUND_EVENT
override val registryKey: RegistryKey<Registry<SoundEvent>> = RegistryKeys.SOUND_EVENT
val GUI_CLICK = queue("gui.click")
@JvmField
val GUI_CLICK = this.create("gui.click")
val PC_ON = queue("pc.on")
val PC_OFF = queue("pc.off")
val PC_GRAB = queue("pc.grab")
val PC_DROP = queue("pc.drop")
val PC_RELEASE = queue("pc.release")
@JvmField
val PC_ON = this.create("pc.on")
@JvmField
val PC_OFF = this.create("pc.off")
@JvmField
val PC_GRAB = this.create("pc.grab")
@JvmField
val PC_DROP = this.create("pc.drop")
@JvmField
val PC_RELEASE = this.create("pc.release")
@JvmField
val PC_CLICK = this.create("pc.click")
val POKE_BALL_CAPTURE_STARTED = queue("poke_ball.capture_started")
val POKE_BALL_CAPTURE_SUCCEEDED = queue("poke_ball.capture_succeeded")
val POKE_BALL_SHAKE = queue("poke_ball.shake")
val POKE_BALL_OPEN = queue("poke_ball.open")
val POKE_BALL_HIT = queue("poke_ball.hit")
val POKE_BALL_SEND_OUT = queue("poke_ball.send_out")
val POKE_BALL_RECALL = queue("poke_ball.recall")
@JvmField
val HEALING_MACHINE_ACTIVE = this.create("healing_machine.active")
@JvmField
val POKE_BALL_CAPTURE_STARTED = this.create("poke_ball.capture_started")
@JvmField
val POKE_BALL_CAPTURE_SUCCEEDED = this.create("poke_ball.capture_succeeded")
@JvmField
val POKE_BALL_SHAKE = this.create("poke_ball.shake")
@JvmField
val POKE_BALL_OPEN = this.create("poke_ball.open")
@JvmField
val POKE_BALL_HIT = this.create("poke_ball.hit")
@JvmField
val POKE_BALL_SEND_OUT = this.create("poke_ball.send_out")
@JvmField
val POKE_BALL_RECALL = this.create("poke_ball.recall")
@JvmField
val POKE_BALL_THROW = this.create("poke_ball.throw")
@JvmField
val POKE_BALL_TRAIL = this.create("poke_ball.trail")
@JvmField
val ITEM_USE = this.create("item.use")
@JvmField
val CAN_EVOLVE = this.create("pokemon.can_evolve")
@JvmField
val EVOLVING = this.create("pokemon.evolving")
@JvmField
val EVOLVE = this.create("evolution.evolve")
@JvmField
val PVN_BATTLE = this.create("battle.pvn.default")
@JvmField
val PVP_BATTLE = this.create("battle.pvp.default")
@JvmField
val PVW_BATTLE = this.create("battle.pvw.default")
@JvmField
val MEDICINE_HERB_USE = this.create("medicine_herb.use")
@JvmField
val MEDICINE_LIQUID_USE = this.create("medicine_liquid.use")
@JvmField
val MEDICINE_PILLS_USE = this.create("medicine_pills.use")
@JvmField
val MEDICINE_SPRAY_USE = this.create("medicine_spray.use")
@JvmField
val MEDICINE_FEATHER_USE = this.create("medicine_feather.use")
@JvmField
val BERRY_HARVEST = this.create("berry.harvest")
@JvmField
val BERRY_EAT = this.create("berry.eat")
@JvmField
val MULCH_PLACE = this.create("mulch.place")
@JvmField
val MULCH_REMOVE = this.create("mulch.remove")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("fossilmachine.activate")
@JvmField
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("fossilmachine.active_loop")
@JvmField
val FOSSIL_MACHINE_ASSEMBLE = this.create("fossilmachine.assemble")
@JvmField
val FOSSIL_MACHINE_DNA_FULL = this.create("fossilmachine.dna_full")
@JvmField
val FOSSIL_MACHINE_FINISHED = this.create("fossilmachine.finished")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA = this.create("fossilmachine.insert_dna")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("fossilmachine.insert_dna_small")
@JvmField
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("fossilmachine.insert_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("fossilmachine.retrieve_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("fossilmachine.retrieve_pokemon")
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossilmachine.unprotected")
@JvmField
val COIN_POUCH_BREAK = this.create("coin_pouch.break")
@JvmField
val COIN_POUCH_HIT = this.create("coin_pouch.hit")
@JvmField
val COIN_POUCH_STEP = this.create("coin_pouch.step")
@JvmField
val COIN_POUCH_PLACE = this.create("coin_pouch.place")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
val TUMBLESTONE_BLOCK_BREAK = this.create("tumblestone.block_break")
@JvmField
val TUMBLESTONE_HIT = this.create("tumblestone.hit")
@JvmField
val TUMBLESTONE_PLACE = this.create("tumblestone.place")
@JvmField
val TUMBLESTONE_STEP = this.create("tumblestone.step")
@JvmField
val GIMMIGHOUL_GIVE_ITEM_SMALL = this.create("gimmighoul.give_item_small")
@JvmField
val GIMMIGHOUL_REVEAL = this.create("gimmighoul.reveal")
@JvmField
val BERRY_BUSH_BREAK = this.create("berry_bush.break")
@JvmField
val BERRY_BUSH_PLACE = this.create("berry_bush.place")
@JvmField
val BIG_ROOT_BREAK = this.create("big_root.break")
@JvmField
val ENERGY_ROOT_PLACE = this.create("energy_root.place")
@JvmField
val MINT_BREAK = this.create("mint.break")
@JvmField
val MINT_PLACE = this.create("mint.place")
@JvmField
val MEDICINAL_LEEK_BREAK = this.create("medicinal_leek.break")
@JvmField
val MEDICINAL_LEEK_PLACE = this.create("medicinal_leek.plant")
@JvmField
val GILDED_CHEST_OPEN = this.create("gilded_chest.open")
@JvmField
val GILDED_CHEST_CLOSE = this.create("gilded_chest.close")
@JvmField
val GILDED_CHEST_STEP = this.create("gilded_chest.step")
@JvmField
val GILDED_CHEST_HIT = this.create("gilded_chest.hit")
@JvmField
val GILDED_CHEST_BREAK = this.create("gilded_chest.break")
@JvmField
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
@JvmField
val COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
COIN_POUCH_BREAK,
COIN_POUCH_STEP,
COIN_POUCH_PLACE,
COIN_POUCH_HIT,
COIN_POUCH_STEP
)
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
val IMPACT_BUG = this.create("impact.bug")
@JvmField
val IMPACT_DARK = this.create("impact.dark")
@JvmField
val IMPACT_DRAGON = this.create("impact.dragon")
@JvmField
val IMPACT_ELECTRIC = this.create("impact.electric")
@JvmField
val IMPACT_FAIRY = this.create("impact.fairy")
@JvmField
val IMPACT_FIGHTING = this.create("impact.fighting")
@JvmField
val IMPACT_FIRE = this.create("impact.fire")
@JvmField
val IMPACT_FLYING = this.create("impact.flying")
@JvmField
val IMPACT_GHOST = this.create("impact.ghost")
@JvmField
val IMPACT_GRASS = this.create("impact.grass")
@JvmField
val IMPACT_GROUND = this.create("impact.ground")
@JvmField
val IMPACT_ICE = this.create("impact.ice")
@JvmField
val IMPACT_POISON = this.create("impact.poison")
@JvmField
val IMPACT_PSYCHIC = this.create("impact.psychic")
@JvmField
val IMPACT_ROCK = this.create("impact.rock")
@JvmField
val IMPACT_STEEL = this.create("impact.steel")
@JvmField
val IMPACT_WATER = this.create("impact.water")
@JvmField
val TUMBLESTONE_SOUNDS = BlockSoundGroup(1f, 1f,
TUMBLESTONE_BREAK,
TUMBLESTONE_STEP,
TUMBLESTONE_PLACE,
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
@JvmField
val TUMBLESTONE_BLOCK_SOUNDS = BlockSoundGroup(1f, 1f,
TUMBLESTONE_BLOCK_BREAK,
TUMBLESTONE_STEP,
TUMBLESTONE_PLACE,
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
@JvmField
val BERRY_BUSH_SOUNDS = BlockSoundGroup(1f, 1f,
BERRY_BUSH_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
BERRY_BUSH_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_STEP
)
@JvmField
val BIG_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
BIG_ROOT_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
SoundEvents.BLOCK_ROOTS_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val ENERGY_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
SoundEvents.BLOCK_ROOTS_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
ENERGY_ROOT_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val MEDICINAL_LEEK_SOUNDS = BlockSoundGroup(1f, 1f,
MEDICINAL_LEEK_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MEDICINAL_LEEK_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val MINT_SOUNDS = BlockSoundGroup(1f, 1f,
MINT_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MINT_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val GILDED_CHEST_SOUNDS = BlockSoundGroup(1f, 1f,
GILDED_CHEST_BREAK,
GILDED_CHEST_STEP,
GILDED_CHEST_PLACE,
GILDED_CHEST_HIT,
GILDED_CHEST_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.of(cobblemonResource(name)))
val ITEM_USE = queue("item.use")
}
@@ -1,92 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.registry.Registries
import net.minecraft.village.TradeOffers
import net.minecraft.village.VillagerData
import net.minecraft.village.VillagerProfession
/**
* A generator for various trade offers in the mod.
*/
object CobblemonTradeOffers {
/**
* Creates a list of all Cobblemon trade offers for every villager profession.
*
* @return The resulting list.
*/
fun tradeOffersForAll(): List<VillagerTradeOffer> = Registries.VILLAGER_PROFESSION.map(this::tradeOffersFor).flatten()
/**
* Creates a list of all Cobblemon trade offers for the given [VillagerProfession].
*
* @param profession The [VillagerProfession] being queried.
* @return The resulting list.
*/
fun tradeOffersFor(profession: VillagerProfession): List<VillagerTradeOffer> = when (profession) {
VillagerProfession.FARMER -> listOf(VillagerTradeOffer(VillagerProfession.FARMER, 3, listOf(TradeOffers.SellItemFactory(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6))))
else -> emptyList()
}
/**
* Creates a list of all Cobblemon trade offers for the Wandering trader.
*
* @return The resulting list.
*/
fun resolveWanderingTradeOffers(): List<WandererTradeOffer> = listOf(
WandererTradeOffer(false, listOf(TradeOffers.SellItemFactory(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
)
/**
* Represents a trade offer that can be attached to a villager or a wandering trader.
*/
interface TradeOfferHolder {
/**
* The list of the possible [TradeOffers.Factory].
*/
val tradeOffers: List<TradeOffers.Factory>
}
/**
* Represents a trade offer from a villager.
*
* @property profession The target profession for this trade.
* @property requiredLevel The level required must be a possible level.
* @property tradeOffers The list of the possible [TradeOffers.Factory].
*
* @throws IllegalArgumentException If the [requiredLevel] is not within the bounds of [VillagerData.MIN_LEVEL] & [VillagerData.MAX_LEVEL].
*/
data class VillagerTradeOffer(
val profession: VillagerProfession,
val requiredLevel: Int,
override val tradeOffers: List<TradeOffers.Factory>
) : TradeOfferHolder {
init {
if (this.requiredLevel < VillagerData.MIN_LEVEL || this.requiredLevel > VillagerData.MAX_LEVEL) {
throw IllegalArgumentException("${this.requiredLevel} is not a valid level for a villager trade accepted range is ${VillagerData.MIN_LEVEL}-${VillagerData.MAX_LEVEL}")
}
}
}
/**
* Represents a trade offer from a wandering trader.
*
* @property isRareTrade If this is rare or common trade.
* @property tradeOffers The list of the possible [TradeOffers.Factory].
*/
data class WandererTradeOffer(
val isRareTrade: Boolean,
override val tradeOffers: List<TradeOffers.Factory>
) : TradeOfferHolder
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,10 +8,12 @@
package com.cobblemon.mod.common.advancement
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.advancement.criterion.*
import com.cobblemon.mod.common.advancement.criterion.CaughtPokemonCriterionCondition
import com.cobblemon.mod.common.advancement.criterion.PickStarterCriterionCondition
import com.cobblemon.mod.common.advancement.criterion.SimpleCountableCriterionCondition
import com.cobblemon.mod.common.advancement.criterion.SimpleCriterionTrigger
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.advancement.criterion.Criterion
import net.minecraft.advancement.criterion.Criteria
/**
* Contains all the advancement criteria in Cobblemon.
@@ -20,99 +22,40 @@ import net.minecraft.advancement.criterion.Criterion
* @since October 26th, 2022
*/
object CobblemonCriteria {
val PICK_STARTER = this.create(
val PICK_STARTER = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("pick_starter"),
PickStarterCriterionCondition::class.java
)
)
val CATCH_POKEMON = this.create(
val CATCH_POKEMON = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("catch_pokemon"),
CaughtPokemonCriterionCondition::class.java
)
)
val CATCH_SHINY_POKEMON = this.create(
val CATCH_SHINY_POKEMON = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("catch_shiny_pokemon"),
SimpleCountableCriterionCondition::class.java
)
)
val EGG_HATCH = this.create(
val EGG_HATCH = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("eggs_hatched"),
SimpleCountableCriterionCondition::class.java
)
)
val EVOLVE_POKEMON = this.create(
val EVOLVE_POKEMON = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("pokemon_evolved"),
EvolvePokemonCriterionCondition::class.java
)
)
val WIN_BATTLE = this.create(
BattleCountableCriterionTrigger(
cobblemonResource("battles_won"),
BattleCountableCriterionCondition::class.java
)
)
val DEFEAT_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("pokemon_defeated"),
SimpleCountableCriterionCondition::class.java
)
)
val COLLECT_ASPECT = this.create(
AspectCriterionTrigger(
cobblemonResource("aspects_collected"),
AspectCriterionCondition::class.java
)
)
val POKEMON_INTERACT = this.create(
val WIN_BATTLE = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("pokemon_interact"),
PokemonInteractCriterion::class.java
cobblemonResource("battles_won"),
SimpleCountableCriterionCondition::class.java
)
)
val PARTY_CHECK = this.create(
SimpleCriterionTrigger(
cobblemonResource("party"),
PartyCheckCriterion::class.java
)
)
val LEVEL_UP = this.create(
SimpleCriterionTrigger(
cobblemonResource("level_up"),
LevelUpCriterionCondition::class.java
)
)
val PASTURE_USE = this.create(
SimpleCriterionTrigger(
cobblemonResource("pasture_use"),
PickStarterCriterionCondition::class.java
)
)
val RESURRECT_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("resurrect_pokemon"),
PickStarterCriterionCondition::class.java
)
)
val TRADE_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("trade_pokemon"),
TradePokemonCriterionCondition::class.java
)
)
private fun <T : Criterion<*>> create(criteria: T): T = Cobblemon.implementation.registerCriteria(criteria)
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
open class AspectCriterionTrigger(identifier: Identifier, criterionClass: Class<AspectCriterionCondition>) : SimpleCriterionTrigger<MutableMap<Identifier, MutableSet<String>>, AspectCriterionCondition>(identifier, criterionClass) {
}
class AspectCriterionCondition(id: Identifier, predicate: LootContextPredicate) : SimpleCriterionCondition<MutableMap<Identifier, MutableSet<String>>>(id, predicate) {
var pokemon = Identifier("cobblemon:pikachu")
var aspects = mutableListOf<String>()
override fun toJson(json: JsonObject) {
json.add("aspects", JsonArray(aspects.size).also {
aspects.forEach { aspect -> it.add(aspect) }
})
json.addProperty("pokemon", pokemon.toString())
}
override fun fromJson(json: JsonObject) {
aspects.clear()
json.getAsJsonArray("aspects").forEach { element ->
aspects.add(element.asString)
}
pokemon = json.get("pokemon").asString.asIdentifierDefaultingNamespace()
}
override fun matches(player: ServerPlayerEntity, context: MutableMap<Identifier, MutableSet<String>>): Boolean {
val caughtAspects = context.getOrDefault(pokemon, mutableSetOf())
return this.aspects.all { it in caughtAspects }
}
}
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.util.toJsonArray
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
open class BattleCountableCriterionTrigger(identifier: Identifier, criterionClass: Class<BattleCountableCriterionCondition>) : SimpleCriterionTrigger<BattleCountableContext, BattleCountableCriterionCondition>(identifier, criterionClass) {
}
class BattleCountableCriterionCondition(id: Identifier, predicate: LootContextPredicate) : CountableCriterionCondition<BattleCountableContext>(id, predicate) {
private var battleTypes = mutableListOf("any")
override fun fromJson(json: JsonObject) {
super.fromJson(json)
if(!json.get("battle_types").isJsonNull) {
battleTypes.clear()
json.get("battle_types").asJsonArray.asList().forEach() {
battleTypes.add(it.asString)
}
}
}
override fun toJson(json: JsonObject) {
super.toJson(json)
json.add("battle_types", battleTypes.toJsonArray())
}
override fun matches(player: ServerPlayerEntity, context: BattleCountableContext): Boolean {
var typeCheck = false
val advancementData = Cobblemon.playerData.get(player).advancementData
if (battleTypes.isEmpty() || battleTypes.contains("any")) {
typeCheck = true
}
if (battleTypes.contains("pvp")) {
typeCheck = context.battle.isPvP
context.times = advancementData.totalPvPBattleVictoryCount
}
if (battleTypes.contains("pvw")) {
typeCheck = context.battle.isPvW
context.times = advancementData.totalPvWBattleVictoryCount
}
if (battleTypes.contains("pvn")) {
typeCheck = context.battle.isPvN
context.times = advancementData.totalPvWBattleVictoryCount
}
if (battleTypes.size > 1) {
context.times = advancementData.totalBattleVictoryCount
}
return context.times >= count && typeCheck
}
}
open class BattleCountableContext(times : Int, var battle : PokemonBattle) : CountableContext(times)
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.advancement.criterion
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -21,7 +21,7 @@ import net.minecraft.util.Identifier
*/
open class CountablePokemonTypeContext(times: Int, var type: String) : CountableContext(times)
class CaughtPokemonCriterionCondition(id: Identifier, predicate: LootContextPredicate) : CountableCriterionCondition<CountablePokemonTypeContext>(id, predicate) {
class CaughtPokemonCriterionCondition(id: Identifier, entity: Extended) : CountableCriterionCondition<CountablePokemonTypeContext>(id, entity) {
var type = "any"
override fun toJson(json: JsonObject) {
super.toJson(json)
@@ -34,6 +34,6 @@ class CaughtPokemonCriterionCondition(id: Identifier, predicate: LootContextPred
}
override fun matches(player: ServerPlayerEntity, context: CountablePokemonTypeContext): Boolean {
return super.matches(player, context) && (context.type == type || type == "any")
return super.matches(player, context) && context.type == type
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.advancement.criterion
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -20,7 +20,7 @@ import net.minecraft.util.Identifier
* @author Hiroku
* @since November 4th, 2022
*/
abstract class CountableCriterionCondition<T : CountableContext>(id: Identifier, predicate: LootContextPredicate) : SimpleCriterionCondition<T>(id, predicate) {
abstract class CountableCriterionCondition<T : CountableContext>(id: Identifier, entity: Extended) : SimpleCriterionCondition<T>(id, entity) {
var count = 0
override fun fromJson(json: JsonObject) {
count = json.get("count")?.asInt ?: 0
@@ -43,7 +43,7 @@ abstract class CountableCriterionCondition<T : CountableContext>(id: Identifier,
* @author Hiroku
* @since November 4th, 2022
*/
class SimpleCountableCriterionCondition(id: Identifier, predicate: LootContextPredicate) : CountableCriterionCondition<CountableContext>(id, predicate)
class SimpleCountableCriterionCondition(id: Identifier, entity: Extended) : CountableCriterionCondition<CountableContext>(id, entity)
fun SimpleCriterionTrigger<CountableContext, SimpleCountableCriterionCondition>.trigger(player: ServerPlayerEntity, times: Int) = trigger(player, CountableContext(times))
/**
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class EvolvePokemonCriterionCondition(id: Identifier, entity: LootContextPredicate) : CountableCriterionCondition<EvolvePokemonContext>(id, entity) {
var species = "any"
var evolution = "any"
override fun toJson(json: JsonObject) {
super.toJson(json)
json.addProperty("species", species)
json.addProperty("evolution", evolution)
}
override fun fromJson(json: JsonObject) {
super.fromJson(json)
species = json.get("species")?.asString ?: "any"
evolution = json.get("evolution")?.asString ?: "any"
}
override fun matches(player: ServerPlayerEntity, context: EvolvePokemonContext): Boolean {
return context.times >= count && (context.species == species.asIdentifierDefaultingNamespace() || species == "any") &&
(context.evolution == evolution.asIdentifierDefaultingNamespace() || evolution == "any")
}
}
open class EvolvePokemonContext(val species : Identifier, val evolution : Identifier, times: Int) : CountableContext(times)
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class LevelUpCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<LevelUpContext>(id, entity) {
var level = 0
var evolved = true
override fun toJson(json: JsonObject) {
json.addProperty("level", level)
json.addProperty("has_evolved", evolved)
}
override fun fromJson(json: JsonObject) {
level = json.get("level")?.asInt ?: 0
evolved = json.get("has_evolved")?.asBoolean ?: true
}
override fun matches(player: ServerPlayerEntity, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
evolutionCheck = !(preEvo == hasEvolution)
}
return level == context.level && evolutionCheck == evolved
}
}
open class LevelUpContext(var level : Int, var pokemon : Pokemon)
@@ -1,54 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.party
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class PartyCheckCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PartyCheckContext>(id, entity){
val party = mutableListOf<Identifier>()
override fun toJson(json: JsonObject) {
json.add("party", JsonArray(party.size).also {
party.forEach { pokemon -> it.add(pokemon.toString()) }
})
}
override fun fromJson(json: JsonObject) {
party.clear()
json.getAsJsonArray("party").forEach { element ->
party.add(element.asString.asIdentifierDefaultingNamespace())
}
}
override fun matches(player: ServerPlayerEntity, context: PartyCheckContext): Boolean {
val playerParty = player.party()
val matches = mutableListOf<Identifier>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = playerParty.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
playerParty.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == partyCount
}
}
open class PartyCheckContext(val party : PlayerPartyStore)
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -11,7 +11,7 @@ package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -21,7 +21,7 @@ import net.minecraft.util.Identifier
* @author Licious, Hiroku
* @since October 26th, 2022
*/
class PickStarterCriterionCondition(id: Identifier, predicate: LootContextPredicate) : SimpleCriterionCondition<Pokemon>(id, predicate) {
class PickStarterCriterionCondition(id: Identifier, entity: Extended) : SimpleCriterionCondition<Pokemon>(id, entity) {
var properties = PokemonProperties()
override fun toJson(json: JsonObject) {
json.addProperty("properties", properties.originalString)
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
open class PokemonInteractContext(var type: Identifier, var item : Identifier)
class PokemonInteractCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PokemonInteractContext>(id, entity) {
var type = "any"
var item = "any"
override fun toJson(json: JsonObject) {
json.addProperty("type", type)
json.addProperty("item", item)
}
override fun fromJson(json: JsonObject) {
type = json.get("type")?.asString ?: "any"
item = json.get("item")?.asString ?: "any"
}
override fun matches(player: ServerPlayerEntity, context: PokemonInteractContext): Boolean {
return (context.type == type.asIdentifierDefaultingNamespace() || type == "any") && (context.item == item.asIdentifierDefaultingNamespace() || item == "any")
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -13,7 +13,7 @@ import net.minecraft.advancement.criterion.AbstractCriterion
import net.minecraft.advancement.criterion.AbstractCriterionConditions
import net.minecraft.predicate.entity.AdvancementEntityPredicateDeserializer
import net.minecraft.predicate.entity.AdvancementEntityPredicateSerializer
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -31,17 +31,16 @@ open class SimpleCriterionTrigger<T, C : SimpleCriterionCondition<T>>(
val criterionClass: Class<C>
) : AbstractCriterion<C>() {
override fun getId() = _id
fun trigger(player: ServerPlayerEntity, context: T) = this.trigger(player) { it.matches(player, context) }
override fun conditionsFromJson(
obj: JsonObject,
playerPredicate: LootContextPredicate,
playerPredicate: Extended,
predicateDeserializer: AdvancementEntityPredicateDeserializer
): C {
val instance = criterionClass.getConstructor(Identifier::class.java, LootContextPredicate::class.java).newInstance(id, playerPredicate)
val instance = criterionClass.getConstructor(Identifier::class.java, Extended::class.java).newInstance(id, playerPredicate)
instance.fromJson(obj)
return instance
}
fun trigger(player: ServerPlayerEntity, context: T) = this.trigger(player) { it.matches(player, context) }
}
/**
@@ -53,8 +52,8 @@ open class SimpleCriterionTrigger<T, C : SimpleCriterionCondition<T>>(
*/
abstract class SimpleCriterionCondition<T>(
id: Identifier,
playerPredicate: LootContextPredicate
): AbstractCriterionConditions(id, playerPredicate) {
entity: Extended
): AbstractCriterionConditions(id, entity) {
override fun toJson(predicateSerializer: AdvancementEntityPredicateSerializer): JsonObject {
val json = super.toJson(predicateSerializer)
toJson(json)
@@ -1,47 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class TradePokemonCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<TradePokemonContext>(id, entity) {
var traded = "any"
var received = "any"
var tradedHeldItem = "any"
var receivedHeldItem = "any"
override fun toJson(json: JsonObject) {
json.addProperty("traded", traded)
json.addProperty("received", received)
json.addProperty("traded_held_item", tradedHeldItem)
json.addProperty("received_held_item", receivedHeldItem)
}
override fun fromJson(json: JsonObject) {
traded = json.get("traded")?.asString ?: "any"
received = json.get("received")?.asString ?: "any"
tradedHeldItem = json.get("traded_held_item")?.asString ?: "minecraft:air"
receivedHeldItem = json.get("received_held_item")?.asString ?: "minecraft:air"
}
override fun matches(player: ServerPlayerEntity, context: TradePokemonContext): Boolean {
val heldItem1 = context.traded.heldItem().item.registryEntry.registryKey().value
val heldItem2 = context.received.heldItem().item.registryEntry.registryKey().value
return (context.traded.species.resourceIdentifier == traded.asIdentifierDefaultingNamespace() || traded == "any") &&
(context.received.species.resourceIdentifier == received.asIdentifierDefaultingNamespace() || received == "any") &&
(heldItem1 == tradedHeldItem.asIdentifierDefaultingNamespace() || heldItem1 == "minecraft:air".asIdentifierDefaultingNamespace()) &&
(heldItem2 == receivedHeldItem.asIdentifierDefaultingNamespace() || heldItem2 == "minecraft:air".asIdentifierDefaultingNamespace())
}
}
open class TradePokemonContext(val traded: Pokemon, val received: Pokemon)
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -18,8 +18,7 @@ package com.cobblemon.mod.common.api
*/
open class PrioritizedList<T> : Iterable<T> {
protected val priorityMap = mutableMapOf<Priority, MutableList<T>>()
// Please don't change arraylist, we need insertion order
protected val ordered = arrayListOf<T>()
protected val ordered = mutableListOf<T>()
val mapping: Map<Priority, List<T>>
get() = priorityMap.toMap()
@@ -32,8 +31,7 @@ open class PrioritizedList<T> : Iterable<T> {
}
fun add(priority: Priority, value: T) {
// Please don't change arraylist, we need insertion order
priorityMap.putIfAbsent(priority, arrayListOf())
priorityMap.putIfAbsent(priority, mutableListOf())
priorityMap[priority]?.add(value)
reorder()
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -9,41 +9,63 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.abilities.HiddenAbilityType
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.resource.ResourceManager
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.reflect.TypeToken
import java.lang.reflect.Type
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.MutableText
import net.minecraft.util.Identifier
/**
* Registry for all known Abilities
*/
object Abilities : DataRegistry {
object Abilities : JsonDataRegistry<AbilityTemplate> {
override val id = cobblemonResource("abilities")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<Abilities>()
override val typeToken: TypeToken<AbilityTemplate> = TypeToken.get(AbilityTemplate::class.java)
override val resourcePath = "abilities"
override val gson: Gson = GsonBuilder()
.disableHtmlEscaping()
.setLenient()
.setPrettyPrinting()
.registerTypeAdapter(MutableText::class.java, MutableTextAdapter)
.create()
val DUMMY = AbilityTemplate(name = "dummy")
private val allAbilities = mutableListOf<AbilityTemplate>()
private val abilityMap = mutableMapOf<String, AbilityTemplate>()
override fun reload(manager: ResourceManager) {
object MutableTextAdapter : JsonDeserializer<MutableText> {
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext) = json.asString.asTranslated()
}
override fun reload(data: Map<Identifier, AbilityTemplate>) {
PotentialAbility.types.clear()
PotentialAbility.types.add(CommonAbilityType)
PotentialAbility.types.add(HiddenAbilityType)
this.abilityMap.clear()
val abilitiesJson = ShowdownService.service.getAbilityIds()
for (i in 0 until abilitiesJson.size()) {
val id = abilitiesJson[i].asString
val ability = AbilityTemplate(id)
this.register(ability)
allAbilities.clear()
abilityMap.clear()
data.forEach { (identifier, abilityTemplate) ->
allAbilities.add(abilityTemplate)
abilityMap[identifier.path] = abilityTemplate
}
Cobblemon.LOGGER.info("Loaded {} abilities", this.abilityMap.size)
Cobblemon.LOGGER.info("Loaded {} abilities", this.allAbilities.size)
this.observable.emit(this)
}
@@ -52,19 +74,14 @@ object Abilities : DataRegistry {
}
fun register(ability: AbilityTemplate): AbilityTemplate {
this.abilityMap[ability.name.lowercase()] = ability
abilityMap[ability.name.lowercase()] = ability
allAbilities.add(ability)
return ability
}
fun all() = this.abilityMap.values.toList()
fun first() = this.abilityMap.values.first()
fun all() = allAbilities.toList()
fun first() = allAbilities.first()
fun get(name: String) = abilityMap[name.lowercase()]
fun getOrException(name: String) = get(name) ?: throw IllegalArgumentException("Unable to find ability of name: $name")
fun count() = this.abilityMap.size
internal fun receiveSyncPacket(abilities: Collection<AbilityTemplate>) {
this.abilityMap.clear()
abilities.forEach { ability -> this.register(ability) }
}
fun count() = allAbilities.size
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -8,10 +8,10 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import net.minecraft.nbt.NbtCompound
import net.minecraft.text.MutableText
/**
* Representing an Ability with all its attributes
@@ -32,49 +32,24 @@ open class Ability internal constructor(var template: AbilityTemplate, var force
val description: String
get() = template.description
/**
* This represents the last known index of this backing ability in the species data.
* If -1 the ability will attempt to find the correct index or reroll itself, this is done in order to be compatible with existing data
* The value can be mutated however this is not recommended by API users.
*/
var index: Int = -1
/**
* The last known priority of this ability in the species data.
* The value can be mutated however this is not recommended by API users.
*/
var priority = Priority.LOWEST
open fun saveToNBT(nbt: NbtCompound): NbtCompound {
nbt.putString(DataKeys.POKEMON_ABILITY_NAME, name)
nbt.putBoolean(DataKeys.POKEMON_ABILITY_FORCED, forced)
nbt.putInt(DataKeys.POKEMON_ABILITY_INDEX, index)
nbt.putString(DataKeys.POKEMON_ABILITY_PRIORITY, priority.name)
return nbt
}
open fun saveToJSON(json: JsonObject): JsonObject {
json.addProperty(DataKeys.POKEMON_ABILITY_NAME, name)
json.addProperty(DataKeys.POKEMON_ABILITY_FORCED, forced)
json.addProperty(DataKeys.POKEMON_ABILITY_INDEX, index)
json.addProperty(DataKeys.POKEMON_ABILITY_PRIORITY, priority.name)
return json
}
open fun loadFromNBT(nbt: NbtCompound): Ability {
forced = nbt.getBoolean(DataKeys.POKEMON_ABILITY_FORCED)
if (nbt.contains(DataKeys.POKEMON_ABILITY_INDEX) && nbt.contains(DataKeys.POKEMON_ABILITY_PRIORITY)) {
this.index = nbt.getInt(DataKeys.POKEMON_ABILITY_INDEX)
this.priority = Priority.valueOf(nbt.getString(DataKeys.POKEMON_ABILITY_PRIORITY))
}
return this
}
open fun loadFromJSON(json: JsonObject): Ability {
forced = json.get(DataKeys.POKEMON_ABILITY_FORCED)?.asBoolean ?: false
if (json.has(DataKeys.POKEMON_ABILITY_INDEX) && json.has(DataKeys.POKEMON_ABILITY_PRIORITY)) {
this.index = json.get(DataKeys.POKEMON_ABILITY_INDEX).asInt
this.priority = Priority.valueOf(json.get(DataKeys.POKEMON_ABILITY_PRIORITY).asString)
}
return this
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -22,17 +22,15 @@ import com.cobblemon.mod.common.pokemon.Species
* @since July 28th, 2022
*/
open class AbilityPool : PrioritizedList<PotentialAbility>() {
fun select(species: Species, aspects: Set<String>): Pair<Ability, Priority> {
fun select(species: Species, aspects: Set<String>): Ability {
for (priority in Priority.values()) {
val potentialAbilities = priorityMap[priority]?.filter { it.isSatisfiedBy(aspects) } ?: continue
if (potentialAbilities.isNotEmpty()) {
return potentialAbilities.random().template.create() to priority
return potentialAbilities.random().template.create()
}
}
LOGGER.error("Unable to select an ability from the pool for $species and aspects: ${aspects.joinToString()}")
LOGGER.error("Usually this happens when a client is doing logic it shouldn't. Please show this to the Cobblemon developers!")
Exception().printStackTrace()
return Abilities.first().create() to Priority.LOWEST
return Abilities.first().create()
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -35,7 +35,7 @@ interface SleepDepth {
override fun shouldWake(pokemonEntity: PokemonEntity): Boolean {
val nearbyPlayers = pokemonEntity.world.getPlayers(TargetPredicate.createNonAttackable(), pokemonEntity, Box.of(pokemonEntity.pos, 16.0, 16.0, 16.0))
return nearbyPlayers.any { !it.isSneaking }
return nearbyPlayers.none { !it.isSneaking }
}
}
@@ -1,5 +1,5 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
* Copyright (C) 2022 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
@@ -10,10 +10,9 @@ package com.cobblemon.mod.common.api.apricorn
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.block.ApricornBlock
import com.cobblemon.mod.common.block.ApricornSaplingBlock
import com.cobblemon.mod.common.item.ApricornItem
import net.minecraft.block.MapColor
import com.cobblemon.mod.common.world.block.ApricornBlock
import com.cobblemon.mod.common.world.block.ApricornSaplingBlock
import net.minecraft.item.BlockItem
/**
@@ -33,53 +32,43 @@ enum class Apricorn {
YELLOW;
fun item(): ApricornItem = when(this) {
BLACK -> CobblemonItems.BLACK_APRICORN
BLUE -> CobblemonItems.BLUE_APRICORN
GREEN -> CobblemonItems.GREEN_APRICORN
PINK -> CobblemonItems.PINK_APRICORN
RED -> CobblemonItems.RED_APRICORN
WHITE -> CobblemonItems.WHITE_APRICORN
YELLOW -> CobblemonItems.YELLOW_APRICORN
BLACK -> CobblemonItems.BLACK_APRICORN.get()
BLUE -> CobblemonItems.BLUE_APRICORN.get()
GREEN -> CobblemonItems.GREEN_APRICORN.get()
PINK -> CobblemonItems.PINK_APRICORN.get()
RED -> CobblemonItems.RED_APRICORN.get()
WHITE -> CobblemonItems.WHITE_APRICORN.get()
YELLOW -> CobblemonItems.YELLOW_APRICORN.get()
}
fun seed(): BlockItem = when(this) {
BLACK -> CobblemonItems.BLACK_APRICORN_SEED
BLUE -> CobblemonItems.BLUE_APRICORN_SEED
GREEN -> CobblemonItems.GREEN_APRICORN_SEED
PINK -> CobblemonItems.PINK_APRICORN_SEED
RED -> CobblemonItems.RED_APRICORN_SEED
WHITE -> CobblemonItems.WHITE_APRICORN_SEED
YELLOW -> CobblemonItems.YELLOW_APRICORN_SEED
BLACK -> CobblemonItems.BLACK_APRICORN_SEED.get()
BLUE -> CobblemonItems.BLUE_APRICORN_SEED.get()
GREEN -> CobblemonItems.GREEN_APRICORN_SEED.get()
PINK -> CobblemonItems.PINK_APRICORN_SEED.get()
RED -> CobblemonItems.RED_APRICORN_SEED.get()
WHITE -> CobblemonItems.WHITE_APRICORN_SEED.get()
YELLOW -> CobblemonItems.YELLOW_APRICORN_SEED.get()
}
fun block(): ApricornBlock = when(this) {
BLACK -> CobblemonBlocks.BLACK_APRICORN
BLUE -> CobblemonBlocks.BLUE_APRICORN
GREEN -> CobblemonBlocks.GREEN_APRICORN
PINK -> CobblemonBlocks.PINK_APRICORN
RED -> CobblemonBlocks.RED_APRICORN
WHITE -> CobblemonBlocks.WHITE_APRICORN
YELLOW -> CobblemonBlocks.YELLOW_APRICORN
BLACK -> CobblemonBlocks.BLACK_APRICORN.get()
BLUE -> CobblemonBlocks.BLUE_APRICORN.get()
GREEN -> CobblemonBlocks.GREEN_APRICORN.get()
PINK -> CobblemonBlocks.PINK_APRICORN.get()
RED -> CobblemonBlocks.RED_APRICORN.get()
WHITE -> CobblemonBlocks.WHITE_APRICORN.get()
YELLOW -> CobblemonBlocks.YELLOW_APRICORN.get()
}
fun sapling(): ApricornSaplingBlock = when(this) {
BLACK -> CobblemonBlocks.BLACK_APRICORN_SAPLING
BLUE -> CobblemonBlocks.BLUE_APRICORN_SAPLING
GREEN -> CobblemonBlocks.GREEN_APRICORN_SAPLING
PINK -> CobblemonBlocks.PINK_APRICORN_SAPLING
RED -> CobblemonBlocks.RED_APRICORN_SAPLING
WHITE -> CobblemonBlocks.WHITE_APRICORN_SAPLING
YELLOW -> CobblemonBlocks.YELLOW_APRICORN_SAPLING
}
fun mapColor(): MapColor = when(this) {
BLACK -> MapColor.BLACK
BLUE -> MapColor.BLUE
GREEN -> MapColor.GREEN
PINK -> MapColor.PINK
RED -> MapColor.RED
WHITE -> MapColor.WHITE
YELLOW -> MapColor.YELLOW
BLACK -> CobblemonBlocks.BLACK_APRICORN_SAPLING.get()
BLUE -> CobblemonBlocks.BLUE_APRICORN_SAPLING.get()
GREEN -> CobblemonBlocks.GREEN_APRICORN_SAPLING.get()
PINK -> CobblemonBlocks.PINK_APRICORN_SAPLING.get()
RED -> CobblemonBlocks.RED_APRICORN_SAPLING.get()
WHITE -> CobblemonBlocks.WHITE_APRICORN_SAPLING.get()
YELLOW -> CobblemonBlocks.YELLOW_APRICORN_SAPLING.get()
}
}

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