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Author SHA1 Message Date
Hiroku d6c543e965 Fixed Porygon evolution 2023-05-28 01:04:26 +00:00
Hiroku 505eb06406 Merge branch '1.3.2-dupe-fix' into '1.3.2-dupe-fix'
Fix a crash introduced by issue !482

See merge request cable-mc/cobblemon!483
2023-05-28 00:59:56 +00:00
Neovitalism 83963d038d Clean my unused imports 2023-05-23 20:01:37 -04:00
Neovitalism cedcf1aacf Only force recall when the player teleports
Sadly teleporting the mon caused too many issues and crashes
2023-05-23 16:41:54 -04:00
Neovitalism 5613726acd Merge branch '1.3.2-dupe-fix' of https://gitlab.com/Neovitalism/cobblemon into 1.3.2-dupe-fix 2023-05-23 06:23:43 -04:00
Neovitalism 4be346d96d Make pokemon being manually recalled not trigger onStoppedTrackingBy 2023-05-23 06:23:27 -04:00
Neovitalism 29e6861f88 Merge branch '1.3.2-dupe-fix' into '1.3.2-dupe-fix'
# Conflicts:
#   common/src/main/kotlin/com/cobblemon/mod/common/util/EntityExtensions.kt
2023-05-23 01:42:03 +00:00
Neovitalism 6deb272ec3 Change to teleport since teleport loads the chunk 2023-05-22 21:33:36 -04:00
Neovitalism 18caae05ca Load the chunk the PokemonEntity is being recalled from 2023-05-21 20:35:28 -04:00
Hiroku 1bb4692273 Merge branch '1.3.2-dupe-fix' into '1.3.2-dupe-fix'
Change ticking the GoalSelector to our own teleportToOwner attempt

See merge request cable-mc/cobblemon!482
2023-05-21 12:32:40 +00:00
NeovitalismandHiroku 6a4bd4dfa6 Change ticking the GoalSelector to our own teleportToOwner attempt 2023-05-21 12:32:40 +00:00
Neovitalism 28ff02cc3e Merge branch '1.3.2-dupe-fix' of https://gitlab.com/Neovitalism/cobblemon into 1.3.2-dupe-fix 2023-05-21 08:00:53 -04:00
Neovitalism b8378bf11c Move teleport methods to EntityExtensions.kt
This also moves the larger part of the methods to TameableEntity instead of PokemonEntity, allowing for more vanilla use, as well. (Not that it's a huge change lol)
2023-05-21 08:00:49 -04:00
Neovitalism 8d8cf6d071 Merge branch '1.3.2-dupe-fix' into '1.3.2-dupe-fix'
# Conflicts:
#   common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
2023-05-20 20:30:37 +00:00
Neovitalism 6b2b9fb064 Change ticking the GoalSelector to our own teleportToOwner attempt
This just moves the methods we need instead of ticking the GoalSelector, this not only saves all goals from ticking but allows us to do custom logic when the teleport fails (recall)
2023-05-20 16:16:27 -04:00
Hiroku 2c151ddcec Merge branch '1.3.1' into '1.3.2-dupe-fix'
Fix owned PokemonEntity from not returning to the player when left in unloaded chunks

See merge request cable-mc/cobblemon!481
2023-05-20 12:03:43 +00:00
NeovitalismandHiroku 1b4584557d Fix owned PokemonEntity from not returning to the player when left in unloaded chunks 2023-05-20 12:03:42 +00:00
Neovitalism 6773084212 Fix owned PokemonEntity from not returning to the player when left in unloaded chunks
This just ticks the pokemon's goal once when the owning player stops loading the mon, so this works in unloaded chunks and does nothing different in loaded chunks
2023-05-19 14:00:50 -04:00
11198 changed files with 57104 additions and 654093 deletions
-4
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@@ -33,7 +33,3 @@ common/src/main/resources/assets/cobblemon/showdown
# Generated files
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/.ignored/
# MacOS
.DS_Store
+5 -26
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@@ -7,14 +7,12 @@ stages:
#TODO add client reference test process, search for import com.cobblemon.mod.common.client
build:
build-job:
stage: build
only:
- branches@cable-mc/cobblemon
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
cache:
key: "$CI_COMMIT_REF_NAME"
policy: push
@@ -22,28 +20,9 @@ build:
- forge/build/libs
- fabric/build/libs
publish:
stage: deploy
dependencies:
- build
cache:
key: "CI_COMMIT_REF_NAME"
policy: pull
paths:
- forge/build/libs/*.jar
- fabric/build/libs/*.jar
rules:
- if: '$CI_COMMIT_BRANCH == "main"'
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew publish
# Separate step to deploy the artifacts, save Norry the headache of keeping even more shit around
deploy:
deploy-job:
stage: deploy
dependencies:
- build
when: manual
cache:
key: "$CI_COMMIT_REF_NAME"
-30
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@@ -1,30 +0,0 @@
<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your issue has already been reported. If it has, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the issue was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can to make sure the issue can get fixed asap. -->
## Summary
(Please summarize the bug encountered concisely)
## Steps to reproduce
(How one can reproduce the issue - this is very important)
## What is the current bug behavior?
(What actually happens)
## What is the expected correct behavior?
(What you should see instead)
## Cobblemon Version and Mod Loader
(Are you using Forge or Fabric? And what version of Cobblemon are you using?)
## Mods used besides Cobblemon
(Did you have any other mods installed besides Cobblemon? If so, please list them here)
## Relevant logs, screenshots and/or videos
(Paste any relevant logs - use code blocks (```) at the start and end to format console output, logs, and code, as
it's very hard to read otherwise. Or just put a link here)
## Additional Information
(If you can, link to the line of code that might be responsible for the problem, or any other info that might be useful)
/label ~bug
@@ -1,31 +0,0 @@
<!-- 1. START HERE: (Before filling all this out, please quickly go to the list of all issues: (https://gitlab.com/cable-mc/cobblemon/-/issues/?sort=created_date&state=all) and do a quick search to see if your feature was already requested. If it is, please add a comment to the existing issue instead of creating a new one.)-->
<!-- 2. If the feature request was not already reported, please fill out the following template. -->
<!-- 3. If you do not know something, don't worry! Just fill out as much as you can. -->
<!-- 4. The more info you provide here, the greater the chance of it being considered by the Design team. -->
## Summary
(Please summarize your feature request concisely)
## What are the projected benefits of this feature?
- (List)
- (benefits)
- (here)
## What could speak against this feature?
- (List)
- (possible)
- (cons)
## Why do you think the benefits outweigh the cons?
(Explain why you think the benefits outweigh the cons)
## Mods involved besides Cobblemon
(Does your suggestion require any other mods besides Cobblemon? If so, please list them here)
## Sketches, screenshots and/or videos
(Feel free to add any sketches, screenshots or videos that might help the Design team understand your suggestion)
## Additional Information
(Is there anything else you would like to add?)
/label ~feature ~suggestion ~needs-design
+16 -703
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@@ -1,688 +1,4 @@
# Changelog
## [1.5.0](#1-5-0)
### Additions
- Added over (number here) ruin structures, where you can find Pokémon-themed Armor Trims and Pottery Sherds, Tumblestones, and more.
- Added (number here) fossil structures, where you can brush Suspicious Sand/Gravel for Fossils.
- Added the Data Monitor, Fossil Compartment, and Restoration Tank. Placed in the correct formation, you can use these to create a Restoration Machine where you can bring fossils back to life.
- Added 3 variants of Tumblestones, which can be planted near Lava or Magma to grow harvestable Tumblestone Clusters.
- Added Tumblestone Blocks, a storage block crafted from 9 Tumblestones.
- Added Ancient Poké Balls, which are aesthetic variants crafted from Tumblestones.
- Added the Ancient Feather, Wing, and Jet Balls, which fly further than regular Poké Balls.
- Added the Ancient Heavy, Leaden, and Gigaton Balls, which are heavier and don't fly as far as regular Poké Balls. These will receive more functionality in a future update.
- Added Original Trainer functionality. To edit the OT through commands, you must specify originaltrainertype=<Player/NPC>, and originaltrainer=<Username or UUID/NPC Name>
- Added support for planting Apricorn trees, berries, and mints in [Botany Pots](https://modrinth.com/mod/botany-pots)
- Added the hidden "True Vivillionaire" advancement.
- The "Poké Ball" Vivillon variant is now obtainable by evolving a Spewpa after obtaining the "Aspiring Vivillionaire" advancement.
- Added dynamic lighting support for any Species or Forms when using [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) or [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), at this time we don't ship with any defaults for this feature but addon creators can make use of this feature.
- Added 6 Pokémon-themed Pottery Sherds, obtained from ruin structures.
- Added a Pokémon-themed armor trim, obtained from ruin structures.
- You can now find Nether Fire Stone Ore in, surprisingly, the Nether.
- Added effects for many Poké Balls when sending out Pokémon or capturing.
- Added a new send-out ball toss animation that showcases the ball used for the Pokémon.
- Added simple move animations for Pokémon in battle with a proof of concept for more complicated animations.
- Added the EV Boosting Feathers.
- Added Type Gems.
- Added various new tags for searchability and better compatibility.
- Added Gilded Chests, available in all Apricorn colors.
- Added Relic Coins, Relic Coin Pouches, and Relic Coin Sacks.
- Added Gimmighoul.
- Using Relic Coins, you can increase Gimmighoul's Coin Stash. Upon reaching 999, it can be evolved into Gholdengo.
- Additionally, if you give Gimmighoul a Netherite Scrap, you can increase its Netherite Stash. Who knows what might happen if it fills up?
### Changes
- Pokémon now transition more smoothly between different poses.
- Added more held items to the held item tag, and Metal Coat to the held item tab.
- Added all ores to the modloader ore tags, and added tags for each ore type to the mod (both blocks and items).
- Changed the Destiny Knot to be crafted with a Ghast Tear, rather than a diamond.
- You can now punch grown apricorns to harvest them.
- Renamed the "Vivillionaire" advancement to "Aspiring Vivillionaire"
- Removed the Inferno, Forsaken, Poké Ball, and Void patterns from the Aspiring Vivillionaire advancement.
- Updated movesets to add Gen 9 DLC moves.
- Apricorn Sprouts can now be planted directly on Apricorn leaves to create a new Apricorn of the same color.
- Added tooltips to interaction GUIs to make it clearer what they do.
- Poké Ball recipes now use tags for their center ingredient, rather than specificied Copper Ingot, Iron Ingot, Gold Ingot, and Diamond, allowing for further datapack customisation.
- Using the run button in battle will now actually flee the battle.
### Fixes
- Re-added the recipe for the Iron Vitamin.
- Cleaned up empty evolutions declaration in species files (no, I'm not listing all 169 by name).
- Fixed Exeggcute not being able to evolve.
- Fixed battle lang for Poison Touch Ability
- Fixed Cubone not being able to evolve into Alolan Marowak.
- Fixed Squawkabilly forms not being recognized.
- Fixed the bounce animation for Poké Balls being delayed by like, a full second.
- Note blocks now play the correct sound on the Apricorn Plank based blocks.
- Fixed an issue with transformed parts in posers causing whacky positional issues.
- Fixed Poké Balls freezing in an open state if you look away when it's meant to close.
- Adds a translation string name to the Empty Pokeball entity.
- Fixed very many issues with Bedrock particle effects.
- Fixed Arbok patterns not being as specific in spawning as they were intended.
- Fixed Pokémon not avoiding danger at all when pathfinding.
- Fixed Sobble line not being able to swim or breathe underwater.
- Fixed incompatibility with [Just Enough Resources](https://modrinth.com/mod/just-enough-resources-jer).
- Fixed incompatibility with [Visual Overhaul](https://modrinth.com/mod/visual-overhaul).
- Fixed an issue that allowed Pokemon to spawn on rails.
### Developer
- Significantly changed the way properties in PokemonEntity work. This could break some plugins (not in a big way, but changes will be needed).
- Rebuilt the scheduling API to more clearly force side choices and temporal frames of reference for tasks.
- Added dialogue API and data registry.
- Opened up the ItemDropEntry class to allow for it to be extended.
- Added a new "advancement" evolution variant that takes an advancement identifier and succeeds if the player has the advancement.
- Made spawning API capable of non-entity spawning
- Made PokemonProperties.parse more interoperable with Java.
- Added the ``HeldItemEvent``, this comes with 2 implementation ``HeldItemEvent.Pre`` and ``HeldItemEvent.Post``.
- API to support dynamic lighting in any mod that implements this feature has been added to all Species & Forms, see LightingData class for details.
- Added a Mixin for the BrewingStandScreenHandler to fix the incorrect handling of quickMove in Fabric.
### Datapack & Resourcepack Creators
- The maximum amount of fossils that can fit in the Fossil Analyzer can be adjusted in the config.
- Custom fossils can be defined using a list of items and the resulting Pokémon. An example of `aerodactyl.json`:
```JSON
{
"result": "aerodactyl",
"fossils": [
"cobblemon:old_amber_fossil"
]
}
```
- Fetus models can be defined in `bedrock/fossils`.
- Fetus textures can be defined in `textures/fossils`.
- Fuel for the Restoration Machine is registered inside the `natural_materials` folder. To register more fuels, create a JSON file containing an array of objects. Each object supports the following fields:
- `content`: Integer containing the amount of fuel to add.
- `item` OR `tag`: Identifier of the item or item tag to be inserted.
- `returnItem`: Identifier of an item to return to the player after consumption.
- Added 3 new item tags: `ancient_poke_balls`, `fossils`, and `tumblestones`.
- Added a spawn rules system to modify general spawning behaviour, see the [wiki](https://wiki.cobblemon.com/index.php/Spawn_Rules) for more information.
- Added dialogue datapack folder and /opendialogue command.
- Added the item tag ``cobblemon:held/leaves_leftovers`` this can be used to flag apple-like items that can create leftovers when eaten.
- You can now add support for dynamic lighting implementations, Cobblemon ships with a default implementation for [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) and the [Dynamic Lights Reforged](https://www.curseforge.com/minecraft/mc-mods/dynamiclights-reforged), add the following to any species or form:
```JSON
{
"lightingData": {
"lightLevel": 14,
"_lightLevelCommentRemoveMe": "Above supports 0 to 15",
"liquidGlowMode": "LAND",
"_liquidGlowModeCommentRemoveMe": "Above supports LAND, UNDERWATER or BOTH"
}
}
```
- Following up on this change ``light_source`` was removed as a possible shoulder effect due to becoming unnecessary and never having had a default implementation.
## [1.4.1 (December 23rd, 2023)](#1-4-1)
### Additions
- Added battle spectating. Press R on a player in a battle and you can spectate and bully them for their tactics.
- Added the Litwick and Drifloon lines.
- Cobblemon now has compatibility with [Adorn](https://modrinth.com/mod/adorn), allowing you to craft Apricorn wood furniture.
- Berries can now be used in recipes from [Farmer's Delight](https://modrinth.com/mod/farmers-delight) and [Farmer's Delight (Fabric)](https://modrinth.com/mod/farmers-delight-fabric), as well as any other mods using the same berry tags.
- Boats, signs and hanging signs are now craftable with Apricorn wood.
- Added the Fairy Feather, Iron Ball, Cleanse Tag, Flame Orb, Life Orb, Smoke Ball, and Toxic Orb held items.
- Added the Inferno, Void, and Forsaken patterns for Vivillon. These can be obtained by evolving a Spewpa in the Nether, End, or Deep Dark respectively.
- Bees can now be fed using Pep-Up Flowers.
- Mooshtank can now be milked with a bowl for Mushroom Stew.
- Updated Showdown version to use generation 9 battle data.
- Added cries to Beldum, Metang and Metagross.
- Added a /bedrockparticle command to run Snowstorm-format particle effects.
- Added data for Dipplin, Fezandipiti, Munkidori, Ogerpon, Okidogi, Poltchageist and Sinistcha.
- Added additional nickname trigger "Grumm" for Inkay's evolution.
### Changes
- Using Potions, Status Heals, Ethers, and Antidotes will now return a glass bottle
- Using a Remedy, Fine Remedy, or Superb Remedy will no longer lower friendship with a Pokémon.
- The Healing Machine now has a [much more difficult recipe](https://wiki.cobblemon.com/index.php/Healing_Machine), placing it later game.
- Made the EXP. Share recipe cheaper.
- Turtwig can now be put on your shoulder.
- Updated Zubat line model, texture, and animations.
- Updated Geodude line models and textures.
- Added animations for Hitmontop, Tyrogue, and Mightyena.
- Tweaked animations for Dusknoir, Ratatta, Bewear, Exeggutor, and Alolan Exeggutor.
- Sized Kantonian Exeggutor down. Still big, but not TOO big.
- Tweaked cries for Pikachu, Raichu and Alolan Raichu.
- Fixed Swimming behaviors for Wimpod line, Oshawott line, Quaxly line, and Clodsire
- Changed the way level scaling works in spawning. By default, anything with a spawn range of up to 5 either side of the party highest level and everything else will spawn per its specified ranges.
- The nature of Pokémon will now be displayed italicized when a mint has been applied. Hovering over the nature will display the mint that was applied.
- Slightly lowered the volume of all cries.
- Giving Pokémon items now plays a sound
- Updated the Poké Ball model and animations.
- Pasture blocks will now also connect their bottom left and right sides to walls, iron bars, glass panes, and any other modded block that follows the same connection rules.
- The config option `consumeHeldItems` has been removed, please see the Datapack & Resourcepack Creators section for instructions on the updated method.
- Heal Powder can now be composted with a 75% chance of adding a layer
- Mental, Power, White, and Mirror Herbs can now be composted with a 100% chance of adding a layer.
- Added glowing eyes to Hoothoot and Noctowl.
- Mining Evolution Stone Ores with a Fortune pickaxe will now increase the amount of items received.
- Black Augurite can now be used to craft stone axes and obsidian.
- Using Experience Candies brings up the Party Pokémon Select screen when not targeting a Pokémon.
- Added tab completion for statuses to commands.
- Remedies can now be cooked in a Smoker and on a Campfire.
- Vertically flipped the Destiny Knot recipe.
### Fixes
- Fixed Raticate, Onix, Unfezant, Bergmite, Avalugg, Boltund and Revavroom cries not playing.
- Fixed Alolan Ratticate animations causing a crash.
- Fixed Quaxwell not doing its cry.
- Fixed Shroomish not using its idle.
- Fixed how Weight and Height is calculated for Pokémon, fixing the damage from moves like Low Kick.
- Fixed a staggering number of battle messages.
- Fixed various stone related blocks not being valid for Big Roots to spread onto on the Fabric version.
- Updated the registration of compostable items to improve compatibility with Fabric forks such as Quilt. Please note this does not mean we officially support Quilt, this change was only done since it was possible by correcting the registration to use the new intended way in the Fabric API.
- Fixed Dispensers being unable to shear grown Apricorns.
- Fixed Bowl not being given back to player after using Berry Juice
- Fixed missing text for attempting to catch an uncatchable Pokémon
- Fixed Moonphases for Clefairy line
- Fixed issue where Potions, Super Potions, and Hyper Potions did not work during battle
- Fixed the compatibility patch with the Forge version of [Carry On](https://modrinth.com/mod/carry-on) due to a bug on the mod, the Fabric version was unchanged and is still compatible.
- Added the ability to place Berries on modded Farmland blocks.
- Shouldered Pokémon now hop off when selected in team and R is pressed. This also is in effect in battles leading to shouldered Pokémon jumping of the shoulder of the trainer when it is their turn.
- Made more items compostable and changed the process for making items compostable.
- Added the ability for Hoppers to fill Brewing Stands with Medicinal Brews and Potions.
- Apricorn blocks are now flammable. Probably should have started that way, but we got there.
- The default pose for Pokémon being passengers is now "standing".
- Fixed issue where some IVs were changing every time a player logged back in.
- Fixed advancement crash from bad datapack evolution data.
- Fixed global influences being applied to TickingSpawners twice.
- Reverted the default SpawningSelector back to FlatContextWeightedSelector. This fixes multiple weight related issues, including weights with SpawningInfluences.
- Apricorn Planting advancement should work again.
- Advancement "Vivillonaire" should now allow High Plains and Icy Snow Vivillon to register.
- Fixed the last battle critical hits evolution requirement not working.
- Fixed the damage taken evolution requirement not saving progress.
- Fixed the defeated Pokémon evolution requirement not saving progress.
- Fixed potion brewing recipes not showing up JEI and similar mods on the Forge version.
- Fixed an exploit that could convert a single piece of Blaze Powder into an extra Medicinal Brew on the Forge version.
- Fixed an issue where health percentages would show incorrectly after healing
- Fixed the move Revival Blessing not allowing you to select from fainted party members.
- Fixed villagers not being able to pick up and plant mint seeds, vivichoke seeds, and revival herbs.
- Fixed Exeggcute faint.
- Fixed various spawn configuration issues across the board.
- Fixed a possible visual duplication of sent out Pokémon.
- Fixed battle text for Trace, Receiver, and Power of Alchemy.
- Fixed tooltips being appended too late in items.
- Fixed battles ending background music when battle music is not present.
- Fixed battles ending background music, instead of pausing, when battle music is played.
- Fixed a bunch of regionals to actually be obtainable, namely the unmodelled ones
- Fixed battle text for moves that were missing.
- Fixed a formatting error that affected Pokémon nicknames when the storage type is JSON.
- Fixed a crash that could occur on some servers relating to chunk loading and teleporting.
- Fixed an issue with Inkay's evolution requirement.
- Fixed conflicting evolution requirements that would cause the Ocean, River, Sun, and Tundra variants of Vivillon to be unobtainable through evolution.
- Fixed the Modern variant of Vivillon not being obtainable through evolution.
- Fixed Pokémon pathing through berry bushes, harming themselves in the process.
### Developer
- Fixed the `SpawnEvent` not respecting usage of `Cancelable#cancel`.
- Added the `EvolutionTestedEvent`, this allows listening and overriding the final result of evolution requirement tests.
- Rebuilt the scheduling API to more clearly force side choices and allow more local temporal frames of reference for tasks.
- Added utility script that can be used to generate all Spawn JSONS for all pokemon from the spawning spreadsheet in 1 click ([cobblemon_spawn_csv_to_json.py](utilityscripts%2Fcobblemon_spawn_csv_to_json.py)).
- The `HeldItemManager` has a new method `shouldConsumeItem`, this will return false by default to prevent breaking changes, see the documentation and update your implementations as needed.
- Added and implemented minSkyLight and maxSkyLight as config options for SpawnConditions
- Player specific battle themes can now be assigned to `PlayerData#battleTheme`.
- Changed design of `BattleStartedPreEvent`. Will now expose the `PokemonBattle`.
### Datapack & Resourcepack Creators
- Added 3 new item tags: `cobblemon:held/consumed_in_npc_battle`, `cobblemon:held/consumed_in_pvp_battle` & `cobblemon:held/consumed_in_wild_battle` these will determine which items get consumed in the implied battle types by Cobblemon, keep in mind the controller for this behaviour can be overriden by 3rd party.
- Unique wild encounter themes can now be associated with a specific species (or form) by assigning a SoundEvent identifier to the `battleTheme` field in the species' data configuration.
- Added a `structure` evolution condition, used to check if a Pokémon is in a given structure.
### Localization
- Updated translations for:
- French and Canadian French
- Simplified and Traditional Chinese
- Spanish and Mexican Spanish
- Pirate English
- German
- Thai
- Portuguese and Brazilian Portuguese
- Polish
- Italian
- Dutch
- Ukrainian
- Russian
Thank you so much to all of our community translators that bring the mod to the rest of the world!
## [1.4.0 - The Friends and Farms Update (October 13th, 2023)](#1-4-0)
### Additions
- Added pasture blocks, used to let your PC Pokémon roam around an area.
- Added nicknaming from the summary menu of a Pokémon (click their name).
- Added trading between players. Press R while looking at another player and you'll figure the rest out.
- Added mints for changing Pokémon stats. These are most commonly found at high altitudes.
- Added [Revival Herbs](https://wiki.cobblemon.com/index.php/Revival_Herb), with pep-up flowers when fully grown, growing in lush caves.
- Added [Medicinal Leeks](https://wiki.cobblemon.com/index.php/Medicinal_Leek), growing on the surface of rivers and ponds. It is a potion ingredient and can be cooked as food!.
- Added [Big Roots](https://wiki.cobblemon.com/index.php/Big_Root), generating from cave ceiling dirt which sometimes spread as energy roots.
- Added [69 Berry Trees](https://wiki.cobblemon.com/index.php/Berry_Tree) and [Berries](https://wiki.cobblemon.com/index.php/Berry). Some are found in village farms, some from planting different berries close to each other.
- Added mulches: Mulch Base, Growth Mulch, Surprise Mulch, Coarse Mulch, Humid Mulch, Rich Mulch, Loamy Mulch, Peat Mulch, and Sandy Mulch
- Added [Vivichokes](https://wiki.cobblemon.com/index.php/Vivichoke), obtainable from wandering villager trades and some loot chests.
- Added medicine brewing using medicinal leeks and berries in brewing stands.
- Added Pokémon cries when in battles and being sent out.
- Added medicinal items: Berry Juice, Heal Powder, Remedy, Fine Remedy, Superb Remedy, Revive, Max Revive, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Full Heal, Antidote, Awakening, Burn Heal, Ice Heal, and Paralyze Heal.
- Added battle items: X Attack, X Defence, X Sp.Atk, X Sp.Def, X Speed, Dire Hit, and Guard Spec.
- Added EV items: Power Anklet, Power Band, Power Belt, Power Bracelet, Power Lens, Power Weight.
- Added food items: Roasted Leek, Leek and Potato Stew, Braised Vivichoke, and Vivichoke Dip
- Added evolution items: Auspicious Armor and Malicious Armor, which can be used to evolve Charcadet into Armarouge or Ceruledge respectively.
- Added (mostly brewing) recipes for HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Medicinal Leek to Magenta Dye.
- Added held items: Bright Powder, Destiny Knot
- Added AI for Nosepass to point towards world spawn when idle. We just think it's neat.
- Added shoulder mounting for Mimikyu.
- Added flying placeholder animations to Pidgey, Pidgeotto, Pidgeot, Golbat, Crobat, Scyther, Scizor, Zapdos, Moltres, Articuno, Dragonite, Rowlet, Dartrix, and Decidueye.
- Added loot to various vanilla chest loot tables (Link Cable in Ancient Cities, Woodland Mansions, End Cities, and Igloos, Vivichoke Seeds in Jungle Temples, Dungeons, and Plains, Savanna, Snowy, and Taiga Villages, and all 7 Apricorn Sprouts in Desert, Plains, Savanna, Snowy, and Taiga Villages, as well as the Bonus Chest, which can also have 5 of the basic Poké Ball types)
- Added a `doShinyStarters` gamerule to make it quick and easy to be offered shiny starters.
- Added a `doPokemonLoot` gamerule to toggle Pokémon dropping items/exp on death.
- Added ability activation announcement when in battle.
- Added animations for Wailord and made it BIGGER.
- Added Cherry Torterra variant.
- Added 2 new face spots for Spinda. The number of unique Spindas increases...
- Added Forretress Shulker variant.
- Added the `/teststore <player> <store> <properties>` command allowing command block/mcfunction users to query a party, PC or both for Pokémon matching specific properties and returning the match count, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.teststore` if a permission mod is present.
- Added the `/querylearnset <player> <slot> <move>` command allowing command block/mcfunction users to query a party slot and check if the Pokémon can learn a specific move returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.querylearnset` if a permission mod is present.
- Added the `/testpcslot <player> <slot> <properties>` command allowing command block/mcfunction users to query a pc slot and check if the Pokémon matches specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.testpcslot` if a permission mod is present.
- Added the `/testpartyslot <player> <slot> <properties>` command allowing command block/mcfunction users to query a party slot and check if the Pokémon matches a specific properties returning a 1 if yes otherwise 0, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.testpartyslot` if a permission mod is present.
- Added the `/clearparty <player>` command for emptying a player's party.
- Added the `/clearpc <player>` command for emptying a player's PC.
- Added the `/pokemonrestart <reset_starters>` and the `/pokemonrestartother <player> <reset_starters>` command allowing command block/mcfunction users to reset a players Pokémon data.
### Pokémon Added
#### Gen 2
- Chikorita
- Bayleef
- Meganium
- Totodile
- Croconaw
- Feraligatr
- Cyndaquil
- Quilava
- Typhlosion
- Spinarak
- Ariados
- Shuckle
- Chinchou
- Lanturn
- Aipom
- Gligar
- Hoothoot
- Noctowl
- Mareep
- Flaaffy
- Ampharos
- Sudowoodo
- Snubbull
- Granbull
- Phanpy
- Donphan
- Teddiursa
- Ursaring
#### Gen 3
- Taillow
- Swellow
- Relicanth
- Duskull
- Dusclops
- Shroomish
- Breloom
- Cacnea
- Cacturne
- Poochyena
- Mightyena
- Wingull
- Pelipper
- Numel
- Camerupt
- Clamperl
- Huntail
- Gorebyss
- Surskit
- Masquerain
- Chimecho
- Barboach
- Whiscash
- Volbeat
- Illumise
- Zigzagoon
- Linoone
- Ralts
- Kirlia
- Gardevoir
- Nincada
- Ninjask
- Shedinja
- Beldum
- Metang
- Metagross
#### Gen 4
- Carnivine
- Shinx
- Luxio
- Luxray
- Ambipom
- Gliscor
- Dusknoir
- Chingling
- Bonsly
- Chatot
- Combee
- Vespiquen
- Buizel
- Floatzel
- Starly
- Staravia
- Staraptor
- Gallade
#### Gen 5
- Bouffalant
- Roggenrola
- Boldore
- Gigalith
- Venipede
- Whirlipede
- Scolipede
- Yamask
- Cofagrigus
- Patrat
- Watchog
- Lillipup
- Herdier
- Stoutland
- Cottonee
- Whimsicott
- Pidove
- Tranquill
- Unfezant
- Timburr
- Gurdurr
- Conkeldurr
#### Gen 6
- Scatterbug
- Spewpa
- Vivillon
- Skrelp
- Dragalge
- Bunnelby
- Diggersby
- Phantump
- Trevenant
- Fletchling
- Fletchinder
- Talonflame
#### Gen 7
- Wishiwashi
- Cutiefly
- Ribombee
- Stufful
- Bewear
- Comfey
- Alolan Exeggutor
- Alolan Raichu
- Alolan Meowth
- Alolan Persian
- Komala
- Wimpod
- Golisopod
- Crabrawler
- Crabominable
- Mudbray
- Mudsdale
#### Gen 8
- Arrokuda
- Barraskewda
- Nickit
- Thievul
- Falinks
- Galarian Farfetch'd
- Sirfetch'd
- Rookidee
- Corvisquire
- Corviknight
- Galarian Ponyta
- Galarian Rapidash
- Yamper
- Boltund
- Galarian Zigzagoon
- Galarian Linoone
- Obstagoon
- Galarian Meowth
- Perrserker
- Ursaluna
#### Gen 9
- Sprigatito
- Floragato
- Meowscarada
- Fuecoco
- Crocalor
- Skeledirge
- Quaxly
- Quaxwell
- Quaquaval
- Flittle
- Espathra
- Garganacl
- Fidough
- Dachsbun
- Armarouge
- Ceruledge
- Cetoddle
- Cetitan
- Shroodle
- Grafaiai
- Tandemaus
- Maushold
- Varoom
- Revavroom
- Squawkabilly
- Glimmet
- Glimmora
- Annihilape
- Tinkatink
- Tinkatuff
- Tinkaton
- Maschiff
- Mabosstiff
- Lechonk
- Oinkologne
- Paldean Wooper
- Clodsire
### Changes
- Removed the existing shoulder effects from Pokémon until we have more balanced versions of them (they're too powerful!)
- Updated models and textures of Weedle, Dwebble and Crustle, Spiritomb, Koffing and Weezing, Kadabra and Alakazam, Emolga, Oshawott, Doduo and Dodrio, Dratini and Dragonair and Dragonite, Sneasel and Weavile, Gyarados, Hitmonlee and Hitmonchan, Chesnaught, Spinda, Mamoswine, Steelix, Misdreavus and Mismagius, Buneary and Lopunny, Golduck, Meowth and Persian, Fennekin and Braixen and Delphox, Snivy and Servine and Serperior, Ratatta and Raticate, Nidorina and Nidoqueen, Nidoran Male and Nidoking, Riolu and Lucario, Haunter and Gengar, Mankey and Primeape, Mew and Mewtwo, Arcanine, Magnemite and Magneton and Magnezone, Exeggcute and Exeggutor, Elekid and Electabuzz and Electivire, Pichu and Pikachu and Raichu, Wooper, Drowzee and Hypno, Aerodactyl, Spearow and Fearow, Lickitung and Lickilicky, Pidgey and Pidgeotto and Pidgeot, Scyther and Scizor and Kleavor, Popplio and Brionne and Primarina, Torchic and Combusken and Blaziken, Happiny and Chansey and Blissey.
- Updated animations for Steelix, Turtwig and Grotle and Torterra, Ponyta and Rapidash, Piplup and Prinplup and Empoleon, Drowzee and Hypno, Farfetch'd, Exeggcute and Exeggutor, Bidoof, Chimecho, Lickitung and Lickilicky, Popplio and Brionne, Luvdisc, Chimchar and Monferno and Infernape, Sobble and Drizzile and Inteleon, Greninja, Heatmor, Aerodactyl, Ditto, Lotad and Lombre and Ludicolo, Pumpkaboo and Gourgeist.
- Updated sprites for EV medicines, the rare candy, and the apricorn door item.
- Updated textures for apricorn doors and all the evolution stone ores.
- Ponyta and Rapidash now have animated textures; they look insane.
- Updated Apricorn Leaves color.
- Wild Pokémon now heal if you are defeated by them or flee from them.
- Doubled the default time between ambient Pokémon cries (they have cries if you're using a resource pack to add them)
- Moved spawn attempts per tick to a config option (ticksBetweenSpawnAttempts)
- PCs can now be waterlogged
- Starter selection prompt now appears as a tutorial-esque toast instead of plain text
- Reorganised the advancements recipes folder
- Pokéedit command now supports IVs and EVs.
- Reorganised creative categories
- Pokémon can now wander into non-solid blocks such as foliage
- Thrown Poké Balls now despawn after 30 seconds so that they don't fly forever.
- Dive Balls will now have the same motion speed underwater as if they were thrown in the air.
- Hardcoded potion shoulder effects have been removed. You can now use any potion vanilla or otherwise with the parameters you'd like, for more information see the [Datapack & Resourcepack Creators](#datapack-&-resourcepack-creators) section.
- Clicking categories of the Stat subsection or the party reorder button in the Summary screen will now produce a click sound.
- Updated PC Recipe.
- Improved Pokémon AI and movement.
- Friendship will slowly increase when Pokémon are shoulder-mounted.
- Master Balls are now unable to be burned when dropped into fire/lava. They're made from stronger stuff.
- Pokémon will appear red when hurt, like regular entities, except when they're fainting.
- Pokémon's air meter no longer depletes while battling underwater.
- Sleeping partially restores PP of Pokémon
- Shoulder mounts now match the shoulder position a bit more accurately when sneaking.
- Poison Heal will now cause poisoned Pokémon to heal outside of battle.
- Updated Poké Ball, PC, UI, evolution and Healing Machine sounds.
### Added cries to the following Pokémon:
- All starters and their evolutions
- Caterpie, Metapod, Butterfree
- Weedle, Kakuna, Beedrill
- Pidgey, Pidgeotto, Pidgeot
- Rattata, Raticate
- Spearow, Fearow
- Ekans, Arbok
- Pichu, Pikachu, Raichu, Alolan Raichu
- Cleffa, Clefairy, Clefable
- Mankey, Primeape, Annihilape
- Ponyta, Rapidash, Galarian Ponyta, Galarian Rapidash
- Farfetch'd, Galarian Farfetch'd, Sirfetch'd
- Onix, Steelix
- Tauros
- Ditto
- Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Sylveon
- Hoothoot, Noctowl
- Mareep, Flaaffy, Ampharos
- Aipom, Ambipom
- Wooper, Quagsire, Clodsire
- Snubbull, Granbull
- Miltank
- Poochyena, Mightyena
- Taillow, Swellow
- Ralts, Kirlia, Gardevoir, Gallade
- Shroomish, Breloom
- Nincada, Ninjask, Shedinja
- Buneary, Lopunny
- Chingling
- Chatot
- Riolu, Lucario
- Pidove, Tranquill, Unfezant
- Roggenrola, Boldore, Gigalith
- Venipede, Whirlipede, Scolipede
- Maractus
- Dwebble, Crustle
- Yamask, Cofagrigus
- Bunnelby, Diggersby
- Fletchling, Fletchinder, Talonflame
- Scatterbug, Spewpa, Vivillon
- Honedge, Doublade, Aegislash
- Skrelp, Dragalge
- Phantump, Trevenant
- Pumpkaboo, Gourgeist
- Bergmite, Avalugg
- Mudbray, Mudsdale
- Stufful, Bewear
- Mimikyu
- Rookidee, Corvisquire, Corviknight
- Nickit, Thievul
- Wooloo, Dubwool
- Yamper, Boltund
- Tandemaus
- Fidough, Dachsbun
- Squawkabilly
- Nacli, Naclstack, Garganacl
- Charcadet, Armarouge, Ceruledge
- Maschiff, Mabosstiff
- Shroodle, Grafaiai
- Flittle, Espathra
- Tinkatink, Tinkatuff, Tinkaton
- Varoom, Revavroom
- Glimmet, Glimmora
- Cetoddle, Cetitan
- Tatsugiri
### Fixes
- Fixed spawning moon phase dependent Pokémon only when the moon phase is wrong (that's a funny woopsy)
- Fixed large Pokémon spawning partially inside walls where they suffocate.
- Fixed custom Pokémon in your party or PC not being removed when the addon is removed, causing major issues.
- Fixed messages for entry hazards, screens, weather, damage, healing, Tailwind, Perish Song, Destiny Bond, Shed Skin, Uproar, Forewarn, Disguise, Arena Trap, Yawn, Curse, Clamp, Whirlpool, Liquid Ooze, Miracle Eye, Safeguard, Magic Bounce, Lock On, Focus Energy, Confusion, and more.
- Fixed Porygon not evolving with an Upgrade.
- Fixed super sized Pumpkaboo not having any moves.
- Fixed Infernape look animation.
- Fixed Garchomp T-posing while swimming which was very funny.
- Fixed a bug that caused sleeping Pokémon to stay asleep. Forever. The years passing them by as they dream of a world without hate...
- Fixed a bug that would freeze a battle when a Pokémon gets trapped by an ability, making the trap abilities even scarier and trap-like than they were before.
- Fixed the Poké Ball close animation canceling whenever colliding with a block.
- Fixed lighting and Pokémon label issues when a Pokémon item frame is nearby.
- Fixed Pokémon being able to spawn outside the world border as a tease.
- Fixed deepslate water stone ore items looking like deepslate fire stone ores. Huh?
- Fixed a bunch of client-side logging errors when Pokémon are shoulder mounted. You didn't notice? Good.
- Fixed a crash when wild Pokémon have to struggle under specific circumstances.
- Fixed uncolored pixels on Yanma's shiny texture.
- Fixed apricorn tree leaves looking gross on the Fast graphics mode.
- Fixed hoes not breaking apricorn tree leaves any faster.
- Fixed Shiftry's PC model position.
- Fixed the /pc command not playing the opening sound.
- Fixed different forms of Pokémon not being able to appear as different sizes.
- Fixed the Healing Machine soft locking you from using others when removed by non-players.
- Fixed animations being sped up when using the Replay Mod.
- Fixed particle animations not running when a Pokémon is off-screen.
- Fixed Pokémon variants and layers not rendering correctly when shouldered and playing on a dedicated server, existing shoulders affected will need to be retrieved and shouldered again.
- Fixed shoulder effects not staying applied through situations that remove potion effects such as drinking milk.
- Fixed Shedinja not being able to recover naturally.
- Fixed Shedinja evolving to use the consumed Poké Ball and removed the held item to prevent dupes.
- Fixed Shedinja healing above 1 HP.
- Fixed Shedinja, basically.
- Fixed shearing Pokémon dropping 0-2 wool instead of 1-3.
- Fixed some alignment issues in the stat hexagon of the summary menu. OCD people rejoice.
- Fixed capture calculations not applying ball bonuses entirely correctly.
- Fixed battles soft-locking when consecutive Pokémon faint on switch-in.
- Fixed timing and color of battle window messages.
- Fixed players being able to trade, battle and let out their Pokémon while in spectator mode.
- Fixed Galarian Yamask not being able to evolve and by proxy the ``damage_taken`` evolution requirement.
- Fixed Bisharp not being able to evolve and by proxy the ``defeat`` evolution requirement.
- Fixed White-Striped Basculin not being able to evolve because of a broken ``recoil`` evolution requirement.
- Fixed Primeape, Qwilfish and Stantler not being able to evolve because of a broken ``use_move`` evolution requirement.
- Fixed Bramblin, Pawmo, and Rellor not being able to evolve because of a broken ``blocks_traveled`` evolution requirement.
- Fixed displayName property in spawn files not doing what it's meant to do.
- Fixed Pokémon not sleeping in the wild like we wanted them to.
### Developer
- Added SpawnEvent, ThrownPokeballHitEvent, PokemonSentEvent, PokemonRecalledEvent.
- Added BattleFledEvent, BattleStartedEvent, BattleFaintedEvent.
- Added persistent NBT property inside Pokémon to store quick and simple data.
- Species and FormData have had their evolutions, pre-evolution and labels properties exposed. It is still recommended to work using a Pokémon instance when possible.
- Added capture check to BattleVictoryEvent.
- The various hardcoded potion shoulder effects have been removed, make use of PotionBaseEffect.
- Added ContextManager for tracking causes and contexts of conditions created during a battle. See BattleContext for types of conditions that are tracked.
- Added MongoDB support for storing Pokémon and Player data. Must be enabled in config, requires MongoDB core and sync drivers (4.10.0+).
- CobblemonShowdown updated to version 10.
- Generation of a battle can be set in BattleFormat.
- Pokémon now have ``teraType``, ``dmaxLevel``, and ``gmaxFactor`` properties. Gimmicks can be used during battle by adding the respective identifiers to ``keyItems`` in PlayerData: ``key_stone``, ``z_ring``, ``dynamax_band``, and ``tera_orb``. Dynamax is only supported in Gen 8 battles. Mega Evolution and Z-Power require custom held items to be added (e.g. an item with the path ``gengarite`` will allow Gengar to Mega Evolve). Currently custom Z-Crystals and Mega Stones are not supported.
### Datapack & Resourcepack Creators
- All potion related shoulder effects have had their IDs changed. They now all share the same type being `potion_effect` and use the vanilla Potion data [parameters](https://minecraft.fandom.com/wiki/Potion#Item_data). For example, here is the converted Pidgey asset:
- ```json
{
"type": "potion_effect",
"effect": "minecraft:slow_falling",
"amplifier": 0,
"ambient": true,
"showParticles": false,
"showIcon": false
}
```
- Renamed the ``walked_steps`` evolution requirement to ``blocks_traveled``.
- Added support for scale in animations.
- Added support for jump keyframes (i.e. pre and post keyframes)
- Added structure spawning conditions
- Added Advancement trigger for defeating Pokémon and collecting varieties of Pokémon.
- Added support for "isBattle" and "isTouchingWater" properties on resource pack Pokémon poses. This allows your custom Pokémon to be posed differently when in battle.
- Added support for "isVisible" on a transformed part on resource pack Pokémon poses. This allows your custom Pokémon to have bones disappear in specific poses, such as hiding Greninja's throwing star when not in a battle pose.
- Added support for battle music. Sounds can be added to the ``battle.pvp.default`` and ``battle.pvw.default`` sound events.
- Added 'enabled' optional property on model layers, allowing later variations to disable previously-defined layers. See [this issue](https://gitlab.com/cable-mc/cobblemon/-/issues/335) for how this looks.
- Cobblemon items can now all have their own tooltips via resourcepacks. To add a tooltip, add a lang entry like "item.cobblemon.{item_id}.tooltip". If you want to add multiple tooltip lines you can do so with "item.cobblemon.{item_id}.tooltip_1" and upwards.
- Item interaction evolutions and held item requirements now support NBT by creating an object JSON containing the key ``item`` for what used to be the existing condition support and a ``nbt`` key for the NBT format, this is the string [format](https://minecraft.fandom.com/wiki/NBT_format) expected in commands. Existing data does not need to be updated.
- Fixed faint animations not working properly in add-ons.
- Fixed non-existent species in spawn pool files causing random species to spawn.
### Localization
- Added partial translations for Dutch, Polish, Swedish, Hungarian, Czech, Cyprus Greek, and even Esperanto.
- Updated translation for French and Canadian French, Simplified Chinese, Japanese, Korean, Spanish and Mexican Spanish, Pirate English, German, Thai, Turkish, Portuguese and Brazilian Portuguese, Ukrainian, and Russian.
## [1.3.1 (March 31st, 2023)](#1-3-1)
### Additions
@@ -695,7 +11,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Add lava surface spawn preset.
- Added an ``any`` evolution requirement allowing you to define ``possibilities`` of other evolution requirements, for example, this allows you to create an evolution that requires the Pokémon to be shiny or a female.
- Added the `/spawnpokemonfrompool [amount]` or `/forcespawn [amount]` command to spawn Pokémon(s) in the surrounding area using the natural spawn rates/pool of that area, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.spawnpokemon` if a permission mod is present. On a successful execution of the command, the amount of Pokémon spawned will be the output.
- Added the `/pokebox` and `/pokeboxall` commands to move Pokémon(s) to the PC from a Player's party, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pokebox` if a permission mod is present. On a successful execution of the command the output will be the number of pokemon moved to the Player's PC.
- Added the `/pokebox` and `/pokeboxall` commands to move Pokemon(s) to the PC from a Player's party, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pokebox` if a permission mod is present. On a successful execution of the command the output will be the number of pokemon moved to the Player's PC.
- Added the `/pc` command which opens up the PC UI the same way interacting with the block would, this will be a cheat command in the Minecraft permission system or use the permission `cobblemon.command.pc` if a permission mod is present.
### Changes
@@ -717,7 +33,6 @@ Thank you so much to all of our community translators that bring the mod to the
- Made Weavile a little bigger.
- Changed the recipes for Mystic Water, Miracle Seed, and Charcoal Stick to utilise the evolution stones, as well as Never-Melt Ice having an alternate recipe using the Ice Stone.
- Replaced the `Failed to handle` battle messages to `Missing interpretation` to make it more clear that mechanics do work just still pending dedicated messages.
- Healing Machine and PC are now mine-able with pickaxes and Apricorn leaves are mine-able using hoes.
### Fixes
- Fixed killing a Dodrio killing your game. Dodrio will never look the same to us.
@@ -732,7 +47,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed console spam when rendering Pokémon model items.
- Fixed battle messages for 50+ moves and abilities and items.
- Fixed the possible duplicate when capturing Pokémon (probably, this one's hard to reproduce to confirm it's fixed).
- Previously duplicated Pokémon are cleaned from PCs and parties on restart.
- Previously duplicated Pokémon are cleaned from PCs and parties on restart.
- Fixed an issue with some particle effects applying after a Pokémon has died or on top of the wrong Pokémon when using specific mods.
- Fixed Pokémon not looking at each other in battle.
- Fixed Experience Candy and Experience Share attempting to bring Pokémon above level cap causing crashes.
@@ -768,8 +83,6 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed instantly fleeing from Pokémon set to be unfleeable.
- Fixed Pumpkaboo line forms not working. (Currently sizes aren't visual but check base stats to see which size you have.)
- Fixed a bug that caused already interpreted messages for moves to be mistaken as uninterpreted.
- Fixed a Pokémon spawner bug that caused Pokémon to not spawn due to dropped item entities.
- Fixed a bug that causes Pokémon model items to be invisible.
### Developer
- Add events that are fired just before and after a Pokémon is released (ReleasePokemonEvent.Pre and .Post)
@@ -838,7 +151,7 @@ Thank you so much to all of our community translators that bring the mod to the
- ``generation_9`` Sets the calculator to the generation 9 implementation.
- ``cobblemon`` Sets the calculator to the custom Cobblemon implementation. This is the default value.
- ``debug`` Sets the calculator to the debug/cheat implementation, every attempt will be a successful critical capture.
### Changes
- Pokémon now save to the world by default, meaning the same Pokémon will remain in the world and not disappear after you log out and log back in. They still despawn over time though.
- Significantly sped up the Poké Ball shake animation so it takes less time to try to catch Pokémon.
@@ -915,7 +228,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed ambient sound file path for Porygon2.
- Fixed forms not being able to unset the secondary type of a Pokémon in the stat JSON.
- Fixed moves that haven't carried over from generation 8 onwards having the description they did in the generation 8 games instead of their last valid one.
- Fixed shoulder mounted pokemon not returning to party on healer use and on evolution
- Fixed shoulder mounted pokemon not returning to party on healer use and on evolution
### Developer
- Reworked CatchRateModifier, as such, existing implementations need to be updated.
@@ -927,7 +240,7 @@ Thank you so much to all of our community translators that bring the mod to the
### Localization
- Added complete translations for French, German, Simplified Mandarin, Brazilian Portuguese, and Pirate English.
- Added partial translations for Traditional Mandarin, Italian, and Spanish. We'd love more help with this!
- Thank you to all of the fantastic volunteer translators for taking the time to help with this!
- Thank you to all of the fantastic volunteer translators for taking the time to help with this!
## [1.2.0 - The Customization Update (January 1st, 2023)](#1-2-0)
### Additions
@@ -965,7 +278,7 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed stat calculations for everything except HP. HP was fine though :).
- Fixed a randomized Pokémon spawning in mountains that corrupted the data of whatever party or PC it got into. Yikes.
- Fixed a rare crash involving literally random number generation. A random crash involving random numbers.
- Fixed all regular Mewtwo having the stats and types of Mega Mewtwo X - same deal with many other Pokémon.
- Fixed all regular Mewtwo having the stats and types of Mega Mewtwo X - same deal with many other Pokémon.
- Fixed the framing of many Pokémon in GUIs.
- Fixed texture glitches with Rattata and Nidoqueen (again!).
- Fixed dropped item forms of all Pokéballs and the Healing Machine, and slightly adjusted all other display settings
@@ -1027,17 +340,17 @@ Thank you so much to all of our community translators that bring the mod to the
- Fixed spawning in several biome tag categories.
- Fixed resource pack support for Pokémon models and textures.
- **Model Fixes**
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- Fixed Paras and Nidoqueen looking very weird.
- Fixed Hitmonchan asserting dominance with a T-pose as well as Grimer and Muk pointing their hands to the sky.
- Fixed specific Pokémon suddenly pausing their animation after staying still for a long time.
- Fixed Mankey's feet being buried in the ground.
- Updated the Substitute model and updated its shiny texture to be better for the red-green colorblind.
- Improved Horsea, Seadra, and Kingdra animations, especially on land.
- **Battle Fixes**
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
- Fixed an issue with battles where Pokémon had a different max HP causing some desync issues with the health bars.
- Fixed Magnitude battle messages.
- Moves that are disabled or out of PP now show transparently in the battle GUI instead of being hidden completely.
- Statuses like sleep and frozen no longer last forever if it was carried over from a previous battle.
### Localization
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
+8 -9
View File
@@ -4,15 +4,14 @@ An open-source Pokémon mod for Minecraft Java Edition, written in Kotlin for Fa
## Getting started
To set up the development workspace, first clone the project and open the build.gradle with Intellij. Make sure that you clone it to a folder that has no spaces in its path (for example, C:/Development/Cobblemon Stuff/cobblemon/ is bad) since Architectury Plugin seems to dislike it.
To set up the development workspace, first clone the project and open the build.gradle with Intellij. There will be
errors until you go to File -> Settings -> Build, Execution, Deployment -> Build Tools -> Gradle and change the Gradle JVM
to 17. After changing this, click the icon for reloading the project. This will automatically
put together all the dependencies and project setup.
After it takes ages to load, you should hopefully have runnable configurations of the project in the top right, such as Minecraft Client (:fabric). If not, try running `./gradlew genEclipseRuns`.
Troubleshooting:
- Try running `./gradlew --refresh-dependencies`
- Try File -> Invalidate Caches.
- Try deleting the `.idea` folder in the project root (make sure IntelliJ is closed when you try it).
- Try completely reclone the thing lmao.
Run `./gradlew genEclipseRuns`, and then in Intellij go to your run configurations, and change whichever you plan on
running to use a Java 17 JRE. runClient is as if you booted up in singleplayer, runServer is a server without a client,
and runData is for summoning the Eldritch gods or something, idk.
## Contributing
@@ -20,4 +19,4 @@ If you're interested in contributing to the project, you can simply fork the rep
[here](https://gitlab.com/cable-mc/cobblemon/-/issues?scope=all&state=opened&label_name[]=accepted&assignee_id=None).
If you want a more involved role in the project, involving branches on the main repository instead of forking and involvement
in design discussions, you can either apply in the `application-box` forum of our Discord or add and message Hiroku (`hiroku_dev`) on our Discord here: https://discord.gg/cobblemon.
in design discussions, add and message Hiroku#4373 on our Discord here: https://discord.gg/AsNpJSST7G.
@@ -1,19 +1,8 @@
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
import org.jetbrains.kotlin.gradle.tasks.KotlinCompile
val accessWidenerFile = "src/main/resources/cobblemon-common.accesswidener"
plugins {
java
`java-library`
id("org.cadixdev.licenser")
id("dev.architectury.loom")
@@ -23,9 +12,6 @@ plugins {
repositories {
mavenCentral()
//JEI
maven("https://maven.blamejared.com/")
maven("https://maven.tterrag.com/")
}
license {
@@ -52,7 +38,7 @@ loom {
dependencies {
minecraft("net.minecraft:minecraft:${rootProject.property("mc_version")}")
mappings("net.fabricmc:yarn:${rootProject.property("yarn_version")}:v2")
mappings("net.fabricmc:yarn:${rootProject.property("yarn_version")}")
}
tasks {
@@ -68,4 +54,4 @@ tasks {
withType<Jar> {
from(rootProject.file("LICENSE"))
}
}
}
@@ -15,8 +15,8 @@ publishing {
maven("https://maven.impactdev.net/repository/development/") {
name = "ImpactDev-Public"
credentials {
username = System.getenv("COBBLEMON_MAVEN_USER")
password = System.getenv("COBBLEMON_MAVEN_PASSWORD")
username = System.getenv("NEXUS_USER")
password = System.getenv("NEXUS_PW")
}
}
}
+1 -2
View File
@@ -1,7 +1,6 @@
plugins {
base
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "2.8.2"
}
group = "com.cobblemon.mod"
@@ -9,5 +8,5 @@ version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
version = "$version-SNAPSHOT-${versioning.info.branch}-${versioning.info.build}"
version = "$version-SNAPSHOT"
}
+4 -25
View File
@@ -1,25 +1,14 @@
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
}
architectury {
common("forge", "fabric")
common()
}
repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
mavenLocal()
}
@@ -28,34 +17,24 @@ dependencies {
implementation(libs.reflect)
modImplementation(libs.fabricLoader)
//Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
modApi(libs.architectury)
modApi(libs.molang)
compileOnlyApi(libs.jeiApi)
modCompileOnly(libs.adornFabric)
modCompileOnly(libs.lambDynamicLights) { isTransitive = false }
// For Showdown
modCompileOnly(libs.graal)
//shadowCommon group: 'commons-io', name: 'commons-io', version: '2.6'
// For datastore
modCompileOnly(libs.mongoDriverCore)
modCompileOnly(libs.mongoDriverSync)
testRuntimeOnly(libs.junitEngine)
testImplementation(libs.junitApi)
testImplementation(libs.junitParams)
testImplementation(libs.mockito)
testImplementation(libs.mockk)
testImplementation(libs.classgraph)
compileOnly("net.luckperms:api:${rootProject.property("luckperms_version")}")
}
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
}
@@ -1,16 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.bridges;
import net.minecraft.structure.processor.StructureProcessor;
public interface StructureProcessorListBridge {
void append(StructureProcessor processor);
void clear();
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pose;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import java.util.Map;
/**
* A bone represents a particular joint of a model. Bones are capable of containing child bones identifiable
* by a String ideally representing the name of a particular bone.
*
* This interface is meant to allow projects and sidemods to implement their own rendering logic in reference
* to the bones.
*
* @author Waterpicker
* @since 1.4.0
*/
public interface Bone {
/**
* A map of identifiable names to child bones
*
* @since 1.4.0
*/
Map<String, Bone> getChildren();
/**
* Renders a particular bone in relation to a particular entity.
*
* @param context The render context this bone is being drawn for.
* @param stack The current [MatrixStack] for the renderer
* @param buffer The vertex consumer deployed by the renderer
* @param packedLight The light level to be applied to the bone
* @param packedOverlay The overlay value to be applied to the bone
* @param r A value representing the amount of red coloring that should be applied on the RGB scale
* @param g A value representing the amount of green coloring that should be applied on the RGB scale
* @param b A value representing the amount of blue coloring that should be applied on the RGB scale
* @param a The alpha value to apply to the model based on the RGB scale
*
* @since 1.4.0
*/
void render(
RenderContext context,
MatrixStack stack,
VertexConsumer buffer,
int packedLight,
int packedOverlay,
float r,
float g,
float b,
float a
);
/**
* Allows for direct transformation of a bone via a given matrix stack
*
* @since 1.4.0
*/
void transform(MatrixStack matrixStack);
}
@@ -1,96 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.compat;
import com.cobblemon.mod.common.CobblemonEntities;
import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandler;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandlers;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Pair;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Optional;
// Java class due to relying on entrypoint on Fabric side
public class LambDynamicLightsCompat {
// This is all called on client side
// These things are checked every tick so try to keep it as free as possible
// That being said it's unlikely school Toshiba person is running dynamic lighting and shaders to enjoy this
// Make sure not to call anything Fabric specific :)
public static void hookCompat() {
// Pokémon entities
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
pokemon -> resolvedPokemonLightLevel(pokemon, false),
pokemon -> true
)
);
DynamicLightHandlers.registerDynamicLightHandler(
CobblemonEntities.POKEMON,
DynamicLightHandler.makeHandler(
pokemon -> resolvedPokemonLightLevel(pokemon, true),
pokemon -> false
)
);
// Shouldered Pokémon
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
player -> resolvedShoulderLightLevel(player, false),
player -> true
)
);
DynamicLightHandlers.registerDynamicLightHandler(
EntityType.PLAYER,
DynamicLightHandler.makeHandler(
player -> resolvedShoulderLightLevel(player, true),
player -> false
)
);
}
private static int resolvedPokemonLightLevel(PokemonEntity pokemon, boolean underwater) {
return extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
}
private static int resolvedShoulderLightLevel(PlayerEntity player, boolean underwater) {
final Pair<PokemonOnShoulderRenderer.ShoulderData, PokemonOnShoulderRenderer.ShoulderData> shoulderDataPair = PokemonOnShoulderRenderer.shoulderDataOf(player);
final Optional<Integer> leftLightLevel = extractShoulderLightLevel(shoulderDataPair.getLeft(), underwater);
final Optional<Integer> rightLightLevel = extractShoulderLightLevel(shoulderDataPair.getRight(), underwater);
return Math.max(leftLightLevel.orElse(0), rightLightLevel.orElse(0));
}
private static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
if (form.getLightingData() == null || !liquidGlowModeSupport(form.getLightingData().getLiquidGlowMode(), underwater)) {
return Optional.empty();
}
return Optional.of(form.getLightingData().getLightLevel());
}
private static Optional<Integer> extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, boolean underwater) {
if (shoulderData == null) {
return Optional.empty();
}
return extractFormLightLevel(shoulderData.getForm(), underwater);
}
private static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
return underwater ? liquidGlowMode.getGlowsUnderwater() : liquidGlowMode.getGlowsInLand();
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
public interface SoundManagerDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.duck;
import net.minecraft.client.sound.SoundInstance;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import java.util.Collection;
public interface SoundSystemDuck {
void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category);
void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category);
Collection<SoundInstance> getSounds(@Nullable SoundCategory category);
}
@@ -0,0 +1,40 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.command.argument.*;
import com.mojang.brigadier.arguments.ArgumentType;
import net.minecraft.command.argument.ArgumentTypes;
import net.minecraft.command.argument.serialize.ArgumentSerializer;
import net.minecraft.command.argument.serialize.ConstantArgumentSerializer;
import net.minecraft.util.registry.Registry;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ArgumentTypes.class)
public class ArgumentTypesMixin {
@Shadow
private static <A extends ArgumentType<?>, T extends ArgumentSerializer.ArgumentTypeProperties<A>> ArgumentSerializer<A, T> register(Registry<ArgumentSerializer<?, ?>> registry, String string, Class<? extends A> clazz, ArgumentSerializer<A, T> argumentSerializer) {
throw new AssertionError("Should not be executed.");
}
@Inject(method = "register(Lnet/minecraft/util/registry/Registry;)Lnet/minecraft/command/argument/serialize/ArgumentSerializer;", at = @At("RETURN"))
private static void register(Registry<ArgumentSerializer<?, ?>> registry, CallbackInfoReturnable<ArgumentSerializer<?, ?>> ci) {
register(registry, "cobblemon:pokemon", PokemonArgumentType.class, ConstantArgumentSerializer.of(PokemonArgumentType.Companion::pokemon));
register(registry, "cobblemon:pokemonproperties", PokemonPropertiesArgumentType.class, ConstantArgumentSerializer.of(PokemonPropertiesArgumentType.Companion::properties));
register(registry, "cobblemon:spawnbucket", SpawnBucketArgumentType.class, ConstantArgumentSerializer.of(SpawnBucketArgumentType.Companion::spawnBucket));
register(registry, "cobblemon:move", MoveArgumentType.class, ConstantArgumentSerializer.of(MoveArgumentType.Companion::move));
register(registry, "cobblemon:partyslot", PartySlotArgumentType.class, ConstantArgumentSerializer.of(PartySlotArgumentType.Companion::partySlot));
}
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.client.render.item.CobblemonBuiltinItemRendererR
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.BuiltinModelItemRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.render.model.json.ModelTransformationMode;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
@@ -25,7 +24,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public class BuiltinModelItemRendererMixin {
@Inject(method = "render", at = @At("HEAD"), cancellable = true)
private void cobblemon$useDynamicItemRenderer(ItemStack stack, ModelTransformationMode mode, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, CallbackInfo ci) {
private void cobblemon$useDynamicItemRenderer(ItemStack stack, ModelTransformation.Mode mode, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, CallbackInfo ci) {
CobblemonBuiltinItemRenderer renderer = CobblemonBuiltinItemRendererRegistry.INSTANCE.rendererOf(stack.getItem());
if (renderer != null) {
renderer.render(stack, mode, matrices, vertexConsumers, light, overlay);
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.sherds.CobblemonSherds;
import net.minecraft.block.DecoratedPotPatterns;
import net.minecraft.item.Item;
import net.minecraft.registry.RegistryKey;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(DecoratedPotPatterns.class)
public abstract class DecoratedPotPatternsMixin {
@Inject(method = "fromSherd", at=@At("HEAD"), cancellable = true)
private static void cobblemon$getCobblemonSherdTexture(Item sherd,
CallbackInfoReturnable<RegistryKey<String>> cir) {
if (CobblemonSherds.INSTANCE.getSherdToPattern().containsKey(sherd)) {
cir.setReturnValue(CobblemonSherds.INSTANCE.getSherdToPattern().get(sherd));
return;
}
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.entity.passive.VillagerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.village.VillagerProfession;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.cobblemon.mod.common.villager.VillagerGatherableItems;
import java.util.Objects;
@Mixin(VillagerEntity.class)
public abstract class EntityVillagerMixin {
@Inject(method = "canGather", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$canGather(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
final VillagerEntity villager = (VillagerEntity) (Object) this;
if(ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canInsert(stack)) {
if(VillagerGatherableItems.INSTANCE.getVillagerGatherableItems().contains(stack.getItem()))
ci.setReturnValue(true);
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.PreEmptsExplosion;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.explosion.Explosion;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(value = Explosion.class)
public class ExplosionMixin {
@Redirect(
method = "affectWorld",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/World;getBlockState(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;",
ordinal = 0
)
)
public BlockState cobblemon$whenExploded(World world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if(blockState.getBlock() instanceof PreEmptsExplosion preExplosionBlock) {
preExplosionBlock.whenExploded(world, blockState, pos);
}
return blockState;
}
}
@@ -8,37 +8,20 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import net.minecraft.client.MinecraftClient;
import com.cobblemon.mod.common.api.scheduling.ScheduledTaskTracker;
import net.minecraft.client.render.GameRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
@Unique
long lastTime = -1;
@Inject(
method = "render",
at = @At(value = "TAIL")
)
public void render(float tickDelta, long startTime, boolean tick, CallbackInfo ci) {
MinecraftClient client = MinecraftClient.getInstance();
long newTime = System.currentTimeMillis();
// Don't play scheduled animations when the game is paused
if (client.isPaused()) {
lastTime = newTime;
return;
}
if (lastTime != -1) {
ClientTaskTracker.INSTANCE.update((newTime - lastTime) / 1000F);
}
lastTime = newTime;
ScheduledTaskTracker.INSTANCE.update();
}
}
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntity.class)
public abstract class LivingEntityMixin {
@Inject(method = "onStatusEffectRemoved", at = @At(value = "TAIL"))
private void cobblemon$onStatusEffectRemoved(StatusEffectInstance effect, CallbackInfo ci) {
final LivingEntity entity = (LivingEntity) (Object) this;
if (entity instanceof ServerPlayerEntity) {
ShoulderEffectRegistry.INSTANCE.onEffectEnd((ServerPlayerEntity) entity);
}
}
}
@@ -1,69 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.io.IOException;
import java.util.Arrays;
import java.util.Map;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.util.Identifier;
import net.minecraft.util.profiler.Profiler;
import org.slf4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.InjectionPoint;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.points.BeforeStringInvoke;
@Mixin(ModelLoader.class)
public abstract class ModelLoaderMixin {
@Shadow protected abstract void addModel(ModelIdentifier modelId);
@Final
@Shadow
private Map<Identifier, UnbakedModel> unbakedModels;
@Final
@Shadow
private static Logger LOGGER;
@Inject(
method = "<init>",
at = @At("TAIL")
)
public void init(BlockColors blockColors,
Profiler profiler,
Map jsonUnbakedModels,
Map blockStates,
CallbackInfo ci) {
CobblemonBakingOverrides.INSTANCE.getModels().forEach(bakingOverride -> {
try {
this.unbakedModels.put(bakingOverride.getModelIdentifier(), this.loadModelFromJson(bakingOverride.getModelLocation()));
this.addModel(bakingOverride.getModelIdentifier());
} catch (IOException e) {
LOGGER.error("Error loading a Cobblemon BakedModel:", e);
throw new RuntimeException(e);
}
});
}
@Shadow
private JsonUnbakedModel loadModelFromJson(Identifier id) throws IOException {
return null;
}
}
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.models.blockbench.PoseableEntityModel;
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.Entity;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Map;
@Mixin(ModelPart.class)
public abstract class ModelPartMixin implements Bone {
@Shadow public abstract void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha);
@Shadow public abstract void rotate(MatrixStack matrixStack);
@Shadow @Final
public Map<String, ModelPart> children;
@NotNull
@Override
public Map<String, Bone> getChildren() {
return (Map<String, Bone>) (Object) children;
}
@Override
public void render(RenderContext context, MatrixStack stack, VertexConsumer buffer, int packedLight, int packedOverlay, float r, float g, float b, float a) {
this.render(stack, buffer, packedLight, packedOverlay, r, g, b, a);
}
@Override
public void transform(MatrixStack matrixStack) {
this.rotate(matrixStack);
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.sound.MusicTracker;
import net.minecraft.client.sound.SoundInstance;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MusicTracker.class)
public class MusicTrackerMixin {
@Shadow @Final
private MinecraftClient client;
@Shadow @Nullable
private SoundInstance current;
/** Freezes the tracker while a BattleMusicInstance is in progress. Current SoundInstance being tracked will be paused by BattleMusicHandler. */
@Inject(method = "tick()V", at = @At("HEAD"), cancellable = true)
public void tick(CallbackInfo cb) {
if (this.client.getSoundManager().isPlaying(BattleMusicController.INSTANCE.getMusic())) cb.cancel();
}
}
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.snowstorm.ParticleMaterials;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.particle.ParticleTextureSheet;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
@Mixin(ParticleManager.class)
final class ParticleManagerMixin {
@Mutable
@Final
@Shadow
private static List<ParticleTextureSheet> PARTICLE_TEXTURE_SHEETS;
@Inject(at = @At("RETURN"), method = "<clinit>")
private static void lodestone$addTypes(CallbackInfo ci) {
PARTICLE_TEXTURE_SHEETS = ImmutableList.<ParticleTextureSheet>builder().addAll(PARTICLE_TEXTURE_SHEETS)
.add(ParticleMaterials.INSTANCE.getADD(), ParticleMaterials.INSTANCE.getALPHA(), ParticleMaterials.INSTANCE.getBLEND(), ParticleMaterials.INSTANCE.getOPAQUE()).build();
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.mob.PiglinBrain;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PiglinBrain.class)
public class PiglinBarterMixin {
@Inject(method = "acceptsForBarter", at = @At(value = "RETURN"), cancellable = true)
private static void cobblemon$acceptsForBarter(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
if(!ci.getReturnValue()) {
//TODO: Make a tag?
if(stack.isOf(CobblemonItems.RELIC_COIN_POUCH))
ci.setReturnValue(true);
}
}
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonItems;
import net.minecraft.entity.mob.PiglinEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(PiglinEntity.class)
public class PiglinEntityMixin {
@Redirect(method = "equipToOffHand", at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ItemStack;isOf(Lnet/minecraft/item/Item;)Z"))
public boolean cobblemon$isValidBarteringItem(ItemStack stack, Item item) {
//TODO: Make a tag?
return stack.isOf(item) || stack.isOf(CobblemonItems.RELIC_COIN_POUCH);
}
}
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.storage.NoPokemonStoreException;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.cobblemon.mod.common.util.CompoundTagExtensionsKt;
import com.cobblemon.mod.common.util.DataKeys;
@@ -23,8 +22,11 @@ import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.SoundEvent;
import net.minecraft.sound.SoundEvents;
import net.minecraft.text.Text;
import net.minecraft.world.World;
import org.objectweb.asm.Opcodes;
@@ -38,6 +40,8 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Objects;
import java.util.UUID;
import static com.cobblemon.mod.common.util.LocalizationUtilsKt.lang;
@Mixin(PlayerEntity.class)
public abstract class PlayerMixin extends LivingEntity {
@@ -140,8 +144,8 @@ public abstract class PlayerMixin extends LivingEntity {
)
public void onEatFood(World world, ItemStack stack, CallbackInfoReturnable<ItemStack> cir) {
if (!getWorld().isClient) {
if (stack.isIn(CobblemonItemTags.LEAVES_LEFTOVERS) && getWorld().random.nextDouble() < Cobblemon.config.getAppleLeftoversChance()) {
ItemStack leftovers = new ItemStack(CobblemonItems.LEFTOVERS);
if (stack.getItem() == Items.APPLE && getWorld().random.nextDouble() < Cobblemon.config.getAppleLeftoversChance()) {
ItemStack leftovers = new ItemStack(CobblemonItems.LEFTOVERS.get());
ServerPlayerEntity player = Objects.requireNonNull(getServer()).getPlayerManager().getPlayer(uuid);
assert player != null;
CobblemonEvents.LEFTOVERS_CREATED.postThen(
@@ -0,0 +1,45 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.spawning.mixins.CachedOnlyChunkAccessor;
import com.mojang.datafixers.util.Either;
import net.minecraft.server.world.ChunkHolder;
import net.minecraft.server.world.ServerChunkManager;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkManager;
import net.minecraft.world.chunk.ChunkStatus;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.concurrent.CompletableFuture;
@Mixin(ServerChunkManager.class)
public abstract class ServerChunkManagerMixin extends ChunkManager implements CachedOnlyChunkAccessor {
@Shadow @Nullable protected abstract ChunkHolder getChunkHolder(long pos);
@Override
public Chunk cobblemon$request(int x, int z, @NotNull ChunkStatus status) {
long l = ChunkPos.toLong(x, z);
ChunkHolder holder = getChunkHolder(l);
if (holder != null) {
CompletableFuture<Either<Chunk, ChunkHolder.Unloaded>> future = holder.getFutureFor(status);
if (future.isDone()) {
return future.join().left().orElse(null);
}
}
return null;
}
}
@@ -8,12 +8,14 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.ShearableBlock;
import kotlin.Unit;
import com.cobblemon.mod.common.block.ApricornBlock;
import net.minecraft.block.BlockState;
import net.minecraft.block.dispenser.ShearsDispenserBehavior;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.event.GameEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -22,12 +24,15 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ShearsDispenserBehavior.class)
public abstract class ShearsDispenserBehaviorMixin {
// This exists, so we can execute our custom interaction only if no one redirected shears interactions to overwrite the vanilla ones.
// This exists so we can execute our custom interaction only if no one redirected shears interactions to overwrite the vanilla ones.
@Inject(method = "tryShearBlock", at = @At("HEAD"), cancellable = true)
private static void cobblemon$tryApricornHarvest(ServerWorld world, BlockPos pos, CallbackInfoReturnable<Boolean> cir) {
final BlockState state = world.getBlockState(pos);
if (state.getBlock() instanceof ShearableBlock shearableBlock) {
cir.setReturnValue(shearableBlock.attemptShear(world, state, pos, () -> Unit.INSTANCE));
if (state.getBlock() instanceof ApricornBlock apricornBlock && state.get(ApricornBlock.Companion.getAGE()) == ApricornBlock.MAX_AGE) {
world.playSound(null, pos, SoundEvents.ENTITY_SHEEP_SHEAR, SoundCategory.BLOCKS, 1F, 1F);
apricornBlock.harvest(world, state, pos);
world.emitGameEvent(null, GameEvent.SHEAR, pos);
cir.setReturnValue(true);
}
}
@@ -1,84 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundManagerDuck;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import net.minecraft.client.sound.*;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(SoundManager.class)
public abstract class SoundManagerMixin implements SoundManagerDuck {
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
@Shadow @Final
private SoundSystem soundSystem;
// Never-ending ambient loops are a special exception (they are only initiated once) and should always be paused if filtered.
private boolean isAmbientLoop(SoundInstance sound) {
return sound instanceof BiomeEffectSoundPlayer.MusicLoop || sound instanceof AmbientSoundLoops.Underwater;
}
private boolean filterCondition(SoundInstance sound) {
return !isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
private boolean ambientLoopCondition(SoundInstance sound) {
return isAmbientLoop(sound) &&
this.isPlaying(BattleMusicController.INSTANCE.getMusic()) &&
BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory());
}
/** Pauses the queried SoundInstance(s). If id is null, will pause all sounds belonging to the SoundCategory. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).pauseSounds(id, category);
}
/** Resumes the queried SoundInstance(s). If id is null, will resume all sounds belonging to the SoundCategory. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
((SoundSystemDuck)soundSystem).resumeSounds(id, category);
}
/** Blocks filtered sounds from being played while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("HEAD"), cancellable = true)
public void playStart(SoundInstance sound, int delay, CallbackInfo cb) {
if (filterCondition(sound)) cb.cancel();
}
/** Pauses ambient loops while a BattleMusicInstance is in progress. */
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
}
@Inject(method = "play(Lnet/minecraft/client/sound/SoundInstance;I)V", at = @At("TAIL"))
public void playEnd(SoundInstance sound, int delay, CallbackInfo cb) {
if (ambientLoopCondition(sound)) this.pauseSounds(sound.getId(), SoundCategory.AMBIENT);
}
}
@@ -1,110 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.battle.BattleMusicController;
import com.cobblemon.mod.common.duck.SoundSystemDuck;
import com.google.common.collect.Multimap;
import net.minecraft.client.sound.*;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(SoundSystem.class)
public abstract class SoundSystemMixin implements SoundSystemDuck {
@Shadow
private boolean started;
@Shadow
private Multimap<SoundCategory, SoundInstance> sounds;
@Shadow @Final
private Map<SoundInstance, Channel.SourceManager> sources;
@Shadow
protected abstract void stop(SoundInstance sound);
@Shadow
public abstract boolean isPlaying(SoundInstance sound);
/** Resumes the Source belonging to the queried SoundInstance. */
private void resume(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::resume);
}
/** Pauses the Source belonging to the queried SoundInstance. */
private void pause(SoundInstance sound) {
Channel.SourceManager sourceManager = this.sources.get(sound);
if (this.started && sourceManager != null) sourceManager.run(Source::pause);
}
/** Resumes the SoundInstance(s) queried by id and/or category. */
@Override
public void resumeSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) resume(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::resume);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) resume(sound);
});
}
}
/** Pauses the SoundInstances queried by id and/or category. */
@Override
public void pauseSounds(@Nullable Identifier id, @Nullable SoundCategory category) {
if (category != null) {
this.sounds.get(category).forEach((sound) -> {
if (id == null || sound.getId().equals(id)) pause(sound);
});
} else if (id == null) {
this.sources.keySet().forEach(this::pause);
} else {
this.sources.keySet().forEach(sound -> {
if (sound.getId().equals(id)) pause(sound);
});
}
}
/** Allows stopping all SoundInstances that belong to a queried category. */
@Inject(method = "stopSounds(Lnet/minecraft/util/Identifier;Lnet/minecraft/sound/SoundCategory;)V", at = @At("HEAD"), cancellable = true)
public void stopSounds(@Nullable Identifier id, @Nullable SoundCategory category, CallbackInfo cb) {
if (id == null && category != null) {
this.sounds.get(category).forEach(this::stop);
cb.cancel();
}
}
/** Different behavior for resuming SoundInstances while a BattleMusicInstance is being played. We do not want to resume filtered sounds. */
@Inject(method = "resumeAll()V", at = @At("HEAD"), cancellable = true)
public void resumeAll(CallbackInfo cb) {
if (this.isPlaying(BattleMusicController.INSTANCE.getMusic())) {
this.sounds.values().forEach(sound -> {
if (sound == BattleMusicController.INSTANCE.getMusic() || !BattleMusicController.INSTANCE.getFilteredCategories().contains(sound.getCategory())) {
resume(sound);
}
});
cb.cancel();
}
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.mojang.datafixers.util.Pair;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import net.minecraft.structure.pool.StructurePool;
import net.minecraft.structure.pool.StructurePoolElement;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
@Mixin(StructurePool.class)
public interface StructurePoolAccessor {
@Accessor("elementCounts")
List<Pair<StructurePoolElement, Integer>> getElementCounts();
@Mutable
@Accessor("elementCounts")
void setElementCounts(List<Pair<StructurePoolElement, Integer>> elementCounts);
@Accessor("elements")
ObjectArrayList<StructurePoolElement> getElements();
}
@@ -1,217 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.world.CobblemonStructureIDs;
import net.minecraft.registry.Registry;
import net.minecraft.structure.PoolStructurePiece;
import net.minecraft.structure.StructureTemplateManager;
import net.minecraft.structure.pool.*;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.HeightLimitView;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.noise.NoiseConfig;
import org.apache.commons.lang3.mutable.MutableObject;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.*;
@Mixin(StructurePoolBasedGenerator.StructurePoolGenerator.class)
public abstract class StructurePoolGeneratorMixin {
@Final
@Mutable
@Shadow Deque<StructurePoolBasedGenerator.ShapedPoolStructurePiece> structurePieces;
Map<String, Integer> generatedStructureGroupCounts;
private static final Map<String, Integer> structureMaxes;
private static final Map<Identifier, Set<String>> structureGroups = new HashMap<>();
static {
String pokecenter = "pokecenter";
String berry = "berry_farm";
structureGroups.put(CobblemonStructureIDs.PLAINS_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.DESERT_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.SAVANNA_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.SNOWY_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.TAIGA_POKECENTER, Set.of(pokecenter));
structureGroups.put(CobblemonStructureIDs.SAVANNA_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.SAVANNA_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.PLAINS_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.PLAINS_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.SNOWY_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.SNOWY_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.DESERT_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.DESERT_BERRY_LARGE, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.TAIGA_BERRY_SMALL, Set.of(berry));
structureGroups.put(CobblemonStructureIDs.TAIGA_BERRY_LARGE, Set.of(berry));
//Mapped using location string as key
Map<String, Integer> aMap = new HashMap<>();
aMap.put(pokecenter, 1);
aMap.put(berry, 2);
// aMap.put(CobblemonStructureIDs.PLAINS_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.DESERT_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.SAVANNA_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.SNOWY_LONG_PATH, 3);
// aMap.put(CobblemonStructureIDs.TAIGA_LONG_PATH, 3);
structureMaxes = Collections.unmodifiableMap(aMap);
}
public Set<String> getGroups(Identifier structureIdentifier) {
return structureGroups.getOrDefault(structureIdentifier, Set.of());
}
public boolean hasReachedMaximum(Identifier structureIdentifier) {
Set<String> groups = getGroups(structureIdentifier);
for (String group : groups) {
int count = generatedStructureGroupCounts.getOrDefault(group, 0);
if (count >= structureMaxes.getOrDefault(group, Integer.MAX_VALUE)) {
return true;
}
}
return false;
}
public void incrementStructureCount(Identifier structureIdentifier) {
Set<String> groups = getGroups(structureIdentifier);
for (String group : groups) {
generatedStructureGroupCounts.put(group, generatedStructureGroupCounts.getOrDefault(group, 0) + 1);
}
}
@Inject(method = "<init>", at = @At("RETURN"))
private void onStructurePoolGeneratorCreation(Registry<StructurePool> registry, int maxSize, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, List<? super PoolStructurePiece> children, Random random, CallbackInfo ci) {
generatedStructureGroupCounts = new HashMap<>();
}
@ModifyVariable(method = "generatePiece", at = @At("STORE"), ordinal = 1)
private Iterator<StructurePoolElement> reduceStructurePoolElementIterator(Iterator<StructurePoolElement> iterator) {
List<StructurePoolElement> reducedList = new ArrayList<>();
while (iterator.hasNext()) {
StructurePoolElement structure = iterator.next();
Identifier structurePieceLocationKey = getCobblemonOnlyLocation(structure);
if (structurePieceLocationKey == null) {
reducedList.add(structure);
continue;
}
if (!hasReachedMaximum(structurePieceLocationKey)) {
reducedList.add(structure);
}
}
return reducedList.iterator();
}
@ModifyVariable(method = "generatePiece", at = @At("STORE"), ordinal = 1)
private PoolStructurePiece injected(PoolStructurePiece poolStructurePiece) {
Identifier structureLocationKey = getCobblemonOnlyLocation(poolStructurePiece.getPoolElement());
if (structureLocationKey != null) {
incrementStructureCount(structureLocationKey);
}
return poolStructurePiece;
}
// This doesn't SEEM necessary? It appears to work without.
@Inject(method = "generatePiece", at = @At("HEAD"))
private void beforeGeneratePiece(PoolStructurePiece piece, MutableObject<VoxelShape> pieceShape, int minY, boolean modifyBoundingBox, HeightLimitView world, NoiseConfig noiseConfig, CallbackInfo ci) {
// Identifier structureLocationKey = getCobblemonOnlyLocation(piece.getPoolElement());
//
// if (structureLocationKey != null) {
// Integer currentlyGenerated = generatedStructureCounts.get(structureLocationKey);
// if (currentlyGenerated == null) currentlyGenerated = 0;
// generatedStructureCounts.put(structureLocationKey, currentlyGenerated + 1);
// }
//
// List<StructurePoolBasedGenerator.ShapedPoolStructurePiece> reducedStructurePiecesList = structurePieces.stream().toList();
//
// for (Identifier maxStructureLocationKey : structureMaxes.keySet()) {
// Integer maxAllowed = structureMaxes.get(maxStructureLocationKey);
//
// Integer currentlyGenerated = generatedStructureCounts.get(maxStructureLocationKey);
// if (currentlyGenerated == null) currentlyGenerated = 0;
// if (currentlyGenerated < maxAllowed) {
// continue;
// }
//
// //Already have max so need to remove
// reducedStructurePiecesList = reducedStructurePiecesList.stream()
// .filter(shapedStructurePiece -> {
// Identifier locationKey = getCobblemonOnlyLocation(shapedStructurePiece.piece.getPoolElement());
// if (locationKey == null) {
// return true;
// }
//
// return !locationKey.equals(maxStructureLocationKey);
// })
// .collect(Collectors.toList());
// }
//
// structurePieces = new ArrayDeque<>(reducedStructurePiecesList);
}
private static Identifier getCobblemonOnlyLocation(StructurePoolElement structurePoolElement) {
Identifier location = getLocationIfAvailable(structurePoolElement);
if (location == null) return null;
if (!location.getNamespace().equals("cobblemon")) return null;
return location;
}
private static Identifier getLocationIfAvailable(StructurePoolElement structurePoolElement) {
if (structurePoolElement instanceof LegacySinglePoolElement legacySinglePoolElement) {
if (legacySinglePoolElement.location.left().isEmpty()) return null;
return legacySinglePoolElement.location.left().get();
} else if (structurePoolElement instanceof SinglePoolElement singlePoolElement) {
if (singlePoolElement.location.left().isEmpty()) return null;
return singlePoolElement.location.left().get();
} else {
return null;
}
}
// private List<StructurePoolElement> removeInstanceOfLocationKeyFrom(List<StructurePoolElement> structureList, Integer allowedNumberOfInstances, Identifier locationKey) {
// List<StructurePoolElement> reducedList = new ArrayList<>();
// int instancesFound = 0;
//
// for (StructurePoolElement structurePoolElement: structureList) {
// Identifier structureKey = getCobblemonOnlyLocation(structurePoolElement);
// if (structureKey == null || !structureKey.equals(locationKey)) {
// reducedList.add(structurePoolElement);
// continue;
// }
//
// if (instancesFound >= allowedNumberOfInstances) {
// continue;
// }
//
// reducedList.add(structurePoolElement);
// instancesFound++;
// }
//
// return reducedList;
// }
}
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.bridges.StructureProcessorListBridge;
import com.google.common.collect.ImmutableList;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.structure.processor.StructureProcessor;
import net.minecraft.structure.processor.StructureProcessorList;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(StructureProcessorList.class)
public class StructureProcessorListMixin implements StructureProcessorListBridge {
@Final
@Mutable
@Shadow
private List<StructureProcessor> list;
@Override
public void append(StructureProcessor processor) {
List<StructureProcessor> mutable = new ArrayList<>(this.list);
mutable.add(processor);
this.list = ImmutableList.copyOf(mutable);
}
@Override
public void clear() {
this.list = ImmutableList.of();
}
}
@@ -1,23 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.entity.vehicle.BoatEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(BoatEntity.class)
public interface BoatEntityAccessor {
@Accessor
void setFallVelocity(double fallVelocity);
@Accessor
BoatEntity.Location getLocation();
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.entity.effect.StatusEffectInstance;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(StatusEffectInstance.class)
public interface StatusEffectInstanceAccessor {
@Accessor
void setAmplifier(int amplifier);
@Accessor
void setShowParticles(boolean showParticles);
@Accessor
void setShowIcon(boolean showIcon);
}
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.*;
import net.minecraft.resource.featuretoggle.FeatureFlag;
import net.minecraft.sound.BlockSoundGroup;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@SuppressWarnings("unused")
@Mixin(Blocks.class)
public interface BlocksInvoker {
@Invoker("createLogBlock")
static PillarBlock createLogBlock(MapColor topMapColor, MapColor sideMapColor) {
throw new UnsupportedOperationException();
}
@Invoker("createLeavesBlock")
static LeavesBlock createLeavesBlock(BlockSoundGroup soundGroup) {
throw new UnsupportedOperationException();
}
@Invoker("createWoodenButtonBlock")
static ButtonBlock createWoodenButtonBlock(BlockSetType blockSetType, FeatureFlag... requiredFeatures) {
throw new UnsupportedOperationException();
}
@Invoker("createFlowerPotBlock")
static FlowerPotBlock createFlowerPotBlock(Block flower, FeatureFlag... requiredFeatures) {
throw new UnsupportedOperationException();
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.world.GameRules;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(GameRules.BooleanRule.class)
public interface BooleanRuleInvoker {
@Invoker("create")
static GameRules.Type<GameRules.BooleanRule> cobblemon$create(boolean initialValue) {
throw new UnsupportedOperationException();
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(ClientPlayNetworkHandler.class)
public interface ClientPlayNetworkHandlerInvoker {
@Invoker
void callPlaySpawnSound(Entity entity);
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.DoorBlock;
import net.minecraft.sound.SoundEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(DoorBlock.class)
public interface DoorBlockInvoker {
@Invoker("<init>")
static DoorBlock cobblemon$create(AbstractBlock.Settings settings, BlockSetType blockSetType) {
throw new UnsupportedOperationException();
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.Block;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.block.FireBlock;
import net.minecraft.block.Blocks;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(FireBlock.class)
public interface FireBlockInvoker {
@Invoker("registerFlammableBlock") void registerNewFlammableBlock(Block block, int burnChance, int spreadChance);
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.PressurePlateBlock;
import net.minecraft.sound.SoundEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(PressurePlateBlock.class)
public interface PressurePlateBlockInvoker {
@Invoker("<init>")
static PressurePlateBlock cobblemon$create(PressurePlateBlock.ActivationRule type, AbstractBlock.Settings settings, BlockSetType blockSetType) {
throw new UnsupportedOperationException();
}
}
@@ -1,23 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockState;
import net.minecraft.block.StairsBlock;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(StairsBlock.class)
public interface StairsBlockInvoker {
@Invoker("<init>")
static StairsBlock cobblemon$create(BlockState baseBlockState, AbstractBlock.Settings settings) {
throw new UnsupportedOperationException();
}
}
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.invoker;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.TrapdoorBlock;
import net.minecraft.sound.SoundEvent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(TrapdoorBlock.class)
public interface TrapdoorBlockInvoker {
@Invoker("<init>")
static TrapdoorBlock cobblemon$create(AbstractBlock.Settings settings, BlockSetType blockSetType) {
throw new UnsupportedOperationException();
}
}
@@ -14,7 +14,6 @@ import net.minecraft.client.render.item.ItemModels;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.render.model.json.ModelTransformationMode;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
@@ -34,12 +33,13 @@ public abstract class ItemRendererMixin {
@Shadow @Final private ItemModels models;
@Shadow public abstract void renderItem(ItemStack stack, ModelTransformationMode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model);
@Shadow public abstract void renderItem(ItemStack stack, ModelTransformation.Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model);
@Inject(method = "getModel", at = @At("HEAD"), cancellable = true)
private void cobblemon$bakePokeballModel(ItemStack stack, World world, LivingEntity entity, int seed, CallbackInfoReturnable<BakedModel> cir) {
if (stack.getItem() instanceof PokeBallItem pokeBallItem) {
BakedModel model = this.models.getModelManager().getModel(new ModelIdentifier(pokeBallItem.getPokeBall().getModel3d(), "inventory"));
ModelIdentifier modelIdentifier = new ModelIdentifier(pokeBallItem.getPokeBall().getModel3d());
BakedModel model = this.models.getModelManager().getModel(modelIdentifier);
ClientWorld clientWorld = world instanceof ClientWorld ? (ClientWorld) world : null;
BakedModel overriddenModel = model.getOverrides().apply(model, stack, clientWorld, entity, seed);
cir.setReturnValue(overriddenModel == null ? this.models.getModelManager().getMissingModel() : overriddenModel);
@@ -47,14 +47,15 @@ public abstract class ItemRendererMixin {
}
@Inject(
method = "renderItem(Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformationMode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;IILnet/minecraft/client/render/model/BakedModel;)V",
method = "renderItem(Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformation$Mode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;IILnet/minecraft/client/render/model/BakedModel;)V",
at = @At("HEAD"),
cancellable = true
)
private void cobblemon$determinePokeballModel(ItemStack stack, ModelTransformationMode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ModelTransformationMode.GUI || renderMode == ModelTransformationMode.FIXED;
private void cobblemon$determinePokeballModel(ItemStack stack, ModelTransformation.Mode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ModelTransformation.Mode.GUI || renderMode == ModelTransformation.Mode.FIXED;
if (shouldBe2d && stack.getItem() instanceof PokeBallItem pokeBallItem) {
BakedModel replacementModel = this.models.getModelManager().getModel(new ModelIdentifier(pokeBallItem.getPokeBall().getModel2d(), "inventory"));
ModelIdentifier modelIdentifier = new ModelIdentifier(pokeBallItem.getPokeBall().getModel2d());
BakedModel replacementModel = this.models.getModelManager().getModel(modelIdentifier);
if (!model.equals(replacementModel)) {
ci.cancel();
renderItem(stack, renderMode, leftHanded, matrices, vertexConsumers, light, overlay, replacementModel);
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.pokeball;
import com.cobblemon.mod.common.entity.pokeball.WaterDragModifier;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.projectile.thrown.ThrownEntity;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
@Mixin(ThrownEntity.class)
public abstract class ThrownEntityMixin extends Entity {
public ThrownEntityMixin(EntityType<?> type, World world) {
super(type, world);
}
@ModifyVariable(method = "tick", at = @At("STORE"), ordinal = 0)
private float cobblemon$waterDragModifier(float value) {
if (this.isTouchingWater() && this instanceof WaterDragModifier) {
return ((WaterDragModifier) this).waterDrag();
}
return value;
}
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.client.MinecraftClient
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.util.ModelIdentifier
import net.minecraft.util.Identifier
/**
* Contains information for forcing a model to be baked
*
* @param modelLocation The location of the model
* @param modelIdentifier The identifier that the BakedModel will be registered to
*/
data class BakingOverride(
val modelLocation: Identifier,
val modelIdentifier: ModelIdentifier
) {
fun getModel(): BakedModel {
return MinecraftClient.getInstance().bakedModelManager.getModel(modelIdentifier)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.advancement.CobblemonCriteria
import com.cobblemon.mod.common.advancement.criterion.EvolvePokemonContext
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.SeasonResolver
import com.cobblemon.mod.common.api.data.DataProvider
@@ -19,11 +18,12 @@ import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents.BATTLE_VICTORY
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.events.CobblemonEvents.EVOLUTION_COMPLETE
import com.cobblemon.mod.common.api.events.CobblemonEvents.HELD_ITEM_UPDATED
import com.cobblemon.mod.common.api.events.CobblemonEvents.LEVEL_UP_EVENT
import com.cobblemon.mod.common.api.events.CobblemonEvents.LIVING_DEATH
import com.cobblemon.mod.common.api.events.CobblemonEvents.PLAYER_QUIT
import com.cobblemon.mod.common.api.events.CobblemonEvents.POKEMON_CAPTURED
import com.cobblemon.mod.common.api.events.CobblemonEvents.TRADE_COMPLETED
import com.cobblemon.mod.common.api.net.serializers.IdentifierDataSerializer
import com.cobblemon.mod.common.api.events.CobblemonEvents.SERVER_STARTED
import com.cobblemon.mod.common.api.events.CobblemonEvents.SERVER_STOPPED
import com.cobblemon.mod.common.api.events.CobblemonEvents.TICK_POST
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.StringSetDataSerializer
import com.cobblemon.mod.common.api.net.serializers.Vec3DataSerializer
@@ -35,14 +35,17 @@ import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffectRegistry
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.experience.ExperienceGroups
import com.cobblemon.mod.common.api.pokemon.experience.StandardExperienceCalculator
import com.cobblemon.mod.common.api.pokemon.feature.*
import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.stats.EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.Generation8EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.StatProvider
import com.cobblemon.mod.common.api.properties.CustomPokemonProperty
import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.reactive.Observable.Companion.filter
import com.cobblemon.mod.common.api.reactive.Observable.Companion.map
import com.cobblemon.mod.common.api.scheduling.ScheduledTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningProspector
import com.cobblemon.mod.common.api.spawning.context.AreaContextResolver
@@ -50,32 +53,21 @@ import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
import com.cobblemon.mod.common.api.storage.adapter.database.MongoDBStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.NBTStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatifle.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatifle.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatifle.NBTStoreAdapter
import com.cobblemon.mod.common.api.storage.factory.FileBackedPokemonStoreFactory
import com.cobblemon.mod.common.api.storage.molang.NbtMoLangDataStoreFactory
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerDataStoreManager
import com.cobblemon.mod.common.api.storage.player.factory.JsonPlayerDataStoreFactory
import com.cobblemon.mod.common.api.storage.player.factory.MongoPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
@@ -85,36 +77,37 @@ import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.net.serverhandling.ServerPacketRegistrar
import com.cobblemon.mod.common.particle.CobblemonParticles
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.feature.*
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.misc.GimmighoulStashHandler
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.UntradeableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.sherds.CobblemonSherds
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.getServer
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.removeAmountIf
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import com.cobblemon.mod.common.world.feature.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.placement.CobblemonPlacementTypes
import dev.architectury.event.EventResult
import dev.architectury.event.events.common.CommandRegistrationEvent
import dev.architectury.event.events.common.InteractionEvent
import dev.architectury.event.events.common.PlayerEvent
import dev.architectury.hooks.item.tool.AxeItemHooks
import java.io.File
import java.io.FileReader
import java.io.FileWriter
@@ -125,19 +118,17 @@ import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
import net.minecraft.client.MinecraftClient
import net.minecraft.command.argument.serialize.ConstantArgumentSerializer
import net.minecraft.entity.data.TrackedDataHandlerRegistry
import net.minecraft.item.Items
import net.minecraft.item.NameTagItem
import net.minecraft.registry.RegistryKey
import net.minecraft.sound.SoundCategory
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.WorldSavePath
import net.minecraft.util.registry.RegistryKey
import net.minecraft.world.World
import org.apache.logging.log4j.LogManager
object Cobblemon {
const val MODID = "cobblemon"
const val VERSION = "1.4.0"
const val VERSION = "1.3.1"
const val CONFIG_PATH = "config/$MODID/main.json"
val LOGGER = LogManager.getLogger()
@@ -159,7 +150,6 @@ object Cobblemon {
val bestSpawner = BestSpawner
val battleRegistry = BattleRegistry
var storage = PokemonStoreManager()
var molangData = NbtMoLangDataStoreFactory
lateinit var playerData: PlayerDataStoreManager
lateinit var starterConfig: StarterConfig
val dataProvider: DataProvider = CobblemonDataProvider
@@ -168,17 +158,6 @@ object Cobblemon {
var seasonResolver: SeasonResolver = TagSeasonResolver
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
implementation.registerPermissionValidator()
implementation.registerSoundEvents()
implementation.registerBlocks()
implementation.registerItems()
implementation.registerEntityTypes()
implementation.registerEntityAttributes()
implementation.registerBlockEntityTypes()
implementation.registerWorldGenFeatures()
implementation.registerParticles()
DropEntry.register("command", CommandDropEntry::class.java)
DropEntry.register("item", ItemDropEntry::class.java, isDefault = true)
@@ -186,13 +165,18 @@ object Cobblemon {
CaptureCalculators.registerDefaults()
this.loadConfig()
// CobblemonBlockPredicates.touch()
CobblemonOrePlacedFeatures.register()
CobblemonPlacedFeatures.register()
this.registerArgumentTypes()
this.implementation = implementation
CobblemonCriteria // Init the fields and register the criteria
CobblemonGameRules // Init fields and register
CobblemonEntities.register()
CobblemonBlocks.register()
CobblemonBlockEntities.register()
CobblemonItems.register()
ServerPacketRegistrar.registerHandlers()
CobblemonSounds.register()
CobblemonFeatures.register()
CobblemonGameRules.register()
CobblemonParticles.register()
ShoulderEffectRegistry.register()
@@ -200,28 +184,26 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerData.get(it).sendToPlayer(it)
starterHandler.handleJoin(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel).sendToPlayer(it)
ServerSettingsPacket().sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
BattleRegistry.getBattleByParticipatingPlayer(it.player)?.stop()
storage.onPlayerDisconnect(it.player)
playerData.onPlayerDisconnect(it.player)
TradeManager.onLogoff(it.player)
PLAYER_QUIT.subscribe {
PCLinkManager.removeLink(it.uuid)
BattleRegistry.getBattleByParticipatingPlayer(it)?.stop()
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
battleRegistry.getBattleByParticipatingPlayer(it.player)?.stop()
LIVING_DEATH.pipe(filter { it is ServerPlayerEntity }, map { it as ServerPlayerEntity }).subscribe {
PCLinkManager.removeLink(it.uuid)
battleRegistry.getBattleByParticipatingPlayer(it)?.stop()
}
PlatformEvents.RIGHT_CLICK_ENTITY.subscribe { event ->
if (event.player.getStackInHand(event.hand).item is NameTagItem && event.entity.type.isIn(CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG)) {
event.cancel()
}
}
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe { event ->
val player = event.player
val block = player.world.getBlockState(event.pos).block
InteractionEvent.INTERACT_ENTITY.register(InteractionEvent.InteractEntity { player, entity, hand ->
if (player.getStackInHand(hand).item is NameTagItem && entity.type.isIn(CobblemonEntityTypeTags.CANNOT_HAVE_NAME_TAG))
EventResult.interruptTrue()
else
EventResult.pass()
})
InteractionEvent.RIGHT_CLICK_BLOCK.register(InteractionEvent.RightClickBlock { pl, _, pos, _ ->
val player = pl as? ServerPlayerEntity ?: return@RightClickBlock EventResult.pass()
val block = player.world.getBlockState(pos).block
player.party().forEach { pokemon ->
pokemon.evolutions
.filterIsInstance<BlockClickEvolution>()
@@ -229,16 +211,16 @@ object Cobblemon {
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.world))
}
}
}
return@RightClickBlock EventResult.pass()
})
PlatformEvents.CHANGE_DIMENSION.subscribe {
it.player.party().forEach { pokemon -> pokemon.entity?.recallWithAnimation() }
}
PlayerEvent.CHANGE_DIMENSION.register(PlayerEvent.ChangeDimension{ player, _, _ ->
player.party().forEach { pokemon -> pokemon.entity?.recallWithAnimation() }
})
TrackedDataHandlerRegistry.register(Vec3DataSerializer)
TrackedDataHandlerRegistry.register(StringSetDataSerializer)
TrackedDataHandlerRegistry.register(PoseTypeDataSerializer)
TrackedDataHandlerRegistry.register(IdentifierDataSerializer)
HeldItemProvider.register(CobblemonHeldItemManager, Priority.LOWEST)
}
@@ -246,6 +228,13 @@ object Cobblemon {
fun initialize() {
showdownThread.launch()
CompletableRegistry.allRegistriesCompleted.thenAccept {
LOGGER.info("All registries loaded.")
}
CobblemonPlacementTypes.register()
CobblemonOrePlacedFeatures.register()
// Start up the data provider.
CobblemonDataProvider.registerDefaults()
@@ -254,7 +243,6 @@ object Cobblemon {
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
SpeciesFeatures.types["integer"] = IntSpeciesFeatureProvider::class.java
SpeciesFeatures.register(
DataKeys.CAN_BE_MILKED,
@@ -263,85 +251,51 @@ object Cobblemon {
DataKeys.HAS_BEEN_SHEARED,
FlagSpeciesFeatureProvider(keys = listOf(DataKeys.HAS_BEEN_SHEARED), default = false))
CustomPokemonProperty.register(UntradeableProperty)
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CommandRegistrationEvent.EVENT.register(CobblemonCommands::register)
ifDedicatedServer {
isDedicatedServer = true
TICK_POST.subscribe { ScheduledTaskTracker.update() }
CobblemonNetwork.clientHandlersRegistered.complete(Unit)
}
PlatformEvents.SERVER_TICK_POST.subscribe {
ServerTaskTracker.update(1/20F)
ServerRealTimeTaskTracker.update()
CobblemonBlocks.completed.thenAccept {
AxeItemHooks.addStrippable(CobblemonBlocks.APRICORN_LOG.get(), CobblemonBlocks.STRIPPED_APRICORN_LOG.get())
AxeItemHooks.addStrippable(CobblemonBlocks.APRICORN_WOOD.get(), CobblemonBlocks.STRIPPED_APRICORN_WOOD.get())
}
PlatformEvents.SERVER_TICK_PRE.subscribe {
ServerRealTimeTaskTracker.update()
}
PlatformEvents.SERVER_STARTING.subscribe { event ->
val server = event.server
SERVER_STARTED.subscribe { server ->
playerData = PlayerDataStoreManager().also { it.setup(server) }
val mongoClient: MongoClient?
val pokemonStoreRoot = server.getSavePath(WorldSavePath.ROOT).resolve("pokemon").toFile()
val storeAdapter = when (config.storageFormat) {
"nbt", "json" -> {
val jsonFactory = JsonPlayerDataStoreFactory()
jsonFactory.setup(server)
playerData.setFactory(jsonFactory)
if (config.storageFormat == "nbt") {
NBTStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
} else {
JSONStoreAdapter(
pokemonStoreRoot.absolutePath,
useNestedFolders = true,
folderPerClass = true
)
}
}
"mongodb" -> {
try {
Class.forName("com.mongodb.client.MongoClient")
val mongoClientSettings = MongoClientSettings.builder()
.applyConnectionString(ConnectionString(config.mongoDBConnectionString))
.build()
mongoClient = MongoClients.create(mongoClientSettings)
val mongoFactory = MongoPlayerDataStoreFactory(mongoClient, config.mongoDBDatabaseName)
playerData.setFactory(mongoFactory)
MongoDBStoreAdapter(mongoClient, config.mongoDBDatabaseName)
} catch (e: ClassNotFoundException) {
LOGGER.error("MongoDB driver not found.")
throw e
}
}
else -> throw IllegalArgumentException("Unsupported storageFormat: ${config.storageFormat}")
}
.with(ReforgedConversion(server.getSavePath(WorldSavePath.ROOT))) as FileStoreAdapter<*>
storage.registerFactory(
priority = Priority.LOWEST,
factory = FileBackedPokemonStoreFactory(
adapter = storeAdapter,
adapter = if (config.storageFormat == "nbt") {
NBTStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
} else {
JSONStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
}.with(ReforgedConversion(server.getSavePath(WorldSavePath.ROOT))) as FileStoreAdapter<*>,
createIfMissing = true,
pcConstructor = { uuid -> PCStore(uuid).also { it.resize(config.defaultBoxCount) } }
)
)
}
PlatformEvents.SERVER_STOPPED.subscribe {
SERVER_STOPPED.subscribe {
storage.unregisterAll()
playerData.saveAll()
}
PlatformEvents.SERVER_STARTED.subscribe {
SERVER_STARTED.subscribe {
bestSpawner.onServerStarted()
battleRegistry.onServerStarted()
}
PlatformEvents.SERVER_TICK_POST.subscribe { ServerTickHandler.onTick(it.server) }
TICK_POST.subscribe { ServerTickHandler.onTick(it) }
POKEMON_CAPTURED.subscribe { AdvancementHandler.onCapture(it) }
// EGG_HATCH.subscribe { AdvancementHandler.onHatch(it) }
BATTLE_VICTORY.subscribe { AdvancementHandler.onWinBattle(it) }
@@ -352,51 +306,30 @@ object Cobblemon {
// Ensure the config option is enabled and that the result was a ninjask and that shedinja exists
if (this.config.ninjaskCreatesShedinja && pokemon.species.resourceIdentifier == ninjaskIdentifier && PokemonSpecies.getByIdentifier(Pokemon.SHEDINJA) != null) {
val player = pokemon.getOwnerPlayer() ?: return@subscribe
if (player.isCreative || player.inventory.containsAny { it.item is PokeBallItem }) {
var pokeball = Items.AIR
player.inventory.combinedInventory.forEach {
it.forEach {
itemStack -> if (itemStack.item is PokeBallItem && pokeball == Items.AIR) {
pokeball = itemStack.item as PokeBallItem
}
}
}
if (!player.isCreative) {
player.inventory.removeAmountIf(1) { it.item is PokeBallItem }
}
if (pokeball == Items.AIR) {
pokeball = CobblemonItems.POKE_BALL
}
if (player.inventory.containsAny { it.item is PokeBallItem }) {
player.inventory.removeAmountIf(1) { it.item is PokeBallItem }
val properties = event.evolution.result.copy()
properties.species = Pokemon.SHEDINJA.toString()
val product = pokemon.clone()
product.removeHeldItem()
properties.apply(product)
product.caughtBall = (pokeball as PokeBallItem).pokeBall
pokemon.storeCoordinates.get()?.store?.add(product)
CobblemonCriteria.EVOLVE_POKEMON.trigger(player, EvolvePokemonContext(event.pokemon.preEvolution!!.species.resourceIdentifier, product.species.resourceIdentifier, playerData.get(player).advancementData.totalEvolvedCount))
}
}
}
LEVEL_UP_EVENT.subscribe { AdvancementHandler.onLevelUp(it) }
TRADE_COMPLETED.subscribe { AdvancementHandler.onTradeCompleted(it) }
BagItems.observable.subscribe {
PokemonSpecies.observable.subscribe {
LOGGER.info("Starting dummy Showdown battle to force it to pre-load data.")
battleRegistry.startBattle(
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
true
).ifSuccessful { it.mute = true }
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F))
).apply { mute = true }
}
CobblemonSherds.registerSherds()
}
fun getLevel(dimension: RegistryKey<World>): World? {
return if (isDedicatedServer) {
server()?.getWorld(dimension)
getServer()?.getWorld(dimension)
} else {
val mc = MinecraftClient.getInstance()
return mc.server?.getWorld(dimension) ?: mc.world
@@ -487,15 +420,4 @@ object Cobblemon {
exception.printStackTrace()
}
}
private fun registerArgumentTypes() {
this.implementation.registerCommandArgument(cobblemonResource("pokemon"), PokemonArgumentType::class, ConstantArgumentSerializer.of(PokemonArgumentType::pokemon))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_properties"), PokemonPropertiesArgumentType::class, ConstantArgumentSerializer.of(PokemonPropertiesArgumentType::properties))
this.implementation.registerCommandArgument(cobblemonResource("spawn_bucket"), SpawnBucketArgumentType::class, ConstantArgumentSerializer.of(SpawnBucketArgumentType::spawnBucket))
this.implementation.registerCommandArgument(cobblemonResource("move"), MoveArgumentType::class, ConstantArgumentSerializer.of(MoveArgumentType::move))
this.implementation.registerCommandArgument(cobblemonResource("party_slot"), PartySlotArgumentType::class, ConstantArgumentSerializer.of(PartySlotArgumentType::partySlot))
this.implementation.registerCommandArgument(cobblemonResource("pokemon_store"), PokemonStoreArgumentType::class, ConstantArgumentSerializer.of(PokemonStoreArgumentType::pokemonStore))
this.implementation.registerCommandArgument(cobblemonResource("dialogue"), DialogueArgumentType::class, ConstantArgumentSerializer.of(DialogueArgumentType::dialogue))
}
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.entity.ai.brain.Activity
object CobblemonActivities {
val activities = mutableListOf<Activity>()
val BATTLING_ACTIVITY = Activity("pokemon_battling")
fun register(activity: Activity): Activity {
activities.add(activity)
return activity
}
}
@@ -8,73 +8,31 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.block.entity.HealingMachineBlockEntity
import com.cobblemon.mod.common.block.entity.PCBlockEntity
import com.cobblemon.mod.common.block.entity.PokemonPastureBlockEntity
import com.cobblemon.mod.common.block.entity.FossilAnalyzerBlockEntity
import com.cobblemon.mod.common.block.entity.FossilMultiblockEntity
import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import dev.architectury.registry.registries.RegistrySupplier
import java.util.function.Supplier
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.util.registry.Registry
object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, RegistryKey<Registry<BlockEntityType<*>>>, BlockEntityType<*>>() {
override val registry: Registry<BlockEntityType<*>> = Registries.BLOCK_ENTITY_TYPE
override val registryKey: RegistryKey<Registry<BlockEntityType<*>>> = RegistryKeys.BLOCK_ENTITY_TYPE
object CobblemonBlockEntities : CompletableRegistry<BlockEntityType<*>>(Registry.BLOCK_ENTITY_TYPE_KEY) {
private fun <T : BlockEntityType<*>> register(name: String, blockEntityType: Supplier<T>) : RegistrySupplier<T> {
return queue(name, blockEntityType)
}
@JvmField
val HEALING_MACHINE: BlockEntityType<HealingMachineBlockEntity> = this.create("healing_machine", BlockEntityType.Builder.create(::HealingMachineBlockEntity, CobblemonBlocks.HEALING_MACHINE).build(null))
@JvmField
val PC: BlockEntityType<PCBlockEntity> = this.create("pc", BlockEntityType.Builder.create(::PCBlockEntity, CobblemonBlocks.PC).build(null))
@JvmField
val BERRY = this.create("berry", BlockEntityType.Builder.create(::BerryBlockEntity, *CobblemonBlocks.berries().values.toTypedArray()).build(null))
@JvmField
val PASTURE: BlockEntityType<PokemonPastureBlockEntity> = this.create("pasture", BlockEntityType.Builder.create(::PokemonPastureBlockEntity, CobblemonBlocks.PASTURE).build(null))
@JvmField
val SIGN: BlockEntityType<CobblemonSignBlockEntity> = this.create("sign", BlockEntityType.Builder.create(::CobblemonSignBlockEntity, CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN).build(null))
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.create(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.create(::GildedChestBlockEntity,
CobblemonBlocks.GILDED_CHEST,
CobblemonBlocks.BLUE_GILDED_CHEST,
CobblemonBlocks.YELLOW_GILDED_CHEST,
CobblemonBlocks.PINK_GILDED_CHEST,
CobblemonBlocks.BLACK_GILDED_CHEST,
CobblemonBlocks.WHITE_GILDED_CHEST,
CobblemonBlocks.GREEN_GILDED_CHEST,
CobblemonBlocks.GIMMIGHOUL_CHEST
).build(null))
@JvmField
val FOSSIL_MULTIBLOCK: BlockEntityType<FossilMultiblockEntity> = this.create("fossil_multiblock",
BlockEntityType.Builder.create({ pos, state -> FossilMultiblockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.MONITOR
val HEALING_MACHINE = com.cobblemon.mod.common.CobblemonBlockEntities.register("healing_machine") {
BlockEntityType.Builder.create(
::HealingMachineBlockEntity,
CobblemonBlocks.HEALING_MACHINE.get()
).build(null)
)
}
@JvmField
val RESTORATION_TANK: BlockEntityType<RestorationTankBlockEntity> = this.create("restoration_tank",
BlockEntityType.Builder.create({ pos, state -> RestorationTankBlockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.RESTORATION_TANK
val PC = com.cobblemon.mod.common.CobblemonBlockEntities.register("pc") {
BlockEntityType.Builder.create(
::PCBlockEntity,
CobblemonBlocks.PC.get()
).build(null)
)
@JvmField
val FOSSIL_ANALYZER: BlockEntityType<FossilAnalyzerBlockEntity> = this.create("fossil_analyzer",
BlockEntityType.Builder.create({ pos, state -> FossilAnalyzerBlockEntity(pos, state, FossilMultiblockBuilder(pos)) },
CobblemonBlocks.FOSSIL_ANALYZER
).build(null)
)
}
}
}
@@ -9,72 +9,50 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.FossilAnalyzerBlock
import com.cobblemon.mod.common.block.MonitorBlock
import com.cobblemon.mod.common.block.RestorationTankBlock
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.PressurePlateBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.StairsBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.TrapdoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.block.ApricornBlock
import com.cobblemon.mod.common.block.ApricornSaplingBlock
import com.cobblemon.mod.common.block.HealingMachineBlock
import com.cobblemon.mod.common.block.PCBlock
import dev.architectury.registry.registries.RegistrySupplier
import net.minecraft.block.*
import net.minecraft.block.enums.Instrument
import net.minecraft.block.piston.PistonBehavior
import net.minecraft.entity.effect.StatusEffects
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.entity.EntityType
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.util.Identifier
import net.minecraft.util.math.Direction
import net.minecraft.util.math.intprovider.UniformIntProvider
import net.minecraft.util.registry.Registry
import java.util.function.ToIntFunction
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<Block>>, Block>() {
object CobblemonBlocks : CompletableRegistry<Block>(Registry.BLOCK_KEY) {
/**
* Evolution Ores
*/
@JvmField
val DAWN_STONE_ORE = this.evolutionStoneOre("dawn_stone_ore")
@JvmField
val DUSK_STONE_ORE = this.evolutionStoneOre("dusk_stone_ore")
@JvmField
val FIRE_STONE_ORE = this.evolutionStoneOre("fire_stone_ore")
@JvmField
val ICE_STONE_ORE = this.evolutionStoneOre("ice_stone_ore")
@JvmField
val LEAF_STONE_ORE = this.evolutionStoneOre("leaf_stone_ore")
@JvmField
val MOON_STONE_ORE = this.evolutionStoneOre("moon_stone_ore")
@JvmField
val DRIPSTONE_MOON_STONE_ORE = this.evolutionStoneOre("dripstone_moon_stone_ore")
@JvmField
val SHINY_STONE_ORE = this.evolutionStoneOre("shiny_stone_ore")
@JvmField
val SUN_STONE_ORE = this.evolutionStoneOre("sun_stone_ore")
@JvmField
val THUNDER_STONE_ORE = this.evolutionStoneOre("thunder_stone_ore")
@JvmField
val WATER_STONE_ORE = this.evolutionStoneOre("water_stone_ore")
override val registry: Registry<Block> = Registries.BLOCK
override val registryKey: RegistryKey<Registry<Block>> = RegistryKeys.BLOCK
val APRICORN_BLOCK_SET_TYPE = BlockSetType("apricorn")
val APRICORN_WOOD_TYPE = WoodType.register(WoodType("apricorn", APRICORN_BLOCK_SET_TYPE))
// Evolution Ores
@JvmField
val DAWN_STONE_ORE = evolutionStoneOre("dawn_stone_ore")
@JvmField
val DUSK_STONE_ORE = evolutionStoneOre("dusk_stone_ore")
@JvmField
val FIRE_STONE_ORE = evolutionStoneOre("fire_stone_ore")
@JvmField
val NETHER_FIRE_STONE_ORE = evolutionStoneOre("nether_fire_stone_ore")
@JvmField
val ICE_STONE_ORE = evolutionStoneOre("ice_stone_ore")
@JvmField
val LEAF_STONE_ORE = evolutionStoneOre("leaf_stone_ore")
@JvmField
val MOON_STONE_ORE = evolutionStoneOre("moon_stone_ore")
@JvmField
val DRIPSTONE_MOON_STONE_ORE = evolutionStoneOre("dripstone_moon_stone_ore")
@JvmField
val SHINY_STONE_ORE = evolutionStoneOre("shiny_stone_ore")
@JvmField
val SUN_STONE_ORE = evolutionStoneOre("sun_stone_ore")
@JvmField
val THUNDER_STONE_ORE = evolutionStoneOre("thunder_stone_ore")
@JvmField
val WATER_STONE_ORE = evolutionStoneOre("water_stone_ore")
/**
* Deepslate separator
*/
@JvmField
val DEEPSLATE_DAWN_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_dawn_stone_ore")
@@ -97,485 +75,130 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, RegistryKey<Registry<
@JvmField
val DEEPSLATE_WATER_STONE_ORE = this.deepslateEvolutionStoneOre("deepslate_water_stone_ore")
// Apricorns
@JvmField
val APRICORN_LOG = log("apricorn_log", arg2 = MapColor.BROWN)
@JvmField
val STRIPPED_APRICORN_LOG = log("stripped_apricorn_log")
@JvmField
val APRICORN_WOOD = log("apricorn_wood")
@JvmField
val STRIPPED_APRICORN_WOOD = log("stripped_apricorn_wood")
@JvmField
val APRICORN_PLANKS = this.create("apricorn_planks", Block(AbstractBlock.Settings.create().mapColor(MapColor.DIRT_BROWN).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
val APRICORN_LEAVES = leaves("apricorn_leaves")
@JvmField
val APRICORN_FENCE = this.create("apricorn_fence", FenceBlock(AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD), APRICORN_WOOD_TYPE))
@JvmField // Note At the time of 1.20.0 we don't need our own BlockSetType for Apricorn wood
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(PressurePlateBlock.ActivationRule.EVERYTHING, AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD), APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_SIGN = this.create("apricorn_wall_sign", CobblemonWallSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_WALL_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", CobblemonHangingSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_WALL_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(AbstractBlock.Settings.copy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_SLAB = this.create("apricorn_slab", SlabBlock(AbstractBlock.Settings.create().mapColor(MapColor.OAK_TAN).instrument(Instrument.BASS).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)))
@JvmField
val APRICORN_STAIRS = this.create("apricorn_stairs", StairsBlockInvoker.`cobblemon$create`(APRICORN_PLANKS.defaultState, AbstractBlock.Settings.copy(APRICORN_PLANKS)))
@JvmField
val APRICORN_DOOR = this.create("apricorn_door", DoorBlockInvoker.`cobblemon$create`(AbstractBlock.Settings.create().mapColor(APRICORN_PLANKS.defaultMapColor).instrument(Instrument.BASS).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque(), APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_TRAPDOOR = this.create("apricorn_trapdoor", TrapdoorBlockInvoker.`cobblemon$create`(AbstractBlock.Settings.create().mapColor(MapColor.OAK_TAN).instrument(Instrument.BASS).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque().allowsSpawning { _, _, _, _ -> false }, APRICORN_BLOCK_SET_TYPE))
private val PLANT_PROPERTIES = AbstractBlock.Settings.create().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.GRASS).pistonBehavior(PistonBehavior.DESTROY)
@JvmField
val BLACK_APRICORN_SAPLING = this.create("black_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLACK))
@JvmField
val BLUE_APRICORN_SAPLING = this.create("blue_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLUE))
@JvmField
val GREEN_APRICORN_SAPLING = this.create("green_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.GREEN))
@JvmField
val PINK_APRICORN_SAPLING = this.create("pink_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.PINK))
@JvmField
val RED_APRICORN_SAPLING = this.create("red_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.RED))
@JvmField
val WHITE_APRICORN_SAPLING = this.create("white_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.WHITE))
@JvmField
val YELLOW_APRICORN_SAPLING = this.create("yellow_apricorn_sapling", ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.YELLOW))
@JvmField
val MEDICINAL_LEEK = this.create("medicinal_leek", MedicinalLeekBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DULL_RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MEDICINAL_LEEK_SOUNDS)))
@JvmField
val ENERGY_ROOT = this.create("energy_root", EnergyRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DIRT_BROWN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.ENERGY_ROOT_SOUNDS)))
@JvmField
val BIG_ROOT = this.create("big_root", BigRootBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.BIG_ROOT_SOUNDS)))
@JvmField
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).mapColor(MapColor.DARK_GREEN).burnable().noCollision().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_TUMBLESTONE = tumblestoneBlock("large_budding_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_TUMBLESTONE = tumblestoneBlock("medium_budding_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_TUMBLESTONE = tumblestoneBlock("small_budding_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_TUMBLESTONE)
@JvmField
val SKY_TUMBLESTONE_CLUSTER = tumblestoneBlock("sky_tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("large_budding_sky_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, SKY_TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("medium_budding_sky_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_SKY_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("small_budding_sky_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_SKY_TUMBLESTONE)
@JvmField
val BLACK_TUMBLESTONE_CLUSTER = tumblestoneBlock("black_tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@JvmField
val LARGE_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("large_budding_black_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, BLACK_TUMBLESTONE_CLUSTER)
@JvmField
val MEDIUM_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("medium_budding_black_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val SMALL_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("small_budding_black_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_BLACK_TUMBLESTONE)
@JvmField
val TUMBLESTONE_BLOCK = this.create("tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_ORANGE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val SKY_TUMBLESTONE_BLOCK = this.create("sky_tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.LIGHT_BLUE)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_TUMBLESTONE_BLOCK = this.create("black_tumblestone_block", Block(AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_BLACK)
.strength(1.0F)
.sounds(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS)
.requiresTool()
.instrument(Instrument.BASEDRUM)
))
@JvmField
val BLACK_APRICORN = apricornBlock("black_apricorn", Apricorn.BLACK)
@JvmField
val BLUE_APRICORN = apricornBlock("blue_apricorn", Apricorn.BLUE)
@JvmField
val GREEN_APRICORN = apricornBlock("green_apricorn", Apricorn.GREEN)
@JvmField
val PINK_APRICORN = apricornBlock("pink_apricorn", Apricorn.PINK)
@JvmField
val RED_APRICORN = apricornBlock("red_apricorn", Apricorn.RED)
@JvmField
val WHITE_APRICORN = apricornBlock("white_apricorn", Apricorn.WHITE)
@JvmField
val YELLOW_APRICORN = apricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val RELIC_COIN_POUCH = create(
"relic_coin_pouch",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f)
.nonOpaque(), true
)
)
@JvmField
val RELIC_COIN_SACK = create(
"relic_coin_sack",
CoinPouchBlock(
AbstractBlock.Settings.create()
.sounds(CobblemonSounds.COIN_POUCH_SOUNDS)
.pistonBehavior(PistonBehavior.DESTROY)
.strength(0.4f), false
))
@JvmField
val GILDED_CHEST = create(
"gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.RED
)
)
@JvmField
val BLUE_GILDED_CHEST = create(
"blue_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLUE
)
)
@JvmField
val BLACK_GILDED_CHEST = create(
"black_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.BLACK
)
)
@JvmField
val YELLOW_GILDED_CHEST = create(
"yellow_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.YELLOW
)
)
@JvmField
val WHITE_GILDED_CHEST = create(
"white_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.WHITE
)
)
@JvmField
val GREEN_GILDED_CHEST = create(
"green_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.GREEN
)
)
@JvmField
val PINK_GILDED_CHEST = create(
"pink_gilded_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.PINK
)
)
@JvmField
val GIMMIGHOUL_CHEST = create(
"gimmighoul_chest",
GildedChestBlock(
AbstractBlock.Settings.copy(Blocks.CHEST).nonOpaque().sounds(CobblemonSounds.GILDED_CHEST_SOUNDS),
GildedChestBlock.Type.FAKE
)
)
@JvmField
val MONITOR = create(
"monitor",
MonitorBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
.luminance { if (it.get(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 15 else 0 }
)
)
@JvmField
val FOSSIL_ANALYZER = create(
"fossil_analyzer",
FossilAnalyzerBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
.nonOpaque()
)
)
@JvmField
val RESTORATION_TANK = create(
"restoration_tank",
RestorationTankBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.GLASS)
.pistonBehavior(PistonBehavior.BLOCK)
.requiresTool()
.strength(5.0F, 6.0F)
.nonOpaque()
)
)
@JvmField
val HEALING_MACHINE = create(
"healing_machine",
HealingMachineBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2f)
.nonOpaque()
.luminance { if (it.get(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 7 else 2 }
)
)
@JvmField
val PC = create(
"pc",
PCBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.IRON_GRAY)
.sounds(BlockSoundGroup.METAL)
.pistonBehavior(PistonBehavior.BLOCK)
.strength(2F)
.nonOpaque()
.luminance { if ((it.get(PCBlock.ON) as Boolean) && (it.get(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }
)
)
@JvmField
val RED_MINT = create("red_mint", MintBlock(MintType.RED, AbstractBlock.Settings.create().mapColor(MapColor.RED).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, AbstractBlock.Settings.create().mapColor(MapColor.BLUE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val CYAN_MINT = create("cyan_mint", MintBlock(MintType.CYAN, AbstractBlock.Settings.create().mapColor(MapColor.CYAN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val PINK_MINT = create("pink_mint", MintBlock(MintType.PINK, AbstractBlock.Settings.create().mapColor(MapColor.PINK).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val GREEN_MINT = create("green_mint", MintBlock(MintType.GREEN, AbstractBlock.Settings.create().mapColor(MapColor.GREEN).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val WHITE_MINT = create("white_mint", MintBlock(MintType.WHITE, AbstractBlock.Settings.create().mapColor(MapColor.WHITE).noCollision().ticksRandomly().breakInstantly().sounds(CobblemonSounds.MINT_SOUNDS)))
@JvmField
val PASTURE = create(
"pasture",
PastureBlock(
AbstractBlock.Settings.create()
.mapColor(MapColor.BROWN)
.sounds(BlockSoundGroup.WOOD)
.strength(2F)
.nonOpaque()
.pistonBehavior(PistonBehavior.BLOCK)
.luminance { if ((it.get(PastureBlock.ON) as Boolean) && (it.get(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 10 else 0 }
)
)
@JvmField
val VIVICHOKE_SEEDS = this.create("vivichoke_seeds", VivichokeBlock(AbstractBlock.Settings.create().pistonBehavior(PistonBehavior.DESTROY).burnable().mapColor(MapColor.DARK_GREEN).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.CROP)))
@JvmField
val PEP_UP_FLOWER = this.create("pep_up_flower", FlowerBlock(StatusEffects.LEVITATION, 10, AbstractBlock.Settings.create().mapColor(MapColor.DARK_GREEN).noCollision().breakInstantly().sounds(BlockSoundGroup.GRASS).offset(AbstractBlock.OffsetType.XZ).pistonBehavior(PistonBehavior.DESTROY)))
@JvmField
val POTTED_PEP_UP_FLOWER = this.create("potted_pep_up_flower", BlocksInvoker.createFlowerPotBlock(PEP_UP_FLOWER))
/**
* Returns a map of all the blocks that can be stripped with an axe in the format of input - output.
*
* @return A map of all the blocks that can be stripped with an axe in the format of input - output.
* Apricorns
*/
fun strippedBlocks(): Map<Block, Block> = mapOf(
APRICORN_WOOD to STRIPPED_APRICORN_WOOD,
APRICORN_LOG to STRIPPED_APRICORN_LOG
)
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(AbstractBlock.Settings.create().mapColor(apricorn.mapColor()).ticksRandomly().strength(Blocks.OAK_LOG.hardness, Blocks.OAK_LOG.blastResistance).sounds(BlockSoundGroup.WOOD).nonOpaque(), apricorn))
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?) : Block {
return this.create(name, TumblestoneBlock(AbstractBlock.Settings.create()
.pistonBehavior(PistonBehavior.DESTROY)
.nonOpaque()
.strength(1.5F)
.sounds(CobblemonSounds.TUMBLESTONE_SOUNDS),
stage, height, xzOffset, nextStage))
@JvmField
val APRICORN_LOG = queue("apricorn_log") {
log(
MapColor.DIRT_BROWN,
MapColor.BROWN
)
}
private val berries = mutableMapOf<Identifier, BerryBlock>()
val AGUAV_BERRY = this.berryBlock("aguav")
val APICOT_BERRY = this.berryBlock("apicot")
val ASPEAR_BERRY = this.berryBlock("aspear")
val BABIRI_BERRY = this.berryBlock("babiri")
val BELUE_BERRY = this.berryBlock("belue")
val BLUK_BERRY = this.berryBlock("bluk")
val CHARTI_BERRY = this.berryBlock("charti")
val CHERI_BERRY = this.berryBlock("cheri")
val CHESTO_BERRY = this.berryBlock("chesto")
val CHILAN_BERRY = this.berryBlock("chilan")
val CHOPLE_BERRY = this.berryBlock("chople")
val COBA_BERRY = this.berryBlock("coba")
val COLBUR_BERRY = this.berryBlock("colbur")
val CORNN_BERRY = this.berryBlock("cornn")
val CUSTAP_BERRY = this.berryBlock("custap")
val DURIN_BERRY = this.berryBlock("durin")
val ENIGMA_BERRY = this.berryBlock("enigma")
val FIGY_BERRY = this.berryBlock("figy")
val GANLON_BERRY = this.berryBlock("ganlon")
val GREPA_BERRY = this.berryBlock("grepa")
val HABAN_BERRY = this.berryBlock("haban")
val HONDEW_BERRY = this.berryBlock("hondew")
val HOPO_BERRY = this.berryBlock("hopo")
val IAPAPA_BERRY = this.berryBlock("iapapa")
val JABOCA_BERRY = this.berryBlock("jaboca")
val KASIB_BERRY = this.berryBlock("kasib")
val KEBIA_BERRY = this.berryBlock("kebia")
val KEE_BERRY = this.berryBlock("kee")
val KELPSY_BERRY = this.berryBlock("kelpsy")
val LANSAT_BERRY = this.berryBlock("lansat")
val LEPPA_BERRY = this.berryBlock("leppa")
val LIECHI_BERRY = this.berryBlock("liechi")
val LUM_BERRY = this.berryBlock("lum")
val MAGO_BERRY = this.berryBlock("mago")
val MAGOST_BERRY = this.berryBlock("magost")
val MARANGA_BERRY = this.berryBlock("maranga")
val MICLE_BERRY = this.berryBlock("micle")
val NANAB_BERRY = this.berryBlock("nanab")
val NOMEL_BERRY = this.berryBlock("nomel")
val OCCA_BERRY = this.berryBlock("occa")
val ORAN_BERRY = this.berryBlock("oran")
val PAMTRE_BERRY = this.berryBlock("pamtre")
val PASSHO_BERRY = this.berryBlock("passho")
val PAYAPA_BERRY = this.berryBlock("payapa")
val PECHA_BERRY = this.berryBlock("pecha")
val PERSIM_BERRY = this.berryBlock("persim")
val PETAYA_BERRY = this.berryBlock("petaya")
val PINAP_BERRY = this.berryBlock("pinap")
val POMEG_BERRY = this.berryBlock("pomeg")
val QUALOT_BERRY = this.berryBlock("qualot")
val RABUTA_BERRY = this.berryBlock("rabuta")
val RAWST_BERRY = this.berryBlock("rawst")
val RAZZ_BERRY = this.berryBlock("razz")
val RINDO_BERRY = this.berryBlock("rindo")
val ROSELI_BERRY = this.berryBlock("roseli")
val ROWAP_BERRY = this.berryBlock("rowap")
val SALAC_BERRY = this.berryBlock("salac")
val SHUCA_BERRY = this.berryBlock("shuca")
val SITRUS_BERRY = this.berryBlock("sitrus")
val SPELON_BERRY = this.berryBlock("spelon")
val STARF_BERRY = this.berryBlock("starf")
val TAMATO_BERRY = this.berryBlock("tamato")
val TANGA_BERRY = this.berryBlock("tanga")
val TOUGA_BERRY = this.berryBlock("touga")
val WACAN_BERRY = this.berryBlock("wacan")
val WATMEL_BERRY = this.berryBlock("watmel")
val WEPEAR_BERRY = this.berryBlock("wepear")
val WIKI_BERRY = this.berryBlock("wiki")
val YACHE_BERRY = this.berryBlock("yache")
init {
/**
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
* second value is burn chance and third value is spread chance
*/
arrayOf(
Triple(APRICORN_LOG, 5, 5),
Triple(STRIPPED_APRICORN_LOG, 5, 5),
Triple(APRICORN_WOOD, 5, 5),
Triple(STRIPPED_APRICORN_WOOD, 5, 5),
Triple(APRICORN_PLANKS, 5, 20),
Triple(APRICORN_LEAVES, 30, 60),
Triple(APRICORN_FENCE, 5, 20),
Triple(APRICORN_FENCE_GATE, 5, 20),
Triple(APRICORN_SLAB, 5, 20),
Triple(APRICORN_STAIRS, 5, 20)
).onEach{ data -> setFlammable(data.first, data.second, data.third) }
@JvmField
val STRIPPED_APRICORN_LOG = queue("stripped_apricorn_log") {
log(
MapColor.DIRT_BROWN,
MapColor.DIRT_BROWN
)
}
@JvmField
val APRICORN_WOOD = queue("apricorn_wood") {
log(
MapColor.DIRT_BROWN,
MapColor.DIRT_BROWN
)
}
@JvmField
val STRIPPED_APRICORN_WOOD = queue("stripped_apricorn_wood") {
log(
MapColor.DIRT_BROWN,
MapColor.DIRT_BROWN
)
}
@JvmField
val APRICORN_PLANKS = queue("apricorn_planks") { Block(AbstractBlock.Settings.of(Material.WOOD, MapColor.DIRT_BROWN).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
@JvmField
val APRICORN_LEAVES = queue("apricorn_leaves") { com.cobblemon.mod.common.CobblemonBlocks.leaves(BlockSoundGroup.GRASS) }
@JvmField
val APRICORN_FENCE = queue("apricorn_fence") { FenceBlock(AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
@JvmField
val APRICORN_FENCE_GATE = queue("apricorn_fence_gate") { FenceGateBlock(AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
@JvmField
val APRICORN_BUTTON = queue("apricorn_button") { WoodenButtonBlock(AbstractBlock.Settings.of(Material.DECORATION).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD)) }
@JvmField
val APRICORN_PRESSURE_PLATE = queue("apricorn_pressure_plate") { PressurePlateBlock(PressurePlateBlock.ActivationRule.EVERYTHING, AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).noCollision().strength(0.5f).sounds(BlockSoundGroup.WOOD)) }
// Tag was removed be sure to add it back when implemented
// @JvmField
// val APRICORN_SIGN = queue("apricorn_sign") { StandingSignBlock(AbstractBlock.Settings.of(Material.WOOD).noCollission().strength(1.0f).sounds(BlockSoundGroup.WOOD), APRICORN_WOOD_TYPE) }
//@JvmField
// val APRICORN_WALL_SIGN = queue("apricorn_wall_sign") { WallSignBlock(AbstractBlock.Settings.of(Material.WOOD).noCollission().strength(1.0f).sounds(BlockSoundGroup.WOOD).dropsLike(APRICORN_SIGN), APRICORN_WOOD_TYPE) }
@JvmField
val APRICORN_SLAB = queue("apricorn_slab") { SlabBlock(AbstractBlock.Settings.of(Material.WOOD, MapColor.OAK_TAN).strength(2.0f, 3.0f).sounds(BlockSoundGroup.WOOD)) }
@JvmField
val APRICORN_STAIRS = queue("apricorn_stairs") { StairsBlock(
APRICORN_PLANKS.get().defaultState, AbstractBlock.Settings.copy(
APRICORN_PLANKS.get())) }
@JvmField
val APRICORN_DOOR = queue("apricorn_door") { DoorBlock(AbstractBlock.Settings.of(Material.WOOD, APRICORN_PLANKS.get().defaultMapColor).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque()) }
@JvmField
val APRICORN_TRAPDOOR = queue("apricorn_trapdoor") { TrapdoorBlock(AbstractBlock.Settings.of(Material.WOOD, MapColor.OAK_TAN).strength(3.0F).sounds(BlockSoundGroup.WOOD).nonOpaque().allowsSpawning { _, _, _, _ -> false }) }
fun berries() = this.berries.toMap()
private val PLANT_PROPERTIES = AbstractBlock.Settings.of(Material.PLANT).noCollision().ticksRandomly().breakInstantly().sounds(BlockSoundGroup.GRASS)
@JvmField
val BLACK_APRICORN_SAPLING = queue("black_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLACK) }
@JvmField
val BLUE_APRICORN_SAPLING = queue("blue_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.BLUE) }
@JvmField
val GREEN_APRICORN_SAPLING = queue("green_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.GREEN) }
@JvmField
val PINK_APRICORN_SAPLING = queue("pink_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.PINK) }
@JvmField
val RED_APRICORN_SAPLING = queue("red_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.RED) }
@JvmField
val WHITE_APRICORN_SAPLING = queue("white_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.WHITE) }
@JvmField
val YELLOW_APRICORN_SAPLING = queue("yellow_apricorn_sapling") { ApricornSaplingBlock(PLANT_PROPERTIES, Apricorn.YELLOW) }
private fun berryBlock(name: String): BerryBlock {
val identifier = cobblemonResource("${name}_berry")
val block = this.create(identifier.path, BerryBlock(identifier, AbstractBlock.Settings.copy(Blocks.WHEAT).dynamicBounds().sounds(CobblemonSounds.BERRY_BUSH_SOUNDS).strength(0.2F)))
this.berries[identifier] = block
return block
@JvmField
val BLACK_APRICORN = registerApricornBlock("black_apricorn", Apricorn.BLACK)
@JvmField
val BLUE_APRICORN = registerApricornBlock("blue_apricorn", Apricorn.BLUE)
@JvmField
val GREEN_APRICORN = registerApricornBlock("green_apricorn", Apricorn.GREEN)
@JvmField
val PINK_APRICORN = registerApricornBlock("pink_apricorn", Apricorn.PINK)
@JvmField
val RED_APRICORN = registerApricornBlock("red_apricorn", Apricorn.RED)
@JvmField
val WHITE_APRICORN = registerApricornBlock("white_apricorn", Apricorn.WHITE)
@JvmField
val YELLOW_APRICORN = registerApricornBlock("yellow_apricorn", Apricorn.YELLOW)
@JvmField
val HEALING_MACHINE = queue("healing_machine") { HealingMachineBlock(AbstractBlock.Settings.of(Material.METAL, MapColor.IRON_GRAY).sounds(BlockSoundGroup.METAL).strength(2f).nonOpaque().luminance(ToIntFunction { state: BlockState -> if (state.get(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 7 else 2 })) }
@JvmField
val PC = queue("pc") { PCBlock(AbstractBlock.Settings.of(Material.METAL, MapColor.IRON_GRAY).sounds(BlockSoundGroup.METAL).strength(2F).nonOpaque().luminance(ToIntFunction { state: BlockState -> if ((state.get(
PCBlock.ON) as Boolean) && (state.get(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 })) }
private fun registerApricornBlock(id: String, apricorn: Apricorn): RegistrySupplier<ApricornBlock> {
return queue(id) { ApricornBlock(AbstractBlock.Settings.of(Material.PLANT, apricorn.mapColor()).ticksRandomly().strength(Blocks.OAK_LOG.hardness, Blocks.OAK_LOG.blastResistance).sounds(BlockSoundGroup.WOOD).nonOpaque(), apricorn) }
}
/**
* Calls helper method from Vanilla
* Helper method for creating logs
* copied over from Vanilla
*/
private fun log(name: String, arg: MapColor = MapColor.DIRT_BROWN, arg2: MapColor = MapColor.DIRT_BROWN): PillarBlock {
val block = BlocksInvoker.createLogBlock(arg, arg2)
return this.create(name, block)
private fun log(arg: MapColor, arg2: MapColor): PillarBlock {
return PillarBlock(AbstractBlock.Settings.of(Material.WOOD) { arg3: BlockState ->
if (arg3.get(PillarBlock.AXIS) === Direction.Axis.Y) arg else arg2
}.strength(2.0f).sounds(BlockSoundGroup.WOOD))
}
/**
* Method uses generic E in order to keep the block as the same return type.
* If E is not a block then it will not be set as flammable.
* Calls Vanilla implementation of registering a flammable block.
* Mixins looks cursed but it is java's fault.
*/
private fun <E> setFlammable(block: E, burnChance: Int, spreadChance: Int): E {
if(block !is Block) return block
private fun evolutionStoneOre(name: String) = this.queue(name) { OreBlock(AbstractBlock.Settings.copy(Blocks.IRON_ORE), UniformIntProvider.create(1, 2)) }
var fireBlock: FireBlock = Blocks.FIRE as FireBlock
//Cursed Mixin stuff
(fireBlock as FireBlockInvoker).registerNewFlammableBlock(block as Block, burnChance, spreadChance)
return block
}
private fun evolutionStoneOre(name: String) = this.create(name, ExperienceDroppingBlock(AbstractBlock.Settings.copy(Blocks.IRON_ORE), UniformIntProvider.create(1, 2)))
private fun deepslateEvolutionStoneOre(name: String) = this.create(name, ExperienceDroppingBlock(AbstractBlock.Settings.copy(Blocks.DEEPSLATE_IRON_ORE), UniformIntProvider.create(1, 2)))
private fun deepslateEvolutionStoneOre(name: String) = this.queue(name) { OreBlock(AbstractBlock.Settings.copy(Blocks.DEEPSLATE_IRON_ORE), UniformIntProvider.create(1, 2)) }
/**
* Helper method for creating leaves
* copied over from Vanilla
*/
private fun leaves(name: String): LeavesBlock {
val block = BlocksInvoker.createLeavesBlock(BlockSoundGroup.GRASS)
return this.create(name, block)
private fun leaves(sound: BlockSoundGroup): LeavesBlock {
return LeavesBlock(
AbstractBlock.Settings.of(Material.LEAVES).strength(0.2f).ticksRandomly().sounds(sound).nonOpaque()
.allowsSpawning { _, _, _, type -> type === EntityType.OCELOT || type === EntityType.PARROT }
.suffocates { _, _, _ -> false }
.blockVision { _, _, _ -> false })
}
}
}
@@ -8,24 +8,13 @@
package com.cobblemon.mod.common
import net.minecraft.block.Block
import net.minecraft.block.entity.BlockEntity
import net.minecraft.block.entity.BlockEntityType
import net.minecraft.client.color.block.BlockColorProvider
import net.minecraft.client.color.item.ItemColorProvider
import java.util.function.Supplier
import net.minecraft.client.model.TexturedModelData
import net.minecraft.client.particle.ParticleFactory
import net.minecraft.client.particle.SpriteProvider
import net.minecraft.client.render.RenderLayer
import net.minecraft.client.render.block.entity.BlockEntityRendererFactory
import net.minecraft.client.render.entity.EntityRendererFactory
import net.minecraft.client.render.entity.model.EntityModelLayer
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityType
import net.minecraft.item.Item
import net.minecraft.particle.ParticleEffect
import net.minecraft.particle.ParticleType
import java.util.function.Supplier
interface CobblemonClientImplementation {
fun registerLayer(modelLayer: EntityModelLayer, supplier: Supplier<TexturedModelData>)
@@ -33,14 +22,4 @@ interface CobblemonClientImplementation {
type: ParticleType<T>,
factory: (SpriteProvider) -> ParticleFactory<T>
)
fun registerBlockRenderType(layer: RenderLayer, vararg blocks: Block)
fun registerItemColors(provider: ItemColorProvider, vararg items: Item)
fun registerBlockColors(provider: BlockColorProvider, vararg blocks: Block)
fun <T : BlockEntity> registerBlockEntityRenderer(type: BlockEntityType<out T>, factory: BlockEntityRendererFactory<T>)
fun <T : Entity> registerEntityRenderer(type: EntityType<out T>, factory: EntityRendererFactory<T>)
}
@@ -20,7 +20,6 @@ object CobblemonCommands {
GivePokemon.register(dispatcher)
TakePokemon.register(dispatcher)
ChangeScaleAndSize.register(dispatcher)
ChangeWalkSpeed.register(dispatcher)
TestCommand.register(dispatcher)
ReloadShowdownCommand.register(dispatcher)
ClickTextCommand.register(dispatcher)
@@ -39,14 +38,5 @@ object CobblemonCommands {
PcCommand.register(dispatcher)
SpawnPokemonFromPool.register(dispatcher)
PokeboxCommand.register(dispatcher)
TestStoreCommand.register(dispatcher)
QueryLearnsetCommand.register(dispatcher)
TestPcSlotCommand.register(dispatcher)
TestPartySlotCommand.register(dispatcher)
ClearPartyCommand.register(dispatcher)
ClearPCCommand.register(dispatcher)
PokemonRestartCommand.register(dispatcher)
BedrockParticleCommand.register(dispatcher)
OpenDialogueCommand.register(dispatcher)
}
}
@@ -0,0 +1,41 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.util.registry.RegistryEntry
import net.minecraft.world.gen.feature.ConfiguredFeature
import net.minecraft.world.gen.feature.ConfiguredFeatures
import net.minecraft.world.gen.feature.SingleStateFeatureConfig
object CobblemonConfiguredFeatures {
lateinit var BLACK_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var BLUE_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var GREEN_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var PINK_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var RED_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var WHITE_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
lateinit var YELLOW_APRICORN_TREE: RegistryEntry<ConfiguredFeature<SingleStateFeatureConfig, *>>
fun register() {
BLACK_APRICORN_TREE = ConfiguredFeatures.register("black_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.BLACK_APRICORN.get().defaultState))
BLUE_APRICORN_TREE = ConfiguredFeatures.register("blue_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.BLUE_APRICORN.get().defaultState))
GREEN_APRICORN_TREE = ConfiguredFeatures.register("green_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.GREEN_APRICORN.get().defaultState))
PINK_APRICORN_TREE = ConfiguredFeatures.register("pink_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.PINK_APRICORN.get().defaultState))
RED_APRICORN_TREE = ConfiguredFeatures.register("red_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.RED_APRICORN.get().defaultState))
WHITE_APRICORN_TREE = ConfiguredFeatures.register("white_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.WHITE_APRICORN.get().defaultState))
YELLOW_APRICORN_TREE = ConfiguredFeatures.register("yellow_apricorn_tree", CobblemonFeatures.APRICORN_TREE_FEATURE.get(), SingleStateFeatureConfig(
CobblemonBlocks.YELLOW_APRICORN.get().defaultState))
}
}
@@ -8,75 +8,66 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.entity.EntityAttributeEvent
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.entity.boat.CobblemonBoatEntity
import com.cobblemon.mod.common.entity.boat.CobblemonChestBoatEntity
import com.cobblemon.mod.common.entity.generic.GenericBedrockEntity
import com.cobblemon.mod.common.entity.data.CobblemonTrackedDataHandlerRegistry
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import dev.architectury.registry.level.entity.EntityAttributeRegistry
import dev.architectury.registry.registries.RegistrySupplier
import net.minecraft.entity.Entity
import net.minecraft.entity.EntityType
import net.minecraft.entity.LivingEntity
import net.minecraft.entity.SpawnGroup
import net.minecraft.entity.attribute.DefaultAttributeContainer
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.entity.attribute.EntityAttributes
import net.minecraft.util.registry.Registry
object CobblemonEntities : PlatformRegistry<Registry<EntityType<*>>, RegistryKey<Registry<EntityType<*>>>, EntityType<*>>() {
object CobblemonEntities : CompletableRegistry<EntityType<*>>(Registry.ENTITY_TYPE_KEY) {
override val registry: Registry<EntityType<*>> = Registries.ENTITY_TYPE
override val registryKey: RegistryKey<Registry<EntityType<*>>> = RegistryKeys.ENTITY_TYPE
@JvmField
val POKEMON_KEY = cobblemonResource("pokemon")
@JvmField
val POKEMON: EntityType<PokemonEntity> = this.create(
POKEMON_KEY.path,
EntityType.Builder.create({ _, world -> PokemonEntity(world) }, SpawnGroup.CREATURE)
.build(POKEMON_KEY.toString())
)
@JvmField
val EMPTY_POKEBALL_KEY = cobblemonResource("empty_pokeball")
@JvmField
val EMPTY_POKEBALL: EntityType<EmptyPokeBallEntity> = this.create(
EMPTY_POKEBALL_KEY.path,
EntityType.Builder.create({ _, world -> EmptyPokeBallEntity(PokeBalls.POKE_BALL, world) }, SpawnGroup.MISC)
.build(EMPTY_POKEBALL_KEY.toString())
)
@JvmField
val BOAT_KEY = cobblemonResource("boat")
@JvmField
val BOAT: EntityType<CobblemonBoatEntity> = this.create(
BOAT_KEY.path,
EntityType.Builder.create(::CobblemonBoatEntity, SpawnGroup.MISC).setDimensions(1.375F, 0.5625F).maxTrackingRange(10)
.build(BOAT_KEY.toString())
)
@JvmField
val CHEST_BOAT_KEY = cobblemonResource("chest_boat")
@JvmField
val CHEST_BOAT: EntityType<CobblemonChestBoatEntity> = this.create(
CHEST_BOAT_KEY.path,
EntityType.Builder.create(::CobblemonChestBoatEntity, SpawnGroup.MISC).setDimensions(1.375F, 0.5625F).maxTrackingRange(10)
.build(CHEST_BOAT_KEY.toString())
)
@JvmField
val GENERIC_BEDROCK_ENTITY_KEY = cobblemonResource("generic_bedrock")
@JvmField
val GENERIC_BEDROCK_ENTITY: EntityType<GenericBedrockEntity> = this.create(
GENERIC_BEDROCK_ENTITY_KEY.path,
EntityType.Builder.create({ _, world -> GenericBedrockEntity(world) }, SpawnGroup.MISC)
.build(GENERIC_BEDROCK_ENTITY_KEY.toString())
)
fun registerAttributes(consumer: (EntityType<out LivingEntity>, DefaultAttributeContainer.Builder) -> Unit) {
consumer(POKEMON, PokemonEntity.createAttributes())
override fun register() {
super.register()
CobblemonTrackedDataHandlerRegistry.register()
EntityAttributeRegistry.register(
{ POKEMON.get() },
{
LivingEntity.createLivingAttributes()
.add(EntityAttributes.GENERIC_FOLLOW_RANGE)
.also { CobblemonEvents.ENTITY_ATTRIBUTE.post(EntityAttributeEvent(POKEMON.get(), it)) }
}
)
}
private fun <T : Entity> entity(
name: String,
entityTypeBuilder: EntityType.Builder<T>
): RegistrySupplier<EntityType<T>> {
return queue(name) { entityTypeBuilder.build(cobblemonResource(name).toString()) }
}
private fun <T : LivingEntity> livingEntity(
name: String,
entityTypeBuilder: EntityType.Builder<T>
): RegistrySupplier<EntityType<T>> {
return queue(name) { entityTypeBuilder.build(cobblemonResource("pokemon").toString()) }
}
@JvmField
val POKEMON = livingEntity(
name = "pokemon",
entityTypeBuilder = EntityType.Builder.create<PokemonEntity>(
{ _, world -> PokemonEntity(world) },
SpawnGroup.CREATURE
)
)
@JvmField
val EMPTY_POKEBALL = entity(
name = "empty_pokeball",
entityTypeBuilder = EntityType.Builder.create<EmptyPokeBallEntity>(
{ _, world -> EmptyPokeBallEntity(PokeBalls.POKE_BALL, world) },
SpawnGroup.MISC
)
)
}
@@ -0,0 +1,26 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.world.feature.ApricornTreeFeature
import dev.architectury.registry.registries.RegistrySupplier
import java.util.function.Supplier
import net.minecraft.util.registry.Registry
import net.minecraft.world.gen.feature.Feature
import net.minecraft.world.gen.feature.SingleStateFeatureConfig
object CobblemonFeatures : CompletableRegistry<Feature<*>>(Registry.FEATURE_KEY) {
private fun <T : Feature<*>> register(name: String, feature: Supplier<T>) : RegistrySupplier<T> {
return queue(name, feature)
}
@JvmField
val APRICORN_TREE_FEATURE = register("apricorn_tree_feature") { ApricornTreeFeature(SingleStateFeatureConfig.CODEC) }
}
@@ -8,208 +8,12 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.mojang.brigadier.arguments.ArgumentType
import kotlin.reflect.KClass
import net.minecraft.advancement.criterion.Criterion
import net.minecraft.block.ComposterBlock
import net.minecraft.command.argument.serialize.ArgumentSerializer
import net.minecraft.item.ItemConvertible
import net.minecraft.network.PacketByteBuf
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.tag.TagKey
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceReloader
import net.minecraft.resource.ResourceType
import net.minecraft.server.MinecraftServer
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
import net.minecraft.util.Identifier
import net.minecraft.world.GameRules
import net.minecraft.world.biome.Biome
import net.minecraft.world.gen.GenerationStep
import net.minecraft.world.gen.feature.PlacedFeature
interface CobblemonImplementation {
val modAPI: ModAPI
/**
*
*/
val networkManager: NetworkManager
/**
* TODO
*
* @return
*/
fun environment(): Environment
/**
* TODO
*
* @param id
* @return
*/
fun isModInstalled(id: String): Boolean
/**
* TODO
*
*/
fun registerPermissionValidator()
/**
* TODO
*
*/
fun registerSoundEvents()
/**
* TODO
*
*/
fun registerItems()
/**
* TODO
*
*/
fun registerBlocks()
/**
* TODO
*
*/
fun registerEntityTypes()
/**
* TODO
*
*/
fun registerEntityAttributes()
/**
* TODO
*
*/
fun registerBlockEntityTypes()
/**
* TODO
*
*/
fun registerWorldGenFeatures()
fun registerParticles()
/**
* Add a feature to the current platform implementation.
*
* @param feature The [PlacedFeature] being added.
* @param step The [GenerationStep.Feature] of this feature.
* @param validTag The [TagKey] required by the [Biome] for this feature to generate in, if null all biomes are valid.
*/
fun addFeatureToWorldGen(feature: RegistryKey<PlacedFeature>, step: GenerationStep.Feature, validTag: TagKey<Biome>?)
/**
* TODO
*
* @param A
* @param T
* @param identifier
* @param argumentClass
* @param serializer
*/
fun <A : ArgumentType<*>, T : ArgumentSerializer.ArgumentTypeProperties<A>> registerCommandArgument(identifier: Identifier, argumentClass: KClass<A>, serializer: ArgumentSerializer<A, T>)
/**
* TODO
*
* @param T
* @param name
* @param category
* @param type
* @return
*/
fun <T : GameRules.Rule<T>> registerGameRule(name: String, category: GameRules.Category, type: GameRules.Type<T>): GameRules.Key<T>
/**
* TODO
*
* @param T
* @param criteria
* @return
*/
fun <T : Criterion<*>> registerCriteria(criteria: T): T
/**
* TODO
*
* @param identifier
* @param reloader
* @param type
* @param dependencies
*/
fun registerResourceReloader(identifier: Identifier, reloader: ResourceReloader, type: ResourceType, dependencies: Collection<Identifier>)
/**
* TODO
*
* @return
*/
fun server(): MinecraftServer?
/**
* Handles platform independent reloading of a [JsonDataRegistry].
*
* @param registry The [JsonDataRegistry] to reload.
* @param manager The [ResourceManager] to reload from.
*/
fun <T> reloadJsonRegistry(registry: JsonDataRegistry<T>, manager: ResourceManager): HashMap<Identifier, T>
/**
* Registers an item to the [ComposterBlock].
*
* @param item The [ItemConvertible] being registered.
* @param chance The chance % of increasing the composter level, 0 to 1 expected.
*/
fun registerCompostable(item: ItemConvertible, chance: Float)
/**
* Registers a builtin resource pack.
*
* @param id The unique [Identifier] of this pack.
* @param title The title displayed in the resource pack GUI, the description is still a part of the pack metadata.
* @param activationBehaviour The [ResourcePackActivationBehaviour] for this pack.
*/
fun registerBuiltinResourcePack(id: Identifier, title: Text, activationBehaviour: ResourcePackActivationBehaviour)
}
enum class ResourcePackActivationBehaviour {
/**
* The resource pack will start disabled.
*/
NORMAL,
/**
* The resource pack will start enabled.
*/
DEFAULT_ENABLED,
/**
* The resource pack will always be enabled.
* The user can reorder it but cannot remove it.
*/
ALWAYS_ENABLED;
}
enum class ModAPI {
@@ -217,27 +21,12 @@ enum class ModAPI {
FORGE
}
interface NetworkManager {
interface NetworkDelegate {
fun registerClientBound()
fun registerServerBound()
fun <T: NetworkPacket<T>> createClientBound(identifier: Identifier, kClass: KClass<T>, encoder: (T, PacketByteBuf) -> Unit, decoder: (PacketByteBuf) -> T, handler: ClientNetworkPacketHandler<T>)
fun <T: NetworkPacket<T>> createServerBound(identifier: Identifier, kClass: KClass<T>, encoder: (T, PacketByteBuf) -> Unit, decoder: (PacketByteBuf) -> T, handler: ServerNetworkPacketHandler<T>)
fun sendPacketToPlayer(player: ServerPlayerEntity, packet: NetworkPacket<*>)
fun sendPacketToServer(packet: NetworkPacket<*>)
fun <T : NetworkPacket<*>> asVanillaClientBound(packet: T): Packet<ClientPlayPacketListener>
}
enum class Environment {
CLIENT,
SERVER
}
fun sendPacketToPlayer(player: ServerPlayerEntity, packet: NetworkPacket)
fun sendPacketToServer(packet: NetworkPacket)
fun <T : NetworkPacket> buildMessage(
packetClass: Class<T>,
toServer: Boolean
): CobblemonNetwork.PreparedMessage<T>
}
File diff suppressed because it is too large Load Diff
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.mechanics.BerriesMechanic
import com.cobblemon.mod.common.mechanics.PotionsMechanic
import com.cobblemon.mod.common.mechanics.RemediesMechanic
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import net.minecraft.resource.ResourceManager
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
object CobblemonMechanics : DataRegistry {
override val id: Identifier = cobblemonResource("mechanics")
override val type = ResourceType.SERVER_DATA
override val observable = SimpleObservable<CobblemonMechanics>()
val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.create()
var remedies = RemediesMechanic()
var berries = BerriesMechanic()
var potions = PotionsMechanic()
override fun sync(player: ServerPlayerEntity) {}
override fun reload(manager: ResourceManager) {
remedies = loadMechanic(manager, "remedies", RemediesMechanic::class.java)
berries = loadMechanic(manager, "berries", BerriesMechanic::class.java)
potions = loadMechanic(manager, "potions", PotionsMechanic::class.java)
}
private fun <T> loadMechanic(manager: ResourceManager, name: String, clazz: Class<T>): T {
manager.getResourceOrThrow(cobblemonResource("mechanics/$name.json")).inputStream.use {
return gson.fromJson(it.reader(), clazz)
}
}
}
@@ -8,107 +8,35 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattlePersistentStatusPacket
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.net.MessageBuiltEvent
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPoseableAnimationHandler
import com.cobblemon.mod.common.client.net.battle.BattleApplyPassResponseHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureShakeHandler
import com.cobblemon.mod.common.client.net.battle.BattleCaptureStartHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeExpiredHandler
import com.cobblemon.mod.common.client.net.battle.BattleChallengeNotificationHandler
import com.cobblemon.mod.common.client.net.battle.BattleEndHandler
import com.cobblemon.mod.common.client.net.battle.BattleFaintHandler
import com.cobblemon.mod.common.client.net.battle.BattleHealthChangeHandler
import com.cobblemon.mod.common.client.net.battle.BattleInitializeHandler
import com.cobblemon.mod.common.client.net.battle.BattleMadeInvalidChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMakeChoiceHandler
import com.cobblemon.mod.common.client.net.battle.BattleMessageHandler
import com.cobblemon.mod.common.client.net.battle.BattleMusicHandler
import com.cobblemon.mod.common.client.net.battle.BattlePersistentStatusHandler
import com.cobblemon.mod.common.client.net.battle.BattleQueueRequestHandler
import com.cobblemon.mod.common.client.net.battle.BattleSetTeamPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleSwitchPokemonHandler
import com.cobblemon.mod.common.client.net.battle.BattleUpdateTeamPokemonHandler
import com.cobblemon.mod.common.client.net.callback.move.OpenMoveCallbackHandler
import com.cobblemon.mod.common.client.net.callback.party.OpenPartyCallbackHandler
import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallbackHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.UnlockReloadPacketHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.settings.ServerSettingsPacketHandler
import com.cobblemon.mod.common.client.net.sound.UnvalidatedPlaySoundS2CPacketHandler
import com.cobblemon.mod.common.client.net.spawn.SpawnExtraDataEntityHandler
import com.cobblemon.mod.common.client.net.starter.StarterUIPacketHandler
import com.cobblemon.mod.common.client.net.storage.RemoveClientPokemonHandler
import com.cobblemon.mod.common.client.net.storage.SwapClientPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.InitializePartyHandler
import com.cobblemon.mod.common.client.net.storage.party.MoveClientPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.ClosePCHandler
import com.cobblemon.mod.common.client.net.storage.pc.InitializePCHandler
import com.cobblemon.mod.common.client.net.storage.pc.MoveClientPCPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.OpenPCHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCBoxPokemonHandler
import com.cobblemon.mod.common.client.net.storage.pc.SetPCPokemonHandler
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPoseableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.data.AbilityRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.BerryRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.GlobalSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
import com.cobblemon.mod.common.net.PacketHandler
import com.cobblemon.mod.common.net.messages.client.battle.BattleApplyCaptureResponsePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleCaptureEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleCaptureShakePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleCaptureStartPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleFaintPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleInitializePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleQueueRequestPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleSetTeamPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleSwitchPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleUpdateTeamPokemonPacket
import com.cobblemon.mod.common.net.messages.client.battle.ChallengeNotificationPacket
import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.data.PropertiesCompletionRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesFeatureAssignmentSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.StandardSpeciesFeatureSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.UnlockReloadPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.fossil.FossilRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.fossil.NaturalMaterialRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.RemoveEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnGenericBedrockPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokeballPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokemonPacket
import com.cobblemon.mod.common.net.messages.client.starter.OpenStarterUIPacket
import com.cobblemon.mod.common.net.messages.client.starter.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.storage.RemoveClientPokemonPacket
@@ -123,354 +51,203 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokem
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.FleeBattlePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartySelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyMoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPokemonMoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonToPartyPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonToPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.FleeBattlePacketHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartySelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyMoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.partymove.PartyPokemonMoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
import com.cobblemon.mod.common.net.serverhandling.storage.BenchMoveHandler
import com.cobblemon.mod.common.net.serverhandling.storage.RequestMoveSwapHandler
import com.cobblemon.mod.common.net.serverhandling.storage.SendOutPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.SwapPCPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonToPartyHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonToPCHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.util.server
import net.minecraft.network.PacketByteBuf
import net.minecraft.network.listener.ClientPlayPacketListener
import net.minecraft.network.packet.Packet
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.util.getServer
import java.util.concurrent.CompletableFuture
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* Registers Cobblemon network packets.
* Registers Cobblemon packets. Packet handlers are set up on handling the [MessageBuiltEvent] dispatched from here.
*
* This class also contains short functions for dispatching our packets to a player, all players, or to the entire server.
*
* @author Hiroku, Licious
* @author Hiroku
* @since November 27th, 2021
*/
object CobblemonNetwork : NetworkManager {
object CobblemonNetwork {
const val PROTOCOL_VERSION = "1"
fun ServerPlayerEntity.sendPacket(packet: NetworkPacket<*>) = sendPacketToPlayer(this, packet)
fun sendToServer(packet: NetworkPacket<*>) = this.sendPacketToServer(packet)
fun sendToAllPlayers(packet: NetworkPacket<*>) = sendPacketToPlayers(server()!!.playerManager.playerList, packet)
fun sendPacketToPlayers(players: Iterable<ServerPlayerEntity>, packet: NetworkPacket<*>) = players.forEach { sendPacketToPlayer(it, packet) }
var clientHandlersRegistered = CompletableFuture<Unit>()
var serverHandlersRegistered = CompletableFuture<Unit>()
init {
clientHandlersRegistered.runAfterBoth(serverHandlersRegistered) { register() }
}
lateinit var networkDelegate: NetworkDelegate
fun ServerPlayerEntity.sendPacket(packet: NetworkPacket) = sendToPlayer(this, packet)
fun sendToPlayer(player: ServerPlayerEntity, packet: NetworkPacket) = networkDelegate.sendPacketToPlayer(player, packet)
fun sendToServer(packet: NetworkPacket) = networkDelegate.sendPacketToServer(packet)
fun sendToAllPlayers(packet: NetworkPacket) = sendToPlayers(getServer()!!.playerManager.playerList, packet)
fun sendToPlayers(players: Iterable<ServerPlayerEntity>, packet: NetworkPacket) = players.forEach { sendToPlayer(it, packet) }
interface PreparedMessage<T : NetworkPacket> {
fun registerMessage()
fun registerHandler(handler: PacketHandler<T>)
}
interface NetworkContext {
val player: ServerPlayerEntity?
}
fun register() {
// Don't forget to register handlers in either ClientPacketRegistrar or ServerPacketRegistrar!
/**
* Client Packets
*/
override fun registerClientBound() {
// Pokemon Update Packets
this.createClientBound(FriendshipUpdatePacket.ID, FriendshipUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(MoveSetUpdatePacket.ID, MoveSetUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(NatureUpdatePacket.ID, NatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(ShinyUpdatePacket.ID, ShinyUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesUpdatePacket.ID, SpeciesUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(NicknameUpdatePacket.ID, NicknameUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(HealthUpdatePacket.ID, HealthUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(ExperienceUpdatePacket.ID, ExperienceUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(StatusUpdatePacket.ID, StatusUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(CaughtBallUpdatePacket.ID, CaughtBallUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(BenchedMovesUpdatePacket.ID, BenchedMovesUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(GenderUpdatePacket.ID, GenderUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(AspectsUpdatePacket.ID, AspectsUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(AbilityUpdatePacket.ID, AbilityUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(EVsUpdatePacket.ID, EVsUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(IVsUpdatePacket.ID, IVsUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(HeldItemUpdatePacket.ID, HeldItemUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(PokemonStateUpdatePacket.ID, PokemonStateUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TetheringUpdatePacket.ID, TetheringUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(TradeableUpdatePacket.ID, TradeableUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(SpeciesFeatureUpdatePacket.ID, SpeciesFeatureUpdatePacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(OriginalTrainerUpdatePacket.ID, OriginalTrainerUpdatePacket::decode, PokemonUpdatePacketHandler())
buildClientMessage<FriendshipUpdatePacket>()
buildClientMessage<MoveSetUpdatePacket>()
buildClientMessage<NatureUpdatePacket>()
buildClientMessage<ShinyUpdatePacket>()
buildClientMessage<SpeciesUpdatePacket>()
buildClientMessage<HealthUpdatePacket>()
buildClientMessage<ExperienceUpdatePacket>()
buildClientMessage<StatusUpdatePacket>()
buildClientMessage<CaughtBallUpdatePacket>()
buildClientMessage<BenchedMovesUpdatePacket>()
buildClientMessage<GenderUpdatePacket>()
buildClientMessage<AspectsUpdatePacket>()
buildClientMessage<AbilityUpdatePacket>()
buildClientMessage<EVsUpdatePacket>()
buildClientMessage<IVsUpdatePacket>()
buildClientMessage<HeldItemUpdatePacket>()
// Evolution start
this.createClientBound(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(ClearEvolutionsPacket.ID, ClearEvolutionsPacket::decode, PokemonUpdatePacketHandler())
this.createClientBound(RemoveEvolutionPacket.ID, RemoveEvolutionPacket::decode, PokemonUpdatePacketHandler())
buildClientMessage<AddEvolutionPacket>()
buildClientMessage<ClearEvolutionsPacket>()
buildClientMessage<RemoveEvolutionPacket>()
// Evolution End
buildClientMessage<PokemonStateUpdatePacket>()
// Storage Packets
this.createClientBound(InitializePartyPacket.ID, InitializePartyPacket::decode, InitializePartyHandler)
this.createClientBound(SetPartyPokemonPacket.ID, SetPartyPokemonPacket::decode, SetPartyPokemonHandler)
this.createClientBound(MoveClientPartyPokemonPacket.ID, MoveClientPartyPokemonPacket::decode, MoveClientPartyPokemonHandler)
this.createClientBound(SetPartyReferencePacket.ID, SetPartyReferencePacket::decode, SetPartyReferenceHandler)
buildClientMessage<InitializePartyPacket>()
buildClientMessage<SetPartyPokemonPacket>()
buildClientMessage<MoveClientPartyPokemonPacket>()
buildClientMessage<SetPartyReferencePacket>()
this.createClientBound(InitializePCPacket.ID, InitializePCPacket::decode, InitializePCHandler)
this.createClientBound(MoveClientPCPokemonPacket.ID, MoveClientPCPokemonPacket::decode, MoveClientPCPokemonHandler)
this.createClientBound(SetPCBoxPokemonPacket.ID, SetPCBoxPokemonPacket::decode, SetPCBoxPokemonHandler)
this.createClientBound(SetPCPokemonPacket.ID, SetPCPokemonPacket::decode, SetPCPokemonHandler)
this.createClientBound(OpenPCPacket.ID, OpenPCPacket::decode, OpenPCHandler)
this.createClientBound(ClosePCPacket.ID, ClosePCPacket::decode, ClosePCHandler)
buildClientMessage<InitializePCPacket>()
buildClientMessage<MoveClientPCPokemonPacket>()
buildClientMessage<SetPCBoxPokemonPacket>()
buildClientMessage<SetPCPokemonPacket>()
buildClientMessage<OpenPCPacket>()
buildClientMessage<ClosePCPacket>()
this.createClientBound(SwapClientPokemonPacket.ID, SwapClientPokemonPacket::decode, SwapClientPokemonHandler)
this.createClientBound(RemoveClientPokemonPacket.ID, RemoveClientPokemonPacket::decode, RemoveClientPokemonHandler)
buildClientMessage<SwapClientPokemonPacket>()
buildClientMessage<RemoveClientPokemonPacket>()
// UI Packets
this.createClientBound(SummaryUIPacket.ID, SummaryUIPacket::decode, SummaryUIPacketHandler)
this.createClientBound(InteractPokemonUIPacket.ID, InteractPokemonUIPacket::decode, InteractPokemonUIPacketHandler)
this.createClientBound(PlayerInteractOptionsPacket.ID, PlayerInteractOptionsPacket::decode, PlayerInteractOptionsHandler)
buildClientMessage<SummaryUIPacket>()
buildClientMessage<InteractPokemonUIPacket>()
// Starter packets
this.createClientBound(OpenStarterUIPacket.ID, OpenStarterUIPacket::decode, StarterUIPacketHandler)
this.createClientBound(SetClientPlayerDataPacket.ID, SetClientPlayerDataPacket::decode, SetClientPlayerDataHandler)
buildClientMessage<OpenStarterUIPacket>()
buildClientMessage<SetClientPlayerDataPacket>()
// Battle packets
this.createClientBound(BattleEndPacket.ID, BattleEndPacket::decode, BattleEndHandler)
this.createClientBound(BattleInitializePacket.ID, BattleInitializePacket::decode, BattleInitializeHandler)
this.createClientBound(BattleQueueRequestPacket.ID, BattleQueueRequestPacket::decode, BattleQueueRequestHandler)
this.createClientBound(BattleFaintPacket.ID, BattleFaintPacket::decode, BattleFaintHandler)
this.createClientBound(BattleMakeChoicePacket.ID, BattleMakeChoicePacket::decode, BattleMakeChoiceHandler)
this.createClientBound(BattleHealthChangePacket.ID, BattleHealthChangePacket::decode, BattleHealthChangeHandler)
this.createClientBound(BattleSetTeamPokemonPacket.ID, BattleSetTeamPokemonPacket::decode, BattleSetTeamPokemonHandler)
this.createClientBound(BattleSwitchPokemonPacket.ID, BattleSwitchPokemonPacket::decode, BattleSwitchPokemonHandler)
this.createClientBound(BattleMessagePacket.ID, BattleMessagePacket::decode, BattleMessageHandler)
this.createClientBound(BattleCaptureStartPacket.ID, BattleCaptureStartPacket::decode, BattleCaptureStartHandler)
this.createClientBound(BattleCaptureEndPacket.ID, BattleCaptureEndPacket::decode, BattleCaptureEndHandler)
this.createClientBound(BattleCaptureShakePacket.ID, BattleCaptureShakePacket::decode, BattleCaptureShakeHandler)
this.createClientBound(BattleApplyPassResponsePacket.ID, BattleApplyPassResponsePacket::decode, BattleApplyPassResponseHandler)
this.createClientBound(BattleChallengeNotificationPacket.ID, BattleChallengeNotificationPacket::decode, BattleChallengeNotificationHandler)
this.createClientBound(BattleUpdateTeamPokemonPacket.ID, BattleUpdateTeamPokemonPacket::decode, BattleUpdateTeamPokemonHandler)
this.createClientBound(BattlePersistentStatusPacket.ID, BattlePersistentStatusPacket::decode, BattlePersistentStatusHandler)
this.createClientBound(BattleMadeInvalidChoicePacket.ID, BattleMadeInvalidChoicePacket::decode, BattleMadeInvalidChoiceHandler)
this.createClientBound(BattleMusicPacket.ID, BattleMusicPacket::decode, BattleMusicHandler)
this.createClientBound(BattleChallengeExpiredPacket.ID, BattleChallengeExpiredPacket::decode, BattleChallengeExpiredHandler)
buildClientMessage<BattleEndPacket>()
buildClientMessage<BattleInitializePacket>()
buildClientMessage<BattleQueueRequestPacket>()
buildClientMessage<BattleFaintPacket>()
buildClientMessage<BattleMakeChoicePacket>()
buildClientMessage<BattleHealthChangePacket>()
buildClientMessage<BattleSetTeamPokemonPacket>()
buildClientMessage<BattleSwitchPokemonPacket>()
buildClientMessage<BattleMessagePacket>()
buildClientMessage<BattleCaptureStartPacket>()
buildClientMessage<BattleCaptureEndPacket>()
buildClientMessage<BattleCaptureShakePacket>()
buildClientMessage<BattleApplyCaptureResponsePacket>()
buildClientMessage<ChallengeNotificationPacket>()
buildClientMessage<BattleUpdateTeamPokemonPacket>()
buildClientMessage<BattlePersistentStatusPacket>()
// Settings packets
this.createClientBound(ServerSettingsPacket.ID, ServerSettingsPacket::decode, ServerSettingsPacketHandler)
buildClientMessage<ServerSettingsPacket>()
// Data registries
this.createClientBound(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(UnlockReloadPacket.ID, UnlockReloadPacket::decode, UnlockReloadPacketHandler)
this.createClientBound(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(SpeciesFeatureAssignmentSyncPacket.ID, SpeciesFeatureAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(NaturalMaterialRegistrySyncPacket.ID, NaturalMaterialRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
this.createClientBound(FossilRegistrySyncPacket.ID, FossilRegistrySyncPacket::decode, DataRegistrySyncPacketHandler())
buildClientMessage<UnlockReloadPacket>()
buildClientMessage<AbilityRegistrySyncPacket>()
buildClientMessage<MovesRegistrySyncPacket>()
buildClientMessage<SpeciesRegistrySyncPacket>()
buildClientMessage<PropertiesCompletionRegistrySyncPacket>()
// Effects
this.createClientBound(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler)
this.createClientBound(SpawnSnowstormEntityParticlePacket.ID, SpawnSnowstormEntityParticlePacket::decode, SpawnSnowstormEntityParticleHandler)
this.createClientBound(RunPosableMoLangPacket.ID, RunPosableMoLangPacket::decode, RunPosableMoLangHandler)
buildClientMessage<SpawnSnowstormParticlePacket>()
// Hax
this.createClientBound(UnvalidatedPlaySoundS2CPacket.ID, UnvalidatedPlaySoundS2CPacket::decode, UnvalidatedPlaySoundS2CPacketHandler)
this.createClientBound(SpawnPokemonPacket.ID, SpawnPokemonPacket::decode, SpawnExtraDataEntityHandler())
this.createClientBound(SpawnPokeballPacket.ID, SpawnPokeballPacket::decode, SpawnExtraDataEntityHandler())
this.createClientBound(ToastPacket.ID, ToastPacket::decode, ToastPacketHandler)
this.createClientBound(SpawnGenericBedrockPacket.ID, SpawnGenericBedrockPacket::decode, SpawnExtraDataEntityHandler())
buildClientMessage<UnvalidatedPlaySoundS2CPacket>()
// Trade packets
this.createClientBound(TradeAcceptanceChangedPacket.ID, TradeAcceptanceChangedPacket::decode, TradeAcceptanceChangedHandler)
this.createClientBound(TradeCancelledPacket.ID, TradeCancelledPacket::decode, TradeCancelledHandler)
this.createClientBound(TradeCompletedPacket.ID, TradeCompletedPacket::decode, TradeCompletedHandler)
this.createClientBound(TradeUpdatedPacket.ID, TradeUpdatedPacket::decode, TradeUpdatedHandler)
this.createClientBound(TradeOfferNotificationPacket.ID, TradeOfferNotificationPacket::decode, TradeOfferNotificationHandler)
this.createClientBound(TradeOfferExpiredPacket.ID, TradeOfferExpiredPacket::decode, TradeOfferExpiredHandler)
this.createClientBound(TradeStartedPacket.ID, TradeStartedPacket::decode, TradeStartedHandler)
/**
* Server Packets
*/
// Pasture
this.createClientBound(OpenPasturePacket.ID, OpenPasturePacket::decode, OpenPastureHandler)
this.createClientBound(ClosePasturePacket.ID, ClosePasturePacket::decode, ClosePastureHandler)
this.createClientBound(PokemonPasturedPacket.ID, PokemonPasturedPacket::decode, PokemonPasturedHandler)
this.createClientBound(PokemonUnpasturedPacket.ID, PokemonUnpasturedPacket::decode, PokemonUnpasturedHandler)
// Behaviours
this.createClientBound(PlayPoseableAnimationPacket.ID, PlayPoseableAnimationPacket::decode, PlayPoseableAnimationHandler)
// Move select packets
this.createClientBound(OpenMoveCallbackPacket.ID, OpenMoveCallbackPacket::decode, OpenMoveCallbackHandler)
// Party select packets
this.createClientBound(OpenPartyCallbackPacket.ID, OpenPartyCallbackPacket::decode, OpenPartyCallbackHandler)
// Party move select packets
this.createClientBound(OpenPartyMoveCallbackPacket.ID, OpenPartyMoveCallbackPacket::decode, OpenPartyMoveCallbackHandler)
// Dialogue packets
this.createClientBound(DialogueClosedPacket.ID, DialogueClosedPacket::decode, DialogueClosedHandler)
this.createClientBound(DialogueOpenedPacket.ID, DialogueOpenedPacket::decode, DialogueOpenedHandler)
}
override fun registerServerBound() {
// Pokemon Update Packets
this.createServerBound(SetNicknamePacket.ID, SetNicknamePacket::decode, SetNicknameHandler)
// Evolution Packets
this.createServerBound(AcceptEvolutionPacket.ID, AcceptEvolutionPacket::decode, AcceptEvolutionHandler)
// Evolution start
buildServerMessage<AcceptEvolutionPacket>()
// Evolution End
// Interaction Packets
this.createServerBound(InteractPokemonPacket.ID, InteractPokemonPacket::decode, InteractPokemonHandler)
this.createServerBound(RequestPlayerInteractionsPacket.ID, RequestPlayerInteractionsPacket::decode, RequestInteractionsHandler)
buildServerMessage<InteractPokemonPacket>()
// Storage Packets
this.createServerBound(SendOutPokemonPacket.ID, SendOutPokemonPacket::decode, SendOutPokemonHandler)
this.createServerBound(RequestMoveSwapPacket.ID, RequestMoveSwapPacket::decode, RequestMoveSwapHandler)
this.createServerBound(BenchMovePacket.ID, BenchMovePacket::decode, BenchMoveHandler)
this.createServerBound(BattleChallengePacket.ID, BattleChallengePacket::decode, ChallengeHandler)
buildServerMessage<SendOutPokemonPacket>()
buildServerMessage<RequestMoveSwapPacket>()
buildServerMessage<BenchMovePacket>()
buildServerMessage<BattleChallengePacket>()
this.createServerBound(MovePCPokemonToPartyPacket.ID, MovePCPokemonToPartyPacket::decode, MovePCPokemonToPartyHandler)
this.createServerBound(MovePartyPokemonToPCPacket.ID, MovePartyPokemonToPCPacket::decode, MovePartyPokemonToPCHandler)
this.createServerBound(ReleasePartyPokemonPacket.ID, ReleasePartyPokemonPacket::decode, ReleasePartyPokemonHandler)
this.createServerBound(ReleasePCPokemonPacket.ID, ReleasePCPokemonPacket::decode, ReleasePCPokemonHandler)
this.createServerBound(UnlinkPlayerFromPCPacket.ID, UnlinkPlayerFromPCPacket::decode, UnlinkPlayerFromPCHandler)
buildServerMessage<MovePCPokemonToPartyPacket>()
buildServerMessage<MovePartyPokemonToPCPacket>()
buildServerMessage<ReleasePartyPokemonPacket>()
buildServerMessage<ReleasePCPokemonPacket>()
buildServerMessage<UnlinkPlayerFromPCPacket>()
// Starter packets
this.createServerBound(SelectStarterPacket.ID, SelectStarterPacket::decode, SelectStarterPacketHandler)
this.createServerBound(RequestStarterScreenPacket.ID, RequestStarterScreenPacket::decode, RequestStarterScreenHandler)
buildServerMessage<SelectStarterPacket>()
buildServerMessage<RequestStarterScreenPacket>()
this.createServerBound(SwapPCPokemonPacket.ID, SwapPCPokemonPacket::decode, SwapPCPokemonHandler)
this.createServerBound(SwapPartyPokemonPacket.ID, SwapPartyPokemonPacket::decode, SwapPartyPokemonHandler)
buildServerMessage<SwapPCPokemonPacket>()
buildServerMessage<SwapPartyPokemonPacket>()
this.createServerBound(MovePCPokemonPacket.ID, MovePCPokemonPacket::decode, MovePCPokemonHandler)
this.createServerBound(MovePartyPokemonPacket.ID, MovePartyPokemonPacket::decode, MovePartyPokemonHandler)
buildServerMessage<MovePCPokemonPacket>()
buildServerMessage<MovePartyPokemonPacket>()
this.createServerBound(SwapPCPartyPokemonPacket.ID, SwapPCPartyPokemonPacket::decode, SwapPCPartyPokemonHandler)
buildServerMessage<SwapPCPartyPokemonPacket>()
// Battle packets
this.createServerBound(BattleSelectActionsPacket.ID, BattleSelectActionsPacket::decode, BattleSelectActionsHandler)
this.createServerBound(SpectateBattlePacket.ID, SpectateBattlePacket::decode, SpectateBattleHandler)
this.createServerBound(RemoveSpectatorPacket.ID, RemoveSpectatorPacket::decode, RemoveSpectatorHandler)
this.createServerBound(FleeBattlePacket.ID, FleeBattlePacket::decode, FleeBattlePacketHandler)
// Trade
this.createServerBound(AcceptTradeRequestPacket.ID, AcceptTradeRequestPacket::decode, AcceptTradeRequestHandler)
this.createServerBound(CancelTradePacket.ID, CancelTradePacket::decode, CancelTradeHandler)
this.createServerBound(ChangeTradeAcceptancePacket.ID, ChangeTradeAcceptancePacket::decode, ChangeTradeAcceptanceHandler)
this.createServerBound(OfferTradePacket.ID, OfferTradePacket::decode, OfferTradeHandler)
this.createServerBound(UpdateTradeOfferPacket.ID, UpdateTradeOfferPacket::decode, UpdateTradeOfferHandler)
// Pasture
this.createServerBound(PasturePokemonPacket.ID, PasturePokemonPacket::decode, PasturePokemonHandler)
this.createServerBound(UnpasturePokemonPacket.ID, UnpasturePokemonPacket::decode, UnpasturePokemonHandler)
this.createServerBound(UnpastureAllPokemonPacket.ID, UnpastureAllPokemonPacket::decode, UnpastureAllPokemonHandler)
// Move select packets
this.createServerBound(MoveSelectedPacket.ID, MoveSelectedPacket::decode, MoveSelectedHandler)
this.createServerBound(MoveSelectCancelledPacket.ID, MoveSelectCancelledPacket::decode, MoveSelectCancelledHandler)
// Party select packets
this.createServerBound(PartyPokemonSelectedPacket.ID, PartyPokemonSelectedPacket::decode, PartyPokemonSelectedHandler)
this.createServerBound(PartySelectCancelledPacket.ID, PartySelectCancelledPacket::decode, PartySelectCancelledHandler)
// Party move select packets
this.createServerBound(PartyPokemonMoveSelectedPacket.ID, PartyPokemonMoveSelectedPacket::decode, PartyPokemonMoveSelectedHandler)
this.createServerBound(PartyMoveSelectCancelledPacket.ID, PartyMoveSelectCancelledPacket::decode, PartyMoveSelectCancelledHandler)
// Dialogue packets
this.createServerBound(EscapeDialoguePacket.ID, EscapeDialoguePacket::decode, EscapeDialogueHandler)
this.createServerBound(InputToDialoguePacket.ID, InputToDialoguePacket::decode, InputToDialogueHandler)
buildServerMessage<BattleSelectActionsPacket>()
}
private inline fun <reified T : NetworkPacket<T>> createClientBound(identifier: Identifier, noinline decoder: (PacketByteBuf) -> T, handler: ClientNetworkPacketHandler<T>) {
Cobblemon.implementation.networkManager.createClientBound(identifier, T::class, { message, buffer -> message.encode(buffer) }, decoder, handler)
private inline fun <reified P : NetworkPacket> buildClientMessage() =
buildMessage<P>(toServer = false)
private inline fun <reified P : NetworkPacket> buildServerMessage() =
buildMessage<P>(toServer = true)
private inline fun <reified P : NetworkPacket> buildMessage(toServer: Boolean) {
val message = networkDelegate.buildMessage(P::class.java, toServer)
// Gives client or server the chance to attach its packet handler
CobblemonEvents.MESSAGE_BUILT.post(MessageBuiltEvent(P::class.java, toServer, message))
message.registerMessage()
}
private inline fun <reified T : NetworkPacket<T>> createServerBound(identifier: Identifier, noinline decoder: (PacketByteBuf) -> T, handler: ServerNetworkPacketHandler<T>) {
Cobblemon.implementation.networkManager.createServerBound(identifier, T::class, { message, buffer -> message.encode(buffer) }, decoder, handler)
}
override fun <T : NetworkPacket<T>> createClientBound(
identifier: Identifier,
kClass: KClass<T>,
encoder: (T, PacketByteBuf) -> Unit,
decoder: (PacketByteBuf) -> T,
handler: ClientNetworkPacketHandler<T>
) {
Cobblemon.implementation.networkManager.createClientBound(identifier, kClass, encoder, decoder, handler)
}
override fun <T : NetworkPacket<T>> createServerBound(
identifier: Identifier,
kClass: KClass<T>,
encoder: (T, PacketByteBuf) -> Unit,
decoder: (PacketByteBuf) -> T,
handler: ServerNetworkPacketHandler<T>
) {
Cobblemon.implementation.networkManager.createServerBound(identifier, kClass, encoder, decoder, handler)
}
override fun sendPacketToPlayer(player: ServerPlayerEntity, packet: NetworkPacket<*>) = Cobblemon.implementation.networkManager.sendPacketToPlayer(player, packet)
override fun sendPacketToServer(packet: NetworkPacket<*>) = Cobblemon.implementation.networkManager.sendPacketToServer(packet)
override fun <T : NetworkPacket<*>> asVanillaClientBound(packet: T): Packet<ClientPlayPacketListener> = Cobblemon.implementation.networkManager.asVanillaClientBound(packet)
}
@@ -0,0 +1,73 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.util.cobblemonResource
import dev.architectury.registry.level.biome.BiomeModifications
import net.minecraft.util.registry.RegistryEntry
import net.minecraft.util.registry.RegistryEntryList
import net.minecraft.world.gen.GenerationStep
import net.minecraft.world.gen.feature.ConfiguredFeatures
import net.minecraft.world.gen.feature.Feature
import net.minecraft.world.gen.feature.PlacedFeature
import net.minecraft.world.gen.feature.PlacedFeatures
import net.minecraft.world.gen.feature.SimpleRandomFeatureConfig
import net.minecraft.world.gen.feature.VegetationPlacedFeatures
import net.minecraft.world.gen.placementmodifier.RarityFilterPlacementModifier
object CobblemonPlacements {
lateinit var BLACK_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var BLUE_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var GREEN_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var PINK_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var RED_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var WHITE_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var YELLOW_APRICORN_TREE: RegistryEntry<PlacedFeature>
lateinit var APRICORN_TREES: RegistryEntry<PlacedFeature>
fun register() {
BLACK_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("black_apricorn_tree").toString(), CobblemonConfiguredFeatures.BLACK_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.BLACK_APRICORN_SAPLING.get()))
BLUE_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("blue_apricorn_tree").toString(), CobblemonConfiguredFeatures.BLUE_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.BLUE_APRICORN_SAPLING.get()))
GREEN_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("green_apricorn_tree").toString(), CobblemonConfiguredFeatures.GREEN_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.GREEN_APRICORN_SAPLING.get()))
PINK_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("pink_apricorn_tree").toString(), CobblemonConfiguredFeatures.PINK_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.PINK_APRICORN_SAPLING.get()))
RED_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("red_apricorn_tree").toString(), CobblemonConfiguredFeatures.RED_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.RED_APRICORN_SAPLING.get()))
WHITE_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("white_apricorn_tree").toString(), CobblemonConfiguredFeatures.WHITE_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.WHITE_APRICORN_SAPLING.get()))
YELLOW_APRICORN_TREE = PlacedFeatures.register(cobblemonResource("yellow_apricorn_tree").toString(), CobblemonConfiguredFeatures.YELLOW_APRICORN_TREE, PlacedFeatures.wouldSurvive(
CobblemonBlocks.YELLOW_APRICORN_SAPLING.get()))
val apricornTreeVariety = ConfiguredFeatures.register(
cobblemonResource("apricorn_trees").toString(), Feature.SIMPLE_RANDOM_SELECTOR, SimpleRandomFeatureConfig(
RegistryEntryList.of(
BLACK_APRICORN_TREE,
BLUE_APRICORN_TREE,
GREEN_APRICORN_TREE,
PINK_APRICORN_TREE,
RED_APRICORN_TREE,
WHITE_APRICORN_TREE,
YELLOW_APRICORN_TREE
)
)
)
APRICORN_TREES = PlacedFeatures.register(cobblemonResource("apricorn_trees").toString(), apricornTreeVariety, VegetationPlacedFeatures.modifiers(RarityFilterPlacementModifier.of(8)))
BiomeModifications.addProperties({ context -> true}, { context, properties ->
properties.generationProperties.addFeature(GenerationStep.Feature.VEGETAL_DECORATION, APRICORN_TREES)
})
}
}
@@ -8,292 +8,50 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.registry.CompletableRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.registry.Registries
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.sound.BlockSoundGroup
import net.minecraft.sound.SoundEvent
import net.minecraft.sound.SoundEvents
import net.minecraft.util.registry.Registry
object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, RegistryKey<Registry<SoundEvent>>, SoundEvent>() {
override val registry: Registry<SoundEvent> = Registries.SOUND_EVENT
override val registryKey: RegistryKey<Registry<SoundEvent>> = RegistryKeys.SOUND_EVENT
object CobblemonSounds : CompletableRegistry<SoundEvent>(Registry.SOUND_EVENT_KEY) {
private fun queue(name: String) = queue(name) { SoundEvent(cobblemonResource(name)) }
@JvmField
val GUI_CLICK = this.create("gui.click")
val GUI_CLICK = queue("gui.click")
@JvmField
val PC_ON = this.create("pc.on")
val PC_ON = queue("pc.on")
@JvmField
val PC_OFF = this.create("pc.off")
val PC_OFF = queue("pc.off")
@JvmField
val PC_GRAB = this.create("pc.grab")
val PC_GRAB = queue("pc.grab")
@JvmField
val PC_DROP = this.create("pc.drop")
val PC_DROP = queue("pc.drop")
@JvmField
val PC_RELEASE = this.create("pc.release")
@JvmField
val PC_CLICK = this.create("pc.click")
val PC_RELEASE = queue("pc.release")
@JvmField
val HEALING_MACHINE_ACTIVE = this.create("healing_machine.active")
val HEALING_MACHINE_ACTIVE = queue("healing_machine.active")
@JvmField
val POKE_BALL_CAPTURE_STARTED = this.create("poke_ball.capture_started")
val POKE_BALL_CAPTURE_STARTED = queue("poke_ball.capture_started")
@JvmField
val POKE_BALL_CAPTURE_SUCCEEDED = this.create("poke_ball.capture_succeeded")
val POKE_BALL_CAPTURE_SUCCEEDED = queue("poke_ball.capture_succeeded")
@JvmField
val POKE_BALL_SHAKE = this.create("poke_ball.shake")
val POKE_BALL_SHAKE = queue("poke_ball.shake")
@JvmField
val POKE_BALL_OPEN = this.create("poke_ball.open")
val POKE_BALL_OPEN = queue("poke_ball.open")
@JvmField
val POKE_BALL_HIT = this.create("poke_ball.hit")
val POKE_BALL_HIT = queue("poke_ball.hit")
@JvmField
val POKE_BALL_SEND_OUT = this.create("poke_ball.send_out")
val POKE_BALL_SEND_OUT = queue("poke_ball.send_out")
@JvmField
val POKE_BALL_RECALL = this.create("poke_ball.recall")
@JvmField
val POKE_BALL_THROW = this.create("poke_ball.throw")
@JvmField
val POKE_BALL_TRAIL = this.create("poke_ball.trail")
val POKE_BALL_RECALL = queue("poke_ball.recall")
@JvmField
val ITEM_USE = this.create("item.use")
val ITEM_USE = queue("item.use")
@JvmField
val CAN_EVOLVE = this.create("pokemon.can_evolve")
val CAN_EVOLVE = queue("pokemon.can_evolve")
@JvmField
val EVOLVING = this.create("pokemon.evolving")
@JvmField
val EVOLVE = this.create("evolution.evolve")
@JvmField
val PVN_BATTLE = this.create("battle.pvn.default")
@JvmField
val PVP_BATTLE = this.create("battle.pvp.default")
@JvmField
val PVW_BATTLE = this.create("battle.pvw.default")
@JvmField
val MEDICINE_HERB_USE = this.create("medicine_herb.use")
@JvmField
val MEDICINE_LIQUID_USE = this.create("medicine_liquid.use")
@JvmField
val MEDICINE_PILLS_USE = this.create("medicine_pills.use")
@JvmField
val MEDICINE_SPRAY_USE = this.create("medicine_spray.use")
@JvmField
val MEDICINE_FEATHER_USE = this.create("medicine_feather.use")
@JvmField
val BERRY_HARVEST = this.create("berry.harvest")
@JvmField
val BERRY_EAT = this.create("berry.eat")
@JvmField
val MULCH_PLACE = this.create("mulch.place")
@JvmField
val MULCH_REMOVE = this.create("mulch.remove")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("fossilmachine.activate")
@JvmField
val FOSSIL_MACHINE_ACTIVE_LOOP = this.create("fossilmachine.active_loop")
@JvmField
val FOSSIL_MACHINE_ASSEMBLE = this.create("fossilmachine.assemble")
@JvmField
val FOSSIL_MACHINE_DNA_FULL = this.create("fossilmachine.dna_full")
@JvmField
val FOSSIL_MACHINE_FINISHED = this.create("fossilmachine.finished")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA = this.create("fossilmachine.insert_dna")
@JvmField
val FOSSIL_MACHINE_INSERT_DNA_SMALL = this.create("fossilmachine.insert_dna_small")
@JvmField
val FOSSIL_MACHINE_INSERT_FOSSIL = this.create("fossilmachine.insert_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_FOSSIL = this.create("fossilmachine.retrieve_fossil")
@JvmField
val FOSSIL_MACHINE_RETRIEVE_POKEMON = this.create("fossilmachine.retrieve_pokemon")
@JvmField
val FOSSIL_MACHINE_UNPROTECTED = this.create("fossilmachine.unprotected")
@JvmField
val COIN_POUCH_BREAK = this.create("coin_pouch.break")
@JvmField
val COIN_POUCH_HIT = this.create("coin_pouch.hit")
@JvmField
val COIN_POUCH_STEP = this.create("coin_pouch.step")
@JvmField
val COIN_POUCH_PLACE = this.create("coin_pouch.place")
@JvmField
val TUMBLESTONE_BREAK = this.create("tumblestone.break")
@JvmField
val TUMBLESTONE_BLOCK_BREAK = this.create("tumblestone.block_break")
@JvmField
val TUMBLESTONE_HIT = this.create("tumblestone.hit")
@JvmField
val TUMBLESTONE_PLACE = this.create("tumblestone.place")
@JvmField
val TUMBLESTONE_STEP = this.create("tumblestone.step")
@JvmField
val GIMMIGHOUL_GIVE_ITEM_SMALL = this.create("gimmighoul.give_item_small")
@JvmField
val GIMMIGHOUL_REVEAL = this.create("gimmighoul.reveal")
@JvmField
val BERRY_BUSH_BREAK = this.create("berry_bush.break")
@JvmField
val BERRY_BUSH_PLACE = this.create("berry_bush.place")
@JvmField
val BIG_ROOT_BREAK = this.create("big_root.break")
@JvmField
val ENERGY_ROOT_PLACE = this.create("energy_root.place")
@JvmField
val MINT_BREAK = this.create("mint.break")
@JvmField
val MINT_PLACE = this.create("mint.place")
@JvmField
val MEDICINAL_LEEK_BREAK = this.create("medicinal_leek.break")
@JvmField
val MEDICINAL_LEEK_PLACE = this.create("medicinal_leek.plant")
@JvmField
val GILDED_CHEST_OPEN = this.create("gilded_chest.open")
@JvmField
val GILDED_CHEST_CLOSE = this.create("gilded_chest.close")
@JvmField
val GILDED_CHEST_STEP = this.create("gilded_chest.step")
@JvmField
val GILDED_CHEST_HIT = this.create("gilded_chest.hit")
@JvmField
val GILDED_CHEST_BREAK = this.create("gilded_chest.break")
@JvmField
val GILDED_CHEST_PLACE = this.create("gilded_chest.place")
@JvmField
val COIN_POUCH_SOUNDS = BlockSoundGroup(1f, 1f,
COIN_POUCH_BREAK,
COIN_POUCH_STEP,
COIN_POUCH_PLACE,
COIN_POUCH_HIT,
COIN_POUCH_STEP
)
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
val IMPACT_BUG = this.create("impact.bug")
@JvmField
val IMPACT_DARK = this.create("impact.dark")
@JvmField
val IMPACT_DRAGON = this.create("impact.dragon")
@JvmField
val IMPACT_ELECTRIC = this.create("impact.electric")
@JvmField
val IMPACT_FAIRY = this.create("impact.fairy")
@JvmField
val IMPACT_FIGHTING = this.create("impact.fighting")
@JvmField
val IMPACT_FIRE = this.create("impact.fire")
@JvmField
val IMPACT_FLYING = this.create("impact.flying")
@JvmField
val IMPACT_GHOST = this.create("impact.ghost")
@JvmField
val IMPACT_GRASS = this.create("impact.grass")
@JvmField
val IMPACT_GROUND = this.create("impact.ground")
@JvmField
val IMPACT_ICE = this.create("impact.ice")
@JvmField
val IMPACT_POISON = this.create("impact.poison")
@JvmField
val IMPACT_PSYCHIC = this.create("impact.psychic")
@JvmField
val IMPACT_ROCK = this.create("impact.rock")
@JvmField
val IMPACT_STEEL = this.create("impact.steel")
@JvmField
val IMPACT_WATER = this.create("impact.water")
@JvmField
val TUMBLESTONE_SOUNDS = BlockSoundGroup(1f, 1f,
TUMBLESTONE_BREAK,
TUMBLESTONE_STEP,
TUMBLESTONE_PLACE,
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
@JvmField
val TUMBLESTONE_BLOCK_SOUNDS = BlockSoundGroup(1f, 1f,
TUMBLESTONE_BLOCK_BREAK,
TUMBLESTONE_STEP,
TUMBLESTONE_PLACE,
TUMBLESTONE_HIT,
TUMBLESTONE_STEP
)
@JvmField
val BERRY_BUSH_SOUNDS = BlockSoundGroup(1f, 1f,
BERRY_BUSH_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
BERRY_BUSH_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_STEP
)
@JvmField
val BIG_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
BIG_ROOT_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
SoundEvents.BLOCK_ROOTS_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val ENERGY_ROOT_SOUNDS = BlockSoundGroup(1f, 1f,
SoundEvents.BLOCK_ROOTS_BREAK,
SoundEvents.BLOCK_ROOTS_STEP,
ENERGY_ROOT_PLACE,
SoundEvents.BLOCK_ROOTS_HIT,
SoundEvents.BLOCK_ROOTS_FALL
)
@JvmField
val MEDICINAL_LEEK_SOUNDS = BlockSoundGroup(1f, 1f,
MEDICINAL_LEEK_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MEDICINAL_LEEK_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val MINT_SOUNDS = BlockSoundGroup(1f, 1f,
MINT_BREAK,
SoundEvents.BLOCK_GRASS_STEP,
MINT_PLACE,
SoundEvents.BLOCK_GRASS_HIT,
SoundEvents.BLOCK_GRASS_FALL
)
@JvmField
val GILDED_CHEST_SOUNDS = BlockSoundGroup(1f, 1f,
GILDED_CHEST_BREAK,
GILDED_CHEST_STEP,
GILDED_CHEST_PLACE,
GILDED_CHEST_HIT,
GILDED_CHEST_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.of(cobblemonResource(name)))
val EVOLVING = queue("pokemon.evolving")
}
@@ -1,92 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import net.minecraft.registry.Registries
import net.minecraft.village.TradeOffers
import net.minecraft.village.VillagerData
import net.minecraft.village.VillagerProfession
/**
* A generator for various trade offers in the mod.
*/
object CobblemonTradeOffers {
/**
* Creates a list of all Cobblemon trade offers for every villager profession.
*
* @return The resulting list.
*/
fun tradeOffersForAll(): List<VillagerTradeOffer> = Registries.VILLAGER_PROFESSION.map(this::tradeOffersFor).flatten()
/**
* Creates a list of all Cobblemon trade offers for the given [VillagerProfession].
*
* @param profession The [VillagerProfession] being queried.
* @return The resulting list.
*/
fun tradeOffersFor(profession: VillagerProfession): List<VillagerTradeOffer> = when (profession) {
VillagerProfession.FARMER -> listOf(VillagerTradeOffer(VillagerProfession.FARMER, 3, listOf(TradeOffers.SellItemFactory(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6))))
else -> emptyList()
}
/**
* Creates a list of all Cobblemon trade offers for the Wandering trader.
*
* @return The resulting list.
*/
fun resolveWanderingTradeOffers(): List<WandererTradeOffer> = listOf(
WandererTradeOffer(false, listOf(TradeOffers.SellItemFactory(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
)
/**
* Represents a trade offer that can be attached to a villager or a wandering trader.
*/
interface TradeOfferHolder {
/**
* The list of the possible [TradeOffers.Factory].
*/
val tradeOffers: List<TradeOffers.Factory>
}
/**
* Represents a trade offer from a villager.
*
* @property profession The target profession for this trade.
* @property requiredLevel The level required must be a possible level.
* @property tradeOffers The list of the possible [TradeOffers.Factory].
*
* @throws IllegalArgumentException If the [requiredLevel] is not within the bounds of [VillagerData.MIN_LEVEL] & [VillagerData.MAX_LEVEL].
*/
data class VillagerTradeOffer(
val profession: VillagerProfession,
val requiredLevel: Int,
override val tradeOffers: List<TradeOffers.Factory>
) : TradeOfferHolder {
init {
if (this.requiredLevel < VillagerData.MIN_LEVEL || this.requiredLevel > VillagerData.MAX_LEVEL) {
throw IllegalArgumentException("${this.requiredLevel} is not a valid level for a villager trade accepted range is ${VillagerData.MIN_LEVEL}-${VillagerData.MAX_LEVEL}")
}
}
}
/**
* Represents a trade offer from a wandering trader.
*
* @property isRareTrade If this is rare or common trade.
* @property tradeOffers The list of the possible [TradeOffers.Factory].
*/
data class WandererTradeOffer(
val isRareTrade: Boolean,
override val tradeOffers: List<TradeOffers.Factory>
) : TradeOfferHolder
}
@@ -8,10 +8,12 @@
package com.cobblemon.mod.common.advancement
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.advancement.criterion.*
import com.cobblemon.mod.common.advancement.criterion.CaughtPokemonCriterionCondition
import com.cobblemon.mod.common.advancement.criterion.PickStarterCriterionCondition
import com.cobblemon.mod.common.advancement.criterion.SimpleCountableCriterionCondition
import com.cobblemon.mod.common.advancement.criterion.SimpleCriterionTrigger
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.advancement.criterion.Criterion
import net.minecraft.advancement.criterion.Criteria
/**
* Contains all the advancement criteria in Cobblemon.
@@ -20,99 +22,40 @@ import net.minecraft.advancement.criterion.Criterion
* @since October 26th, 2022
*/
object CobblemonCriteria {
val PICK_STARTER = this.create(
val PICK_STARTER = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("pick_starter"),
PickStarterCriterionCondition::class.java
)
)
val CATCH_POKEMON = this.create(
val CATCH_POKEMON = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("catch_pokemon"),
CaughtPokemonCriterionCondition::class.java
)
)
val CATCH_SHINY_POKEMON = this.create(
val CATCH_SHINY_POKEMON = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("catch_shiny_pokemon"),
SimpleCountableCriterionCondition::class.java
)
)
val EGG_HATCH = this.create(
val EGG_HATCH = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("eggs_hatched"),
SimpleCountableCriterionCondition::class.java
)
)
val EVOLVE_POKEMON = this.create(
val EVOLVE_POKEMON = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("pokemon_evolved"),
EvolvePokemonCriterionCondition::class.java
)
)
val WIN_BATTLE = this.create(
BattleCountableCriterionTrigger(
cobblemonResource("battles_won"),
BattleCountableCriterionCondition::class.java
)
)
val DEFEAT_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("pokemon_defeated"),
SimpleCountableCriterionCondition::class.java
)
)
val COLLECT_ASPECT = this.create(
AspectCriterionTrigger(
cobblemonResource("aspects_collected"),
AspectCriterionCondition::class.java
)
)
val POKEMON_INTERACT = this.create(
val WIN_BATTLE = Criteria.register(
SimpleCriterionTrigger(
cobblemonResource("pokemon_interact"),
PokemonInteractCriterion::class.java
cobblemonResource("battles_won"),
SimpleCountableCriterionCondition::class.java
)
)
val PARTY_CHECK = this.create(
SimpleCriterionTrigger(
cobblemonResource("party"),
PartyCheckCriterion::class.java
)
)
val LEVEL_UP = this.create(
SimpleCriterionTrigger(
cobblemonResource("level_up"),
LevelUpCriterionCondition::class.java
)
)
val PASTURE_USE = this.create(
SimpleCriterionTrigger(
cobblemonResource("pasture_use"),
PickStarterCriterionCondition::class.java
)
)
val RESURRECT_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("resurrect_pokemon"),
PickStarterCriterionCondition::class.java
)
)
val TRADE_POKEMON = this.create(
SimpleCriterionTrigger(
cobblemonResource("trade_pokemon"),
TradePokemonCriterionCondition::class.java
)
)
private fun <T : Criterion<*>> create(criteria: T): T = Cobblemon.implementation.registerCriteria(criteria)
}
@@ -1,45 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
open class AspectCriterionTrigger(identifier: Identifier, criterionClass: Class<AspectCriterionCondition>) : SimpleCriterionTrigger<MutableMap<Identifier, MutableSet<String>>, AspectCriterionCondition>(identifier, criterionClass) {
}
class AspectCriterionCondition(id: Identifier, predicate: LootContextPredicate) : SimpleCriterionCondition<MutableMap<Identifier, MutableSet<String>>>(id, predicate) {
var pokemon = Identifier("cobblemon:pikachu")
var aspects = mutableListOf<String>()
override fun toJson(json: JsonObject) {
json.add("aspects", JsonArray(aspects.size).also {
aspects.forEach { aspect -> it.add(aspect) }
})
json.addProperty("pokemon", pokemon.toString())
}
override fun fromJson(json: JsonObject) {
aspects.clear()
json.getAsJsonArray("aspects").forEach { element ->
aspects.add(element.asString)
}
pokemon = json.get("pokemon").asString.asIdentifierDefaultingNamespace()
}
override fun matches(player: ServerPlayerEntity, context: MutableMap<Identifier, MutableSet<String>>): Boolean {
val caughtAspects = context.getOrDefault(pokemon, mutableSetOf())
return this.aspects.all { it in caughtAspects }
}
}
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.util.toJsonArray
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
open class BattleCountableCriterionTrigger(identifier: Identifier, criterionClass: Class<BattleCountableCriterionCondition>) : SimpleCriterionTrigger<BattleCountableContext, BattleCountableCriterionCondition>(identifier, criterionClass) {
}
class BattleCountableCriterionCondition(id: Identifier, predicate: LootContextPredicate) : CountableCriterionCondition<BattleCountableContext>(id, predicate) {
private var battleTypes = mutableListOf("any")
override fun fromJson(json: JsonObject) {
super.fromJson(json)
if(!json.get("battle_types").isJsonNull) {
battleTypes.clear()
json.get("battle_types").asJsonArray.asList().forEach() {
battleTypes.add(it.asString)
}
}
}
override fun toJson(json: JsonObject) {
super.toJson(json)
json.add("battle_types", battleTypes.toJsonArray())
}
override fun matches(player: ServerPlayerEntity, context: BattleCountableContext): Boolean {
var typeCheck = false
val advancementData = Cobblemon.playerData.get(player).advancementData
if (battleTypes.isEmpty() || battleTypes.contains("any")) {
typeCheck = true
}
if (battleTypes.contains("pvp")) {
typeCheck = context.battle.isPvP
context.times = advancementData.totalPvPBattleVictoryCount
}
if (battleTypes.contains("pvw")) {
typeCheck = context.battle.isPvW
context.times = advancementData.totalPvWBattleVictoryCount
}
if (battleTypes.contains("pvn")) {
typeCheck = context.battle.isPvN
context.times = advancementData.totalPvWBattleVictoryCount
}
if (battleTypes.size > 1) {
context.times = advancementData.totalBattleVictoryCount
}
return context.times >= count && typeCheck
}
}
open class BattleCountableContext(times : Int, var battle : PokemonBattle) : CountableContext(times)
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.advancement.criterion
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -21,7 +21,7 @@ import net.minecraft.util.Identifier
*/
open class CountablePokemonTypeContext(times: Int, var type: String) : CountableContext(times)
class CaughtPokemonCriterionCondition(id: Identifier, predicate: LootContextPredicate) : CountableCriterionCondition<CountablePokemonTypeContext>(id, predicate) {
class CaughtPokemonCriterionCondition(id: Identifier, entity: Extended) : CountableCriterionCondition<CountablePokemonTypeContext>(id, entity) {
var type = "any"
override fun toJson(json: JsonObject) {
super.toJson(json)
@@ -34,6 +34,6 @@ class CaughtPokemonCriterionCondition(id: Identifier, predicate: LootContextPred
}
override fun matches(player: ServerPlayerEntity, context: CountablePokemonTypeContext): Boolean {
return super.matches(player, context) && (context.type == type || type == "any")
return super.matches(player, context) && context.type == type
}
}
@@ -9,7 +9,7 @@
package com.cobblemon.mod.common.advancement.criterion
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -20,7 +20,7 @@ import net.minecraft.util.Identifier
* @author Hiroku
* @since November 4th, 2022
*/
abstract class CountableCriterionCondition<T : CountableContext>(id: Identifier, predicate: LootContextPredicate) : SimpleCriterionCondition<T>(id, predicate) {
abstract class CountableCriterionCondition<T : CountableContext>(id: Identifier, entity: Extended) : SimpleCriterionCondition<T>(id, entity) {
var count = 0
override fun fromJson(json: JsonObject) {
count = json.get("count")?.asInt ?: 0
@@ -43,7 +43,7 @@ abstract class CountableCriterionCondition<T : CountableContext>(id: Identifier,
* @author Hiroku
* @since November 4th, 2022
*/
class SimpleCountableCriterionCondition(id: Identifier, predicate: LootContextPredicate) : CountableCriterionCondition<CountableContext>(id, predicate)
class SimpleCountableCriterionCondition(id: Identifier, entity: Extended) : CountableCriterionCondition<CountableContext>(id, entity)
fun SimpleCriterionTrigger<CountableContext, SimpleCountableCriterionCondition>.trigger(player: ServerPlayerEntity, times: Int) = trigger(player, CountableContext(times))
/**
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class EvolvePokemonCriterionCondition(id: Identifier, entity: LootContextPredicate) : CountableCriterionCondition<EvolvePokemonContext>(id, entity) {
var species = "any"
var evolution = "any"
override fun toJson(json: JsonObject) {
super.toJson(json)
json.addProperty("species", species)
json.addProperty("evolution", evolution)
}
override fun fromJson(json: JsonObject) {
super.fromJson(json)
species = json.get("species")?.asString ?: "any"
evolution = json.get("evolution")?.asString ?: "any"
}
override fun matches(player: ServerPlayerEntity, context: EvolvePokemonContext): Boolean {
return context.times >= count && (context.species == species.asIdentifierDefaultingNamespace() || species == "any") &&
(context.evolution == evolution.asIdentifierDefaultingNamespace() || evolution == "any")
}
}
open class EvolvePokemonContext(val species : Identifier, val evolution : Identifier, times: Int) : CountableContext(times)
@@ -1,41 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class LevelUpCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<LevelUpContext>(id, entity) {
var level = 0
var evolved = true
override fun toJson(json: JsonObject) {
json.addProperty("level", level)
json.addProperty("has_evolved", evolved)
}
override fun fromJson(json: JsonObject) {
level = json.get("level")?.asInt ?: 0
evolved = json.get("has_evolved")?.asBoolean ?: true
}
override fun matches(player: ServerPlayerEntity, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
evolutionCheck = !(preEvo == hasEvolution)
}
return level == context.level && evolutionCheck == evolved
}
}
open class LevelUpContext(var level : Int, var pokemon : Pokemon)
@@ -1,54 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.party
import com.google.gson.JsonArray
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class PartyCheckCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PartyCheckContext>(id, entity){
val party = mutableListOf<Identifier>()
override fun toJson(json: JsonObject) {
json.add("party", JsonArray(party.size).also {
party.forEach { pokemon -> it.add(pokemon.toString()) }
})
}
override fun fromJson(json: JsonObject) {
party.clear()
json.getAsJsonArray("party").forEach { element ->
party.add(element.asString.asIdentifierDefaultingNamespace())
}
}
override fun matches(player: ServerPlayerEntity, context: PartyCheckContext): Boolean {
val playerParty = player.party()
val matches = mutableListOf<Identifier>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = playerParty.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
playerParty.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == partyCount
}
}
open class PartyCheckContext(val party : PlayerPartyStore)
@@ -11,7 +11,7 @@ package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.pokemon.Pokemon
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -21,7 +21,7 @@ import net.minecraft.util.Identifier
* @author Licious, Hiroku
* @since October 26th, 2022
*/
class PickStarterCriterionCondition(id: Identifier, predicate: LootContextPredicate) : SimpleCriterionCondition<Pokemon>(id, predicate) {
class PickStarterCriterionCondition(id: Identifier, entity: Extended) : SimpleCriterionCondition<Pokemon>(id, entity) {
var properties = PokemonProperties()
override fun toJson(json: JsonObject) {
json.addProperty("properties", properties.originalString)
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
open class PokemonInteractContext(var type: Identifier, var item : Identifier)
class PokemonInteractCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PokemonInteractContext>(id, entity) {
var type = "any"
var item = "any"
override fun toJson(json: JsonObject) {
json.addProperty("type", type)
json.addProperty("item", item)
}
override fun fromJson(json: JsonObject) {
type = json.get("type")?.asString ?: "any"
item = json.get("item")?.asString ?: "any"
}
override fun matches(player: ServerPlayerEntity, context: PokemonInteractContext): Boolean {
return (context.type == type.asIdentifierDefaultingNamespace() || type == "any") && (context.item == item.asIdentifierDefaultingNamespace() || item == "any")
}
}
@@ -13,7 +13,7 @@ import net.minecraft.advancement.criterion.AbstractCriterion
import net.minecraft.advancement.criterion.AbstractCriterionConditions
import net.minecraft.predicate.entity.AdvancementEntityPredicateDeserializer
import net.minecraft.predicate.entity.AdvancementEntityPredicateSerializer
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.predicate.entity.EntityPredicate.Extended
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
@@ -31,17 +31,16 @@ open class SimpleCriterionTrigger<T, C : SimpleCriterionCondition<T>>(
val criterionClass: Class<C>
) : AbstractCriterion<C>() {
override fun getId() = _id
fun trigger(player: ServerPlayerEntity, context: T) = this.trigger(player) { it.matches(player, context) }
override fun conditionsFromJson(
obj: JsonObject,
playerPredicate: LootContextPredicate,
playerPredicate: Extended,
predicateDeserializer: AdvancementEntityPredicateDeserializer
): C {
val instance = criterionClass.getConstructor(Identifier::class.java, LootContextPredicate::class.java).newInstance(id, playerPredicate)
val instance = criterionClass.getConstructor(Identifier::class.java, Extended::class.java).newInstance(id, playerPredicate)
instance.fromJson(obj)
return instance
}
fun trigger(player: ServerPlayerEntity, context: T) = this.trigger(player) { it.matches(player, context) }
}
/**
@@ -53,8 +52,8 @@ open class SimpleCriterionTrigger<T, C : SimpleCriterionCondition<T>>(
*/
abstract class SimpleCriterionCondition<T>(
id: Identifier,
playerPredicate: LootContextPredicate
): AbstractCriterionConditions(id, playerPredicate) {
entity: Extended
): AbstractCriterionConditions(id, entity) {
override fun toJson(predicateSerializer: AdvancementEntityPredicateSerializer): JsonObject {
val json = super.toJson(predicateSerializer)
toJson(json)
@@ -1,47 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.gson.JsonObject
import net.minecraft.predicate.entity.LootContextPredicate
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
class TradePokemonCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<TradePokemonContext>(id, entity) {
var traded = "any"
var received = "any"
var tradedHeldItem = "any"
var receivedHeldItem = "any"
override fun toJson(json: JsonObject) {
json.addProperty("traded", traded)
json.addProperty("received", received)
json.addProperty("traded_held_item", tradedHeldItem)
json.addProperty("received_held_item", receivedHeldItem)
}
override fun fromJson(json: JsonObject) {
traded = json.get("traded")?.asString ?: "any"
received = json.get("received")?.asString ?: "any"
tradedHeldItem = json.get("traded_held_item")?.asString ?: "minecraft:air"
receivedHeldItem = json.get("received_held_item")?.asString ?: "minecraft:air"
}
override fun matches(player: ServerPlayerEntity, context: TradePokemonContext): Boolean {
val heldItem1 = context.traded.heldItem().item.registryEntry.registryKey().value
val heldItem2 = context.received.heldItem().item.registryEntry.registryKey().value
return (context.traded.species.resourceIdentifier == traded.asIdentifierDefaultingNamespace() || traded == "any") &&
(context.received.species.resourceIdentifier == received.asIdentifierDefaultingNamespace() || received == "any") &&
(heldItem1 == tradedHeldItem.asIdentifierDefaultingNamespace() || heldItem1 == "minecraft:air".asIdentifierDefaultingNamespace()) &&
(heldItem2 == receivedHeldItem.asIdentifierDefaultingNamespace() || heldItem2 == "minecraft:air".asIdentifierDefaultingNamespace())
}
}
open class TradePokemonContext(val traded: Pokemon, val received: Pokemon)
@@ -37,7 +37,7 @@ object Abilities : DataRegistry {
PotentialAbility.types.add(CommonAbilityType)
PotentialAbility.types.add(HiddenAbilityType)
this.abilityMap.clear()
val abilitiesJson = ShowdownService.service.getAbilityIds()
val abilitiesJson = ShowdownService.get().getAbilityIds()
for (i in 0 until abilitiesJson.size()) {
val id = abilitiesJson[i].asString
val ability = AbilityTemplate(id)
@@ -35,7 +35,7 @@ interface SleepDepth {
override fun shouldWake(pokemonEntity: PokemonEntity): Boolean {
val nearbyPlayers = pokemonEntity.world.getPlayers(TargetPredicate.createNonAttackable(), pokemonEntity, Box.of(pokemonEntity.pos, 16.0, 16.0, 16.0))
return nearbyPlayers.any { !it.isSneaking }
return nearbyPlayers.none { !it.isSneaking }
}
}
@@ -10,9 +10,9 @@ package com.cobblemon.mod.common.api.apricorn
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.item.ApricornItem
import com.cobblemon.mod.common.block.ApricornBlock
import com.cobblemon.mod.common.block.ApricornSaplingBlock
import com.cobblemon.mod.common.item.ApricornItem
import net.minecraft.block.MapColor
import net.minecraft.item.BlockItem
@@ -33,43 +33,43 @@ enum class Apricorn {
YELLOW;
fun item(): ApricornItem = when(this) {
BLACK -> CobblemonItems.BLACK_APRICORN
BLUE -> CobblemonItems.BLUE_APRICORN
GREEN -> CobblemonItems.GREEN_APRICORN
PINK -> CobblemonItems.PINK_APRICORN
RED -> CobblemonItems.RED_APRICORN
WHITE -> CobblemonItems.WHITE_APRICORN
YELLOW -> CobblemonItems.YELLOW_APRICORN
BLACK -> CobblemonItems.BLACK_APRICORN.get()
BLUE -> CobblemonItems.BLUE_APRICORN.get()
GREEN -> CobblemonItems.GREEN_APRICORN.get()
PINK -> CobblemonItems.PINK_APRICORN.get()
RED -> CobblemonItems.RED_APRICORN.get()
WHITE -> CobblemonItems.WHITE_APRICORN.get()
YELLOW -> CobblemonItems.YELLOW_APRICORN.get()
}
fun seed(): BlockItem = when(this) {
BLACK -> CobblemonItems.BLACK_APRICORN_SEED
BLUE -> CobblemonItems.BLUE_APRICORN_SEED
GREEN -> CobblemonItems.GREEN_APRICORN_SEED
PINK -> CobblemonItems.PINK_APRICORN_SEED
RED -> CobblemonItems.RED_APRICORN_SEED
WHITE -> CobblemonItems.WHITE_APRICORN_SEED
YELLOW -> CobblemonItems.YELLOW_APRICORN_SEED
BLACK -> CobblemonItems.BLACK_APRICORN_SEED.get()
BLUE -> CobblemonItems.BLUE_APRICORN_SEED.get()
GREEN -> CobblemonItems.GREEN_APRICORN_SEED.get()
PINK -> CobblemonItems.PINK_APRICORN_SEED.get()
RED -> CobblemonItems.RED_APRICORN_SEED.get()
WHITE -> CobblemonItems.WHITE_APRICORN_SEED.get()
YELLOW -> CobblemonItems.YELLOW_APRICORN_SEED.get()
}
fun block(): ApricornBlock = when(this) {
BLACK -> CobblemonBlocks.BLACK_APRICORN
BLUE -> CobblemonBlocks.BLUE_APRICORN
GREEN -> CobblemonBlocks.GREEN_APRICORN
PINK -> CobblemonBlocks.PINK_APRICORN
RED -> CobblemonBlocks.RED_APRICORN
WHITE -> CobblemonBlocks.WHITE_APRICORN
YELLOW -> CobblemonBlocks.YELLOW_APRICORN
BLACK -> CobblemonBlocks.BLACK_APRICORN.get()
BLUE -> CobblemonBlocks.BLUE_APRICORN.get()
GREEN -> CobblemonBlocks.GREEN_APRICORN.get()
PINK -> CobblemonBlocks.PINK_APRICORN.get()
RED -> CobblemonBlocks.RED_APRICORN.get()
WHITE -> CobblemonBlocks.WHITE_APRICORN.get()
YELLOW -> CobblemonBlocks.YELLOW_APRICORN.get()
}
fun sapling(): ApricornSaplingBlock = when(this) {
BLACK -> CobblemonBlocks.BLACK_APRICORN_SAPLING
BLUE -> CobblemonBlocks.BLUE_APRICORN_SAPLING
GREEN -> CobblemonBlocks.GREEN_APRICORN_SAPLING
PINK -> CobblemonBlocks.PINK_APRICORN_SAPLING
RED -> CobblemonBlocks.RED_APRICORN_SAPLING
WHITE -> CobblemonBlocks.WHITE_APRICORN_SAPLING
YELLOW -> CobblemonBlocks.YELLOW_APRICORN_SAPLING
BLACK -> CobblemonBlocks.BLACK_APRICORN_SAPLING.get()
BLUE -> CobblemonBlocks.BLUE_APRICORN_SAPLING.get()
GREEN -> CobblemonBlocks.GREEN_APRICORN_SAPLING.get()
PINK -> CobblemonBlocks.PINK_APRICORN_SAPLING.get()
RED -> CobblemonBlocks.RED_APRICORN_SAPLING.get()
WHITE -> CobblemonBlocks.WHITE_APRICORN_SAPLING.get()
YELLOW -> CobblemonBlocks.YELLOW_APRICORN_SAPLING.get()
}
fun mapColor(): MapColor = when(this) {
@@ -1,73 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.interpreter
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
/**
* The context of how a condition was created or changed during a battle.
*
* @author Segfault Guy
* @since April 10th, 2023
*/
interface BattleContext {
/** The effect or condition this [BattleContext] represents. */
val id: String
/** The turn this [BattleContext] was created. */
val turn: Int
/** The [BattleContext.Type] tied to this [BattleContext]. */
val type: Type
/** The [BattlePokemon] that directly or indirectly caused this [BattleContext]. */
val origin: BattlePokemon?
/**
* The type of [BattleContext].
*
* @property damaging Whether a context of this type is a source of damage.
* @property exclusive Whether only one context of this type can exist.
*
* @author Segfault Guy
* @since April 10th, 2023
*/
enum class Type(val damaging: Boolean, val exclusive: Boolean) {
ITEM(true, true),
STATUS(true, false),
VOLATILE(true, false),
HAZARD(true, false),
WEATHER(true, true),
ROOM(false, true),
SPORT(false, false),
TERRAIN(false, true),
GRAVITY(false, true),
TAILWIND(false, true),
SCREEN(false, false),
FAINT(false, false),
BOOST(false, false),
UNBOOST(false, false),
MISC(false, false);
}
}
data class BasicContext(
override val id: String,
override val turn: Int,
override val type: BattleContext.Type,
override val origin: BattlePokemon?
) : BattleContext
data class MissingContext(
override val id: String = "error",
override val turn: Int = 0,
override val type: BattleContext.Type = BattleContext.Type.MISC,
override val origin: BattlePokemon? = null
) : BattleContext
@@ -10,11 +10,7 @@ package com.cobblemon.mod.common.api.battles.interpreter
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import java.util.UUID
/**
* A class responsible for parsing a raw simulator protocol message received from Showdown.
@@ -28,6 +24,7 @@ import java.util.UUID
* @since December 31st, 2022
*/
class BattleMessage(rawMessage: String) {
/**
* The ID of the action received in the message.
*/
@@ -119,10 +116,6 @@ class BattleMessage(rawMessage: String) {
return this
}
fun pokemonByUuid(index: Int, battle: PokemonBattle): BattlePokemon? {
return this.argumentAt(index)?.let { UUID.fromString(it) }?.let { uuid -> battle.actors.flatMap { it.pokemonList }.find { it.uuid == uuid } }
}
/**
* Queries an argument at the given [index] for a 'pnx' that will be parsed into a [BattleActor] and [ActiveBattlePokemon].
*
@@ -131,49 +124,10 @@ class BattleMessage(rawMessage: String) {
* @return A pair of [BattleActor] and [ActiveBattlePokemon] if the argument exists and successfully parses them otherwise null.
*/
fun actorAndActivePokemon(index: Int, battle: PokemonBattle): Pair<BattleActor, ActiveBattlePokemon>? {
val (pnx, _) = this.pnxAndUuid(index) ?: return null
val pnx = this.argumentAt(index)?.takeIf { it.length >= 3 }?.substring(0, 3) ?: return null
return this.actorAndActivePokemon(pnx, battle)
}
/*
Example:
|-curestatus|p1: a8e5710e-6835-4387-99d3-331b45f848e6|slp|[msg]
|-curestatus|p1: 0686b20d-3019-4167-92e2-786834245743|slp|[msg]
// Function used to grab BattlePokemon (As we need to be able to grab non active pokemon to cure their status)
// by using playerNumber(actorID) and pokemon uuid(pokemonID)
*/
fun getBattlePokemon(index: Int, battle: PokemonBattle): BattlePokemon? {
val actorAndPokemonID = this.argumentAt(index)?.takeIf { it.length >= 2 }?.split(": ") ?: return null
if (actorAndPokemonID.count() < 2) return null
val actorID = actorAndPokemonID[0]
val pokemonID = actorAndPokemonID[1]
return this.getBattlePokemon(actorID, pokemonID, battle)
}
fun getSourceBattlePokemon(battle: PokemonBattle): BattlePokemon? {
val sourcePokemonArgument = this.optionalArguments.get("of") ?: return null
val actorAndPokemonID = sourcePokemonArgument.takeIf { it.length >= 2 }?.split(": ") ?: return null
if (actorAndPokemonID.count() < 2) return null
val actorID = actorAndPokemonID[0]
val pokemonID = actorAndPokemonID[1]
return this.getBattlePokemon(actorID, pokemonID, battle)
}
/**
* Deconstructs the Showdown ID of a Pokemon at the given [index] into its 'pnx' and 'uuid' parts.
*
* @param index The index of the argument containing the Showdown ID of a Pokemon.
* @return A 'pnx' String representing position and a 'uuid' String representing the unique Pokemon if parsed correctly, otherwise null.
*/
fun pnxAndUuid(index: Int): Pair<String, String>? {
val argument = this.argumentAt(index)?.takeIf { it.length >= 2 }?.split(":")?.takeIf { it.size == 2 } ?: return null
val pnx = argument[0].takeIf { it.matches(PNX_MATCHER) } ?: return null
val uuid = argument[1].trim()
return pnx to uuid
}
/**
* Attempts to parse an [Effect] from an argument at the given [index].
*
@@ -196,11 +150,6 @@ class BattleMessage(rawMessage: String) {
return Effect.parse(data)
}
fun moveAt(index: Int): MoveTemplate? {
val argument = argumentAt(index)?.lowercase()?.replace("[^a-z0-9]".toRegex(), "") ?: return null
return Moves.getByName(argument)
}
/**
* Queries an optional argument with given [argumentName] for a 'pnx' that will be parsed into a [BattleActor] and [ActiveBattlePokemon].
*
@@ -209,7 +158,7 @@ class BattleMessage(rawMessage: String) {
* @return A pair of [BattleActor] and [ActiveBattlePokemon] if the argument exists and successfully parses them otherwise null.
*/
fun actorAndActivePokemonFromOptional(battle: PokemonBattle, argumentName: String = "of"): Pair<BattleActor, ActiveBattlePokemon>? {
val pnx = this.optionalArgument(argumentName)?.takeIf { it.length >= 3 }?.substring(0, 3) ?: return null
val pnx = this.optionalArgument(argumentName)?.substring(0, 3) ?: return null
return this.actorAndActivePokemon(pnx, battle)
}
@@ -234,26 +183,12 @@ class BattleMessage(rawMessage: String) {
null
}
private fun getBattlePokemon(pnx: String, pokemonID: String, battle: PokemonBattle): BattlePokemon? = try {
battle.getBattlePokemon(pnx, pokemonID)
} catch (_: Exception) {
null
}
companion object {
private const val SEPARATOR = "|"
private const val OPTIONAL_ARG_START = "["
private const val OPTIONAL_ARG_END = "]"
/**
* Pattern to match a Showdown position e.g. p2a, p1b
*/
val PNX_MATCHER = Regex("p\\d[a-c]")
/**
* Pattern to match a Showdown side position e.g. p2, p1
*/
val PN_MATCHER = Regex("p\\d")
}
}
@@ -36,9 +36,6 @@ interface Effect {
*/
val rawData: String
val typelessData: String
get() = rawData.substringAfter(type.prefix).trim()
/**
* Represents the type of the [Effect].
*
@@ -52,7 +49,6 @@ interface Effect {
ABILITY("ability:"),
ITEM("item:"),
MOVE("move:"),
BAGITEM("bagitem:"),
PURE(""),
}
@@ -8,22 +8,14 @@
package com.cobblemon.mod.common.api.battles.model
import com.bedrockk.molang.runtime.MoLangEnvironment
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.Environment
import com.cobblemon.mod.common.api.battles.interpreter.BattleMessage
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunction
import com.cobblemon.mod.common.api.molang.MoLangFunctions.getQueryStruct
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.api.text.red
@@ -38,23 +30,16 @@ import com.cobblemon.mod.common.battles.dispatch.BattleDispatch
import com.cobblemon.mod.common.battles.dispatch.DispatchResult
import com.cobblemon.mod.common.battles.dispatch.GO
import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.battle.BattleEndPacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMusicPacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import java.io.File
import java.util.UUID
import com.cobblemon.mod.common.util.party
import net.minecraft.server.network.ServerPlayerEntity
import java.util.UUID
import java.util.concurrent.ConcurrentLinkedQueue
import net.minecraft.text.Text
import java.util.concurrent.ConcurrentLinkedDeque
/**
* Individual battle instance
@@ -62,24 +47,20 @@ import java.util.concurrent.ConcurrentLinkedDeque
* @since January 16th, 2022
* @author Deltric, Hiroku
*/
@Suppress("unused", "MemberVisibilityCanBePrivate")
open class PokemonBattle(
val format: BattleFormat,
val side1: BattleSide,
val side2: BattleSide
) {
/** Whether logging will be silenced for this battle. */
/** Whether or not logging will be silenced for this battle. */
var mute = true
init {
side1.battle = this
side2.battle = this
this.actors.forEach { actor ->
actor.battle = this
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.effectedPokemon.evolutionProxy.current().progress()
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
.forEach { it.reset() }
battlePokemon.criticalHits = 0
}
}
}
@@ -93,13 +74,11 @@ open class PokemonBattle(
val playerUUIDs: Iterable<UUID>
get() = actors.flatMap { it.getPlayerUUIDs() }
val players = playerUUIDs.mapNotNull { it.getPlayer() }
val spectators = mutableSetOf<UUID>()
val spectators = mutableListOf<UUID>()
val battleId = UUID.randomUUID()
val showdownMessages = mutableListOf<String>()
val battleLog = mutableListOf<String>()
val chatLog = mutableListOf<Text>()
var started = false
var ended = false
// TEMP battle showcase stuff
@@ -109,15 +88,11 @@ open class PokemonBattle(
var dispatchResult = GO
val dispatches = ConcurrentLinkedDeque<BattleDispatch>()
val dispatches = ConcurrentLinkedQueue<BattleDispatch>()
val afterDispatches = mutableListOf<() -> Unit>()
val captureActions = mutableListOf<BattleCaptureAction>()
val majorBattleActions = hashMapOf<UUID, BattleMessage>()
val minorBattleActions = hashMapOf<UUID, BattleMessage>()
val contextManager = ContextManager()
/** Whether or not there is one side with at least one player, and the other only has wild Pokémon. */
val isPvW: Boolean
get() {
@@ -160,11 +135,6 @@ open class PokemonBattle(
return actors.find { actor -> actor.uuid == actorId }
}
/**
* Gets the first battle actor whom the given player controls, or null if there is no such actor.
*/
fun getActor(player: ServerPlayerEntity) = actors.firstOrNull { it.isForPlayer(player) }
/**
* Gets a BattleActor and an [ActiveBattlePokemon] from a pnx key, e.g. p2a
*
@@ -179,22 +149,13 @@ open class PokemonBattle(
return actor to pokemon
}
fun getBattlePokemon(pnx: String, pokemonID: String): BattlePokemon {
val actor = actors.find { it.showdownId == pnx.substring(0, 2) }
?: throw IllegalStateException("Invalid pnx: $pnx - unknown actor")
return actor.pokemonList.find { it.uuid.toString() == pokemonID }
?: throw IllegalStateException("Invalid pnx: $pnx - unknown pokemon")
}
fun broadcastChatMessage(component: Text) {
chatLog.add(component)
sendSpectatorUpdate(BattleMessagePacket(component))
return actors.forEach { it.sendMessage(component) }
}
fun writeShowdownAction(vararg messages: String) {
log(messages.joinToString("\n"))
ShowdownService.service.send(battleId, messages.toList().toTypedArray())
ShowdownService.get().send(battleId, messages.toList().toTypedArray())
}
fun turn(newTurnNumber: Int) {
@@ -218,16 +179,11 @@ open class PokemonBattle(
faintedPokemons.forEach { faintedPokemon ->
for (opponentPokemon in opponentNonFaintedPokemons) {
val facedFainted = opponentPokemon.facedOpponents.contains(faintedPokemon)
val defeatProgress = DefeatEvolutionProgress()
val pokemon = opponentPokemon.effectedPokemon
if (facedFainted) {
pokemon.evolutions.forEach { evolution ->
evolution.requirements.filterIsInstance<DefeatRequirement>().forEach { defeatRequirement ->
if (defeatRequirement.target.matches(faintedPokemon.effectedPokemon)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is DefeatEvolutionProgress && it.currentProgress().target == defeatRequirement.target }) { DefeatEvolutionProgress() }
progress.updateProgress(DefeatEvolutionProgress.Progress(defeatRequirement.target, progress.currentProgress().amount + 1))
}
}
}
if (facedFainted && defeatProgress.shouldKeep(pokemon)) {
val progress = pokemon.evolutionProxy.current().progressFirstOrCreate({ it is DefeatEvolutionProgress && it.currentProgress().target.matches(faintedPokemon.effectedPokemon) }) { defeatProgress }
progress.updateProgress(DefeatEvolutionProgress.Progress(progress.currentProgress().target, progress.currentProgress().amount + 1))
}
val multiplier = when {
// ToDo when Exp. All is implement if enabled && !facedFainted return 2.0, probably should be a configurable value too, this will have priority over the Exp. Share
@@ -240,24 +196,13 @@ open class PokemonBattle(
if (experience > 0) {
opponent.awardExperience(opponentPokemon, experience)
}
Cobblemon.evYieldCalculator.calculate(opponentPokemon, faintedPokemon).forEach { (stat, amount) ->
Cobblemon.evYieldCalculator.calculate(opponentPokemon).forEach { (stat, amount) ->
pokemon.evs.add(stat, amount)
}
}
}
}
}
// Heal Mon if wild
actors.filter { it.type == ActorType.WILD }
.filterIsInstance<EntityBackedBattleActor<*>>()
.mapNotNull { it.entity }
.filterIsInstance<PokemonEntity>()
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
}
}
sendUpdate(BattleEndPacket())
BattleRegistry.closeBattle(this)
}
@@ -271,27 +216,9 @@ open class PokemonBattle(
if (!mute) {
LOGGER.info(message)
}
battleLog.add(message)
}
fun saveBattleLog() {
val battleLogsDir = File("./battle_logs/")
if (!battleLogsDir.exists()) {
battleLogsDir.mkdirs()
}
val logFile = File(battleLogsDir, "$battleId.txt")
logFile.bufferedWriter().use { out ->
battleLog.forEach {
out.write(it)
out.newLine()
}
}
LOGGER.info("Saved battle log as $battleId.txt")
}
fun sendUpdate(packet: NetworkPacket<*>) {
fun sendUpdate(packet: NetworkPacket) {
actors.forEach { it.sendUpdate(packet) }
sendSpectatorUpdate(packet)
}
@@ -304,33 +231,27 @@ open class PokemonBattle(
* @param opponentPacket The packet sent to the opposing actors.
* @param spectatorsAsAlly If the spectators receive the [allyPacket] or the [opponentPacket], default is false.
*/
fun sendSidedUpdate(source: BattleActor, allyPacket: NetworkPacket<*>, opponentPacket: NetworkPacket<*>, spectatorsAsAlly: Boolean = false) {
fun sendSidedUpdate(source: BattleActor, allyPacket: NetworkPacket, opponentPacket: NetworkPacket, spectatorsAsAlly: Boolean = false) {
source.getSide().actors.forEach { it.sendUpdate(allyPacket) }
source.getSide().getOppositeSide().actors.forEach { it.sendUpdate(opponentPacket) }
sendSpectatorUpdate(if (spectatorsAsAlly) allyPacket else opponentPacket)
}
fun sendToActors(packet: NetworkPacket<*>) {
CobblemonNetwork.sendPacketToPlayers(actors.flatMap { it.getPlayerUUIDs().mapNotNull { it.getPlayer() } }, packet)
fun sendToActors(packet: NetworkPacket) {
CobblemonNetwork.sendToPlayers(actors.flatMap { it.getPlayerUUIDs().mapNotNull { it.getPlayer() } }, packet)
}
fun sendSplitUpdate(privateActor: BattleActor, publicPacket: NetworkPacket<*>, privatePacket: NetworkPacket<*>) {
fun sendSplitUpdate(privateActor: BattleActor, publicPacket: NetworkPacket, privatePacket: NetworkPacket) {
actors.forEach { it.sendUpdate(if (it == privateActor) privatePacket else publicPacket) }
sendSpectatorUpdate(publicPacket)
}
fun sendSpectatorUpdate(packet: NetworkPacket<*>) {
CobblemonNetwork.sendPacketToPlayers(spectators.mapNotNull { it.getPlayer() }, packet)
fun sendSpectatorUpdate(packet: NetworkPacket) {
CobblemonNetwork.sendToPlayers(spectators.mapNotNull { it.getPlayer() }, packet)
}
fun dispatch(dispatcher: () -> DispatchResult) {
dispatches.add(BattleDispatch { dispatcher() })
}
fun dispatchToFront(dispatcher: () -> DispatchResult) {
dispatches.addFirst(BattleDispatch { dispatcher() })
}
fun dispatchGo(dispatcher: () -> Unit) {
@@ -362,35 +283,22 @@ open class PokemonBattle(
dispatches.add(dispatcher)
}
fun dispatchToFront(dispatcher: BattleDispatch) {
dispatches.addFirst(dispatcher)
}
fun doWhenClear(action: () -> Unit) {
afterDispatches.add(action)
}
fun tick() {
try {
while (dispatchResult.canProceed()) {
val dispatch = dispatches.poll() ?: break
dispatchResult = dispatch(this)
}
if (dispatches.isEmpty()) {
afterDispatches.toList().forEach { it() }
afterDispatches.clear()
}
} catch (e: Exception) {
LOGGER.error("Exception while ticking a battle. Saving battle log.", e)
val message = battleLang("crash").red()
this.actors.filterIsInstance<PlayerBattleActor>().forEach { it.entity?.sendMessage(message) }
this.saveBattleLog()
this.stop()
return
while (dispatchResult.canProceed()) {
val dispatch = dispatches.poll() ?: break
dispatchResult = dispatch(this)
}
if (started && isPvW && !ended && dispatches.isEmpty()) {
if (dispatches.isEmpty()) {
afterDispatches.toList().forEach { it() }
afterDispatches.clear()
}
if (started && isPvW && !ended) {
checkFlee()
}
}
@@ -414,14 +322,8 @@ open class PokemonBattle(
nearestPlayerActorDistance != null && nearestPlayerActorDistance < pokemonActor.fleeDistance
}
}
if (wildPokemonOutOfRange) {
// Heal Wild Pokemon
actors.filter { it.type == ActorType.WILD }
.filterIsInstance<EntityBackedBattleActor<*>>()
.mapNotNull { it.entity }
.filterIsInstance<PokemonEntity>()
.forEach{it.pokemon.heal()}
CobblemonEvents.BATTLE_FLED.post(BattleFledEvent(this, actors.asSequence().filterIsInstance<PlayerBattleActor>().iterator().next()))
actors.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity }.forEach { it.sendMessage(battleLang("flee").yellow()) }
stop()
}
@@ -471,12 +373,4 @@ open class PokemonBattle(
return Text.literal("Missing interpretation on '${publicMessage.id}' action please report to the developers").red()
}
fun addQueryFunctions(queryStruct: QueryStruct): QueryStruct {
queryStruct.addFunction("pvp") { DoubleValue(isPvP) }
queryStruct.addFunction("pvn") { DoubleValue(isPvN) }
queryStruct.addFunction("pvw") { DoubleValue(isPvW) }
queryStruct.addFunction("has_rule") { params -> DoubleValue(params.getString(0) in format.ruleSet) }
return queryStruct
}
}
}
@@ -8,12 +8,9 @@
package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.exception.IllegalActionChoiceException
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import java.util.UUID
@@ -22,24 +19,11 @@ abstract class AIBattleActor(
pokemonList: List<BattlePokemon>,
val battleAI: BattleAI
) : BattleActor(gameId, pokemonList.toMutableList()) {
override fun sendUpdate(packet: NetworkPacket<*>) {
override fun sendUpdate(packet: NetworkPacket) {
super.sendUpdate(packet)
if (packet is BattleMakeChoicePacket) {
this.onChoiceRequested()
}
}
/**
* Called when the AI is requested to make a choice.
*/
open fun onChoiceRequested() {
try {
setActionResponses(request!!.iterate(this.activePokemon, battleAI::choose))
} catch (exception: IllegalActionChoiceException) {
LOGGER.error("AI was unable to choose a move, we're going to need to pass!")
exception.printStackTrace()
setActionResponses(request!!.iterate(this.activePokemon) { _, _, _ -> PassActionResponse })
setActionResponses(request!!.iterate(this.activePokemon, battleAI::choose) )
}
}
}
@@ -11,13 +11,12 @@ package com.cobblemon.mod.common.api.battles.model.actor
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.ForcePassActionResponse
import com.cobblemon.mod.common.battles.BallActionResponse
import com.cobblemon.mod.common.battles.ShowdownActionRequest
import com.cobblemon.mod.common.battles.ShowdownActionResponse
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.exception.IllegalActionChoiceException
import com.cobblemon.mod.common.net.messages.client.battle.BattleApplyPassResponsePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMakeChoicePacket
import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import java.util.UUID
@@ -41,24 +40,11 @@ abstract class BattleActor(
var request: ShowdownActionRequest? = null
var responses = mutableListOf<ShowdownActionResponse>()
val expectingPassActions = mutableListOf<ShowdownActionResponse>()
var expectingCaptureActions = 0
var mustChoose = false
/** For when battles start, it's the number of Pokémon that are still in the process of being sent out (animation wise) */
var stillSendingOutCount = 0
abstract val type: ActorType
fun canFitForcedAction() = mustChoose && request?.let { request ->
val countMovable = (request.active?.count() ?: 0) - request.forceSwitch.count { it }
return@let countMovable > expectingPassActions.size && !battle.ended
} ?: false
fun forceChoose(response: ShowdownActionResponse) {
expectingPassActions.add(response)
sendUpdate(BattleApplyPassResponsePacket())
}
fun getSide() = if (this in battle.side1.actors) battle.side1 else battle.side2
open fun getPlayerUUIDs(): Iterable<UUID> = emptyList()
@@ -74,7 +60,7 @@ abstract class BattleActor(
val requestActive = request.active
if (requestActive == null || requestActive.isEmpty() || request.wait) {
this.request = null
expectingPassActions.clear()
expectingCaptureActions = 0
return
}
}
@@ -92,24 +78,23 @@ abstract class BattleActor(
fun setActionResponses(responses: List<ShowdownActionResponse>) {
val request = request ?: return
val originalPassActions = expectingPassActions.toList()
val originalCaptureActions = expectingCaptureActions
responses.forEachIndexed { index, response ->
val activeBattlePokemon = activePokemon.let { if (it.size > index) it[index] else return }
val showdownMoveSet = request.active?.let { if (it.size > index) it[index] else null }
val forceSwitch = request.forceSwitch.let { if (it.size > index) it[index] else false }
if (!response.isValid(activeBattlePokemon, showdownMoveSet, forceSwitch)) {
expectingPassActions.clear()
expectingPassActions.addAll(originalPassActions)
expectingCaptureActions = originalCaptureActions
throw IllegalActionChoiceException(this, "Invalid action choice for ${activeBattlePokemon.battlePokemon!!.getName().string}: $response")
} else if (response is ForcePassActionResponse) {
this.responses.add(expectingPassActions.removeAt(0))
} else {
this.responses.add(response)
} else if (response is BallActionResponse) {
expectingCaptureActions--
}
this.responses.add(response)
}
if (expectingPassActions.size > 0) {
if (expectingCaptureActions > 0) {
throw IllegalActionChoiceException(this, "Invalid action choice: a capture was expected. Are you hacking me?")
}
expectingCaptureActions = originalCaptureActions
mustChoose = false
battle.checkForInputDispatch()
}
@@ -125,7 +110,7 @@ abstract class BattleActor(
}
responses.clear()
request = null
expectingPassActions.clear()
expectingCaptureActions = 0
battle.writeShowdownAction(">$showdownId ${showdownMessages.joinToString()}")
}
@@ -144,5 +129,5 @@ abstract class BattleActor(
sendUpdate(BattleMessagePacket(component))
}
open fun awardExperience(battlePokemon: BattlePokemon, experience: Int) {}
open fun sendUpdate(packet: NetworkPacket<*>) {}
open fun sendUpdate(packet: NetworkPacket) {}
}
@@ -1,106 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.berry.spawncondition.BerrySpawnCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.status.Status
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.BerryRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonStatTypeAdapter
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import java.awt.Color
import net.minecraft.predicate.NumberRange
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.tag.TagKey
import net.minecraft.resource.ResourceType
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.util.Identifier
import net.minecraft.util.math.Box
import net.minecraft.util.math.Vec3d
import net.minecraft.world.biome.Biome
/**
* The data registry for [Berry].
*
* @author Licious
* @since November 28th, 2022
*/
object Berries : JsonDataRegistry<Berry> {
override val id: Identifier = cobblemonResource("berries")
override val type: ResourceType = ResourceType.SERVER_DATA
override val observable = SimpleObservable<Berries>()
override val gson = GsonBuilder()
.disableHtmlEscaping()
.setPrettyPrinting()
.registerTypeAdapter(MulchVariant::class.java, MulchVariantAdapter)
.registerTypeAdapter(NumberRange.FloatRange::class.java, FloatNumberRangeAdapter)
.registerTypeAdapter(Status::class.java, StatusAdapter)
.registerTypeAdapter(TypeToken.getParameterized(Collection::class.java, Box::class.java).type, BoxCollectionAdapter)
.registerTypeAdapter(Box::class.java, BoxAdapter)
.registerTypeAdapter(Vec3d::class.java, VerboseVec3dAdapter)
.registerTypeAdapter(Identifier::class.java, IdentifierAdapter)
.registerTypeAdapter(GrowthFactor::class.java, CobblemonGrowthFactorAdapter)
.registerTypeAdapter(IntRange::class.java, VerboseIntRangeAdapter)
.registerTypeAdapter(Color::class.java, LiteralHexColorAdapter)
.registerTypeAdapter(Stat::class.java, CobblemonStatTypeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(TagKey::class.java, Biome::class.java).type, TagKeyAdapter(RegistryKeys.BIOME))
.registerTypeAdapter(BerrySpawnCondition::class.java, CobblemonBerrySpawnConditionAdapter)
.create()
override val typeToken: TypeToken<Berry> = TypeToken.get(Berry::class.java)
override val resourcePath = "berries"
private val berries = hashMapOf<Identifier, Berry>()
override fun reload(data: Map<Identifier, Berry>) {
this.berries.clear()
data.forEach { (identifier, berry) ->
try {
berry.identifier = identifier
berry.validate()
this.berries[identifier] = berry
} catch (e: Exception) {
Cobblemon.LOGGER.error("Skipped loading the {} berry", identifier, e)
}
}
Cobblemon.LOGGER.info("Loaded {} berries", this.berries.size)
this.observable.emit(this)
}
override fun sync(player: ServerPlayerEntity) {
BerryRegistrySyncPacket(this.all()).sendToPlayer(player)
}
fun all() = this.berries.values.toList()
/**
* Gets a berry if loaded.
*
* @param identifier The identifier of the berry.
* @return The [Berry] if loaded otherwise null.
*/
fun getByIdentifier(identifier: Identifier): Berry? = this.berries[identifier]
/**
* Gets a berry if loaded.
*
* @param name The path of the identifier of the berry under the [Cobblemon.MODID] namespace.
* @return The [Berry] if loaded otherwise null.
*/
fun getByName(name: String): Berry? = this.getByIdentifier(cobblemonResource(name))
}
@@ -1,347 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.berry.spawncondition.BerrySpawnCondition
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.berry.BerryYieldCalculationEvent
import com.cobblemon.mod.common.api.mulch.MulchVariant
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.item.BerryItem
import com.cobblemon.mod.common.pokemon.Nature
import com.cobblemon.mod.common.util.readBox
import com.cobblemon.mod.common.util.writeBox
import com.google.gson.annotations.SerializedName
import java.awt.Color
import java.util.EnumSet
import kotlin.math.min
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.model.ModelPart
import net.minecraft.entity.LivingEntity
import net.minecraft.network.PacketByteBuf
import net.minecraft.registry.tag.TagKey
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
import net.minecraft.util.math.Vec3d
import net.minecraft.util.shape.VoxelShape
import net.minecraft.util.shape.VoxelShapes
import net.minecraft.world.World
import net.minecraft.world.biome.Biome
/**
* Represents the data behind a berry.
*
* @property identifier The [Identifier] of this berry.
* @property baseYield The [IntRange] possible for the berry tree before [bonusYield] is calculated.
* @property preferredBiomeTags The [TagKey]s of the berries preffered biomes. Determines spawning and yield
* @property growthTime The [IntRange] possible in minutes for how long the berry tree takes to grow.
* @property refreshRate The [IntRange] possible in minutes for how long the berry tree takes to regrow its berries once it has been harvested.
* @depreciated @property lifeCycles The [IntRange] possible for the berry to live for between harvests.
* @property favoriteMulches The types of mulches that benefit this berries yield
* @property growthFactors An array of [GrowthFactor]s that will affect this berry. The client is not aware of these.
* @property mutations A map of the partner berry as the key and the value as the resulting mutation with this berry.
* @property growthPoints A collection of [GrowthPoint]s for the berry flowers and fruit.
* @property sproutShapeBoxes A collection of [Box]es that make up the tree [VoxelShape] during the sprouting stages.
* @property matureShapeBoxes A collection of [Box]es that make up the tree [VoxelShape] during the mature stages.
* @property flavors The [Flavor] values.
* @property tintIndexes Determines tints at specific indexes if any.
* @property flowerModelIdentifier The [Identifier] for the model of the berry in flower form.
* @property flowerTexture The [Identifier] for the texture of the berry in flower form. This is resolved into a [ModelPart] on the client.
* @property fruitModelIdentifier The [Identifier] for the model of the berry in flower form. This is resolved into a [ModelPart] on the client.
* @property fruitTexture The [Identifier] for the texture of the berry in flower form.
*
* @throws IllegalArgumentException if the any yield range argument is not a positive range.
*/
class Berry(
identifier: Identifier,
val baseYield: IntRange,
val preferredBiomeTags: List<TagKey<Biome>>,
val growthTime: IntRange,
val refreshRate: IntRange,
//val lifeCycles: IntRange,
val favoriteMulches: EnumSet<MulchVariant>,
val growthFactors: Collection<GrowthFactor>,
val spawnConditions: List<BerrySpawnCondition>,
var growthPoints: Array<GrowthPoint>,
val randomizedGrowthPoints: Boolean = true,
val mutations: Map<Identifier, Identifier>,
@SerializedName("sproutShape")
private val sproutShapeBoxes: Collection<Box>,
@SerializedName("matureShape")
private val matureShapeBoxes: Collection<Box>,
private val flavors: Map<Flavor, Int>,
val tintIndexes: Map<Int, Color>,
@SerializedName("flowerModel")
val flowerModelIdentifier: Identifier,
val flowerTexture: Identifier,
@SerializedName("fruitModel")
val fruitModelIdentifier: Identifier,
val fruitTexture: Identifier,
val weight: Float
) {
@Transient
var identifier: Identifier = identifier
internal set
@Transient
private lateinit var shapedFlower: HashMap<Int, VoxelShape>
@Transient
private lateinit var shapedFruit: HashMap<Int, VoxelShape>
/**
* The [VoxelShape] of the tree during the sprouting stages.
*/
@Transient
lateinit var sproutShape: VoxelShape
private set
/**
* The [VoxelShape] of the tree during the mature stages.
*/
@Transient
lateinit var matureShape: VoxelShape
private set
init {
this.validate()
}
/**
* Finds the [BerryItem] that uses this berry for data.
*
* @return The [BerryItem] if existing.
*/
fun item(): BerryItem? = CobblemonItems.berries()[this.identifier]
/**
* Finds the [BerryBlock] that uses this berry for data.
*
* @return The [BerryBlock] if existing.
*/
fun block(): BerryBlock? = CobblemonBlocks.berries()[this.identifier]
/**
* Query the value of a certain flavor.
*
* @param flavor The [Flavor] being queried.
* @return The value if any or 0.
*/
fun flavor(flavor: Flavor): Int = this.flavors[flavor] ?: 0
fun dislikedBy(nature: Nature): Boolean {
val dislikedFlavor = nature.dislikedFlavor ?: return false
return flavor(dislikedFlavor) > 0
}
/**
* Calculates the yield for a berry tree being planted or replanted after a life cycle.
* Triggers [BerryYieldCalculationEvent].
*
* @param world The [World] the tree is present in.
* @param state The [BlockState] of the tree.
* @param pos The [BlockPos] of the tree.
* @param placer The [LivingEntity] tending to the tree, if any.
* @return The total berry stack count.
*/
fun calculateYield(world: World, state: BlockState, pos: BlockPos, placer: LivingEntity? = null): Int {
val base = this.baseYield.random()
val bonus = this.bonusYield(world, state, pos)
var yield = base + bonus.first
val treeEntity = world.getBlockEntity(pos) as BerryBlockEntity
if (BerryBlock.getMulch(state) == MulchVariant.RICH) {
yield = min(yield + 1, maxYield())
treeEntity.decrementMulchDuration(world, pos, state)
}
val event = BerryYieldCalculationEvent(this, world, state, pos, placer, yield, bonus.second)
CobblemonEvents.BERRY_YIELD.post(event) { yield = it.yield }
return yield
}
/**
* Calculates and returns the minimum possible yield by summing [baseYield] and [growthFactors] minimum values.
*
* @return The minimum possible yield.
*/
fun minYield() = this.baseYield.first + this.growthFactors.sumOf { it.minYield() }
/**
* Calculates and returns the maximum possible yield by summing [baseYield] and [growthFactors] max values.
*
* @return The maximum possible yield.
*/
fun maxYield() = this.baseYield.last + this.growthFactors.sumOf { it.maxYield() }
/**
* Checks if this berry can mutate with the given [partner].
* For the berry the mutations may produce use [mutationWith].
*
* @param partner The [Berry] being checked as a possible mutation partner.
* @return If a mutation is possible.
*/
fun canMutateWith(partner: Berry) = this.mutationWith(partner) != null
/**
* Query for the possible mutation with the given [partner].
*
* @param partner The [Berry] being mutated with.
* @return The resulting [Berry] if the mutation is possible.
*/
fun mutationWith(partner: Berry): Berry? {
val berryIdentifier = this.mutations[partner.identifier] ?: return null
return Berries.getByIdentifier(berryIdentifier)
}
/**
* Query for a possible partner to mutate into the given [resulting].
*
* @param resulting The [Berry] the mutation should result in.
* @return The [Berry] that mutates with this berry into the given [resulting] if possible.
*/
fun partnerForMutation(resulting: Berry): Berry? {
return this.mutations.firstNotNullOfOrNull { (partner, result) ->
if (result == resulting.identifier)
Berries.getByIdentifier(partner)
else
null
}
}
// A cheat since gson doesn't invoke init block
internal fun validate() {
if (this.baseYield.first < 0 || this.baseYield.last < 0) {
throw IllegalArgumentException("A berry base yield must be a positive range")
}
if (this.growthTime.first < 0 || this.growthTime.last < 0) {
throw IllegalArgumentException("The growth time must be a positive range")
}
if (this.refreshRate.first < 0 || this.refreshRate.last < 0) {
throw IllegalArgumentException("The refresh rate must be a positive range")
}
/*
if (this.lifeCycles.first < 0 || this.lifeCycles.last < 0) {
throw IllegalArgumentException("A berry life cycle must be a positive range")
}
*/
this.growthFactors.forEach { it.validateArguments() }
val maxYield = this.maxYield()
if (this.growthPoints.size < maxYield) {
throw IllegalArgumentException("Anchor points must have enough elements for the max possible yield of $maxYield you've provided ${this.growthPoints.size} points")
}
this.shapedFlower = hashMapOf()
this.shapedFruit = hashMapOf()
this.sproutShape = this.createAndUniteShapes(this.sproutShapeBoxes)
this.matureShape = this.createAndUniteShapes(this.matureShapeBoxes)
}
internal fun encode(buffer: PacketByteBuf) {
buffer.writeIdentifier(this.identifier)
buffer.writeInt(this.baseYield.first)
buffer.writeInt(this.baseYield.last)
buffer.writeEnumSet(favoriteMulches, MulchVariant::class.java)
//buffer.writeInt(this.lifeCycles.first)
//buffer.writeInt(this.lifeCycles.last)
buffer.writeInt(this.growthTime.first)
buffer.writeInt(this.growthTime.last)
buffer.writeInt(this.refreshRate.first)
buffer.writeInt(this.refreshRate.last)
buffer.writeCollection(this.growthPoints.toList()) { writer, value ->
writer.writeDouble(value.position.x)
writer.writeDouble(value.position.y)
writer.writeDouble(value.position.z)
writer.writeDouble(value.rotation.x)
writer.writeDouble(value.rotation.y)
writer.writeDouble(value.rotation.z)
}
buffer.writeBoolean(this.randomizedGrowthPoints)
buffer.writeMap(this.mutations, { writer, key -> writer.writeIdentifier(key) }, { writer, value -> writer.writeIdentifier(value) })
buffer.writeCollection(this.sproutShapeBoxes) { writer, value ->
writer.writeBox(value)
}
buffer.writeCollection(this.matureShapeBoxes) { writer, value ->
writer.writeBox(value)
}
buffer.writeMap(this.flavors, { writer, key -> writer.writeEnumConstant(key) }, { writer, value -> writer.writeInt(value) })
buffer.writeMap(this.tintIndexes, { writer, key -> writer.writeInt(key) }, { writer, value -> writer.writeInt(value.rgb) })
buffer.writeIdentifier(this.flowerModelIdentifier)
buffer.writeIdentifier(this.flowerTexture)
buffer.writeIdentifier(this.fruitModelIdentifier)
buffer.writeIdentifier(this.fruitTexture)
}
/**
* Calculates the bonus yield for the berry tree.
*
* @param world The [World] the tree is present in.
* @param state The [BlockState] of the tree.
* @param pos The [BlockPos] of the tree.
* @return The bonus yield, the growth factors that passed.
*/
private fun bonusYield(world: World, state: BlockState, pos: BlockPos): Pair<Int, Collection<GrowthFactor>> {
var bonus = 0
val passed = arrayListOf<GrowthFactor>()
val mulchVariant = BerryBlock.getMulch(state)
val hasBiomeMulch = mulchVariant in favoriteMulches
this.growthFactors.forEach { factor ->
if (factor.isValid(world, state, pos)) {
bonus += factor.yield()
passed += factor
} else if (hasBiomeMulch) {
bonus += factor.yield()
}
}
return bonus to passed
}
private fun createAndUniteShapes(boxes: Collection<Box>): VoxelShape {
var shape: VoxelShape? = null
boxes.forEach { box ->
shape = if (shape == null) {
Block.createCuboidShape(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ)
} else {
VoxelShapes.union(shape, Block.createCuboidShape(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ))
}
}
return shape ?: VoxelShapes.fullCube()
}
companion object {
internal fun decode(buffer: PacketByteBuf): Berry {
val identifier = buffer.readIdentifier()
val baseYield = IntRange(buffer.readInt(), buffer.readInt())
val favMulchs = buffer.readEnumSet(MulchVariant::class.java)
//val lifeCycles = IntRange(buffer.readInt(), buffer.readInt())
val growthTime = IntRange(buffer.readInt(), buffer.readInt())
val refreshRate = IntRange(buffer.readInt(), buffer.readInt())
val growthPoints = buffer.readList { reader ->
GrowthPoint(Vec3d(reader.readDouble(), reader.readDouble(), reader.readDouble()), Vec3d(reader.readDouble(), reader.readDouble(), reader.readDouble()))
}.toTypedArray()
val randomizedGrowthPoints = buffer.readBoolean()
val mutations = buffer.readMap({ reader -> reader.readIdentifier() }, { reader -> reader.readIdentifier() })
val sproutShapeBoxes = buffer.readList { it.readBox() }
val matureShapeBoxes = buffer.readList { it.readBox() }
val flavors = buffer.readMap({ reader -> reader.readEnumConstant(Flavor::class.java) }, { reader -> reader.readInt() })
val tintIndexes = buffer.readMap({ reader -> reader.readInt() }, { reader -> Color(reader.readInt()) })
val flowerModelIdentifier = buffer.readIdentifier()
val flowerTexture = buffer.readIdentifier()
val fruitModelIdentifier = buffer.readIdentifier()
val fruitTexture = buffer.readIdentifier()
return Berry(identifier, baseYield, emptyList(), growthTime, refreshRate, favMulchs, emptySet(), emptyList(), growthPoints, randomizedGrowthPoints, mutations, sproutShapeBoxes, matureShapeBoxes, flavors, tintIndexes, flowerModelIdentifier, flowerTexture, fruitModelIdentifier, fruitTexture, 0F)
}
}
}
@@ -1,47 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.world.feature.BerryGroveFeature
import com.google.common.cache.CacheBuilder
import com.google.common.cache.CacheLoader
import com.google.common.cache.LoadingCache
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.world.biome.Biome
object BerryHelper {
private val CACHE_LOADER = object : CacheLoader<RegistryEntry<Biome>, List<BerryBlock>>() {
override fun load(key: RegistryEntry<Biome>): List<BerryBlock> {
return naturalBerries.filter { berryBlock ->
val berry = berryBlock.berry()
berry?.spawnConditions?.any { it.canSpawn(berry, key) } ?: false
}
}
}
private val naturalBerries = CobblemonBlocks.berries().values.filter {
(it.berry()?.spawnConditions?.size ?: 0) > 0
}
private val validBerryCache: LoadingCache<RegistryEntry<Biome>, List<BerryBlock>> = CacheBuilder.newBuilder()
.maximumSize(4)
.build(CACHE_LOADER)
fun getBerriesForBiome(biome: RegistryEntry<Biome>): List<BerryBlock> {
return validBerryCache.get(biome)
}
fun getNaturallyGeneratingBerries(): List<BerryBlock> {
return naturalBerries
}
}
@@ -1,26 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry
/**
* Represents the different flavors associated with berries and other Pokémon consumables.
* See the [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Flavor) article for more information.
*
* @author Licious
* @since November 28th, 2022
*/
enum class Flavor {
SPICY,
DRY,
SWEET,
BITTER,
SOUR
}
@@ -1,61 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry
import net.minecraft.block.BlockState
import net.minecraft.util.math.BlockPos
import net.minecraft.world.WorldView
/**
* Represents a condition that impacts extra berry yield.
*
* @author Licious
* @since December 2nd, 2022
*/
interface GrowthFactor {
/**
* Validates the arguments contained in this factor, this is invoked during loading.
*
* @throws IllegalArgumentException If an argument isn't valid.
*/
fun validateArguments()
/**
* Checks if this factor should yield a bonus.
*
* @param world The [WorldView] the berry tree is in.
* @param state The [BlockState] of the berry tree.
* @param pos The [BlockPos] of the berry tree.
* @return If the bonus should activate.
*/
fun isValid(world: WorldView, state: BlockState, pos: BlockPos): Boolean
/**
* Resolves the amount of bonus berries to grow if [isValid] was true.
*
* @return The amount of extra berries to grow.
*/
fun yield(): Int
/**
* Returns the minimum possible yield for this factor.
*
* @return The minimum possible yield for this factor.
*/
fun minYield(): Int
/**
* Returns the maximum possible yield for this factor.
*
* @return The maximum possible yield for this factor.
*/
fun maxYield(): Int
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry
import net.minecraft.util.math.Vec3d
/**
* Represents a position in a berry tree where a berry will flower then fruit.
*
* @property position The coordinates of the berry in the tree block.
* @property rotation The degree value for the rotation each axis.
*
* @author Licious
* @since December 19th, 2022
*/
data class GrowthPoint(
val position: Vec3d,
val rotation: Vec3d
)
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry.adapter
import com.cobblemon.mod.common.api.berry.GrowthFactor
import com.cobblemon.mod.common.util.adapters.CobblemonGrowthFactorAdapter
import com.google.gson.JsonDeserializer
import com.google.gson.JsonSerializer
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* A type adapter for [GrowthFactor]s.
* For the default implementation see [CobblemonGrowthFactorAdapter].
*
* @author Licious
* @since December 2nd, 2022
*/
interface GrowthFactorAdapter : JsonDeserializer<GrowthFactor>, JsonSerializer<GrowthFactor> {
/**
* Register a [GrowthFactor] to be used by this adapter.
*
* @param type The [KClass] of the [GrowthFactor].
* @param identifier The expected [Identifier] in the parsed JSON.
*/
fun register(type: KClass<out GrowthFactor>, identifier: Identifier)
}
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry.adapter
import com.cobblemon.mod.common.api.berry.GrowthFactor
import com.cobblemon.mod.common.api.berry.spawncondition.BerrySpawnCondition
import com.cobblemon.mod.common.util.adapters.CobblemonBerrySpawnConditionAdapter
import com.google.gson.JsonDeserializer
import com.google.gson.JsonSerializer
import net.minecraft.util.Identifier
import kotlin.reflect.KClass
/**
* A type adapter for [GrowthFactor]s.
* For the default implementation see [CobblemonBerrySpawnConditionAdapter].
*
* @author Apion
* @since August 14, 2023
*/
interface SpawnConditionAdapter : JsonDeserializer<BerrySpawnCondition>, JsonSerializer<BerrySpawnCondition> {
/**
* Register a [BerrySpawnCondition] to be used by this adapter.
*
* @param type The [KClass] of the [BerrySpawnCondition].
* @param identifier The expected [Identifier] in the parsed JSON.
*/
fun register(type: KClass<out BerrySpawnCondition>, identifier: Identifier)
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry.spawncondition
import com.cobblemon.mod.common.api.berry.Berry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.util.math.random.Random
import net.minecraft.world.biome.Biome
class AllBiomeCondition(val minGroveSize: Int, val maxGroveSize: Int) : BerrySpawnCondition{
override fun canSpawn(berry: Berry, biome: RegistryEntry<Biome>): Boolean {
return true
}
override fun getGroveSize(random: Random): Int {
return random.nextBetween(minGroveSize, maxGroveSize)
}
companion object {
val ID = cobblemonResource("all_biome")
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry.spawncondition
import com.cobblemon.mod.common.api.berry.Berry
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.util.math.random.Random
import net.minecraft.world.biome.Biome
interface BerrySpawnCondition {
fun getGroveSize(random: Random): Int
fun canSpawn(berry: Berry, biome: RegistryEntry<Biome>): Boolean
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.berry.spawncondition
import com.cobblemon.mod.common.api.berry.Berry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.util.math.random.Random
import net.minecraft.world.biome.Biome
import kotlin.math.min
class PreferredBiomeCondition(val minGroveSize: Int, val maxGroveSize: Int) : BerrySpawnCondition{
override fun getGroveSize(random: Random): Int {
return random.nextBetween(minGroveSize, maxGroveSize)
}
override fun canSpawn(berry: Berry, biome: RegistryEntry<Biome>): Boolean {
val preferredBiomeTags = berry.preferredBiomeTags
return preferredBiomeTags.any {biome.isIn(it)}
}
companion object {
val ID = cobblemonResource("preferred_biome")
}
}
@@ -1,133 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.callback
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
import com.cobblemon.mod.common.util.readSizedInt
import com.cobblemon.mod.common.util.writeSizedInt
import java.util.UUID
import net.minecraft.network.PacketByteBuf
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
/**
* Used for opening move selection screens for players and handling their choice. Currently
* only supports up to 4 moves to select from.
*
* @author Hiroku
* @since July 1st, 2023
*/
object MoveSelectCallbacks {
val callbacks = mutableMapOf<UUID, MoveSelectCallback>()
@JvmOverloads
fun create(
player: ServerPlayerEntity,
title: Text = "".text(),
possibleMoves: List<MoveSelectDTO>,
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (ServerPlayerEntity, index: Int, MoveSelectDTO) -> Unit
) {
val callback = MoveSelectCallback(
shownMoves = possibleMoves,
cancel = cancel,
handler = handler
)
callbacks[player.uuid] = callback
player.sendPacket(OpenMoveCallbackPacket(callback.uuid, title.copy(), possibleMoves))
}
@JvmOverloads
fun create(
player: ServerPlayerEntity,
moves: List<Move>,
canSelect: (Move) -> Boolean = { true },
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (Move) -> Unit
) = create(
player = player,
possibleMoves = moves.map { battleMove -> MoveSelectDTO(battleMove).also { it.enabled = canSelect(battleMove) } },
cancel = cancel,
handler = { _, index, _ -> handler(moves[index]) }
)
@JvmOverloads
fun createBattleSelect(
player: ServerPlayerEntity,
moves: List<InBattleMove>,
canSelect: (InBattleMove) -> Boolean = { true },
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (InBattleMove) -> Unit
) = create(
player = player,
possibleMoves = moves.map { battleMove -> MoveSelectDTO(battleMove).also { it.enabled = canSelect(battleMove) } },
cancel = cancel,
handler = { _, index, _ -> handler(moves[index]) }
)
fun handleCancelled(player: ServerPlayerEntity, uuid: UUID) {
val callback = callbacks[player.uuid] ?: return
if (callback.uuid != uuid) {
return
}
callbacks.remove(player.uuid)
callback.cancel(player)
}
fun handleCallback(player: ServerPlayerEntity, uuid: UUID, index: Int) {
val callback = callbacks[player.uuid] ?: return
callbacks.remove(player.uuid)
if (callback.uuid != uuid) {
Cobblemon.LOGGER.warn("A move select callback ran but with a mismatching UUID from ${player.gameProfile.name}. Hacking attempts?")
} else if (index >= callback.shownMoves.size) {
Cobblemon.LOGGER.warn("${player.gameProfile.name} used move select callback with an index that was out of bounds. Hacking attempts? Tried $index, possible size was ${callback.shownMoves.size}")
} else if (!callback.shownMoves[index].enabled) {
Cobblemon.LOGGER.warn("${player.gameProfile.name} used move select callback with a move that is not enabled. Hacking attempts?")
} else {
callback.handler(player, index, callback.shownMoves[index])
}
}
}
class MoveSelectCallback(
val uuid: UUID = UUID.randomUUID(),
val shownMoves: List<MoveSelectDTO>,
val cancel: (ServerPlayerEntity) -> Unit = {},
val handler: (ServerPlayerEntity, Int, MoveSelectDTO) -> Unit
)
class MoveSelectDTO(val moveTemplate: MoveTemplate, var enabled: Boolean, val pp: Int = -1, val ppMax: Int = -1) {
@JvmOverloads
constructor(move: Move, enabled: Boolean = true): this(moveTemplate = move.template, enabled = enabled, pp = move.currentPp, ppMax = move.maxPp)
@JvmOverloads
constructor(move: InBattleMove, enabled: Boolean = true): this(moveTemplate = Moves.getByNameOrDummy(move.move), enabled = enabled, pp = move.pp, ppMax = move.maxpp)
constructor(buffer: PacketByteBuf): this(
moveTemplate = Moves.getByNameOrDummy(buffer.readString()),
enabled = buffer.readBoolean(),
pp = buffer.readSizedInt(IntSize.BYTE),
ppMax = buffer.readSizedInt(IntSize.BYTE)
)
fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeString(moveTemplate.name)
buffer.writeBoolean(enabled)
buffer.writeSizedInt(IntSize.BYTE, pp)
buffer.writeSizedInt(IntSize.BYTE, ppMax)
}
}
@@ -1,119 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.callback
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.lang
import java.util.UUID
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.MutableText
/**
* Used for opening a party select screen for players which routes to move selection when they choose a Pokémon.
* You can do the same sort of thing with combined [MoveSelectCallbacks] and [PartySelectCallbacks] but it isn't
* as smooth an experience.
*
* @author Hiroku
* @since July 29th, 2023
*/
object PartyMoveSelectCallbacks {
val callbacks = mutableMapOf<UUID, PartyMoveSelectCallback>()
@JvmOverloads
fun create(
player: ServerPlayerEntity,
partyTitle: MutableText = lang("ui.party"),
pokemon: List<Pair<PartySelectPokemonDTO, List<MoveSelectDTO>>>,
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (ServerPlayerEntity, pokemonIndex: Int, PartySelectPokemonDTO, moveIndex: Int, MoveSelectDTO) -> Unit
) {
val callback = PartyMoveSelectCallback(
pokemon = pokemon,
cancel = cancel,
handler = handler
)
callbacks[player.uuid] = callback
player.sendPacket(OpenPartyMoveCallbackPacket(callback.uuid, partyTitle, callback.pokemon))
}
@JvmOverloads
fun createFromPokemon(
player: ServerPlayerEntity,
partyTitle: MutableText = lang("ui.party"),
pokemon: List<Pokemon>,
moves: (Pokemon) -> List<Move> = { it.moveSet.getMoves() },
canSelectPokemon: (Pokemon) -> Boolean = { true },
canSelectMove: (Pokemon, Move) -> Boolean = { _, _ -> true },
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (Pokemon, Move) -> Unit
) {
val pokemonList = mutableListOf<Pair<PartySelectPokemonDTO, List<MoveSelectDTO>>>()
for (pk in pokemon) {
val enabled = canSelectPokemon(pk)
val moveList = moves(pk).map { MoveSelectDTO(it, enabled = canSelectMove(pk, it)) }
pokemonList.add(PartySelectPokemonDTO(pk, enabled) to moveList)
}
create(
player = player,
partyTitle = partyTitle,
pokemon = pokemonList,
cancel = cancel,
handler = { _, pkIndex, _, moveIndex, _ ->
handler(pokemon[pkIndex], pokemon[pkIndex].moveSet[moveIndex] ?: return@create)
}
)
}
fun handleCancelled(player: ServerPlayerEntity, uuid: UUID) {
val callback = callbacks[player.uuid] ?: return
if (callback.uuid != uuid) {
return
}
callbacks.remove(player.uuid)
callback.cancel(player)
}
fun handleCallback(player: ServerPlayerEntity, uuid: UUID, pokemonIndex: Int, moveIndex: Int) {
val callback = callbacks[player.uuid] ?: return
callbacks.remove(player.uuid)
if (callback.uuid != uuid) {
return Cobblemon.LOGGER.warn("A party move select callback ran but with a mismatching UUID from ${player.gameProfile.name}. Hacking attempts?")
} else if (pokemonIndex >= callback.pokemon.size) {
return Cobblemon.LOGGER.warn("${player.gameProfile.name} used party move select callback with a Pokémon index that was out of bounds. Hacking attempts? Tried $pokemonIndex, possible size was ${callback.pokemon.size}")
}
val (pokemon, moves) = callback.pokemon[pokemonIndex]
if (!pokemon.enabled) {
return Cobblemon.LOGGER.warn("${player.gameProfile.name} used party move select callback with a Pokémon that is not enabled. Hacking attempts?")
} else if (moveIndex >= moves.size) {
return Cobblemon.LOGGER.warn("${player.gameProfile.name} used party move select callback with a move index that was out of bounds. Hacking attempts? Tried $pokemonIndex-$moveIndex, possible size was ${moves.size}")
}
val move = moves[moveIndex]
if (!move.enabled) {
Cobblemon.LOGGER.warn("${player.gameProfile.name} used party move select callback with a move that is not enabled. Hacking attempts?")
} else {
callback.handler(player, pokemonIndex, pokemon, moveIndex, move)
}
}
}
class PartyMoveSelectCallback(
val uuid: UUID = UUID.randomUUID(),
val pokemon: List<Pair<PartySelectPokemonDTO, List<MoveSelectDTO>>>,
val cancel: (ServerPlayerEntity) -> Unit = {},
val handler: (ServerPlayerEntity, pokemonIndex: Int, PartySelectPokemonDTO, moveIndex: Int, MoveSelectDTO) -> Unit
)
@@ -1,163 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.callback
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonPropertyExtractor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.lang
import java.util.UUID
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NbtCompound
import net.minecraft.network.PacketByteBuf
import net.minecraft.server.network.ServerPlayerEntity
import net.minecraft.text.Text
/**
* Used for opening party Pokémon selection screens for players and handling their choice. Currently
* only supports up to 6 Pokémon to select from.
*
* @author Hiroku
* @since July 1st, 2023
*/
object PartySelectCallbacks {
val callbacks = mutableMapOf<UUID, PartySelectCallback>()
@JvmOverloads
fun create(
player: ServerPlayerEntity,
title: Text = lang("ui.party"),
pokemon: List<PartySelectPokemonDTO>,
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (ServerPlayerEntity, index: Int) -> Unit
) {
val callback = PartySelectCallback(
shownPokemon = pokemon,
cancel = cancel,
handler = handler
)
callbacks[player.uuid] = callback
player.sendPacket(
OpenPartyCallbackPacket(
uuid = callback.uuid,
title = title.copy(),
pokemon = pokemon
)
)
}
@JvmOverloads
fun createBattleSelect(
player: ServerPlayerEntity,
title: Text = lang("ui.party"),
pokemon: List<BattlePokemon>,
canSelect: (BattlePokemon) -> Boolean,
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (BattlePokemon) -> Unit
) = create(
player = player,
title = title,
cancel = cancel,
pokemon = pokemon.map { pk -> PartySelectPokemonDTO(pk.effectedPokemon).also { it.enabled = canSelect(pk) } }
) { _, index -> handler(pokemon[index]) }
@JvmOverloads
fun createFromPokemon(
player: ServerPlayerEntity,
title: Text = lang("ui.party"),
pokemon: List<Pokemon>,
canSelect: (Pokemon) -> Boolean,
cancel: (ServerPlayerEntity) -> Unit = {},
handler: (Pokemon) -> Unit
) = create(
player = player,
title = title,
cancel = cancel,
pokemon = pokemon.map { pk -> PartySelectPokemonDTO(pk).also { it.enabled = canSelect(pk) } }
) { _, index -> handler(pokemon[index]) }
fun handleCancelled(player: ServerPlayerEntity, uuid: UUID) {
val callback = callbacks[player.uuid] ?: return
if (callback.uuid != uuid) {
return
}
callbacks.remove(player.uuid)
callback.cancel(player)
}
fun handleCallback(player: ServerPlayerEntity, uuid: UUID, index: Int) {
val callback = callbacks[player.uuid] ?: return
callbacks.remove(player.uuid)
if (callback.uuid != uuid) {
Cobblemon.LOGGER.warn("A party select callback ran but with a mismatching UUID from ${player.gameProfile.name}. Hacking attempts?")
} else if (index >= callback.shownPokemon.size) {
Cobblemon.LOGGER.warn("${player.gameProfile.name} used party select callback with an out of bounds index. Hacking attempts? Tried $index, Pokémon list size was ${callback.shownPokemon.size}")
} else if (!callback.shownPokemon[index].enabled) {
Cobblemon.LOGGER.warn("${player.gameProfile.name} used party select callback with a Pokémon that is not enabled. Hacking attempts?")
} else {
callback.handler(player, index)
}
}
}
class PartySelectCallback(
val uuid: UUID = UUID.randomUUID(),
val shownPokemon: List<PartySelectPokemonDTO>,
val cancel: (ServerPlayerEntity) -> Unit = {},
val handler: (ServerPlayerEntity, index: Int) -> Unit
)
open class PartySelectPokemonDTO(
val pokemonProperties: PokemonProperties,
val aspects: Set<String>,
val heldItem: ItemStack = ItemStack.EMPTY,
var currentHealth: Int,
var maxHealth: Int,
var enabled: Boolean
) {
@JvmOverloads
constructor(pokemon: Pokemon, enabled: Boolean = true): this(
pokemonProperties = pokemon.createPokemonProperties(
PokemonPropertyExtractor.SPECIES,
PokemonPropertyExtractor.LEVEL,
PokemonPropertyExtractor.NICKNAME,
PokemonPropertyExtractor.POKEBALL,
PokemonPropertyExtractor.STATUS,
),
aspects = pokemon.aspects,
heldItem = pokemon.heldItemNoCopy(),
currentHealth = pokemon.currentHealth,
maxHealth = pokemon.hp,
enabled = enabled
)
constructor(buffer: PacketByteBuf): this(
pokemonProperties = PokemonProperties().loadFromNBT(buffer.readNbt() as NbtCompound),
aspects = buffer.readList { it.readString() }.toSet(),
heldItem = buffer.readItemStack(),
currentHealth = buffer.readInt(),
maxHealth = buffer.readInt(),
enabled = buffer.readBoolean()
)
fun writeToBuffer(buffer: PacketByteBuf) {
buffer.writeNbt(pokemonProperties.saveToNBT())
buffer.writeCollection(aspects) { _, aspect -> buffer.writeString(aspect) }
buffer.writeItemStack(heldItem)
buffer.writeInt(currentHealth)
buffer.writeInt(maxHealth)
buffer.writeBoolean(enabled)
}
}

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