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Author SHA1 Message Date
apion 6d67256632 Added delta functions and some cleanup 2024-11-03 01:55:44 -04:00
apion be0753109c Merge branch 'refs/heads/implement_pokemon' into action-effects-improved 2024-11-02 03:48:43 -04:00
apion 0ee36b705e Merge remote-tracking branch 'refs/remotes/origin/move-effects' into action-effects-improved 2024-11-02 03:48:34 -04:00
apion 396a827b37 Added molang query for distance between entities 2024-11-02 03:01:56 -04:00
apion b146892b50 Exposed entity info in action effect 2024-11-02 00:17:09 -04:00
apion 5797838711 Moved to molang for pose conditions in charmander 2024-11-01 21:27:53 -04:00
Tyzillion e048e8a58d Updated particles for Status Effects, Stat buffs/debuffs, Protect, Sand Attack, Quick Attack, and Gastly.
Added the "top" universal locator.
2024-10-31 10:02:34 -04:00
Tyzillion 3656513255 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into move-effects
# Conflicts:
#	common/src/main/resources/assets/cobblemon/sounds.json
2024-10-31 07:52:01 -04:00
Wi2tert 2734f1d00c Update Bulbasaur Ivysaur Venusaur Animation 2024-10-31 12:20:53 +08:00
tmetcalfe89 e66069b270 swapped smeargle colors right way around 2024-10-30 01:49:28 -07:00
tmetcalfe89 a661575451 de-dyed smeargle 2024-10-29 23:16:22 -07:00
Carmendar a23017cd1f Updated scaling of a handful of pokemon, gave pory line dummy sleep cries, fixed mantine antennae, and onix has math.mod now.
- Removed Herobrine.
2024-10-29 22:13:20 -05:00
tmetcalfe89 0df19ce18a integrated retro's changes
Fixed Bellsprout's GEO ("arns" to "arms", "foor" to "foot", etcetera).
Altered Weepinbell's Scale and Hitbox
Altered Victreebel's Walk Speed and Hitbox.
2024-10-29 15:22:53 -07:00
Wi2ter 5a751546ec Update Changelog 2024-10-29 18:38:25 +08:00
Carmendar ee9e1cabc1 remodeled Poliwhirl, Poliwrath, Riolu & Lucario. Added animations for Bagon line, Shellder line, Kecleon, Furret & Spinda. Updated changelog.
- Removed Herobrine.
2024-10-29 01:44:02 -05:00
Wi2ter d78b46155f Update Klink Line animation 2024-10-28 17:26:14 +08:00
Wi2ter 1afd61d517 Update Dreepy Drakloak Animation 2024-10-28 16:27:57 +08:00
Carmendar 97a5083ff5 Updated swim speeds for some water mons & merged main into implement. 2024-10-27 19:43:51 -05:00
Carmendar 0d31e74790 Merge branch 'main' into implement_pokemon 2024-10-27 17:42:35 -05:00
Carmendar 02214196f4 Merge remote-tracking branch 'origin/main' 2024-10-27 17:40:11 -05:00
Carmendar aae268cfc5 New water pokemon can actually water now. 2024-10-27 17:05:46 -05:00
Carmendar 20f37d8799 Third coming of Klawf. (fixed the cry for real this time. 2024-10-27 15:52:46 -05:00
Carmendar 0b825bcda3 The second coming of Klawf (its cry), animation updates for a handful of mons, Portrait/Picture & scale fixes for a handful of mons, added species feature for three-segment dudunsparce, added dummy animation file for sleep cries, and added cries for Magikarp & Gyarados.
- Removed Herobrine.
2024-10-27 15:48:29 -05:00
GenotypeXD-Dev aba3bd22c7 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-26 22:02:04 -06:00
GenotypeXD-Dev b1fc33f5a1 Added Klawf 2024-10-26 22:01:39 -06:00
tmetcalfe89 f2033f5e33 fix alakazam json poser 2024-10-25 12:51:57 -07:00
tmetcalfe89 6c600b7bdb alakazam - kt->json 2024-10-25 12:27:33 -07:00
Wi2ter e93bfb7f0f Update Kleavor Animation 2024-10-25 18:25:09 +08:00
Wi2ter 8976909742 Update Alomomola Animation 2024-10-25 18:23:06 +08:00
Wi2ter 30a9c2f53e Update Mantyke Mantine Animation 2024-10-25 18:18:58 +08:00
Wi2ter ea60790865 I forgot to change the poser! 😭 2024-10-25 11:36:38 +08:00
Wi2ter f906fac8f3 Update Buneary and Lopunny animation 2024-10-25 11:28:57 +08:00
Wi2ter 05b324a3cb Remodel Swinub Piloswine Mamoswine [big guy] 2024-10-25 09:40:37 +08:00
Carmendar 8ce1c7ccf5 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-24 19:06:09 -05:00
Carmendar a37f93241f Slowed Numel, and fixed shiny Staryu emissive texture. 2024-10-24 19:05:14 -05:00
Wi2ter 6689663ca9 remodel Snivy Servin Serperior 🌿 🐍 2024-10-24 19:10:37 +08:00
Carmendar 959b81a58f flashy new models for ✨ Dwebble & Crustle ✨ 2024-10-24 01:27:11 -05:00
Carmendar 62e607b44e Forgot to remove magby line & onix from the kotlin model repository. 2024-10-23 23:22:19 -05:00
Carmendar 407bb6b977 Merge remote-tracking branch 'origin/main' 2024-10-23 20:07:59 -05:00
Carmendar a9efd327b8 Magby line & Onix are now beautiful. 2024-10-23 19:58:34 -05:00
Carmendar 64cb4d2ff8 Removed Herobrine 2024-10-23 00:36:52 -05:00
FrankTheFarmer 54786fa82e I forgot the changelog again 😔 2024-10-23 15:06:56 +10:00
FrankTheFarmer ecab1b7825 Porygon line poser fixes 🖥🦆 2024-10-23 14:57:22 +10:00
FrankTheFarmer 75d7106f46 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-23 14:37:28 +10:00
Carmendar 6f82c09afa angry crying 😠😢 2024-10-22 23:21:40 -05:00
Carmendar 778e5e219c Everyone is crying 😢 so sad. 2024-10-22 22:05:42 -05:00
FrankTheFarmer f4682e0bd2 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-23 11:07:21 +10:00
Tyzillion 906d487ffc Added rootBone to all existing json posers. 2024-10-22 08:08:31 -04:00
Tyzillion 817b801bf7 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon
# Conflicts:
#	common/src/main/resources/assets/cobblemon/bedrock/pokemon/animations/0006_charizard/charizard.animation.json
#	common/src/main/resources/assets/cobblemon/bedrock/pokemon/posers/0595_joltik/joltik.json
2024-10-22 07:44:07 -04:00
Sterrezo e401b11ab9 Added a sound keyframe to absol.animation.json 2024-10-22 10:21:08 +02:00
Carmendar 165f70e01d Updated changelog 2024-10-22 02:05:50 -05:00
GenotypeXD-Dev fddfbfb4ed Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-21 20:03:46 -06:00
GenotypeXD-Dev 03e229c511 Implemented Absol and Veluza. Fixed Charizard sleep crash 2024-10-21 20:02:26 -06:00
Sterrezo 0b08372407 Pushed an updated cry checker script. Corrected cries for Smearlge, Ledyba, Ledian, Sunkern, Sunflora, Smeargle.
Thanks to Polymeta for saving the script
2024-10-21 00:43:33 +02:00
Carmendar 6d26b5de20 Joltik can now blink while walking without blowing up your game. 2024-10-20 02:16:00 -05:00
Carmendar ef179410f9 Joltik can now blink while walking without blowing up your game. 2024-10-20 02:08:30 -05:00
FrankTheFarmer 194f6e019a Bellsprout line remodeled and animated 2024-10-18 16:29:15 +10:00
FrankTheFarmer 1f933827b9 Merge branch 'main' into implement_pokemon 2024-10-18 16:08:20 +10:00
FrankTheFarmer 28765bb2ce Merge branch 'main' into implement_pokemon 2024-10-18 13:29:35 +10:00
FrankTheFarmer 136391db04 👨‍🌾🔫🐲 2024-10-18 13:27:26 +10:00
Wi2ter 0cc39e71fc revamp Klink Klang and Klingklang 2024-10-18 10:11:53 +08:00
FrankTheFarmer d65cc08793 Several data fixes for posers and hitboxes 2024-10-17 23:11:43 +10:00
GenotypeXD-Dev a1729a0266 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-17 01:43:17 -06:00
GenotypeXD-Dev 8505634df3 Implement Charmander, Charmeleon, And Charizard Remodels + Gyarados Poser Fixes 2024-10-17 01:42:40 -06:00
FrankTheFarmer 02047c1ec0 Like a bajillion data fixes for posers and hitboxes 2024-10-17 17:24:39 +10:00
FrankTheFarmer 068fa4b2ef Updated Firefox. Make sure to update yours too! 2024-10-17 09:48:45 +10:00
Carmendar bfd266a40e Updated Toxapex, revamped Porygon line, remodeled Gastly and Haunter, updated portraits & pictures for many pokemon. 2024-10-15 23:54:34 -05:00
FrankTheFarmer 6367d4e2aa Tweaked Regional Pokédex orders to allow for proper ordering of the National Pokédex. 2024-10-16 12:59:16 +10:00
FrankTheFarmer f8a680f381 :*: **:** *:*:* :: :***: :;: 2024-10-15 22:32:01 +10:00
GenotypeXD-Dev 81750e6eb9 Added Implemented tag to Finizen and Palafin 2024-10-14 02:17:18 -06:00
GenotypeXD-Dev 818cf682bf Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-14 02:15:11 -06:00
GenotypeXD-Dev 3112a0650f Implemented Finizen and Palafin (+Hero form) 2024-10-14 02:14:51 -06:00
FrankTheFarmer 747ef94f04 Fixed baltoy and claydol exploding the game when scanned. 2024-10-14 15:56:38 +10:00
FrankTheFarmer dbacada48c Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-14 15:16:12 +10:00
FrankTheFarmer 26db8a40cc Un deleted female oinkolognes. This will affect the oinkologne population. 2024-10-14 15:15:30 +10:00
GenotypeXD-Dev 6e5feda00e Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-13 23:12:07 -06:00
GenotypeXD-Dev f04330074b Added implemented tag to all currently implemented 1.6 pokemon 2024-10-13 23:11:46 -06:00
FrankTheFarmer 80d733d329 Merge branch 'main' into implement_pokemon 2024-10-14 14:18:08 +10:00
FrankTheFarmer 0099dcf5c5 Alolan Exeggutor will now appear in front of all pokemon in the dex no matter what lol 2024-10-14 14:16:42 +10:00
GenotypeXD-Dev 0a30551b7d Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-13 19:23:49 -06:00
GenotypeXD-Dev e4ee0227fd Reapply "Implement Magikarp and Gyarados Remodels + Jump Variants"
This reverts commit 4ec7168499.
2024-10-13 19:22:35 -06:00
GenotypeXD-Dev 4ec7168499 Revert "Implement Magikarp and Gyarados Remodels + Jump Variants"
This reverts commit 650647e94b.
2024-10-13 19:20:46 -06:00
GenotypeXD-Dev 650647e94b Implement Magikarp and Gyarados Remodels + Jump Variants 2024-10-13 19:19:46 -06:00
Carmendar a5371f4b5d Updated Tepig line & Baltoy line. 2024-10-13 16:03:10 -05:00
Wi2ter d47e7fb3c4 Implemented Corphish Crawdaunt 2024-10-13 12:32:27 +08:00
Carmendar ef983e17fe Implemented Palossand, updated Bulbasaur texture, Ivysaur model & texture, Mudkip model & texture. Fixed portraits, pictures & scales for many Pokemon. 2024-10-12 22:42:41 -05:00
GenotypeXD-Dev d78975be6e Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-12 01:15:01 -06:00
GenotypeXD-Dev 19a264870c Implemented Scraggy, Scrafty, Hatenna, Hattrem, Hatterene, Wattrel, Kilowattrel, Alola_bias cubone. Fixed Resolver typo from last Push 2024-10-12 01:14:11 -06:00
Carmendar ee1753de67 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-10-11 01:28:24 -05:00
Carmendar 742354b2cb Implemented Slakoth, Vigoroth, Slaking. Adjusted Larvitar scale. 2024-10-11 01:24:30 -05:00
GenotypeXD-Dev e2f6aaa4de Shelgon Basescale adjustment 2024-10-10 18:53:12 -06:00
GenotypeXD-Dev abc2911059 Implemented Bagon, Shelgon, Salamence, Pikipek, Trumbeak, Toucannon, Dondozo, Alolan Marowak 2024-10-10 17:46:09 -06:00
FrankTheFarmer d76caf7093 i forgot to write implemented 😩 2024-10-10 10:37:38 +10:00
FrankTheFarmer bf859f8435 Sand castle :) 2024-10-10 10:06:19 +10:00
FrankTheFarmer b31c10cc52 Took Venusaurs foot off the pedal (bone name changes) 2024-10-04 09:30:45 +10:00
FrankTheFarmer 89e3c7d8b0 Sealeo zfight fix 2024-10-04 08:52:20 +10:00
FrankTheFarmer 167b09f24f Fixed Diggersby using its walk animation in its battle portrait 2024-10-01 21:18:09 +10:00
FrankTheFarmer 39165266d5 🎬🔴👗 👠 2024-10-01 20:35:01 +10:00
FrankTheFarmer 7405f2de75 💍⚡🕶️⚡🧋 2024-10-01 20:34:20 +10:00
FrankTheFarmer 762fe87454 ✨🎡🧣 2024-10-01 20:33:41 +10:00
FrankTheFarmer ebbc81b605 💋🎙️🇫🇷 🎩 2024-10-01 20:33:01 +10:00
FrankTheFarmer 12d41aada1 👁️🍧👁️ 2024-10-01 20:32:20 +10:00
FrankTheFarmer 61fe9c23ce 💅 🪨 👜 🐩 2024-10-01 20:31:20 +10:00
FrankTheFarmer 945c9c60a9 Mmm monkey 2024-10-01 20:30:10 +10:00
FrankTheFarmer 8413b0392e Venusaur scaling stuff for Jazz 😈 2024-10-01 16:26:55 +10:00
FrankTheFarmer 868edcd392 Looped Walreins temp idle animation 2024-10-01 16:21:43 +10:00
FrankTheFarmer a3b2f9b6fc Rotom assets for future implementation 2024-10-01 16:07:26 +10:00
FrankTheFarmer 12b444bb41 Kecleon Assets for future implementation 2024-10-01 16:06:57 +10:00
FrankTheFarmer 0e814fd567 Added Flamigo 🔫🦩 2024-10-01 16:05:42 +10:00
FrankTheFarmer 7b083aa038 Added Walrein 🗡️ 🦭 2024-10-01 15:56:16 +10:00
FrankTheFarmer 4e0a4c84b5 Added Sealeo 🦭 2024-10-01 15:54:30 +10:00
FrankTheFarmer 2d9b47e645 Added Spheal 🪩 2024-10-01 15:53:38 +10:00
FrankTheFarmer 39a2182736 Added Toxapex ☂️ 2024-10-01 15:51:23 +10:00
FrankTheFarmer 5a996abbf3 Added Mareanie ☂️ 2024-10-01 15:50:31 +10:00
FrankTheFarmer a20def5161 Snail textures woops 2024-10-01 15:09:31 +10:00
FrankTheFarmer 030f370290 Added Gastrodon 🐌 2024-10-01 11:15:43 +10:00
FrankTheFarmer f3ade3cb82 Added Shellos 🐌 2024-10-01 11:14:14 +10:00
FrankTheFarmer 315cb6a1ac Added Lumineon 🐠 2024-10-01 10:48:35 +10:00
FrankTheFarmer 60615d32f5 Added Finneon 🐟 2024-10-01 10:48:18 +10:00
FrankTheFarmer 1d27d9cf5b Added Clawitzer 🔫🦞 2024-10-01 10:40:21 +10:00
FrankTheFarmer 2ba760d0f9 Added Clauncher 🦞 2024-10-01 10:38:35 +10:00
FrankTheFarmer c31ec3b418 Added Bruxish 🪥🐟🌈 2024-10-01 10:30:52 +10:00
FrankTheFarmer d0afab9604 Added Wugtrio 🪱🪱🪱 2024-10-01 10:16:39 +10:00
FrankTheFarmer 4e9f8fe1c0 Added Wiglett 🪱 2024-10-01 10:16:18 +10:00
FrankTheFarmer 803f93aa73 Added Corsola 🪸 2024-09-30 17:21:31 +10:00
FrankTheFarmer 853940d009 Added Pincurchin 🦔 2024-09-30 17:16:38 +10:00
FrankTheFarmer 6ddb746d49 Fired for not using indents of 2 again 2024-09-30 17:05:47 +10:00
FrankTheFarmer 2b86b15132 Added Liepard 🐆 2024-09-30 17:05:34 +10:00
FrankTheFarmer 5f0f5d0aa5 Added Purrloin 🐈 2024-09-30 17:02:17 +10:00
FrankTheFarmer 136aab872a Added Mantine 🌊🥞 2024-09-30 17:00:04 +10:00
FrankTheFarmer a1d4702af0 Added Mantyke 🥞 2024-09-30 16:59:33 +10:00
FrankTheFarmer b2777c13b8 Added Milotic 🐍 2024-09-30 16:55:33 +10:00
FrankTheFarmer 26cb473b9d Added Feebas 🎣 2024-09-30 16:55:09 +10:00
FrankTheFarmer 907c639e28 Added Octillery 🐙 2024-09-30 16:52:21 +10:00
FrankTheFarmer 80d2eafed7 Added Remoraid 🐟 2024-09-30 16:51:40 +10:00
FrankTheFarmer 519122e5be Little bit of Rhyhorn line resizing 2024-09-29 22:45:59 +10:00
FrankTheFarmer c211768d5c Forgor to remove Rhyhorn line kotlin posers 2024-09-29 22:45:35 +10:00
FrankTheFarmer 908f318eeb Carvanha remodel 2024-09-29 22:40:27 +10:00
FrankTheFarmer 0143f93577 Rhyperior remodel 🌤🦏 2024-09-29 22:31:46 +10:00
FrankTheFarmer f8615aeb82 Rhyhorn remodel 🦏 2024-09-29 22:26:06 +10:00
FrankTheFarmer b113448a9c Rhydon remodel 🦏 2024-09-29 22:23:56 +10:00
FrankTheFarmer 2930a11c75 Garchomp remodel ✈ 2024-09-29 22:13:00 +10:00
FrankTheFarmer 982de7f5c7 Gabite remodel 🦈 2024-09-29 22:12:08 +10:00
FrankTheFarmer bfdb5e9787 Gible remodel 🐟 2024-09-29 22:11:27 +10:00
FrankTheFarmer d5ea945c6b Krookodile remodel 2024-09-29 22:00:52 +10:00
FrankTheFarmer 5a18d038a2 Wigglytuff remodel 🍎 2024-09-29 21:51:56 +10:00
FrankTheFarmer d0389d6c9c Jigglypuff remodel 🎤 2024-09-29 21:51:32 +10:00
FrankTheFarmer c9bc6e24fe Igglybuff remodel 2024-09-29 21:50:39 +10:00
FrankTheFarmer 8b4a8e9534 oop. Tatsugiri resolver fix 2024-09-29 21:46:25 +10:00
FrankTheFarmer 5adfd00509 Tatsugiri model update 🍙🐟 2024-09-29 21:26:31 +10:00
FrankTheFarmer 4090e038ae Cloyster model update 2024-09-29 21:25:33 +10:00
FrankTheFarmer f3ab282fd1 Shellder model update 2024-09-29 21:25:16 +10:00
FrankTheFarmer 40b97d3c1e Merge branch 'main' into implement_pokemon 2024-09-29 21:17:27 +10:00
FrankTheFarmer 829b97270d Seaking model update 2024-09-29 21:16:49 +10:00
FrankTheFarmer 61111c8038 Goldeen model update 2024-09-29 21:16:34 +10:00
FrankTheFarmer 1f4fbaa177 oop. relicanth resolver update 2024-09-29 21:16:16 +10:00
FrankTheFarmer 9e8ef7e875 Relicanth remodel 2024-09-29 21:15:35 +10:00
FrankTheFarmer 190d90a966 Empoleon remodel 2024-09-29 20:56:38 +10:00
FrankTheFarmer 5a07c82a5d Prinplup remodel 2024-09-29 20:55:57 +10:00
FrankTheFarmer 9c2e56ee8b Cinderace remodel 2024-09-29 20:52:27 +10:00
FrankTheFarmer c83f194dc9 Scorbunny remodel 2024-09-29 20:52:06 +10:00
FrankTheFarmer b9bcb66d2a Swampert remodel 2024-09-29 20:47:43 +10:00
FrankTheFarmer b72050da1d Marshtomp remodel 2024-09-29 20:46:36 +10:00
FrankTheFarmer 82522ad6ab Mudkip remodel 💙 2024-09-29 20:46:02 +10:00
FrankTheFarmer d40e2e6103 Changelog for incoming implementation 2024-09-29 11:41:52 +10:00
FrankTheFarmer 96715770a7 Incineroar Remodel 🔥🧍‍♂️ 2024-09-29 11:41:09 +10:00
FrankTheFarmer 48fa67c2e4 Torracat Remodel 🔥🐆 2024-09-29 11:40:31 +10:00
FrankTheFarmer 9a6217f755 Litten Remodel 🔥🐈 2024-09-29 11:39:38 +10:00
FrankTheFarmer f1f035b5f9 Fired for not using double spaced (2)JSON indents 2024-09-29 11:31:44 +10:00
FrankTheFarmer 19aa53effc Horsea Remodel 2024-09-29 11:24:46 +10:00
FrankTheFarmer be7cb4583c Seadra Remodel 2024-09-29 11:24:36 +10:00
FrankTheFarmer 887891f74d Kingdra Remodel 2024-09-29 11:24:19 +10:00
FrankTheFarmer d83cd34bf4 Removed several pokemon from PokemonModelRepository as they have JSON posers now! 2024-09-28 20:08:54 +10:00
FrankTheFarmer bee41a90f9 Venusaur remodel 2024-09-28 19:59:28 +10:00
FrankTheFarmer 79afe9d812 Ivysaur remodel 2024-09-28 19:59:07 +10:00
FrankTheFarmer 9fe55c5692 Bulbasaur remodel 2024-09-28 19:58:44 +10:00
FrankTheFarmer feddce2575 Merge branch 'main' into implement_pokemon 2024-09-28 19:39:36 +10:00
FrankTheFarmer 4ddc5e3a93 Cetitan can now cry and walk/sleep at the same time! Unfortunately relatable! 2024-09-28 06:43:47 +10:00
FrankTheFarmer f63f1764ab Merge branch 'main' into implement_pokemon 2024-09-28 06:35:49 +10:00
FrankTheFarmer 7c694e9733 Corrected Dachsbun's resolver name. Was using Fidough 2024-09-25 21:19:58 +10:00
FrankTheFarmer 21b6977387 Merge branch 'main' into implement_pokemon 2024-09-25 21:09:08 +10:00
FrankTheFarmer 408735399c Merge branch 'main' into implement_pokemon 2024-09-24 21:13:15 +10:00
FrankTheFarmer f6c856d161 Merge branch 'main' into implement_pokemon 2024-09-24 08:23:07 +10:00
FrankTheFarmer 8173cf13a8 data updates for walking wake and iron leaves 2024-09-17 22:28:39 +10:00
FrankTheFarmer 7d0becf1bd Fixed that one elekid thing that was breaking the thingy™ 2024-09-17 09:45:15 +10:00
FrankTheFarmer 9b4a87ce68 Merge branch 'main' into implement_pokemon 2024-09-16 14:51:53 +10:00
Hiroku 464c4d349d Update CHANGELOG.md 2024-09-15 09:31:47 +00:00
Hiroku a35d3131f8 Update CHANGELOG.md 2024-09-15 09:30:28 +00:00
FrankTheFarmer 9d99d3c331 Merge branch 'main' into implement_pokemon 2024-09-14 19:49:29 +10:00
Paul b100516b24 Fixed JSON posed mons having _issues_ when evolved 2024-09-14 12:31:40 +10:00
FrankTheFarmer 8da5396443 Merge branch 'main' into implement_pokemon 2024-09-13 20:58:59 +10:00
FrankTheFarmer 5d2a727311 Chest Gimmighoul quirk fixes 2024-09-13 20:01:19 +10:00
FrankTheFarmer d7f03215e2 Merge branch 'main' into implement_pokemon 2024-09-13 15:18:46 +10:00
FrankTheFarmer d366471e71 Merge branch 'main' into implement_pokemon 2024-09-12 20:17:22 +10:00
FrankTheFarmer e5163f154a The "true".asExpressionLike fix for the bird wing visibility 2024-09-12 20:16:20 +10:00
FrankTheFarmer cfc497d8ed Consistency update for the first few json posers 2024-09-11 18:39:58 +10:00
FrankTheFarmer 35f8ab0257 Removed life ending comma 2024-09-11 17:35:25 +10:00
FrankTheFarmer e890743c86 Merge branch 'main' into implement_pokemon 2024-09-11 17:34:19 +10:00
FrankTheFarmer ffec6e307d Move over poser! 2024-09-11 16:16:01 +10:00
FrankTheFarmer 7c35db7eaa Temp horse data 2024-09-11 16:15:38 +10:00
FrankTheFarmer 9f0c2296bc Fixed the wing flap placeholder animation 2024-09-09 10:32:27 +10:00
FrankTheFarmer 6b0a06c64d I have restored the named animations. i think they got lost. 2024-09-08 15:18:12 +10:00
FrankTheFarmer 160186931f Merge branch 'main' into implement_pokemon 2024-09-08 14:23:54 +10:00
FrankTheFarmer 22c4a14fbe Changelog and maybe added fortnite 2024-09-08 14:22:14 +10:00
FrankTheFarmer 241a82764b Removal of Kingler kotlin poser. im too lazy to do krabby rn lol 2024-09-08 14:18:58 +10:00
FrankTheFarmer 6e4d48bb07 Cramorant remodel 🐟 2024-09-08 14:16:55 +10:00
FrankTheFarmer 7a383f419a 🦀🦀 Krabby & Kingler updates 🦀🦀 2024-09-08 13:30:16 +10:00
FrankTheFarmer 933b99d349 Wobbuffet! 💁‍♀️ 2024-09-08 11:03:30 +10:00
FrankTheFarmer 72d78084f6 Merge branch 'main' into implement_pokemon 2024-09-08 10:21:30 +10:00
FrankTheFarmer fcee4d2774 Merge branch 'main' into implement_pokemon 2024-09-08 07:47:04 +10:00
FrankTheFarmer 61c7f3bc13 sunkern line look animation fixes 2024-09-08 07:45:15 +10:00
FrankTheFarmer 3830637f3c Stupid ass dinosaur crying in his sleep 2024-09-08 07:45:14 +10:00
FrankTheFarmer 45f8049521 💖🌱Sunkern & Sunflora🌻✨ given Retro's placeholder assets and data 2024-09-06 16:47:43 +10:00
FrankTheFarmer 823774bcfe Merge branch 'main' into implement_pokemon 2024-09-06 10:48:03 +10:00
FrankTheFarmer 920e5211c0 Somebody forgot the changelog again 2024-09-06 10:47:02 +10:00
FrankTheFarmer 7da61e3d8d Fixed the look animations for the ledyba line 2024-09-06 10:41:34 +10:00
FrankTheFarmer 754b60b15c fixed Maushold faints not playing 2024-09-03 21:29:09 +10:00
FrankTheFarmer 839454bfd6 Fixed Slowking battle idle not playing properly 2024-09-03 20:31:41 +10:00
FrankTheFarmer 3b6a0667d6 Adjusted Grafaiai walk speed to reduce feet sliding 2024-09-03 20:05:56 +10:00
FrankTheFarmer f298adaea8 Vivillon will stop being naked when removing Vivillon addons 2024-09-03 09:36:53 +10:00
FrankTheFarmer 641206b811 Merge branch 'main' into implement_pokemon 2024-09-02 14:52:59 +10:00
Tyzillion 117f13b056 Added sounds to mud sport and water sport. 2024-08-10 14:54:26 -04:00
Tyzillion 93a94b4900 Updated model for Beedrill and Kingler.
Implement Cramorant.
2024-08-05 17:43:24 -04:00
Tyzillion 40363c2ea1 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2024-08-04 14:09:00 -04:00
Tyzillion 056252d2bb Implemented particles for psychic, mudsport, watersport, and updated confusion attack particles. 2024-08-04 13:58:04 -04:00
FrankTheFarmer 6f15d65d90 Unbiases your hisuian starter evolution methods 2024-07-15 16:37:53 +10:00
FrankTheFarmer 02f9b21cff Small changelog tweak. I didn't forget i promise. 2024-07-15 12:56:41 +10:00
FrankTheFarmer 79cf154304 What if we take bikini bottom and push it somewhere else?! 2024-07-15 12:19:29 +10:00
FrankTheFarmer a650683d45 Merge remote-tracking branch 'origin/main' into implement_pokemon 2024-07-15 10:54:23 +10:00
Apion 311dc3dc9c Merge branch 'json-poser-conversion' into 'implement_pokemon'
Json poser conversion

See merge request cable-mc/cobblemon!1081
2024-06-27 23:50:31 +00:00
FrankTheFarmer bda1f80ecc Corrected Zangoose's egg moves being in its leveled move list. 2024-06-26 14:28:03 +10:00
FrankTheFarmer 817796bf40 Corrected Klevin's stats to match current databases post S/V patch 2024-06-26 10:22:02 +10:00
FrankTheFarmer 8a48eeab8b Merge branch 'main' into implement_pokemon 2024-06-23 20:48:59 +10:00
FrankTheFarmer 0061104c0d I did not forget the changelog this time 2024-06-23 20:47:37 +10:00
FrankTheFarmer 5110a1be17 Removed Chikorita's ability to look due to some awkward pivots and head structure 2024-06-23 20:28:37 +10:00
FrankTheFarmer 4cbb998106 Adjusted Shroomish's Yaw range for looks. Yeehaw 2024-06-23 20:24:20 +10:00
FrankTheFarmer 17de3f496c Adjusted Bellossom shoulder pose to clip a lot less than before. 2024-06-23 20:08:22 +10:00
FrankTheFarmer b54181e93a Glimmet and Tatsugiri are now shoulder mountable 2024-06-23 20:05:21 +10:00
FrankTheFarmer eaf7edcd94 Fletchling, Skrelp, Klefki, Fomantis, Morelull and Shroodle are now shoulder mountable 2024-06-23 19:46:16 +10:00
FrankTheFarmer cdf1631e2b ZORUA 2 STOP FLOATING 2024-06-23 18:51:40 +10:00
FrankTheFarmer 841f49553e Pidove, Petilil, Hisui Bias Petilil, Zorua, Zorua 2 and Elgyem are now shoulder mountable 2024-06-23 18:51:22 +10:00
FrankTheFarmer 57d7d5a1b9 Minun, Beldum, Starly, Buneary, Combee and Pachirisu are now shoulder mountable 2024-06-23 17:46:41 +10:00
FrankTheFarmer b1f2ab2ed7 Merge branch 'main' into implement_pokemon 2024-06-23 17:26:01 +10:00
FrankTheFarmer f629d95844 Spearow, Murkrow, Mew, Larvitar, Taillow and Plusleare now shoulder mountable 2024-06-23 16:58:37 +10:00
FrankTheFarmer 30904fbdda Caterpie, Weedle, and Smoochum are now shoulder mountable 2024-06-23 16:00:14 +10:00
FrankTheFarmer 9a3be6a85a Roaming Gimmighoul is now shoulder mountable 2024-06-23 15:01:17 +10:00
FrankTheFarmer 88c91d9bdd Reverted Hisuian Zoroark stats to be different from base Zoroark 2024-06-23 09:50:05 +10:00
FrankTheFarmer 5d2efe3e6b Merge branch 'main' into implement_pokemon 2024-06-23 09:41:59 +10:00
FrankTheFarmer d6354d3d94 Fixed Duskull and Dusclops spawn data 2024-06-14 11:51:33 +10:00
FrankTheFarmer 4ddfdd828c Merge branch 'main' into implement_pokemon 2024-06-14 11:30:43 +10:00
FrankTheFarmer 06b70c6204 After nearly 2 years, the Magby line received their placeholder walks 2024-06-12 14:05:54 +10:00
FrankTheFarmer 2dc9d11f79 Merge branch 'main' into implement_pokemon 2024-06-12 14:00:10 +10:00
FrankTheFarmer fbb161c511 I FORGOT THE CHANGELOG 2024-06-04 14:36:35 +10:00
FrankTheFarmer f84bc62d61 Dreepy can now float on your shoulders 2024-06-04 14:17:39 +10:00
FrankTheFarmer 2e20554d1e Fixed Chimchar and Monferno sleeping T pose 2024-06-04 13:55:16 +10:00
apion bb9fcc64ed Started working on Aerodactyl JSON poser 2024-05-24 21:52:16 -04:00
apion 2d908468ea Fixed issue where singular conditions not met, abra is now completely working with a JSON poser 2024-05-24 11:21:01 -04:00
apion c9ae148d86 Moved Abra to JSON poser, pose conditions not properly working 2024-05-24 10:24:50 -04:00
4115 changed files with 62780 additions and 188685 deletions
+28 -147
View File
@@ -3,155 +3,23 @@ image: amazoncorretto:21
before_script:
- export GRADLE_USER_HOME=`pwd`/.gradle
# TODO add client reference test process, search for import com.cobblemon.mod.common.client
stages:
- preprocessing
- packsquash
- replaceresources
- build
- deploy
check_assets_cache:
stage: preprocessing
script:
- echo "Checking if cached hash matches current hash"
# Calculate the current hash
- find common/src/main/resources/assets common/src/main/resources/data -type f -exec sha256sum {} + | sort -k 2 | sha256sum > current_hash.txt
- echo "Current hash:"
- cat current_hash.txt
# Check for the existence of the previous hash
- if [[ -f assets_data_hash.txt ]]; then
echo "Previous cached hash found:";
cat assets_data_hash.txt;
if cmp -s assets_data_hash.txt current_hash.txt; then
echo "Hashes match, skipping PackSquash";
rm -f run_packsquash.flag || true;
else
echo "Hashes differ, PackSquash needed";
touch run_packsquash.flag;
fi;
else
echo "No cached hash found, marking PackSquash as required";
touch run_packsquash.flag;
fi
# Save the current hash for future runs
- echo "Saving current hash to cache";
- cp current_hash.txt assets_data_hash.txt
artifacts:
paths:
- current_hash.txt
- assets_data_hash.txt
- run_packsquash.flag
expire_in: 7 days
cache:
key: "cache-${CI_COMMIT_REF_NAME}"
paths:
- assets_data_hash.txt
- ./compressed_pack.zip
setup_resource_pack:
stage: preprocessing
script:
- echo "Setting up fake resource pack"
- mkdir ./fake_resource_pack
- cp -r common/src/main/resources/assets common/src/main/resources/data ./fake_resource_pack/
- echo '{"pack":{"pack_format":34,"description":"Fake Cobblemon Pack"}}' > ./fake_resource_pack/pack.mcmeta
artifacts:
paths:
- ./fake_resource_pack/
expire_in: 7 days
setup_packsquash:
stage: preprocessing
script:
- echo "Installing wget & unzip"
- yum install -y wget unzip
- echo "Downloading PackSquash"
- wget https://github.com/ComunidadAylas/PackSquash/releases/download/v0.4.0/PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip
- unzip PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip -d ./packsquash_bin
- echo "Creating PackSquash options.toml"
- |
cat <<EOF > ./options.toml
pack_directory = "./fake_resource_pack/"
output_file_path = "./compressed_pack.zip"
zip_spec_conformance_level = "high"
['**/*?.ogg']
transcode_ogg = false
two_pass_vorbis_optimization_and_validation = false
sampling_frequency = 999999
empty_audio_optimization=false
EOF
artifacts:
paths:
- ./packsquash_bin/
- ./options.toml
expire_in: 7 days
default:
artifacts:
expire_in: 7 days
run_packsquash:
stage: packsquash
dependencies:
- check_assets_cache
- setup_resource_pack
- setup_packsquash
script:
- ls -l
- if [[ ! -f ./compressed_pack.zip || -f run_packsquash.flag ]]; then
echo "Running PackSquash";
chmod +x ./packsquash_bin/packsquash;
./packsquash_bin/packsquash ./options.toml;
else
echo "Skipping PackSquash; no changes detected and compressed pack exists";
fi
cache:
key: "cache-${CI_COMMIT_REF_NAME}"
policy: pull-push
paths:
- assets_data_hash.txt
- ./compressed_pack.zip
artifacts:
paths:
- ./compressed_pack.zip
replace_resources:
stage: replaceresources
dependencies:
- run_packsquash
script:
- echo "Installing unzip"
- yum install -y unzip
- echo "Unzipping compressed pack"
- mkdir temp_unpack
- unzip ./compressed_pack.zip -d temp_unpack
- echo "Removing original assets and data"
- rm -rf common/src/main/resources/assets
- rm -rf common/src/main/resources/data
- echo "Replacing assets and data"
- mv temp_unpack/assets common/src/main/resources/
- mv temp_unpack/data common/src/main/resources/
artifacts:
paths:
- common/src/main/resources/
#TODO add client reference test process, search for import com.cobblemon.mod.common.client
build:
stage: build
dependencies:
- replace_resources
only:
- branches@cable-mc/cobblemon
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
artifacts:
cache:
key: "$CI_COMMIT_REF_NAME"
policy: push
paths:
- neoforge/build/libs
- fabric/build/libs
@@ -160,26 +28,39 @@ publish:
stage: deploy
dependencies:
- build
cache:
key: "CI_COMMIT_REF_NAME"
policy: pull
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
rules:
- if: '$CI_PROJECT_PATH == "cable-mc/cobblemon" && $CI_COMMIT_BRANCH == "main"'
- if: '$CI_COMMIT_BRANCH == "main"'
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew publish
artifacts:
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
deploy_artifacts:
# Separate step to deploy the artifacts, save Norry the headache of keeping even more shit around
deploy:
stage: deploy
dependencies:
- build
script:
when: manual
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
script:
- echo "Collecting artifacts..."
- find neoforge/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- find fabric/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- mv neoforge/build/libs/*+*.jar ./
- mv fabric/build/libs/*+*.jar ./
- for f in *.jar; do mv "$f" "$(echo "$f" | sed s/+/b$CI_PIPELINE_IID+/)"; done
artifacts:
expire_in: 28 days
paths:
- ./*.jar
# - neoforge/build/libs/*+*.jar
# - fabric/build/libs/*+*.jar
+3
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@@ -0,0 +1,3 @@
### Additions
- Added the Poké Dex as a craftable item.
- Poké Dexes can be placed on lecterns.
+6
View File
@@ -0,0 +1,6 @@
### Additions
- Added `moves` option to PokemonProperties, allowing you to set the moves of a Pokémon in commands and spawn files.
- Added /spawnnpc and /spawnnpcat commands.
### Fixes
- Fixed sync issues with recently learned moves where their PP would not go down until you logout and in.
+24
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@@ -0,0 +1,24 @@
### Additions
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
### Changes
- Improved the performance of display cases that contain Pokémon photos.
### Fixes
- Fixed some Pokémon photos in display cases flashing if the Pokémon has gender differences.
- Fixed Bidoof and Jigglypuff sleep animations stopping after some time, causing them to be 'asleep' while T-posing menacingly.
- Fixed entities not changing poses unless you're looking at them.
- Fixed cries not playing on send-out if the Pokémon is off-screen.
### Developer
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
### Data Pack & Resource Pack Creators
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
+125 -253
View File
@@ -1,142 +1,45 @@
# Changelog
## [1.6.1 (Release TBD)](#1-6-1)
### Additions
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
- Added the `is_standing_on_blocks(depth, blocks...)` MoLang function, which returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
- Added molang particle queries for getting distance to targeted entities.
- Added debug renderer for poseable entity locators.
- Added `baseScale` property to NPCs.
- Added the player to `PokerodReelEvent`.
- Pokédex and Dialogue API screens now close when the inventory keybind is pressed.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon.
- Added specific compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
### Changes
- Pokémon will now be dynamically revealed to the Pokédex as they're seen instead of revealing entire parties at the end of battle regardless.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to reflect the battle UI showing the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
### Fixes
- Fixed Pokédex sometimes crashing when switching forms.
- Fixed Pokédex interface not transitioning out when closed.
- Fixed texture dimensions for the interact interface.
- Fixed crash related to Tom's Simple Storage mod and Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed Pokémon being collidable while being captured by a Poké Ball.
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
- Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
- Fixed all Pokémon facing South on spawn.
- Parametric particle motion now works.
- Event spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed bait being consumed when not reeling in any Pokémon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config fields, but allowing typo'd version to still be valid.
- Fixed Poké Rods not working if lure or luck of the sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.
- Fixed crashes that sometimes occur when evolving Nincada.
- Fixed plants not being compostible on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command `player_lose_command` not working.
- Corrected misaligned tooltips with editboxes in the NPC editor screen.
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
- Made berry trees be shearable by dispenser blocks.
- Fixed the summary screen showing there's experience to reach the next level when at level cap.
- Fixed Pokémon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
- Fixed Pokémon Model offsets for larger species.
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
- Fixed Pokémon occasionally being shot into the sky during battle.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fix some users being unable to open their PC if a Pokémon in said PC had a lot of pp raises beyond normal bounds
- Fix some color variants (dubwool, conkeldurr and undyed wooloo) missing in the Pokédex
- Fix invalid species or held_items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods)
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
- Fixed Vivichoke Dip and Leek and Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Machine not accepting Hay Bales.
- Fixed Potion items so that they no longer apply over double their intended healing value.
### Molang & Datapacks
- Added flows for:
- `forme_change`: Triggered when a Pokémon changes form in battle.
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third party mods are required for this feature currently)
- `battle_fainted`: Triggered when a Pokémon faints in battle.
- `battle_fled`: Triggered when a Player flees from battle.
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
- `battle_started_post`: Triggered when a battle starts.
- `apricorn_harvested`: Triggered when an apricorn is harvested.
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
- `level_up`: Triggered when a Pokémon levels up.
- `pokemon_fainted`: Triggered when a Pokémon faints.
- `pokemon_gained`: Triggered when a Player gains a Pokémon.
- Added molang functions:
- For Pokémon:
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
## [1.6.0 - The Bass Pro Fishing Update (Month Xth, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
### Additions
- Added the Pokédex as a craftable item that can be placed on lecterns.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod because it's cool.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod. Why not?
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
- Added Repeat Ball functionality, increasing the catch rate of Pokémon that are already registered as caught in a player's Pokédex.
- Added flat level battling with options to set all Pokémon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle).
- Added smarter send-out positions for Pokémon in battle. They should get in your way less!
- CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.
- Added shiny Pokémon particle effects and sounds to help find them.
- Added effects for the burn status effect.
- Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.
- Added extra visuals to early berry growth stages.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items.
- Added a full evolution particle effect for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Added animation and sounds for trading.
- Added icons for pending trade, team-up, and battle requests from other players.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
- Added new sounds for Poké Balls bouncing off of Pokémon and landing on the ground during capture.
- Added a unique set of sounds for Ancient Poké Balls.
- Added a sound for using Exp Candy and Rare Candy items.
- Added revamped Poké Ball animation for Pokémon breaking out.
- Added battle log messages for switching out Pokémon.
- Added config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added a `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Added `hiddenability=false` option to `/spawnpokemon` and `/pokemonedit` commands, allowing the Pokémon's ability to be reverted to a normal ability.
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Added flat level battling with options to set all Pokemon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.
- Added extra visuals to early berry growth stages.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Added Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added particles for moves: Watersport, Mud Sport, and Psychic.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added `stonjourner_henge_ruins`, `luna_henge_ruins`, and `sol_henge_ruins` structures.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added battle log messages for switching out Pokémon.
- Added Evolution particles and sounds for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Added pokecenters to all 5 village types.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- New config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label
- `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added shiny Pokémon particles with sound effects.
- Added animation for trading.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Psychic, Water Sport, and Mud Sport.
- Added a new universal locator called "top".
### Structures Added
- Fishing boat structure that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
- Stonjourner Henge Ruins, Luna Henge Ruins, and Sol Henge Ruins.
- Submerged Shipwreck Cove and Lush Shipwreck Cove.
- Pokémon Centers to all 5 village types.
### Pokémon Added
#### Gen 1
- Alola Bias Cubone (built-in resource pack)
- Alola Bias Cubone
- Alolan Marowak
#### Gen 2
@@ -151,7 +54,10 @@
- Octillery
- Mantine
- Smeargle
- Delibird
- Remoraid
- Octillery
- Mantine
- Corsola
#### Gen 3
- Slakoth
@@ -169,6 +75,18 @@
- Bagon
- Shelgon
- Salamence
#### Gen 4
- Shellos [East Sea form]
- Gastrodon [East Sea form]
- Finneon
- Lumineon
- Mantyke
- Feebas
- Milotic
- Spheal
- Sealeo
- Walrein
- Kecleon
#### Gen 4
@@ -204,11 +122,20 @@
- Hatenna
- Hattrem
- Hatterene
- Bruxish
- Mareanie
- Toxapex
#### Gen 8
- Cramorant
- Pincurchin
#### Gen 9
- Wattrel
- Kilowattrel
- Wiglett
- Wugtrio
- Flamigo
- Veluza
- Farigiraf
- Klawf
@@ -217,11 +144,10 @@
- Wiglett
- Wugtrio
- Flamigo
- Dondozo
#### Unique Forms
- Magikarp Jump variants for Magikarp
- Magikarp Jump variants for Gyarados (built-in resource pack, enabled by default on Fabric)
- Magikarp Jump Variants
- Gyarados Jump Variants
### Added cries to the following Pokémon
- Sandshrew, Sandslash
@@ -263,7 +189,7 @@
- Hatenna, Hattrem, Hatterene
- Pincurchin
- Klawf
- Finizen, Palafin \[Zero\], Palafin \[Hero\]
- Finizen, Palafin [Zero], Palafin [Hero]
- Dondozo
### Added shoulder mounts for the following Pokémon
@@ -282,7 +208,6 @@
- Buneary
- Combee
- Pachirisu
- Tepig
- Pidove
- Petilil, Hisui Bias Petilil
- Zorua, Hisui Bias Zorua
@@ -290,47 +215,35 @@
- Fletchling
- Skrelp
- Klefki
- Litten
- Fomantis
- Morelull
- Dreepy
- Sprigatito
- Shroodle
- Tatsugiri
- Glimmet
- Gimmighoul \[Roaming\]
- Gimmighoul [Roaming]
### Animation updates for the following Pokémon
- Bellsprout, Weepinbell, Victreebel
- Bellsprout, Weepinbel, Victreebel
- Shellder, Cloyster
- Porygon, Porygon2, Porygon-Z
- Furret
- Swinub, Piloswine, Mamoswine
- Skarmory
- Tyrogue
- Spinda
- Torkoal
- Nincada, Ninjask
- Lunatone
- Solrock
- Buneary, Lopunny
- Magnezone
- Alomomola
- Tepig, Pignite, Emboar
- Flabebe, Floette, Florges
- Litten, Torracat, Incineroar
- Fomantis, Lurantis
- Dreepy, Drakloak
- Kleavor
- Scorbunny
- Gimmighoul \[Roaming\]
### Model updates for the following Pokémon
- Bulbasaur, Ivysaur, Venusaur
- Charmander, Charmeleon, Charizard
- Caterpie
- Kakuna, Beedrill
- Lapras
- Porygon, Porygon2, Porygon-Z
- Igglybuff, Jigglypuff, Wigglytuff
- Poliwhirl, Poliwrath
@@ -364,11 +277,9 @@
- Phantump, Trevenant
- Litten, Torracat, Incineroar
- Popplio, Brionne, Primarina
- Mudbray
- Lurantis
- Scorbunny, Cinderace
- Quaxly
- Skeledirge
- Tatsugiri
### Changes
@@ -378,143 +289,126 @@
- Adjusted volumes of sounds made by Display Cases, Berry Bushes, Energy Root, Medicinal Leek, Vivichoke, Mints, Revival Herbs and Gilded Chests.
- Changes to mulch buffs/durations.
- Updated potion sprites.
- Changed Link Cable recipe to be much cheaper.
- Link Cable recipe has been redesigned.
- Updated sounds for Medicinal Leeks, Big Roots, Energy Roots and Revival Herbs.
- Updated UI sounds for clicking and evolving Pokémon.
- Updated cries for Chansey, Crobat, Hoothoot, Noctowl.
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Bulbasaur, Ivysaur, Venusaur, Kakuna, Beedrill, Snorlax, Munchlax, Krabby, Kingler, Lurantis, Horsea, Seadra, Kingdra, Litten, Torracat, Incineroar, Mudkip, Marshtomp, Swampert, Scorbunny, Cinderace, Prinplup, Empoleon, Relicanth, Goldeen, Seaking, Shellder, Cloyster, Tatsugiri, Igglybuff, Jigglypuff, Wigglytuff, Krookodile, Gible, Gabite, Garchomp, Rhyhorn, Rhydon, Rhyperior, and Carvanha received model updates.
- Vivillon wings will stop being clear when you remove any Vivillon related resourcepacks. The default pattern will be the meadow wings.
- Adjusted Pokémon sendout positions for single battles.
- Wild Pokémon interaction range increased to 12 blocks (from 10 blocks).
- Player trade range increased to 12 blocks (from 10 blocks).
- PvP battle range increased to 32 blocks (from 10 blocks).
- Spectate range increased to 64 blocks (from 10 blocks).
- The inventory key now closes our GUIs if they are open, mirroring how Minecraft screens usually work.
- The noise from the pasture and PC blocks being interacted with now activates Sculk sensors.
- Updated dialogue GUI assets with proper assets not made by a programmer. Well, it was still a programmer, but- someone who can also draw!
- Updated dialogue GUI assets with proper assets.
- Updated party switching interface when in battle.
- Relic coin pouches can now be waterlogged.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won. You've probably figured that detail out by then.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4. There sure are a lot of Pokémon these days.
- Pokémon name and level labels are now only visible when crouching by default. Set the `displayEntityLabelsWhenCrouchingOnly` config to `false` to always have them displayed.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4.
- The pasture block model's screen is now off by default.
- The Poké Balls creative tab is now named Utility Items as it also encompasses Poké Rod and Pokédex items.
- Moves can now be benched without specifying a replacement move, allowing for empty move slots.
- Moves learned via Sketch now persist after battle.
- Updated potion sprites
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Hidden Power now displays its effective typing.
- Updated particles for moves: Confusion, Protect, Sand Attack, and Quick Attack.
- Updated particles for status effects: Paralysis, Poison, and Sleep.
- Updated particles on Gastly.
- Revamped stat buff and de-buff particles.
- Improved the performance of display cases that contain Pokémon photos.
- Updated sounds for Poké Balls closing, opening and for Pokémon breaking out.
- Improved the performance of display cases that contain Pokémon Model items.
- Removed species Base Stats from the summary interface as it is now viewable within the Pokédex.
- Changed summary tab text labels to icons. You'll get used to them. Or else.
- Clicking the summary interface exit button while the swap moves or evolve screen is open will cause the interface to switch back to the party screen. The button will exit the interface otherwise.
- Ancient Poke Balls now jump once rather than shaking 3 times when capturing Pokémon.
- The jump height indicate the number of shakes that would have occurred.
- A high wobbly jump indicates 1 shake.
- A high jump indicates 2 shakes.
- A medium jump indicates 3 shakes.
- A short jump indicates that you caught the Pokémon.
- Pokémon sent out during battle will spawn facing their opponent.
- Pokémon sent out outside a battle will spawn facing their trainer.
- Wailord is now 25% bigger. ... [But I have an idea.](https://tenor.com/view/star-wars-more-gif-21856591)
- Region-biased Pokémon forms are now optional to a built-in resource pack. This pack is enabled by default for Fabric. For NeoForge users, all our built-in resource packs default to disabled because that's all it supports right now.
- Update item sprites for Cell Battery, Chipped Pot, Covert Cloak, Cracked Pot, Masterpiece Teacup, Red Card, Sachet, and Unremarkable Teacup.
### Fixes
- Fixed Ability Patches not reverting Hidden Abilities back to Normal Abilities.
- Fixed awarding Pokémon experience upon forfeiting battles.
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating.
- Fixed Cubone's cry not having a sound (as if that Pokémon needed to be more tragic).
- Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.
- Fixed Cubone's cry not having a sound.
- Fixed the sendout sound erronously playing when a wild Pokémon breaks out of a Poké ball.
- Flamethrower is no longer missing sounds.
- Fixed the Seafloor spawning context not being a usable context.
- Fixed Pokemon spawning in non-full blocks like slabs.
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
- Hidden Power no longer plays the water type action effect (It now plays the normal type action effect).
- Fixed Crumbling Arch structures not blending in with the world.
- Fixed Energy Root being usable on a fainted Pokémon.
- Fixed Pokémon not being sent out when starting a battle while recalling said Pokémon.
- Fixed species comparison not using namespace for both sides in `PokemonProperties.isSubsetOf`.
- Fixed `PokemonProperties#asString` prefixing nicknames with a '$'.
- Fixed shearable Pokémon not dropping correct wool colors.
- Fixed pasture spawning Pokémon inside solid blocks when closest spawning position is blocked off.
- Fixed Tumbling Down advancement not being granted by tumblestone variants.
- Improve error handling when loading spawn sets to ensure invalid configurations don't crash the server.
- Fixed empty `JsonPlayerData` files resulting in players being unable to join server/world.
- Sound for evolving Pokémon through the Summary Menu is now correctly playing again.
- Fix Starter prompt not showing up.
- Fixed owned Poké balls floating upwards if pausing the game mid-transition (which looked absolutely hilarious).
- Fixed all mouse buttons working for Battle UI navigation (now it's only primary/left click).
- Fixed trading Pokémon setting their friendship to 0 instead of the base value.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes having a Tera type that is already a part of their natural typing.
- Fixed PokemonProperty argument suggestions for `tera` and `tera_type` not suggesting `stellar`.
- Fixed being able to stack Relic Coin Pouches on top of each other.
- Fixed model loader generating misleading crash-reports when client is crashing - that resurrection tank error wasn't our fault! We're innocent, your honour!
- Big Roots and Energy Roots now share the same sounds as intended.
- Fixed sounds made by blocks playing at a lower pitch than intended.
- Fixed Chimchar and Monferno comically T posing whenever they sleep.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Chimchar and Monferno T-posing whenever they sleep.
- Fixed the Magby line not having any placeholder walk animations.
- Fixed Duskull and Dusclops using skylight levels for their nether spawn data. There is no sun in the Nether!
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Maushold's faint animations not playing. It's even sadder than Tandemaus!
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Crumbling Arch not blending in with the world.
- Fixed Energy Root applying being usable on a fainted Pokémon.
- Fixed Pokémon entity not spawning when starting a battle while recalling said Pokémon.
- Fixed species comparison not using namespace for both sides in `PokemonProperties.isSubsetOf`.
- Fixed `PokemonProperties#asString` prefixing nicknames with a '$'.
- Fixed PC not saving when Pokémon was changed outside.
- Fixed shearable Pokémon not dropping correct wool colors.
- Fixed pasture spawning Pokémon inside solid blocks when closest spawning position is blocked off.
- Fixed Tumbling Down advancement not being granted by tumblestone variants.
- Improve error handling when loading spawn sets to ensure invalid configurations don't crash the server.
- Fixed empty `JsonPlayerData` files resulting in players being unable to join server/world.
- Evolution notification and UI sound is now correctly playing (again).
- Fix Starter prompt not showing up.
- Fix evolution now granting Pokédex entries.
- Fix Pokédex crash when a form is looked up without ever seeing the "normal" form.
- Fixed owned poké balls floating upwards if pausing mid-transition.
- Fixed all mouse buttons working for Battle UI navigation (now it's only primary/left click).
- Fixed trading Pokémon setting their friendship to 0 instead of the base value.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes has a Tera type that is already a part of their natural typing.
- Fixed PokemonProperty argument suggestions for `tera` and `tera_type` not suggesting `stellar`.
- Fixed being able to stack Relic Coin Pouches on top of each other.
- Fixed Model loader generating misleading crash-reports when client is crashing.
- Big Roots and Energy Roots now share the same sounds as intended.
- Fixed sounds made by blocks playing at a lower pitch than intended.
- Fixed Chimchar and Monferno T posing whenever they sleep.
- Fixed the Magby line not having any placeholder walk animations.
- Fixed Duskull and Dusclops using skylight levels for their nether spawn data. There is no sun in the Nether!
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Alolan Exeggutor's tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu :)
- Fixed Timburr duplicating its log while fainting.
- Fixed hitbox sizes for Grotle and Torterra being set to default values.
- Fixed Hisuian Sneasel using Johtonian Sneasel's cry. Johto-nian. Jotonion. Jotunheim?
- Fixed Trevenant T-posing after 8 seconds of sleeping. I also do that.
- Fixed Bewear T-posing for a bit if a wild one faints where you can see.
- Fixed Noctowl's placeholder fly animation.
- Corrected Lotad blinking animation.
- Fixed reviving items causing errors when used in battle.
- Fixed reviving items throwing an exception when used in battle.
- Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.
- Improve error handling when loading spawn-sets to ensure invalid configurations don't crash the server.
- Fixed Crumbling Arch Ruins generating a giant cube of air and removed the chest.
- Fixed `crumbling_arch_ruins` from generating a giant cube of air and removed the chest.
- Fixed possible crash on large population servers due to concurrent access of data.
- Quickly sending out and recalling Pokémon now looks smoother and can no longer be spammed to cause desync issues.
- Pokémon are now invulnerable during sendout animation and intangible during recall animation.
- Pokémon are now invincible during sendout animation and intangible during recall animation.
- Scrolling with party keybinding now behaves properly when using high scroll speed or scroll sensitivity.
- Fixed battle log GUI flashing when Battle GUI is opened.
- Bag Items used during a turn will now be refunded if the battle ends before the next turn begins.
- Pokémon whose current owner is not its Original Trainer now gain extra experience.
- Pokémon whose current owner is not its Original Trainer now gains extra experience.
- Fixed Fossil Resurrection advancement not being granted.
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village! This has been broken for ages but no one noticed... Hmmm... We could just remove it from here...
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village!
- Fixed the Ice Face ability activation being displayed incorrectly in a battle.
- Fixed edge case of F1 and R locking you in battle with no R functionality (requiring ESC to get out).
- Fixed Poké Ball render orientation in battle interface when capturing.
- Fixed sync issues with recently learned moves where their PP would not go down until you logout and in.
- Fixed some Pokémon photos in display cases flashing if the Pokémon has gender differences.
- Fixed Bidoof and Jigglypuff sleep animations stopping after some time, causing them to be 'asleep' while T-posing menacingly.
- Fixed entities not changing poses unless you're looking at them.
- Fixed cries not playing on send-out if the Pokémon is off-screen.
- Fixed text row selection highlight in battle log.
- Fixed top black border rendering in scroll interfaces in summary UI.
- Fixed aspect tracking for Advancements.
- Fixed illusion not copying aspects or caught ball.
- Prevent summary stats tab from making sounds when clicking on an already open tab.
- Fixed display case not being able to be fed items from underneath.
- Fixed Pokémon battling in water continuously sinking to the bottom.
- Fixed passive healing and wake from faint not disabling when their config values are set to 0.
- Fixed an issue where rebinding the R key to a mouse button prevented players from closing the battle interface using that button.
### Developer
- `SpawnCause` is now an implementation of `SpawningInfluence`.
- Many types related to `Pokemon` including itself now have dedicated `Codec`, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- `TeraTypes` now implements `Iterable`.
- `PokemonBattle` now starts on turn 0.
- SpawnCause is now an implementation of SpawningInfluence.
- Renamed Pokemon.hp to Pokemon.maxHealth to make it clearer. Backwards compatibility is provided but it is an active deprecation, please migrate away from it.
- Many types related to ``Pokemon`` including itself now have dedicated ``Codec``, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- Serialization of PokemonStores and Pokemon themselves now require registry access, which will break some sidemods. This sucked for us more than it will suck for you! If you have a world or player instance, you can get it from there.
- ``TeraTypes`` now implements ``Iterable``.
- PokemonBattle now starts on turn 0.
- Added `forcedAspects` to Pokémon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.
- Made the `Pokemon.aspects` setter private. This could technically break side-mods but if you are affected by this then you were using it wrong! Use `Pokemon.forcedAspects` to fix it.
- Cobblemon's main logger is properly static now.
- `PokemonEntity.enablePoseTypeRecalculation` can be used to disable automatic pose type recalculation.
- PokemonEntity.enablePoseTypeRecalculation can be used to disable automatic pose type recalculation.
- Added CollectEggEvent and HatchEggEvent for compatibility usage.
- Added events for:
- Showdown Instructions
@@ -529,43 +423,22 @@
- Pokémon Heal (with context)
- Added HealingSource, an interface applied to all sources of healing from player actions, for easier tracking of healing sources.
- Move Change
- Shiny Chance Calculation Event (with player context)
- Dex Information Changed (Pre and Post); this event is fired when the Pokédex is updated with new information.
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless - to set the offset use the settings in the particle itself).
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
### Data Pack & Resource Pack Creators
- Added experimental `flow` datapack directory for handling events using MoLang event handlers.
- Added support for "shedders" similar to Shedinja's evolution logic.
- Fixed the placeholder `WingFlapIdle` animation so the wings are not rotating opposite to each other.
- 'player' type dialogue faces can now be explicitly stated so that NPC mods that use fake players can show in dialogue portraits.
- Added `isLeftSide` field for dialogue faces. This determines what side of dialogue box the portrait is on.
- `sounds/attacks` directory has been renamed to `sounds/move`.
- "sounds/attacks" folder has been renamed to "sounds/move"
- Moves sharing generic sounds now have unique sound events, allowing them to be changed with resource packs.
- All move sound events have been renamed to `move.<NAME>.<SOURCE>` for consistency.
- Status moves have been moved out of the `attacks` directory and split into volatile and nonvolatile.
- `status.badlypoison.actor` sound event has been renamed to `status.toxpoison.actor`
- Mulch and berry harvesting sound events have been renamed and moved to their respective directories in `sounds/block`.
- All sounds related to evolving Pokémon have been moved to the `sounds/evolution` directory.
- Sound events for all blocks now start with `block`.
- All move sound events have been renamed to "move.NAME.SOURCE" for consistency.
- Status moves have been moved out of the 'attacks' folder and split into volatile and nonvolatile.
- 'status.badlypoison.actor' sound event has been renamed to "status.toxpoison.actor"
- Mulch and berry harvesting sound events have been renamed and moved to their respective folders in "sounds/block."
- All sounds related to evolving Pokémon have been moved to the "sounds/evolution" folder.
- Sound events for all blocks now start with "block."
- Gimmighoul chest and item interaction sounds have been moved to where its cry is.
- Unused sound files and sound events have been removed.
- Poké Ball sounds are now in their animation files, making them more flexible to edit.
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added `q.has_aspect('some_aspect')` function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
- Added a new universal locator called "top".
- Added `eggs_collected` and `eggs_hatched` Advancement triggers.
- Added missing `minYaw` configuration to the `q.look()` function for JSON posers.
- Some pose condition names have been changed:
- `isTouchingWaterOrRain` has been changed to `isInWaterOrRain`
- `isSubermegedInWater` has been changed to `isUnderWater`
### Localization
- Updated translations for:
@@ -1800,7 +1673,6 @@ Thank you so much to all of our community translators that bring the mod to the
- Lowered spawn rate of Tauros.
- Sableye now spawns near gem ores as well as amethyst.
- Added evolution stones and items to item tags
- Pokémon now play their cry animations when clicked on the starter selection screen.
### Fixes
- Fixed catch rates being entirely too difficult.
-27
View File
@@ -1,27 +0,0 @@
plugins {
id("java-gradle-plugin")
kotlin("jvm") version "2.1.0"
}
repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.architectury.dev/")
maven("https://maven.fabricmc.net/")
}
dependencies {
implementation("net.neoforged:moddev-gradle:2.0.75")
implementation("dev.architectury:at:1.0.1")
implementation("net.fabricmc:access-widener:2.1.0")
}
gradlePlugin {
plugins {
create("cobblemongradle") {
id = "com.cobblemon.gradle"
implementationClass = "com.cobblemon.gradle.CobblemonGradle"
version = "1.0.0"
}
}
}
-7
View File
@@ -1,7 +0,0 @@
dependencyResolutionManagement {
versionCatalogs {
create("libs") {
from(files("../gradle/libs.versions.toml"))
}
}
}
@@ -1,85 +0,0 @@
package com.cobblemon.gradle
import com.cobblemon.gradle.extension.CobblemonGradleExtension
import com.cobblemon.gradle.extension.tasks.ConvertAccessWidenersTask
import com.cobblemon.gradle.extension.tasks.UnzipAccessWidenersTask
import net.neoforged.nfrtgradle.CreateMinecraftArtifacts
import org.gradle.api.Plugin
import org.gradle.api.Project
import org.gradle.api.attributes.LibraryElements
import org.gradle.language.jvm.tasks.ProcessResources
class CobblemonGradle : Plugin<Project> {
override fun apply(project: Project) {
val cobblemonExtension = project.extensions.create(
CobblemonGradleExtension.EXTENSION_NAME,
CobblemonGradleExtension::class.java
)
//This exists because all of
// - com.cobblemon:mod
// - com.cobblemon:mod-resources
// - com.cobblemon:accesswidener
//technically point to the same dependency (the :common project). To pick the proper artifact from that project
//we set attributes in that project and check for them here.
val accessWideners = project.configurations.register("accessWidener") { configuration ->
configuration.isCanBeConsumed = false
configuration.isCanBeResolved = true
configuration.isCanBeDeclared = true
configuration.attributes {
it.attribute(
LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE,
project.objects.named(LibraryElements::class.java, LibraryElements.OBJECTS)
)
}
}
val includeRootResources = project.configurations.register("includeRootResources") { configuration ->
configuration.isCanBeConsumed = false
configuration.isCanBeResolved = true
configuration.isCanBeDeclared = true
configuration.attributes {
it.attribute(
LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE,
project.objects.named(LibraryElements::class.java, LibraryElements.RESOURCES)
)
}
}
val unzipAwTask = project.tasks.register("unzipAccessWideners", UnzipAccessWidenersTask::class.java) {
it.accessWidenerZips = accessWideners.get()
}
val convertAwTask = project.tasks.register(ConvertAccessWidenersTask.NAME, ConvertAccessWidenersTask::class.java) {
it.enabled = cobblemonExtension.convertAccessWideners
it.dependsOn(unzipAwTask)
it.accessWideners = project.files(unzipAwTask).plus(project.files(cobblemonExtension.additionalAccessWideners))
}
//Add root resources and access wideners to output jar
project.tasks.named("processResources", ProcessResources::class.java) { task ->
task.dependsOn(includeRootResources)
if (cobblemonExtension.convertAccessWideners) {
task.dependsOn(convertAwTask)
task.from(convertAwTask)
}
else {
task.dependsOn(unzipAwTask)
task.from(unzipAwTask)
}
task.doLast {
project.copy {
it.from(project.provider {
includeRootResources.get().resolve().map { project.zipTree(it) }
})
it.into(task.destinationDir)
}
}
}
project.tasks.withType(CreateMinecraftArtifacts::class.java) {
it.dependsOn(convertAwTask)
it.accessTransformers.from(convertAwTask)
}
}
}
@@ -1,12 +0,0 @@
package com.cobblemon.gradle.extension
import org.gradle.api.file.FileCollection
abstract class CobblemonGradleExtension {
var additionalAccessWideners: FileCollection? = null
var convertAccessWideners = true
companion object {
const val EXTENSION_NAME = "cobblemon"
}
}
@@ -1,82 +0,0 @@
package com.cobblemon.gradle.extension.tasks
import dev.architectury.at.AccessChange
import dev.architectury.at.AccessTransform
import dev.architectury.at.AccessTransformSet
import dev.architectury.at.ModifierChange
import dev.architectury.at.io.AccessTransformFormats
import net.fabricmc.accesswidener.AccessWidenerReader
import net.fabricmc.accesswidener.AccessWidenerVisitor
import org.cadixdev.bombe.type.signature.MethodSignature
import org.gradle.api.DefaultTask
import org.gradle.api.file.FileCollection
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.OutputFiles
import org.gradle.api.tasks.TaskAction
import java.io.Writer
import java.nio.file.Files
abstract class ConvertAccessWidenersTask : DefaultTask() {
abstract var accessWideners: FileCollection
@InputFiles get
@Internal
val accessTransformerDir = project.layout.buildDirectory.dir("access-transformers")
@OutputFiles
val accessTransformers = project.files ({
accessWideners.files.map {
accessTransformerDir.get().file(it.name.replace("accesswidener", "accesstransformer.cfg"))
}
})
@TaskAction
fun convertAccessWideners() {
accessWideners.files.forEach { file ->
val awFile = Files.newBufferedReader(file.toPath())
val result = AccessTransformSet.create();
AccessWidenerReader(object : AccessWidenerVisitor {
override fun visitClass(name: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(name).merge(toAt(access));
}
override fun visitMethod(owner: String, name: String, descriptor: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(owner).mergeMethod(MethodSignature.of(name, descriptor), toAt(access));
}
override fun visitField(owner: String, name: String, descriptor: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(owner).mergeField(name, toAt(access));
}
}).read(awFile)
val outputFile = accessTransformerDir.get().file(
file.name.replace("accesswidener", "accesstransformer.cfg")
)
var outputWriter: Writer? = null
try {
outputWriter = outputFile.asFile.writer()
AccessTransformFormats.FML.write(outputWriter, result)
}
finally {
outputWriter?.flush()
outputWriter?.close()
}
}
}
private fun toAt(access: AccessWidenerReader.AccessType): AccessTransform {
return when (access) {
AccessWidenerReader.AccessType.ACCESSIBLE -> AccessTransform.of(AccessChange.PUBLIC)
AccessWidenerReader.AccessType.EXTENDABLE, AccessWidenerReader.AccessType.MUTABLE -> AccessTransform.of(
AccessChange.PUBLIC,
ModifierChange.REMOVE
)
}
}
companion object {
const val NAME = "convertAccessWideners"
}
}
@@ -1,33 +0,0 @@
package com.cobblemon.gradle.extension.tasks
import org.gradle.api.DefaultTask
import org.gradle.api.Task
import org.gradle.api.file.FileCollection
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.OutputFile
import org.gradle.api.tasks.OutputFiles
import org.gradle.api.tasks.TaskAction
abstract class UnzipAccessWidenersTask : DefaultTask() {
abstract var accessWidenerZips: FileCollection
@InputFiles get
@OutputFiles
val outputFiles = project.provider {
project.files(accessWidenerZips.flatMap { zip ->
project.zipTree(zip).files.map { OUTPUT_DIR.get().file(it.name) }
})
}
@Internal
val OUTPUT_DIR = project.layout.buildDirectory.dir("cobblemon-working/access-wideners")
@TaskAction
fun run() {
project.copy {
it.from(accessWidenerZips.map(project::zipTree))
it.into(OUTPUT_DIR)
}
}
}
+1 -3
View File
@@ -1,14 +1,12 @@
plugins {
//id("cobblemon.root-conventions")
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "3.1.0"
}
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
/*
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
}
*/
+54 -90
View File
@@ -1,102 +1,68 @@
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.isSnapshot
import utilities.version
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
kotlin("jvm") version "2.1.0"
id ("net.neoforged.moddev") version "2.0.75"
id("net.kyori.blossom") version "2.1.0"
id("com.github.johnrengelman.shadow") version "8.1.1"
id("com.cobblemon.gradle")
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
}
cobblemon {
additionalAccessWideners = files(sourceSets.main.get().resources).filter { it.extension == "accesswidener" }
}
val rootResources = configurations.create("rootResources") {
isCanBeConsumed = true
isCanBeResolved = false
attributes {
attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.RESOURCES))
}
}
val accessWidenerExport = configurations.create("accessWidenerExport") {
isCanBeConsumed = true
isCanBeResolved = false
attributes {
attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.OBJECTS))
}
}
tasks.processResources {
exclude("*.accesswidener")
}
tasks.create<Zip>("zipResources") {
dependsOn("processResources")
from(tasks.processResources.get().destinationDir)
this.archiveBaseName = "mod-resources"
}
tasks.create<Zip>("zipAccessWideners") {
from(sourceSets.main.get().resources)
include("*.accesswidener")
this.archiveBaseName = "mod-accesswideners"
}
tasks.jar {
archiveBaseName = "mod"
manifest {
attributes(mapOf("FMLModType" to "GAMELIBRARY"))
}
exclude {
it.file in tasks.processResources.get().outputs.files
}
}
tasks.assemble {
dependsOn(tasks.named("zipResources"))
dependsOn(tasks.named("zipAccessWideners"))
}
artifacts {
add("rootResources", tasks.getByName<Zip>("zipResources"))
add("accessWidenerExport", tasks.getByName("zipAccessWideners"))
}
buildscript {
repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.architectury.dev/")
maven("https://maven.fabricmc.net/")
}
architectury {
common("neoforge", "fabric")
}
repositories {
mavenCentral()
maven("https://maven.fabricmc.net/")
maven("https://maven.blamejared.com/")
maven("https://api.modrinth.com/maven")
maven(url = "../deps")
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
mavenLocal()
}
dependencies {
compileOnly(libs.bundles.mongo)
compileOnly(libs.bundles.kotlin)
compileOnly(libs.molang)
compileOnly(libs.graal)
compileOnly(libs.jei.api)
compileOnly(libs.bundles.fabric.integrations.compileOnly) {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
compileOnly("net.fabricmc:sponge-mixin:0.15.5+mixin.0.8.7")
compileOnly("io.github.llamalad7:mixinextras-fabric:0.4.1")
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
// Unit Testing
testImplementation(libs.bundles.unitTesting)
}
neoForge {
neoFormVersion = "1.21.1-20240808.144430"
interfaceInjectionData.from("src/main/resources/interfaces.json")
validateAccessTransformers = true
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
}
sourceSets {
@@ -106,7 +72,7 @@ sourceSets {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
project.projectDir.parentFile.resolve("HEADER").forEachLine {
rootProject.file("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
@@ -119,14 +85,12 @@ sourceSets {
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version as String)
property("isSnapshot", "true")
/*
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
*/
}
}
}
-97
View File
@@ -1,97 +0,0 @@
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.isSnapshot
import utilities.version
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
}
architectury {
common("neoforge", "fabric")
}
repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
mavenLocal()
}
dependencies {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
// Unit Testing
testImplementation(libs.bundles.unitTesting)
}
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
}
sourceSets {
main {
blossom {
kotlinSources {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
rootProject.file("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
builder.append(" * ").append(it).append("\n")
}
}
return builder.append(" */").append("\n").toString()
}
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
}
-95
View File
@@ -1,95 +0,0 @@
[versions]
# Kotlin
kotlin = "2.0.0"
# Plugins
licenser = "0.6.1"
shadow = "8.1.1"
blossom = "2.1.0"
idea-ext = "1.1.7"
# Loom
loom = "1.7-SNAPSHOT"
architectury-plugin = "3.4-SNAPSHOT"
# Common
molang = "1.1.18"
graal = "22.3.0"
icu4j = "71.1"
jei-api = "19.8.2.99"
# Fabric
fabric-loader = "0.16.5"
fabric-api = "0.104.0+1.21.1"
fabric-kotlin = "1.11.0+kotlin.2.0.0"
fabric-permissions-api = "0.2-SNAPSHOT"
lambDynamicLights = "3.0.1+1.21.1"
debugutils-fabric = "1.21-1.0.6-fabric"
# NeoForge
neoforge = "21.1.66"
neo-kotlin-for-forge = "5.5.0"
debugutils-forge = "1.21-1.0.6-neoforge"
# Data Storage
mongo = "4.10.2"
# Testing
junit = "5.9.0"
mockito = "5.2.0"
mockk = "1.12.1"
classgraph = "4.8.153"
[libraries]
# General Buildscript Plugins
kotlin = { group = "org.jetbrains.kotlin", name = "kotlin-gradle-plugin", version.ref = "kotlin" }
loom = { group = "dev.architectury", name = "architectury-loom", version.ref = "loom" }
architectury = { group = "architectury-plugin", name = "architectury-plugin.gradle.plugin", version.ref = "architectury-plugin" }
shadow = { group = "com.github.johnrengelman", name = "shadow", version.ref = "shadow" }
blossom = { group = "net.kyori", name = "blossom", version.ref = "blossom" }
ideaExt = { group = "org.jetbrains.gradle.plugin.idea-ext", name = "org.jetbrains.gradle.plugin.idea-ext.gradle.plugin", version.ref = "idea-ext"}
licenser = { group = "gradle.plugin.org.cadixdev.gradle", name = "licenser", version.ref = "licenser" }
# Kotlin
kotlin-stdlib = { group = "org.jetbrains.kotlin", name = "kotlin-stdlib-jdk8", version.ref = "kotlin" }
kotlin-reflect = { group = "org.jetbrains.kotlin", name = "kotlin-reflect", version.ref = "kotlin" }
# Common
jei-api = { group = "mezz.jei", name = "jei-1.21-common-api", version.ref = "jei-api"}
molang = { group = "local.com.bedrockk", name = "molang", version.ref = "molang" }
graal = { group = "org.graalvm.js", name = "js", version.ref = "graal" }
icu4j = { group = "com.ibm.icu", name = "icu4j", version.ref = "icu4j" }
# Fabric
fabric-loader = { group = "net.fabricmc", name = "fabric-loader", version.ref = "fabric-loader" }
fabric-api = { group = "net.fabricmc.fabric-api", name = "fabric-api", version.ref = "fabric-api" }
fabric-kotlin = { group = "net.fabricmc", name = "fabric-language-kotlin", version.ref = "fabric-kotlin" }
fabric-permissions = { group = "me.lucko", name = "fabric-permissions-api", version.ref = "fabric-permissions-api" }
adorn-fabric = { group = "maven.modrinth", name = "adorn", version = "6.0.0-neoforge"}
lambDynamicLights = { group = "maven.modrinth", name = "lambdynamiclights", version.ref = "lambDynamicLights"}
jei-api-fabric = { group = "mezz.jei", name = "jei-1.21-fabric-api", version.ref = "jei-api" }
jei-fabric = { group = "mezz.jei", name = "jei-1.21-fabric", version.ref = "jei-api"}
fabric-debugutils = { group = "maven.modrinth", name = "debugutils", version.ref = "debugutils-fabric"}
# NeoForge
neoforge = { group = "net.neoforged", name = "neoforge", version.ref = "neoforge" }
neo-kotlin-forge = { group = "thedarkcolour", name = "kotlinforforge-neoforge", version.ref = "neo-kotlin-for-forge" }
neoforge-debugutils = { group = "maven.modrinth", name = "debugutils", version.ref = "debugutils-forge"}
# Data Storage
mongo-driver-core = { group = "org.mongodb", name = "mongodb-driver-core", version.ref = "mongo" }
mongo-driver-sync = { group = "org.mongodb", name = "mongodb-driver-sync", version.ref = "mongo" }
# Testing
junit = { group = "org.junit.jupiter", name = "junit-jupiter", version.ref = "junit" }
mockito-core = { group = "org.mockito", name = "mockito-core", version.ref = "mockito" }
mock-kotlin = { group = "io.mockk", name = "mockk", version.ref = "mockk" }
classgraph = { group = "io.github.classgraph", name = "classgraph", version.ref = "classgraph" }
[bundles]
kotlin = [ "kotlin-stdlib", "kotlin-reflect" ]
fabric = [ "fabric-kotlin", "fabric-permissions" ]
fabric-integrations-compileOnly = [ "adorn-fabric", "lambDynamicLights", "jei-api-fabric" ]
fabric-integrations-runtimeOnly = [ "jei-fabric" ]
mongo = [ "mongo-driver-core", "mongo-driver-sync" ]
unitTesting = [ "junit", "mockito-core", "mock-kotlin", "classgraph" ]
@@ -45,4 +45,21 @@ public class ChunkStorageMixin {
int curVersion = vanillaFixed.contains(VERSION_KEY) ? vanillaFixed.getInt(VERSION_KEY) : 0;
return DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), vanillaFixed, curVersion, CobblemonSchemas.DATA_VERSION);
}
@Inject(
method = "upgradeChunkTag(Lnet/minecraft/resources/ResourceKey;Ljava/util/function/Supplier;Lnet/minecraft/nbt/CompoundTag;Ljava/util/Optional;)Lnet/minecraft/nbt/CompoundTag;",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/nbt/NbtUtils;addCurrentDataVersion(Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/nbt/CompoundTag;"
)
)
public void cobblemon$addChunkVersion(
ResourceKey<Level> resourceKey,
Supplier<DimensionDataStorage> supplier,
CompoundTag compoundTag,
Optional<ResourceKey<MapCodec<? extends ChunkGenerator>>> optional,
CallbackInfoReturnable<CompoundTag> cir
) {
compoundTag.put(VERSION_KEY, IntTag.valueOf(CobblemonSchemas.DATA_VERSION));
}
}
@@ -9,20 +9,6 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState;
import com.cobblemon.mod.common.entity.PosableEntity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@@ -48,39 +34,4 @@ public class EntityRenderDispatcherMixin {
public void resourceManagerReloadHook(ResourceManager resourceManager, CallbackInfo ci) {
CobblemonClient.INSTANCE.onAddLayer(this.playerRenderers);
}
@Inject(
method = "renderHitbox(Lcom/mojang/blaze3d/vertex/PoseStack;Lcom/mojang/blaze3d/vertex/VertexConsumer;Lnet/minecraft/world/entity/Entity;FFFF)V",
at = @At(value = "TAIL")
)
private static void renderLocators(
PoseStack poseStack,
VertexConsumer buffer,
Entity entity,
float red,
float green,
float blue,
float alpha,
CallbackInfo ci
) {
if (entity instanceof PosableEntity posableEntity) {
if (posableEntity.getDelegate() instanceof PosableState state) {
state.getLocatorStates().forEach((locator, matrix) -> {
poseStack.pushPose();
Vec3 pos = matrix.getOrigin().subtract(entity.position());
LevelRenderer.renderLineBox(
poseStack,
buffer,
AABB.ofSize(pos, 0.25, 0.25, 0.25),
0F,
1F,
0F,
1F
);
poseStack.popPose();
});
}
}
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.fishing.PokeRodFishingBobberEntity;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.item.ItemProperties;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ItemProperties.class)
public class ItemPropertiesMixin {
// Mixins into the fishing rod's register() lambda expression
// Without this, the fishing rod item model appears cast when using a PokeRod in the other hand
@Inject(method = "method_27883", at = @At(value = "RETURN", ordinal = 1), cancellable = true)
private static void cobblemon$preventRodMixup(ItemStack itemStack, ClientLevel clientLevel, LivingEntity livingEntity, int i, CallbackInfoReturnable<Float> cir) {
if (!(livingEntity instanceof Player) || ((Player) livingEntity).fishing instanceof PokeRodFishingBobberEntity) {
cir.setReturnValue(0.0f);
}
}
}
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.ModAPI;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import com.cobblemon.mod.common.item.PokeBallItem;
import com.cobblemon.mod.common.item.PokedexItem;
import com.mojang.blaze3d.vertex.PoseStack;
@@ -19,9 +20,7 @@ import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
@@ -53,33 +52,25 @@ public abstract class ItemRendererMixin {
)
private void cobblemon$overrideItemModel(ItemStack stack, ItemDisplayContext renderMode, boolean leftHanded, PoseStack matrices, MultiBufferSource multiBufferSource, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ItemDisplayContext.GUI || renderMode == ItemDisplayContext.FIXED;
if (shouldBe2d) {
ResourceLocation resourceLocation = null;
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel2d();
else if (stack.getItem() instanceof PokedexItem pokedexItem) resourceLocation = pokedexItem.getType().getItemSpritePath();
if (resourceLocation != null) {
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, "inventory"));
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
}
if (!shouldBe2d && stack.getItem() instanceof PokedexItem) {
BakedModel replacementModel = CobblemonBakingOverrides.INSTANCE.getPokedexOverride(((PokedexItem) stack.getItem()).getType()).getModel();
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
}
} else if (shouldBe2d && stack.getItem() instanceof PokeBallItem pokeBallItem) {
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(pokeBallItem.getPokeBall().getModel2d(), "inventory"));
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
}
}
}
@Inject(method = "getModel", at = @At("HEAD"), cancellable = true)
private void cobblemon$getItemModel(ItemStack stack, Level world, LivingEntity entity, int seed, CallbackInfoReturnable<BakedModel> cir) {
ResourceLocation resourceLocation = null;
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel3d();
else if (stack.getItem() instanceof PokedexItem pokedexItem) {
boolean isScanModel = entity instanceof Player && entity.getUseItem() == stack && entity.isUsingItem();
boolean canOpenScreen = entity != null && ((entity.getOffhandItem() == stack && !(entity.getMainHandItem().getItem() instanceof PokedexItem)) || entity.getMainHandItem() == stack);
resourceLocation = pokedexItem.getType().getItemModelPath(isScanModel ? "scanning" : (canOpenScreen ? null : "off"));
}
if (resourceLocation != null) {
BakedModel model = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, MODEL_PATH));
private void cobblemon$bakePokeballModel(ItemStack stack, Level world, LivingEntity entity, int seed, CallbackInfoReturnable<BakedModel> cir) {
if (stack.getItem() instanceof PokeBallItem pokeBallItem) {
BakedModel model = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(pokeBallItem.getPokeBall().getModel3d(), MODEL_PATH));
ClientLevel clientWorld = world instanceof ClientLevel ? (ClientLevel) world : null;
BakedModel overriddenModel = model.getOverrides().resolve(model, stack, clientWorld, entity, seed);
cir.setReturnValue(overriddenModel == null ? this.itemModelShaper.getModelManager().getMissingModel() : overriddenModel);
@@ -52,11 +52,10 @@ public abstract class LecternBlockMixin {
if (lecternEntity instanceof LecternBlockEntity) {
((LecternBlockEntity) lecternEntity).setItemStack((pokedexItemStack));
world.playSound(null, blockPos, CobblemonSounds.POKEDEX_CLOSE, SoundSource.BLOCKS, 0.5F, 1.25F);
cir.setReturnValue(ItemInteractionResult.SUCCESS);
} else {
cir.setReturnValue(itemStack.isEmpty() && interactionHand == InteractionHand.MAIN_HAND ? ItemInteractionResult.SKIP_DEFAULT_BLOCK_INTERACTION : ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION);
}
world.playSound(null, blockPos, CobblemonSounds.POKEDEX_CLOSE, SoundSource.BLOCKS, 0.5F, 1.25F);
cir.setReturnValue(itemStack.isEmpty() && interactionHand == InteractionHand.MAIN_HAND ? ItemInteractionResult.SKIP_DEFAULT_BLOCK_INTERACTION : ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION);
}
}
}
@@ -22,7 +22,7 @@ public abstract class MinecraftDedicatedServerMixin implements ServerInterface {
@Inject(method = "shouldDiscardEntity", at = @At(value = "HEAD"), cancellable = true)
public void cobblemon$allowPokemonSpawns(Entity entity, CallbackInfoReturnable<Boolean> callback) {
if (entity instanceof PokemonEntity) {
if(entity instanceof PokemonEntity) {
callback.setReturnValue(false);
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import static com.cobblemon.mod.common.datafixer.CobblemonSchemas.VERSION_KEY;
import com.cobblemon.mod.common.datafixer.CobblemonSchemas;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(NbtUtils.class)
public class NbtUtilsMixin {
@Inject(
method = "addCurrentDataVersion(Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/nbt/CompoundTag;",
at = @At("TAIL")
)
private static void addCobblemonDataVersion(
CompoundTag tag,
CallbackInfoReturnable<CompoundTag> cir
) {
tag.putInt(VERSION_KEY, CobblemonSchemas.DATA_VERSION);
}
}
@@ -8,7 +8,7 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
@@ -20,9 +20,11 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerRenderer.class)
public class PlayerRendererMixin {
@Inject(method = "render", at = @At(value = "TAIL"))
@Inject(
method = "render(Lnet/minecraft/client/player/AbstractClientPlayer;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V",
at = @At(value = "TAIL")
)
public void renderPlayer(AbstractClientPlayer player, float f, float g, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, CallbackInfo ci) {
ClientPlayerIcon.Companion.onRenderPlayer(player);
CobblemonClient.INSTANCE.getRequests().onRenderPlayer(player, g);
}
}
@@ -0,0 +1,39 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.CobblemonClient;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.GuiGraphics;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Mixin to give us a hook to render the PartyOverlay below the Chat
*
* @author Qu
* @since 2022-02-22
*/
@Mixin(Gui.class)
public class GuiMixin {
//This injects into the actual BooleanSupplier lambda for the "this.layers.add(layeredDraw, () -> !minecraft.options.hideGui)" call
// sus af. You have to get the method name by looking at the bytecode of the class. Can do in intellij By clicking View -> Show Bytecode (top left)
@Inject(method = "method_55797", at = @At("HEAD"), cancellable = true)
private static void cobblemon$dontRenderUiInPokedex(Minecraft minecraft, CallbackInfoReturnable<Boolean> cir) {
if (CobblemonClient.INSTANCE.getPokedexUsageContext().getScanningGuiOpen() && minecraft.options.getCameraType().isFirstPerson()) {
cir.setReturnValue(false);
}
}
}
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.interaction.RequestManager
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
@@ -44,7 +43,6 @@ import com.cobblemon.mod.common.api.spawning.prospecting.SpawningProspector
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
import com.cobblemon.mod.common.api.storage.adapter.conversions.ReforgedConversion
import com.cobblemon.mod.common.api.storage.adapter.database.MongoDBStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.FileStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.JSONStoreAdapter
import com.cobblemon.mod.common.api.storage.adapter.flatfile.NBTStoreAdapter
@@ -54,10 +52,8 @@ import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataJsonBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
@@ -68,15 +64,22 @@ import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.client.CobblemonPack
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.command.argument.DexArgumentType
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.FormArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.NPCClassArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.command.argument.SpeciesArgumentType
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.FlowHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
@@ -89,33 +92,26 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.UUID
import java.util.*
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
@@ -124,7 +120,6 @@ import kotlin.reflect.jvm.javaField
import net.minecraft.client.Minecraft
import net.minecraft.commands.synchronization.SingletonArgumentInfo
import net.minecraft.resources.ResourceKey
import net.minecraft.server.packs.PackType
import net.minecraft.world.item.NameTagItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.storage.LevelResource
@@ -164,16 +159,6 @@ object Cobblemon {
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "uniqueshinyforms", name = "Shinies for Magikarp Jump", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.NORMAL),
CobblemonPack(id = "repurposedstructurescobblemon", name = "Repurposed Structures Cobblemon", packType = PackType.SERVER_DATA, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED, neededMods = setOf("repurposed_structures")),
)
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
@@ -218,14 +203,14 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerDataManager.syncAllToPlayer(it)
starterHandler.handleJoin(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel).sendToPlayer(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel).sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
BattleRegistry.onPlayerDisconnect(it.player)
storage.onPlayerDisconnect(it.player)
playerDataManager.onPlayerDisconnect(it.player)
RequestManager.onLogoff(it.player)
TradeManager.onLogoff(it.player)
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -297,10 +282,6 @@ object Cobblemon {
CustomPokemonProperty.register(FreezeFrameProperty)
CustomPokemonProperty.register(NoAIProperty)
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
FlowHandler.setup()
ifDedicatedServer {
isDedicatedServer = true
}
@@ -341,7 +322,9 @@ object Cobblemon {
}
}
/*
"mongodb" -> {
/*
try {
Class.forName("com.mongodb.client.MongoClient")
@@ -349,22 +332,18 @@ object Cobblemon {
.applyConnectionString(ConnectionString(config.mongoDBConnectionString))
.build()
mongoClient = MongoClients.create(mongoClientSettings)
val generalMongoFactory = CachedPlayerDataStoreFactory(PlayerDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PlayerDataCollection"))
generalMongoFactory.setup(server)
val pokedexMongoFactory = CachedPlayerDataStoreFactory(DexDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PokeDexCollection"))
pokedexMongoFactory.setup(server)
playerDataManager.setFactory(generalMongoFactory, PlayerInstancedDataStoreTypes.GENERAL)
playerDataManager.setFactory(pokedexMongoFactory, PlayerInstancedDataStoreTypes.POKEDEX)
val mongoFactory = MongoPlayerDataStoreFactory(mongoClient, config.mongoDBDatabaseName)
playerData.setFactory(mongoFactory, PlayerInstancedDataStoreType.GENERAL)
MongoDBStoreAdapter(mongoClient, config.mongoDBDatabaseName)
} catch (e: ClassNotFoundException) {
LOGGER.error("MongoDB driver not found.")
throw e
}
*/
}
*/
else -> throw IllegalArgumentException("Unsupported storageFormat: ${config.storageFormat}")
}
@@ -396,19 +375,11 @@ object Cobblemon {
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
false
).ifSuccessful {
it.mute = true
}.ifErrored {
val errors = it.errors.joinToString("\n") { it.javaClass.name }
LOGGER.error("Failed to start dummy Showdown battle: $errors")
}
true
).ifSuccessful { it.mute = true }
}
registerEventHandlers()
CobblemonEvents.COBBLEMON_INITIALISED.emit(Unit)
}
fun registerEventHandlers() {
@@ -12,8 +12,9 @@ import net.minecraft.world.entity.schedule.Activity
object CobblemonActivities {
val activities = mutableListOf<Activity>()
val BATTLING = register(Activity("battling"))
val ACTION_EFFECT = register(Activity("action_effect"))
val BATTLING_ACTIVITY = register(Activity("pokemon_battling"))
val NPC_BATTLING = register(Activity("npc_battling"))
val NPC_ACTION_EFFECT = register(Activity("npc_action_effect"))
val NPC_CHATTING = register(Activity("npc_chatting"))
fun register(activity: Activity): Activity {
@@ -121,17 +121,10 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(APRICORN_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).noCollission().strength(0.5f).sound(SoundType.WOOD)))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@JvmField //if you wonder why we don't copy of OAK_WALL_SIGN, then I can tell you its because it uses Properties#dropsLike to point to the SIGN loot table, but we cant use that in our setup due to a deeper rooted issue, so falling back to this and writing dedicated (duplicated) loot tables
val APRICORN_WALL_SIGN = this.create(
"apricorn_wall_sign",
CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE)
)
@JvmField
val APRICORN_HANGING_SIGN = this.create(
"apricorn_hanging_sign",
CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE)
)
val APRICORN_WALL_SIGN = this.create("apricorn_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
@@ -52,11 +52,9 @@ object CobblemonCommands {
BedrockParticleCommand.register(dispatcher)
OpenDialogueCommand.register(dispatcher)
NPCEditCommand.register(dispatcher)
NPCDeleteCommand.register(dispatcher)
AbandonMultiTeam.register(dispatcher)
FreezePokemonCommand.register(dispatcher)
ApplyPlayerTextureCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
@@ -1,103 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.net.messages.client.data.FlowRegistrySyncPacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import java.util.concurrent.ExecutionException
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
/**
* Holds all the flows that are loaded from the server's data packs. A flow is foldered under the event identifier,
* which can be Cobblemon's namespace but can also be minecraft or any other namespace someone has added hooks for.
* The value of the map is a list of MoLang scripts that will execute when that event occurs.
*
* @author Hiroku
* @since February 24th, 2024
*/
object CobblemonFlows : DataRegistry {
override val id = cobblemonResource("flows")
override val observable = SimpleObservable<CobblemonFlows>()
override val type = PackType.SERVER_DATA
override fun sync(player: ServerPlayer) {
player.sendPacket(FlowRegistrySyncPacket(clientFlows.entries))
}
val runtime by lazy { MoLangRuntime().setup() } // Lazy for if someone adds to generalFunctions in MoLangFunctions
val clientFlows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
val flows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
override fun reload(manager: ResourceManager) {
clientFlows.clear()
flows.clear()
val unsortedFlows = mutableMapOf<ResourceLocation, MutableList<Pair<String, ExpressionLike>>>()
val folderBeforeNameRegex = ".*\\/([^\\/]+)\\/[^\\/]+\$".toRegex()
manager.listResources("flows") { path -> path.endsWith(CobblemonScripts.MOLANG_EXTENSION) }.forEach { (identifier, resource) ->
resource.openAsReader().use { stream ->
stream.buffered().use { reader ->
try {
val expression = reader.readText().asExpressionLike()
val event = folderBeforeNameRegex.find(identifier.path)?.groupValues?.get(1)
?: throw IllegalArgumentException("Invalid flow path: $identifier. Should have a folder structure that includes the name of the event being flowed.")
val flowKey = ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)
unsortedFlows.putIfAbsent(flowKey, mutableListOf())
unsortedFlows[flowKey]!!.add(identifier.path to expression)
} catch (exception: Exception) {
throw ExecutionException("Error loading MoLang script for flow: $identifier", exception)
}
}
}
}
unsortedFlows.forEach { (key, value) ->
value.sortBy { it.first }
if (key.path.startsWith("flows/client/")) {
clientFlows.getOrPut(key) { mutableListOf() }.addAll(value.map { it.second })
} else {
flows.getOrPut(key) { mutableListOf() }.addAll(value.map { it.second })
}
}
Cobblemon.LOGGER.info("Loaded ${flows.size} flows and ${clientFlows.size} client flows")
observable.emit(this)
}
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>, cancelable: Cancelable? = null) {
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
runtime.environment.query.addFunction("cancel") { cancelable }
}
flows[eventResourceLocation]?.forEach {
if (cancelable != null && cancelable.isCanceled) {
return
}
it.resolve(runtime, context)
}
}
}
@@ -8,22 +8,25 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.mojang.brigadier.arguments.ArgumentType
import kotlin.reflect.KClass
import net.minecraft.commands.synchronization.ArgumentTypeInfo
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.PreparableReloadListener
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.tags.TagKey
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.ItemLike
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.levelgen.GenerationStep
import net.minecraft.world.level.levelgen.placement.PlacedFeature
import kotlin.reflect.KClass
interface CobblemonImplementation {
val modAPI: ModAPI
@@ -168,6 +171,14 @@ interface CobblemonImplementation {
*/
fun server(): MinecraftServer?
/**
* Handles platform independent reloading of a [JsonDataRegistry].
*
* @param registry The [JsonDataRegistry] to reload.
* @param manager The [ResourceManager] to reload from.
*/
fun <T> reloadJsonRegistry(registry: JsonDataRegistry<T>, manager: ResourceManager): HashMap<ResourceLocation, T>
/**
* Registers an item to the [ComposterBlock].
*
@@ -175,6 +186,16 @@ interface CobblemonImplementation {
* @param chance The chance % of increasing the composter level, 0 to 1 expected.
*/
fun registerCompostable(item: ItemLike, chance: Float)
/**
* Registers a builtin resource pack.
*
* @param id The unique [ResourceLocation] of this pack.
* @param title The title displayed in the resource pack GUI, the description is still a part of the pack metadata.
* @param activationBehaviour The [ResourcePackActivationBehaviour] for this pack.
*/
fun registerBuiltinResourcePack(id: ResourceLocation, title: Component, activationBehaviour: ResourcePackActivationBehaviour)
}
enum class ResourcePackActivationBehaviour {
@@ -19,7 +19,7 @@ import com.cobblemon.mod.common.api.text.gray
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.client.pokedex.PokedexTypes
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.*
import com.cobblemon.mod.common.item.armor.CobblemonArmorTrims
@@ -54,9 +54,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
override val registry: Registry<Item> = BuiltInRegistries.ITEM
override val resourceKey: ResourceKey<Registry<Item>> = Registries.ITEM
@JvmField
val NPC_EDITOR = create("npc_editor", CobblemonItem(Item.Properties().stacksTo(1)))
@JvmField
val pokeBalls = mutableListOf<PokeBallItem>()
@JvmField
@@ -158,19 +155,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val pokedexes = mutableListOf<PokedexItem>()
@JvmField
val POKEDEX_RED = pokedexItem(PokedexType.RED)
val POKEDEX_BLACK = pokedexItem(PokedexTypes.BLACK)
@JvmField
val POKEDEX_YELLOW = pokedexItem(PokedexType.YELLOW)
val POKEDEX_BLUE = pokedexItem(PokedexTypes.BLUE)
@JvmField
val POKEDEX_GREEN = pokedexItem(PokedexType.GREEN)
val POKEDEX_GREEN = pokedexItem(PokedexTypes.GREEN)
@JvmField
val POKEDEX_BLUE = pokedexItem(PokedexType.BLUE)
val POKEDEX_PINK = pokedexItem(PokedexTypes.PINK)
@JvmField
val POKEDEX_PINK = pokedexItem(PokedexType.PINK)
val POKEDEX_RED = pokedexItem(PokedexTypes.RED)
@JvmField
val POKEDEX_BLACK = pokedexItem(PokedexType.BLACK)
val POKEDEX_WHITE = pokedexItem(PokedexTypes.WHITE)
@JvmField
val POKEDEX_WHITE = pokedexItem(PokedexType.WHITE)
val POKEDEX_YELLOW = pokedexItem(PokedexTypes.YELLOW)
@JvmField
val VIVICHOKE = compostableItem("vivichoke")
@@ -392,9 +389,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
@JvmField
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
// Medicine
@JvmField
val RARE_CANDY = candyItem("rare_candy") { _, pokemon -> pokemon.getExperienceToNextLevel() }
@@ -445,7 +439,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
.saturationModifier(1.2F)
.effect(MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1F)
.alwaysEdible()
.usingConvertsTo(Items.BOWL)
.build())) {
override fun finishUsingItem(stack: ItemStack, world: Level, user: LivingEntity): ItemStack {
user.removeAllEffects()
@@ -481,7 +474,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@JvmField
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", Item(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).usingConvertsTo(Items.BOWL).build()).stacksTo(1)))
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", Item(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).build()).stacksTo(1)))
@JvmField
val REVIVE = create("revive", ReviveItem(max = false))
@JvmField
@@ -1249,13 +1242,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun candyItem(name: String, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(calculator))
private fun pokerodItem(pokeRodId: ResourceLocation): PokerodItem {
val settings = Item.Properties().stacksTo(1).durability(256)
val settings = Item.Properties().stacksTo(1).durability(Items.FISHING_ROD.components().get(DataComponents.MAX_DAMAGE)!!)
val item = create(pokeRodId.path, PokerodItem(pokeRodId, settings))
pokeRods.add(item)
return item
}
private fun pokedexItem(type: PokedexType): PokedexItem {
private fun pokedexItem(type: PokedexTypes): PokedexItem {
val item = create("pokedex_${type.name.lowercase()}", PokedexItem(type))
pokedexes.add(item)
return item
@@ -54,7 +54,6 @@ import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
@@ -75,7 +74,6 @@ import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
@@ -87,6 +85,7 @@ import com.cobblemon.mod.common.net.messages.client.spawn.SpawnNPCPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokeballPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokemonPacket
import com.cobblemon.mod.common.net.messages.client.starter.OpenStarterUIPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.storage.RemoveClientPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.SwapClientPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePartyPacket
@@ -95,13 +94,13 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemo
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -114,7 +113,6 @@ import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
@@ -130,10 +128,10 @@ import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonT
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.*
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -147,8 +145,6 @@ import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
@@ -166,6 +162,12 @@ import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonTo
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -275,6 +277,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(BattleChallengeExpiredPacket.ID, BattleChallengeExpiredPacket::decode, BattleChallengeExpiredHandler))
list.add(PacketRegisterInfo(BattleReplacePokemonPacket.ID, BattleReplacePokemonPacket::decode, BattleReplacePokemonHandler))
list.add(PacketRegisterInfo(BattleTransformPokemonPacket.ID, BattleTransformPokemonPacket::decode, BattleTransformPokemonHandler))
list.add(PacketRegisterInfo(BattleAppendTargetedEntityPacket.ID, BattleAppendTargetedEntityPacket::decode, BattleSetTargetedEntityHandler))
// MultiBattleTeam Packets
list.add(PacketRegisterInfo(TeamRequestNotificationPacket.ID, TeamRequestNotificationPacket::decode, TeamRequestNotificationHandler))
@@ -303,7 +306,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PokedexDexSyncPacket.ID, PokedexDexSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -354,7 +356,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CloseNPCEditorPacket.ID, CloseNPCEditorPacket::decode, CloseNPCEditorHandler))
list.add(PacketRegisterInfo(OpenNPCEditorPacket.ID, OpenNPCEditorPacket::decode, OpenNPCEditorHandler))
// Pokédex scanning
//Pokedex scanning
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
return list
}
@@ -412,7 +414,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(OfferTradePacket.ID, OfferTradePacket::decode, OfferTradeHandler))
list.add(PacketRegisterInfo(UpdateTradeOfferPacket.ID, UpdateTradeOfferPacket::decode, UpdateTradeOfferHandler))
// Pokédex scanning
// Pokedex scanning
list.add(PacketRegisterInfo(StartScanningPacket.ID, StartScanningPacket::decode, StartScanningHandler))
list.add(PacketRegisterInfo(FinishScanningPacket.ID, FinishScanningPacket::decode, FinishScanningHandler))
@@ -421,9 +423,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(UnpasturePokemonPacket.ID, UnpasturePokemonPacket::decode, UnpasturePokemonHandler))
list.add(PacketRegisterInfo(UnpastureAllPokemonPacket.ID, UnpastureAllPokemonPacket::decode, UnpastureAllPokemonHandler))
// Block entity
list.add(PacketRegisterInfo(AdjustBlockEntityViewerCountPacket.ID, AdjustBlockEntityViewerCountPacket::decode, AdjustBlockEntityViewerCountHandler))
// Move select packets
list.add(PacketRegisterInfo(MoveSelectedPacket.ID, MoveSelectedPacket::decode, MoveSelectedHandler))
list.add(PacketRegisterInfo(MoveSelectCancelledPacket.ID, MoveSelectCancelledPacket::decode, MoveSelectCancelledHandler))
@@ -46,6 +46,16 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val HEALING_MACHINE_ACTIVE = this.create("block.healing_machine.active")
@JvmField
val POKE_BALL_CAPTURE_STARTED = this.create("poke_ball.capture_started")
@JvmField
val POKE_BALL_CAPTURE_SUCCEEDED = this.create("poke_ball.capture_succeeded")
@JvmField
val POKE_BALL_SHAKE = this.create("poke_ball.shake")
@JvmField
val POKE_BALL_OPEN = this.create("poke_ball.open")
@JvmField
val POKE_BALL_SHINY_OPEN = this.create("poke_ball.shiny_open")
@JvmField
val POKE_BALL_HIT = this.create("poke_ball.hit")
@JvmField
@@ -98,8 +108,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val PVW_BATTLE = this.create("battle.pvw.default")
@JvmField
val MEDICINE_CANDY_USE = this.create("item.medicine.candy.use")
@JvmField
val MEDICINE_HERB_USE = this.create("item.medicine.herb.use")
@JvmField
@@ -258,13 +266,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
RELIC_COIN_SACK_STEP
)
@JvmField
val MOVE_QUICKATTACK_TARGET = this.create("move.quickattack.target")
@JvmField
val MOVE_PURSUIT_TARGET = this.create("move.pursuit.target")
@JvmField
val MOVE_PSYCHIC_TARGET = this.create("move.psychic.target")
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@JvmField
@@ -77,7 +77,7 @@ object CobblemonTradeOffers {
)
VillagerProfession.FISHERMAN -> listOf(
VillagerTradeOffer(VillagerProfession.FISHERMAN, 5, listOf(
VillagerTrades.ItemsForEmeralds(CobblemonItems.POKEROD_SMITHING_TEMPLATE, 12, 1, 3, 30)
VillagerTrades.ItemsForEmeralds(CobblemonItems.POKEROD_SMITHING_TEMPLATE, 12, 3, 30)
))
)
else -> emptyList()
@@ -29,8 +29,6 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
val CATCH_SHINY_POKEMON = this.create("catch_shiny_pokemon", SimpleCriterionTrigger(CountableCriterion.CODEC))
val EGG_COLLECT = this.create("eggs_collected", SimpleCriterionTrigger(CountableCriterion.CODEC))
val EGG_HATCH = this.create("eggs_hatched", SimpleCriterionTrigger(CountableCriterion.CODEC))
val EVOLVE_POKEMON = this.create("pokemon_evolved", SimpleCriterionTrigger(EvolvePokemonCriterion.CODEC))
@@ -55,11 +53,9 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
val CAST_POKE_ROD = this.create("cast_poke_rod", SimpleCriterionTrigger(CastPokeRodCriterionCondition.CODEC))
val REEL_IN_POKEMON = this.create("reel_in_pokemon", SimpleCriterionTrigger(ReelInPokemonCriterionCondition.CODEC))
// Advancement criteria for [grow_tumblestone.json]
val PLANT_TUMBLESTONE = this.create("plant_tumblestone", SimpleCriterionTrigger(PlantTumblestoneCriterion.CODEC))
override val registry = BuiltInRegistries.TRIGGER_TYPES
override val resourceKey = Registries.TRIGGER_TYPE
}
}
@@ -8,30 +8,26 @@
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
class CastPokeRodContext(val baitId: ResourceLocation)
class CastPokeRodCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val baitId: String
): SimpleCriterionCondition<CastPokeRodContext>(playerCtx) {
playerCtx: Optional<ContextAwarePredicate>,
val hasBait: Boolean
): SimpleCriterionCondition<Boolean>(playerCtx) {
companion object {
val CODEC: Codec<CastPokeRodCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter(CastPokeRodCriterionCondition::baitId)
).apply(it, { playerCtx, baitId -> CastPokeRodCriterionCondition(playerCtx, baitId.ifEmpty { "empty_bait" }) }) }
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
PrimitiveCodec.BOOL.fieldOf("hasBait").forGetter(CastPokeRodCriterionCondition::hasBait)
).apply(it, ::CastPokeRodCriterionCondition) }
}
override fun matches(player: ServerPlayer, context: CastPokeRodContext): Boolean {
return (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId.equals("empty_bait"))
override fun matches(player: ServerPlayer, context: Boolean): Boolean {
return hasBait == context
}
}
}
@@ -26,25 +26,76 @@ class PartyCheckCriterion(
companion object {
val CODEC: Codec<PartyCheckCriterion> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(PartyCheckCriterion::playerCtx),
ResourceLocation.CODEC.listOf().optionalFieldOf("party", listOf()).forGetter(PartyCheckCriterion::party)
ResourceLocation.CODEC.listOf().optionalFieldOf("id", listOf()).forGetter(PartyCheckCriterion::party)
).apply(it, ::PartyCheckCriterion) }
}
override fun matches(player: ServerPlayer, context: PlayerPartyStore): Boolean {
val matches = mutableListOf<ResourceLocation>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace("minecraft") || it == "any".asIdentifierDefaultingNamespace()) {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = context.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
matches.clear()
context.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == party.size
return matches.containsAll(party) && matches.size == partyCount
}
}
/*class PartyCheckCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PartyCheckContext>(id, entity){
val party = mutableListOf<Identifier>()
override fun toJson(json: JsonObject) {
json.add("party", JsonArray(party.size).also {
party.forEach { pokemon -> it.add(pokemon.toString()) }
})
}
override fun fromJson(json: JsonObject) {
party.clear()
json.getAsJsonArray("party").forEach { element ->
party.add(element.asString.asIdentifierDefaultingNamespace())
}
}
override fun matches(player: ServerPlayer, context: PartyCheckContext): Boolean {
val playerParty = player.party()
val matches = mutableListOf<Identifier>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = playerParty.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
playerParty.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == partyCount
}
}
open class PartyCheckContext(val party : PlayerPartyStore)*/
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
class ReelInPokemonContext(val pokemonId : ResourceLocation, val baitId: ResourceLocation)
class ReelInPokemonCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val pokemonId: String,
val baitId: String
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
companion object {
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
Codec.STRING.optionalFieldOf("pokemonId", "any").forGetter { it.pokemonId },
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
}
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
return (context.pokemonId == this.pokemonId.asIdentifierDefaultingNamespace() || this.pokemonId == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
}
}
@@ -26,7 +26,7 @@ import net.minecraft.nbt.NbtOps
* @author Qu
* @since January 9th, 2022
*/
open class Ability internal constructor(var template: AbilityTemplate, forced: Boolean, priority: Priority) {
open class Ability internal constructor(var template: AbilityTemplate, forced: Boolean) {
val name: String
get() = template.name
@@ -57,7 +57,7 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
*
* @see [Pokemon.updateAbility].
*/
var priority = priority
var priority = Priority.LOWEST
internal set
@Deprecated("Please use the Codec instead", ReplaceWith("Ability.CODEC"))
@@ -111,7 +111,7 @@ open class Ability internal constructor(var template: AbilityTemplate, forced: B
Codec.BOOL.optionalFieldOf(DataKeys.POKEMON_ABILITY_FORCED, false).forGetter(Ability::forced),
Codec.INT.optionalFieldOf(DataKeys.POKEMON_ABILITY_INDEX, -1).forGetter(Ability::index),
Priority.CODEC.optionalFieldOf(DataKeys.POKEMON_ABILITY_PRIORITY, Priority.LOWEST).forGetter(Ability::priority)
).apply(it) { template, forced, index, priority -> Ability(template, forced, priority).apply {
).apply(it) { template, forced, index, priority -> Ability(template, forced).apply {
this.index = index
this.priority = priority
} }
@@ -23,7 +23,7 @@ import com.cobblemon.mod.common.pokemon.Species
*/
open class AbilityPool : PrioritizedList<PotentialAbility>() {
fun select(species: Species, aspects: Set<String>): Pair<Ability, Priority> {
for (priority in Priority.entries) {
for (priority in Priority.values()) {
val potentialAbilities = priorityMap[priority]?.filter { it.isSatisfiedBy(aspects) } ?: continue
if (potentialAbilities.isNotEmpty()) {
return potentialAbilities.random().template.create() to priority
@@ -31,7 +31,7 @@ open class AbilityPool : PrioritizedList<PotentialAbility>() {
}
LOGGER.error("Unable to select an ability from the pool for $species and aspects: ${aspects.joinToString()}")
LOGGER.error("Please show this to the Cobblemon developers!")
LOGGER.error("Usually this happens when a client is doing logic it shouldn't. Please show this to the Cobblemon developers!")
Exception().printStackTrace()
return Abilities.first().create() to Priority.LOWEST
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.google.gson.JsonObject
import com.mojang.serialization.Codec
@@ -22,14 +21,14 @@ import net.minecraft.nbt.CompoundTag
*/
class AbilityTemplate(
val name: String = "",
var builder: (AbilityTemplate, forced: Boolean, priority: Priority) -> Ability = { template, forced, priority -> Ability(template, forced, priority) },
var builder: (AbilityTemplate, forced: Boolean) -> Ability = { template, forced -> Ability(template, forced) },
val displayName: String = "cobblemon.ability.$name",
val description: String = "cobblemon.ability.$name.desc"
) {
/**
* Returns the Ability or if applicable the extension connected to this template
*/
fun create(forced: Boolean = false, priority: Priority = Priority.LOWEST) = builder(this, forced, priority)
fun create(forced: Boolean = false) = builder(this, forced)
/**
* Returns the Ability and loads the given NBT Tag into it.
@@ -1,119 +0,0 @@
# Brain Configuration
A "Brain" is a Java Edition AI concept for more modern entities. It has tasks that are listed inside of 'activities',
and in some cases a schedule which determines which activities will occur during different times of the day. There is
also a set of core activities, and a default activity. In Minecraft, the most complex usage of the Brain AI system
is on villagers which have schedules that control their behaviour during the day and night as well as child villager play behaviours.
Cobblemon's NPCs use the Brain AI system. As part of that, Cobblemon added the concept of a Brain Configuration
that allows Java Edition brains to be configured in a more data-driven way.
By default, without any brain configuration, the default activity will be `minecraft:idle` and the core activities will be `[minecraft:core]`.
The activities would not have any tasks though.
## Possible Activities
The activities that can be used in brains is determined by code and cannot be added to using datapacks. Note that except for
when used as defaults and core activities, these are purely names and what you use them for is entirely up to you.
The activities that exist in Minecraft are:
- `minecraft:core`: The core activity intended to be used for fundamental actions like floating in water and looking at look targets.
- `minecraft:idle`: The idle activity is used when the entity is not doing anything else. This is typically used for things like wandering and other random actions.
- `minecraft:work`: The work activity is used for actions that are related to the entity's job. For villagers, this is things like farming, smithing, and other job-related tasks.
- `minecraft:play`
- `minecraft:rest`: The rest activity is used in villagers for the activity that moves them to a bed and hops into it.
- `minecraft:meet`: The meet activity is used in villagers for going to the meeting place and gossipping with other NPCs.
- `minecraft:panic`: The panic activity is used in villagers for when they are panicking and fleeing, usually from an attacker.
- `minecraft:raid`
- `minecraft:pre_raid`: The raid activity is used in villagers for what they do when a raid is about to start, like running to a safe location during a raid.
- `minecraft:hide`
- `minecraft:fight`: Intended to be used when engaging in combat.
- `minecraft:celebrate`
- `minecraft:admire_item`
- `minecraft:avoid`
- `minecraft:ride`
- `minecraft:play_dead`
- `minecraft:long_jump`
- `minecraft:ram`
- `minecraft:tongue`
- `minecraft:swim`
- `minecraft:lay_spawn`
- `minecraft:sniff`
- `minecraft:investigate`
- `minecraft:roar`
- `minecraft:emerge`
- `minecraft:dig`
The activities that were added by Cobblemon are:
- `cobblemon:battling`: For when the entity is in a Pokémon battle.
- `cobblemon:action_effect`: For when the entity is performing an action effect. Usually registered as an almost empty activity that simply prevents the entity from doing other things.
- `cobblemon:npc_chatting`: Intended for NPC entities using dialogue so that they look at their chat partner and do nothing else.
## Brain Configuration Format
A brain is configured using a series of "Brain Configurations". Each configuration is a JSON object that contains
a "type" field which determines the action to perform when configuring a brain. Many different types are available.
### script
The `script` type executes a MoLang script which will apply some changes to the brain.
- `script`: The MoLang script to execute. This will be a resource location for the `molang` datapack folder. Something like `cobblemon:some_script`.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the script should be executed. Defaults to `"true"`.
### add_tasks_to_activity
The 'add_tasks_to_activity' type adds a list of tasks to an activity.
- `activity`: The activity to add the tasks to. This must be a pre-existing activity - a brain configuration cannot
create new activities.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the tasks should be added. If this
is not present, the tasks will always be added.
- `tasksByPriority`: A map of task priorities to lists of tasks to add to the activity. Each task is a JSON object with a "type" field that determines the
task to add or in simple cases can just be the type as a simple JSON primitive to use default properties. Many different types of task config are available. See [Task Configuration](./task/README.md).
The priority of the task is used to determine the execution order each tick. This usually does not matter, but in some cases
where the execution of one task will move to a different activity or otherwise prevent another task, the priority matters a lot.
As an example, a task that moves to nearby healing machines will set a walk target which prevents the use of the healing machine,
so the use task would need to have a lower priority or be earlier in the list so that it runs sooner.
Example, making sure `heal_using_healing_machine` comes before `go_to_healing_machine`:
```json
{
"type": "add_tasks_to_activity",
"activity": "minecraft:idle",
"tasksByPriority": {
"1": [
{
"type": "cobblemon:heal_using_healing_machine",
"horizontalUseRange": "2"
},
"cobblemon:go_to_healing_machine"
]
}
}
```
Note that when specifying tasks, you can either use an object format with the "type" property, or if you want to use only
default parameters for the task you can simply state the type as a string. The above example uses both formats.
### set_core_activities
The `set_core_activities` type sets the core activities of the brain. It has only one property, `activities`, which is a list of activities.
### set_default_activity
The `set_default_activity` type sets the default activity of the brain. It has only one property, `activity`, which is the activity to set as the default.
### apply_preset
The `apply_preset` type applies a preset to the brain. Brain presets are JSON arrays under the `brain_presets` datapack folder.
This is a way to apply a set of configurations to the brain.
- `preset`: The name of the preset to apply. This is the name of the file in the `brain_presets` folder without the `.json` extension.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the preset should be applied. Defaults to `"true"`.
Example brain preset (`uses_healing_machine.json`):
```json
[
{
"type": "add_tasks_to_activity",
"activity": "idle",
"tasksByPriority": {
"1": [
"heal_using_healing_machine",
"go_to_healing_machine"
]
}
}
]
```
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.VillagerCalmDown
class CalmDownTaskConfig : SingleTaskConfig {
var condition = "true".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return VillagerCalmDown.create()
}
}
@@ -1,75 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
var condition = "true".asExpression()
var includePassiveDamage = true
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
if (entity is NPCEntity) {
fun cancelNPCBattles(npcEntity: NPCEntity): Boolean {
val battles = npcEntity.battleIds.mapNotNull(BattleRegistry::getBattle)
battles.forEach { it.end() }
return battles.isNotEmpty()
}
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.NPC_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
}
} else {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.NPC_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
}
}
} else { return null }/* else if (entity is PokemonEntity) { TODO uncomment when pokemon have brain :)
fun cancelPokemonBattle(pokemonEntity: PokemonEntity): Boolean {
val battle = BattleRegistry.getBattle(pokemonEntity.battleId ?: return false)
battle?.end()
return battle != null
}
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
} else {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
}
}*/
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeAttackerTaskConfig : SingleTaskConfig {
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.HURT_BY_ENTITY, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
)
}
}
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeNearestHostileTaskConfig : SingleTaskConfig {
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.NEAREST_HOSTILE, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
)
}
}
@@ -26,14 +26,14 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FollowWalkTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionLike = "true".asExpressionLike()
val minRunTicks: Expression = "150".asExpression()
val maxRunTicks: Expression = "250".asExpression()
val minRunTime: Expression = "150".asExpression()
val maxRunTime: Expression = "250".asExpression()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(
FollowWalkTargetTask(runtime.resolveInt(minRunTicks), runtime.resolveInt(maxRunTicks)),
FollowWalkTargetTask(runtime.resolveInt(minRunTime), runtime.resolveInt(maxRunTime)),
PathfinderMob::class.java
)
}
@@ -25,7 +25,7 @@ class GoToHealingMachineTaskConfig(
val condition: ExpressionLike = "true".asExpressionLike(),
val horizontalSearchRange: Expression = "10".asExpression(),
val verticalSearchRange: Expression = "5".asExpression(),
val speedMultiplier: Expression = "0.35".asExpression(),
val speedMultiplier: Expression = "0.33".asExpression(),
val completionRange: Expression = "1".asExpression()
) : SingleTaskConfig {
override fun createTask(
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.ai.LookInDirectionTask
import com.cobblemon.mod.common.util.asExpression
import net.minecraft.world.entity.LivingEntity
class LookInDirectionTaskConfig : SingleTaskConfig {
var yaw: Expression = "0".asExpression()
var pitch: Expression = "0".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = LookInDirectionTask(yaw, pitch)
}
@@ -1,186 +0,0 @@
# Task Configuration
A task configuration is responsible for producing one or multiple tasks as part of a
[BrainConfiguration](../README.md). Tasks are the smallest unit of behaviour in a brain and are executed
as part of an activity.
A task configuration can be a simple string that represents the type of task to create, or a JSON object
which a `type` property that describes what type of task is being created and other properties that configure it.
### one_of
The 'one_of' type creates a task that randomly selects one of the tasks in the list to execute each tick.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `options`: A list of objects representing the different tasks that could run for a tick. Each object must have a `task`
which is a task configuration. Optionally, you can also specify a `weight` which is a number that determines the
probability of the task being selected. If no weight is specified, the task will have a weight of 1.
### all_of
The 'all_of' type creates a task that executes all of the tasks in the list each tick.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `tasks`: A list of task configurations to execute each tick.
### do_nothing
The 'do_nothing' type creates a task that does nothing for some period of time.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `minDurationTicks`: A MoLang expression that determines the minimum number of ticks to do nothing. Defaults to 40. Has `q.entity` as the entity.
- `maxDurationTicks`: A MoLang expression that determines the maximum number of ticks to do nothing. Defaults to 80. Has `q.entity` as the entity.
### random
The 'random' type creates a task that chooses one of the contained tasks when the entity is spawned. Note that this does not save forever,
so if the entity is reloaded, it will choose a new task. To make persisting randomization you have to use MoLang conditions on other task
configurations that use `q.entity.id_modulo(some_number)` to apply randomization based on the entity UUID.
For example, `q.entity.id_modulo(2)` will return 0 or 1 for an entity but will always be the same for the same entity,
so using `q.entity.id_modulo(2) == 0` as a task condition will make it occur for 50% of entities and remain after reloads.
`q.entity.id_modulo(3)` will return 0 or 1 or 2, and so on.
### follow_walk_target
The 'follow_walk_target' type creates a task that makes the entity follow a walk target. This does not choose the walk target,
it is only responsible for ensuring the entity will follow a path to whatever the current walk target is. Note that the target
does not necessarily need to be a land target.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `minRunTicks`: A MoLang expression that determines the minimum number of ticks to run to the target before stopping. Defaults to 150.
- `maxRunTicks`: A MoLang expression that determines the maximum number of ticks to run to the target before giving up. Defaults to 250.
### look_at_target
The 'look_at_target' type creates a task that makes the entity look at a target. This does not choose the target, it is only
responsible for ensuring the entity will look at the target position.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `minDurationTicks`: A MoLang expression that determines the minimum number of ticks that the entity will look at the target. Defaults to 40.
- `maxDurationTicks`: A MoLang expression that determines the maximum number of ticks that the entity will look at the target. Defaults to 80.
### stay_afloat
The 'stay_afloat' type creates a task that makes the entity stay afloat in water instead of quietly sinking and drowning.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `chance`: A MoLang expression that determines the chance of the entity trying to stay afloat. The higher it is, the more desperately it stays above the water. Defaults to 0.01. You don't need to change this, honestly.
### wander
The 'wander' type creates a task that makes the entity wander around randomly.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `shouldWander`: A MoLang expression that determines if the entity should wander. Defaults to `math.random(0, 20*8) <= 1`, which makes it wander approximately once every 8 seconds.
- `horizontalRange`: A MoLang expression that determines the maximum distance the entity will wander in a single path. Defaults to 10.
- `verticalRange`: A MoLang expression that determines the maximum vertical distance the entity will wander from its starting position. Defaults to 5.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for wandering. Defaults to 0.35 which is a standard walk speed.
- `completionRange`: A MoLang expression that determines the distance from the target location that the entity needs to be for the path to be considered complete. Defaults to 1.
- `lookTargetYOffset`: A MoLang expression that determines the vertical offset of the look target from the target walk position. Defaults to 1.5. You probably don't need to change this.
### look_at_entities
The 'look_at_entities' type creates a task that will randomly set the entity's look target to a nearby entity.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `maxDistance`: A MoLang expression that determines the maximum distance for an entity to be from this entity and be looked at.
### go_to_healing_machine
The 'go_to_healing_machine' type creates a task that makes the entity go to a nearby healing machine when they have a static NPC party that could be healed.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `horizontalSearchRange`: A MoLang expression that determines the maximum distance to search for a healing machine. Defaults to 10.
- `verticalSearchRange`: A MoLang expression that determines the maximum vertical distance to search for a healing machine. Defaults to 5.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for walking to the healing machine. Defaults to 0.35 which is a standard walk speed.
- `completionRange`: A MoLang expression that determines the distance from the target location that the entity needs to be for the path to be considered complete. Defaults to 1.
### heal_using_healing_machine
The 'heal_using_healing_machine' type creates a task that makes the entity heal its static NPC party using a healing machine if one is right next to the NPC.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `horizontalUseRange`: A MoLang expression that determines the maximum distance to a healing machine from which the NPC can use it. Defaults to 3.
- `verticalUseRange`: A MoLang expression that determines the maximum vertical distance to a healing machine from which the NPC can use it. Defaults to 2.
### switch_npc_to_battle
The 'switch_npc_to_battle' type creates a task that will switch NPC entities to the battle activity when it is in a battle. You'd generally put this
on the idle activity so that it automatically transitions activities when a battle starts.
### switch_npc_from_battle
The 'switch_npc_from_battle' type creates a task that will switch NPC entities from the battle activity when it is no longer in a battle. You should
put this in the battle activity so that it automatically transitions activities when a battle ends. If the NPC is in multiple battles, this
will only activate when no battles remain. It will rely on the brain schedule to decide what activity to switch back to (usually idle).
### look_at_battling_pokemon
The 'look_at_battling_pokemon' type creates a task that will set the entity's look target to switch between the battling Pokémon.
- `minDurationTicks`: A MoLang expression that determines the minimum number of ticks that the entity will look at a specific battling Pokémon. Defaults to 40.
- `maxDurationTicks`: A MoLang expression that determines the maximum number of ticks that the entity will look at a specific battling Pokémon. Defaults to 80.
### exit_battle_when_hurt
The 'exit_battle_when_hurt' type creates a task that will make the entity exit the battle when it is hurt.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `includePassiveDamage`: A boolean that determines if passive damage (like poison or cacti) should trigger this task. Defaults to true.
### switch_to_chatting
The 'switch_to_chatting' type creates a task that will switch the entity to the chatting activity when a dialogue has been opened with that NPC.
### switch_from_chatting
The 'switch_from_chatting' type creates a task that will switch the entity from the chatting activity when the dialogue has been closed with that NPC.
It will rely on the brain schedule to decide what activity to switch back to (usually idle).
### look_at_speaker
The 'look_at_speaker' type creates a task that will set the entity's look target to the speaker of the dialogue.
### switch_to_action_effect
The 'switch_to_action_effect' type creates a task that will switch the entity to the action effect activity when it is performing an action effect.
### switch_from_action_effect
The 'switch_from_action_effect' type creates a task that will switch the entity from the action effect activity when it is no longer performing an action effect.
It will rely on the brain schedule to decide what activity to switch back to (usually idle).
### switch_to_fight
The 'switch_to_fight' type creates a task that will switch the entity to the fight activity when it has an attack target.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `activity`: The activity to switch to when the NPC is in a fight. Defaults to `minecraft:fight`.
### switch_from_fight
The 'switch_from_fight' type creates a task that will switch the entity from the fight activity when it no longer has an attack target. It will rely on the brain schedule to decide what activity to switch back to (usually idle).
### get_angry_at_attacker
The 'get_angry_at_attacker' type creates a task that will make the entity get angry at the attacker when it is attacked.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
### stop_being_angry_if_attacker_dead
The 'stop_being_angry_if_attacker_dead' type creates a task that will make the entity stop being angry at the attacker when the attacker is dead.
### attack_angry_at
The 'attack_angry_at' type creates a task that will make the entity choose the entity that it is angry at to be its attack target.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
### move_to_attack_target
The 'move_to_attack_target' type creates a task that will make the entity move to its attack target.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for moving to the attack target. Defaults to 0.5 which is an elevated speed to usual.
- `closeEnoughDistance`: A MoLang expression that determines the distance from the attack target that the entity needs to be for the path to be considered complete. Defaults to 1.
### melee_attack
The 'melee_attack' type creates a task that will make the entity perform a melee attack on its attack target when it is close enough. The damage dealt is determined by entity properties, which cannot be easily configured at time of writing.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `range`: A MoLang expression that determines the maximum distance from the attack target that the entity can be to perform the attack. Defaults to 1.5.
- `cooldownTicks`: A MoLang expression that determines the number of ticks to wait before performing another attack. Defaults to 30.
### switch_to_panic_when_hurt
The 'switch_to_panic_when_hurt' type creates a task that will switch the entity to the panic activity when it is hurt.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `includePassiveDamage`: A boolean that determines if passive damage (like poison or cacti) should trigger this task. Defaults to false.
### switch_to_panic_when_hostiles_nearby
The 'switch_to_panic_when_hostiles_nearby' type creates a task that will switch the entity to the panic activity when hostiles are nearby. The definition of nearby depends
on the entity type and this piggy-backs off the Minecraft list of aggressive mobs and the right distances.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
### calm_down
The 'calm_down' type creates a task that will make the entity calm down when it is no longer being hurt and is far from hostiles and its attacker.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
### flee_attacker
The 'flee_attacker' type creates a task that will make the entity flee from its attacker when it is hurt.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for fleeing from the attacker. Defaults to 0.5 which is an elevated speed to usual.
- `desiredDistance`: A MoLang expression that determines the distance from the attacker that the entity should try to maintain. Defaults to 9.
### flee_nearest_hostile
The 'flee_nearest_hostile' type creates a task that will make the entity flee from the nearest hostile entity when it is hurt.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for fleeing from the nearest hostile. Defaults to 0.5 which is an elevated speed to usual.
- `desiredDistance`: A MoLang expression that determines the distance from the nearest hostile that the entity should try to maintain. Defaults to 9.
### run_script
The 'run_script' type creates a task that will run a MoLang script every tick on this entity. This has the risk of being very laggy
if the script is doing expensive things. Remember to use `q.entity.world.game_time` and `math.mod` to do intermittent actions inside
the script to avoid lagging the game.
- `script`: A resource location identifying the script to run. This should be in the `molang` datapack folder.
### look_in_direction
The 'look_in_direction' type creates a task that will make the entity look in a specific direction at all times where they aren't being told to look elsewhere.
- `yaw`: A MoLang expression that determines the yaw angle (degrees) of the entity. Defaults to `0`.
- `pitch`: A MoLang expression that determines the pitch angle (degrees) of the entity. Defaults to `0`.
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Runs a registered MoLang script (from the molang datapack folder) each tick.
*
* It's up to the user to not make expensive ass scripts. Remember you can access the game time
* from q.entity.level.game_time which can be used with a modulo operator to make something intermittent.
*
* @author Hiroku
* @since December 2nd, 2024
*/
class RunScript : SingleTaskConfig {
val script = cobblemonResource("dummy")
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? = BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.LOOK_TARGET) // I think I need to have at least something here?
).apply(it) { _ ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: entity.asMostSpecificMoLangValue())
return@Trigger CobblemonScripts.run(script, runtime) == DoubleValue.ONE
}
}
}
}
@@ -8,24 +8,15 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.SwitchFromActionEffectTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.schedule.Activity
class SwitchFromActionEffectTaskConfig : SingleTaskConfig {
val activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
return@Trigger true
}
}
}
) = SwitchFromActionEffectTask.create(activity)
}
@@ -13,8 +13,10 @@ import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.schedule.Activity
class SwitchFromChattingTaskConfig : SingleTaskConfig {
val activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -22,8 +24,8 @@ class SwitchFromChattingTaskConfig : SingleTaskConfig {
it.group(
it.absent(CobblemonMemories.DIALOGUES)
).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
Trigger { world, entity, _ ->
entity.brain.setActiveActivityIfPossible(activity)
return@Trigger true
}
}
@@ -13,8 +13,10 @@ import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchFromFightTaskConfig : SingleTaskConfig {
val activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -22,8 +24,8 @@ class SwitchFromFightTaskConfig : SingleTaskConfig {
it.group(
it.absent(MemoryModuleType.ATTACK_TARGET)
).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
Trigger { world, entity, _ ->
entity.brain.setActiveActivityIfPossible(activity)
return@Trigger true
}
}
@@ -8,25 +8,18 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.SwitchFromBattleTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.schedule.Activity
class SwitchFromNPCBattleTaskConfig : SingleTaskConfig {
val activity: Activity = Activity.IDLE
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return BehaviorBuilder.create {
it.group(it.absent(CobblemonMemories.NPC_BATTLING)).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
true
}
}
}
return SwitchFromBattleTask.create(activity)
}
}
@@ -26,7 +26,7 @@ class SwitchToActionEffectTaskConfig : SingleTaskConfig {
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
).apply(it) { _ ->
Trigger { world, entity, time ->
entity.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_ACTION_EFFECT)
return@Trigger true
}
}
@@ -8,15 +8,21 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SwitchToChattingTaskConfig : SingleTaskConfig {
val condition = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
@@ -26,6 +32,8 @@ class SwitchToChattingTaskConfig : SingleTaskConfig {
it.registered(MemoryModuleType.WALK_TARGET)
).apply(it) { _, walkTarget ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return@Trigger false
walkTarget.erase()
entity.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_CHATTING)
return@Trigger true
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.util.asExpression
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchToPanicWhenHostilesNearbyTaskConfig : SingleTaskConfig {
var condition = "true".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.NEAREST_HOSTILE))
.apply(it) { nearestHostile ->
Trigger { world, entity, _ ->
(entity as? PathfinderMob)?.navigation?.stop()
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
return@Trigger true
}
}
}
}
@@ -1,59 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.schedule.Activity
class SwitchToPanicWhenHurtTaskConfig : SingleTaskConfig {
var condition = "true".asExpression()
var includePassiveDamage = false
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY))
.apply(it) { _ ->
Trigger { world, entity, _ ->
(entity as? PathfinderMob)?.navigation?.stop()
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
return@Trigger true
}
}
}
} else {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY))
.apply(it) { _ ->
Trigger { world, entity, _ ->
(entity as? PathfinderMob)?.navigation?.stop()
entity.brain.setActiveActivityIfPossible(Activity.PANIC)
return@Trigger true
}
}
}
}
}
}
@@ -52,14 +52,6 @@ fun interface TaskConfig {
"look_at_speaker" to LookAtSpeakerTaskConfig::class.java,
"switch_to_action_effect" to SwitchToActionEffectTaskConfig::class.java,
"switch_from_action_effect" to SwitchFromActionEffectTaskConfig::class.java,
"exit_battle_when_hurt" to ExitBattleWhenHurtTaskConfig::class.java,
"switch_to_panic_when_hurt" to SwitchToPanicWhenHurtTaskConfig::class.java,
"switch_to_panic_when_hostiles_nearby" to SwitchToPanicWhenHostilesNearbyTaskConfig::class.java,
"calm_down" to CalmDownTaskConfig::class.java,
"flee_attacker" to FleeAttackerTaskConfig::class.java,
"flee_nearest_hostile" to FleeNearestHostileTaskConfig::class.java,
"run_script" to RunScript::class.java,
"look_in_direction" to LookInDirectionTaskConfig::class.java,
)
val runtime = MoLangRuntime().setup()
@@ -1,19 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.interpreter
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
/**
* An exception thrown when properties from a [BattleMessage] cannot be interpreted for an [InterpreterInstruction].
*
* @author Segfault Guy
* @since November 10th, 2024
*/
class InvalidInstructionException(battleMessage: BattleMessage) : Exception("Failed to interpret ${battleMessage.rawMessage}")
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.battles.model
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.CobblemonNetwork
@@ -21,6 +22,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
@@ -41,7 +43,6 @@ import com.cobblemon.mod.common.battles.dispatch.WaitDispatch
import com.cobblemon.mod.common.battles.interpreter.ContextManager
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.battles.runner.ShowdownService
import com.cobblemon.mod.common.entity.PlatformType
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -50,16 +51,17 @@ import com.cobblemon.mod.common.net.messages.client.battle.BattleMessagePacket
import com.cobblemon.mod.common.pokemon.evolution.progress.DefeatEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.progress.LastBattleCriticalHitsEvolutionProgress
import com.cobblemon.mod.common.pokemon.evolution.requirements.DefeatRequirement
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.battleLang
import com.cobblemon.mod.common.util.getPlayer
import net.minecraft.network.chat.Component
import com.cobblemon.mod.common.util.giveOrDropItemStack
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.resources.ResourceLocation
import java.io.File
import java.util.UUID
import java.util.concurrent.CompletableFuture
import java.util.concurrent.ConcurrentLinkedDeque
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.item.ItemStack
@@ -94,6 +96,7 @@ open class PokemonBattle(
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
.forEach { it.reset() }
}
actor.setupStruct()
}
}
@@ -268,31 +271,22 @@ open class PokemonBattle(
else -> continue
}
val experience = Cobblemon.experienceCalculator.calculate(opponentPokemon, faintedPokemon, multiplier)
if (experience > 0 && actor.pokemonList.all { it.health <= 0 }) {
if (experience > 0) {
opponent.awardExperience(opponentPokemon, experience)
}
Cobblemon.evYieldCalculator.calculate(opponentPokemon, faintedPokemon).forEach { (stat, amount) ->
pokemon.evs.add(stat, amount)
}
}
}
}
if (actor.itemsUsed.isNotEmpty() && actor.getPlayerUUIDs().count() > 0) {
if(actor.itemsUsed.isNotEmpty() && actor.getPlayerUUIDs().count() > 0) {
val player = actor.getPlayerUUIDs().first().getPlayer()
player?.level()?.itemRegistry.let { registry ->
actor.itemsUsed.mapNotNull { registry?.get(ResourceLocation.tryBySeparator(it.itemName.substringAfter('.'), '.')) }
.forEach { player?.giveOrDropItemStack(ItemStack(it))}
}
}
// Heal NPC's team if enabled
if (actor is NPCBattleActor) {
if (actor.npc.npc.autoHealParty) {
actor.npc.party?.heal()
}
}
}
// Heal Mon if wild
actors.filter { it.type == ActorType.WILD }
@@ -303,11 +297,6 @@ open class PokemonBattle(
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
battlePokemon.effectedPokemon.tryRecallWithAnimation()
}
}
}
sendUpdate(BattleEndPacket())
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.battles.model.actor
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.ForcePassActionResponse
@@ -37,11 +36,10 @@ abstract class BattleActor(
pokemonList.forEach { it.actor = this }
}
val struct = asMoLangValue()
val struct = QueryStruct(hashMapOf())
lateinit var showdownId: String
lateinit var battle: PokemonBattle
fun isInitialized() = this::battle.isInitialized && this::showdownId.isInitialized
val activePokemon = mutableListOf<ActiveBattlePokemon>()
var canDynamax = false
@@ -140,6 +138,10 @@ abstract class BattleActor(
battle.writeShowdownAction(">$showdownId ${showdownMessages.joinToString()}")
}
open fun setupStruct() {
struct.addFunction("uuid") { StringValue(uuid.toString()) }
}
abstract fun getName(): MutableComponent
/**
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.data
import com.cobblemon.mod.common.api.net.Decodable
import com.cobblemon.mod.common.api.net.Encodable
// TODO this is implemented in multiple places but unused. Can we scratch this?
/**
* Represents an object that will possibly be synchronized to the client during datapack synchronization.
*
@@ -9,11 +9,8 @@
package com.cobblemon.mod.common.api.data
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.util.endsWith
import com.google.gson.Gson
import com.google.gson.reflect.TypeToken
import java.io.File
import java.util.concurrent.ExecutionException
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.resources.ResourceManager
@@ -45,24 +42,7 @@ interface JsonDataRegistry<T> : DataRegistry {
val resourcePath: String
override fun reload(manager: ResourceManager) {
val data = hashMapOf<ResourceLocation, T>()
manager.listResources(resourcePath) { path -> path.endsWith(JSON_EXTENSION) }.forEach { (identifier, resource) ->
if (identifier.namespace == "pixelmon") {
return@forEach
}
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
try {
data[resolvedIdentifier] = gson.fromJson(reader, typeToken.type)
} catch (exception: Exception) {
throw ExecutionException("Error loading JSON for data: $identifier", exception)
}
}
}
}
reload(data)
this.reload(Cobblemon.implementation.reloadJsonRegistry(this, manager))
}
/**
@@ -21,13 +21,13 @@ import com.cobblemon.mod.common.util.adapters.DialogueTextAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.PackType
/**
@@ -56,7 +56,7 @@ object Dialogues : JsonDataRegistry<Dialogue> {
.registerTypeAdapter(DialogueText::class.java, DialogueTextAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MutableComponent::class.java, TranslatedTextAdapter)
.registerTypeAdapter(MutableComponent::class.java, TextAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.also { gsonObservable.emit(it) }
.create()
@@ -11,12 +11,11 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import kotlin.random.Random
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.phys.Vec3
import kotlin.random.Random
/**
* A table of drops that can produce a list of [DropEntry]. You can produce a drop list from [getDrops] to
@@ -97,14 +96,4 @@ class DropTable {
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
)
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeInt(this.entries.size)
this.entries.filterIsInstance<ItemDropEntry>().forEach { it.encode(buffer) }
}
fun decode(buffer: RegistryFriendlyByteBuf) {
val entries = buffer.readInt()
repeat(entries) { this.entries.add(ItemDropEntry().decode(buffer)) }
}
}
@@ -17,10 +17,9 @@ import com.cobblemon.mod.common.util.toBlockPos
import net.minecraft.core.component.DataComponentMap
import net.minecraft.core.component.DataComponentPatch
import net.minecraft.core.registries.Registries
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
@@ -34,12 +33,12 @@ import net.minecraft.world.phys.Vec3
* @since July 24th, 2022
*/
open class ItemDropEntry : DropEntry {
override var percentage = 100F
override var quantity = 1
open var quantityRange: IntRange? = null
override var maxSelectableTimes = 1
override val percentage = 100F
override val quantity = 1
open val quantityRange: IntRange? = null
override val maxSelectableTimes = 1
open val dropMethod: ItemDropMethod? = null
open var item = ResourceLocation.parse("minecraft:fish")
open val item = ResourceLocation.parse("minecraft:fish")
open val components: DataComponentMap? = null
override fun drop(entity: LivingEntity?, world: ServerLevel, pos: Vec3, player: ServerPlayer?) {
@@ -61,7 +60,7 @@ open class ItemDropEntry : DropEntry {
if (dropMethod == ItemDropMethod.ON_PLAYER && player != null) {
world.addFreshEntity(ItemEntity(player.level(), player.x, player.y, player.z, stack))
} else if (dropMethod == ItemDropMethod.TO_INVENTORY && player != null && !stack.isEmpty) {
} else if (dropMethod == ItemDropMethod.TO_INVENTORY && player != null) {
val name = stack.hoverName
val count = stack.count
val succeeded = player.addItem(stack)
@@ -77,19 +76,4 @@ open class ItemDropEntry : DropEntry {
world.addFreshEntity(ItemEntity(world, pos.x, pos.y, pos.z, stack))
}
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeFloat(this.percentage)
buffer.writeVarInt(this.quantity)
buffer.writeResourceLocation(this.item)
buffer.writeNullable(this.quantityRange) { _, it -> buffer.writeVarInt(it.first); buffer.writeVarInt(it.last) }
}
fun decode(buffer: RegistryFriendlyByteBuf): ItemDropEntry {
this.percentage = buffer.readFloat()
this.quantity = buffer.readVarInt()
this.item = buffer.readResourceLocation()
this.quantityRange = buffer.readNullable { buffer.readVarInt()..buffer.readVarInt() }
return this
}
}
@@ -8,13 +8,11 @@
package com.cobblemon.mod.common.api.entity.pokemon
import com.cobblemon.mod.common.api.pokeball.PokeBalls
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.effects.IllusionEffect
import com.cobblemon.mod.common.entity.pokemon.effects.TransformEffect
import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.DataKeys
@@ -97,7 +95,4 @@ interface MocKEffect : PhysicalEffect {
get() = this.mock.form?.let {
formID -> this.exposedSpecies?.forms?.firstOrNull { it.formOnlyShowdownId().equals(formID, true) } }
?: this.exposedSpecies?.standardForm
val exposedBall: PokeBall?
get() = this.mock.pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace()) }
}
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPostEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
import com.cobblemon.mod.common.api.events.battles.instruction.TerastallizationEvent
import com.cobblemon.mod.common.api.events.battles.instruction.ZMoveUsedEvent
@@ -55,10 +54,6 @@ import net.minecraft.server.level.ServerPlayer
@Suppress("unused")
object CobblemonEvents {
@JvmField
val POKEMON_PROPERTY_INITIALISED = SimpleObservable<Unit>()
@JvmField
val COBBLEMON_INITIALISED = SimpleObservable<Unit>()
@JvmField
val DATA_SYNCHRONIZED = SimpleObservable<ServerPlayer>()
@JvmField
@@ -101,13 +96,11 @@ object CobblemonEvents {
// instructions
@JvmField
val MEGA_EVOLUTION = EventObservable<MegaEvolutionEvent>()
val MEGA_EVOLUTON = EventObservable<MegaEvolutionEvent>()
@JvmField
val TERASTALLIZATION = EventObservable<TerastallizationEvent>()
@JvmField
val ZPOWER_USED = EventObservable<ZMoveUsedEvent>()
@JvmField
val FORME_CHANGE = EventObservable<FormeChangeEvent>()
@JvmField
val POKEMON_SENT_PRE = CancelableObservable<PokemonSentPreEvent>()
@@ -136,8 +129,6 @@ object CobblemonEvents {
val POKEMON_ENTITY_SAVE_TO_WORLD = CancelableObservable<PokemonEntitySaveToWorldEvent>()
@JvmField
val ENTITY_SPAWN = CancelableObservable<SpawnEvent<*>>()
@JvmField
val SHINY_CHANCE_CALCULATION = EventObservable<ShinyChanceCalculationEvent>()
@JvmField
val POKEMON_ENTITY_SPAWN = ENTITY_SPAWN
@@ -195,12 +186,6 @@ object CobblemonEvents {
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@JvmField
val POKEMON_SEEN = EventObservable<PokemonSeenEvent>()
@JvmField
val POKEMON_ASPECTS_CHANGED = EventObservable<PokemonAspectsChangedEvent>()
@JvmField
val POKEDEX_DATA_CHANGED_PRE = CancelableObservable<PokedexDataChangedEvent.Pre>()
@JvmField
val POKEDEX_DATA_CHANGED_POST = EventObservable<PokedexDataChangedEvent.Post>()
// Fishing
@JvmField
@@ -8,16 +8,9 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
import java.util.function.Function
/**
* Event fired when a [BattlePokemon] faints. Exposes the [BattlePokemon] that fainted and the [BattleContext]
@@ -26,24 +19,8 @@ import java.util.function.Function
* @author Segfault Guy
* @since April 6th, 2023
*/
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to QueryStruct(
hashMapOf(
"type" to Function { StringValue(context.type.name) },
"origin" to Function { context.origin?.struct ?: DoubleValue(0.0) },
"id" to Function { StringValue(context.id) },
"turn_created" to Function { DoubleValue(context.turn.toDouble()) },
)
)
)
}
data class BattleFaintedEvent (
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext
) : BattleEvent
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired when a [PokemonBattle] is fled by a [PlayerBattleActor].
@@ -22,13 +18,8 @@ import com.cobblemon.mod.common.util.asArrayValue
* @since March 25th 2023
*/
data class BattleFledEvent (
override val battle: PokemonBattle,
val player: PlayerBattleActor
) : BattleEvent {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
) : BattleEvent
@@ -9,9 +9,7 @@
package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.network.chat.MutableComponent
/**
@@ -23,14 +21,7 @@ import net.minecraft.network.chat.MutableComponent
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableComponent? = null) : BattleEvent, Cancelable() {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableComponent? = null) : BattleEvent, Cancelable()
/**
* Event fired after a [PokemonBattle] starts.
@@ -38,11 +29,4 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent
@@ -8,14 +8,8 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired when a battle is won by some number of [BattleActor]s.
@@ -28,20 +22,4 @@ data class BattleVictoryEvent (
val winners : List<BattleActor>,
val losers : List<BattleActor>,
val wasWildCapture : Boolean
) : BattleEvent {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"winners" to winners.asArrayValue { it.struct },
"losers" to losers.asArrayValue { it.struct },
"was_wild_capture" to DoubleValue(wasWildCapture),
"player_winners" to winners.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"player_losers" to losers.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npc_winners" to winners.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"npc_losers" to losers.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon_winners" to winners.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"wild_pokemon_losers" to losers.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
) : BattleEvent
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.battles.BattleEvent
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon changes Forme in battle.
* @param battle The battle where the change occurred.
* @param pokemon The Pokemon that changed Forme.
*/
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName)
)
}
@@ -8,25 +8,13 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon Mega Evolves.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that Mega Evolves.
*/
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct
)
}
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -8,13 +8,9 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon Terastallizes.
@@ -26,13 +22,4 @@ data class TerastallizationEvent(
val battle: PokemonBattle,
val pokemon: BattlePokemon,
val teraType: TeraType
) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"tera_type" to StringValue(teraType.id.toString())
)
}
)
@@ -8,24 +8,12 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon uses a Z-Move.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that uses the Z-Move.
*/
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct
)
}
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -8,13 +8,8 @@
package com.cobblemon.mod.common.api.events.farming
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.util.toArrayStruct
import com.cobblemon.mod.common.util.worldRegistry
import net.minecraft.core.BlockPos
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.level.block.state.BlockState
@@ -31,11 +26,4 @@ class ApricornHarvestEvent(
fun getBlock(): BlockState {
return world.getBlockState(pos)
}
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"apricorn" to StringValue(apricorn.name),
"world" to world.worldRegistry.wrapAsHolder(world).asMoLangValue(Registries.DIMENSION),
"pos" to pos.toArrayStruct()
)
}
@@ -9,11 +9,10 @@
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a fishing rod is reeled.
* @param rod The ItemStack of the rod that is being reeled.
*/
class PokerodReelEvent(val player: Player, val rod: ItemStack) : Cancelable()
class PokerodReelEvent(val rod: ItemStack) : Cancelable()
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.pokeball
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -19,9 +18,4 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
class ThrownPokeballHitEvent(
val pokeBall : EmptyPokeBallEntity,
val pokemon : PokemonEntity
) : Cancelable() {
val context = mutableMapOf(
"pokeball" to pokeBall.struct,
"pokemon" to pokemon.asMoLangValue()
)
}
) : Cancelable()
@@ -8,14 +8,9 @@
package com.cobblemon.mod.common.api.events.pokedex.scanning
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntityData: PokedexEntityData, val scannedEntity: ScannableEntity) {
val pokedexEntityData: PokedexEntityData
@@ -23,15 +18,4 @@ data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntit
val isOwned: Boolean
get() = scannedPokemonEntityData.ownerUUID == player.uuid
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to scannedPokemonEntityData.struct,
"entity" to {
when (scannedEntity) {
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
else -> DoubleValue(0.0)
}
},
)
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -17,10 +16,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
* @author Hiroku
* @since August 5th, 2022
*/
class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"old_level" to DoubleValue(oldLevel.toDouble()),
"new_level" to DoubleValue(newLevel.toDouble())
)
}
class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int)
@@ -1,60 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import com.mojang.datafixers.util.Either
import java.util.UUID
/**
* Event that fires when a Pokémon's information is gained or updated in the Pokédex.
*/
sealed interface PokedexDataChangedEvent {
val dataSource: Either<PokedexEntityData, Pokemon>
val knowledge: PokedexEntryProgress
val playerUUID: UUID
val record: FormDexRecord
val pokedexManager: AbstractPokedexManager
get() = record.speciesDexRecord.pokedexManager
fun getContext(): MutableMap<String, MoValue> {
return mutableMapOf(
"player" to (playerUUID.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
"pokemon" to dataSource.map({ DoubleValue.ZERO }, { it.struct }),
"data" to dataSource.map({ it.struct }, { DoubleValue.ZERO }),
"knowledge" to StringValue(knowledge.name.lowercase()),
"pokedex" to pokedexManager.struct
)
}
class Pre(
override val dataSource: Either<PokedexEntityData, Pokemon>,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent, Cancelable()
class Post(
override val dataSource: Either<PokedexEntityData, Pokemon>,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent
}
@@ -1,17 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import java.util.*
data class PokemonAspectsChangedEvent(
val ownerId: UUID?,
val pokemon: Pokemon,
)
@@ -8,23 +8,12 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerPlayer
data class PokemonCapturedEvent (
val pokemon: Pokemon,
val player: ServerPlayer,
val pokeBallEntity: EmptyPokeBallEntity
) {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"player" to player.asMoLangValue(),
"poke_ball" to pokeBallEntity.struct,
"item" to player.level().itemRegistry.wrapAsHolder(pokeBallEntity.pokeBall.item).asMoLangValue(Registries.ITEM)
)
}
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -17,9 +16,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class PokemonFaintedEvent(
val pokemon: Pokemon,
var faintedTimer: Int
) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"fainted_timer" to DoubleValue(faintedTimer)
)
}
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.pokemon.Pokemon
import java.util.UUID
@@ -16,8 +15,4 @@ data class PokemonGainedEvent(
val playerId: UUID,
val pokemon: Pokemon
) {
val context = mutableMapOf(
"player_id" to StringValue(playerId.toString()),
"pokemon" to pokemon.struct
)
}
@@ -9,9 +9,11 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
data class PokemonSeenEvent(
val playerId: UUID,
val pokemon: Pokemon
)
) {
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
/**
* An event to modify the shiny chance of a Pokémon.
*/
class ShinyChanceCalculationEvent(
val baseChance: Float,
val pokemon: Pokemon
) {
val chance: Float = baseChance
var isShiny: Boolean = false
private val modifiers = mutableListOf<Float>()
private val modificationFunctions = mutableListOf<(Float, ServerPlayer?, Pokemon) -> Float>()
/**
* Adds a modifier to the shiny chance.
*/
fun addModifier(modifier: Float) {
modifiers.add(modifier)
}
/**
* Adds a function to modify the shiny chance.
*/
fun addModificationFunction(function: (Float, ServerPlayer?, Pokemon) -> Float) {
modificationFunctions.add(function)
}
/**
* Calculates the shiny chance of a Pokémon.
*/
fun calculate(player: ServerPlayer?): Float {
var result = baseChance
for (modifier in modifiers) {
result += modifier
}
for (function in modificationFunctions) {
result = function(result, player, pokemon)
}
return result
}
fun isShiny(player: ServerPlayer?): Boolean {
return calculate(player) >= chance || isShiny
}
}
@@ -13,12 +13,11 @@ import com.cobblemon.mod.common.api.events.fishing.BaitEffectFunctionRegistryEve
import com.cobblemon.mod.common.api.spawning.fishing.FishingSpawnCause
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.core.Registry
import net.minecraft.network.codec.ByteBufCodecs
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.ListTag
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.Entity
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
@@ -34,29 +33,45 @@ data class FishingBait(
val chance: Double = 0.0,
val value: Double = 0.0
) {
constructor(type: ResourceLocation, subcategory: Optional<ResourceLocation>, chance: Double, value: Double) : this(type, subcategory.orElse(null), chance, value)
fun toNbt(): CompoundTag {
val nbt = CompoundTag()
nbt.putString("Type", type.toString())
subcategory?.let { nbt.putString("Subcategory", it.toString()) }
nbt.putDouble("Chance", chance)
nbt.putDouble("Value", value)
return nbt
}
companion object {
val CODEC = RecordCodecBuilder.create<Effect> { instance ->
instance.group(
ResourceLocation.CODEC.fieldOf("type").forGetter { it.type },
ResourceLocation.CODEC.optionalFieldOf("subcategory").forGetter { Optional.ofNullable(it.subcategory) },
Codec.DOUBLE.fieldOf("chance").forGetter { it.chance },
Codec.DOUBLE.fieldOf("value").forGetter { it.value }
).apply(instance, ::Effect)
fun fromNbt(nbt: CompoundTag): Effect {
val type = ResourceLocation.parse(nbt.getString("Type"))
val subcategory = if (nbt.contains("Subcategory")) ResourceLocation.parse(nbt.getString("Subcategory")) else null
val chance = nbt.getDouble("Chance")
val value = nbt.getDouble("Value")
return Effect(type, subcategory, chance, value)
}
}
}
companion object {
val CODEC = RecordCodecBuilder.create<FishingBait> { instance ->
instance.group(
ResourceLocation.CODEC.fieldOf("item").forGetter { it.item },
Effect.CODEC.listOf().fieldOf("effects").forGetter {it.effects}
).apply(instance, ::FishingBait)
}
fun toNbt(): CompoundTag {
val nbt = CompoundTag()
nbt.putString("Item", item.toString())
val effectsList = ListTag()
effects.forEach { effectsList.add(it.toNbt()) }
nbt.put("Effects", effectsList)
return nbt
}
val STREAM_CODEC = ByteBufCodecs.fromCodec(CODEC)
companion object {
fun fromNbt(nbt: CompoundTag): FishingBait {
val item = ResourceLocation.parse(nbt.getString("Item"))
val effectsList = nbt.getList("Effects", 10) // 10 is the type for NbtCompound
val effects = mutableListOf<Effect>()
for (i in 0 until effectsList.size) {
effects.add(Effect.fromNbt(effectsList.getCompound(i)))
}
return FishingBait(item, effects)
}
val BLANK_BAIT = FishingBait(
cobblemonResource("blank"),
@@ -72,8 +87,7 @@ data class FishingBait(
val BITE_TIME = cobblemonResource("bite_time")
val GENDER_CHANCE = cobblemonResource("gender_chance")
val LEVEL_RAISE = cobblemonResource("level_raise")
val TYPING = cobblemonResource("typing")
val EGG_GROUP = cobblemonResource("egg_group")
val TERA = cobblemonResource("tera")
val SHINY_REROLL = cobblemonResource("shiny_reroll")
val HIDDEN_ABILITY_CHANCE = cobblemonResource("ha_chance")
val POKEMON_CHANCE = cobblemonResource("pokemon_chance")
@@ -94,6 +108,7 @@ data class FishingBait(
EFFECT_FUNCTIONS[SHINY_REROLL] = { entity, effect -> FishingSpawnCause.shinyReroll(entity, effect) }
EFFECT_FUNCTIONS[GENDER_CHANCE] = { entity, effect -> FishingSpawnCause.alterGenderAttempt(entity, effect) }
EFFECT_FUNCTIONS[LEVEL_RAISE] = { entity, effect -> FishingSpawnCause.alterLevelAttempt(entity, effect) }
EFFECT_FUNCTIONS[TERA] = { entity, effect -> FishingSpawnCause.alterTeraAttempt(entity, effect) }
EFFECT_FUNCTIONS[HIDDEN_ABILITY_CHANCE] = { entity, _ -> FishingSpawnCause.alterHAAttempt(entity) }
EFFECT_FUNCTIONS[FRIENDSHIP] = { entity, effect -> FishingSpawnCause.alterFriendshipAttempt(entity, effect) }
CobblemonEvents.BAIT_EFFECT_REGISTRATION.post(BaitEffectFunctionRegistryEvent()) { event ->
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.gui
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import net.minecraft.client.gui.components.AbstractWidget
import net.minecraft.client.gui.components.Renderable
import net.minecraft.client.gui.components.events.GuiEventListener
@@ -23,9 +22,9 @@ abstract class ParentWidget(
pX: Int, pY: Int,
pWidth: Int, pHeight: Int,
component: Component
): CobblemonRenderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
): Renderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
val children: MutableList<GuiEventListener> = mutableListOf()
private val children: MutableList<GuiEventListener> = mutableListOf()
/**
* Adds Widget to the children list
@@ -1,106 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.yellow
import com.cobblemon.mod.common.battles.TeamManager
import com.cobblemon.mod.common.util.lang
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
/**
* Represents an interaction request between players.
*
* @author Segfault Guy
* @since September 3rd, 2024
*/
interface PlayerActionRequest {
/** The unique ID of this request. */
val requestID: UUID
/** The unique ID of the party that's initiating this request. */
val senderID: UUID
/** The amount of seconds this request is valid for. */
val expiryTime: Int
}
/**
* An outbound [PlayerActionRequest].
*
* @author Segfault Guy
* @since September 29th, 2024
*/
interface ServerPlayerActionRequest : PlayerActionRequest {
/** The subkey identifying lang entries associated with this request. */
val key: String
/** The player initiating this interaction request. */
val sender: ServerPlayer
/** The player that's the target of this interaction request. */
val receiver: ServerPlayer
/** The unique ID of the party that's the target of this request. */
val receiverID: UUID get() = receiver.uuid
override val senderID: UUID get() = sender.uuid
/** Sends [packet] to sending party of this request. */
fun sendToSender(packet: NetworkPacket<*>) = sender.sendPacket(packet)
/** Sends [packet] to receiving party of this request. */
fun sendToReceiver(packet: NetworkPacket<*>) = receiver.sendPacket(packet)
/** Notifies the sending party of this request about [langKey]. */
fun notifySender(error: Boolean, langKey: String, vararg params: Any) = notify(sender, error, "$key.$langKey", *params)
/** Notifies the receiving party of this request about [langKey]. */
fun notifyReceiver(error: Boolean, langKey: String, vararg params: Any) = notify(receiver, error, "$key.$langKey", *params)
/** System message to inform individual [player] about [langKey]. */
fun notify(player: ServerPlayer, error: Boolean, langKey: String, vararg params: Any) {
val lang = lang(langKey, *params).apply { if (error) red() else yellow() }
player.sendSystemMessage(lang, false)
}
}
/**
* An outbound [PlayerActionRequest] made on behalf of a team.
*
* @author Segfault Guy
* @since October 29th, 2024
*/
interface ServerTeamActionRequest : ServerPlayerActionRequest {
/** The team initiating this request. */
val senderTeam: TeamManager.MultiBattleTeam
/** The team that's the target of this request. */
val receiverTeam: TeamManager.MultiBattleTeam
override val senderID: UUID get() = senderTeam.teamID
override val receiverID: UUID get() = receiverTeam.teamID
override fun sendToSender(packet: NetworkPacket<*>) = CobblemonNetwork.sendPacketToPlayers(senderTeam.teamPlayers, packet)
override fun sendToReceiver(packet: NetworkPacket<*>) = CobblemonNetwork.sendPacketToPlayers(receiverTeam.teamPlayers, packet)
override fun notifySender(error: Boolean, langKey: String, vararg params: Any) =
senderTeam.teamPlayers.forEach { this.notify(it, error, "$key.$langKey", *params) }
override fun notifyReceiver(error: Boolean, langKey: String, vararg params: Any) =
receiverTeam.teamPlayers.forEach { this.notify(it, error, "$key.$langKey", *params) }
}
@@ -1,230 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.text.aqua
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.TeamManager
import com.cobblemon.mod.common.util.*
import net.minecraft.server.level.ServerPlayer
import java.util.*
/**
* Defines a manager for organizing active interaction requests between parties. Responsible for dispatching requests to clients,
* notifying senders and receivers of requests, and handling their acceptance, expiration, or cancellation.
*
* Implementations can manage either PLAYER-to-PLAYER requests or TEAM-to-TEAM requests.
*
* @param T The type of interaction request this manager tracks.
*
* @author Segfault Guy
* @since October 26th, 2024
*/
abstract class RequestManager<T : ServerPlayerActionRequest> {
/**
* Tracking of the active [ServerPlayerActionRequest]s by their sender.
*
* NOTE: only 1 request can be sent by a sender at a time.
*/
private val outboundRequests = mutableMapOf<UUID, T>()
/**
* Tracking of the active [ServerPlayerActionRequest]s by their recipient.
*
* NOTE: a recipient can receive multiple requests from different senders at the same time.
*/
private val inboundRequests = mutableMapOf<UUID, MutableList<T>>()
// we use the term 'sender' because BattleChallenges can be sent TEAM-to-TEAM instead of PLAYER-to-PLAYER for multi battles
/** Queries the latest pending request that was sent by [senderID]. */
fun getOutboundRequest(senderID: UUID) = outboundRequests.get(senderID)
/** Queries the pending request of [requestID] that was sent by [senderID]. */
fun getOutboundRequest(senderID: UUID, requestID: UUID) = this.getOutboundRequest(senderID)?.takeIf { it.requestID == requestID }
/** Queries the pending request that was sent by [senderID] and received by [receiverID]. */
fun getOutboundRequestByRecipient(senderID: UUID, receiverID: UUID) = this.getOutboundRequest(senderID)?.takeIf { it.receiverID == receiverID }
/** Queries the pending request of [requestID] that was sent by [sender] or their team. */
fun getOutboundRequest(sender: ServerPlayer, requestID: UUID) = TeamManager.getTeam(sender)?.let { this.getOutboundRequest(it.teamID, requestID) }
?: this.getOutboundRequest(sender.uuid, requestID)
/** Queries all pending requests that were received by [receiverID]. */
fun getInboundRequests(receiverID: UUID) = inboundRequests.get(receiverID)
/** Queries the pending request of [requestID] that was received by [receiverID]. */
fun getInboundRequest(receiverID: UUID, requestID: UUID) = this.getInboundRequests(receiverID)?.find { it.requestID == requestID }
/** Queries the pending request that was sent by [senderID] and received by [receiverID]. */
fun getInboundRequestBySender(receiverID: UUID, senderID: UUID) = this.getInboundRequests(receiverID)?.find { it.senderID == senderID }
/** Queries the pending request of [requestID] that was received by [receiver] or their team. */
fun getInboundRequest(receiver: ServerPlayer, requestID: UUID) = TeamManager.getTeam(receiver)?.let { this.getInboundRequest(it.teamID, requestID) }
?: this.getInboundRequest(receiver.uuid, requestID)
/** Determines whether [player] can receive a [T]. */
open fun isBusy(player: ServerPlayer): Boolean = player.isInBattle() || player.isTrading() || player.party().find { it.entity?.isBusy == true } != null
/** Determines if the [target] is a valid interaction request target. */
abstract fun isValidInteraction(player: ServerPlayer, target: ServerPlayer): Boolean
/** Determines whether [request] response is valid and can be accepted. If invalid, notifies the sender and receiver of the request why. */
protected abstract fun canAccept(request: T): Boolean
/** Creates a packet for notifying a recipient about a received request. */
protected abstract fun notificationPacket(request: T): NetworkPacket<*>
/** Creates a packet for canceling received requests. */
protected abstract fun expirationPacket(request: T): NetworkPacket<*>
protected fun addRequest(request: T) {
outboundRequests.put(request.senderID, request)
inboundRequests.computeIfAbsent(request.receiverID) { mutableListOf() }.add(request)
request.sendToReceiver(this.notificationPacket(request))
}
protected fun removeRequest(request: T): Boolean {
val inbound = inboundRequests.get(request.receiverID)
val removeOutbound = outboundRequests.remove(request.senderID, request)
val removeInbound = inbound?.remove(request) == true
if (removeInbound && inbound?.size == 0) inboundRequests.remove(request.receiverID, inbound)
if (removeInbound != removeOutbound)
Cobblemon.LOGGER.error("RequestManager: PlayerActionRequest desync") // USE ADDREQUEST AND REMOVEREQUEST
val isRemoved = removeInbound && removeOutbound
if (isRemoved) request.sendToReceiver(this.expirationPacket(request))
return isRemoved
}
/** Notifies and removes an outbound request [T] sent by [ServerPlayerActionRequest.sender] to [ServerPlayerActionRequest.receiver]. */
open fun cancelRequest(request: T, expired: Boolean = false) {
if (!this.removeRequest(request)) return
// canceled by expiration
if (expired) {
request.notifySender(true, "expired.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(true, "expired.receiver", request.sender.name.copy().aqua())
}
// canceled by sender
else {
request.notifySender(true, "canceled.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(true, "canceled.receiver", request.sender.name.copy().aqua())
}
// receivers DECLINE, not cancel
}
/** Hook into [sendRequest] immediately after the [request] is sent and added to the manager. Default behavior is to notify parties. */
protected open fun onSend(request: T) {
request.notifySender(false, "sent", request.receiver.name.copy().aqua())
request.notifyReceiver(false, "received", request.sender.name.copy().aqua())
}
/** Sends an outbound request [T] from [ServerPlayerActionRequest.sender] to [ServerPlayerActionRequest.receiver]. */
fun sendRequest(request: T): Boolean {
val existingRequest = this.getOutboundRequest(request.senderID)
val pendingRequest = this.getInboundRequestBySender(request.senderID, request.receiverID)
// old request
if (existingRequest != null && existingRequest.receiverID != request.receiverID)
this.cancelRequest(existingRequest)
// if sender already has a request awaiting a response from the receiver they're trying to send to.
if (existingRequest != null && existingRequest.receiverID == request.receiverID)
request.notify(request.sender, true, "${request.key}.error.duplicate", request.receiver.name.copy().aqua())
// if sender already has a pending request from the receiver they're trying to send to.
else if (pendingRequest != null)
request.notify(request.sender, true, "${request.key}.error.pending", request.receiver.name.copy().aqua())
// verify sending player can interact with target player
else if (!this.isValidInteraction(request.sender, request.receiver))
request.notify(request.sender, true, "ui.interact.failed")
else if (this.isBusy(request.receiver)) // TODO call to isBusy when setting up the interaction packet
request.notify(request.sender, true, "ui.interact.unavailable")
// new request
else {
this.addRequest(request)
afterOnServer(seconds = request.expiryTime.toFloat()) { this.cancelRequest(request, true) }
this.onSend(request)
return true
}
return false
}
/** Hook into [acceptRequest] immediately after the [request] is accepted and removed from the manager. Default behavior is to notify parties. */
protected open fun onAccept(request: T) {
request.notifySender(false, "accept.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(false, "accept.receiver", request.sender.name.copy().aqua())
}
/** Accepts a pending inbound [requestID] for [player]. */
fun acceptRequest(player: ServerPlayer, requestID: UUID, target: ServerPlayer? = null): Boolean {
var accepted = false
val request = this.getInboundRequest(player, requestID)
// verify request being responded to still valid
if (request == null)
player.sendSystemMessage(lang("ui.interact.request_already_expired").red(), false)
// verify accepting player can respond to sending player
else if (!this.isValidInteraction(player, target ?: request.sender)) // with teams anyone can accept
request.notify(player, true, "ui.interact.failed")
// if sending player is occupied, can't accept response
else if (this.isBusy(request.sender) || this.isBusy(request.receiver)) // TODO enhancement: allow retries - modify client so we don't remove request when sending acceptance
request.notify(player, true, "ui.interact.unavailable")
// if no condition is blocking acceptance, accept
else if (this.canAccept(request))
accepted = true
request?.let {
this.removeRequest(it)
if (accepted) this.onAccept(request) // order matters
}
return accepted
}
/** Hook into [declineRequest] immediately after the [request] is declined and removed from the manager. Default behavior is to notify parties. */
protected open fun onDecline(request: T) {
request.notifySender(true, "decline.sender", request.receiver.name.copy().aqua())
request.notifyReceiver(false, "decline.receiver", request.sender.name.copy().aqua())
}
/** Declines a pending [request]. */
fun declineRequest(request: T) {
this.removeRequest(request)
this.onDecline(request)
}
/** Declines an inbound request [requestID] for [receiver]. */
fun declineRequest(receiver: ServerPlayer, requestID: UUID) {
val request = this.getInboundRequest(receiver, requestID) ?: return
this.declineRequest(request)
}
/** Cancels pending outbound requests sent from, and pending inbound request sent to, [player]. */
protected open fun onLogoff(player: ServerPlayer) {
// ONLY regarding the player. see TeamManager for how team requests are canceled on team disband.
outboundRequests.get(player.uuid)?.let { request ->
this.cancelRequest(request)
}
inboundRequests.get(player.uuid)?.toMutableList()?.let { requests ->
requests.forEach { request ->
this.declineRequest(player, request.requestID)
}
}
}
companion object {
private val managers = mutableListOf<RequestManager<*>>()
fun register(manager: RequestManager<*>) = managers.add(manager)
fun onLogoff(player: ServerPlayer) = managers.forEach { it.onLogoff(player) }
}
}
@@ -38,9 +38,8 @@ import net.minecraft.world.phys.AABB
*/
interface PokemonSelectingItem {
fun use(player: ServerPlayer, stack: ItemStack): InteractionResultHolder<ItemStack> {
val range = player.entityInteractionRange()
val entity = player.level()
.getEntities(player, AABB.ofSize(player.position(), range, range, range))
.getEntities(player, AABB.ofSize(player.position(), 16.0, 16.0, 16.0))
.filter { player.isLookingAt(it, stepDistance = 0.1F) }
.minByOrNull { it.distanceTo(player) } as? PokemonEntity?
@@ -96,12 +95,11 @@ interface PokemonSelectingItem {
player.sendSystemMessage(battleLang("bagitem.invalid").red())
} else {
battlePokemon.actor.forceChoose(BagItemActionResponse(bagItem, battlePokemon))
val stackName = BuiltInRegistries.ITEM.getKey(stack.item)
if (!player.isCreative) {
stack.shrink(1)
battlePokemon.actor.itemsUsed.add(bagItem)
}
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(battlePokemon.effectedPokemon.species.resourceIdentifier, stackName))
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(battlePokemon.effectedPokemon.species.resourceIdentifier, BuiltInRegistries.ITEM.getKey(stack.item)))
}
}
@@ -149,4 +147,4 @@ interface PokemonSelectingItem {
return InteractionResultHolder.success(stack)
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.item.ability
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.abilities.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityTypeChanger
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -34,7 +33,7 @@ interface AbilityChanger<T : PotentialAbility> {
* @param pokemon The [Pokemon] being queried.
* @return A set containing all their legal abilities associated with [type], can be empty.
*/
fun queryPossible(pokemon: Pokemon): Set<Pair<AbilityTemplate, Priority>>
fun queryPossible(pokemon: Pokemon): Set<AbilityTemplate>
/**
* Attempts to update the ability of the given [pokemon].
@@ -22,56 +22,27 @@ import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
import com.cobblemon.mod.common.api.pokedex.SeenPercent
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
import com.cobblemon.mod.common.api.storage.PokemonStore
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore
import com.cobblemon.mod.common.api.storage.pc.PCPosition
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import java.util.UUID
import kotlin.math.sqrt
import net.minecraft.client.multiplayer.ClientLevel
import net.minecraft.commands.arguments.EntityAnchorArgument
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.DoubleTag
@@ -80,23 +51,15 @@ import net.minecraft.nbt.StringTag
import net.minecraft.nbt.Tag
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.tags.TagKey
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.damagesource.DamageTypes
import net.minecraft.world.entity.EntityType
import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.Level
import net.minecraft.world.level.Level.ExplosionInteraction
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.dimension.DimensionType
@@ -111,31 +74,6 @@ import net.minecraft.world.phys.Vec3
*/
object MoLangFunctions {
val generalFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>(
"print" to java.util.function.Function { params ->
val message = params.get<MoValue>(0).asString()
Cobblemon.LOGGER.info(message)
},
"set_query" to java.util.function.Function { params ->
val variable = params.getString(0)
val value = params.get<MoValue>(1)
params.environment.query.addFunction(variable) { value }
return@Function value
},
"replace" to java.util.function.Function { params ->
val text = params.getString(0)
val search = params.getString(1)
val replace = params.getString(2)
return@Function StringValue(text.replace(search, replace))
},
"is_blank" to java.util.function.Function { params ->
val arg = params.get<MoValue>(0)
return@Function DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
},
"run_command" to java.util.function.Function { params ->
val command = params.getString(0)
val server = server() ?: return@Function DoubleValue.ZERO
server.commands.performPrefixedCommand(server.createCommandSourceStack(), command)
},
"is_int" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() != null) },
"to_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0) },
@@ -170,156 +108,36 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
runtime.environment.context = params.environment.context
val script = params.getString(0).asIdentifierDefaultingNamespace()
CobblemonScripts.run(script, runtime) ?: DoubleValue.ZERO
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
},
"run_molang" to java.util.function.Function { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
runtime.resolve(expression)
},
"system_time_millis" to java.util.function.Function { _ ->
DoubleValue(System.currentTimeMillis())
},
// the rest of the world use dd/MM/yyyy grow up america (this comment was generated by copilot)
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
"run_command" to java.util.function.Function { params ->
val command = params.getString(0)
server()?.let {
return@Function DoubleValue(it.commands.dispatcher.execute(command, it.createCommandSourceStack()))
} ?: return@Function DoubleValue.ZERO
}
)
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val worldFunctions = mutableListOf<(Holder<Level>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ worldHolder ->
val world = worldHolder.value()
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("game_time") { _ -> DoubleValue(world.gameTime.toDouble()) }
map.put("time_of_day") {
val time = world.dayTime % 24000
return@put DoubleValue(time.toDouble())
}
map.put("server") { _ -> server()?.asMoLangValue() ?: DoubleValue.ZERO }
map.put("is_raining_at") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
}
map.put("is_chunk_loaded_at") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
return@put DoubleValue(world.isLoaded(BlockPos(x, y, z)))
}
map.put("is_thundering") { _ -> DoubleValue(world.isThundering) }
map.put("is_raining") { _ -> DoubleValue(world.isRaining) }
map.put("set_block") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@put DoubleValue.ZERO
}
world.setBlock(BlockPos(x, y, z), block.defaultBlockState(), Block.UPDATE_ALL)
}
map.put("get_block") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.getBlockState(BlockPos(x, y, z)).block
return@put world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
}
map.put("spawn_explosion") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3).toFloat()
world.explode(null, x, y, z, range, ExplosionInteraction.valueOf(params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name))
}
map.put("spawn_lightning") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val lightning = LightningBolt(EntityType.LIGHTNING_BOLT, world)
lightning.setPos(x, y, z)
world.addFreshEntity(lightning)
return@put DoubleValue.ONE
}
// q.entity.world.spawn_bedrock_particles(effect, x, y, z, [player]) - sends to everyone nearby or just to the player if they're set.
map.put("spawn_bedrock_particles") { params ->
val particle = params.getString(0).asResource()
val x = params.getDouble(1)
val y = params.getDouble(2)
val z = params.getDouble(3)
val player = params.getOrNull<MoValue>(4)?.let {
if (it is StringValue) world.getPlayerByUUID(UUID.fromString(it.value))
else if (it is ObjectValue<*>) it.obj
else null
} as? ServerPlayer
val pos = Vec3(x, y, z)
if (world !is ClientLevel) {
val packet = SpawnSnowstormParticlePacket(particle, pos)
if (player != null) {
packet.sendToPlayer(player)
} else {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
} else {
val effect = BedrockParticleOptionsRepository.getEffect(particle) ?: return@put DoubleValue.ZERO
ParticleStorm.createAtPosition(world, effect, pos).spawn()
}
}
map.put("get_entities_around") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3) * 2
val entities = world.getEntities(null, AABB.ofSize(Vec3(x, y, z), range, range, range))
return@put entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
return@mutableListOf map
}
)
val dimensionTypeFunctions = mutableListOf<(Holder<DimensionType>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val blockFunctions = mutableListOf<(Holder<Block>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val biomeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val worldFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val dimensionTypeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val blockFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val playerFunctions = mutableListOf<(Player) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ player ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("username") { _ -> StringValue(player.gameProfile.name) }
map.put("uuid") { _ -> StringValue(player.gameProfile.id.toString()) }
map.put("data") { _ -> return@put if (player is ServerPlayer) Cobblemon.molangData.load(player.uuid) else DoubleValue(0) }
map.put("save_data") { _ -> if (player is ServerPlayer) Cobblemon.molangData.save(player.uuid) else DoubleValue(0) }
map.put("main_held_item") { _ -> player.level().itemRegistry.wrapAsHolder(player.mainHandItem.item).asMoLangValue(Registries.ITEM) }
map.put("off_held_item") { _ -> player.level().itemRegistry.wrapAsHolder(player.offhandItem.item).asMoLangValue(Registries.ITEM) }
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
map.put("saturation_level") { _ -> DoubleValue(player.foodData.saturationLevel) }
// map.put("has_permission") { params -> DoubleValue(Cobblemon.permissionValidator.hasPermission(player, Permission)) }
map.put("tell") { params ->
val message = params.getString(0).text()
val overlay = params.getBooleanOrNull(1) == true
val overlay = params.getBooleanOrNull(1) ?: false
player.displayClientMessage(message, overlay)
}
map.put("teleport") { params ->
@@ -338,12 +156,7 @@ object MoLangFunctions {
environment.query = player.asMoLangValue()
environment
}
map.put("is_player") { DoubleValue.ONE }
if (player is ServerPlayer) {
map.put("run_command") { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
map.put("is_party_at_full_health") { _ ->
DoubleValue(player.party().none(Pokemon::canBeHealed)) }
map.put("can_heal_at_healer") { params ->
@@ -364,53 +177,11 @@ object MoLangFunctions {
return@put DoubleValue.ZERO
}
}
map.put("party") { player.party().struct }
map.put("pc") { player.pc().struct }
map.put("has_permission") { params -> DoubleValue(Cobblemon.permissionValidator.hasPermission(player, params.getString(0), params.getIntOrNull(1) ?: 4)) }
map.put("data") { _ -> Cobblemon.molangData.load(player.uuid) }
map.put("save_data") { _ -> Cobblemon.molangData.save(player.uuid) }
map.put("in_battle") { DoubleValue(player.isInBattle()) }
map.put("battle") { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
map.put("get_npc_data") { params ->
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid)
if (data.map.containsKey(npcId)) {
return@put data.map[npcId]!!
} else {
val vars = VariableStruct()
data.map[npcId] = vars
return@put vars
}
}
map.put("get_npc_variable") { params ->
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid)
if (data.map.containsKey(npcId)) {
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
} else {
return@put DoubleValue.ZERO
}
}
map.put("set_npc_variable") { params ->
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val data = Cobblemon.molangData.load(player.uuid)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid)
}
return@put DoubleValue.ONE
}
map.put("pokedex") { player.pokedex().struct }
}
map
}
)
val entityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
val entityFunctions = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ entity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("uuid") { _ -> StringValue(entity.uuid.toString()) }
@@ -419,28 +190,6 @@ object MoLangFunctions {
val source = DamageSource(entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolder(DamageTypes.GENERIC).get())
entity.hurt(source, amount.toFloat())
}
map.put("walk_to") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity is PathfinderMob) {
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(MemoryModuleType.WALK_TARGET, WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1))
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)))
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
}
map.put("has_walk_target") { _ ->
if (entity is PathfinderMob) {
DoubleValue(entity.brain.getMemory(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
} else {
DoubleValue.ZERO
}
}
map.put("is_sneaking") { _ -> DoubleValue(entity.isShiftKeyDown) }
map.put("is_sprinting") { _ -> DoubleValue(entity.isSprinting) }
map.put("is_flying") { _ -> DoubleValue(entity.isFallFlying) }
@@ -452,21 +201,10 @@ object MoLangFunctions {
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger) }
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger()) }
map.put("health") { _ -> DoubleValue(entity.health) }
map.put("distance_to_pos") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
return@put DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
}
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
map.put("name") { _ -> StringValue(entity.effectiveName().string) }
map.put("type") { _ ->
entity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(entity.type)?.toString()?.let {
StringValue(it)
} ?: DoubleValue.ZERO
}
map.put("yaw") { _ -> DoubleValue(entity.yRot.toDouble()) }
map.put("pitch") { _ -> DoubleValue(entity.xRot.toDouble()) }
map.put("x") { _ -> DoubleValue(entity.x) }
@@ -480,7 +218,7 @@ object MoLangFunctions {
map.put("entity_size") { DoubleValue(entity.boundingBox.run { if (xsize > ysize) xsize else ysize }) }
map.put("entity_width") { DoubleValue(entity.boundingBox.xsize) }
map.put("entity_height") { DoubleValue(entity.boundingBox.ysize) }
map.put("id_modulo") { params -> DoubleValue(entity.uuid.hashCode() % params.getDouble(0)) }
map.put("horizontal_velocity") { _ -> DoubleValue(entity.deltaMovement.horizontalDistance()) }
map.put("vertical_velocity") { DoubleValue(entity.deltaMovement.y) }
map.put("is_on_ground") { _ -> DoubleValue(entity.onGround()) }
@@ -506,67 +244,6 @@ object MoLangFunctions {
return@put DoubleValue.ZERO
}
}
map.put("get_nearby_entities") { params ->
val distance = params.getDouble(0)
val entities = entity.level().getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
return@put entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
map.put("is_standing_on_blocks") { params ->
val depth = params.getDouble(0).toInt()
val blocks: MutableSet<Block> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
val blockString = params.getString(blockIndex)
val block = BuiltInRegistries.BLOCK.get(blockString.asIdentifierDefaultingNamespace("minecraft"))
blocks.add(block)
}
return@put if (entity.isStandingOn(blocks, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
if (entity is PosableEntity) {
map.put("play_animation") { params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer = if (target.asUUID != null) {
entity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (entity.level() is ServerLevel) {
entity.level().server!!.playerList.getPlayerByName(target)
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
} else {
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
return@put DoubleValue.ONE
}
}
}
// q.entity.spawn_bedrock_particles(effect, locator, [player]) - sends to everyone nearby or just to the player if they're set. Locator is necessary even if unused on non-posables.
map.put("spawn_bedrock_particles") { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player = params.getOrNull<MoValue>(2)?.let {
if (it is StringValue) entity.level().getPlayerByUUID(UUID.fromString(it.value))
else if (it is ObjectValue<*>) it.obj
else null
} as? ServerPlayer
val packet = SpawnSnowstormEntityParticlePacket(particle, entity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
map
}
)
@@ -575,21 +252,8 @@ object MoLangFunctions {
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("class") { StringValue(npc.npc.id.toString()) }
map.put("name") { StringValue(npc.name.string) }
map.put("level") { DoubleValue(npc.level) }
map.put("has_aspect") { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
map.put("face") { params -> ObjectValue(ReferenceDialogueFaceProvider(npc.id, params.getBooleanOrNull(0) != false)) }
map.put("in_battle") { DoubleValue(npc.isInBattle()) }
map.put("battles") { ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }.mapIndexed { index, value -> "$index" to value }.toMap()) }
map.put("stop_battles") { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
map.put("is_doing_activity") { params ->
val identifiers = params.params.map { it.asString().asIdentifierDefaultingNamespace(namespace = "minecraft") }
val activities = identifiers.mapNotNull { identifier -> BuiltInRegistries.ACTIVITY.get(identifier) }
if (activities.isNotEmpty()) {
return@put DoubleValue(activities.any { activity -> npc.brain.isActive(activity) })
} else {
return@put DoubleValue.ZERO
}
}
map.put("run_script_on_client") { params ->
val world = npc.level()
if (world is ServerLevel) {
@@ -614,27 +278,26 @@ object MoLangFunctions {
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level()
runtime = runtime
)
npc.actionEffect = context
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
npc.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
npc.brain.setActiveActivityIfPossible(CobblemonActivities.NPC_ACTION_EFFECT)
actionEffect.run(context).thenRun {
val npcActionEffect = npc.brain.getMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT).orElse(null)
if (npcActionEffect == context && npc.brain.isActive(CobblemonActivities.ACTION_EFFECT)) {
if (npcActionEffect == context && npc.brain.isActive(CobblemonActivities.NPC_ACTION_EFFECT)) {
npc.brain.eraseMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT)
npc.actionEffect = null
}
}
return@put DoubleValue.ONE
return@put DoubleValue(1)
}
return@put DoubleValue.ZERO
return@put DoubleValue(0)
}
map.put("put_pokemon_in_healer") { params ->
val healer = npc.level().getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ZERO
val party = npc.party ?: return@put DoubleValue.ZERO
val party = npc.staticParty ?: return@put DoubleValue.ZERO
if (healer.canHeal(party)) {
healer.activate(npc.uuid, party)
return@put DoubleValue.ONE
@@ -647,10 +310,6 @@ object MoLangFunctions {
npc.lookAt(EntityAnchorArgument.Anchor.EYES, pos)
}
map.put("environment") { _ -> npc.runtime.environment }
map.put("party") { npc.party?.struct ?: DoubleValue.ZERO }
map.put("has_party") { DoubleValue(npc.party != null) }
map.put("is_npc") { DoubleValue.ONE }
map.put("can_battle") { DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false) }
map
}
)
@@ -669,60 +328,17 @@ object MoLangFunctions {
val actor = battle.actors.find { it.uuid == uuid } ?: return@put DoubleValue.ZERO
return@put actor.struct
}
map.put("stop") { _ -> battle.stop() }
map.put("actors") { battle.actors.toList().asArrayValue { it.struct } }
map
}
)
val battleActorFunctions = mutableListOf<(BattleActor) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ battleActor ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("is_npc") { DoubleValue(battleActor.type == ActorType.NPC) }
map.put("is_player") { DoubleValue(battleActor.type == ActorType.PLAYER) }
map.put("is_wild") { DoubleValue(battleActor.type == ActorType.WILD) }
if (battleActor is NPCBattleActor) {
map.put("npc") { battleActor.entity.struct }
} else if (battleActor is PlayerBattleActor) {
map.put("player") { battleActor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
return@mutableListOf map
}
)
val pokemonFunctions = mutableListOf<(Pokemon) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ pokemon ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("id") { StringValue(pokemon.uuid.toString()) }
map.put("level") { DoubleValue(pokemon.level.toDouble()) }
map.put("max_hp") { DoubleValue(pokemon.maxHealth.toDouble()) }
map.put("current_hp") { DoubleValue(pokemon.currentHealth.toDouble()) }
map.put("friendship") { DoubleValue(pokemon.friendship.toDouble()) }
map.put("evs") {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.evs.getOrDefault(stat).toDouble()) }
}
struct
}
map.put("ivs") {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.getOrDefault(stat).toDouble()) }
}
struct
}
map.put("is_wild") { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map.put("is_wild") { DoubleValue(pokemon.isWild()) }
map.put("is_shiny") { DoubleValue(pokemon.shiny) }
map.put("species") { pokemon.species.struct }
map.put("form") { StringValue(pokemon.form.name) }
map.put("weight") { DoubleValue(pokemon.species.weight.toDouble()) }
map.put("matches") { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
map.put("apply") { params ->
params.getString(0).toProperties().apply(pokemon)
DoubleValue.ONE
}
map.put("owner") { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map
}
)
@@ -734,83 +350,6 @@ object MoLangFunctions {
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map.put("has_aspect") { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map.put("is_pokemon") { DoubleValue.ONE }
map
}
)
val pokemonStoreFunctions = mutableListOf<(PokemonStore<*>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ store ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("add") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0)
return@put DoubleValue(store.add(pokemon.obj))
}
map.put("add_by_properties") { params ->
val props = params.getString(0).toProperties()
val player = (store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val pokemon = props.create(player = player)
return@put DoubleValue(store.add(pokemon))
}
map.put("find_by_properties") { params ->
val props = params.getString(0).toProperties()
val pokemon = store.find { props.matches(it) }
return@put pokemon?.asStruct() ?: DoubleValue.ZERO
}
map.put("find_all_by_properties") { params ->
val props = params.getString(0).toProperties()
val pokemon = store.filter { props.matches(it) }
return@put ArrayStruct(pokemon.mapIndexed { index, value -> "$index" to value.asStruct() }.toMap())
}
map.put("find_by_id") { params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id }
return@put pokemon?.asStruct() ?: DoubleValue.ZERO
}
map.put("remove_by_id") { params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id } ?: return@put DoubleValue.ZERO
return@put DoubleValue(store.remove(pokemon))
}
map.put("average_level") { _ ->
var numberOfPokemon = 0
var totalLevel = 0
for (pokemon in store) {
totalLevel += pokemon.level
numberOfPokemon++
}
if (numberOfPokemon == 0) {
return@put DoubleValue.ZERO
}
return@put DoubleValue(totalLevel.toDouble() / numberOfPokemon)
}
map.put("count") { _ -> DoubleValue(store.count()) }
map.put("count_by_properties") { params ->
val props = params.getString(0).toProperties()
return@put DoubleValue(store.count { props.matches(it) })
}
map.put("highest_level") {
val highest = store.maxOfOrNull { it.level } ?: 0
return@put DoubleValue(highest)
}
map.put("lowest_level") {
val lowest = store.minOfOrNull { it.level } ?: 0
return@put DoubleValue(lowest)
}
map.put("heal") {
for (pokemon in store) {
pokemon.heal()
}
return@put DoubleValue.ONE
}
map.put("healing_remainder_percent") { _ ->
var totalPercent = 0.0f
for (pokemon in store) {
totalPercent += (1.0f - (pokemon.currentHealth.toFloat() / pokemon.maxHealth))
}
DoubleValue(totalPercent)
}
map.put("has_usable_pokemon") { _ -> DoubleValue(store.any { !it.isFainted() }) }
map
}
)
@@ -821,192 +360,19 @@ object MoLangFunctions {
map.put("get_pokemon") { params ->
val index = params.getInt(0)
val pokemon = party.get(index) ?: return@put DoubleValue.ZERO
return@put pokemon.struct
val struct = VariableStruct()
pokemon.writeVariables(struct)
return@put struct
}
map.put("healing_remainder_percent") { _ -> DoubleValue(party.getHealingRemainderPercent()) }
return@mutableListOf map
})
val pcFunctions = mutableListOf<(PCStore) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ pc ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_pokemon") { params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = pc[PCPosition(box, slot)] ?: return@put DoubleValue.ZERO
return@put pokemon.struct
}
map.put("resize") { params ->
val newSize = params.getInt(0)
val lockNewSize = params.getBooleanOrNull(1) == true
pc.resize(newSize, lockNewSize)
return@put DoubleValue.ONE
}
map.put("get_box_count") { _ -> DoubleValue(pc.boxes.size.toDouble()) }
return@mutableListOf map
}
)
val spawningContextFunctions = mutableListOf<(SpawningContext) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ spawningContext ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val worldValue = spawningContext.world.registryAccess().registryOrThrow(Registries.DIMENSION).wrapAsHolder(spawningContext.world).asWorldMoLangValue()
val biomeValue = spawningContext.biomeRegistry.wrapAsHolder(spawningContext.biome).asBiomeMoLangValue()
map.put("biome") { _ -> biomeValue }
map.put("world") { _ -> worldValue }
map.put("light") { _ -> DoubleValue(spawningContext.light.toDouble()) }
map.put("x") { _ -> DoubleValue(spawningContext.position.x.toDouble()) }
map.put("y") { _ -> DoubleValue(spawningContext.position.y.toDouble()) }
map.put("z") { _ -> DoubleValue(spawningContext.position.z.toDouble()) }
map.put("moon_phase") { _ -> DoubleValue(spawningContext.moonPhase.toDouble()) }
map.put("can_see_sky") { _ -> DoubleValue(spawningContext.canSeeSky) }
map.put("sky_light") { _ -> DoubleValue(spawningContext.skyLight.toDouble()) }
map.put("bucket") { _ -> StringValue(spawningContext.cause.bucket.name) }
map.put("player") { _ ->
val causeEntity = spawningContext.cause.entity ?: return@put DoubleValue.ZERO
if (causeEntity is ServerPlayer) {
return@put causeEntity.asMoLangValue()
} else {
return@put DoubleValue.ZERO
}
}
map
}
)
val serverFunctions: MutableList<(MinecraftServer) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ server ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_world") { params ->
val world = server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
)
) ?: return@put DoubleValue.ZERO
return@put world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(world)
.asWorldMoLangValue()
}
map.put("broadcast") { params ->
val message = params.getString(0)
server.playerList.broadcastSystemMessage(message.text(), params.getBooleanOrNull(1) == true)
return@put DoubleValue.ONE
}
map.put("get_player_by_uuid") { params ->
val uuid = UUID.fromString(params.getString(0))
val player = server.playerList.getPlayer(uuid) ?: return@put DoubleValue.ZERO
return@put player.asMoLangValue()
}
map.put("get_player_by_username") { params ->
val username = params.getString(0)
val player = server.playerList.getPlayerByName(username) ?: return@put DoubleValue.ZERO
return@put player.asMoLangValue()
}
map.put("data") { params ->
val data = Cobblemon.molangData.load(UUID(0L, 0L))
return@put data
}
map.put("save_data") {
Cobblemon.molangData.save(UUID(0L, 0L))
return@put DoubleValue.ONE
}
// Maybe later...
// map.put("stop") { params ->
// Cobblemon.LOGGER.warn("Server is being stopped from a MoLang script.")
// server.stopServer()
// }
return@mutableListOf map
}
)
val pokedexFunctions: MutableList<(AbstractPokedexManager) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ pokedex ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_species_record") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
map.put("has_seen") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.ENCOUNTERED.ordinal)
} else {
return@put DoubleValue((pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal ?: 0) >= PokedexEntryProgress.ENCOUNTERED.ordinal)
}
}
map.put("has_caught") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.CAUGHT)
} else {
return@put DoubleValue(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.CAUGHT)
}
}
map.put("caught_count") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
map.put("seen_count") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
map.put("caught_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
map.put("seen_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
if (pokedex is PokedexManager) {
map.put("player_id") { StringValue(pokedex.uuid.toString()) }
map.put("see") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
return@put DoubleValue.ONE
}
map.put("catch") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.catch(pokemon)
return@put DoubleValue.ONE
}
}
map
}
)
val speciesFunctions: MutableList<(Species) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ species ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("identifier") { StringValue(species.resourceIdentifier.toString()) }
map.put("name") { StringValue(species.name) }
map.put("primary_type") { StringValue(species.primaryType.name) }
map.put("secondary_type") { StringValue(species.secondaryType?.name ?: "null") }
map.put("experience_group") { StringValue(species.experienceGroup.name) }
map.put("height") { DoubleValue(species.height) }
map.put("weight") { DoubleValue(species.weight) }
map.put("base_scale") { DoubleValue(species.baseScale) }
map.put("hitbox_width") { DoubleValue(species.hitbox.width) }
map.put("hitbox_height") { DoubleValue(species.hitbox.height) }
map.put("hitbox_fixed") { DoubleValue(species.hitbox.fixed) }
map.put("catch_rate") { DoubleValue(species.catchRate) }
map
}
)
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun MinecraftServer.asMoLangValue() = ObjectValue(this).addStandardFunctions().addFunctions(serverFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions)
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions)
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions)
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions)
fun Player.asMoLangValue(): ObjectValue<Player> {
val value = ObjectValue(
obj = this,
@@ -1017,33 +383,6 @@ object MoLangFunctions {
return value
}
// We need to migrate the writeVariables thing to be all about query structs, variable doesn't make sense and I don't want to break fringe 1.6 compatibility issues close to release
fun Pokemon.asStruct(): ObjectValue<Pokemon> {
val queryStruct = ObjectValue(this)
queryStruct.addFunctions(pokemonFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return queryStruct
}
fun PartyStore.asMoLangValue(): ObjectValue<PartyStore> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(pokemonStoreFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(partyFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(pokemonStoreFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(pcFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun NPCEntity.asMoLangValue(): ObjectValue<NPCEntity> {
val value = ObjectValue(
obj = this,
@@ -1054,17 +393,6 @@ object MoLangFunctions {
return value
}
fun PokemonEntity.asMoLangValue(): ObjectValue<PokemonEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(pokemonFunctions.flatMap { it(this.pokemon).entries.map { it.key to it.value } }.toMap()) // Convenience
value.addFunctions(pokemonEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
val value = ObjectValue(
obj = this,
@@ -1074,36 +402,6 @@ object MoLangFunctions {
return value
}
fun BattleActor.asMoLangValue(): ObjectValue<BattleActor> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(battleActorFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun SpawningContext.asMoLangValue(): ObjectValue<SpawningContext> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(spawningContextFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
/**
* Different functions exist depending on
*/
fun LivingEntity.asMostSpecificMoLangValue(): ObjectValue<out LivingEntity> {
return when (this) {
is Player -> asMoLangValue()
is PokemonEntity -> struct
is NPCEntity -> struct
else -> ObjectValue(this).also { it.addStandardFunctions().addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap()) }
}
}
fun <T> Holder<T>.asMoLangValue(key: ResourceKey<Registry<T>>): ObjectValue<Holder<T>> {
val value = ObjectValue(
obj = this,
@@ -1133,22 +431,6 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addPokedexFunctions(pokedexManager: AbstractPokedexManager): QueryStruct {
val addedFunctions = pokedexFunctions
.flatMap { it.invoke(pokedexManager).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addSpeciesFunctions(species: Species): QueryStruct {
val addedFunctions = speciesFunctions
.flatMap { it.invoke(species).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokemonFunctions(pokemon: Pokemon): QueryStruct {
val addedFunctions = pokemonFunctions
.flatMap { it.invoke(pokemon).entries }
@@ -8,12 +8,6 @@
package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.types.ElementalType
@@ -31,7 +25,6 @@ import com.mojang.serialization.codecs.RecordCodecBuilder
import kotlin.math.ceil
import kotlin.properties.Delegates
import net.minecraft.network.chat.MutableComponent
import java.util.function.Function
/**
* Representing a Move based on some template and with current PP and the number of raised PP stages.
@@ -97,21 +90,6 @@ open class Move(
val maxPp: Int
get() = template.pp + raisedPpStages * template.pp / 5
val struct: QueryStruct = ObjectValue(this).also {
it.addFunctions(
hashMapOf(
"name" to Function { StringValue(name) },
"display_name" to Function { StringValue(displayName.string) },
"description" to Function { StringValue(description.string) },
"type" to Function { StringValue(type.name) },
"damage_category" to Function { StringValue(damageCategory.name) },
"power" to Function { DoubleValue(power) },
"accuracy" to Function { DoubleValue(accuracy) },
"max_pp" to Function { DoubleValue(maxPp.toDouble()) }
)
)
}
/** Raises the max PP and rescales the current PP value. Returns false if it was already maxed out. */
fun raiseMaxPP(amount: Int): Boolean {
val oldPp = maxPp
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.DataKeys
@@ -29,22 +27,6 @@ class MoveSet : Iterable<Move> {
private val moves = arrayOfNulls<Move>(MOVE_COUNT)
fun toStruct(): QueryStruct {
val struct = QueryStruct(hashMapOf())
struct.addFunction("move") { params ->
val index = params.getInt(0) as? Int ?: return@addFunction null
return@addFunction get(index)?.struct
}
struct.addFunction("has_move") { params ->
val moveID = params.getString(0) ?: return@addFunction null
return@addFunction if(moves.any { it?.template?.name == moveID }) DoubleValue(1.0) else DoubleValue(0.0)
}
struct.addFunction("get_move") { params ->
val moveID = params.getString(0) ?: return@addFunction null
return@addFunction moves.firstOrNull { it?.template?.name == moveID }?.struct
}
return struct
}
override fun iterator() = moves.filterNotNull().iterator()

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