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@@ -3,155 +3,23 @@ image: amazoncorretto:21
before_script:
- export GRADLE_USER_HOME=`pwd`/.gradle
# TODO add client reference test process, search for import com.cobblemon.mod.common.client
stages:
- preprocessing
- packsquash
- replaceresources
- build
- deploy
check_assets_cache:
stage: preprocessing
script:
- echo "Checking if cached hash matches current hash"
# Calculate the current hash
- find common/src/main/resources/assets common/src/main/resources/data -type f -exec sha256sum {} + | sort -k 2 | sha256sum > current_hash.txt
- echo "Current hash:"
- cat current_hash.txt
# Check for the existence of the previous hash
- if [[ -f assets_data_hash.txt ]]; then
echo "Previous cached hash found:";
cat assets_data_hash.txt;
if cmp -s assets_data_hash.txt current_hash.txt; then
echo "Hashes match, skipping PackSquash";
rm -f run_packsquash.flag || true;
else
echo "Hashes differ, PackSquash needed";
touch run_packsquash.flag;
fi;
else
echo "No cached hash found, marking PackSquash as required";
touch run_packsquash.flag;
fi
# Save the current hash for future runs
- echo "Saving current hash to cache";
- cp current_hash.txt assets_data_hash.txt
artifacts:
paths:
- current_hash.txt
- assets_data_hash.txt
- run_packsquash.flag
expire_in: 7 days
cache:
key: "cache-${CI_COMMIT_REF_NAME}"
paths:
- assets_data_hash.txt
- ./compressed_pack.zip
setup_resource_pack:
stage: preprocessing
script:
- echo "Setting up fake resource pack"
- mkdir ./fake_resource_pack
- cp -r common/src/main/resources/assets common/src/main/resources/data ./fake_resource_pack/
- echo '{"pack":{"pack_format":34,"description":"Fake Cobblemon Pack"}}' > ./fake_resource_pack/pack.mcmeta
artifacts:
paths:
- ./fake_resource_pack/
expire_in: 7 days
setup_packsquash:
stage: preprocessing
script:
- echo "Installing wget & unzip"
- yum install -y wget unzip
- echo "Downloading PackSquash"
- wget https://github.com/ComunidadAylas/PackSquash/releases/download/v0.4.0/PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip
- unzip PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip -d ./packsquash_bin
- echo "Creating PackSquash options.toml"
- |
cat <<EOF > ./options.toml
pack_directory = "./fake_resource_pack/"
output_file_path = "./compressed_pack.zip"
zip_spec_conformance_level = "high"
['**/*?.ogg']
transcode_ogg = false
two_pass_vorbis_optimization_and_validation = false
sampling_frequency = 999999
empty_audio_optimization=false
EOF
artifacts:
paths:
- ./packsquash_bin/
- ./options.toml
expire_in: 7 days
default:
artifacts:
expire_in: 7 days
run_packsquash:
stage: packsquash
dependencies:
- check_assets_cache
- setup_resource_pack
- setup_packsquash
script:
- ls -l
- if [[ ! -f ./compressed_pack.zip || -f run_packsquash.flag ]]; then
echo "Running PackSquash";
chmod +x ./packsquash_bin/packsquash;
./packsquash_bin/packsquash ./options.toml;
else
echo "Skipping PackSquash; no changes detected and compressed pack exists";
fi
cache:
key: "cache-${CI_COMMIT_REF_NAME}"
policy: pull-push
paths:
- assets_data_hash.txt
- ./compressed_pack.zip
artifacts:
paths:
- ./compressed_pack.zip
replace_resources:
stage: replaceresources
dependencies:
- run_packsquash
script:
- echo "Installing unzip"
- yum install -y unzip
- echo "Unzipping compressed pack"
- mkdir temp_unpack
- unzip ./compressed_pack.zip -d temp_unpack
- echo "Removing original assets and data"
- rm -rf common/src/main/resources/assets
- rm -rf common/src/main/resources/data
- echo "Replacing assets and data"
- mv temp_unpack/assets common/src/main/resources/
- mv temp_unpack/data common/src/main/resources/
artifacts:
paths:
- common/src/main/resources/
#TODO add client reference test process, search for import com.cobblemon.mod.common.client
build:
stage: build
dependencies:
- replace_resources
only:
- branches@cable-mc/cobblemon
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew build
artifacts:
cache:
key: "$CI_COMMIT_REF_NAME"
policy: push
paths:
- neoforge/build/libs
- fabric/build/libs
@@ -160,26 +28,39 @@ publish:
stage: deploy
dependencies:
- build
cache:
key: "CI_COMMIT_REF_NAME"
policy: pull
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
rules:
- if: '$CI_PROJECT_PATH == "cable-mc/cobblemon" && $CI_COMMIT_BRANCH == "main"'
- if: '$CI_COMMIT_BRANCH == "main"'
script:
- export GRADLE_OPTS="-Xmx4G -Xms4G"
- chmod +x ./gradlew
- ./gradlew publish
artifacts:
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
deploy_artifacts:
# Separate step to deploy the artifacts, save Norry the headache of keeping even more shit around
deploy:
stage: deploy
dependencies:
- build
script:
when: manual
cache:
key: "$CI_COMMIT_REF_NAME"
policy: pull
paths:
- neoforge/build/libs/*.jar
- fabric/build/libs/*.jar
script:
- echo "Collecting artifacts..."
- find neoforge/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- find fabric/build/libs/ -type f -name "*.jar" | grep -vE "dev-shadow|sources|javadoc" | xargs -I {} mv {} ./
- mv neoforge/build/libs/*+*.jar ./
- mv fabric/build/libs/*+*.jar ./
- for f in *.jar; do mv "$f" "$(echo "$f" | sed s/+/b$CI_PIPELINE_IID+/)"; done
artifacts:
expire_in: 28 days
paths:
- ./*.jar
# - neoforge/build/libs/*+*.jar
# - fabric/build/libs/*+*.jar
+92 -174
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@@ -1,142 +1,61 @@
# Changelog
## [1.6.1 (Release TBD)](#1-6-1)
### Additions
- Added config setting `maxPokedexScanningDetectionRange` to control from what distance the player can scan Pokémon using the Pokédex.
- Added the `is_standing_on_blocks(depth, blocks...)` MoLang function, which returns whether the specified entity is standing on a specific block or set of blocks. Example usage: `q.is_standing_on_blocks(2, minecraft:sand)`
- Added config setting `hideUnimplementedPokemonInThePokedex` which hides unimplemented Pokémon from the Pokédex when set to true.
- Added molang particle queries for getting distance to targeted entities.
- Added debug renderer for poseable entity locators.
- Added `baseScale` property to NPCs.
- Added the player to `PokerodReelEvent`.
- Pokédex and Dialogue API screens now close when the inventory keybind is pressed.
- Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon.
- Added specific compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
### Changes
- Pokémon will now be dynamically revealed to the Pokédex as they're seen instead of revealing entire parties at the end of battle regardless.
- Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to reflect the battle UI showing the actual species name.
- Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
### Fixes
- Fixed Pokédex sometimes crashing when switching forms.
- Fixed Pokédex interface not transitioning out when closed.
- Fixed texture dimensions for the interact interface.
- Fixed crash related to Tom's Simple Storage mod and Fossil Machine.
- Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
- Fixed Pokémon being collidable while being captured by a Poké Ball.
- Fixed `full_party`, `own_zangoose_seviper`, `use_revive` and `use_candy` Advancement triggers.
- Fixed `healing_machine` Advancement by using the correct 1.21 trigger.
- Fix Display Cases not dropping items if destroyed through explosions.
- Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
- Fixed all Pokémon facing South on spawn.
- Parametric particle motion now works.
- Event spawned particles now work.
- Particles can now have independent coordinate spaces.
- Fixed bait being consumed when not reeling in any Pokémon.
- Fixed Miltank milk magically disappearing out of your bucket.
- Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
- Fixed capitalization in one of our config fields, but allowing typo'd version to still be valid.
- Fixed Poké Rods not working if lure or luck of the sea enchantments get removed by other mods.
- Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item.
- Fixed crashes that sometimes occur when evolving Nincada.
- Fixed plants not being compostible on NeoForge.
- Fixed hide UI (F1 key) not hiding the party overlay.
- Fixed NPC MoLang command `player_lose_command` not working.
- Corrected misaligned tooltips with editboxes in the NPC editor screen.
- Fixed Pokémon riding two boats when attempting to deploy a platform on water.
- Made berry trees be shearable by dispenser blocks.
- Fixed the summary screen showing there's experience to reach the next level when at level cap.
- Fixed Pokémon forgetting moves when evolving on specific cases.
- Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
- Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
- Fixed Pokémon Model offsets for larger species.
- Fixed `/pokedex grant all` command not giving male/female/shininess completion for some Pokémon.
- Fixed `/pokedex grant only` and `/pokedex remove only` not respecting the form parameter passed.
- Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
- Fixed Pokémon occasionally being shot into the sky during battle.
- Fixed NPC editing GUI not updating aspects until a game restart.
- Fix some users being unable to open their PC if a Pokémon in said PC had a lot of pp raises beyond normal bounds
- Fix some color variants (dubwool, conkeldurr and undyed wooloo) missing in the Pokédex
- Fix invalid species or held_items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods)
- Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
- Fixed Vivichoke Dip and Leek and Potato Stew not returning a bowl upon consumption.
- Fixed Fossil Restoration Machine not accepting Hay Bales.
- Fixed Potion items so that they no longer apply over double their intended healing value.
### Molang & Datapacks
- Added flows for:
- `forme_change`: Triggered when a Pokémon changes form in battle.
- `mega_evolution`: Triggered when a Pokémon mega evolves in battle. (Note: Third party mods are required for this feature currently)
- `zpower_used`: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third party mods are required for this feature currently)
- `terastallization`: Triggered when a Pokémon terastallizes in battle. (Note: Third party mods are required for this feature currently)
- `battle_fainted`: Triggered when a Pokémon faints in battle.
- `battle_fled`: Triggered when a Player flees from battle.
- `battle_started_pre`: Triggered when a battle starts. Cancelable!
- `battle_started_post`: Triggered when a battle starts.
- `apricorn_harvested`: Triggered when an apricorn is harvested.
- `thrown_pokeball_hit`: Triggered when a thrown Pokéball hits a Pokémon.
- `level_up`: Triggered when a Pokémon levels up.
- `pokemon_fainted`: Triggered when a Pokémon faints.
- `pokemon_gained`: Triggered when a Player gains a Pokémon.
- Added molang functions:
- For Pokémon:
- `pokemon.apply(PokemonProperties)`: Applies the given properties to the Pokémon.
- `pokemon.owner`: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
## [1.6.0 - The Record Catch Update (December 25th, 2024)](#1-6-0)
## [1.6.0 - The Record Catch Update (Month Xth, 2024)](#1-6-0)
#### "Now that there's a fishing mechanic, the mod is actually good!"
### Additions
- Added the Pokédex as a craftable item that can be placed on lecterns.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod because it's cool.
- Added Pokémon (and item) fishing using modified fishing rods - Poké Rods! You'll need a Poké Rod smithing template, a fishing rod, and some type of Poké Ball. Each Poké Ball makes a differently themed rod. Why not?
- Added Lure Ball functionality, increasing the catch rate of Pokémon that were caught on a fishing rod.
- Added Repeat Ball functionality, increasing the catch rate of Pokémon that are already registered as caught in a player's Pokédex.
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Added flat level battling with options to set all Pokémon to level 50, 100, or 5 for the duration of a battle. No experience or EVs are granted for a flat battle.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
- Added support for Double Battles, Triple Battles, and Multi-battles.
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle).
- Added smarter send-out positions for Pokémon in battle. They should get in your way less!
- CriticalCaptures and Pokédex progress capture multiplier now work with the Pokédex.
- Added shiny Pokémon particle effects and sounds to help find them.
- Added extra visuals to early berry growth stages.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Added Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added particles for moves: Watersport, Mud Sport, and Psychic.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items
- Added `stonjourner_henge_ruins`, `luna_henge_ruins`, and `sol_henge_ruins` structures.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added battle log messages for switching out Pokémon.
- Added Evolution particles and sounds for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Added Pokémon Centers to all 5 village types.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- New config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label
- `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Psychic, Water Sport, and Mud Sport.
- Added a new universal locator called `top`.
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added shiny Pokémon effects.
- Added effects for the burn status effect.
- Added effects for the moves: Seismic Toss, Withdraw, Bite, Crunch, Super Fang, Hyper Fang, Pursuit, Mist, Haze, Lick, Kinesis, Psychic, Water Sport, and Mud Sport.
- Added extra visuals to early berry growth stages.
- Added Polished Tumblestone and Tumblestone Brick block sets from Tumblestone, Black Tumblestone, and Sky Tumblestone.
- Moves impacted by the abilities Pixelate, Refrigerate, Aerilate, Galvanize, and Normalize now display as their altered typing.
- Added Fire, Water, Thunder, Leaf, Ice, Sun, Moon, Shiny, Dawn, and Dusk Stone storage blocks.
- Added Eject Pack, Metronome, Protective Pads, Punching Glove, Room Service, Scope Lens, Shed Shell, Terrain Extender, Throat Spray, Utility Umbrella, Wide Lens, and Zoom Lens held items.
- Added a full evolution particle effect for Pokémon that are sent out when evolution is started.
- Added a Nurse profession that can be unlocked by having villagers claim a healing machine block.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Added a new universal locator called `top`.
- Added shiny Pokémon particles with sound effects.
- Added animation and sounds for trading.
- Added icons for pending trade, team-up, and battle requests from other players.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Pokémon are now animated when seen in any GUI that isn't the party GUI.
- Quirk animations can now occur for Pokémon that are shoulder mounted.
- Added `fishing boat` structures that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
- Added `submerged_shipwreck_cove` and `lush_shipwreck_cove` structures.
- Added new sounds for Poké Balls bouncing off of Pokémon and landing on the ground during capture.
- Added a unique set of sounds for Ancient Poké Balls.
- Added a sound for using Exp Candy and Rare Candy items.
- Added revamped Poké Ball animation for Pokémon breaking out.
- Added battle log messages for switching out Pokémon.
- Added config setting `displayEntityNameLabel` and `displayEntityLabelsWhenCrouchingOnly` to control what and when is displayed for the pokemon label.
- Added `no_ai` and `freeze_frame` options to the `/spawnpokemon` command.
- Added `moves` option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.
- Added a `natural` block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.
- Added a `battleInvulnerability` gamerule to make players invulnerable to any damage during a battle.
- Added a `mobTargetInBattle` gamerule to exclude players from being targeted by mobs during a battle.
- Added a `/freezepokemon` command to pause a Pokémon's animation at a specific point in time.
- Added `/spawnnpc` and `/spawnnpcat` commands.
- Added `hiddenability=false` option to `/spawnpokemon` and `/pokemonedit` commands, allowing the Pokémon's ability to be reverted to a normal ability.
- Added `aspect` and `unaspect` PokemonProperty arguments (which also includes commands such as `/pokemonedit`, `/spawnpokemon`, and `/givepokemon`) to allow forcing or un-forcing an aspect on a Pokémon.
- Added `type` alternatively `elemental_type` PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example `type=fire` would be true for Charmander but false for Squirtle.
- Added raft platforms for non-swimming, non-flying Pokémon to stand on during battles that take place on the water's surface. (Flying Pokémon will fly over water in battle, and water breathing Pokémon will swim in water during battle.)
### Structures Added
- Fishing boat structure that contain an Explorer Map leading to a shipwreck cove and a Poké Rod Smithing Template.
- Stonjourner Henge Ruins, Luna Henge Ruins, and Sol Henge Ruins.
- Submerged Shipwreck Cove and Lush Shipwreck Cove.
- Pokémon Centers to all 5 village types.
### Pokémon Added
#### Gen 1
- Alola Bias Cubone (built-in resource pack)
- Alola Bias Cubone
- Alolan Marowak
#### Gen 2
@@ -151,7 +70,6 @@
- Octillery
- Mantine
- Smeargle
- Delibird
#### Gen 3
- Slakoth
@@ -209,6 +127,9 @@
#### Gen 9
- Wattrel
- Kilowattrel
- Wiglett
- Wugtrio
- Flamigo
- Veluza
- Farigiraf
- Klawf
@@ -220,8 +141,8 @@
- Dondozo
#### Unique Forms
- Magikarp Jump variants for Magikarp
- Magikarp Jump variants for Gyarados (built-in resource pack, enabled by default on Fabric)
- Magikarp Jump Variants
- Gyarados Jump Variants
### Added cries to the following Pokémon
- Sandshrew, Sandslash
@@ -328,7 +249,6 @@
### Model updates for the following Pokémon
- Bulbasaur, Ivysaur, Venusaur
- Charmander, Charmeleon, Charizard
- Caterpie
- Kakuna, Beedrill
- Lapras
- Porygon, Porygon2, Porygon-Z
@@ -364,11 +284,9 @@
- Phantump, Trevenant
- Litten, Torracat, Incineroar
- Popplio, Brionne, Primarina
- Mudbray
- Lurantis
- Scorbunny, Cinderace
- Quaxly
- Skeledirge
- Tatsugiri
### Changes
@@ -378,37 +296,43 @@
- Adjusted volumes of sounds made by Display Cases, Berry Bushes, Energy Root, Medicinal Leek, Vivichoke, Mints, Revival Herbs and Gilded Chests.
- Changes to mulch buffs/durations.
- Updated potion sprites.
- Changed Link Cable recipe to be much cheaper.
- Link Cable recipe has been redesigned.
- Updated sounds for Medicinal Leeks, Big Roots, Energy Roots and Revival Herbs.
- Updated UI sounds for clicking and evolving Pokémon.
- Updated cries for Chansey, Crobat, Hoothoot, Noctowl.
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Bulbasaur, Ivysaur, Venusaur, Kakuna, Beedrill, Snorlax, Munchlax, Krabby, Kingler, Lurantis, Horsea, Seadra, Kingdra, Litten, Torracat, Incineroar, Mudkip, Marshtomp, Swampert, Scorbunny, Cinderace, Prinplup, Empoleon, Relicanth, Goldeen, Seaking, Shellder, Cloyster, Tatsugiri, Igglybuff, Jigglypuff, Wigglytuff, Krookodile, Gible, Gabite, Garchomp, Rhyhorn, Rhydon, Rhyperior, and Carvanha received model updates.
- Vivillon wings will stop being clear when you remove any Vivillon related resourcepacks. The default pattern will be the meadow wings.
- Adjusted Pokémon sendout positions for single battles.
- Wild Pokémon interaction range increased to 12 blocks (from 10 blocks).
- Player trade range increased to 12 blocks (from 10 blocks).
- PvP battle range increased to 32 blocks (from 10 blocks).
- Spectate range increased to 64 blocks (from 10 blocks).
- The inventory key now closes our GUIs if they are open, mirroring how Minecraft screens usually work.
- The noise from the pasture and PC blocks being interacted with now activates Sculk sensors.
- Updated dialogue GUI assets with proper assets not made by a programmer. Well, it was still a programmer, but- someone who can also draw!
- Updated dialogue GUI assets with proper assets.
- Updated party switching interface when in battle.
- Relic coin pouches can now be waterlogged.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won. You've probably figured that detail out by then.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4. There sure are a lot of Pokémon these days.
- Pokémon name and level labels are now only visible when crouching by default. Set the `displayEntityLabelsWhenCrouchingOnly` config to `false` to always have them displayed.
- The "Press R to start battle prompt" will now disappear after a player's first battle has been won.
- The default number of digits for the Pokédex number in the summary has been increased, from 3 to 4.
- The pasture block model's screen is now off by default.
- The Poké Balls creative tab is now named Utility Items as it also encompasses Poké Rod and Pokédex items.
- Moves can now be benched without specifying a replacement move, allowing for empty move slots.
- Moves learned via Sketch now persist after battle.
- Updated potion sprites
- Removed the interchangeable evolution results for the first stage Hisuian starters to prevent confusion. The method still exists for stage 2 to 3, but stage 1 to 2 was not distinguishable enough for many users.
- Hidden Power now displays its effective typing.
- Updated particles for moves: Confusion, Protect, Sand Attack, and Quick Attack.
- Updated particles for status effects: Paralysis, Poison, and Sleep.
- Updated particles on Gastly.
- Revamped stat buff and de-buff particles.
- Improved the performance of display cases that contain Pokémon photos.
- Updated sounds for Poké Balls closing, opening and for Pokémon breaking out.
- Updated sounds for Poké Balls.
- Updated the Poké Ball animation for Pokémon breaking out.
- Improved the performance of display cases that contain Pokémon Model items.
- Removed species Base Stats from the summary interface as it is now viewable within the Pokédex.
- Changed summary tab text labels to icons. You'll get used to them. Or else.
- Changed summary tab text labels to icons.
- Clicking the summary interface exit button while the swap moves or evolve screen is open will cause the interface to switch back to the party screen. The button will exit the interface otherwise.
- Ancient Poke Balls now jump once rather than shaking 3 times when capturing Pokémon.
- The jump height indicate the number of shakes that would have occurred.
@@ -418,15 +342,12 @@
- A short jump indicates that you caught the Pokémon.
- Pokémon sent out during battle will spawn facing their opponent.
- Pokémon sent out outside a battle will spawn facing their trainer.
- Wailord is now 25% bigger. ... [But I have an idea.](https://tenor.com/view/star-wars-more-gif-21856591)
- Region-biased Pokémon forms are now optional to a built-in resource pack. This pack is enabled by default for Fabric. For NeoForge users, all our built-in resource packs default to disabled because that's all it supports right now.
- Update item sprites for Cell Battery, Chipped Pot, Covert Cloak, Cracked Pot, Masterpiece Teacup, Red Card, Sachet, and Unremarkable Teacup.
### Fixes
- Fixed Ability Patches not reverting Hidden Abilities back to Normal Abilities.
- Fixed awarding Pokémon experience upon forfeiting battles.
- Scaled down Amaura's fetus model to avoid clipping through the tank while animating.
- Fixed Cubone's cry not having a sound (as if that Pokémon needed to be more tragic).
- Fixed Cubone's cry not having a sound.
- Fixed the sendout sound erroneously playing when a wild Pokémon breaks out of a Poké ball.
- Flamethrower is no longer missing sounds.
- Fixed the Seafloor spawning context not being a usable context.
@@ -434,58 +355,61 @@
- Fixed Gilded Chests not dropping the chest itself when broken, only the contents.
- Fixed Pokémon losing their Hidden Ability through evolution if the middle stage did not have a Hidden Ability.
- Hidden Power no longer plays the water type action effect (It now plays the normal type action effect).
- Fixed Crumbling Arch structures not blending in with the world.
- Fixed Energy Root being usable on a fainted Pokémon.
- Fixed Pokémon not being sent out when starting a battle while recalling said Pokémon.
- Fixed Chimchar and Monferno T-posing whenever they sleep.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Crumbling Arch not blending in with the world.
- Fixed Energy Root applying being usable on a fainted Pokémon.
- Fixed Pokémon entity not spawning when starting a battle while recalling said Pokémon.
- Fixed species comparison not using namespace for both sides in `PokemonProperties.isSubsetOf`.
- Fixed `PokemonProperties#asString` prefixing nicknames with a '$'.
- Fixed PC not saving when Pokémon was changed outside.
- Fixed shearable Pokémon not dropping correct wool colors.
- Fixed pasture spawning Pokémon inside solid blocks when closest spawning position is blocked off.
- Fixed Tumbling Down advancement not being granted by tumblestone variants.
- Improve error handling when loading spawn sets to ensure invalid configurations don't crash the server.
- Fixed empty `JsonPlayerData` files resulting in players being unable to join server/world.
- Sound for evolving Pokémon through the Summary Menu is now correctly playing again.
- Evolution notification and UI sound is now correctly playing (again).
- Fix Starter prompt not showing up.
- Fixed owned Poké balls floating upwards if pausing the game mid-transition (which looked absolutely hilarious).
- Fix evolution now granting Pokédex entries.
- Fix Pokédex crash when a form is looked up without ever seeing the "normal" form.
- Fixed owned poké balls floating upwards if pausing mid-transition.
- Fixed all mouse buttons working for Battle UI navigation (now it's only primary/left click).
- Fixed trading Pokémon setting their friendship to 0 instead of the base value.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes having a Tera type that is already a part of their natural typing.
- Fixed a scenario where a Pokémon that rolled to spawn with a special Tera type sometimes has a Tera type that is already a part of their natural typing.
- Fixed PokemonProperty argument suggestions for `tera` and `tera_type` not suggesting `stellar`.
- Fixed being able to stack Relic Coin Pouches on top of each other.
- Fixed model loader generating misleading crash-reports when client is crashing - that resurrection tank error wasn't our fault! We're innocent, your honour!
- Fixed Model loader generating misleading crash-reports when client is crashing.
- Big Roots and Energy Roots now share the same sounds as intended.
- Fixed sounds made by blocks playing at a lower pitch than intended.
- Fixed Chimchar and Monferno comically T posing whenever they sleep.
- Fixed Cetitan's cry breaking its walk and sleep animations.
- Fixed Chimchar and Monferno T posing whenever they sleep.
- Fixed the Magby line not having any placeholder walk animations.
- Fixed Duskull and Dusclops using skylight levels for their nether spawn data. There is no sun in the Nether!
- Fixed Hisuian Zoroark using base Zoroark stats.
- Fixed Bellossom clipping into the player head when shoulder mounted.
- Fixed Shroomish's look range to prevent it from looking higher than it should.
- Fixed Maushold's faint animations not playing. It's even sadder than Tandemaus!
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Maushold's faint animations not playing. It's sadder than Tandemaus!
- Fixed Slowking's battle idle.
- Fixed Grafaiai's walk speed to prevent model sliding.
- Fixed Alolan Exeggutor's tail not showing in the party UI. It will now also stand in front of all Pokémon in the party menu :)
- Fixed Timburr duplicating its log while fainting.
- Fixed hitbox sizes for Grotle and Torterra being set to default values.
- Fixed Hisuian Sneasel using Johtonian Sneasel's cry. Johto-nian. Jotonion. Jotunheim?
- Fixed Trevenant T-posing after 8 seconds of sleeping. I also do that.
- Fixed Bewear T-posing for a bit if a wild one faints where you can see.
- Fixed Noctowl's placeholder fly animation.
- Corrected Lotad blinking animation.
- Fixed reviving items causing errors when used in battle.
- Fixed reviving items throwing an exception when used in battle.
- Fixed messages for Focus Sash, Confusion, Mummy, Ice Face, Own Tempo, and Revive.
- Improve error handling when loading spawn-sets to ensure invalid configurations don't crash the server.
- Fixed Crumbling Arch Ruins generating a giant cube of air and removed the chest.
- Fixed `crumbling_arch_ruins` from generating a giant cube of air and removed the chest.
- Fixed possible crash on large population servers due to concurrent access of data.
- Quickly sending out and recalling Pokémon now looks smoother and can no longer be spammed to cause desync issues.
- Pokémon are now invulnerable during sendout animation and intangible during recall animation.
- Pokémon are now invincible during sendout animation and intangible during recall animation.
- Scrolling with party keybinding now behaves properly when using high scroll speed or scroll sensitivity.
- Fixed battle log GUI flashing when Battle GUI is opened.
- Bag Items used during a turn will now be refunded if the battle ends before the next turn begins.
- Pokémon whose current owner is not its Original Trainer now gain extra experience.
- Pokémon whose current owner is not its Original Trainer now gains extra experience.
- Fixed Fossil Resurrection advancement not being granted.
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village! This has been broken for ages but no one noticed... Hmmm... We could just remove it from here...
- Fixed village generation caps not applying for berry farms. You were not meant to see more than two berry farms per village!
- Fixed the Ice Face ability activation being displayed incorrectly in a battle.
- Fixed edge case of F1 and R locking you in battle with no R functionality (requiring ESC to get out).
- Fixed Poké Ball render orientation in battle interface when capturing.
@@ -498,23 +422,26 @@
- Fixed top black border rendering in scroll interfaces in summary UI.
- Fixed aspect tracking for Advancements.
- Fixed illusion not copying aspects or caught ball.
- Delay when successfully catching a Pokémon in an Ancient Poké Ball has been increased to account for the new sounds and particles.
- Prevent summary stats tab from making sounds when clicking on an already open tab.
- Fixed display case not being able to be fed items from underneath.
- Fixed Pokémon battling in water continuously sinking to the bottom.
- Fixed passive healing and wake from faint not disabling when their config values are set to 0.
- Fixed an issue where rebinding the R key to a mouse button prevented players from closing the battle interface using that button.
### Developer
- `SpawnCause` is now an implementation of `SpawningInfluence`.
- Many types related to `Pokemon` including itself now have dedicated `Codec`, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- `TeraTypes` now implements `Iterable`.
- `PokemonBattle` now starts on turn 0.
- SpawnCause is now an implementation of SpawningInfluence.
- Renamed Pokemon.hp to Pokemon.maxHealth to make it clearer. Backwards compatibility is provided but it is an active deprecation, please migrate away from it.
- Many types related to ``Pokemon`` including itself now have dedicated ``Codec``, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.
- Serialization of PokemonStores and Pokemon themselves now require registry access, which will break some sidemods. This sucked for us more than it will suck for you! If you have a world or player instance, you can get it from there.
- ``TeraTypes`` now implements ``Iterable``.
- PokemonBattle now starts on turn 0.
- Added `forcedAspects` to Pokémon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.
- Made the `Pokemon.aspects` setter private. This could technically break side-mods but if you are affected by this then you were using it wrong! Use `Pokemon.forcedAspects` to fix it.
- Cobblemon's main logger is properly static now.
- `PokemonEntity.enablePoseTypeRecalculation` can be used to disable automatic pose type recalculation.
- PokemonEntity.enablePoseTypeRecalculation can be used to disable automatic pose type recalculation.
- Added CollectEggEvent and HatchEggEvent for compatibility usage.
- Added events for:
- Showdown Instructions
@@ -530,42 +457,34 @@
- Added HealingSource, an interface applied to all sources of healing from player actions, for easier tracking of healing sources.
- Move Change
- Shiny Chance Calculation Event (with player context)
- Dex Information Changed (Pre and Post); this event is fired when the Pokédex is updated with new information.
- Rebuilt large swaths of the model animation code to simplify it.
- Renamed a bunch of things from %Poseable% to %Posable% because spelling.
- Renamed StatelessAnimation to PoseAnimation.
- Renamed StatefulAnimation to ActiveAnimation.
- Documented the animation system.
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless - to set the offset use the settings in the particle itself).
- Added property chaining support for duplicate CustomPokemonPropertyType elements.
- Allowed for SpawnSnowstormEntityParticleHandler to handle non-posable entities (due to being non-posable, locators are useless, to set the offset use the settings in the particle itself)
### Data Pack & Resource Pack Creators
- Added experimental `flow` datapack directory for handling events using MoLang event handlers.
- Added support for "shedders" similar to Shedinja's evolution logic.
- Fixed the placeholder `WingFlapIdle` animation so the wings are not rotating opposite to each other.
- 'player' type dialogue faces can now be explicitly stated so that NPC mods that use fake players can show in dialogue portraits.
- Added `isLeftSide` field for dialogue faces. This determines what side of dialogue box the portrait is on.
- `sounds/attacks` directory has been renamed to `sounds/move`.
- "sounds/attacks" folder has been renamed to "sounds/move"
- Moves sharing generic sounds now have unique sound events, allowing them to be changed with resource packs.
- All move sound events have been renamed to `move.<NAME>.<SOURCE>` for consistency.
- Status moves have been moved out of the `attacks` directory and split into volatile and nonvolatile.
- `status.badlypoison.actor` sound event has been renamed to `status.toxpoison.actor`
- Mulch and berry harvesting sound events have been renamed and moved to their respective directories in `sounds/block`.
- All sounds related to evolving Pokémon have been moved to the `sounds/evolution` directory.
- Sound events for all blocks now start with `block`.
- All move sound events have been renamed to "move.NAME.SOURCE" for consistency.
- Status moves have been moved out of the 'attacks' folder and split into volatile and nonvolatile.
- 'status.badlypoison.actor' sound event has been renamed to "status.toxpoison.actor"
- Mulch and berry harvesting sound events have been renamed and moved to their respective folders in "sounds/block."
- All sounds related to evolving Pokémon have been moved to the "sounds/evolution" folder.
- Sound events for all blocks now start with "block."
- Gimmighoul chest and item interaction sounds have been moved to where its cry is.
- Unused sound files and sound events have been removed.
- Poké Ball sounds are now in their animation files, making them more flexible to edit.
- Added MoLang compatibility in the isVisible property for transformed parts.
- Added `q.has_aspect('some_aspect')` function to animations, posers, and entity particle effects.
- Added q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.
- Added support for conditional pose animations.
- Added a new universal locator called "top".
- Added `eggs_collected` and `eggs_hatched` Advancement triggers.
- Added missing `minYaw` configuration to the `q.look()` function for JSON posers.
- Some pose condition names have been changed:
- `isTouchingWaterOrRain` has been changed to `isInWaterOrRain`
- `isSubermegedInWater` has been changed to `isUnderWater`
### Localization
- Updated translations for:
@@ -1800,7 +1719,6 @@ Thank you so much to all of our community translators that bring the mod to the
- Lowered spawn rate of Tauros.
- Sableye now spawns near gem ores as well as amethyst.
- Added evolution stones and items to item tags
- Pokémon now play their cry animations when clicked on the starter selection screen.
### Fixes
- Fixed catch rates being entirely too difficult.
-27
View File
@@ -1,27 +0,0 @@
plugins {
id("java-gradle-plugin")
kotlin("jvm") version "2.1.0"
}
repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.architectury.dev/")
maven("https://maven.fabricmc.net/")
}
dependencies {
implementation("net.neoforged:moddev-gradle:2.0.75")
implementation("dev.architectury:at:1.0.1")
implementation("net.fabricmc:access-widener:2.1.0")
}
gradlePlugin {
plugins {
create("cobblemongradle") {
id = "com.cobblemon.gradle"
implementationClass = "com.cobblemon.gradle.CobblemonGradle"
version = "1.0.0"
}
}
}
-7
View File
@@ -1,7 +0,0 @@
dependencyResolutionManagement {
versionCatalogs {
create("libs") {
from(files("../gradle/libs.versions.toml"))
}
}
}
@@ -1,85 +0,0 @@
package com.cobblemon.gradle
import com.cobblemon.gradle.extension.CobblemonGradleExtension
import com.cobblemon.gradle.extension.tasks.ConvertAccessWidenersTask
import com.cobblemon.gradle.extension.tasks.UnzipAccessWidenersTask
import net.neoforged.nfrtgradle.CreateMinecraftArtifacts
import org.gradle.api.Plugin
import org.gradle.api.Project
import org.gradle.api.attributes.LibraryElements
import org.gradle.language.jvm.tasks.ProcessResources
class CobblemonGradle : Plugin<Project> {
override fun apply(project: Project) {
val cobblemonExtension = project.extensions.create(
CobblemonGradleExtension.EXTENSION_NAME,
CobblemonGradleExtension::class.java
)
//This exists because all of
// - com.cobblemon:mod
// - com.cobblemon:mod-resources
// - com.cobblemon:accesswidener
//technically point to the same dependency (the :common project). To pick the proper artifact from that project
//we set attributes in that project and check for them here.
val accessWideners = project.configurations.register("accessWidener") { configuration ->
configuration.isCanBeConsumed = false
configuration.isCanBeResolved = true
configuration.isCanBeDeclared = true
configuration.attributes {
it.attribute(
LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE,
project.objects.named(LibraryElements::class.java, LibraryElements.OBJECTS)
)
}
}
val includeRootResources = project.configurations.register("includeRootResources") { configuration ->
configuration.isCanBeConsumed = false
configuration.isCanBeResolved = true
configuration.isCanBeDeclared = true
configuration.attributes {
it.attribute(
LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE,
project.objects.named(LibraryElements::class.java, LibraryElements.RESOURCES)
)
}
}
val unzipAwTask = project.tasks.register("unzipAccessWideners", UnzipAccessWidenersTask::class.java) {
it.accessWidenerZips = accessWideners.get()
}
val convertAwTask = project.tasks.register(ConvertAccessWidenersTask.NAME, ConvertAccessWidenersTask::class.java) {
it.enabled = cobblemonExtension.convertAccessWideners
it.dependsOn(unzipAwTask)
it.accessWideners = project.files(unzipAwTask).plus(project.files(cobblemonExtension.additionalAccessWideners))
}
//Add root resources and access wideners to output jar
project.tasks.named("processResources", ProcessResources::class.java) { task ->
task.dependsOn(includeRootResources)
if (cobblemonExtension.convertAccessWideners) {
task.dependsOn(convertAwTask)
task.from(convertAwTask)
}
else {
task.dependsOn(unzipAwTask)
task.from(unzipAwTask)
}
task.doLast {
project.copy {
it.from(project.provider {
includeRootResources.get().resolve().map { project.zipTree(it) }
})
it.into(task.destinationDir)
}
}
}
project.tasks.withType(CreateMinecraftArtifacts::class.java) {
it.dependsOn(convertAwTask)
it.accessTransformers.from(convertAwTask)
}
}
}
@@ -1,12 +0,0 @@
package com.cobblemon.gradle.extension
import org.gradle.api.file.FileCollection
abstract class CobblemonGradleExtension {
var additionalAccessWideners: FileCollection? = null
var convertAccessWideners = true
companion object {
const val EXTENSION_NAME = "cobblemon"
}
}
@@ -1,82 +0,0 @@
package com.cobblemon.gradle.extension.tasks
import dev.architectury.at.AccessChange
import dev.architectury.at.AccessTransform
import dev.architectury.at.AccessTransformSet
import dev.architectury.at.ModifierChange
import dev.architectury.at.io.AccessTransformFormats
import net.fabricmc.accesswidener.AccessWidenerReader
import net.fabricmc.accesswidener.AccessWidenerVisitor
import org.cadixdev.bombe.type.signature.MethodSignature
import org.gradle.api.DefaultTask
import org.gradle.api.file.FileCollection
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.OutputFiles
import org.gradle.api.tasks.TaskAction
import java.io.Writer
import java.nio.file.Files
abstract class ConvertAccessWidenersTask : DefaultTask() {
abstract var accessWideners: FileCollection
@InputFiles get
@Internal
val accessTransformerDir = project.layout.buildDirectory.dir("access-transformers")
@OutputFiles
val accessTransformers = project.files ({
accessWideners.files.map {
accessTransformerDir.get().file(it.name.replace("accesswidener", "accesstransformer.cfg"))
}
})
@TaskAction
fun convertAccessWideners() {
accessWideners.files.forEach { file ->
val awFile = Files.newBufferedReader(file.toPath())
val result = AccessTransformSet.create();
AccessWidenerReader(object : AccessWidenerVisitor {
override fun visitClass(name: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(name).merge(toAt(access));
}
override fun visitMethod(owner: String, name: String, descriptor: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(owner).mergeMethod(MethodSignature.of(name, descriptor), toAt(access));
}
override fun visitField(owner: String, name: String, descriptor: String, access: AccessWidenerReader.AccessType, transitive: Boolean) {
result.getOrCreateClass(owner).mergeField(name, toAt(access));
}
}).read(awFile)
val outputFile = accessTransformerDir.get().file(
file.name.replace("accesswidener", "accesstransformer.cfg")
)
var outputWriter: Writer? = null
try {
outputWriter = outputFile.asFile.writer()
AccessTransformFormats.FML.write(outputWriter, result)
}
finally {
outputWriter?.flush()
outputWriter?.close()
}
}
}
private fun toAt(access: AccessWidenerReader.AccessType): AccessTransform {
return when (access) {
AccessWidenerReader.AccessType.ACCESSIBLE -> AccessTransform.of(AccessChange.PUBLIC)
AccessWidenerReader.AccessType.EXTENDABLE, AccessWidenerReader.AccessType.MUTABLE -> AccessTransform.of(
AccessChange.PUBLIC,
ModifierChange.REMOVE
)
}
}
companion object {
const val NAME = "convertAccessWideners"
}
}
@@ -1,33 +0,0 @@
package com.cobblemon.gradle.extension.tasks
import org.gradle.api.DefaultTask
import org.gradle.api.Task
import org.gradle.api.file.FileCollection
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Internal
import org.gradle.api.tasks.OutputFile
import org.gradle.api.tasks.OutputFiles
import org.gradle.api.tasks.TaskAction
abstract class UnzipAccessWidenersTask : DefaultTask() {
abstract var accessWidenerZips: FileCollection
@InputFiles get
@OutputFiles
val outputFiles = project.provider {
project.files(accessWidenerZips.flatMap { zip ->
project.zipTree(zip).files.map { OUTPUT_DIR.get().file(it.name) }
})
}
@Internal
val OUTPUT_DIR = project.layout.buildDirectory.dir("cobblemon-working/access-wideners")
@TaskAction
fun run() {
project.copy {
it.from(accessWidenerZips.map(project::zipTree))
it.into(OUTPUT_DIR)
}
}
}
+1 -3
View File
@@ -1,14 +1,12 @@
plugins {
//id("cobblemon.root-conventions")
id("cobblemon.root-conventions")
id ("net.nemerosa.versioning") version "3.1.0"
}
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
/*
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
}
*/
+54 -90
View File
@@ -1,102 +1,68 @@
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.isSnapshot
import utilities.version
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
kotlin("jvm") version "2.1.0"
id ("net.neoforged.moddev") version "2.0.75"
id("net.kyori.blossom") version "2.1.0"
id("com.github.johnrengelman.shadow") version "8.1.1"
id("com.cobblemon.gradle")
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
}
cobblemon {
additionalAccessWideners = files(sourceSets.main.get().resources).filter { it.extension == "accesswidener" }
}
val rootResources = configurations.create("rootResources") {
isCanBeConsumed = true
isCanBeResolved = false
attributes {
attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.RESOURCES))
}
}
val accessWidenerExport = configurations.create("accessWidenerExport") {
isCanBeConsumed = true
isCanBeResolved = false
attributes {
attribute(LibraryElements.LIBRARY_ELEMENTS_ATTRIBUTE, objects.named(LibraryElements.OBJECTS))
}
}
tasks.processResources {
exclude("*.accesswidener")
}
tasks.create<Zip>("zipResources") {
dependsOn("processResources")
from(tasks.processResources.get().destinationDir)
this.archiveBaseName = "mod-resources"
}
tasks.create<Zip>("zipAccessWideners") {
from(sourceSets.main.get().resources)
include("*.accesswidener")
this.archiveBaseName = "mod-accesswideners"
}
tasks.jar {
archiveBaseName = "mod"
manifest {
attributes(mapOf("FMLModType" to "GAMELIBRARY"))
}
exclude {
it.file in tasks.processResources.get().outputs.files
}
}
tasks.assemble {
dependsOn(tasks.named("zipResources"))
dependsOn(tasks.named("zipAccessWideners"))
}
artifacts {
add("rootResources", tasks.getByName<Zip>("zipResources"))
add("accessWidenerExport", tasks.getByName("zipAccessWideners"))
}
buildscript {
repositories {
mavenCentral()
gradlePluginPortal()
maven("https://maven.architectury.dev/")
maven("https://maven.fabricmc.net/")
}
architectury {
common("neoforge", "fabric")
}
repositories {
mavenCentral()
maven("https://maven.fabricmc.net/")
maven("https://maven.blamejared.com/")
maven("https://api.modrinth.com/maven")
maven(url = "../deps")
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
mavenLocal()
}
dependencies {
compileOnly(libs.bundles.mongo)
compileOnly(libs.bundles.kotlin)
compileOnly(libs.molang)
compileOnly(libs.graal)
compileOnly(libs.jei.api)
compileOnly(libs.bundles.fabric.integrations.compileOnly) {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
compileOnly("net.fabricmc:sponge-mixin:0.15.5+mixin.0.8.7")
compileOnly("io.github.llamalad7:mixinextras-fabric:0.4.1")
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
// Unit Testing
testImplementation(libs.bundles.unitTesting)
}
neoForge {
neoFormVersion = "1.21.1-20240808.144430"
interfaceInjectionData.from("src/main/resources/interfaces.json")
validateAccessTransformers = true
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
}
sourceSets {
@@ -106,7 +72,7 @@ sourceSets {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
project.projectDir.parentFile.resolve("HEADER").forEachLine {
rootProject.file("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
@@ -119,14 +85,12 @@ sourceSets {
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version as String)
property("isSnapshot", "true")
/*
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
*/
}
}
}
-97
View File
@@ -1,97 +0,0 @@
import java.time.OffsetDateTime
import java.time.ZoneOffset
import java.time.format.DateTimeFormatter
import utilities.isSnapshot
import utilities.version
/*
*
* * Copyright (C) 2023 Cobblemon Contributors
* *
* * This Source Code Form is subject to the terms of the Mozilla Public
* * License, v. 2.0. If a copy of the MPL was not distributed with this
* * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*
*/
plugins {
id("cobblemon.base-conventions")
id("cobblemon.publish-conventions")
id("net.kyori.blossom")
id("org.jetbrains.gradle.plugin.idea-ext")
id("net.nemerosa.versioning") version "3.1.0"
}
architectury {
common("neoforge", "fabric")
}
repositories {
maven(url = "${rootProject.projectDir}/deps")
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
mavenLocal()
}
dependencies {
implementation(libs.bundles.kotlin)
modImplementation(libs.fabric.loader)
modApi(libs.molang)
// Integrations
compileOnlyApi(libs.jei.api)
modCompileOnly(libs.bundles.fabric.integrations.compileOnly) {
isTransitive = false
}
// Flywheel has no common dep so just pick one and don't use any platform specific code in common
// modCompileOnly(libs.flywheelFabric)
// Showdown
modCompileOnly(libs.graal)
// Data Storage
modCompileOnly(libs.bundles.mongo)
// Unit Testing
testImplementation(libs.bundles.unitTesting)
}
tasks.withType<Test> {
useJUnitPlatform()
testLogging {
setEvents(listOf("failed"))
setExceptionFormat("full")
}
}
sourceSets {
main {
blossom {
kotlinSources {
fun generateLicenseHeader() : String {
val builder = StringBuilder()
builder.append("/*\n")
rootProject.file("HEADER").forEachLine {
if(it.isEmpty()) {
builder.append(" *").append("\n")
} else {
builder.append(" * ").append(it).append("\n")
}
}
return builder.append(" */").append("\n").toString()
}
property("license", generateLicenseHeader())
property("modid", "cobblemon")
property("version", project.version())
property("isSnapshot", if(rootProject.isSnapshot()) "true" else "false")
property("gitCommit", versioning.info.commit)
property("branch", versioning.info.branch)
System.getProperty("buildNumber")?.let { property("buildNumber", it) }
property("timestamp", OffsetDateTime.now(ZoneOffset.UTC).format(DateTimeFormatter.ofPattern("MM/dd/yyyy hh:mm:ss")) + " UTC")
}
}
}
}
-95
View File
@@ -1,95 +0,0 @@
[versions]
# Kotlin
kotlin = "2.0.0"
# Plugins
licenser = "0.6.1"
shadow = "8.1.1"
blossom = "2.1.0"
idea-ext = "1.1.7"
# Loom
loom = "1.7-SNAPSHOT"
architectury-plugin = "3.4-SNAPSHOT"
# Common
molang = "1.1.18"
graal = "22.3.0"
icu4j = "71.1"
jei-api = "19.8.2.99"
# Fabric
fabric-loader = "0.16.5"
fabric-api = "0.104.0+1.21.1"
fabric-kotlin = "1.11.0+kotlin.2.0.0"
fabric-permissions-api = "0.2-SNAPSHOT"
lambDynamicLights = "3.0.1+1.21.1"
debugutils-fabric = "1.21-1.0.6-fabric"
# NeoForge
neoforge = "21.1.66"
neo-kotlin-for-forge = "5.5.0"
debugutils-forge = "1.21-1.0.6-neoforge"
# Data Storage
mongo = "4.10.2"
# Testing
junit = "5.9.0"
mockito = "5.2.0"
mockk = "1.12.1"
classgraph = "4.8.153"
[libraries]
# General Buildscript Plugins
kotlin = { group = "org.jetbrains.kotlin", name = "kotlin-gradle-plugin", version.ref = "kotlin" }
loom = { group = "dev.architectury", name = "architectury-loom", version.ref = "loom" }
architectury = { group = "architectury-plugin", name = "architectury-plugin.gradle.plugin", version.ref = "architectury-plugin" }
shadow = { group = "com.github.johnrengelman", name = "shadow", version.ref = "shadow" }
blossom = { group = "net.kyori", name = "blossom", version.ref = "blossom" }
ideaExt = { group = "org.jetbrains.gradle.plugin.idea-ext", name = "org.jetbrains.gradle.plugin.idea-ext.gradle.plugin", version.ref = "idea-ext"}
licenser = { group = "gradle.plugin.org.cadixdev.gradle", name = "licenser", version.ref = "licenser" }
# Kotlin
kotlin-stdlib = { group = "org.jetbrains.kotlin", name = "kotlin-stdlib-jdk8", version.ref = "kotlin" }
kotlin-reflect = { group = "org.jetbrains.kotlin", name = "kotlin-reflect", version.ref = "kotlin" }
# Common
jei-api = { group = "mezz.jei", name = "jei-1.21-common-api", version.ref = "jei-api"}
molang = { group = "local.com.bedrockk", name = "molang", version.ref = "molang" }
graal = { group = "org.graalvm.js", name = "js", version.ref = "graal" }
icu4j = { group = "com.ibm.icu", name = "icu4j", version.ref = "icu4j" }
# Fabric
fabric-loader = { group = "net.fabricmc", name = "fabric-loader", version.ref = "fabric-loader" }
fabric-api = { group = "net.fabricmc.fabric-api", name = "fabric-api", version.ref = "fabric-api" }
fabric-kotlin = { group = "net.fabricmc", name = "fabric-language-kotlin", version.ref = "fabric-kotlin" }
fabric-permissions = { group = "me.lucko", name = "fabric-permissions-api", version.ref = "fabric-permissions-api" }
adorn-fabric = { group = "maven.modrinth", name = "adorn", version = "6.0.0-neoforge"}
lambDynamicLights = { group = "maven.modrinth", name = "lambdynamiclights", version.ref = "lambDynamicLights"}
jei-api-fabric = { group = "mezz.jei", name = "jei-1.21-fabric-api", version.ref = "jei-api" }
jei-fabric = { group = "mezz.jei", name = "jei-1.21-fabric", version.ref = "jei-api"}
fabric-debugutils = { group = "maven.modrinth", name = "debugutils", version.ref = "debugutils-fabric"}
# NeoForge
neoforge = { group = "net.neoforged", name = "neoforge", version.ref = "neoforge" }
neo-kotlin-forge = { group = "thedarkcolour", name = "kotlinforforge-neoforge", version.ref = "neo-kotlin-for-forge" }
neoforge-debugutils = { group = "maven.modrinth", name = "debugutils", version.ref = "debugutils-forge"}
# Data Storage
mongo-driver-core = { group = "org.mongodb", name = "mongodb-driver-core", version.ref = "mongo" }
mongo-driver-sync = { group = "org.mongodb", name = "mongodb-driver-sync", version.ref = "mongo" }
# Testing
junit = { group = "org.junit.jupiter", name = "junit-jupiter", version.ref = "junit" }
mockito-core = { group = "org.mockito", name = "mockito-core", version.ref = "mockito" }
mock-kotlin = { group = "io.mockk", name = "mockk", version.ref = "mockk" }
classgraph = { group = "io.github.classgraph", name = "classgraph", version.ref = "classgraph" }
[bundles]
kotlin = [ "kotlin-stdlib", "kotlin-reflect" ]
fabric = [ "fabric-kotlin", "fabric-permissions" ]
fabric-integrations-compileOnly = [ "adorn-fabric", "lambDynamicLights", "jei-api-fabric" ]
fabric-integrations-runtimeOnly = [ "jei-fabric" ]
mongo = [ "mongo-driver-core", "mongo-driver-sync" ]
unitTesting = [ "junit", "mockito-core", "mock-kotlin", "classgraph" ]
@@ -9,20 +9,6 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState;
import com.cobblemon.mod.common.entity.PosableEntity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Debug;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@@ -48,39 +34,4 @@ public class EntityRenderDispatcherMixin {
public void resourceManagerReloadHook(ResourceManager resourceManager, CallbackInfo ci) {
CobblemonClient.INSTANCE.onAddLayer(this.playerRenderers);
}
@Inject(
method = "renderHitbox(Lcom/mojang/blaze3d/vertex/PoseStack;Lcom/mojang/blaze3d/vertex/VertexConsumer;Lnet/minecraft/world/entity/Entity;FFFF)V",
at = @At(value = "TAIL")
)
private static void renderLocators(
PoseStack poseStack,
VertexConsumer buffer,
Entity entity,
float red,
float green,
float blue,
float alpha,
CallbackInfo ci
) {
if (entity instanceof PosableEntity posableEntity) {
if (posableEntity.getDelegate() instanceof PosableState state) {
state.getLocatorStates().forEach((locator, matrix) -> {
poseStack.pushPose();
Vec3 pos = matrix.getOrigin().subtract(entity.position());
LevelRenderer.renderLineBox(
poseStack,
buffer,
AABB.ofSize(pos, 0.25, 0.25, 0.25),
0F,
1F,
0F,
1F
);
poseStack.popPose();
});
}
}
}
}
@@ -22,7 +22,7 @@ public abstract class MinecraftDedicatedServerMixin implements ServerInterface {
@Inject(method = "shouldDiscardEntity", at = @At(value = "HEAD"), cancellable = true)
public void cobblemon$allowPokemonSpawns(Entity entity, CallbackInfoReturnable<Boolean> callback) {
if (entity instanceof PokemonEntity) {
if(entity instanceof PokemonEntity) {
callback.setReturnValue(false);
}
}
@@ -54,10 +54,7 @@ import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreManager
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataJsonBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.*
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
@@ -68,15 +65,22 @@ import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.client.CobblemonPack
import com.cobblemon.mod.common.command.argument.*
import com.cobblemon.mod.common.command.argument.DexArgumentType
import com.cobblemon.mod.common.command.argument.DialogueArgumentType
import com.cobblemon.mod.common.command.argument.FormArgumentType
import com.cobblemon.mod.common.command.argument.MoveArgumentType
import com.cobblemon.mod.common.command.argument.NPCClassArgumentType
import com.cobblemon.mod.common.command.argument.PartySlotArgumentType
import com.cobblemon.mod.common.command.argument.PokemonPropertiesArgumentType
import com.cobblemon.mod.common.command.argument.PokemonStoreArgumentType
import com.cobblemon.mod.common.command.argument.SpawnBucketArgumentType
import com.cobblemon.mod.common.command.argument.SpeciesArgumentType
import com.cobblemon.mod.common.config.CobblemonConfig
import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.FlowHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
@@ -89,21 +93,17 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.trade.TradeManager
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -115,7 +115,7 @@ import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.UUID
import java.util.*
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
@@ -124,7 +124,6 @@ import kotlin.reflect.jvm.javaField
import net.minecraft.client.Minecraft
import net.minecraft.commands.synchronization.SingletonArgumentInfo
import net.minecraft.resources.ResourceKey
import net.minecraft.server.packs.PackType
import net.minecraft.world.item.NameTagItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.storage.LevelResource
@@ -164,16 +163,6 @@ object Cobblemon {
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
CobblemonPack(id = "uniqueshinyforms", name = "Shinies for Magikarp Jump", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.NORMAL),
CobblemonPack(id = "repurposedstructurescobblemon", name = "Repurposed Structures Cobblemon", packType = PackType.SERVER_DATA, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED, neededMods = setOf("repurposed_structures")),
)
fun preInitialize(implementation: CobblemonImplementation) {
this.implementation = implementation
@@ -218,7 +207,7 @@ object Cobblemon {
storage.onPlayerDataSync(it)
playerDataManager.syncAllToPlayer(it)
starterHandler.handleJoin(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel, this.config.maxPokemonLevel).sendToPlayer(it)
ServerSettingsPacket(this.config.preventCompletePartyDeposit, this.config.displayEntityLevelLabel, this.config.displayEntityNameLabel).sendToPlayer(it)
}
PlatformEvents.SERVER_PLAYER_LOGOUT.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -299,8 +288,6 @@ object Cobblemon {
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
FlowHandler.setup()
ifDedicatedServer {
isDedicatedServer = true
}
@@ -396,13 +383,8 @@ object Cobblemon {
BattleFormat.GEN_9_SINGLES,
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
BattleSide(PokemonBattleActor(UUID.randomUUID(), BattlePokemon(Pokemon().initialize()), -1F)),
false
).ifSuccessful {
it.mute = true
}.ifErrored {
val errors = it.errors.joinToString("\n") { it.javaClass.name }
LOGGER.error("Failed to start dummy Showdown battle: $errors")
}
true
).ifSuccessful { it.mute = true }
}
registerEventHandlers()
@@ -121,17 +121,10 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(APRICORN_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).noCollission().strength(0.5f).sound(SoundType.WOOD)))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@JvmField //if you wonder why we don't copy of OAK_WALL_SIGN, then I can tell you its because it uses Properties#dropsLike to point to the SIGN loot table, but we cant use that in our setup due to a deeper rooted issue, so falling back to this and writing dedicated (duplicated) loot tables
val APRICORN_WALL_SIGN = this.create(
"apricorn_wall_sign",
CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE)
)
@JvmField
val APRICORN_HANGING_SIGN = this.create(
"apricorn_hanging_sign",
CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE)
)
val APRICORN_WALL_SIGN = this.create("apricorn_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
@@ -283,6 +276,81 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val CHISELED_BLACK_TUMBLESTONE_BRICKS = this.create("chiseled_black_tumblestone_bricks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_BUG_BLOCK = this.create("gem_bug_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_DARK_BLOCK = this.create("gem_dark_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_DRAGON_BLOCK = this.create("gem_dragon_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_ELECTRIC_BLOCK = this.create("gem_electric_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FAIRY_BLOCK = this.create("gem_fairy_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FIGHTING_BLOCK = this.create("gem_fighting_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FIRE_BLOCK = this.create("gem_fire_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FLYING_BLOCK = this.create("gem_flying_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_GHOST_BLOCK = this.create("gem_ghost_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_GRASS_BLOCK = this.create("gem_grass_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_GROUND_BLOCK = this.create("gem_ground_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_ICE_BLOCK = this.create("gem_ice_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_NORMAL_BLOCK = this.create("gem_normal_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_POISON_BLOCK = this.create("gem_poison_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_PSYCHIC_BLOCK = this.create("gem_psychic_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_ROCK_BLOCK = this.create("gem_rock_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_STEEL_BLOCK = this.create("gem_steel_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_WATER_BLOCK = this.create("gem_water_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_BUG_BUDDING = this.create("gem_bug_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_DARK_BUDDING = this.create("gem_dark_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_DRAGON_BUDDING = this.create("gem_dragon_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_ELECTRIC_BUDDING = this.create("gem_electric_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FAIRY_BUDDING = this.create("gem_fairy_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FIGHTING_BUDDING = this.create("gem_fighting_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FIRE_BUDDING = this.create("gem_fire_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_FLYING_BUDDING = this.create("gem_flying_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_GHOST_BUDDING = this.create("gem_ghost_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_GRASS_BUDDING = this.create("gem_grass_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_GROUND_BUDDING = this.create("gem_ground_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_ICE_BUDDING = this.create("gem_ice_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_NORMAL_BUDDING = this.create("gem_normal_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_POISON_BUDDING = this.create("gem_poison_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_PSYCHIC_BUDDING = this.create("gem_psychic_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_ROCK_BUDDING = this.create("gem_rock_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_STEEL_BUDDING = this.create("gem_steel_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val GEM_WATER_BUDDING = this.create("gem_water_budding", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val FIRE_STONE_BLOCK = this.create("fire_stone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.FIRE).strength(1.0F).sound(CobblemonSounds.EVOLUTION_STONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BIT).lightLevel{13}))
@JvmField
@@ -56,7 +56,6 @@ object CobblemonCommands {
AbandonMultiTeam.register(dispatcher)
FreezePokemonCommand.register(dispatcher)
ApplyPlayerTextureCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
@@ -1,103 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.net.messages.client.data.FlowRegistrySyncPacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import java.util.concurrent.ExecutionException
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
/**
* Holds all the flows that are loaded from the server's data packs. A flow is foldered under the event identifier,
* which can be Cobblemon's namespace but can also be minecraft or any other namespace someone has added hooks for.
* The value of the map is a list of MoLang scripts that will execute when that event occurs.
*
* @author Hiroku
* @since February 24th, 2024
*/
object CobblemonFlows : DataRegistry {
override val id = cobblemonResource("flows")
override val observable = SimpleObservable<CobblemonFlows>()
override val type = PackType.SERVER_DATA
override fun sync(player: ServerPlayer) {
player.sendPacket(FlowRegistrySyncPacket(clientFlows.entries))
}
val runtime by lazy { MoLangRuntime().setup() } // Lazy for if someone adds to generalFunctions in MoLangFunctions
val clientFlows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
val flows = hashMapOf<ResourceLocation, MutableList<ExpressionLike>>()
override fun reload(manager: ResourceManager) {
clientFlows.clear()
flows.clear()
val unsortedFlows = mutableMapOf<ResourceLocation, MutableList<Pair<String, ExpressionLike>>>()
val folderBeforeNameRegex = ".*\\/([^\\/]+)\\/[^\\/]+\$".toRegex()
manager.listResources("flows") { path -> path.endsWith(CobblemonScripts.MOLANG_EXTENSION) }.forEach { (identifier, resource) ->
resource.openAsReader().use { stream ->
stream.buffered().use { reader ->
try {
val expression = reader.readText().asExpressionLike()
val event = folderBeforeNameRegex.find(identifier.path)?.groupValues?.get(1)
?: throw IllegalArgumentException("Invalid flow path: $identifier. Should have a folder structure that includes the name of the event being flowed.")
val flowKey = ResourceLocation.fromNamespaceAndPath(identifier.namespace, event)
unsortedFlows.putIfAbsent(flowKey, mutableListOf())
unsortedFlows[flowKey]!!.add(identifier.path to expression)
} catch (exception: Exception) {
throw ExecutionException("Error loading MoLang script for flow: $identifier", exception)
}
}
}
}
unsortedFlows.forEach { (key, value) ->
value.sortBy { it.first }
if (key.path.startsWith("flows/client/")) {
clientFlows.getOrPut(key) { mutableListOf() }.addAll(value.map { it.second })
} else {
flows.getOrPut(key) { mutableListOf() }.addAll(value.map { it.second })
}
}
Cobblemon.LOGGER.info("Loaded ${flows.size} flows and ${clientFlows.size} client flows")
observable.emit(this)
}
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>, cancelable: Cancelable? = null) {
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
runtime.environment.query.addFunction("cancel") { cancelable }
}
flows[eventResourceLocation]?.forEach {
if (cancelable != null && cancelable.isCanceled) {
return
}
it.resolve(runtime, context)
}
}
}
@@ -8,22 +8,25 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.mojang.brigadier.arguments.ArgumentType
import kotlin.reflect.KClass
import net.minecraft.commands.synchronization.ArgumentTypeInfo
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.PreparableReloadListener
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.tags.TagKey
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.ItemLike
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.levelgen.GenerationStep
import net.minecraft.world.level.levelgen.placement.PlacedFeature
import kotlin.reflect.KClass
interface CobblemonImplementation {
val modAPI: ModAPI
@@ -168,6 +171,14 @@ interface CobblemonImplementation {
*/
fun server(): MinecraftServer?
/**
* Handles platform independent reloading of a [JsonDataRegistry].
*
* @param registry The [JsonDataRegistry] to reload.
* @param manager The [ResourceManager] to reload from.
*/
fun <T> reloadJsonRegistry(registry: JsonDataRegistry<T>, manager: ResourceManager): HashMap<ResourceLocation, T>
/**
* Registers an item to the [ComposterBlock].
*
@@ -175,6 +186,16 @@ interface CobblemonImplementation {
* @param chance The chance % of increasing the composter level, 0 to 1 expected.
*/
fun registerCompostable(item: ItemLike, chance: Float)
/**
* Registers a builtin resource pack.
*
* @param id The unique [ResourceLocation] of this pack.
* @param title The title displayed in the resource pack GUI, the description is still a part of the pack metadata.
* @param activationBehaviour The [ResourcePackActivationBehaviour] for this pack.
*/
fun registerBuiltinResourcePack(id: ResourceLocation, title: Component, activationBehaviour: ResourcePackActivationBehaviour)
}
enum class ResourcePackActivationBehaviour {
@@ -54,9 +54,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
override val registry: Registry<Item> = BuiltInRegistries.ITEM
override val resourceKey: ResourceKey<Registry<Item>> = Registries.ITEM
@JvmField
val NPC_EDITOR = create("npc_editor", CobblemonItem(Item.Properties().stacksTo(1)))
@JvmField
val pokeBalls = mutableListOf<PokeBallItem>()
@JvmField
@@ -392,9 +389,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
@JvmField
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
// Medicine
@JvmField
val RARE_CANDY = candyItem("rare_candy") { _, pokemon -> pokemon.getExperienceToNextLevel() }
@@ -445,7 +439,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
.saturationModifier(1.2F)
.effect(MobEffectInstance(MobEffects.ABSORPTION, 900, 0), 1F)
.alwaysEdible()
.usingConvertsTo(Items.BOWL)
.build())) {
override fun finishUsingItem(stack: ItemStack, world: Level, user: LivingEntity): ItemStack {
user.removeAllEffects()
@@ -481,7 +474,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@JvmField
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", Item(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).usingConvertsTo(Items.BOWL).build()).stacksTo(1)))
val LEEK_AND_POTATO_STEW = create("leek_and_potato_stew", Item(Item.Properties().food(FoodProperties.Builder().nutrition(8).saturationModifier(0.6f).build()).stacksTo(1)))
@JvmField
val REVIVE = create("revive", ReviveItem(max = false))
@JvmField
@@ -1231,6 +1224,80 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
@JvmField
val GEM_BUG_BLOCK = blockItem("gem_bug_block", CobblemonBlocks.GEM_BUG_BLOCK)
@JvmField
val GEM_DARK_BLOCK = blockItem("gem_dark_block", CobblemonBlocks.GEM_DARK_BLOCK)
@JvmField
val GEM_DRAGON_BLOCK = blockItem("gem_dragon_block", CobblemonBlocks.GEM_DRAGON_BLOCK)
@JvmField
val GEM_ELECTRIC_BLOCK = blockItem("gem_electric_block", CobblemonBlocks.GEM_ELECTRIC_BLOCK)
@JvmField
val GEM_FAIRY_BLOCK = blockItem("gem_fairy_block", CobblemonBlocks.GEM_FAIRY_BLOCK)
@JvmField
val GEM_FIGHTING_BLOCK = blockItem("gem_fighting_block", CobblemonBlocks.GEM_FIGHTING_BLOCK)
@JvmField
val GEM_FIRE_BLOCK = blockItem("gem_fire_block", CobblemonBlocks.GEM_FIRE_BLOCK)
@JvmField
val GEM_FLYING_BLOCK = blockItem("gem_flying_block", CobblemonBlocks.GEM_FLYING_BLOCK)
@JvmField
val GEM_GHOST_BLOCK = blockItem("gem_ghost_block", CobblemonBlocks.GEM_GHOST_BLOCK)
@JvmField
val GEM_GRASS_BLOCK = blockItem("gem_grass_block", CobblemonBlocks.GEM_GRASS_BLOCK)
@JvmField
val GEM_GROUND_BLOCK = blockItem("gem_ground_block", CobblemonBlocks.GEM_GROUND_BLOCK)
@JvmField
val GEM_ICE_BLOCK = blockItem("gem_ice_block", CobblemonBlocks.GEM_ICE_BLOCK)
@JvmField
val GEM_NORMAL_BLOCK = blockItem("gem_normal_block", CobblemonBlocks.GEM_NORMAL_BLOCK)
@JvmField
val GEM_POISON_BLOCK = blockItem("gem_poison_block", CobblemonBlocks.GEM_POISON_BLOCK)
@JvmField
val GEM_PSYCHIC_BLOCK = blockItem("gem_psychic_block", CobblemonBlocks.GEM_PSYCHIC_BLOCK)
@JvmField
val GEM_ROCK_BLOCK = blockItem("gem_rock_block", CobblemonBlocks.GEM_ROCK_BLOCK)
@JvmField
val GEM_STEEL_BLOCK = blockItem("gem_steel_block", CobblemonBlocks.GEM_STEEL_BLOCK)
@JvmField
val GEM_WATER_BLOCK = blockItem("gem_water_block", CobblemonBlocks.GEM_WATER_BLOCK)
@JvmField
val GEM_BUG_BUDDING = blockItem("gem_bug_budding", CobblemonBlocks.GEM_BUG_BUDDING)
@JvmField
val GEM_DARK_BUDDING = blockItem("gem_dark_budding", CobblemonBlocks.GEM_DARK_BUDDING)
@JvmField
val GEM_DRAGON_BUDDING = blockItem("gem_dragon_budding", CobblemonBlocks.GEM_DRAGON_BUDDING)
@JvmField
val GEM_ELECTRIC_BUDDING = blockItem("gem_electric_budding", CobblemonBlocks.GEM_ELECTRIC_BUDDING)
@JvmField
val GEM_FAIRY_BUDDING = blockItem("gem_fairy_budding", CobblemonBlocks.GEM_FAIRY_BUDDING)
@JvmField
val GEM_FIGHTING_BUDDING = blockItem("gem_fighting_budding", CobblemonBlocks.GEM_FIGHTING_BUDDING)
@JvmField
val GEM_FIRE_BUDDING = blockItem("gem_fire_budding", CobblemonBlocks.GEM_FIRE_BUDDING)
@JvmField
val GEM_FLYING_BUDDING = blockItem("gem_flying_budding", CobblemonBlocks.GEM_FLYING_BUDDING)
@JvmField
val GEM_GHOST_BUDDING = blockItem("gem_ghost_budding", CobblemonBlocks.GEM_GHOST_BUDDING)
@JvmField
val GEM_GRASS_BUDDING = blockItem("gem_grass_budding", CobblemonBlocks.GEM_GRASS_BUDDING)
@JvmField
val GEM_GROUND_BUDDING = blockItem("gem_ground_budding", CobblemonBlocks.GEM_GROUND_BUDDING)
@JvmField
val GEM_ICE_BUDDING = blockItem("gem_ice_budding", CobblemonBlocks.GEM_ICE_BUDDING)
@JvmField
val GEM_NORMAL_BUDDING = blockItem("gem_normal_budding", CobblemonBlocks.GEM_NORMAL_BUDDING)
@JvmField
val GEM_POISON_BUDDING = blockItem("gem_poison_budding", CobblemonBlocks.GEM_POISON_BUDDING)
@JvmField
val GEM_PSYCHIC_BUDDING = blockItem("gem_psychic_budding", CobblemonBlocks.GEM_PSYCHIC_BUDDING)
@JvmField
val GEM_ROCK_BUDDING = blockItem("gem_rock_budding", CobblemonBlocks.GEM_ROCK_BUDDING)
@JvmField
val GEM_STEEL_BUDDING = blockItem("gem_steel_budding", CobblemonBlocks.GEM_STEEL_BUDDING)
@JvmField
val GEM_WATER_BUDDING = blockItem("gem_water_budding", CobblemonBlocks.GEM_WATER_BUDDING)
private fun blockItem(name: String, block: Block): BlockItem = this.create(name, BlockItem(block, Item.Properties()))
private fun noSettingsItem(name: String): CobblemonItem = this.create(name, CobblemonItem(Item.Properties()))
@@ -54,7 +54,6 @@ import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
@@ -75,7 +74,6 @@ import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
@@ -87,6 +85,7 @@ import com.cobblemon.mod.common.net.messages.client.spawn.SpawnNPCPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokeballPacket
import com.cobblemon.mod.common.net.messages.client.spawn.SpawnPokemonPacket
import com.cobblemon.mod.common.net.messages.client.starter.OpenStarterUIPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.storage.RemoveClientPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.SwapClientPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePartyPacket
@@ -95,13 +94,10 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemo
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -114,7 +110,6 @@ import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
@@ -130,10 +125,7 @@ import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonT
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.*
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -147,8 +139,6 @@ import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
@@ -166,6 +156,21 @@ import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonTo
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -303,7 +308,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PokedexDexSyncPacket.ID, PokedexDexSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -260,10 +260,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val MOVE_QUICKATTACK_TARGET = this.create("move.quickattack.target")
@JvmField
val MOVE_PURSUIT_TARGET = this.create("move.pursuit.target")
@JvmField
val MOVE_PSYCHIC_TARGET = this.create("move.psychic.target")
@JvmField
val IMPACT_NORMAL = this.create("impact.normal")
@@ -55,8 +55,6 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
val CAST_POKE_ROD = this.create("cast_poke_rod", SimpleCriterionTrigger(CastPokeRodCriterionCondition.CODEC))
val REEL_IN_POKEMON = this.create("reel_in_pokemon", SimpleCriterionTrigger(ReelInPokemonCriterionCondition.CODEC))
// Advancement criteria for [grow_tumblestone.json]
val PLANT_TUMBLESTONE = this.create("plant_tumblestone", SimpleCriterionTrigger(PlantTumblestoneCriterion.CODEC))
@@ -8,30 +8,26 @@
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.PrimitiveCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
class CastPokeRodContext(val baitId: ResourceLocation)
class CastPokeRodCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val baitId: String
): SimpleCriterionCondition<CastPokeRodContext>(playerCtx) {
playerCtx: Optional<ContextAwarePredicate>,
val hasBait: Boolean
): SimpleCriterionCondition<Boolean>(playerCtx) {
companion object {
val CODEC: Codec<CastPokeRodCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter(CastPokeRodCriterionCondition::baitId)
).apply(it, { playerCtx, baitId -> CastPokeRodCriterionCondition(playerCtx, baitId.ifEmpty { "empty_bait" }) }) }
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(CastPokeRodCriterionCondition::playerCtx),
PrimitiveCodec.BOOL.fieldOf("hasBait").forGetter(CastPokeRodCriterionCondition::hasBait)
).apply(it, ::CastPokeRodCriterionCondition) }
}
override fun matches(player: ServerPlayer, context: CastPokeRodContext): Boolean {
return (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId.equals("empty_bait"))
override fun matches(player: ServerPlayer, context: Boolean): Boolean {
return hasBait == context
}
}
}
@@ -26,25 +26,76 @@ class PartyCheckCriterion(
companion object {
val CODEC: Codec<PartyCheckCriterion> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(PartyCheckCriterion::playerCtx),
ResourceLocation.CODEC.listOf().optionalFieldOf("party", listOf()).forGetter(PartyCheckCriterion::party)
ResourceLocation.CODEC.listOf().optionalFieldOf("id", listOf()).forGetter(PartyCheckCriterion::party)
).apply(it, ::PartyCheckCriterion) }
}
override fun matches(player: ServerPlayer, context: PlayerPartyStore): Boolean {
val matches = mutableListOf<ResourceLocation>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace("minecraft") || it == "any".asIdentifierDefaultingNamespace()) {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = context.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
matches.clear()
context.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == party.size
return matches.containsAll(party) && matches.size == partyCount
}
}
/*class PartyCheckCriterion(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<PartyCheckContext>(id, entity){
val party = mutableListOf<Identifier>()
override fun toJson(json: JsonObject) {
json.add("party", JsonArray(party.size).also {
party.forEach { pokemon -> it.add(pokemon.toString()) }
})
}
override fun fromJson(json: JsonObject) {
party.clear()
json.getAsJsonArray("party").forEach { element ->
party.add(element.asString.asIdentifierDefaultingNamespace())
}
}
override fun matches(player: ServerPlayer, context: PartyCheckContext): Boolean {
val playerParty = player.party()
val matches = mutableListOf<Identifier>()
party.forEach {
if (it == "any".asIdentifierDefaultingNamespace()) {
matches.add(it)
}
}
val partyCount = playerParty.count()
if (matches.containsAll(party) && party.size == partyCount && matches.size == partyCount) return true
playerParty.iterator().forEach {
if (party.contains(it.species.resourceIdentifier)) {
matches.add(it.species.resourceIdentifier)
}
}
return matches.containsAll(party) && matches.size == partyCount
}
}
open class PartyCheckContext(val party : PlayerPartyStore)*/
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import java.util.Optional
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
class ReelInPokemonContext(val pokemonId : ResourceLocation, val baitId: ResourceLocation)
class ReelInPokemonCriterionCondition(
playerCtx: Optional<ContextAwarePredicate>,
val pokemonId: String,
val baitId: String
) : SimpleCriterionCondition<ReelInPokemonContext>(playerCtx) {
companion object {
val CODEC: Codec<ReelInPokemonCriterionCondition> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter { it.playerCtx },
Codec.STRING.optionalFieldOf("pokemonId", "any").forGetter { it.pokemonId },
Codec.STRING.optionalFieldOf("baitId", "empty_bait").forGetter { it.baitId }
).apply(it, { playerCtx, pokemonId, baitId -> ReelInPokemonCriterionCondition(playerCtx, pokemonId, baitId.ifEmpty { "empty_bait" }) }) }
}
override fun matches(player: ServerPlayer, context: ReelInPokemonContext): Boolean {
return (context.pokemonId == this.pokemonId.asIdentifierDefaultingNamespace() || this.pokemonId == "any") && (context.baitId == this.baitId.asIdentifierDefaultingNamespace() || this.baitId == "empty_bait")
}
}
@@ -1,25 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.ai.LookInDirectionTask
import com.cobblemon.mod.common.util.asExpression
import net.minecraft.world.entity.LivingEntity
class LookInDirectionTaskConfig : SingleTaskConfig {
var yaw: Expression = "0".asExpression()
var pitch: Expression = "0".asExpression()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
) = LookInDirectionTask(yaw, pitch)
}
@@ -172,15 +172,4 @@ The 'flee_attacker' type creates a task that will make the entity flee from its
The 'flee_nearest_hostile' type creates a task that will make the entity flee from the nearest hostile entity when it is hurt.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for fleeing from the nearest hostile. Defaults to 0.5 which is an elevated speed to usual.
- `desiredDistance`: A MoLang expression that determines the distance from the nearest hostile that the entity should try to maintain. Defaults to 9.
### run_script
The 'run_script' type creates a task that will run a MoLang script every tick on this entity. This has the risk of being very laggy
if the script is doing expensive things. Remember to use `q.entity.world.game_time` and `math.mod` to do intermittent actions inside
the script to avoid lagging the game.
- `script`: A resource location identifying the script to run. This should be in the `molang` datapack folder.
### look_in_direction
The 'look_in_direction' type creates a task that will make the entity look in a specific direction at all times where they aren't being told to look elsewhere.
- `yaw`: A MoLang expression that determines the yaw angle (degrees) of the entity. Defaults to `0`.
- `pitch`: A MoLang expression that determines the pitch angle (degrees) of the entity. Defaults to `0`.
- `desiredDistance`: A MoLang expression that determines the distance from the nearest hostile that the entity should try to maintain. Defaults to 9.
@@ -1,49 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Runs a registered MoLang script (from the molang datapack folder) each tick.
*
* It's up to the user to not make expensive ass scripts. Remember you can access the game time
* from q.entity.level.game_time which can be used with a modulo operator to make something intermittent.
*
* @author Hiroku
* @since December 2nd, 2024
*/
class RunScript : SingleTaskConfig {
val script = cobblemonResource("dummy")
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? = BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.LOOK_TARGET) // I think I need to have at least something here?
).apply(it) { _ ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: entity.asMostSpecificMoLangValue())
return@Trigger CobblemonScripts.run(script, runtime) == DoubleValue.ONE
}
}
}
}
@@ -58,8 +58,6 @@ fun interface TaskConfig {
"calm_down" to CalmDownTaskConfig::class.java,
"flee_attacker" to FleeAttackerTaskConfig::class.java,
"flee_nearest_hostile" to FleeNearestHostileTaskConfig::class.java,
"run_script" to RunScript::class.java,
"look_in_direction" to LookInDirectionTaskConfig::class.java,
)
val runtime = MoLangRuntime().setup()
@@ -94,6 +94,7 @@ open class PokemonBattle(
.filterIsInstance<LastBattleCriticalHitsEvolutionProgress>()
.forEach { it.reset() }
}
actor.setupStruct()
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.battles.model.actor
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
import com.cobblemon.mod.common.battles.ForcePassActionResponse
@@ -37,7 +36,7 @@ abstract class BattleActor(
pokemonList.forEach { it.actor = this }
}
val struct = asMoLangValue()
val struct = QueryStruct(hashMapOf())
lateinit var showdownId: String
lateinit var battle: PokemonBattle
@@ -140,6 +139,10 @@ abstract class BattleActor(
battle.writeShowdownAction(">$showdownId ${showdownMessages.joinToString()}")
}
open fun setupStruct() {
struct.addFunction("uuid") { StringValue(uuid.toString()) }
}
abstract fun getName(): MutableComponent
/**
@@ -9,11 +9,8 @@
package com.cobblemon.mod.common.api.data
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.util.endsWith
import com.google.gson.Gson
import com.google.gson.reflect.TypeToken
import java.io.File
import java.util.concurrent.ExecutionException
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.resources.ResourceManager
@@ -45,24 +42,7 @@ interface JsonDataRegistry<T> : DataRegistry {
val resourcePath: String
override fun reload(manager: ResourceManager) {
val data = hashMapOf<ResourceLocation, T>()
manager.listResources(resourcePath) { path -> path.endsWith(JSON_EXTENSION) }.forEach { (identifier, resource) ->
if (identifier.namespace == "pixelmon") {
return@forEach
}
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
try {
data[resolvedIdentifier] = gson.fromJson(reader, typeToken.type)
} catch (exception: Exception) {
throw ExecutionException("Error loading JSON for data: $identifier", exception)
}
}
}
}
reload(data)
this.reload(Cobblemon.implementation.reloadJsonRegistry(this, manager))
}
/**
@@ -21,13 +21,13 @@ import com.cobblemon.mod.common.util.adapters.DialogueTextAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.PackType
/**
@@ -56,7 +56,7 @@ object Dialogues : JsonDataRegistry<Dialogue> {
.registerTypeAdapter(DialogueText::class.java, DialogueTextAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(MutableComponent::class.java, TranslatedTextAdapter)
.registerTypeAdapter(MutableComponent::class.java, TextAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.also { gsonObservable.emit(it) }
.create()
@@ -61,7 +61,7 @@ open class ItemDropEntry : DropEntry {
if (dropMethod == ItemDropMethod.ON_PLAYER && player != null) {
world.addFreshEntity(ItemEntity(player.level(), player.x, player.y, player.z, stack))
} else if (dropMethod == ItemDropMethod.TO_INVENTORY && player != null && !stack.isEmpty) {
} else if (dropMethod == ItemDropMethod.TO_INVENTORY && player != null) {
val name = stack.hoverName
val count = stack.count
val succeeded = player.addItem(stack)
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPostEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedPreEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
import com.cobblemon.mod.common.api.events.battles.instruction.TerastallizationEvent
import com.cobblemon.mod.common.api.events.battles.instruction.ZMoveUsedEvent
@@ -106,8 +105,6 @@ object CobblemonEvents {
val TERASTALLIZATION = EventObservable<TerastallizationEvent>()
@JvmField
val ZPOWER_USED = EventObservable<ZMoveUsedEvent>()
@JvmField
val FORME_CHANGE = EventObservable<FormeChangeEvent>()
@JvmField
val POKEMON_SENT_PRE = CancelableObservable<PokemonSentPreEvent>()
@@ -195,12 +192,6 @@ object CobblemonEvents {
val POKEMON_GAINED = EventObservable<PokemonGainedEvent>()
@JvmField
val POKEMON_SEEN = EventObservable<PokemonSeenEvent>()
@JvmField
val POKEMON_ASPECTS_CHANGED = EventObservable<PokemonAspectsChangedEvent>()
@JvmField
val POKEDEX_DATA_CHANGED_PRE = CancelableObservable<PokedexDataChangedEvent.Pre>()
@JvmField
val POKEDEX_DATA_CHANGED_POST = EventObservable<PokedexDataChangedEvent.Post>()
// Fishing
@JvmField
@@ -8,16 +8,9 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
import java.util.function.Function
/**
* Event fired when a [BattlePokemon] faints. Exposes the [BattlePokemon] that fainted and the [BattleContext]
@@ -26,24 +19,8 @@ import java.util.function.Function
* @author Segfault Guy
* @since April 6th, 2023
*/
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to QueryStruct(
hashMapOf(
"type" to Function { StringValue(context.type.name) },
"origin" to Function { context.origin?.struct ?: DoubleValue(0.0) },
"id" to Function { StringValue(context.id) },
"turn_created" to Function { DoubleValue(context.turn.toDouble()) },
)
)
)
}
data class BattleFaintedEvent (
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext
) : BattleEvent
@@ -8,12 +8,8 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired when a [PokemonBattle] is fled by a [PlayerBattleActor].
@@ -22,13 +18,8 @@ import com.cobblemon.mod.common.util.asArrayValue
* @since March 25th 2023
*/
data class BattleFledEvent (
override val battle: PokemonBattle,
val player: PlayerBattleActor
) : BattleEvent {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
) : BattleEvent
@@ -9,9 +9,7 @@
package com.cobblemon.mod.common.api.events.battles
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.util.asArrayValue
import net.minecraft.network.chat.MutableComponent
/**
@@ -23,14 +21,7 @@ import net.minecraft.network.chat.MutableComponent
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableComponent? = null) : BattleEvent, Cancelable() {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason: MutableComponent? = null) : BattleEvent, Cancelable()
/**
* Event fired after a [PokemonBattle] starts.
@@ -38,11 +29,4 @@ data class BattleStartedPreEvent (override val battle: PokemonBattle, var reason
* @author Segfault Guy
* @since March 26th 2023
*/
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
data class BattleStartedPostEvent (override val battle: PokemonBattle) : BattleEvent
@@ -8,14 +8,8 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired when a battle is won by some number of [BattleActor]s.
@@ -28,20 +22,4 @@ data class BattleVictoryEvent (
val winners : List<BattleActor>,
val losers : List<BattleActor>,
val wasWildCapture : Boolean
) : BattleEvent {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"winners" to winners.asArrayValue { it.struct },
"losers" to losers.asArrayValue { it.struct },
"was_wild_capture" to DoubleValue(wasWildCapture),
"player_winners" to winners.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"player_losers" to losers.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npc_winners" to winners.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"npc_losers" to losers.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon_winners" to winners.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"wild_pokemon_losers" to losers.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
)
}
) : BattleEvent
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.events.battles.BattleEvent
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon changes Forme in battle.
* @param battle The battle where the change occurred.
* @param pokemon The Pokemon that changed Forme.
*/
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName)
)
}
@@ -8,25 +8,13 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.dispatch.InterpreterInstruction
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon Mega Evolves.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that Mega Evolves.
*/
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct
)
}
data class MegaEvolutionEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -8,13 +8,9 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.types.tera.TeraType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon Terastallizes.
@@ -26,13 +22,4 @@ data class TerastallizationEvent(
val battle: PokemonBattle,
val pokemon: BattlePokemon,
val teraType: TeraType
) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"tera_type" to StringValue(teraType.id.toString())
)
}
)
@@ -8,24 +8,12 @@
package com.cobblemon.mod.common.api.events.battles.instruction
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event that is fired when a Pokemon uses a Z-Move.
* @param battle The Pokemon Battle.
* @param pokemon The Pokemon that uses the Z-Move.
*/
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon) {
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct
)
}
data class ZMoveUsedEvent(val battle: PokemonBattle, val pokemon: BattlePokemon)
@@ -8,13 +8,8 @@
package com.cobblemon.mod.common.api.events.farming
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.util.toArrayStruct
import com.cobblemon.mod.common.util.worldRegistry
import net.minecraft.core.BlockPos
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.level.block.state.BlockState
@@ -31,11 +26,4 @@ class ApricornHarvestEvent(
fun getBlock(): BlockState {
return world.getBlockState(pos)
}
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"apricorn" to StringValue(apricorn.name),
"world" to world.worldRegistry.wrapAsHolder(world).asMoLangValue(Registries.DIMENSION),
"pos" to pos.toArrayStruct()
)
}
@@ -9,11 +9,10 @@
package com.cobblemon.mod.common.api.events.fishing
import com.cobblemon.mod.common.api.events.Cancelable
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
/**
* Event that is fired when a fishing rod is reeled.
* @param rod The ItemStack of the rod that is being reeled.
*/
class PokerodReelEvent(val player: Player, val rod: ItemStack) : Cancelable()
class PokerodReelEvent(val rod: ItemStack) : Cancelable()
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.pokeball
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
@@ -19,9 +18,4 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
class ThrownPokeballHitEvent(
val pokeBall : EmptyPokeBallEntity,
val pokemon : PokemonEntity
) : Cancelable() {
val context = mutableMapOf(
"pokeball" to pokeBall.struct,
"pokemon" to pokemon.asMoLangValue()
)
}
) : Cancelable()
@@ -8,14 +8,9 @@
package com.cobblemon.mod.common.api.events.pokedex.scanning
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntityData: PokedexEntityData, val scannedEntity: ScannableEntity) {
val pokedexEntityData: PokedexEntityData
@@ -23,15 +18,4 @@ data class PokemonScannedEvent(val player: ServerPlayer, val scannedPokemonEntit
val isOwned: Boolean
get() = scannedPokemonEntityData.ownerUUID == player.uuid
val context = mutableMapOf(
"player" to player.asMoLangValue(),
"pokemon" to scannedPokemonEntityData.struct,
"entity" to {
when (scannedEntity) {
is LivingEntity -> scannedEntity.asMostSpecificMoLangValue()
else -> DoubleValue(0.0)
}
},
)
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -17,10 +16,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
* @author Hiroku
* @since August 5th, 2022
*/
class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"old_level" to DoubleValue(oldLevel.toDouble()),
"new_level" to DoubleValue(newLevel.toDouble())
)
}
class LevelUpEvent(val pokemon: Pokemon, val oldLevel: Int, var newLevel: Int)
@@ -1,60 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.Cancelable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.FormDexRecord
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.getPlayer
import com.mojang.datafixers.util.Either
import java.util.UUID
/**
* Event that fires when a Pokémon's information is gained or updated in the Pokédex.
*/
sealed interface PokedexDataChangedEvent {
val dataSource: Either<PokedexEntityData, Pokemon>
val knowledge: PokedexEntryProgress
val playerUUID: UUID
val record: FormDexRecord
val pokedexManager: AbstractPokedexManager
get() = record.speciesDexRecord.pokedexManager
fun getContext(): MutableMap<String, MoValue> {
return mutableMapOf(
"player" to (playerUUID.getPlayer()?.asMoLangValue() ?: DoubleValue.ZERO),
"pokemon" to dataSource.map({ DoubleValue.ZERO }, { it.struct }),
"data" to dataSource.map({ it.struct }, { DoubleValue.ZERO }),
"knowledge" to StringValue(knowledge.name.lowercase()),
"pokedex" to pokedexManager.struct
)
}
class Pre(
override val dataSource: Either<PokedexEntityData, Pokemon>,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent, Cancelable()
class Post(
override val dataSource: Either<PokedexEntityData, Pokemon>,
override val knowledge: PokedexEntryProgress,
override val playerUUID: UUID,
override val record: FormDexRecord
) : PokedexDataChangedEvent
}
@@ -1,17 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import java.util.*
data class PokemonAspectsChangedEvent(
val ownerId: UUID?,
val pokemon: Pokemon,
)
@@ -8,23 +8,12 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.entity.pokeball.EmptyPokeBallEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.core.registries.Registries
import net.minecraft.server.level.ServerPlayer
data class PokemonCapturedEvent (
val pokemon: Pokemon,
val player: ServerPlayer,
val pokeBallEntity: EmptyPokeBallEntity
) {
val context = mutableMapOf<String, MoValue>(
"pokemon" to pokemon.struct,
"player" to player.asMoLangValue(),
"poke_ball" to pokeBallEntity.struct,
"item" to player.level().itemRegistry.wrapAsHolder(pokeBallEntity.pokeBall.item).asMoLangValue(Registries.ITEM)
)
}
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.pokemon.Pokemon
/**
@@ -17,9 +16,4 @@ import com.cobblemon.mod.common.pokemon.Pokemon
data class PokemonFaintedEvent(
val pokemon: Pokemon,
var faintedTimer: Int
) {
val context = mutableMapOf(
"pokemon" to pokemon.struct,
"fainted_timer" to DoubleValue(faintedTimer)
)
}
)
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.pokemon.Pokemon
import java.util.UUID
@@ -16,8 +15,4 @@ data class PokemonGainedEvent(
val playerId: UUID,
val pokemon: Pokemon
) {
val context = mutableMapOf(
"player_id" to StringValue(playerId.toString()),
"pokemon" to pokemon.struct
)
}
@@ -9,9 +9,11 @@
package com.cobblemon.mod.common.api.events.pokemon
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
data class PokemonSeenEvent(
val playerId: UUID,
val pokemon: Pokemon
)
) {
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.gui
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import net.minecraft.client.gui.components.AbstractWidget
import net.minecraft.client.gui.components.Renderable
import net.minecraft.client.gui.components.events.GuiEventListener
@@ -23,9 +22,9 @@ abstract class ParentWidget(
pX: Int, pY: Int,
pWidth: Int, pHeight: Int,
component: Component
): CobblemonRenderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
): Renderable, AbstractWidget(pX, pY, pWidth, pHeight, component) {
val children: MutableList<GuiEventListener> = mutableListOf()
private val children: MutableList<GuiEventListener> = mutableListOf()
/**
* Adds Widget to the children list
@@ -74,7 +74,7 @@ abstract class RequestManager<T : ServerPlayerActionRequest> {
?: this.getInboundRequest(receiver.uuid, requestID)
/** Determines whether [player] can receive a [T]. */
open fun isBusy(player: ServerPlayer): Boolean = player.isInBattle() || player.isTrading() || player.party().find { it.entity?.isBusy == true } != null
open fun isBusy(player: ServerPlayer): Boolean = player.isInBattle() || player.isTrading()
/** Determines if the [target] is a valid interaction request target. */
abstract fun isValidInteraction(player: ServerPlayer, target: ServerPlayer): Boolean
@@ -176,7 +176,7 @@ abstract class RequestManager<T : ServerPlayerActionRequest> {
else if (!this.isValidInteraction(player, target ?: request.sender)) // with teams anyone can accept
request.notify(player, true, "ui.interact.failed")
// if sending player is occupied, can't accept response
else if (this.isBusy(request.sender) || this.isBusy(request.receiver)) // TODO enhancement: allow retries - modify client so we don't remove request when sending acceptance
else if (this.isBusy(request.sender)) // TODO enhancement: allow retries - modify client so we don't remove request when sending acceptance
request.notify(player, true, "ui.interact.unavailable")
// if no condition is blocking acceptance, accept
else if (this.canAccept(request))
@@ -38,9 +38,8 @@ import net.minecraft.world.phys.AABB
*/
interface PokemonSelectingItem {
fun use(player: ServerPlayer, stack: ItemStack): InteractionResultHolder<ItemStack> {
val range = player.entityInteractionRange()
val entity = player.level()
.getEntities(player, AABB.ofSize(player.position(), range, range, range))
.getEntities(player, AABB.ofSize(player.position(), 16.0, 16.0, 16.0))
.filter { player.isLookingAt(it, stepDistance = 0.1F) }
.minByOrNull { it.distanceTo(player) } as? PokemonEntity?
@@ -96,12 +95,11 @@ interface PokemonSelectingItem {
player.sendSystemMessage(battleLang("bagitem.invalid").red())
} else {
battlePokemon.actor.forceChoose(BagItemActionResponse(bagItem, battlePokemon))
val stackName = BuiltInRegistries.ITEM.getKey(stack.item)
if (!player.isCreative) {
stack.shrink(1)
battlePokemon.actor.itemsUsed.add(bagItem)
}
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(battlePokemon.effectedPokemon.species.resourceIdentifier, stackName))
CobblemonCriteria.POKEMON_INTERACT.trigger(player, PokemonInteractContext(battlePokemon.effectedPokemon.species.resourceIdentifier, BuiltInRegistries.ITEM.getKey(stack.item)))
}
}
@@ -149,4 +147,4 @@ interface PokemonSelectingItem {
return InteractionResultHolder.success(stack)
}
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.api.item.ability
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.abilities.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityTypeChanger
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -34,7 +33,7 @@ interface AbilityChanger<T : PotentialAbility> {
* @param pokemon The [Pokemon] being queried.
* @return A set containing all their legal abilities associated with [type], can be empty.
*/
fun queryPossible(pokemon: Pokemon): Set<Pair<AbilityTemplate, Priority>>
fun queryPossible(pokemon: Pokemon): Set<AbilityTemplate>
/**
* Attempts to update the ability of the given [pokemon].
@@ -22,20 +22,11 @@ import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.dialogue.ReferenceDialogueFaceProvider
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.NPCProvider
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
import com.cobblemon.mod.common.api.pokedex.SeenPercent
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.spawning.context.SpawningContext
@@ -46,29 +37,17 @@ import com.cobblemon.mod.common.api.storage.pc.PCPosition
import com.cobblemon.mod.common.api.storage.pc.PCStore
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.client.particle.BedrockParticleOptionsRepository
import com.cobblemon.mod.common.client.particle.ParticleStorm
import com.cobblemon.mod.common.client.render.models.blockbench.wavefunction.WaveFunctions
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import java.util.UUID
import kotlin.math.sqrt
import net.minecraft.client.multiplayer.ClientLevel
import net.minecraft.commands.arguments.EntityAnchorArgument
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
@@ -80,23 +59,14 @@ import net.minecraft.nbt.StringTag
import net.minecraft.nbt.Tag
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.MinecraftServer
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.tags.TagKey
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.damagesource.DamageTypes
import net.minecraft.world.entity.EntityType
import net.minecraft.world.entity.LightningBolt
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.level.Level
import net.minecraft.world.level.Level.ExplosionInteraction
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.dimension.DimensionType
@@ -111,31 +81,6 @@ import net.minecraft.world.phys.Vec3
*/
object MoLangFunctions {
val generalFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>(
"print" to java.util.function.Function { params ->
val message = params.get<MoValue>(0).asString()
Cobblemon.LOGGER.info(message)
},
"set_query" to java.util.function.Function { params ->
val variable = params.getString(0)
val value = params.get<MoValue>(1)
params.environment.query.addFunction(variable) { value }
return@Function value
},
"replace" to java.util.function.Function { params ->
val text = params.getString(0)
val search = params.getString(1)
val replace = params.getString(2)
return@Function StringValue(text.replace(search, replace))
},
"is_blank" to java.util.function.Function { params ->
val arg = params.get<MoValue>(0)
return@Function DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
},
"run_command" to java.util.function.Function { params ->
val command = params.getString(0)
val server = server() ?: return@Function DoubleValue.ZERO
server.commands.performPrefixedCommand(server.createCommandSourceStack(), command)
},
"is_int" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() != null) },
"to_number" to java.util.function.Function { params -> DoubleValue(params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0) },
@@ -170,142 +115,19 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
runtime.environment.context = params.environment.context
val script = params.getString(0).asIdentifierDefaultingNamespace()
CobblemonScripts.run(script, runtime) ?: DoubleValue.ZERO
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
},
"run_molang" to java.util.function.Function { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
runtime.resolve(expression)
},
"system_time_millis" to java.util.function.Function { _ ->
DoubleValue(System.currentTimeMillis())
},
// the rest of the world use dd/MM/yyyy grow up america (this comment was generated by copilot)
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
"run_command" to java.util.function.Function { params ->
val command = params.getString(0)
server()?.let {
return@Function DoubleValue(it.commands.dispatcher.execute(command, it.createCommandSourceStack()))
} ?: return@Function DoubleValue.ZERO
}
)
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val worldFunctions = mutableListOf<(Holder<Level>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ worldHolder ->
val world = worldHolder.value()
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("game_time") { _ -> DoubleValue(world.gameTime.toDouble()) }
map.put("time_of_day") {
val time = world.dayTime % 24000
return@put DoubleValue(time.toDouble())
}
map.put("server") { _ -> server()?.asMoLangValue() ?: DoubleValue.ZERO }
map.put("is_raining_at") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
}
map.put("is_chunk_loaded_at") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
return@put DoubleValue(world.isLoaded(BlockPos(x, y, z)))
}
map.put("is_thundering") { _ -> DoubleValue(world.isThundering) }
map.put("is_raining") { _ -> DoubleValue(world.isRaining) }
map.put("set_block") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@put DoubleValue.ZERO
}
world.setBlock(BlockPos(x, y, z), block.defaultBlockState(), Block.UPDATE_ALL)
}
map.put("get_block") { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.getBlockState(BlockPos(x, y, z)).block
return@put world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
}
map.put("spawn_explosion") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3).toFloat()
world.explode(null, x, y, z, range, ExplosionInteraction.valueOf(params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name))
}
map.put("spawn_lightning") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val lightning = LightningBolt(EntityType.LIGHTNING_BOLT, world)
lightning.setPos(x, y, z)
world.addFreshEntity(lightning)
return@put DoubleValue.ONE
}
// q.entity.world.spawn_bedrock_particles(effect, x, y, z, [player]) - sends to everyone nearby or just to the player if they're set.
map.put("spawn_bedrock_particles") { params ->
val particle = params.getString(0).asResource()
val x = params.getDouble(1)
val y = params.getDouble(2)
val z = params.getDouble(3)
val player = params.getOrNull<MoValue>(4)?.let {
if (it is StringValue) world.getPlayerByUUID(UUID.fromString(it.value))
else if (it is ObjectValue<*>) it.obj
else null
} as? ServerPlayer
val pos = Vec3(x, y, z)
if (world !is ClientLevel) {
val packet = SpawnSnowstormParticlePacket(particle, pos)
if (player != null) {
packet.sendToPlayer(player)
} else {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
} else {
val effect = BedrockParticleOptionsRepository.getEffect(particle) ?: return@put DoubleValue.ZERO
ParticleStorm.createAtPosition(world, effect, pos).spawn()
}
}
map.put("get_entities_around") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3) * 2
val entities = world.getEntities(null, AABB.ofSize(Vec3(x, y, z), range, range, range))
return@put entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
return@mutableListOf map
}
)
val dimensionTypeFunctions = mutableListOf<(Holder<DimensionType>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val blockFunctions = mutableListOf<(Holder<Block>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
val biomeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val worldFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val dimensionTypeFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val blockFunctions = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
val playerFunctions = mutableListOf<(Player) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ player ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
@@ -319,7 +141,7 @@ object MoLangFunctions {
map.put("saturation_level") { _ -> DoubleValue(player.foodData.saturationLevel) }
map.put("tell") { params ->
val message = params.getString(0).text()
val overlay = params.getBooleanOrNull(1) == true
val overlay = params.getBooleanOrNull(1) ?: false
player.displayClientMessage(message, overlay)
}
map.put("teleport") { params ->
@@ -338,12 +160,7 @@ object MoLangFunctions {
environment.query = player.asMoLangValue()
environment
}
map.put("is_player") { DoubleValue.ONE }
if (player is ServerPlayer) {
map.put("run_command") { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
map.put("is_party_at_full_health") { _ ->
DoubleValue(player.party().none(Pokemon::canBeHealed)) }
map.put("can_heal_at_healer") { params ->
@@ -371,46 +188,11 @@ object MoLangFunctions {
map.put("save_data") { _ -> Cobblemon.molangData.save(player.uuid) }
map.put("in_battle") { DoubleValue(player.isInBattle()) }
map.put("battle") { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
map.put("get_npc_data") { params ->
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid)
if (data.map.containsKey(npcId)) {
return@put data.map[npcId]!!
} else {
val vars = VariableStruct()
data.map[npcId] = vars
return@put vars
}
}
map.put("get_npc_variable") { params ->
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid)
if (data.map.containsKey(npcId)) {
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
} else {
return@put DoubleValue.ZERO
}
}
map.put("set_npc_variable") { params ->
val npcId = (params.get<MoValue>(0) as? ObjectValue<NPCEntity>)?.obj?.stringUUID ?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val data = Cobblemon.molangData.load(player.uuid)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid)
}
return@put DoubleValue.ONE
}
map.put("pokedex") { player.pokedex().struct }
}
map
}
)
val entityFunctions: MutableList<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
val entityFunctions = mutableListOf<(LivingEntity) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ entity ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("uuid") { _ -> StringValue(entity.uuid.toString()) }
@@ -419,28 +201,6 @@ object MoLangFunctions {
val source = DamageSource(entity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolder(DamageTypes.GENERIC).get())
entity.hurt(source, amount.toFloat())
}
map.put("walk_to") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity is PathfinderMob) {
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(MemoryModuleType.WALK_TARGET, WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1))
entity.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)))
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
}
map.put("has_walk_target") { _ ->
if (entity is PathfinderMob) {
DoubleValue(entity.brain.getMemory(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
} else {
DoubleValue.ZERO
}
}
map.put("is_sneaking") { _ -> DoubleValue(entity.isShiftKeyDown) }
map.put("is_sprinting") { _ -> DoubleValue(entity.isSprinting) }
map.put("is_flying") { _ -> DoubleValue(entity.isFallFlying) }
@@ -452,21 +212,10 @@ object MoLangFunctions {
map.put("is_on_fire") { _ -> DoubleValue(entity.isOnFire) }
map.put("is_invisible") { _ -> DoubleValue(entity.isInvisible) }
map.put("is_sleeping") { _ -> DoubleValue(entity.isSleeping) }
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger) }
map.put("is_riding") { _ -> DoubleValue(entity.isPassenger()) }
map.put("health") { _ -> DoubleValue(entity.health) }
map.put("distance_to_pos") { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
return@put DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
}
map.put("max_health") { _ -> DoubleValue(entity.maxHealth) }
map.put("name") { _ -> StringValue(entity.effectiveName().string) }
map.put("type") { _ ->
entity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(entity.type)?.toString()?.let {
StringValue(it)
} ?: DoubleValue.ZERO
}
map.put("yaw") { _ -> DoubleValue(entity.yRot.toDouble()) }
map.put("pitch") { _ -> DoubleValue(entity.xRot.toDouble()) }
map.put("x") { _ -> DoubleValue(entity.x) }
@@ -506,67 +255,6 @@ object MoLangFunctions {
return@put DoubleValue.ZERO
}
}
map.put("get_nearby_entities") { params ->
val distance = params.getDouble(0)
val entities = entity.level().getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
return@put entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
map.put("is_standing_on_blocks") { params ->
val depth = params.getDouble(0).toInt()
val blocks: MutableSet<Block> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
val blockString = params.getString(blockIndex)
val block = BuiltInRegistries.BLOCK.get(blockString.asIdentifierDefaultingNamespace("minecraft"))
blocks.add(block)
}
return@put if (entity.isStandingOn(blocks, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
if (entity is PosableEntity) {
map.put("play_animation") { params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer = if (target.asUUID != null) {
entity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (entity.level() is ServerLevel) {
entity.level().server!!.playerList.getPlayerByName(target)
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
} else {
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
return@put DoubleValue.ONE
}
}
}
// q.entity.spawn_bedrock_particles(effect, locator, [player]) - sends to everyone nearby or just to the player if they're set. Locator is necessary even if unused on non-posables.
map.put("spawn_bedrock_particles") { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player = params.getOrNull<MoValue>(2)?.let {
if (it is StringValue) entity.level().getPlayerByUUID(UUID.fromString(it.value))
else if (it is ObjectValue<*>) it.obj
else null
} as? ServerPlayer
val packet = SpawnSnowstormEntityParticlePacket(particle, entity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(entity.x, entity.y, entity.z, 64.0, entity.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
map
}
)
@@ -614,8 +302,7 @@ object MoLangFunctions {
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level()
runtime = runtime
)
npc.actionEffect = context
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
@@ -628,9 +315,9 @@ object MoLangFunctions {
}
}
return@put DoubleValue.ONE
return@put DoubleValue(1)
}
return@put DoubleValue.ZERO
return@put DoubleValue(0)
}
map.put("put_pokemon_in_healer") { params ->
val healer = npc.level().getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE).orElse(null) ?: return@put DoubleValue.ZERO
@@ -649,8 +336,6 @@ object MoLangFunctions {
map.put("environment") { _ -> npc.runtime.environment }
map.put("party") { npc.party?.struct ?: DoubleValue.ZERO }
map.put("has_party") { DoubleValue(npc.party != null) }
map.put("is_npc") { DoubleValue.ONE }
map.put("can_battle") { DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false) }
map
}
)
@@ -670,26 +355,10 @@ object MoLangFunctions {
return@put actor.struct
}
map.put("stop") { _ -> battle.stop() }
map.put("actors") { battle.actors.toList().asArrayValue { it.struct } }
map
}
)
val battleActorFunctions = mutableListOf<(BattleActor) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ battleActor ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("is_npc") { DoubleValue(battleActor.type == ActorType.NPC) }
map.put("is_player") { DoubleValue(battleActor.type == ActorType.PLAYER) }
map.put("is_wild") { DoubleValue(battleActor.type == ActorType.WILD) }
if (battleActor is NPCBattleActor) {
map.put("npc") { battleActor.entity.struct }
} else if (battleActor is PlayerBattleActor) {
map.put("player") { battleActor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
return@mutableListOf map
}
)
val pokemonFunctions = mutableListOf<(Pokemon) -> HashMap<String, java.util.function.Function<MoParams, Any>>>(
{ pokemon ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
@@ -714,15 +383,9 @@ object MoLangFunctions {
}
map.put("is_wild") { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map.put("is_shiny") { DoubleValue(pokemon.shiny) }
map.put("species") { pokemon.species.struct }
map.put("form") { StringValue(pokemon.form.name) }
map.put("weight") { DoubleValue(pokemon.species.weight.toDouble()) }
map.put("matches") { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
map.put("apply") { params ->
params.getString(0).toProperties().apply(pokemon)
DoubleValue.ONE
}
map.put("owner") { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map
}
)
@@ -734,7 +397,6 @@ object MoLangFunctions {
map.put("is_moving") { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map.put("is_flying") { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map.put("has_aspect") { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map.put("is_pokemon") { DoubleValue.ONE }
map
}
)
@@ -873,140 +535,10 @@ object MoLangFunctions {
}
)
val serverFunctions: MutableList<(MinecraftServer) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ server ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_world") { params ->
val world = server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
)
) ?: return@put DoubleValue.ZERO
return@put world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(world)
.asWorldMoLangValue()
}
map.put("broadcast") { params ->
val message = params.getString(0)
server.playerList.broadcastSystemMessage(message.text(), params.getBooleanOrNull(1) == true)
return@put DoubleValue.ONE
}
map.put("get_player_by_uuid") { params ->
val uuid = UUID.fromString(params.getString(0))
val player = server.playerList.getPlayer(uuid) ?: return@put DoubleValue.ZERO
return@put player.asMoLangValue()
}
map.put("get_player_by_username") { params ->
val username = params.getString(0)
val player = server.playerList.getPlayerByName(username) ?: return@put DoubleValue.ZERO
return@put player.asMoLangValue()
}
map.put("data") { params ->
val data = Cobblemon.molangData.load(UUID(0L, 0L))
return@put data
}
map.put("save_data") {
Cobblemon.molangData.save(UUID(0L, 0L))
return@put DoubleValue.ONE
}
// Maybe later...
// map.put("stop") { params ->
// Cobblemon.LOGGER.warn("Server is being stopped from a MoLang script.")
// server.stopServer()
// }
return@mutableListOf map
}
)
val pokedexFunctions: MutableList<(AbstractPokedexManager) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ pokedex ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("get_species_record") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
map.put("has_seen") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.ENCOUNTERED.ordinal)
} else {
return@put DoubleValue((pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal ?: 0) >= PokedexEntryProgress.ENCOUNTERED.ordinal)
}
}
map.put("has_caught") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.CAUGHT)
} else {
return@put DoubleValue(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.CAUGHT)
}
}
map.put("caught_count") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
map.put("seen_count") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
map.put("caught_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
map.put("seen_percent") { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
if (pokedex is PokedexManager) {
map.put("player_id") { StringValue(pokedex.uuid.toString()) }
map.put("see") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
return@put DoubleValue.ONE
}
map.put("catch") { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.catch(pokemon)
return@put DoubleValue.ONE
}
}
map
}
)
val speciesFunctions: MutableList<(Species) -> HashMap<String, java.util.function.Function<MoParams, Any>>> = mutableListOf(
{ species ->
val map = hashMapOf<String, java.util.function.Function<MoParams, Any>>()
map.put("identifier") { StringValue(species.resourceIdentifier.toString()) }
map.put("name") { StringValue(species.name) }
map.put("primary_type") { StringValue(species.primaryType.name) }
map.put("secondary_type") { StringValue(species.secondaryType?.name ?: "null") }
map.put("experience_group") { StringValue(species.experienceGroup.name) }
map.put("height") { DoubleValue(species.height) }
map.put("weight") { DoubleValue(species.weight) }
map.put("base_scale") { DoubleValue(species.baseScale) }
map.put("hitbox_width") { DoubleValue(species.hitbox.width) }
map.put("hitbox_height") { DoubleValue(species.hitbox.height) }
map.put("hitbox_fixed") { DoubleValue(species.hitbox.fixed) }
map.put("catch_rate") { DoubleValue(species.catchRate) }
map
}
)
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun MinecraftServer.asMoLangValue() = ObjectValue(this).addStandardFunctions().addFunctions(serverFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME).addFunctions(biomeFunctions)
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION).addFunctions(worldFunctions)
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK).addFunctions(blockFunctions)
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE).addFunctions(dimensionTypeFunctions)
fun Player.asMoLangValue(): ObjectValue<Player> {
val value = ObjectValue(
obj = this,
@@ -1054,17 +586,6 @@ object MoLangFunctions {
return value
}
fun PokemonEntity.asMoLangValue(): ObjectValue<PokemonEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() }
)
value.addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
value.addFunctions(pokemonFunctions.flatMap { it(this.pokemon).entries.map { it.key to it.value } }.toMap()) // Convenience
value.addFunctions(pokemonEntityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
val value = ObjectValue(
obj = this,
@@ -1074,15 +595,6 @@ object MoLangFunctions {
return value
}
fun BattleActor.asMoLangValue(): ObjectValue<BattleActor> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
value.addFunctions(battleActorFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap())
return value
}
fun SpawningContext.asMoLangValue(): ObjectValue<SpawningContext> {
val value = ObjectValue(
obj = this,
@@ -1092,18 +604,6 @@ object MoLangFunctions {
return value
}
/**
* Different functions exist depending on
*/
fun LivingEntity.asMostSpecificMoLangValue(): ObjectValue<out LivingEntity> {
return when (this) {
is Player -> asMoLangValue()
is PokemonEntity -> struct
is NPCEntity -> struct
else -> ObjectValue(this).also { it.addStandardFunctions().addFunctions(entityFunctions.flatMap { it(this).entries.map { it.key to it.value } }.toMap()) }
}
}
fun <T> Holder<T>.asMoLangValue(key: ResourceKey<Registry<T>>): ObjectValue<Holder<T>> {
val value = ObjectValue(
obj = this,
@@ -1133,22 +633,6 @@ object MoLangFunctions {
return this
}
fun QueryStruct.addPokedexFunctions(pokedexManager: AbstractPokedexManager): QueryStruct {
val addedFunctions = pokedexFunctions
.flatMap { it.invoke(pokedexManager).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addSpeciesFunctions(species: Species): QueryStruct {
val addedFunctions = speciesFunctions
.flatMap { it.invoke(species).entries }
.associate { it.key to it.value }
functions.putAll(addedFunctions)
return this
}
fun QueryStruct.addPokemonFunctions(pokemon: Pokemon): QueryStruct {
val addedFunctions = pokemonFunctions
.flatMap { it.invoke(pokemon).entries }
@@ -8,12 +8,6 @@
package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.types.ElementalType
@@ -31,7 +25,6 @@ import com.mojang.serialization.codecs.RecordCodecBuilder
import kotlin.math.ceil
import kotlin.properties.Delegates
import net.minecraft.network.chat.MutableComponent
import java.util.function.Function
/**
* Representing a Move based on some template and with current PP and the number of raised PP stages.
@@ -97,21 +90,6 @@ open class Move(
val maxPp: Int
get() = template.pp + raisedPpStages * template.pp / 5
val struct: QueryStruct = ObjectValue(this).also {
it.addFunctions(
hashMapOf(
"name" to Function { StringValue(name) },
"display_name" to Function { StringValue(displayName.string) },
"description" to Function { StringValue(description.string) },
"type" to Function { StringValue(type.name) },
"damage_category" to Function { StringValue(damageCategory.name) },
"power" to Function { DoubleValue(power) },
"accuracy" to Function { DoubleValue(accuracy) },
"max_pp" to Function { DoubleValue(maxPp.toDouble()) }
)
)
}
/** Raises the max PP and rescales the current PP value. Returns false if it was already maxed out. */
fun raiseMaxPP(amount: Int): Boolean {
val oldPp = maxPp
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.api.moves
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.IntSize
import com.cobblemon.mod.common.util.DataKeys
@@ -29,22 +27,6 @@ class MoveSet : Iterable<Move> {
private val moves = arrayOfNulls<Move>(MOVE_COUNT)
fun toStruct(): QueryStruct {
val struct = QueryStruct(hashMapOf())
struct.addFunction("move") { params ->
val index = params.getInt(0) as? Int ?: return@addFunction null
return@addFunction get(index)?.struct
}
struct.addFunction("has_move") { params ->
val moveID = params.getString(0) ?: return@addFunction null
return@addFunction if(moves.any { it?.template?.name == moveID }) DoubleValue(1.0) else DoubleValue(0.0)
}
struct.addFunction("get_move") { params ->
val moveID = params.getString(0) ?: return@addFunction null
return@addFunction moves.firstOrNull { it?.template?.name == moveID }?.struct
}
return struct
}
override fun iterator() = moves.filterNotNull().iterator()
@@ -15,7 +15,6 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import net.minecraft.world.entity.Entity
import net.minecraft.world.level.Level
import java.util.concurrent.CompletableFuture
/**
@@ -70,8 +69,7 @@ class ActionEffectContext(
val runtime: MoLangRuntime,
var canBeInterrupted: Boolean = false,
var interrupted: Boolean = false,
var currentKeyframes: MutableList<ActionEffectKeyframe> = mutableListOf(),
var level: Level? = null
var currentKeyframes: MutableList<ActionEffectKeyframe> = mutableListOf()
) {
inline fun <reified T> findOneProvider() = providers.filterIsInstance<T>().firstOrNull()
}
@@ -36,7 +36,7 @@ class AnimationActionEffectKeyframe : ConditionalActionEffectKeyframe(), EntityC
// Treat them as expressions if possible but otherwise yeah just send them as strings
val animation = animation.map {
try {
it.asExpressionLike().resolveString(context.runtime).takeIf { it != "0" } ?: it
it.asExpressionLike().resolveString(context.runtime).takeIf { it != "0.0" } ?: it
} catch (e: Exception) {
it
}
@@ -24,7 +24,6 @@ import net.minecraft.server.level.ServerLevel
/**
* Spawns particles on the entity based on the given particle effect and locator.
* Optionally, you can specify target that ends up setting the destination pos on the spawned ParticleStorm
*
* @author Hiroku
* @since January 21st, 2024
@@ -33,50 +32,25 @@ class EntityParticlesActionEffectKeyframe : ConditionalActionEffectKeyframe(), E
override val entityCondition = "q.entity.is_user".asExpressionLike()
var effect: String? = null
var locators: List<String> = listOf("target")
var targetLocators: Set<String>? = null
val delay: ExpressionLike = "0".asExpressionLike()
val visibilityRange = 200
override fun playWhenTrue(context: ActionEffectContext): CompletableFuture<Unit> {
val allEntities = context.providers
val entities = context.providers
.filterIsInstance<EntityProvider>()
.flatMap { prov -> prov.entities }
val userEntities = context.providers
.filterIsInstance<UsersProvider>()
.flatMap { prov -> prov.entities }
val targetEntities = context.providers
.filterIsInstance<TargetsProvider>()
.flatMap { prov -> prov.entities}
val sourceEntities = allEntities.filter { test(context, it, it in userEntities) }
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val effectIdentifier = try {
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0" } ?: effect
effect?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: effect
} catch (e: Exception) {
effect
}?.asIdentifierDefaultingNamespace() ?: return skip()
//Things could be a little weird here since TECHNICALLY it might be possible for a battle to be happening across dimensions
val calcedLevel = (context.level as? ServerLevel) ?: allEntities.first().level() as ServerLevel
val players = calcedLevel.getPlayers { player ->
allEntities.any { player.distanceTo(it) <= visibilityRange }
}
sourceEntities.filter { it is PosableEntity }.forEach { entity ->
if (targetLocators == null) {
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, locators)
packet.sendToPlayers(players)
}
else {
targetEntities.forEach { targetEntity ->
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, locators, targetEntity.id, targetLocators!!.toList())
packet.sendToPlayers(players)
}
}
entities.filter { it is PosableEntity }.forEach { entity ->
val packet = SpawnSnowstormEntityParticlePacket(effectIdentifier, entity.id, (locators).toList())
val players = (entity.level() as ServerLevel).getPlayers { it.distanceTo(entity) <= visibilityRange }
packet.sendToPlayers(players)
}
return delayedFuture(seconds = delay.resolveFloat(context.runtime))
@@ -35,7 +35,7 @@ class EntitySoundActionEffectKeyframe : ConditionalActionEffectKeyframe(), Entit
.flatMap { prov -> prov.entities.filter { test(context, it, isUser = prov is UsersProvider) } }
val soundIdentifier = try {
sound?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0" } ?: sound
sound?.asExpressionLike()?.resolveString(context.runtime)?.takeIf { it != "0.0" } ?: sound
} catch (e: Exception) {
sound
}?.asIdentifierDefaultingNamespace() ?: return skip()
@@ -38,9 +38,7 @@ class NPCClass {
var resourceIdentifier: ResourceLocation = cobblemonResource("dummy")
var names: MutableList<Component> = mutableListOf()
var aspects: MutableSet<String> = mutableSetOf() // These only make sense when applied via presets
var baseScale: Float = 1F
var hitbox = EntityDimensions.scalable(0.6F, 1.8F).withEyeHeight(1.62F)
var modelScale: Float = 0.9375F
var hitbox = EntityDimensions.scalable(0.6F, 1.8F)
var battleConfiguration = NPCBattleConfiguration()
var interaction: NPCInteractConfiguration? = null
var canDespawn = true
@@ -50,7 +48,6 @@ class NPCClass {
var party: NPCPartyProvider? = null
var skill: Int = 0
var autoHealParty: Boolean = true
var randomizePartyOrder: Boolean = false
var battleTheme: ResourceLocation? = null
var ai: MutableList<BrainConfig> = mutableListOf()
var isMovable: Boolean = true
@@ -63,10 +60,9 @@ class NPCClass {
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeString(resourceIdentifier.toString())
buffer.writeCollection(names) { _, v -> buffer.writeText(v) }
buffer.writeFloat(baseScale)
buffer.writeFloat(hitbox.width)
buffer.writeFloat(hitbox.height)
buffer.writeBoolean(hitbox.fixed)
buffer.writeFloat(this.hitbox.width)
buffer.writeFloat(this.hitbox.height)
buffer.writeBoolean(this.hitbox.fixed)
battleConfiguration.encode(buffer)
buffer.writeNullable(interaction) { _, value ->
buffer.writeString(value.type)
@@ -87,7 +83,6 @@ class NPCClass {
}
buffer.writeInt(skill)
buffer.writeBoolean(autoHealParty)
buffer.writeBoolean(randomizePartyOrder)
buffer.writeMapK(size = IntSize.U_BYTE, map = variables) { (key, value) ->
buffer.writeString(key)
buffer.writeString(value.asString())
@@ -102,7 +97,6 @@ class NPCClass {
fun decode(buffer: RegistryFriendlyByteBuf) {
resourceIdentifier = ResourceLocation.parse(buffer.readString().toString())
names = buffer.readList { buffer.readText().copy() }.toMutableList()
baseScale = buffer.readFloat()
val length = buffer.readFloat()
val width = buffer.readFloat()
val fixed = buffer.readBoolean()
@@ -133,7 +127,6 @@ class NPCClass {
}.toMutableList()
skill = buffer.readInt()
autoHealParty = buffer.readBoolean()
randomizePartyOrder = buffer.readBoolean()
buffer.readMapK(size = IntSize.U_BYTE, map = variables) {
val key = buffer.readString()
val value = buffer.readString()
@@ -70,7 +70,7 @@ object NPCClasses : JsonDataRegistry<NPCClass> {
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
.registerTypeAdapter(NPCClass::class.java, NPCClassAdapter)
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(Component::class.java, TextAdapter)
.registerTypeAdapter(WeightedAspect::class.java, WeightedAspectAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
@@ -9,12 +9,10 @@
package com.cobblemon.mod.common.api.npc
import com.cobblemon.mod.common.api.npc.partyproviders.PoolPartyProvider
import com.cobblemon.mod.common.api.npc.partyproviders.ScriptPartyProvider
import com.cobblemon.mod.common.api.npc.partyproviders.SimplePartyProvider
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.google.gson.JsonElement
import net.minecraft.server.level.ServerPlayer
/**
* A provider of a party for battling the NPC. Completely custom party providers will only display
@@ -27,14 +25,13 @@ interface NPCPartyProvider {
companion object {
val types = mutableMapOf<String, (String) -> NPCPartyProvider>(
SimplePartyProvider.TYPE to { SimplePartyProvider() },
PoolPartyProvider.TYPE to { PoolPartyProvider() },
ScriptPartyProvider.TYPE to { ScriptPartyProvider() }
PoolPartyProvider.TYPE to { PoolPartyProvider() }
)
}
val type: String
val isStatic: Boolean
fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer> = emptyList()): NPCPartyStore
fun provide(npc: NPCEntity, level: Int): NPCPartyStore
// Why did I opt for manual JSON loading??? I must have had a reason but I can't remember. Maybe for S2C? Use a codec doofus
fun loadFromJSON(json: JsonElement)
}
@@ -26,12 +26,10 @@ class NPCPreset {
var canDespawn: Boolean? = null
var interaction: NPCInteractConfiguration? = null
var names: MutableSet<Component>? = null
var baseScale: Float? = null
var hitbox: EntityDimensions? = null
var ai: List<BrainConfig>? = null
var skill: Int? = null
var autoHealParty: Boolean? = null
var randomizePartyOrder: Boolean? = null
var battleTheme: ResourceLocation? = null
var isMovable: Boolean? = null
var isInvulnerable: Boolean? = null
@@ -52,11 +50,9 @@ class NPCPreset {
// aiScripts?.let { npcClass.aiScripts.addAll(it) }
interaction?.let { npcClass.interaction = it }
names?.let { npcClass.names.addAll(it) }
baseScale?.let { npcClass.baseScale = it }
hitbox?.let { npcClass.hitbox = it }
skill?.let { npcClass.skill = it }
autoHealParty?.let { npcClass.autoHealParty = it }
randomizePartyOrder?.let { npcClass.randomizePartyOrder = it }
battleTheme?.let { npcClass.battleTheme = it }
ai?.let { npcClass.ai.addAll(it) }
isMovable?.let { npcClass.isMovable = it }
@@ -67,7 +67,7 @@ object NPCPresets : JsonDataRegistry<NPCPreset> {
.registerTypeAdapter(NPCVariationProvider::class.java, NPCVariationProviderAdapter)
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(MoValue::class.java, MoValueAdapter)
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(Component::class.java, TextAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
@@ -57,8 +57,8 @@ any number of presets and the properties of those presets will be merged into th
"variableName": "challenge_distance",
"displayName": "cobblemon.npc.challenge_distance",
"description": "cobblemon.npc.challenge_distance.description",
"type": "NUMBER",
"defaultValue": "5"
"type": "number",
"default": "5"
}
],
"names": [
@@ -77,7 +77,6 @@ any number of presets and the properties of those presets will be merged into th
"canDespawn": false,
"skill": 5,
"autoHealParty": true,
"randomizePartyOrder": true,
"party": {
"type": "simple",
"pokemon": [
@@ -179,19 +178,19 @@ An example situation of using this is if there is an NPC class preset that defin
challenging a player when they come within a certain range. Inside that class preset, the AI script may
need to know at what distance the player will be engaged. This can be defined in the NPC class preset as
a config variable, and therefore any NPC class that relies on this preset will have that config variable
and present it to users when they set up an NPC of that class.
and present it to users when they setup an NPC of that class.
"config": [
{
"variableName": "challenge_distance",
"displayName": "cobblemon.npc.challenge_distance.name",
"description": "cobblemon.npc.challenge_distance.desc",
"type": "NUMBER",
"defaultValue": "5"
"displayName": "cobblemon.npc.challenge_distance",
"description": "cobblemon.npc.challenge_distance.description",
"type": "number",
"default": "5"
}
]
The "type" of variable is one of: `STRING`, `NUMBER`, or `BOOLEAN`. The type is used to preset a more
The "type" of variable is one of: `string`, `number`, or `boolean`. The type is used to preset a more
appropriate input field for the user when they are setting up the NPC.
### names
@@ -283,20 +282,15 @@ is not mentioned in the Pokémon properties will be set to the seed level.
The "pool" party type is a way to define a party of Pokémon using a more complicated format that involves some
randomization and weighting to different Pokémon options.
A pool party provider can be static or dynamic depending on the value of `isStatic`. If `useFixedRandom` is true, the Pokémon it selects
from the pool will be constant for a single spawned NPC entity. This is slightly different to a static party because
the level of the Pokémon can still be modified dynamically using MoLang values inside each entry's `level` field.
The pool specifies the minimum and maximum number of Pokémon that can be in the party using `minPokemon` and `maxPokemon`.
The `pool` property dictates all the possible Pokémon with each being an object with several properties.
A pool party provider can be static or dynamic depending on the value of `isStatic`. It specifies the minimum
and maximum number of Pokémon that can be in the party using `minPokemon` and `maxPokemon`. The `pool` property dictates all of the possible Pokémon, with
each being an object with several properties.
- The `pokemon` property is the Pokémon properties as used in commands and spawn files that will generate the Pokémon.
- The `weight` property is a decimal number that represents how likely that Pokémon is to be chosen. If the weight is -1, it will be guaranteed to be selected. Defaults to 1. The larger the value, the more likely it will be chosen.
- The `selectableTimes` property is the maximum number of times that the entry can be selected in the party. Defaults to 1.
- The `npcLevels` property is a range of seed levels that the Pokémon can be generated at. For example, if the NPC is spawned with seed level 10, and the range is 5-9, the Pokémon will not be selected. The actual level of the Pokémon will be the seed level. Defaults to "1-100".
- The `levelVariation` property is the amount of variation the Pokémon's level can have from the NPC seed level. For example, a value of 2 will mean that for an NPC generated with seed level 10, the Pokémon will be generated somewhere between level 8 and 12 inclusive. Defaults to zero.
- The `level` property can be used instead of `levelVariation` to force a specific level. This is a MoLang expression.
For `minPokemon`, `maxPokemon`, `weight`, `selectableTimes`, and `levelVariation`, the values can be a simple number or be full MoLang expressions. At the time
of seeding an NPC, the cosmetic variations have already been applied. Therefore, it's possible to make these properties
@@ -304,16 +298,11 @@ depend on visual aspects of the NPC. For example, if the NPC has a variation for
certain Pokémon to be `"weight": "q.npc.has_aspect('dirty') ? -1 : 0"` which would make it a guaranteed party Pokémon for "dirty" NPCs
and impossible for all other variations of the NPC.
The MoLang environment used for the pool party provider contains q.level for the seed level, q.npc for the NPC, as well as q.players for
an array of all players that are challenging the NPC. The players list is only present for dynamic parties. If it is specifically
a single battle challenge and this is a dynamic party, there will also be a `q.player`, for convenience.
"party": {
"type": "pool",
"minPokemon": "3",
"maxPokemon": "6",
"isStatic": false,
"useFixedRandom": true,
"isStatic": true,
"pool": [
{
"pokemon": "weedle",
@@ -350,40 +339,11 @@ a single battle challenge and this is a dynamic party, there will also be a `q.p
"pokemon": "butterfree",
"weight": "5",
"npcLevels": "10-15",
"selectableTimes": "1",
"level": "q.player.party.highest_level"
"selectableTimes": "1"
}
]
}
#### script
The "script" party type is a way to define a party of Pokémon using a MoLang script. The script can modify a q.party struct,
primarily using function calls such as `q.party.add_by_properties('pikachu shiny)`.
There is an `isStatic` property to control whether the party is static or dynamic. There is a `script` property which is a
resource location pointing to the script that should be located in the `molang` datapack folder.
The MoLang environment used for the script party provider contains q.level for the seed level, q.npc for the NPC, as well as q.players for
an array of all players that are challenging the NPC. The players list is only present for dynamic parties. If it is specifically
a single battle challenge and this is a dynamic party, there will also be a `q.player`, for convenience.
"party": {
"type": "script",
"isStatic": true,
"script": "cobblemon:npc_party"
}
An example script might be:
t.use_butterfree = math.random_integer(1, 2) == 1;
t.use_butterfree ? {
q.party.add_by_properties('butterfree level=' + (q.level + 3));
} : {
q.party.add_by_properties('beedrill level=' + (q.level + 3));
};
q.party.add_by_properties('pidgey');
### autoHealParty
Whether or not the NPC's party will be healed between battles. If the NPC has a dynamic party, this option will
do nothing. If the NPC has a static party and this option is false, their Pokémon will not be healed and the
@@ -404,11 +364,6 @@ the NPC and move them using leads.
Controls whether the NPC can be hit by projectiles. Disabling this option prevents unwanted
interactions, such as players moving the NPC with fishing rods or other projectiles.
### randomizePartyOrder
Whether the NPC's party order will be randomized between battles. When true, this NPC's party (regardless of
whether it was dynamic or static) will choose its initial send-out Pokémon randomly instead of always choosing the first
Pokémon in the party.
### ai
The AI property is an array of brain configurations. This is used to configure the behaviours of the NPC. See
the documentation for brain configurations at [AI Configuration](../ai/config/README.md).
@@ -13,11 +13,6 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.readText
import com.cobblemon.mod.common.util.writeString
import com.cobblemon.mod.common.util.writeText
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.network.chat.Component
/**
@@ -35,38 +30,10 @@ class NPCConfigVariable(
val type: NPCVariableType = NPCVariableType.NUMBER,
val defaultValue: String = "0",
) {
companion object {
fun decode(buffer: RegistryFriendlyByteBuf): NPCConfigVariable {
return NPCConfigVariable(
buffer.readString(),
buffer.readText(),
buffer.readText(),
buffer.readEnum(NPCVariableType::class.java),
buffer.readString()
)
}
}
enum class NPCVariableType {
NUMBER,
TEXT,
BOOLEAN;
fun toMoValue(value: String): MoValue {
return when (this) {
TEXT -> StringValue(value)
BOOLEAN -> DoubleValue(value.let { it == "1" || it.toBooleanStrictOrNull() == true })
else -> DoubleValue(value.toDouble())
}
}
}
fun encode(buffer: RegistryFriendlyByteBuf) {
buffer.writeString(variableName)
buffer.writeText(displayName)
buffer.writeText(description)
buffer.writeEnum(type)
buffer.writeString(defaultValue)
STRING,
BOOLEAN
}
fun apply(npc: NPCEntity, value: MoValue) {
@@ -74,6 +41,11 @@ class NPCConfigVariable(
}
fun applyDefault(npc: NPCEntity) {
npc.config.setDirectly(variableName, type.toMoValue(defaultValue))
val value = when (type) {
NPCVariableType.STRING -> StringValue(defaultValue)
NPCVariableType.BOOLEAN -> DoubleValue(defaultValue.toBoolean())
else -> DoubleValue(defaultValue.toDouble())
}
npc.config.set(variableName.split(".").iterator(), value)
}
}
@@ -10,14 +10,11 @@ package com.cobblemon.mod.common.api.npc.partyproviders
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asArrayValue
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
@@ -26,8 +23,6 @@ import com.cobblemon.mod.common.util.withQueryValue
import com.google.gson.JsonElement
import com.google.gson.JsonObject
import com.google.gson.JsonPrimitive
import kotlin.random.Random
import net.minecraft.server.level.ServerPlayer
/**
* A provider of a party for battling the NPC. It generates a party using a more complex process
@@ -51,7 +46,6 @@ class PoolPartyProvider : NPCPartyProvider {
override val type = TYPE
override var isStatic: Boolean = false
var useFixedRandom: Boolean = false
var minPokemon: Expression = "1".asExpression()
var maxPokemon: Expression = "6".asExpression()
var pool = mutableListOf<DynamicPokemon>()
@@ -65,7 +59,6 @@ class PoolPartyProvider : NPCPartyProvider {
return@map DynamicPokemon(
PokemonProperties.parse(it.asString),
"0".asExpression(),
null,
1..100,
"1".asExpression(),
"1".asExpression()
@@ -74,22 +67,19 @@ class PoolPartyProvider : NPCPartyProvider {
it as JsonObject
DynamicPokemon(
PokemonProperties.parse(it.get("pokemon").asString),
it.get("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
it.get("level")?.asString?.asExpression(),
it.get("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
it.get("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
it.get("weight")?.asString?.asExpression() ?: "1".asExpression()
PokemonProperties.parse(it.getAsJsonPrimitive("pokemon").asString),
it.getAsJsonPrimitive("levelVariation")?.asString?.asExpression() ?: "0".asExpression(),
it.getAsJsonPrimitive("npcLevels")?.asString?.split("-")?.let { it[0].toInt()..it[1].toInt() } ?: 1..100,
it.getAsJsonPrimitive("selectableTimes")?.asString?.asExpression() ?: "1".asExpression(),
it.getAsJsonPrimitive("weight")?.asString?.asExpression() ?: "1".asExpression()
)
}.toMutableList()
isStatic = json.get("isStatic").asBoolean
json.get("useFixedRandom")?.asBoolean?.let { useFixedRandom = it }
isStatic = json.getAsJsonPrimitive("isStatic").asBoolean
}
class DynamicPokemon(
val pokemon: PokemonProperties,
val levelVariation: Expression,
val level: Expression? = null,
val npcLevels: IntRange,
val selectableTimes: Expression,
val weight: Expression = "1".asExpression()
@@ -103,25 +93,18 @@ class PoolPartyProvider : NPCPartyProvider {
}
}
fun formulateParty(npc: NPCEntity, level: Int, players: List<ServerPlayer>, party: NPCPartyStore) {
fun formulateParty(npc: NPCEntity, level: Int, party: NPCPartyStore) {
val runtime = MoLangRuntime().setup().withQueryValue("npc", npc.struct)
val random = if (useFixedRandom) Random(npc.uuid.hashCode()) else Random.Default
runtime.withQueryValue("level", DoubleValue(level))
runtime.withQueryValue("players", players.asArrayValue { it.asMoLangValue() })
if (players.size == 1) {
// This is for the convenience, most cases will be pvn one player
runtime.withQueryValue("player", players.first().asMoLangValue())
}
val minPokemon = runtime.resolveInt(this.minPokemon)
val maxPokemon = runtime.resolveInt(this.maxPokemon)
var desiredPokemonCount = (minPokemon..maxPokemon).random(random)
var desiredPokemonCount = (minPokemon..maxPokemon).random()
val workingPool = pool.filter { level in it.npcLevels && runtime.resolveInt(it.selectableTimes) > 0 }.toMutableList()
val workingPool = pool.filter { level in it.npcLevels }.toMutableList()
val useCounts = mutableMapOf<DynamicPokemon, Int>()
while (desiredPokemonCount > 0 && workingPool.any { it.hasWeight(runtime) }) {
val selected = workingPool.filter { it.getWeight(runtime) == -1F }.randomOrNull(random)
?: workingPool.weightedSelection(random = random) { it.getWeight(runtime) }
while (desiredPokemonCount > 0 && workingPool.filter { it.hasWeight(runtime) }.isNotEmpty()) {
val selected = workingPool.filter { it.getWeight(runtime) == -1F }.randomOrNull()
?: workingPool.weightedSelection { it.getWeight(runtime) }
?: break
useCounts[selected] = useCounts.getOrDefault(selected, 0) + 1
val allowedSelections = runtime.resolveInt(selected.selectableTimes)
@@ -131,17 +114,16 @@ class PoolPartyProvider : NPCPartyProvider {
desiredPokemonCount--
// If the Pokémon's props specifies a level then use that, otherwise choose a random level within the range
val levelVariation = (0..runtime.resolveInt(selected.levelVariation)).random(random)
val levelVariation = (0..runtime.resolveInt(selected.levelVariation)).random()
val randomLevel = level + levelVariation
val dictatedLevel = selected.level?.let { runtime.resolveInt(it) }
val instance = selected.pokemon.copy().also { it.level = it.level ?: dictatedLevel ?: randomLevel }.create()
val instance = selected.pokemon.copy().also { it.level = it.level ?: randomLevel }.create()
party.add(instance)
}
}
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
override fun provide(npc: NPCEntity, level: Int): NPCPartyStore {
val party = NPCPartyStore(npc)
formulateParty(npc, level, players, party)
formulateParty(npc, level, party)
return party
}
}
@@ -1,64 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.npc.partyproviders
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asArrayValue
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.toProperties
import com.cobblemon.mod.common.util.withQueryValue
import com.google.gson.JsonElement
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
class ScriptPartyProvider : NPCPartyProvider {
companion object {
const val TYPE = "script"
}
override val type = TYPE
override var isStatic: Boolean = true
var script: ResourceLocation = cobblemonResource("dummy")
override fun loadFromJSON(json: JsonElement) {
isStatic = json.asJsonObject.get("isStatic")?.asBoolean != false
script = json.asJsonObject.get("script").asString.asIdentifierDefaultingNamespace()
}
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
val runtime = MoLangRuntime().setup().withQueryValue("npc", npc.struct)
runtime.withQueryValue("level", DoubleValue(level))
runtime.withQueryValue("players", players.asArrayValue { it.asMoLangValue() })
if (players.size == 1) {
// This is for the convenience, most cases will be pvn one player
runtime.withQueryValue("player", players.first().asMoLangValue())
}
val npcParty = NPCPartyStore(npc)
runtime.withQueryValue("party", npcParty.struct)
if (!CobblemonScripts.scripts.containsKey(script)) {
Cobblemon.LOGGER.error("Script $script not found in script registry.")
npcParty.add("magikarp".toProperties().create())
return npcParty
}
CobblemonScripts.run(identifier = script, runtime = runtime)
return npcParty
}
}
@@ -14,7 +14,6 @@ import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.toProperties
import com.google.gson.JsonElement
import net.minecraft.server.level.ServerPlayer
/**
* A basic party provider that just produces a [NPCPartyStore] based on a simple list of [PokemonProperties].
@@ -53,7 +52,7 @@ class SimplePartyProvider : NPCPartyProvider {
}
}
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
override fun provide(npc: NPCEntity, level: Int): NPCPartyStore {
val pokemon = pokemon.map { it.copy().also { it.level = it.level ?: level }.create() }
val party = NPCPartyStore(npc)
pokemon.forEach(party::add)
@@ -32,5 +32,5 @@ class WeightedNPCVariationProvider : NPCVariationProvider {
override val aspects: Set<String>
get() = options.flatMap(WeightedAspect::aspects).toSet()
override fun provideAspects(npcEntity: NPCEntity) = options.weightedSelection { it.weight }?.aspects ?: emptySet()
override fun provideAspects(npcEntity: NPCEntity) = options.weightedSelection(WeightedAspect::weight)?.aspects ?: emptySet()
}
@@ -82,8 +82,6 @@ object CobblemonPermissions {
val ABANDON_MULTITEAM = this.create("${COMMAND_PREFIX}abandonmultiteam", PermissionLevel.NONE)
val RUN_MOLANG_SCRIPT = this.create("${COMMAND_PREFIX}runmolangscript", PermissionLevel.CHEAT_COMMANDS_AND_COMMAND_BLOCKS)
fun all(): Iterable<Permission> = this.permissions
private fun create(node: String, level: PermissionLevel): Permission {
@@ -8,13 +8,13 @@
package com.cobblemon.mod.common.api.pokedex
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addPokedexFunctions
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.resources.ResourceLocation
abstract class AbstractPokedexManager {
@@ -23,27 +23,17 @@ abstract class AbstractPokedexManager {
private val globalCalculatedValues = mutableMapOf<GlobalPokedexValueCalculator<*>, Any>()
@Transient
val struct = ObjectValue<AbstractPokedexManager>(this)
.addStandardFunctions()
.addPokedexFunctions(this)
val struct = QueryStruct(hashMapOf()).addStandardFunctions()
.addFunction("get_species_record") { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
fun deleteSpeciesRecord(speciesId: ResourceLocation) {
speciesRecords.remove(speciesId)
markDirty()
}
fun deleteFormRecord(speciesId: ResourceLocation, formName: String) {
val speciesRecord = speciesRecords[speciesId] ?: return
speciesRecord.deleteFormRecord(formName)
if (speciesRecord.isFormRecordsEmpty) {
deleteSpeciesRecord(speciesId)
return
}
markDirty()
}
fun getSpeciesRecord(speciesId: ResourceLocation): SpeciesDexRecord? {
return speciesRecords[speciesId]
}
@@ -162,4 +152,25 @@ abstract class AbstractPokedexManager {
open fun markDirty() {
// Save stuff
}
companion object {
const val NUM_CAUGHT_KEY = "cobblemon.pokedex.entries.caught"
const val NUM_SEEN_KEY = "cobblemon.pokedex.entries.seen"
fun getKeyForSpeciesBase(speciesId: ResourceLocation): String {
return "cobblemon.pokedex.${speciesId.path}"
}
fun getKnowledgeKeyForSpecies(speciesId: ResourceLocation): String {
return "${getKeyForSpeciesBase(speciesId)}.knowledge"
}
fun getKnowledgeKeyForForm(speciesId: ResourceLocation, formName: String): String {
return "${getKnowledgeKeyForSpecies(speciesId)}.${formName.lowercase()}"
}
fun getCaptureMethodKeyForSpecies(speciesId: ResourceLocation): String {
return "${getKeyForSpeciesBase(speciesId)}.capturemethod"
}
}
}
@@ -11,9 +11,6 @@ package com.cobblemon.mod.common.api.pokedex
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.struct.VariableStruct
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.pokemon.PokedexDataChangedEvent
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -22,7 +19,6 @@ import com.cobblemon.mod.common.util.readString
import com.cobblemon.mod.common.util.writeEnumConstant
import com.cobblemon.mod.common.util.writeString
import com.google.common.collect.Sets
import com.mojang.datafixers.util.Either
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
@@ -54,11 +50,8 @@ class FormDexRecord {
/** The genders that the dex is aware of. */
private val genders: MutableSet<Gender> = mutableSetOf()
/** Shiny states could be shiny or non-shiny - on the off chance they only saw the shiny, they shouldn't know what the normal looks like. */
private val seenShinyStates =
mutableSetOf<String>() // consider: radiants in the future (radiants should just be a resource pack tbh)
private val seenShinyStates = mutableSetOf<String>() // consider: radiants in the future (radiants should just be a resource pack tbh)
/** The current awareness of the form that the dex has. */
var knowledge = PokedexEntryProgress.NONE
private set
@@ -113,11 +106,8 @@ class FormDexRecord {
//Used when granting all entries in dex, should figure out better way
fun addAllShinyStatesAndGenders() {
val form = PokemonSpecies.getByIdentifier(speciesDexRecord.id)?.getFormByName(formName)
genders.addAll(form?.possibleGenders ?: listOf(Gender.MALE, Gender.FEMALE))
genders.addAll(listOf(Gender.MALE, Gender.FEMALE))
seenShinyStates.addAll(listOf("shiny", "normal"))
speciesDexRecord.onFormRecordUpdated(this)
}
fun setKnowledgeProgress(newKnowledge: PokedexEntryProgress) {
@@ -126,71 +116,32 @@ class FormDexRecord {
}
private fun addInformation(pokemon: Pokemon, knowledge: PokedexEntryProgress) {
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
PokedexDataChangedEvent.Pre(
Either.right(pokemon),
knowledge,
pokedexManager.uuid,
this
),
ifSucceeded = {
genders.add(pokemon.gender)
seenShinyStates.add(if (pokemon.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokemon, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
PokedexDataChangedEvent.Post(
Either.right(pokemon),
knowledge,
pokedexManager.uuid,
this
)
)
})
genders.add(pokemon.gender)
seenShinyStates.add(if (pokemon.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokemon, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
}
private fun addInformation(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress) {
(speciesDexRecord.pokedexManager as? PokedexManager)?.let { pokedexManager ->
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.postThen(
PokedexDataChangedEvent.Pre(
Either.left(pokedexEntityData),
knowledge,
pokedexManager.uuid,
this
),
ifSucceeded = {
genders.add(pokedexEntityData.gender)
seenShinyStates.add(if (pokedexEntityData.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokedexEntityData, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.post(
PokedexDataChangedEvent.Post(
Either.left(pokedexEntityData),
knowledge,
pokedexManager.uuid,
this
)
)
}
)
genders.add(pokedexEntityData.gender)
seenShinyStates.add(if (pokedexEntityData.shiny) "shiny" else "normal")
if (knowledge.ordinal > this.knowledge.ordinal) {
this.knowledge = knowledge
}
speciesDexRecord.addInformation(pokedexEntityData, knowledge)
speciesDexRecord.onFormRecordUpdated(this)
}
/** Returns whether the given [Pokemon] and [knowledge] would add new information to the Pokédex.*/
fun wouldBeDifferent(pokemon: Pokemon, knowledge: PokedexEntryProgress): Boolean {
return pokemon.gender !in genders
|| (pokemon.shiny && "shiny" !in seenShinyStates)
|| (!pokemon.shiny && "normal" !in seenShinyStates)
|| knowledge.ordinal > this.knowledge.ordinal
|| speciesDexRecord.wouldBeDifferent(pokemon)
|| (pokemon.shiny && "shiny" !in seenShinyStates)
|| (!pokemon.shiny && "normal" !in seenShinyStates)
|| knowledge.ordinal > this.knowledge.ordinal
|| speciesDexRecord.wouldBeDifferent(pokemon)
}
fun wouldBeDifferent(pokedexEntityData: PokedexEntityData, knowledge: PokedexEntryProgress): Boolean {
@@ -50,8 +50,6 @@ class SpeciesDexRecord {
lateinit var id: ResourceLocation
private val aspects: MutableSet<String> = mutableSetOf()
private val formRecords: MutableMap<String, FormDexRecord> = mutableMapOf()
val isFormRecordsEmpty: Boolean
get() = formRecords.isEmpty()
fun describe(): String {
return "SpeciesDexRecord(aspects=$aspects, formRecords=$formRecords)"
@@ -32,10 +32,9 @@ class SearchFilter(val pokedexManager: AbstractPokedexManager, val searchString:
if (searchString == "") return true
val species = PokemonSpecies.getByIdentifier(entry.speciesId) ?: return false
val highestKnowledgeForEntry = pokedexManager.getHighestKnowledgeFor(entry)
if (highestKnowledgeForEntry == PokedexEntryProgress.NONE) return false
if (pokedexManager.getHighestKnowledgeFor(entry) == PokedexEntryProgress.NONE) return false
when (searchByType) {
when(searchByType) {
SearchByType.ABILITIES -> {
if (pokedexManager.getHighestKnowledgeFor(entry) !== PokedexEntryProgress.CAUGHT) return false
val abilityList = mutableListOf<String>()
@@ -36,7 +36,7 @@ import com.cobblemon.mod.common.pokemon.RenderablePokemon
import com.cobblemon.mod.common.pokemon.status.PersistentStatus
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.isDouble
import com.cobblemon.mod.common.util.isInt
import com.cobblemon.mod.common.util.isUuid
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.simplify
@@ -59,6 +59,7 @@ import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
@@ -186,10 +187,10 @@ open class PokemonProperties {
private fun parseIntProperty(keyPairs: MutableList<Pair<String, String?>>, labels: Iterable<String>): Int? {
val matchingKeyPair = getMatchedKeyPair(keyPairs, labels) ?: return null
val value = matchingKeyPair.second
return if (value == null || !value.isDouble()) {
return if (value == null || !value.isInt()) {
null
} else {
value.toDouble().toInt()
value.toInt()
}
}
@@ -789,7 +790,7 @@ open class PokemonProperties {
}
fun copy(): PokemonProperties {
return PokemonProperties().loadFromJSON(this.saveToJSON())
return PokemonProperties().loadFromJSON(saveToJSON())
}
// If the config value is at least 1, then do 1/x and use that as the property chance
@@ -22,7 +22,6 @@ import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.evolution.requirement.EvolutionRequirement
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.item.PokeBallItem
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -130,7 +129,7 @@ interface Evolution : EvolutionLike {
owner.party().getFirstAvailablePosition() ?: return false
// Add shed Pokemon to player's party
val shedPokemon = pokemon.clone(registryAccess = owner.registryAccess())
val shedPokemon = pokemon.clone()
shedPokemon.removeHeldItem()
innerShedder.apply(shedPokemon)
shedPokemon.caughtBall = ((pokeballStack?.item ?: CobblemonItems.POKE_BALL) as PokeBallItem).pokeBall
@@ -163,7 +162,7 @@ interface Evolution : EvolutionLike {
evolutionMethod(pokemon)
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
} else {
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, true)
pokemonEntity.busyLocks.add("evolving")
pokemonEntity.navigation.stop()
pokemonEntity.after(1F) {
evolutionAnimation(pokemonEntity)
@@ -173,7 +172,7 @@ interface Evolution : EvolutionLike {
}
pokemonEntity.after( seconds = 12F ) {
cryAnimation(pokemonEntity)
pokemonEntity.entityData.set(PokemonEntity.EVOLUTION_STARTED, false)
pokemonEntity.busyLocks.remove("evolving")
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("ui.evolve.into", preEvoName, pokemon.species.translatedName))
}
}
@@ -190,23 +189,15 @@ interface Evolution : EvolutionLike {
}
fun evolutionMethod(pokemon: Pokemon) {
// This ensures the Pokémon doesn't lose moves during evolution
// (e.g., Oshawott evolving at level 17 knowing Razor Shell, while Dewott only learns it at level 18).
val previousSpeciesLearnableMoves = pokemon.relearnableMoves
this.result.apply(pokemon)
val movesToLearn = previousSpeciesLearnableMoves + this.learnableMoves
movesToLearn.forEach { move ->
this.learnableMoves.forEach { move ->
if (pokemon.moveSet.hasSpace()) {
pokemon.moveSet.add(move.create())
} else {
pokemon.benchedMoves.add(BenchedMove(move, 0))
}
pokemon.getOwnerPlayer()?.sendSystemMessage(lang("experience.learned_move", pokemon.getDisplayName(), move.displayName))
}
// we want to instantly tick for example you might only evolve your Bulbasaur at level 34 so Venusaur should be immediately available
pokemon.evolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
pokemon.lockedEvolutions.filterIsInstance<PassiveEvolution>().forEach { evolution -> evolution.attemptEvolution(pokemon) }
@@ -18,7 +18,6 @@ import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.ScriptRegistrySyncPacket
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.contextOrEmpty
import com.cobblemon.mod.common.util.endsWith
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
@@ -65,6 +64,6 @@ object CobblemonScripts : DataRegistry {
}
fun run(identifier: ResourceLocation, runtime: MoLangRuntime): MoValue? {
return scripts[identifier]?.resolve(runtime, runtime.contextOrEmpty)
return scripts[identifier]?.resolve(runtime)
}
}
@@ -31,7 +31,6 @@ class BedrockParticleEmitter(
var rate: ParticleEmitterRate = InstantParticleEmitterRate(),
var shape: ParticleEmitterShape = SphereParticleEmitterShape(),
var lifetime: ParticleEmitterLifetime = OnceEmitterLifetime(NumberExpression(1.0)),
var space: EmitterSpace = EmitterSpace(),
var eventTimeline: EventTriggerTimeline = EventTriggerTimeline(mutableMapOf()),
var creationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
var expirationEvents: MutableList<SimpleEventTrigger> = mutableListOf(),
@@ -46,20 +45,18 @@ class BedrockParticleEmitter(
ParticleEmitterRate.codec.fieldOf("rate").forGetter { it.rate },
ParticleEmitterShape.codec.fieldOf("shape").forGetter { it.shape },
ParticleEmitterLifetime.codec.fieldOf("lifetime").forGetter { it.lifetime },
EmitterSpace.CODEC.fieldOf("space").forGetter { it.space },
EventTriggerTimeline.CODEC.fieldOf("eventTimeline").forGetter { it.eventTimeline },
SimpleEventTrigger.CODEC.listOf().fieldOf("creationEvents").forGetter { it.creationEvents },
SimpleEventTrigger.CODEC.listOf().fieldOf("expirationEvents").forGetter { it.expirationEvents },
EventTriggerTimeline.CODEC.fieldOf("travelDistanceEvents").forGetter { it.travelDistanceEvents },
LoopingTravelDistanceEventTrigger.CODEC.listOf().fieldOf("loopingTravelDistanceEvents").forGetter { it.loopingTravelDistanceEvents }
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime, space, eventTimeline, creationEvents, expirationEvents, travelDistanceEvents, loopingTravelDistanceEvents ->
).apply(instance) { startExpressions, updateExpressions, rate, shape, lifetime, eventTimeline, creationEvents, expirationEvents, travelDistanceEvents, loopingTravelDistanceEvents ->
BedrockParticleEmitter(
startExpressions = startExpressions,
updateExpressions = updateExpressions,
shape = shape,
rate = rate,
lifetime = lifetime,
space = space,
eventTimeline = eventTimeline,
creationEvents = creationEvents,
expirationEvents = expirationEvents,
@@ -1,61 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.snowstorm
import com.cobblemon.mod.common.api.data.ArbitrarilyMappedSerializableCompanion
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.cobblemon.mod.common.util.codec.optionalFieldOfWithDefault
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import org.joml.AxisAngle4f
import org.joml.Matrix4f
import org.joml.Vector3f
class EmitterSpace(
var scaling: ScalingMode = ScalingMode.WORLD
) {
companion object {
val CODEC: Codec<EmitterSpace> = RecordCodecBuilder.create { instance ->
instance.group(
Codec.STRING.optionalFieldOfWithDefault("scaling", "world").forGetter { it.scaling.toString() }
).apply(instance) { scaling ->
EmitterSpace(
ScalingMode.valueOf(scaling.uppercase())
)
}
}
}
fun initializeEmitterMatrix(rootMatrix: MatrixWrapper, locatorMatrix: MatrixWrapper): MatrixWrapper {
val rootRotation = rootMatrix.matrix.getRotation(AxisAngle4f())
val scale = Vector3f()
if (scaling == ScalingMode.ENTITY) {
locatorMatrix.matrix.getScale(scale)
}
else {
rootMatrix.matrix.getScale(scale)
//Incase they are multiplying some axis by -1 to rotate
scale.x = Math.signum(scale.x)
scale.y = Math.signum(scale.y)
scale.z = Math.signum(scale.z)
}
val particleScale = Vector3f(scale.x, scale.y, scale.z)
//Presumably we will want to make the initial rotation configurable instead of always using root
val particleRawMatrix = Matrix4f().scale(particleScale).rotate(rootRotation)
return MatrixWrapper().updateMatrix(particleRawMatrix).updatePosition(locatorMatrix.getOrigin())
}
enum class ScalingMode {
WORLD,
ENTITY
}
}
@@ -26,7 +26,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundSource
import net.minecraft.world.phys.Vec3
import org.joml.Matrix4f
/**
* An event that can be referenced from various particle event triggers. The events are not necessarily particles,
@@ -78,11 +77,9 @@ class ParticleEvent(
fun run(storm: ParticleStorm, particle: SnowstormParticle?) {
particleEffect?.let { effect ->
val bedrockParticleOptions = BedrockParticleOptionsRepository.getEffect(effect.effect) ?: return@let
val particleMatrix = when (effect.type) {
//It may seem incorrect to clone for both of these, but the locator matrix determines whether the
//emitter follows the locator. We don't want the child emitter to affect the parent emitter so we make a copy
EventParticleOptions.EventParticleType.EMITTER,
EventParticleOptions.EventParticleType.EMITTER_BOUND -> storm.emitterSpaceMatrix.clone()
val rootMatrix = when (effect.type) {
EventParticleOptions.EventParticleType.EMITTER-> MatrixWrapper().updatePosition(storm.matrixWrapper.position).updateMatrix(storm.matrixWrapper.matrix)
EventParticleOptions.EventParticleType.EMITTER_BOUND -> storm.matrixWrapper
EventParticleOptions.EventParticleType.PARTICLE,
EventParticleOptions.EventParticleType.PARTICLE_WITH_VELOCITY -> (particle?.let {
Vec3(
@@ -90,19 +87,7 @@ class ParticleEvent(
it.getY(),
it.getZ()
)
} ?: Vec3(storm.getX(), storm.getY(), storm.getZ())).let {
val matrixWrapper = MatrixWrapper()
matrixWrapper.updatePosition(it)
//We only want the orientation of the original matrix, not position/translation
matrixWrapper.updateMatrix(Matrix4f(storm.emitterSpaceMatrix.matrix).setTranslation(0F, 0F, 0F))
}
}
val locatorMatrix = when (effect.type) {
EventParticleOptions.EventParticleType.EMITTER -> particleMatrix
EventParticleOptions.EventParticleType.EMITTER_BOUND -> storm.locatorSpaceMatrix
EventParticleOptions.EventParticleType.PARTICLE,
EventParticleOptions.EventParticleType.PARTICLE_WITH_VELOCITY -> particleMatrix
} ?: Vec3(storm.getX(), storm.getY(), storm.getZ())).let { MatrixWrapper().updatePosition(it) }
}
val sourceVelocity = when (effect.type) {
@@ -120,24 +105,17 @@ class ParticleEvent(
val newStorm = ParticleStorm(
effect = bedrockParticleOptions,
emitterSpaceMatrix = particleMatrix,
locatorSpaceMatrix = locatorMatrix,
matrixWrapper = rootMatrix,
world = storm.world,
sourceVelocity = sourceVelocity,
sourceAlive = storm.sourceAlive,
sourceVisible = storm.sourceVisible,
onDespawn = {},
targetPos = storm.targetPos,
runtime = MoLangRuntime().setup(),
runtime = MoLangRuntime().setup().also { it.environment.query = storm.runtime.environment.query },
entity = storm.entity
)
//The reason this doesn't use the newStorms runtime is that the parent storm can add queries AFTER
//the child storm spawns in. Say a parent storm has a creation event. The child spawns before the parent
//When the parent tries to add its queries, it overwrites the child's
val tempRuntime = MoLangRuntime().setup().also {
it.environment.query = storm.runtime.environment.query
}
effect.expression?.resolve(tempRuntime)
effect.expression?.resolve(newStorm.runtime)
newStorm.spawn()
}
@@ -77,17 +77,16 @@ class ParametricParticleMotion(
override fun getInitialVelocity(runtime: MoLangRuntime, storm: ParticleStorm, particlePos: Vec3, emitterPos: Vec3) = Vec3.ZERO
override fun getVelocity(runtime: MoLangRuntime, particle: SnowstormParticle, velocity: Vec3): Vec3 {
val particlePositionWS = Vec3(
particle.getX(),
particle.getY(),
particle.getZ()
val stormPosition = Vec3(
particle.storm.getX(),
particle.storm.getY(),
particle.storm.getZ()
)
val matrix = particle.matrixWrapper
val targetPosPS = runtime.resolveVec3d(offset)
val targetPosWS = matrix.transformPosition(targetPosPS)
return targetPosWS.subtract(particlePositionWS)
val offset = runtime.resolveVec3d(this.offset)
val particlePosition =
Vec3(particle.getX(), particle.getY(), particle.getZ())
val desiredPosition = stormPosition.add(offset)
return desiredPosition.subtract(particlePosition)
}
override fun getParticleDirection(runtime: MoLangRuntime, storm: ParticleStorm, velocity: Vec3, minSpeed: Float) = runtime.resolveVec3d(direction).normalize()
@@ -278,7 +277,7 @@ class CustomMotionDirection(
runtime.resolveDouble(direction.second),
runtime.resolveDouble(direction.third)
)
return storm.emitterSpaceMatrix.matrix.transformDirection(v)
return storm.matrixWrapper.matrix.transformDirection(v)
}
override fun <T> encode(ops: DynamicOps<T>) = CODEC.encodeStart(ops, this)
@@ -11,10 +11,7 @@ package com.cobblemon.mod.common.api.spawning.condition
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.spawning.context.FishingSpawningContext
import com.cobblemon.mod.common.util.itemRegistry
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.item.Item
import net.minecraft.world.item.enchantment.EnchantmentHelper
import net.minecraft.world.item.enchantment.Enchantments
import net.minecraft.world.level.block.Block
/**
@@ -28,10 +25,6 @@ class FishingSpawningCondition: SpawningCondition<FishingSpawningContext>() {
var rod: RegistryLikeCondition<Item>? = null
var neededNearbyBlocks: MutableList<RegistryLikeCondition<Block>>? = null
var minLureLevel: Int? = null
var maxLureLevel: Int? = null
var bait: ResourceLocation? = null
var rodType: ResourceLocation? = null
override fun fits(ctx: FishingSpawningContext): Boolean {
if (!super.fits(ctx)) {
@@ -40,43 +33,9 @@ class FishingSpawningCondition: SpawningCondition<FishingSpawningContext>() {
return false
} else if (neededNearbyBlocks != null && neededNearbyBlocks!!.none { cond -> ctx.nearbyBlockTypes.any { cond.fits(it, ctx.blockRegistry) } }) {
return false
} else {
return true
}
if (minLureLevel != null) { // check for the lureLevel of the rod
val pokerodStack = ctx.rodStack
val lureLevel = EnchantmentHelper.getItemEnchantmentLevel(
ctx.enchantmentRegistry.getHolder(Enchantments.LURE).get(),
pokerodStack
)
if (lureLevel < minLureLevel!!) {
return false
} else if (maxLureLevel != null && lureLevel > maxLureLevel!!) {
return false
}
}
if (bait != null) { // check for the bait on the bobber
val pokerodBait = ctx.rodBait?.item
if (pokerodBait != bait) {
return false
}
}
if (rodType != null) { // check for the type of pokerod being used
val pokerodItem = ctx.rodItem
if (pokerodItem?.pokeRodId != rodType) {
return false
}
}
/*if (ctx is FishingSpawningContext && (ctx as FishingSpawningContext).rodItem != null) { // check if the bait attracts certain EV yields
val pokerodItem = (ctx as FishingSpawningContext).rodItem
// todo check if the EV yield of the berry matches the bait EV attract maybe?
if (// todo if bait EV yield != EV yield of pokemon consideration //Registries.ITEM.getId(pokerodItem?.bait?.item).path == )
return false
}*/
return true
}
companion object {
@@ -59,6 +59,10 @@ abstract class SpawningCondition<T : SpawningContext> {
var isThundering: Boolean? = null
var timeRange: TimeRange? = null
var structures: MutableList<Either<ResourceLocation, TagKey<Structure>>>? = null
var minLureLevel: Int? = null
var maxLureLevel: Int? = null
var bait: ResourceLocation? = null
var rodType: ResourceLocation? = null
var isSlimeChunk: Boolean? = null
@Transient
@@ -112,6 +116,24 @@ abstract class SpawningCondition<T : SpawningContext> {
}
) {
return false
} else if (minLureLevel != null && ctx is FishingSpawningContext) { // check for the lureLevel of the rod
val pokerodStack = (ctx as FishingSpawningContext).rodStack
val lureLevel = EnchantmentHelper.getItemEnchantmentLevel(ctx.enchantmentRegistry.getHolder(Enchantments.LURE).get(), pokerodStack)
if (lureLevel < minLureLevel!!) {
return false
} else if (maxLureLevel != null && lureLevel > maxLureLevel!!) {
return false
}
} else if (bait != null && ctx is FishingSpawningContext) { // check for the bait on the bobber
val pokerodBait = (ctx as FishingSpawningContext).rodBait?.item
if (pokerodBait != bait) {
return false
}
} else if (rodType != null && ctx is FishingSpawningContext) { // check for the type of pokerod being used
val pokerodItem = (ctx as FishingSpawningContext).rodItem
if (pokerodItem?.pokeRodId != rodType) {
return false
}
} else if (isSlimeChunk != null && isSlimeChunk != false) {
val isSlimeChunk = WorldgenRandom.seedSlimeChunk(ctx.position.x shr 4, ctx.position.z shr 4, ctx.world.seed, 987234911L).nextInt(10) == 0
@@ -130,6 +152,15 @@ abstract class SpawningCondition<T : SpawningContext> {
return random.nextInt(10) == 0*/
}
/*else if (ctx is FishingSpawningContext && (ctx as FishingSpawningContext).rodItem != null) { // check if the bait attracts certain EV yields
val pokerodItem = (ctx as FishingSpawningContext).rodItem
// todo check if the EV yield of the berry matches the bait EV attract maybe?
if (// todo if bait EV yield != EV yield of pokemon consideration //Registries.ITEM.getId(pokerodItem?.bait?.item).path == )
return false
}*/
return true
}
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.feature.SeasonFeatureHandler
import com.cobblemon.mod.common.util.weightedSelection
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.player.Player
/**
* A [SpawnAction] that will spawn a single [PokemonEntity].
@@ -33,11 +33,6 @@ open class PlayerLevelRangeInfluence(
val noPokemonRange: IntRange = 1 .. config.minimumLevelRangeMax,
val recalculationMillis: Long = 5000L
) : SpawningInfluence {
companion object {
/** The internally tuned variation for player level range influences */
val TYPICAL_VARIATION = 5
}
val uuid = player.uuid
var lastCalculatedTime: Long = 0
var previousRange: IntRange = noPokemonRange
@@ -53,7 +53,7 @@ class BestSpawnerConfig {
.create()
const val CONFIG_NAME = "best-spawner-config"
const val INTERNAL_PATH = "data/${Cobblemon.MODID}/spawning/$CONFIG_NAME.json"
const val INTERNAL_PATH = "/data/${Cobblemon.MODID}/spawning/$CONFIG_NAME.json"
const val EXTERNAL_PATH = "config/${Cobblemon.MODID}/spawning/$CONFIG_NAME.json"
fun load(): BestSpawnerConfig {
@@ -77,7 +77,7 @@ class BestSpawnerConfig {
}
private fun loadInternal(): BestSpawnerConfig {
val reader = InputStreamReader(Cobblemon.javaClass.classLoader.getResourceAsStream(INTERNAL_PATH)!!)
val reader = InputStreamReader(Cobblemon::class.java.getResourceAsStream(INTERNAL_PATH)!!)
val config = GSON.fromJson(reader, BestSpawnerConfig::class.java)
reader.close()
return config
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.api.spawning.CobblemonSpawnRules
import com.cobblemon.mod.common.api.spawning.SpawnerManager
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence.Companion.TYPICAL_VARIATION
import com.cobblemon.mod.common.api.spawning.influence.RestrictedSpawnBlocksInfluence
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
import com.cobblemon.mod.common.api.spawning.rules.SpawnRule
@@ -43,7 +42,7 @@ object PlayerSpawnerFactory {
var influenceBuilders = mutableListOf<(player: ServerPlayer) -> SpawningInfluence?>({
PlayerLevelRangeInfluence(
it,
variation = TYPICAL_VARIATION
variation = 5
)
}, { RestrictedSpawnBlocksInfluence() })
@@ -30,9 +30,8 @@ abstract class TriggerSpawner<T : SpawnCause>(override val name: String, var spa
private var selector: SpawningSelector = FlatContextWeightedSelector()
override val influences = mutableListOf<SpawningInfluence>()
open fun run(cause: T, world: ServerLevel, pos: BlockPos, influences: List<SpawningInfluence> = emptyList()): CompletableFuture<*>? {
open fun run(cause: T, world: ServerLevel, pos: BlockPos): CompletableFuture<*>? {
val context = parseContext(cause, world, pos) ?: return null
context.influences.addAll(influences)
selector.select(this, listOf(context))?.let { (_, spawn) ->
val action = spawn.doSpawn(context)
action.complete()
@@ -8,14 +8,12 @@
package com.cobblemon.mod.common.api.storage
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.api.reactive.Observable
import com.cobblemon.mod.common.api.storage.factory.FileBackedPokemonStoreFactory
import com.cobblemon.mod.common.api.storage.factory.PokemonStoreFactory
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import java.util.UUID
import net.minecraft.core.RegistryAccess
@@ -149,14 +147,10 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
operator fun get(uuid: UUID) = find { it.uuid == uuid }
open fun handleInvalidSpeciesNBT(nbt: CompoundTag) {
Cobblemon.LOGGER.error("Failed to read unknown species: ${nbt.getString(DataKeys.POKEMON_SPECIES_IDENTIFIER)}")
}
open fun handleInvalidSpeciesNBT(nbt: CompoundTag) {}
abstract fun saveToNBT(nbt: CompoundTag, registryAccess: RegistryAccess): CompoundTag
abstract fun loadFromNBT(nbt: CompoundTag, registryAccess: RegistryAccess): PokemonStore<T>
open fun handleInvalidSpeciesJSON(json: JsonObject) {
Cobblemon.LOGGER.error("Failed to read unknown species: ${json.get(DataKeys.POKEMON_SPECIES_IDENTIFIER).asString}")
}
open fun handleInvalidSpeciesJSON(json: JsonObject) {}
abstract fun saveToJSON(json: JsonObject, registryAccess: RegistryAccess): JsonObject
abstract fun loadFromJSON(json: JsonObject, registryAccess: RegistryAccess): PokemonStore<T>
abstract fun savePositionToNBT(position: T, nbt: CompoundTag)
@@ -269,7 +269,7 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
BattlePokemon.playerOwned(it)
}.also { if (healPokemon) it.effectedPokemon.heal() }
}.toMutableList()
if (leadingPokemon != null) {
if(leadingPokemon != null) {
Collections.rotate(result, result.size - this.indexOfFirst { it.uuid == leadingPokemon })
}
return result
@@ -102,32 +102,20 @@ open class PlayerPartyStore(
for (pokemon in this) {
// Awake from fainted
if (pokemon.isFainted()) {
//Skip awaken logic check if config value is 0
if (Cobblemon.config.faintAwakenHealthPercent > 0) {
pokemon.faintedTimer -= 1
if (pokemon.faintedTimer <= -1) {
val php = ceil(pokemon.maxHealth * Cobblemon.config.faintAwakenHealthPercent)
pokemon.currentHealth = php.toInt()
player.sendSystemMessage(
Component.translatable(
"cobblemon.party.faintRecover",
pokemon.getDisplayName()
)
)
}
pokemon.faintedTimer -= 1
if (pokemon.faintedTimer <= -1) {
val php = ceil(pokemon.maxHealth * Cobblemon.config.faintAwakenHealthPercent)
pokemon.currentHealth = php.toInt()
player.sendSystemMessage(Component.translatable("cobblemon.party.faintRecover", pokemon.getDisplayName()))
}
}
// Passive healing while less than full health
else if (pokemon.currentHealth < pokemon.maxHealth) {
//Skip passive healing logic check if config value is 0
if (Cobblemon.config.healPercent > 0) {
pokemon.healTimer--
if (pokemon.healTimer <= -1) {
pokemon.healTimer = Cobblemon.config.healTimer
val healAmount =
1.0.coerceAtLeast(pokemon.maxHealth.toDouble() * Cobblemon.config.healPercent)
pokemon.currentHealth = pokemon.currentHealth + round(healAmount).toInt()
}
pokemon.healTimer--
if (pokemon.healTimer <= -1) {
pokemon.healTimer = Cobblemon.config.healTimer
val healAmount = 1.0.coerceAtLeast(pokemon.maxHealth.toDouble() * Cobblemon.config.healPercent)
pokemon.currentHealth = pokemon.currentHealth + round(healAmount).toInt()
}
}
@@ -216,4 +204,4 @@ open class PlayerPartyStore(
super.set(position, pokemon)
pokemon.getOwnerPlayer()?.let { CobblemonCriteria.PARTY_CHECK.trigger(it, this) }
}
}
}

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