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209 Commits
Author SHA1 Message Date
Sterrezo d29987f743 Corrected Tail Whip's sound to play on the actor rather than the target 2026-09-27 11:48:15 +02:00
Sterrezo 4a624b4a91 Some tweaks to Swords Dance, Close Combat and Aerial Ace 2026-09-22 12:35:39 +02:00
Polymeta cdb8ee0d8e [skip-ci] tidy up changelog
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-21 12:07:55 +01:00
Polymeta e7d86a382c Merge branch 'dex_molang' into 'main'
Molang: Individual Dex molang

See merge request cable-mc/cobblemon!2273
2026-09-21 09:16:10 +00:00
Konoha DandPolymeta eb911df830 Molang: Individual Dex molang 2026-09-21 09:16:10 +00:00
Polymeta 1c30acc53c Merge branch 'implement_pokemon' into 'main'
implement_pokemon

See merge request cable-mc/cobblemon!2417
2026-09-21 09:14:23 +00:00
Polymeta 2a0e8f6d47 [skip-ci] tidy up changelog
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-21 09:32:44 +01:00
Polymeta e6bd8ec529 Merge branch 'neoforge-reload-fix' into 'main'
Neoforge resource fix

See merge request cable-mc/cobblemon!2333
2026-09-21 08:30:54 +00:00
CraterandPolymeta 911a95e873 Neoforge resource fix 2026-09-21 08:30:53 +00:00
Polymeta 447cfc2ae5 Merge branch 'useful-misc-functions' into 'main'
Smoother ride rotations.

See merge request cable-mc/cobblemon!2407
2026-09-21 08:28:50 +00:00
Polymeta 8dfeb0d260 Merge branch 'no-glass-bottles-in-those' into 'main'
Fixed Mochis and Feathers dropping glass bottles when they shouldn't

See merge request cable-mc/cobblemon!2425
2026-09-21 08:24:28 +00:00
Polymeta caa7b19833 Merge branch 'Snowy-Burrow-Spawns-Fix' into 'main'
Fix Snowy burrows spawns and some floating water in one difting iceberg

See merge request cable-mc/cobblemon!2423
2026-09-21 08:23:17 +00:00
Polymeta 64dd8ae193 fix license header
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-21 09:17:44 +01:00
Polymeta 156ee6f290 new negate requirement
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-21 08:23:04 +01:00
Gertimoshka fe433d1417 Fixed Mochis and Feathers dropping glass bottles when they shouldn't 2026-09-20 20:10:25 +02:00
Hiroku 0dc662d295 Merge branch 'starter-screen-fixes' into 'main'
Fixes minor but annoying starter screen fixes

See merge request cable-mc/cobblemon!2424
2026-09-20 09:33:15 +00:00
Gertimoshka 081e370bfd User friendlier changelog 2026-09-20 11:13:08 +02:00
Gertimoshka 3ef0567287 simplifications 2026-09-20 11:05:26 +02:00
Gertimoshka 3cad9e5481 Forgor the Changelog 2026-09-20 11:01:52 +02:00
Gertimoshka dc8b7908be Fixed impropper rendering culling of entries, and random starter not being part of height calculation of the category 2026-09-20 10:52:15 +02:00
Slippy 85085a1eca Decaying Crypt tombstones now will generate with TMs in the gidled chest 2026-09-19 22:40:20 -05:00
Slippy bff59dee6e Fix Snowy burrows spawns and some floating water in one difting iceberg 2026-09-19 22:01:17 -05:00
Hiroku bb5828531a Merge branch 'type-gem-fix' into 'main'
Fix typo and update changelog.

See merge request cable-mc/cobblemon!2422
2026-09-20 02:29:36 +00:00
Deltric cd08e98c28 Fix typo and update changelog. 2026-09-19 21:09:32 -05:00
Polymeta bf7d40c9b5 Merge branch 'small-jvm-fix' into 'main'
Added JvmField to Some values in Cobblemon Blocks cause it was forgotten

See merge request cable-mc/cobblemon!2419
2026-09-18 18:30:24 +00:00
Polymeta 5abb3d7f97 Merge branch 'fix/molang-delete-variables-fn' into 'main'
fix: reintroduce `delete_variables` general molang fn

See merge request cable-mc/cobblemon!2421
2026-09-18 18:29:23 +00:00
Gitoido 975ad8186a chore: dangling variable 2026-09-18 18:03:41 +00:00
Gitoido 26b6419f04 fix: reintroduce delete_variables general molang fn 2026-09-18 18:00:44 +00:00
Jerzykv 331f7ca425 Implemented Burmy, Wormadam and Mothim 2026-09-18 07:15:33 +02:00
RedGenesectNinja 71c9ac0ff0 Updated changelog 2026-09-17 15:15:20 -05:00
GenotypeXD 1404cc0ab5 Sun Lizards Implementation Tags 2026-09-17 15:11:31 -05:00
GenotypeXD 6ca908a91d Implemented Helioptile Line 2026-09-17 13:05:12 -05:00
Jerzykv 0948b8da9a Fixed Dragonair not using its idle correctly 2026-09-17 19:17:29 +02:00
Jerzykv 22e04a53b3 changelog 2026-09-17 18:39:10 +02:00
Jerzykv df3217b41b Fixed Bramblin always sleeping 2026-09-17 18:38:48 +02:00
Jerzykv 9ff15a1913 Flygon poser fix 2026-09-17 06:43:03 +02:00
Aram 89e43945a3 Edit CobblemonBlocks.kt 2026-09-16 14:25:26 +02:00
Aram bd8dcddf35 Edit CobblemonBlocks.kt 2026-09-16 14:24:31 +02:00
Polymeta dd372f3160 Merge branch 'recipe-booking' into 'main'
Recipe Book Tweaks

Closes #2088

See merge request cable-mc/cobblemon!2418
2026-09-16 10:03:42 +00:00
dhi_holo c56aab28d4 Recipe Book Tweaks
Closes #2088 as well as fixes a lot of similar issues for gameplay consistency
2026-09-16 18:41:05 +10:00
RedGenesectNinja ca58801794 Implemented Tympole, Palpitoad and Seismitoad 2026-09-15 23:36:40 -05:00
Instrafe 38fa5e2628 Updated Changelog 2026-09-15 16:46:25 -04:00
Instrafe fae1ae7124 Implemented Absol's remodel 2026-09-15 16:45:59 -04:00
Jerzykv 3ec5f76c73 Implemented Deerling and Sawsbuck remodels 2026-09-15 14:15:37 +02:00
ewwww 5bb8aaba55 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-09-15 05:05:08 -04:00
ewwww 23ba41e981 wiglett + wugtrio underwater tweaks 2026-09-15 05:04:40 -04:00
Instrafe 29b049452b Updated Changelog 2026-09-14 19:24:03 -04:00
Instrafe 0b0f665804 Glimmet and Glimmora now have implemented remodels 2026-09-14 19:23:30 -04:00
Polymeta 3cdf28ffdd Merge branch 'Chorus-Briar-Fix' into 'main'
I'm never doing an update where I have to keep track of 650+ structure files again

See merge request cable-mc/cobblemon!2414
2026-09-14 21:18:29 +00:00
Kenji_64 5d53fba2ce Fixed Rockruff line missing blinks 2026-09-14 20:47:40 +02:00
Slippy c6fb18ea51 I'm never doing an update hwere I have to keep track of 650+ structure files again 2026-09-14 10:48:01 -05:00
Polymeta 2d851cb134 Merge branch 'tm-crafting-corrections' into 'main'
TM Recipes

See merge request cable-mc/cobblemon!2413
2026-09-14 13:03:40 +00:00
dhi_holo f685be0aab TM Recipes
Corrected two incorrect TM recieps, both in the jsons and the spreadsheets
2026-09-14 16:30:06 +10:00
FrankTheFarmer 14cc851562 Tweaked Mimikyus poser. Hopefully fixes an issue nobody can replicate 😭 2026-09-14 09:46:55 +10:00
FrankTheFarmer 7223d1fd68 Merge branch 'main' into implement_pokemon 2026-09-14 09:21:43 +10:00
Polymeta 6ab5ad52ec Merge branch 'typegem-advancement-trigger' into 'main'
Adds typegem item advancement trigger

Closes #2086

See merge request cable-mc/cobblemon!2411
2026-09-13 20:58:08 +00:00
PieDuck 079b2ae766 Merge branch 'typegem-advancement-trigger' of https://gitlab.com/dmnaru/cobblemon into typegem-advancement-trigger 2026-09-13 21:51:29 +01:00
PieDuck 34eea827e7 changelog 2026-09-13 21:51:09 +01:00
PieDuck 06c6ee5a9c Merge branch cobblemon:main into typegem-advancement-trigger 2026-09-13 21:37:22 +01:00
PieDuck 54748c20ea Add type gem item advancement trigger 2026-09-13 21:36:18 +01:00
Instrafe 75f52e4cf4 Updated Changelog 2026-09-13 11:10:48 -04:00
Instrafe 55446dd4b1 Implemented remodels for Binacle and Barbaracle 2026-09-13 11:08:58 -04:00
Polymeta 02e63b6fc8 Merge branch 'gem-block-alert' into 'main'
Fixed Missing Recipe Advancements

See merge request cable-mc/cobblemon!2409
2026-09-13 14:41:13 +00:00
Polymeta 3aebcf66ec rename lang file to match convention 2026-09-13 14:26:44 +00:00
dhi_holo 49a5f716b7 Fixed Missing Recipe Advancements
Why were the advancements in the recipes..?
2026-09-13 22:05:44 +10:00
ewwww 8b825d558f cacnea & cacturne remodels + animations 2026-09-13 06:28:57 -04:00
jackowes 9a7f97f11f changelog 2026-09-12 21:52:56 -05:00
jackowes 95b8d62e4a Fix issue with quat spring and replace orientation controller tick slerp with quat spring 2026-09-12 21:45:26 -05:00
Hiroku 0bd7b4dab3 Merge branch 'decorative-items-restored' into 'main'
Decorative Items Project Returns

See merge request cable-mc/cobblemon!2343
2026-09-13 02:24:00 +00:00
Hiroku 8cbada0cf5 Fix changelog whackiness [skip-ci] 2026-09-13 12:23:40 +10:00
Hiroku f0784fec2d Merge remote-tracking branch 'origin/main' into decorative-items-restored 2026-09-13 12:21:54 +10:00
Hiroku cfe0c5e0a5 Snap on 2026-09-13 11:27:40 +10:00
Hiroku 0bc5bb5caa Snap off and changelog updates 2026-09-13 08:03:56 +10:00
Hiroku 3330941a2c Merge remote-tracking branch 'origin/lang-updates' 2026-09-13 07:58:31 +10:00
Polymeta 79ea082d7e Merge branch '1.8.1-final-engi-fixes' into 'main'
1.8.1 final engi fixes

See merge request cable-mc/cobblemon!2404
2026-09-12 20:09:26 +00:00
Kenji_64 3d78929ff0 Entire Applin line has placeholder anims now! + other Applin related minor fixes 2026-09-12 21:36:12 +02:00
Kenji_64 5d94b03f7a Fixed Lucario's aura particles not emitting 2026-09-12 21:32:48 +02:00
Kenji_64 587305eb52 Added Fickle Beam's double damage text to en_us 2026-09-12 21:28:52 +02:00
Polymeta e363ce5e0e Merge branch 'Log-Spam-Fix' into 'main'
Fixed console spam with carved_ice_spikes. Fixed air pockets in deep sea spires

See merge request cable-mc/cobblemon!2403
2026-09-12 17:14:50 +00:00
Slippy e49b704200 Fixed console spam with carved_ice_spikes. Fixed air pockets in deep sea spires 2026-09-12 11:39:48 -05:00
Polymeta ec8b35860c Merge branch '1.8.1-implementation-fixes' into 'main'
fixed sableye's shoulder mount animations (thanks @kiteman.exe from discord)

See merge request cable-mc/cobblemon!2402
2026-09-12 06:40:07 +00:00
ewwww 74c49bf2da fixed sableye's shoulder mount animations (thanks @kiteman.exe from discord) 2026-09-11 22:39:37 -04:00
Gustavo PuerariandWeblate c03e7d9ed3 Translated using Weblate (Portuguese (Brazil))
Currently translated at 96.8% (9175 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-10 18:30:26 +00:00
Polymeta b54f2442c9 Merge branch '1.8.1-implementation-fixes' into 'main'
1.8.1 implementation fixes (again)

See merge request cable-mc/cobblemon!2393
2026-09-10 12:07:05 +00:00
Jerzykv 62c0545ea7 Moved recent implement_pokemon fixes to this branch 2026-09-10 13:49:26 +02:00
Kenji_64 f25a676bd5 Changelog 2026-09-10 13:26:54 +02:00
Kenji_64 a9906762a0 Fixed head_ai and removed battle condition on Lycanroc (all forms) 2026-09-10 13:23:03 +02:00
Kenji_64 7b5b88eca2 Added head movement to Archaludon and added missing sleep poses to Duraludon line 2026-09-10 13:22:34 +02:00
Polymeta f821abd7e5 fix helditem notation in spawn file 2026-09-10 11:04:04 +00:00
Kenji_64 291682ba52 Added Diglett line faints (which were in the files, but not implemented) 2026-09-10 12:50:56 +02:00
Kenji_64 546d403b45 Fixed Kingambit waddling its legs around when moving 2026-09-10 12:50:22 +02:00
Gustavo PuerariandWeblate 2652e53e0c Translated using Weblate (Portuguese (Brazil))
Currently translated at 96.0% (9097 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-10 10:03:46 +00:00
Polymeta 08ac7d478d Merge branch 'shoulder-fix' into 'main'
Fixed Pokémon on shoulders not animating if they are visibly holding a held item.

Closes #1859

See merge request cable-mc/cobblemon!2392
2026-09-10 09:37:54 +00:00
Polymeta 4f51016ca9 Merge branch '1.8.1-implementation-fixes' into 'main'
1.8.1-implementation-fixes

See merge request cable-mc/cobblemon!2390
2026-09-10 09:34:16 +00:00
Paul ef8b4fd3cd Fixed Pokémon on shoulders not animating if they are visibly holding a held item.
Closes #1859
2026-09-10 19:20:36 +10:00
FrankTheFarmer f55972c190 Mantyke, Mantine, Quaxly recoil expression changelog 2026-09-10 19:15:14 +10:00
FrankTheFarmer 2dbf304ebe Merge branch 'main' into 1.8.1-implementation-fixes 2026-09-10 19:08:55 +10:00
FrankTheFarmer 1c5feab9c9 Removed recoil animation from Mantyke, Mantine, and Quaxly 2026-09-10 19:08:35 +10:00
Paul 1c720793c4 Rescraped spawns 2026-09-10 18:56:17 +10:00
FrankTheFarmer 6a170f8ce8 Merge branch 'main' into 1.8.1-implementation-fixes 2026-09-10 18:09:00 +10:00
Polymeta b4aba94f89 bump neoforge.mods.toml loaderVersion to be in line with what cobblemon is built against
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-10 08:22:19 +01:00
Polymeta 9832730f5c Merge branch 'Ancient-Wellspring-&-Chorus-Briar-Fixes' into 'main'
Ancient Wellsprings now how the correct habitat spawn pool. Chorus Briars no...

See merge request cable-mc/cobblemon!2391
2026-09-10 06:53:35 +00:00
Slippy ffdaec3e15 Ancient Wellsprings now how the correct habitat spawn pool. Chorus Briars no longer have air pockets. 2026-09-10 01:50:38 -05:00
ewwww d481f887a8 i just wanted to make it tinier c: 2026-09-10 02:47:35 -04:00
ewwww df3aec6222 updated region bias pack icon 2026-09-10 02:47:23 -04:00
Gustavo PuerariandWeblate b423fb1c46 Translated using Weblate (Portuguese (Brazil))
Currently translated at 95.4% (9040 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-10 00:39:17 +00:00
Gustavo PuerariandWeblate 8ae26a268a Translated using Weblate (Portuguese (Brazil))
Currently translated at 95.1% (9016 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-10 00:11:34 +00:00
Gustavo PuerariandWeblate 39b522abcc Translated using Weblate (Portuguese (Brazil))
Currently translated at 95.0% (9005 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-10 00:05:18 +00:00
Gustavo PuerariandWeblate 9bcfcef4fd Translated using Weblate (Portuguese (Brazil))
Currently translated at 94.8% (8983 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-09 23:29:29 +00:00
Gustavo PuerariandWeblate 60ac2d8058 Translated using Weblate (Portuguese (Brazil))
Currently translated at 94.4% (8947 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-09 23:06:46 +00:00
Gustavo PuerariandWeblate 9366d28141 Translated using Weblate (Portuguese (Brazil))
Currently translated at 94.4% (8946 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-09 22:24:00 +00:00
阿鱼andWeblate 75b48196b7 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9472 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-09-09 14:13:55 +00:00
FrankTheFarmer 5180e2b501 Changelog for blastoise mount fix 2026-09-09 22:42:08 +10:00
FrankTheFarmer bb407b1d65 Removed unintentional second seat for Blastoise mount 2026-09-09 22:40:02 +10:00
FrankTheFarmer 8b308e5595 RIP Hisiuan Melon 2026-09-09 22:16:18 +10:00
FrankTheFarmer 148526e5e8 Added a blank watermelon png to prevent unintentional applications of melon cosmetic for hisuian electrode 2026-09-09 22:13:45 +10:00
FrankTheFarmer f319efcf12 Removed Hisuian Electrode's ability to turn into a watermelon. witermlon 2026-09-09 22:13:02 +10:00
FrankTheFarmer c9f40e32a1 Changedog 2026-09-09 20:42:39 +10:00
FrankTheFarmer d642b8dd07 Candle dog's dad 🪦 🐶 2026-09-09 20:41:42 +10:00
FrankTheFarmer 549a11116e Candle dog. Dog with the candle. We put candle on him 🕯🐶 2026-09-09 20:39:45 +10:00
Polymeta b5468a4a4f Merge branch 'main' into implement_pokemon 2026-09-09 09:06:51 +01:00
Polymeta 5055e3926c Merge branch '1.8.1-engi-fixes' into 'main'
ampharos + alolan raticate fixes

See merge request cable-mc/cobblemon!2387
2026-09-09 08:05:11 +00:00
ewwww 3d92de18b8 ampharos + alolan raticate fixes 2026-09-09 03:47:57 -04:00
ewwww c5d278ccb7 spheal. 2026-09-09 03:42:50 -04:00
ewwww bf5e15de45 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-09-09 03:40:21 -04:00
Jerzykvandewwww f4af417267 Fixed Alolan Raticate's cry 2026-09-09 03:40:14 -04:00
FrankTheFarmerandewwww 69c04acaeb ⚡ Vikavolt 2026-09-09 03:40:14 -04:00
FrankTheFarmerandewwww 83a6bb188f 🚎Charjabug💖 2026-09-09 03:40:14 -04:00
FrankTheFarmerandewwww 494a8b5e91 🐛Grubbin 2026-09-09 03:40:14 -04:00
FrankTheFarmerandewwww c8021f2f08 Im putting bugs into cobblemon changelog 2026-09-09 03:40:14 -04:00
Jerzykvandewwww 8cdf3af047 Ampharos now has eye locators 2026-09-09 03:40:14 -04:00
ewwww c90a24e1ab switcheroo part two 2026-09-09 03:40:14 -04:00
FrankTheFarmerandewwww 83e3cfc34e Placeholder idle animation for snover 2026-09-09 03:40:14 -04:00
FrankTheFarmerandewwww 133dd4e5b7 🏔 Added snover line 🌲 2026-09-09 03:40:13 -04:00
FrankTheFarmerandewwww a8cca14b86 Obamasnow 2026-09-09 03:40:13 -04:00
FrankTheFarmerandewwww 9b0f356fa4 Donald Snover 2026-09-09 03:40:13 -04:00
FrankTheFarmerandewwww f2b0a102b6 What if we started implementing pokemon rn rn 2026-09-09 03:40:13 -04:00
Polymeta ab9851fd12 fixed size altering effect and ensure pokemon dont get too small to live
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-09 08:05:55 +01:00
Polymeta a9df6bc709 Merge branch 'pokeball-catchrate-fix' into 'main'
Fixed Beast, Moon, Love, Timer and Luxury Ball behaviour not matching their tooltips

Closes #2062, #2063, #2064, #2065, and #2066

See merge request cable-mc/cobblemon!2384
2026-09-09 06:33:15 +00:00
FrankTheFarmer a7d01b230a Merge branch 'main' into implement_pokemon 2026-09-09 16:04:20 +10:00
jackowes 2a7db4b9b8 bring in util functions 2026-09-08 20:15:54 -05:00
Jerzykv 77e5f2501d Fixed Alolan Raticate's cry 2026-09-08 19:56:35 +02:00
Polymeta 3681813976 Merge branch 'misc-bug-fixes' into 'main'
Fix spawn file typos and type gem cluster bug.

See merge request cable-mc/cobblemon!2386
2026-09-08 14:38:12 +00:00
FrankTheFarmer e6513717bd ⚡ Vikavolt 2026-09-08 21:34:26 +10:00
FrankTheFarmer 0e0c98f693 🚎Charjabug💖 2026-09-08 21:32:56 +10:00
FrankTheFarmer 528bfa4e22 🐛Grubbin 2026-09-08 21:32:09 +10:00
FrankTheFarmer 83c87779d7 Im putting bugs into cobblemon changelog 2026-09-08 21:30:42 +10:00
FrankTheFarmer dc33235144 Merge branch 'refs/heads/main' into implement_pokemon 2026-09-08 21:29:01 +10:00
Polymeta 333d234dbe [skip-ci] push new tag documentation for 1.8
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-08 10:21:46 +01:00
FrankTheFarmer 935c658c5f Merge branch 'main' into implement_pokemon 2026-09-08 17:59:22 +10:00
Deltric ee42825dc3 Fix spawn file typos and type gem cluster bug. 2026-09-07 15:31:10 -05:00
Paul 0d9a4f9392 Some changelog [skip-ci] 2026-09-07 20:04:41 +10:00
Jerzykv 0426f4fbf9 Ampharos now has eye locators 2026-09-07 08:31:09 +02:00
Kiritiop 5e90c05fdd Fixed Beast, Moon, Love, Timer and Luxury Ball behaviour not matching their tooltips
Closes #2062
Closes #2063
Closes #2064
Closes #2065
Closes #2066
2026-09-07 05:42:05 +00:00
dhi_holo 75bc03fdcb Merge branch 'main' into decorative-items-restored 2026-09-07 15:19:27 +10:00
Hiroku 9a0648d956 Merge branch 'issue-2061' into 'main'
Fixed the TM Machine rejecting moves unlocked by unlockAllMoveDexMovesByDefault

Closes #2061

See merge request cable-mc/cobblemon!2383
2026-09-07 01:43:53 +00:00
Paul 91187ce952 Fixed NPCs getting their own TM progress file. Closes #2059 2026-09-07 11:42:33 +10:00
Hiroku 686bc62996 Merge branch 'refactor/molang-fn-code-smell' into 'main'
style: MoLang functions autumn codestyle cleanup

See merge request cable-mc/cobblemon!2368
2026-09-07 01:22:48 +00:00
Hiroku 5925247ace Merge branch 'wing_flap_fix' into 'main'
Removed incorrect sound keyframes from Rufflet, Braviary and Hisuian Braviary

See merge request cable-mc/cobblemon!2381
2026-09-07 01:05:11 +00:00
Kiritiop c6a4bec3f3 Fixed the TM Machine rejecting moves unlocked by unlockAllMoveDexMovesByDefault
The server-side guard in SetActiveTMPacketHandler ignored the config, so it rejected every move the config had revealed.

Closes #2061
2026-09-07 01:01:17 +00:00
Hiroku 7e582090f8 Merge branch 'issue-1774v2' into 'main'
Fixed stat_compare and stat_equal evolution requirements crashing on special stats (Version 2)

Closes #1774

See merge request cable-mc/cobblemon!2373
2026-09-07 00:25:47 +00:00
Kiritiop 55eef6ea69 Fixed stat_compare and stat_equal evolution requirements crashing on special stats
Stats.getStat did not recognise special_attack or special_defence and fell through to ACCURACY, which has no IV entry, so the requirement threw a NullPointerException from the server tick loop. Added the identifier names to getStat and made both requirements fail instead of crash for any non-permanent stat.

Closes #1774
2026-09-07 00:18:45 +00:00
Watuneni iteiteandWeblate f65cb9538c Translated using Weblate (Japanese)
Currently translated at 100.0% (9472 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-09-06 14:57:47 +00:00
Sterrezo 8dbce8fefe Removed incorrect sound keyframes from Rufflet, Braviary and Hisuian Braviary 2026-09-06 10:00:31 +02:00
ewwww 46e771a062 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-09-05 22:07:28 -04:00
ewwww 4c0095844b Merge remote-tracking branch 'origin/implement_pokemon_2' into implement_pokemon 2026-09-05 22:06:39 -04:00
Paul 4eb39566fa Resnap your shot 2026-09-06 11:52:33 +10:00
Gitoido d034469ebb style: additional cleanups 2026-09-05 16:00:00 +03:00
Gitoido 4f8a44c95b style: missed one return 2026-09-05 12:52:22 +00:00
Gitoido 52b17ca39e style: homogeneous code style in molang function classes 2026-09-05 12:52:22 +00:00
ewwww 10a2ef27d6 switcheroo part two 2026-08-24 15:36:02 -04:00
dhi_holo 309ff3da13 Loaded Cleanup
Added Loaded Dice, cleaned up some particles
2026-08-12 20:15:52 +10:00
dhi_holo 3af91e2a74 Further Tweaking 2026-08-12 14:26:20 +10:00
dhi_holo 2e027e3db7 Some Visual and Auditory Tweaks 2026-08-12 14:13:21 +10:00
dhi_holo fc40fb02c0 Next Batch
Never-Melt Ice, Wide, Scope, and Zoom Lens, as well as new designs for Upgrade and Dubious Disc
2026-08-12 13:52:13 +10:00
dhi_holo 2c1c0299f9 SPHERICAL!
Adds Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball blocks
2026-08-12 12:24:21 +10:00
FrankTheFarmer 3c7637515c Placeholder idle animation for snover 2026-08-10 13:03:00 +10:00
dhi_holo 08cbbaf68c Merge branch 'main' into decorative-items-restored 2026-08-10 10:21:06 +10:00
Sterrezo 6e911acf01 Sound tweaks
Swapped pot sound types from tumblestone to decorated pots and rock sounds from tumblestone to deepslate.
2026-08-09 12:20:13 +02:00
dhi_holo f6d82a1b28 Changelog
and some last second sound tweaks
2026-08-09 19:17:19 +10:00
dhi_holo 702126aeab Adds Throat Spray and Iron Ball
Adds in Throat Spray and Iron Ball blocks, finishes clean up of King's Rock to look a bit more consistent
2026-08-09 19:04:08 +10:00
dhi_holo df566e8fcb Wearable Hat Cleanup
Fixed King's Rock Blockstate and loot table as well

Wearable "Hat" Items can now be prevented from swapping when trying to open the interaction wheel (sneak right-click), making it not a nightmare to give certain items to Pokemon. Yippee!
2026-08-09 18:53:58 +10:00
dhi_holo c83e0f33b5 Wearable Items Mostly Working Better
Wearable Items now can either be "Blocks" or "Hats"
"Blocks" can be placed as blocks in the world, while "Hats" can be put on the player's head by right clicking them in hand
Need to add some form of override when crouching and looking at a Pokemon though
2026-08-09 17:30:49 +10:00
dhi_holo f279f936b6 Generified Plaque/Wreath/Magnet Code
Moved shared code to a singular class
2026-08-09 16:04:22 +10:00
dhi_holo f8e20bafd9 Import Cleanup 2026-08-09 12:23:19 +10:00
dhi_holo a5211ca7ff Convention Alignment
Changed all stackable item blockstates/model files to utilise the convention from vanilla (seen on blocks such as pink petals)
This commit adds no files, and removes no files, it purely renames and swaps out numbers
2026-08-09 12:06:01 +10:00
FrankTheFarmer 0a5abdb331 🏔 Added snover line 🌲 2026-08-09 11:15:45 +10:00
FrankTheFarmer 4ed7413dd2 Obamasnow 2026-08-09 11:13:17 +10:00
FrankTheFarmer 40b66c24fc Donald Snover 2026-08-09 11:12:56 +10:00
dhi_holo 2f7bedf001 Update scribblenotes - Decorative Items.txt 2026-08-08 18:05:17 +10:00
dhi_holo 44c31a9ddb Update StackableItemBlock.kt
Simplified the way the hitboxes are defined, to allow for future planned hitboxes to actually work as intended
2026-08-08 17:33:34 +10:00
FrankTheFarmer 20a35de3d8 What if we started implementing pokemon rn rn 2026-08-08 14:58:20 +10:00
dhi_holo cfc8a15db1 Update scribblenotes - Decorative Items.txt 2026-08-06 18:35:29 +10:00
dhi_holo d5ba22a86c Removal of Unneeded Lines
deprecate deez nuts
2026-08-06 15:01:34 +10:00
dhi_holo a38505f1c5 Update scribblenotes - Decorative Items.txt
Documenting ideas and plans for future me
2026-08-05 19:28:29 +10:00
dhi_holo 3cf1ba1fb3 Tag Tweaks
Added stuff to relevant tags, removed unused tag from removed feature
2026-08-05 18:36:38 +10:00
dhi_holo 9f5d595827 Import Cleanup
Just removing some imports from reverted changes that snuck into commits
2026-08-05 18:03:06 +10:00
dhi_holo 75673f0204 Mild Polish 2026-08-05 17:09:40 +10:00
dhi_holo b43a7571ff Eject Button
Now with cleaner code, I hope this is more acceptable
2026-08-05 16:13:24 +10:00
dhi_holo b071dc04d3 Metronome
Reimplemented the Metronome, the code has been genericized to allow for more items to be implemented off the same base, although a little bit more work does need to be done there with the comparator output specifically
2026-08-05 15:34:32 +10:00
dhi_holo 12f9ff1647 Wreath, Magnet, and some tweaks to Plaques
Plaques now place the way I had originally set them up, and Galarica Wreaths along with the Magnet are back
2026-08-05 14:34:41 +10:00
dhi_holo 3256a302df Ring Target
Could maybe be polished up, but is good
2026-08-05 13:06:07 +10:00
dhi_holo edbe447477 Basic Decorations
Reimplemented Galarica Cuff, Teapots, Teacups, Weather Rocks, Sachet, Metal Powder, Quick Powder, Bright Powder, Destiny Knot, and Luminous Moss
2026-08-05 12:04:48 +10:00
Gertimoshka 2f43910368 Cleaner Implementation with less duplicate code 2026-08-04 22:21:58 +03:00
dhi_holo c2e87e4cfa Placeable Vitamins Experiment A
Need coder feedback regarding this
Makes Mochi and Feathers require clicking in the air or directly on a Pokemon, if it thinks it can place as a block it prevents usage
2026-08-04 19:25:13 +10:00
dhi_holo e40d2ee806 Create scribblenotes - Decorative Items.txt
Making this a unique commit so it's easy to reference back to later
2026-08-04 14:53:53 +10:00
dhi_holo ba74e7603b Wearables 1
Made Sharp Beak, Covert Cloak, and Shell Helmet wearable
2026-08-04 13:51:49 +10:00
dhi_holo 19c3fe6dc4 Update StackableItemBlock.kt
Fixed hitbox oversight
2026-08-04 13:35:17 +10:00
dhi_holo d0778dd124 Missing Stackables 1
Reimplemented Metal Coat, PP Up, and PP Max's placeable logic
Began work for other Vitamins to work (incomplete)
Added models, textures, blockstates, and loot tables for most incoming blocks
2026-08-04 13:16:46 +10:00
1328 changed files with 69817 additions and 12326 deletions
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# Changelog
## [1.8.0 - Make Your Move Update (September 6th, 2026)](#1-8-0)
#### I think the red eyes mean they're friendly!
## [1.8.2 (MONTH xth, 2026)](#1-8-2)
### Additions
- Added Alpha Pokémon
- Alpha Pokémon are bigger, stronger, and more aggressive than regular Pokémon.
- They are also scarier.
- They always know a TM move and will adapt to be stronger than your party.
- Alphas will always lead herds and spawn in herds.
- Added alpha Pokémon attraction bait effect to Hopo Berries.
- Added intrinsic scaling to all Pokémon (anywhere from 5% smaller to 5% bigger than normal). Some cases, such as shoulder mounting, will not scale so that the shoulder animations don't look silly.
- Added scaling to "baby" Pokémon (10% smaller at level 1 → normally sized at level 10).
- Added TMs.
- Added TM Machine. TMs are made from elemental type gems, and their recipes are unlocked by having Pokémon that know the move.
- Added config options for making TMs infinite-use and instant unlocking of all TM recipes.
- Added Type Gem blocks as well as crystal clusters and deepslate core blocks that are used for growing elemental type gems.
- Added a new Starter Selection menu that looks way better.
- Added a "Move Dex" to the Pokédex to help identify what moves a Pokémon can learn and what Pokémon can get a move.
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added 49 new habitat structures. In these habitats you will find rarer Pokémon and sometimes different Pokémon will appear on different days.
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys? It's true!!!
- Added a way to obtain Porygon by inserting an Upgrade or Dubious Disc into a data monitor.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks. What does that have to do with Pokémon? How about you mind your own business!
- Added missing crops to Botany Pots integration.
- Added conditional seats for riding. Seats can be gated by Molang such as "is_alpha".
- Added 10 new ruin structures.
- Added a new shipwreck cove structure called the Magma Shipwreck Cove.
- Added 7 new advancements.
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Held item visibility can now be controlled by the `held_item_visible` command argument.
- Added config option to disable Pokémon spawning on a per-world basis.
- Added config options to award experience to fainted Pokémon for opponents they helped defeat (`awardExperienceToFaintedPokemon`) and to still award experience for defeated enemies even after battle loss/forfeit (`awardExperienceOnBattleLoss`).
- Added `/givetm` command.
- Added advancement triggers for learning TMs: `cobblemon:has_learn_specific_tm` (per-TM), `cobblemon:has_learn_all_tm` (all TMs learned), and `cobblemon:tms_learned` (count-based), backed by a new `totalTMLearnedCount` on player advancement data.
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` stat for captured Alpha Pokémon.
### New rideable Pokémon
- Crobat
- Skarmory
- Milotic
- Archeops
- Goodra
- Goodra (Hisuian Form)
- Drampa
- Duraludon
- Archaludon
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
- Ring Target, Metronome, and Eject Button.
- The following items can now be worn by Players and Pokémon:
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
- Wearable items that can be placed down are exempt from this behaviour.
### Pokémon Added
#### Generation 3
- Wurmple
- Silcoon
- Beautifly
- Cascoon
- Dustox
- Skitty
- Delcatty
- Seviper
- Zangoose
#### Generation 4
- Cherubi
- Cherrim
- Stunky
- Skuntank
- Snover
- Abomasnow
- Burmy
- Wormadam
- Mothim
#### Generation 5
- Audino
- Pawniard
- Bisharp
- Tympole
- Palpitoad
- Seismitoad
#### Generation 6
- Pancham (+ Cosmetic with Black Glasses)
- Pangoro (+ Cosmetic with Black Glasses)
- Helioptile
- Heliolisk
#### Generation 7
- Rockruff
- Lycanroc
#### Generation 8
- Rolycoly
- Carkol
- Coalossal
- Runerigus
- Snom
- Frosmoth
- Indeedee
- Duraludon
- Applin
- Flapple
- Appletun
- Grubbin
- Charjabug
- Vikavolt
#### Generation 9
- Nymble
- Lokix
- Kingambit
- Dipplin
- Archaludon
- Hydrapple
#### Regional Forms
- Sandshrew (Alolan Form)
- Sandslash (Alolan Form)
- Yamask (Galarian Form)
- Avalugg (Hisuian Form)
- Greavard
- Houndstone
### Model updates for the following Pokémon
- Sandshrew
- Sandslash
- Nidoking
- Zubat
- Golbat
- Crobat
- Ditto
- Porygon
- Porygon2
- Porygon-Z
- Skarmory
- Smoochum
- Jynx
- Popplio
- Brionne
- Primarina
- Fletchling
- Fletchinder
- Talonflame
- Sableye
- Mawile
- Goomy
- Sliggoo
- Goodra
- Nacli
- Naclstack
- Garganacl
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Tyranitar
- Turtonator
- Golett
- Corsola
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
- ... and Substitute
#### Model changes to the regional bias resource pack:
- Added Mime Jr. (Galar Bias)
- Added Bergmite (Hisui Bias)
- Changed models for every existing regional bias
- Cacnea
- Cacturne
- Binacle
- Barbaracle
- Glimmet
- Glimmora
- Deerling
- Sawsbuck (All forms)
- Absol
### Animation updates for the following Pokémon
- Kakuna
- Grimer
- Nidoran♀ (+ New shoulder mount)
- Nidorina
- Nidoran♂ (+ New shoulder mount)
- Sandshrew
- Diglett
- Dugtrio
- Graveler
- Happiny
- Chansey
- Blissey
- Poliwhirl
- Poliwrath
- Zubat
- Vulpix
- Drowzee
- Hypno
- Noctowl
- Skarmory
- Skitty
- Flygon
- Shellos
- Riolu
- Lucario
- Purrloin
- Liepard
- Joltik
- Galvantula
- Nidoking
- Fletchling
- Fletchinder
- Talonflame
- Archeops
- Drampa
- Sewaddle
- Swadloon
- Leavanny
- Goomy
- Sliggoo
- Goodra
- Shedinja
- Skwovet
- Greedent
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Luvdisc
- Staryu
- Starmie
- Togetic
- Rellor
- Rabsca
- Yungoos
- Gumshoos
- Cottonee
- Whimsicott
- Corsola
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
- Draco Meteor
- Fire Punch
- Fire Spin
- Flame Charge
- Flame Wheel
- Giga Drain
- Ice Punch
- Leech Life
- Magical Leaf
- Mega Drain
- Minimize
- Poison Gas
- Rock Throw
- Scary Face
- Seed bomb
- Smokescreen
- String Shot
- Tail Whip
- Cacnea
- Cacturne
### Changes
- Removed the penalty for block destruction speed when on a hover mount, making them better for digging.
- Golden Apples can now be crafted using the Applin Apples.
- Prismarine Crystals and Amethyst Shards can now be used to craft Pokedexes.
- Updated Pokédex Screens item tag to support tagged variants of Redstone and Glowstone Dust.
- Sharp Beak can now be crafted using bones and Flying Gems.
- Metal Alloy can now be crafted using iron and Thunder Stones.
- Ability Capsules can now be brewed from Medicinal Brew and Dragon Breath.
- Using an Ability Capsule will now return an Empty Bottle.
- Decreased the default pastured wander radius to 32 blocks.
- Added alternate versions of the basic PC Wallpapers based on the original design of Cobblemon's PC, before public release.
- Rooted Arch Ruins, Crumbling Arch Ruins, and all fossil structures have been improved so that they generate more naturally in terrain.
- Gimmighoul towers now generate at ground-level rather than sinking one block into the ground.
- All ruin structures that did not generate with a gimmighoul/gilded chest before will now generate with one.
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- The Prehistoric Underwater Fissure and Prehistoric Submerged Impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- The lush shipwreck cove's phantom mob spawner has been replaced with breezes.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves more easily.
- All shipwreck coves' spawners have been adjusted to give compatible mobs enchanted iron or diamond armour and weapons while in its ominous state. The armour given to the mobs will also use the automaton trim. We upped the difficulty because it was too easy now that your Pokémon can fight for you.
- One TM of the elemental hyper beams has been added as guaranteed loot to the main treasure chest in every shipwreck cove. (Magma Cove gets Blast Burn, Lush Cove gets Frenzy Plant, and Submerged Cove gets Hydro Cannon.)
- The following items can now be obtained by brushing the following Pokémon:
- Pink Wool - Wigglytuff
- White Wool - Swablu, Altaria
- Shed Shell - Ekans, Arbok, Dratini, Dragonair, Dunsparce, Treecko, Grovyle, Sceptile, Seviper, Scraggy, Scrafty, Helioptile, Heliolisk, Salandit, Salazzle, Sobble, Drizzile, Inteleon, Silicoblra, Sandaconda, Toxel, Toxtricity, Orthworm, Dudunsparce
- Phantom Membrane - Dreepy, Drakloak, Dragapult
- The following items can now be obtained by evolving the following Pokémon into any of their evolutions:
- Turtle Scute - Squirtle, Wartortle, Turtwig, Grotle, Tirtouga, Chewtle
- Shed Shell - Metapod, Kakuna, Ekans, Paras, Venonat, Krabby, Scyther, Kabuto, Dratini, Dragonair, Ledyba, Spinarak, Yanma, Pineco, Dunsparce, GLigar, Pupitar, Treecko, Grovyle, Silcoon, Cascoon, Surskit, Nincada, Trapinch, Vibrava, Corphish, Anorith, Bagon, Shelgon, Kricketot, Burmy, Combee, Skorupi, Swadloon, Whirlipede, Dwebble, Scraggy, Karrablast, Joltik, Larvesta, Spewpa, Clauncher, Helioptile, Charjabug, Crabrawler, Cutiefly, Dewpider, Salandit, Wimpod, Poipole, Sobble, Drizzile, Dottler, Silicobra, Toxel, Sizzlipede, Snom, Tarountula, Nymble, Rellor
- Saccharine Leaves now drop Tart, Sweet, or Syrupy Apples, depending on their honey coating stage, instead of vanilla Apples.
- Fixed the height of the Tumblestone Bud items when held in hand, placed on head, viewed in a GUI, and placed in an Item Frame.
- Refactored all advancements, removing several deemed unnecessary. Due to this cleanup, all previously obtained advancements will be reset besides the root (for picking a starter Pokémon). This sucks, and we're sorry. We had to do this eventually so better now than later.
- Forces between colliding hitboxes now factors in the weight of Pokémon.
- Improved berry tree performance on singleplayer and servers.
- Updated stat increase and decrease particle effects with the addition of alpha boost particles.
- Improved the performance of pasture blocks on singleplayer and servers.
- Changed the bait effects of the following items: (Vanilla) Sweet & Glow Berries, Golden & Enchanted Golden Apples (Cobblemon) Custap, Eggant, Hopo & Micle Berries, Sweet Hearts.
- Wild Pokémon now reliably have at least one offensive move if they can have offensive moves at that level. No more free lunches with Pokémon that can't even hurt you.
- Data Monitor can accept Disks (TMs, Music Disks, Upgrade, Dubious Disk, etc.) to change what's being displayed on the screen.
- The party overlay's experience-gained animation now displays the amount of EXP the Pokémon gained.
- Pressing the inventory key now closes the Pokémon interact wheel GUI.
- Updated the sound for harvesting Apricorns.
- Lowered the volume of harvesting berries.
- Improved compatibility with various mods
- Farmer's Delight's cutting board can now be used to strip Apricorn and Saccharine's logs, or salvage their planks from various blocks. It can also separate their boats from chests.
- Farmer's Delight's cutting board can be used to get two white dye from Pep-Up Flowers and two magenta dye from Medicinal Leeks.
- Farmer's Delight's cutting board can separate Tumblestone Blocks back into Tumblestones.
- Farmer's Delight's cutting board can salvage Type Gems from their Gem Blocks.
- Farmer's Delight's Onions, Tomatoes, and Cabbages can be used to cook Open-Faced Sandwiches. Nature's Spirit's Olives also can be used.
- Farmer's Delight's cutting board can be used on Hearty Grains to obtain rice and straw, similarly to Farmer's Delight's Rice Panicles.
- Farmer's Delight's Apple Pies and Apple Ciders can now be made using Applin Apples, alongside the Vanilla counterpart.
- Amendments allows for cooking Leek and Potato Stew in a Cauldron.
- Any mods that utilise Moonlight's Soft Fluid system can store Leek and Potato Stew, Medicinal Brew, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Ability Capsules, Moomoo Milk, and Berry Juice in liquid form (such as Suplementaries' Jar or Goblet, or Cauldrons while using Amendments).
- Supplementaries' Hourglass can now use Bright Powder, Quick Powder, Metal Powder, Heal Powder, Silver Powder, and Remedy.
- Berry Trees are now compatible with the Planter properly
- Saccharine Way Signs (added by Supplementaries automagically) now use a premade texture to prevent odd visual issues.
- Supplementaries' Jar can now store various Cobblemon cookies, candies, and similar items.
- Some of Supplementaries' items have been added to the `#cobblemon:held/container_held_items` item tag, including sacks, safes, and lunch baskets.
- Experience Nuggets can be used in place of Sculk for making the EXP Candies if using Create.
- Rage Candy Bar has a Create Mixing recipe.
- All Cobblemon ores can now be crushed in Create's Crushing Wheels. All Gem and Tumblestone Clusters can be crushed for automatic, low return, gems.
- Hearty Grains can be milled like Farmer's Delight Rice Panicles if both Farmer's Delight and Create are installed.
- Big Roots and Revival Herbs can be milled to their respective powders.
- Pep-Up Flowers, Medicinal Leeks, and all 70 berries can be milled in Create's Millstone for additional dye drops.
- Auspicious Armour and Upgrades can be Haunted using Create's crafting systems.
- Applin Apples can be used to make Honeyed Apples in Create.
- Sounds for interacting with various Cobblemon blocks now play from the centre of the block, rather than the corner. You probably didn't notice.
- Dragonite's mailbag cosmetic can now also be obtained with a chest in the cosmetic slot.
- Adjusted the walk speed for Croagunk and Aerodactyl.
- The `/pc` command no longer plays PC activation sounds
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens.
- Ice type Pokémon are now immune to Packed Snow.
- Added cobweb block slowness immunity for spider Pokémon
- Updated various recipes to display in Recipe Groups within the Recipe Book
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
- Make ride rotations less jittery in multiplayer.
- Adjusted the timing and volume of sounds for Close Combat, Swords Dance and Aerial Ace
### Fixes
- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
- Fixed Omanyte and Omastar incorrectly using water animations on land.
- Fixed Pokédex layout for genderless variations.
- Fixed odd stacking behaviour with Poké Baits.
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
- Fixed improper validation of Pokémon when performing a trade.
- Fixed an issue where particles like beams can disappear when you don't see the beginning of the beam, or you look away.
- Fixed Bedrock particle materials sometimes being incorrectly invisible from some sides.
- Fixed an occasional crash on retrieving revived fossils.
- Fixed brushing not working on Neoforge. Again.
- Fixed braking not working for submarine-style mounts (whoops).
- Fixed strafing not having the same friction as forward movement (funny whoops).
- Fixed submarine-style mounts' surface-water animations not playing when supposed to.
- Fixed submarine-style mounts' camera freaking out when looking up or down on the surface.
- Fixed pastured Pokémon despawning and running away.
- Fixed Apricorn trees crashing when other mods bonemeal them.
- Fixed the issue that caused hover-style mounts without a ground style to be rendered useless upon touching the ground on a server.
- Fixed horizontal and vertical collisions with hover-style mounts so they no longer accumulate or retain momentum.
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within its menu. Well, I suppose all crashes are unexpected. You know what I mean.
- Fixed NPCs switching Pokémon very often during battles.
- Fixed Campfire Pot causing crashes under certain circumstances.
- Fixed Type Gems not being consumed upon use in battles.
- Fixed several Ancient Pokéball's not using the correct capture multiplier.
- Fixed a server warning that could occur when recalling Pokémon.
- Fixed sliding particles incorrectly handling block collision.
- Fixed Full Heal not curing status conditions in battle. Literally it's one job.
- Fixed a rare issue with battles locking up when you are forced to switch, with the switch menu appearing instantly.
- Fixed the combined effects of Pledge moves having broken Showdown message handling and localisation.
- Fixed a very niche issue where structures would spawn in an incorrect location, creating very funky world gen.
- Fixed Galarian Ponyta missing its cry.
- Fixed various log warnings caused by redundant files and sound events.
- Traded Pokémon will now retain the original friendship level when traded back to its OT.
- Tumblestone Clusters now display correctly on maps.
- Fixed removing mulch from berry trees with a shovel not working. That was meant to be a thing.
- Fixed collecting honey from Saccharine Leaf blocks deleting Honey Bottles when the inventory was full.
- Fixed Stripped Saccharine Wood recipe being... not there.
- Fixed some performance issues with a kind of sound event causing lag by attempting to create sounds every tick when out of range of hearing.
- Fixed stat-reducing Aprijuice not being possible to apply on a maxed out Pokémon. Also fixed the possibility of going into negatives.
- Fixed exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so.
- Fixed Apricorn and Saccharine boats incorrectly using chest boat models.
- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option.
- Fixed gilded chests being more accessible than intended.
- Fixed fished up Pokémon not being added as "seen" to the Pokédex.
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokédex.
- Fixed a crash involving berry trees that have been world edited.
- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks.
- Fixed Pokémon entities leveled by rare candy not getting stronger as Minecraft entities unless recalled.
- Fixed a freeze during game load that occurred when multiple mods tried to load Cobblemon API classes at the same time.
- Lowered the volume of Blitzle and Zebstrika's cry (shut up!).
- Regional Foods will now prioritise being eaten instead of used for healing Pokémon - shift clicking will use it as healing.
- Resolved z-fighting (texture flickering) on Pokédex Models.
- Restored Ninjask's ability to do barrel rolls.
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Fixed a crash caused by adding enchanted items to the Resurrection Machine.
- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod.
- Fixed Full Heal block not dropping Full Heals. Lmao.
- Fixed status cure items not returning an empty bottle when used.
- Fixed Panpour consuming its held item when evolving with a Water Stone.
- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe. Free bowls!
- Fixed `/giveallpokemon` not respecting the min and max arguments.
- Fixed the choose starter toast not disappearing when capturing a Pokémon instead of opening the starter selection screen.
- Fixed an issue where certain Sinister Tea seasonings were only applying as instant effects and would not apply over time.
- Long config option labels now scroll instead of overflowing in the configuration menu.
- Fixed some z-fighting and clipping on Dewott and Hisui-Bias Dewott.
- Eggant Berries can now be composted properly on NeoForge.
- Composting chances are now the same on NeoForge as on Fabric.
- Fixed problem where furnaces which had smelted Revival Herbs into Heal Powder in older versions would glitch out on trying to get the experience out of the block.
- Fixed the Battle AI not recognizing Surging Strikes as a multistrike move.
- Fixed Tentacool not using its swim animation when on water surface.
- Fixed Eevee using its left shoulder pose when in battle.
- Fixed Magikarp and Gyarados Jump Pattern resourcepacks replacing shiny textures of addons targeting Magikarp or Gyarados.
- Fixed Combee's pollinated texture overwriting the shiny and female textures.
- Fixed a colour mistake with Dracovish's shiny.
- Fixed Togedemaru's back spikes z-fighting.
- Fixed Sliggoo (+ Hisuian) evolving in the Nether and End where it can't actually rain.
- Corrected the scales, hitbox sizes, and eye heights for Ariados, Cetoddle, Durant, Galvantula, Klink, Lanturn, Lumineon, Mantine, Mantyke, Mudbray, Numel, Staravia, and Torkoal.
- Fixed Torkoal's walk speed not matching its animation. He will no longer move faster than Bunnelby and Buneary. This tortoise would've won.
- Fixed Lanturn T-posing due to missing ground walk and sleep animations.
- Fixed Oshawott and Dewott using their sleep animation in unintended scenarios.
- Fixed Dudunsparce and Maushold always having the same form instead of having the 1 in 100 chance of being different.
- Fixed bird mounts rapidly switching between their flying and gliding animations when flying at low speed.
- Fixed some battles being startable with fainted Pokémon in the initial sendout.
- Fixed random gender selection for forms with strict gender divides (such as Meowstic and Oinkologne) never choosing female (that's sexist).
- Fixed the "Press R to battle" prompt not disappearing after you finish your first battle, at least until you relogged.
- Fixed the composter block being listed as "composer" in the cosmetic items species feature
- Fixed Castform's forms being tagged as introduced in generation 4 instead of 3.
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`.
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly.
- Fixed Litleo not blinking.
- Correctly grants "They're Minerals!" advancement when planting a type gem
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??)
- Some other recipes without advancements have also been corrected
- Corrected the TM Recipes for Charge Beam and Payday
- Type Gem blocks now properly generate clusters off of the block.
- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport, and you are not viewing top or bottom edges
- Random Starter option now properly handled in height calculation, so now it won't run off into other categories or be un-accessible due to scroll limits if it causes a new row
- Mochi and Feathers no longer drop glass bottles on use
- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix issue
- Removed unnecessary conditions for Mimikyu's standing pose. Hopefully fixes the rare instance of it using its shoulder animations during battle in multiplayer scenarios.
- Fixed Rockruff line not blinking
- Fixed Flygon sometimes using its running animation instead of walking
- Fixed Bramblin always sleeping outside of battle
- Fixed Dragonair using its battle idle as a normal idle
- Fixed Lycanroc's head movement
- Added head movement to Archaludon
- Fixed Duraludon line not having any sleep animations
- Fixed Diglett line not having their faint animations
- Fixed Kingambit moving its legs while walking
- Various Structure fixes
- Tail Whip's sound now correctly plays on the Pokémon performing the move, rather than its target
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters.
- Added `FishingSpawnerFactory` which allows influence registration on fishing encounters.
- Added `BattleFleeAttemptEvent` fired from `PokemonBattle.checkFleeAttempt`, allowing developers to intercept and control flee attempts.
- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
- Added a new `cobblemon:height_range` processor type to allow developers to restrict structure-spawning ranges.
- Separated all the functions of MoLangFunctions.kt into their own files.
- Spawn buckets and their base weights are now provided by the spawner, with different base weights for world, fishing, snack, and habitat spawn buckets.
- Removed "SpawnBucket" class in favour of just storing maps of bucket names to weights.
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files.
- Added support for `profilePokedexScale`, `profilePokedexTranslation`, `profileSummaryScale`, and `profileSummaryTranslation` in poser files for finer control over profile displays.
- Fixed riding camera offsets defined on Pokémon forms not being applied.
- Marks can now provide aspects.
### Molang & Datapacks
- Added `moveset_builders` datapack folder for different styles of movesets.
- Added `party_pools` datapack folder for defining groups of Pokémon for complex NPC party definitions.
- Added `party_compositions` datapack folder for arranging parties on NPCs that rely on party pools.
- Added `composed_pool` NPC party provider type which combines a party pool with a party composition to create more complex NPC parties.
- Added basic chatter NPC Behaviour.
- Added `q.item.is_enchanted()`.
- Added `q.item.has_enchantment(minecraft:sharpness, 3)`.
- Added `has_chosen_starter` and `get_starter_uuid` as available Molang functions.
- Added `has_tm_move_unlocked`, `unlock_tm_move`, and `lock_tm_move` as available Molang functions for Players.
- Added `marks`, `has_mark`, and `remove_marks` as available Molang functions for Pokémon.
- Added Data Component support for species drops, eg `"components": {"minecraft:custom_model_data": 123}`
- Added the new `sortOrder` field to mark entries, (defaults to 0 if not specified) which controls the order in which marks are rendered on the HUD, with higher numbers being rendered on top of lower numbers.
- Added optional `order` field to starter categories. It will allow explicitly sorting categories in the starter selection screen.
- SpeciesAdditions append vs override now matches the wiki documentation.
- Added `weighted_choice` as a new feature type. It requires setting weights for each choice and allows developers to simplify the process of assigning random aspect choice based on marble chance.
- Added `q.world.spawn_loot_table_items(loot_table_id, x, y, z)` which spawns the items from the loot table at the position. Use type: `minecraft:chest` for the loot table.
- Added `q.pokemon.entity` to access the entity of Pokémon.
- Flamethrower and Seismic Toss had their action effect JSON cleaned up.
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- NPC Trainers can now call a `command` animation when issuing a command in battle.
- Added a q.failed function to move action effects.
- Herd spawned Pokémon have their levels controlled differently. The `levelRange` property now acts as a pre-offset clamp instead of a filter, with a new `herdLevelRange` property to do the filter behaviour.
- `q.sound` now accepts three parameters (sound event, volume, and pitch) instead of just the sound event and pitch.
- Added a new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Cleaned up seat data. Removed all now unused fields from seats in all species files. Also made locator seat names explicit in the species files (however, this doesn't break the legacy format)
- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
### Particles
#### New Move Animations
- Blizzard
- Disarming Voice
- Draco Meteor
- Dragon Breath
- Dragon Rage
- Drain Punch
- Fairy Wind
- Fire Fang
- Gust
- Horn Drill
- Hydro Pump
- Ice Fang
- Leafage
- Leaf Storm
- Light Screen
- Night Shade
- Play Rough
- Pyro Ball
- Reflect
- Rock Slide
- Sonic Boom
- Sucker Punch
- Supersonic
- Thunder Fang
#### Tweaks and Fixes (Moves)
- Confusion
- Dragon Claw
- Eruption
- Fire Punch
- Flame Burst
- Flame Charge
- Flamethrower
- Frost Breath
- Hypnosis
- Ice Punch
- Icy Wind
- Mud Sport
- Poison Fang
- Protect
- Psychic
- Quick Attack
- Rage Powder
- Razor Leaf
- Sand Attack
- Scratch
- Shadow Claw
- Sing
- Spore
- String Shot
- Tackle
- Tail Whip
- Thunder
- Thunder Punch
- Thunder Wave
- Water Gun
- Water Pulse
- Water Sport
#### Miscellaneous Particles
- Added Wild Might particles for Alpha Pokémon.
- Updated stat increase and decrease particles.
### Localization
- Updated translations for:
- Japanese
- German
- Spanish
- Ecuadorian Spanish
- Portuguese
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
- Korean
- Russian
- Updated translations for:
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- Some kind of particle effect for them? they're meant to have glowing eyes, so maybe some red particles on the eye locator
--- global posers? stacked posers?
--- red texture seems to be what some people wanted.
/- shoulder mounts part of it
- omni boost
- roar when player comes within reach, adjust levels
- Riding settings to control what the min scale is for a pokemon to be ridable.
+529
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# Changelog
## [1.8.0 - Make Your Move Update (September 6th, 2026)](#1-8-0)
#### I think the red eyes mean they're friendly!
### Additions
- Added Alpha Pokémon
- Alpha Pokémon are bigger, stronger, and more aggressive than regular Pokémon.
- They are also scarier.
- They always know a TM move and will adapt to be stronger than your party.
- Alphas will always lead herds and spawn in herds.
- Added alpha Pokémon attraction bait effect to Hopo Berries.
- Added intrinsic scaling to all Pokémon (anywhere from 5% smaller to 5% bigger than normal). Some cases, such as shoulder mounting, will not scale so that the shoulder animations don't look silly.
- Added scaling to "baby" Pokémon (10% smaller at level 1 → normally sized at level 10).
- Added TMs.
- Added TM Machine. TMs are made from elemental type gems, and their recipes are unlocked by having Pokémon that know the move.
- Added config options for making TMs infinite-use and instant unlocking of all TM recipes.
- Added Type Gem blocks as well as crystal clusters and deepslate core blocks that are used for growing elemental type gems.
- Added a new Starter Selection menu that looks way better.
- Added a "Move Dex" to the Pokédex to help identify what moves a Pokémon can learn and what Pokémon can get a move.
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added 49 new habitat structures. In these habitats you will find rarer Pokémon and sometimes different Pokémon will appear on different days.
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys? It's true!!!
- Added a way to obtain Porygon by inserting an Upgrade or Dubious Disc into a data monitor.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks. What does that have to do with Pokémon? How about you mind your own business!
- Added missing crops to Botany Pots integration.
- Added conditional seats for riding. Seats can be gated by Molang such as "is_alpha".
- Added 10 new ruin structures.
- Added a new shipwreck cove structure called the Magma Shipwreck Cove.
- Added 7 new advancements.
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Held item visibility can now be controlled by the `held_item_visible` command argument.
- Added config option to disable Pokémon spawning on a per-world basis.
- Added config options to award experience to fainted Pokémon for opponents they helped defeat (`awardExperienceToFaintedPokemon`) and to still award experience for defeated enemies even after battle loss/forfeit (`awardExperienceOnBattleLoss`).
- Added `/givetm` command.
- Added advancement triggers for learning TMs: `cobblemon:has_learn_specific_tm` (per-TM), `cobblemon:has_learn_all_tm` (all TMs learned), and `cobblemon:tms_learned` (count-based), backed by a new `totalTMLearnedCount` on player advancement data.
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` stat for captured Alpha Pokémon.
### New rideable Pokémon
- Crobat
- Skarmory
- Milotic
- Archeops
- Goodra
- Goodra (Hisuian Form)
- Drampa
- Duraludon
- Archaludon
### Pokémon Added
#### Generation 3
- Wurmple
- Silcoon
- Beautifly
- Cascoon
- Dustox
- Skitty
- Delcatty
- Seviper
- Zangoose
#### Generation 4
- Cherubi
- Cherrim
- Stunky
- Skuntank
#### Generation 5
- Audino
- Pawniard
- Bisharp
#### Generation 6
- Pancham (+ Cosmetic with Black Glasses)
- Pangoro (+ Cosmetic with Black Glasses)
#### Generation 7
- Rockruff
- Lycanroc
#### Generation 8
- Rolycoly
- Carkol
- Coalossal
- Runerigus
- Snom
- Frosmoth
- Indeedee
- Duraludon
- Applin
- Flapple
- Appletun
#### Generation 9
- Nymble
- Lokix
- Kingambit
- Dipplin
- Archaludon
- Hydrapple
#### Regional Forms
- Sandshrew (Alolan Form)
- Sandslash (Alolan Form)
- Yamask (Galarian Form)
- Avalugg (Hisuian Form)
### Model updates for the following Pokémon
- Sandshrew
- Sandslash
- Nidoking
- Zubat
- Golbat
- Crobat
- Ditto
- Porygon
- Porygon2
- Porygon-Z
- Skarmory
- Smoochum
- Jynx
- Popplio
- Brionne
- Primarina
- Fletchling
- Fletchinder
- Talonflame
- Sableye
- Mawile
- Goomy
- Sliggoo
- Goodra
- Nacli
- Naclstack
- Garganacl
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Tyranitar
- Turtonator
- Golett
- Corsola
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
- ... and Substitute
#### Model changes to the regional bias resource pack:
- Added Mime Jr. (Galar Bias)
- Added Bergmite (Hisui Bias)
- Changed models for every existing regional bias
### Animation updates for the following Pokémon
- Kakuna
- Grimer
- Nidoran♀ (+ New shoulder mount)
- Nidorina
- Nidoran♂ (+ New shoulder mount)
- Sandshrew
- Diglett
- Dugtrio
- Graveler
- Happiny
- Chansey
- Blissey
- Poliwhirl
- Poliwrath
- Zubat
- Vulpix
- Drowzee
- Hypno
- Noctowl
- Skarmory
- Skitty
- Flygon
- Shellos
- Riolu
- Lucario
- Purrloin
- Liepard
- Joltik
- Galvantula
- Nidoking
- Fletchling
- Fletchinder
- Talonflame
- Archeops
- Drampa
- Sewaddle
- Swadloon
- Leavanny
- Goomy
- Sliggoo
- Goodra
- Shedinja
- Skwovet
- Greedent
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Luvdisc
- Staryu
- Starmie
- Togetic
- Rellor
- Rabsca
- Yungoos
- Gumshoos
- Cottonee
- Whimsicott
- Corsola
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
- Draco Meteor
- Fire Punch
- Fire Spin
- Flame Charge
- Flame Wheel
- Giga Drain
- Ice Punch
- Leech Life
- Magical Leaf
- Mega Drain
- Minimize
- Poison Gas
- Rock Throw
- Scary Face
- Seed bomb
- Smokescreen
- String Shot
- Tail Whip
### Changes
- Removed the penalty for block destruction speed when on a hover mount, making them better for digging.
- Golden Apples can now be crafted using the Applin Apples.
- Prismarine Crystals and Amethyst Shards can now be used to craft Pokedexes.
- Updated Pokédex Screens item tag to support tagged variants of Redstone and Glowstone Dust.
- Sharp Beak can now be crafted using bones and Flying Gems.
- Metal Alloy can now be crafted using iron and Thunder Stones.
- Ability Capsules can now be brewed from Medicinal Brew and Dragon Breath.
- Using an Ability Capsule will now return an Empty Bottle.
- Decreased the default pastured wander radius to 32 blocks.
- Added alternate versions of the basic PC Wallpapers based on the original design of Cobblemon's PC, before public release.
- Rooted Arch Ruins, Crumbling Arch Ruins, and all fossil structures have been improved so that they generate more naturally in terrain.
- Gimmighoul towers now generate at ground-level rather than sinking one block into the ground.
- All ruin structures that did not generate with a gimmighoul/gilded chest before will now generate with one.
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- The Prehistoric Underwater Fissure and Prehistoric Submerged Impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- The lush shipwreck cove's phantom mob spawner has been replaced with breezes.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves more easily.
- All shipwreck coves' spawners have been adjusted to give compatible mobs enchanted iron or diamond armour and weapons while in its ominous state. The armour given to the mobs will also use the automaton trim. We upped the difficulty because it was too easy now that your Pokémon can fight for you.
- One TM of the elemental hyper beams has been added as guaranteed loot to the main treasure chest in every shipwreck cove. (Magma Cove gets Blast Burn, Lush Cove gets Frenzy Plant, and Submerged Cove gets Hydro Cannon.)
- The following items can now be obtained by brushing the following Pokémon:
- Pink Wool - Wigglytuff
- White Wool - Swablu, Altaria
- Shed Shell - Ekans, Arbok, Dratini, Dragonair, Dunsparce, Treecko, Grovyle, Sceptile, Seviper, Scraggy, Scrafty, Helioptile, Heliolisk, Salandit, Salazzle, Sobble, Drizzile, Inteleon, Silicoblra, Sandaconda, Toxel, Toxtricity, Orthworm, Dudunsparce
- Phantom Membrane - Dreepy, Drakloak, Dragapult
- The following items can now be obtained by evolving the following Pokémon into any of their evolutions:
- Turtle Scute - Squirtle, Wartortle, Turtwig, Grotle, Tirtouga, Chewtle
- Shed Shell - Metapod, Kakuna, Ekans, Paras, Venonat, Krabby, Scyther, Kabuto, Dratini, Dragonair, Ledyba, Spinarak, Yanma, Pineco, Dunsparce, GLigar, Pupitar, Treecko, Grovyle, Silcoon, Cascoon, Surskit, Nincada, Trapinch, Vibrava, Corphish, Anorith, Bagon, Shelgon, Kricketot, Burmy, Combee, Skorupi, Swadloon, Whirlipede, Dwebble, Scraggy, Karrablast, Joltik, Larvesta, Spewpa, Clauncher, Helioptile, Charjabug, Crabrawler, Cutiefly, Dewpider, Salandit, Wimpod, Poipole, Sobble, Drizzile, Dottler, Silicobra, Toxel, Sizzlipede, Snom, Tarountula, Nymble, Rellor
- Saccharine Leaves now drop Tart, Sweet, or Syrupy Apples, depending on their honey coating stage, instead of vanilla Apples.
- Fixed the height of the Tumblestone Bud items when held in hand, placed on head, viewed in a GUI, and placed in an Item Frame.
- Refactored all advancements, removing several deemed unnecessary. Due to this cleanup, all previously obtained advancements will be reset besides the root (for picking a starter Pokémon). This sucks, and we're sorry. We had to do this eventually so better now than later.
- Forces between colliding hitboxes now factors in the weight of Pokémon.
- Improved berry tree performance on singleplayer and servers.
- Updated stat increase and decrease particle effects with the addition of alpha boost particles.
- Improved the performance of pasture blocks on singleplayer and servers.
- Changed the bait effects of the following items: (Vanilla) Sweet & Glow Berries, Golden & Enchanted Golden Apples (Cobblemon) Custap, Eggant, Hopo & Micle Berries, Sweet Hearts.
- Wild Pokémon now reliably have at least one offensive move if they can have offensive moves at that level. No more free lunches with Pokémon that can't even hurt you.
- Data Monitor can accept Disks (TMs, Music Disks, Upgrade, Dubious Disk, etc.) to change what's being displayed on the screen.
- The party overlay's experience-gained animation now displays the amount of EXP the Pokémon gained.
- Pressing the inventory key now closes the Pokémon interact wheel GUI.
- Updated the sound for harvesting Apricorns.
- Lowered the volume of harvesting berries.
- Improved compatibility with various mods
- Farmer's Delight's cutting board can now be used to strip Apricorn and Saccharine's logs, or salvage their planks from various blocks. It can also separate their boats from chests.
- Farmer's Delight's cutting board can be used to get two white dye from Pep-Up Flowers and two magenta dye from Medicinal Leeks.
- Farmer's Delight's cutting board can separate Tumblestone Blocks back into Tumblestones.
- Farmer's Delight's cutting board can salvage Type Gems from their Gem Blocks.
- Farmer's Delight's Onions, Tomatoes, and Cabbages can be used to cook Open-Faced Sandwiches. Nature's Spirit's Olives also can be used.
- Farmer's Delight's cutting board can be used on Hearty Grains to obtain rice and straw, similarly to Farmer's Delight's Rice Panicles.
- Farmer's Delight's Apple Pies and Apple Ciders can now be made using Applin Apples, alongside the Vanilla counterpart.
- Amendments allows for cooking Leek and Potato Stew in a Cauldron.
- Any mods that utilise Moonlight's Soft Fluid system can store Leek and Potato Stew, Medicinal Brew, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Ability Capsules, Moomoo Milk, and Berry Juice in liquid form (such as Suplementaries' Jar or Goblet, or Cauldrons while using Amendments).
- Supplementaries' Hourglass can now use Bright Powder, Quick Powder, Metal Powder, Heal Powder, Silver Powder, and Remedy.
- Berry Trees are now compatible with the Planter properly
- Saccharine Way Signs (added by Supplementaries automagically) now use a premade texture to prevent odd visual issues.
- Supplementaries' Jar can now store various Cobblemon cookies, candies, and similar items.
- Some of Supplementaries' items have been added to the `#cobblemon:held/container_held_items` item tag, including sacks, safes, and lunch baskets.
- Experience Nuggets can be used in place of Sculk for making the EXP Candies if using Create.
- Rage Candy Bar has a Create Mixing recipe.
- All Cobblemon ores can now be crushed in Create's Crushing Wheels. All Gem and Tumblestone Clusters can be crushed for automatic, low return, gems.
- Hearty Grains can be milled like Farmer's Delight Rice Panicles if both Farmer's Delight and Create are installed.
- Big Roots and Revival Herbs can be milled to their respective powders.
- Pep-Up Flowers, Medicinal Leeks, and all 70 berries can be milled in Create's Millstone for additional dye drops.
- Auspicious Armour and Upgrades can be Haunted using Create's crafting systems.
- Applin Apples can be used to make Honeyed Apples in Create.
- Sounds for interacting with various Cobblemon blocks now play from the centre of the block, rather than the corner. You probably didn't notice.
- Dragonite's mailbag cosmetic can now also be obtained with a chest in the cosmetic slot.
- Adjusted the walk speed for Croagunk and Aerodactyl.
- The `/pc` command no longer plays PC activation sounds
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens.
- Ice type Pokémon are now immune to Packed Snow.
- Added cobweb block slowness immunity for spider Pokémon
### Fixes
- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
- Fixed Omanyte and Omastar incorrectly using water animations on land.
- Fixed Pokédex layout for genderless variations.
- Fixed odd stacking behaviour with Poké Baits.
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
- Fixed improper validation of Pokémon when performing a trade.
- Fixed an issue where particles like beams can disappear when you don't see the beginning of the beam, or you look away.
- Fixed Bedrock particle materials sometimes being incorrectly invisible from some sides.
- Fixed an occasional crash on retrieving revived fossils.
- Fixed brushing not working on Neoforge. Again.
- Fixed braking not working for submarine-style mounts (whoops).
- Fixed strafing not having the same friction as forward movement (funny whoops).
- Fixed submarine-style mounts' surface-water animations not playing when supposed to.
- Fixed submarine-style mounts' camera freaking out when looking up or down on the surface.
- Fixed pastured Pokémon despawning and running away.
- Fixed Apricorn trees crashing when other mods bonemeal them.
- Fixed the issue that caused hover-style mounts without a ground style to be rendered useless upon touching the ground on a server.
- Fixed horizontal and vertical collisions with hover-style mounts so they no longer accumulate or retain momentum.
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within its menu. Well, I suppose all crashes are unexpected. You know what I mean.
- Fixed NPCs switching Pokémon very often during battles.
- Fixed Campfire Pot causing crashes under certain circumstances.
- Fixed Type Gems not being consumed upon use in battles.
- Fixed several Ancient Pokéball's not using the correct capture multiplier.
- Fixed a server warning that could occur when recalling Pokémon.
- Fixed sliding particles incorrectly handling block collision.
- Fixed Full Heal not curing status conditions in battle. Literally it's one job.
- Fixed a rare issue with battles locking up when you are forced to switch, with the switch menu appearing instantly.
- Fixed the combined effects of Pledge moves having broken Showdown message handling and localisation.
- Fixed a very niche issue where structures would spawn in an incorrect location, creating very funky world gen.
- Fixed Galarian Ponyta missing its cry.
- Fixed various log warnings caused by redundant files and sound events.
- Traded Pokémon will now retain the original friendship level when traded back to its OT.
- Tumblestone Clusters now display correctly on maps.
- Fixed removing mulch from berry trees with a shovel not working. That was meant to be a thing.
- Fixed collecting honey from Saccharine Leaf blocks deleting Honey Bottles when the inventory was full.
- Fixed Stripped Saccharine Wood recipe being... not there.
- Fixed some performance issues with a kind of sound event causing lag by attempting to create sounds every tick when out of range of hearing.
- Fixed stat-reducing Aprijuice not being possible to apply on a maxed out Pokémon. Also fixed the possibility of going into negatives.
- Fixed exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so.
- Fixed Apricorn and Saccharine boats incorrectly using chest boat models.
- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option.
- Fixed gilded chests being more accessible than intended.
- Fixed fished up Pokémon not being added as "seen" to the Pokédex.
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokédex.
- Fixed a crash involving berry trees that have been world edited.
- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks.
- Fixed Pokémon entities leveled by rare candy not getting stronger as Minecraft entities unless recalled.
- Fixed a freeze during game load that occurred when multiple mods tried to load Cobblemon API classes at the same time.
- Lowered the volume of Blitzle and Zebstrika's cry (shut up!).
- Regional Foods will now prioritise being eaten instead of used for healing Pokémon - shift clicking will use it as healing.
- Resolved z-fighting (texture flickering) on Pokédex Models.
- Restored Ninjask's ability to do barrel rolls.
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Fixed a crash caused by adding enchanted items to the Resurrection Machine.
- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod.
- Fixed Full Heal block not dropping Full Heals. Lmao.
- Fixed status cure items not returning an empty bottle when used.
- Fixed Panpour consuming its held item when evolving with a Water Stone.
- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe. Free bowls!
- Fixed `/giveallpokemon` not respecting the min and max arguments.
- Fixed the choose starter toast not disappearing when capturing a Pokémon instead of opening the starter selection screen.
- Fixed an issue where certain Sinister Tea seasonings were only applying as instant effects and would not apply over time.
- Long config option labels now scroll instead of overflowing in the configuration menu.
- Fixed some z-fighting and clipping on Dewott and Hisui-Bias Dewott.
- Eggant Berries can now be composted properly on NeoForge.
- Composting chances are now the same on NeoForge as on Fabric.
- Fixed problem where furnaces which had smelted Revival Herbs into Heal Powder in older versions would glitch out on trying to get the experience out of the block.
- Fixed the Battle AI not recognizing Surging Strikes as a multistrike move.
- Fixed Tentacool not using its swim animation when on water surface.
- Fixed Eevee using its left shoulder pose when in battle.
- Fixed Magikarp and Gyarados Jump Pattern resourcepacks replacing shiny textures of addons targeting Magikarp or Gyarados.
- Fixed Combee's pollinated texture overwriting the shiny and female textures.
- Fixed a colour mistake with Dracovish's shiny.
- Fixed Togedemaru's back spikes z-fighting.
- Fixed Sliggoo (+ Hisuian) evolving in the Nether and End where it can't actually rain.
- Corrected the scales, hitbox sizes, and eye heights for Ariados, Cetoddle, Durant, Galvantula, Klink, Lanturn, Lumineon, Mantine, Mantyke, Mudbray, Numel, Staravia, and Torkoal.
- Fixed Torkoal's walk speed not matching its animation. He will no longer move faster than Bunnelby and Buneary. This tortoise would've won.
- Fixed Lanturn T-posing due to missing ground walk and sleep animations.
- Fixed Oshawott and Dewott using their sleep animation in unintended scenarios.
- Fixed Dudunsparce and Maushold always having the same form instead of having the 1 in 100 chance of being different.
- Fixed bird mounts rapidly switching between their flying and gliding animations when flying at low speed.
- Fixed some battles being startable with fainted Pokémon in the initial sendout.
- Fixed random gender selection for forms with strict gender divides (such as Meowstic and Oinkologne) never choosing female (that's sexist).
- Fixed the "Press R to battle" prompt not disappearing after you finish your first battle, at least until you relogged.
- Fixed the composter block being listed as "composer" in the cosmetic items species feature
- Fixed Castform's forms being tagged as introduced in generation 4 instead of 3.
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`.
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly.
- Fixed Litleo not blinking.
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters.
- Added `FishingSpawnerFactory` which allows influence registration on fishing encounters.
- Added `BattleFleeAttemptEvent` fired from `PokemonBattle.checkFleeAttempt`, allowing developers to intercept and control flee attempts.
- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
- Added a new `cobblemon:height_range` processor type to allow developers to restrict structure-spawning ranges.
- Separated all the functions of MoLangFunctions.kt into their own files.
- Spawn buckets and their base weights are now provided by the spawner, with different base weights for world, fishing, snack, and habitat spawn buckets.
- Removed "SpawnBucket" class in favour of just storing maps of bucket names to weights.
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files.
- Added support for `profilePokedexScale`, `profilePokedexTranslation`, `profileSummaryScale`, and `profileSummaryTranslation` in poser files for finer control over profile displays.
- Fixed riding camera offsets defined on Pokémon forms not being applied.
- Marks can now provide aspects.
### Molang & Datapacks
- Added `moveset_builders` datapack folder for different styles of movesets.
- Added `party_pools` datapack folder for defining groups of Pokémon for complex NPC party definitions.
- Added `party_compositions` datapack folder for arranging parties on NPCs that rely on party pools.
- Added `composed_pool` NPC party provider type which combines a party pool with a party composition to create more complex NPC parties.
- Added basic chatter NPC Behaviour.
- Added `q.item.is_enchanted()`.
- Added `q.item.has_enchantment(minecraft:sharpness, 3)`.
- Added `has_chosen_starter` and `get_starter_uuid` as available Molang functions.
- Added `has_tm_move_unlocked`, `unlock_tm_move`, and `lock_tm_move` as available Molang functions for Players.
- Added `marks`, `has_mark`, and `remove_marks` as available Molang functions for Pokémon.
- Added Data Component support for species drops, eg `"components": {"minecraft:custom_model_data": 123}`
- Added the new `sortOrder` field to mark entries, (defaults to 0 if not specified) which controls the order in which marks are rendered on the HUD, with higher numbers being rendered on top of lower numbers.
- Added optional `order` field to starter categories. It will allow explicitly sorting categories in the starter selection screen.
- SpeciesAdditions append vs override now matches the wiki documentation.
- Added `weighted_choice` as a new feature type. It requires setting weights for each choice and allows developers to simplify the process of assigning random aspect choice based on marble chance.
- Added `q.world.spawn_loot_table_items(loot_table_id, x, y, z)` which spawns the items from the loot table at the position. Use type: `minecraft:chest` for the loot table.
- Added `q.pokemon.entity` to access the entity of Pokémon.
- Flamethrower and Seismic Toss had their action effect JSON cleaned up.
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- NPC Trainers can now call a `command` animation when issuing a command in battle.
- Added a q.failed function to move action effects.
- Herd spawned Pokémon have their levels controlled differently. The `levelRange` property now acts as a pre-offset clamp instead of a filter, with a new `herdLevelRange` property to do the filter behaviour.
- `q.sound` now accepts three parameters (sound event, volume, and pitch) instead of just the sound event and pitch.
- Added a new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Cleaned up seat data. Removed all now unused fields from seats in all species files. Also made locator seat names explicit in the species files (however, this doesn't break the legacy format)
### Particles
#### New Move Animations
- Blizzard
- Disarming Voice
- Draco Meteor
- Dragon Breath
- Dragon Rage
- Drain Punch
- Fairy Wind
- Fire Fang
- Gust
- Horn Drill
- Hydro Pump
- Ice Fang
- Leafage
- Leaf Storm
- Light Screen
- Night Shade
- Play Rough
- Pyro Ball
- Reflect
- Rock Slide
- Sonic Boom
- Sucker Punch
- Supersonic
- Thunder Fang
#### Tweaks and Fixes (Moves)
- Confusion
- Dragon Claw
- Eruption
- Fire Punch
- Flame Burst
- Flame Charge
- Flamethrower
- Frost Breath
- Hypnosis
- Ice Punch
- Icy Wind
- Mud Sport
- Poison Fang
- Protect
- Psychic
- Quick Attack
- Rage Powder
- Razor Leaf
- Sand Attack
- Scratch
- Shadow Claw
- Sing
- Spore
- String Shot
- Tackle
- Tail Whip
- Thunder
- Thunder Punch
- Thunder Wave
- Water Gun
- Water Pulse
- Water Sport
#### Miscellaneous Particles
- Added Wild Might particles for Alpha Pokémon.
- Updated stat increase and decrease particles.
### Localization
- Updated translations for:
- Japanese
- German
- Spanish
- Ecuadorian Spanish
- Portuguese
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
- Korean
- Russian
+41
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@@ -0,0 +1,41 @@
# Changelog
## [1.8.1 (September 13th, 2026)](#1-8-1)
### Animation updates for the following Pokémon
- Flapple, Appletun, Dipplin, Hydrapple (placeholder animations only).
### Fixes
- Fixed a potential world generation stall caused by Type Gem clusters.
- Fixed Pokémon on shoulders not animating if they are visibly holding a held item.
- Fixed NPCs getting their own TM progress file.
- Fixed odd NeoForge crash due to a dependency being outdated. It will now correctly flag the dependency for being outdated.
- Fixed the TM Machine refusing move selections that the `unlockAllMoveDexMovesByDefault` config had made visible, leaving the move slot blank and the craft button unresponsive.
- Fixed the Beast Ball not applying its 0.1× penalty to Pokémon that are not Ultra Beasts.
- Fixed the Moon Ball reading the world's total elapsed time instead of the time of day, so its bonus applied during the day instead.
- Fixed the Love Ball never awarding its 2.5× opposite gender bonus, and matching species by display name instead of identifier.
- Fixed the Timer Ball being weaker than a regular Poké Ball on early turns and only reaching 4× on turn 14 instead of turn 10.
- Fixed the Luxury Ball only doubling Friendship gains of 1, leaving level up and berry gains unaffected.
- Fixed Rufflet, Braviary, and Hisuian Braviary flooding logs with errors about missing sound events.
- Fixed Pokémon property typos in Pangoro and Dedenne herd spawn files.
- Fixed unintentional watermelon cosmetic for Hisuian Electrode.
- Fixed Blastoise having an unintentional passenger seat.
- Fixed form typo in Rockruff-Dusk spawn, preventing it from being able to spawn.
- Fixed the `stat_compare` and `stat_equal` evolution requirements crashing the game when given `special_attack` or `special_defence`, and made them treat any non-permanent stat as a failed requirement instead of crashing.
- Fixed Rowap and Jacoba berries not correctly altering Pokémon sizes when used as bait.
- Fixed Ampharos' eyes not emitting particles.
- Fixed Alolan Raticate's cry not playing.
- Fixed several incorrect light-based spawning conditions for ghosts and bugs.
- Removed unused, placeholder habitat pools.
- Fixed Mantyke, Mantine, and Quaxly getting stuck in a recoil 'expression' during battles due to having an expression assigned as a recoil animation.
- Fixed Lucario's aura particles not emitting.
- Fixed Lycanroc's head movement.
- Added head movement to Archaludon.
- Fixed Duraludon line not having their sleep animations.
- Fixed Diglett line not having their faint animations.
- Fixed Kingambit moving its legs while walking.
### Localization
- Updated translations for:
- Brazilian Portuguese
- Simplified Chinese
- Japanese
@@ -16,6 +16,8 @@ import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.decor.ActivatableDecorationBlock
import com.cobblemon.mod.common.block.decor.RingTargetBlock
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
@@ -620,6 +622,88 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_LARGE_SOUNDS).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val RING_TARGET = create("ring_target", RingTargetBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().strength(0.125f)))
@JvmField
val MAGNET = create("magnet", MagnetBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion().strength(0.075f)))
@JvmField
val GALARICA_WREATH = create("galarica_wreath", GalaricaWreathBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noOcclusion().noCollission()))
@JvmField
val FLAME_ORB = create("flame_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{15}))
@JvmField
val TOXIC_ORB = create("toxic_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
@JvmField
val LIFE_ORB = create("life_orb", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{7}))
@JvmField
val LIGHT_BALL = create("light_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{13}))
@JvmField
val SMOKE_BALL = create("smoke_ball", OrbBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion()))
@JvmField
val KINGS_ROCK = create("kings_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.CENTERED_6x))
@JvmField
val GALARICA_CUFF = create("galarica_cuff", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.AZALEA_LEAVES).mapColor(MapColor.NONE).noCollission().noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_10x4))
@JvmField
val UNREMARKABLE_TEACUP = create("unremarkable_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
@JvmField
val MASTERPIECE_TEACUP = create("masterpiece_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEACUP))
@JvmField
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DECORATED_POT).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.TEAPOT))
@JvmField
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion().lightLevel{3}, DecorativeItemBlock.DecorativeItemBlockType.POUCH))
@JvmField
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), DecorativeItemBlock.DecorativeItemBlockType.NEVERMELT))
@JvmField
val SCOPE_LENS = create("scope_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.SCOPE))
@JvmField
val WIDE_LENS = create("wide_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.WIDE))
@JvmField
val ZOOM_LENS = create("zoom_lens", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.COPPER).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.ZOOM))
@JvmField
val ICY_ROCK = create("icy_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val HEAT_ROCK = create("heat_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val SMOOTH_ROCK = create("smooth_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x4))
@JvmField
val DAMP_ROCK = create("damp_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DEEPSLATE).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.FLATTENED_8x6))
@JvmField
val DESTINY_KNOT = create("destiny_knot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), DecorativeItemBlock.DecorativeItemBlockType.KNOT))
@JvmField
val LUMINOUS_MOSS = create("luminous_moss", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.MOSS).mapColor(MapColor.NONE).noOcclusion().lightLevel{5}, DecorativeItemBlock.DecorativeItemBlockType.CENTERED_8x))
@JvmField
val METRONOME = create("metronome", ActivatableDecorationBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ActivatableDecorationBlock.ActivatableDecorationBlockType.METRONOME))
@JvmField
val EJECT_BUTTON = create("eject_button", EjectButtonBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().strength(0.125f), 40))
@JvmField
val LOADED_DICE = create("loaded_dice", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.DICE))
@JvmField
val IRON_BALL = create("iron_ball", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.IRON_BALL))
@JvmField
val METAL_COAT = create("metal_coat", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.METAL_COAT))
@JvmField
val UPGRADE = create("upgrade", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val DUBIOUS_DISC = create("dubious_disc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.UPGRADE))
@JvmField
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
@@ -670,6 +754,23 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.VITAMIN))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -685,6 +786,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 13 else 0 }))
@JvmField
val TM_MACHINE = create(
"tm_machine",
TMMachineBlock(
@@ -713,7 +815,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 13 else 0 }))
@JvmField
val RED_MINT = create("red_mint", MintBlock(MintType.RED, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_RED).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@JvmField
val BLUE_MINT = create("blue_mint", MintBlock(MintType.BLUE, BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BLUE).noCollission().randomTicks().instabreak().sound(CobblemonSounds.MINT_SOUNDS).pushReaction(PushReaction.DESTROY)))
@@ -472,9 +472,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@JvmField val METAL_COAT = itemNameBlockItem("metal_coat", CobblemonBlocks.METAL_COAT)
@JvmField val UPGRADE = itemNameBlockItem("upgrade", CobblemonBlocks.UPGRADE)
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
@@ -483,7 +483,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val PROTECTOR = noSettingsItem("protector")
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val SACHET = itemNameBlockItem("sachet", CobblemonBlocks.SACHET)
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@@ -492,22 +492,20 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val CHIPPED_POT = itemNameBlockItem("chipped_pot", CobblemonBlocks.CHIPPED_POT)
@JvmField val CRACKED_POT = itemNameBlockItem("cracked_pot", CobblemonBlocks.CRACKED_POT)
@JvmField val MASTERPIECE_TEACUP = itemNameBlockItem("masterpiece_teacup", CobblemonBlocks.MASTERPIECE_TEACUP)
@JvmField val UNREMARKABLE_TEACUP = itemNameBlockItem("unremarkable_teacup", CobblemonBlocks.UNREMARKABLE_TEACUP)
@JvmField val SWEET_APPLE = compostableItem("sweet_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val TART_APPLE = compostableItem("tart_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SYRUPY_APPLE = compostableItem("syrupy_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val GALARICA_CUFF = itemNameBlockItem("galarica_cuff", CobblemonBlocks.GALARICA_CUFF)
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@JvmField val PEAT_BLOCK = noSettingsItem("peat_block")
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@@ -651,17 +649,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EXPERIENCE_CANDY_XL = candyItem("exp_candy_xl") { _, _ -> CandyItem.DEFAULT_XL_CANDY_YIELD }
@JvmField
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK))
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK, CobblemonBlocks.CALCIUM))
@JvmField
val CARBOS = create("carbos", VitaminItem(Stats.SPEED))
val CARBOS = create("carbos", VitaminItem(Stats.SPEED, CobblemonBlocks.CARBOS))
@JvmField
val HP_UP = create("hp_up", VitaminItem(Stats.HP))
val HP_UP = create("hp_up", VitaminItem(Stats.HP, CobblemonBlocks.HP_UP))
@JvmField
val IRON = create("iron", VitaminItem(Stats.DEFENCE))
val IRON = create("iron", VitaminItem(Stats.DEFENCE, CobblemonBlocks.IRON))
@JvmField
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK))
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK, CobblemonBlocks.PROTEIN))
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE, CobblemonBlocks.ZINC))
@JvmField
val HEALTH_MOCHI = create("health_mochi", MochiItem(Stats.HP))
@JvmField
@@ -743,9 +741,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MAX_REVIVE = create("max_revive", ReviveItem(max = true))
@JvmField
val PP_UP = create("pp_up", PPUpItem(1))
val PP_UP = create("pp_up", PPUpItem(1, CobblemonBlocks.PP_UP))
@JvmField
val PP_MAX = create("pp_max", PPUpItem(3))
val PP_MAX = create("pp_max", PPUpItem(3, CobblemonBlocks.PP_MAX))
@JvmField
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
@@ -922,11 +920,18 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val KINGS_ROCK = wearableBlockItem("kings_rock", CobblemonBlocks.KINGS_ROCK)
@JvmField val NEVER_MELT_ICE = wearableBlockItem("never_melt_ice", CobblemonBlocks.NEVER_MELT_ICE)
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val SHARP_BEAK = wearableItem("sharp_beak")
@JvmField val COVERT_CLOAK = wearableItem("covert_cloak")
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField val GALARICA_WREATH = wearableBlockItem("galarica_wreath", CobblemonBlocks.GALARICA_WREATH)
@JvmField val CLEANSE_TAG = wearableBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField val SPELL_TAG = wearableBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
// Held Items
@JvmField
@@ -954,17 +959,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
val DESTINY_KNOT = itemNameBlockItem("destiny_knot", CobblemonBlocks.DESTINY_KNOT)
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = heldItem("eject_button")
val EJECT_BUTTON = itemNameBlockItem("eject_button", CobblemonBlocks.EJECT_BUTTON)
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
@@ -978,7 +979,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
val FLAME_ORB = itemNameBlockItem("flame_orb", CobblemonBlocks.FLAME_ORB)
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
@@ -992,34 +993,32 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
val IRON_BALL = itemNameBlockItem("iron_ball", CobblemonBlocks.IRON_BALL)
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = compostableHeldItem("leftovers", null, 0.50f)
@JvmField
val LIFE_ORB = heldItem("life_orb")
val LIFE_ORB = itemNameBlockItem("life_orb", CobblemonBlocks.LIFE_ORB)
@JvmField
val LIGHT_BALL = heldItem("light_ball")
val LIGHT_BALL = itemNameBlockItem("light_ball", CobblemonBlocks.LIGHT_BALL)
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
val LOADED_DICE = heldItem("loaded_dice")
val LOADED_DICE = itemNameBlockItem("loaded_dice", CobblemonBlocks.LOADED_DICE)
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
val LUMINOUS_MOSS = itemNameBlockItem("luminous_moss", CobblemonBlocks.LUMINOUS_MOSS)
@JvmField
val MAGNET = heldItem("magnet")
val MAGNET = itemNameBlockItem("magnet", CobblemonBlocks.MAGNET)
@JvmField
val METRONOME = heldItem("metronome")
val METRONOME = itemNameBlockItem("metronome", CobblemonBlocks.METRONOME)
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@@ -1044,13 +1043,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = heldItem("ring_target")
val RING_TARGET = itemNameBlockItem("ring_target", CobblemonBlocks.RING_TARGET)
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
val SCOPE_LENS = itemNameBlockItem("scope_lens", CobblemonBlocks.SCOPE_LENS)
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
@@ -1062,9 +1059,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
@@ -1072,9 +1067,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val TERRAIN_EXTENDER = heldItem("terrain_extender")
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
val THROAT_SPRAY = itemNameBlockItem("throat_spray", CobblemonBlocks.THROAT_SPRAY)
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
val TOXIC_ORB = itemNameBlockItem("toxic_orb", CobblemonBlocks.TOXIC_ORB)
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
@@ -1082,9 +1077,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
@JvmField
val WIDE_LENS = heldItem("wide_lens")
val WIDE_LENS = itemNameBlockItem("wide_lens", CobblemonBlocks.WIDE_LENS)
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
val ZOOM_LENS = itemNameBlockItem("zoom_lens", CobblemonBlocks.ZOOM_LENS)
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 0.85F)
@JvmField
@@ -1096,19 +1091,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
@JvmField
val BRIGHT_POWDER = heldItem("bright_powder")
val BRIGHT_POWDER = itemNameBlockItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
@JvmField
val METAL_POWDER = heldItem("metal_powder")
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
@JvmField
val QUICK_POWDER = heldItem("quick_powder")
val QUICK_POWDER = itemNameBlockItem("quick_powder", CobblemonBlocks.QUICK_POWDER)
@JvmField
val DAMP_ROCK = heldItem("damp_rock")
val DAMP_ROCK = itemNameBlockItem("damp_rock", CobblemonBlocks.DAMP_ROCK)
@JvmField
val HEAT_ROCK = heldItem("heat_rock")
val HEAT_ROCK = itemNameBlockItem("heat_rock", CobblemonBlocks.HEAT_ROCK)
@JvmField
val SMOOTH_ROCK = heldItem("smooth_rock")
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
@JvmField
val ICY_ROCK = heldItem("icy_rock")
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
// Mulch
@JvmField
@@ -1599,7 +1594,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
name,
WearableItem(name).also {
WearableHatItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun wearableBlockItem(name: String, block: Block, heldItemRemappedName: String? = null): WearableBlockItem = create(
name,
WearableBlockItem(name, block).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
@@ -21,7 +21,8 @@ import com.cobblemon.mod.common.pokemon.Pokemon
*/
data class FriendshipUpdatedEvent(
val pokemon: Pokemon,
val newFriendshipInitial: Int
val newFriendshipInitial: Int,
val earned: Boolean = false
) {
var newFriendship: Int = newFriendshipInitial
set(value) {
@@ -83,12 +83,6 @@ import net.minecraft.world.level.Level
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.dimension.DimensionType
import net.minecraft.world.level.levelgen.Heightmap
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.level.storage.loot.LootParams
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.function.Function
@@ -99,25 +93,31 @@ import java.util.function.Function
* @since October 2nd, 2023
*/
object MoLangFunctions {
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) = ObjectValue(this)
.addStandardFunctions()
.addFunctions(ItemStackMoLangFunctions.attach(Pair(this, registryAccess)))
fun ItemStack.asMoLangValue(registryAccess: RegistryAccess) =
ObjectValue(this)
.addStandardFunctions()
.addFunctions(ItemStackMoLangFunctions.attach(Pair(this, registryAccess)))
fun Holder<Biome>.asBiomeMoLangValue() = asMoLangValue(Registries.BIOME)
.addFunctions(BiomeMoLangFunctions.attach(this))
fun Holder<Biome>.asBiomeMoLangValue() =
asMoLangValue(Registries.BIOME)
.addFunctions(BiomeMoLangFunctions.attach(this))
fun Holder<Level>.asWorldMoLangValue() = asMoLangValue(Registries.DIMENSION)
.addFunctions(WorldMoLangFunctions.attach(this))
fun Holder<Level>.asWorldMoLangValue() =
asMoLangValue(Registries.DIMENSION)
.addFunctions(WorldMoLangFunctions.attach(this))
fun Holder<Block>.asBlockMoLangValue() = asMoLangValue(Registries.BLOCK)
.addFunctions(BlockMoLangFunctions.attach(this))
fun Holder<Block>.asBlockMoLangValue() =
asMoLangValue(Registries.BLOCK)
.addFunctions(BlockMoLangFunctions.attach(this))
fun MinecraftServer.asMoLangValue() = ObjectValue(this)
.addStandardFunctions()
.addFunctions(ServerMoLangFunctions.attach(this))
fun MinecraftServer.asMoLangValue() =
ObjectValue(this)
.addStandardFunctions()
.addFunctions(ServerMoLangFunctions.attach(this))
fun Holder<DimensionType>.asDimensionTypeMoLangValue() = asMoLangValue(Registries.DIMENSION_TYPE)
.addFunctions(DimensionTypeMoLangFunctions.attach(this))
fun Holder<DimensionType>.asDimensionTypeMoLangValue() =
asMoLangValue(Registries.DIMENSION_TYPE)
.addFunctions(DimensionTypeMoLangFunctions.attach(this))
fun Player.asMoLangValue(): ObjectValue<Player> {
if (this is ServerPlayer && uuid in Cobblemon.serverPlayerStructs) {
@@ -129,10 +129,11 @@ object MoLangFunctions {
}
}
val value = ObjectValue(
obj = this,
stringify = { it.effectiveName().string }
)
val value =
ObjectValue(
obj = this,
stringify = { it.effectiveName().string },
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
@@ -153,57 +154,63 @@ object MoLangFunctions {
}
fun PartyStore.asMoLangValue(): ObjectValue<PartyStore> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
value.addFunctions(PokemonStoreMoLangFunctions.attach(this))
value.addFunctions(PartyMoLangFunctions.attach(this))
return value
}
fun DropEntry.asMoLangValue(): ObjectValue<DropEntry> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
value.addFunctions(DropEntryMoLangFunctions.attach(this))
return value
}
fun PokemonProperties.asMoLangValue(): ObjectValue<PokemonProperties> {
val value = ObjectValue(
obj = this,
stringify = { it.asString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.asString() },
)
value.addFunctions(PokemonPropertiesMoLangFunctions.attach(this))
return value
}
fun Evolution.asMoLangValue(): ObjectValue<Evolution> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
value.addFunctions(EvolutionMoLangFunctions.attach(this))
return value
}
fun PCStore.asMoLangValue(): ObjectValue<PCStore> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
value.addFunctions(PokemonStoreMoLangFunctions.attach(this))
value.addFunctions(PCMoLangFunctions.attach(this))
return value
}
fun NPCEntity.asMoLangValue(): ObjectValue<NPCEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.name.string }
)
val value =
ObjectValue(
obj = this,
stringify = { it.name.string },
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
value.addFunctions(NPCMoLangFunctions.attach(this))
@@ -211,10 +218,11 @@ object MoLangFunctions {
}
fun PokemonEntity.asMoLangValue(): ObjectValue<PokemonEntity> {
val value = ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.pokemon.uuid.toString() },
)
value.addFunctions(EntityMoLangFunctions.attach(this))
value.addFunctions(LivingEntityMoLangFunctions.attach(this))
@@ -225,36 +233,40 @@ object MoLangFunctions {
}
fun PokemonBattle.asMoLangValue(): ObjectValue<PokemonBattle> {
val value = ObjectValue(
obj = this,
stringify = { it.battleId.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.battleId.toString() },
)
value.addFunctions(BattleMoLangFunctions.attach(this))
return value
}
fun BattleActor.asMoLangValue(): ObjectValue<BattleActor> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
value.addFunctions(BattleActorMoLangFunctions.attach(this))
return value
}
fun SpawnablePosition.asMoLangValue(): ObjectValue<SpawnablePosition> {
val value = ObjectValue(
obj = this,
stringify = { it.toString() }
)
val value =
ObjectValue(
obj = this,
stringify = { it.toString() },
)
value.addFunctions(SpawnablePositionMoLangFunctions.attach(this))
return value
}
fun Vec3.asMoLangValue(): ObjectValue<Vec3> {
val value = ObjectValue(
obj = this
)
val value =
ObjectValue(
obj = this,
)
value.addFunction("x") { this.x }
value.addFunction("y") { this.y }
value.addFunction("z") { this.z }
@@ -265,45 +277,66 @@ object MoLangFunctions {
/**
* Different functions exist depending on the entity type, this tries to make the struct that's most specific to the type.
*/
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> {
return when (this) {
is Player -> asMoLangValue()
is PokemonEntity -> struct
is NPCEntity -> struct
is ItemEntity -> ObjectValue(this).also { item ->
item.addStandardFunctions()
item.addFunctions(EntityMoLangFunctions.attach(this))
item.addFunctions(ItemStackMoLangFunctions.attach(Pair(this.item, this.registryAccess())))
fun Entity.asMostSpecificMoLangValue(): ObjectValue<out Entity> =
when (this) {
is Player -> {
asMoLangValue()
}
else -> ObjectValue(this).also { objectValue ->
objectValue.addStandardFunctions()
objectValue.addFunctions(EntityMoLangFunctions.attach(this))
if (this is LivingEntity) {
objectValue.addFunctions(LivingEntityMoLangFunctions.attach(this))
is PokemonEntity -> {
struct
}
is NPCEntity -> {
struct
}
is ItemEntity -> {
ObjectValue(this).also { item ->
item.addStandardFunctions()
item.addFunctions(EntityMoLangFunctions.attach(this))
item.addFunctions(ItemStackMoLangFunctions.attach(Pair(this.item, this.registryAccess())))
}
}
else -> {
ObjectValue(this).also { objectValue ->
objectValue.addStandardFunctions()
objectValue.addFunctions(EntityMoLangFunctions.attach(this))
if (this is LivingEntity) {
objectValue.addFunctions(LivingEntityMoLangFunctions.attach(this))
}
}
}
}
}
fun <T> Holder<T>.asMoLangValue(key: ResourceKey<Registry<T>>): ObjectValue<Holder<T>> {
val value = ObjectValue(
obj = this,
stringify = { it.unwrapKey().get().location().toString() }
)
value.functions["is_in"] = Function put@{ params: MoParams ->
val tag = TagKey.create(key, ResourceLocation.parse(params.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.`is`(tag)) 1.0 else 0.0)
}
value.functions["is_of"] = Function put@{ params: MoParams ->
val identifier = ResourceLocation.parse(params.getString(0))
return@put DoubleValue(if (value.obj.`is`(identifier)) 1.0 else 0.0)
}
val value =
ObjectValue(
obj = this,
stringify = {
it
.unwrapKey()
.get()
.location()
.toString()
},
)
value.functions["is_in"] =
Function put@{ params: MoParams ->
val tag = TagKey.create(key, ResourceLocation.parse(params.getString(0).replace("#", "")))
return@put DoubleValue(if (value.obj.`is`(tag)) 1.0 else 0.0)
}
value.functions["is_of"] =
Function put@{ params: MoParams ->
val identifier = ResourceLocation.parse(params.getString(0))
return@put DoubleValue(if (value.obj.`is`(identifier)) 1.0 else 0.0)
}
return value
}
fun QueryStruct.addStandardFunctions(): QueryStruct {
addFunctions(GeneralMoLangFunctions.holder)
addFunctions(GeneralMoLangFunctions.functions)
return this
}
@@ -370,23 +403,17 @@ object MoLangFunctions {
return this
}
fun moLangFunctionMap(
vararg functions: Pair<String, (MoParams) -> MoValue>
): Map<String, (MoParams) -> MoValue> {
return functions.toMap()
}
fun moLangFunctionMap(vararg functions: Pair<String, (MoParams) -> MoValue>): Map<String, (MoParams) -> MoValue> = functions.toMap()
fun queryStructOf(
vararg functions: Pair<String, (MoParams) -> MoValue>
): QueryStruct {
return QueryStruct(
fun queryStructOf(vararg functions: Pair<String, (MoParams) -> MoValue>): QueryStruct =
QueryStruct(
hashMapOf<String, Function<MoParams, Any>>(
*functions.map { (name, func) ->
name to Function<MoParams, Any> { params -> func(params) }
}.toTypedArray()
)
*functions
.map { (name, func) ->
name to Function<MoParams, Any> { params -> func(params) }
}.toTypedArray(),
),
)
}
fun MoLangRuntime.setup(): MoLangRuntime {
environment.query.addStandardFunctions()
@@ -395,8 +422,14 @@ object MoLangFunctions {
fun writeMoValueToNBT(value: MoValue): Tag? {
return when (value) {
is DoubleValue -> DoubleTag.valueOf(value.value)
is StringValue -> StringTag.valueOf(value.value)
is DoubleValue -> {
DoubleTag.valueOf(value.value)
}
is StringValue -> {
StringTag.valueOf(value.value)
}
is ArrayStruct -> {
val list = value.map.values
val nbtList = ListTag()
@@ -413,14 +446,22 @@ object MoLangFunctions {
nbt
}
else -> null
else -> {
null
}
}
}
fun readMoValueFromNBT(nbt: Tag): MoValue {
return when (nbt) {
is DoubleTag -> DoubleValue(nbt.asDouble)
is StringTag -> StringValue(nbt.asString)
fun readMoValueFromNBT(nbt: Tag): MoValue =
when (nbt) {
is DoubleTag -> {
DoubleValue(nbt.asDouble)
}
is StringTag -> {
StringValue(nbt.asString)
}
is ListTag -> {
val array = ArrayStruct(hashMapOf())
var index = 0
@@ -441,11 +482,12 @@ object MoLangFunctions {
variable
}
else -> VariableStruct()
else -> {
VariableStruct()
}
}
}
}
// TODO: this one is unused. Should we move it to [MoLangFunctions] object?
fun Either<ResourceLocation, ExpressionLike>.runScript(runtime: MoLangRuntime) =
map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
map({ CobblemonScripts.run(it, runtime) }, { it.resolve(runtime) })
@@ -17,30 +17,29 @@ import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val actor = this
val map = mutableMapOf<String, (MoParams) -> Any>(
"is_npc" to { DoubleValue(actor.type == ActorType.NPC) },
"is_player" to { DoubleValue(actor.type == ActorType.PLAYER) },
"is_wild" to { DoubleValue(actor.type == ActorType.WILD) }
)
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
when (actor) {
is NPCBattleActor -> {
map["npc"] = { actor.entity.struct }
functions["npc"] = { actor.entity.struct }
}
is PlayerBattleActor -> {
map["player"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
functions["player"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
is PokemonBattleActor -> {
map["pokemon"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
functions["pokemon"] = { actor.entity?.asMoLangValue() ?: DoubleValue.ZERO }
}
}
return map
return functions
}
}
@@ -16,17 +16,19 @@ import com.cobblemon.mod.common.util.getStringOrNull
object BattleMessageMoLangFunctions : AbstractMoLangFunctionHolder<BattleMessage>() {
override fun BattleMessage.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val battleMessage = this
return mutableMapOf(
"has_argument_at" to { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.argumentAt(index))
},
"has_argument" to { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.optionalArgument(argumentName))
}
)
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["has_argument_at"] = { params ->
val index = params.getInt(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.argumentAt(index))
}
functions["has_argument"] = { params ->
val argumentName = params.getString(0)
val value = params.getStringOrNull(1) ?: ""
DoubleValue(value == battleMessage.optionalArgument(argumentName))
}
return functions
}
}
@@ -18,20 +18,22 @@ import java.util.*
object BattleMoLangFunctions : AbstractMoLangFunctionHolder<PokemonBattle>() {
override fun PokemonBattle.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val battle = this
return mutableMapOf(
"environment" to { battle.runtime.environment },
"battle_id" to { StringValue(battle.battleId.toString()) },
"battle_type" to { StringValue(battle.format.toString()) },
"is_pvn" to { DoubleValue(battle.isPvN) },
"is_pvp" to { DoubleValue(battle.isPvP) },
"is_pvw" to { DoubleValue(battle.isPvW) },
"stop" to { battle.stop() },
"actors" to { battle.actors.toList().asArrayValue { it.struct } },
"get_actor" to getActor@{ params ->
val uuid = UUID.fromString(params.getString(0))
val actor = battle.actors.find { it.uuid == uuid } ?: return@getActor DoubleValue.ZERO
actor.struct
}
)
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["environment"] = { battle.runtime.environment }
functions["battle_id"] = { StringValue(battle.battleId.toString()) }
functions["battle_type"] = { StringValue(battle.format.toString()) }
functions["is_pvn"] = { DoubleValue(battle.isPvN) }
functions["is_pvp"] = { DoubleValue(battle.isPvP) }
functions["is_pvw"] = { DoubleValue(battle.isPvW) }
functions["stop"] = { battle.stop() }
functions["actors"] = { battle.actors.toList().asArrayValue { it.struct } }
functions["get_actor"] = getActor@{ params ->
val uuid = UUID.fromString(params.getString(0))
val actor = battle.actors.find { it.uuid == uuid } ?: return@getActor DoubleValue.ZERO
actor.struct
}
return functions
}
}
@@ -12,8 +12,11 @@ import com.bedrockk.molang.runtime.MoParams
import net.minecraft.core.Holder
import net.minecraft.world.level.biome.Biome
object BiomeMoLangFunctions: AbstractMoLangFunctionHolder<Holder<Biome>>() {
object BiomeMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Biome>>() {
override fun Holder<Biome>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
return mutableMapOf()
val biome = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
}
}
@@ -12,8 +12,11 @@ import com.bedrockk.molang.runtime.MoParams
import net.minecraft.core.Holder
import net.minecraft.world.level.block.Block
object BlockMoLangFunctions: AbstractMoLangFunctionHolder<Holder<Block>>() {
object BlockMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Block>>() {
override fun Holder<Block>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
return mutableMapOf()
val block = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
}
}
@@ -14,6 +14,9 @@ import net.minecraft.world.level.dimension.DimensionType
object DimensionTypeMoLangFunctions : AbstractMoLangFunctionHolder<Holder<DimensionType>>() {
override fun Holder<DimensionType>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
return mutableMapOf()
val dimension = this
val functions = hashMapOf<String, (MoParams) -> Any>()
return functions
}
}
@@ -18,15 +18,16 @@ import com.cobblemon.mod.common.util.getOrNull
object DropEntryMoLangFunctions : AbstractMoLangFunctionHolder<DropEntry>() {
override fun DropEntry.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val drop = this
val map = mutableMapOf<String, (MoParams) -> Any>()
val functions = hashMapOf<String, (MoParams) -> Any>()
map["percentage"] = { DoubleValue(drop.percentage.toDouble()) }
map["quantity"] = { DoubleValue(drop.quantity.toDouble()) }
map["max_selectable_times"] = { DoubleValue(drop.maxSelectableTimes.toDouble()) }
map["can_drop"] = { params ->
functions["percentage"] = { DoubleValue(drop.percentage.toDouble()) }
functions["quantity"] = { DoubleValue(drop.quantity.toDouble()) }
functions["max_selectable_times"] = { DoubleValue(drop.maxSelectableTimes.toDouble()) }
functions["can_drop"] = { params ->
val pokemon = params.getOrNull<ObjectValue<Pokemon>>(0)?.obj
DoubleValue(if (drop.canDrop(pokemon)) 1.0 else 0.0)
}
return map
return functions
}
}
@@ -56,258 +56,300 @@ import kotlin.math.sqrt
object EntityMoLangFunctions : AbstractMoLangFunctionHolder<Entity>() {
override fun Entity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val thisEntity = this
val map = mutableMapOf<String, (MoParams) -> Any>(
"uuid" to { StringValue(thisEntity.uuid.toString()) },
"name" to { _ -> StringValue(thisEntity.effectiveName().string) },
"yaw" to { _ -> DoubleValue(thisEntity.yRot.toDouble()) },
"pitch" to { _ -> DoubleValue(thisEntity.xRot.toDouble()) },
"x" to { _ -> DoubleValue(thisEntity.x) },
"y" to { _ -> DoubleValue(thisEntity.y) },
"z" to { _ -> DoubleValue(thisEntity.z) },
"velocity_x" to { _ -> DoubleValue(thisEntity.deltaMovement.x) },
"velocity_y" to { _ -> DoubleValue(thisEntity.deltaMovement.y) },
"velocity_z" to { _ -> DoubleValue(thisEntity.deltaMovement.z) },
"width" to { DoubleValue(thisEntity.boundingBox.xsize) },
"height" to { DoubleValue(thisEntity.boundingBox.ysize) },
"this_size" to { DoubleValue(thisEntity.boundingBox.run { if (xsize > ysize) xsize else ysize }) },
"this_width" to { DoubleValue(thisEntity.boundingBox.xsize) },
"this_height" to { DoubleValue(thisEntity.boundingBox.ysize) },
"id_modulo" to { params -> DoubleValue(thisEntity.uuid.hashCode() % params.getDouble(0)) },
"horizontal_velocity" to { _ -> DoubleValue(thisEntity.deltaMovement.horizontalDistance()) },
"vertical_velocity" to { DoubleValue(thisEntity.deltaMovement.y) },
"is_on_ground" to { _ -> DoubleValue(thisEntity.onGround()) },
"world" to { _ -> thisEntity.level().worldRegistry.wrapAsHolder(thisEntity.level()).asWorldMoLangValue() },
"biome" to { _ -> thisEntity.level().getBiome(thisEntity.blockPosition()).asBiomeMoLangValue() },
"is_passenger" to { DoubleValue(thisEntity.isPassenger) },
"discard" to { thisEntity.discard() },
"is_sneaking" to { _ -> DoubleValue(thisEntity.isShiftKeyDown) },
"is_sprinting" to { _ -> DoubleValue(thisEntity.isSprinting) },
"is_in_water" to { _ -> DoubleValue(thisEntity.isUnderWater) },
"is_in_rain" to { _ -> DoubleValue(thisEntity.isInWaterOrRain && !thisEntity.isInWater) },
"is_touching_water_or_rain" to { _ -> DoubleValue(thisEntity.isInWaterRainOrBubble) },
"is_touching_water" to { _ -> DoubleValue(thisEntity.isInWater) },
"is_underwater" to { DoubleValue(thisEntity.getIsSubmerged()) },
"is_in_lava" to { _ -> DoubleValue(thisEntity.isInLava) },
"is_on_fire" to { _ -> DoubleValue(thisEntity.isOnFire) },
"is_invisible" to { _ -> DoubleValue(thisEntity.isInvisible) },
"is_riding" to { _ -> DoubleValue(thisEntity.isPassenger) },
"set_name" to { params ->
val name = params.getString(0)
thisEntity.customName = name.text()
DoubleValue.ONE
},
"damage" to { params ->
val amount = params.getDouble(0)
val source = DamageSource(
thisEntity.level().registryAccess().registryOrThrow(Registries.DAMAGE_TYPE)
.getHolder(DamageTypes.GENERIC).get()
val entity = this
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["uuid"] = { StringValue(entity.uuid.toString()) }
functions["name"] = { StringValue(entity.effectiveName().string) }
functions["yaw"] = { DoubleValue(entity.yRot.toDouble()) }
functions["pitch"] = { DoubleValue(entity.xRot.toDouble()) }
functions["x"] = { DoubleValue(entity.x) }
functions["y"] = { DoubleValue(entity.y) }
functions["z"] = { DoubleValue(entity.z) }
functions["velocity_x"] = { DoubleValue(entity.deltaMovement.x) }
functions["velocity_y"] = { DoubleValue(entity.deltaMovement.y) }
functions["velocity_z"] = { DoubleValue(entity.deltaMovement.z) }
functions["width"] = { DoubleValue(entity.boundingBox.xsize) }
functions["height"] = { DoubleValue(entity.boundingBox.ysize) }
functions["this_size"] = { DoubleValue(entity.boundingBox.run { if (xsize > ysize) xsize else ysize }) }
functions["this_width"] = { DoubleValue(entity.boundingBox.xsize) }
functions["this_height"] = { DoubleValue(entity.boundingBox.ysize) }
functions["id_modulo"] = { params -> DoubleValue(entity.uuid.hashCode() % params.getDouble(0)) }
functions["horizontal_velocity"] = { DoubleValue(entity.deltaMovement.horizontalDistance()) }
functions["vertical_velocity"] = { DoubleValue(entity.deltaMovement.y) }
functions["is_on_ground"] = { DoubleValue(entity.onGround()) }
functions["world"] = {
entity
.level()
.worldRegistry
.wrapAsHolder(entity.level())
.asWorldMoLangValue()
}
functions["biome"] = { entity.level().getBiome(entity.blockPosition()).asBiomeMoLangValue() }
functions["is_passenger"] = { DoubleValue(entity.isPassenger) }
functions["discard"] = { entity.discard() }
functions["is_sneaking"] = { DoubleValue(entity.isShiftKeyDown) }
functions["is_sprinting"] = { DoubleValue(entity.isSprinting) }
functions["is_in_water"] = { DoubleValue(entity.isUnderWater) }
functions["is_in_rain"] = { DoubleValue(entity.isInWaterOrRain && !entity.isInWater) }
functions["is_touching_water_or_rain"] = { DoubleValue(entity.isInWaterRainOrBubble) }
functions["is_touching_water"] = { DoubleValue(entity.isInWater) }
functions["is_underwater"] = { DoubleValue(entity.getIsSubmerged()) }
functions["is_in_lava"] = { DoubleValue(entity.isInLava) }
functions["is_on_fire"] = { DoubleValue(entity.isOnFire) }
functions["is_invisible"] = { DoubleValue(entity.isInvisible) }
functions["is_riding"] = { DoubleValue(entity.isPassenger) }
functions["set_name"] = { params ->
val name = params.getString(0)
entity.customName = name.text()
DoubleValue.ONE
}
functions["damage"] = { params ->
val amount = params.getDouble(0)
val source =
DamageSource(
entity
.level()
.registryAccess()
.registryOrThrow(Registries.DAMAGE_TYPE)
.getHolder(DamageTypes.GENERIC)
.get(),
)
thisEntity.hurt(source, amount.toFloat())
},
"distance_to_owner" to distanceToOwner@{
if (thisEntity !is TamableAnimal) {
return@distanceToOwner DoubleValue.ZERO
}
val owner = thisEntity.owner ?: return@distanceToOwner DoubleValue.ZERO
DoubleValue(thisEntity.distanceTo(owner))
},
"owner" to owner@{
if (thisEntity !is TamableAnimal) return@owner DoubleValue.ZERO
val owner = thisEntity.owner
owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
},
"delta_movement" to {
listOf(thisEntity.deltaMovement.x, thisEntity.deltaMovement.y, thisEntity.deltaMovement.z)
.asArrayValue(::DoubleValue)
},
"tags" to {
val tags = thisEntity.tags
val array = ArrayStruct(hashMapOf())
tags.forEachIndexed { index, tag -> array.setDirectly("$index", StringValue(tag)) }
array
},
"add_tag" to { params ->
val tag = params.getString(0)
thisEntity.addTag(tag)
DoubleValue.ONE
},
"remove_tag" to { params ->
val tag = params.getString(0)
thisEntity.removeTag(tag)
DoubleValue.ONE
},
"has_tag" to { params ->
val tag = params.getString(0)
DoubleValue(thisEntity.tags.contains(tag))
},
"distance_to_pos" to { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
DoubleValue(sqrt(thisEntity.distanceToSqr(Vec3(x, y, z))))
},
"type" to { _ ->
thisEntity.registryAccess().registry(Registries.ENTITY_TYPE).get().getKey(thisEntity.type)?.toString()?.let {
entity.hurt(source, amount.toFloat())
}
functions["distance_to_owner"] = distanceToOwner@{
if (entity !is TamableAnimal) {
return@distanceToOwner DoubleValue.ZERO
}
val owner = entity.owner ?: return@distanceToOwner DoubleValue.ZERO
DoubleValue(entity.distanceTo(owner))
}
functions["owner"] = owner@{
if (entity !is TamableAnimal) return@owner DoubleValue.ZERO
val owner = entity.owner
owner?.asMostSpecificMoLangValue() ?: DoubleValue.ZERO
}
functions["delta_movement"] = {
listOf(entity.deltaMovement.x, entity.deltaMovement.y, entity.deltaMovement.z)
.asArrayValue(::DoubleValue)
}
functions["tags"] = {
val tags = entity.tags
val array = ArrayStruct(hashMapOf())
tags.forEachIndexed { index, tag -> array.setDirectly("$index", StringValue(tag)) }
array
}
functions["add_tag"] = { params ->
val tag = params.getString(0)
entity.addTag(tag)
DoubleValue.ONE
}
functions["remove_tag"] = { params ->
val tag = params.getString(0)
entity.removeTag(tag)
DoubleValue.ONE
}
functions["has_tag"] = { params ->
val tag = params.getString(0)
DoubleValue(entity.tags.contains(tag))
}
functions["distance_to_pos"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
DoubleValue(sqrt(entity.distanceToSqr(Vec3(x, y, z))))
}
functions["type"] = {
entity
.registryAccess()
.registry(Registries.ENTITY_TYPE)
.get()
.getKey(entity.type)
?.toString()
?.let {
StringValue(it)
} ?: DoubleValue.ZERO
},
"find_nearby_block" to findNearbyBlock@{ params ->
val input = params.getString(0)
val isTag = input.contains("#")
val type = input.replace("#", "").asIdentifierDefaultingNamespace(namespace = "minecraft")
val range = params.getDoubleOrNull(1) ?: 10
val blockPos = thisEntity.level().getBlockStatesWithPos(
AABB.ofSize(
thisEntity.position(),
range.toDouble(),
range.toDouble(),
range.toDouble()
)
)
.filter { blockPosPair ->
}
functions["find_nearby_block"] = findNearbyBlock@{ params ->
val input = params.getString(0)
val isTag = input.contains("#")
val type = input.replace("#", "").asIdentifierDefaultingNamespace(namespace = "minecraft")
val range = params.getDoubleOrNull(1) ?: 10
val blockPos =
entity
.level()
.getBlockStatesWithPos(
AABB.ofSize(
entity.position(),
range.toDouble(),
range.toDouble(),
range.toDouble(),
),
).filter { blockPosPair ->
blockPosPair.first.blockHolder.let {
if (isTag) it.`is`(
TagKey.create(
Registries.BLOCK,
type
if (isTag) {
it.`is`(
TagKey.create(
Registries.BLOCK,
type,
),
)
) else it.`is`(type)
} else {
it.`is`(type)
}
}
}
.minByOrNull { it.second.distSqr(thisEntity.blockPosition()) }
}.minByOrNull { it.second.distSqr(entity.blockPosition()) }
?.second
if (blockPos != null) {
return@findNearbyBlock ArrayStruct(
mapOf(
"0" to DoubleValue(blockPos.x),
"1" to DoubleValue(blockPos.y),
"2" to DoubleValue(blockPos.z)
)
)
}
return@findNearbyBlock DoubleValue.ZERO
},
"get_nearby_entities" to { params ->
val distance = params.getDouble(0)
val entities =
thisEntity.level().getEntities(thisEntity, AABB.ofSize(thisEntity.position(), distance, distance, distance))
if (blockPos != null) {
return@findNearbyBlock ArrayStruct(
mapOf(
"0" to DoubleValue(blockPos.x),
"1" to DoubleValue(blockPos.y),
"2" to DoubleValue(blockPos.z),
),
)
}
return@findNearbyBlock DoubleValue.ZERO
}
functions["get_nearby_entities"] = { params ->
val distance = params.getDouble(0)
val entities =
entity
.level()
.getEntities(entity, AABB.ofSize(entity.position(), distance, distance, distance))
entities
.filterIsInstance<Entity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
},
"is_standing_on_blocks" to { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
}
entities
.filterIsInstance<Entity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
functions["is_standing_on_blocks"] = { params ->
val depth = params.getDouble(0).toInt()
val blockStrings: MutableSet<String> = mutableSetOf()
for (blockIndex in 1..<params.params.size) {
blockStrings.add(params.getString(blockIndex))
}
if (thisEntity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
},
if (entity.isStandingOn(blockStrings, depth)) DoubleValue.ONE else DoubleValue.ZERO
}
// q.entity.spawn_bedrock_particles(effect, locator, [player])
// sends to everyone nearby or just to the player if they're set.
// Locator is necessary even if unused on non-posables.
"spawn_bedrock_particles" to { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player = params.getOrNull<MoValue>(2)?.let {
// q.entity.spawn_bedrock_particles(effect, locator, [player])
// sends to everyone nearby or just to the player if they're set.
// Locator is necessary even if unused on non-posables.
functions["spawn_bedrock_particles"] = { params ->
val particle = params.getString(0).asResource()
val locator = params.getString(1)
val player =
params.getOrNull<MoValue>(2)?.let {
when (it) {
is StringValue -> thisEntity.level().getPlayerByUUID(UUID.fromString(it.value))
is StringValue -> entity.level().getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val packet = SpawnSnowstormEntityParticlePacket(particle, thisEntity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(thisEntity.x, thisEntity.y, thisEntity.z, 64.0, thisEntity.level().dimension())
} else {
packet.sendToPlayer(player)
}
},
"make_intangible" to { params ->
val intangible = params.getBooleanOrNull(0) ?: true
thisEntity.noPhysics = intangible
DoubleValue.ONE
val packet = SpawnSnowstormEntityParticlePacket(particle, entity.id, listOf(locator))
if (player == null) {
packet.sendToPlayersAround(
entity.x,
entity.y,
entity.z,
64.0,
entity.level().dimension(),
)
} else {
packet.sendToPlayer(player)
}
)
}
functions["make_intangible"] = { params ->
val intangible = params.getBooleanOrNull(0) ?: true
entity.noPhysics = intangible
DoubleValue.ONE
}
if (thisEntity is PosableEntity) {
map["play_animation"] = playAnimation@{ params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(thisEntity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer = if (target.asUUID != null) {
thisEntity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (thisEntity.level() is ServerLevel) {
thisEntity.level().server!!.playerList.getPlayerByName(target)
when (entity) {
is PosableEntity -> {
functions["play_animation"] = playAnimation@{ params ->
val animation = params.getString(0)
val packet = PlayPosableAnimationPacket(entity.id, setOf(animation), emptyList())
val target = params.getStringOrNull(1)
if (target != null) {
val targetPlayer =
if (target.asUUID != null) {
entity.level().getPlayerByUUID(target.asUUID!!) as ServerPlayer
} else if (entity.level() is ServerLevel) {
entity
.level()
.server!!
.playerList
.getPlayerByName(target)
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
return@playAnimation DoubleValue.ONE
} else {
return@playAnimation DoubleValue.ZERO
}
} else {
null
}
if (targetPlayer != null) {
packet.sendToPlayer(targetPlayer)
packet.sendToPlayersAround(
entity.x,
entity.y,
entity.z,
64.0,
entity.level().dimension(),
)
return@playAnimation DoubleValue.ONE
} else {
return@playAnimation DoubleValue.ZERO
}
} else {
packet.sendToPlayersAround(thisEntity.x, thisEntity.y, thisEntity.z, 64.0, thisEntity.level().dimension())
return@playAnimation DoubleValue.ONE
}
functions["face"] = { params ->
ObjectValue(ReferenceDialogueFaceProvider(entity.id, params.getBooleanOrNull(0) != false))
}
}
map["face"] = { params ->
ObjectValue(ReferenceDialogueFaceProvider(thisEntity.id, params.getBooleanOrNull(0) != false))
is Schedulable -> {
functions["run_molang_after"] = { params ->
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDouble(1).toFloat()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
entity.after(delayInSeconds) {
runtime.resolve(expression)
}
}
}
}
if (thisEntity is Schedulable) {
map["run_molang_after"] = { params ->
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDouble(1).toFloat()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
thisEntity.after(delayInSeconds) {
runtime.resolve(expression)
is MoLangScriptingEntity -> {
functions["add_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
entity.callbacks.addCallback(type, callback, allowDuplicates)
}
functions["remove_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
entity.callbacks.removeCallback(type, callback)
}
functions["has_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
DoubleValue(callback in (entity.callbacks[type] ?: emptySet()))
}
functions["clear_callbacks"] = { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
entity.callbacks[type]?.clear()
} else {
entity.callbacks.clear()
}
DoubleValue.ONE
}
}
}
if (thisEntity is MoLangScriptingEntity) {
map["add_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
val allowDuplicates = params.getBooleanOrNull(2) ?: false
thisEntity.callbacks.addCallback(type, callback, allowDuplicates)
}
map["remove_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
thisEntity.callbacks.removeCallback(type, callback)
}
map["has_callback"] = { params ->
val type = params.getString(0).asIdentifierDefaultingNamespace()
val callback = params.getString(1).asIdentifierDefaultingNamespace()
DoubleValue(callback in (thisEntity.callbacks[type] ?: emptySet()))
}
map["clear_callbacks"] = { params ->
val type = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
if (type != null) {
thisEntity.callbacks[type]?.clear()
} else {
thisEntity.callbacks.clear()
}
DoubleValue.ONE
}
}
return map
return functions
}
}
@@ -19,26 +19,26 @@ import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
object EvolutionMoLangFunctions : AbstractMoLangFunctionHolder<Evolution>() {
override fun Evolution.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val evolution = this
val map = hashMapOf<String, (MoParams) -> Any>()
val functions = hashMapOf<String, (MoParams) -> Any>()
map["result"] = { evolution.result.asMoLangValue() }
map["is_optional"] = { DoubleValue(evolution.optional) }
map["consumes_held_item"] = { DoubleValue(evolution.consumeHeldItem) }
functions["result"] = { evolution.result.asMoLangValue() }
functions["is_optional"] = { DoubleValue(evolution.optional) }
functions["consumes_held_item"] = { DoubleValue(evolution.consumeHeldItem) }
when (evolution) {
is LevelUpEvolution -> {
map["is_level_up"] = { DoubleValue.ONE }
functions["is_level_up"] = { DoubleValue.ONE }
}
is TradeEvolution -> {
map["is_trade"] = { DoubleValue.ONE }
functions["is_trade"] = { DoubleValue.ONE }
}
is ItemInteractionEvolution -> {
map["is_item"] = { DoubleValue.ONE }
functions["is_item"] = { DoubleValue.ONE }
}
}
return map
return functions
}
}
@@ -42,101 +42,104 @@ import net.minecraft.world.item.ItemStack
import java.text.ParseException
object GeneralMoLangFunctions {
val holder: HashMap<String, (MoParams) -> Any> = hashMapOf(
"print" to { params ->
val functions: MutableMap<String, (MoParams) -> Any> = mutableMapOf()
init {
functions["print"] = { params ->
val message = params.get<MoValue>(0).asString()
LOGGER.info(message)
},
"delete_variable" to deleteVar@{ params ->
}
functions["delete_variable"] = { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
struct.map.remove(variable)
return@deleteVar DoubleValue.ONE
},
"delete_variables" to { params ->
DoubleValue.ONE
}
functions["delete_variables"] = { params ->
val struct = params.get<VariableStruct>(0)
struct.map.clear()
DoubleValue.ONE
},
"get_variable" to { params ->
}
functions["get_variable"] = { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
struct.map[variable] ?: DoubleValue.ZERO
},
"set_variable" to { params ->
}
functions["set_variable"] = { params ->
val struct = params.get<VariableStruct>(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
struct.map[variable] = value
value
},
"set_query" to { params ->
}
functions["set_query"] = { params ->
val variable = params.getString(0)
val value = params.get<MoValue>(1)
params.environment.query.addFunction(variable) { value }
value
},
"replace" to { params ->
}
functions["replace"] = { params ->
val text = params.getString(0)
val search = params.getString(1)
val replace = params.getString(2)
StringValue(text.replace(search, replace))
},
"is_included" to { params ->
}
functions["is_included"] = { params ->
val text = params.getString(0)
val search = params.getString(1)
DoubleValue(text.contains(search))
},
"to_lower" to { params ->
}
functions["to_lower"] = { params ->
StringValue(params.getString(0).lowercase())
},
"to_upper" to { params ->
}
functions["to_upper"] = { params ->
StringValue(params.getString(0).uppercase())
},
"string_length" to { params ->
}
functions["string_length"] = { params ->
DoubleValue(params.getString(0).length)
},
"split_string" to { params ->
}
functions["split_string"] = { params ->
val text = params.getString(0)
val delimiter = params.getString(1)
val parts = text.split(delimiter).map { StringValue(it) }
val struct = ArrayStruct(hashMapOf())
parts.forEachIndexed { index, moValue -> struct.setDirectly("$index", moValue) }
struct
},
"is_blank" to { params ->
}
functions["is_blank"] = { params ->
val arg = params.get<MoValue>(0)
DoubleValue((arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) || (arg is DoubleValue && arg.value == 0.0))
},
"run_command" to { params ->
DoubleValue(
(arg is StringValue && (arg.value.isBlank() || arg.value.toDoubleOrNull() == 0.0)) ||
(arg is DoubleValue && arg.value == 0.0),
)
}
functions["run_command"] = { params ->
val command = params.getString(0)
try {
server()!!.commands.performPrefixedCommand(server()!!.createCommandSourceStack(), command)
} catch (_: NullPointerException) {
DoubleValue.ZERO
}
},
"is_int" to { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) },
"is_number" to { params ->
}
functions["is_int"] = { params -> DoubleValue(params.get<MoValue>(0).asString().isInt()) }
functions["is_number"] = { params ->
DoubleValue(
params.get<MoValue>(0).asString().toDoubleOrNull() != null
params.get<MoValue>(0).asString().toDoubleOrNull() != null,
)
},
"to_number" to { params ->
}
functions["to_number"] = { params ->
DoubleValue(
params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0
params.get<MoValue>(0).asString().toDoubleOrNull() ?: 0.0,
)
},
"to_int" to { params ->
}
functions["to_int"] = { params ->
DoubleValue(
params.get<MoValue>(0).asString().toIntOrNull() ?: 0
params.get<MoValue>(0).asString().toIntOrNull() ?: 0,
)
},
"to_string" to { params -> StringValue(params.get<MoValue>(0).asString()) },
"do_effect_walks" to { _ ->
DoubleValue(Cobblemon.config.walkingInBattleAnimations)
},
"random" to { params ->
}
functions["to_string"] = { params -> StringValue(params.get<MoValue>(0).asString()) }
functions["do_effect_walks"] = { DoubleValue(Cobblemon.config.walkingInBattleAnimations) }
functions["random"] = { params ->
val options = mutableListOf<MoValue>()
var index = 0
while (params.contains(index)) {
@@ -144,35 +147,35 @@ object GeneralMoLangFunctions {
index++
}
options.random() // Can throw an exception if they specified no args. They'd be idiots though.
},
"curve" to { params ->
}
functions["curve"] = { params ->
val curveName = params.getString(0)
val curve =
WaveFunctions.functions[curveName] ?: throw IllegalArgumentException("Unknown curve: $curveName")
ObjectValue(curve)
},
"array" to { params ->
}
functions["array"] = { params ->
val values = params.params
val array = ArrayStruct(hashMapOf())
values.forEachIndexed { index, moValue -> array.setDirectly("$index", moValue) }
array
},
"length" to { params ->
}
functions["length"] = { params ->
val array = (params.getOrNull<MoValue>(0) as? VariableStruct)
if (array == null) {
DoubleValue.ZERO
} else {
DoubleValue(array.map.size.toDouble())
}
},
"append" to { params ->
}
functions["append"] = { params ->
val array = params.get<ArrayStruct>(0)
val value = params.get<MoValue>(1)
val nextIndex = array.map.size
array.setDirectly("$nextIndex", value)
array
},
"insert" to { params ->
}
functions["insert"] = { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
val value = params.get<MoValue>(2)
@@ -187,36 +190,40 @@ object GeneralMoLangFunctions {
}
array.map[index.toString()] = value
array
},
"delete" to { params ->
}
functions["delete"] = { params ->
val array = params.get<ArrayStruct>(0)
val index = params.getInt(1)
if (index in 0 until array.map.size) {
array.map.remove(index.toString())
// Re-index the array to keep keys sequential in numerical order
val newMap = hashMapOf<String, MoValue>()
array.map.keys.mapNotNull { it.toIntOrNull() }
array.map.keys
.mapNotNull { it.toIntOrNull() }
.sorted()
.forEachIndexed { i, k -> newMap[i.toString()] = array.map[k.toString()]!! }
array.map.clear()
array.map.putAll(newMap)
}
array
},
"run_script" to { params ->
}
functions["run_script"] = { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
(params.environment.context?.map
?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
runtime.environment.context =
ContextStruct(
(
params.environment.context?.map
?: emptyMap()
) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap(),
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
CobblemonScripts.run(script, runtime) ?: DoubleValue.ZERO
},
"run_molang" to { params ->
}
functions["run_molang"] = { params ->
val runtime = MoLangRuntime()
runtime.environment.query = params.environment.query
runtime.environment.variable = params.environment.variable
@@ -224,17 +231,16 @@ object GeneralMoLangFunctions {
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue {
return try {
fun evaluate(): MoValue =
try {
runtime.resolve(expression)
} catch (ex: Exception) {
LOGGER.warn(
"Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression",
ex
ex,
)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker =
@@ -246,55 +252,55 @@ object GeneralMoLangFunctions {
} else {
evaluate()
}
},
"system_time_millis" to { _ ->
DoubleValue(System.currentTimeMillis())
},
}
functions["system_time_millis"] = { DoubleValue(System.currentTimeMillis()) }
// the rest of the world use dd/MM/yyyy grow up america (this comment was generated by copilot)
"date_local_time" to { _ ->
functions["date_local_time"] = {
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
},
"date_of" to { params ->
}
functions["date_of"] = { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
StringValue(formatted)
},
"date_is_after" to { params ->
}
functions["date_is_after"] = { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val a = try {
format.parse(dateA)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date ${dateA}, expected it to be in dd/MM/yyyy format, other provided")
}
val b = try {
format.parse(dateB)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date ${dateB}, expected it to be in dd/MM/yyyy format, other provided")
}
val a =
try {
format.parse(dateA)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date $dateA, expected it to be in dd/MM/yyyy format, other provided")
}
val b =
try {
format.parse(dateB)
} catch (_: ParseException) {
throw RuntimeException("Cannot parse date $dateB, expected it to be in dd/MM/yyyy format, other provided")
}
DoubleValue(a.after(b))
},
"get_move_from_id" to { params ->
}
functions["get_move_from_id"] = { params ->
val moveId = params.getString(0)
val moveTemplate = Moves.getByName(moveId)
moveTemplate?.struct ?: DoubleValue.ZERO
},
"create_simple_party_provider" to { _ ->
}
functions["create_simple_party_provider"] = {
val partyProvider = SimplePartyProvider()
partyProvider.struct
},
"create_pickup_item" to { params ->
}
functions["create_pickup_item"] = { params ->
val item = params.getOrNull<MoValue>(0)?.asString()?.let(ObtainableItemCondition::parseFromString)
val pickupPriority = params.getIntOrNull(1) ?: 0
val pickupItem = ObtainableItem(item = item, pickupPriority = pickupPriority)
pickupItem.struct
},
"create_itemstack" to { params ->
}
functions["create_itemstack"] = { params ->
val itemId = params.getString(0).asIdentifierDefaultingNamespace()
try {
val item = BuiltInRegistries.ITEM.get(itemId)
@@ -305,7 +311,7 @@ object GeneralMoLangFunctions {
LOGGER.error("Cannot create item stack from identifier: $itemId, item with that ID does not exist. Possible typo?")
DoubleValue.ZERO
}
},
"file" to { MoLangLoadedFilesCache.struct }
)
}
functions["file"] = { MoLangLoadedFilesCache.struct }
}
}
@@ -26,43 +26,44 @@ object ItemStackMoLangFunctions : AbstractMoLangFunctionHolder<Pair<ItemStack, R
val registryAccess = this.second
val itemRegistry = registryAccess.registryOrThrow(Registries.ITEM)
val holder = itemRegistry.wrapAsHolder(stack.item)
val functions = mutableMapOf<String, (MoParams) -> Any>()
val map = hashMapOf<String, (MoParams) -> Any>()
map["item"] = { _ -> holder.asMoLangValue(Registries.ITEM) }
map["count"] = { _ -> DoubleValue(stack.count.toDouble()) }
map["damage_value"] = { _ -> DoubleValue(stack.damageValue) }
map["max_damage"] = { _ -> DoubleValue(stack.maxDamage) }
map["is_empty"] = { _ -> DoubleValue(stack.isEmpty) }
map["shrink"] = { params -> stack.shrink(params.getInt(0)) }
map["grow"] = { params -> stack.grow(params.getInt(0)) }
map["is_of"] = { params ->
functions["item"] = { holder.asMoLangValue(Registries.ITEM) }
functions["count"] = { DoubleValue(stack.count.toDouble()) }
functions["damage_value"] = { DoubleValue(stack.damageValue) }
functions["max_damage"] = { DoubleValue(stack.maxDamage) }
functions["is_empty"] = { DoubleValue(stack.isEmpty) }
functions["shrink"] = { params -> stack.shrink(params.getInt(0)) }
functions["grow"] = { params -> stack.grow(params.getInt(0)) }
functions["is_of"] = { params ->
DoubleValue(
holder.`is`(
params.getString(0).asIdentifierDefaultingNamespace()
)
params.getString(0).asIdentifierDefaultingNamespace(),
),
)
}
map["is_in"] = { params ->
functions["is_in"] = { params ->
DoubleValue(
holder.`is`(
TagKey.create(
Registries.ITEM,
params.getString(0).replace("#", "").asIdentifierDefaultingNamespace()
)
)
params.getString(0).replace("#", "").asIdentifierDefaultingNamespace(),
),
),
)
}
map["is_food"] = { _ -> DoubleValue(stack.has(DataComponents.FOOD)) }
map["is_enchanted"] = { _ -> DoubleValue(stack.hasFoil()) }
map["has_enchantment"] = put@{ params ->
functions["is_food"] = { DoubleValue(stack.has(DataComponents.FOOD)) }
functions["is_enchanted"] = { DoubleValue(stack.hasFoil()) }
functions["has_enchantment"] = hasEnchantment@{ params ->
val enchantmentId = params.getString(0).asIdentifierDefaultingNamespace()
val minLevel = params.getIntOrNull(1) ?: 1
val enchantmentRegistry = registryAccess.registryOrThrow(Registries.ENCHANTMENT)
val holder =
enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@put DoubleValue.ZERO
enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@hasEnchantment DoubleValue.ZERO
val level = EnchantmentHelper.getItemEnchantmentLevel(holder, stack)
return@put DoubleValue(level >= minLevel)
DoubleValue(level >= minLevel)
}
return map
return functions
}
}
@@ -53,26 +53,27 @@ import java.util.*
object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>() {
override fun LivingEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val entity = this
val map = mutableMapOf<String, (MoParams) -> Any>()
map["is_player"] = { _ -> DoubleValue(entity is Player) }
map["is_npc"] = { _ -> DoubleValue(entity is NPCEntity) }
map["is_mob"] = { _ -> DoubleValue(entity is Mob) }
map["is_pokemon"] = { _ -> DoubleValue(entity is PokemonEntity) }
map["is_animal"] = { _ -> DoubleValue(entity is Animal) }
map["is_tamable"] = { _ -> DoubleValue(entity is TamableAnimal) }
map["is_tamed"] = { _ -> DoubleValue(entity is TamableAnimal && entity.isTame) }
map["is_hostile"] = { _ -> DoubleValue(entity is Monster) }
map["is_baby"] = { _ -> DoubleValue(entity.isBaby) }
map["is_adult"] = { _ -> DoubleValue(!entity.isBaby) }
map["remove_effect"] = put@{ params ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_player"] = { DoubleValue(entity is Player) }
functions["is_npc"] = { DoubleValue(entity is NPCEntity) }
functions["is_mob"] = { DoubleValue(entity is Mob) }
functions["is_pokemon"] = { DoubleValue(entity is PokemonEntity) }
functions["is_animal"] = { DoubleValue(entity is Animal) }
functions["is_tamable"] = { DoubleValue(entity is TamableAnimal) }
functions["is_tamed"] = { DoubleValue(entity is TamableAnimal && entity.isTame) }
functions["is_hostile"] = { DoubleValue(entity is Monster) }
functions["is_baby"] = { DoubleValue(entity.isBaby) }
functions["is_adult"] = { DoubleValue(!entity.isBaby) }
functions["remove_effect"] = removeEffect@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
if (effectHolder != null) {
entity.removeEffect(effectHolder)
return@put DoubleValue.ONE
return@removeEffect DoubleValue.ONE
}
}
map["add_effect"] = put@{ params ->
functions["add_effect"] = addEffect@{ params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val duration = params.getInt(1)
val amplifier = params.getIntOrNull(2) ?: 0
@@ -81,36 +82,37 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
if (effectHolder != null) {
entity.addEffect(MobEffectInstance(effectHolder, duration, amplifier, ambient, visible))
return@put DoubleValue.ONE
return@addEffect DoubleValue.ONE
}
}
map["has_effect"] = put@{ params ->
functions["has_effect"] = { params ->
val effectId = params.getString(0).asIdentifierDefaultingNamespace()
val effectHolder = BuiltInRegistries.MOB_EFFECT.getHolder(effectId).orElse(null)
return@put DoubleValue(if (effectHolder != null) entity.hasEffect(effectHolder) else false)
DoubleValue(effectHolder != null && entity.hasEffect(effectHolder))
}
map["heal"] = { params ->
functions["heal"] = { params ->
val amount = params.getDouble(0)
entity.heal(amount.toFloat())
}
map["is_looking_at"] = put@{ params ->
functions["is_looking_at"] = isLookingAt@{ params ->
val targetEntity = params.get<MoValue>(0)
val maxDistance = params.getDoubleOrNull(1)?.toFloat() ?: 2.0F
val entity = if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@put DoubleValue.ZERO
}
val entity =
if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@isLookingAt DoubleValue.ZERO
}
return@put DoubleValue(entity.isLookingAt(entity, maxDistance))
DoubleValue(entity.isLookingAt(entity, maxDistance))
}
map["is_living_entity"] = { DoubleValue.ONE }
map["is_flying"] = { _ -> DoubleValue(entity.isFallFlying) }
map["is_sleeping"] = { _ -> DoubleValue(entity.isSleeping) }
map["health"] = { _ -> DoubleValue(entity.health) }
map["max_health"] = { _ -> DoubleValue(entity.maxHealth) }
map["look_at_position"] = { params ->
functions["is_living_entity"] = { DoubleValue.ONE }
functions["is_flying"] = { DoubleValue(entity.isFallFlying) }
functions["is_sleeping"] = { DoubleValue(entity.isSleeping) }
functions["health"] = { DoubleValue(entity.health) }
functions["max_health"] = { DoubleValue(entity.maxHealth) }
functions["look_at_position"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
@@ -120,159 +122,174 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
brain.setMemoryWithExpiry(
MemoryModuleType.LOOK_TARGET,
CobblemonBlockPosTracker(Vec3(x, y, z), flags.toSet()),
duration.toLong()
duration.toLong(),
)
}
map["get_wander_control_memory"] = put@{
val value = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
functions["get_wander_control_memory"] = {
val value =
entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
?: CobblemonWanderControl()
if (
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT)
&& entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
!entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.VALUE_PRESENT) &&
entity.brain.checkMemory(CobblemonMemories.WANDER_CONTROL, MemoryStatus.REGISTERED)
) {
entity.brain.setMemory(CobblemonMemories.WANDER_CONTROL, value)
}
return@put value.struct
value.struct
}
map["get_position_memory"] = put@{ params ->
functions["get_position_memory"] = getPosMemory@{ params ->
val id = params.getString(0).asIdentifierDefaultingNamespace()
val memoryType = BuiltInRegistries.MEMORY_MODULE_TYPE.get(id)
if (entity.brain.checkMemory(memoryType, MemoryStatus.VALUE_PRESENT)) {
return@put when (val memory = entity.brain.getMemory(memoryType).get()) {
is Vec3i -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z)
return@getPosMemory when (val memory = entity.brain.getMemory(memoryType).get()) {
is Vec3i -> {
VariableStruct(
mapOf(
"x" to DoubleValue(memory.x),
"y" to DoubleValue(memory.y),
"z" to DoubleValue(memory.z),
),
)
)
}
is Position -> VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z())
is Position -> {
VariableStruct(
mapOf(
"x" to DoubleValue(memory.x()),
"y" to DoubleValue(memory.y()),
"z" to DoubleValue(memory.z()),
),
)
)
}
else -> DoubleValue.ZERO
else -> {
DoubleValue.ZERO
}
}
} else {
return@put DoubleValue.ZERO
}
DoubleValue.ZERO
}
map["set_uuid_memory"] = put@{ params ->
val memory = params.getString(0).asIdentifierDefaultingNamespace()
.let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@put DoubleValue.ZERO
functions["set_uuid_memory"] = setUuidMemory@{ params ->
val memory =
params
.getString(0)
.asIdentifierDefaultingNamespace()
.let(BuiltInRegistries.MEMORY_MODULE_TYPE::get) as MemoryModuleType<UUID>
val uuid = params.getString(1).asUUID ?: return@setUuidMemory DoubleValue.ZERO
val expiry = params.getIntOrNull(2) ?: -1
if (expiry != -1) {
entity.brain.setMemoryWithExpiry(memory, uuid, expiry.toLong())
} else {
entity.brain.setMemory(memory, uuid)
}
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["erase_memory"] = put@{ params ->
val memories = params.params.map { it.asString().asIdentifierDefaultingNamespace() }
.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
functions["erase_memory"] = { params ->
val memories =
params.params
.map { it.asString().asIdentifierDefaultingNamespace() }
.map(BuiltInRegistries.MEMORY_MODULE_TYPE::get)
memories.forEach { entity.brain.eraseMemory(it) }
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["has_memory_value"] = put@{ params ->
functions["has_memory_value"] = hasMemoryValue@{ params ->
for (param in params.params) {
if (!entity.hasMemoryFromString(param.asString())) {
return@put DoubleValue.ZERO
return@hasMemoryValue DoubleValue.ZERO
}
}
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["lacks_memory_value"] = put@{ params ->
functions["lacks_memory_value"] = lacksMemoryValue@{ params ->
for (param in params.params) {
if (entity.hasMemoryFromString(param.asString())) {
return@put DoubleValue.ZERO
return@lacksMemoryValue DoubleValue.ZERO
}
}
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["is_doing_activity"] = put@{ params ->
functions["is_doing_activity"] = isDoingActivity@{ params ->
for (param in params.params) {
if (entity.isDoingActivityFromString(param.asString())) {
return@put DoubleValue.ONE
return@isDoingActivity DoubleValue.ONE
}
}
return@put DoubleValue.ZERO
DoubleValue.ZERO
}
map["can_see"] = put@{ params ->
functions["can_see"] = canSee@{ params ->
val target = params.get<MoValue>(0)
val range = params.getDoubleOrNull(1) ?: 32.0
if (target is ObjectValue<*>) {
val targetEntity = target.obj as? LivingEntity ?: return@put DoubleValue.ZERO
val targetEntity = target.obj as? LivingEntity ?: return@canSee DoubleValue.ZERO
val vector = targetEntity.eyePosition.subtract(entity.eyePosition).normalize()
val trace = entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE
)
return@put DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
} else {
return@put DoubleValue.ZERO
val trace =
entity.traceEntityCollision(
maxDistance = range.toFloat(),
stepDistance = 0.1F,
direction = vector,
entityClass = targetEntity.javaClass,
collideBlock = ClipContext.Fluid.NONE,
)
return@canSee DoubleValue(targetEntity in (trace?.entities ?: emptyList()))
}
DoubleValue.ZERO
}
when (entity) {
is PathfinderMob -> {
functions["walk_to"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1),
)
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z)),
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
functions["has_walk_target"] = {
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
functions["set_can_float"] = { params ->
val canFloat = params.getBooleanOrNull(0) != false
entity.navigation.setCanFloat(canFloat)
DoubleValue.ONE
}
functions["get_pathfinding_malus"] = getPfMalus@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
if (type != null) {
return@getPfMalus DoubleValue(entity.getPathfindingMalus(type))
}
Cobblemon.LOGGER.error("Cannot get pathfinding type, unknown value: ${params.getString(0)}")
DoubleValue.ZERO
}
functions["set_pathfinding_malus"] = setPfMalus@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
val malus = params.getDouble(1).toFloat()
if (type != null) {
entity.setPathfindingMalus(type, malus)
return@setPfMalus DoubleValue.ONE
}
Cobblemon.LOGGER.error("Cannot set pathfinding type, unknown value: ${params.getString(0)}")
DoubleValue.ZERO
}
}
}
if (entity is PathfinderMob) {
map["walk_to"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val speedMultiplier = params.getDoubleOrNull(3) ?: 0.35
if (entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.REGISTERED)) {
entity.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(Vec3(x, y, z), speedMultiplier.toFloat(), 1)
)
entity.brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(Vec3(x, y + entity.eyeHeight, z))
)
} else {
entity.navigation.moveTo(x, y, z, speedMultiplier)
entity.lookControl.setLookAt(Vec3(x, y + entity.eyeHeight, z))
}
}
map["has_walk_target"] = { _ ->
DoubleValue(entity.brain.getMemorySafely(MemoryModuleType.WALK_TARGET).isPresent || entity.isPathFinding)
}
map["set_can_float"] = { params ->
val canFloat = params.getBooleanOrNull(0) != false
entity.navigation.setCanFloat(canFloat)
DoubleValue.ONE
}
map["get_pathfinding_malus"] = put@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
if (type != null) {
return@put DoubleValue(entity.getPathfindingMalus(type))
}
Cobblemon.LOGGER.error("Unknown pathfinding type: ${params.getString(0)}")
return@put DoubleValue.ZERO
}
map["set_pathfinding_malus"] = put@{ params ->
val type = PathType.entries.find { it.name == params.getString(0).uppercase() }
val malus = params.getDouble(1).toFloat()
if (type != null) {
entity.setPathfindingMalus(type, malus)
return@put DoubleValue.ONE
}
Cobblemon.LOGGER.error("Unknown pathfinding type: ${params.getString(0)}")
return@put DoubleValue.ZERO
}
}
return map
return functions
}
}
@@ -50,18 +50,23 @@ import kotlin.collections.any
object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
override fun NPCEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val npc = this
val map = hashMapOf<String, (MoParams) -> Any>()
map["class"] = { StringValue(npc.npc.id.toString()) }
map["name"] = { StringValue(npc.name.string) }
map["level"] = { DoubleValue(npc.level) }
map["has_aspect"] = { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
map["in_battle"] = { DoubleValue(npc.isInBattle()) }
map["battles"] = {
ArrayStruct(npc.battleIds.mapNotNull { BattleRegistry.getBattle(it)?.struct }
.mapIndexed { index, value -> "$index" to value }.toMap())
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["class"] = { StringValue(npc.npc.id.toString()) }
functions["name"] = { StringValue(npc.name.string) }
functions["level"] = { DoubleValue(npc.level) }
functions["has_aspect"] = { params -> DoubleValue(npc.aspects.contains(params.getString(0))) }
functions["in_battle"] = { DoubleValue(npc.isInBattle()) }
functions["battles"] = {
ArrayStruct(
npc.battleIds
.mapNotNull { BattleRegistry.getBattle(it)?.struct }
.mapIndexed { index, value -> "$index" to value }
.toMap(),
)
}
map["stop_battles"] = { _ -> npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
map["run_script_on_client"] = { params ->
functions["stop_battles"] = { npc.battleIds.forEach { BattleRegistry.getBattle(it)?.stop() } }
functions["run_script_on_client"] = { params ->
val world = npc.level()
if (world is ServerLevel) {
val script = params.getString(0)
@@ -70,141 +75,142 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
Unit
}
map["run_script"] = { params ->
functions["run_script"] = { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
val runtime = MoLangRuntime()
runtime.environment.cloneFrom(params.environment)
CobblemonScripts.run(script, runtime) ?: DoubleValue(0)
}
map["set_movable"] = put@{ params ->
functions["set_movable"] = { params ->
val movable = params.getBooleanOrNull(0) != false
npc.isMovable = movable
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_invulnerable"] = put@{ params ->
functions["set_invulnerable"] = { params ->
val invulnerable = params.getBooleanOrNull(0) != false
npc.isInvulnerable = invulnerable
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_leashable"] = put@{ params ->
functions["set_leashable"] = { params ->
val leashable = params.getBooleanOrNull(0) != false
npc.isLeashable = leashable
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_allow_projectile_hits"] = put@{ params ->
functions["set_allow_projectile_hits"] = { params ->
val allowProjectileHits = params.getBooleanOrNull(0) != false
npc.allowProjectileHits = allowProjectileHits
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_name_tag_visible"] = put@{ params ->
functions["set_name_tag_visible"] = { params ->
val nameTagVisible = params.getBooleanOrNull(0) != false
npc.hideNameTag = !nameTagVisible
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["unset_interaction"] = put@{
functions["unset_interaction"] = {
npc.interaction = null
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_dialogue_interaction"] = put@{ params ->
functions["set_dialogue_interaction"] = { params ->
val dialogue = params.getString(0).asIdentifierDefaultingNamespace()
npc.interaction = DialogueNPCInteractionConfiguration().also {
it.dialogue = dialogue
}
return@put DoubleValue.ONE
npc.interaction =
DialogueNPCInteractionConfiguration().also {
it.dialogue = dialogue
}
DoubleValue.ONE
}
map["set_script_interaction"] = put@{ params ->
functions["set_script_interaction"] = { params ->
val script = params.getString(0).asIdentifierDefaultingNamespace()
npc.interaction = ScriptNPCInteractionConfiguration().also {
it.script = script
}
return@put DoubleValue.ONE
npc.interaction =
ScriptNPCInteractionConfiguration().also {
it.script = script
}
DoubleValue.ONE
}
map["set_player_texture"] = put@{ params ->
functions["set_player_texture"] = setPlayerTexture@{ params ->
val username = params.getString(0)
// Re-applying it would be unnecessarily laggy.
if (username == npc.data.map["player_texture_username"]?.asString()) {
return@put DoubleValue.ZERO
return@setPlayerTexture DoubleValue.ZERO
}
npc.loadTextureFromGameProfileName(username)
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["unset_player_texture"] = put@{
functions["unset_player_texture"] = {
npc.unloadTexture()
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_resource_identifier"] = put@{ params ->
functions["set_resource_identifier"] = { params ->
val identifier = params.getStringOrNull(0)?.asIdentifierDefaultingNamespace()
npc.forcedResourceIdentifier = identifier
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["unset_resource_identifier"] = put@{
functions["unset_resource_identifier"] = {
npc.forcedResourceIdentifier = null
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["set_class"] = put@{ params ->
functions["set_class"] = setClass@{ params ->
val identifier = params.getString(0).asIdentifierDefaultingNamespace()
val npcClass = NPCClasses.getByIdentifier(identifier)
if (npcClass != null) {
npc.npc = npcClass
return@put DoubleValue.ONE
} else {
Cobblemon.LOGGER.error("Unknown NPC class: $identifier")
return@put DoubleValue.ZERO
return@setClass DoubleValue.ONE
}
Cobblemon.LOGGER.error("Unknown NPC class: $identifier")
DoubleValue.ZERO
}
map["set_render_scale"] = put@{ params ->
functions["set_render_scale"] = { params ->
val scale = params.getDouble(0)
npc.renderScale = scale.toFloat()
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["render_scale"] = { _ -> DoubleValue(npc.renderScale) }
map["set_hitbox_scale"] = put@{ params ->
functions["render_scale"] = { DoubleValue(npc.renderScale) }
functions["set_hitbox_scale"] = { params ->
val scale = params.getDouble(0).toFloat()
npc.hitboxScale = scale
npc.refreshDimensions()
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["hitbox_scale"] = { _ -> DoubleValue(npc.hitboxScale) }
map["set_hitbox"] = put@{ params ->
functions["hitbox_scale"] = { DoubleValue(npc.hitboxScale) }
functions["set_hitbox"] = setHitbox@{ params ->
if (params.params.isEmpty()) {
npc.hitbox = null
return@put DoubleValue.ONE
return@setHitbox DoubleValue.ONE
}
val width = params.getDouble(0).toFloat()
val height = params.getDouble(1).toFloat()
val eyeHeight = params.getDoubleOrNull(2)?.toFloat() ?: (height * 0.85F)
npc.hitbox = EntityDimensions.scalable(width, height).withEyeHeight(eyeHeight)
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["unset_hitbox"] = put@{
functions["unset_hitbox"] = {
npc.hitbox = null
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["aspects"] = put@{
functions["aspects"] = {
val aspects = npc.aspects
return@put aspects.asArrayValue { StringValue(it) }
aspects.asArrayValue { StringValue(it) }
}
map["add_aspect"] = put@{ params ->
functions["add_aspect"] = { params ->
val aspects = params.params.map { it.asString() }
npc.appliedAspects.addAll(aspects)
npc.updateAspects()
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["remove_aspect"] = put@{ params ->
functions["remove_aspect"] = { params ->
val aspects = params.params.map { it.asString() }
npc.appliedAspects.removeAll(aspects.toSet())
npc.updateAspects()
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["party"] = put@{
val party = npc.party ?: return@put DoubleValue.ZERO
return@put party.asMoLangValue()
functions["party"] = party@{
val party = npc.party ?: return@party DoubleValue.ZERO
party.asMoLangValue()
}
map["create_npc_party"] = put@{
functions["create_npc_party"] = {
val party = NPCPartyStore(npc)
return@put party.asMoLangValue()
party.asMoLangValue()
}
map["set_npc_party"] = { params ->
functions["set_npc_party"] = { params ->
val party = params.get<MoValue>(0)
if (party is ObjectValue<*>) {
npc.party = party.obj as NPCPartyStore
@@ -213,18 +219,19 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
DoubleValue.ONE
}
map["run_action_effect"] = put@{ params ->
functions["run_action_effect"] = runActionEffect@{ params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withNPCValue(value = npc)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level()
)
val context =
ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(NPCProvider(npc)),
runtime = runtime,
level = npc.level(),
)
npc.actionEffect = context
npc.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
npc.brain.setActiveActivityIfPossible(CobblemonActivities.ACTION_EFFECT)
@@ -236,37 +243,40 @@ object NPCMoLangFunctions : AbstractMoLangFunctionHolder<NPCEntity>() {
}
}
return@put DoubleValue.ONE
return@runActionEffect DoubleValue.ONE
}
return@put DoubleValue.ZERO
DoubleValue.ZERO
}
map["put_pokemon_in_healer"] = put@{ params ->
val healer = npc.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@put DoubleValue.ZERO
val party = npc.party ?: return@put DoubleValue.ZERO
functions["put_pokemon_in_healer"] = putPokeInHealer@{ params ->
val healer =
npc
.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@putPokeInHealer DoubleValue.ZERO
val party = npc.party ?: return@putPokeInHealer DoubleValue.ZERO
if (healer.canHeal(party)) {
healer.activate(npc.uuid, party)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
return@putPokeInHealer DoubleValue.ONE
}
DoubleValue.ZERO
}
map["look_at_position"] = { params ->
functions["look_at_position"] = { params ->
val pos = Vec3(params.getDouble(0), params.getDouble(1), params.getDouble(2))
npc.lookAt(EntityAnchorArgument.Anchor.EYES, pos)
}
map["environment"] = { _ -> npc.runtime.environment }
map["party"] = { npc.party?.struct ?: DoubleValue.ZERO }
map["has_party"] = { DoubleValue(npc.party != null) }
map["is_npc"] = { DoubleValue.ONE }
map["can_battle"] =
{ DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false) }
map["set_battle_theme"] = put@{ params ->
functions["environment"] = { npc.runtime.environment }
functions["party"] = { npc.party?.struct ?: DoubleValue.ZERO }
functions["has_party"] = { DoubleValue(npc.party != null) }
functions["is_npc"] = { DoubleValue.ONE }
functions["can_battle"] = {
DoubleValue(npc.party?.any { it.currentHealth > 0 } == true || npc.npc.party?.isStatic == false)
}
functions["set_battle_theme"] = { params ->
val soundId = params.getString(0).asResource()
npc.npc.battleTheme = soundId
return@put DoubleValue.ONE
DoubleValue.ONE
}
return map
return functions
}
}
@@ -23,40 +23,40 @@ import com.cobblemon.mod.common.util.getBooleanOrNull
object PCMoLangFunctions : AbstractMoLangFunctionHolder<PCStore>() {
override fun PCStore.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pc = this
val map = mutableMapOf<String, (MoParams) -> Any>()
val functions = hashMapOf<String, (MoParams) -> Any>()
map["get_pokemon"] = getPokemon@{ params ->
functions["get_pokemon"] = getPokemon@{ params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = pc[PCPosition(box, slot)] ?: return@getPokemon DoubleValue.ZERO
return@getPokemon pokemon.struct
pokemon.struct
}
map["set_pokemon"] = { params ->
functions["set_pokemon"] = { params ->
val box = params.getInt(0)
val slot = params.getInt(1)
val pokemon = params.get<ObjectValue<Pokemon>>(2).obj
pc[PCPosition(box, slot)] = pokemon
DoubleValue.ONE
}
map["resize"] = { params ->
functions["resize"] = { params ->
val newSize = params.getInt(0)
val lockNewSize = params.getBooleanOrNull(1) == true
pc.resize(newSize, lockNewSize)
DoubleValue.ONE
}
map["get_box_count"] = { DoubleValue(pc.boxes.size.toDouble()) }
map["has_unlocked_wallpaper"] = { params ->
functions["get_box_count"] = { DoubleValue(pc.boxes.size.toDouble()) }
functions["has_unlocked_wallpaper"] = { params ->
val wallpaper = params.getString(0).asIdentifierDefaultingNamespace()
DoubleValue(pc.unlockedWallpapers.contains(wallpaper))
}
map["get_unlocked_wallpapers"] = { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
map["unlock_wallpaper"] = unlockWallpaper@{
functions["get_unlocked_wallpapers"] = { pc.unlockedWallpapers.asArrayValue { StringValue(it.toString()) } }
functions["unlock_wallpaper"] = unlockWallpaper@{
val wallpaper = it.getString(0).asIdentifierDefaultingNamespace()
val playSound = it.getBooleanOrNull(1) != false
CobblemonUnlockableWallpapers.unlockableWallpapers[wallpaper] ?: return@unlockWallpaper DoubleValue.ZERO
return@unlockWallpaper DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
DoubleValue(pc.unlockWallpaper(wallpaper, playSound))
}
return map
return functions
}
}
@@ -14,21 +14,23 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.pokemon.Pokemon
object PartyMoLangFunctions: AbstractMoLangFunctionHolder<PartyStore>() {
object PartyMoLangFunctions : AbstractMoLangFunctionHolder<PartyStore>() {
override fun PartyStore.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val party = this
val map = hashMapOf<String, (MoParams) -> Any>()
map["get_pokemon"] = getPokemon@{ params ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["get_pokemon"] = getPokemon@{ params ->
val index = params.getInt(0)
val pokemon = party.get(index) ?: return@getPokemon DoubleValue.ZERO
pokemon.struct
}
map["set_pokemon"] = { params ->
functions["set_pokemon"] = { params ->
val index = params.getInt(0)
val pokemon = params.get<ObjectValue<Pokemon>>(1).obj
party.set(index, pokemon)
DoubleValue.ONE
}
return map
return functions
}
}
@@ -17,12 +17,12 @@ import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlockEntities
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.api.dialogue.PlayerDialogueFaceProvider
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.Moves
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.api.tms.TechnicalMachines
import com.cobblemon.mod.common.battles.BattleBuilder
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.entity.npc.NPCEntity
@@ -52,355 +52,389 @@ import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
import net.minecraft.stats.Stats
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.GameType
import kotlin.collections.iterator
object PlayerMoLangFunctions : AbstractMoLangFunctionHolder<Player>() {
override fun Player.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val player = this
val map = mutableMapOf<String, (MoParams) -> Any>()
map["username"] = { _ -> StringValue(player.gameProfile.name) }
map["uuid"] = { _ -> StringValue(player.gameProfile.id.toString()) }
map["main_held_item"] = { _ -> player.mainHandItem.asMoLangValue(player.registryAccess()) }
map["off_held_item"] = { _ -> player.offhandItem.asMoLangValue(player.registryAccess()) }
map["inventory"] = put@{ _ ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["username"] = { StringValue(player.gameProfile.name) }
functions["uuid"] = { StringValue(player.gameProfile.id.toString()) }
functions["main_held_item"] = { player.mainHandItem.asMoLangValue(player.registryAccess()) }
functions["off_held_item"] = { player.offhandItem.asMoLangValue(player.registryAccess()) }
functions["inventory"] = {
val inventory = player.inventory
val items = ArrayStruct(hashMapOf())
for (i in 0 until inventory.containerSize) {
items.setDirectly("$i", inventory.getItem(i).asMoLangValue(player.registryAccess()))
}
return@put items
items
}
map["has_inventory_space"] = put@{ _ ->
functions["has_inventory_space"] = {
val inventory = player.inventory
return@put if (inventory.getFreeSlot() != -1) DoubleValue.ONE else DoubleValue.ZERO
if (inventory.freeSlot != -1) DoubleValue.ONE else DoubleValue.ZERO
}
map["set_inventory_slot"] = put@{ params ->
functions["set_inventory_slot"] = setInvSlot@{ params ->
val slot = params.getInt(0)
val inventory = player.inventory
if (slot !in 0 until inventory.containerSize) return@put DoubleValue.ZERO
if (slot !in 0 until inventory.containerSize) return@setInvSlot DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@put DoubleValue.ZERO
val value = params.getOrNull<MoValue>(1) ?: return@setInvSlot DoubleValue.ZERO
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@put DoubleValue.ZERO
ItemStack(item)
val stack: ItemStack? =
when (value) {
is ObjectValue<*> -> {
value.obj as? ItemStack
}
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item =
player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@setInvSlot DoubleValue.ZERO
ItemStack(item)
}
else -> {
null
}
}
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
if (stack == null) return@setInvSlot DoubleValue.ZERO
inventory.setItem(slot, stack)
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["give_item"] = put@{ params ->
functions["give_item"] = giveItem@{ params ->
val inventory = player.inventory
val freeSlot = inventory.getFreeSlot()
val value = params.getOrNull<MoValue>(0) ?: return@put DoubleValue.ZERO
val freeSlot = inventory.freeSlot
val value = params.getOrNull<MoValue>(0) ?: return@giveItem DoubleValue.ZERO
val dropIfFull = params.getBooleanOrNull(1) ?: false
val stack: ItemStack? = when (value) {
is ObjectValue<*> -> value.obj as? ItemStack
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@put DoubleValue.ZERO
ItemStack(item)
val stack: ItemStack? =
when (value) {
is ObjectValue<*> -> {
value.obj as? ItemStack
}
is StringValue -> {
val id = ResourceLocation.parse(value.value)
val item =
player.registryAccess().registryOrThrow(Registries.ITEM).get(id)
?: return@giveItem DoubleValue.ZERO
ItemStack(item)
}
else -> {
null
}
}
else -> null
}
if (stack == null) return@put DoubleValue.ZERO
if (stack == null) return@giveItem DoubleValue.ZERO
if (freeSlot == -1) {
if (dropIfFull) {
player.drop(stack, false)
return@put DoubleValue.ONE
return@giveItem DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
return@giveItem DoubleValue.ZERO
}
}
inventory.setItem(freeSlot, stack)
return@put DoubleValue.ONE
DoubleValue.ONE
}
map["face"] = { params ->
functions["face"] = { params ->
ObjectValue(
PlayerDialogueFaceProvider(
player.uuid,
params.getBooleanOrNull(0) != false
)
params.getBooleanOrNull(0) != false,
),
)
}
map["swing_hand"] = { _ -> player.swing(player.usedItemHand) }
map["food_level"] = { _ -> DoubleValue(player.foodData.foodLevel) }
map["saturation_level"] = { _ -> DoubleValue(player.foodData.saturationLevel) }
map["tell"] = { params ->
functions["swing_hand"] = { player.swing(player.usedItemHand) }
functions["food_level"] = { DoubleValue(player.foodData.foodLevel) }
functions["saturation_level"] = { DoubleValue(player.foodData.saturationLevel) }
functions["tell"] = { params ->
val message = params.getString(0).text()
val overlay = params.getBooleanOrNull(1) == true
player.displayClientMessage(message, overlay)
}
map["teleport"] = { params ->
functions["teleport"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val playParticleOptionss = params.getBooleanOrNull(3) ?: false
player.randomTeleport(x, y, z, playParticleOptionss)
val playParticleOptions = params.getBooleanOrNull(3) ?: false
player.randomTeleport(x, y, z, playParticleOptions)
}
map["heal"] = { params ->
functions["heal"] = { params ->
val amount = params.getDoubleOrNull(0) ?: player.maxHealth
player.heal(amount.toFloat())
}
map["environment"] = {
functions["environment"] = {
val environment = MoLangEnvironment()
environment.query = player.asMoLangValue()
environment
}
map["is_player"] = { DoubleValue.ONE }
map["riding_pokemon"] = put@{
functions["is_player"] = { DoubleValue.ONE }
functions["riding_pokemon"] = ridingPokemon@{
val vehicle = player.vehicle
if (vehicle is PokemonEntity) {
return@put vehicle.struct
} else {
return@put DoubleValue.ZERO
return@ridingPokemon vehicle.struct
}
DoubleValue.ZERO
}
if (player is ServerPlayer) {
map["seen_credits"] = { _ ->
DoubleValue(player.seenCredits)
}
map["is_in_dialogue"] = { _ ->
DoubleValue(player.isInDialogue)
}
map["active_dialogue"] = put@{ _ ->
if (player.isInDialogue) {
return@put player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
} else {
when (player) {
is ServerPlayer -> {
functions["seen_credits"] = { DoubleValue(player.seenCredits) }
functions["is_in_dialogue"] = { DoubleValue(player.isInDialogue) }
functions["active_dialogue"] = activeDialogue@{
if (player.isInDialogue) {
return@activeDialogue player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
}
DoubleValue.ZERO
}
}
map["is_spectator"] = { DoubleValue(player.isSpectator) }
map["is_creative"] = { DoubleValue(player.isCreative) }
map["is_survival"] = { DoubleValue(player.gameMode.isSurvival) }
map["is_adventure"] = { DoubleValue(player.gameMode.gameModeForPlayer == GameType.ADVENTURE) }
map["run_command"] = { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
map["set_battle_theme"] = put@{ params ->
val soundId = params.getString(0).asResource()
Cobblemon.playerDataManager.getGenericData(player).battleTheme = soundId
return@put DoubleValue.ONE
}
map["battle_music"] = put@{ params ->
val soundId = params.getString(0).asResource()
val volume = params.getDoubleOrNull(1)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val restart = params.getBooleanOrNull(3) ?: true
functions["is_spectator"] = { DoubleValue(player.isSpectator) }
functions["is_creative"] = { DoubleValue(player.isCreative) }
functions["is_survival"] = { DoubleValue(player.gameMode.isSurvival) }
functions["is_adventure"] = { DoubleValue(player.gameMode.gameModeForPlayer == GameType.ADVENTURE) }
functions["run_command"] = { params ->
val command = params.getString(0)
player.server.commands.performPrefixedCommand(player.createCommandSourceStack(), command)
}
functions["set_battle_theme"] = { params ->
val soundId = params.getString(0).asResource()
Cobblemon.playerDataManager.getGenericData(player).battleTheme = soundId
DoubleValue.ONE
}
functions["battle_music"] = battleMusic@{ params ->
val soundId = params.getString(0).asResource()
val volume = params.getDoubleOrNull(1)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val restart = params.getBooleanOrNull(3) ?: true
if (soundId != null) {
val packet = BattleMusicPacket(soundId, volume, pitch, restart)
if (soundId != null) {
val packet = BattleMusicPacket(soundId, volume, pitch, restart)
packet.sendToPlayer(player)
return@battleMusic DoubleValue.ONE
}
DoubleValue.ZERO
}
functions["stop_battle_music"] = {
val packet = BattleMusicPacket(null)
packet.sendToPlayer(player)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
DoubleValue.ONE
}
}
map["stop_battle_music"] = put@{ _ ->
val packet = BattleMusicPacket(null)
packet.sendToPlayer(player)
return@put DoubleValue.ONE
}
map["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
functions["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = SoundSource.valueOf(params.getString(1).uppercase())
val volume = params.getDoubleOrNull(2)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(3)?.toFloat() ?: 1.0f
val packet =
UnvalidatedPlaySoundS2CPacket(sound, soundSource, player.x, player.y, player.z, volume, pitch)
packet.sendToPlayer(player)
}
map["is_party_at_full_health"] = { _ ->
DoubleValue(player.party().none(Pokemon::canBeHealed))
}
map["can_heal_at_healer"] = put@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = player.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@put DoubleValue.ZERO
val party = player.party()
return@put DoubleValue(healer.canHeal(party))
}
map["put_pokemon_in_healer"] = put@{ params ->
val healer = player.level()
.getBlockEntity(params.get<ArrayStruct>(0).asBlockPos(), CobblemonBlockEntities.HEALING_MACHINE)
.orElse(null) ?: return@put DoubleValue.ZERO
val party = player.party()
if (healer.canHeal(party)) {
healer.activate(player.uuid, party)
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
val packet =
UnvalidatedPlaySoundS2CPacket(
sound,
soundSource,
player.x,
player.y,
player.z,
volume,
pitch,
)
packet.sendToPlayer(player)
}
}
map["party"] = { player.party().struct }
map["pc"] = { player.pc().struct }
map["has_permission"] = { params ->
DoubleValue(
Cobblemon.permissionValidator.hasPermission(
player,
params.getString(0),
params.getIntOrNull(1) ?: 4
functions["is_party_at_full_health"] = { DoubleValue(player.party().none(Pokemon::canBeHealed)) }
functions["can_heal_at_healer"] = canHealAtHealer@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer =
player.level().getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@canHealAtHealer DoubleValue.ZERO
val party = player.party()
DoubleValue(healer.canHeal(party))
}
functions["put_pokemon_in_healer"] = putPokemonAtHealer@{ params ->
val healer =
player
.level()
.getBlockEntity(
params.get<ArrayStruct>(0).asBlockPos(),
CobblemonBlockEntities.HEALING_MACHINE,
).orElse(null) ?: return@putPokemonAtHealer DoubleValue.ZERO
val party = player.party()
if (healer.canHeal(party)) {
healer.activate(player.uuid, party)
return@putPokemonAtHealer DoubleValue.ONE
}
DoubleValue.ZERO
}
functions["party"] = { player.party().struct }
functions["pc"] = { player.pc().struct }
functions["has_permission"] = { params ->
DoubleValue(
Cobblemon.permissionValidator.hasPermission(
player,
params.getString(0),
params.getIntOrNull(1) ?: 4,
),
)
)
}
map["data"] = { params -> Cobblemon.molangData.load(player.uuid, params.getStringOrNull(0)) }
map["save_data"] = { params -> Cobblemon.molangData.save(player.uuid, params.getStringOrNull(0)) }
map["in_battle"] = { DoubleValue(player.isInBattle()) }
map["battle"] = { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
map["get_npc_data"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(1))
if (data.map.containsKey(npcId)) {
return@put data.map[npcId]!!
} else {
}
functions["data"] = { params -> Cobblemon.molangData.load(player.uuid, params.getStringOrNull(0)) }
functions["save_data"] = { params -> Cobblemon.molangData.save(player.uuid, params.getStringOrNull(0)) }
functions["in_battle"] = { DoubleValue(player.isInBattle()) }
functions["battle"] = { player.getBattleState()?.first?.struct ?: DoubleValue.ZERO }
functions["get_npc_data"] = getNpcData@{ params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(1))
if (data.map.containsKey(npcId)) {
return@getNpcData data.map[npcId]!!
}
val vars = VariableStruct()
data.map[npcId] = vars
return@put vars
vars
}
}
map["get_npc_variable"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(2))
if (data.map.containsKey(npcId)) {
return@put (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
} else {
return@put DoubleValue.ZERO
}
}
map["set_npc_variable"] = put@{ params ->
val npcId = ((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val path = params.getStringOrNull(4)
val data = Cobblemon.molangData.load(player.uuid, path)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid, path)
}
return@put DoubleValue.ONE
}
map["pokedex"] = { player.pokedex().struct }
map["has_advancement"] = put@{ params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
for (entry in player.advancements.progress) {
if (entry.key.id == requiredAdvancement && entry.value.isDone) {
return@put DoubleValue.ONE
functions["get_npc_variable"] = getNpcVariable@{ params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val data = Cobblemon.molangData.load(player.uuid, params.getStringOrNull(2))
if (data.map.containsKey(npcId)) {
return@getNpcVariable (data.map[npcId] as VariableStruct).map[variable] ?: DoubleValue.ZERO
}
DoubleValue.ZERO
}
return@put DoubleValue.ZERO
}
map["has_tm_move_unlocked"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["unlock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
map["lock_tm_move"] = put@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@put DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@put DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
map["start_battle"] = put@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent = if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@put DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString) ?: return@put DoubleValue.ZERO
functions["set_npc_variable"] = { params ->
val npcId =
((params.get<MoValue>(0) as? ObjectValue<*>)?.obj as? NPCEntity)?.stringUUID
?: params.getString(0)
val variable = params.getString(1)
val value = params.get<MoValue>(2)
val saveAfterwards = params.getBooleanOrNull(3) != false
val path = params.getStringOrNull(4)
val data = Cobblemon.molangData.load(player.uuid, path)
val npcData = data.map.getOrPut(npcId) { VariableStruct() } as VariableStruct
npcData.map[variable] = value
if (saveAfterwards) {
Cobblemon.molangData.save(player.uuid, path)
}
DoubleValue.ONE
}
val format = params.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
functions["pokedex"] = { player.pokedex().struct }
functions["has_advancement"] = hasAdvancement@{ params ->
val requiredAdvancement = ResourceLocation.parse(params.getString(0))
player.advancements.progress.forEach { (holder, progress) ->
if (holder.id == requiredAdvancement && progress.isDone) {
return@hasAdvancement DoubleValue.ONE
}
}
DoubleValue.ZERO
}
functions["has_tm_move_unlocked"] = hasTmMoveUnlocked@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@hasTmMoveUnlocked DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@hasTmMoveUnlocked DoubleValue.ZERO
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
functions["unlock_tm_move"] = unlockTmMove@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@unlockTmMove DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@unlockTmMove DoubleValue.ZERO
player.tmList().syncTMFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 1.0 else 0.0)
}
functions["lock_tm_move"] = lockTmMove@{ params ->
val move = Moves.getByName(params.getString(0)) ?: return@lockTmMove DoubleValue.ZERO
val tm = TechnicalMachines.moveToTM[move] ?: return@lockTmMove DoubleValue.ZERO
player.tmList().syncTMLockFromMove(move)
DoubleValue(if (player.tmList().learnedTMs.contains(tm.id)) 0.0 else 1.0)
}
functions["start_battle"] = startBattle@{ params ->
val opponentValue = params.get<MoValue>(0)
val opponent =
if (opponentValue is ObjectValue<*>) {
opponentValue.obj as ServerPlayer
} else {
val paramString = opponentValue.asString()
val playerUUID = paramString.asUUID
if (playerUUID != null) {
server()?.playerList?.getPlayer(playerUUID) ?: return@startBattle DoubleValue.ZERO
} else {
server()?.playerList?.getPlayerByName(paramString)
?: return@startBattle DoubleValue.ZERO
}
}
val format =
params
.getStringOrNull(1)
?.let(BattleFormat::fromFormatIdentifier)
?: BattleFormat.GEN_9_SINGLES
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val setLevel = params.getIntOrNull(2) ?: -1
format.adjustLevel = setLevel
val rules = params.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val rules =
params
.getStringOrNull(5)
?.split(",")
?.toSet()
?: emptySet()
val modifiedBattleFormat = BattleFormat.setBattleRules(
battleFormat = format,
rules = rules
)
val modifiedBattleFormat =
BattleFormat.setBattleRules(
battleFormat = format,
rules = rules,
)
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val cloneParties = (setLevel != -1) || (params.getBooleanOrNull(3) ?: false)
val healFirst = params.getBooleanOrNull(4) ?: false
val battleStartResult = BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
val battleStartResult =
BattleBuilder.pvp1v1(
player1 = player,
player2 = opponent,
battleFormat = modifiedBattleFormat,
cloneParties = cloneParties,
healFirst = healFirst,
)
var returnValue: MoValue = DoubleValue.ZERO
battleStartResult.ifSuccessful { returnValue = it.struct }
returnValue
}
functions["get_custom_stat"] = getCustomStat@{ params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@getCustomStat DoubleValue.ZERO
val statResourceLocation =
BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@getCustomStat DoubleValue.ZERO
val exists = Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@getCustomStat DoubleValue.ZERO
val stat = Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
functions["get_starter_uuid"] = {
Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let {
StringValue(
it.toString(),
)
} ?: DoubleValue.ZERO
}
functions["has_chosen_starter"] = {
DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected)
}
}
map["get_custom_stat"] = put@{ params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation =
BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
map["get_starter_uuid"] = { _ ->
Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let {
StringValue(
it.toString()
)
} ?: DoubleValue.ZERO
}
map["has_chosen_starter"] = { _ -> DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected) }
}
return map
return functions
}
}
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.pokedex.AbstractPokedexManager
import com.cobblemon.mod.common.api.pokedex.CaughtCount
import com.cobblemon.mod.common.api.pokedex.CaughtPercent
import com.cobblemon.mod.common.api.pokedex.Dexes
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.PokedexManager
import com.cobblemon.mod.common.api.pokedex.SeenCount
@@ -27,57 +28,90 @@ import com.cobblemon.mod.common.util.getStringOrNull
object PokedexMoLangFunctions : AbstractMoLangFunctionHolder<AbstractPokedexManager>() {
override fun AbstractPokedexManager.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokedex = this
val map = mutableMapOf<String, (MoParams) -> Any>()
map["get_species_record"] = { params ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["get_species_record"] = { params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
pokedex.speciesRecords[speciesId]?.struct ?: QueryStruct(hashMapOf())
}
map["has_seen"] = put@{ params ->
functions["has_seen"] = hasSeen@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
val formName =
params.getStringOrNull(1)
?: return@hasSeen DoubleValue(
pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.SEEN.ordinal,
)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId).ordinal >= PokedexEntryProgress.SEEN.ordinal)
} else {
return@put DoubleValue(
(pokedex.getSpeciesRecord(speciesId)?.getFormRecord(formName)?.knowledge?.ordinal
?: 0) >= PokedexEntryProgress.SEEN.ordinal
)
}
DoubleValue(
(
pokedex
.getSpeciesRecord(speciesId)
?.getFormRecord(formName)
?.knowledge
?.ordinal
?: 0
) >= PokedexEntryProgress.SEEN.ordinal,
)
}
map["has_caught"] = put@{ params ->
functions["has_caught"] = hasCaught@{ params ->
val speciesId = params.getString(0).asIdentifierDefaultingNamespace()
val formName = params.getStringOrNull(1)
if (formName == null) {
return@put DoubleValue(pokedex.getHighestKnowledgeForSpecies(speciesId) == PokedexEntryProgress.OWNED)
} else {
return@put DoubleValue(
pokedex.getSpeciesRecord(speciesId)
?.getFormRecord(formName)?.knowledge == PokedexEntryProgress.OWNED
val formName =
params.getStringOrNull(1) ?: return@hasCaught DoubleValue(
pokedex.getHighestKnowledgeForSpecies(
speciesId,
) == PokedexEntryProgress.OWNED,
)
}
DoubleValue(
pokedex
.getSpeciesRecord(speciesId)
?.getFormRecord(formName)
?.knowledge == PokedexEntryProgress.OWNED,
)
}
map["caught_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
map["seen_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
map["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
map["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
functions["caught_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtCount)) }
functions["seen_count"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenCount)) }
functions["caught_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(CaughtPercent)) }
functions["seen_percent"] = { DoubleValue(pokedex.getGlobalCalculatedValue(SeenPercent)) }
if (pokedex is PokedexManager) {
map["player_id"] = { StringValue(pokedex.uuid.toString()) }
map["see"] = put@{ params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
return@put DoubleValue.ONE
}
map["catch"] = put@{ params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.obtain(pokemon)
return@put DoubleValue.ONE
functions["dex_caught_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtCount))
else DoubleValue.ZERO
}
functions["dex_seen_count"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenCount))
else DoubleValue.ZERO
}
functions["dex_caught_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, CaughtPercent).toDouble())
else DoubleValue.ZERO
}
functions["dex_seen_percent"] = { params ->
val dexId = params.getString(0).asIdentifierDefaultingNamespace()
if (Dexes.dexEntryMap.containsKey(dexId)) DoubleValue(pokedex.getDexCalculatedValue(dexId, SeenPercent).toDouble())
else DoubleValue.ZERO
}
when (pokedex) {
is PokedexManager -> {
functions["player_id"] = { StringValue(pokedex.uuid.toString()) }
functions["see"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.encounter(pokemon)
DoubleValue.ONE
}
functions["catch"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0).obj
pokedex.obtain(pokemon)
DoubleValue.ONE
}
}
}
return map
return functions
}
}
@@ -32,100 +32,113 @@ import com.cobblemon.mod.common.util.withQueryValue
object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity>() {
override fun PokemonEntity.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokemonEntity = this
val map = mutableMapOf<String, (MoParams) -> Any>()
map["is_busy"] = { DoubleValue(pokemonEntity.isBusy) }
map["in_battle"] = { DoubleValue(pokemonEntity.isBattling) }
map["is_moving"] = { DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
map["is_flying"] = { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
map["get_riding_state"] = { params ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["is_busy"] = { DoubleValue(pokemonEntity.isBusy) }
functions["in_battle"] = { DoubleValue(pokemonEntity.isBattling) }
functions["is_moving"] =
{ DoubleValue((pokemonEntity.moveControl as? PokemonMoveControl)?.hasWanted() == true) }
functions["is_flying"] = { DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.FLYING)) }
functions["get_riding_state"] = { params ->
val name = params.getStringOrNull(0)
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions[name]?.apply(MoParams.EMPTY) as? MoValue ?: moValue
}
}
map["is_gliding"] = {
functions["is_gliding"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["gliding"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
map["is_sprinting"] = {
functions["is_sprinting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["sprinting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
map["is_drifting"] = {
functions["is_drifting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["drifting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
map["is_powered_drifting"] = {
functions["is_powered_drifting"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["powered_drifting"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
map["in_air"] = {
functions["in_air"] = {
pokemonEntity.ifRidingAvailableSupply(DoubleValue.ZERO) { behaviour, settings, state ->
val moValue = behaviour.asMoLangValue(settings, state, pokemonEntity)
return@ifRidingAvailableSupply moValue.functions["in_air"]?.apply(MoParams.EMPTY) as? MoValue
?: DoubleValue.ZERO
}
}
map["is_wild"] = { DoubleValue(pokemonEntity.ownerUUID == null) }
map["is_in_party"] = { DoubleValue(pokemonEntity.pokemon.storeCoordinates.get()?.store is PartyStore) }
map["is_ridden"] = { DoubleValue(pokemonEntity.hasControllingPassenger()) }
map["has_aspect"] = { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
map["is_pokemon"] = { DoubleValue.ONE }
map["is_holding_item"] = {
DoubleValue(!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
})
functions["is_wild"] = { DoubleValue(pokemonEntity.ownerUUID == null) }
functions["is_in_party"] = {
DoubleValue(
pokemonEntity.pokemon.storeCoordinates
.get()
?.store is PartyStore,
)
}
map["riding_style"] = {
StringValue(pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state).name
})
functions["is_ridden"] = { DoubleValue(pokemonEntity.hasControllingPassenger()) }
functions["has_aspect"] = { DoubleValue(it.getString(0) in pokemonEntity.aspects) }
functions["is_pokemon"] = { DoubleValue.ONE }
functions["is_holding_item"] = {
DoubleValue(
!pokemonEntity.entityData.get(PokemonEntity.SHOWN_HELD_ITEM).let {
it.isEmpty || it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) || it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
},
)
}
map["is_wearing_hat"] = {
functions["riding_style"] = {
StringValue(
pokemonEntity.ifRidingAvailableSupply("") { behaviour, settings, state ->
behaviour.getRidingStyle(settings, state).name
},
)
}
functions["is_wearing_hat"] = {
DoubleValue(
pokemonEntity.entityData
.get(PokemonEntity.SHOWN_HELD_ITEM)
.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)
.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS),
)
}
map["is_wearing_face"] = {
functions["is_wearing_face"] = {
DoubleValue(
pokemonEntity.entityData
.get(PokemonEntity.SHOWN_HELD_ITEM)
.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS),
)
}
map["is_pastured"] = {
functions["is_pastured"] = {
DoubleValue((pokemonEntity.tethering != null))
}
map["pasture_conflict_enabled"] = {
functions["pasture_conflict_enabled"] = {
DoubleValue(pokemonEntity.getBehaviourFlag(PokemonBehaviourFlag.PASTURE_CONFLICT))
}
map["run_action_effect"] = runActionEffect@{ params ->
functions["run_action_effect"] = runActionEffect@{ params ->
val runtime = MoLangRuntime().setup()
runtime.environment.cloneFrom(params.environment)
runtime.withQueryValue("entity", pokemonEntity.struct)
val actionEffect = ActionEffects.actionEffects[params.getString(0).asIdentifierDefaultingNamespace()]
if (actionEffect != null) {
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level()
)
val context =
ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(TargetsProvider(pokemonEntity)),
runtime = runtime,
level = pokemonEntity.level(),
)
// This was taken from NPC run_action_effect but this variable isn't used, so I just commented it out.
// pokemonEntity.actionEffect = context
pokemonEntity.brain.setMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT, context)
@@ -135,14 +148,16 @@ object PokemonEntityMoLangFunctions : AbstractMoLangFunctionHolder<PokemonEntity
pokemonEntity.brain.getMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT).orElse(null)
if (pokemonActionEffect == context && pokemonEntity.brain.isActive(CobblemonActivities.ACTION_EFFECT)) {
pokemonEntity.brain.eraseMemory(CobblemonMemories.ACTIVE_ACTION_EFFECT)
//pokemonEntity.actionEffect = null
// pokemonEntity.actionEffect = null
}
}
return@runActionEffect DoubleValue.ONE
}
return@runActionEffect DoubleValue.ZERO
DoubleValue.ZERO
}
return map
return functions
}
}
@@ -33,218 +33,214 @@ import com.cobblemon.mod.common.util.getDoubleOrNull
import com.cobblemon.mod.common.util.getIntOrNull
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.toProperties
import kotlin.random.Random
import net.minecraft.resources.ResourceLocation
import kotlin.random.Random
object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
override fun Pokemon.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val pokemon = this
val map = mutableMapOf<String, (MoParams) -> Any>()
map["id"] = { StringValue(pokemon.uuid.toString()) }
map["nickname"] = { StringValue(pokemon.nickname.toString()) }
map["level"] = { DoubleValue(pokemon.level.toDouble()) }
map["max_hp"] = { DoubleValue(pokemon.maxHealth.toDouble()) }
map["current_hp"] = { DoubleValue(pokemon.currentHealth.toDouble()) }
map["friendship"] = { DoubleValue(pokemon.friendship.toDouble()) }
map["max_fullness"] = { DoubleValue(pokemon.getMaxFullness().toDouble()) }
map["fullness"] = { DoubleValue(pokemon.currentFullness.toDouble()) }
map["lose_fullness"] = { params ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["id"] = { StringValue(pokemon.uuid.toString()) }
functions["nickname"] = { StringValue(pokemon.nickname.toString()) }
functions["level"] = { DoubleValue(pokemon.level.toDouble()) }
functions["max_hp"] = { DoubleValue(pokemon.maxHealth.toDouble()) }
functions["current_hp"] = { DoubleValue(pokemon.currentHealth.toDouble()) }
functions["friendship"] = { DoubleValue(pokemon.friendship.toDouble()) }
functions["max_fullness"] = { DoubleValue(pokemon.getMaxFullness().toDouble()) }
functions["fullness"] = { DoubleValue(pokemon.currentFullness.toDouble()) }
functions["lose_fullness"] = { params ->
val amount = params.getDouble(0)
pokemon.loseFullness(amount.toInt())
}
map["feed_pokemon"] = { params ->
functions["feed_pokemon"] = { params ->
val amount = params.getDouble(0)
val playSound = params.getBooleanOrNull(1) ?: true
pokemon.feedPokemon(amount.toInt(), playSound)
}
map["behaviour"] = { pokemon.form.behaviour.struct }
map["behavior"] = { pokemon.form.behaviour.struct } // Inferior
map["pokeball"] = { StringValue(pokemon.caughtBall.toString()) }
map["ability"] = { StringValue(pokemon.ability.name) }
map["has_learned"] = put@{ params ->
functions["behaviour"] = { pokemon.form.behaviour.struct }
functions["behavior"] = { pokemon.form.behaviour.struct } // Inferior
functions["pokeball"] = { StringValue(pokemon.caughtBall.toString()) }
functions["ability"] = { StringValue(pokemon.ability.name) }
functions["has_learned"] = hasLearned@{ params ->
val moveName = params.getString(0)
val move = pokemon.allAccessibleMoves.find { it.name == moveName }
if (move != null) {
return@put DoubleValue.ONE
} else {
return@put DoubleValue.ZERO
}
if (move != null) return@hasLearned DoubleValue.ONE
DoubleValue.ZERO
}
map["moveset"] = {
functions["moveset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.moveSet.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
map["evs"] = {
functions["evs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.evs.getOrDefault(stat).toDouble()) }
}
struct
}
map["ivs"] = {
functions["ivs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.getOrDefault(stat).toDouble()) }
}
struct
}
map["hyper_trained_ivs"] = {
functions["hyper_trained_ivs"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.ivs.hyperTrainedIVs[stat] ?: -1.0) }
}
struct
}
map["ride_boosts"] = {
functions["ride_boosts"] = {
val struct = QueryStruct(hashMapOf())
for (stat in RidingStat.entries) {
struct.addFunction(stat.name.lowercase()) { DoubleValue(pokemon.getRideBoost(stat)) }
}
struct
}
map["natdex_number"] = {
functions["natdex_number"] = {
DoubleValue(pokemon.species.nationalPokedexNumber.toDouble())
}
map["types"] = {
pokemon.form.types.map { it.showdownId }.asArrayValue(::StringValue)
functions["types"] = {
pokemon.form.types
.map { it.showdownId }
.asArrayValue(::StringValue)
}
map["gender_ratio"] = {
functions["gender_ratio"] = {
DoubleValue(pokemon.form.maleRatio.toDouble())
}
map["ev_yield"] = {
functions["ev_yield"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.form.evYield[stat]?.toDouble()) }
}
struct
}
map["base_stats"] = {
functions["base_stats"] = {
val struct = QueryStruct(hashMapOf())
for (stat in Stats.PERMANENT) {
struct.addFunction(stat.showdownId) { DoubleValue(pokemon.form.baseStats[stat]?.toDouble()) }
}
struct
}
map["catch_rate"] = {
functions["catch_rate"] = {
DoubleValue(pokemon.form.catchRate.toDouble())
}
map["base_experience_yield"] = {
functions["base_experience_yield"] = {
DoubleValue(pokemon.form.baseExperienceYield.toDouble())
}
map["drops"] = {
functions["drops"] = {
val struct = QueryStruct(hashMapOf())
for ((index, drop) in pokemon.form.drops.entries.withIndex()) {
for ((index, drop) in pokemon.form.drops.entries
.withIndex()) {
struct.addFunction(index.toString()) { drop }
}
struct
}
map["tm_learnset"] = {
functions["tm_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.tmMoves.withIndex()) {
for ((index, move) in pokemon.form.moves.tmMoves
.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
map["egg_learnset"] = {
functions["egg_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.eggMoves.withIndex()) {
for ((index, move) in pokemon.form.moves.eggMoves
.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
map["tutor_learnset"] = {
functions["tutor_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.tutorMoves.withIndex()) {
for ((index, move) in pokemon.form.moves.tutorMoves
.withIndex()) {
struct.addFunction(index.toString()) { move.struct }
}
struct
}
map["level_learnset"] = {
functions["level_learnset"] = {
val struct = QueryStruct(hashMapOf())
for ((index, move) in pokemon.form.moves.levelUpMoves) {
struct.addFunction(index.toString()) { move }
}
struct
}
map["ability_pool"] = {
functions["ability_pool"] = {
val struct = QueryStruct(hashMapOf())
for ((index, ability) in pokemon.form.abilities.withIndex()) {
struct.addFunction(index.toString()) { StringValue(ability.toString()) }
}
struct
}
map["egg_groups"] = {
functions["egg_groups"] = {
val struct = QueryStruct(hashMapOf())
for ((index, group) in pokemon.form.eggGroups.withIndex()) {
struct.addFunction(index.toString()) { StringValue(group.toString()) }
}
struct
}
map["egg_cycles"] = {
functions["egg_cycles"] = {
DoubleValue(pokemon.species.eggCycles.toDouble())
}
map["labels"] = {
functions["labels"] = {
val struct = QueryStruct(hashMapOf())
for ((index, label) in pokemon.form.labels.withIndex()) {
struct.addFunction(index.toString()) { StringValue(label) }
}
struct
}
map["aspects"] = {
functions["aspects"] = {
val aspects = pokemon.aspects
aspects.asArrayValue { StringValue(it) }
}
map["form_aspects"] = {
functions["form_aspects"] = {
val aspects = pokemon.form.aspects
aspects.asArrayValue { StringValue(it) }
}
map["form_name"] = {
functions["form_name"] = {
StringValue(pokemon.form.name)
}
// Yes, this is the lazy call for a single hardcoded pre-evolution.
// Lol. Lmao, even.
// TO-DO: Subscribe to [PokemonSpecies.observable].
// Gito: surely this is just a typo, right? not touching the function name just in case
map["prevolution"] = preEvolution@{
val preEvolution = pokemon.species.preEvolution ?: return@preEvolution DoubleValue.ZERO
return@preEvolution preEvolution
}
map["nature"] = { StringValue(pokemon.nature.toString()) }
map["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
map["is_shiny"] = { DoubleValue(pokemon.shiny) }
map["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
map["species"] = { pokemon.species.struct }
map["form"] = { StringValue(pokemon.form.name) }
map["weight"] = { DoubleValue(pokemon.species.weight.toDouble()) }
map["matches"] = { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
map["apply"] = { params ->
functions["pre_evolution"] = { pokemon.species.preEvolution ?: DoubleValue.ZERO }
functions["nature"] = { StringValue(pokemon.nature.toString()) }
functions["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
functions["is_shiny"] = { DoubleValue(pokemon.shiny) }
functions["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
functions["species"] = { pokemon.species.struct }
functions["form"] = { StringValue(pokemon.form.name) }
functions["weight"] = { DoubleValue(pokemon.species.weight.toDouble()) }
functions["matches"] = { params -> DoubleValue(params.getString(0).toProperties().matches(pokemon)) }
functions["apply"] = { params ->
params.getString(0).toProperties().apply(pokemon)
DoubleValue.ONE
}
map["owner"] = { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
map["held_item"] = { pokemon.heldItem().asMoLangValue(server()!!.registryAccess()) }
map["remove_held_item"] = { _ ->
pokemon.removeHeldItem()
}
map["add_aspects"] = { params ->
functions["owner"] = { pokemon.getOwnerPlayer()?.asMoLangValue() ?: DoubleValue.ZERO }
functions["held_item"] = { pokemon.heldItem().asMoLangValue(server()!!.registryAccess()) }
functions["remove_held_item"] = { pokemon.removeHeldItem() }
functions["add_aspects"] = { params ->
for (aspect in params.params) pokemon.forcedAspects += aspect.asString()
pokemon.updateAspects()
}
map["remove_aspects"] = { params ->
functions["remove_aspects"] = { params ->
for (aspect in params.params) pokemon.forcedAspects -= aspect.asString()
pokemon.updateAspects()
}
map["cosmetic_item"] = {
functions["cosmetic_item"] = {
pokemon.cosmeticItem().asMoLangValue(server()!!.registryAccess())
}
map["remove_cosmetic_item"] = { _ ->
pokemon.removeCosmeticItem()
}
map["marks"] = { _ -> pokemon.marks.asArrayValue { StringValue(it.identifier.toString()) } }
map["has_mark"] = { params ->
functions["remove_cosmetic_item"] = { pokemon.removeCosmeticItem() }
functions["marks"] = { pokemon.marks.asArrayValue { StringValue(it.identifier.toString()) } }
functions["has_mark"] = { params ->
var hasMark = false
val identifier = params.getString(0).asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
@@ -254,7 +250,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(hasMark)
}
map["remove_marks"] = { params ->
functions["remove_marks"] = { params ->
var removedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -267,7 +263,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(removedMark)
}
map["add_marks"] = { params ->
functions["add_marks"] = { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -280,7 +276,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(appliedMark)
}
map["add_marks_with_chance"] = { params ->
functions["add_marks_with_chance"] = { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
@@ -298,17 +294,15 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue(appliedMark)
}
map["add_potential_marks"] = { params ->
functions["add_potential_marks"] = { params ->
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) pokemon.addPotentialMark(mark)
}
}
map["apply_potential_marks"] = put@{
return@put DoubleValue(pokemon.applyPotentialMarks())
}
map["hyper_train_iv"] = hyperTrainIv@{ params ->
functions["apply_potential_marks"] = { DoubleValue(pokemon.applyPotentialMarks()) }
functions["hyper_train_iv"] = hyperTrainIv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1) ?: IVs.MAX_VALUE
@@ -321,12 +315,12 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@hyperTrainIv DoubleValue.ZERO
}
}
map["add_exp"] = { params ->
functions["add_exp"] = { params ->
val exp = params.getDouble(0).toInt()
pokemon.addExperience(SidemodExperienceSource("molang"), exp)
DoubleValue.ONE
}
map["set_iv"] = setIv@{ params ->
functions["set_iv"] = setIv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = params.getIntOrNull(1)?.coerceIn(0, IVs.MAX_VALUE) ?: IVs.MAX_VALUE
@@ -338,7 +332,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@setIv DoubleValue.ZERO
}
}
map["set_ev"] = setEv@{ params ->
functions["set_ev"] = setEv@{ params ->
val statId = params.getString(0)
val stat = Stats.getStat(statId)
val value = (params.getIntOrNull(1) ?: 0).coerceIn(0, 255)
@@ -350,49 +344,54 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@setEv DoubleValue.ZERO
}
}
map["set_ride_boost"] = setRideBoost@{ params ->
functions["set_ride_boost"] = setRideBoost@{ params ->
val statName = params.getString(0).uppercase()
val stat = RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@setRideBoost DoubleValue.ZERO
val stat =
RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@setRideBoost DoubleValue.ZERO
val value = params.getDoubleOrNull(1)?.toFloat() ?: return@setRideBoost DoubleValue.ZERO
pokemon.setRideBoost(stat, value)
return@setRideBoost DoubleValue.ONE
DoubleValue.ONE
}
map["add_ride_boost"] = addRideBoost@{ params ->
functions["add_ride_boost"] = addRideBoost@{ params ->
val statName = params.getString(0).uppercase()
val stat = RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@addRideBoost DoubleValue.ZERO
val stat =
RidingStat.entries.find { it.name.equals(statName, ignoreCase = true) }
?: return@addRideBoost DoubleValue.ZERO
val value = params.getDoubleOrNull(1)?.toFloat() ?: return@addRideBoost DoubleValue.ZERO
return@addRideBoost DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
}
map["initialize_moveset"] = put@{ params ->
functions["initialize_moveset"] = initializeMoveset@{ params ->
val param = params.get<MoValue>(0) ?: StringValue(pokemon.form.defaultWildMovesetBuilder.toString())
if (param is DoubleValue) {
pokemon.initializeMoveset(param == DoubleValue.ONE)
} else {
val movesetBuilderId = ResourceLocation.parse(param.asString())
val movesetBuilder = CobblemonMovesetBuilders.movesetBuilders[movesetBuilderId]
?: run {
Cobblemon.LOGGER.error("Tried initializing moveset from moveset builder ${param.asString()} but it does not exist.")
return@put DoubleValue.ZERO
}
val movesetBuilder =
CobblemonMovesetBuilders.movesetBuilders[movesetBuilderId]
?: run {
Cobblemon.LOGGER.error(
"Tried initializing moveset from moveset builder ${param.asString()} but it does not exist.",
)
return@initializeMoveset DoubleValue.ZERO
}
pokemon.initializeMovesetFrom(movesetBuilder)
}
DoubleValue.ONE
}
map["validate_moveset"] = { params ->
functions["validate_moveset"] = { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.validateMoveset(includeLegacy)
DoubleValue.ONE
}
map["teach_learnable_moves"] = { params ->
functions["teach_learnable_moves"] = { params ->
val includeLegacy = params.getBooleanOrNull(0) ?: true
pokemon.teachLearnableMoves(includeLegacy)
DoubleValue.ONE
}
map["teach_move"] = teachMove@{ params ->
functions["teach_move"] = teachMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@teachMove DoubleValue.ZERO
val bypass = params.getBooleanOrNull(1) ?: false
@@ -402,8 +401,9 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
return@teachMove DoubleValue.ZERO
}
val alreadyKnows = pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
val alreadyKnows =
pokemon.moveSet.getMoves().any { it.template == moveTemplate } ||
pokemon.benchedMoves.any { it.moveTemplate == moveTemplate }
if (alreadyKnows) {
return@teachMove DoubleValue.ZERO
}
@@ -416,42 +416,43 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
DoubleValue.ONE
}
map["can_learn_move"] = canLearnMove@{ params ->
functions["can_learn_move"] = canLearnMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName) ?: return@canLearnMove DoubleValue.ZERO
val includeLegacy = params.getBooleanOrNull(1) ?: true
val canLearn = if (includeLegacy) {
LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
} else {
LearnsetQuery.LEGAL.canLearn(moveTemplate, pokemon.form.moves)
}
return@canLearnMove DoubleValue(if (canLearn) 1.0 else 0.0)
val canLearn =
if (includeLegacy) {
LearnsetQuery.ANY.canLearn(moveTemplate, pokemon.form.moves)
} else {
LearnsetQuery.LEGAL.canLearn(moveTemplate, pokemon.form.moves)
}
DoubleValue(if (canLearn) 1.0 else 0.0)
}
map["unlearn_move"] = unlearnMove@{ params ->
functions["unlearn_move"] = unlearnMove@{ params ->
val moveName = params.getString(0)
val moveTemplate = Moves.getByName(moveName)
if (moveTemplate != null) {
pokemon.unlearnMove(moveTemplate)
return@unlearnMove DoubleValue.ONE
} else {
return@unlearnMove DoubleValue.ZERO
}
DoubleValue.ZERO
}
map["can_evolve"] = { _ ->
DoubleValue(pokemon.evolutions.any())
}
map["force_evolve"] = forceEvolve@{ params ->
functions["can_evolve"] = { DoubleValue(pokemon.evolutions.any()) }
functions["force_evolve"] = forceEvolve@{ params ->
val idx = params.getInt(0)
val evolution = if (idx >= 0) pokemon.evolutions.elementAtOrNull(idx) else return@forceEvolve DoubleValue.ZERO
val evolution =
if (idx >= 0) pokemon.evolutions.elementAtOrNull(idx) else return@forceEvolve DoubleValue.ZERO
evolution?.forceEvolve(pokemon)
StringValue(evolution.toString())
}
map["entity"] = { pokemon.entity?.asMoLangValue() ?: DoubleValue.ZERO }
map["is_alpha"] = { DoubleValue(pokemon.isAlpha) }
map["size_category"] = { _ -> StringValue(pokemon.getSizeCategory().name) }
functions["entity"] = { pokemon.entity?.asMoLangValue() ?: DoubleValue.ZERO }
functions["is_alpha"] = { DoubleValue(pokemon.isAlpha) }
functions["size_category"] = { StringValue(pokemon.getSizeCategory().name) }
return map
return functions
}
}
@@ -20,52 +20,50 @@ import com.cobblemon.mod.common.util.getStringOrNull
object PokemonPropertiesMoLangFunctions : AbstractMoLangFunctionHolder<PokemonProperties>() {
override fun PokemonProperties.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val props = this
val map = mutableMapOf<String, (MoParams) -> Any>()
val functions = hashMapOf<String, (MoParams) -> Any>()
map["level"] = { DoubleValue(props.level?.toDouble() ?: 0) }
map["set_level"] = { params ->
functions["level"] = { DoubleValue(props.level?.toDouble() ?: 0) }
functions["set_level"] = { params ->
props.level = params.getIntOrNull(0)
DoubleValue.ONE
}
map["shiny"] = { DoubleValue(props.shiny) }
map["set_shiny"] = { params ->
functions["shiny"] = { DoubleValue(props.shiny) }
functions["set_shiny"] = { params ->
props.shiny = params.getBooleanOrNull(0)
DoubleValue.ONE
}
map["species"] = { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
map["set_species"] = { params ->
functions["species"] = { props.species?.let { StringValue(it) } ?: DoubleValue.ZERO }
functions["set_species"] = { params ->
props.species = params.getStringOrNull(0)
DoubleValue.ONE
}
map["gender"] = { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
map["set_gender"] = { params ->
functions["gender"] = { props.gender?.let { StringValue(it.name) } ?: DoubleValue.ZERO }
functions["set_gender"] = { params ->
props.gender = params.getStringOrNull(0)?.let { Gender.valueOf(it) }
DoubleValue.ONE
}
map["form"] = { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
map["ivs"] = ivs@{
functions["form"] = { props.form?.let { StringValue(it) } ?: DoubleValue.ZERO }
functions["ivs"] = ivs@{
val ivs = props.ivs ?: return@ivs DoubleValue.ZERO
return@ivs ivs.struct
ivs.struct
}
map["evs"] = evs@{
functions["evs"] = evs@{
val evs = props.evs ?: return@evs DoubleValue.ZERO
return@evs evs.struct
evs.struct
}
map["friendship"] = { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
map["set_friendship"] = { params ->
functions["friendship"] = { DoubleValue(props.friendship?.toDouble() ?: DoubleValue.ZERO) }
functions["set_friendship"] = { params ->
props.friendship = params.getIntOrNull(0)
DoubleValue.ONE
}
map["create"] = {
val pokemon = props.create()
pokemon.struct
}
map["to_string"] = { params ->
functions["create"] = { (props.create()).struct }
functions["to_string"] = { params ->
val separator = params.getStringOrNull(0) ?: " "
StringValue(props.asString(separator = separator))
}
return map
return functions
}
}
@@ -22,83 +22,84 @@ import com.cobblemon.mod.common.util.asUUID
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.toProperties
object PokemonStoreMoLangFunctions: AbstractMoLangFunctionHolder<PokemonStore<*>>() {
object PokemonStoreMoLangFunctions : AbstractMoLangFunctionHolder<PokemonStore<*>>() {
override fun PokemonStore<*>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val store = this
val map = mutableMapOf<String, (MoParams) -> Any>()
map["uuid"] = { StringValue(store.uuid.toString()) }
map["add"] = { params ->
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["uuid"] = { StringValue(store.uuid.toString()) }
functions["add"] = { params ->
val pokemon = params.get<ObjectValue<Pokemon>>(0)
DoubleValue(store.add(pokemon.obj))
}
map["add_by_properties"] = { params ->
functions["add_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val player = (store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val player =
(store as? PlayerPartyStore)?.playerUUID?.getPlayer() // Only really know for sure when it's a player party store
val pokemon = props.create(player = player)
DoubleValue(store.add(pokemon))
}
map["find_by_properties"] = { params ->
functions["find_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val pokemon = store.find { props.matches(it) }
pokemon?.asStruct() ?: DoubleValue.ZERO
}
map["find_all_by_properties"] = { params ->
functions["find_all_by_properties"] = { params ->
val props = params.getString(0).toProperties()
val pokemon = store.filter { props.matches(it) }
ArrayStruct(pokemon.mapIndexed { index, value -> "$index" to value.asStruct() }.toMap())
}
map["find_by_id"] = { params ->
functions["find_by_id"] = { params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id }
pokemon?.asStruct() ?: DoubleValue.ZERO
}
map["remove_by_id"] = removeById@{ params ->
functions["remove_by_id"] = removeById@{ params ->
val id = params.getString(0).asUUID
val pokemon = store.find { it.uuid == id } ?: return@removeById DoubleValue.ZERO
return@removeById DoubleValue(store.remove(pokemon))
DoubleValue(store.remove(pokemon))
}
map["average_level"] = averageLevel@{ _ ->
functions["average_level"] = averageLevel@{
var numberOfPokemon = 0
var totalLevel = 0
for (pokemon in store) {
totalLevel += pokemon.level
numberOfPokemon++
}
if (numberOfPokemon == 0) {
return@averageLevel DoubleValue.ZERO
}
return@averageLevel DoubleValue(totalLevel.toDouble() / numberOfPokemon)
if (numberOfPokemon == 0) return@averageLevel DoubleValue.ZERO
DoubleValue(totalLevel.toDouble() / numberOfPokemon)
}
map["count"] = { _ -> DoubleValue(store.count()) }
map["count_by_properties"] = { params ->
functions["count"] = { DoubleValue(store.count()) }
functions["count_by_properties"] = { params ->
val props = params.getString(0).toProperties()
DoubleValue(store.count { props.matches(it) })
}
map["highest_level"] = {
functions["highest_level"] = {
val highest = store.maxOfOrNull { it.level } ?: 0
DoubleValue(highest)
}
map["lowest_level"] = {
functions["lowest_level"] = {
val lowest = store.minOfOrNull { it.level } ?: 0
DoubleValue(lowest)
}
map["heal"] = {
functions["heal"] = {
for (pokemon in store) {
pokemon.heal()
}
DoubleValue.ONE
}
map["healing_remainder_percent"] = { _ ->
functions["healing_remainder_percent"] = {
var totalPercent = 0.0f
for (pokemon in store) {
totalPercent += (1.0f - (pokemon.currentHealth.toFloat() / pokemon.maxHealth))
}
DoubleValue(totalPercent)
}
map["has_usable_pokemon"] = { _ -> DoubleValue(store.any { !it.isFainted() }) }
map["pokemon"] = {
store.map { it.asStruct() }.asArrayValue()
}
return map
functions["has_usable_pokemon"] = { DoubleValue(store.any { !it.isFainted() }) }
functions["pokemon"] = { store.map { it.asStruct() }.asArrayValue() }
return functions
}
}
@@ -25,62 +25,63 @@ import java.util.*
object ServerMoLangFunctions : AbstractMoLangFunctionHolder<MinecraftServer>() {
override fun MinecraftServer.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val server = this
val map = mutableMapOf<String, (MoParams) -> Any>()
val functions = hashMapOf<String, (MoParams) -> Any>()
map["get_world"] = getWorld@{ params ->
val world = server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft")
)
) ?: return@getWorld DoubleValue.ZERO
functions["get_world"] = getWorld@{ params ->
val world =
server.getLevel(
ResourceKey.create(
Registries.DIMENSION,
params.getString(0).asIdentifierDefaultingNamespace(namespace = "minecraft"),
),
) ?: return@getWorld DoubleValue.ZERO
return@getWorld world
world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(world)
.asWorldMoLangValue()
}
map["broadcast"] = { params ->
functions["broadcast"] = { params ->
val message = params.getString(0)
server.playerList.broadcastSystemMessage(message.text(), params.getBooleanOrNull(1) == true)
DoubleValue.ONE
}
map["get_player_by_uuid"] = getPlayerByUuid@{ params ->
functions["get_player_by_uuid"] = getPlayerByUuid@{ params ->
val uuid = UUID.fromString(params.getString(0))
val player = server.playerList.getPlayer(uuid) ?: return@getPlayerByUuid DoubleValue.ZERO
return@getPlayerByUuid player.asMoLangValue()
player.asMoLangValue()
}
map["get_player_by_username"] = getPlayerByUsername@{ params ->
functions["get_player_by_username"] = getPlayerByUsername@{ params ->
val username = params.getString(0)
val player = server.playerList.getPlayerByName(username) ?: return@getPlayerByUsername DoubleValue.ZERO
return@getPlayerByUsername player.asMoLangValue()
player.asMoLangValue()
}
map["data"] = { params ->
functions["data"] = { params ->
Cobblemon.molangData.load(
UUID(0L, 0L),
params.getStringOrNull(0)
params.getStringOrNull(0),
)
}
map["save_data"] = { params ->
functions["save_data"] = { params ->
Cobblemon.molangData.save(
UUID(0L, 0L),
params.getStringOrNull(index = 0)
params.getStringOrNull(index = 0),
)
DoubleValue.ONE
}
// Maybe later...
// map.put("stop") { params ->
// functions.put("stop") { params ->
// Cobblemon.LOGGER.warn("Server is being stopped from a MoLang script.")
// server.stopServer()
// }
return map
return functions
}
}
@@ -20,27 +20,34 @@ import net.minecraft.server.level.ServerPlayer
object SpawnablePositionMoLangFunctions : AbstractMoLangFunctionHolder<SpawnablePosition>() {
override fun SpawnablePosition.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val spawningContext = this
val map = mutableMapOf<String, (MoParams) -> Any>()
val worldValue = spawningContext.world.registryAccess().registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(spawningContext.world).asWorldMoLangValue()
val biomeValue = spawningContext.biomeHolder.asBiomeMoLangValue()
map["biome"] = { _ -> biomeValue }
map["world"] = { _ -> worldValue }
map["light"] = { _ -> DoubleValue(spawningContext.light.toDouble()) }
map["x"] = { _ -> DoubleValue(spawningContext.position.x.toDouble()) }
map["y"] = { _ -> DoubleValue(spawningContext.position.y.toDouble()) }
map["z"] = { _ -> DoubleValue(spawningContext.position.z.toDouble()) }
map["moon_phase"] = { _ -> DoubleValue(spawningContext.moonPhase.toDouble()) }
map["can_see_sky"] = { _ -> DoubleValue(spawningContext.canSeeSky) }
map["sky_light"] = { _ -> DoubleValue(spawningContext.skyLight.toDouble()) }
map["player"] = put@{ _ ->
val causeEntity = spawningContext.cause.entity ?: return@put DoubleValue.ZERO
if (causeEntity is ServerPlayer) {
return@put causeEntity.asMoLangValue()
} else {
return@put DoubleValue.ZERO
}
val worldValue =
spawningContext
.world
.registryAccess()
.registryOrThrow(Registries.DIMENSION)
.wrapAsHolder(spawningContext.world)
.asWorldMoLangValue()
val biomeValue =
spawningContext
.biomeHolder
.asBiomeMoLangValue()
val functions = hashMapOf<String, (MoParams) -> Any>()
functions["biome"] = { biomeValue }
functions["world"] = { worldValue }
functions["light"] = { DoubleValue(spawningContext.light.toDouble()) }
functions["x"] = { DoubleValue(spawningContext.position.x.toDouble()) }
functions["y"] = { DoubleValue(spawningContext.position.y.toDouble()) }
functions["z"] = { DoubleValue(spawningContext.position.z.toDouble()) }
functions["moon_phase"] = { DoubleValue(spawningContext.moonPhase.toDouble()) }
functions["can_see_sky"] = { DoubleValue(spawningContext.canSeeSky) }
functions["sky_light"] = { DoubleValue(spawningContext.skyLight.toDouble()) }
functions["player"] = player@{
val causeEntity = spawningContext.cause.entity ?: return@player DoubleValue.ZERO
if (causeEntity is ServerPlayer) return@player causeEntity.asMoLangValue()
DoubleValue.ZERO
}
return map
return functions
}
}
@@ -17,23 +17,23 @@ import com.cobblemon.mod.common.util.asArrayValue
object SpeciesMoLangFunctions : AbstractMoLangFunctionHolder<Species>() {
override fun Species.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val species = this
val map = mutableMapOf<String, (MoParams) -> Any>(
"identifier" to { StringValue(species.resourceIdentifier.toString()) },
"name" to { StringValue(species.name) },
"primary_type" to { StringValue(species.primaryType.showdownId) },
"secondary_type" to { StringValue(species.secondaryType?.showdownId ?: "null") },
"experience_group" to { StringValue(species.experienceGroup.name) },
"height" to { DoubleValue(species.height) },
"weight" to { DoubleValue(species.weight) },
"base_scale" to { DoubleValue(species.baseScale) },
"hitbox_width" to { DoubleValue(species.hitbox.width) },
"hitbox_height" to { DoubleValue(species.hitbox.height) },
"hitbox_fixed" to { DoubleValue(species.hitbox.fixed) },
"catch_rate" to { DoubleValue(species.catchRate) },
"labels" to { species.labels.asArrayValue { StringValue(it) } },
"has_label" to { params -> DoubleValue(species.labels.contains(params.getString(0))) }
)
val functions = hashMapOf<String, (MoParams) -> Any>()
return map
functions["identifier"] = { StringValue(species.resourceIdentifier.toString()) }
functions["name"] = { StringValue(species.name) }
functions["primary_type"] = { StringValue(species.primaryType.showdownId) }
functions["secondary_type"] = { StringValue(species.secondaryType?.showdownId ?: "null") }
functions["experience_group"] = { StringValue(species.experienceGroup.name) }
functions["height"] = { DoubleValue(species.height) }
functions["weight"] = { DoubleValue(species.weight) }
functions["base_scale"] = { DoubleValue(species.baseScale) }
functions["hitbox_width"] = { DoubleValue(species.hitbox.width) }
functions["hitbox_height"] = { DoubleValue(species.hitbox.height) }
functions["hitbox_fixed"] = { DoubleValue(species.hitbox.fixed) }
functions["catch_rate"] = { DoubleValue(species.catchRate) }
functions["labels"] = { species.labels.asArrayValue { StringValue(it) } }
functions["has_label"] = { params -> DoubleValue(species.labels.contains(params.getString(0))) }
return functions
}
}
@@ -24,7 +24,6 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.util.*
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.core.Holder
import net.minecraft.core.registries.Registries
@@ -46,85 +45,89 @@ import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.UUID
object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
override fun Holder<Level>.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
val world = this.value()
val map = mutableMapOf<String, (MoParams) -> Any>(
)
val functions = hashMapOf<String, (MoParams) -> Any>()
map["is_time_of_day"] = put@{ params ->
functions["is_time_of_day"] = isTimeOfDay@{ params ->
val timeOfDay =
TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@isTimeOfDay DoubleValue.ZERO
val time = world.dayTime % 24000
val timeOfDay = TimeRange.timeRanges[params.getString(0).lowercase()]
?: return@put DoubleValue.ZERO
val time = world.dayTime % 24000
return@put DoubleValue(timeOfDay.contains(time.toInt()))
DoubleValue(timeOfDay.contains(time.toInt()))
}
map["game_time"] = { _ -> DoubleValue(world.gameTime.toDouble()) }
map["time_of_day"] = put@{
val time = world.dayTime % 24000
return@put DoubleValue(time.toDouble())
}
map["server"] = { _ -> server()?.asMoLangValue() ?: DoubleValue.ZERO }
map["is_raining_at"] = put@{ params ->
functions["game_time"] = { DoubleValue(world.gameTime.toDouble()) }
functions["time_of_day"] = { DoubleValue((world.dayTime % 24000).toDouble()) }
functions["server"] = { server()?.asMoLangValue() ?: DoubleValue.ZERO }
functions["is_raining_at"] = { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
return@put DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
DoubleValue(world.isRainingAt(BlockPos(x, y, z)))
}
map["is_snowing_at"] = put@{ params ->
functions["is_snowing_at"] = { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val blockPos = BlockPos(x, y, z)
when {
!world.isRaining -> return@put DoubleValue.ZERO
!world.canSeeSky(blockPos) -> return@put DoubleValue.ZERO
!world.isRaining -> {
DoubleValue.ZERO
}
!world.canSeeSky(blockPos) -> {
DoubleValue.ZERO
}
(world.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, blockPos).y > blockPos.y) -> {
return@put DoubleValue.ZERO
DoubleValue.ZERO
}
else -> {
val biome = world.getBiome(blockPos).value() as Biome
return@put DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
DoubleValue(biome.getPrecipitationAt(blockPos) == Biome.Precipitation.SNOW)
}
}
}
map["is_chunk_loaded_at"] = put@{ params ->
functions["is_chunk_loaded_at"] = { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
return@put DoubleValue(world.isLoaded(BlockPos(x, y, z)))
DoubleValue(world.isLoaded(BlockPos(x, y, z)))
}
map["is_thundering"] = { _ -> DoubleValue(world.isThundering) }
map["is_raining"] = { _ -> DoubleValue(world.isRaining) }
map["set_block"] = put@{ params ->
functions["is_thundering"] = { DoubleValue(world.isThundering) }
functions["is_raining"] = { DoubleValue(world.isRaining) }
functions["set_block"] = setBlock@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@put DoubleValue.ZERO
}
val block =
world.blockRegistry.get(params.getString(3).asIdentifierDefaultingNamespace())
?: run {
Cobblemon.LOGGER.error("Unknown block: ${params.getString(3)}")
return@setBlock DoubleValue.ZERO
}
world.setBlock(BlockPos(x, y, z), block.defaultBlockState(), Block.UPDATE_ALL)
}
map["is_air"] = put@{ params ->
functions["is_air"] = { params ->
val x = params.getDouble(0).toInt()
val y = params.getDouble(1).toInt()
val z = params.getDouble(2).toInt()
val blockState = world.getBlockState(BlockPos(x, y, z))
return@put DoubleValue(blockState.isAir)
DoubleValue(blockState.isAir)
}
map["get_block"] = put@{ params ->
functions["get_block"] = { params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
val block = world.getBlockState(BlockPos(x, y, z)).block
return@put world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
world.blockRegistry.wrapAsHolder(block).asMoLangValue(Registries.BLOCK)
}
map["spawn_explosion"] = { params ->
functions["spawn_explosion"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
@@ -136,32 +139,33 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
z,
range,
ExplosionInteraction.valueOf(
params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name
)
params.getStringOrNull(4)?.uppercase() ?: ExplosionInteraction.TNT.name,
),
)
}
map["spawn_lightning"] = put@{ params ->
functions["spawn_lightning"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val lightning = LightningBolt(EntityType.LIGHTNING_BOLT, world)
lightning.setPos(x, y, z)
world.addFreshEntity(lightning)
return@put DoubleValue.ONE
DoubleValue.ONE
}
// q.entity.world.spawn_bedrock_particles(effect, x, y, z, [player]) - sends to everyone nearby or just to the player if they're set.
map["spawn_bedrock_particles"] = { params ->
functions["spawn_bedrock_particles"] = { params ->
val particle = params.getString(0).asResource()
val x = params.getDouble(1)
val y = params.getDouble(2)
val z = params.getDouble(3)
val player = params.getOrNull<MoValue>(4)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val player =
params.getOrNull<MoValue>(4)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val pos = Vec3(x, y, z)
val packet = SpawnSnowstormParticlePacket(particle, pos)
@@ -171,7 +175,7 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
packet.sendToPlayersAround(x, y, z, 64.0, world.dimension())
}
}
map["spawn_pokemon"] = put@{ params ->
functions["spawn_pokemon"] = spawnPokemon@{ params ->
val x = params.getInt(0)
val y = params.getInt(1)
val z = params.getInt(2)
@@ -179,49 +183,50 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
val pos = BlockPos(x, y, z)
if (!Level.isInSpawnableBounds(pos)) {
return@put DoubleValue.ZERO
}
if (!Level.isInSpawnableBounds(pos)) return@spawnPokemon DoubleValue.ZERO
val pokemon = props.createEntity(world)
pokemon.moveTo(pos, pokemon.yRot, pokemon.xRot)
if (world.addFreshEntity(pokemon)) {
return@put pokemon.struct
} else {
return@put DoubleValue.ZERO
}
if (world.addFreshEntity(pokemon)) return@spawnPokemon pokemon.struct
DoubleValue.ZERO
}
map["spawn_npc"] = put@{ params ->
functions["spawn_npc"] = spawnNpc@{ params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val npcClass = params.getStringOrNull(3)
?.let { NPCClasses.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val npcClass =
params
.getStringOrNull(3)
?.let { NPCClasses.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
val level = params.getInt(4)
if (npcClass == null) return@put DoubleValue.ZERO
if (npcClass == null) return@spawnNpc DoubleValue.ZERO
val npc = NPCEntity(world)
npc.moveTo(x, y, z, npc.yRot, npc.xRot)
npc.npc = npcClass
npc.initialize(level)
if (world.addFreshEntity(npc)) {
return@put npc.asMoLangValue()
}
return@put DoubleValue.ZERO
if (world.addFreshEntity(npc)) return@spawnNpc npc.asMoLangValue()
DoubleValue.ZERO
}
map["play_sound_on_server"] = { params ->
functions["play_sound_on_server"] = { params ->
val sound = params.getString(0).asResource()
val soundSource = params.getString(1).uppercase()
val x = params.getDouble(2)
val y = params.getDouble(3)
val z = params.getDouble(4)
val player = params.getOrNull<MoValue>(5)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val player =
params.getOrNull<MoValue>(5)?.let {
when (it) {
is StringValue -> world.getPlayerByUUID(UUID.fromString(it.value))
is ObjectValue<*> -> it.obj
else -> null
}
} as? ServerPlayer
val volume = params.getDoubleOrNull(6)?.toFloat() ?: 1.0f
val pitch = params.getDoubleOrNull(7)?.toFloat() ?: 1.0f
@@ -233,29 +238,30 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
packet.sendToPlayersAround(x, y, z, 16.0, world.dimension())
}
}
map["get_entities_around"] = put@{ params ->
functions["get_entities_around"] = { params ->
val x = params.getDouble(0)
val y = params.getDouble(1)
val z = params.getDouble(2)
val range = params.getDouble(3) * 2
val entities = world.getEntities(null, AABB.ofSize(Vec3(x, y, z), range, range, range))
return@put entities
entities
.filterIsInstance<LivingEntity>()
.map { it.asMostSpecificMoLangValue() }
.asArrayValue()
}
map["is_healer_in_use"] = put@{ params ->
functions["is_healer_in_use"] = isHealerInUse@{ params ->
val pos = params.get<ArrayStruct>(0).asBlockPos()
val healer = world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@put DoubleValue.ONE
return@put DoubleValue(healer.isInUse)
val healer =
world.getBlockEntity(pos, CobblemonBlockEntities.HEALING_MACHINE).orElse(null)
?: return@isHealerInUse DoubleValue.ONE
return@isHealerInUse DoubleValue(healer.isInUse)
}
map["spawn_loot_table_items"] = put@{ params ->
functions["spawn_loot_table_items"] = spawnLootTableItems@{ params ->
val serverLevel = world as? ServerLevel
if (serverLevel == null) {
Cobblemon.LOGGER.warn("spawn_loot_table_items: world is not a ServerLevel")
return@put DoubleValue.ZERO
return@spawnLootTableItems DoubleValue.ZERO
}
val lootTableId = params.getString(0).asIdentifierDefaultingNamespace()
val x = params.getDouble(1)
@@ -265,9 +271,11 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
val lootTableKey = ResourceKey.create(Registries.LOOT_TABLE, lootTableId)
val lootTable = serverLevel.server.reloadableRegistries().getLootTable(lootTableKey)
val lootParams = LootParams.Builder(serverLevel)
.withParameter(LootContextParams.ORIGIN, Vec3(x, y, z))
.create(LootContextParamSets.COMMAND)
val lootParams =
LootParams
.Builder(serverLevel)
.withParameter(LootContextParams.ORIGIN, Vec3(x, y, z))
.create(LootContextParamSets.COMMAND)
val items = lootTable.getRandomItems(lootParams)
val spawnedItems = ArrayStruct(hashMapOf())
@@ -285,9 +293,10 @@ object WorldMoLangFunctions : AbstractMoLangFunctionHolder<Holder<Level>>() {
}
}
}
return@put spawnedItems
spawnedItems
}
return map
return functions
}
}
@@ -8,8 +8,10 @@
package com.cobblemon.mod.common.api.orientation
import com.cobblemon.mod.common.util.math.QuatSpring
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.math.simpleSpringDamperQuat
import net.minecraft.client.Minecraft
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
@@ -26,6 +28,8 @@ open class OrientationController(val entity: LivingEntity) {
val FORWARDS: Vector3f = Vector3f(0.0f, 0.0f, -1.0f)
val UP: Vector3f = Vector3f(0.0f, 1.0f, 0.0f)
val LEFT: Vector3f = Vector3f(-1.0f, 0.0f, 0.0f)
private const val TICK_DT = 1f / 20f // Minecraft server tick rate
private const val RENDER_SMOOTH_HALFLIFE = 0.1f // seconds to close ~half the gap
}
open var active: Boolean = false
@@ -33,6 +37,8 @@ open class OrientationController(val entity: LivingEntity) {
var orientation: Matrix3f? = null
private set
private val renderSpring = QuatSpring()
private var renderOrientationO: Matrix3f? = null
private var renderOrientation: Matrix3f? = null
@@ -54,6 +60,8 @@ open class OrientationController(val entity: LivingEntity) {
orientation = null
renderOrientationO = null
renderOrientation = null
renderSpring.quat.identity()
renderSpring.angVel.set(0f, 0f, 0f)
active = false
}
@@ -77,18 +85,26 @@ open class OrientationController(val entity: LivingEntity) {
return oldQuat
}
/** Every tick move the current render orientation towards the last known true orientation **/
fun tick() {
if (!active || orientation == null) return
renderOrientationO = renderOrientation
val current = orientation
val renderMatrix = this.renderOrientation ?: current
val renderQuat = Quaternionf().setFromUnnormalized(renderMatrix)
val targetQuat = Quaternionf().setFromUnnormalized(current)
val dampingFactor = 0.66f // Smooth interpolation to reduce jitter of orientations recieved from the server.
renderQuat.slerp(targetQuat, dampingFactor)
val current = orientation!!
val targetQuat = Quaternionf().setFromUnnormalized(current)
if (renderOrientation == null) {
// First tick: snap the spring to the target instead of easing in from identity
renderSpring.quat.set(targetQuat)
renderSpring.angVel.set(0f, 0f, 0f)
}
// Use a "quat spring" to smoothly move the render orientation towards the goal orientation.
// It takes into account the orientations angular velocities and should be much more resilient
// to sharp changes in goal orientation or late/missed packets.
simpleSpringDamperQuat(renderSpring, targetQuat, 0.15f, TICK_DT)
val newRenderOrientation = Matrix3f()
renderQuat.get(newRenderOrientation)
renderSpring.quat.get(newRenderOrientation)
renderOrientation = newRenderOrientation
}
@@ -269,7 +269,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("dive_ball", CatchRateModifiers.SUBMERGED_IN_WATER, waterDragValue = 0.99F)
createDefault("nest_ball", CatchRateModifiers.NEST)
createDefault("repeat_ball", CatchRateModifiers.REPEAT)
createDefault("timer_ball", CatchRateModifiers.turnBased { turn -> (1F * turn * (1229F / 4096F)).coerceAtMost(4F) })
createDefault("timer_ball", CatchRateModifiers.turnBased { turn -> (1F + turn * (1229F / 4096F)).coerceAtMost(4F) })
createDefault("luxury_ball", effects = listOf(FriendshipEarningBoostEffect(2F)))
createDefault("premier_ball")
createDefault("dusk_ball", CatchRateModifiers.LIGHT_LEVEL)
@@ -278,7 +278,7 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("cherish_ball")
createDefault("park_ball", CatchRateModifiers.PARK)
createDefault("dream_ball", CatchRateModifiers.statusBoosting(4F, Statuses.SLEEP))
createDefault("beast_ball", LabelModifier(5F, true, CobblemonPokemonLabels.ULTRA_BEAST)/*, LabelModifier(0.1F, false, CobblemonPokemonLabels.ULTRA_BEAST))*/)
createDefault("beast_ball", DynamicMultiplierModifier({ _, pokemon -> if (pokemon.hasLabels(CobblemonPokemonLabels.ULTRA_BEAST)) 5F else 0.1F }) { _, _ -> true })
createDefault("ancient_poke_ball", ancient = true)
createDefault("ancient_citrine_ball", ancient = true)
createDefault("ancient_verdant_ball", ancient = true)
@@ -297,13 +297,15 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
createDefault("ancient_origin_ball", GuaranteedModifier(), ancient = true)
// Luxury ball effect, low priority as it must be triggered before soothe bell as of gen 4
CobblemonEvents.FRIENDSHIP_UPDATED.subscribe(priority = Priority.LOW) { event ->
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) //these affects are only meant to affect positive gains
if (!event.earned) {
return@subscribe
if (increment <= 1F) {
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
}
var increment = (event.newFriendship - event.pokemon.friendship).toFloat()
if (increment <= 0) {
return@subscribe
}
event.pokemon.caughtBall.effects.filterIsInstance<FriendshipEarningBoostEffect>()
.forEach { increment *= it.multiplier }
event.newFriendship = event.pokemon.friendship + increment.roundToInt()
}
}
@@ -338,7 +340,6 @@ object PokeBalls : JsonDataRegistry<PokeBall> {
ancient: Boolean = false
): PokeBall {
val identifier = cobblemonResource(name)
//val finalModifiers = if (appendUltraBeastPenalty) modifiers + listOf(LabelModifier(0.1F, true, CobblemonPokemonLabels.ULTRA_BEAST)) else modifiers
val pokeball = PokeBall(identifier, modifier, effects, waterDragValue, model2d, model3d, throwPower, ancient)
this.defaults[identifier] = pokeball
return pokeball
@@ -54,22 +54,20 @@ object CatchRateModifiers {
/**
* Used by [PokeBalls.LOVE_BALL].
* Boosts the catch rate if the Pokémon is of the same species and opposite gender
* Boosts the catch rate 2.5× if any of the player's active Pokémon is of the opposite gender,
* or 8× if that Pokémon is also of the same species.
*/
val LOVE = BattleModifier { _, playerPokemon, pokemon ->
if (
pokemon.gender != Gender.GENDERLESS
&& playerPokemon.mapNotNull { it.battlePokemon?.originalPokemon }
.any {
it.gender != Gender.GENDERLESS &&
it.species.name.equals(pokemon.species.name, true) &&
it.gender != pokemon.gender
}
) {
if (playerPokemon.any { it.battlePokemon?.originalPokemon?.species?.resourceIdentifier == pokemon.species.resourceIdentifier }) 8F else 2.5F
if (pokemon.gender == Gender.GENDERLESS) {
return@BattleModifier 1F
}
else {
1F
val oppositeGender = playerPokemon
.mapNotNull { it.battlePokemon?.originalPokemon }
.filter { it.gender != Gender.GENDERLESS && it.gender != pokemon.gender }
when {
oppositeGender.any { it.species.resourceIdentifier == pokemon.species.resourceIdentifier } -> 8F
oppositeGender.isNotEmpty() -> 2.5F
else -> 1F
}
}
@@ -81,7 +79,7 @@ object CatchRateModifiers {
* 1× otherwise.
*/
val MOON_PHASES: CatchRateModifier = WorldStateModifier { _, entity ->
if (entity.level().gameTime in 12000..24000)
if (entity.level().dayTime % 24000 < 12000)
return@WorldStateModifier 1F
when (entity.level().moonPhase) {
2, 6 -> 1.5F
@@ -42,7 +42,7 @@ class PokedexManager(
}
// Java interop isn't great lol
@Deprecated("Use encounter(PokedexEntityData) instead")
@Deprecated("Use obtain(Pokemon) instead")
fun catch(pokemon: Pokemon) {
obtain(pokemon)
}
@@ -54,8 +54,8 @@ enum class Stats(override val identifier: ResourceLocation, override val display
"hp" -> HP
"atk", "attack" -> ATTACK // Hyper Cutter states the full stat name "Attack"
"def", "defense", "defence" -> DEFENCE // Big Pecks states the full stat name "Defense"
"spa" -> SPECIAL_ATTACK
"spd" -> SPECIAL_DEFENCE
"spa", "special_attack" -> SPECIAL_ATTACK
"spd", "special_defence", "special_defense" -> SPECIAL_DEFENCE
"spe", "speed" -> SPEED
"evasion" -> EVASION
else -> ACCURACY
@@ -0,0 +1,62 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.BlockPos
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.phys.AABB
import kotlin.math.floor
/**
* Walks every block position inside [searchBox] and turns each solid block into one
* full-cube [FieldPrimitive].
*
* @author Jackson
* @since July 27th, 2026
*/
fun collectPrimitivesFromBlocks(
level: BlockGetter,
searchBox: AABB,
shape: PrimitiveShape,
includeFluids: Boolean = false
): List<FieldPrimitive> {
val primitives = mutableListOf<FieldPrimitive>()
val minX = floor(searchBox.minX).toInt()
val maxX = floor(searchBox.maxX).toInt()
val minY = floor(searchBox.minY).toInt()
val maxY = floor(searchBox.maxY).toInt()
val minZ = floor(searchBox.minZ).toInt()
val maxZ = floor(searchBox.maxZ).toInt()
val pos = BlockPos.MutableBlockPos()
for (x in minX..maxX) {
for (y in minY..maxY) {
for (z in minZ..maxZ) {
pos.set(x, y, z)
val state = level.getBlockState(pos)
val isSolid = !state.getCollisionShape(level, pos).isEmpty
val isFluid = includeFluids && !state.fluidState.isEmpty
if (!isSolid && !isFluid) continue
primitives.add(
FieldPrimitive(
shape = shape,
centerX = x + 0.5f, centerY = y + 0.5f, centerZ = z + 0.5f,
halfWidth = 0.5f, halfHeight = 0.5f, halfDepth = 0.5f
)
)
}
}
}
return primitives
}
@@ -0,0 +1,155 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.world.phys.Vec3
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sqrt
/**
* Helpful Functions when working with signed distance fields/functions.
* https://iquilezles.org/articles/distfunctions/
*
* @author Jackson
* @since July 27th, 2026
*/
/** Which distance formula a primitive uses. */
enum class PrimitiveShape {
BOX,
ROUNDED_BOX,
ELLIPSOID
}
/** Tunable constants for the field. */
data class DistanceFieldTuning(
val smoothingRange: Float = 0.5f,
val roundingRadius: Float = 0.08f
)
/** A single shape in the field - a center position, half-extents, and which formula to use. */
data class FieldPrimitive(
val shape: PrimitiveShape,
val centerX: Float, val centerY: Float, val centerZ: Float,
val halfWidth: Float, val halfHeight: Float, val halfDepth: Float
)
/** Fast approximate 1/sqrt(x) - the Quake III trick, cheaper than a real sqrt + divide. */
fun fastInverseSqrt(value: Float): Float {
var x = value
val halfX = 0.5f * x
var bits = java.lang.Float.floatToIntBits(x)
bits = 0x5f3759df - (bits shr 1)
x = java.lang.Float.intBitsToFloat(bits)
x *= (1.5f - halfX * x * x)
return x
}
/** Exact distance from a point to an axis-aligned box. Inputs are relative to the box's own center. */
fun boxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val qx = abs(relX) - halfWidth
val qy = abs(relY) - halfHeight
val qz = abs(relZ) - halfDepth
val ox = max(qx, 0f)
val oy = max(qy, 0f)
val oz = max(qz, 0f)
val outside = sqrt(ox * ox + oy * oy + oz * oz)
val inside = min(max(qx, max(qy, qz)), 0f)
return outside + inside
}
/** Same as boxDistance but with rounded corners/edges https://iquilezles.org/articles/distfunctions/ */
fun roundedBoxDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float, roundingRadius: Float): Float =
boxDistance(relX, relY, relZ, halfWidth - roundingRadius, halfHeight - roundingRadius, halfDepth - roundingRadius) - roundingRadius
/** Approximate (lower-bound) distance to an ellipsoid https://iquilezles.org/articles/ellipsoids/. */
fun ellipsoidDistance(relX: Float, relY: Float, relZ: Float, halfWidth: Float, halfHeight: Float, halfDepth: Float): Float {
val px = relX / halfWidth
val py = relY / halfHeight
val pz = relZ / halfDepth
val inverseMagnitude = fastInverseSqrt(px * px + py * py + pz * pz)
val trueDistance = sqrt(relX * relX + relY * relY + relZ * relZ)
return trueDistance * (1.0f - inverseMagnitude)
}
/** Distance from a point to one primitive, dispatched by its shape. */
fun distanceToPrimitive(primitive: FieldPrimitive, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
val relX = sampleX - primitive.centerX
val relY = sampleY - primitive.centerY
val relZ = sampleZ - primitive.centerZ
return when (primitive.shape) {
PrimitiveShape.BOX -> boxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
PrimitiveShape.ROUNDED_BOX -> roundedBoxDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth, tuning.roundingRadius)
PrimitiveShape.ELLIPSOID -> ellipsoidDistance(relX, relY, relZ, primitive.halfWidth, primitive.halfHeight, primitive.halfDepth)
}
}
///** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
//fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
// if (smoothingRange <= 0.001f) return min(a, b)
// val k = smoothingRange * 4.0f
// val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
// return b + (a - b) * h - k * h * (1f - h)
//}
//
///** Folds every primitive's distance together into one field value at a point. */
//fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
// var result = Float.POSITIVE_INFINITY
// for (primitive in primitives) {
// val distance = distanceToPrimitive(primitive, sampleX, sampleY, sampleZ, tuning)
// result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
// }
// return result
//}
/** Normalized quadratic smooth-min https://iquilezles.org/articles/smin/ */
fun smoothMinimum(a: Float, b: Float, smoothingRange: Float): Float {
if (smoothingRange <= 0.001f) return min(a, b)
val k = smoothingRange * 4.0f
val h = (0.5f + 0.5f * (b - a) / k).coerceIn(0f, 1f)
return b + (a - b) * h - k * h * (1f - h)
}
/** Folds nearby primitive distances together into one field value at a point. */
fun sampleField(primitives: List<FieldPrimitive>, sampleX: Float, sampleY: Float, sampleZ: Float, tuning: DistanceFieldTuning): Float {
if (primitives.isEmpty()) return Float.POSITIVE_INFINITY
val distances = FloatArray(primitives.size) { distanceToPrimitive(primitives[it], sampleX, sampleY, sampleZ, tuning) }
val minDistance = distances.min()
if (tuning.smoothingRange <= 0.001f) return minDistance
// Anything more than a few blend-widths past the closest primitive is cut - its
// contribution would be negligible in a correct blend anyway, but left in, it still
// drags the chained result down the more of them there are.
val cutoff = tuning.smoothingRange * 3f
var result = Float.POSITIVE_INFINITY
for (distance in distances) {
if (distance - minDistance > cutoff) continue
result = if (result == Float.POSITIVE_INFINITY) distance else smoothMinimum(result, distance, tuning.smoothingRange)
}
return result
}
/** Finite-difference gradient of the field at a point - points away from the surface, magnitude ~1 for a clean field. */
fun estimateGradient(primitives: List<FieldPrimitive>, point: Vec3, tuning: DistanceFieldTuning, epsilon: Float = 0.05f): Vec3 {
val px = point.x.toFloat()
val py = point.y.toFloat()
val pz = point.z.toFloat()
val dx = sampleField(primitives, px + epsilon, py, pz, tuning) - sampleField(primitives, px - epsilon, py, pz, tuning)
val dy = sampleField(primitives, px, py + epsilon, pz, tuning) - sampleField(primitives, px, py - epsilon, pz, tuning)
val dz = sampleField(primitives, px, py, pz + epsilon, tuning) - sampleField(primitives, px, py, pz - epsilon, tuning)
val gradient = Vec3(dx.toDouble(), dy.toDouble(), dz.toDouble())
return if (gradient.lengthSqr() > 1e-8) gradient.normalize() else Vec3(0.0, 1.0, 0.0)
}
@@ -0,0 +1,105 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.riding.util
import net.minecraft.core.particles.DustParticleOptions
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.Entity
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import org.joml.Vector3f
/** One shell to draw - a target field value, a color, a particle size. */
data class DistanceFieldLayer(
val isoValue: Float,
val color: Vector3f,
val particleSize: Float = 1.0f
)
/**
* Marches a grid of vertical columns through the field around [center] and spawns a
* particle everywhere it crosses one of [layers]' target values. Server-side only.
*/
fun visualizeDistanceField(
referenceEntity: Entity,
center: Vec3,
layers: List<DistanceFieldLayer>,
shape: PrimitiveShape = PrimitiveShape.BOX,
horizontalRadius: Double = 4.0,
verticalRange: Double = 4.0,
sampleSpacing: Double = 0.5,
marchStep: Double = 0.1,
tuning: DistanceFieldTuning = DistanceFieldTuning()
) {
val level = referenceEntity.level()
if (level !is ServerLevel) return
val searchBox = AABB(
center.x - horizontalRadius, center.y - verticalRange, center.z - horizontalRadius,
center.x + horizontalRadius, center.y, center.z + horizontalRadius
)
val primitives = collectPrimitivesFromBlocks(level, searchBox, shape, includeFluids = true)
if (primitives.isEmpty()) return
var x = -horizontalRadius
while (x <= horizontalRadius) {
var z = -horizontalRadius
while (z <= horizontalRadius) {
marchColumn(level, primitives, center, x, z, verticalRange, marchStep, layers, tuning)
z += sampleSpacing
}
x += sampleSpacing
}
}
private fun marchColumn(
level: ServerLevel,
primitives: List<FieldPrimitive>,
center: Vec3,
offsetX: Double,
offsetZ: Double,
verticalRange: Double,
marchStep: Double,
layers: List<DistanceFieldLayer>,
tuning: DistanceFieldTuning
) {
val previousValue = FloatArray(layers.size) { Float.NaN }
var y = verticalRange
while (y >= -verticalRange) {
val worldX = (center.x + offsetX).toFloat()
val worldY = (center.y + y).toFloat()
val worldZ = (center.z + offsetZ).toFloat()
val fieldValue = sampleField(primitives, worldX, worldY, worldZ, tuning)
for (layerIndex in layers.indices) {
val layer = layers[layerIndex]
val previous = previousValue[layerIndex]
if (!previous.isNaN() && crossedTarget(previous, fieldValue, layer.isoValue)) {
val t = (layer.isoValue - previous) / (fieldValue - previous)
val crossingY = (y + marchStep) - marchStep * t
spawnLayerParticle(level, center.add(offsetX, crossingY, offsetZ), layer)
}
previousValue[layerIndex] = fieldValue
}
y -= marchStep
}
}
private fun crossedTarget(previous: Float, current: Float, target: Float): Boolean =
(previous - target) * (current - target) < 0f
private fun spawnLayerParticle(level: ServerLevel, pos: Vec3, layer: DistanceFieldLayer) {
val particle = DustParticleOptions(layer.color, layer.particleSize)
level.sendParticles(particle, pos.x, pos.y, pos.z, 1, 0.0, 0.0, 0.0, 0.0)
}
@@ -71,7 +71,7 @@ class FishingSpawnCause(
}
fun alterSize(pokemonEntity: PokemonEntity, effect: SpawnBait.Effect) {
pokemonEntity.pokemon.scaleModifier *= effect.value.toFloat() / 1000.0f
pokemonEntity.pokemon.scaleModifier += effect.value.toFloat() / 1000.0f
}
fun saveDropsReroll(pokemonEntity: PokemonEntity, effect: SpawnBait.Effect) {
@@ -17,10 +17,10 @@ import com.cobblemon.mod.common.api.storage.factory.PokemonStoreFactory
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.DataKeys
import com.google.gson.JsonObject
import java.util.UUID
import net.minecraft.core.RegistryAccess
import net.minecraft.nbt.CompoundTag
import net.minecraft.server.level.ServerPlayer
import java.util.UUID
/**
* The base class for all stores of [Pokemon]. A store specifies the kind of coordinate it needs to be given
@@ -77,7 +77,6 @@ abstract class PokemonStore<T : StorePosition> : Iterable<Pokemon> {
remove(pokemon)
val position = getFirstAvailablePosition() ?: return false // Couldn't fit, shrug emoji
set(position, pokemon)
Cobblemon.playerDataManager.getTMData(uuid)?.syncTMsFromPokemon(pokemon)
return true
}
@@ -0,0 +1,137 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class ActivatableDecorationBlock(settings: Properties, val type: ActivatableDecorationBlockType) : HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class ActivatableDecorationBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
//For specific items
METRONOME;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<ActivatableDecorationBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
ActivatableDecorationBlockType.CODEC.fieldOf("type").forGetter(ActivatableDecorationBlock::type)
).apply(it, ::ActivatableDecorationBlock) }
val ACTIVE = BooleanProperty.create("active")
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val METRONOME_HITBOX = Shapes.box(0.25, 0.0, 0.375, 0.75, 0.8125, 0.75)
fun getShape(type: ActivatableDecorationBlockType): VoxelShape {
return when (type) {
ActivatableDecorationBlockType.METRONOME -> METRONOME_HITBOX
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(ACTIVE, false)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<ActivatableDecorationBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, ACTIVE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (level.isClientSide) {
level.setBlockAndUpdate(pos, state.cycle(ACTIVE))
return InteractionResult.SUCCESS
} else {
this.push(state, level, pos, null as Player?)
return InteractionResult.CONSUME
}
}
fun push(state: BlockState, level: Level, pos: BlockPos?, player: Player?) {
var state = state
state = state.cycle(ACTIVE)
level.setBlock(pos!!, state, 3)
level.gameEvent(player, if (state.getValue(ACTIVE)) GameEvent.BLOCK_ACTIVATE else GameEvent.BLOCK_DEACTIVATE, pos)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean {
return true
}
//TODO: Replace this forced 4 with a value that can be set by the block, only relevant when more blocks of this class are added.
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return if (level.getBlockState(pos).getValue(ACTIVE) as Boolean) 4 else 0
}
}
@@ -0,0 +1,130 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class DecorativeItemBlock(settings: Properties, val type: DecorativeItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class DecorativeItemBlockType: StringRepresentable {
//For basic use, also ignore camelcase errors, it's just dumb
CENTERED_8x,
CENTERED_6x,
FLATTENED_8x6,
FLATTENED_8x4,
FLATTENED_10x4,
//For specific items
TEACUP,
TEAPOT,
KNOT,
POUCH,
NEVERMELT,
SCOPE,
WIDE,
ZOOM;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<DecorativeItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
DecorativeItemBlockType.CODEC.fieldOf("type").forGetter(DecorativeItemBlock::type)
).apply(it, ::DecorativeItemBlock) }
val CENTERED_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val CENTERED_6x = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val FLAT6_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.375, 0.75)
val FLAT4_HITBOX = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.25, 0.75)
val SMOOSHED4_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.25, 0.8125)
val TEACUP_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875)
val TEAPOT_HITBOX = Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.625, 0.8125)
val KNOT_HITBOX = Shapes.box(0.375, 0.0, 0.375, 0.75, 0.375, 0.75)
val POUCH_HITBOX = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
val NEVERMELT_HITBOX = Shapes.box(0.25, 0.0, 0.3125, 0.6875, 0.25, 0.75)
val SCOPE_HITBOX = Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.125, 0.75)
val WIDE_HITBOX = Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.0625, 0.625)
val ZOOM_HITBOX = Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.1875, 0.5)
fun getShape(type: DecorativeItemBlockType): VoxelShape {
return when (type) {
DecorativeItemBlockType.TEAPOT -> TEAPOT_HITBOX
DecorativeItemBlockType.TEACUP -> TEACUP_HITBOX
DecorativeItemBlockType.KNOT -> KNOT_HITBOX
DecorativeItemBlockType.POUCH -> POUCH_HITBOX
DecorativeItemBlockType.NEVERMELT -> NEVERMELT_HITBOX
DecorativeItemBlockType.SCOPE -> SCOPE_HITBOX
DecorativeItemBlockType.WIDE -> WIDE_HITBOX
DecorativeItemBlockType.ZOOM -> ZOOM_HITBOX
DecorativeItemBlockType.FLATTENED_10x4 -> SMOOSHED4_HITBOX
DecorativeItemBlockType.FLATTENED_8x4 -> FLAT4_HITBOX
DecorativeItemBlockType.FLATTENED_8x6 -> FLAT6_HITBOX
DecorativeItemBlockType.CENTERED_6x -> CENTERED_6x
else -> CENTERED_8x
}
}
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<DecorativeItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
return rotateShape(Direction.NORTH, direction, getShape(type))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
return super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)?.setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
}
@@ -0,0 +1,139 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.ButtonBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class EjectButtonBlock(properties: Properties, ticksToStayPressed: Int) : ButtonBlock(BlockSetType.IRON, ticksToStayPressed, properties), SimpleWaterloggedBlock {
companion object {
val FLOOR_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.3125, 0.625) )
val FLOOR_POWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.25, 0.625) )
val FLOOR_PANEL = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875)
val CEILING_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.6875, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_POWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.75, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_PANEL = Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875)
val WALL_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.6875, 0.625, 0.625, 0.8125) )
val WALL_POWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.75, 0.625, 0.625, 0.8125) )
val WALL_PANEL = Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(POWERED, false)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, POWERED, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> if (state.getValue(POWERED)) {FLOOR_POWERED} else {FLOOR_UNPOWERED}
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED}
else -> rotateShape(Direction.NORTH, direction, if (state.getValue(POWERED)) {WALL_POWERED} else {WALL_UNPOWERED})
}
AttachFace.CEILING -> if (state.getValue(POWERED)) {CEILING_POWERED} else {CEILING_UNPOWERED}
}
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> FLOOR_PANEL
AttachFace.WALL -> when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_PANEL
else -> rotateShape(Direction.NORTH, direction, WALL_PANEL)
}
AttachFace.CEILING -> CEILING_PANEL
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) != AttachFace.WALL) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
}
}
@@ -0,0 +1,63 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class GalaricaWreathBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<GalaricaWreathBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::GalaricaWreathBlock)
}
val FLOOR_NORTH = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.25, 0.875)
val WALL_NORTH = Shapes.box(0.125, 0.125, 0.75, 0.875, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.125, 0.125, 0.375, 0.875, 0.625, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<GalaricaWreathBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
}
@@ -0,0 +1,68 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MagnetBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<MagnetBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::MagnetBlock)
}
val FLOOR_NORTH = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.1875, 0.75)
val WALL_NORTH = Shapes.box(0.25, 0.25, 0.8125, 0.75, 0.75, 1.0)
val CEILING_NORTH = Shapes.box(0.25, 0.8125, 0.25, 0.75, 1.0, 0.75)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<MagnetBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -0,0 +1,68 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class OrbBlock(properties: Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<OrbBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::OrbBlock)
}
val FLOOR_NORTH = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val WALL_NORTH = Shapes.box(0.3125, 0.3125, 0.625, 0.6875, 0.6875, 1.0)
val CEILING_NORTH = Shapes.box(0.3125, 0.625, 0.375, 0.6875, 1.0, 0.6875)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun codec(): MapCodec<OrbBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return true
}
}
@@ -13,25 +13,15 @@ import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
class PlaqueBlock(properties : Properties) : SixFaceRotationalBlock(properties) {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
@@ -54,40 +44,6 @@ class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBl
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
@@ -108,21 +64,4 @@ class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBl
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -0,0 +1,116 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class RingTargetBlock(settings: Properties) : TargetBlock(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(OUTPUT_POWER, 0))
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
builder.add(*arrayOf<Property<*>>(OUTPUT_POWER))
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
}
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<RingTargetBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::RingTargetBlock) }
val OUTPUT_POWER = BlockStateProperties.POWER;
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
}
}
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class SixFaceRotationalBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::SixFaceRotationalBlock)
}
override fun codec(): MapCodec<out SixFaceRotationalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else if (state.getValue(FACE) == AttachFace.WALL) {
level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -39,7 +39,13 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE;
STATUS_RESTORE,
VITAMIN,
METAL_COAT,
IRON_BALL,
THROAT_SPRAY,
UPGRADE,
DICE;
override fun getSerializedName(): String = this.name.lowercase()
@@ -57,98 +63,78 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>>
get() = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.box(0.09375, 0.0, 0.34375, 0.90625, 0.4375, 0.71875),
Shapes.box(0.09375, 0.0, 0.09375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.09375, 0.96875, 0.4375, 0.90625)
),
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.5, 1.0),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.box(0.09375, 0.0, 0.3125, 0.90625, 0.5, 0.75),
Shapes.box(0.09375, 0.0, 0.0625, 0.90625, 0.5, 1.0),
Shapes.box(0.09375, 0.0, 0.0625, 0.96875, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.5625, 1.0)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.box(0.125, 0.0, 0.3125, 0.875, 0.4375, 0.75),
Shapes.box(0.125, 0.0, 0.0625, 0.875, 0.4375, 0.9375),
Shapes.box(0.125, 0.0, 0.0, 0.9375, 0.4375, 0.9375)
),
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
StackableItemBlockType.METAL_COAT to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.0625, 0.9375, 0.375, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.9375, 0.375, 0.9375)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
StackableItemBlockType.VITAMIN to listOf(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.4375, 0.625),
Shapes.box(0.1875, 0.0, 0.3125, 0.8125, 0.4375, 0.6875),
Shapes.box(0.1875, 0.0, 0.1875, 0.8125, 0.4375, 0.8125),
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.4375, 0.875)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
StackableItemBlockType.IRON_BALL to listOf(
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.4375, 0.75),
Shapes.box(0.0, 0.0, 0.1875, 1.0, 0.4375, 0.8125),
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.4375, 1.0),
Shapes.box(0.25, 0.4375, 0.3125, 0.6875, 0.875, 0.75)
)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
StackableItemBlockType.THROAT_SPRAY to listOf(
Shapes.box(0.375, 0.0, 0.1875, 0.625, 0.5625, 0.75),
Shapes.box(0.125, 0.0, 0.1875, 0.875, 0.5625, 0.8125),
Shapes.box(0.125, 0.0, 0.0, 0.875, 0.5625, 1.0),
Shapes.box(0.075, 0.0, 0.0, 0.9375, 0.5625, 1.0)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
StackableItemBlockType.UPGRADE to listOf(
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.125, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.5, 0.6875)
),
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
StackableItemBlockType.DICE to listOf(
Shapes.box(0.125, 0.0, 0.6875, 0.3125, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.625, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.1875, 0.875),
Shapes.box(0.125, 0.0, 0.4375, 0.5625, 0.375, 0.875)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
@@ -184,7 +170,7 @@ class StackableItemBlock(settings: Properties, val type: StackableItemBlockType)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
return getCollisionShape(state, level, pos, context)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
@@ -8,6 +8,7 @@
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.SHOULD_GROW
@@ -33,6 +34,9 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
const val MIN_DISTANCE_BETWEEN_GEMS = 1
const val CONTINUATION_CHANCE = 0.8f
// Upper safety check to prevent infinite loops
const val MAX_FORCE_GROW_ATTEMPTS = 64
val BLOCK_TO_CLUSTER: Map<ResourceLocation, Block> by lazy {
mapOf(
ResourceLocation.parse("cobblemon:normal_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL,
@@ -112,13 +116,16 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
fun forceGrow(level: WorldGenLevel, pos: BlockPos, random: RandomSource, percentage: Float) {
val desiredLength = MAX_CONNECTED_GEMS * percentage
while (true) {
val growInfo = grow(level, pos, random, true)
val grown = growInfo.first
val clusterSize = growInfo.second
if (!grown || clusterSize >= desiredLength) break
repeat(MAX_FORCE_GROW_ATTEMPTS) {
val (grown, clusterSize) = grow(level, pos, random, true)
if (!grown || clusterSize >= desiredLength) return
}
Cobblemon.LOGGER.warn(
"Forced type gem growth at {} stopped after {} attempts without reaching its target size; keeping the partial formation.",
pos,
MAX_FORCE_GROW_ATTEMPTS
)
}
private fun grow(
@@ -130,7 +137,7 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
val connectedGems = getConnectedGemBlocks(level, pos) // maybe we can store this and access it for better performance? check for changes in list rather than checking each time grow is called? idk
val gemCount = connectedGems.size
val overLimit = gemCount >= MAX_CONNECTED_GEMS
if (overLimit) {
// if there is no open air pockets to grow any new clusters then exit early
if (!hasBreathingRoom(level, connectedGems)) {
@@ -165,6 +172,11 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
level.setBlock(targetPos, placeState, UPDATE_ALL)
// During world gen, the region silently discards writes into neighboring chunks that are already fully generated.
// Through ImposterProtoChunk with writes set to disabled. Checks if the block is still air after the write and skips if so as it can't be filled.
// Preventing infinite loops.
if (!level.getBlockState(targetPos).`is`(clusterBlock)) continue
if (forced) {
forceAdvanceClusterGrowth(level, targetPos, random)
}
@@ -210,4 +222,4 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
}
override fun isRandomlyTicking(state: BlockState): Boolean = true
}
}
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.api.storage.player.client.ClientPokedexManager
import com.cobblemon.mod.common.api.storage.player.client.ClientTMMoveManager
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.block.entity.TintBlockEntity
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.client.battle.ClientBattle
import com.cobblemon.mod.common.client.gui.PartyOverlay
import com.cobblemon.mod.common.client.gui.PartyOverlayDataControl
@@ -238,6 +239,12 @@ object CobblemonClient {
CobblemonBlocks.POKE_CAKE
)
this.implementation.registerBlockRenderType(
RenderType.translucent(),
CobblemonBlocks.UPGRADE,
CobblemonBlocks.DUBIOUS_DISC
)
this.implementation.registerBlockRenderType(
RenderType.cutout(),
CobblemonBlocks.GILDED_CHEST,
@@ -383,7 +390,31 @@ object CobblemonClient {
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED,
CobblemonBlocks.TM_MACHINE
CobblemonBlocks.TM_MACHINE,
CobblemonBlocks.GALARICA_CUFF,
CobblemonBlocks.GALARICA_WREATH,
CobblemonBlocks.CHIPPED_POT,
CobblemonBlocks.CRACKED_POT,
CobblemonBlocks.UNREMARKABLE_TEACUP,
CobblemonBlocks.MASTERPIECE_TEACUP,
CobblemonBlocks.LUMINOUS_MOSS,
CobblemonBlocks.ICY_ROCK,
CobblemonBlocks.HEAT_ROCK,
CobblemonBlocks.SMOOTH_ROCK,
CobblemonBlocks.DAMP_ROCK,
CobblemonBlocks.DESTINY_KNOT,
CobblemonBlocks.METRONOME,
CobblemonBlocks.KINGS_ROCK,
CobblemonBlocks.FLAME_ORB,
CobblemonBlocks.LIFE_ORB,
CobblemonBlocks.TOXIC_ORB,
CobblemonBlocks.LIGHT_BALL,
CobblemonBlocks.SMOKE_BALL,
CobblemonBlocks.NEVER_MELT_ICE,
CobblemonBlocks.WIDE_LENS,
CobblemonBlocks.ZOOM_LENS,
CobblemonBlocks.SCOPE_LENS
)
this.createBoatModelLayers()
@@ -71,7 +71,7 @@ open class VariableObjectSelectionList(x: Int, y: Int, width: Int, height: Int):
var stackHeight = -scrollAmount.toInt()
guiGraphics.enableScissor(x, y, x + width, y + height)
children.forEachIndexed { index, entry ->
if (stackHeight in 1..<height || stackHeight + entry.height in 1..<height) {
if (stackHeight < height && stackHeight + entry.height > 0) {
entry.render(guiGraphics, index, x, y + stackHeight, mouseX, mouseY, partialTick)
}
stackHeight += entry.height
@@ -8,12 +8,10 @@
package com.cobblemon.mod.common.client.gui.startselection.widgets
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.client.gui.PokemonGUIAnimationStyle
import com.cobblemon.mod.common.client.gui.VariableObjectSelectionList
import com.cobblemon.mod.common.client.gui.drawProfilePokemon
import com.cobblemon.mod.common.client.gui.startselection.StarterSelectionScreen
@@ -29,12 +27,11 @@ import org.joml.Quaternionf
import org.joml.Vector3f
class CategoryList(
private val paneWidth: Int,
private val paneHeight: Int,
paneWidth: Int,
paneHeight: Int,
private val categories: List<RenderableStarterCategory>,
val listX: Int,
val listY: Int,
private val minecraft: Minecraft = Minecraft.getInstance(),
private val starterSelectionScreen: StarterSelectionScreen
) : VariableObjectSelectionList(
listX,
@@ -70,7 +67,8 @@ class CategoryList(
}
private fun createEntries() = categories.map { category ->
val rows = (category.pokemon.size - 1) / 3 + 1
val pokemonCount = category.pokemon.size - if (category.randomStarter) 0 else 1
val rows = pokemonCount / 3 + 1
val height = CONTAINER_BUTTON_SIZE * rows + BUTTON_SEPERATION * (rows + 1) + HEADER_HEIGHT + 3
Category(category, height)
}
@@ -21,7 +21,10 @@ object SetActiveTMPacketHandler : ServerNetworkPacketHandler<SetActiveTMPacket>
val menu = player.containerMenu as? TMMachineMenu ?: return
val tmData = Cobblemon.playerDataManager.getTMData(player)
if (packet.tm != null && (!packet.tm.isPassivelyObtained() && packet.tm.id !in tmData.learnedTMs)) {
if (packet.tm != null
&& !Cobblemon.config.unlockAllMoveDexMovesByDefault
&& !packet.tm.isPassivelyObtained()
&& packet.tm.id !in tmData.learnedTMs) {
return // Hacker smh
}
@@ -40,7 +40,8 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent<T, PlayerModel<T>>) : RenderLayer<T, PlayerModel<T>>(renderLayerParent) {
class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent<T, PlayerModel<T>>) :
RenderLayer<T, PlayerModel<T>>(renderLayerParent) {
val context = RenderContext().also {
it.put(RenderContext.RENDER_STATE, RenderContext.RenderState.WORLD)
@@ -68,19 +69,62 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
// It's unclear why Minecraft's providing a partial ticks based on 60FPS regardless of the real FPS.
// Whatever - the delta manager works correctly.
val realPartialTicks = Minecraft.getInstance().timer.realtimeDeltaTicks
this.render(matrixStack, buffer, packedLight, livingEntity, limbSwing, limbSwingAmount, realPartialTicks, ageInTicks, netHeadYaw, headPitch, true)
this.render(matrixStack, buffer, packedLight, livingEntity, limbSwing, limbSwingAmount, realPartialTicks, ageInTicks, netHeadYaw, headPitch, false)
this.render(
matrixStack,
buffer,
packedLight,
livingEntity,
limbSwing,
limbSwingAmount,
realPartialTicks,
ageInTicks,
netHeadYaw,
headPitch,
true
)
this.render(
matrixStack,
buffer,
packedLight,
livingEntity,
limbSwing,
limbSwingAmount,
realPartialTicks,
ageInTicks,
netHeadYaw,
headPitch,
false
)
}
fun configureState(state: FloatingState, model: PosableModel, leftShoulder: Boolean, shoulderData: ShoulderData): FloatingState {
fun configureState(
state: FloatingState,
model: PosableModel,
leftShoulder: Boolean,
shoulderData: ShoulderData
): FloatingState {
state.currentModel = model
state.setPoseToFirstSuitable(if (leftShoulder) PoseType.SHOULDER_LEFT else PoseType.SHOULDER_RIGHT)
state.runtime.environment.query.addFunction("is_holding_item") { return@addFunction DoubleValue(shoulderData.shownItem.let {
!it.isEmpty && !it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) && !it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
}) }
state.runtime.environment.query.addFunction("is_wearing_hat") { return@addFunction DoubleValue(shoulderData.shownItem.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS)) }
state.runtime.environment.query.addFunction("is_wearing_face") { return@addFunction DoubleValue(shoulderData.shownItem.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)) }
state.runtime.environment.query.addFunction("is_holding_item") {
return@addFunction DoubleValue(shoulderData.shownItem.let {
!it.isEmpty && !it.`is`(CobblemonItemTags.WEARABLE_HAT_ITEMS) && !it.`is`(CobblemonItemTags.WEARABLE_FACE_ITEMS)
})
}
state.runtime.environment.query.addFunction("is_wearing_hat") {
return@addFunction DoubleValue(
shoulderData.shownItem.`is`(
CobblemonItemTags.WEARABLE_HAT_ITEMS
)
)
}
state.runtime.environment.query.addFunction("is_wearing_face") {
return@addFunction DoubleValue(
shoulderData.shownItem.`is`(
CobblemonItemTags.WEARABLE_FACE_ITEMS
)
)
}
return state
}
@@ -100,12 +144,12 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
) {
val compoundTag = if (pLeftShoulder) livingEntity.shoulderEntityLeft else livingEntity.shoulderEntityRight
if (compoundTag.isPokemonEntity()) {
livingEntity.level().profiler.push("shoulder_render_".plus(if(pLeftShoulder) "left" else "right"))
livingEntity.level().profiler.push("shoulder_render_".plus(if (pLeftShoulder) "left" else "right"))
val cache = playerCache.getOrPut(livingEntity.uuid) { ShoulderCache() }
val shoulderData = shoulderDataFrom(compoundTag)
if (pLeftShoulder) cache.lastKnownLeft = shoulderData else cache.lastKnownRight = shoulderData
if (shoulderData == null){
if (shoulderData == null) {
// Nothing to do
return
}
@@ -137,11 +181,11 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
matrixStack.scale(scale, scale, scale)
matrixStack.translate(0f, 1.5f, 0f)
state = if (pLeftShoulder && shoulderData != lastRenderedLeft) {
state = if (pLeftShoulder && !shoulderData.matches(lastRenderedLeft)) {
leftState = configureState(state, model, true, shoulderData)
lastRenderedLeft = shoulderData
leftState
} else if (!pLeftShoulder && shoulderData != lastRenderedRight) {
} else if (!pLeftShoulder && !shoulderData.matches(lastRenderedRight)) {
rightState = configureState(state, model, false, shoulderData)
lastRenderedRight = shoulderData
rightState
@@ -151,7 +195,14 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
state.updatePartialTicks(partialTicks)
context.put(RenderContext.POSABLE_STATE, state)
state.currentModel = model
val vertexConsumer = buffer.getBuffer(RenderType.entityCutout(VaryingModelRepository.getTexture(shoulderData.species.resourceIdentifier, state)))
val vertexConsumer = buffer.getBuffer(
RenderType.entityCutout(
VaryingModelRepository.getTexture(
shoulderData.species.resourceIdentifier,
state
)
)
)
val i = LivingEntityRenderer.getOverlayCoords(livingEntity, 0.0f)
model.applyAnimations(
@@ -164,7 +215,11 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
ageInTicks = livingEntity.tickCount.toFloat()
)
model.render(context, matrixStack, vertexConsumer, packedLight, i, -0x1)
model.withLayerContext(buffer, state, VaryingModelRepository.getLayers(shoulderData.species.resourceIdentifier, state)) {
model.withLayerContext(
buffer,
state,
VaryingModelRepository.getLayers(shoulderData.species.resourceIdentifier, state)
) {
model.render(context, matrixStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY, -0x1)
}
@@ -179,8 +234,7 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
model.setDefault()
matrixStack.popPose()
livingEntity.level().profiler.pop()
}
else {
} else {
val entry = playerCache.getOrPut(livingEntity.uuid) { ShoulderCache() }
if (pLeftShoulder) entry.lastKnownLeft = null else entry.lastKnownRight = null
}
@@ -191,14 +245,21 @@ class PokemonOnShoulderRenderer<T : Player>(renderLayerParent: RenderLayerParent
var lastKnownRight: ShoulderData? = null
)
data class ShoulderData(
class ShoulderData(
val uuid: UUID,
val species: Species,
val form: FormData,
val aspects: Set<String>,
val scaleModifier: Float,
val shownItem: ItemStack
)
val shownItem: ItemStack,
) {
fun matches(other: ShoulderData?): Boolean = other != null
&& uuid == other.uuid
&& species == other.species
&& form == other.form
&& aspects == other.aspects
&& shownItem.item == other.shownItem.item
}
companion object {
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class DeerlingModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("deerling")
override val head = getPart("head")
override var portraitScale = 3.5F
override var portraitTranslation = Vec3(-0.55, -1.1, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.25, 0.0)
override val foreLeftLeg= getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
animations = arrayOf(
singleBoneLook(),
// bedrock("deerling", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
animations = arrayOf(
singleBoneLook(),
QuadrupedWalkAnimation(this, periodMultiplier = 0.8F, amplitudeMultiplier = 0.8F)
// bedrock("deerling", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("deerling", "faint") else null
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SawsbuckModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("sawsbuck")
override val head = getPart("head")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.5, 1.1, 0.0)
override var profileScale = 0.65F
override var profileTranslation = Vec3(0.0, 0.75, 0.0)
override val foreLeftLeg= getPart("leg_front_left")
override val foreRightLeg = getPart("leg_front_right")
override val hindLeftLeg = getPart("leg_back_left")
override val hindRightLeg = getPart("leg_back_right")
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
animations = arrayOf(
singleBoneLook(),
// bedrock("sawsbuck", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
animations = arrayOf(
singleBoneLook(),
QuadrupedWalkAnimation(this, periodMultiplier = 0.9F, amplitudeMultiplier = 0.9F)
// bedrock("sawsbuck", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("sawsbuck", "faint") else null
}
@@ -1,90 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GlimmetModel (root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("glimmet")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.5, 1.3, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
val shoulderOffset = 8
override val cryAnimation = CryProvider { bedrockStateful("glimmet", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("glimmet", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("glimmet", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_walk")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmet", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk)) bedrockStateful("glimmet", "faint") else null
}
@@ -1,79 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GlimmoraModel (root: ModelPart) : PokemonPosableModel(root) {
override val rootPart = root.registerChildWithAllChildren("glimmora")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.6, -0.1, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("glimmora", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("glimmora", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("glimmora", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmora", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("glimmora", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
bedrock("glimmora", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, sleep)) bedrockStateful("glimmora", "faint") else
if (state.isPosedIn(battleidle)) bedrockStateful("glimmora", "faint2")
else null
}
@@ -304,8 +304,6 @@ object VaryingModelRepository {
inbuilt("sizzlipede", ::SizzlipedeModel)
inbuilt("kleavor", ::KleavorModel)
inbuilt("pyukumuku", ::PyukumukuModel)
inbuilt("deerling", ::DeerlingModel)
inbuilt("sawsbuck", ::SawsbuckModel)
inbuilt("natu", ::NatuModel)
inbuilt("xatu", ::XatuModel)
inbuilt("milcery", :: MilceryModel)
@@ -399,8 +397,6 @@ object VaryingModelRepository {
inbuilt("sirfetchd", ::SirfetchdModel)
inbuilt("duskull", ::DuskullModel)
inbuilt("dusclops", ::DusclopsModel)
inbuilt("glimmet", ::GlimmetModel)
inbuilt("glimmora", ::GlimmoraModel)
inbuilt("bonsly", ::BonslyModel)
inbuilt("sudowoodo", ::SudowoodoModel)
inbuilt("cetoddle", ::CetoddleModel)
@@ -55,8 +55,10 @@ import java.util.UUID
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.PreparableReloadListener
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.server.packs.resources.ResourceManagerReloadListener
import org.jetbrains.annotations.ApiStatus
object CobblemonDataProvider : DataProvider {
@@ -67,6 +69,11 @@ object CobblemonDataProvider : DataProvider {
private val scheduledActions = mutableMapOf<UUID, MutableList<() -> Unit>>()
// client is public only so we can use it cross-module. maybe a more elegant solution exists, but this works
@ApiStatus.Internal
val clientResourceReloader: PreparableReloadListener = SimpleResourceReloader(PackType.CLIENT_RESOURCES)
private val serverResourceReloader: PreparableReloadListener = SimpleResourceReloader(PackType.SERVER_DATA)
fun registerDefaults() {
this.register(CobblemonScripts, reloadable = true)
this.register(SpeciesFeatures, reloadable = false)
@@ -119,9 +126,9 @@ object CobblemonDataProvider : DataProvider {
}
ifClient {
Cobblemon.implementation.registerResourceReloader(cobblemonResource("client_resources"), SimpleResourceReloader(PackType.CLIENT_RESOURCES), PackType.CLIENT_RESOURCES, emptyList())
Cobblemon.implementation.registerResourceReloader(cobblemonResource("client_resources"), clientResourceReloader, PackType.CLIENT_RESOURCES, emptyList())
}
Cobblemon.implementation.registerResourceReloader(cobblemonResource("data_resources"), SimpleResourceReloader(PackType.SERVER_DATA), PackType.SERVER_DATA, emptyList())
Cobblemon.implementation.registerResourceReloader(cobblemonResource("data_resources"), serverResourceReloader, PackType.SERVER_DATA, emptyList())
}
override fun <T : DataRegistry> register(registry: T, reloadable: Boolean): T {
@@ -30,6 +30,7 @@ import com.cobblemon.mod.common.item.TumblestoneItem
import net.minecraft.world.item.BlockItem
import com.cobblemon.mod.common.platform.events.ServerPlayerEvent
import com.cobblemon.mod.common.api.storage.player.PlayerInstancedDataStoreTypes
import com.cobblemon.mod.common.item.GemItem
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.util.effectiveName
import com.cobblemon.mod.common.util.getPlayer
@@ -40,6 +41,7 @@ object AdvancementHandler : EventHandler {
override fun registerListeners() {
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe(Priority.LOWEST, ::onTumbleStonePlaced)
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe(Priority.LOWEST, ::onTypeGemClusterPlaced)
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe(Priority.LOWEST, ::onTypeGemItemPlaced)
POKEMON_CAPTURED.subscribe(Priority.LOWEST, ::onCapture)
BATTLE_VICTORY.subscribe(Priority.LOWEST, ::onWinBattle)
EVOLUTION_COMPLETE.subscribe(Priority.LOWEST, ::onEvolve)
@@ -206,6 +208,12 @@ object AdvancementHandler : EventHandler {
CobblemonCriteria.PLANT_TYPE_GEM.trigger(event.player, PlantTypeGemContext(event.pos, block))
}
fun onTypeGemItemPlaced(event: ServerPlayerEvent.RightClickBlock){
val item = event.player.getItemInHand(event.hand).item as? GemItem ?: return
val block = item.block as? TypeGemClusterBlock ?: return
CobblemonCriteria.PLANT_TYPE_GEM.trigger(event.player, PlantTypeGemContext(event.pos, block))
}
fun startRiding(event: RidePokemonEvent.Post) {
CobblemonCriteria.RIDING_STAT_BOOST.trigger(event.player, RidingStatBoostContext(event.pokemon))
}
@@ -25,7 +25,8 @@ object PokedexHandler : EventHandler {
}
fun onPokemonGained(event: PokemonGainedEvent) {
Cobblemon.playerDataManager.getPokedexData(event.playerId).catch(event.pokemon)
Cobblemon.playerDataManager.getPokedexData(event.playerId).obtain(event.pokemon)
Cobblemon.playerDataManager.getTMData(event.playerId).syncTMsFromPokemon(event.pokemon)
}
fun onPokemonSeen(event: PokemonSeenEvent) {
@@ -34,7 +35,7 @@ object PokedexHandler : EventHandler {
fun onPokemonAspectsChanged(event: PokemonAspectsChangedEvent) {
if (event.ownerId != null) {
Cobblemon.playerDataManager.getPokedexData(event.ownerId).catch(event.pokemon)
Cobblemon.playerDataManager.getPokedexData(event.ownerId).obtain(event.pokemon)
}
}
@@ -0,0 +1,16 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.level.block.Block
class WearableBlockItem(override val name: String, block: Block): ItemNameBlockItem(block, Properties()), WearableItem{
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.item
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.traceFirstEntityCollision
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
class WearableHatItem(override val name: String): CobblemonItem(Properties()), WearableItem {
override fun use(level: Level, player: Player, usedHand: InteractionHand): InteractionResultHolder<ItemStack> {
val itemStack = player.getItemInHand(usedHand)
val hitPokemon = player.traceFirstEntityCollision(
entityClass = PokemonEntity::class.java,
maxDistance = player.entityInteractionRange().toFloat()
)
// If the player is looking at a Pokémon within range, block the ability to swap the item onto their head
return if (player.isCrouching && hitPokemon != null && hitPokemon.isOwnedBy(player)) {
InteractionResultHolder.fail(itemStack)
} else this.swapWithEquipmentSlot(this, level, player, usedHand)
}
}
@@ -13,7 +13,9 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.item.Equipable
class WearableItem(val name: String): CobblemonItem(Properties()), Equipable {
interface WearableItem: Equipable {
val name: String
companion object {
const val MODEL_PATH = "item/wearable"
}
@@ -11,29 +11,26 @@ package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.pokemon.stats.ItemEvSource
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.EVs
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvent
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.Level
abstract class EVIncreaseItem(
val stat: Stat,
val evIncreaseAmount: Int,
) : CobblemonItem(Properties()), PokemonSelectingItem {
override val bagItem = null
interface EVIncreaseItem: PokemonSelectingItem {
val stat: Stat
val evIncreaseAmount: Int
override val bagItem: BagItem?
get() = null
override fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon) = pokemon.evs.getOrDefault(stat) < EVs.MAX_STAT_VALUE &&
super.canUseOnPokemon(stack, pokemon)
abstract val sound: SoundEvent
override fun applyToPokemon(
player: ServerPlayer,
stack: ItemStack,
@@ -41,21 +38,12 @@ abstract class EVIncreaseItem(
): InteractionResultHolder<ItemStack> {
val evsGained = pokemon.evs.add(stat, evIncreaseAmount, ItemEvSource(player, stack, pokemon))
return if (evsGained > 0) {
pokemon.entity?.playSound(sound, 1F, 1F)
stack.consume(1, player)
if (!player.hasInfiniteMaterials()) {
player.giveOrDropItemStack(ItemStack(Items.GLASS_BOTTLE))
}
onSuccessfulApply(player, stack, pokemon)
InteractionResultHolder.success(stack)
} else {
InteractionResultHolder.fail(stack)
}
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon)
}
@@ -10,8 +10,27 @@ package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import net.minecraft.sounds.SoundEvent
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
class FeatherItem(stat: Stat) : EVIncreaseItem(stat, 1) {
override val sound: SoundEvent = CobblemonSounds.MEDICINE_FEATHER_USE
class FeatherItem(override val stat: Stat): CobblemonItem(Properties()), EVIncreaseItem {
override val evIncreaseAmount: Int = 1
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
override fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon) {
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_FEATHER_USE)
stack.consume(1, player)
}
}
@@ -9,15 +9,18 @@
package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundEvent
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.Level
class MochiItem(stat: Stats): EVIncreaseItem(stat, 4) {
override val sound: SoundEvent = CobblemonSounds.MOCHI_USE
class MochiItem(override val stat: Stat): CobblemonItem(Properties()), EVIncreaseItem {
override val evIncreaseAmount: Int = 4
override fun applyToPokemon(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon): InteractionResultHolder<ItemStack> {
if (!canUseOnPokemon(stack, pokemon)) {
@@ -28,4 +31,16 @@ class MochiItem(stat: Stats): EVIncreaseItem(stat, 4) {
return super.applyToPokemon(player, stack, pokemon)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
override fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon) {
pokemon.entity?.playSound(CobblemonSounds.MOCHI_USE)
stack.consume(1, player)
}
}
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.item.PokemonAndMoveSelectingItem
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
import net.minecraft.world.entity.player.Player
@@ -19,13 +18,15 @@ import net.minecraft.world.item.ItemStack
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.Items
import net.minecraft.world.item.Rarity
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
class PPUpItem(
val amount: Int
) : CobblemonItem(Properties().apply {
val amount: Int, block: Block
) : ItemNameBlockItem(block, Properties().apply {
if (amount>1) rarity(Rarity.UNCOMMON)
}), PokemonAndMoveSelectingItem {
@@ -9,9 +9,34 @@
package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import net.minecraft.sounds.SoundEvent
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
class VitaminItem(stat: Stats) : EVIncreaseItem(stat, 10) {
override val sound: SoundEvent = CobblemonSounds.MEDICINE_PILLS_USE
class VitaminItem(override val stat: Stat, block: Block): ItemNameBlockItem(block, Properties()), EVIncreaseItem {
override val evIncreaseAmount: Int = 10
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
if (user is ServerPlayer) {
return use(user, user.getItemInHand(hand))
}
return InteractionResultHolder.success(user.getItemInHand(hand))
}
override fun onSuccessfulApply(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon) {
pokemon.entity?.playSound(CobblemonSounds.MEDICINE_PILLS_USE)
stack.consume(1, player)
if (!player.hasInfiniteMaterials()) {
player.giveOrDropItemStack(Items.GLASS_BOTTLE.defaultInstance)
}
}
}
@@ -32,6 +32,11 @@ object TMMachineTeachMoveHandler : ServerNetworkPacketHandler<TMMachineTeachMove
val menu = player.containerMenu as? TMMachineMenu ?: return
val inventory = menu.inventory ?: return
// This is checked on the client, but a modified client could still try to teach an illegal move.
if (moveTemplate !in pokemon.form.moves.tmLearnableMoves()) {
return
}
if (ItemStack.isSameItemSameComponents(packet.heldStack, menu.carried) &&
moveTemplate == TMMoveComponent.getTMMove(packet.heldStack) &&
packet.heldStack.count == menu.carried.count &&
@@ -53,4 +58,4 @@ object TMMachineTeachMoveHandler : ServerNetworkPacketHandler<TMMachineTeachMove
player.playNotifySound(CobblemonSounds.MOVE_LEARN, SoundSource.MASTER, 1.0F, 1.0F)
}
}
}
}
@@ -18,6 +18,11 @@ import net.minecraft.server.level.ServerPlayer
object SaveHabitatBlockSettingsHandler : ServerNetworkPacketHandler<SaveHabitatBlockSettingsPacket> {
override fun handle(packet: SaveHabitatBlockSettingsPacket, server: MinecraftServer, player: ServerPlayer) {
if (!player.isCreative) {
// mf does not have permission
return
}
val world = player.serverLevel()
val blockEntity = world.getBlockEntity(packet.blockPos) as? HabitatBlockEntity ?: return // it's broken
val pre = SaveHabitatBlockSettingsEvent.Pre(
@@ -28,11 +33,6 @@ object SaveHabitatBlockSettingsHandler : ServerNetworkPacketHandler<SaveHabitatB
settings = packet.settings
)
if (!player.isCreative) {
// mf does not have permission
return
}
CobblemonEvents.HABITAT_SETTINGS_SAVED_PRE.postThen(pre) {
blockEntity.applySettings(habitatSettingsDTO = packet.settings)
val post = SaveHabitatBlockSettingsEvent.Post(
@@ -391,15 +391,19 @@ open class Pokemon : ShowdownIdentifiable {
*/
var friendship = this.form.baseFriendship
private set(value) {
val earned = this.friendshipEarned
this.friendshipEarned = false
if (!this.isPossibleFriendship(value)) {
return
}
FRIENDSHIP_UPDATED.post(FriendshipUpdatedEvent(this, value)) {
FRIENDSHIP_UPDATED.post(FriendshipUpdatedEvent(this, value, earned)) {
field = it.newFriendship
onChange(FriendshipUpdatePacket({ this }, it.newFriendship))
}
}
private var friendshipEarned = false
var currentFullness = 0
set(value) {
val clamped = value.coerceIn(0, getMaxFullness())
@@ -595,7 +599,7 @@ open class Pokemon : ShowdownIdentifiable {
var scaleModifier: Float = 1F
set(value) {
if (field != value) {
field = value
field = value.coerceAtLeast(0.05F)
onChange(ScaleModifierUpdatePacket({ this }, value))
}
}
@@ -1601,6 +1605,7 @@ open class Pokemon : ShowdownIdentifiable {
val sanitizedAmount = if (coerceSafe) amount.absoluteValue.coerceAtMost(Cobblemon.config.maxPokemonFriendship - this.friendship) else amount.absoluteValue
val newValue = this.friendship + sanitizedAmount
if (this.isPossibleFriendship(newValue)) {
this.friendshipEarned = true
this.friendship = newValue
}
return this.friendship == newValue
@@ -68,6 +68,7 @@ object CobblemonRequirementAdapter : RequirementAdapter {
this.registerType(AdvancementRequirement.ADAPTER_VARIANT, AdvancementRequirement::class)
this.registerType(OwnerHoldsItemRequirement.ADAPTER_VARIANT, OwnerHoldsItemRequirement::class)
this.registerType(ChanceRequirement.ADAPTER_VARIANT, ChanceRequirement::class)
this.registerType(NegateRequirement.ADAPTER_VARIANT, NegateRequirement::class)
}
val gson: Gson by lazy {
@@ -0,0 +1,21 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.pokemon.Pokemon
class NegateRequirement(val inner: Requirement) : Requirement {
override fun check(pokemon: Pokemon) = !inner.check(pokemon)
companion object {
const val ADAPTER_VARIANT = "negate"
}
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -17,10 +18,13 @@ class StatCompareRequirement : Requirement {
const val ADAPTER_VARIANT = "stat_compare"
}
val highStat = Stats.ATTACK.name
val lowStat = Stats.DEFENCE.name
val highStat = Stats.ATTACK.identifier.path
val lowStat = Stats.DEFENCE.identifier.path
override fun check(pokemon: Pokemon): Boolean {
return pokemon.getStat(Stats.getStat(highStat)) > pokemon.getStat(Stats.getStat(lowStat))
val high = Stats.getStat(highStat)
val low = Stats.getStat(lowStat)
if (high.type != Stat.Type.PERMANENT || low.type != Stat.Type.PERMANENT) return false
return pokemon.getStat(high) > pokemon.getStat(low)
}
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.pokemon.requirements
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.pokemon.Pokemon
@@ -17,10 +18,13 @@ class StatEqualRequirement : Requirement {
const val ADAPTER_VARIANT = "stat_equal"
}
val statOne = Stats.ATTACK.name
val statTwo = Stats.DEFENCE.name
val statOne = Stats.ATTACK.identifier.path
val statTwo = Stats.DEFENCE.identifier.path
override fun check(pokemon: Pokemon): Boolean {
return pokemon.getStat(Stats.getStat(statOne)) == pokemon.getStat(Stats.getStat(statTwo))
val one = Stats.getStat(statOne)
val two = Stats.getStat(statTwo)
if (one.type != Stat.Type.PERMANENT || two.type != Stat.Type.PERMANENT) return false
return pokemon.getStat(one) == pokemon.getStat(two)
}
}
@@ -53,4 +53,60 @@ fun Quaternionf.toEulerXYZDegrees(): Vector3f {
vector.z = vector.z.toDegrees()
return vector
}
/* // is not allocation free so just inline ".get(AxisAngle4f)" like in the function below this
fun Quaternionf.toScaledAngleAxis(angAxisScaled: Vector3f) {
val axisAng4 = AxisAngle4f()
this.get(axisAng4)
angAxisScaled.x = axisAng4.x
angAxisScaled.y = axisAng4.y
angAxisScaled.z = axisAng4.z
angAxisScaled.mul(axisAng4.angle)
} */
fun Quaternionf.toScaledAngleAxis(dest: Vector3f) {
var x = this.x
var y = this.y
var z = this.z
var w = this.w
if (w > 1.0f) {
val invNorm = 1.0f / kotlin.math.sqrt(x * x + y * y + z * z + w * w)
x *= invNorm
y *= invNorm
z *= invNorm
w *= invNorm
}
val angle = 2.0f * kotlin.math.acos(w)
val s = kotlin.math.sqrt(1.0f - w * w)
if (s < 0.001f) {
dest.x = x * angle
dest.y = y * angle
dest.z = z * angle
} else {
val invS = angle / s
dest.x = x * invS
dest.y = y * invS
dest.z = z * invS
}
}
fun Quaternionf.setFromScaledAngleAxis(angAxisScaled: Vector3f) {
val len = angAxisScaled.length()
if (len > 1e-5f) {
this.rotationAxis(
len,
angAxisScaled.x / len,
angAxisScaled.y / len,
angAxisScaled.z / len
)
} else {
this.identity()
}
}
@@ -0,0 +1,163 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.util.math
import net.minecraft.util.Mth
import kotlin.math.max
import kotlin.math.sqrt
import kotlin.math.abs
import org.joml.Quaternionf
import org.joml.Vector3f
/**
* Much of the code here is directly taken or inspired off this great article:
* https://theorangeduck.com/page/spring-roll-call#critical
*
* Very much worth the read.
*
* Util funcitons for using springs to smoothly/naturally approach one value towards a target
*/
/**
* Need to pass in and mutate both a value and a velocity to a spring
*/
class FloatSpring(
var value: Float = 0f,
var velocity: Float = 0f
)
class QuatSpring(
var quat: Quaternionf = Quaternionf(),
var angVel: Vector3f = Vector3f()
)
/**
* Provides a fast negative exponent approximation for e^-x
*/
fun negExp(x: Float): Float {
return 1.0f / (1.0f + x + 0.48f*x*x + 0.235f*x*x*x)
}
fun halflifeToDamping(halflife: Float, eps: Float = 1e-5f): Float {
return (4.0f * 0.69314718056f) / (halflife + eps)
}
fun simpleSpringDamper(
spring: FloatSpring,
goalValue: Float,
halflife: Float,
dt: Float,
isAngle: Boolean = false
) {
val y = halflifeToDamping(halflife) / 2.0f
val j0 = if (isAngle) Mth.wrapDegrees(spring.value - goalValue) else spring.value - goalValue
val j1 = spring.velocity + j0*y;
val eydt = negExp(y*dt);
spring.value = eydt*(j0 + j1*dt) + goalValue;
spring.velocity = eydt*(spring.velocity - j1*y*dt);
}
fun simpleSpringDamperQuat(
spring: QuatSpring,
goalQuat: Quaternionf,
halflife: Float,
dt: Float
) {
val y = halflifeToDamping(halflife) / 2.0f
// Quaternions have double cover q and -q represent the same rotation.
// so an accidentally rotation the long way could be calculated.
// account for that specifically
val goal = if (spring.quat.dot(goalQuat) < 0f) {
Quaternionf(-goalQuat.x, -goalQuat.y, -goalQuat.z, -goalQuat.w)
} else {
goalQuat
}
// Gather the rotation from the goal to the current
val goalToCurrQuat = Quaternionf(spring.quat).mul(Quaternionf(goal).conjugate())
val j0 = Vector3f()
goalToCurrQuat.toScaledAngleAxis(j0)
val j1: Vector3f = Vector3f(spring.angVel).add(Vector3f(j0).mul(y))
val eydt: Float = negExp(y * dt)
val scaledAxis = Vector3f(j0).add(Vector3f(j1).mul(dt)).mul(eydt)
spring.quat.setFromScaledAngleAxis(scaledAxis)
spring.quat.mul(goal)
spring.angVel.sub(j1.mul(y * dt))
spring.angVel.mul(eydt)
}
/**
* Below is essentially the same code as found here: https://github.com/orangeduck/Spring-It-On/blob/main/inertialeasing.c
* https://theorangeduck.com/page/inertial-easing <- the blogpost
*/
// Class to hold the "time" along the curve/function and scale of the function currently
// Held in this class so both can be mutated and returned in one function call
class InertialVals(
var t: Float = 0f,
var s: Float = 0f,
var offset: Float = 0f,
)
// Includes the negative portion
fun smoothstep(t: Float, s: Float): Float {
return s * (if(t > 1.0f) 1.0f else 3*t*t - 2*t*t*t)
}
// Derivative of the above smoothstep
fun smoothstepDt(t: Float, s: Float): Float {
return s * (if(t > 1.0f) 0.0f else 6*t - 6*t*t)
}
// Solve for smoothstep parameters `t` and `s` given new target `x` and velocity `v`
fun smoothstepSolve( //TODO change these names to make more sense
vals: InertialVals,
x: Float, // Target Value x
v: Float, // Goal velocity
overshoot: Float = 0.05f,
eps: Float = 1e-8f
) {
// If velocity is low enough then start from time zero
if (abs(v) < 1e-8f) {
vals.t = 0f
vals.s = x
return
}
// If x is negative then invert signs and re-Solve
if (x < 0f) {
smoothstepSolve(vals, -x, -v, overshoot, eps)
vals.s *= -1f
return
}
// Find the possible times that solve for the given `x` and `v`
// Quadratic formula!
val q: Float = sqrt(max((6*x - v)*(6*x - v) + 8*v*v, eps))
val t0: Float = (v - 6*x + q) / (4*v)
val t1: Float = (v - 6*x - q) / (4*v)
// Overshoot if the alternative time is between -0.5f and -(0.5f + overshoot)
vals.t = if(-0.5f > t1 && t1 > -(0.5f + overshoot)) t1 else t0;
// Find the un-scaled velocity at the fitted time
val vt: Float = smoothstepDt(vals.t, 1f);
// Find the scaling factor so that the velocity at the fitted time matches
vals.s = if(abs(vt) < eps) 0f else v / vt;
}
@@ -8,16 +8,11 @@
package com.cobblemon.mod.common.world.feature
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonBlocks.TYPE_GEM_CORE
import com.cobblemon.mod.common.CobblemonBlocks.typeGemBlocks
import com.cobblemon.mod.common.CobblemonBlocks.typeGemClusters
import com.cobblemon.mod.common.block.TypeGemClusterBlock
import com.cobblemon.mod.common.block.TypeGemCoreBlock
import com.cobblemon.mod.common.util.random
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.resources.ResourceLocation
import net.minecraft.tags.BlockTags
import net.minecraft.world.level.WorldGenLevel
import net.minecraft.world.level.block.Block.UPDATE_ALL
@@ -47,9 +42,12 @@ class TypeGemFeature : Feature<BlockStateConfiguration>(BlockStateConfiguration.
val gemState = gemBlock.defaultBlockState()
val coreState = TYPE_GEM_CORE.defaultBlockState()
// Place core and initial gem
worldGenLevel.setBlock(origin, coreState, UPDATE_ALL)
// Place the gem first then make sure it placed before placing the core.
worldGenLevel.setBlock(chosenPos, gemState, UPDATE_ALL)
if (!worldGenLevel.getBlockState(chosenPos).`is`(gemBlock)) {
return false
}
worldGenLevel.setBlock(origin, coreState, UPDATE_ALL)
// Trigger forced growth with clusters
val coreBlock = coreState.block as TypeGemCoreBlock
@@ -72,4 +70,4 @@ class TypeGemFeature : Feature<BlockStateConfiguration>(BlockStateConfiguration.
return airBlocks
}
}
}
@@ -46,11 +46,6 @@
"effect": "cobblemon:swordsdance_sword3",
"type": "emitter_bound"
}
},
"event_sound": {
"sound_effect": {
"event_name": "cobblemon:move.swordsdance.actor"
}
}
},
"components": {
@@ -61,7 +56,7 @@
"active_time": 2.5
},
"minecraft:emitter_lifetime_events": {
"creation_event": ["event_sword2", "event_sword3", "event_sword4", "event_sound"]
"creation_event": ["event_sword2", "event_sword3", "event_sword4"]
},
"minecraft:emitter_shape_point": {},
"minecraft:particle_lifetime_expression": {
@@ -592,7 +592,7 @@
},
"sound_effects": {
"0.0": {
"effect": "pokemon.raticate_alolan.alola.cry"
"effect": "pokemon.raticate_alolan.cry"
}
}
},
@@ -1,192 +1,286 @@
{
"format_version": "1.8.0",
"animations": {
"animation.absol.render": {
"loop": true,
"bones": {
"hips": {
"rotation": [-2.5, 0, 0]
},
"chest": {
"rotation": [12.5, 0, 0]
},
"tail": {
"rotation": [-8.01788, 32.61138, -0.66603]
},
"neck": {
"rotation": [15.34479, -13.10699, 9.18372]
},
"head": {
"rotation": [-25.32307, -13.66763, -4.61603]
},
"hair": {
"rotation": [0, 0, 45]
},
"hair2": {
"rotation": [1.95155, 7.24305, 27.62353]
},
"hair3": {
"rotation": [8.61775, 34.05444, 17.64371]
},
"neck_fur_right2": {
"rotation": [0, 0, -30]
},
"neck_fur_left2": {
"rotation": [0, 0, 40]
},
"neck_fur_back2": {
"rotation": [-45, 0, 0]
},
"chest_fur": {
"rotation": [-42.5, 0, 0]
},
"chest_fur_right": {
"rotation": [0, 35, 0]
},
"chest_fur_left": {
"rotation": [0, -25, 0]
},
"chest_fur_1": {
"rotation": [27.5, 0, 0]
},
"chest_fur_2": {
"rotation": [7.5, 0, 0]
},
"leg_back_left": {
"rotation": [21.9659, -13.44762, -0.11731]
},
"leg_back_left2": {
"rotation": [-10, 0, 0]
},
"leg_back_left3": {
"rotation": [5, 0, 0]
},
"foot__back_left": {
"rotation": [-14.82005, -12.39135, -1.6575]
},
"leg_front_left": {
"rotation": [-25.47479, -17.22575, 3.13388],
"position": [0, -0.25, 0]
},
"leg_front_left2": {
"rotation": [14.61364, 12.22219, 2.52829]
},
"foot_front_left": {
"rotation": [12.15846, -18.26883, -13.36473]
},
"eyes_open": {
"position": [0, 0, 0]
},
"eyes_happy": {
"position": [0, 0, 0]
},
"eyes_closed": {
"position": [0, 0, 0]
},
"eyes_halfclosed": {
"position": [0, 0, 0]
},
"leg_back_right": {
"rotation": [0, -22.5, 0],
"position": [-0.11888, 0, -1.67283]
},
"foot_back_right": {
"rotation": [0, 15, 0]
},
"waist": {
"rotation": [0, -20, 0]
},
"leg_front_right": {
"rotation": [12.5, 0, 0]
},
"leg_front_right2": {
"rotation": [0, 0, -10]
},
"foot_front_right": {
"rotation": [-12.07362, 14.63639, 13.31914]
}
}
},
"animation.absol.ground_idle": {
"loop": true,
"bones": {
"neck": {
"rotation": [20, 0, 0]
"rotation": [30, 0, 0]
},
"head": {
"rotation": [-17.5, 0, 0]
},
"hair": {
"rotation": [0, 0, 47]
"rotation": [0, 0, -2.5]
},
"hair2": {
"rotation": [0, 8.5, 38]
"rotation": [2.5, 10, 0]
},
"hair3": {
"rotation": [9.69368, 25.60466, 13.24197]
"rotation": [1.9544, 7.5589, 12.4168]
},
"neck_fur_right2": {
"rotation": [0, 0, -30]
"neck_fluff_left": {
"rotation": [0, 0, 67.5]
},
"neck_fur_left2": {
"rotation": [0, 0, 40]
},
"neck_fur_back2": {
"neck_fluff_back": {
"rotation": [-45, 0, 0]
},
"chest_fur": {
"rotation": [-30, 0, 0]
"chest_fluff": {
"rotation": [-12.5, 0, 0]
},
"chest_fur_right": {
"rotation": [0, 35, 0]
"chest_fluff_right": {
"rotation": [0, 37.5, 0]
},
"chest_fur_left": {
"rotation": [0, -25, 0]
"chest_fluff_left": {
"rotation": [0, -37.5, 0]
},
"chest_fur_1": {
"rotation": [27.5, 0, 0]
"chest_fluff2": {
"rotation": [-7.5, 0, 0]
},
"chest_fur_2": {
"chest_fluff3": {
"rotation": [7.5, 0, 0]
},
"tail": {
"rotation": [-22.5, 0, 0]
}
}
},
"animation.absol.cry": {
"animation_length": 2,
"bones": {
"mouth": {
"position": {
"0.0": [0, 0, 0.17],
"0.25": {"pre": [0, 0, 0.17], "post": [0, 0, -1]},
"1.7917": {"pre": [0, 0, -1], "post": [0, 0, 0.17]}
}
}
},
"sound_effects": {
"0.04": {
"effect": "pokemon.absol.cry"
"rotation": [10, 0, 0]
},
"neck_fluff_right": {
"rotation": [0, 0, -67.5]
},
"torso": {
"rotation": [2.5, 0, 0]
},
"torso2": {
"rotation": [-5, 0, 0]
},
"head_angle": {
"rotation": [-5, 0, 0]
},
"leg_front_left": {
"rotation": [-4.9083, 1.8509, 2.416]
},
"leg_back_left": {
"rotation": [0, -10, 0]
},
"leg_back_left2": {
"rotation": [5, 0, 0]
},
"leg_back_left3": {
"rotation": [10, 0, 0]
},
"foot_back_left": {
"rotation": [-13.9904, -4.9952, -0.2186]
},
"foot_front_left": {
"rotation": [4.991, -1.4949, -3.2033]
},
"neck_fluff_back2": {
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@@ -0,0 +1,208 @@
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@@ -0,0 +1,208 @@
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@@ -0,0 +1,208 @@
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@@ -0,0 +1,107 @@
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"bones": {
"body": {
"rotation": [5, 0, 0],
"position": [0, 6, 0]
},
"body_rotation": {
"rotation": [0, 0, 0]
},
"antenna": {
"rotation": [-2.5, 0, 0]
},
"ear_left": {
"rotation": [0, -12.5, 0]
},
"ear_left2": {
"rotation": [0, 0, 20]
},
"ear_left3": {
"rotation": [0, 0, 22.5]
},
"ear_back_left": {
"rotation": [-7.5, 0, 25]
},
"ear_left4": {
"rotation": [0, 0, 17.5]
},
"ear_right": {
"rotation": [0, 12.5, 0]
},
"ear_right2": {
"rotation": [0, 0, -20]
},
"ear_right3": {
"rotation": [0, 0, -22.5]
},
"ear_right4": {
"rotation": [0, 0, -17.5]
},
"ear_back_right": {
"rotation": [-7.5, 0, -25]
}
}
},
"animation.wormadam_plant.blink": {
"animation_length": 0.1667,
"bones": {
"pupil_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"pupil_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.wormadam_plant.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}
@@ -0,0 +1,107 @@
{
"format_version": "1.8.0",
"animations": {
"animation.wormadam_sandy.ground_idle": {
"loop": true,
"bones": {
"body": {
"rotation": [5, 0, 0],
"position": [0, 6, 0]
},
"body_rotation": {
"rotation": [0, 0, 0]
},
"antenna": {
"rotation": [-2.5, 0, 0]
},
"ear_left": {
"rotation": [0, -12.5, 0]
},
"ear_left2": {
"rotation": [0, 0, 20]
},
"ear_left3": {
"rotation": [0, 0, 22.5]
},
"ear_back_left": {
"rotation": [-7.5, 0, 25]
},
"ear_left4": {
"rotation": [0, 0, 17.5]
},
"ear_right": {
"rotation": [0, 12.5, 0]
},
"ear_right2": {
"rotation": [0, 0, -20]
},
"ear_right3": {
"rotation": [0, 0, -22.5]
},
"ear_right4": {
"rotation": [0, 0, -17.5]
},
"ear_back_right": {
"rotation": [-7.5, 0, -25]
}
}
},
"animation.wormadam_sandy.blink": {
"animation_length": 0.1667,
"bones": {
"pupil_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"pupil_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.wormadam_sandy.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}
@@ -0,0 +1,107 @@
{
"format_version": "1.8.0",
"animations": {
"animation.wormadam_trash.ground_idle": {
"loop": true,
"bones": {
"body": {
"rotation": [5, 0, 0],
"position": [0, 6, 0]
},
"body_rotation": {
"rotation": [0, 0, 0]
},
"antenna": {
"rotation": [-2.5, 0, 0]
},
"ear_left": {
"rotation": [0, -12.5, 0]
},
"ear_left2": {
"rotation": [0, 0, 20]
},
"ear_left3": {
"rotation": [0, 0, 22.5]
},
"ear_back_left": {
"rotation": [-7.5, 0, 25]
},
"ear_left4": {
"rotation": [0, 0, 17.5]
},
"ear_right": {
"rotation": [0, 12.5, 0]
},
"ear_right2": {
"rotation": [0, 0, -20]
},
"ear_right3": {
"rotation": [0, 0, -22.5]
},
"ear_right4": {
"rotation": [0, 0, -17.5]
},
"ear_back_right": {
"rotation": [-7.5, 0, -25]
}
}
},
"animation.wormadam_trash.blink": {
"animation_length": 0.1667,
"bones": {
"pupil_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"pupil_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.wormadam_trash.ditto_face": {
"loop": true,
"bones": {
"face": {
"position": [0, 0, 0.1],
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
}
}
}
@@ -0,0 +1,100 @@
{
"format_version": "1.8.0",
"animations": {
"animation.mothim.ground_idle": {
"loop": true,
"bones": {
"torso": {
"rotation": [5, 0, 0]
},
"wing_upper_left": {
"rotation": [1.3185, -9.9136, -7.6143]
},
"wing_lower_left": {
"rotation": [-2.5, -12.5, 0]
},
"head": {
"rotation": [-5, 0, 0]
},
"antenna_left": {
"rotation": [-22.4229, 1.9113, 4.6211]
},
"antenna_left2": {
"rotation": [-7.5, 0, 0]
},
"tail": {
"rotation": [-12.5, 0, 0]
},
"antenna_right": {
"rotation": [-22.4229, -1.9113, -4.6211]
},
"antenna_right2": {
"rotation": [-7.5, 0, 0]
},
"arm_left": {
"rotation": [-0.9096, 19.9802, 44.8398]
},
"arm_right": {
"rotation": [-0.9096, -19.9802, -44.8398]
},
"leg_left": {
"rotation": [-9.041, -41.7073, 13.4501]
},
"leg_right": {
"rotation": [-9.041, 41.7073, -13.4501]
},
"wing_upper_right": {
"rotation": [1.3185, 9.9136, 7.6143]
},
"wing_lower_right": {
"rotation": [-2.5, 12.5, 0]
}
}
},
"animation.mothim.blink": {
"animation_length": 0.1667,
"bones": {
"eye_open_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_open_right": {
"position": {
"0.0": [0, 0, 0.1],
"0.125": {"pre": [0, 0, 0.1], "post": [0, 0, 0.1]},
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eye_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]}
}
},
"eye_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.125": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]},
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, -0.1]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
}
}
}
@@ -0,0 +1,104 @@
{
"format_version": "1.8.0",
"animations": {
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"loop": true,
"bones": {
"tail": {
"rotation": [-7.44134, 0.07948, 0.53084]
},
"arm_right": {
"rotation": [0, 0, "-32.5-5*Math.sin((query.anim_time-0.5) * 90 * 1)"]
},
"arm_right2": {
"rotation": [0, "-12.5+5*Math.sin((query.anim_time-0.75) * 90 * 1)", 0]
},
"torso": {
"rotation": ["-2.5+2*Math.sin((query.anim_time-0) * 90 * 1)", 0, "-2*Math.sin((query.anim_time-0.8) * 90 * 0.5)"],
"position": [0, "0.1*Math.sin((query.anim_time-0.75) * 90 * 1)", 0]
},
"torso2": {
"rotation": ["5+1*Math.sin((query.anim_time-0.25) * 90 * 1)", 0, 0]
},
"arm_left": {
"rotation": [0, 0, "32.5+5*Math.sin((query.anim_time-0.5) * 90 * 1)"]
},
"arm_left2": {
"rotation": [0, "12.5-5*Math.sin((query.anim_time-0.75) * 90 * 1)", 0]
}
}
},
"animation.snover.blink": {
"animation_length": 0.1667,
"bones": {
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"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_left": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_right": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"pupil_closed_left": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
},
"eyes_ditto": {
"position": {
"0.0": [0, 0, 0.1],
"0.1667": {"pre": [0, 0, 0.1], "post": [0, 0, 0]}
}
},
"eyes_blink_ditto": {
"position": {
"0.0": [0, 0, -0.1],
"0.1667": {"pre": [0, 0, -0.1], "post": [0, 0, 0]}
}
}
}
},
"animation.snover.ditto_face": {
"loop": true,
"bones": {
"eyes": {
"scale": 0
},
"face_ditto": {
"position": [0, 0, -0.1]
}
}
},
"animation.snover.berries_female": {
"loop": true,
"bones": {
"berry_front": {
"position": [0, 0, -4]
},
"berry_front_right": {
"position": [-4, 0, -4]
},
"berry_back_right": {
"position": [-4, 0, 4]
},
"berry_front_left": {
"position": [4, 0, -4]
},
"berry_back_left": {
"position": [4, 0, 4]
}
}
}
}
}

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