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@@ -0,0 +1,20 @@
|
||||
# Changelog
|
||||
## [1.8.0 (MONTH Xth, 2026)](#1-8-0)
|
||||
|
||||
### Additions
|
||||
- Added a new `cobblemon:structure`, which is a feature without any restrictions allowing the Builders to place certain structures in much more specific manner.
|
||||
|
||||
### Changes
|
||||
|
||||
### Fixes
|
||||
- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
|
||||
|
||||
### Developer
|
||||
- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
|
||||
|
||||
### Molang & Datapacks
|
||||
|
||||
### Particles
|
||||
|
||||
### Localization
|
||||
- Updated translations for:
|
||||
@@ -0,0 +1,16 @@
|
||||
### Additions
|
||||
|
||||
### Changes
|
||||
- Wild Pokémon now reliably have at least one offensive move, if they can have offensive moves at that level.
|
||||
|
||||
### Fixes
|
||||
|
||||
### Developer
|
||||
|
||||
### Molang & Datapacks
|
||||
- Added `moveset_builders` datapack folder for different styles of movesets.
|
||||
- Added `party_pools` datapack folder for defining groups of Pokémon for the purposes of complex NPC party definitions.
|
||||
- Added `party_compositions` datapack folder for arranging parties on NPCs that rely on party pools.
|
||||
- Added `composed_pool` NPC party provider type which combines a party pool with a party composition to create more complex NPC parties.
|
||||
|
||||
### Particles
|
||||
+38
-41
@@ -1,54 +1,51 @@
|
||||
# Changelog
|
||||
## [1.7.2 (MONTH Xth, YEAR)](#1-7-2)
|
||||
## [1.7.4 (MONTH Xth, 2026)](#1-7-4)
|
||||
|
||||
### Additions
|
||||
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
|
||||
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
|
||||
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
|
||||
- Added brewing recipe for Throat Spray.
|
||||
- Added new effects
|
||||
- Mental Restoration: Reduces "Time Since Last Rest" statistic, which controls Insomnia, by half a minute per second per effect level
|
||||
- Negative Effect Cleanse: Removes all negative effects
|
||||
- Effect Cleanse: Removes all effects
|
||||
- Added more seasonings for sinister tea
|
||||
- Mental Herb - Mental Restoration I for 10 seconds
|
||||
- White Herb - Negative Effect Cleanse
|
||||
- Milk - Effect Cleanse
|
||||
- Moomoo Milk - Effect Cleanse
|
||||
- Added `label` as an alternate key to the `tag` property.
|
||||
- Party Overlay Exp Gained Animation will now display the amount of EXP the Pokémon gained
|
||||
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys??!
|
||||
- Added new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
|
||||
- Added missing crops to Botany Pots integration
|
||||
|
||||
### New rideable Pokémon
|
||||
|
||||
### Pokémon Added
|
||||
|
||||
### Model updates for the following Pokémon
|
||||
|
||||
### Animation updates for the following Pokémon
|
||||
|
||||
### Changes
|
||||
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
|
||||
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air.
|
||||
- Restructured Botany Pots integration folder structure
|
||||
- Decrease default pastured mon wander radius to 32.
|
||||
- Factor in the weight of pokemon when calculating pushing forces between hitboxes.
|
||||
- Remade the Starter Selection Screen with new assets
|
||||
- Refactored berry trees to be less impactful on TPS (more performant)
|
||||
|
||||
### Fixes
|
||||
- Fixed an issue in the OmniPathNodeMaker/Navigation that prevented Combees from pathing into and out of Saccharine leaves.
|
||||
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
|
||||
- Fixed Furfrou not being trimmable on NeoForge.
|
||||
- Fixed shiny Pokémon not respecting the silent flag on spawn.
|
||||
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
|
||||
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
|
||||
- Fix all Pokémon being saved to chunks and never despawning.
|
||||
- Fixed PokeSnacks crashing if there was no available spawn.
|
||||
- Fixed Pokémon spawn influences not being specific to regional forms
|
||||
- Fixed crashing when viewing another player in spectator mode
|
||||
- Fixed missing apricorn textures for Adorn blocks
|
||||
- Fixed crashing when riding due to malformed json file, instead resetting it
|
||||
- Fixed mochi items consuming two items at a time
|
||||
- Fix item interaction sometimes not working properly when playing on servers.
|
||||
- Fixed Soothe Bell not being properly tagged as a held item.
|
||||
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
|
||||
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
|
||||
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
|
||||
- Fixes https://gitlab.com/cable-mc/cobblemon/-/issues/1943
|
||||
- Fix occasional crash on retrieving revived fossils
|
||||
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
|
||||
- Fixed improper validation of Pokémon when performing a trade.
|
||||
- Fixed issue where particle like beam can disappear when you don't see the beginning of the beam or you look away
|
||||
- Fixes https://gitlab.com/cable-mc/cobblemon/-/issues/1943
|
||||
- Fix occasional crash on retrieving revived fossils
|
||||
- Fix brushing not working on Neoforge
|
||||
- [Various Submarine Ride Fixes](https://gitlab.com/cable-mc/cobblemon/-/merge_requests/2157)
|
||||
- Fix Pastured mons despawning and running away.
|
||||
- Fix Apricorn trees crashing when other mods bonemeal it
|
||||
- [Various UFO Ride Improvements](https://gitlab.com/cable-mc/cobblemon/-/merge_requests/2156)
|
||||
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within it's menu
|
||||
- Fixed NPCs switching pokemon very often during battles
|
||||
|
||||
### Developer
|
||||
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
|
||||
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters
|
||||
- Added `FishingSpawnerFactory` which allows influence registration on fishing encounters
|
||||
|
||||
### Molang & Datapacks
|
||||
- Ride sounds can now be set as exclusive to passengers
|
||||
- Ride sounds no longer play when submerged unless specified with a new setting
|
||||
|
||||
### Particles
|
||||
- q.item.is_enchanted()
|
||||
- q.item.has_enchantment(minecraft:sharpness, 3)
|
||||
- Added `has_chosen_starter` & `get_starter_uuid` as available Molang functions
|
||||
|
||||
### Localization
|
||||
- Updated translations for:
|
||||
- Updated translations for:
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
# Changelog
|
||||
## [1.7.2 (January 25th, 2026)](#1-7-2)
|
||||
|
||||
### Additions
|
||||
- Added Saccharine wood furniture for Adorn.
|
||||
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
|
||||
- Added decorative block models for existing items: Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, Weakness Policy, Blunder Policy, Cleanse Tag, and Spell Tag.
|
||||
- Added decorative sign blocks called Plaques.
|
||||
- Added ride style labels to ride stats in Pokédex, as well as ride style icons in the summary GUI.
|
||||
- Added more seasonings for sinister tea:
|
||||
- Mental Herb - Mental Restoration I for 10 seconds, which staves off Insomnia.
|
||||
- White Herb - Removes negative effects.
|
||||
- Milk, Moomoo Milk - Removes effects.
|
||||
- Added dispenser support for:
|
||||
- Applying a Honey Bottle to Saccharine Logs.
|
||||
- Washing honey off of Saccharine Slathered Logs.
|
||||
- Applying and removing honey on Saccharine Leaves.
|
||||
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
|
||||
|
||||
### New rideable Pokémon
|
||||
- Honchkrow
|
||||
- Mantine
|
||||
|
||||
### Pokémon Added
|
||||
|
||||
#### Gen 5
|
||||
- Throh
|
||||
- Sawk
|
||||
|
||||
#### Gen 6
|
||||
- Litleo
|
||||
- Pyroar
|
||||
- Spritzee
|
||||
- Aromatisse
|
||||
- Swirlix
|
||||
- Slurpuff
|
||||
|
||||
### Model updates for the following Pokémon
|
||||
- Falinks
|
||||
- Cottonee
|
||||
- Whimsicott
|
||||
- Ferroseed
|
||||
- Ferrothorn
|
||||
- Chingling
|
||||
- Chimecho
|
||||
|
||||
### Animation updates for the following Pokémon
|
||||
- Mantine (ride animations)
|
||||
- Flygon (ride jump animation)
|
||||
- Honchkrow (ride animations)
|
||||
- Croagunk
|
||||
- Toxicroak
|
||||
|
||||
### Changes
|
||||
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air. This is the textbook definition of caveat emptor.
|
||||
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
|
||||
- Battle AI now uses a smarter threshold for switching, reducing unnecessary switches.
|
||||
- AI will always use the most damaging move when at low HP and when it is not switching, improving endgame decision-making.
|
||||
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
|
||||
- Added `label` as an alternate key to the `tag` property.
|
||||
|
||||
### Fixes
|
||||
- Fixed crashing when viewing another player in spectator mode. Some said this was reason to release this update a month ago. They were probably right.
|
||||
- Fixed crashing when sending a Pokémon out after editing its form.
|
||||
- Fixed all Pokémon being saved to chunks and never despawning even when they should be.
|
||||
- Fixed Poké Snacks crashing if there was no available spawn.
|
||||
- Fixed Poké Snack / Bait effects so that EV Yield, Type, and Egg Group filters now all apply together when weighting spawns. And you thought you were going crazy.
|
||||
- Fixed Furfrou not being trimmable on NeoForge specifically.
|
||||
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
|
||||
- Fixed possible error on world generation when Combee are placed in naturally generated bee nests.
|
||||
- Fixed Galarian Weezing crashing the world if it decides to blink the wrong way. The same could happen to you!
|
||||
- Fixed Galarian Mr. Mime incorrectly being rideable. Some would argue that regular Mr. Mime shouldn't be rideable, but that would make them wrong.
|
||||
- Fixed missing apricorn textures for Adorn blocks.
|
||||
- Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn.
|
||||
- Fixed item interaction sometimes not working properly when playing on servers.
|
||||
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
|
||||
- Fixed Super Potion recipes incorrectly using Hondew Berry instead of Aguav Berry. They look similar, to be fair.
|
||||
- Fixed Wishiwashi not schooling properly.
|
||||
- Fixed battle item duplication issue. How did it work? Wouldn't you like to know, weather boy.
|
||||
- Fixed the ordering of Aprijuice's riding stat boosts so they always have the same order.
|
||||
- Fixed the movesets of certain Pokémon being incorrectly sanitized upon reload, causing some forms to keep losing moves.
|
||||
- Fixed selected leading Pokémon in battle not being used when levels are set.
|
||||
- Fixed the bottom half of pasture blocks having an incorrect hit-box when facing north or south.
|
||||
- Fixed gimmicks not being usable in double and triple battles.
|
||||
- Fixed gimmick buttons showing when already used in the same turn in double and triple battles.
|
||||
- Fixed mochi items consuming two items at a time.
|
||||
- Fixed Fresh Start Mochi's EV reset not syncing health changes properly.
|
||||
- Fixed Pokémon spawn influences not being specific to regional forms.
|
||||
- Fixed memory leak from battles not being cleaned up after ending.
|
||||
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
|
||||
- Fixed shiny Pokémon not respecting the `silent` flag on spawn.
|
||||
- Fixed 'Plain' prefix not being applied to all low-quality Aprijuice.
|
||||
- Fixed Pokémon interactions not playing sound effects when the volume was not specified.
|
||||
- Fixed Pokémon interaction cooldowns taking longer than intended when the Pokémon was in the player’s party.
|
||||
- Fixed Pokémon interactions occasionally crashing the game when spamming an interaction with a 0 cooldown.
|
||||
- Fixed Pokémon fullness decreasing more than intended when the Pokémon was pastured.
|
||||
- Fixed Scraggy line, Milcery line, and Morpeko spawning on unnatural blocks.
|
||||
- Fixed invulnerability-bypassed damage being resisted by invulnerable NPC entities.
|
||||
- Fixed Fabric network packets not being handled immediately, fixing incompatibilities with Supplementaries, Prometheus, Sleep Tight, and others.
|
||||
- Fixed killer not being set early enough on a wild Pokémon entity from `WinInstruction`.
|
||||
- Fixed requirements such as `biomeCondition` crashing the game when used to define Pokémon interactions.
|
||||
- Fixed an issue that prevented registering custom dispenser behaviours (no longer overrides vanilla behaviour).
|
||||
- Fixed an issue navigation that prevented Combee from pathing into and out of Saccharine Leaves.
|
||||
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
|
||||
- Fixed Soothe Bell not being properly tagged as a held item.
|
||||
- Fixed `/calculateseatpositions` expecting a locator format that even we don't use. It needs an underscore after "seat".
|
||||
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
|
||||
- Fixed the Molang functions `date_local_time`, `date_of`, `date_is_after` to use the correct date format.
|
||||
|
||||
### Developer
|
||||
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
|
||||
- Added the `pnx` to the `BattleFaintedEvent` and `FormeChangeEvent`.
|
||||
- Added register methods for custom instructions to `ShowdownInterpreter`.
|
||||
- Changed callback operations in `BattlePokemon` to allow multiple callbacks and be mutable.
|
||||
- Added `display_name`, `description`, and `max_pp` functions to the `MoveTemplate` struct.
|
||||
- Changed the implementations of `AIBattleActor` to be open classes to allow extension.
|
||||
- Changed the resource location of Poké Ball icons in the GUI to use the balls namespace instead of Cobblemon's, allowing mods to properly use their own namespace for these textures.
|
||||
|
||||
### Molang & Datapacks
|
||||
- Ride sounds can now be set as exclusive to passengers.
|
||||
- Ride sounds no longer play when submerged unless specified with a new setting.
|
||||
- Exception handling has been added to `run_molang`, resolving some crashes caused by malformed MoLang expressions.
|
||||
- Added the `create_itemstack`, `has_inventory_space`, `set_inventory_slot`, and `give_item` MoLang functions for item and inventory utility.
|
||||
- Added the `get_move_from_id` MoLang function for general move info queries without requiring a Moveset object to access.
|
||||
- Added support for optional message variants in battle activate instructions for more context-specific battle text.
|
||||
- Example: `this.add('-activate', pokemon, 'ability: example', '[msg]message1');` will parse to lang key `cobblemon.battle.activate.example.message1`.
|
||||
|
||||
### Localization
|
||||
- Updated translations for:
|
||||
- French
|
||||
- Canadian French
|
||||
- Simplified Chinese
|
||||
- Ukrainian
|
||||
- Brazilian Portuguese
|
||||
- Spanish
|
||||
- Korean
|
||||
- Japanese
|
||||
@@ -0,0 +1,22 @@
|
||||
# Changelog
|
||||
## [1.7.3 (January 31st, 2026)](#1-7-3)
|
||||
|
||||
### Fixes
|
||||
- Fixed mounted Pokémon not playing sounds.
|
||||
- Fixed players failing to join servers randomly.
|
||||
- Fixed some Pokémon having no stamina for flying.
|
||||
- Fixed `/pctake` not respecting the actual size of the PC.
|
||||
### Developer
|
||||
- Poké Ball GUI textures now respect the ball's namespace, enabling proper texture loading for custom balls from other mods.
|
||||
|
||||
### Molang & Datapacks
|
||||
- Added a `chance` requirement type for Pokémon interactions.
|
||||
|
||||
### Localization
|
||||
- Updated translations for:
|
||||
- French
|
||||
- Canadian French
|
||||
- Korean
|
||||
- Portuguese
|
||||
- Simplified Chinese
|
||||
- Spanish
|
||||
@@ -11,7 +11,9 @@ package com.cobblemon.mod.common.mixin;
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonMemories;
|
||||
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties;
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.cobblemon.mod.common.world.feature.SaccharineTreeFeature;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
@@ -42,7 +44,21 @@ public abstract class BeeOccupantMixin {
|
||||
if (cir.getReturnValue() == null) {
|
||||
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
|
||||
CompoundTag compoundTag = occupant.entityData().copyTag();
|
||||
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
|
||||
String id = compoundTag.getString("id");
|
||||
Entity entity = null;
|
||||
if (id.equals(SaccharineTreeFeature.Companion.getPOKEMON_PLACEHOLD_ID())) {
|
||||
// Special case for Pokemon stuffed into a beenest upon world gen.
|
||||
// For technical reasons we cannot create them as full entities during world gen.
|
||||
// So we look for this special id tag and complete the entity when it attempts to exit a hive.
|
||||
if (compoundTag.contains("pokemonProperties")) {
|
||||
String properties = compoundTag.getString("pokemonProperties");
|
||||
PokemonProperties pokemon = PokemonProperties.Companion.parse(properties);
|
||||
entity = pokemon.createEntity(level);
|
||||
}
|
||||
} else {
|
||||
entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
|
||||
}
|
||||
|
||||
if (entity instanceof PokemonEntity pokemonEntity) {
|
||||
var state = level.getBlockState(pos);
|
||||
var newPos = Vec3.ZERO;
|
||||
|
||||
@@ -15,6 +15,8 @@ import com.cobblemon.mod.common.api.events.CobblemonEvents;
|
||||
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
|
||||
import com.cobblemon.mod.common.api.orientation.OrientationController;
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
|
||||
import com.cobblemon.mod.common.api.riding.RidingStyle;
|
||||
import com.cobblemon.mod.common.api.riding.behaviour.types.air.HoverBehaviour;
|
||||
import com.cobblemon.mod.common.api.storage.party.PartyStore;
|
||||
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
|
||||
@@ -59,6 +61,7 @@ import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@@ -169,6 +172,32 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
|
||||
}
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "getDestroySpeed",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/player/Player;onGround()Z"
|
||||
)
|
||||
)
|
||||
private boolean cobblemon$considerHoverOnGround(Player player) {
|
||||
// If riding a Hover Mount, return true to bypass the 5x slowdown
|
||||
if (player.getVehicle() instanceof PokemonEntity vehicle) {
|
||||
|
||||
var ridingController = vehicle.getRidingController();
|
||||
if (ridingController == null) player.onGround();
|
||||
|
||||
var activeContext = ridingController.getContext();
|
||||
if (activeContext == null) player.onGround();
|
||||
|
||||
if (activeContext.getStyle() == RidingStyle.AIR &&
|
||||
activeContext.getBehaviour().equals(HoverBehaviour.Companion.getKEY())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// Otherwise, return the actual value
|
||||
return player.onGround();
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "eat",
|
||||
at = @At(
|
||||
|
||||
+26
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.mixin.accessor;
|
||||
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.core.dispenser.DispenseItemBehavior;
|
||||
import net.minecraft.world.level.block.DispenserBlock;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
@Mixin(DispenserBlock.class)
|
||||
public interface DispenserBlockAccessor {
|
||||
@Accessor("DISPENSER_REGISTRY")
|
||||
static Map<Item, DispenseItemBehavior> getItemBehaviors() {
|
||||
throw new AssertionError();
|
||||
}
|
||||
}
|
||||
@@ -35,6 +35,7 @@ import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import com.cobblemon.mod.common.client.gui.party.PartyTutorialToasts;
|
||||
|
||||
import static com.google.common.primitives.Floats.min;
|
||||
import static net.minecraft.util.Mth.lerp;
|
||||
@@ -85,11 +86,13 @@ public abstract class MouseHandlerMixin {
|
||||
CobblemonClient.INSTANCE.getStorage().shiftSelected(false);
|
||||
ci.cancel();
|
||||
PartySendBinding.INSTANCE.actioned();
|
||||
PartyTutorialToasts.INSTANCE.onHoldKeyScrollSwitchedSlot();
|
||||
} else if (i < 0) {
|
||||
accumulatedScrollY -= i;
|
||||
CobblemonClient.INSTANCE.getStorage().shiftSelected(true);
|
||||
ci.cancel();
|
||||
PartySendBinding.INSTANCE.actioned();
|
||||
PartyTutorialToasts.INSTANCE.onHoldKeyScrollSwitchedSlot();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -310,7 +313,7 @@ public abstract class MouseHandlerMixin {
|
||||
var playerRotater = (RidePassenger)player;
|
||||
playerRotater.cobblemon$setRideXRot(playerRotater.cobblemon$getRideXRot() + f);
|
||||
playerRotater.cobblemon$setRideYRot(playerRotater.cobblemon$getRideYRot() + g);
|
||||
playerRotater.cobblemon$setRideXRot(Mth.clamp(playerRotater.cobblemon$getRideXRot(), -90.0F, 90.0F));
|
||||
playerRotater.cobblemon$setRideXRot(Mth.clamp(playerRotater.cobblemon$getRideXRot(), -89.0F, 89.0F));
|
||||
playerRotater.cobblemon$setRideYRot(Mth.clamp(playerRotater.cobblemon$getRideYRot(), -105.0F, 105.0F));
|
||||
if (player.getVehicle() != null) {
|
||||
player.getVehicle().onPassengerTurned(player);
|
||||
|
||||
@@ -14,9 +14,14 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import com.llamalad7.mixinextras.sugar.Share;
|
||||
import com.llamalad7.mixinextras.sugar.ref.LocalBooleanRef;
|
||||
import com.llamalad7.mixinextras.sugar.ref.LocalFloatRef;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.Level;
|
||||
@@ -89,4 +94,61 @@ public abstract class EntityMixin {
|
||||
cir.setReturnValue(customEyePos);
|
||||
}
|
||||
|
||||
|
||||
@WrapOperation(
|
||||
method = "push(Lnet/minecraft/world/entity/Entity;)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/Entity;push(DDD)V", ordinal = 0)
|
||||
)
|
||||
public void cobblemon$customPusherLogic(Entity pusher, double x, double y, double z,
|
||||
Operation<Void> original,
|
||||
@Local(argsOnly = true) Entity pushee,
|
||||
@Local(name = "e") double e, @Local(name = "d") double d,
|
||||
@Share("pusherIsPlayerOrPokemon") LocalBooleanRef pusherIsPlayerOrPokemon,
|
||||
@Share("pusheeIsPlayerOrPokemon") LocalBooleanRef pusheeIsPlayerOrPokemon,
|
||||
@Share("pusheeReceivedForce")LocalFloatRef pusheeReceivedForce) {
|
||||
pusherIsPlayerOrPokemon.set(pusher instanceof PokemonEntity || pusher instanceof Player);
|
||||
pusheeIsPlayerOrPokemon.set(pushee instanceof PokemonEntity || pushee instanceof Player);
|
||||
|
||||
if (!pusheeIsPlayerOrPokemon.get() || !pusherIsPlayerOrPokemon.get()) {
|
||||
original.call(pusher, x, y, z);
|
||||
return;
|
||||
}
|
||||
|
||||
/**********************************************
|
||||
* Custom portion of the code:
|
||||
* Handle collisions with weight in mind. Use
|
||||
* the weight value of pokemon to determine
|
||||
* which side gets what portion of the total
|
||||
* force.
|
||||
*********************************************/
|
||||
// Weights in hectograms
|
||||
// Check to see if the pusher or pushee is a player. 200ish pounds. Steve's like a 6'6 miner
|
||||
var pusherWeight = pusher instanceof PokemonEntity pusherPokemon ? pusherPokemon.getPokemon().getSpecies().getWeight() : 900F;
|
||||
var pusheeWeight = pushee instanceof PokemonEntity pusheePokemon ? pusheePokemon.getPokemon().getSpecies().getWeight() : 900F;
|
||||
|
||||
// Calculate the portion of force received for both entities. Bigger receives less from the
|
||||
// collision than the smaller one.
|
||||
var totalWeight = pusherWeight + pusheeWeight;
|
||||
var pusherReceivedForce = pusheeWeight / totalWeight * 2F;
|
||||
pusheeReceivedForce.set((pusherWeight / totalWeight) * 2F);
|
||||
|
||||
original.call(pusher, -d * pusherReceivedForce, 0.0, -e * pusherReceivedForce);
|
||||
}
|
||||
|
||||
@WrapOperation(
|
||||
method = "push(Lnet/minecraft/world/entity/Entity;)V",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/Entity;push(DDD)V", ordinal = 1)
|
||||
)
|
||||
public void cobblemon$customPusheeLogic(Entity pusher, double x, double y, double z, Operation<Void> original,
|
||||
@Local(name = "e") double e, @Local(name = "d") double d,
|
||||
@Share("pusherIsPlayerOrPokemon") LocalBooleanRef pusherIsPlayerOrPokemon,
|
||||
@Share("pusheeIsPlayerOrPokemon") LocalBooleanRef pusheeIsPlayerOrPokemon,
|
||||
@Share("pusheeReceivedForce")LocalFloatRef pusheeReceivedForce) {
|
||||
if (!pusheeIsPlayerOrPokemon.get() || !pusherIsPlayerOrPokemon.get()) {
|
||||
original.call(pusher, x, y, z);
|
||||
return;
|
||||
}
|
||||
|
||||
original.call(pusher, d * pusheeReceivedForce.get(), 0.0, e * pusheeReceivedForce.get());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,10 +65,14 @@ import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBacken
|
||||
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
|
||||
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
|
||||
import com.cobblemon.mod.common.battles.*
|
||||
import com.cobblemon.mod.common.battles.BagItems
|
||||
import com.cobblemon.mod.common.battles.BattleFormat
|
||||
import com.cobblemon.mod.common.battles.BattleRegistry
|
||||
import com.cobblemon.mod.common.battles.BattleSide
|
||||
import com.cobblemon.mod.common.battles.ShowdownThread
|
||||
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.block.DispenserBehaviorRegistry
|
||||
import com.cobblemon.mod.common.block.dispenser.DispenserBehaviorRegistry
|
||||
import com.cobblemon.mod.common.client.CobblemonPack
|
||||
import com.cobblemon.mod.common.command.argument.*
|
||||
import com.cobblemon.mod.common.config.CobblemonConfig
|
||||
@@ -76,7 +80,12 @@ import com.cobblemon.mod.common.config.LastChangedVersion
|
||||
import com.cobblemon.mod.common.config.constraint.IntConstraint
|
||||
import com.cobblemon.mod.common.config.starter.StarterConfig
|
||||
import com.cobblemon.mod.common.data.CobblemonDataProvider
|
||||
import com.cobblemon.mod.common.events.*
|
||||
import com.cobblemon.mod.common.events.AdvancementHandler
|
||||
import com.cobblemon.mod.common.events.CallbackHandler
|
||||
import com.cobblemon.mod.common.events.EntityCallbackHandler
|
||||
import com.cobblemon.mod.common.events.PokedexHandler
|
||||
import com.cobblemon.mod.common.events.ServerTickHandler
|
||||
import com.cobblemon.mod.common.events.StatHandler
|
||||
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
|
||||
import com.cobblemon.mod.common.permission.LaxPermissionValidator
|
||||
import com.cobblemon.mod.common.platform.events.PlatformEvents
|
||||
@@ -90,11 +99,23 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
|
||||
import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatureProvider
|
||||
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
|
||||
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
|
||||
import com.cobblemon.mod.common.pokemon.properties.*
|
||||
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
|
||||
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
|
||||
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
|
||||
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
|
||||
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
|
||||
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
|
||||
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
|
||||
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
|
||||
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
|
||||
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.cobblemon.mod.common.util.DataKeys
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.ifDedicatedServer
|
||||
import com.cobblemon.mod.common.util.isLaterVersion
|
||||
import com.cobblemon.mod.common.util.party
|
||||
import com.cobblemon.mod.common.util.requestWallpapers
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
|
||||
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
|
||||
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
|
||||
@@ -102,6 +123,17 @@ import com.mongodb.ConnectionString
|
||||
import com.mongodb.MongoClientSettings
|
||||
import com.mongodb.client.MongoClient
|
||||
import com.mongodb.client.MongoClients
|
||||
import java.io.File
|
||||
import java.io.FileReader
|
||||
import java.io.FileWriter
|
||||
import java.io.PrintWriter
|
||||
import java.util.UUID
|
||||
import java.util.concurrent.TimeUnit
|
||||
import kotlin.math.roundToInt
|
||||
import kotlin.properties.Delegates
|
||||
import kotlin.reflect.full.memberProperties
|
||||
import kotlin.reflect.jvm.isAccessible
|
||||
import kotlin.reflect.jvm.javaField
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.commands.synchronization.SingletonArgumentInfo
|
||||
import net.minecraft.resources.ResourceKey
|
||||
@@ -114,17 +146,6 @@ import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.storage.LevelResource
|
||||
import org.apache.logging.log4j.LogManager
|
||||
import org.apache.logging.log4j.Logger
|
||||
import java.io.File
|
||||
import java.io.FileReader
|
||||
import java.io.FileWriter
|
||||
import java.io.PrintWriter
|
||||
import java.util.*
|
||||
import java.util.concurrent.TimeUnit
|
||||
import kotlin.math.roundToInt
|
||||
import kotlin.properties.Delegates
|
||||
import kotlin.reflect.full.memberProperties
|
||||
import kotlin.reflect.jvm.isAccessible
|
||||
import kotlin.reflect.jvm.javaField
|
||||
|
||||
object Cobblemon {
|
||||
const val MODID = CobblemonBuildDetails.MOD_ID
|
||||
@@ -165,7 +186,7 @@ object Cobblemon {
|
||||
val statistics: CobblemonStats = CobblemonStats
|
||||
|
||||
@JvmStatic
|
||||
val builtinPacks = listOf<CobblemonPack>(
|
||||
val builtinPacks = listOf(
|
||||
CobblemonPack(id = "adorncompatibility", name = "Adorn Compatibility", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.ALWAYS_ENABLED, neededMods = setOf("adorn")),
|
||||
CobblemonPack(id = "gyaradosjump", name = "Gyarados Jump Patterns", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
|
||||
CobblemonPack(id = "regionbiasforms", name = "Region Bias Forms", packType = PackType.CLIENT_RESOURCES, activationBehaviour = ResourcePackActivationBehaviour.DEFAULT_ENABLED),
|
||||
@@ -451,7 +472,7 @@ object Cobblemon {
|
||||
server()?.getLevel(dimension)
|
||||
} else {
|
||||
val mc = Minecraft.getInstance()
|
||||
return mc.singleplayerServer?.getLevel(dimension) ?: mc.level
|
||||
mc.singleplayerServer?.getLevel(dimension) ?: mc.level
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common
|
||||
|
||||
import com.cobblemon.mod.common.api.apricorn.Apricorn
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.block.*
|
||||
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
|
||||
import com.cobblemon.mod.common.block.LecternBlock
|
||||
@@ -41,11 +42,11 @@ import net.minecraft.world.level.block.state.BlockBehaviour
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.properties.BlockSetType
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT
|
||||
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
|
||||
import net.minecraft.world.level.block.state.properties.WoodType
|
||||
import net.minecraft.world.level.material.MapColor
|
||||
import net.minecraft.world.level.material.PushReaction
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
|
||||
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
|
||||
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
|
||||
@@ -243,9 +244,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.PLANT).ignitedByLava().noCollission().instabreak().sound(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
|
||||
|
||||
@JvmField
|
||||
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, false))
|
||||
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, false))
|
||||
@JvmField
|
||||
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, true))
|
||||
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
|
||||
|
||||
@JvmField
|
||||
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
|
||||
@@ -477,6 +478,99 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
|
||||
@JvmField
|
||||
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
|
||||
|
||||
@JvmField
|
||||
val WHITE_PLAQUE = create("white_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val LIGHT_GRAY_PLAQUE = create("light_gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val GRAY_PLAQUE = create("gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val BLACK_PLAQUE = create("black_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val BROWN_PLAQUE = create("brown_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val RED_PLAQUE = create("red_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val ORANGE_PLAQUE = create("orange_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val YELLOW_PLAQUE = create("yellow_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val LIME_PLAQUE = create("lime_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val GREEN_PLAQUE = create("green_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val CYAN_PLAQUE = create("cyan_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val LIGHT_BLUE_PLAQUE = create("light_blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val BLUE_PLAQUE = create("blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val PURPLE_PLAQUE = create("purple_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val MAGENTA_PLAQUE = create("magenta_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
@JvmField
|
||||
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
|
||||
|
||||
@JvmField
|
||||
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
|
||||
@JvmField
|
||||
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
|
||||
|
||||
@JvmField
|
||||
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
|
||||
@JvmField
|
||||
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
|
||||
|
||||
@JvmField
|
||||
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
@JvmField
|
||||
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
@JvmField
|
||||
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
@JvmField
|
||||
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
@JvmField
|
||||
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
@JvmField
|
||||
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
|
||||
|
||||
@JvmField
|
||||
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
|
||||
@JvmField
|
||||
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
|
||||
@JvmField
|
||||
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
|
||||
@JvmField
|
||||
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
|
||||
|
||||
@JvmField
|
||||
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
|
||||
@JvmField
|
||||
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
|
||||
@JvmField
|
||||
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
|
||||
@JvmField
|
||||
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
|
||||
@JvmField
|
||||
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
|
||||
|
||||
@JvmField
|
||||
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
@JvmField
|
||||
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
|
||||
|
||||
@JvmField
|
||||
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
|
||||
@JvmField
|
||||
|
||||
@@ -74,6 +74,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
|
||||
@JvmField
|
||||
val NPC_EDITOR = create("npc_editor", CobblemonItem(Item.Properties().stacksTo(1)))
|
||||
@JvmField
|
||||
val POKEEDIT_WAND = create("pokeedit_wand", PokeEditWandItem())
|
||||
|
||||
@JvmField
|
||||
val pokeBalls = mutableListOf<PokeBallItem>()
|
||||
@@ -507,6 +509,23 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
|
||||
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
|
||||
|
||||
@JvmField val WHITE_PLAQUE = blockItem("white_plaque", CobblemonBlocks.WHITE_PLAQUE)
|
||||
@JvmField val LIGHT_GRAY_PLAQUE = blockItem("light_gray_plaque", CobblemonBlocks.LIGHT_GRAY_PLAQUE)
|
||||
@JvmField val GRAY_PLAQUE = blockItem("gray_plaque", CobblemonBlocks.GRAY_PLAQUE)
|
||||
@JvmField val BLACK_PLAQUE = blockItem("black_plaque", CobblemonBlocks.BLACK_PLAQUE)
|
||||
@JvmField val BROWN_PLAQUE = blockItem("brown_plaque", CobblemonBlocks.BROWN_PLAQUE)
|
||||
@JvmField val RED_PLAQUE = blockItem("red_plaque", CobblemonBlocks.RED_PLAQUE)
|
||||
@JvmField val ORANGE_PLAQUE = blockItem("orange_plaque", CobblemonBlocks.ORANGE_PLAQUE)
|
||||
@JvmField val YELLOW_PLAQUE = blockItem("yellow_plaque", CobblemonBlocks.YELLOW_PLAQUE)
|
||||
@JvmField val LIME_PLAQUE = blockItem("lime_plaque", CobblemonBlocks.LIME_PLAQUE)
|
||||
@JvmField val GREEN_PLAQUE = blockItem("green_plaque", CobblemonBlocks.GREEN_PLAQUE)
|
||||
@JvmField val CYAN_PLAQUE = blockItem("cyan_plaque", CobblemonBlocks.CYAN_PLAQUE)
|
||||
@JvmField val LIGHT_BLUE_PLAQUE = blockItem("light_blue_plaque", CobblemonBlocks.LIGHT_BLUE_PLAQUE)
|
||||
@JvmField val BLUE_PLAQUE = blockItem("blue_plaque", CobblemonBlocks.BLUE_PLAQUE)
|
||||
@JvmField val PURPLE_PLAQUE = blockItem("purple_plaque", CobblemonBlocks.PURPLE_PLAQUE)
|
||||
@JvmField val MAGENTA_PLAQUE = blockItem("magenta_plaque", CobblemonBlocks.MAGENTA_PLAQUE)
|
||||
@JvmField val PINK_PLAQUE = blockItem("pink_plaque", CobblemonBlocks.PINK_PLAQUE)
|
||||
|
||||
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
|
||||
// Plants
|
||||
@JvmField val CHERI_BERRY = berryItem("cheri", StatusCuringBerryItem(CobblemonBlocks.CHERI_BERRY, Statuses.PARALYSIS))
|
||||
@@ -699,15 +718,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
|
||||
|
||||
@JvmField
|
||||
val POTION = create("potion", PotionItem(PotionType.POTION))
|
||||
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
|
||||
@JvmField
|
||||
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION))
|
||||
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION))
|
||||
@JvmField
|
||||
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION))
|
||||
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION))
|
||||
@JvmField
|
||||
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION))
|
||||
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION))
|
||||
@JvmField
|
||||
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE))
|
||||
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE))
|
||||
|
||||
@JvmField
|
||||
val HEAL_POWDER = create("heal_powder", HealPowderItem())
|
||||
@@ -792,28 +811,27 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val SERIOUS_MINT = mintItem("serious_mint", MintItem(Natures.SERIOUS))
|
||||
|
||||
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY))
|
||||
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK))
|
||||
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE))
|
||||
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK))
|
||||
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE))
|
||||
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED))
|
||||
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY, block = CobblemonBlocks.X_ACCURACY))
|
||||
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK, block = CobblemonBlocks.X_ATTACK))
|
||||
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENSE))
|
||||
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SP_ATK))
|
||||
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SP_DEF))
|
||||
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED, block = CobblemonBlocks.X_SPEED))
|
||||
|
||||
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem())
|
||||
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem())
|
||||
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
|
||||
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
|
||||
|
||||
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN))
|
||||
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS))
|
||||
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN))
|
||||
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY))
|
||||
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP))
|
||||
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
|
||||
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
|
||||
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
|
||||
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
|
||||
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
|
||||
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
|
||||
|
||||
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal"))
|
||||
|
||||
@JvmField val ETHER = create("ether", EtherItem(max = false))
|
||||
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true))
|
||||
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
|
||||
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
|
||||
@JvmField val ETHER = create("ether", EtherItem(max = false, CobblemonBlocks.ETHER))
|
||||
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, CobblemonBlocks.MAX_ETHER))
|
||||
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, CobblemonBlocks.ELIXIR))
|
||||
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, CobblemonBlocks.MAX_ELIXIR))
|
||||
|
||||
@JvmField
|
||||
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
|
||||
@@ -922,7 +940,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val BLACK_SLUDGE = heldItem("black_sludge")
|
||||
@JvmField
|
||||
val BLUNDER_POLICY = heldItem("blunder_policy")
|
||||
val BLUNDER_POLICY = itemNameBlockItem("blunder_policy", CobblemonBlocks.BLUNDER_POLICY)
|
||||
@JvmField
|
||||
val CELL_BATTERY = heldItem("cell_battery")
|
||||
@JvmField
|
||||
@@ -930,7 +948,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val CHOICE_SCARF = heldItem("choice_scarf")
|
||||
@JvmField
|
||||
val CLEANSE_TAG = heldItem("cleanse_tag")
|
||||
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
|
||||
@JvmField
|
||||
val CLEAR_AMULET = heldItem("clear_amulet")
|
||||
@JvmField
|
||||
@@ -1038,7 +1056,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val SOFT_SAND = heldItem("soft_sand")
|
||||
@JvmField
|
||||
val SPELL_TAG = heldItem("spell_tag")
|
||||
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
|
||||
@JvmField
|
||||
val SMOKE_BALL = heldItem("smoke_ball")
|
||||
@JvmField
|
||||
@@ -1056,7 +1074,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
@JvmField
|
||||
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
|
||||
@JvmField
|
||||
val WEAKNESS_POLICY = heldItem("weakness_policy")
|
||||
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
|
||||
@JvmField
|
||||
val WIDE_LENS = heldItem("wide_lens")
|
||||
@JvmField
|
||||
@@ -1553,6 +1571,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
|
||||
name = name,
|
||||
entry = item.also {
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common
|
||||
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.moves.MoveSelector
|
||||
import com.cobblemon.mod.common.api.moves.MovesetBuilder
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.MovesetBuilderAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.StringToObjectAdapter
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.google.gson.Gson
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
|
||||
object CobblemonMovesetBuilders : JsonDataRegistry<MovesetBuilder> {
|
||||
override val gson: Gson = GsonBuilder()
|
||||
.setPrettyPrinting()
|
||||
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
|
||||
.registerTypeAdapter(MovesetBuilder::class.java, MovesetBuilderAdapter)
|
||||
.registerTypeAdapter(MoveSelector::class.java, StringToObjectAdapter(MoveSelector.selectors))
|
||||
.create()
|
||||
|
||||
override val typeToken = TypeToken.get(MovesetBuilder::class.java)
|
||||
override val resourcePath = "moveset_builders"
|
||||
override val id: ResourceLocation = cobblemonResource("moveset_builders")
|
||||
override val type = PackType.SERVER_DATA
|
||||
override val observable = SimpleObservable<CobblemonMovesetBuilders>()
|
||||
|
||||
val movesetBuilders = mutableMapOf<ResourceLocation, MovesetBuilder>()
|
||||
|
||||
fun getOrThrow(id: ResourceLocation): MovesetBuilder {
|
||||
return movesetBuilders[id]
|
||||
?: throw IllegalArgumentException("Unknown MovesetBuilder id: $id")
|
||||
}
|
||||
|
||||
override fun sync(player: ServerPlayer) { /* These don't sync. But what if they did? Nah probably shouldn't sync. */ }
|
||||
|
||||
override fun reload(data: Map<ResourceLocation, MovesetBuilder>) {
|
||||
movesetBuilders.clear()
|
||||
data.forEach { (id, value) -> value.id = id }
|
||||
movesetBuilders.putAll(data)
|
||||
observable.emit(this)
|
||||
}
|
||||
}
|
||||
@@ -21,12 +21,15 @@ import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallb
|
||||
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
|
||||
import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
|
||||
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.data.PokemonInteractionsSyncHandler
|
||||
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
|
||||
import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
|
||||
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
|
||||
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
|
||||
import com.cobblemon.mod.common.client.net.effect.*
|
||||
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
|
||||
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
|
||||
import com.cobblemon.mod.common.client.net.effect.SaccharineLogBlockParticlesHandler
|
||||
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
|
||||
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
|
||||
import com.cobblemon.mod.common.client.net.gui.ExpGainedDataPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
|
||||
@@ -34,7 +37,11 @@ import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
|
||||
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
|
||||
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.*
|
||||
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
|
||||
import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHandler
|
||||
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
|
||||
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
|
||||
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
|
||||
@@ -52,7 +59,14 @@ import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
|
||||
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
|
||||
import com.cobblemon.mod.common.client.net.storage.pc.*
|
||||
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.*
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
|
||||
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
|
||||
import com.cobblemon.mod.common.net.PacketRegisterInfo
|
||||
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
|
||||
@@ -69,12 +83,20 @@ import com.cobblemon.mod.common.net.messages.client.data.*
|
||||
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.*
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.SaccharineLogBlockParticlesPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.*
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pasture.UpdatePastureConflictFlagPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
|
||||
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
|
||||
@@ -94,19 +116,37 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.*
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.ExpGainedDataPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.*
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.*
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.behaviour.DamageOnCollisionPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
|
||||
@@ -130,8 +170,13 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonP
|
||||
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokeedit.PokeEditActionPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.*
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
|
||||
@@ -139,14 +184,25 @@ import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateRide
|
||||
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.party.PartyTutorialPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.*
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
|
||||
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
|
||||
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.behaviour.DamageOnCollisionPacketHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
|
||||
@@ -165,14 +221,20 @@ import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandl
|
||||
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.orientation.ServerboundUpdateOrientationHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.party.PartyTutorialPacketHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.SetPastureConflictHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokeedit.PokeEditActionHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.riding.ServerboundUpdateRiderRotationHandler
|
||||
@@ -186,7 +248,12 @@ import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemo
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.*
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
|
||||
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
|
||||
import com.cobblemon.mod.common.util.server
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
@@ -332,7 +399,7 @@ object CobblemonNetwork {
|
||||
// Data registries
|
||||
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(CobblemonMechanicsSyncPacket.ID, CobblemonMechanicsSyncPacket::decode, CobblemonMechanicsSyncHandler))
|
||||
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, PokemonInteractionsSyncHandler))
|
||||
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
|
||||
@@ -460,7 +527,7 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(ReleasePCPokemonPacket.ID, ReleasePCPokemonPacket::decode, ReleasePCPokemonHandler))
|
||||
list.add(PacketRegisterInfo(UnlinkPlayerFromPCPacket.ID, UnlinkPlayerFromPCPacket::decode, UnlinkPlayerFromPCHandler))
|
||||
|
||||
list.add(PacketRegisterInfo(RequestRenamePCBoxPacket.Companion.ID, RequestRenamePCBoxPacket.Companion::decode, RequestRenamePCBoxHandler))
|
||||
list.add(PacketRegisterInfo(RequestRenamePCBoxPacket.ID, RequestRenamePCBoxPacket::decode, RequestRenamePCBoxHandler))
|
||||
list.add(PacketRegisterInfo(PCBoxWallpapersPacket.ID, PCBoxWallpapersPacket::decode, PCBoxWallpapersHandler))
|
||||
list.add(PacketRegisterInfo(RequestChangePCBoxWallpaperPacket.ID, RequestChangePCBoxWallpaperPacket::decode, RequestChangePCBoxWallpaperHandler))
|
||||
list.add(PacketRegisterInfo(MarkPCBoxWallpapersSeenPacket.ID, MarkPCBoxWallpapersSeenPacket::decode, MarkPCBoxWallpapersSeenHandler))
|
||||
@@ -496,6 +563,9 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(StartScanningPacket.ID, StartScanningPacket::decode, StartScanningHandler))
|
||||
list.add(PacketRegisterInfo(FinishScanningPacket.ID, FinishScanningPacket::decode, FinishScanningHandler))
|
||||
|
||||
// PokeEdit actions
|
||||
list.add(PacketRegisterInfo(PokeEditActionPacket.ID, PokeEditActionPacket::decode, PokeEditActionHandler))
|
||||
|
||||
// Pasture
|
||||
list.add(PacketRegisterInfo(PasturePokemonPacket.ID, PasturePokemonPacket::decode, PasturePokemonHandler))
|
||||
list.add(PacketRegisterInfo(UnpasturePokemonPacket.ID, UnpasturePokemonPacket::decode, UnpasturePokemonHandler))
|
||||
@@ -518,6 +588,9 @@ object CobblemonNetwork {
|
||||
list.add(PacketRegisterInfo(PartyPokemonMoveSelectedPacket.ID, PartyPokemonMoveSelectedPacket::decode, PartyPokemonMoveSelectedHandler))
|
||||
list.add(PacketRegisterInfo(PartyMoveSelectCancelledPacket.ID, PartyMoveSelectCancelledPacket::decode, PartyMoveSelectCancelledHandler))
|
||||
|
||||
//Party move tutorial toasts packets
|
||||
list.add(PacketRegisterInfo(PartyTutorialPacket.ID, PartyTutorialPacket::decode, PartyTutorialPacketHandler))
|
||||
|
||||
// Dialogue packets
|
||||
list.add(PacketRegisterInfo(EscapeDialoguePacket.ID, EscapeDialoguePacket::decode, EscapeDialogueHandler))
|
||||
list.add(PacketRegisterInfo(InputToDialoguePacket.ID, InputToDialoguePacket::decode, InputToDialogueHandler))
|
||||
@@ -551,4 +624,4 @@ object CobblemonNetwork {
|
||||
fun sendPacketToPlayer(player: ServerPlayer, packet: NetworkPacket<*>) {
|
||||
Cobblemon.implementation.networkManager.sendPacketToPlayer(player, packet)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common
|
||||
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.npc.PartyComposition
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.google.gson.Gson
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
|
||||
object CobblemonPartyCompositions : JsonDataRegistry<PartyComposition> {
|
||||
override val id: ResourceLocation = cobblemonResource("party_compositions")
|
||||
override val type = PackType.SERVER_DATA
|
||||
override val typeToken: TypeToken<PartyComposition> = TypeToken.get(PartyComposition::class.java)
|
||||
override val resourcePath: String = "party_compositions"
|
||||
override val observable = SimpleObservable<CobblemonPartyCompositions>()
|
||||
override val gson: Gson = GsonBuilder()
|
||||
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
|
||||
.setPrettyPrinting()
|
||||
.create()
|
||||
|
||||
val partyCompositions = mutableMapOf<ResourceLocation, PartyComposition>()
|
||||
|
||||
override fun sync(player: ServerPlayer) {
|
||||
// probably worth syncing which exist, yeah. the deeper details probably not. I'll get to this eventually.
|
||||
}
|
||||
|
||||
override fun reload(data: Map<ResourceLocation, PartyComposition>) {
|
||||
data.entries.forEach { it.value.id = it.key }
|
||||
partyCompositions.clear()
|
||||
partyCompositions.putAll(data)
|
||||
observable.emit(this)
|
||||
Cobblemon.LOGGER.info("Loaded ${data.size} party compositions.")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common
|
||||
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.moves.MovesetBuilder
|
||||
import com.cobblemon.mod.common.api.npc.PartyPool
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.util.ScriptableIntRange
|
||||
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.IntRangeAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.MovesetBuilderReferenceAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.PokemonPropertiesAdapter
|
||||
import com.cobblemon.mod.common.util.adapters.ScriptableIntRangeAdapter
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.google.gson.Gson
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.reflect.TypeToken
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
|
||||
object CobblemonPartyPools : JsonDataRegistry<PartyPool> {
|
||||
override val id: ResourceLocation = cobblemonResource("party_pools")
|
||||
override val type = PackType.SERVER_DATA
|
||||
override val typeToken: TypeToken<PartyPool> = TypeToken.get(PartyPool::class.java)
|
||||
override val resourcePath: String = "party_pools"
|
||||
override val observable = SimpleObservable<CobblemonPartyPools>()
|
||||
override val gson: Gson = GsonBuilder()
|
||||
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
|
||||
.registerTypeAdapter(PokemonProperties::class.java, PokemonPropertiesAdapter(saveLong = false))
|
||||
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
|
||||
.registerTypeAdapter(ScriptableIntRange::class.java, ScriptableIntRangeAdapter)
|
||||
.registerTypeAdapter(MovesetBuilder::class.java, MovesetBuilderReferenceAdapter)
|
||||
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
|
||||
.setPrettyPrinting()
|
||||
.create()
|
||||
|
||||
val partyPools = mutableMapOf<ResourceLocation, PartyPool>()
|
||||
|
||||
override fun sync(player: ServerPlayer) {
|
||||
// probably worth syncing. Knowing the details might help exploit the server? lot of effort for little though.
|
||||
}
|
||||
|
||||
override fun reload(data: Map<ResourceLocation, PartyPool>) {
|
||||
data.entries.forEach { it.value.id = it.key }
|
||||
partyPools.clear()
|
||||
partyPools.putAll(data)
|
||||
observable.emit(this)
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangV
|
||||
import com.cobblemon.mod.common.entity.OmniPathingEntity
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonRandomSurfacePos
|
||||
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
|
||||
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.mainThreadRuntime
|
||||
import com.cobblemon.mod.common.util.resolveFloat
|
||||
@@ -184,6 +185,12 @@ class WanderTaskConfig : SingleTaskConfig {
|
||||
|
||||
if (targetVec == null) continue
|
||||
|
||||
// Ignore pathing targets outside of the pasture zone if the pokemon is pastured.
|
||||
val tethering = (entity as? PokemonEntity)?.tethering
|
||||
if (tethering?.canRoamTo(BlockPos.containing(targetVec)) == false) {
|
||||
continue
|
||||
}
|
||||
|
||||
pos = applyHeightConstraints(
|
||||
pos = BlockPos.containing(targetVec),
|
||||
minimumHeight = minimumHeight,
|
||||
|
||||
@@ -304,7 +304,8 @@ open class PokemonBattle(
|
||||
.forEach{it.pokemon.heal()}
|
||||
actors.forEach { actor ->
|
||||
actor.pokemonList.forEach { battlePokemon ->
|
||||
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
|
||||
battlePokemon.postBattlePokemonOperations.forEach { it(battlePokemon) }
|
||||
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperations.forEach { it(entity) } }
|
||||
if (battlePokemon.effectedPokemon.entity != null
|
||||
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
|
||||
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
|
||||
@@ -498,8 +499,8 @@ open class PokemonBattle(
|
||||
}
|
||||
|
||||
fun stop() {
|
||||
end()
|
||||
writeShowdownAction(">forcetie") // This will terminate the Showdown connection
|
||||
end()
|
||||
}
|
||||
|
||||
fun checkForInputDispatch() {
|
||||
|
||||
+6
-3
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.events.battles
|
||||
|
||||
import com.bedrockk.molang.runtime.value.MoValue
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
|
||||
@@ -25,7 +26,8 @@ import com.cobblemon.mod.common.util.asArrayValue
|
||||
data class BattleFaintedEvent(
|
||||
override val battle: PokemonBattle,
|
||||
val killed: BattlePokemon,
|
||||
val context: BattleContext
|
||||
val context: BattleContext,
|
||||
val pnx: String
|
||||
) : BattleEvent {
|
||||
val structContext = mutableMapOf<String, MoValue>(
|
||||
"battle" to battle.struct,
|
||||
@@ -33,6 +35,7 @@ data class BattleFaintedEvent(
|
||||
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
|
||||
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
|
||||
"pokemon" to killed.struct,
|
||||
"context" to context.getStruct()
|
||||
"context" to context.getStruct(),
|
||||
"pnx" to StringValue(pnx)
|
||||
)
|
||||
}
|
||||
}
|
||||
+5
-3
@@ -25,7 +25,8 @@ import com.cobblemon.mod.common.util.asArrayValue
|
||||
data class FormeChangeEvent(
|
||||
override val battle: PokemonBattle,
|
||||
val pokemon: BattlePokemon,
|
||||
val formeName: String
|
||||
val formeName: String,
|
||||
val pnx: String
|
||||
) : BattleEvent {
|
||||
val context = mutableMapOf(
|
||||
"battle" to battle.struct,
|
||||
@@ -33,6 +34,7 @@ data class FormeChangeEvent(
|
||||
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
|
||||
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
|
||||
"pokemon" to pokemon.struct,
|
||||
"forme" to StringValue(formeName)
|
||||
"forme" to StringValue(formeName),
|
||||
"pnx" to StringValue(pnx)
|
||||
)
|
||||
}
|
||||
}
|
||||
+26
-23
@@ -9,6 +9,7 @@
|
||||
package com.cobblemon.mod.common.api.interaction
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
|
||||
import com.cobblemon.mod.common.api.data.JsonDataRegistry
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
@@ -29,6 +30,11 @@ import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.server.packs.PackType
|
||||
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
|
||||
import net.minecraft.world.item.Item
|
||||
import net.minecraft.world.level.biome.Biome
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.levelgen.structure.Structure
|
||||
import net.minecraft.world.level.material.Fluid
|
||||
|
||||
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
|
||||
override val id = cobblemonResource("pokemon_interactions")
|
||||
@@ -43,45 +49,42 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
|
||||
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
|
||||
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
|
||||
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
|
||||
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
|
||||
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
|
||||
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
|
||||
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
|
||||
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
|
||||
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
|
||||
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
|
||||
.setPrettyPrinting()
|
||||
.create()
|
||||
|
||||
val speciesInteractions = mutableListOf<PokemonInteractionSet>()
|
||||
val generalInteractions = mutableListOf<PokemonInteractionSet>()
|
||||
val interactions = mutableListOf<PokemonInteractionSet>()
|
||||
|
||||
override fun sync(player: ServerPlayer) {
|
||||
PokemonInteractionsSyncPacket(
|
||||
speciesInteractions,
|
||||
generalInteractions,
|
||||
).sendToPlayer(player)
|
||||
PokemonInteractionsSyncPacket(interactions).sendToPlayer(player)
|
||||
}
|
||||
|
||||
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
|
||||
speciesInteractions.clear()
|
||||
generalInteractions.clear()
|
||||
val split = data.entries.partition { it.value.requirements.any { requirement -> requirement is PokemonPropertiesRequirement && requirement.target.species != null } }
|
||||
speciesInteractions.addAll(split.first.map {it.value})
|
||||
generalInteractions.addAll(split.second.map {it.value})
|
||||
Cobblemon.LOGGER.info("Loaded {} Pokémon interaction sets", data.size)
|
||||
interactions.clear()
|
||||
val split = data.entries
|
||||
.partition {
|
||||
it.value.requirements.any { requirement -> requirement is PokemonPropertiesRequirement && requirement.target.species != null }
|
||||
}
|
||||
|
||||
// Put the species specific interactions first as they take priority
|
||||
interactions.addAll(split.first.map {it.value})
|
||||
interactions.addAll(split.second.map {it.value})
|
||||
|
||||
Cobblemon.LOGGER.info("Loaded {} Pokémon interaction sets", interactions.size)
|
||||
}
|
||||
|
||||
fun findInteraction(pokemon: PokemonEntity): PokemonInteraction? {
|
||||
val setCheck: (PokemonInteractionSet) -> Boolean = { it.requirements.all { req -> req.check(pokemon.pokemon) }}
|
||||
val interactionCheck: (PokemonInteraction) -> Boolean = { it.requirements.all { req -> req.check(pokemon.pokemon) } && !pokemon.pokemon.isOnInteractionCooldown(it.grouping) }
|
||||
// species-specific interactions take priority
|
||||
val validInteractions = speciesInteractions
|
||||
return interactions
|
||||
.filter(setCheck)
|
||||
.flatMap { it.interactions }
|
||||
.filter(interactionCheck)
|
||||
.toMutableList()
|
||||
if (validInteractions.isEmpty()) { // if all species-specific interactions are absent/on cooldown, fallback to more generic ones
|
||||
validInteractions.addAll(generalInteractions.filter(setCheck).flatMap { it.interactions }
|
||||
.filter(interactionCheck)
|
||||
)
|
||||
}
|
||||
|
||||
return validInteractions.randomOrNull()
|
||||
.firstOrNull(interactionCheck)
|
||||
}
|
||||
}
|
||||
+22
-15
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
|
||||
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
|
||||
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
|
||||
import com.cobblemon.mod.common.util.*
|
||||
import com.google.gson.annotations.SerializedName
|
||||
import net.minecraft.core.registries.Registries
|
||||
import net.minecraft.network.FriendlyByteBuf
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
@@ -42,17 +43,9 @@ data class PokemonInteractionSet(
|
||||
|
||||
companion object {
|
||||
fun decode(buffer: FriendlyByteBuf): PokemonInteractionSet {
|
||||
val requirements = buffer.readList { it ->
|
||||
CobblemonRequirementAdapter.decode(it)
|
||||
}
|
||||
val interactions = buffer.readList { it ->
|
||||
PokemonInteraction.decode(it)
|
||||
}
|
||||
|
||||
return PokemonInteractionSet(
|
||||
requirements,
|
||||
interactions,
|
||||
)
|
||||
val requirements = buffer.readList(CobblemonRequirementAdapter::decode)
|
||||
val interactions = buffer.readList(PokemonInteraction::decode)
|
||||
return PokemonInteractionSet(requirements, interactions)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -143,11 +136,12 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
|
||||
class PlaySoundEffect(
|
||||
val sound: ResourceLocation,
|
||||
val soundSource: SoundSource?,
|
||||
val playAround: Boolean = true,
|
||||
val distance: Double = 64.0,
|
||||
val volume: Float = 1.0F,
|
||||
val pitch: Float = 1.0F
|
||||
@SerializedName("playAround") private val _playAround: Boolean?,
|
||||
@SerializedName("distance") private val _distance: Double?,
|
||||
@SerializedName("volume") private val _volume: Float?,
|
||||
@SerializedName("pitch") private val _pitch: Float?,
|
||||
) : InteractionEffect {
|
||||
|
||||
override fun applyEffect(
|
||||
pokemon: PokemonEntity,
|
||||
player: ServerPlayer
|
||||
@@ -161,6 +155,7 @@ class PlaySoundEffect(
|
||||
volume,
|
||||
pitch
|
||||
)
|
||||
|
||||
if (playAround) {
|
||||
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
|
||||
} else {
|
||||
@@ -168,6 +163,18 @@ class PlaySoundEffect(
|
||||
}
|
||||
}
|
||||
|
||||
val playAround: Boolean
|
||||
get() = _playAround != false
|
||||
|
||||
val distance: Double
|
||||
get() = _distance ?: 64.0
|
||||
|
||||
val volume: Float
|
||||
get() = _volume ?: 1.0F
|
||||
|
||||
val pitch: Float
|
||||
get() = _pitch ?: 1.0F
|
||||
|
||||
companion object {
|
||||
val ID = "play_sound"
|
||||
}
|
||||
|
||||
@@ -145,6 +145,7 @@ import net.minecraft.world.entity.item.ItemEntity
|
||||
import net.minecraft.world.entity.monster.Monster
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import net.minecraft.world.item.enchantment.EnchantmentHelper
|
||||
import net.minecraft.world.level.ClipContext
|
||||
import net.minecraft.world.level.GameType
|
||||
import net.minecraft.world.level.Level
|
||||
@@ -324,13 +325,24 @@ object MoLangFunctions {
|
||||
runtime.environment.context = params.environment.context
|
||||
val expression = params.getString(0).asExpressionLike()
|
||||
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
|
||||
|
||||
fun evaluate(): MoValue {
|
||||
return try {
|
||||
runtime.resolve(expression)
|
||||
} catch (ex: Exception) {
|
||||
Cobblemon.LOGGER.warn("Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression", ex)
|
||||
DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
|
||||
if (delayInSeconds > 0.0f) {
|
||||
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
|
||||
tracker.after(delayInSeconds) {
|
||||
runtime.resolve(expression)
|
||||
evaluate()
|
||||
}
|
||||
DoubleValue.ONE
|
||||
} else {
|
||||
runtime.resolve(expression)
|
||||
evaluate()
|
||||
}
|
||||
},
|
||||
"system_time_millis" to java.util.function.Function { _ ->
|
||||
@@ -340,23 +352,28 @@ object MoLangFunctions {
|
||||
"date_local_time" to java.util.function.Function { _ ->
|
||||
val time = System.currentTimeMillis()
|
||||
val date = java.util.Date(time)
|
||||
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
|
||||
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
|
||||
StringValue(formatted)
|
||||
},
|
||||
"date_of" to java.util.function.Function { params ->
|
||||
val time = params.getDouble(0).toLong()
|
||||
val date = java.util.Date(time)
|
||||
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
|
||||
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
|
||||
StringValue(formatted)
|
||||
},
|
||||
"date_is_after" to java.util.function.Function { params ->
|
||||
val dateA = params.getString(0)
|
||||
val dateB = params.getString(1)
|
||||
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
|
||||
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
|
||||
val a = format.parse(dateA)
|
||||
val b = format.parse(dateB)
|
||||
DoubleValue(a.after(b))
|
||||
},
|
||||
"get_move_from_id" to java.util.function.Function { params ->
|
||||
val moveId = params.getString(0)
|
||||
val moveTemplate = Moves.getByName(moveId)
|
||||
return@Function moveTemplate?.struct ?: DoubleValue.ZERO
|
||||
},
|
||||
"create_simple_party_provider" to java.util.function.Function { params ->
|
||||
val partyProvider = SimplePartyProvider()
|
||||
return@Function partyProvider.struct
|
||||
@@ -367,6 +384,13 @@ object MoLangFunctions {
|
||||
val pickupItem = ObtainableItem(item = item, pickupPriority = pickupPriority)
|
||||
return@Function pickupItem.struct
|
||||
},
|
||||
"create_itemstack" to java.util.function.Function { params ->
|
||||
val itemId = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
val item = BuiltInRegistries.ITEM.get(itemId) ?: return@Function DoubleValue.ZERO
|
||||
val count = params.getIntOrNull(1) ?: 1
|
||||
val itemStack = ItemStack(item, count)
|
||||
return@Function ObjectValue(itemStack)
|
||||
},
|
||||
"file" to java.util.function.Function { MoLangLoadedFilesCache.struct }
|
||||
)
|
||||
val biomeFunctions = mutableListOf<(Holder<Biome>) -> HashMap<String, java.util.function.Function<MoParams, Any>>>()
|
||||
@@ -572,6 +596,62 @@ object MoLangFunctions {
|
||||
}
|
||||
return@put items
|
||||
}
|
||||
map.put("has_inventory_space") { _ ->
|
||||
val inventory = player.inventory
|
||||
return@put if (inventory.getFreeSlot() != -1) DoubleValue.ONE else DoubleValue.ZERO
|
||||
}
|
||||
map.put("set_inventory_slot") { params ->
|
||||
val slot = params.getInt(0)
|
||||
val inventory = player.inventory
|
||||
if (slot !in 0 until inventory.containerSize) return@put DoubleValue.ZERO
|
||||
|
||||
val value = params.getOrNull<MoValue>(1) ?: return@put DoubleValue.ZERO
|
||||
|
||||
val stack: ItemStack? = when (value) {
|
||||
is ObjectValue<*> -> value.obj as? ItemStack
|
||||
is StringValue -> {
|
||||
val id = ResourceLocation.parse(value.value)
|
||||
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id) ?: return@put DoubleValue.ZERO
|
||||
ItemStack(item)
|
||||
}
|
||||
else -> null
|
||||
}
|
||||
|
||||
if (stack == null) return@put DoubleValue.ZERO
|
||||
|
||||
inventory.setItem(slot, stack)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("give_item") { params ->
|
||||
val inventory = player.inventory
|
||||
val freeSlot = inventory.getFreeSlot()
|
||||
val value = params.getOrNull<MoValue>(0) ?: return@put DoubleValue.ZERO
|
||||
val dropIfFull = params.getBooleanOrNull(1) ?: false
|
||||
|
||||
val stack: ItemStack? = when (value) {
|
||||
is ObjectValue<*> -> value.obj as? ItemStack
|
||||
is StringValue -> {
|
||||
val id = ResourceLocation.parse(value.value)
|
||||
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(id) ?: return@put DoubleValue.ZERO
|
||||
ItemStack(item)
|
||||
}
|
||||
else -> null
|
||||
}
|
||||
|
||||
if (stack == null) return@put DoubleValue.ZERO
|
||||
|
||||
if (freeSlot == -1) {
|
||||
if (dropIfFull) {
|
||||
player.drop(stack, false)
|
||||
return@put DoubleValue.ONE
|
||||
} else {
|
||||
return@put DoubleValue.ZERO
|
||||
}
|
||||
}
|
||||
|
||||
inventory.setItem(freeSlot, stack)
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("face") { params -> ObjectValue(PlayerDialogueFaceProvider(player.uuid, params.getBooleanOrNull(0) != false)) }
|
||||
map.put("swing_hand") { _ -> player.swing(player.usedItemHand) }
|
||||
map.put("food_level") { _ -> DoubleValue(player.foodData.foodLevel) }
|
||||
@@ -615,8 +695,7 @@ object MoLangFunctions {
|
||||
}
|
||||
map.put("active_dialogue") { _ ->
|
||||
if (player.isInDialogue) {
|
||||
player.activeDialogue?.dialogueId.toString()
|
||||
return@put DoubleValue.ONE
|
||||
return@put player.activeDialogue?.toMoLangStruct() ?: DoubleValue.ZERO
|
||||
} else {
|
||||
DoubleValue.ZERO
|
||||
}
|
||||
@@ -793,6 +872,8 @@ object MoLangFunctions {
|
||||
|
||||
DoubleValue(value)
|
||||
}
|
||||
map.put("get_starter_uuid") { _ -> Cobblemon.playerDataManager.getGenericData(player).starterUUID?.let{ StringValue(it.toString()) } ?: DoubleValue.ZERO }
|
||||
map.put("has_chosen_starter") { _ -> DoubleValue(Cobblemon.playerDataManager.getGenericData(player).starterSelected) }
|
||||
}
|
||||
map
|
||||
}
|
||||
@@ -813,6 +894,15 @@ object MoLangFunctions {
|
||||
map.put("is_of") { params -> DoubleValue(holder.`is`(params.getString(0).asIdentifierDefaultingNamespace())) }
|
||||
map.put("is_in") { params -> DoubleValue(holder.`is`(TagKey.create(Registries.ITEM, params.getString(0).replace("#", "").asIdentifierDefaultingNamespace()))) }
|
||||
map.put("is_food") { params -> DoubleValue(stack.has(DataComponents.FOOD)) }
|
||||
map.put("is_enchanted") { params -> DoubleValue(stack.hasFoil()) }
|
||||
map.put("has_enchantment") { params ->
|
||||
val enchantmentId = params.getString(0).asIdentifierDefaultingNamespace()
|
||||
val minLevel = params.getIntOrNull(1) ?: 1
|
||||
val enchantmentRegistry = registryAccess.registryOrThrow(Registries.ENCHANTMENT)
|
||||
val holder = enchantmentRegistry.getHolder(enchantmentId).orElse(null) ?: return@put DoubleValue.ZERO
|
||||
val level = EnchantmentHelper.getItemEnchantmentLevel(holder, stack)
|
||||
return@put DoubleValue(level >= minLevel)
|
||||
}
|
||||
return@mutableListOf map
|
||||
}
|
||||
)
|
||||
@@ -1851,8 +1941,7 @@ object MoLangFunctions {
|
||||
return@put DoubleValue(if (pokemon.addRideBoost(stat, value)) 1.0 else 0.0)
|
||||
}
|
||||
map.put("initialize_moveset") { params ->
|
||||
val preferLatest = params.getBooleanOrNull(0) ?: true
|
||||
pokemon.initializeMoveset(preferLatest)
|
||||
pokemon.initializeMovesetFromDefault()
|
||||
return@put DoubleValue.ONE
|
||||
}
|
||||
map.put("validate_moveset") { params ->
|
||||
@@ -2737,8 +2826,8 @@ object MoLangFunctions {
|
||||
}
|
||||
variable
|
||||
}
|
||||
else -> null
|
||||
} ?: throw IllegalArgumentException("Invalid NBT element type: ${nbt.type}")
|
||||
else -> VariableStruct()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.moves
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.FormData
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
/**
|
||||
* This is all you need tbh. A moveset builder that picks moves from up to 4 slots of move selectors.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 5th, 2025
|
||||
*/
|
||||
class DefaultMovesetBuilder : MovesetBuilder {
|
||||
companion object {
|
||||
val TYPE = cobblemonResource("default")
|
||||
}
|
||||
|
||||
override val type: ResourceLocation = TYPE
|
||||
override var id: ResourceLocation = cobblemonResource("temp") // replaced on load.
|
||||
|
||||
val slot1: List<MoveSelector> = listOf()
|
||||
val slot2: List<MoveSelector> = listOf()
|
||||
val slot3: List<MoveSelector> = listOf()
|
||||
val slot4: List<MoveSelector> = listOf()
|
||||
|
||||
override fun build(form: FormData, level: Int): MoveSet {
|
||||
val chosenMoves = mutableSetOf<MoveTemplate>()
|
||||
tryAddMoveFromSlot(form, level, slot1, chosenMoves)
|
||||
tryAddMoveFromSlot(form, level, slot2, chosenMoves)
|
||||
tryAddMoveFromSlot(form, level, slot3, chosenMoves)
|
||||
tryAddMoveFromSlot(form, level, slot4, chosenMoves)
|
||||
if (chosenMoves.isEmpty()) {
|
||||
chosenMoves.add(Moves.getExceptional())
|
||||
}
|
||||
val moveset = MoveSet()
|
||||
chosenMoves.map(MoveTemplate::create).forEach(moveset::add)
|
||||
return moveset
|
||||
}
|
||||
|
||||
fun tryAddMoveFromSlot(form: FormData, level: Int, selectors: List<MoveSelector>, chosenMoves: MutableSet<MoveTemplate>) {
|
||||
for (selector in selectors) {
|
||||
val move = selector(form, form.moves, level, chosenMoves)
|
||||
if (move != null) {
|
||||
chosenMoves.add(move)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,148 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.moves
|
||||
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
|
||||
import com.cobblemon.mod.common.api.pokemon.moves.Learnset
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.pokemon.FormData
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
|
||||
/**
|
||||
* A function that selects a move from a given [Learnset] for a particular [FormData] at a certain level,
|
||||
* taking into account any moves that have already been chosen for the moveset.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 5th, 2025
|
||||
*/
|
||||
fun interface MoveSelector {
|
||||
operator fun invoke(form: FormData, learnset: Learnset, level: Int, chosenMoves: Set<MoveTemplate>): MoveTemplate?
|
||||
|
||||
companion object {
|
||||
val NONE = MoveSelector { _, _, _, _ -> null }
|
||||
val LAST_LEVELUP = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val levels = learnset.levelUpMoves.keys.filter { it <= level }.sortedDescending()
|
||||
levels.forEach {
|
||||
val moves = (learnset.levelUpMoves[it] ?: return@forEach) - chosenMoves
|
||||
if (moves.isNotEmpty()) {
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
}
|
||||
return@MoveSelector null
|
||||
}
|
||||
val LAST_OFFENSIVE = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val levels = learnset.levelUpMoves.keys.filter { it <= level }.sortedDescending()
|
||||
levels.forEach {
|
||||
val moves = (learnset.levelUpMoves[it]?.filter { it.damageCategory != DamageCategories.STATUS } ?: return@forEach) - chosenMoves
|
||||
if (moves.isNotEmpty()) {
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
}
|
||||
return@MoveSelector null
|
||||
}
|
||||
val LAST_SUITABLE_OFFENSIVE = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val levels = learnset.levelUpMoves.keys.filter { it <= level }.sortedDescending()
|
||||
val suitableCategories = if (form.baseStats[Stats.ATTACK]!! > form.baseStats[Stats.SPECIAL_ATTACK]!!) {
|
||||
setOf(DamageCategories.PHYSICAL)
|
||||
} else if (form.baseStats[Stats.SPECIAL_ATTACK]!! > form.baseStats[Stats.ATTACK]!!) {
|
||||
setOf(DamageCategories.SPECIAL)
|
||||
} else {
|
||||
setOf(DamageCategories.PHYSICAL, DamageCategories.SPECIAL)
|
||||
}
|
||||
levels.forEach {
|
||||
val moves = (learnset.levelUpMoves[it]?.filter { it.damageCategory in suitableCategories } ?: return@forEach) - chosenMoves
|
||||
if (moves.isNotEmpty()) {
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
}
|
||||
return@MoveSelector null
|
||||
}
|
||||
val LAST_STATUS = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val levels = learnset.levelUpMoves.keys.filter { it <= level }.sortedDescending()
|
||||
levels.forEach {
|
||||
val moves = (learnset.levelUpMoves[it]?.filter { it.damageCategory == DamageCategories.STATUS } ?: return@forEach) - chosenMoves
|
||||
if (moves.isNotEmpty()) {
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
}
|
||||
return@MoveSelector null
|
||||
}
|
||||
val STAB = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val stabMoves = moves.filter { it.elementalType in form.types && it.damageCategory != DamageCategories.STATUS }
|
||||
return@MoveSelector stabMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val STAB_PHYSICAL = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val stabMoves = moves.filter { it.elementalType in form.types && it.damageCategory == DamageCategories.PHYSICAL }
|
||||
return@MoveSelector stabMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val STAB_SPECIAL = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val stabMoves = moves.filter { it.elementalType in form.types && it.damageCategory == DamageCategories.SPECIAL }
|
||||
return@MoveSelector stabMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val PHYSICAL = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val physicalMoves = moves.filter { it.damageCategory == DamageCategories.PHYSICAL }
|
||||
return@MoveSelector physicalMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val SPECIAL = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val specialMoves = moves.filter { it.damageCategory == DamageCategories.SPECIAL }
|
||||
return@MoveSelector specialMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val OFFENSIVE = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val offensiveMoves = moves.filter { it.damageCategory != DamageCategories.STATUS }
|
||||
return@MoveSelector offensiveMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val RANDOM_LEVELUP = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val STATUS = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.getLevelUpMovesUpTo(level) - chosenMoves
|
||||
val statusMoves = moves.filter { it.damageCategory == DamageCategories.STATUS }
|
||||
return@MoveSelector statusMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val TM = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.tmMoves - chosenMoves - learnset.getLevelUpMovesUpTo(level)
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val STAB_TM = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.tmMoves - chosenMoves - learnset.getLevelUpMovesUpTo(level)
|
||||
val stabMoves = moves.filter { it.elementalType in form.types }
|
||||
return@MoveSelector stabMoves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
val EGG = MoveSelector { form, learnset, level, chosenMoves ->
|
||||
val moves = learnset.eggMoves - chosenMoves - learnset.getLevelUpMovesUpTo(level)
|
||||
return@MoveSelector moves.weightedSelection { it.getSelectionWeight(form) }
|
||||
}
|
||||
|
||||
val selectors = mutableMapOf(
|
||||
"none" to NONE,
|
||||
"last_levelup" to LAST_LEVELUP,
|
||||
"last_offensive" to LAST_OFFENSIVE,
|
||||
"last_suitable_offensive" to LAST_SUITABLE_OFFENSIVE,
|
||||
"last_status" to LAST_STATUS,
|
||||
"levelup" to RANDOM_LEVELUP,
|
||||
"stab" to STAB,
|
||||
"stab_physical" to STAB_PHYSICAL,
|
||||
"stab_special" to STAB_SPECIAL,
|
||||
"physical" to PHYSICAL,
|
||||
"special" to SPECIAL,
|
||||
"offensive" to OFFENSIVE,
|
||||
"status" to STATUS,
|
||||
"tm" to TM,
|
||||
"stab_tm" to STAB_TM,
|
||||
"egg" to EGG
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,12 @@ import com.bedrockk.molang.runtime.struct.MoStruct
|
||||
import com.bedrockk.molang.runtime.struct.QueryStruct
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.bedrockk.molang.runtime.value.StringValue
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffectTimeline
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategory
|
||||
import com.cobblemon.mod.common.api.types.ElementalType
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.battles.MoveTarget
|
||||
import com.cobblemon.mod.common.pokemon.FormData
|
||||
import com.cobblemon.mod.common.util.codec.CodecUtils
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.lang
|
||||
@@ -53,22 +53,26 @@ open class MoveTemplate(
|
||||
val pp: Int,
|
||||
val priority: Int,
|
||||
val critRatio: Double,
|
||||
val effectChances: Array<Double>
|
||||
val effectChances: Array<Double>,
|
||||
val weight: Float
|
||||
) {
|
||||
val struct: MoStruct by lazy {
|
||||
QueryStruct(hashMapOf())
|
||||
.addFunction("name") { StringValue(name) }
|
||||
.addFunction("display_name") { StringValue(displayName.string) }
|
||||
.addFunction("description") { StringValue(description.string) }
|
||||
.addFunction("type") { StringValue(elementalType.showdownId) }
|
||||
.addFunction("damage_category") { StringValue(damageCategory.name) }
|
||||
.addFunction("power") { DoubleValue(power) }
|
||||
.addFunction("target") { StringValue(target.name) }
|
||||
.addFunction("accuracy") { DoubleValue(accuracy) }
|
||||
.addFunction("pp") { DoubleValue(pp) }
|
||||
.addFunction("max_pp") { DoubleValue(maxPp) }
|
||||
.addFunction("priority") { DoubleValue(priority) }
|
||||
.addFunction("crit_ratio") { DoubleValue(critRatio) }
|
||||
.addFunction("weight") { DoubleValue(weight.toDouble()) }
|
||||
}
|
||||
|
||||
|
||||
val displayName: MutableComponent
|
||||
get() = lang("move.$name")
|
||||
val description: MutableComponent
|
||||
@@ -86,7 +90,8 @@ open class MoveTemplate(
|
||||
pp = 5,
|
||||
priority = 0,
|
||||
critRatio = 0.0,
|
||||
effectChances = emptyArray()
|
||||
effectChances = emptyArray(),
|
||||
weight = 0F,
|
||||
)
|
||||
|
||||
companion object {
|
||||
@@ -157,4 +162,12 @@ open class MoveTemplate(
|
||||
}
|
||||
return this.elementalType
|
||||
}
|
||||
|
||||
fun getSelectionWeight(form: FormData): Float {
|
||||
return if (this in form.signatureMoves) {
|
||||
weight * MovesetBuilder.signatureMoveWeightMultiplier
|
||||
} else {
|
||||
weight
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,15 +10,15 @@ package com.cobblemon.mod.common.api.moves
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.api.data.DataRegistry
|
||||
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
|
||||
import com.cobblemon.mod.common.api.reactive.SimpleObservable
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.battles.MoveTarget
|
||||
import com.cobblemon.mod.common.battles.runner.ShowdownService
|
||||
import com.cobblemon.mod.common.net.messages.client.data.MovesRegistrySyncPacket
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.fromJson
|
||||
import com.google.gson.GsonBuilder
|
||||
import com.google.gson.JsonArray
|
||||
import com.google.gson.JsonObject
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
@@ -46,6 +46,14 @@ object Moves : DataRegistry {
|
||||
this.idMapping.clear()
|
||||
this.moveScripts.clear()
|
||||
|
||||
val weights = mutableMapOf<String, Number>()
|
||||
manager.getResourceStack(cobblemonResource("move_weights.json")).forEach {
|
||||
it.open().use {
|
||||
val map = GsonBuilder().create().fromJson<Map<String, Number>>(it.reader())
|
||||
weights.putAll(map)
|
||||
}
|
||||
}
|
||||
|
||||
ShowdownService.service.resetRegistryData("move")
|
||||
manager.listResources("moves") { it.path.endsWith(".js") }.forEach { (identifier, resource) ->
|
||||
resource.open().use { stream ->
|
||||
@@ -75,6 +83,7 @@ object Moves : DataRegistry {
|
||||
val priority = jsMove.get("priority").asInt
|
||||
val critRatio = jsMove.get("critRatio")?.asDouble ?: 1.0
|
||||
val effectChances = arrayListOf<Double>()
|
||||
val weight = weights[id]?.toFloat() ?: 50F
|
||||
val secondariesMember = jsMove.get("secondaries")
|
||||
val secondaryMember = jsMove.get("secondary")
|
||||
if (secondariesMember != null && secondariesMember is JsonArray) {
|
||||
@@ -92,7 +101,20 @@ object Moves : DataRegistry {
|
||||
effectChances += secondaryMember.get("chance").asDouble
|
||||
}
|
||||
}
|
||||
val move = MoveTemplate(id, num, elementalType, damageCategory, power, target, accuracy, pp, priority, critRatio, effectChances.toTypedArray())
|
||||
val move = MoveTemplate(
|
||||
name = id,
|
||||
num = num,
|
||||
elementalType = elementalType,
|
||||
damageCategory = damageCategory,
|
||||
power = power,
|
||||
target = target,
|
||||
accuracy = accuracy,
|
||||
pp = pp,
|
||||
priority = priority,
|
||||
critRatio = critRatio,
|
||||
effectChances = effectChances.toTypedArray(),
|
||||
weight = weight
|
||||
)
|
||||
this.register(move)
|
||||
} catch (e: Exception) {
|
||||
Cobblemon.LOGGER.error("Caught exception trying to resolve the move '{}'", id, e)
|
||||
@@ -113,7 +135,7 @@ object Moves : DataRegistry {
|
||||
@JvmStatic
|
||||
fun getByNameOrDummy(name: String) = allMoves[name.lowercase()] ?: MoveTemplate.dummy(name.lowercase())
|
||||
@JvmStatic
|
||||
fun getExceptional() = getByName("tackle") ?: allMoves.values.random()
|
||||
fun getExceptional() = getByName("tackle") ?: allMoves.values.first()
|
||||
@JvmStatic
|
||||
fun count() = allMoves.size
|
||||
@JvmStatic
|
||||
@@ -129,5 +151,4 @@ object Moves : DataRegistry {
|
||||
this.allMoves[move.name] = move
|
||||
this.idMapping[move.num] = move
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.moves
|
||||
|
||||
import com.cobblemon.mod.common.pokemon.FormData
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
|
||||
/**
|
||||
* Builders a moveset for a particular [FormData] and level. Probably only really need [DefaultMovesetBuilder] though.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 5th, 2025
|
||||
*/
|
||||
interface MovesetBuilder {
|
||||
/** The ID of this builder. It's autofilled from the registry loader. */
|
||||
var id: ResourceLocation
|
||||
/** The subtype designation for this moveset builder. Generally unused once read from JSON. */
|
||||
val type: ResourceLocation
|
||||
|
||||
/** Builds a brand new moveset for the [form] and [level]. */
|
||||
fun build(form: FormData, level: Int): MoveSet
|
||||
|
||||
companion object {
|
||||
/** Weight multiplier for moves that are in the form's signatureMoves list. Makes them way more likely to be chosen. */
|
||||
var signatureMoveWeightMultiplier = 5F
|
||||
/** Subtypes of MovesetBuilder. I personally doubt you'll need any other subtypes, but hey. */
|
||||
val movesetBuilderTypes = mutableMapOf<ResourceLocation, Class<out MovesetBuilder>>(
|
||||
cobblemonResource("default") to DefaultMovesetBuilder::class.java
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -8,12 +8,14 @@
|
||||
|
||||
package com.cobblemon.mod.common.api.npc
|
||||
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.ComposedPoolPartyProvider
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.PoolPartyProvider
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.ScriptPartyProvider
|
||||
import com.cobblemon.mod.common.api.npc.partyproviders.SimplePartyProvider
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.google.gson.JsonElement
|
||||
import net.minecraft.resources.ResourceLocation
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
@@ -25,14 +27,15 @@ import net.minecraft.server.level.ServerPlayer
|
||||
*/
|
||||
interface NPCPartyProvider {
|
||||
companion object {
|
||||
val types = mutableMapOf<String, (String) -> NPCPartyProvider>(
|
||||
SimplePartyProvider.TYPE to { SimplePartyProvider() },
|
||||
PoolPartyProvider.TYPE to { PoolPartyProvider() },
|
||||
ScriptPartyProvider.TYPE to { ScriptPartyProvider() }
|
||||
val types = mutableMapOf(
|
||||
SimplePartyProvider.TYPE to ::SimplePartyProvider,
|
||||
PoolPartyProvider.TYPE to ::PoolPartyProvider,
|
||||
ScriptPartyProvider.TYPE to ::ScriptPartyProvider,
|
||||
ComposedPoolPartyProvider.TYPE to ::ComposedPoolPartyProvider
|
||||
)
|
||||
}
|
||||
|
||||
val type: String
|
||||
val type: ResourceLocation
|
||||
val isStatic: Boolean
|
||||
fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer> = emptyList()): NPCPartyStore
|
||||
// Why did I opt for manual JSON loading??? I must have had a reason but I can't remember. Maybe for S2C? Use a codec doofus
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import kotlin.random.Random
|
||||
|
||||
/**
|
||||
* A kind of definition for how to compose a party of Pokémon given a [PartyPool].
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 7th, 2025
|
||||
*/
|
||||
class PartyComposition {
|
||||
var id = cobblemonResource("dummy_composition")
|
||||
// val displayName = "cobblemon.party_composition.$id" // dunno if i will use this yet
|
||||
val scrambleOrder: Boolean = false
|
||||
val slot1 = listOf<String>()
|
||||
val slot2 = listOf<String>()
|
||||
val slot3 = listOf<String>()
|
||||
val slot4 = listOf<String>()
|
||||
val slot5 = listOf<String>()
|
||||
val slot6 = listOf<String>()
|
||||
|
||||
fun compose(pool: PartyPool, level: Int, aspects: Set<String>, desiredPokemonCount: Int, runtime: MoLangRuntime, random: Random = Random.Default): List<Pokemon> {
|
||||
val chosenEntries = mutableListOf<PartyPool.PoolEntry>()
|
||||
val availableEntries = pool.entries.filter { level in it.npcLevels.resolve(runtime) && (it.npcAspects.isEmpty() || it.npcAspects.all(aspects::contains)) }
|
||||
|
||||
for (labelSet in listOf(slot1, slot2, slot3, slot4, slot5, slot6)) {
|
||||
pool.tryChoosingEntry(labelSet, runtime, random, availableEntries, chosenEntries)
|
||||
if (chosenEntries.size >= desiredPokemonCount) {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
val finalEntries = if (scrambleOrder) {
|
||||
chosenEntries.shuffled(random)
|
||||
} else {
|
||||
chosenEntries
|
||||
}
|
||||
|
||||
val pokemon = finalEntries.map { entry ->
|
||||
val levelVariation = entry.levelVariation.resolve(runtime)
|
||||
val lvlVariation = if (levelVariation.first == levelVariation.last) {
|
||||
levelVariation.first
|
||||
} else {
|
||||
levelVariation.random(random)
|
||||
}
|
||||
|
||||
val finalLevel = level + lvlVariation
|
||||
val properties = entry.pokemon.copy()
|
||||
properties.level = properties.level ?: finalLevel
|
||||
val pokemon = properties.create()
|
||||
entry.movesetBuilders.randomOrNull()?.let(pokemon::initializeMovesetFrom)
|
||||
pokemon
|
||||
}
|
||||
|
||||
return pokemon
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc
|
||||
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.moves.MovesetBuilder
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.util.ScriptableIntRange
|
||||
import com.cobblemon.mod.common.util.asExpressionLike
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.toProperties
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import kotlin.random.Random
|
||||
|
||||
/**
|
||||
* A pool of Pokémon to choose from, typically for generating a party for an NPC. The entries
|
||||
* of the pool work on a weight and label system which is used as part of a [PartyComposition].
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 7th, 2025
|
||||
*/
|
||||
class PartyPool {
|
||||
var id = cobblemonResource("dummy")
|
||||
val displayName = "cobblemon.party_pool.$id"
|
||||
val entries = mutableListOf<PoolEntry>()
|
||||
|
||||
class PoolEntry {
|
||||
val pokemon: PokemonProperties = "pikachu".toProperties()
|
||||
val labels: List<String> = emptyList()
|
||||
val npcAspects: List<String> = emptyList()
|
||||
val required: List<String> = emptyList()
|
||||
val excluded: List<String> = emptyList()
|
||||
val maxSelectableTimes: ExpressionLike = "6".asExpressionLike()
|
||||
val levelVariation: ScriptableIntRange = ScriptableIntRange(0, 0)
|
||||
val npcLevels: ScriptableIntRange = ScriptableIntRange(1, 100)
|
||||
val movesetBuilders: List<MovesetBuilder> = emptyList()
|
||||
val weight: ExpressionLike = "50".asExpressionLike()
|
||||
}
|
||||
|
||||
/**
|
||||
* Goes through each of the labels in order, trying to find a valid choice. Once it finds one, it skips the later
|
||||
* labels and adds the value to [chosenEntries] and returns. If none of the labels could find a valid entry, nothing is added.
|
||||
*/
|
||||
fun tryChoosingEntry(
|
||||
labels: List<String>,
|
||||
runtime: MoLangRuntime,
|
||||
random: Random,
|
||||
availableEntries: List<PoolEntry>,
|
||||
chosenEntries: MutableList<PoolEntry>,
|
||||
) {
|
||||
for (label in labels) {
|
||||
val entries = availableEntries
|
||||
.filter { label in it.labels || label.lowercase() == "any" }
|
||||
.filter { entry ->
|
||||
// Check required labels
|
||||
entry.required.all { it in labels } &&
|
||||
// Check excluded labels
|
||||
entry.excluded.none { it in labels } &&
|
||||
// Check max selectable times
|
||||
chosenEntries.count { it == entry } < entry.maxSelectableTimes.resolveFloat(runtime)
|
||||
}
|
||||
|
||||
if (entries.isNotEmpty()) {
|
||||
val selectedEntry = entries.weightedSelection(random) { it.weight.resolveFloat(runtime) } ?: return
|
||||
chosenEntries.add(selectedEntry)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+94
@@ -0,0 +1,94 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.npc.partyproviders
|
||||
|
||||
import com.bedrockk.molang.Expression
|
||||
import com.bedrockk.molang.runtime.MoLangRuntime
|
||||
import com.bedrockk.molang.runtime.value.DoubleValue
|
||||
import com.cobblemon.mod.common.CobblemonPartyCompositions
|
||||
import com.cobblemon.mod.common.CobblemonPartyPools
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
|
||||
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
|
||||
import com.cobblemon.mod.common.api.npc.NPCPartyProvider
|
||||
import com.cobblemon.mod.common.api.npc.PartyComposition
|
||||
import com.cobblemon.mod.common.api.npc.PartyPool
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
import com.cobblemon.mod.common.util.asExpression
|
||||
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.resolveInt
|
||||
import com.cobblemon.mod.common.util.withQueryValue
|
||||
import com.google.gson.JsonElement
|
||||
import com.google.gson.JsonObject
|
||||
import kotlin.random.Random
|
||||
import kotlin.ranges.random
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
/**
|
||||
* An [NPCPartyProvider] which uses a [PartyComposition] and [PartyPool] to generate a party.
|
||||
*
|
||||
* There are controls for minimum and maximum Pokémon count, as well as whether to use a fixed random seed for the NPC.
|
||||
*
|
||||
* @author Hiroku
|
||||
* @since December 8th, 2025
|
||||
*/
|
||||
class ComposedPoolPartyProvider : NPCPartyProvider {
|
||||
companion object {
|
||||
val TYPE = cobblemonResource("composed_pool")
|
||||
}
|
||||
|
||||
override val type = TYPE
|
||||
override var isStatic: Boolean = true
|
||||
var useFixedRandom: Boolean = false
|
||||
var minPokemon: Expression = "1".asExpression()
|
||||
var maxPokemon: Expression = "6".asExpression()
|
||||
lateinit var pool: PartyPool
|
||||
lateinit var composition: PartyComposition
|
||||
|
||||
override fun loadFromJSON(json: JsonElement) {
|
||||
json as JsonObject
|
||||
isStatic = json.getAsJsonPrimitive("isStatic")?.asBoolean ?: true
|
||||
useFixedRandom = json.getAsJsonPrimitive("useFixedRandom")?.asBoolean ?: false
|
||||
pool = CobblemonPartyPools.partyPools[json.get("pool").asString.asIdentifierDefaultingNamespace()]
|
||||
?: throw IllegalArgumentException("Unknown PartyPool id: ${json.get("pool").asString}")
|
||||
composition = CobblemonPartyCompositions.partyCompositions[json.get("composition").asString.asIdentifierDefaultingNamespace()]
|
||||
?: throw IllegalArgumentException("Unknown PartyComposition id: ${json.get("composition").asString}")
|
||||
minPokemon = json.getAsJsonPrimitive("minPokemon").asString?.asExpression() ?: "1".asExpression()
|
||||
maxPokemon = json.getAsJsonPrimitive("maxPokemon").asString?.asExpression() ?: "6".asExpression()
|
||||
}
|
||||
|
||||
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
|
||||
val runtime = MoLangRuntime().setup().withQueryValue("npc", npc.struct)
|
||||
val random = if (useFixedRandom) Random(npc.uuid.hashCode()) else Random.Default
|
||||
runtime.withQueryValue("level", DoubleValue(level))
|
||||
runtime.withQueryValue("players", players.asArrayValue { it.asMoLangValue() })
|
||||
if (players.size == 1) {
|
||||
// This is for the convenience, most cases will be pvn one player
|
||||
runtime.withQueryValue("player", players.first().asMoLangValue())
|
||||
}
|
||||
val minPokemon = runtime.resolveInt(this.minPokemon)
|
||||
val maxPokemon = runtime.resolveInt(this.maxPokemon)
|
||||
val desiredPokemonCount = (minPokemon..maxPokemon).random(random)
|
||||
|
||||
val pokemonList = composition.compose(
|
||||
pool = pool,
|
||||
level = level,
|
||||
aspects = npc.aspects,
|
||||
desiredPokemonCount = desiredPokemonCount,
|
||||
runtime = runtime,
|
||||
random = random
|
||||
)
|
||||
|
||||
val partyStore = NPCPartyStore(npc)
|
||||
pokemonList.forEach(partyStore::add)
|
||||
return partyStore
|
||||
}
|
||||
}
|
||||
+4
-4
@@ -48,7 +48,7 @@ import kotlin.random.Random
|
||||
*/
|
||||
class PoolPartyProvider : NPCPartyProvider {
|
||||
companion object {
|
||||
const val TYPE = "pool"
|
||||
val TYPE = cobblemonResource("pool")
|
||||
}
|
||||
|
||||
@Transient
|
||||
@@ -150,10 +150,10 @@ class PoolPartyProvider : NPCPartyProvider {
|
||||
val instance = selected.pokemon.copy().also { it.level = it.level ?: dictatedLevel ?: randomLevel }.create()
|
||||
party.add(instance)
|
||||
}
|
||||
if (party.none()) {
|
||||
LOGGER.error("${npc} has no Pokemon on Party")
|
||||
}
|
||||
|
||||
if (party.none()) {
|
||||
LOGGER.error("$npc had no Pokémon produced by their party provider")
|
||||
}
|
||||
}
|
||||
|
||||
override fun provide(npc: NPCEntity, level: Int, players: List<ServerPlayer>): NPCPartyStore {
|
||||
|
||||
+1
-1
@@ -28,7 +28,7 @@ import net.minecraft.server.level.ServerPlayer
|
||||
|
||||
class ScriptPartyProvider : NPCPartyProvider {
|
||||
companion object {
|
||||
const val TYPE = "script"
|
||||
val TYPE = cobblemonResource("script")
|
||||
}
|
||||
|
||||
override val type = TYPE
|
||||
|
||||
+2
-1
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.pokemon.PokemonProperties
|
||||
import com.cobblemon.mod.common.api.storage.party.NPCPartyStore
|
||||
import com.cobblemon.mod.common.entity.npc.NPCEntity
|
||||
import com.cobblemon.mod.common.util.asArrayValue
|
||||
import com.cobblemon.mod.common.util.cobblemonResource
|
||||
import com.cobblemon.mod.common.util.getBooleanOrNull
|
||||
import com.cobblemon.mod.common.util.toProperties
|
||||
import com.google.gson.JsonElement
|
||||
@@ -29,7 +30,7 @@ import net.minecraft.server.level.ServerPlayer
|
||||
*/
|
||||
class SimplePartyProvider : NPCPartyProvider {
|
||||
companion object {
|
||||
const val TYPE = "simple"
|
||||
val TYPE = cobblemonResource("simple")
|
||||
}
|
||||
|
||||
@Transient
|
||||
|
||||
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common.api.pokemon
|
||||
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.Cobblemon.config
|
||||
import com.cobblemon.mod.common.CobblemonMovesetBuilders
|
||||
import com.cobblemon.mod.common.api.abilities.Abilities
|
||||
import com.cobblemon.mod.common.api.abilities.Ability
|
||||
import com.cobblemon.mod.common.api.events.CobblemonEvents
|
||||
@@ -148,6 +149,13 @@ open class PokemonProperties {
|
||||
props.originalTrainerType = OriginalTrainerType.entries.toList().parsePropertyOfCollection(keyPairs, listOf("originaltrainertype", "ottype"), labelsOptional = true) { it.name.lowercase() }
|
||||
props.originalTrainer = parsePlayerProperty(keyPairs, listOf("originaltrainer", "ot"))
|
||||
props.moves = parseString(keyPairs, listOf("moves"))?.split(",")
|
||||
props.movesetBuilders = parseString(keyPairs, listOf("moveset_builders", "movesetbuilders", "moveset_builder", "movesetbuilder"))?.split(",")?.mapNotNull {
|
||||
try {
|
||||
it.asIdentifierDefaultingNamespace()
|
||||
} catch (_: ResourceLocationException) {
|
||||
null
|
||||
}
|
||||
}
|
||||
props.heldItem = parseString(keyPairs, listOf("helditem", "held_item"))
|
||||
props.minPerfectIVs = parseIntProperty(keyPairs, listOf("min_perfect_ivs"))?.coerceIn(0, Stats.PERMANENT.size)
|
||||
props.scaleModifier = parseFloatProperty(keyPairs, listOf("scale_modifier"))
|
||||
@@ -356,6 +364,7 @@ open class PokemonProperties {
|
||||
var originalTrainerType: OriginalTrainerType? = null
|
||||
var originalTrainer: String? = null // Original Trainer by Username or UUID
|
||||
var moves: List<String>? = null
|
||||
var movesetBuilders: List<ResourceLocation>? = null
|
||||
var heldItem: String? = null
|
||||
var cosmeticItem: String? = null
|
||||
var scaleModifier: Float? = null
|
||||
@@ -462,7 +471,7 @@ open class PokemonProperties {
|
||||
}
|
||||
moves?.let { moves ->
|
||||
if (pokemon.moveSet.getMoves().isEmpty()) {
|
||||
pokemon.initializeMoveset(preferLatest = true)
|
||||
pokemon.initializeMovesetFromDefault()
|
||||
}
|
||||
val moveTemplates = moves.mapNotNull(Moves::getByName).shuffled()
|
||||
val replaceableIndices = (0..3).filterNot { pokemon.moveSet[it]?.template?.let(moveTemplates::contains) == true }.shuffled()
|
||||
@@ -475,6 +484,13 @@ open class PokemonProperties {
|
||||
pokemon.moveSet.update()
|
||||
}
|
||||
}
|
||||
movesetBuilders?.let { movesetBuilders ->
|
||||
val builders = movesetBuilders.mapNotNull { CobblemonMovesetBuilders.movesetBuilders[it] }
|
||||
if (builders.isNotEmpty()) {
|
||||
val movesetBuilder = builders.random()
|
||||
pokemon.initializeMovesetFrom(movesetBuilder)
|
||||
}
|
||||
}
|
||||
heldItem?.let { itemKey ->
|
||||
val server = server() ?: return@let
|
||||
val parser = ItemParser(server.registryAccess())
|
||||
@@ -678,6 +694,7 @@ open class PokemonProperties {
|
||||
originalTrainerType?.let { nbt.putInt(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE, it.ordinal) }
|
||||
originalTrainer?.let { nbt.putString(DataKeys.POKEMON_ORIGINAL_TRAINER, it) }
|
||||
moves?.let { nbt.putString(DataKeys.POKEMON_PROPERTIES_MOVES, it.joinToString(separator = ",")) }
|
||||
movesetBuilders?.let { nbt.putString(DataKeys.POKEMON_PROPERTIES_MOVESET_BUILDERS, it.joinToString(separator = ",") { source -> source.toString() }) }
|
||||
heldItem?.let {nbt.putString(DataKeys.POKEMON_PROPERTIES_HELDITEM, it)}
|
||||
scaleModifier?.let { nbt.putFloat(DataKeys.POKEMON_SCALE_MODIFIER, it) }
|
||||
val custom = ListTag()
|
||||
@@ -712,6 +729,7 @@ open class PokemonProperties {
|
||||
originalTrainerType = if (tag.contains(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE)) OriginalTrainerType.valueOf(tag.getString(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE)) else null
|
||||
originalTrainer = if (tag.contains(DataKeys.POKEMON_ORIGINAL_TRAINER)) tag.getString(DataKeys.POKEMON_ORIGINAL_TRAINER) else null
|
||||
moves = if (tag.contains(DataKeys.POKEMON_PROPERTIES_MOVES)) tag.getString(DataKeys.POKEMON_PROPERTIES_MOVES).split(",") else null
|
||||
movesetBuilders = if (tag.contains(DataKeys.POKEMON_PROPERTIES_MOVESET_BUILDERS)) tag.getString(DataKeys.POKEMON_PROPERTIES_MOVESET_BUILDERS).split(",").map { it.asIdentifierDefaultingNamespace() } else null
|
||||
heldItem = if (tag.contains(DataKeys.POKEMON_PROPERTIES_HELDITEM)) tag.getString(DataKeys.POKEMON_PROPERTIES_HELDITEM) else null
|
||||
scaleModifier = if (tag.contains(DataKeys.POKEMON_SCALE_MODIFIER)) tag.getFloat(DataKeys.POKEMON_SCALE_MODIFIER) else null
|
||||
val custom = tag.getList(DataKeys.POKEMON_PROPERTIES_CUSTOM, Tag.TAG_STRING.toInt())
|
||||
@@ -747,6 +765,7 @@ open class PokemonProperties {
|
||||
originalTrainerType?.let { json.addProperty(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE, it.name) }
|
||||
originalTrainer?.let { json.addProperty(DataKeys.POKEMON_ORIGINAL_TRAINER, it) }
|
||||
moves?.let { json.addProperty(DataKeys.POKEMON_PROPERTIES_MOVES, it.joinToString(separator = ",")) }
|
||||
movesetBuilders?.let { json.addProperty(DataKeys.POKEMON_PROPERTIES_MOVESET_BUILDERS, it.joinToString(separator = ",") { source -> source.toString() }) }
|
||||
heldItem?.let {json.addProperty(DataKeys.POKEMON_PROPERTIES_HELDITEM, it)}
|
||||
scaleModifier?.let { json.addProperty(DataKeys.POKEMON_SCALE_MODIFIER, it) }
|
||||
val custom = JsonArray()
|
||||
@@ -781,6 +800,7 @@ open class PokemonProperties {
|
||||
originalTrainerType = json.get(DataKeys.POKEMON_ORIGINAL_TRAINER_TYPE)?.asString?.let { OriginalTrainerType.valueOf(it) }
|
||||
originalTrainer = json.get(DataKeys.POKEMON_ORIGINAL_TRAINER)?.asString
|
||||
moves = json.get(DataKeys.POKEMON_PROPERTIES_MOVES)?.asString?.split(",")
|
||||
movesetBuilders = json.get(DataKeys.POKEMON_PROPERTIES_MOVESET_BUILDERS)?.asString?.split(",")?.map { it.asIdentifierDefaultingNamespace() }
|
||||
heldItem = json.get(DataKeys.POKEMON_PROPERTIES_HELDITEM)?.asString
|
||||
scaleModifier = json.get(DataKeys.POKEMON_SCALE_MODIFIER)?.asFloat
|
||||
val custom = json.get(DataKeys.POKEMON_PROPERTIES_CUSTOM)?.asJsonArray
|
||||
@@ -820,6 +840,7 @@ open class PokemonProperties {
|
||||
originalTrainer?.let { pieces.add("originaltrainer=$it") }
|
||||
customProperties.forEach { pieces.add(it.asString()) }
|
||||
moves?.let { pieces.add("moves=${it.joinToString(separator = ",")}") }
|
||||
movesetBuilders?.let { pieces.add("movesetbuilders=${it.joinToString(separator = ",") { source -> source.toString() }}") }
|
||||
heldItem?.let {pieces.add("helditem=$it")}
|
||||
scaleModifier?.let { pieces.add("scale_modifier=$it") }
|
||||
return pieces.joinToString(separator)
|
||||
|
||||
@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.api.drop.ItemDropMethod
|
||||
import com.cobblemon.mod.common.api.entity.EntityDimensionsAdapter
|
||||
import com.cobblemon.mod.common.api.molang.ExpressionLike
|
||||
import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.moves.MovesetBuilder
|
||||
import com.cobblemon.mod.common.api.moves.adapters.MoveTemplateAdapter
|
||||
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
|
||||
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies.getByIdentifier
|
||||
@@ -131,6 +132,7 @@ object PokemonSpecies : JsonDataRegistry<Species> {
|
||||
.registerTypeAdapter(RidingBehaviourSettings::class.java, RidingBehaviourSettingsAdapter)
|
||||
.registerTypeAdapter(RideSoundSettingsList::class.java, RideSoundSettingsListAdapter)
|
||||
.registerTypeAdapter(ObtainableItemCondition::class.java, ObtainableItemConditionAdapter)
|
||||
.registerTypeAdapter(MovesetBuilder::class.java, MovesetBuilderReferenceAdapter)
|
||||
.disableHtmlEscaping()
|
||||
.enableComplexMapKeySerialization()
|
||||
.create()
|
||||
|
||||
@@ -102,6 +102,12 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
|
||||
|
||||
@JvmStatic
|
||||
fun register(name: String, provider: SpeciesFeatureProvider<*>) = register(name, provider, isCoded = true)
|
||||
|
||||
@JvmStatic
|
||||
fun registerType(key: String, clazz: Class<out SpeciesFeatureProvider<*>>) {
|
||||
types[key] = clazz
|
||||
}
|
||||
|
||||
private fun registerFromAssets(identifier: ResourceLocation, provider: SpeciesFeatureProvider<*>) = register(identifier.path, provider, isCoded = false)
|
||||
|
||||
@JvmStatic
|
||||
|
||||
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.api.reactive
|
||||
import com.cobblemon.mod.common.api.events.Cancelable
|
||||
|
||||
open class EventObservable<T> : SimpleObservable<T>() {
|
||||
@JvmOverloads
|
||||
inline fun post(vararg events: T, then: (T) -> Unit = {}) {
|
||||
// Issuing generic-typed pass-throughs to varargs doesn't work
|
||||
// properly unless the source is a vararg as well, complicated story.
|
||||
|
||||
+4
-1
@@ -119,7 +119,10 @@ class RidingController(
|
||||
private fun canTransitionToLand(): Boolean {
|
||||
if ((entity.isUnderWater)) return false
|
||||
if ((entity.isEyeInFluid(FluidTags.WATER) || entity.isEyeInFluid(FluidTags.LAVA))) return false
|
||||
return entity.onGround()
|
||||
// If the currently in the air but has no land style then don't transition and render the ride useless.
|
||||
// Hover is a good example for this.
|
||||
val shouldStayInAir = entity.pokemon.riding.behaviours?.get(RidingStyle.LAND) == null && context?.style == RidingStyle.AIR
|
||||
return entity.onGround() && !shouldStayInAir
|
||||
}
|
||||
|
||||
private fun canTransitionToLiquid(): Boolean {
|
||||
|
||||
+15
-2
@@ -213,10 +213,23 @@ class HoverBehaviour : RidingBehaviour<HoverSettings, HoverState> {
|
||||
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHover.accelerationExpr!!) * 20.0)
|
||||
|
||||
var newVelocity = state.rideVelocity.get()
|
||||
val unrotateVel = vehicle.deltaMovement.yRot(vehicle.yRot)
|
||||
|
||||
val vehicleFrontVec = Vec3(0.0, 0.0, 1.0)
|
||||
val faceVel = Vec3(vehicle.deltaMovement.x, 0.0, vehicle.deltaMovement.z)
|
||||
|
||||
val d = vehicle.deltaMovement.horizontalDistance()
|
||||
val v2 = Vec3(faceVel.dot(Vec3(1.0, 0.0, 0.0)) * d, newVelocity.y, faceVel.dot(Vec3(0.0, 0.0, 1.0)) * d)
|
||||
|
||||
// Check for collisions and if found, update the speed to reflect it
|
||||
if (vehicle.verticalCollision || vehicle.horizontalCollision) {
|
||||
state.speed.set(vehicle.deltaMovement.length())
|
||||
if (vehicle.horizontalCollision) {
|
||||
val smackingIntoWallSpeed = max( vehicle.deltaMovement.horizontalDistance(), 0.2)
|
||||
newVelocity = Vec3(newVelocity.x, 0.0, newVelocity.z).normalize().scale(smackingIntoWallSpeed).add(0.0, newVelocity.y, 0.0)
|
||||
}
|
||||
|
||||
|
||||
if (vehicle.verticalCollision) {
|
||||
newVelocity = Vec3(newVelocity.x, 0.0, newVelocity.z)
|
||||
}
|
||||
|
||||
// align the velocity vector to be in local vehicle space
|
||||
|
||||
-4
@@ -41,10 +41,6 @@ interface CompositeRidingStrategy<T : CompositeSettings> {
|
||||
toState: RidingBehaviourState,
|
||||
toSettings: RidingBehaviourSettings
|
||||
) {
|
||||
if (vehicle.level().isClientSide) {
|
||||
val fromSettings = if (settings.defaultBehaviour == toSettings) settings.alternateBehaviour else settings.defaultBehaviour
|
||||
|
||||
}
|
||||
toState.stamina.set(fromState.stamina.get())
|
||||
toState.rideVelocity.set(fromState.rideVelocity.get())
|
||||
fromState.reset()
|
||||
|
||||
+5
-6
@@ -187,17 +187,16 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
|
||||
return
|
||||
}
|
||||
|
||||
var newStam = stam
|
||||
|
||||
val stamDrainRate = (1.0f / vehicle.runtime.resolveDouble(settings.staminaExpr ?: globalHorse.staminaExpr!!)).toFloat() / 20.0f
|
||||
|
||||
if (state.sprinting.get()) {
|
||||
newStam = max(0.0f,stam - stamDrainRate)
|
||||
|
||||
val newStam = if (state.sprinting.get()) {
|
||||
max(0.0f,stam - stamDrainRate)
|
||||
} else {
|
||||
newStam = min(1.0f,stam + stamDrainRate * 4)
|
||||
min(1.0f,stam + stamDrainRate * 4)
|
||||
}
|
||||
|
||||
state.stamina.set(newStam)
|
||||
state.stamina.set(newStam.coerceIn(0F, 1F))
|
||||
}
|
||||
|
||||
override fun updatePassengerRotation(
|
||||
|
||||
+2
-2
@@ -100,7 +100,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
|
||||
driver: Player,
|
||||
input: Vec3
|
||||
) {
|
||||
if(vehicle.level().isClientSide) {
|
||||
if (vehicle.level().isClientSide) {
|
||||
handleBoosting(state, vehicle)
|
||||
tickStamina(settings, state, vehicle)
|
||||
}
|
||||
@@ -147,7 +147,7 @@ class DolphinBehaviour : RidingBehaviour<DolphinSettings, DolphinState> {
|
||||
val stamDrainRate = (1.0f / boostTime).toFloat()
|
||||
|
||||
val newStam = if (state.boosting.get()) max(0.0f,stam - stamDrainRate)
|
||||
else min(1.0f,stam + stamDrainRate)
|
||||
else (stam + stamDrainRate).coerceIn(0F, 1F)
|
||||
|
||||
state.stamina.set(newStam)
|
||||
}
|
||||
|
||||
+26
-83
@@ -60,7 +60,7 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
val poseProvider = PoseProvider<SubmarineSettings, SubmarineState>(PoseType.FLOAT)
|
||||
.with(PoseOption(PoseType.SWIM) { _, state, entity -> state.rideVelocity.get().z > 0.05 && !state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.STAND) { _, state, entity -> state.rideVelocity.get().z <= 0.05 && state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.STAND) { _, state, entity -> state.rideVelocity.get().z > 0.05 && state.onSurface.get()})
|
||||
.with(PoseOption(PoseType.SWIM) { _, state, entity -> state.rideVelocity.get().z > 0.05 && state.onSurface.get()})
|
||||
|
||||
override fun isActive(settings: SubmarineSettings, state: SubmarineState, vehicle: PokemonEntity): Boolean {
|
||||
return vehicle.isInWater || !vehicle.onGround()
|
||||
@@ -191,11 +191,17 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
* Calculate Forward Velocity
|
||||
*********************************************/
|
||||
val currZVel = state.rideVelocity.get().z
|
||||
val newZVel = when {
|
||||
var newZVel = when {
|
||||
driver.zza > 0.0 -> min(topSpeed, currZVel + accel)
|
||||
driver.zza < 0.0 -> max( -strafeSpeed, currZVel - strafeAccel) //TODO: Might need to be applied in addition to the normal braking force?
|
||||
else -> lerp(currZVel, 0.0, 0.05)
|
||||
driver.zza < 0.0 -> max( -strafeSpeed, currZVel - strafeAccel)
|
||||
else -> lerp(currZVel, 0.0, 0.02)
|
||||
}
|
||||
|
||||
// If trying to brake then add the friction to the braking force
|
||||
if (driver.zza != 0.0f && driver.zza.sign.toDouble() != newZVel.sign) {
|
||||
newZVel = lerp(newZVel, 0.0, 0.02)
|
||||
}
|
||||
|
||||
currVel = Vec3(currVel.x, currVel.y, newZVel)
|
||||
|
||||
/*********************************************
|
||||
@@ -206,14 +212,20 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
val gravity = (9.8 / ( 20.0)) * 0.2 * 0.4
|
||||
val terminalYVel = 2.0
|
||||
val driverYInput = if(driver.jumping) 1.0 else if (driver.isShiftKeyDown) -1.0 else 0.0
|
||||
val newYVel = when {
|
||||
var newYVel = when {
|
||||
(!vehicle.isInWater) -> max(-terminalYVel, currYVel - gravity)
|
||||
//(vehicle.isInWater && !vehicle.isUnderWater && currYVel > 0.001) -> lerp(currYVel, 0.0, 0.1) // Make sure that yVel is above a threshold before doing this otherwise it'll block submerging.
|
||||
//driverYInput != 0.0 && currYVel > 0.001 && driverYInput.sign != currYVel.sign -> lerp(currYVel, 0.0, 0.05)
|
||||
driverYInput > 0.0 -> min(vertTopSpeed, currYVel + strafeAccel)
|
||||
driverYInput < 0.0 -> max(-vertTopSpeed, currYVel - strafeAccel)
|
||||
else -> lerp(currYVel, 0.0, 0.05)
|
||||
else -> lerp(currYVel, 0.0, 0.02)
|
||||
}
|
||||
|
||||
// If trying to brake then add the friction to the braking force
|
||||
if (driverYInput != 0.0 && driverYInput != newYVel.sign) {
|
||||
newYVel = lerp(newYVel, 0.0, 0.02)
|
||||
}
|
||||
|
||||
currVel = Vec3(currVel.x, newYVel, currVel.z)
|
||||
|
||||
/*********************************************
|
||||
@@ -221,11 +233,17 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
*********************************************/
|
||||
val currXVel = state.rideVelocity.get().x
|
||||
val horzTopSpeed = strafeSpeed
|
||||
val newXVel = when {
|
||||
var newXVel = when {
|
||||
driver.xxa > 0.0 -> min(horzTopSpeed, currXVel + strafeAccel)
|
||||
driver.xxa < 0.0 -> max( -horzTopSpeed, currXVel - strafeAccel)
|
||||
else -> lerp(currXVel, 0.0, 0.01)
|
||||
else -> lerp(currXVel, 0.0, 0.02)
|
||||
}
|
||||
|
||||
// If trying to brake then add the friction to the braking force
|
||||
if (driver.xxa != 0.0f && driver.xxa.sign.toDouble() != newZVel.sign) {
|
||||
newXVel = lerp(newXVel, 0.0, 0.02)
|
||||
}
|
||||
|
||||
currVel = Vec3(newXVel, currVel.y, currVel.z)
|
||||
|
||||
// Set the new velocity
|
||||
@@ -305,81 +323,6 @@ class SubmarineBehaviour : RidingBehaviour<SubmarineSettings, SubmarineState> {
|
||||
|
||||
}
|
||||
|
||||
private fun correctOrientation(
|
||||
settings: SubmarineSettings,
|
||||
state: SubmarineState,
|
||||
vehicle: PokemonEntity,
|
||||
controller: OrientationController,
|
||||
driver: Player,
|
||||
deltaTime: Double
|
||||
) {
|
||||
|
||||
// TODO: remove if not needed
|
||||
|
||||
// // Calculate correcting roll force.
|
||||
// // If the ride is moving then have the correction rate be an equal proportion of:
|
||||
// // - how rolled are you
|
||||
// // - how long has it been since last mouse input (higher is stronger correction)
|
||||
// // Also the correction is proportional as a whole to how NOT pitched are you so you don't spin endlessly when looking up or down
|
||||
// val howRolledAmI = sqrt(abs((cos(controller.roll.toRadians()) - 1.0f) * 0.5f)) // sqrt so it trends towards one pretty quickly
|
||||
// val maxRollCorrectionRate =
|
||||
// if (state.rideVelocity.get().length() < 0.2) 10.0f * abs(cos(controller.pitch.toRadians()))
|
||||
// else 10.0f * cos(controller.pitch.toRadians()).pow(2) * (
|
||||
// howRolledAmI*1.0f +
|
||||
// (state.noInputTime.get() - rollCorrectionTimer).coerceIn(0.0, 1.0).pow(2).toFloat()*0.5f
|
||||
// )
|
||||
// val maxRollForce = maxRollCorrectionRate / 40.0f
|
||||
// val rollArrivalDeg = 60.0f
|
||||
// val desiredRoll = 0.0f
|
||||
//
|
||||
// // Calculate the signed error (how far and in what direction)
|
||||
// val rollError = Mth.wrapDegrees(desiredRoll.angleDifference(controller.roll))
|
||||
//
|
||||
// // Use the absolute error to calculate the magnitude of the influence
|
||||
// val influenceMagnitude = (min(rollArrivalDeg, abs(rollError)) / rollArrivalDeg)
|
||||
// val desiredRollForce = maxRollCorrectionRate * influenceMagnitude * -rollError.sign
|
||||
// var steeredRollForce = desiredRollForce - state.currRollCorrectionForce.get()
|
||||
//
|
||||
// // Ensure the 'steering' correction force doesn't exceed our maxForce
|
||||
// if (abs(steeredRollForce) > maxRollForce) {
|
||||
// steeredRollForce = steeredRollForce.sign * maxRollForce
|
||||
// }
|
||||
//
|
||||
// // Apply the 'steered' force (its really not a steering force I need a better name)
|
||||
// state.currRollCorrectionForce.set(
|
||||
// state.currRollCorrectionForce.get() + steeredRollForce
|
||||
// )
|
||||
|
||||
//Calculate correcting pitch force.
|
||||
// val rollCorrectionTimer = vehicle.runtime.resolveDouble(settings.timeToRollCorrect ?: globalSubmarine.timeToRollCorrect!!)
|
||||
// val maxPitchCorrectionRate = 5.0f * (state.noInputTime.get() - rollCorrectionTimer).coerceIn(0.0, 1.0).pow(2).toFloat()*0.5f
|
||||
// val maxPitchForce = maxPitchCorrectionRate / 40.0f
|
||||
// val pitchArrivalDeg = 45.0f
|
||||
// val desiredPitch = 0.0f
|
||||
//
|
||||
// if(state.rideVelocity.get().length() < 0.1 && state.noInputTime.get() > rollCorrectionTimer) {
|
||||
// val pitchErrror = Mth.wrapDegrees(desiredPitch.angleDifference(controller.pitch))
|
||||
// val arrivalInfluence = (min(pitchArrivalDeg,abs(pitchErrror)) / pitchArrivalDeg)
|
||||
// val desiredPitchForce = maxPitchCorrectionRate * arrivalInfluence * -pitchErrror.sign
|
||||
// var steeredPitchForce = desiredPitchForce - state.currPitchCorrectionForce.get()
|
||||
//
|
||||
// // Ensure the 'steering' correction force doesn't exceed our maxForce
|
||||
// if (abs(steeredPitchForce) > maxPitchForce) {
|
||||
// steeredPitchForce = steeredPitchForce.sign * maxPitchForce
|
||||
// }
|
||||
//
|
||||
// // Apply the 'steered' force (its really not a steering force I need a better name)
|
||||
// state.currPitchCorrectionForce.set(
|
||||
// state.currPitchCorrectionForce.get() + steeredPitchForce
|
||||
// )
|
||||
// } else {
|
||||
// state.currPitchCorrectionForce.set(
|
||||
// //reduce rollCorrection gradually
|
||||
// lerp(state.currPitchCorrectionForce.get(), 0.0, deltaTime * 0.98)
|
||||
// )
|
||||
// }
|
||||
}
|
||||
|
||||
override fun rotationOnMouseXY(
|
||||
settings: SubmarineSettings,
|
||||
state: SubmarineState,
|
||||
|
||||
@@ -44,6 +44,7 @@ import com.cobblemon.mod.common.api.spawning.preset.BestSpawnerConfig
|
||||
import com.cobblemon.mod.common.api.spawning.preset.PokemonSpawnDetailPreset
|
||||
import com.cobblemon.mod.common.api.spawning.selection.SpawningSelector
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.BasicSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.FishingSpawnerFactory
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.FixedAreaSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner
|
||||
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory
|
||||
@@ -139,19 +140,6 @@ object BestSpawner {
|
||||
|
||||
fun onServerStarted(server: MinecraftServer) {
|
||||
CobblemonSpawnPools.onServerLoad(server)
|
||||
fishingSpawner = BasicSpawner(
|
||||
name = "fishing",
|
||||
spawnPool = CobblemonSpawnPools.WORLD_SPAWN_POOL
|
||||
).also {
|
||||
it.influences.add(
|
||||
BucketMultiplyingInfluence(
|
||||
multipliers = mapOf(
|
||||
"uncommon" to 2.25f,
|
||||
"rare" to 5.5f,
|
||||
"ultra-rare" to 5.5f,
|
||||
)
|
||||
)
|
||||
)
|
||||
}
|
||||
fishingSpawner = FishingSpawnerFactory.createSharedSpawner()
|
||||
}
|
||||
}
|
||||
+62
-63
@@ -26,7 +26,7 @@ import net.minecraft.world.entity.Entity
|
||||
/**
|
||||
* A [SpawningInfluence] that applies some number of SpawnBait effects.
|
||||
*
|
||||
* @author Hiroku, Plastered_Crab
|
||||
* @author Hiroku, Plastered_Crab, ppVon
|
||||
* @since March 18th, 2025
|
||||
*/
|
||||
open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (time: Int, entity: PokemonEntity?) -> Unit = { _, _ -> }) : SpawningInfluence {
|
||||
@@ -50,85 +50,84 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
|
||||
}
|
||||
}
|
||||
|
||||
// EV related bait effects
|
||||
// EV, Type, and Egg Group related bait effects
|
||||
override fun affectWeight(detail: SpawnDetail, spawnablePosition: SpawnablePosition, weight: Float): Float {
|
||||
val merged = SpawnBaitUtils.mergeEffects(effects)
|
||||
|
||||
val hasRelevantEffects =
|
||||
merged.any { it.type == Effects.EV } ||
|
||||
merged.any { it.type == Effects.TYPING } ||
|
||||
merged.any { it.type == Effects.EGG_GROUP }
|
||||
|
||||
if (!hasRelevantEffects) {
|
||||
return super.affectWeight(detail, spawnablePosition, weight)
|
||||
}
|
||||
|
||||
val pokemonDetail = detail as? PokemonSpawnDetail
|
||||
?: return super.affectWeight(detail, spawnablePosition, weight)
|
||||
|
||||
val detailSpecies = pokemonDetail.pokemon.species
|
||||
?.let { PokemonSpecies.getByName(it) }
|
||||
?: return super.affectWeight(detail, spawnablePosition, weight)
|
||||
|
||||
val formData = detailSpecies.getForm(pokemonDetail.pokemon.aspects)
|
||||
|
||||
var newWeight = weight
|
||||
var used = false
|
||||
|
||||
// if bait exists and any effects are related to EV yields
|
||||
if (merged.any { it.type == Effects.EV }){
|
||||
if (detail is PokemonSpawnDetail) {
|
||||
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
|
||||
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
|
||||
if (merged.any { it.type == Effects.EV }) {
|
||||
val evEffect = effects.firstOrNull { it.type == Effects.EV }
|
||||
val baitEVStat = evEffect?.subcategory?.path?.let { Stats.getStat(it) }
|
||||
|
||||
if (detailSpecies != null && baitEVStat != null) {
|
||||
val detailAspects = detail.pokemon.aspects
|
||||
val formData = detailSpecies.getForm(detailAspects)
|
||||
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
|
||||
return when {
|
||||
evYieldValue > 0 -> {
|
||||
markUsed()
|
||||
super.affectWeight(detail, spawnablePosition, weight)
|
||||
}
|
||||
else -> {
|
||||
markUsed()
|
||||
super.affectWeight(detail, spawnablePosition, 0f)
|
||||
}
|
||||
}
|
||||
if (baitEVStat != null) {
|
||||
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
|
||||
used = true
|
||||
|
||||
if (evYieldValue <= 0f) {
|
||||
newWeight = 0f
|
||||
} else {
|
||||
LOGGER.debug("Boosted weight value");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if bait exists and any effects are related to Typing
|
||||
if (merged.any { it.type == Effects.TYPING }){
|
||||
if (detail is PokemonSpawnDetail) {
|
||||
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
|
||||
val baitEffect = effects.firstOrNull { it.type == Effects.TYPING }
|
||||
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
|
||||
if (newWeight > 0f && merged.any { it.type == Effects.TYPING }) {
|
||||
val baitEffect = effects.firstOrNull { it.type == Effects.TYPING }
|
||||
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
|
||||
|
||||
if (detailSpecies != null && baitTypingEffect != null) {
|
||||
val detailAspects = detail.pokemon.aspects
|
||||
val formData = detailSpecies.getForm(detailAspects)
|
||||
val isMatchingType = formData.types.contains(baitTypingEffect)
|
||||
return when {
|
||||
isMatchingType -> {
|
||||
markUsed()
|
||||
super.affectWeight(detail, spawnablePosition, weight * baitEffect.value.toFloat())
|
||||
}
|
||||
else -> super.affectWeight(detail, spawnablePosition, weight)
|
||||
}
|
||||
if (baitEffect != null && baitTypingEffect != null) {
|
||||
val isMatchingType = formData.types.contains(baitTypingEffect)
|
||||
used = true
|
||||
|
||||
if (isMatchingType) {
|
||||
newWeight *= baitEffect.value.toFloat()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if bait exists and any effects are related to Egg Groups
|
||||
if (merged.any { it.type == Effects.EGG_GROUP }) {
|
||||
if (detail is PokemonSpawnDetail) {
|
||||
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
|
||||
if (newWeight > 0f && merged.any { it.type == Effects.EGG_GROUP }) {
|
||||
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
|
||||
|
||||
if (detailSpecies != null) {
|
||||
val detailAspects = detail.pokemon.aspects
|
||||
val formData = detailSpecies.getForm(detailAspects)
|
||||
|
||||
// Collect all the egg group effects
|
||||
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
|
||||
|
||||
// Check if any of the egg group effects match the species' egg groups
|
||||
val matchingEffect = eggGroupEffects.firstOrNull { effect ->
|
||||
val effectEggGroupKey = effect.subcategory?.path ?: return@firstOrNull false
|
||||
val eggGroup = EggGroup.fromIdentifier(effectEggGroupKey)
|
||||
if (eggGroup == null) {
|
||||
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
|
||||
return@firstOrNull false
|
||||
}
|
||||
formData.eggGroups.contains(eggGroup)
|
||||
}
|
||||
|
||||
if (matchingEffect != null) {
|
||||
markUsed()
|
||||
val multiplier = matchingEffect.value
|
||||
return super.affectWeight(detail, spawnablePosition, (weight * multiplier).toFloat())
|
||||
}
|
||||
val matchingEffect = eggGroupEffects.firstOrNull { effect ->
|
||||
val key = effect.subcategory?.path ?: return@firstOrNull false
|
||||
val eggGroup = EggGroup.fromIdentifier(key)
|
||||
if (eggGroup == null) {
|
||||
LOGGER.warn("Unknown egg group identifier: $key")
|
||||
return@firstOrNull false
|
||||
}
|
||||
formData.eggGroups.contains(eggGroup)
|
||||
}
|
||||
|
||||
if (matchingEffect != null) {
|
||||
used = true
|
||||
newWeight *= matchingEffect.value.toFloat()
|
||||
}
|
||||
}
|
||||
return super.affectWeight(detail, spawnablePosition, weight)
|
||||
|
||||
if (used) markUsed()
|
||||
return super.affectWeight(detail, spawnablePosition, newWeight)
|
||||
}
|
||||
}
|
||||
+71
-51
@@ -44,7 +44,7 @@ import kotlin.random.Random
|
||||
* @since July 10th, 2022
|
||||
*/
|
||||
open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelectionData> {
|
||||
class SelectingSpawnInformation {
|
||||
class SelectingSpawnInformation(val spawnDetail: SpawnDetail) {
|
||||
val spawnablePositions = mutableMapOf<SpawnablePosition, Float>()
|
||||
var highestWeight = 0F
|
||||
|
||||
@@ -58,61 +58,81 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
|
||||
fun chooseSpawnablePosition() = spawnablePositions.entries.weightedSelection { it.value }!!.key
|
||||
}
|
||||
|
||||
class SpawnablePositionSelectionData(
|
||||
val spawnToSpawnablePosition: MutableMap<SpawnDetail, SelectingSpawnInformation>,
|
||||
var percentSum: Float
|
||||
): SpawnSelectionData {
|
||||
val size: Int
|
||||
get() = spawnToSpawnablePosition.size
|
||||
class SpawnablePositionBucketSelectionData(
|
||||
val selectingSpawnInformation: MutableList<SelectingSpawnInformation>
|
||||
) {
|
||||
var percentSum: Float = 0F
|
||||
val seenSpawns = mutableListOf<SpawnDetail>()
|
||||
|
||||
fun add(spawnDetail: SpawnDetail, spawnablePosition: SpawnablePosition) {
|
||||
// Only add to percentSum if this is the first time we've seen this SpawnDetail, otherwise
|
||||
// the percentage will get amplified for every spawnable position the thing was possible, completely
|
||||
// ruining the point of this pre-selection percentage.
|
||||
if (spawnDetail.percentage > 0 && spawnDetail !in seenSpawns) {
|
||||
seenSpawns.add(spawnDetail)
|
||||
percentSum += spawnDetail.percentage
|
||||
}
|
||||
val spawnInformation = selectingSpawnInformation.find { it.spawnDetail == spawnDetail }
|
||||
?: SelectingSpawnInformation(spawnDetail).also { selectingSpawnInformation.add(it) }
|
||||
spawnInformation.add(spawnablePosition, spawnablePosition.getWeight(spawnDetail))
|
||||
}
|
||||
|
||||
fun remove(spawnInformation: SelectingSpawnInformation) {
|
||||
selectingSpawnInformation -= spawnInformation
|
||||
if (spawnInformation.spawnDetail.percentage > 0) {
|
||||
percentSum -= spawnInformation.spawnDetail.percentage
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SpawnablePositionSelectionData(
|
||||
val spawner: Spawner,
|
||||
val spawnablePositions: List<SpawnablePosition>,
|
||||
val selectingSpawnInformation: MutableMap<SpawnBucket, SpawnablePositionBucketSelectionData>,
|
||||
): SpawnSelectionData {
|
||||
override val spawnActions = mutableListOf<SpawnAction<*>>()
|
||||
override val context = mutableMapOf<String, Any>()
|
||||
|
||||
fun getDataForBucket(bucket: SpawnBucket): SpawnablePositionBucketSelectionData {
|
||||
val existing = selectingSpawnInformation[bucket]
|
||||
if (existing != null) {
|
||||
return existing
|
||||
}
|
||||
|
||||
val bucketSpawnInformation = SpawnablePositionBucketSelectionData(mutableListOf())
|
||||
spawnablePositions.forEach { spawnablePosition ->
|
||||
spawner.getMatchingSpawns(bucket, spawnablePosition).forEach {
|
||||
bucketSpawnInformation.add(it, spawnablePosition)
|
||||
}
|
||||
}
|
||||
|
||||
selectingSpawnInformation[bucket] = bucketSpawnInformation
|
||||
return bucketSpawnInformation
|
||||
}
|
||||
|
||||
override fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {
|
||||
val toRemove = spawnToSpawnablePosition.entries.filter { shouldRemove(it.key) }
|
||||
toRemove.forEach { spawnToSpawnablePosition.remove(it.key) }
|
||||
percentSum -= toRemove.sumOf { it.key.percentage.toDouble().takeIf { it > 0 } ?: 0.0 }.toFloat()
|
||||
selectingSpawnInformation.flatMap { it.value.selectingSpawnInformation.filter { shouldRemove(it.spawnDetail) } }
|
||||
.forEach { selectingSpawnInformation[it.spawnDetail.bucket]?.remove(it) }
|
||||
}
|
||||
|
||||
override fun removeSpawnablePositions(shouldRemove: (SpawnDetail, SpawnablePosition) -> Boolean) {
|
||||
val toRemove = spawnToSpawnablePosition.entries.filter { (spawnDetail, positionData) ->
|
||||
positionData.spawnablePositions.removeIf { shouldRemove(spawnDetail, it.key) }
|
||||
val toRemove = selectingSpawnInformation.flatMap { it.value.selectingSpawnInformation }.filter { positionData ->
|
||||
positionData.spawnablePositions.removeIf { shouldRemove(positionData.spawnDetail, it.key) }
|
||||
positionData.highestWeight = positionData.spawnablePositions.maxOfOrNull { it.value } ?: 0F
|
||||
positionData.spawnablePositions.isEmpty()
|
||||
}
|
||||
|
||||
toRemove.forEach { spawnToSpawnablePosition.remove(it.key) }
|
||||
|
||||
percentSum -= toRemove.sumOf { it.key.percentage.toDouble().takeIf { it > 0 } ?: 0.0 }.toFloat()
|
||||
toRemove.forEach { selectingSpawnInformation[it.spawnDetail.bucket]?.remove(it) }
|
||||
}
|
||||
}
|
||||
|
||||
override fun getSelectionData(
|
||||
spawner: Spawner,
|
||||
bucket: SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>
|
||||
): SpawnablePositionSelectionData {
|
||||
val spawnToSpawnablePosition: MutableMap<SpawnDetail, SelectingSpawnInformation> = mutableMapOf()
|
||||
var percentSum = 0F
|
||||
val selectingSpawnInformation: MutableMap<SpawnBucket, SpawnablePositionBucketSelectionData> = mutableMapOf()
|
||||
|
||||
spawnablePositions.forEach { spawnablePosition ->
|
||||
spawner.getMatchingSpawns(bucket, spawnablePosition).forEach {
|
||||
// Only add to percentSum if this is the first time we've seen this SpawnDetail, otherwise
|
||||
// the percentage will get amplified for every spawnable position the thing was possible, completely
|
||||
// ruining the point of this pre-selection percentage.
|
||||
if (it.percentage > 0 && !spawnToSpawnablePosition.containsKey(it)) {
|
||||
percentSum += it.percentage
|
||||
}
|
||||
|
||||
val selectingSpawnInformation = spawnToSpawnablePosition.getOrPut(
|
||||
it,
|
||||
::SelectingSpawnInformation
|
||||
)
|
||||
selectingSpawnInformation.add(spawnablePosition, spawnablePosition.getWeight(it))
|
||||
}
|
||||
}
|
||||
|
||||
return SpawnablePositionSelectionData(spawnToSpawnablePosition, percentSum)
|
||||
return SpawnablePositionSelectionData(spawner, spawnablePositions, selectingSpawnInformation)
|
||||
}
|
||||
|
||||
override fun selectSpawnAction(
|
||||
@@ -120,8 +140,8 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
|
||||
bucket: SpawnBucket,
|
||||
selectionData: SpawnablePositionSelectionData,
|
||||
): SpawnAction<*>? {
|
||||
val spawnToSpawnablePosition = selectionData.spawnToSpawnablePosition
|
||||
var percentSum = selectionData.percentSum
|
||||
val selectingSpawnInformation = selectionData.getDataForBucket(bucket) ?: return null
|
||||
var percentSum = selectingSpawnInformation.percentSum
|
||||
|
||||
// First pass is doing percentage checks.
|
||||
if (percentSum > 0) {
|
||||
@@ -129,7 +149,7 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
|
||||
if (percentSum > 100) {
|
||||
Cobblemon.LOGGER.warn(
|
||||
"""
|
||||
A spawn list for ${spawner.name} exceeded 100% on percentage sums...
|
||||
A spawn list for ${spawner.name} exceeded 100% on percentage sums in bucket ${bucket.name}...
|
||||
This means you don't understand how this option works.
|
||||
""".trimIndent()
|
||||
)
|
||||
@@ -140,13 +160,13 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
|
||||
* It's [0, 1) and I want (0, 1]
|
||||
* See half-open intervals here https://en.wikipedia.org/wiki/Interval_(mathematics)#Terminology
|
||||
*/
|
||||
val selectedPercentage = 100 - Random.Default.nextFloat() * 100
|
||||
val selectedPercentage = 100 - Random.nextFloat() * 100
|
||||
percentSum = 0F
|
||||
for ((spawnDetail, info) in spawnToSpawnablePosition) {
|
||||
if (spawnDetail.percentage > 0) {
|
||||
percentSum += spawnDetail.percentage
|
||||
for (info in selectingSpawnInformation.selectingSpawnInformation) {
|
||||
if (info.spawnDetail.percentage > 0) {
|
||||
percentSum += info.spawnDetail.percentage
|
||||
if (percentSum >= selectedPercentage) {
|
||||
return spawnDetail.choose(
|
||||
return info.spawnDetail.choose(
|
||||
spawnablePosition = info.chooseSpawnablePosition(),
|
||||
bucket = bucket,
|
||||
selectionData = selectionData
|
||||
@@ -156,9 +176,9 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
|
||||
}
|
||||
}
|
||||
|
||||
val selectedSpawn = spawnToSpawnablePosition.entries.toList().weightedSelection { it.value.highestWeight }!!
|
||||
return selectedSpawn.key.choose(
|
||||
spawnablePosition = selectedSpawn.value.chooseSpawnablePosition(),
|
||||
val selectedSpawn = selectingSpawnInformation.selectingSpawnInformation.toList().weightedSelection { it.highestWeight }!!
|
||||
return selectedSpawn.spawnDetail.choose(
|
||||
spawnablePosition = selectedSpawn.chooseSpawnablePosition(),
|
||||
bucket = bucket,
|
||||
selectionData = selectionData
|
||||
)
|
||||
@@ -169,16 +189,16 @@ open class FlatSelector : SpawningSelector<FlatSelector.SpawnablePositionSelecti
|
||||
bucket: SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>
|
||||
): Map<SpawnDetail, Float> {
|
||||
val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
|
||||
val selectionData = getSelectionData(spawner, spawnablePositions).getDataForBucket(bucket)
|
||||
|
||||
if (selectionData.size == 0) {
|
||||
if (selectionData.selectingSpawnInformation.isEmpty()) {
|
||||
return emptyMap()
|
||||
}
|
||||
|
||||
val totalWeights = mutableMapOf<SpawnDetail, Float>()
|
||||
|
||||
for ((spawnDetail, info) in selectionData.spawnToSpawnablePosition.entries) {
|
||||
totalWeights[spawnDetail] = info.highestWeight
|
||||
for (info in selectionData.selectingSpawnInformation) {
|
||||
totalWeights[info.spawnDetail] = info.highestWeight
|
||||
}
|
||||
|
||||
return totalWeights
|
||||
|
||||
+67
-55
@@ -18,7 +18,6 @@ import com.cobblemon.mod.common.api.spawning.spawner.Spawner
|
||||
import com.cobblemon.mod.common.util.removeIf
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import kotlin.random.Random
|
||||
import kotlin.reflect.full.createInstance
|
||||
|
||||
/**
|
||||
* A spawning selector that compiles a distinct list of all spawn details that
|
||||
@@ -33,9 +32,9 @@ import kotlin.reflect.full.createInstance
|
||||
* of an entire spawnable position type to favour whichever are the more populous.
|
||||
*
|
||||
* The weight for a spawn when doing primary selection is whichever spawnable position-influenced
|
||||
* weight is highest (as weight multipliers exist per spawnable position) and then the
|
||||
* selection of which spawnable position to spawn the primary selected spawn uses the spawnable
|
||||
* position-adjusted weight.
|
||||
* weight is highest (as weight multipliers exist per spawnable position). After the spawn has been
|
||||
* chosen, the selection of which spawnable position to spawn it at is selected via another weighted
|
||||
* selection using spawnable position-adjusted weights.
|
||||
*
|
||||
* At a glance:
|
||||
* - Spawn detail selection is flat across spawnable position quantity
|
||||
@@ -45,7 +44,6 @@ import kotlin.reflect.full.createInstance
|
||||
* @since July 10th, 2022
|
||||
*/
|
||||
open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnablePositionWeightedSelector.SeparatedSelectionData> {
|
||||
open fun getWeight(spawnablePositionType: SpawnablePositionType<*>) = spawnablePositionType.getWeight()
|
||||
|
||||
class SelectingSpawnInformation {
|
||||
val spawnablePositionWeights = mutableMapOf<SpawnablePosition, Float>()
|
||||
@@ -62,13 +60,25 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
fun chooseSpawnablePosition() = spawnablePositionWeights.keys.toList().weightedSelection { spawnablePositionWeights[it]!! }!!
|
||||
}
|
||||
|
||||
class SpawnablePositionSelectionData(
|
||||
val spawnToSpawnablePosition: MutableMap<SpawnDetail, SelectingSpawnInformation>,
|
||||
var percentSum: Float
|
||||
) {
|
||||
class SpawnablePositionSelectionData {
|
||||
val spawnToSpawnablePosition = mutableMapOf<SpawnDetail, SelectingSpawnInformation>()
|
||||
var percentSum: Float = 0F
|
||||
val seenSpawns = mutableListOf<SpawnDetail>()
|
||||
val size: Int
|
||||
get() = spawnToSpawnablePosition.size
|
||||
|
||||
fun add(spawnDetail: SpawnDetail, spawnablePosition: SpawnablePosition) {
|
||||
// Only add to percentSum if this is the first time we've seen this SpawnDetail for this spawnable
|
||||
// position type, otherwise the percentage will get amplified for every spawnable position the thing
|
||||
// was possible, completely ruining the point of this pre-selection percentage.
|
||||
if (spawnDetail.percentage > 0 && spawnDetail !in seenSpawns) {
|
||||
percentSum += spawnDetail.percentage
|
||||
seenSpawns.add(spawnDetail)
|
||||
}
|
||||
val selectingSpawnInformation = spawnToSpawnablePosition.getOrPut(spawnDetail, ::SelectingSpawnInformation)
|
||||
selectingSpawnInformation.add(spawnDetail, spawnablePosition, 1F)
|
||||
}
|
||||
|
||||
fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {
|
||||
val toRemove = spawnToSpawnablePosition.entries.filter { shouldRemove(it.key) }
|
||||
toRemove.forEach { spawnToSpawnablePosition.remove(it.key) }
|
||||
@@ -89,67 +99,68 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
}
|
||||
|
||||
class SeparatedSelectionData(
|
||||
val spawnablePositionTypeToSpawns: MutableMap<SpawnablePositionType<*>, SpawnablePositionSelectionData>
|
||||
): SpawnSelectionData {
|
||||
val spawner: Spawner,
|
||||
val spawnablePositions: List<SpawnablePosition>
|
||||
) : SpawnSelectionData {
|
||||
override val spawnActions = mutableListOf<SpawnAction<*>>()
|
||||
override val context = mutableMapOf<String, Any>()
|
||||
|
||||
val bucketData = mutableMapOf<SpawnBucket, MutableMap<SpawnablePositionType<*>, SpawnablePositionSelectionData>>()
|
||||
|
||||
override fun removeSpawnDetails(shouldRemove: (SpawnDetail) -> Boolean) {
|
||||
spawnablePositionTypeToSpawns.values.forEach { it.removeSpawnDetails(shouldRemove) }
|
||||
spawnablePositionTypeToSpawns.removeIf { it.value.size == 0 }
|
||||
bucketData.values.forEach {
|
||||
it.values.forEach { it.removeSpawnDetails(shouldRemove) }
|
||||
it.removeIf { it.value.size == 0 }
|
||||
}
|
||||
}
|
||||
|
||||
override fun removeSpawnablePositions(shouldRemove: (SpawnDetail, SpawnablePosition) -> Boolean) {
|
||||
spawnablePositionTypeToSpawns.values.forEach { it.removeSpawnablePositions(shouldRemove) }
|
||||
spawnablePositionTypeToSpawns.removeIf { it.value.size == 0 }
|
||||
bucketData.values.forEach {
|
||||
it.values.forEach { it.removeSpawnablePositions(shouldRemove) }
|
||||
it.removeIf { it.value.size == 0 }
|
||||
}
|
||||
}
|
||||
|
||||
fun getDataForBucket(bucket: SpawnBucket): MutableMap<SpawnablePositionType<*>, SpawnablePositionSelectionData> {
|
||||
bucketData[bucket]?.let { return it }
|
||||
|
||||
val spawnablePositionTypeToSpawns = mutableMapOf<SpawnablePositionType<*>, SpawnablePositionSelectionData>()
|
||||
|
||||
spawnablePositions.forEach { spawnablePosition ->
|
||||
val spawnablePositionType = SpawnablePosition.getByClass(spawnablePosition)!!
|
||||
|
||||
val possible = spawner.getMatchingSpawns(bucket, spawnablePosition)
|
||||
if (possible.isNotEmpty()) {
|
||||
val spawnablePositionSelectionData = spawnablePositionTypeToSpawns
|
||||
.getOrPut(spawnablePositionType, ::SpawnablePositionSelectionData)
|
||||
possible.forEach { spawnablePositionSelectionData.add(it, spawnablePosition) }
|
||||
}
|
||||
}
|
||||
|
||||
bucketData[bucket] = spawnablePositionTypeToSpawns
|
||||
return spawnablePositionTypeToSpawns
|
||||
}
|
||||
}
|
||||
|
||||
override fun getSelectionData(
|
||||
spawner: Spawner,
|
||||
bucket: SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>
|
||||
): SeparatedSelectionData {
|
||||
val spawnablePositionTypeToSpawns = mutableMapOf<SpawnablePositionType<*>, SpawnablePositionSelectionData>()
|
||||
|
||||
spawnablePositions.forEach { spawnablePosition ->
|
||||
val spawnablePositionType = SpawnablePosition.getByClass(spawnablePosition)!!
|
||||
|
||||
val possible = spawner.getMatchingSpawns(bucket, spawnablePosition)
|
||||
if (possible.isNotEmpty()) {
|
||||
val spawnablePositionSelectionData = spawnablePositionTypeToSpawns.getOrPut(spawnablePositionType) { SpawnablePositionSelectionData(mutableMapOf(), 0F) }
|
||||
possible.forEach {
|
||||
// Only add to percentSum if this is the first time we've seen this SpawnDetail for this spawnable
|
||||
// position type, otherwise the percentage will get amplified for every spawnable position the thing
|
||||
// was possible, completely ruining the point of this pre-selection percentage.
|
||||
if (it.percentage > 0 && !spawnablePositionSelectionData.spawnToSpawnablePosition.containsKey(it)) {
|
||||
spawnablePositionSelectionData.percentSum += it.percentage
|
||||
}
|
||||
|
||||
val selectingSpawnInformation = spawnablePositionSelectionData.spawnToSpawnablePosition.getOrPut(
|
||||
it,
|
||||
SelectingSpawnInformation::class::createInstance
|
||||
)
|
||||
selectingSpawnInformation.add(it, spawnablePosition, getWeight(spawnablePositionType))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return SeparatedSelectionData(spawnablePositionTypeToSpawns)
|
||||
}
|
||||
) = SeparatedSelectionData(spawner, spawnablePositions)
|
||||
|
||||
override fun selectSpawnAction(
|
||||
spawner: Spawner,
|
||||
bucket: SpawnBucket,
|
||||
selectionData: SeparatedSelectionData
|
||||
): SpawnAction<*>? {
|
||||
if (selectionData.spawnablePositionTypeToSpawns.isEmpty()) {
|
||||
val bucketData = selectionData.getDataForBucket(bucket)
|
||||
|
||||
if (bucketData.isEmpty()) {
|
||||
return null
|
||||
}
|
||||
|
||||
// Which spawnable position type should we use?
|
||||
val spawnablePositionSelectionData = selectionData.spawnablePositionTypeToSpawns.entries.toList()
|
||||
.weightedSelection { getWeight(it.key) * it.value.size }
|
||||
val spawnablePositionSelectionData = bucketData.entries.toList()
|
||||
.weightedSelection { it.key.getWeight() * it.value.size }
|
||||
?.value
|
||||
?: return null
|
||||
|
||||
@@ -161,7 +172,7 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
if (percentSum > 100) {
|
||||
LOGGER.warn(
|
||||
"""
|
||||
A spawn list for ${spawner.name} exceeded 100% on percentage sums...
|
||||
A spawn list for ${spawner.name} exceeded 100% on percentage sums in bucket ${bucket.name}...
|
||||
This means you don't understand how this option works.
|
||||
""".trimIndent()
|
||||
)
|
||||
@@ -173,7 +184,7 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
* It's [0, 1) and I want (0, 1]
|
||||
* See half-open intervals here https://en.wikipedia.org/wiki/Interval_(mathematics)#Terminology
|
||||
*/
|
||||
val selectedPercentage = 100 - Random.Default.nextFloat() * 100
|
||||
val selectedPercentage = 100 - Random.nextFloat() * 100
|
||||
percentSum = 0F
|
||||
for ((spawnDetail, info) in spawnToSpawnablePosition) {
|
||||
if (spawnDetail.percentage > 0) {
|
||||
@@ -224,7 +235,8 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
val percentageWeight = (rescaledTotalWeight - totalWeight) / percentSum
|
||||
|
||||
for ((spawnDetail, info) in spawnToSpawnablePosition.entries) {
|
||||
totalWeights[spawnDetail] = info.highestWeight + if (spawnDetail.percentage > 0) spawnDetail.percentage * percentageWeight else 0F
|
||||
totalWeights[spawnDetail] =
|
||||
info.highestWeight + if (spawnDetail.percentage > 0) spawnDetail.percentage * percentageWeight else 0F
|
||||
}
|
||||
|
||||
return totalWeights
|
||||
@@ -235,18 +247,18 @@ open class FlatSpawnablePositionWeightedSelector : SpawningSelector<FlatSpawnabl
|
||||
bucket: SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>
|
||||
): Map<SpawnDetail, Float> {
|
||||
val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
|
||||
val selectionData = getSelectionData(spawner, spawnablePositions).getDataForBucket(bucket)
|
||||
|
||||
if (selectionData.spawnablePositionTypeToSpawns.isEmpty()) {
|
||||
if (selectionData.isEmpty()) {
|
||||
return mapOf()
|
||||
}
|
||||
|
||||
val totalWeights = mutableMapOf<SpawnDetail, Float>()
|
||||
|
||||
val totalSpawnablePositionWeight = selectionData.spawnablePositionTypeToSpawns.keys.sumOf { getWeight(it).toDouble() }.toFloat()
|
||||
val totalSpawnablePositionWeight = selectionData.keys.sumOf { it.getWeight().toDouble() }.toFloat()
|
||||
|
||||
for ((spawnablePositionType, spawnPositionSelectionData) in selectionData.spawnablePositionTypeToSpawns) {
|
||||
val spawnPositionWeightCorrection = getWeight(spawnablePositionType) / totalSpawnablePositionWeight
|
||||
for ((spawnablePositionType, spawnPositionSelectionData) in selectionData) {
|
||||
val spawnPositionWeightCorrection = spawnablePositionType.getWeight() / totalSpawnablePositionWeight
|
||||
val spawnPositionProbabilities = getProbabilitiesFromSpawnablePositionType(spawner, spawnPositionSelectionData)
|
||||
|
||||
spawnPositionProbabilities.entries.forEach {
|
||||
|
||||
+9
-3
@@ -29,7 +29,7 @@ interface SpawningSelector<T : SpawnSelectionData> {
|
||||
val DEFAULT = FlatSpawnablePositionWeightedSelector()
|
||||
}
|
||||
|
||||
fun getSelectionData(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>): T
|
||||
fun getSelectionData(spawner: Spawner, spawnablePositions: List<SpawnablePosition>): T
|
||||
|
||||
fun selectSpawnAction(
|
||||
spawner: Spawner,
|
||||
@@ -37,12 +37,18 @@ interface SpawningSelector<T : SpawnSelectionData> {
|
||||
selectionData: T
|
||||
): SpawnAction<*>?
|
||||
|
||||
fun select(spawner: Spawner, bucket: SpawnBucket, spawnablePositions: List<SpawnablePosition>, maxSpawns: Int): List<SpawnAction<*>> {
|
||||
val selectionData = getSelectionData(spawner, bucket, spawnablePositions)
|
||||
fun select(
|
||||
spawner: Spawner,
|
||||
bucketSelector: () -> SpawnBucket,
|
||||
spawnablePositions: List<SpawnablePosition>,
|
||||
maxSpawns: Int
|
||||
): List<SpawnAction<*>> {
|
||||
val selectionData = getSelectionData(spawner, spawnablePositions)
|
||||
|
||||
val spawnActions = selectionData.spawnActions
|
||||
|
||||
while (spawnActions.size < maxSpawns) {
|
||||
val bucket = bucketSelector()
|
||||
val spawnAction = selectSpawnAction(
|
||||
spawner = spawner,
|
||||
bucket = bucket,
|
||||
|
||||
+86
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnRules
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketMultiplyingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.PlayerLevelRangeInfluence.Companion.TYPICAL_VARIATION
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.util.mutableLazy
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
import net.minecraft.server.level.ServerPlayer
|
||||
import net.minecraft.world.item.ItemStack
|
||||
import com.cobblemon.mod.common.api.spawning.BestSpawner;
|
||||
import com.cobblemon.mod.common.api.spawning.position.FishingSpawnablePosition
|
||||
|
||||
|
||||
/**
|
||||
* This isn't really a factory, one FishingSpawner is created as a field on [BestSpawner] on
|
||||
* server start. However, this emulates the systems that PlayerSpawner uses so extenders can
|
||||
* add influences that affect all fishing encounters.
|
||||
*
|
||||
* Responsible for creating [BasicSpawner]s for Fishing with whatever appropriate settings.
|
||||
* You can swap over the spawn pool and the influences here, and it will apply to all newly-generated
|
||||
* [BasicSpawner]s for Fishing. Has a global every-cast influence list, as well as a context-sensitive
|
||||
* influence list.
|
||||
*
|
||||
* @author Andy
|
||||
* @since January 23rd, 2026
|
||||
*/
|
||||
object FishingSpawnerFactory {
|
||||
var spawnPool: SpawnPool by mutableLazy {
|
||||
CobblemonSpawnPools.WORLD_SPAWN_POOL
|
||||
}
|
||||
|
||||
data class Context(
|
||||
val player: ServerPlayer,
|
||||
val rodStack: ItemStack,
|
||||
val lureLevel: Int,
|
||||
val luckOfTheSeaLevel: Int,
|
||||
val world: ServerLevel,
|
||||
val pos: BlockPos,
|
||||
val spawner: BasicSpawner
|
||||
)
|
||||
|
||||
/**
|
||||
* List of influences for a new cast of the fishing rod. Context is provided at
|
||||
* build time in [buildPositionInfluences]
|
||||
*/
|
||||
var positionInfluenceBuilders = mutableListOf<(ctx: Context) -> SpawningInfluence?>(
|
||||
{ ctx -> PlayerLevelRangeInfluence(ctx.player, TYPICAL_VARIATION) },
|
||||
{ ctx -> BucketNormalizingInfluence(tier = ctx.lureLevel + ctx.luckOfTheSeaLevel) }
|
||||
)
|
||||
|
||||
fun createSharedSpawner(): BasicSpawner {
|
||||
return BasicSpawner(
|
||||
name = "fishing",
|
||||
spawnPool = spawnPool
|
||||
).also { spawner ->
|
||||
spawner.influences += BucketMultiplyingInfluence(
|
||||
multipliers = mapOf(
|
||||
"uncommon" to 2.25f,
|
||||
"rare" to 5.5f,
|
||||
"ultra-rare" to 5.5f,
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Builds the per-cast influences for [FishingSpawnablePosition]
|
||||
*/
|
||||
fun buildPositionInfluences(ctx: Context): MutableList<SpawningInfluence> {
|
||||
return positionInfluenceBuilders.mapNotNullTo(mutableListOf()) { it(ctx) }
|
||||
}
|
||||
}
|
||||
+101
@@ -0,0 +1,101 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.api.spawning.spawner
|
||||
|
||||
import com.cobblemon.mod.common.api.fishing.SpawnBait
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnPools
|
||||
import com.cobblemon.mod.common.api.spawning.CobblemonSpawnRules
|
||||
import com.cobblemon.mod.common.api.spawning.detail.SpawnPool
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketMultiplyingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.BucketNormalizingInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawnBaitInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.influence.SpawningInfluence
|
||||
import com.cobblemon.mod.common.api.spawning.rules.SpawnRule
|
||||
import com.cobblemon.mod.common.util.mutableLazy
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.server.level.ServerLevel
|
||||
|
||||
/**
|
||||
* Responsible for creating [FixedAreaSpawner]s for PokeSnacks with whatever appropriate settings.
|
||||
* You can swap over the spawn pool and the influences here, and it will apply to all newly-generated
|
||||
* [FixedAreaSpawner]s for PokeSnacks.
|
||||
*
|
||||
* @author Andy
|
||||
* @since January 23rd, 2026
|
||||
*/
|
||||
object PokeSnackSpawnerFactory {
|
||||
var spawnPool: SpawnPool by mutableLazy {
|
||||
CobblemonSpawnPools.WORLD_SPAWN_POOL
|
||||
}
|
||||
|
||||
data class Context(
|
||||
val world: ServerLevel,
|
||||
val pos: BlockPos,
|
||||
val horizontalRadius: Int,
|
||||
val verticalRadius: Int,
|
||||
val maxPokemonPerChunk: Float,
|
||||
val name: String,
|
||||
val baitEffects: List<SpawnBait.Effect>
|
||||
)
|
||||
|
||||
/**
|
||||
* The list of influences for a new [FixedAreaSpawner] for a PokeSnack.
|
||||
* The influences will be added to the spawner in the order they are added to this list.
|
||||
*/
|
||||
var influenceBuilders = mutableListOf<(ctx: Context) -> SpawningInfluence?>(
|
||||
{ ctx ->
|
||||
val stackedLureTier = ctx.baitEffects
|
||||
.filter { it.type == SpawnBait.Effects.RARITY_BUCKET }
|
||||
.sumOf { it.value }
|
||||
.toInt()
|
||||
|
||||
if (stackedLureTier <= 0) null else BucketNormalizingInfluence(
|
||||
tier = stackedLureTier,
|
||||
gradient = 0.2F,
|
||||
firstTier = 1.2F
|
||||
)
|
||||
},
|
||||
{ _ ->
|
||||
BucketMultiplyingInfluence(
|
||||
mapOf(
|
||||
"uncommon" to 2.25f,
|
||||
"rare" to 5.5f,
|
||||
"ultra-rare" to 5.5f,
|
||||
)
|
||||
)
|
||||
},
|
||||
{ ctx ->
|
||||
SpawnBaitInfluence(effects = ctx.baitEffects)
|
||||
},
|
||||
)
|
||||
|
||||
fun create(ctx: Context): FixedAreaSpawner {
|
||||
val influences = influenceBuilders.mapNotNull { it(ctx) }
|
||||
|
||||
return FixedAreaSpawner(
|
||||
name = ctx.name,
|
||||
spawnPool = spawnPool,
|
||||
world = ctx.world,
|
||||
position = ctx.pos,
|
||||
horizontalRadius = ctx.horizontalRadius,
|
||||
verticalRadius = ctx.verticalRadius,
|
||||
maxPokemonPerChunk = ctx.maxPokemonPerChunk
|
||||
).also { spawner ->
|
||||
spawner.influences.addAll(influences)
|
||||
|
||||
// TODO(Andy): PokeSnacks currently bypass pokemon spawn rules, should that be true?
|
||||
// Adding this rule will change that
|
||||
spawner.influences.addAll(
|
||||
CobblemonSpawnRules.rules.values
|
||||
.filter(SpawnRule::enabled)
|
||||
.flatMap(SpawnRule::components)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,13 +29,6 @@ import com.cobblemon.mod.common.util.isBoxLoaded
|
||||
import com.cobblemon.mod.common.util.squeezeWithinBounds
|
||||
import com.cobblemon.mod.common.util.toVec3f
|
||||
import com.cobblemon.mod.common.util.weightedSelection
|
||||
import kotlin.Any
|
||||
import kotlin.Boolean
|
||||
import kotlin.Float
|
||||
import kotlin.Int
|
||||
import kotlin.Pair
|
||||
import kotlin.String
|
||||
import kotlin.collections.plus
|
||||
import kotlin.math.max
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.SectionPos
|
||||
@@ -95,10 +88,9 @@ interface Spawner {
|
||||
): SpawnAction<*>? {
|
||||
influences.removeIf { it.isExpired() }
|
||||
spawnablePosition.influences.addAll(influences)
|
||||
val bucket = chooseBucket(cause, spawnablePosition.influences)
|
||||
return selector.select(
|
||||
spawner = this,
|
||||
bucket = bucket,
|
||||
bucketSelector = { chooseBucket(cause, spawnablePosition.influences) },
|
||||
spawnablePositions = listOf(spawnablePosition),
|
||||
maxSpawns = 1
|
||||
).firstOrNull()
|
||||
@@ -116,9 +108,9 @@ interface Spawner {
|
||||
|
||||
val areaBox = AABB.ofSize(
|
||||
Vec3(constrainedArea.getCenter().toVec3f()),
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0 * 2,
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0,
|
||||
1000.0,
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0 * 2
|
||||
ENTITY_LIMIT_CHUNK_RANGE * 16.0
|
||||
)
|
||||
|
||||
if (!constrainedArea.world.isBoxLoaded(areaBox)) {
|
||||
@@ -140,11 +132,10 @@ interface Spawner {
|
||||
val zone = generator.generate(this, constrainedArea)
|
||||
val spawnablePositions = resolver.resolve(this, prioritizedAreaCalculators, zone)
|
||||
val influences = influences + zone.unconditionalInfluences
|
||||
val bucket = chooseBucket(zoneInput.cause, influences)
|
||||
|
||||
return selector.select(
|
||||
spawner = this,
|
||||
bucket = bucket,
|
||||
bucketSelector = { chooseBucket(zoneInput.cause, influences) },
|
||||
spawnablePositions = spawnablePositions,
|
||||
maxSpawns = maxSpawns
|
||||
)
|
||||
|
||||
@@ -258,17 +258,22 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
|
||||
|
||||
@JvmOverloads
|
||||
fun toBattleTeam(clone: Boolean = false, healPokemon: Boolean = false, leadingPokemon: UUID? = null) : List<BattlePokemon> {
|
||||
var leadingPokemonId = leadingPokemon
|
||||
val result = this.mapNotNull {
|
||||
return@mapNotNull if (clone) {
|
||||
BattlePokemon.safeCopyOf(it)
|
||||
BattlePokemon.safeCopyOf(it).also { copy ->
|
||||
if (leadingPokemon != null && it.uuid == leadingPokemonId) {
|
||||
leadingPokemonId = copy.uuid
|
||||
}
|
||||
}
|
||||
} else {
|
||||
BattlePokemon.playerOwned(it)
|
||||
}.also { if (healPokemon) it.effectedPokemon.heal() }
|
||||
}.toMutableList()
|
||||
|
||||
// reposition lead to front of the party
|
||||
if (leadingPokemon != null && result.first().uuid != leadingPokemon) {
|
||||
result.find { it.uuid == leadingPokemon }?.let { lead ->
|
||||
if (leadingPokemonId != null && result.first().uuid != leadingPokemonId) {
|
||||
result.find { it.uuid == leadingPokemonId }?.let { lead ->
|
||||
result.remove(lead)
|
||||
result.add(0, lead)
|
||||
}
|
||||
|
||||
+2
-2
@@ -154,12 +154,12 @@ open class PlayerPartyStore(
|
||||
|
||||
// Metabolism for Fullness
|
||||
if (pokemon.currentFullness > 0) {
|
||||
pokemon.tickMetabolism()
|
||||
pokemon.tickMetabolism(20)
|
||||
}
|
||||
|
||||
// Interaction Cooldown
|
||||
if (pokemon.interactionCooldowns.any()) {
|
||||
pokemon.tickInteractionCooldown()
|
||||
pokemon.tickInteractionCooldown(20)
|
||||
}
|
||||
|
||||
pokemon.features.filterIsInstance<TickingSpeciesFeature>().forEach { it.onSecondPassed(player.serverLevel(), pokemon, null) }
|
||||
|
||||
+3
-1
@@ -28,6 +28,7 @@ data class GeneralPlayerData(
|
||||
var starterUUID: UUID?,
|
||||
var keyItems: MutableSet<ResourceLocation>,
|
||||
var battleTheme: ResourceLocation?,
|
||||
var partySelectTutorialDone: Boolean = false,
|
||||
val extraData: MutableMap<String, PlayerDataExtension>,
|
||||
) : InstancedPlayerData {
|
||||
var advancementData: PlayerAdvancementData = PlayerAdvancementData()
|
||||
@@ -53,7 +54,8 @@ data class GeneralPlayerData(
|
||||
starterSelected,
|
||||
starterUUID,
|
||||
advancementData.totalBattleVictoryCount == 0,
|
||||
battleTheme
|
||||
battleTheme,
|
||||
partySelectTutorialDone
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+2
-1
@@ -36,7 +36,8 @@ class PlayerDataJsonBackend: JsonBackedPlayerDataStoreBackend<GeneralPlayerData>
|
||||
starterUUID = null,
|
||||
keyItems = Cobblemon.config.defaultKeyItems,
|
||||
extraData = mutableMapOf(),
|
||||
battleTheme = CobblemonSounds.PVP_BATTLE.location
|
||||
battleTheme = CobblemonSounds.PVP_BATTLE.location,
|
||||
partySelectTutorialDone = false
|
||||
)}
|
||||
|
||||
override val gson = GsonBuilder()
|
||||
|
||||
+2
-1
@@ -37,7 +37,8 @@ class PlayerDataMongoBackend(mongoClient: MongoClient, databaseName: String, col
|
||||
starterUUID = null,
|
||||
keyItems = Cobblemon.config.defaultKeyItems,
|
||||
extraData = mutableMapOf(),
|
||||
battleTheme = CobblemonSounds.PVP_BATTLE.location
|
||||
battleTheme = CobblemonSounds.PVP_BATTLE.location,
|
||||
partySelectTutorialDone = false
|
||||
)}
|
||||
|
||||
override val gson = GsonBuilder()
|
||||
|
||||
+6
-2
@@ -34,7 +34,8 @@ data class ClientGeneralPlayerData(
|
||||
var starterSelected: Boolean = false,
|
||||
var starterUUID: UUID? = null,
|
||||
var showChallengeLabel: Boolean = true,
|
||||
val battleTheme: ResourceLocation? = null
|
||||
val battleTheme: ResourceLocation? = null,
|
||||
var partySelectTutorialDone: Boolean = false
|
||||
) : ClientInstancedPlayerData {
|
||||
|
||||
override fun encode(buf: RegistryFriendlyByteBuf) {
|
||||
@@ -46,6 +47,7 @@ data class ClientGeneralPlayerData(
|
||||
buf.writeNullable(starterUUID) { pb, value -> pb.writeString(value.toString()) }
|
||||
buf.writeNullable(resetStarters) { pb, value -> pb.writeBoolean(value) }
|
||||
buf.writeNullable(battleTheme) {pb, value -> pb.writeIdentifier(value)}
|
||||
buf.writeBoolean(partySelectTutorialDone)
|
||||
}
|
||||
companion object {
|
||||
fun decode(buffer: RegistryFriendlyByteBuf): SetClientPlayerDataPacket {
|
||||
@@ -57,6 +59,7 @@ data class ClientGeneralPlayerData(
|
||||
val starterUUID = buffer.readNullable { it.readString() }?.let { UUID.fromString(it) }
|
||||
val resetStarterPrompt = buffer.readNullable { it.readBoolean() }
|
||||
val battleTheme = buffer.readNullable { it.readIdentifier() }
|
||||
val partySelectTutorialDone = buffer.readBoolean()
|
||||
val data = ClientGeneralPlayerData(
|
||||
resetStarterPrompt,
|
||||
promptStarter,
|
||||
@@ -64,7 +67,8 @@ data class ClientGeneralPlayerData(
|
||||
starterSelected,
|
||||
starterUUID,
|
||||
showChallengeLabel,
|
||||
battleTheme
|
||||
battleTheme,
|
||||
partySelectTutorialDone
|
||||
)
|
||||
//Weird to do this, but since the flag doesn't get passed to the decoded obj, do it here
|
||||
//Should be fine, as long as decode doesn't get run on the server for some reason
|
||||
|
||||
@@ -42,6 +42,7 @@ object CobblemonItemTags {
|
||||
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
|
||||
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
|
||||
@JvmField val DEEP_SEAS = create("deep_seas")
|
||||
@JvmField val DISPLAY_CASE_ITEMS = create("display_case_items")
|
||||
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
|
||||
@JvmField val ETHERS = create("ethers")
|
||||
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
|
||||
@@ -57,6 +58,7 @@ object CobblemonItemTags {
|
||||
@JvmField val HANGING_SIGNS = create("hanging_signs")
|
||||
@JvmField val HERBS = create("herbs")
|
||||
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
|
||||
@JvmField val ITEM_BLOCKS = create("item_blocks")
|
||||
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
|
||||
@JvmField val MACHINES = create("machines")
|
||||
@JvmField val MINT_LEAF = create("mint_leaf")
|
||||
@@ -65,6 +67,7 @@ object CobblemonItemTags {
|
||||
@JvmField val MOCHIS = create("mochis")
|
||||
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
|
||||
@JvmField val MUTATED_BERRIES = create("mutated_berries")
|
||||
@JvmField val PLAQUES = create("plaques")
|
||||
@JvmField val PLANTS = create("plants")
|
||||
@JvmField val POKE_BALLS = create("poke_balls")
|
||||
@JvmField val POKE_RODS = create("poke_rods")
|
||||
|
||||
@@ -63,8 +63,8 @@ object BattleBuilder {
|
||||
): BattleStartResult {
|
||||
|
||||
val adjustLevel = battleFormat.adjustLevel
|
||||
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1).sortedBy { it.health <= 0 }
|
||||
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2).sortedBy { it.health <= 0 }
|
||||
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1)
|
||||
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2)
|
||||
|
||||
val battlePartyStores = mutableListOf<PlayerPartyStore>()
|
||||
|
||||
|
||||
@@ -105,12 +105,18 @@ data class BattleFormat(
|
||||
}
|
||||
|
||||
fun toFormatJSON(): String {
|
||||
/*
|
||||
Bag clause does not exist in showdown as a rule because showdown simply has no concept of a 'bag'.
|
||||
If we try sending it, the battle will error. So this simply omits that from ever getting sent.
|
||||
If we ever find a case where we are doing this for more than just bag clause, we should make a proper abstraction.
|
||||
*/
|
||||
val rulesToSendToShowdown = ruleSet.filter { it != BattleRules.BAG_CLAUSE }
|
||||
return """
|
||||
{
|
||||
"mod": "$mod",
|
||||
"gameType": "${battleType.name}",
|
||||
"gen": $gen,
|
||||
"ruleset": [${ruleSet.joinToString { "\"$it\"" }}],
|
||||
"ruleset": [${rulesToSendToShowdown.joinToString { "\"$it\"" }}],
|
||||
"effectType": "Format"
|
||||
}
|
||||
""".trimIndent().replace("\n", "")
|
||||
|
||||
@@ -221,6 +221,7 @@ object BattleRegistry {
|
||||
fun closeBattle(battle: PokemonBattle) {
|
||||
battle.onEndHandlers.forEach { it(battle) }
|
||||
battleMap.remove(battle.battleId)
|
||||
ShowdownService.service.endBattle(battle)
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
|
||||
@@ -12,6 +12,7 @@ object BattleRules {
|
||||
const val OBTAINABLE = "Obtainable"
|
||||
const val PAST = "+Past"
|
||||
const val UNOBTAINABLE = "+Unobtainable"
|
||||
const val BAG_CLAUSE = "Bag Clause"
|
||||
const val TEAM_PREVIEW = "Team Preview"
|
||||
const val ENDLESS_BATTLE_CLAUSE = "Endless Battle Clause"
|
||||
const val CANCEL_MOD = "Cancel Mod"
|
||||
|
||||
@@ -289,6 +289,8 @@ class ShowdownMoveset {
|
||||
var canDynamax = false
|
||||
var maxMoves: List<InBattleGimmickMove?>? = null
|
||||
var canTerastallize: String? = null
|
||||
/** This stores a list of gimmicks that have already been used this turn by a previous Pokemon, but the full turn has not been processed (ie. double battles). */
|
||||
val pendingGimmickUsedThisTurn = mutableListOf<Gimmick>()
|
||||
|
||||
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
|
||||
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
|
||||
|
||||
@@ -300,4 +300,35 @@ object ShowdownInterpreter {
|
||||
} ?:
|
||||
MissingContext()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a new update instruction parser.
|
||||
* @param id The ID of the instruction to register.
|
||||
* @param callback The callback function to create the instruction.
|
||||
*/
|
||||
@JvmStatic
|
||||
fun registerUpdateInstructionParser(id: String, callback: (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
|
||||
updateInstructionParser[id] = callback
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a new split instruction parser.
|
||||
* @param id The ID of the instruction to register.
|
||||
* @param callback The callback function to create the instruction.
|
||||
*/
|
||||
@JvmStatic
|
||||
fun registerSplitInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
|
||||
splitInstructionParser[id] = callback
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a new side instruction parser.
|
||||
* @param id The ID of the instruction to register.
|
||||
* @param callback The callback function to create the instruction.
|
||||
*/
|
||||
@JvmStatic
|
||||
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
|
||||
sideInstructionParser[id] = callback
|
||||
}
|
||||
|
||||
}
|
||||
+1
-1
@@ -18,7 +18,7 @@ import java.util.UUID
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.network.chat.Component
|
||||
|
||||
class MultiPokemonBattleActor(
|
||||
open class MultiPokemonBattleActor(
|
||||
pokemonList: List<BattlePokemon>,
|
||||
artificialDecider: BattleAI = RandomBattleAI(),
|
||||
uuid: UUID = UUID.randomUUID()
|
||||
|
||||
@@ -24,17 +24,14 @@ import net.minecraft.network.chat.MutableComponent
|
||||
import net.minecraft.network.chat.Component
|
||||
import net.minecraft.world.phys.Vec3
|
||||
|
||||
class PokemonBattleActor(
|
||||
open class PokemonBattleActor(
|
||||
uuid: UUID,
|
||||
val pokemon: BattlePokemon,
|
||||
override val fleeDistance: Float,
|
||||
artificialDecider: BattleAI = RandomBattleAI()
|
||||
artificialDecider: BattleAI = RandomBattleAI(),
|
||||
) : AIBattleActor(uuid, listOf(pokemon), artificialDecider), EntityBackedBattleActor<PokemonEntity>, FleeableBattleActor {
|
||||
|
||||
override val initialPos: Vec3?
|
||||
init {
|
||||
initialPos = entity?.position()
|
||||
}
|
||||
override val initialPos: Vec3? = pokemon.entity?.position()
|
||||
override fun getName() = pokemon.effectedPokemon.species.translatedName
|
||||
override fun nameOwned(name: String): MutableComponent = Component.literal(name)
|
||||
override fun getWorldAndPosition(): Pair<ServerLevel, Vec3>? {
|
||||
|
||||
@@ -17,7 +17,7 @@ import com.cobblemon.mod.common.util.battleLang
|
||||
import java.util.UUID
|
||||
import net.minecraft.network.chat.MutableComponent
|
||||
|
||||
class TrainerBattleActor(
|
||||
open class TrainerBattleActor(
|
||||
val trainerName: String,
|
||||
uuid: UUID,
|
||||
pokemonList: List<BattlePokemon>,
|
||||
|
||||
@@ -1,671 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai
|
||||
|
||||
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.battles.model.ai.BattleAI
|
||||
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.Cobblemon
|
||||
import com.cobblemon.mod.common.battles.*
|
||||
import com.cobblemon.mod.common.battles.ai.competitive.*
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.net.messages.client.battle.BattleHealthChangePacket
|
||||
import kotlin.random.Random
|
||||
|
||||
class CompetitiveBattleAI(private val skill: Int) : BattleAI {
|
||||
|
||||
companion object {
|
||||
private const val DEBUG_TOP_MOVES = 4
|
||||
}
|
||||
|
||||
private val skillLevel = skill.coerceIn(0, 5)
|
||||
|
||||
private val aiDebugEnabled = isAiDebugEnabled()
|
||||
|
||||
private val battleTracker = EnhancedActiveTracker()
|
||||
private val opponentPredictor = OpponentPredictor()
|
||||
private val strategyAnalyzer = StrategyAnalyzer()
|
||||
private lateinit var damageCalculator: DamageCalculator
|
||||
private lateinit var moveEvaluator: MoveEvaluator
|
||||
private lateinit var switchDecisionMaker: SwitchDecisionMaker
|
||||
private lateinit var doublesDecisionMaker: DoublesDecisionMaker
|
||||
|
||||
private var currentBattle: PokemonBattle? = null
|
||||
private var currentGamePlan: GamePlan? = null
|
||||
private var battleState: BattleState? = null
|
||||
private var lastMoveEvaluation: MoveEvaluator.MoveEvaluation? = null
|
||||
|
||||
private var isDoublesMode: Boolean = false
|
||||
private var currentSlot: Int = 0
|
||||
private var currentTurn: Int = -1
|
||||
private val turnDecisions: MutableMap<Int, DoublesDecisionMaker.MoveTargetPair> = mutableMapOf()
|
||||
private var firstSlotDecided: Boolean = false
|
||||
|
||||
override fun choose(
|
||||
activeBattlePokemon: ActiveBattlePokemon,
|
||||
battle: PokemonBattle,
|
||||
aiSide: BattleSide,
|
||||
moveset: ShowdownMoveset?,
|
||||
forceSwitch: Boolean
|
||||
): ShowdownActionResponse {
|
||||
try {
|
||||
initializeComponents(battle)
|
||||
updateBattleState(activeBattlePokemon, battle)
|
||||
|
||||
if (currentGamePlan == null) {
|
||||
val npcTeam = battle.side2.actors.first().pokemonList.map { it.effectedPokemon }
|
||||
currentGamePlan = strategyAnalyzer.analyzeTeamComposition(npcTeam)
|
||||
}
|
||||
|
||||
if (battle.turn != currentTurn) {
|
||||
currentTurn = battle.turn
|
||||
turnDecisions.clear()
|
||||
firstSlotDecided = false
|
||||
}
|
||||
|
||||
if (forceSwitch || activeBattlePokemon.isGone()) {
|
||||
return handleForcedSwitch(activeBattlePokemon, battle)
|
||||
}
|
||||
|
||||
if (!passesSkillCheck()) {
|
||||
debugLog("Skill check failed; selecting random move.")
|
||||
return makeRandomMove(moveset, activeBattlePokemon)
|
||||
}
|
||||
|
||||
updateOpponentModel(battle)
|
||||
|
||||
if (isDoublesMode) {
|
||||
return chooseForDoubles(activeBattlePokemon, battle, moveset)
|
||||
}
|
||||
|
||||
if (shouldAttemptSwitch() && shouldSwitch(activeBattlePokemon, battle)) {
|
||||
val switchTarget = findBestSwitch(activeBattlePokemon, battle)
|
||||
if (switchTarget != null) {
|
||||
switchTarget.willBeSwitchedIn = true
|
||||
logSwitchDecision("voluntary_switch", battle, listOf(switchTarget), switchTarget)
|
||||
return SwitchActionResponse(switchTarget.uuid)
|
||||
}
|
||||
}
|
||||
|
||||
val bestMove = chooseBestMove(moveset, activeBattlePokemon, battle)
|
||||
logMoveDecision("move_select", bestMove, activeBattlePokemon)
|
||||
return executeMove(bestMove, activeBattlePokemon)
|
||||
|
||||
} catch (e: Exception) {
|
||||
e.printStackTrace()
|
||||
return PassActionResponse
|
||||
}
|
||||
}
|
||||
|
||||
private fun chooseForDoubles(
|
||||
activeBattlePokemon: ActiveBattlePokemon,
|
||||
battle: PokemonBattle,
|
||||
moveset: ShowdownMoveset?
|
||||
): ShowdownActionResponse {
|
||||
val state = battleState ?: return PassActionResponse
|
||||
val plan = currentGamePlan ?: return PassActionResponse
|
||||
val myPokemon = battleTracker.p2Active.getActiveAt(currentSlot) ?: return PassActionResponse
|
||||
val partnerSlot = 1 - currentSlot
|
||||
val partner = battleTracker.p2Active.getActiveAt(partnerSlot)
|
||||
val opponents = battleTracker.p1Active.getAllActive()
|
||||
|
||||
val decision = doublesDecisionMaker.findBestMoveAndTarget(
|
||||
moveset,
|
||||
activeBattlePokemon,
|
||||
myPokemon,
|
||||
opponents,
|
||||
partner,
|
||||
state,
|
||||
plan
|
||||
)
|
||||
|
||||
if (decision == null) {
|
||||
debugLog("Doubles: no evaluated option; selecting random move.")
|
||||
return makeRandomMove(moveset, activeBattlePokemon)
|
||||
}
|
||||
|
||||
turnDecisions[currentSlot] = decision
|
||||
firstSlotDecided = true
|
||||
|
||||
debugLog(
|
||||
"Doubles: chose move=${decision.move.id} target=${decision.targetPNX ?: "auto"} " +
|
||||
"score=${"%.2f".format(decision.evaluation.totalScore)} " +
|
||||
"expectedDamage=${"%.1f".format(decision.evaluation.expectedDamage)} " +
|
||||
"strategic=${"%.1f".format(decision.evaluation.strategicValue)} " +
|
||||
"risk=${"%.2f".format(decision.evaluation.riskFactor)}"
|
||||
)
|
||||
return executeDoublesMove(decision, activeBattlePokemon)
|
||||
}
|
||||
|
||||
private fun executeDoublesMove(
|
||||
decision: DoublesDecisionMaker.MoveTargetPair,
|
||||
activeBattlePokemon: ActiveBattlePokemon
|
||||
): ShowdownActionResponse {
|
||||
return if (decision.targetPNX != null) {
|
||||
MoveActionResponse(decision.move.id, decision.targetPNX)
|
||||
} else {
|
||||
MoveActionResponse(decision.move.id)
|
||||
}
|
||||
}
|
||||
|
||||
private fun initializeComponents(battle: PokemonBattle) {
|
||||
if (currentBattle != battle) {
|
||||
currentBattle = battle
|
||||
isDoublesMode = battle.format.battleType.pokemonPerSide > 1
|
||||
damageCalculator = DamageCalculator(battle)
|
||||
moveEvaluator = MoveEvaluator(damageCalculator, opponentPredictor, isDoublesMode)
|
||||
switchDecisionMaker = SwitchDecisionMaker(damageCalculator, opponentPredictor, strategyAnalyzer)
|
||||
doublesDecisionMaker = DoublesDecisionMaker(moveEvaluator, damageCalculator)
|
||||
}
|
||||
}
|
||||
|
||||
private fun updateBattleState(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle) {
|
||||
val request = activeBattlePokemon.actor.request ?: return
|
||||
|
||||
// Determine current slot from PNX (e.g., "p2a" = slot 0, "p2b" = slot 1)
|
||||
val pnx = activeBattlePokemon.getPNX()
|
||||
currentSlot = if (pnx.length >= 3) pnx[2] - 'a' else 0
|
||||
|
||||
if (isDoublesMode) {
|
||||
battle.side1.activePokemon.forEachIndexed { index, active ->
|
||||
active.battlePokemon?.let { pokemon ->
|
||||
battleTracker.updatePokemonSlot(battleTracker.p1Active, index, pokemon)
|
||||
}
|
||||
}
|
||||
|
||||
battle.side2.activePokemon.forEachIndexed { index, active ->
|
||||
active.battlePokemon?.let { pokemon ->
|
||||
battleTracker.updatePokemonSlot(battleTracker.p2Active, index, pokemon)
|
||||
}
|
||||
}
|
||||
|
||||
battleTracker.p1Active.activePokemon =
|
||||
battleTracker.p1Active.getActiveAt(currentSlot) ?: battleTracker.p1Active.activePokemon
|
||||
battleTracker.p2Active.activePokemon =
|
||||
battleTracker.p2Active.getActiveAt(currentSlot) ?: battleTracker.p2Active.activePokemon
|
||||
} else {
|
||||
battle.side1.activePokemon.firstOrNull()?.battlePokemon?.let { playerPokemon ->
|
||||
battleTracker.updatePokemon(battleTracker.p1Active.activePokemon, playerPokemon)
|
||||
battleTracker.updateParty(battleTracker.p1Active, battleTracker.p1Active.activePokemon)
|
||||
}
|
||||
|
||||
activeBattlePokemon.battlePokemon?.let { aiPokemon ->
|
||||
battleTracker.updatePokemon(battleTracker.p2Active.activePokemon, aiPokemon)
|
||||
battleTracker.updateParty(battleTracker.p2Active, battleTracker.p2Active.activePokemon)
|
||||
}
|
||||
}
|
||||
|
||||
updateRevealedMoves(battle)
|
||||
battleState = createBattleState(battle, activeBattlePokemon)
|
||||
}
|
||||
|
||||
private fun createBattleState(battle: PokemonBattle, activeBattlePokemon: ActiveBattlePokemon): BattleState? {
|
||||
val p1Actor = battle.side1.actors.firstOrNull() ?: return null
|
||||
val p2Actor = battle.side2.actors.firstOrNull() ?: return null
|
||||
|
||||
val playerActiveTracker = if (isDoublesMode) {
|
||||
battleTracker.p1Active.getActiveAt(currentSlot) ?: battleTracker.p1Active.activePokemon
|
||||
} else {
|
||||
battleTracker.p1Active.activePokemon
|
||||
}
|
||||
val npcActiveTracker = if (isDoublesMode) {
|
||||
battleTracker.p2Active.getActiveAt(currentSlot) ?: battleTracker.p2Active.activePokemon
|
||||
} else {
|
||||
battleTracker.p2Active.activePokemon
|
||||
}
|
||||
|
||||
val playerActive = playerActiveTracker.pokemon ?: return null
|
||||
val npcActive = npcActiveTracker.pokemon ?: return null
|
||||
val playerActiveSlots = battleTracker.p1Active.getAllActive()
|
||||
.mapNotNull { it.pokemon }
|
||||
.ifEmpty { listOf(playerActive) }
|
||||
|
||||
val npcActiveSlots = battleTracker.p2Active.getAllActive()
|
||||
.mapNotNull { it.pokemon }
|
||||
.ifEmpty { listOf(npcActive) }
|
||||
|
||||
val partnerSlot = if (isDoublesMode) {
|
||||
val mySlot = currentSlot
|
||||
1 - mySlot
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
return BattleState(
|
||||
turn = battle.turn,
|
||||
playerTeam = p1Actor.pokemonList.map { it.effectedPokemon },
|
||||
npcTeam = p2Actor.pokemonList.map { it.effectedPokemon },
|
||||
playerActive = playerActive,
|
||||
npcActive = npcActive,
|
||||
weather = getWeather(battle),
|
||||
terrain = getTerrain(battle),
|
||||
playerHazards = getHazards(battle.side1),
|
||||
npcHazards = getHazards(battle.side2),
|
||||
playerBoosts = battleTracker.p1Active.activePokemon.boosts,
|
||||
npcBoosts = battleTracker.p2Active.activePokemon.boosts,
|
||||
battleContext = battle.contextManager,
|
||||
isDoubles = isDoublesMode,
|
||||
playerActiveSlots = playerActiveSlots,
|
||||
npcActiveSlots = npcActiveSlots,
|
||||
mySlotIndex = currentSlot,
|
||||
partnerSlotIndex = partnerSlot
|
||||
)
|
||||
}
|
||||
|
||||
private fun handleForcedSwitch(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle): ShowdownActionResponse {
|
||||
val availableSwitches = getAvailableSwitches(activeBattlePokemon)
|
||||
|
||||
if (availableSwitches.isEmpty()) {
|
||||
return ForfeitActionResponse()
|
||||
}
|
||||
|
||||
val state = battleState
|
||||
val plan = currentGamePlan
|
||||
|
||||
val bestSwitch = if (state != null && plan != null) {
|
||||
switchDecisionMaker.findBestSwitch(
|
||||
availableSwitches,
|
||||
battleTracker.p1Active.activePokemon,
|
||||
state,
|
||||
plan
|
||||
)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
|
||||
val switchTarget = bestSwitch ?: availableSwitches.first()
|
||||
switchTarget.willBeSwitchedIn = true
|
||||
logSwitchDecision("forced_switch", battle, availableSwitches, switchTarget)
|
||||
return SwitchActionResponse(switchTarget.uuid)
|
||||
}
|
||||
|
||||
private fun shouldSwitch(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle): Boolean {
|
||||
val availableSwitches = getAvailableSwitches(activeBattlePokemon)
|
||||
if (availableSwitches.isEmpty()) return false
|
||||
|
||||
val state = battleState ?: return false
|
||||
val plan = currentGamePlan ?: return false
|
||||
|
||||
return switchDecisionMaker.shouldVoluntarilySwitch(
|
||||
battleTracker.p2Active.activePokemon,
|
||||
battleTracker.p1Active.activePokemon,
|
||||
state,
|
||||
plan,
|
||||
availableSwitches
|
||||
)
|
||||
}
|
||||
|
||||
private fun findBestSwitch(activeBattlePokemon: ActiveBattlePokemon, battle: PokemonBattle): BattlePokemon? {
|
||||
val availableSwitches = getAvailableSwitches(activeBattlePokemon)
|
||||
|
||||
val state = battleState ?: return null
|
||||
val plan = currentGamePlan ?: return null
|
||||
|
||||
return switchDecisionMaker.findBestSwitch(
|
||||
availableSwitches,
|
||||
battleTracker.p1Active.activePokemon,
|
||||
state,
|
||||
plan
|
||||
)
|
||||
}
|
||||
|
||||
private fun chooseBestMove(
|
||||
moveset: ShowdownMoveset?,
|
||||
activeBattlePokemon: ActiveBattlePokemon,
|
||||
battle: PokemonBattle
|
||||
): InBattleMove? {
|
||||
if (moveset == null) return null
|
||||
|
||||
val usableMoves = moveset.moves.filter { it.canBeUsed() }
|
||||
if (usableMoves.isEmpty()) return null
|
||||
|
||||
val state = battleState ?: return null
|
||||
val plan = currentGamePlan ?: return null
|
||||
|
||||
val evaluations = usableMoves.map { move ->
|
||||
moveEvaluator.evaluateMove(
|
||||
move,
|
||||
battleTracker.p2Active.activePokemon,
|
||||
battleTracker.p1Active.activePokemon,
|
||||
state,
|
||||
plan
|
||||
)
|
||||
}
|
||||
|
||||
val bestEvaluation = evaluations.maxByOrNull { it.totalScore }
|
||||
logMoveRanking(evaluations)
|
||||
lastMoveEvaluation = bestEvaluation
|
||||
return bestEvaluation?.move
|
||||
}
|
||||
|
||||
private fun executeMove(move: InBattleMove?, activeBattlePokemon: ActiveBattlePokemon): ShowdownActionResponse {
|
||||
if (move == null) {
|
||||
return makeRandomMove(null, activeBattlePokemon)
|
||||
}
|
||||
|
||||
val target = if (move.mustBeUsed()) {
|
||||
null
|
||||
} else {
|
||||
move.target.targetList(activeBattlePokemon)
|
||||
}
|
||||
|
||||
return if (target == null) {
|
||||
MoveActionResponse(move.id)
|
||||
} else {
|
||||
val chosenTarget = target.filter { !it.isAllied(activeBattlePokemon) }.randomOrNull()
|
||||
?: target.random()
|
||||
MoveActionResponse(move.id, (chosenTarget as ActiveBattlePokemon).getPNX())
|
||||
}
|
||||
}
|
||||
|
||||
private fun makeRandomMove(moveset: ShowdownMoveset?, activeBattlePokemon: ActiveBattlePokemon): ShowdownActionResponse {
|
||||
if (moveset == null) return PassActionResponse
|
||||
|
||||
val usableMoves = moveset.moves.filter { it.canBeUsed() }
|
||||
val move = usableMoves.randomOrNull() ?: return PassActionResponse
|
||||
|
||||
val target = if (move.mustBeUsed()) null else move.target.targetList(activeBattlePokemon)
|
||||
|
||||
return if (target == null) {
|
||||
MoveActionResponse(move.id)
|
||||
} else {
|
||||
val chosenTarget = target.filter { !it.isAllied(activeBattlePokemon) }.randomOrNull()
|
||||
?: target.random()
|
||||
MoveActionResponse(move.id, (chosenTarget as ActiveBattlePokemon).getPNX())
|
||||
}
|
||||
}
|
||||
|
||||
private fun updateOpponentModel(battle: PokemonBattle) {
|
||||
val situation = categorizeSituation(battleState ?: return)
|
||||
|
||||
val opponentActives = if (isDoublesMode) {
|
||||
battleTracker.p1Active.getAllActive()
|
||||
} else {
|
||||
listOf(battleTracker.p1Active.activePokemon)
|
||||
}
|
||||
|
||||
for (opponentActive in opponentActives) {
|
||||
for (move in opponentActive.revealedMoves) {
|
||||
opponentPredictor.updateMoveHistory(
|
||||
opponentActive.species ?: "unknown",
|
||||
move,
|
||||
situation.name.lowercase()
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun onHealthChange(packet: BattleHealthChangePacket) {
|
||||
try {
|
||||
val battle = currentBattle ?: return
|
||||
val pnx = packet.pnx
|
||||
|
||||
val activePokemon = battle.activePokemon.find { it.getPNX() == pnx } ?: return
|
||||
val newHealth = packet.newHealth.toInt()
|
||||
val isPlayerPokemon = activePokemon.actor == battle.side1.actors.firstOrNull()
|
||||
val teamTracker = if (isPlayerPokemon) {
|
||||
battleTracker.p1Active
|
||||
} else {
|
||||
battleTracker.p2Active
|
||||
}
|
||||
val tracker = battleTracker.getTrackedPokemonByPNX(pnx, teamTracker) ?: teamTracker.activePokemon
|
||||
|
||||
val oldHealth = tracker.currentHp
|
||||
val hpChange = newHealth - oldHealth
|
||||
|
||||
tracker.previousHp = oldHealth
|
||||
tracker.currentHp = newHealth
|
||||
tracker.lastHpChange = hpChange
|
||||
tracker.currentHpPercent = if (tracker.maxHp > 0) newHealth.toDouble() / tracker.maxHp else 0.0
|
||||
|
||||
updateMomentum(hpChange, isPlayerPokemon)
|
||||
|
||||
detectCriticalThresholds(tracker, oldHealth, newHealth, isPlayerPokemon)
|
||||
|
||||
} catch (e: Exception) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private fun updateMomentum(hpChange: Int, isPlayerPokemon: Boolean) {
|
||||
val momentumChange = when {
|
||||
hpChange > 0 -> -5.0 // Opponent healing shifts momentum toward them
|
||||
hpChange < 0 -> kotlin.math.abs(hpChange) / 10.0 // Damage shifts momentum
|
||||
else -> 0.0
|
||||
}
|
||||
|
||||
if (isPlayerPokemon) {
|
||||
// Player took damage = AI momentum increases
|
||||
battleTracker.p2Active.momentum += momentumChange
|
||||
battleTracker.p1Active.momentum -= momentumChange
|
||||
} else {
|
||||
// AI took damage = Player momentum increases
|
||||
battleTracker.p2Active.momentum -= momentumChange
|
||||
battleTracker.p1Active.momentum += momentumChange
|
||||
}
|
||||
|
||||
// Clamp momentum to -100 to 100
|
||||
battleTracker.p1Active.momentum = battleTracker.p1Active.momentum.coerceIn(-100.0, 100.0)
|
||||
battleTracker.p2Active.momentum = battleTracker.p2Active.momentum.coerceIn(-100.0, 100.0)
|
||||
}
|
||||
|
||||
private fun detectCriticalThresholds(
|
||||
tracker: TrackedPokemon,
|
||||
oldHealth: Int,
|
||||
newHealth: Int,
|
||||
isPlayerPokemon: Boolean
|
||||
) {
|
||||
if (newHealth <= 0 && oldHealth > 0) {
|
||||
if (isPlayerPokemon) {
|
||||
battleTracker.p2Active.momentum += 20.0
|
||||
} else {
|
||||
battleTracker.p1Active.momentum += 20.0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun categorizeSituation(battleState: BattleState): BattleSituation {
|
||||
val myHP = battleState.npcActive.currentHealth.toDouble() / battleState.npcActive.maxHealth
|
||||
val oppHP = battleState.playerActive.currentHealth.toDouble() / battleState.playerActive.maxHealth
|
||||
|
||||
return when {
|
||||
myHP < 0.25 -> BattleSituation.DESPERATE
|
||||
oppHP < 0.25 -> BattleSituation.WINNING
|
||||
myHP > 0.8 && oppHP > 0.8 -> BattleSituation.EARLY_GAME
|
||||
battleState.npcTeam.count { it.currentHealth > 0 } <= 2 -> BattleSituation.ENDGAME
|
||||
battleState.playerBoosts.values.any { it >= 2 } -> BattleSituation.OPPONENT_SETUP
|
||||
battleState.npcBoosts.values.any { it >= 2 } -> BattleSituation.MY_SETUP
|
||||
battleState.weather != null -> BattleSituation.WEATHER_CONTROL
|
||||
else -> BattleSituation.NEUTRAL
|
||||
}
|
||||
}
|
||||
|
||||
private fun getAvailableSwitches(activeBattlePokemon: ActiveBattlePokemon): List<BattlePokemon> {
|
||||
val currentUuid = activeBattlePokemon.battlePokemon?.uuid
|
||||
|
||||
return activeBattlePokemon.actor.pokemonList.filter {
|
||||
it.health > 0 &&
|
||||
it.uuid != currentUuid &&
|
||||
try { it.canBeSentOut() } catch (e: Exception) { true }
|
||||
}
|
||||
}
|
||||
|
||||
private fun passesSkillCheck(): Boolean {
|
||||
if (skillLevel == 5) return true
|
||||
if (skillLevel == 0) return false
|
||||
|
||||
val baseChance = skillLevel * 20
|
||||
val turnBonus = if ((battleState?.turn ?: 0) > 10) 10 else 0
|
||||
|
||||
return Random.nextInt(100) < (baseChance + turnBonus)
|
||||
}
|
||||
|
||||
private fun shouldAttemptSwitch(): Boolean {
|
||||
return when (skillLevel) {
|
||||
in 0..2 -> false
|
||||
3 -> Random.nextDouble() < 0.25
|
||||
4 -> Random.nextDouble() < 0.70
|
||||
5 -> true
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun getWeather(battle: PokemonBattle): String? {
|
||||
return try {
|
||||
battle.contextManager.get(BattleContext.Type.WEATHER)
|
||||
?.firstOrNull()?.id
|
||||
} catch (e: Exception) {
|
||||
null
|
||||
}
|
||||
}
|
||||
|
||||
private fun getTerrain(battle: PokemonBattle): String? {
|
||||
return try {
|
||||
battle.contextManager.get(BattleContext.Type.TERRAIN)
|
||||
?.firstOrNull()?.id
|
||||
} catch (e: Exception) {
|
||||
null
|
||||
}
|
||||
}
|
||||
|
||||
private fun getHazards(side: BattleSide): List<String> {
|
||||
return try {
|
||||
side.contextManager.get(BattleContext.Type.HAZARD)
|
||||
?.map { it.id } ?: emptyList()
|
||||
} catch (e: Exception) {
|
||||
emptyList()
|
||||
}
|
||||
}
|
||||
|
||||
private fun updateRevealedMoves(battle: PokemonBattle) {
|
||||
updateTeamRevealedMoves(battle, battleTracker.p1Active)
|
||||
updateTeamRevealedMoves(battle, battleTracker.p2Active)
|
||||
}
|
||||
|
||||
private fun updateTeamRevealedMoves(battle: PokemonBattle, team: TeamTracker) {
|
||||
val active = team.getAllActive().ifEmpty { listOf(team.activePokemon) }
|
||||
for (tracked in active) {
|
||||
val pokemon = tracked.pokemon ?: continue
|
||||
val majorMessage = battle.majorBattleActions[pokemon.uuid]
|
||||
val minorMessage = battle.minorBattleActions[pokemon.uuid]
|
||||
val candidates = listOfNotNull(majorMessage, minorMessage)
|
||||
for (message in candidates) {
|
||||
val id = message.id.lowercase()
|
||||
if (id != "move" && id != "-singlemove" && id != "singlemove") continue
|
||||
val moveId = message.effectAt(1)?.id?.lowercase() ?: continue
|
||||
tracked.revealedMoves.add(moveId)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun logMoveDecision(
|
||||
reason: String,
|
||||
move: InBattleMove?,
|
||||
activeBattlePokemon: ActiveBattlePokemon
|
||||
) {
|
||||
if (!aiDebugEnabled || move == null) return
|
||||
val eval = lastMoveEvaluation
|
||||
val self = activeBattlePokemon.battlePokemon?.effectedPokemon?.species?.name ?: "unknown"
|
||||
val opp = battleTracker.p1Active.activePokemon.species ?: "unknown"
|
||||
val plan = currentGamePlan?.winCondition?.name ?: "unknown"
|
||||
if (eval == null) {
|
||||
debugLog("Decision=$reason self=$self opp=$opp move=${move.id} plan=$plan")
|
||||
return
|
||||
}
|
||||
debugLog(
|
||||
"Decision=$reason self=$self opp=$opp move=${move.id} plan=$plan " +
|
||||
"score=${"%.2f".format(eval.totalScore)} " +
|
||||
"expectedDamage=${"%.1f".format(eval.expectedDamage)} " +
|
||||
"strategic=${"%.1f".format(eval.strategicValue)} " +
|
||||
"risk=${"%.2f".format(eval.riskFactor)}"
|
||||
)
|
||||
}
|
||||
|
||||
private fun logMoveRanking(evaluations: List<MoveEvaluator.MoveEvaluation>) {
|
||||
if (!aiDebugEnabled || evaluations.isEmpty()) return
|
||||
val plan = currentGamePlan?.winCondition?.name ?: "unknown"
|
||||
val situation = battleState?.let { categorizeSituation(it).name } ?: "unknown"
|
||||
val top = evaluations.sortedByDescending { it.totalScore }.take(DEBUG_TOP_MOVES)
|
||||
val state = battleState
|
||||
val planData = currentGamePlan
|
||||
val attacker = battleTracker.p2Active.activePokemon
|
||||
val defender = battleTracker.p1Active.activePokemon
|
||||
val details = top.joinToString(", ") { eval ->
|
||||
val debug = if (state != null && planData != null) {
|
||||
moveEvaluator.buildDebugDetails(eval.move, attacker, defender, state, planData)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
val flags = if (debug != null) {
|
||||
listOf(
|
||||
"stab=${debug.hasStab}",
|
||||
"eff=${"%.2f".format(debug.effectiveness)}",
|
||||
"acc=${"%.2f".format(debug.accuracy)}",
|
||||
"prio=${debug.priority}",
|
||||
"status=${debug.isStatusMove}",
|
||||
"setup=${debug.isSetup}",
|
||||
"hazardSet=${debug.setsHazards}",
|
||||
"hazardClear=${debug.removesHazards}",
|
||||
"weather=${debug.setsWeather}",
|
||||
"recovery=${debug.isRecovery}",
|
||||
"pivot=${debug.isPivot}",
|
||||
"risky=${debug.isRisky}"
|
||||
).joinToString(" ")
|
||||
} else {
|
||||
"n/a"
|
||||
}
|
||||
"${eval.move.id}:" +
|
||||
"score=${"%.2f".format(eval.totalScore)} " +
|
||||
"raw=${"%.1f".format(eval.rawDamage)} " +
|
||||
"dmg=${"%.1f".format(eval.expectedDamage)} " +
|
||||
"strat=${"%.1f".format(eval.strategicValue)} " +
|
||||
"align=${"%.1f".format(eval.gamePlanAlignment)} " +
|
||||
"turn=${"%.1f".format(eval.turnAdvantage)} " +
|
||||
"risk=${"%.2f".format(eval.riskFactor)} " +
|
||||
flags
|
||||
}
|
||||
debugLog("MoveRank plan=$plan situation=$situation top=[$details]")
|
||||
}
|
||||
|
||||
private fun logSwitchDecision(
|
||||
reason: String,
|
||||
battle: PokemonBattle,
|
||||
availableSwitches: List<BattlePokemon>,
|
||||
chosen: BattlePokemon?
|
||||
) {
|
||||
if (!aiDebugEnabled) return
|
||||
val state = battleState
|
||||
val plan = currentGamePlan
|
||||
val opponent = battleTracker.p1Active.activePokemon
|
||||
val ranked = if (state != null && plan != null) {
|
||||
availableSwitches.map { candidate ->
|
||||
val score = switchDecisionMaker.evaluateSwitchOption(
|
||||
candidate.effectedPokemon,
|
||||
opponent,
|
||||
state,
|
||||
plan
|
||||
)
|
||||
candidate to score
|
||||
}.sortedByDescending { it.second }
|
||||
.take(3)
|
||||
.joinToString(", ") { (candidate, score) ->
|
||||
"${candidate.effectedPokemon.species.name}:${"%.1f".format(score)}"
|
||||
}
|
||||
} else {
|
||||
"n/a"
|
||||
}
|
||||
|
||||
val chosenName = chosen?.effectedPokemon?.species?.name ?: "none"
|
||||
debugLog("Decision=$reason chosen=$chosenName options=[$ranked]")
|
||||
}
|
||||
|
||||
private fun debugLog(message: String) {
|
||||
if (aiDebugEnabled) {
|
||||
Cobblemon.LOGGER.info("[CompetitiveBattleAI] $message")
|
||||
}
|
||||
}
|
||||
|
||||
private fun isAiDebugEnabled(): Boolean {
|
||||
return true
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
private val hpWeightConsideration = 0.25 // how much HP difference is a consideration for switchins
|
||||
private val hpFractionCoefficient = 0.4 // how much HP differences should be taken into account for switch ins
|
||||
private val boostWeightCoefficient = 1 // the amount of boosts considered a baseline to be removed
|
||||
private val switchOutMatchupThreshold = 0 // todo change this to get it feeling just right (-7 never switches)
|
||||
private val switchOutMatchupThreshold = -2 // todo change this to get it feeling just right (-7 never switches)
|
||||
private val selfKoMoveMatchupThreshold = 0.3
|
||||
private val trickRoomThreshold = 85
|
||||
private val recoveryMoveThreshold = 0.50
|
||||
@@ -218,19 +218,14 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
.filter { it.second.canBeSentOut() }
|
||||
|
||||
if (forceSwitch || activeBattlePokemon.isGone()) {
|
||||
if (battle.turn == 1) {
|
||||
val switchTo = activeBattlePokemon.actor.pokemonList.filter { it.canBeSentOut() }.randomOrNull()
|
||||
?: return DefaultActionResponse()
|
||||
switchTo.willBeSwitchedIn = true
|
||||
return SwitchActionResponse(switchTo.uuid)
|
||||
}
|
||||
else {
|
||||
val bestEstimation = availableSwitches.maxByOrNull { estimateMatchup(activeBattlePokemon, aiSide, battle, it.first) }
|
||||
?: return PassActionResponse
|
||||
// When forced to switch, pick the Pokemon with the best matchup estimation
|
||||
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, aiSide, battle, it.first) }
|
||||
?: return PassActionResponse
|
||||
val bestSwitch = availableSwitches.firstOrNull { estimateMatchup(activeBattlePokemon, aiSide, battle, it.first) == bestSwitchScore }
|
||||
?: return PassActionResponse
|
||||
|
||||
bestEstimation.second.willBeSwitchedIn = true
|
||||
return SwitchActionResponse(bestEstimation.second.uuid)
|
||||
}
|
||||
bestSwitch.second.willBeSwitchedIn = true
|
||||
return SwitchActionResponse(bestSwitch.second.uuid)
|
||||
}
|
||||
if (moveset == null) {
|
||||
return PassActionResponse
|
||||
@@ -258,9 +253,9 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
|
||||
if (!checkSkillLevel()){
|
||||
val move = availableMoves
|
||||
.filter { it.first.target.targetList(activeBattlePokemon)?.isEmpty() != true }
|
||||
.randomOrNull()
|
||||
?: return MoveActionResponse("struggle")
|
||||
.filter { it.first.target.targetList(activeBattlePokemon)?.isEmpty() != true }
|
||||
.randomOrNull()
|
||||
?: return MoveActionResponse("struggle")
|
||||
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
@@ -269,7 +264,11 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
if (checkSwitchOutSkill() && shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
|
||||
considerSwitching(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, availableSwitches, battle, aiSide)
|
||||
}
|
||||
activeTrackerPokemon.firstTurn = false
|
||||
|
||||
// If HP is below 30% and not switching out, always use the most damaging move
|
||||
if (activeTrackerPokemon.currentHpPercent < 0.3 && !shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
|
||||
findAndUseMostDamagingMove(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, moveset, battle, aiSide)?.let { return it }
|
||||
}
|
||||
|
||||
// Decision-making based on move availability and switch-out condition
|
||||
if (!shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
|
||||
@@ -290,8 +289,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
return chooseMove(fakeOut.first, activeBattlePokemon, targets.firstOrNull { validTarget != null && validTarget.id == it.battlePokemon!!.uuid})
|
||||
}
|
||||
|
||||
activeTrackerPokemon.firstTurn = false
|
||||
|
||||
|
||||
// Explosion/Self destruct
|
||||
availableMoves.firstOrNull {
|
||||
@@ -309,7 +306,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
|
||||
// Deal with non-weather related field changing effects
|
||||
for (move in availableMoves) {
|
||||
|
||||
|
||||
// Tailwind
|
||||
if (move.first.id == "tailwind" && move.first.id != activeTracker.alliedSide.tailwindCondition &&
|
||||
availableSwitches.size > 2) {
|
||||
@@ -318,21 +315,21 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
|
||||
// Trick room
|
||||
if (move.first.id == "trickroom" && move.first.id != activeTracker.currentRoom
|
||||
&& availableSwitches.count { statEstimationActive(it.first, Stats.SPEED) <= trickRoomThreshold } >= 2) {
|
||||
&& availableSwitches.count { statEstimationActive(it.first, Stats.SPEED) <= trickRoomThreshold } >= 2) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
|
||||
// todo find a way to get list of active screens
|
||||
// Aurora veil
|
||||
if (move.first.id == "auroraveil" && move.first.id != activeTracker.alliedSide.screenCondition
|
||||
&& activeTracker.currentWeather in listOf("hail", "snow")) {
|
||||
&& activeTracker.currentWeather in listOf("hail", "snow")) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
|
||||
// todo find a way to get list of active screens
|
||||
// Light Screen
|
||||
if (move.first.id == "lightscreen" && move.first.id != activeTracker.alliedSide.screenCondition
|
||||
&& opponents.any { (it.species?.baseStats?.get(Stats.SPECIAL_ATTACK) ?: 0) > (it.species?.baseStats?.get(Stats.ATTACK) ?: 0) }
|
||||
&& opponents.any { (it.species?.baseStats?.get(Stats.SPECIAL_ATTACK) ?: 0) > (it.species?.baseStats?.get(Stats.ATTACK) ?: 0) }
|
||||
&& availableSwitches.size > 1) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
@@ -350,13 +347,13 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
for (move in availableMoves) {
|
||||
// Setup
|
||||
if (nOppRemainingMons >= 3 && move.first.id in AIUtility.entryHazards
|
||||
&& !activeTracker.opponentSide.sideHazards.contains(move.first.id)) {
|
||||
&& !activeTracker.opponentSide.sideHazards.contains(move.first.id)) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
|
||||
// Removal
|
||||
if (nRemainingMons >= 2 && move.first.id in AIUtility.antiHazardsMoves
|
||||
&& activeTracker.alliedSide.sideHazards.isNotEmpty()) {
|
||||
&& activeTracker.alliedSide.sideHazards.isNotEmpty()) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
}
|
||||
@@ -366,10 +363,10 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
// Court Change
|
||||
for (move in availableMoves) {
|
||||
if (move.first.id == "courtchange"
|
||||
&& (!AIUtility.entryHazards.none { it in activeTracker.alliedSide.sideHazards }
|
||||
|| setOf("tailwind", "lightscreen", "reflect").any { it in activeTracker.opponentSide.sideHazards })
|
||||
&& setOf("tailwind", "lightscreen", "reflect").none { it in activeTracker.opponentSide.sideHazards }
|
||||
&& AIUtility.entryHazards.none { it in activeTracker.opponentSide.sideHazards }) {
|
||||
&& (!AIUtility.entryHazards.none { it in activeTracker.alliedSide.sideHazards }
|
||||
|| setOf("tailwind", "lightscreen", "reflect").any { it in activeTracker.opponentSide.sideHazards })
|
||||
&& setOf("tailwind", "lightscreen", "reflect").none { it in activeTracker.opponentSide.sideHazards }
|
||||
&& AIUtility.entryHazards.none { it in activeTracker.opponentSide.sideHazards }) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
}
|
||||
@@ -377,7 +374,7 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
// Strength Sap
|
||||
for (move in availableMoves) {
|
||||
if (move.first.id == "strengthsap" && activeTrackerPokemon.currentHpPercent < 0.5
|
||||
&& activeTrackerPokemon.species!!.baseStats.getOrDefault(Stats.ATTACK, 0) > 80) {
|
||||
&& activeTrackerPokemon.species!!.baseStats.getOrDefault(Stats.ATTACK, 0) > 80) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
}
|
||||
@@ -385,10 +382,10 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
// Belly Drum
|
||||
for (move in availableMoves) {
|
||||
if (move.first.id == "bellydrum"
|
||||
&& (activeTrackerPokemon.currentHpPercent > 0.6
|
||||
&& activeTrackerPokemon.pokemon!!.heldItem().item == CobblemonItems.SITRUS_BERRY
|
||||
|| activeTrackerPokemon.currentHpPercent > 0.8)
|
||||
&& activeTrackerPokemon.boosts.getOrDefault(Stats.ATTACK, 0) < 1) {
|
||||
&& (activeTrackerPokemon.currentHpPercent > 0.6
|
||||
&& activeTrackerPokemon.pokemon!!.heldItem().item == CobblemonItems.SITRUS_BERRY
|
||||
|| activeTrackerPokemon.currentHpPercent > 0.8)
|
||||
&& activeTrackerPokemon.boosts.getOrDefault(Stats.ATTACK, 0) < 1) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
}
|
||||
@@ -398,8 +395,8 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
for (move in availableMoves) {
|
||||
AIUtility.weatherSetupMoves[move.first.id]?.let { requiredWeather ->
|
||||
if (activeTracker.currentWeather != requiredWeather.lowercase() &&
|
||||
!(activeTracker.currentWeather == "primordialsea" && requiredWeather == "raindance") &&
|
||||
!(activeTracker.currentWeather == "desolateland" && requiredWeather == "sunnyday")) {
|
||||
!(activeTracker.currentWeather == "primordialsea" && requiredWeather == "raindance") &&
|
||||
!(activeTracker.currentWeather == "desolateland" && requiredWeather == "sunnyday")) {
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
}
|
||||
@@ -425,8 +422,8 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
// Stall out side conditions
|
||||
if ((activeTracker.opponentSide.screenCondition != null || activeTracker.opponentSide.tailwindCondition != null) &&
|
||||
(activeTracker.alliedSide.screenCondition == null || activeTracker.alliedSide.tailwindCondition == null) ||
|
||||
opponents.any { it.currentStatus == null } &&
|
||||
activeTrackerPokemon.protectCount == 0 && opponents.none { it.currentAbility?.name == "unseenfist"}) {
|
||||
opponents.any { it.currentStatus == null } &&
|
||||
activeTrackerPokemon.protectCount == 0 && opponents.none { it.currentAbility?.name == "unseenfist"}) {
|
||||
activeTrackerPokemon.protectCount = 3
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
@@ -454,10 +451,10 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
activeTrackerPokemon.firstTurn = false
|
||||
|
||||
val move = availableMoves
|
||||
.filter { it.first.canBeUsed() }
|
||||
.filter { it.first.mustBeUsed() || it.first.target.targetList(activeBattlePokemon)?.isEmpty() != true }
|
||||
.randomOrNull()
|
||||
?: return MoveActionResponse("struggle")
|
||||
.filter { it.first.canBeUsed() }
|
||||
.filter { it.first.mustBeUsed() || it.first.target.targetList(activeBattlePokemon)?.isEmpty() != true }
|
||||
.randomOrNull()
|
||||
?: return MoveActionResponse("struggle")
|
||||
|
||||
return chooseMove(move.first, activeBattlePokemon)
|
||||
}
|
||||
@@ -514,6 +511,10 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
return false
|
||||
|
||||
val activeTrackerPokemon = activeTracker.alliedSide.activePokemon.first { it.id == activeBattlePokemon.battlePokemon!!.uuid }
|
||||
|
||||
// Don't switch out if we just switched in
|
||||
if (activeTrackerPokemon.firstTurn)
|
||||
return false
|
||||
val actorTracker = activeTracker.alliedSide.actors.first { activeTrackerPokemon in it.activePokemon }
|
||||
val availableSwitches = actorTracker.party.filter { it.currentHp!! > 0 }
|
||||
val currentAbility = activeTrackerPokemon.pokemon!!.ability
|
||||
@@ -521,6 +522,19 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
|
||||
val opponentActiveTracker = activeTracker.opponentSide.activePokemon
|
||||
val opponentSpeedEstimations = opponentActiveTracker.map { statEstimationActive(it, Stats.SPEED) }
|
||||
|
||||
|
||||
// Only switch if a switch-in is significantly better than the current Pokémon
|
||||
val currentScore = estimateMatchup(activeBattlePokemon, side, battle)
|
||||
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, side, battle, it) } ?: currentScore
|
||||
val improvementThreshold = currentScore.absoluteValue * 0.5 + 3
|
||||
if (bestSwitchScore <= currentScore + improvementThreshold) {
|
||||
return false
|
||||
}
|
||||
|
||||
if(bestSwitchScore < 1) {
|
||||
return false
|
||||
}
|
||||
// todo add some way to keep track of the player's boosting to see if it needs to switch out to something that can stop it
|
||||
|
||||
// if slower speed stat than the opposing pokemon and HP is less than 20% don't switch out
|
||||
@@ -548,6 +562,8 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
if (availableSwitches.isEmpty() || availableSwitches.none { estimateMatchup(activeBattlePokemon, side, battle, it) > 0 })
|
||||
return false
|
||||
|
||||
|
||||
|
||||
// ...and a 'good' reason to switch out
|
||||
if (opponentActiveTracker.any { it.boosts.getOrDefault(Stats.ACCURACY, 0) <= accuracySwitchThreshold } ||
|
||||
opponentActiveTracker.any { it.boosts.getOrDefault(Stats.DEFENCE, 0) <= -3 } ||
|
||||
@@ -974,6 +990,4 @@ class StrongBattleAI(skill: Int) : BattleAI {
|
||||
return MoveActionResponse(move.id, chosenTarget.getPNX())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
-20
@@ -1,20 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
object AiBattleUtils {
|
||||
fun normalizeWeatherId(weather: String?): String? {
|
||||
val id = weather?.lowercase() ?: return null
|
||||
return when (id) {
|
||||
"sun", "sunny", "sunnyday", "harshsunlight" -> "sunnyday"
|
||||
"rain", "raindance", "heavyrain" -> "raindance"
|
||||
"sand", "sandstorm" -> "sandstorm"
|
||||
"hail" -> "hail"
|
||||
"snow", "snowscape" -> "snow"
|
||||
else -> id
|
||||
}
|
||||
}
|
||||
|
||||
fun hasStab(moveTypeName: String, pokemonTypes: List<String>): Boolean {
|
||||
val moveType = moveTypeName.lowercase()
|
||||
return pokemonTypes.any { it.lowercase() == moveType }
|
||||
}
|
||||
}
|
||||
-236
@@ -1,236 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.moves.Move
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.battles.interpreter.ContextManager
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
|
||||
data class BattleState(
|
||||
val turn: Int,
|
||||
val playerTeam: List<Pokemon>,
|
||||
val npcTeam: List<Pokemon>,
|
||||
val playerActive: Pokemon,
|
||||
val npcActive: Pokemon,
|
||||
val weather: String?,
|
||||
val terrain: String?,
|
||||
val playerHazards: List<String>,
|
||||
val npcHazards: List<String>,
|
||||
val playerBoosts: Map<Stat, Int>,
|
||||
val npcBoosts: Map<Stat, Int>,
|
||||
val battleContext: ContextManager,
|
||||
val gamePhase: GamePhase = determineGamePhase(turn, npcTeam, playerTeam),
|
||||
val isDoubles: Boolean = false,
|
||||
val playerActiveSlots: List<Pokemon> = listOf(playerActive),
|
||||
val npcActiveSlots: List<Pokemon> = listOf(npcActive),
|
||||
val mySlotIndex: Int = 0,
|
||||
val partnerSlotIndex: Int? = null
|
||||
) {
|
||||
companion object {
|
||||
private fun determineGamePhase(turn: Int, npcTeam: List<Pokemon>, playerTeam: List<Pokemon>): GamePhase {
|
||||
val npcAlive = npcTeam.count { it.currentHealth > 0 }
|
||||
val playerAlive = playerTeam.count { it.currentHealth > 0 }
|
||||
|
||||
return when {
|
||||
turn <= 3 -> GamePhase.EARLY_GAME
|
||||
npcAlive <= 2 || playerAlive <= 2 -> GamePhase.ENDGAME
|
||||
turn >= 15 -> GamePhase.LATE_GAME
|
||||
else -> GamePhase.MID_GAME
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum class GamePhase {
|
||||
EARLY_GAME,
|
||||
MID_GAME,
|
||||
LATE_GAME,
|
||||
ENDGAME
|
||||
}
|
||||
|
||||
data class TrackedPokemon(
|
||||
var pokemon: Pokemon? = null,
|
||||
var originalPokemon: Pokemon? = null,
|
||||
var species: String? = null,
|
||||
|
||||
var currentHp: Int = 0,
|
||||
var currentHpPercent: Double = 0.0,
|
||||
var maxHp: Int = 0,
|
||||
var previousHp: Int = 0,
|
||||
var lastHpChange: Int = 0,
|
||||
|
||||
var boosts: Map<Stat, Int> = mapOf(),
|
||||
var atkBoost: Int = 0,
|
||||
var defBoost: Int = 0,
|
||||
var spaBoost: Int = 0,
|
||||
var spdBoost: Int = 0,
|
||||
var speBoost: Int = 0,
|
||||
|
||||
var currentAbility: String? = null,
|
||||
var currentTypes: MutableList<String>? = null,
|
||||
|
||||
var stats: Map<Stat, Int> = mapOf(),
|
||||
var moves: List<Move> = listOf(),
|
||||
var revealedMoves: MutableSet<String> = mutableSetOf(),
|
||||
|
||||
var cachedAttack: Double = 0.0,
|
||||
var cachedDefense: Double = 0.0,
|
||||
var cachedSpAttack: Double = 0.0,
|
||||
var cachedSpDefense: Double = 0.0,
|
||||
var cachedSpeed: Double = 0.0,
|
||||
|
||||
var sideConditions: Map<String, Any> = mapOf(),
|
||||
var firstTurn: Int = 0,
|
||||
var protectCount: Int = 0,
|
||||
var lastMoveDamage: Int = 0,
|
||||
var statusTurns: Int = 0,
|
||||
var switchInTurn: Int = 0,
|
||||
|
||||
var predictedRole: PokemonRole = PokemonRole.UNKNOWN,
|
||||
var threatLevel: Int = 0
|
||||
)
|
||||
|
||||
|
||||
enum class PokemonRole {
|
||||
UNKNOWN,
|
||||
SWEEPER,
|
||||
SETUP_SWEEPER,
|
||||
WALLBREAKER,
|
||||
REVENGE_KILLER,
|
||||
TANK,
|
||||
SUPPORT,
|
||||
PIVOT,
|
||||
BALANCED
|
||||
}
|
||||
|
||||
data class TeamTracker(
|
||||
var party: MutableList<TrackedPokemon> = mutableListOf(),
|
||||
var uuid: String? = null,
|
||||
var activePokemon: TrackedPokemon = TrackedPokemon(),
|
||||
var activeSlots: MutableList<TrackedPokemon> = mutableListOf(),
|
||||
var nRemainingMons: Int = 0,
|
||||
var hazardDamage: Int = 0,
|
||||
var teamSynergy: Double = 0.0,
|
||||
var momentum: Double = 0.0
|
||||
) {
|
||||
fun getActiveAt(slotIndex: Int): TrackedPokemon? = activeSlots.getOrNull(slotIndex)
|
||||
|
||||
fun getAllActive(): List<TrackedPokemon> = activeSlots.filter { it.currentHp > 0 }
|
||||
|
||||
fun syncLegacyActivePokemon() {
|
||||
if (activeSlots.isNotEmpty()) {
|
||||
activePokemon = activeSlots[0]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class EnhancedActiveTracker {
|
||||
var p1Active: TeamTracker = TeamTracker()
|
||||
var p2Active: TeamTracker = TeamTracker()
|
||||
|
||||
private var lastStateUpdateTurn: Int = -1
|
||||
|
||||
fun updatePokemonSlot(team: TeamTracker, slotIndex: Int, battlePokemon: BattlePokemon) {
|
||||
while (team.activeSlots.size <= slotIndex) {
|
||||
team.activeSlots.add(TrackedPokemon())
|
||||
}
|
||||
|
||||
updatePokemon(team.activeSlots[slotIndex], battlePokemon)
|
||||
team.syncLegacyActivePokemon()
|
||||
}
|
||||
|
||||
fun getTrackedPokemonByPNX(pnx: String, team: TeamTracker): TrackedPokemon? {
|
||||
if (pnx.length < 3) return null
|
||||
val slotIndex = pnx[2] - 'a'
|
||||
return team.getActiveAt(slotIndex)
|
||||
}
|
||||
|
||||
fun updatePokemon(tracker: TrackedPokemon, battlePokemon: BattlePokemon) {
|
||||
val pokemon = battlePokemon.effectedPokemon
|
||||
|
||||
tracker.pokemon = pokemon
|
||||
tracker.originalPokemon = battlePokemon.originalPokemon
|
||||
tracker.species = pokemon.species.name
|
||||
tracker.currentHp = pokemon.currentHealth
|
||||
tracker.maxHp = pokemon.maxHealth
|
||||
tracker.currentHpPercent = pokemon.currentHealth.toDouble() / pokemon.maxHealth
|
||||
tracker.currentTypes = pokemon.types.map { it.name.lowercase() }.toMutableList()
|
||||
tracker.currentAbility = pokemon.ability.name
|
||||
tracker.moves = pokemon.moveSet.getMoves()
|
||||
|
||||
tracker.boosts = battlePokemon.statChanges
|
||||
tracker.atkBoost = battlePokemon.statChanges[Stats.ATTACK] ?: 0
|
||||
tracker.defBoost = battlePokemon.statChanges[Stats.DEFENCE] ?: 0
|
||||
tracker.spaBoost = battlePokemon.statChanges[Stats.SPECIAL_ATTACK] ?: 0
|
||||
tracker.spdBoost = battlePokemon.statChanges[Stats.SPECIAL_DEFENCE] ?: 0
|
||||
tracker.speBoost = battlePokemon.statChanges[Stats.SPEED] ?: 0
|
||||
|
||||
cacheStats(tracker)
|
||||
}
|
||||
|
||||
private fun cacheStats(tracker: TrackedPokemon) {
|
||||
val pokemon = tracker.pokemon ?: return
|
||||
|
||||
tracker.cachedAttack = calculateStat(pokemon, Stats.ATTACK)
|
||||
tracker.cachedDefense = calculateStat(pokemon, Stats.DEFENCE)
|
||||
tracker.cachedSpAttack = calculateStat(pokemon, Stats.SPECIAL_ATTACK)
|
||||
tracker.cachedSpDefense = calculateStat(pokemon, Stats.SPECIAL_DEFENCE)
|
||||
tracker.cachedSpeed = calculateStat(pokemon, Stats.SPEED)
|
||||
}
|
||||
|
||||
private fun calculateStat(pokemon: Pokemon, stat: Stat): Double {
|
||||
val base = pokemon.species.baseStats[stat] ?: 0
|
||||
val iv = pokemon.ivs[stat] ?: 31
|
||||
val ev = pokemon.evs[stat] ?: 0
|
||||
val level = pokemon.level
|
||||
|
||||
return ((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
|
||||
}
|
||||
|
||||
fun updateParty(team: TeamTracker, pokemon: TrackedPokemon) {
|
||||
val existingIndex = team.party.indexOfFirst { it.pokemon?.uuid == pokemon.pokemon?.uuid }
|
||||
if (existingIndex == -1) {
|
||||
team.party.add(pokemon)
|
||||
} else {
|
||||
team.party[existingIndex] = pokemon
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data class FearThreat(
|
||||
val pokemon: Pokemon,
|
||||
val hasEndeavor: Boolean,
|
||||
val hasPriorityMove: Boolean,
|
||||
val hasFocusItem: Boolean,
|
||||
val threatLevel: Int
|
||||
)
|
||||
|
||||
enum class BattleSituation {
|
||||
DESPERATE,
|
||||
WINNING,
|
||||
EARLY_GAME,
|
||||
ENDGAME,
|
||||
OPPONENT_SETUP,
|
||||
MY_SETUP,
|
||||
NEUTRAL,
|
||||
HAZARD_ADVANTAGE,
|
||||
WEATHER_CONTROL
|
||||
}
|
||||
|
||||
data class MatchupEvaluation(
|
||||
val offensiveAdvantage: Double,
|
||||
val defensiveAdvantage: Double,
|
||||
val speedAdvantage: Double,
|
||||
val overallScore: Double,
|
||||
val recommendation: MatchupRecommendation
|
||||
)
|
||||
|
||||
enum class MatchupRecommendation {
|
||||
STAY_IN_AND_ATTACK,
|
||||
STAY_IN_AND_SETUP,
|
||||
STAY_IN_AND_STATUS,
|
||||
CONSIDER_SWITCHING,
|
||||
SWITCH_OUT,
|
||||
PIVOT_OUT
|
||||
}
|
||||
-483
@@ -1,483 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.CobblemonItems
|
||||
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
|
||||
import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.moves.categories.DamageCategories
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.types.ElementalType
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
import com.cobblemon.mod.common.battles.InBattleMove
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import net.minecraft.core.registries.BuiltInRegistries
|
||||
import java.util.*
|
||||
import kotlin.math.max
|
||||
|
||||
class DamageCalculator(
|
||||
private val battle: PokemonBattle?,
|
||||
private val consumedItems: MutableMap<UUID, MutableList<String>> = mutableMapOf()
|
||||
) {
|
||||
|
||||
fun calculateDamage(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
weather: String? = null,
|
||||
criticalHit: Boolean = false,
|
||||
isSpreadMove: Boolean = false,
|
||||
targetCount: Int = 1
|
||||
): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 0.0
|
||||
var power = moveData.power.toDouble()
|
||||
|
||||
if (power <= 0) return 0.0
|
||||
|
||||
if (isSpreadMove && targetCount > 1) {
|
||||
power *= 0.75
|
||||
}
|
||||
|
||||
val immunityMultiplier = checkAllImmunities(moveData, attacker, defender)
|
||||
if (immunityMultiplier == 0.0) return 0.0
|
||||
|
||||
val level = attacker.pokemon?.level ?: 50
|
||||
val attackStat = getAttackStat(moveData, attacker)
|
||||
val defenseStat = getDefenseStat(moveData, defender)
|
||||
|
||||
var damage = ((2.0 * level / 5.0 + 2.0) * power * (attackStat / defenseStat)) / 50.0 + 2.0
|
||||
|
||||
damage *= calculateCriticalMultiplier(criticalHit)
|
||||
damage *= calculateSTABMultiplier(attacker, moveData)
|
||||
damage *= TypeEffectiveness.calculateTypeEffectiveness(moveData.elementalType, defender.currentTypes ?: listOf())
|
||||
damage *= calculateWeatherMultiplier(moveData, AiBattleUtils.normalizeWeatherId(weather))
|
||||
damage *= calculateAbilityMultiplier(attacker, defender, moveData)
|
||||
damage *= calculateItemMultiplier(attacker, defender, moveData)
|
||||
damage *= calculateBurnMultiplier(attacker, moveData)
|
||||
damage *= calculateScreenMultiplier(attacker, defender, moveData)
|
||||
damage *= calculateRandomFactor()
|
||||
damage = calculateMultiHitDamage(moveData, damage)
|
||||
|
||||
val finalDamage = max(1.0, damage)
|
||||
|
||||
if (finalDamage > 0) {
|
||||
trackConsumedItems(defender, moveData)
|
||||
}
|
||||
|
||||
return finalDamage
|
||||
}
|
||||
|
||||
private fun getAttackStat(moveData: MoveTemplate, attacker: TrackedPokemon): Double {
|
||||
val pokemon = attacker.pokemon ?: return 100.0
|
||||
|
||||
val baseStat = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
|
||||
getEffectiveStat(pokemon, Stats.ATTACK)
|
||||
} else {
|
||||
getEffectiveStat(pokemon, Stats.SPECIAL_ATTACK)
|
||||
}
|
||||
|
||||
val boost = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
|
||||
attacker.atkBoost
|
||||
} else {
|
||||
attacker.spaBoost
|
||||
}
|
||||
|
||||
return applyStatBoosts(baseStat, boost)
|
||||
}
|
||||
|
||||
private fun getDefenseStat(moveData: MoveTemplate, defender: TrackedPokemon): Double {
|
||||
val pokemon = defender.pokemon ?: return 100.0
|
||||
|
||||
val baseStat = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
|
||||
getEffectiveStat(pokemon, Stats.DEFENCE)
|
||||
} else {
|
||||
getEffectiveStat(pokemon, Stats.SPECIAL_DEFENCE)
|
||||
}
|
||||
|
||||
val boost = if (moveData.damageCategory == DamageCategories.PHYSICAL) {
|
||||
defender.defBoost
|
||||
} else {
|
||||
defender.spdBoost
|
||||
}
|
||||
|
||||
return applyStatBoosts(baseStat, boost)
|
||||
}
|
||||
|
||||
|
||||
private fun applyStatBoosts(baseStat: Double, boost: Int): Double {
|
||||
val clampedBoost = boost.coerceIn(-6, 6)
|
||||
return if (clampedBoost >= 0) {
|
||||
baseStat * (2.0 + clampedBoost) / 2.0
|
||||
} else {
|
||||
baseStat * 2.0 / (2.0 - clampedBoost)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private fun getEffectiveStat(pokemon: Pokemon, stat: Stat): Double {
|
||||
val base = pokemon.species.baseStats[stat] ?: 0
|
||||
val iv = pokemon.ivs[stat] ?: 31
|
||||
val ev = pokemon.evs[stat] ?: 0
|
||||
val level = pokemon.level
|
||||
|
||||
return if (stat == Stats.HP) {
|
||||
((2.0 * base + iv + ev / 4.0) * level / 100.0 + level + 10.0)
|
||||
} else {
|
||||
((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
|
||||
}
|
||||
}
|
||||
|
||||
private fun checkAllImmunities(
|
||||
moveData: MoveTemplate,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon
|
||||
): Double {
|
||||
if (checkTypeImmunity(moveData, defender)) return 0.0
|
||||
if (checkAbilityImmunity(moveData, attacker, defender)) return 0.0
|
||||
if (checkItemImmunity(moveData, defender)) return 0.0
|
||||
if (checkMoveSpecificImmunity(moveData, defender)) return 0.0
|
||||
return 1.0
|
||||
}
|
||||
|
||||
private fun checkTypeImmunity(moveData: MoveTemplate, defender: TrackedPokemon): Boolean {
|
||||
val defenderTypes = (defender.currentTypes ?: defender.pokemon?.types?.map { it.name } ?: listOf())
|
||||
.map { it.lowercase() }
|
||||
|
||||
return when (moveData.elementalType) {
|
||||
ElementalTypes.GROUND -> "flying" in defenderTypes
|
||||
ElementalTypes.ELECTRIC -> "ground" in defenderTypes
|
||||
ElementalTypes.NORMAL, ElementalTypes.FIGHTING -> "ghost" in defenderTypes
|
||||
ElementalTypes.PSYCHIC -> "dark" in defenderTypes
|
||||
ElementalTypes.POISON -> "steel" in defenderTypes
|
||||
ElementalTypes.DRAGON -> "fairy" in defenderTypes
|
||||
ElementalTypes.GHOST -> "normal" in defenderTypes
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun checkAbilityImmunity(
|
||||
moveData: MoveTemplate,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon
|
||||
): Boolean {
|
||||
val defenderAbility = defender.currentAbility?.lowercase()
|
||||
?: defender.pokemon?.ability?.name?.lowercase()
|
||||
?: return false
|
||||
|
||||
val attackerAbility = attacker.currentAbility?.lowercase()
|
||||
?: attacker.pokemon?.ability?.name?.lowercase()
|
||||
if (attackerAbility in listOf("moldbreaker", "turboblaze", "teravolt")) {
|
||||
if (defenderAbility != "wonderguard") return false
|
||||
}
|
||||
|
||||
return when (defenderAbility) {
|
||||
"levitate" -> moveData.elementalType == ElementalTypes.GROUND
|
||||
"voltabsorb", "lightningrod", "motordrive" -> moveData.elementalType == ElementalTypes.ELECTRIC
|
||||
"flashfire", "wellbakedbody" -> moveData.elementalType == ElementalTypes.FIRE
|
||||
"waterabsorb", "stormdrain", "dryskin" -> moveData.elementalType == ElementalTypes.WATER
|
||||
"sapsipper" -> moveData.elementalType == ElementalTypes.GRASS
|
||||
"eartheater" -> moveData.elementalType == ElementalTypes.GROUND
|
||||
"soundproof" -> isSoundMove(moveData)
|
||||
"bulletproof" -> isBallOrBombMove(moveData)
|
||||
"queenlymajesty", "dazzling" -> moveData.priority > 0
|
||||
"wonderguard" -> {
|
||||
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(
|
||||
moveData.elementalType,
|
||||
defender.currentTypes ?: listOf()
|
||||
)
|
||||
effectiveness <= 1.0
|
||||
}
|
||||
"goodasgold" -> moveData.power.toInt() == 0
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun checkItemImmunity(moveData: MoveTemplate, defender: TrackedPokemon): Boolean {
|
||||
val defenderItem = defender.pokemon?.heldItem()?.item?.let {
|
||||
BuiltInRegistries.ITEM.getKey(it).toString()
|
||||
} ?: return false
|
||||
|
||||
return when (defenderItem) {
|
||||
"cobblemon:air_balloon" -> {
|
||||
val notConsumed = consumedItems[defender.pokemon?.uuid]?.contains("airballoon") != true
|
||||
notConsumed && moveData.elementalType == ElementalTypes.GROUND
|
||||
}
|
||||
"cobblemon:safety_goggles" -> isPowderMove(moveData) || isWeatherDamageMove(moveData)
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun checkMoveSpecificImmunity(moveData: MoveTemplate, defender: TrackedPokemon): Boolean {
|
||||
val defenderTypes = (defender.currentTypes ?: defender.pokemon?.types?.map { it.name } ?: listOf())
|
||||
.map { it.lowercase() }
|
||||
val defenderAbility = defender.currentAbility?.lowercase()
|
||||
?: defender.pokemon?.ability?.name?.lowercase()
|
||||
|
||||
return when (moveData.name.lowercase()) {
|
||||
"thunderwave" -> {
|
||||
"electric" in defenderTypes || "ground" in defenderTypes ||
|
||||
defenderAbility in listOf("limber", "volt absorb", "lightningrod", "motordrive")
|
||||
}
|
||||
"willowisp" -> {
|
||||
"fire" in defenderTypes ||
|
||||
defenderAbility in listOf("waterveil", "waterbubble", "flashfire")
|
||||
}
|
||||
"toxic", "poisonpowder", "poisongas" -> {
|
||||
"poison" in defenderTypes || "steel" in defenderTypes ||
|
||||
defenderAbility in listOf("immunity", "poisonheal", "pastelveil")
|
||||
}
|
||||
"sleeppowder", "spore", "hypnosis", "sing" -> {
|
||||
defenderAbility in listOf("insomnia", "vitalspirit", "comatose", "sweetveil")
|
||||
}
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun calculateCriticalMultiplier(criticalHit: Boolean): Double {
|
||||
return if (criticalHit) 1.5 else 1.0
|
||||
}
|
||||
|
||||
private fun calculateSTABMultiplier(attacker: TrackedPokemon, moveData: MoveTemplate): Double {
|
||||
val pokemonTypes = attacker.currentTypes ?: attacker.pokemon?.types?.map { it.name } ?: return 1.0
|
||||
return if (AiBattleUtils.hasStab(moveData.elementalType.name, pokemonTypes)) {
|
||||
if (attacker.currentAbility?.lowercase() == "adaptability") 2.0 else 1.5
|
||||
} else 1.0
|
||||
}
|
||||
|
||||
private fun calculateWeatherMultiplier(moveData: MoveTemplate, weather: String?): Double {
|
||||
return when (weather) {
|
||||
"sunnyday" -> when {
|
||||
moveData.elementalType == ElementalTypes.FIRE -> 1.5
|
||||
moveData.elementalType == ElementalTypes.WATER && moveData.name != "hydrosteam" -> 0.5
|
||||
moveData.name == "hydrosteam" -> 1.5
|
||||
else -> 1.0
|
||||
}
|
||||
"raindance" -> when {
|
||||
moveData.elementalType == ElementalTypes.WATER -> 1.5
|
||||
moveData.elementalType == ElementalTypes.FIRE -> 0.5
|
||||
else -> 1.0
|
||||
}
|
||||
"sandstorm", "hail", "snow" -> if (moveData.name == "weatherball") 2.0 else 1.0
|
||||
else -> 1.0
|
||||
}
|
||||
}
|
||||
|
||||
private fun calculateAbilityMultiplier(
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
moveData: MoveTemplate
|
||||
): Double {
|
||||
var multiplier = 1.0
|
||||
|
||||
when (attacker.currentAbility?.lowercase()) {
|
||||
"hugepower", "purepower" -> {
|
||||
if (moveData.damageCategory == DamageCategories.PHYSICAL) multiplier *= 2.0
|
||||
}
|
||||
"guts" -> {
|
||||
if (attacker.pokemon?.status != null && moveData.damageCategory == DamageCategories.PHYSICAL) {
|
||||
multiplier *= 1.5
|
||||
}
|
||||
}
|
||||
"overgrow" -> {
|
||||
if (moveData.elementalType == ElementalTypes.GRASS && attacker.currentHpPercent <= 0.33) {
|
||||
multiplier *= 1.5
|
||||
}
|
||||
}
|
||||
"blaze" -> {
|
||||
if (moveData.elementalType == ElementalTypes.FIRE && attacker.currentHpPercent <= 0.33) {
|
||||
multiplier *= 1.5
|
||||
}
|
||||
}
|
||||
"torrent" -> {
|
||||
if (moveData.elementalType == ElementalTypes.WATER && attacker.currentHpPercent <= 0.33) {
|
||||
multiplier *= 1.5
|
||||
}
|
||||
}
|
||||
"swarm" -> {
|
||||
if (moveData.elementalType == ElementalTypes.BUG && attacker.currentHpPercent <= 0.33) {
|
||||
multiplier *= 1.5
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
when (defender.currentAbility?.lowercase()) {
|
||||
"thickfat" -> {
|
||||
if (moveData.elementalType == ElementalTypes.FIRE || moveData.elementalType == ElementalTypes.ICE) {
|
||||
multiplier *= 0.5
|
||||
}
|
||||
}
|
||||
"filter", "solidrock" -> {
|
||||
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(
|
||||
moveData.elementalType,
|
||||
defender.currentTypes ?: listOf()
|
||||
)
|
||||
if (effectiveness > 1.0) multiplier *= 0.75
|
||||
}
|
||||
}
|
||||
|
||||
return multiplier
|
||||
}
|
||||
|
||||
private fun calculateItemMultiplier(
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
moveData: MoveTemplate
|
||||
): Double {
|
||||
var multiplier = 1.0
|
||||
|
||||
val attackerItem = attacker.pokemon?.heldItem()?.item?.let {
|
||||
BuiltInRegistries.ITEM.getKey(it).toString()
|
||||
}
|
||||
|
||||
when (attackerItem) {
|
||||
"cobblemon:choice_band" -> {
|
||||
if (moveData.damageCategory == DamageCategories.PHYSICAL) multiplier *= 1.5
|
||||
}
|
||||
"cobblemon:choice_specs" -> {
|
||||
if (moveData.damageCategory == DamageCategories.SPECIAL) multiplier *= 1.5
|
||||
}
|
||||
"cobblemon:life_orb" -> multiplier *= 1.3
|
||||
}
|
||||
|
||||
return multiplier
|
||||
}
|
||||
|
||||
private fun calculateBurnMultiplier(attacker: TrackedPokemon, moveData: MoveTemplate): Double {
|
||||
return if (attacker.pokemon?.status?.status?.showdownName == "burn" &&
|
||||
moveData.damageCategory == DamageCategories.PHYSICAL &&
|
||||
attacker.currentAbility != "guts") {
|
||||
0.5
|
||||
} else {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
private fun calculateScreenMultiplier(
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
moveData: MoveTemplate
|
||||
): Double {
|
||||
val attackerAbility = attacker.currentAbility?.lowercase() ?: attacker.pokemon?.ability?.name?.lowercase()
|
||||
if (attackerAbility == "infiltrator") {
|
||||
return 1.0
|
||||
}
|
||||
|
||||
val sideConditions = defender.sideConditions.keys.map { it.lowercase() }
|
||||
|
||||
val hasReflect = "reflect" in sideConditions
|
||||
val hasLightScreen = "lightscreen" in sideConditions || "light screen" in sideConditions
|
||||
val hasAuroraVeil = "auroraveil" in sideConditions || "aurora veil" in sideConditions
|
||||
|
||||
val multiplier = when (moveData.damageCategory) {
|
||||
DamageCategories.PHYSICAL -> {
|
||||
when {
|
||||
hasAuroraVeil -> 0.5
|
||||
hasReflect -> 0.5
|
||||
else -> 1.0
|
||||
}
|
||||
}
|
||||
DamageCategories.SPECIAL -> {
|
||||
when {
|
||||
hasAuroraVeil -> 0.5
|
||||
hasLightScreen -> 0.5
|
||||
else -> 1.0
|
||||
}
|
||||
}
|
||||
else -> 1.0
|
||||
}
|
||||
|
||||
return multiplier
|
||||
}
|
||||
|
||||
private fun calculateRandomFactor(): Double = 0.925
|
||||
|
||||
private fun calculateMultiHitDamage(moveData: MoveTemplate, baseDamage: Double): Double {
|
||||
val moveName = moveData.name.lowercase()
|
||||
|
||||
return when {
|
||||
moveName == "populationbomb" -> {
|
||||
val accuracy = moveData.accuracy / 100.0
|
||||
var expectedDamage = 0.0
|
||||
var probability = 1.0
|
||||
|
||||
for (hit in 1..10) {
|
||||
expectedDamage += baseDamage * probability
|
||||
probability *= accuracy
|
||||
}
|
||||
expectedDamage
|
||||
}
|
||||
|
||||
moveName in listOf("triplekick", "tripleaxel") -> {
|
||||
val accuracy = moveData.accuracy / 100.0
|
||||
baseDamage * 1.0 +
|
||||
baseDamage * 2.0 * accuracy +
|
||||
baseDamage * 3.0 * accuracy * accuracy
|
||||
}
|
||||
|
||||
moveName in MoveData.multiHitMoves.keys -> {
|
||||
val hitRange = MoveData.multiHitMoves[moveName]!!
|
||||
val minHits = hitRange.keys.minOrNull() ?: 1
|
||||
val maxHits = hitRange.values.maxOrNull() ?: 1
|
||||
|
||||
when {
|
||||
minHits == 2 && maxHits == 5 -> baseDamage * 3.0
|
||||
minHits == 2 && maxHits == 2 -> baseDamage * 2.0
|
||||
minHits == 3 && maxHits == 3 -> baseDamage * 3.0
|
||||
else -> baseDamage * ((minHits + maxHits) / 2.0)
|
||||
}
|
||||
}
|
||||
|
||||
else -> baseDamage
|
||||
}
|
||||
}
|
||||
|
||||
private fun isSoundMove(moveData: MoveTemplate): Boolean {
|
||||
return moveData.name.lowercase() in listOf(
|
||||
"boomburst", "bugbuzz", "chatter", "clangoroussoul", "disarmingvoice",
|
||||
"echoedvoice", "grasswhistle", "growl", "hypervoice", "metalsound",
|
||||
"nobleroar", "overdrive", "perishsong", "relicsong", "roar", "round",
|
||||
"screech", "sing", "snore", "sparklingaria", "supersonic", "uproar"
|
||||
)
|
||||
}
|
||||
|
||||
private fun isBallOrBombMove(moveData: MoveTemplate): Boolean {
|
||||
return moveData.name.lowercase() in listOf(
|
||||
"acidspray", "aurasphere", "barrage", "bulletseed", "eggbomb",
|
||||
"electroball", "energyball", "focusblast", "gyroball", "iceball",
|
||||
"magnetbomb", "mistball", "mudbomb", "octazooka", "pollenpuff",
|
||||
"rockblast", "searingshot", "seedbomb", "shadowball", "sludgebomb",
|
||||
"weatherball", "zapcannon"
|
||||
)
|
||||
}
|
||||
|
||||
private fun isPowderMove(moveData: MoveTemplate): Boolean {
|
||||
return moveData.name.lowercase() in listOf(
|
||||
"sleeppowder", "stunspore", "poisonpowder", "cottonspore",
|
||||
"ragepowder", "spore"
|
||||
)
|
||||
}
|
||||
|
||||
private fun isWeatherDamageMove(moveData: MoveTemplate): Boolean {
|
||||
return moveData.name.lowercase() in listOf("sandstorm", "hail")
|
||||
}
|
||||
|
||||
private fun trackConsumedItems(defender: TrackedPokemon, moveData: MoveTemplate) {
|
||||
val pokemon = defender.pokemon ?: return
|
||||
val defenderItem = pokemon.heldItem()?.item?.let {
|
||||
BuiltInRegistries.ITEM.getKey(it).toString()
|
||||
} ?: return
|
||||
|
||||
if (defenderItem == "cobblemon:air_balloon") {
|
||||
val alreadyConsumed = consumedItems[pokemon.uuid]?.contains("airballoon") == true
|
||||
if (!alreadyConsumed) {
|
||||
addConsumedItem(pokemon.uuid, "airballoon")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun addConsumedItem(pokemonUuid: UUID, item: String) {
|
||||
val items = consumedItems.getOrPut(pokemonUuid) { mutableListOf() }
|
||||
items.add(item)
|
||||
}
|
||||
|
||||
}
|
||||
-135
@@ -1,135 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.battles.ActiveBattlePokemon
|
||||
import com.cobblemon.mod.common.battles.InBattleMove
|
||||
import com.cobblemon.mod.common.battles.ShowdownMoveset
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
|
||||
class DoublesDecisionMaker(
|
||||
private val moveEvaluator: MoveEvaluator,
|
||||
private val damageCalculator: DamageCalculator
|
||||
) {
|
||||
|
||||
data class MoveTargetPair(
|
||||
val move: InBattleMove,
|
||||
val targetPNX: String?,
|
||||
val evaluation: MoveEvaluator.MoveEvaluation
|
||||
)
|
||||
|
||||
fun findBestMoveAndTarget(
|
||||
moveset: ShowdownMoveset?,
|
||||
activeBattlePokemon: ActiveBattlePokemon,
|
||||
myPokemon: TrackedPokemon,
|
||||
opponents: List<TrackedPokemon>,
|
||||
partner: TrackedPokemon?,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): MoveTargetPair? {
|
||||
if (moveset == null) return null
|
||||
|
||||
val usableMoves = moveset.moves.filter { it.canBeUsed() }
|
||||
if (usableMoves.isEmpty()) return null
|
||||
|
||||
val allOptions = mutableListOf<MoveTargetPair>()
|
||||
|
||||
for (move in usableMoves) {
|
||||
val moveData = Moves.getByName(move.id) ?: continue
|
||||
val targetList = move.target.targetList(activeBattlePokemon)
|
||||
|
||||
if (targetList == null) {
|
||||
val evaluation = moveEvaluator.evaluateMoveForDoubles(
|
||||
move, myPokemon, opponents.firstOrNull() ?: TrackedPokemon(),
|
||||
opponents, partner, battleState, gamePlan
|
||||
)
|
||||
allOptions.add(MoveTargetPair(move, null, evaluation))
|
||||
} else {
|
||||
val opponentTargets = targetList.filterIsInstance<ActiveBattlePokemon>()
|
||||
.filter { !it.isAllied(activeBattlePokemon) }
|
||||
|
||||
for (target in opponentTargets) {
|
||||
val targetPokemon = opponents.find {
|
||||
it.pokemon?.uuid == target.battlePokemon?.uuid
|
||||
} ?: continue
|
||||
|
||||
val evaluation = moveEvaluator.evaluateMoveForDoubles(
|
||||
move, myPokemon, targetPokemon,
|
||||
opponents, partner, battleState, gamePlan
|
||||
)
|
||||
|
||||
allOptions.add(MoveTargetPair(move, target.getPNX(), evaluation))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return allOptions.maxByOrNull { it.evaluation.totalScore }
|
||||
}
|
||||
|
||||
fun scoreTarget(
|
||||
target: TrackedPokemon,
|
||||
myPokemon: TrackedPokemon,
|
||||
allOpponents: List<TrackedPokemon>,
|
||||
battleState: BattleState
|
||||
): Double {
|
||||
var score = 0.0
|
||||
|
||||
score += target.threatLevel * 20.0
|
||||
|
||||
val mySpeed = myPokemon.cachedSpeed
|
||||
val targetSpeed = target.cachedSpeed
|
||||
if (targetSpeed > mySpeed && target.currentHpPercent < 0.5) {
|
||||
score += 100.0
|
||||
}
|
||||
|
||||
if (target.boosts.values.any { it >= 2 }) {
|
||||
score += 120.0
|
||||
}
|
||||
|
||||
if (target.cachedAttack > 100 || target.cachedSpAttack > 100) {
|
||||
score += 40.0
|
||||
}
|
||||
|
||||
if (target.currentHpPercent < 0.3) {
|
||||
score += 80.0
|
||||
}
|
||||
|
||||
return score
|
||||
}
|
||||
|
||||
fun selectBestTarget(
|
||||
move: InBattleMove,
|
||||
activeBattlePokemon: ActiveBattlePokemon,
|
||||
myPokemon: TrackedPokemon,
|
||||
opponents: List<TrackedPokemon>,
|
||||
battleState: BattleState
|
||||
): String? {
|
||||
val targetList = move.target.targetList(activeBattlePokemon) ?: return null
|
||||
|
||||
val opponentTargets = targetList.filterIsInstance<ActiveBattlePokemon>()
|
||||
.filter { !it.isAllied(activeBattlePokemon) }
|
||||
|
||||
if (opponentTargets.isEmpty()) return null
|
||||
|
||||
val targetScores = opponentTargets.mapNotNull { target ->
|
||||
val targetPokemon = opponents.find {
|
||||
it.pokemon?.uuid == target.battlePokemon?.uuid
|
||||
}
|
||||
|
||||
if (targetPokemon != null) {
|
||||
val damage = damageCalculator.calculateDamage(
|
||||
move, myPokemon, targetPokemon, battleState.weather
|
||||
)
|
||||
|
||||
val targetScore = scoreTarget(targetPokemon, myPokemon, opponents, battleState)
|
||||
val totalScore = damage + targetScore
|
||||
|
||||
target to totalScore
|
||||
} else {
|
||||
null
|
||||
}
|
||||
}
|
||||
|
||||
return targetScores.maxByOrNull { it.second }?.first?.getPNX()
|
||||
}
|
||||
}
|
||||
@@ -1,178 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.moves.MoveTemplate
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stat
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.api.pokemon.status.Statuses
|
||||
|
||||
|
||||
object MoveData {
|
||||
val multiHitMoves: Map<String, Map<Int, Int>> = mapOf(
|
||||
"armthrust" to mapOf(2 to 5),
|
||||
"barrage" to mapOf(2 to 5),
|
||||
"bonerush" to mapOf(2 to 5),
|
||||
"bulletseed" to mapOf(2 to 5),
|
||||
"cometpunch" to mapOf(2 to 5),
|
||||
"doubleslap" to mapOf(2 to 5),
|
||||
"furyattack" to mapOf(2 to 5),
|
||||
"furyswipes" to mapOf(2 to 5),
|
||||
"iciclespear" to mapOf(2 to 5),
|
||||
"pinmissile" to mapOf(2 to 5),
|
||||
"rockblast" to mapOf(2 to 5),
|
||||
"scaleshot" to mapOf(2 to 5),
|
||||
"spikecannon" to mapOf(2 to 5),
|
||||
"tailslap" to mapOf(2 to 5),
|
||||
"watershuriken" to mapOf(2 to 5),
|
||||
"bonemerang" to mapOf(2 to 2),
|
||||
"doublehit" to mapOf(2 to 2),
|
||||
"doubleironbash" to mapOf(2 to 2),
|
||||
"doublekick" to mapOf(2 to 2),
|
||||
"dragondarts" to mapOf(2 to 2),
|
||||
"dualchop" to mapOf(2 to 2),
|
||||
"dualwingbeat" to mapOf(2 to 2),
|
||||
"geargrind" to mapOf(2 to 2),
|
||||
"twinbeam" to mapOf(2 to 2),
|
||||
"twineedle" to mapOf(2 to 2),
|
||||
"surgingstrikes" to mapOf(3 to 3),
|
||||
"tripledive" to mapOf(3 to 3),
|
||||
"tripleaxel" to mapOf(1 to 3),
|
||||
"triplekick" to mapOf(1 to 3),
|
||||
"populationbomb" to mapOf(1 to 10)
|
||||
)
|
||||
|
||||
val statusMoves: Map<MoveTemplate?, String> = mapOf(
|
||||
Moves.getByName("willowisp") to Statuses.BURN.showdownName,
|
||||
Moves.getByName("scald") to Statuses.BURN.showdownName,
|
||||
Moves.getByName("scorchingsands") to Statuses.BURN.showdownName,
|
||||
Moves.getByName("flamethrower") to Statuses.BURN.showdownName,
|
||||
Moves.getByName("sacredfire") to Statuses.BURN.showdownName,
|
||||
Moves.getByName("glare") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("nuzzle") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("stunspore") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("thunderwave") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("bodyslam") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("discharge") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("spark") to Statuses.PARALYSIS.showdownName,
|
||||
Moves.getByName("darkvoid") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("hypnosis") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("lovelykiss") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("relicsong") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("sing") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("sleeppowder") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("spore") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("yawn") to Statuses.SLEEP.showdownName,
|
||||
Moves.getByName("chatter") to "confusion",
|
||||
Moves.getByName("confuseray") to "confusion",
|
||||
Moves.getByName("dynamicpunch") to "confusion",
|
||||
Moves.getByName("flatter") to "confusion",
|
||||
Moves.getByName("supersonic") to "confusion",
|
||||
Moves.getByName("swagger") to "confusion",
|
||||
Moves.getByName("sweetkiss") to "confusion",
|
||||
Moves.getByName("teeterdance") to "confusion",
|
||||
Moves.getByName("poisongas") to Statuses.POISON.showdownName,
|
||||
Moves.getByName("poisonpowder") to Statuses.POISON.showdownName,
|
||||
Moves.getByName("poisonjab") to Statuses.POISON.showdownName,
|
||||
Moves.getByName("sludgebomb") to Statuses.POISON.showdownName,
|
||||
Moves.getByName("crosspoison") to Statuses.POISON.showdownName,
|
||||
Moves.getByName("toxic") to Statuses.POISON_BADLY.showdownName,
|
||||
Moves.getByName("toxicthread") to Statuses.POISON.showdownName,
|
||||
Moves.getByName("curse") to "cursed",
|
||||
Moves.getByName("leechseed") to "leech"
|
||||
)
|
||||
|
||||
val boostFromMoves: Map<String, Map<Stat, Int>> = mapOf(
|
||||
"bellydrum" to mapOf(Stats.ATTACK to 6),
|
||||
"swordsdance" to mapOf(Stats.ATTACK to 2),
|
||||
"honeclaws" to mapOf(Stats.ATTACK to 1, Stats.ACCURACY to 1),
|
||||
"bulkup" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1),
|
||||
"curse" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPEED to -1),
|
||||
"howl" to mapOf(Stats.ATTACK to 1),
|
||||
"meditate" to mapOf(Stats.ATTACK to 1),
|
||||
"sharpen" to mapOf(Stats.ATTACK to 1),
|
||||
"workup" to mapOf(Stats.ATTACK to 1, Stats.SPECIAL_ATTACK to 1),
|
||||
"acidarmor" to mapOf(Stats.DEFENCE to 2),
|
||||
"barrier" to mapOf(Stats.DEFENCE to 2),
|
||||
"cottonguard" to mapOf(Stats.DEFENCE to 3),
|
||||
"defensecurl" to mapOf(Stats.DEFENCE to 1),
|
||||
"irondefense" to mapOf(Stats.DEFENCE to 2),
|
||||
"stockpile" to mapOf(Stats.DEFENCE to 1, Stats.SPECIAL_DEFENCE to 1),
|
||||
"stuffcheeks" to mapOf(Stats.DEFENCE to 2),
|
||||
"shelter" to mapOf(Stats.DEFENCE to 2, Stats.EVASION to 1),
|
||||
"withdraw" to mapOf(Stats.DEFENCE to 1),
|
||||
"harden" to mapOf(Stats.DEFENCE to 1),
|
||||
"nastyplot" to mapOf(Stats.SPECIAL_ATTACK to 2),
|
||||
"calmmind" to mapOf(Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1),
|
||||
"quiverdance" to mapOf(Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
|
||||
"tailglow" to mapOf(Stats.SPECIAL_ATTACK to 3),
|
||||
"takeheart" to mapOf(Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1),
|
||||
"geomancy" to mapOf(Stats.SPECIAL_ATTACK to 2, Stats.SPECIAL_DEFENCE to 2, Stats.SPEED to 2),
|
||||
"growth" to mapOf(Stats.SPECIAL_ATTACK to 1),
|
||||
"amnesia" to mapOf(Stats.SPECIAL_DEFENCE to 2),
|
||||
"agility" to mapOf(Stats.SPEED to 2),
|
||||
"autotomize" to mapOf(Stats.SPEED to 2),
|
||||
"rockpolish" to mapOf(Stats.SPEED to 2),
|
||||
"dragondance" to mapOf(Stats.ATTACK to 1, Stats.SPEED to 1),
|
||||
"shiftgear" to mapOf(Stats.ATTACK to 1, Stats.SPEED to 2),
|
||||
"clangoroussoul" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
|
||||
"extremeevoboost" to mapOf(Stats.ATTACK to 2, Stats.DEFENCE to 2, Stats.SPECIAL_ATTACK to 2, Stats.SPECIAL_DEFENCE to 2, Stats.SPEED to 2),
|
||||
"clangoroussoulblaze" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
|
||||
"filletaway" to mapOf(Stats.ATTACK to 2, Stats.SPECIAL_ATTACK to 2, Stats.SPEED to 2),
|
||||
"noretreat" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPECIAL_ATTACK to 1, Stats.SPECIAL_DEFENCE to 1, Stats.SPEED to 1),
|
||||
"shellsmash" to mapOf(Stats.ATTACK to 2, Stats.DEFENCE to -1, Stats.SPECIAL_ATTACK to 2, Stats.SPECIAL_DEFENCE to -1, Stats.SPEED to 2),
|
||||
"tidyup" to mapOf(Stats.ATTACK to 1, Stats.SPEED to 1),
|
||||
"victorydance" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.SPEED to 1),
|
||||
"coil" to mapOf(Stats.ATTACK to 1, Stats.DEFENCE to 1, Stats.ACCURACY to 1),
|
||||
"minimize" to mapOf(Stats.EVASION to 2),
|
||||
"doubleteam" to mapOf(Stats.EVASION to 1)
|
||||
)
|
||||
|
||||
val weatherMoves: Map<String, String> = mapOf(
|
||||
"raindance" to "rain",
|
||||
"sunnyday" to "sun",
|
||||
"sandstorm" to "sand",
|
||||
"hail" to "hail",
|
||||
"snowscape" to "snow"
|
||||
)
|
||||
|
||||
val weatherDependentMoves: Map<String, String> = mapOf(
|
||||
"thunder" to "rain",
|
||||
"hurricane" to "rain",
|
||||
"blizzard" to "hail",
|
||||
"solarbeam" to "sun",
|
||||
"hydrosteam" to "sun",
|
||||
"weatherball" to "any"
|
||||
)
|
||||
|
||||
val weatherAbilities: Map<String, String> = mapOf(
|
||||
"swiftswim" to "rain",
|
||||
"raindish" to "rain",
|
||||
"dryskin" to "rain",
|
||||
"chlorophyll" to "sun",
|
||||
"leafguard" to "sun",
|
||||
"flowergift" to "sun",
|
||||
"solarpower" to "sun",
|
||||
"sandrush" to "sand",
|
||||
"sandveil" to "sand",
|
||||
"sandforce" to "sand",
|
||||
"icebody" to "hail",
|
||||
"snowcloak" to "hail"
|
||||
)
|
||||
|
||||
val entryHazards = listOf("spikes", "stealthrock", "stickyweb", "toxicspikes")
|
||||
val antiHazardsMoves = listOf("rapidspin", "defog", "tidyup")
|
||||
val antiBoostMoves = listOf("clearsmog", "haze", "roar", "whirlwind")
|
||||
val pivotMoves = listOf("uturn", "flipturn", "partingshot", "batonpass", "voltswitch", "teleport")
|
||||
val setupMoves = setOf("tailwind", "trickroom", "auroraveil", "lightscreen", "reflect")
|
||||
val selfRecoveryMoves = listOf("healorder", "milkdrink", "recover", "rest", "roost", "slackoff", "softboiled")
|
||||
val priorityMoves = listOf(
|
||||
"quickattack", "extremespeed", "bulletpunch", "machpunch",
|
||||
"aquajet", "shadowsneak", "accelerock", "iceshard",
|
||||
"suckerpunch", "firstimpression", "fakeout"
|
||||
)
|
||||
|
||||
val recoilMoves = listOf(
|
||||
"doubleedge", "bravebird", "closecombat", "superpower",
|
||||
"overheat", "dracometeor", "leafstorm", "flareblitz"
|
||||
)
|
||||
}
|
||||
-737
@@ -1,737 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.battles.InBattleMove
|
||||
import com.cobblemon.mod.common.battles.MoveTarget
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.max
|
||||
|
||||
|
||||
class MoveEvaluator(
|
||||
private val damageCalculator: DamageCalculator,
|
||||
private val opponentPredictor: OpponentPredictor,
|
||||
private val isDoublesMode: Boolean = false
|
||||
) {
|
||||
|
||||
|
||||
data class MoveEvaluation(
|
||||
val move: InBattleMove,
|
||||
val rawDamage: Double,
|
||||
val expectedDamage: Double,
|
||||
val strategicValue: Double,
|
||||
val riskFactor: Double,
|
||||
val priority: Int,
|
||||
val turnAdvantage: Double,
|
||||
val gamePlanAlignment: Double
|
||||
) {
|
||||
|
||||
val totalScore: Double = (expectedDamage + strategicValue + gamePlanAlignment + turnAdvantage) / riskFactor
|
||||
}
|
||||
|
||||
data class MoveDebugDetails(
|
||||
val moveId: String,
|
||||
val moveType: String,
|
||||
val accuracy: Double,
|
||||
val rawDamage: Double,
|
||||
val expectedDamage: Double,
|
||||
val effectiveness: Double,
|
||||
val hasStab: Boolean,
|
||||
val priority: Int,
|
||||
val isStatusMove: Boolean,
|
||||
val setsWeather: Boolean,
|
||||
val setsHazards: Boolean,
|
||||
val removesHazards: Boolean,
|
||||
val isRecovery: Boolean,
|
||||
val isPivot: Boolean,
|
||||
val isSetup: Boolean,
|
||||
val isRisky: Boolean
|
||||
)
|
||||
|
||||
fun buildDebugDetails(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): MoveDebugDetails? {
|
||||
val moveData = Moves.getByName(move.id) ?: return null
|
||||
val rawDamage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
|
||||
val accuracy = getEffectiveAccuracy(move, attacker, defender, battleState.weather)
|
||||
val expectedDamage = rawDamage * accuracy
|
||||
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(
|
||||
moveData.elementalType,
|
||||
defender.currentTypes ?: listOf()
|
||||
)
|
||||
val attackerTypes = attacker.currentTypes ?: attacker.pokemon?.types?.map { it.name } ?: listOf()
|
||||
val hasStab = AiBattleUtils.hasStab(moveData.elementalType.name, attackerTypes)
|
||||
val moveId = move.id.lowercase()
|
||||
val isStatusMove = MoveData.statusMoves.keys.any { it?.name?.lowercase() == moveId }
|
||||
val setsWeather = moveId in MoveData.weatherMoves.keys
|
||||
val setsHazards = moveId in MoveData.entryHazards
|
||||
val removesHazards = moveId in MoveData.antiHazardsMoves
|
||||
val isRecovery = moveId in MoveData.selfRecoveryMoves
|
||||
val isPivot = moveId in MoveData.pivotMoves
|
||||
val isSetup = moveId in MoveData.boostFromMoves.keys
|
||||
val isRisky = moveId in gamePlan.riskyMoves
|
||||
|
||||
return MoveDebugDetails(
|
||||
moveId = move.id,
|
||||
moveType = moveData.elementalType.name,
|
||||
accuracy = accuracy,
|
||||
rawDamage = rawDamage,
|
||||
expectedDamage = expectedDamage,
|
||||
effectiveness = effectiveness,
|
||||
hasStab = hasStab,
|
||||
priority = moveData.priority,
|
||||
isStatusMove = isStatusMove,
|
||||
setsWeather = setsWeather,
|
||||
setsHazards = setsHazards,
|
||||
removesHazards = removesHazards,
|
||||
isRecovery = isRecovery,
|
||||
isPivot = isPivot,
|
||||
isSetup = isSetup,
|
||||
isRisky = isRisky
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
fun evaluateMove(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): MoveEvaluation {
|
||||
val moveData = Moves.getByName(move.id)
|
||||
?: return MoveEvaluation(move, 0.0, 0.0, 0.0, 1.0, 0, 0.0, 0.0)
|
||||
|
||||
|
||||
val rawDamage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
|
||||
val accuracy = getEffectiveAccuracy(move, attacker, defender, battleState.weather)
|
||||
val expectedDamage = rawDamage * accuracy
|
||||
|
||||
|
||||
val strategicValue = calculateStrategicValue(move, attacker, defender, battleState, gamePlan)
|
||||
val riskFactor = calculateRiskFactor(move, attacker, defender, battleState, gamePlan)
|
||||
val turnAdvantage = calculateTurnAdvantage(move, attacker, defender, battleState)
|
||||
val gamePlanAlignment = calculateGamePlanAlignment(move, attacker, defender, battleState, gamePlan)
|
||||
|
||||
return MoveEvaluation(
|
||||
move = move,
|
||||
rawDamage = rawDamage,
|
||||
expectedDamage = expectedDamage,
|
||||
strategicValue = strategicValue,
|
||||
riskFactor = riskFactor,
|
||||
priority = moveData.priority,
|
||||
turnAdvantage = turnAdvantage,
|
||||
gamePlanAlignment = gamePlanAlignment
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun getEffectiveAccuracy(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
weather: String?
|
||||
): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 0.0
|
||||
var accuracy = if (moveData.accuracy <= 0) 1.0 else moveData.accuracy / 100.0
|
||||
val normalizedWeather = AiBattleUtils.normalizeWeatherId(weather)
|
||||
|
||||
|
||||
when (normalizedWeather) {
|
||||
"raindance" -> {
|
||||
if (move.id.lowercase() in listOf("thunder", "hurricane")) accuracy = 1.0
|
||||
}
|
||||
|
||||
"hail", "snow" -> {
|
||||
if (move.id.lowercase() == "blizzard") accuracy = 1.0
|
||||
}
|
||||
|
||||
"sunnyday" -> {
|
||||
if (move.id.lowercase() in listOf("thunder", "hurricane")) accuracy *= 0.5
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
when (attacker.currentAbility?.lowercase()) {
|
||||
"compoundeyes" -> accuracy *= 1.3
|
||||
"noguard" -> accuracy = 1.0
|
||||
}
|
||||
|
||||
when (defender.currentAbility?.lowercase()) {
|
||||
"noguard" -> accuracy = 1.0
|
||||
"sandveil" -> if (normalizedWeather == "sandstorm") accuracy *= 0.8
|
||||
"snowcloak" -> if (normalizedWeather in listOf("hail", "snow")) accuracy *= 0.8
|
||||
}
|
||||
|
||||
|
||||
val accuracyBoost = attacker.boosts.getOrDefault(Stats.ACCURACY, 0)
|
||||
val evasionBoost = defender.boosts.getOrDefault(Stats.EVASION, 0)
|
||||
val netBoost = accuracyBoost - evasionBoost
|
||||
|
||||
if (netBoost != 0) {
|
||||
accuracy *= if (netBoost > 0) {
|
||||
(3.0 + netBoost) / 3.0
|
||||
} else {
|
||||
3.0 / (3.0 - netBoost)
|
||||
}
|
||||
}
|
||||
|
||||
return accuracy.coerceIn(0.0, 1.0)
|
||||
}
|
||||
|
||||
|
||||
private fun calculateStrategicValue(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
var value = 0.0
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.weatherMoves.keys) {
|
||||
value += evaluateWeatherSetting(move, gamePlan, battleState)
|
||||
}
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.boostFromMoves.keys) {
|
||||
value += evaluateSetupMove(move, attacker, defender, battleState, gamePlan)
|
||||
}
|
||||
|
||||
|
||||
val moveId = move.id.lowercase()
|
||||
val isStatusMove = MoveData.statusMoves.keys.any { it?.name?.lowercase() == moveId }
|
||||
if (isStatusMove) {
|
||||
value += evaluateStatusMove(move, attacker, defender, battleState, gamePlan)
|
||||
}
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.entryHazards) {
|
||||
value += evaluateHazardSetting(battleState, gamePlan)
|
||||
}
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.antiHazardsMoves) {
|
||||
value += evaluateHazardRemoval(battleState, gamePlan)
|
||||
}
|
||||
|
||||
|
||||
val moveData = Moves.getByName(move.id)
|
||||
if (moveData != null && moveData.priority > 0) {
|
||||
value += evaluatePriorityMove(move, attacker, defender, battleState)
|
||||
}
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.selfRecoveryMoves) {
|
||||
value += evaluateRecoveryMove(attacker, battleState, gamePlan)
|
||||
}
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.pivotMoves) {
|
||||
value += evaluatePivotMove(move, attacker, defender, battleState)
|
||||
}
|
||||
|
||||
|
||||
if (battleState.gamePhase == GamePhase.ENDGAME) {
|
||||
value += evaluateEndgameMove(move, battleState)
|
||||
}
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
|
||||
private fun calculateGamePlanAlignment(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 0.0
|
||||
var alignment = 0.0
|
||||
val normalizedWeather = AiBattleUtils.normalizeWeatherId(battleState.weather)
|
||||
|
||||
|
||||
if (move.id.lowercase() in gamePlan.riskyMoves) {
|
||||
alignment -= 100.0
|
||||
}
|
||||
|
||||
|
||||
alignment += when (gamePlan.winCondition) {
|
||||
WinCondition.RAIN_OFFENSE -> {
|
||||
var score = 0.0
|
||||
if (move.id.lowercase() == "raindance") score += 200.0
|
||||
if (normalizedWeather == "raindance") {
|
||||
if (moveData.elementalType.name.lowercase() == "water") score += 50.0
|
||||
if (move.id.lowercase() in listOf("thunder", "hurricane")) score += 100.0
|
||||
}
|
||||
score
|
||||
}
|
||||
|
||||
WinCondition.SUN_OFFENSE -> {
|
||||
var score = 0.0
|
||||
if (move.id.lowercase() == "sunnyday") score += 200.0
|
||||
if (normalizedWeather == "sunnyday") {
|
||||
if (moveData.elementalType.name.lowercase() == "fire") score += 50.0
|
||||
if (move.id.lowercase() == "solarbeam") score += 100.0
|
||||
}
|
||||
score
|
||||
}
|
||||
|
||||
WinCondition.SETUP_SWEEP -> {
|
||||
var score = 0.0
|
||||
if (move.id.lowercase() in MoveData.boostFromMoves.keys &&
|
||||
attacker.species in gamePlan.keyPokemon
|
||||
) {
|
||||
score += 150.0
|
||||
}
|
||||
if (attacker.boosts.values.any { it >= 2 } && moveData.power > 80) {
|
||||
score += 100.0
|
||||
}
|
||||
score
|
||||
}
|
||||
|
||||
WinCondition.AGGRESSIVE_SWEEP -> {
|
||||
var score = 0.0
|
||||
if (moveData.power >= 90) score += 60.0
|
||||
if (moveData.priority > 0 && defender.currentHpPercent < 0.5) score += 80.0
|
||||
score
|
||||
}
|
||||
|
||||
WinCondition.DEFENSIVE_STALL -> {
|
||||
var score = 0.0
|
||||
if (MoveData.statusMoves.keys.any { it?.name?.lowercase() == move.id.lowercase() }) score += 70.0
|
||||
if (move.id.lowercase() in MoveData.selfRecoveryMoves) score += 60.0
|
||||
if (moveData.power > 80) score -= 30.0
|
||||
score
|
||||
}
|
||||
|
||||
WinCondition.HAZARD_CONTROL -> {
|
||||
var score = 0.0
|
||||
if (move.id.lowercase() == "stealthrock" && "stealthrock" !in battleState.playerHazards) {
|
||||
score += 250.0
|
||||
}
|
||||
if (move.id.lowercase() in MoveData.entryHazards) score += 100.0
|
||||
score
|
||||
}
|
||||
|
||||
WinCondition.REVENGE_KILLING -> {
|
||||
var score = 0.0
|
||||
if (moveData.priority > 0) score += 120.0
|
||||
if (defender.currentHp > 50 && moveData.power >= 40 && moveData.power <= 80) score += 40.0
|
||||
score
|
||||
}
|
||||
|
||||
else -> 0.0
|
||||
}
|
||||
|
||||
|
||||
if (moveData.power > 0) {
|
||||
alignment += moveData.power * gamePlan.aggressionLevel * 0.3
|
||||
} else {
|
||||
alignment += (1.0 - gamePlan.aggressionLevel) * 30.0
|
||||
}
|
||||
|
||||
return alignment
|
||||
}
|
||||
|
||||
|
||||
private fun calculateRiskFactor(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 1.0
|
||||
var risk = 1.0
|
||||
|
||||
|
||||
val accuracy = getEffectiveAccuracy(move, attacker, defender, battleState.weather)
|
||||
risk += (1.0 - accuracy) * 0.5
|
||||
|
||||
|
||||
if (move.id.lowercase() in MoveData.recoilMoves) {
|
||||
risk += if (attacker.currentHpPercent < 0.5) 0.5 else 0.2
|
||||
}
|
||||
|
||||
|
||||
if (move.id.lowercase() in listOf("explosion", "selfdestruct", "memento", "healingwish")) {
|
||||
|
||||
if (attacker.species in gamePlan.keyPokemon) {
|
||||
risk += 2.0
|
||||
} else if (attacker.currentHpPercent < 0.3) {
|
||||
risk += 0.2
|
||||
} else {
|
||||
risk += 0.8
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (move.pp <= 1) {
|
||||
risk += 0.3
|
||||
}
|
||||
|
||||
|
||||
val mySpeed = attacker.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
val oppSpeed = defender.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
if (abs(mySpeed - oppSpeed) < 5) {
|
||||
risk += 0.1
|
||||
}
|
||||
|
||||
|
||||
val teamAdvantage = calculateTeamAdvantage(battleState)
|
||||
if (teamAdvantage > 0) {
|
||||
|
||||
risk *= 0.8
|
||||
} else if (teamAdvantage < -1) {
|
||||
|
||||
risk *= 1.2
|
||||
}
|
||||
|
||||
return max(0.1, risk)
|
||||
}
|
||||
|
||||
|
||||
private fun calculateTurnAdvantage(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState
|
||||
): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 0.0
|
||||
var advantage = 0.0
|
||||
val mySpeed = attacker.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
val oppSpeed = defender.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
if (mySpeed > oppSpeed) advantage += 15.0
|
||||
if (moveData.priority > 0) advantage += moveData.priority * 25.0
|
||||
if (battleState.gamePhase == GamePhase.ENDGAME && moveData.power > 90) {
|
||||
advantage += 20.0
|
||||
}
|
||||
return advantage
|
||||
}
|
||||
|
||||
|
||||
private fun evaluateWeatherSetting(move: InBattleMove, gamePlan: GamePlan, battleState: BattleState): Double {
|
||||
val moveName = move.id.lowercase()
|
||||
val weatherType = MoveData.weatherMoves[moveName] ?: return 0.0
|
||||
|
||||
return when (gamePlan.winCondition) {
|
||||
WinCondition.RAIN_OFFENSE -> if (weatherType == "rain") 300.0 else 0.0
|
||||
WinCondition.SUN_OFFENSE -> if (weatherType == "sun") 300.0 else 0.0
|
||||
WinCondition.SAND_OFFENSE -> if (weatherType == "sand") 300.0 else 0.0
|
||||
WinCondition.WEATHER_CONTROL -> 150.0
|
||||
else -> 30.0
|
||||
}
|
||||
}
|
||||
|
||||
private fun evaluateSetupMove(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
val boosts = MoveData.boostFromMoves[move.id.lowercase()] ?: return 0.0
|
||||
var value = 0.0
|
||||
val totalBoosts = boosts.values.sum()
|
||||
value += totalBoosts * 40.0 * gamePlan.setupPriority
|
||||
val relevantBoosts = boosts.keys.mapNotNull { stat -> attacker.boosts[stat] }
|
||||
if (relevantBoosts.any { it >= 3 }) value *= 0.2
|
||||
val predictedMoves = opponentPredictor.predictMoveHeuristically(defender, attacker)
|
||||
val dangerLevel = predictedMoves.count { (moveName, _) ->
|
||||
(Moves.getByName(moveName)?.power ?: 0.0) > 80
|
||||
}
|
||||
if (dangerLevel > 0 && attacker.currentHpPercent < 0.7) {
|
||||
value *= 0.4
|
||||
}
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
private fun evaluateStatusMove(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
|
||||
if (defender.pokemon?.status != null) return 0.0
|
||||
|
||||
return when (move.id.lowercase()) {
|
||||
"thunderwave", "stunspore", "glare" -> {
|
||||
|
||||
if (defender.predictedRole == PokemonRole.SWEEPER) 90.0 else 50.0
|
||||
}
|
||||
|
||||
"willowisp" -> {
|
||||
|
||||
if (defender.predictedRole in listOf(PokemonRole.WALLBREAKER, PokemonRole.SWEEPER)) {
|
||||
80.0
|
||||
} else 40.0
|
||||
}
|
||||
|
||||
"toxic" -> {
|
||||
|
||||
if (gamePlan.winCondition == WinCondition.DEFENSIVE_STALL) 100.0 else 60.0
|
||||
}
|
||||
|
||||
"spore", "sleeppowder" -> 120.0
|
||||
else -> 30.0
|
||||
}
|
||||
}
|
||||
|
||||
private fun evaluateHazardSetting(battleState: BattleState, gamePlan: GamePlan): Double {
|
||||
val remainingOpponents = battleState.playerTeam.count { it.currentHealth > 0 }
|
||||
if (remainingOpponents < 2) return 15.0
|
||||
|
||||
var value = remainingOpponents * 20.0
|
||||
if (gamePlan.winCondition == WinCondition.HAZARD_CONTROL) value *= 1.8
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
private fun evaluateHazardRemoval(battleState: BattleState, gamePlan: GamePlan): Double {
|
||||
val myHazards = battleState.npcHazards.size
|
||||
if (myHazards == 0) return 5.0
|
||||
|
||||
var value = myHazards * 40.0
|
||||
val remainingTeam = battleState.npcTeam.count { it.currentHealth > 0 }
|
||||
if (remainingTeam >= 3) value *= 1.3
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
private fun evaluatePriorityMove(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState
|
||||
): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 0.0
|
||||
var value = moveData.priority * 20.0
|
||||
|
||||
|
||||
if (defender.currentHpPercent < 0.5) {
|
||||
val damage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
|
||||
if (damage >= defender.currentHp) value += 150.0
|
||||
}
|
||||
|
||||
|
||||
val mySpeed = attacker.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
val oppSpeed = defender.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
if (abs(mySpeed - oppSpeed) < 10) value += 50.0
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
private fun evaluateRecoveryMove(
|
||||
attacker: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
if (attacker.currentHpPercent > 0.8) return 5.0
|
||||
|
||||
var value = (1.0 - attacker.currentHpPercent) * 140.0
|
||||
|
||||
|
||||
if (gamePlan.winCondition == WinCondition.DEFENSIVE_STALL) value *= 1.5
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
private fun evaluatePivotMove(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon,
|
||||
battleState: BattleState
|
||||
): Double {
|
||||
var value = 40.0
|
||||
|
||||
|
||||
val damage = damageCalculator.calculateDamage(move, attacker, defender, battleState.weather)
|
||||
value += damage * 0.3
|
||||
|
||||
return value
|
||||
}
|
||||
|
||||
private fun evaluateEndgameMove(move: InBattleMove, battleState: BattleState): Double {
|
||||
val moveData = Moves.getByName(move.id) ?: return 0.0
|
||||
var bonus = 0.0
|
||||
|
||||
|
||||
if (moveData.power > 0 && moveData.accuracy >= 90) {
|
||||
bonus += 35.0
|
||||
}
|
||||
|
||||
|
||||
if (moveData.accuracy < 80) {
|
||||
bonus -= 30.0
|
||||
}
|
||||
|
||||
|
||||
if (moveData.priority > 0) {
|
||||
bonus += 50.0
|
||||
}
|
||||
|
||||
return bonus
|
||||
}
|
||||
|
||||
private fun calculateTeamAdvantage(battleState: BattleState): Int {
|
||||
val npcAlive = battleState.npcTeam.count { it.currentHealth > 0 }
|
||||
val playerAlive = battleState.playerTeam.count { it.currentHealth > 0 }
|
||||
return npcAlive - playerAlive
|
||||
}
|
||||
|
||||
private fun getEffectiveStat(pokemon: Pokemon, stat: Stats): Double {
|
||||
val base = pokemon.species.baseStats[stat] ?: 0
|
||||
val iv = pokemon.ivs[stat] ?: 31
|
||||
val ev = pokemon.evs[stat] ?: 0
|
||||
val level = pokemon.level
|
||||
|
||||
return if (stat == Stats.HP) {
|
||||
((2.0 * base + iv + ev / 4.0) * level / 100.0 + level + 10.0)
|
||||
} else {
|
||||
((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
|
||||
}
|
||||
}
|
||||
|
||||
fun evaluateMoveForDoubles(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
primaryTarget: TrackedPokemon,
|
||||
allOpponents: List<TrackedPokemon>,
|
||||
partner: TrackedPokemon?,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): MoveEvaluation {
|
||||
val moveData = Moves.getByName(move.id)
|
||||
?: return MoveEvaluation(move, 0.0, 0.0, 0.0, 1.0, 0, 0.0, 0.0)
|
||||
|
||||
if (isSpreadMove(moveData.target)) {
|
||||
return evaluateSpreadMove(move, attacker, allOpponents, partner, battleState, gamePlan)
|
||||
}
|
||||
|
||||
val baseEvaluation = evaluateMove(move, attacker, primaryTarget, battleState, gamePlan)
|
||||
|
||||
var targetingBonus = 0.0
|
||||
if (primaryTarget.threatLevel > 5) {
|
||||
targetingBonus += 20.0
|
||||
}
|
||||
|
||||
return MoveEvaluation(
|
||||
move = baseEvaluation.move,
|
||||
rawDamage = baseEvaluation.rawDamage,
|
||||
expectedDamage = baseEvaluation.expectedDamage,
|
||||
strategicValue = baseEvaluation.strategicValue + targetingBonus,
|
||||
riskFactor = baseEvaluation.riskFactor,
|
||||
priority = baseEvaluation.priority,
|
||||
turnAdvantage = baseEvaluation.turnAdvantage,
|
||||
gamePlanAlignment = baseEvaluation.gamePlanAlignment
|
||||
)
|
||||
}
|
||||
|
||||
private fun evaluateSpreadMove(
|
||||
move: InBattleMove,
|
||||
attacker: TrackedPokemon,
|
||||
allOpponents: List<TrackedPokemon>,
|
||||
partner: TrackedPokemon?,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): MoveEvaluation {
|
||||
val moveData = Moves.getByName(move.id)
|
||||
?: return MoveEvaluation(move, 0.0, 0.0, 0.0, 1.0, 0, 0.0, 0.0)
|
||||
|
||||
var totalDamage = 0.0
|
||||
var totalStrategicValue = 0.0
|
||||
val activeOpponents = allOpponents.filter { it.currentHp > 0 }
|
||||
val targetCount = activeOpponents.size + (if (hitsPartner(moveData.target) && partner != null) 1 else 0)
|
||||
|
||||
|
||||
for (opponent in activeOpponents) {
|
||||
val damage = damageCalculator.calculateDamage(
|
||||
move, attacker, opponent, battleState.weather,
|
||||
isSpreadMove = true,
|
||||
targetCount = targetCount
|
||||
)
|
||||
totalDamage += damage
|
||||
|
||||
|
||||
if (damage >= opponent.currentHp) {
|
||||
totalStrategicValue += 150.0
|
||||
}
|
||||
}
|
||||
|
||||
val multiTargetBonus = activeOpponents.size * 40.0
|
||||
totalStrategicValue += multiTargetBonus
|
||||
|
||||
var partnerPenalty = 0.0
|
||||
if (hitsPartner(moveData.target) && partner != null && partner.currentHp > 0) {
|
||||
val partnerDamage = damageCalculator.calculateDamage(
|
||||
move, attacker, partner, battleState.weather,
|
||||
isSpreadMove = true,
|
||||
targetCount = targetCount
|
||||
)
|
||||
|
||||
partnerPenalty = when {
|
||||
partnerDamage >= partner.currentHp -> -999999.0
|
||||
partner.species in gamePlan.keyPokemon -> -partnerDamage * 5.0
|
||||
partner.currentHpPercent < 0.3 -> -partnerDamage * 4.0
|
||||
else -> -partnerDamage * 2.0
|
||||
}
|
||||
|
||||
totalStrategicValue += partnerPenalty
|
||||
}
|
||||
|
||||
val accuracy =
|
||||
getEffectiveAccuracy(move, attacker, activeOpponents.firstOrNull() ?: TrackedPokemon(), battleState.weather)
|
||||
val expectedDamage = totalDamage * accuracy
|
||||
|
||||
val riskFactor = if (partnerPenalty < -1000) {
|
||||
999.0
|
||||
} else if (partnerPenalty < 0) {
|
||||
max(1.5, 1.0 + abs(partnerPenalty) / 100.0)
|
||||
} else {
|
||||
1.0
|
||||
}
|
||||
|
||||
val gamePlanAlignment = if (activeOpponents.isNotEmpty()) {
|
||||
calculateGamePlanAlignment(move, attacker, activeOpponents.first(), battleState, gamePlan)
|
||||
} else {
|
||||
0.0
|
||||
}
|
||||
|
||||
return MoveEvaluation(
|
||||
move = move,
|
||||
rawDamage = totalDamage,
|
||||
expectedDamage = expectedDamage,
|
||||
strategicValue = totalStrategicValue,
|
||||
riskFactor = riskFactor,
|
||||
priority = moveData.priority,
|
||||
turnAdvantage = 0.0,
|
||||
gamePlanAlignment = gamePlanAlignment
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun isSpreadMove(target: MoveTarget): Boolean {
|
||||
return target in listOf(
|
||||
MoveTarget.allAdjacent,
|
||||
MoveTarget.allAdjacentFoes,
|
||||
MoveTarget.all
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun hitsPartner(target: MoveTarget): Boolean {
|
||||
return target == MoveTarget.allAdjacent
|
||||
}
|
||||
|
||||
}
|
||||
-157
@@ -1,157 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.moves.Moves
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import kotlin.math.min
|
||||
|
||||
|
||||
class OpponentPredictor {
|
||||
private val moveHistory = mutableMapOf<String, MutableList<String>>()
|
||||
private val switchHistory = mutableMapOf<String, MutableList<String>>()
|
||||
private val situationResponses = mutableMapOf<String, MutableMap<String, Int>>()
|
||||
private val aggressionLevel = mutableMapOf<String, Double>()
|
||||
private val setupTendency = mutableMapOf<String, Double>()
|
||||
private val switchFrequency = mutableMapOf<String, Double>()
|
||||
|
||||
|
||||
fun updateMoveHistory(pokemon: String, move: String, situation: String) {
|
||||
moveHistory.getOrPut(pokemon) { mutableListOf() }.add(move)
|
||||
situationResponses.getOrPut(situation) { mutableMapOf() }.merge(move, 1, Int::plus)
|
||||
val moveData = Moves.getByName(move)
|
||||
if (moveData != null) {
|
||||
val currentAggression = aggressionLevel[pokemon] ?: 0.5
|
||||
val newAggression = if (moveData.power > 0) {
|
||||
|
||||
currentAggression * 0.9 + 0.8 * 0.1
|
||||
} else {
|
||||
|
||||
currentAggression * 0.9 + 0.2 * 0.1
|
||||
}
|
||||
aggressionLevel[pokemon] = newAggression
|
||||
if (move in MoveData.boostFromMoves.keys) {
|
||||
val currentSetup = setupTendency[pokemon] ?: 0.3
|
||||
setupTendency[pokemon] = min(1.0, currentSetup + 0.15)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun updateSwitchPattern(fromPokemon: String, toPokemon: String, reason: String) {
|
||||
switchHistory.getOrPut(fromPokemon) { mutableListOf() }.add(toPokemon)
|
||||
situationResponses.getOrPut("switch_$reason") { mutableMapOf() }.merge(toPokemon, 1, Int::plus)
|
||||
val totalActions = (moveHistory[fromPokemon]?.size ?: 0) + (switchHistory[fromPokemon]?.size ?: 0)
|
||||
if (totalActions > 0) {
|
||||
switchFrequency[fromPokemon] = (switchHistory[fromPokemon]?.size ?: 0).toDouble() / totalActions
|
||||
}
|
||||
}
|
||||
|
||||
fun predictNextMove(pokemon: String, situation: String): Map<String, Double> {
|
||||
val responses = situationResponses[situation] ?: return emptyMap()
|
||||
val total = responses.values.sum().toDouble()
|
||||
|
||||
return if (total > 0) {
|
||||
responses.mapValues { it.value / total }
|
||||
} else {
|
||||
emptyMap()
|
||||
}
|
||||
}
|
||||
|
||||
fun getSwitchProbability(pokemon: String, situation: String): Double {
|
||||
val switches = switchHistory[pokemon]?.size ?: 0
|
||||
val totalActions = (moveHistory[pokemon]?.size ?: 0) + switches
|
||||
|
||||
|
||||
if (totalActions < 5) return 0.2
|
||||
|
||||
return min(0.8, switches.toDouble() / totalActions + 0.1)
|
||||
}
|
||||
|
||||
|
||||
private fun getAggressionLevel(pokemon: String): Double = aggressionLevel[pokemon] ?: 0.5
|
||||
private fun getSetupTendency(pokemon: String): Double = setupTendency[pokemon] ?: 0.3
|
||||
private fun getSwitchFrequency(pokemon: String): Double = switchFrequency[pokemon] ?: 0.2
|
||||
|
||||
fun predictMoveHeuristically(
|
||||
opponent: TrackedPokemon,
|
||||
myPokemon: TrackedPokemon
|
||||
): Map<String, Double> {
|
||||
val predictions = mutableMapOf<String, Double>()
|
||||
val aggression = getAggressionLevel(opponent.species ?: "unknown")
|
||||
for (moveName in opponent.revealedMoves) {
|
||||
val moveData = Moves.getByName(moveName) ?: continue
|
||||
var probability = 0.25
|
||||
|
||||
probability *= if (moveData.power > 0) {
|
||||
aggression + 0.3
|
||||
} else {
|
||||
(1.0 - aggression) + 0.3
|
||||
}
|
||||
|
||||
val myTypes = myPokemon.currentTypes ?: listOf()
|
||||
val effectiveness = TypeEffectiveness.calculateTypeEffectiveness(moveData.elementalType, myTypes)
|
||||
probability *= (0.5 + effectiveness)
|
||||
|
||||
predictions[moveName] = probability
|
||||
}
|
||||
|
||||
val total = predictions.values.sum()
|
||||
return if (total > 0) {
|
||||
predictions.mapValues { it.value / total }
|
||||
} else {
|
||||
emptyMap()
|
||||
}
|
||||
}
|
||||
|
||||
fun predictSwitchTarget(
|
||||
fromPokemon: String,
|
||||
myActivePokemon: TrackedPokemon
|
||||
): Map<String, Double> {
|
||||
val pastSwitches = switchHistory[fromPokemon] ?: return emptyMap()
|
||||
|
||||
|
||||
val switchCounts = mutableMapOf<String, Int>()
|
||||
for (target in pastSwitches) {
|
||||
switchCounts.merge(target, 1, Int::plus)
|
||||
}
|
||||
|
||||
val total = switchCounts.values.sum().toDouble()
|
||||
return if (total > 0) {
|
||||
switchCounts.mapValues { it.value / total }
|
||||
} else {
|
||||
emptyMap()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fun categorizePlaystyle(pokemon: String): OpponentPlaystyle {
|
||||
val aggression = getAggressionLevel(pokemon)
|
||||
val setupTend = getSetupTendency(pokemon)
|
||||
val switchFreq = getSwitchFrequency(pokemon)
|
||||
|
||||
return when {
|
||||
setupTend > 0.5 -> OpponentPlaystyle.SETUP_ORIENTED
|
||||
aggression > 0.7 && switchFreq < 0.3 -> OpponentPlaystyle.HYPER_OFFENSIVE
|
||||
switchFreq > 0.5 -> OpponentPlaystyle.MOMENTUM_BASED
|
||||
aggression < 0.4 -> OpponentPlaystyle.DEFENSIVE_STALL
|
||||
else -> OpponentPlaystyle.BALANCED
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fun reset() {
|
||||
moveHistory.clear()
|
||||
switchHistory.clear()
|
||||
situationResponses.clear()
|
||||
aggressionLevel.clear()
|
||||
setupTendency.clear()
|
||||
switchFrequency.clear()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
enum class OpponentPlaystyle {
|
||||
HYPER_OFFENSIVE,
|
||||
SETUP_ORIENTED,
|
||||
MOMENTUM_BASED,
|
||||
DEFENSIVE_STALL,
|
||||
BALANCED
|
||||
}
|
||||
-340
@@ -1,340 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import kotlin.math.max
|
||||
|
||||
|
||||
class StrategyAnalyzer {
|
||||
fun analyzeTeamComposition(team: List<Pokemon>): GamePlan {
|
||||
val roles = team.map { identifyPokemonRole(it) }
|
||||
val sweepers = roles.count { it == PokemonRole.SWEEPER }
|
||||
val setupSweepers = roles.count { it == PokemonRole.SETUP_SWEEPER }
|
||||
val wallbreakers = roles.count { it == PokemonRole.WALLBREAKER }
|
||||
val supports = roles.count { it in listOf(PokemonRole.SUPPORT, PokemonRole.TANK) }
|
||||
val revengeKillers = roles.count { it == PokemonRole.REVENGE_KILLER }
|
||||
val weatherStrategy = identifyWeatherStrategy(team)
|
||||
if (weatherStrategy != null) {
|
||||
return createWeatherGamePlan(weatherStrategy, team)
|
||||
}
|
||||
val hazardStrategy = identifyHazardStrategy(team)
|
||||
if (hazardStrategy != null) {
|
||||
return createHazardGamePlan(team)
|
||||
}
|
||||
val winCondition = when {
|
||||
setupSweepers >= 2 && supports >= 2 -> WinCondition.SETUP_SWEEP
|
||||
sweepers + wallbreakers >= 4 -> WinCondition.AGGRESSIVE_SWEEP
|
||||
supports >= 3 -> WinCondition.DEFENSIVE_STALL
|
||||
revengeKillers >= 2 -> WinCondition.REVENGE_KILLING
|
||||
else -> WinCondition.BALANCED
|
||||
}
|
||||
return createGamePlan(winCondition, team, roles)
|
||||
}
|
||||
|
||||
|
||||
private fun identifyWeatherStrategy(team: List<Pokemon>): WinCondition? {
|
||||
val rainSetters = team.count { hasWeatherSettingMove(it, "rain") || hasWeatherSettingAbility(it, "rain") }
|
||||
val rainAbusers = team.count { hasWeatherAbility(it, "rain") || hasWeatherMoves(it, "rain") }
|
||||
val sunSetters = team.count { hasWeatherSettingMove(it, "sun") || hasWeatherSettingAbility(it, "sun") }
|
||||
val sunAbusers = team.count { hasWeatherAbility(it, "sun") || hasWeatherMoves(it, "sun") }
|
||||
val sandSetters = team.count { hasWeatherSettingMove(it, "sand") || hasWeatherSettingAbility(it, "sand") }
|
||||
val sandAbusers = team.count { hasWeatherAbility(it, "sand") }
|
||||
return when {
|
||||
rainSetters >= 1 && rainAbusers >= 2 -> WinCondition.RAIN_OFFENSE
|
||||
sunSetters >= 1 && sunAbusers >= 2 -> WinCondition.SUN_OFFENSE
|
||||
sandSetters >= 1 && sandAbusers >= 2 -> WinCondition.SAND_OFFENSE
|
||||
rainSetters >= 1 || sunSetters >= 1 || sandSetters >= 1 -> WinCondition.WEATHER_CONTROL
|
||||
else -> null
|
||||
}
|
||||
}
|
||||
|
||||
private fun identifyHazardStrategy(team: List<Pokemon>): Boolean {
|
||||
val hazardSetters = team.count { pokemon ->
|
||||
pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.entryHazards }
|
||||
}
|
||||
val hazardRemovers = team.count { pokemon ->
|
||||
pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.antiHazardsMoves }
|
||||
}
|
||||
return hazardSetters >= 2 && hazardRemovers >= 1
|
||||
}
|
||||
private fun createWeatherGamePlan(winCondition: WinCondition, team: List<Pokemon>): GamePlan {
|
||||
val weatherType = when (winCondition) {
|
||||
WinCondition.RAIN_OFFENSE -> "rain"
|
||||
WinCondition.SUN_OFFENSE -> "sun"
|
||||
WinCondition.SAND_OFFENSE -> "sand"
|
||||
else -> "any"
|
||||
}
|
||||
val setters =
|
||||
team.filter { hasWeatherSettingMove(it, weatherType) || hasWeatherSettingAbility(it, weatherType) }
|
||||
val abusers = team.filter { hasWeatherAbility(it, weatherType) || hasWeatherMoves(it, weatherType) }
|
||||
val keyPokemon = (setters + abusers).distinct().map { it.species.name }
|
||||
val priorities = when (winCondition) {
|
||||
WinCondition.RAIN_OFFENSE -> listOf(
|
||||
"set_rain_immediately",
|
||||
"preserve_rain_setter",
|
||||
"sweep_with_rain_abusers",
|
||||
"use_perfect_accuracy_moves",
|
||||
"prevent_weather_changes"
|
||||
)
|
||||
WinCondition.SUN_OFFENSE -> listOf(
|
||||
"set_sun_immediately",
|
||||
"preserve_sun_setter",
|
||||
"sweep_with_chlorophyll",
|
||||
"use_solar_beam",
|
||||
"prevent_weather_changes"
|
||||
)
|
||||
WinCondition.SAND_OFFENSE -> listOf(
|
||||
"set_sandstorm",
|
||||
"abuse_sand_rush",
|
||||
"chip_damage_from_sand",
|
||||
"prevent_weather_changes"
|
||||
)
|
||||
else -> listOf("maintain_weather", "use_weather_abusers")
|
||||
}
|
||||
|
||||
val riskyMoves = listOf(
|
||||
"explosion",
|
||||
"selfdestruct",
|
||||
"memento"
|
||||
)
|
||||
|
||||
return GamePlan(
|
||||
winCondition = winCondition,
|
||||
keyPokemon = keyPokemon,
|
||||
priorities = priorities,
|
||||
riskyMoves = riskyMoves,
|
||||
aggressionLevel = 0.8,
|
||||
setupPriority = 0.9
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun createHazardGamePlan(team: List<Pokemon>): GamePlan {
|
||||
val hazardSetters = team.filter { pokemon ->
|
||||
pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.entryHazards }
|
||||
}.map { it.species.name }
|
||||
|
||||
return GamePlan(
|
||||
winCondition = WinCondition.HAZARD_CONTROL,
|
||||
keyPokemon = hazardSetters,
|
||||
priorities = listOf(
|
||||
"set_stealth_rock_early",
|
||||
"stack_hazards_if_safe",
|
||||
"remove_opponent_hazards",
|
||||
"force_switches",
|
||||
"preserve_hazard_setters"
|
||||
),
|
||||
riskyMoves = listOf("explosion"),
|
||||
aggressionLevel = 0.6,
|
||||
setupPriority = 0.7
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun createGamePlan(winCondition: WinCondition, team: List<Pokemon>, roles: List<PokemonRole>): GamePlan {
|
||||
val keyPokemon = identifyKeyPokemon(winCondition, team, roles)
|
||||
|
||||
val priorities = when (winCondition) {
|
||||
WinCondition.SETUP_SWEEP -> listOf(
|
||||
"create_setup_opportunity",
|
||||
"execute_setup_moves",
|
||||
"sweep_after_setup",
|
||||
"preserve_setup_sweeper",
|
||||
"remove_priority_threats"
|
||||
)
|
||||
|
||||
WinCondition.AGGRESSIVE_SWEEP -> listOf(
|
||||
"maintain_offensive_pressure",
|
||||
"use_coverage_moves",
|
||||
"preserve_sweepers",
|
||||
"use_priority_to_finish",
|
||||
"momentum_over_setup"
|
||||
)
|
||||
|
||||
WinCondition.DEFENSIVE_STALL -> listOf(
|
||||
"spread_status_conditions",
|
||||
"use_recovery_moves",
|
||||
"set_up_hazards",
|
||||
"stall_out_threats",
|
||||
"remove_opponent_hazards"
|
||||
)
|
||||
|
||||
WinCondition.REVENGE_KILLING -> listOf(
|
||||
"preserve_revenge_killer",
|
||||
"use_priority_strategically",
|
||||
"chip_into_priority_range",
|
||||
"scout_with_protect",
|
||||
"maintain_momentum"
|
||||
)
|
||||
|
||||
WinCondition.HAZARD_CONTROL -> listOf(
|
||||
"set_stealth_rock_early",
|
||||
"stack_hazards_safely",
|
||||
"remove_opponent_hazards",
|
||||
"force_switches"
|
||||
)
|
||||
|
||||
else -> listOf(
|
||||
"maintain_balance",
|
||||
"adapt_to_opponent",
|
||||
"resource_management",
|
||||
"take_calculated_risks"
|
||||
)
|
||||
}
|
||||
|
||||
val riskyMoves = when (winCondition) {
|
||||
WinCondition.SETUP_SWEEP -> listOf("explosion", "memento", "healingwish", "lunardance")
|
||||
WinCondition.REVENGE_KILLING -> listOf("doubleedge", "bravebird", "flareblitz")
|
||||
WinCondition.DEFENSIVE_STALL -> MoveData.recoilMoves
|
||||
else -> listOf("explosion", "memento")
|
||||
}
|
||||
|
||||
val aggressionLevel = when (winCondition) {
|
||||
WinCondition.AGGRESSIVE_SWEEP -> 0.9
|
||||
WinCondition.SETUP_SWEEP -> 0.7
|
||||
WinCondition.REVENGE_KILLING -> 0.75
|
||||
WinCondition.DEFENSIVE_STALL -> 0.3
|
||||
else -> 0.6
|
||||
}
|
||||
|
||||
val setupPriority = when (winCondition) {
|
||||
WinCondition.SETUP_SWEEP -> 0.95
|
||||
WinCondition.DEFENSIVE_STALL -> 0.6
|
||||
else -> 0.5
|
||||
}
|
||||
|
||||
return GamePlan(
|
||||
winCondition = winCondition,
|
||||
keyPokemon = keyPokemon,
|
||||
priorities = priorities,
|
||||
riskyMoves = riskyMoves,
|
||||
aggressionLevel = aggressionLevel,
|
||||
setupPriority = setupPriority
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun identifyKeyPokemon(
|
||||
winCondition: WinCondition,
|
||||
team: List<Pokemon>,
|
||||
roles: List<PokemonRole>
|
||||
): List<String> {
|
||||
return when (winCondition) {
|
||||
WinCondition.SETUP_SWEEP -> {
|
||||
team.filterIndexed { index, _ -> roles[index] == PokemonRole.SETUP_SWEEPER }
|
||||
.map { it.species.name }
|
||||
}
|
||||
|
||||
WinCondition.AGGRESSIVE_SWEEP -> {
|
||||
team.filterIndexed { index, _ -> roles[index] in listOf(PokemonRole.SWEEPER, PokemonRole.WALLBREAKER) }
|
||||
.map { it.species.name }
|
||||
}
|
||||
|
||||
WinCondition.REVENGE_KILLING -> {
|
||||
team.filterIndexed { index, _ -> roles[index] == PokemonRole.REVENGE_KILLER }
|
||||
.map { it.species.name }
|
||||
}
|
||||
|
||||
WinCondition.DEFENSIVE_STALL -> {
|
||||
team.filterIndexed { index, _ -> roles[index] in listOf(PokemonRole.TANK, PokemonRole.SUPPORT) }
|
||||
.map { it.species.name }
|
||||
}
|
||||
|
||||
else -> team.take(2).map { it.species.name }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fun identifyPokemonRole(pokemon: Pokemon): PokemonRole {
|
||||
val attack = pokemon.species.baseStats[Stats.ATTACK] ?: 0
|
||||
val spAttack = pokemon.species.baseStats[Stats.SPECIAL_ATTACK] ?: 0
|
||||
val defense = pokemon.species.baseStats[Stats.DEFENCE] ?: 0
|
||||
val spDefense = pokemon.species.baseStats[Stats.SPECIAL_DEFENCE] ?: 0
|
||||
val speed = pokemon.species.baseStats[Stats.SPEED] ?: 0
|
||||
val hp = pokemon.species.baseStats[Stats.HP] ?: 0
|
||||
|
||||
val maxAttack = max(attack, spAttack)
|
||||
val avgDefense = (defense + spDefense) / 2.0
|
||||
val bulk = hp + avgDefense
|
||||
|
||||
val hasSetupMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.boostFromMoves.keys }
|
||||
val hasPriorityMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.priorityMoves }
|
||||
val hasPivotMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.pivotMoves }
|
||||
val hasRecoveryMoves = pokemon.moveSet.getMoves().any { it.name.lowercase() in MoveData.selfRecoveryMoves }
|
||||
|
||||
return when {
|
||||
hasPivotMoves -> PokemonRole.PIVOT
|
||||
hasSetupMoves && speed >= 90 && maxAttack >= 90 -> PokemonRole.SETUP_SWEEPER
|
||||
speed >= 110 && hasPriorityMoves -> PokemonRole.REVENGE_KILLER
|
||||
speed >= 100 && maxAttack >= 100 -> PokemonRole.SWEEPER
|
||||
maxAttack >= 120 -> PokemonRole.WALLBREAKER
|
||||
bulk >= 180 && maxAttack < 80 -> PokemonRole.TANK
|
||||
hasRecoveryMoves || hasSetupMoves -> PokemonRole.SUPPORT
|
||||
else -> PokemonRole.BALANCED
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private fun hasWeatherSettingMove(pokemon: Pokemon, weather: String): Boolean {
|
||||
val moves = pokemon.moveSet.getMoves().map { it.name.lowercase() }
|
||||
return when (weather) {
|
||||
"rain" -> "raindance" in moves
|
||||
"sun" -> "sunnyday" in moves
|
||||
"sand" -> "sandstorm" in moves
|
||||
else -> moves.any { it in MoveData.weatherMoves.keys }
|
||||
}
|
||||
}
|
||||
|
||||
private fun hasWeatherSettingAbility(pokemon: Pokemon, weather: String): Boolean {
|
||||
val ability = pokemon.ability.name.lowercase()
|
||||
return when (weather) {
|
||||
"rain" -> ability == "drizzle"
|
||||
"sun" -> ability == "drought"
|
||||
"sand" -> ability == "sandstream"
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
|
||||
private fun hasWeatherAbility(pokemon: Pokemon, weather: String): Boolean {
|
||||
val ability = pokemon.ability.name.lowercase()
|
||||
return when (weather) {
|
||||
"rain" -> ability in listOf("swiftswim", "raindish", "dryskin")
|
||||
"sun" -> ability in listOf("chlorophyll", "leafguard", "flowergift", "solarpower")
|
||||
"sand" -> ability in listOf("sandrush", "sandveil", "sandforce")
|
||||
else -> MoveData.weatherAbilities[ability] == weather
|
||||
}
|
||||
}
|
||||
|
||||
private fun hasWeatherMoves(pokemon: Pokemon, weather: String): Boolean {
|
||||
val moves = pokemon.moveSet.getMoves().map { it.name.lowercase() }
|
||||
return when (weather) {
|
||||
"rain" -> moves.any { it in listOf("thunder", "hurricane") }
|
||||
"sun" -> moves.any { it in listOf("solarbeam", "hydrosteam") }
|
||||
else -> false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
enum class WinCondition {
|
||||
AGGRESSIVE_SWEEP,
|
||||
SETUP_SWEEP,
|
||||
DEFENSIVE_STALL,
|
||||
HAZARD_CONTROL,
|
||||
REVENGE_KILLING,
|
||||
BALANCED,
|
||||
RAIN_OFFENSE,
|
||||
SUN_OFFENSE,
|
||||
SAND_OFFENSE,
|
||||
WEATHER_CONTROL
|
||||
}
|
||||
|
||||
|
||||
data class GamePlan(
|
||||
val winCondition: WinCondition,
|
||||
val keyPokemon: List<String>,
|
||||
val priorities: List<String>,
|
||||
val riskyMoves: List<String>,
|
||||
val aggressionLevel: Double = 0.6,
|
||||
val setupPriority: Double = 0.5
|
||||
)
|
||||
-324
@@ -1,324 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.pokemon.stats.Stats
|
||||
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
|
||||
import com.cobblemon.mod.common.pokemon.Pokemon
|
||||
import kotlin.math.max
|
||||
|
||||
|
||||
class SwitchDecisionMaker(
|
||||
private val damageCalculator: DamageCalculator,
|
||||
private val opponentPredictor: OpponentPredictor,
|
||||
private val strategyAnalyzer: StrategyAnalyzer
|
||||
) {
|
||||
|
||||
|
||||
fun shouldVoluntarilySwitch(
|
||||
myPokemon: TrackedPokemon,
|
||||
opponentPokemon: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan,
|
||||
availableSwitches: List<BattlePokemon>
|
||||
): Boolean {
|
||||
if (availableSwitches.isEmpty()) return false
|
||||
|
||||
|
||||
val currentMatchup = evaluateMatchup(myPokemon, opponentPokemon, battleState)
|
||||
|
||||
|
||||
val bestSwitchScore = availableSwitches.maxOfOrNull { switchOption ->
|
||||
evaluateSwitchOption(
|
||||
switchOption.effectedPokemon,
|
||||
opponentPokemon,
|
||||
battleState,
|
||||
gamePlan
|
||||
)
|
||||
} ?: 0.0
|
||||
|
||||
|
||||
val switchThreshold = 40.0
|
||||
if (bestSwitchScore > currentMatchup.overallScore + switchThreshold) {
|
||||
return true
|
||||
}
|
||||
|
||||
|
||||
val shouldSwitch = checkSwitchConditions(
|
||||
myPokemon,
|
||||
opponentPokemon,
|
||||
battleState,
|
||||
gamePlan,
|
||||
currentMatchup
|
||||
)
|
||||
|
||||
return shouldSwitch
|
||||
}
|
||||
|
||||
|
||||
fun findBestSwitch(
|
||||
availableSwitches: List<BattlePokemon>,
|
||||
opponentPokemon: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): BattlePokemon? {
|
||||
if (availableSwitches.isEmpty()) return null
|
||||
|
||||
return availableSwitches.maxByOrNull { switchOption ->
|
||||
evaluateSwitchOption(
|
||||
switchOption.effectedPokemon,
|
||||
opponentPokemon,
|
||||
battleState,
|
||||
gamePlan
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fun evaluateSwitchOption(
|
||||
candidate: Pokemon,
|
||||
opponent: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan
|
||||
): Double {
|
||||
var score = 0.0
|
||||
|
||||
|
||||
val candidateTracker = createTrackerPokemon(candidate)
|
||||
|
||||
|
||||
val matchup = evaluateMatchup(candidateTracker, opponent, battleState)
|
||||
score += matchup.overallScore
|
||||
|
||||
|
||||
val hpFactor = candidateTracker.currentHpPercent
|
||||
if (hpFactor < 0.5) {
|
||||
score -= (1.0 - hpFactor) * 40.0
|
||||
}
|
||||
|
||||
|
||||
if (gamePlan.keyPokemon.contains(candidate.species.name)) {
|
||||
score += 20.0
|
||||
}
|
||||
|
||||
|
||||
val mySpeed = getEffectiveStat(candidate, Stats.SPEED)
|
||||
val oppSpeed = opponent.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
if (mySpeed > oppSpeed) score += 25.0
|
||||
|
||||
|
||||
val hazardDamage = calculateEntryHazardDamage(candidate, battleState.npcHazards)
|
||||
score -= hazardDamage * 0.5
|
||||
|
||||
|
||||
val role = strategyAnalyzer.identifyPokemonRole(candidate)
|
||||
score += evaluateRoleSynergy(role, gamePlan, battleState)
|
||||
|
||||
return score
|
||||
}
|
||||
|
||||
|
||||
private fun evaluateMatchup(
|
||||
myPokemon: TrackedPokemon,
|
||||
opponent: TrackedPokemon,
|
||||
battleState: BattleState
|
||||
): MatchupEvaluation {
|
||||
|
||||
val ourBestEffectiveness = calculateBestMoveEffectiveness(myPokemon, opponent)
|
||||
val offensiveAdvantage = (ourBestEffectiveness - 1.0) * 40.0
|
||||
|
||||
|
||||
val theirBestEffectiveness = calculateBestMoveEffectiveness(opponent, myPokemon)
|
||||
val defensiveAdvantage = -(theirBestEffectiveness - 1.0) * 35.0
|
||||
|
||||
|
||||
val mySpeed = myPokemon.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
val oppSpeed = opponent.pokemon?.let { getEffectiveStat(it, Stats.SPEED) } ?: 0.0
|
||||
val speedAdvantage = if (mySpeed > oppSpeed) 20.0 else -15.0
|
||||
|
||||
|
||||
val overallScore = offensiveAdvantage + defensiveAdvantage + speedAdvantage
|
||||
|
||||
|
||||
val recommendation = when {
|
||||
overallScore > 60 && myPokemon.currentHpPercent > 0.7 -> MatchupRecommendation.STAY_IN_AND_SETUP
|
||||
overallScore > 30 -> MatchupRecommendation.STAY_IN_AND_ATTACK
|
||||
overallScore > 0 -> MatchupRecommendation.CONSIDER_SWITCHING
|
||||
overallScore > -30 -> MatchupRecommendation.PIVOT_OUT
|
||||
else -> MatchupRecommendation.SWITCH_OUT
|
||||
}
|
||||
|
||||
return MatchupEvaluation(
|
||||
offensiveAdvantage = offensiveAdvantage,
|
||||
defensiveAdvantage = defensiveAdvantage,
|
||||
speedAdvantage = speedAdvantage,
|
||||
overallScore = overallScore,
|
||||
recommendation = recommendation
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
private fun checkSwitchConditions(
|
||||
myPokemon: TrackedPokemon,
|
||||
opponent: TrackedPokemon,
|
||||
battleState: BattleState,
|
||||
gamePlan: GamePlan,
|
||||
matchup: MatchupEvaluation
|
||||
): Boolean {
|
||||
|
||||
val theirBestEffectiveness = calculateBestMoveEffectiveness(opponent, myPokemon)
|
||||
if (theirBestEffectiveness >= 2.0 && myPokemon.currentHpPercent > 0.3) {
|
||||
return true
|
||||
}
|
||||
|
||||
|
||||
if (myPokemon.currentHpPercent < 0.3 && matchup.overallScore < 30) {
|
||||
return true
|
||||
}
|
||||
|
||||
|
||||
if (opponent.boosts.values.any { it >= 2 } && matchup.overallScore < 20) {
|
||||
return true
|
||||
}
|
||||
|
||||
|
||||
if (myPokemon.species in gamePlan.keyPokemon &&
|
||||
myPokemon.currentHpPercent < 0.5 &&
|
||||
theirBestEffectiveness > 1.0
|
||||
) {
|
||||
return true
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
|
||||
private fun calculateBestMoveEffectiveness(
|
||||
attacker: TrackedPokemon,
|
||||
defender: TrackedPokemon
|
||||
): Double {
|
||||
val moves = attacker.pokemon?.moveSet?.getMoves() ?: return 1.0
|
||||
return moves.maxOfOrNull { move ->
|
||||
TypeEffectiveness.calculateTypeEffectiveness(
|
||||
move.type,
|
||||
defender.currentTypes ?: listOf()
|
||||
)
|
||||
} ?: 1.0
|
||||
}
|
||||
|
||||
|
||||
private fun calculateEntryHazardDamage(pokemon: Pokemon, hazards: List<String>): Double {
|
||||
var damage = 0.0
|
||||
val maxHP = getEffectiveStat(pokemon, Stats.HP)
|
||||
|
||||
for (hazard in hazards) {
|
||||
when (hazard.lowercase()) {
|
||||
"stealthrock" -> {
|
||||
|
||||
val rockEffectiveness = pokemon.types.fold(1.0) { acc, type ->
|
||||
acc * TypeEffectiveness.getDamageMultiplier(
|
||||
com.cobblemon.mod.common.api.types.ElementalTypes.ROCK,
|
||||
type
|
||||
)
|
||||
}
|
||||
damage += maxHP * rockEffectiveness * 0.125
|
||||
}
|
||||
|
||||
"spikes" -> damage += maxHP * 0.125
|
||||
"toxicspikes" -> {
|
||||
|
||||
if (!pokemon.types.any { it.name.lowercase() in listOf("poison", "steel") }) {
|
||||
damage += maxHP * 0.15
|
||||
}
|
||||
}
|
||||
|
||||
"stickyweb" -> damage += 10.0
|
||||
}
|
||||
}
|
||||
|
||||
return damage
|
||||
}
|
||||
|
||||
|
||||
private fun evaluateRoleSynergy(
|
||||
role: PokemonRole,
|
||||
gamePlan: GamePlan,
|
||||
battleState: BattleState
|
||||
): Double {
|
||||
return when (gamePlan.winCondition) {
|
||||
WinCondition.SETUP_SWEEP -> {
|
||||
when (role) {
|
||||
PokemonRole.SETUP_SWEEPER -> 50.0
|
||||
PokemonRole.SUPPORT -> if (battleState.gamePhase == GamePhase.EARLY_GAME) 30.0 else 10.0
|
||||
else -> 0.0
|
||||
}
|
||||
}
|
||||
|
||||
WinCondition.AGGRESSIVE_SWEEP -> {
|
||||
when (role) {
|
||||
PokemonRole.SWEEPER, PokemonRole.WALLBREAKER -> 40.0
|
||||
PokemonRole.REVENGE_KILLER -> 30.0
|
||||
else -> 0.0
|
||||
}
|
||||
}
|
||||
|
||||
WinCondition.DEFENSIVE_STALL -> {
|
||||
when (role) {
|
||||
PokemonRole.TANK, PokemonRole.SUPPORT -> 45.0
|
||||
else -> -10.0
|
||||
}
|
||||
}
|
||||
|
||||
WinCondition.REVENGE_KILLING -> {
|
||||
when (role) {
|
||||
PokemonRole.REVENGE_KILLER -> 60.0
|
||||
PokemonRole.PIVOT -> 25.0
|
||||
else -> 0.0
|
||||
}
|
||||
}
|
||||
|
||||
WinCondition.RAIN_OFFENSE, WinCondition.SUN_OFFENSE, WinCondition.SAND_OFFENSE -> {
|
||||
|
||||
when (role) {
|
||||
PokemonRole.SWEEPER -> 35.0
|
||||
else -> 0.0
|
||||
}
|
||||
}
|
||||
|
||||
else -> 0.0
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private fun createTrackerPokemon(pokemon: Pokemon): TrackedPokemon {
|
||||
val tracker = TrackedPokemon(
|
||||
pokemon = pokemon,
|
||||
originalPokemon = pokemon,
|
||||
species = pokemon.species.name,
|
||||
currentHp = pokemon.currentHealth,
|
||||
maxHp = pokemon.maxHealth,
|
||||
currentHpPercent = pokemon.currentHealth.toDouble() / pokemon.maxHealth,
|
||||
currentTypes = pokemon.types.map { it.name.lowercase() }.toMutableList(),
|
||||
currentAbility = pokemon.ability.name,
|
||||
moves = pokemon.moveSet.getMoves(),
|
||||
predictedRole = strategyAnalyzer.identifyPokemonRole(pokemon),
|
||||
cachedAttack = getEffectiveStat(pokemon, Stats.ATTACK),
|
||||
cachedDefense = getEffectiveStat(pokemon, Stats.DEFENCE),
|
||||
cachedSpAttack = getEffectiveStat(pokemon, Stats.SPECIAL_ATTACK),
|
||||
cachedSpDefense = getEffectiveStat(pokemon, Stats.SPECIAL_DEFENCE),
|
||||
cachedSpeed = getEffectiveStat(pokemon, Stats.SPEED)
|
||||
)
|
||||
return tracker
|
||||
}
|
||||
|
||||
private fun getEffectiveStat(pokemon: Pokemon, stat: Stats): Double {
|
||||
val base = pokemon.species.baseStats[stat] ?: 0
|
||||
val iv = pokemon.ivs[stat] ?: 31
|
||||
val ev = pokemon.evs[stat] ?: 0
|
||||
val level = pokemon.level
|
||||
|
||||
return if (stat == Stats.HP) {
|
||||
((2.0 * base + iv + ev / 4.0) * level / 100.0 + level + 10.0)
|
||||
} else {
|
||||
((2.0 * base + iv + ev / 4.0) * level / 100.0 + 5.0)
|
||||
}
|
||||
}
|
||||
}
|
||||
-403
@@ -1,403 +0,0 @@
|
||||
package com.cobblemon.mod.common.battles.ai.competitive
|
||||
|
||||
import com.cobblemon.mod.common.api.types.ElementalType
|
||||
import com.cobblemon.mod.common.api.types.ElementalTypes
|
||||
|
||||
|
||||
object TypeEffectiveness {
|
||||
|
||||
|
||||
val typeEffectivenessMap: Map<ElementalType, Map<ElementalType, Double>> = mapOf(
|
||||
ElementalTypes.NORMAL to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 0.5,
|
||||
ElementalTypes.GHOST to 0.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.FIRE to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 0.5,
|
||||
ElementalTypes.WATER to 0.5,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 2.0,
|
||||
ElementalTypes.ICE to 2.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 2.0,
|
||||
ElementalTypes.ROCK to 0.5,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 0.5,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 2.0,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.WATER to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 2.0,
|
||||
ElementalTypes.WATER to 0.5,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 0.5,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 2.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 2.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 0.5,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 1.0,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.ELECTRIC to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 2.0,
|
||||
ElementalTypes.ELECTRIC to 0.5,
|
||||
ElementalTypes.GRASS to 0.5,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 0.0,
|
||||
ElementalTypes.FLYING to 2.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 0.5,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 1.0,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.GRASS to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 0.5,
|
||||
ElementalTypes.WATER to 2.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 0.5,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 0.5,
|
||||
ElementalTypes.GROUND to 2.0,
|
||||
ElementalTypes.FLYING to 0.5,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 0.5,
|
||||
ElementalTypes.ROCK to 2.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 0.5,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.ICE to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 0.5,
|
||||
ElementalTypes.WATER to 0.5,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 2.0,
|
||||
ElementalTypes.ICE to 0.5,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 2.0,
|
||||
ElementalTypes.FLYING to 2.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 2.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.FIGHTING to mapOf(
|
||||
ElementalTypes.NORMAL to 2.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 2.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 0.5,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 0.5,
|
||||
ElementalTypes.PSYCHIC to 0.5,
|
||||
ElementalTypes.BUG to 0.5,
|
||||
ElementalTypes.ROCK to 2.0,
|
||||
ElementalTypes.GHOST to 0.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 2.0,
|
||||
ElementalTypes.STEEL to 2.0,
|
||||
ElementalTypes.FAIRY to 0.5
|
||||
),
|
||||
ElementalTypes.POISON to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 2.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 0.5,
|
||||
ElementalTypes.GROUND to 0.5,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 0.5,
|
||||
ElementalTypes.GHOST to 0.5,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.0,
|
||||
ElementalTypes.FAIRY to 2.0
|
||||
),
|
||||
ElementalTypes.GROUND to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 2.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 2.0,
|
||||
ElementalTypes.GRASS to 0.5,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 2.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 0.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 0.5,
|
||||
ElementalTypes.ROCK to 2.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 2.0,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.FLYING to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 0.5,
|
||||
ElementalTypes.GRASS to 2.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 2.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 2.0,
|
||||
ElementalTypes.ROCK to 0.5,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.PSYCHIC to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 2.0,
|
||||
ElementalTypes.POISON to 2.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 0.5,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 0.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.BUG to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 0.5,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 2.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 0.5,
|
||||
ElementalTypes.POISON to 0.5,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 0.5,
|
||||
ElementalTypes.PSYCHIC to 2.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 0.5,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 2.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 0.5
|
||||
),
|
||||
ElementalTypes.ROCK to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 2.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 2.0,
|
||||
ElementalTypes.FIGHTING to 0.5,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 0.5,
|
||||
ElementalTypes.FLYING to 2.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 2.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.GHOST to mapOf(
|
||||
ElementalTypes.NORMAL to 0.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 2.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 2.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 0.5,
|
||||
ElementalTypes.STEEL to 1.0,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
),
|
||||
ElementalTypes.DRAGON to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 2.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 0.0
|
||||
),
|
||||
ElementalTypes.DARK to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 1.0,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 0.5,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 2.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 2.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 0.5,
|
||||
ElementalTypes.STEEL to 1.0,
|
||||
ElementalTypes.FAIRY to 0.5
|
||||
),
|
||||
ElementalTypes.STEEL to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 0.5,
|
||||
ElementalTypes.WATER to 0.5,
|
||||
ElementalTypes.ELECTRIC to 0.5,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 2.0,
|
||||
ElementalTypes.FIGHTING to 1.0,
|
||||
ElementalTypes.POISON to 1.0,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 2.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 1.0,
|
||||
ElementalTypes.DARK to 1.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 2.0
|
||||
),
|
||||
ElementalTypes.FAIRY to mapOf(
|
||||
ElementalTypes.NORMAL to 1.0,
|
||||
ElementalTypes.FIRE to 0.5,
|
||||
ElementalTypes.WATER to 1.0,
|
||||
ElementalTypes.ELECTRIC to 1.0,
|
||||
ElementalTypes.GRASS to 1.0,
|
||||
ElementalTypes.ICE to 1.0,
|
||||
ElementalTypes.FIGHTING to 2.0,
|
||||
ElementalTypes.POISON to 0.5,
|
||||
ElementalTypes.GROUND to 1.0,
|
||||
ElementalTypes.FLYING to 1.0,
|
||||
ElementalTypes.PSYCHIC to 1.0,
|
||||
ElementalTypes.BUG to 1.0,
|
||||
ElementalTypes.ROCK to 1.0,
|
||||
ElementalTypes.GHOST to 1.0,
|
||||
ElementalTypes.DRAGON to 2.0,
|
||||
ElementalTypes.DARK to 2.0,
|
||||
ElementalTypes.STEEL to 0.5,
|
||||
ElementalTypes.FAIRY to 1.0
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
fun getDamageMultiplier(attackerType: ElementalType, defenderType: ElementalType): Double {
|
||||
return typeEffectivenessMap[attackerType]?.get(defenderType) ?: 1.0
|
||||
}
|
||||
|
||||
|
||||
fun calculateTypeEffectiveness(moveType: ElementalType, defenderTypes: List<String>): Double {
|
||||
var multiplier = 1.0
|
||||
for (typeString in defenderTypes) {
|
||||
val defenderType = ElementalTypes.get(typeString.lowercase())
|
||||
if (defenderType != null) {
|
||||
multiplier *= getDamageMultiplier(moveType, defenderType)
|
||||
}
|
||||
}
|
||||
return multiplier
|
||||
}
|
||||
|
||||
|
||||
fun getEffectivenessCategory(effectiveness: Double): EffectivenessCategory {
|
||||
return when {
|
||||
effectiveness == 0.0 -> EffectivenessCategory.IMMUNE
|
||||
effectiveness < 1.0 -> EffectivenessCategory.NOT_VERY_EFFECTIVE
|
||||
effectiveness == 1.0 -> EffectivenessCategory.NEUTRAL
|
||||
else -> EffectivenessCategory.SUPER_EFFECTIVE
|
||||
}
|
||||
}
|
||||
|
||||
enum class EffectivenessCategory {
|
||||
IMMUNE, NOT_VERY_EFFECTIVE, NEUTRAL, SUPER_EFFECTIVE
|
||||
}
|
||||
}
|
||||
+2
@@ -132,6 +132,7 @@ class TrackerActor(val uuid: UUID) {
|
||||
actor.activePokemon.filter { newActive -> activePokemon.none { it.id == newActive.battlePokemon?.uuid } }.forEach {
|
||||
val active = party.firstOrNull { trackMon -> trackMon.id == it.battlePokemon?.uuid } ?: return@forEach
|
||||
party.remove(active)
|
||||
active.firstTurn = true // Reset firstTurn when switching in
|
||||
activePokemon.add(active)
|
||||
}
|
||||
val swappedOut = activePokemon.filter { trackMon -> actor.activePokemon.none { it.battlePokemon?.uuid == trackMon.id } }
|
||||
@@ -145,6 +146,7 @@ class TrackerActor(val uuid: UUID) {
|
||||
actor.activePokemon.filter { newActive -> activePokemon.none { it.id == newActive.battlePokemon?.uuid } }.forEach {
|
||||
val active = party.firstOrNull { trackMon -> trackMon.id == it.battlePokemon?.uuid } ?: return@forEach
|
||||
party.remove(active)
|
||||
active.firstTurn = true // Reset firstTurn when switching in
|
||||
activePokemon.add(active)
|
||||
}
|
||||
val swappedOut = activePokemon.filter { trackMon -> actor.activePokemon.none { it.battlePokemon?.uuid == trackMon.id } }
|
||||
|
||||
+8
-1
@@ -114,7 +114,14 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
|
||||
}
|
||||
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
|
||||
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
|
||||
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
|
||||
else -> {
|
||||
val msgVariant = message.optionalArgument("msg")
|
||||
if (msgVariant != null) {
|
||||
battleLang("activate.${effect.id}.$msgVariant", pokemonName, sourceName, extraEffect)
|
||||
} else {
|
||||
battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
|
||||
}
|
||||
}
|
||||
}
|
||||
battle.broadcastChatMessage(lang)
|
||||
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
|
||||
|
||||
+1
-1
@@ -52,7 +52,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
|
||||
preamble.thenAccept {
|
||||
faintingPokemon.effectedPokemon.currentHealth = 0
|
||||
faintingPokemon.sendUpdate()
|
||||
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
|
||||
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context, pnx))
|
||||
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
|
||||
faintingPokemon.contextManager.add(context)
|
||||
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
|
||||
|
||||
+2
-1
@@ -26,6 +26,7 @@ import com.cobblemon.mod.common.util.battleLang
|
||||
class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
|
||||
override fun invoke(battle: PokemonBattle) {
|
||||
val (pnx, _) = message.pnxAndUuid(0) ?: return
|
||||
val battlePokemon = message.battlePokemon(0, battle) ?: return
|
||||
val details = message.argumentAt(1)?.split(',')?.get(0)?.lowercase() ?: return
|
||||
val speciesName = details.substringBefore('-')
|
||||
@@ -37,7 +38,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
|
||||
battle.dispatchWaiting {
|
||||
battle.minorBattleActions[battlePokemon.uuid] = message
|
||||
|
||||
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
|
||||
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName, pnx))
|
||||
val pokemonName = battlePokemon.getName()
|
||||
val lang = when(formName) {
|
||||
"busted", "hero", "complete" -> return@dispatchWaiting
|
||||
|
||||
+5
@@ -166,6 +166,11 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
|
||||
// If we can't find the entity for some reason then we're going to skip the recall animation
|
||||
val sendOutFuture = CompletableFuture<Unit>()
|
||||
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
|
||||
if (battle.ended) {
|
||||
sendOutFuture.complete(Unit)
|
||||
return@thenApply
|
||||
}
|
||||
|
||||
// Queue actual swap and send-in after the animation has ended
|
||||
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
|
||||
activePokemon.battlePokemon = newPokemon
|
||||
|
||||
+1
@@ -31,6 +31,7 @@ class WeatherInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
val weather = message.effectAt(0)?.id ?: return
|
||||
val source = message.battlePokemonFromOptional(battle)
|
||||
source?.let { ShowdownInterpreter.broadcastOptionalAbility(battle, message.effect(), source) }
|
||||
|
||||
battle.dispatchWaiting(1.5F) {
|
||||
val lang = when {
|
||||
message.hasOptionalArgument("upkeep") -> battleLang("weather.$weather.upkeep")
|
||||
|
||||
+8
-8
@@ -43,17 +43,17 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
|
||||
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
|
||||
val wasCaught = battle.showdownMessages.any { "capture" in it }
|
||||
|
||||
battle.dispatch {
|
||||
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
|
||||
if (battle.isPvW) {
|
||||
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
|
||||
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
|
||||
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
|
||||
if (battle.isPvW) {
|
||||
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
|
||||
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
|
||||
|
||||
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
|
||||
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
|
||||
}
|
||||
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
|
||||
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
|
||||
}
|
||||
}
|
||||
|
||||
battle.dispatch {
|
||||
// broadcast victory / defeat
|
||||
if (!wasCaught) {
|
||||
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
|
||||
|
||||
@@ -36,10 +36,18 @@ import java.util.function.Function
|
||||
open class BattlePokemon(
|
||||
val originalPokemon: Pokemon,
|
||||
val effectedPokemon: Pokemon = originalPokemon,
|
||||
val postBattleEntityOperation: (PokemonEntity) -> Unit = {}
|
||||
var postBattlePokemonOperations: MutableList<(BattlePokemon) -> Unit> = mutableListOf(),
|
||||
var postBattleEntityOperations: MutableList<(PokemonEntity) -> Unit> = mutableListOf()
|
||||
) {
|
||||
lateinit var actor: BattleActor
|
||||
|
||||
constructor(originalPokemon: Pokemon, effectedPokemon: Pokemon, postBattleEntityOperation: (PokemonEntity) -> Unit) : this(
|
||||
originalPokemon = originalPokemon,
|
||||
effectedPokemon = effectedPokemon,
|
||||
postBattlePokemonOperations = mutableListOf<(BattlePokemon) -> Unit>(),
|
||||
postBattleEntityOperations = mutableListOf(postBattleEntityOperation)
|
||||
)
|
||||
|
||||
companion object {
|
||||
fun safeCopyOf(pokemon: Pokemon): BattlePokemon {
|
||||
//TOOD figure out a closer registry access (might have to break some method signatures for this (1.7?)
|
||||
|
||||
@@ -27,6 +27,7 @@ interface ShowdownService {
|
||||
fun openConnection()
|
||||
fun closeConnection()
|
||||
fun startBattle(battle: PokemonBattle, messages: Array<String>)
|
||||
fun endBattle(battle: PokemonBattle)
|
||||
fun send(battleId: UUID, messages: Array<String>)
|
||||
fun getRegistryData(type: String): JsonArray
|
||||
fun sendRegistryData(data: Map<String, String>, type: String)
|
||||
|
||||
+5
@@ -129,6 +129,11 @@ class GraalShowdownService : ShowdownService {
|
||||
startBattleFunction.execute(this, battle.battleId.toString(), messages)
|
||||
}
|
||||
|
||||
override fun endBattle(battle: PokemonBattle) {
|
||||
val endBattleFunction = context.getBindings("js").getMember("endBattle")
|
||||
endBattleFunction.execute(battle.battleId.toString())
|
||||
}
|
||||
|
||||
override fun send(battleId: UUID, messages: Array<String>) {
|
||||
sendToShowdown(battleId, messages)
|
||||
}
|
||||
|
||||
+5
@@ -62,6 +62,11 @@ class SocketShowdownService(val host: String = "localhost", val port: Int = 1846
|
||||
send(battle.battleId, messages)
|
||||
}
|
||||
|
||||
override fun endBattle(battle: PokemonBattle) {
|
||||
writer.write(">endbattle ${battle.battleId}\n")
|
||||
acknowledge { Cobblemon.LOGGER.error("Failed to end battle ${battle.battleId}!") }
|
||||
}
|
||||
|
||||
override fun send(battleId: UUID, messages: Array<String>) {
|
||||
for (message in messages) {
|
||||
writer.write("$battleId~$message\n")
|
||||
|
||||
@@ -133,7 +133,10 @@ class ApricornBlock(settings: Properties, val apricorn: Apricorn) : HorizontalDi
|
||||
override fun isBonemealSuccess(world: Level, random: RandomSource, pos: BlockPos, state: BlockState) = true
|
||||
|
||||
override fun performBonemeal(world: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
|
||||
world.setBlock(pos, state.setValue(AGE, state.getValue(AGE) + 1), 2)
|
||||
val curAge = state.getValue(AGE)
|
||||
val newAge = curAge + 1
|
||||
if (newAge > MAX_AGE) return
|
||||
world.setBlock(pos, state.setValue(AGE, newAge), UPDATE_CLIENTS)
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
@@ -186,17 +189,17 @@ class ApricornBlock(settings: Properties, val apricorn: Apricorn) : HorizontalDi
|
||||
* This uses [Block.dropResources] to handle the drops.
|
||||
* It will also reset the [BlockState] of this block at the given location to the start of growth.
|
||||
*
|
||||
* @param world The [World] the apricorn is in.
|
||||
* @param world The [Level] the apricorn is in.
|
||||
* @param state The [BlockState] of the apricorn.
|
||||
* @param pos The [BlockPos] of the apricorn.
|
||||
* @return The [BlockState] after harvest.
|
||||
*/
|
||||
fun harvest(world: Level, state: BlockState, pos: BlockPos): BlockState {
|
||||
// Uses loot tables, to change the drops use 'data/cobblemon/loot_tables/blocks/<color>_apricorn.json'
|
||||
Block.dropResources(state, world, pos)
|
||||
dropResources(state, world, pos)
|
||||
// Don't use default as we want to keep the facing
|
||||
val resetState = state.setValue(AGE, MIN_AGE)
|
||||
world.setBlock(pos, resetState, Block.UPDATE_CLIENTS)
|
||||
world.setBlock(pos, resetState, UPDATE_CLIENTS)
|
||||
return resetState
|
||||
}
|
||||
|
||||
|
||||
@@ -81,7 +81,32 @@ class BerryBlock(private val berryIdentifier: ResourceLocation, settings: Proper
|
||||
|
||||
override fun isBonemealSuccess(world: Level, random: RandomSource, pos: BlockPos, state: BlockState) = !this.isMaxAge(state)
|
||||
|
||||
override fun <T : BlockEntity> getTicker(world: Level, blockState: BlockState, blockWithEntityType: BlockEntityType<T>): BlockEntityTicker<T>? = createTickerHelper(blockWithEntityType, CobblemonBlockEntities.BERRY, BerryBlockEntity.TICKER)
|
||||
// Use Random Tick instead of BlockEntityTicker for performance optimization
|
||||
override fun <T : BlockEntity> getTicker(world: Level, blockState: BlockState, blockWithEntityType: BlockEntityType<T>): BlockEntityTicker<T>? = null
|
||||
|
||||
// Enable Random Tick: only immature and non-rooted berries need to tick
|
||||
override fun isRandomlyTicking(state: BlockState): Boolean {
|
||||
return state.getValue(AGE) < FRUIT_AGE && !state.getValue(IS_ROOTED)
|
||||
}
|
||||
|
||||
// Random Tick handler: uses time compensation to ensure correct growth speed
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun randomTick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
|
||||
val blockEntity = world.getBlockEntity(pos) as? BerryBlockEntity ?: return
|
||||
|
||||
// processTick calculates elapsed time and updates timer, returns whether growth is needed
|
||||
if (blockEntity.processTick(world, pos, state) && !world.getBlockTicks().hasScheduledTick(pos, this)) {
|
||||
// Schedule growth for next tick to avoid tick scheduler conflicts during randomTick
|
||||
world.scheduleTick(pos, this, 1)
|
||||
}
|
||||
}
|
||||
|
||||
// Scheduled tick handler: performs the actual growth
|
||||
@Deprecated("Deprecated in Java")
|
||||
override fun tick(state: BlockState, world: ServerLevel, pos: BlockPos, random: RandomSource) {
|
||||
if (state.getValue(IS_ROOTED)) return
|
||||
growHelper(world, random, pos, state)
|
||||
}
|
||||
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block
|
||||
|
||||
import net.minecraft.world.item.Item
|
||||
import net.minecraft.core.dispenser.DispenseItemBehavior
|
||||
import net.minecraft.world.item.Items
|
||||
import net.minecraft.world.item.alchemy.PotionContents
|
||||
import net.minecraft.world.item.alchemy.Potions
|
||||
import net.minecraft.world.level.block.DispenserBlock
|
||||
|
||||
object DispenserBehaviorRegistry {
|
||||
private val behaviors = mutableMapOf<Item, DispenseItemBehavior>()
|
||||
|
||||
fun register(items: List<Item>, behaviorProvider: (Item) -> DispenseItemBehavior) {
|
||||
for (item in items) {
|
||||
behaviors[item] = behaviorProvider(item)
|
||||
}
|
||||
}
|
||||
|
||||
fun applyBehaviors() {
|
||||
behaviors.forEach { (item, behavior) ->
|
||||
DispenserBlock.registerBehavior(item, behavior)
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Seems like there can only 1 behavior per item, so registering the leaves with the honey bottle overrode the honey bottle behavior for the log.
|
||||
// Registering a new behavior with `DispenserBlock.registerBehavior` will override any existing ones for that item, possibly even ones from Minecraft and other mods
|
||||
// Will probably need to use an alternate way of implementing this to avoid conflicts.
|
||||
fun registerDispenserBehaviors() {
|
||||
// register(listOf(PotionContents.createItemStack(Items.POTION, Potions.WATER).item)) { SaccharineLogSlatheredBlock.createBehavior() }
|
||||
// register(listOf(Items.HONEY_BOTTLE)) { SaccharineLogBlock.createBehavior() }
|
||||
// register(listOf(Items.HONEY_BOTTLE, Items.GLASS_BOTTLE)) { item -> SaccharineLeafBlock.createBehavior(item)}
|
||||
applyBehaviors()
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ import net.minecraft.world.InteractionResult
|
||||
import net.minecraft.world.entity.player.Player
|
||||
import net.minecraft.world.item.BlockItem
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.Level
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.block.BaseEntityBlock
|
||||
@@ -110,6 +111,8 @@ class DisplayCaseBlock(settings: Properties) : BaseEntityBlock(settings) {
|
||||
|
||||
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
|
||||
|
||||
override fun getShadeBrightness(state: BlockState, level: BlockGetter, pos: BlockPos): Float = 0.75F
|
||||
|
||||
override fun getAnalogOutputSignal(state: BlockState, world: Level, pos: BlockPos): Int {
|
||||
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@ import net.minecraft.world.level.block.SoundType
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
|
||||
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
|
||||
import net.minecraft.world.level.block.state.properties.EnumProperty
|
||||
import net.minecraft.world.level.block.state.properties.IntegerProperty
|
||||
@@ -43,7 +44,6 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
|
||||
val CODEC = simpleCodec(::HeartyGrainsBlock)
|
||||
const val MATURE_AGE = 6
|
||||
const val AGE_AFTER_HARVEST = 3 // Last single block stage
|
||||
val WATERLOGGED = BlockStateProperties.WATERLOGGED
|
||||
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
|
||||
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.util.isInBattle
|
||||
import com.cobblemon.mod.common.util.playSoundServer
|
||||
import com.cobblemon.mod.common.util.toVec3d
|
||||
import com.cobblemon.mod.common.util.voxelShape
|
||||
import com.cobblemon.mod.common.util.rotateShape
|
||||
import com.mojang.serialization.MapCodec
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
@@ -71,10 +72,10 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
|
||||
private val WEST_AABB_TOP = buildCollider(top = true, Direction.WEST)
|
||||
private val EAST_AABB_TOP = buildCollider(top = true, Direction.EAST)
|
||||
|
||||
private val SOUTH_AABB_BOTTOM = buildCollider(top = false, Direction.SOUTH)
|
||||
private val NORTH_AABB_BOTTOM = buildCollider(top = false, Direction.NORTH)
|
||||
private val WEST_AABB_BOTTOM = buildCollider(top = false, Direction.WEST)
|
||||
private val EAST_AABB_BOTTOM = buildCollider(top = false, Direction.EAST)
|
||||
private val SOUTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.SOUTH, EAST_AABB_BOTTOM)
|
||||
private val NORTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.NORTH, EAST_AABB_BOTTOM)
|
||||
private val WEST_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.WEST, EAST_AABB_BOTTOM)
|
||||
|
||||
private fun buildCollider(top: Boolean, direction: Direction): VoxelShape {
|
||||
if (top) {
|
||||
|
||||
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Cobblemon Contributors
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
package com.cobblemon.mod.common.block
|
||||
|
||||
import com.cobblemon.mod.common.util.rotateShape
|
||||
import com.mojang.serialization.MapCodec
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder
|
||||
import net.minecraft.core.BlockPos
|
||||
import net.minecraft.core.Direction
|
||||
import net.minecraft.world.item.context.BlockPlaceContext
|
||||
import net.minecraft.world.level.BlockGetter
|
||||
import net.minecraft.world.level.LevelAccessor
|
||||
import net.minecraft.world.level.LevelReader
|
||||
import net.minecraft.world.level.block.Block
|
||||
import net.minecraft.world.level.block.Blocks
|
||||
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
|
||||
import net.minecraft.world.level.block.SimpleWaterloggedBlock
|
||||
import net.minecraft.world.level.block.state.BlockState
|
||||
import net.minecraft.world.level.block.state.StateDefinition
|
||||
import net.minecraft.world.level.block.state.properties.AttachFace
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
|
||||
import net.minecraft.world.level.material.FluidState
|
||||
import net.minecraft.world.level.material.Fluids
|
||||
import net.minecraft.world.phys.shapes.CollisionContext
|
||||
import net.minecraft.world.phys.shapes.Shapes
|
||||
import net.minecraft.world.phys.shapes.VoxelShape
|
||||
|
||||
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
|
||||
companion object {
|
||||
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
|
||||
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
|
||||
}
|
||||
|
||||
val FLOOR_NORTH = Shapes.or(
|
||||
Shapes.box(0.0625, 0.25, 0.4375, 0.9375, 1.0, 0.5625),
|
||||
Shapes.box(0.125, 0.0, 0.4375, 0.25, 0.25, 0.5625),
|
||||
Shapes.box(0.75, 0.0, 0.4375, 0.875, 0.25, 0.5625),
|
||||
)
|
||||
val WALL_NORTH = Shapes.box(0.0625, 0.125, 0.9375, 0.9375, 0.875, 1.0)
|
||||
val CEILING_NORTH = Shapes.box(0.0625, 0.0, 0.4375, 0.9375, 0.75, 0.5625)
|
||||
}
|
||||
|
||||
init {
|
||||
registerDefaultState(stateDefinition.any()
|
||||
.setValue(FACING, Direction.NORTH)
|
||||
.setValue(FACE, AttachFace.WALL)
|
||||
.setValue(WATERLOGGED, false)
|
||||
)
|
||||
}
|
||||
|
||||
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
|
||||
builder.add(FACING, FACE, WATERLOGGED)
|
||||
}
|
||||
|
||||
override fun getFluidState(blockState: BlockState): FluidState? {
|
||||
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
|
||||
val fluidState = context.level.getFluidState(context.clickedPos)
|
||||
for (direction in context.nearestLookingDirections) {
|
||||
val blockState: BlockState
|
||||
if (direction.getAxis() === Direction.Axis.Y) {
|
||||
blockState = (defaultBlockState()
|
||||
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
|
||||
.setValue(FACING, context.horizontalDirection.opposite)
|
||||
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
|
||||
) as BlockState
|
||||
} else {
|
||||
blockState = (defaultBlockState()
|
||||
.setValue(FACE, AttachFace.WALL) as BlockState)
|
||||
.setValue(FACING, direction.opposite)
|
||||
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
|
||||
) as BlockState
|
||||
|
||||
}
|
||||
|
||||
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
|
||||
return blockState
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
override fun codec(): MapCodec<PlaqueBlock> = CODEC
|
||||
|
||||
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
|
||||
val direction = state.getValue(FACING)
|
||||
return when (state.getValue(FACE)) {
|
||||
AttachFace.FLOOR ->
|
||||
if (direction.axis === Direction.Axis.X) {
|
||||
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
|
||||
} else FLOOR_NORTH
|
||||
AttachFace.WALL ->
|
||||
when (direction) {
|
||||
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
|
||||
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
|
||||
}
|
||||
AttachFace.CEILING ->
|
||||
if (direction.axis === Direction.Axis.X) {
|
||||
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
|
||||
} else CEILING_NORTH
|
||||
}
|
||||
}
|
||||
|
||||
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
|
||||
if (state.getValue(WATERLOGGED)) {
|
||||
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
|
||||
}
|
||||
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
|
||||
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
|
||||
}
|
||||
|
||||
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
|
||||
return if (state.getValue(FACE) == AttachFace.CEILING) {
|
||||
val direction = getConnectedDirection(state)
|
||||
canSupportCenter(level, pos.relative(direction.opposite), direction)
|
||||
} else {
|
||||
super.canSurvive(state, level, pos)
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user