Compare commits

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Author SHA1 Message Date
Polymeta b79e73928a add multibattle NPC test command for debugging
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-21 15:35:59 +01:00
Polymeta c89ea759a6 fix invalidActionExceptions if the gimmickMove's targetType is different from it's normal move
good example is earthquake (allAdjacent) vs maxquake (adjacentFoe)

Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-08 17:00:58 +01:00
Polymeta c6479525f9 double oop docs
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-07 16:07:55 +01:00
Polymeta 2a7dababab oop licenses
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-07 15:58:21 +01:00
Polymeta 7ec6e61d4a first approach with resetting forms pre-battle
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-07 15:16:06 +01:00
Polymeta 7735af5c11 fixed itempredicates not working when used in species definition
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-07 11:39:51 +01:00
Polymeta 18d25dcf04 small reshuffle for requirements and introduce keyitem requirement (also add aerodactyl as example)
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-07 11:39:18 +01:00
Polymeta e259dc18a2 fix doubles not properly working with gimmicks
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-07 11:26:30 +01:00
Polymeta 7439436e93 fix trailing comma in schema, and check pokemon entity for registryAccess before doing the rest
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-06 10:49:37 +01:00
Polymeta 1c51d5ca98 prevent shiftbutton from being triggered or clicked when its not actually visible
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-05-06 10:42:59 +01:00
Segfault Guy d94952347f Portrait updates and form effects. 2025-04-30 00:30:06 -04:00
Segfault Guy 7fe6141640 form20 blaze it 2025-04-20 23:41:12 -04:00
Segfault Guy 4b1653ca6c Merge remote-tracking branch 'origin/main' into form_changes 2025-04-20 20:53:54 -04:00
Polymeta 068b55be7b Merge branch 'josh/dynamic-light-integration' into 'main'
Josh/dynamic light integration

See merge request cable-mc/cobblemon!1621
2025-04-20 13:52:34 +00:00
Josh 3f6bd52d43 Josh/dynamic light integration 2025-04-20 13:52:34 +00:00
Polymeta 4ca3f25ab2 Merge branch 'translucent-culling' into 'main'
Translucent Culling Parameter

See merge request cable-mc/cobblemon!1606
2025-04-20 09:47:02 +00:00
Gertimoshka 70e81f1cbe Translucent Culling Parameter 2025-04-20 09:47:02 +00:00
Polymeta df8abf4ddb Merge branch 'josh/left-handed-item-fix' into 'main'
Item position adjustment to perfectly line up hand-held items

See merge request cable-mc/cobblemon!1610
2025-04-20 09:46:28 +00:00
Josh 26dd0b9d42 Item position adjustment to perfectly line up hand-held items 2025-04-20 09:46:28 +00:00
Paul 2f16ba5470 Don't play quirks in battle GUI 2025-04-20 08:53:39 +10:00
Landon cbdfbc9745 Merge branch 'pc-box-name-limit' into 'main'
Adds name character length restriction to PC box name.

See merge request cable-mc/cobblemon!1620
2025-04-19 11:28:15 +00:00
Hiroku ac210e027b Merge branch 'windows-12' into 'main'
more pc stat displays

See merge request cable-mc/cobblemon!1617
2025-04-19 11:04:57 +00:00
Test 1fc91a794f more pc stat displays 2025-04-19 11:04:57 +00:00
Landon f78b289171 Merge branch 'riding-dismount' into 'main'
Created the Pokemon Dismount Logic

See merge request cable-mc/cobblemon!1613
2025-04-19 10:47:16 +00:00
Aram c46461c843 Created the Pokemon Dismount Logic 2025-04-19 10:47:16 +00:00
Deltric 386a897295 Adds name character length restriction to PC box name. 2025-04-19 05:46:22 -05:00
Hiroku 8328f741d8 Merge branch 'spawn-pool-observable' into 'main'
Observable in SpawnPool was not emitted on reload.

See merge request cable-mc/cobblemon!1618
2025-04-19 09:07:56 +00:00
Deltric 2b19943416 Observable in SpawnPool was not emitted on reload. 2025-04-19 03:30:50 -05:00
Paul 550b99be36 Merge remote-tracking branch 'origin/main' into lang-updates 2025-04-18 22:01:33 +10:00
Polymeta bfbee7b1d7 Merge branch 'loot-fix' into 'main'
Improved parity with vanilla mobs' drop behavior

See merge request cable-mc/cobblemon!1576
2025-04-18 07:02:45 +00:00
Test f5d71390dd Merge branch 'dex-zoom' into 'main'
A few dex scanner fixes/improvements, closes #1328

Closes #1328

See merge request cable-mc/cobblemon!1608
2025-04-18 05:06:31 +00:00
Crater 6ff5d3df06 A few dex scanner fixes/improvements, closes #1328 2025-04-18 05:06:30 +00:00
gruxor 988766894a Review resolutions 2025-04-18 00:08:43 -04:00
gruxor 3d5a365a6e Added a configuration option for drops' behavior upon Pokémon death 2025-04-17 14:06:33 -04:00
gruxor 4b64b4307a Changelog update 2025-04-17 14:04:16 -04:00
gruxor 382f741db8 Improved parity with vanilla mobs' drop behavior 2025-04-17 14:04:16 -04:00
Teggy 6d62d911d6 Translated using Weblate (Spanish)
Currently translated at 96.6% (6787 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-17 11:38:28 +00:00
Alexis Salgueiro a1d40084c5 Translated using Weblate (French)
Currently translated at 92.2% (6479 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-04-17 04:04:45 +00:00
Teggy 8b1b63e110 Translated using Weblate (Spanish)
Currently translated at 96.4% (6775 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-17 04:04:44 +00:00
Teggy 9e2e95e287 Translated using Weblate (Spanish)
Currently translated at 96.0% (6744 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-16 09:42:42 +00:00
Teggy 6694680c50 Translated using Weblate (Spanish)
Currently translated at 95.9% (6735 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-15 05:11:49 +00:00
Teggy 8cafce0a4a Translated using Weblate (Spanish)
Currently translated at 95.7% (6724 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-14 10:33:04 +00:00
Watuneni iteite de271f81b1 Translated using Weblate (Japanese)
Currently translated at 76.4% (5365 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-04-14 06:50:20 +00:00
Teggy feb78c5c58 Translated using Weblate (Spanish)
Currently translated at 95.3% (6698 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-14 06:50:19 +00:00
Mia e5d052a6bf Translated using Weblate (German)
Currently translated at 86.7% (6090 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/de/
2025-04-12 10:41:09 +00:00
Segfault Guy 7265ab57b9 Apply species schema changes to evolutions. 2025-04-11 01:47:41 -04:00
Segfault Guy 27e3a95b06 cleanup test changes 2025-04-11 01:17:29 -04:00
Segfault Guy 38de3c6267 In-battle form changes and PokemonProperties form completion. 2025-04-09 00:18:10 -04:00
Teggy 0ea4641536 Translated using Weblate (Spanish)
Currently translated at 95.3% (6696 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-08 10:41:46 +00:00
Teggy bc4699e354 Translated using Weblate (Spanish)
Currently translated at 95.1% (6683 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-04-02 11:09:46 +00:00
Teggy 9270119675 Translated using Weblate (Spanish)
Currently translated at 95.1% (6682 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-31 15:23:52 +00:00
Teggy 0058906022 Translated using Weblate (Spanish)
Currently translated at 95.1% (6678 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-31 00:16:23 +00:00
Kyo 14d2a76211 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-03-27 12:41:50 +00:00
Watuneni iteite 7669000962 Translated using Weblate (Japanese)
Currently translated at 76.3% (5358 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-03-27 12:41:46 +00:00
Teggy 8912911800 Translated using Weblate (Spanish)
Currently translated at 94.3% (6621 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-22 01:16:22 +00:00
阿鱼 62ecfaf54a Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-20 23:47:02 +00:00
Teggy 6684177236 Translated using Weblate (Spanish)
Currently translated at 94.2% (6615 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-20 23:47:00 +00:00
Watuneni iteite deca5cf55b Translated using Weblate (Japanese)
Currently translated at 76.1% (5350 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-03-20 23:46:59 +00:00
Segfault Guy 376e5ac906 Merge branch 'main' into form_changes 2025-03-18 22:26:00 -04:00
阿鱼 0f75797759 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-17 21:03:49 +00:00
Alexis Salgueiro c194aefce5 Translated using Weblate (French)
Currently translated at 91.5% (6425 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-03-15 14:17:58 +00:00
Aiser(CCHusky) f4798c8783 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-15 14:17:57 +00:00
chronicen 2178a5f10e Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-15 14:17:57 +00:00
Teggy bc145a56d5 Translated using Weblate (Spanish)
Currently translated at 93.6% (6575 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-14 17:00:49 +00:00
Segfault Guy b225283dcc Toggleable, deferrable, and wild forms. 2025-03-12 23:00:29 -04:00
Nico Merenq 476ef3bb2f Translated using Weblate (Russian)
Currently translated at 73.9% (5189 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-03-12 13:19:09 +00:00
Alexis Salgueiro 460050289b Translated using Weblate (French)
Currently translated at 90.7% (6373 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-03-10 15:04:25 +00:00
Nico Merenq 01fd4dcc68 Translated using Weblate (Russian)
Currently translated at 73.8% (5182 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-03-09 18:06:58 +00:00
Nico Merenq 0392eb3b7e Translated using Weblate (Russian)
Currently translated at 73.6% (5172 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-03-09 15:29:58 +00:00
阿鱼 493f423a2f Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-09 10:54:04 +00:00
阿鱼 cbcfa1bbfb Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (7021 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-09 10:45:17 +00:00
Nico Merenq 17a3ff15db Translated using Weblate (Russian)
Currently translated at 73.6% (5171 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-03-09 10:30:06 +00:00
阿鱼 9c14cccc98 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.9% (7017 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-09 10:30:05 +00:00
Weblate 850cfbe755 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-03-08 22:51:12 +00:00
Teggy 28afa6a9e8 Translated using Weblate (Spanish)
Currently translated at 93.1% (6538 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-08 22:51:08 +00:00
阿鱼 7a76d95ce7 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.7% (6936 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-08 22:51:07 +00:00
Teggy 54707d0618 Translated using Weblate (Spanish)
Currently translated at 92.1% (6470 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-08 15:08:19 +00:00
Aiser(CCHusky) 307c400e28 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.6% (6929 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-08 15:08:18 +00:00
阿鱼 5c9b3ab25d Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.6% (6929 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-08 15:08:18 +00:00
阿鱼 532e991fb2 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 98.1% (6890 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-08 11:31:35 +00:00
Nico Merenq b1bf817329 Translated using Weblate (Russian)
Currently translated at 73.6% (5171 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ru/
2025-03-08 11:31:34 +00:00
Teggy c091f90487 Translated using Weblate (Spanish)
Currently translated at 91.7% (6445 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-08 08:23:13 +00:00
阿鱼 a49d4715ff Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 97.0% (6816 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-08 08:23:12 +00:00
阿鱼 652b15532e Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 96.9% (6807 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-07 04:18:30 +00:00
Teggy e4064897b0 Translated using Weblate (Spanish)
Currently translated at 91.5% (6430 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-03-07 04:18:29 +00:00
阿鱼 f9ca8222da Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 96.7% (6793 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-06 12:30:15 +00:00
阿鱼 67480a945f Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 95.5% (6708 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-06 06:42:04 +00:00
Alexis Salgueiro e6e811e6e6 Translated using Weblate (French)
Currently translated at 90.0% (6320 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-03-06 06:41:58 +00:00
Watuneni iteite 4635c531b9 Translated using Weblate (Japanese)
Currently translated at 73.7% (5178 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-03-06 06:41:56 +00:00
Watuneni iteite 3bdfac9a46 Translated using Weblate (Japanese)
Currently translated at 71.7% (5039 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-03-05 13:53:19 +00:00
chronicen 2b7a71cb1c Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 91.4% (6424 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-05 13:53:19 +00:00
阿鱼 d47a500a0e Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 91.4% (6424 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-05 13:53:19 +00:00
阿鱼 33e6dbb4c1 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 87.4% (6143 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2025-03-04 15:50:25 +00:00
Alexis Salgueiro 482c57dd2e Translated using Weblate (French)
Currently translated at 89.1% (6259 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-03-03 19:14:47 +00:00
Alexis Salgueiro 503c62d78d Translated using Weblate (French)
Currently translated at 87.8% (6169 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-03-03 09:30:43 +00:00
Seonho Lee 708d0ab6d3 Translated using Weblate (Korean)
Currently translated at 70.0% (4915 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ko/
2025-03-03 09:30:42 +00:00
Teggy 19727542bd Translated using Weblate (Spanish)
Currently translated at 91.4% (6424 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-28 22:02:07 +00:00
Alexis Salgueiro c4e6714a95 Translated using Weblate (French)
Currently translated at 87.6% (6153 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/fr/
2025-02-28 02:41:41 +00:00
Teggy c116e612c6 Translated using Weblate (Spanish)
Currently translated at 90.4% (6354 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-28 02:41:41 +00:00
Fiestorra ISV 215a055ce6 Translated using Weblate (Spanish)
Currently translated at 90.4% (6354 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-28 02:41:40 +00:00
Fiestorra ISV 9c0b6b8d26 Translated using Weblate (Spanish)
Currently translated at 87.3% (6134 of 7021 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-25 22:27:22 +00:00
Fiestorra ISV 5c4462ee94 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-25 18:48:01 +00:00
Teggy 04edd6f9e2 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-25 18:48:01 +00:00
Polymeta 52821cc051 Merge branch 'main' into lang-updates 2025-02-25 18:38:33 +00:00
Segfault Guy b90f852a71 Clear invalid forms on species change. 2025-02-24 20:12:23 -05:00
Segfault Guy fdf7a9703a coalesce temp and perm forms under same property and instead deserialize by custom adapter instead of having unique properties. 2025-02-23 23:21:43 -05:00
Watuneni iteite 0029deb029 Translated using Weblate (Japanese)
Currently translated at 81.6% (5218 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-02-23 23:03:25 +00:00
Teggy c6360e2a36 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-23 23:03:24 +00:00
Fiestorra ISV 2e77c647b6 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-23 23:03:22 +00:00
Watuneni iteite c3d3b19788 Translated using Weblate (Japanese)
Currently translated at 81.3% (5200 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-02-21 08:11:08 +00:00
Fiestorra ISV 219cd61beb Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-21 08:11:07 +00:00
Teggy 207e5a9142 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-19 13:03:51 +00:00
Segfault Guy bb41f28342 Merge remote-tracking branch 'origin/main' into form_changes 2025-02-18 22:33:23 -05:00
Watuneni iteite c721fb534d Translated using Weblate (Japanese)
Currently translated at 81.2% (5191 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/ja/
2025-02-18 15:00:29 +00:00
iván Segura dba2622fd7 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-18 15:00:28 +00:00
iván Segura da68675133 Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-16 12:57:27 +00:00
iván Segura 9aea5a7daf Translated using Weblate (Spanish)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/es/
2025-02-15 13:26:10 +00:00
Gustavo Puerari 10402575fb Translated using Weblate (Portuguese (Brazil))
Currently translated at 68.3% (4369 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-13 23:43:36 +00:00
João Pedro Silva Afonso 0f82ade57c Translated using Weblate (Portuguese (Brazil))
Currently translated at 68.3% (4369 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-13 23:43:35 +00:00
Segfault Guy c5ee7ebe7a Fix ability registration for forms. 2025-02-11 21:40:35 -05:00
Gustavo Puerari 450b041118 Translated using Weblate (Portuguese (Brazil))
Currently translated at 65.1% (4166 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-11 21:12:32 +00:00
Weblate 770c349ac4 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-02-10 00:41:50 +00:00
Gustavo Puerari f76648b6f2 Translated using Weblate (Portuguese (Brazil))
Currently translated at 59.8% (3826 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-10 00:41:46 +00:00
Gustavo Puerari 56e60667db Translated using Weblate (Portuguese (Brazil))
Currently translated at 51.5% (3297 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-07 00:29:47 +00:00
Gustavo Puerari c4a60951c5 Translated using Weblate (Portuguese (Brazil))
Currently translated at 49.7% (3178 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-05 07:22:58 +00:00
Segfault Guy f6ae10e1d9 It's about f(orm)cking time. 2025-02-03 23:38:53 -05:00
Kyo 814eee8125 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (6391 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-02-03 09:44:44 +00:00
Gustavo Puerari 2a9ff3bfbd Translated using Weblate (Portuguese (Brazil))
Currently translated at 47.9% (3064 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-02-03 09:44:43 +00:00
Weblate 83350cb0db Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-01-31 22:57:44 +00:00
Patch Notes Guy 778761dbee Translated using Weblate (Vietnamese)
Currently translated at 99.1% (6335 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/vi/
2025-01-31 22:57:39 +00:00
Gustavo Puerari e9881b748a Translated using Weblate (Portuguese (Brazil))
Currently translated at 46.4% (2971 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-01-31 22:57:25 +00:00
Weblate dabaeefa23 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/
2025-01-31 09:41:51 +00:00
Patch Notes Guy 0e0bec2712 Added translation using Weblate (Vietnamese) 2025-01-31 09:41:47 +00:00
Gustavo Puerari 48fe160334 Translated using Weblate (Portuguese (Brazil))
Currently translated at 45.1% (2887 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-01-31 03:10:48 +00:00
Gustavo Puerari 7d599e12d0 Translated using Weblate (Portuguese (Brazil))
Currently translated at 42.7% (2731 of 6391 strings)

Translation: Cobblemon/Mod
Translate-URL: http://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2025-01-27 23:30:11 +00:00
Segfault Guy b2070b53fb Changing form... changes form? Wow! 2024-12-03 23:41:17 -05:00
Segfault Guy 7fb873dc2c Showdown Form and Species registration rework. 2024-12-03 23:10:25 -05:00
Segfault Guy 641f529de3 Better Form and Evolution triggering. 2024-12-03 19:12:41 -05:00
Segfault Guy db9fb4fefa Refactor Evolution and add Transformation to expand application of Evolution events and requirements. 2024-12-02 23:13:57 -05:00
2784 changed files with 19890 additions and 42841 deletions

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-13
View File
@@ -1,13 +0,0 @@
### Additions
- Rebuilt Pokémon AI to use Minecraft's Brain system, allowing for more complex behaviours and interactions.
- As an early pass of this, pastured Pokémon will now sleep when appropriate, and may come up to you when they see you.
- Probably also added a whole bunch of bugs.
- Added a Behaviour Editor to the NPC editing screen.
- Added /behaviouredit command for opening the Behaviour Editor on Pokémon and NPCs.
- Editing variables for Pokémon is not yet supported.
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added many default behaviours.
- Removed many NPC presets that now exist as behaviours. This is a breaking change if you are using NPCs with these presets.
- NPCs with these presets should be modified to instead list under `"behaviours"` all the equivalent behaviours.
+1
View File
@@ -6,6 +6,7 @@
- Added filter functionality in PC UI, which supports `PokemonProperties` (e.g. `shiny=yes` shows all shiny Pokémon).
- Added `/changewallpaper <player> <boxNumber> <wallpaper>` command to change a box wallpaper through commands.
- Added `/renamebox <player> <boxNumber> <name>` command to rename a PC box through commands.
- Added IVs and EVs stat displays in PC.
### Developer
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
+7 -1
View File
@@ -19,6 +19,8 @@
- The player executing the command must be facing the target pokemon entity. Transformations are not persistent and will revert when resources are reloaded.
- Added lang keys for all moves and abilities up to Generation 9.
- Fixed Moon Ball moon phase logic to actually work correctly
- Added `translucent_cull` boolean option into resolver's layer to allow for translucent textures with culling
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for items held by Pokémon.
### Pokémon Added
@@ -127,6 +129,10 @@
- Shulker shell Forretress is now a cosmetic rather than a special evo and thus all shulker Forretress will revert back to normal until a shulker shell is put in their cosmetic slot.
- Updated `doPokemonSpawning` gamerule to support per-dimension configurations.
- The Pokedex now displays a form name of a "normal" Pokémon for when the base form is still a named form.
- Improved the zoom functionality of the Pokédex Scanner by giving the levels logarithmic scaling.
- Added a subtle rotation effect to the Pokédex Scanner's wheel when zooming.
- Improved parity with vanilla mobs' drop behavior; loot and XP drop on death instead of after the entire death sequence finishes.
- Quirk animations no longer play in the battle GUI since they were pretty distracting.
### Fixes
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
@@ -156,8 +162,8 @@
- Fixed an issue with newer versions of Fabric API where underground Pokémon were spawning in The End.
- Fixed spawning not working well when you're at high points surrounded by lower altitude spawning areas, such as flying.
- Fixed certain Pokémon with forms not having appropriate stock Pokédex entries.
- Fixed issue with Pokédex Scanner that caused the open/close overlay to have the wrong opacity values
- Fixed dragon's breath not being usable on the restoration tank when it should be
- Fixed Moon Stones not interacting properly with dripstone blocks.
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
-9
View File
@@ -1,9 +0,0 @@
- Nodemaker bug, it thinks jumps are possible from water up an entire block - they aint
https://gyazo.com/759b8285e7c07046ff2e54adf0d7a7ac
- Why is magikarp trying to path through ice
https://gyazo.com/ae230758c529f885eeb0dd91e60530d2
- We should use mixins to put the path node filtering from OmniPathNodeMaker in the base classes otherwise
NPC wandering will be jank too.
+1 -1
View File
@@ -5,7 +5,7 @@ plugins {
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") == true
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
@@ -13,10 +13,12 @@ import com.cobblemon.mod.common.client.render.layer.PokemonOnShoulderRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.FormData;
import com.cobblemon.mod.common.pokemon.lighthing.LightingData;
import dev.lambdaurora.lambdynlights.LambDynLights;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandler;
import dev.lambdaurora.lambdynlights.api.DynamicLightHandlers;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -53,15 +55,19 @@ public class LambDynamicLightsCompat {
private static int resolvedPokemonLightLevel(PokemonEntity pokemon) {
var underwater = !pokemon.level().getFluidState(BlockPos.containing(pokemon.getX(), pokemon.getEyeY(), pokemon.getZ())).isEmpty();
return extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
ItemStack item = pokemon.getShownItem();
int itemLightLevel = item.isEmpty()?0:LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(pokemon.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static int resolvedShoulderLightLevel(Player player) {
final var shoulderDataPair = PokemonOnShoulderRenderer.shoulderDataOf(player);
var underwater = !player.level().getFluidState(BlockPos.containing(player.getX(), player.getEyeY(), player.getZ())).isEmpty();
final Optional<Integer> leftLightLevel = extractShoulderLightLevel(shoulderDataPair.getFirst(), underwater);
final Optional<Integer> rightLightLevel = extractShoulderLightLevel(shoulderDataPair.getSecond(), underwater);
return Math.max(leftLightLevel.orElse(0), rightLightLevel.orElse(0));
final int leftLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityLeft()), underwater);
final int rightLightLevel = extractShoulderLightLevel(PokemonOnShoulderRenderer.shoulderDataFrom(player.getShoulderEntityRight()), underwater);
return Math.max(leftLightLevel, rightLightLevel);
}
private static Optional<Integer> extractFormLightLevel(@NotNull FormData form, boolean underwater) {
@@ -71,11 +77,16 @@ public class LambDynamicLightsCompat {
return Optional.of(form.getLightingData().getLightLevel());
}
private static Optional<Integer> extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, boolean underwater) {
private static int extractShoulderLightLevel(@Nullable PokemonOnShoulderRenderer.ShoulderData shoulderData, boolean underwater) {
if (shoulderData == null) {
return Optional.empty();
return 0;
}
return extractFormLightLevel(shoulderData.getForm(), underwater);
ItemStack item = shoulderData.getShownItem();
int itemLightLevel = item.isEmpty()?0:LambDynLights.getLuminanceFromItemStack(item, underwater);
int formLightLevel = extractFormLightLevel(shoulderData.getForm(), underwater).orElse(0);
return Math.max(itemLightLevel, formLightLevel);
}
private static boolean liquidGlowModeSupport(@NotNull LightingData.LiquidGlowMode liquidGlowMode, boolean underwater) {
@@ -1,61 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.monster.Creeper;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Creeper.class)
public class EntityCreeperMixin extends Mob {
private EntityCreeperMixin(net.minecraft.world.entity.EntityType<? extends Creeper> entityType, Level world) {
super(entityType, world);
}
@Inject(method = "registerGoals", at = @At(value = "TAIL"), cancellable = false)
private void cobblemon$initGoals(CallbackInfo callbackInfo) {
final Creeper creeper = (Creeper) (Object) this;
// Pokemon Entities
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
creeper,
PokemonEntity.class,
6.0f,
1.0,
1.2,
entity -> ((PokemonEntity)entity).getBehaviour().getEntityInteract().getAvoidedByCreeper() && ((PokemonEntity)entity).getBeamMode() != 1
)
);
// Players with shoulder mounted Pokemon
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
creeper,
ServerPlayer.class,
6.0f,
1.0,
1.2,
entity -> EntityBehaviour.Companion.hasCreeperFearedShoulderMount((ServerPlayer)entity)
)
);
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.world.entity.monster.Phantom;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(targets = "net/minecraft/world/entity/monster/Phantom$PhantomSweepAttackGoal")
public class EntityPhantomMixin {
// TODO: Figure out how to access the outer class that wraps SwoopMovementGoal
// Need to find the cat mons that are near the phantom
// @Inject(method = "shouldContinue", at = @At(value = "RETURN"), cancellable = true)
// public void cobblemon$shouldContinue(CallbackInfoReturnable<Boolean> ci) {
//// var goalSelectorField = PhantomEntity.class.getClasses();// PhantomEntity.class.getFields();// .class.getDeclaredField("goalSelector");
//
//// goalSelectorField.setAccessible(true);
//// GoalSelector goalSelector = (GoalSelector) goalSelectorField.get(mobEntity);
//// final SwoopMovementGoal phantom = (SwoopMovementGoal) (Object) this;
//// if(ci.getReturnValue() == false) {
//// var result = this$0.getWorld().getEntitiesByClass(
//// PokemonEntity.class,
//// this$0.getBoundingBox().expand(16.0),
//// entity -> {
//// return ((PokemonEntity) entity).getBehaviour().getEntityInteract().getAvoidedByPhantom();
//// }
//// ).isEmpty();
////
//// ci.setReturnValue(result);
//// }
// }
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.monster.AbstractSkeleton;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AbstractSkeleton.class)
public class EntitySkeletonMixin extends Mob {
private EntitySkeletonMixin(EntityType<? extends Mob> entityType, Level world) {
super(entityType, world);
}
@Inject(method = "registerGoals", at = @At(value = "TAIL"), cancellable = false)
private void cobblemon$initGoals(CallbackInfo callbackInfo) {
final AbstractSkeleton skeleton = (AbstractSkeleton) (Object) this;
// Pokemon Entities
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
skeleton,
PokemonEntity.class,
6.0f,
1.0,
1.2,
entity -> ((PokemonEntity)entity).getBehaviour().getEntityInteract().getAvoidedBySkeleton() && ((PokemonEntity)entity).getBeamMode() != 1
)
);
// Players with shoulder mounted Pokemon
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
skeleton,
ServerPlayer.class,
6.0f,
1.0,
1.2,
entity -> EntityBehaviour.Companion.hasSkeletonFearedShoulderMount((ServerPlayer)entity)
)
);
}
}
@@ -25,7 +25,7 @@ public abstract class EntityVillagerMixin {
@Inject(method = "wantsToPickUp", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$canGather(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
final Villager villager = (Villager) (Object) this;
if (ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canAddItem(stack)) {
if(ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canAddItem(stack)) {
if(VillagerGatherableItems.INSTANCE.getVillagerGatherableItems().contains(stack.getItem()))
ci.setReturnValue(true);
}
@@ -22,9 +22,9 @@ public class PiglinBarterMixin {
@Inject(method = "isBarterCurrency", at = @At(value = "RETURN"), cancellable = true)
private static void cobblemon$acceptsForBarter(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
if (!ci.getReturnValue()) {
if(!ci.getReturnValue()) {
//TODO: Make a tag?
if (stack.is(CobblemonItems.RELIC_COIN_POUCH))
if(stack.is(CobblemonItems.RELIC_COIN_POUCH))
ci.setReturnValue(true);
}
}
@@ -21,9 +21,9 @@ import org.spongepowered.asm.mixin.injection.Slice;
public abstract class PointedDripstoneBlockMixin {
@Redirect(
method = "canGrow(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;)Z",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/BlockState;is(Lnet/minecraft/world/level/block/Block;)Z", ordinal = 0),
slice = @Slice(from = @At(value = "FIELD", target = "Lnet/minecraft/world/level/block/Blocks;DRIPSTONE_BLOCK:Lnet/minecraft/world/level/block/Block;"))
method = "canTipGrow(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;)Z",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/BlockState;is(Lnet/minecraft/world/level/Block;)Z", ordinal = 0),
slice = @Slice(from = @At(value = "FIELD", target = "Lnet/minecraft/world/level/block/Blocks;DRIPSTONE_BLOCK:Lnet/minecraft/world/level/Block;"))
)
private static boolean cobblemon$validateMoonStoneDripstone(BlockState instance, Block block) {
return instance.is(CobblemonBlockTags.DRIPSTONE_GROWABLE);
@@ -8,10 +8,12 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.BlockEntitySoundTracker;
import com.cobblemon.mod.common.client.sound.EntitySoundTracker;
import com.cobblemon.mod.common.client.sound.BattleMusicController;
import com.cobblemon.mod.common.client.sound.SoundTracker;
import com.cobblemon.mod.common.duck.SoundEngineDuck;
import com.cobblemon.mod.common.duck.SoundManagerDuck;
import com.cobblemon.mod.common.duck.SoundEngineDuck;
import net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler;
import net.minecraft.client.resources.sounds.SoundInstance;
import net.minecraft.client.resources.sounds.UnderwaterAmbientSoundInstances;
@@ -86,9 +86,9 @@ import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.COSMETIC_SLOT_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.FORM_ASPECTS
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
@@ -100,6 +100,7 @@ import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.pokemon.transformation.triggers.BlockClickTrigger
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
@@ -194,8 +195,6 @@ object Cobblemon {
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
}
this.loadConfig()
implementation.registerPermissionValidator()
implementation.registerSoundEvents()
implementation.registerDataComponents()
@@ -218,6 +217,7 @@ object Cobblemon {
ExperienceGroups.registerDefaults()
CaptureCalculators.registerDefaults()
this.loadConfig()
// CobblemonBlockPredicates.touch()
CobblemonOrePlacedFeatures.register()
CobblemonPlacedFeatures.register()
@@ -255,13 +255,8 @@ object Cobblemon {
PlatformEvents.RIGHT_CLICK_BLOCK.subscribe { event ->
val player = event.player
val block = player.level().getBlockState(event.pos).block
player.party().forEach { pokemon ->
pokemon.lockedEvolutions
.filterIsInstance<BlockClickEvolution>()
.forEach { evolution ->
evolution.attemptEvolution(pokemon, BlockClickEvolution.BlockInteractionContext(block, player.level()))
}
}
val context = BlockClickTrigger.Context(block, player.level())
player.party().forEach { pokemon -> pokemon.triggerTransformations(BlockClickTrigger::class.java, context) }
}
PlatformEvents.CHANGE_DIMENSION.subscribe {
@@ -302,6 +297,7 @@ object Cobblemon {
SHINY_ASPECT.register()
GENDER_ASPECT.register()
FORM_ASPECTS.register()
COSMETIC_SLOT_ASPECT.register()
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
@@ -15,10 +15,6 @@ object CobblemonActivities {
val BATTLING = register(Activity("battling"))
val ACTION_EFFECT = register(Activity("action_effect"))
val NPC_CHATTING = register(Activity("npc_chatting"))
val POKEMON_SLEEPING_ACTIVITY = register(Activity("pokemon_sleeping"))
val POKEMON_GROW_CROP = register(Activity("pokemon_grow_crop"))
val POKEMON_SLEEP_ON_TRAINER_BED = register(Activity("pokemon_sleep_on_trainer_bed"))
val GUARD_NEST = register(Activity("guard_nest"))
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -1,106 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.ai.CobblemonBehaviour
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry.Companion.JSON_EXTENSION
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.BehaviourSyncPacket
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BrainConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionOrEntityVariableAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import com.mojang.datafixers.util.Either
import java.io.File
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.world.entity.schedule.Activity
object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(BehaviourConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
)
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
override val typeToken = TypeToken.get(CobblemonBehaviour::class.java)
override val resourcePath = "behaviours"
override val id: ResourceLocation = cobblemonResource("behaviours")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonBehaviours>()
/**
* Any behaviours that are put into /pokemon/auto will be automatically
* applied to all Pokémon species/forms that don't define a baseAI list of
* behaviour configurations. This is an addon-friendly way of defining the general
* rules of Pokémon AI without it being unavoidable for specific
* species.
*/
val autoPokemonBehaviours = mutableListOf<CobblemonBehaviour>()
val behaviours = mutableMapOf<ResourceLocation, CobblemonBehaviour>()
override fun sync(player: ServerPlayer) {
player.sendPacket(BehaviourSyncPacket(behaviours.filter { it.value.visible }))
}
override fun reload(manager: ResourceManager) {
autoPokemonBehaviours.clear()
val data = mutableMapOf<ResourceLocation, CobblemonBehaviour>()
manager.listResources(resourcePath) { path -> path.endsWith(JSON_EXTENSION) }.forEach { (identifier, resource) ->
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
val behaviour = parse(reader, resolvedIdentifier)
if ("pokemon/auto/" in identifier.path) {
autoPokemonBehaviours.add(behaviour)
}
data[resolvedIdentifier] = behaviour
}
}
}
reload(data)
Cobblemon.LOGGER.info("Loaded ${behaviours.size} entity behaviours")
observable.emit(this)
}
override fun reload(data: Map<ResourceLocation, CobblemonBehaviour>) {
behaviours.clear()
behaviours.putAll(data)
}
}
@@ -49,11 +49,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.of(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val GROTTO_BLOCK: BlockEntityType<GrottoBlockEntity> = this.create("grotto_block",
BlockEntityType.Builder.of(::GrottoBlockEntity, CobblemonBlocks.GROTTO_BLOCK).build(null)
)
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.of(::GildedChestBlockEntity,
CobblemonBlocks.GILDED_CHEST,
@@ -87,46 +82,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
).build(null)
)
val NEST: BlockEntityType<NestBlockEntity> = this.create("nest",
BlockEntityType.Builder.of(
::NestBlockEntity,
CobblemonBlocks.NEST_STICK,
CobblemonBlocks.NEST_LEAF,
CobblemonBlocks.NEST_STONE,
CobblemonBlocks.NEST_DEEPSLATE,
CobblemonBlocks.NEST_BASALT,
CobblemonBlocks.NEST_SNOW,
CobblemonBlocks.NEST_NETHER,
CobblemonBlocks.NEST_SOUL_SAND,
CobblemonBlocks.NEST_WARM_OCEAN,
CobblemonBlocks.NEST_SEAGRASS,
CobblemonBlocks.NEST_LUSH,
CobblemonBlocks.NEST_HAY,
CobblemonBlocks.NEST_SAND,
CobblemonBlocks.NEST_RED_SAND,
CobblemonBlocks.NEST_CHORUS,
CobblemonBlocks.WATER_NEST,
CobblemonBlocks.CAVE_NEST,
CobblemonBlocks.BASIC_NEST
).build(null))
val EGG: BlockEntityType<EggBlockEntity> = this.create("egg",
BlockEntityType.Builder.of(
::EggBlockEntity,
CobblemonBlocks.EGG
).build(null)
)
@JvmField
val INCUBATOR: BlockEntityType<IncubatorBlockEntity> = this.create("incubator",
BlockEntityType.Builder.of(
::IncubatorBlockEntity,
CobblemonBlocks.INCUBATOR
).build(null)
)
@JvmField
val DISPLAY_CASE: BlockEntityType<DisplayCaseBlockEntity> = this.create("display_case",
BlockEntityType.Builder.of(::DisplayCaseBlockEntity, CobblemonBlocks.DISPLAY_CASE).build(null)
@@ -478,61 +478,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val YACHE_BERRY = this.berryBlock("yache")
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(BlockBehaviour.Properties.of()))
val NEST_STICK = nestBlock(NestBlock.NestVariant.STICK)
val NEST_LEAF = nestBlock(NestBlock.NestVariant.LEAF)
val NEST_STONE = nestBlock(NestBlock.NestVariant.STONE)
val NEST_DEEPSLATE = nestBlock(NestBlock.NestVariant.DEEPSLATE)
val NEST_BASALT = nestBlock(NestBlock.NestVariant.BASALT)
val NEST_SNOW = nestBlock(NestBlock.NestVariant.SNOW)
val NEST_NETHER = this.create(
"nest_nether",
NestBlock(NestBlock.NestVariant.NETHER, BlockBehaviour.Properties.of().noOcclusion().pushReaction(PushReaction.DESTROY).lightLevel { 2 })
)
val NEST_SOUL_SAND = nestBlock(NestBlock.NestVariant.SOUL_SAND)
val NEST_WARM_OCEAN = this.create(
"nest_warm_ocean",
NestBlock(NestBlock.NestVariant.WARM_OCEAN, BlockBehaviour.Properties.of().noOcclusion().pushReaction(PushReaction.DESTROY).lightLevel { 6 })
)
val NEST_SEAGRASS = nestBlock(NestBlock.NestVariant.SEAGRASS)
val NEST_LUSH = nestBlock(NestBlock.NestVariant.LUSH)
val NEST_HAY = nestBlock(NestBlock.NestVariant.HAY)
val NEST_SAND = nestBlock(NestBlock.NestVariant.SAND)
val NEST_RED_SAND = nestBlock(NestBlock.NestVariant.RED_SAND)
val NEST_CHORUS = nestBlock(NestBlock.NestVariant.CHORUS)
val BASIC_NEST = nestBlock(NestBlock.NestVariant.BASIC)
val CAVE_NEST = nestBlock(NestBlock.NestVariant.CAVE)
//val NETHER_NEST = nestBlock(NestBlock.NestVariant.NETHER)
val WATER_NEST = nestBlock(NestBlock.NestVariant.WATER)
val EGG = this.create("egg", EggBlock(BlockBehaviour.Properties
.ofFullCopy(Blocks.DRAGON_EGG)
.pushReaction(PushReaction.BLOCK)
.sound(SoundType.BONE_BLOCK)
))
@JvmField
val GROTTO_BLOCK = this.create("grotto_block", GrottoBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.STONE)
.strength(1.5F)
.pushReaction(PushReaction.BLOCK)
))
@JvmField
val INCUBATOR = this.create("incubator", IncubatorBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_GRAY)
.sound(SoundType.METAL)
.strength(Blocks.COAL_BLOCK.defaultDestroyTime(), Blocks.DIAMOND_ORE.explosionResistance)
.noOcclusion()
.pushReaction(PushReaction.BLOCK)
.lightLevel { state ->
if (state.getValue(IncubatorBlock.HAS_EGG)) 5 else 0 // Emit 5 light when HAS_EGG is true
}
))
init {
/**
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
@@ -561,12 +506,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
return block
}
private fun nestBlock(variant: NestBlock.NestVariant): NestBlock {
val identifier = cobblemonResource(variant.serializedName)
val block = NestBlock(variant, BlockBehaviour.Properties.of().noOcclusion().pushReaction(PushReaction.DESTROY))
return this.create(identifier.path, block)
}
/**
* Calls helper method from Vanilla
*/
@@ -0,0 +1,58 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BrainConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.schedule.Activity
object CobblemonBrainConfigs : JsonDataRegistry<List<BrainConfig>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.create()
override val typeToken = TypeToken.getParameterized(List::class.java, BrainConfig::class.java) as TypeToken<List<BrainConfig>>
override val resourcePath = "brain_presets"
override val id: ResourceLocation = cobblemonResource("brain_presets")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonBrainConfigs>()
val presets = mutableMapOf<ResourceLocation, List<BrainConfig>>()
override fun sync(player: ServerPlayer) {
// TODO implement probs ay
}
override fun reload(data: Map<ResourceLocation, List<BrainConfig>>) {
presets.clear()
presets.putAll(data)
}
}
@@ -60,12 +60,9 @@ object CobblemonCommands {
RenameBoxCommand.register(dispatcher)
ChangeBoxWallpaperCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
GivePokemonEggCommand.register(dispatcher)
GiveAllPokemonEggCommand.register(dispatcher)
SpectateBattleCommand.register(dispatcher)
CobblemonConfigCommand.register(dispatcher)
UnlockPCBoxWallpaperCommand.register(dispatcher)
BehaviourEditCommand.register(dispatcher)
ChangePCBoxesCommand.register(dispatcher)
MarkGiveCommand.register(dispatcher)
MarkTakeCommand.register(dispatcher)
@@ -8,12 +8,9 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.block.entity.EggBlockEntity
import com.cobblemon.mod.common.item.components.HeldItemCapableComponent
import com.cobblemon.mod.common.item.components.PokemonItemComponent
import com.cobblemon.mod.common.item.RodBaitComponent
import com.cobblemon.mod.common.item.components.EggComponent
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.component.DataComponentType
@@ -39,18 +36,11 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
.networkSynchronized(RodBaitComponent.PACKET_CODEC)
.build())
val EGG_DATA: DataComponentType<EggComponent> = create("egg", DataComponentType.builder<EggComponent>()
.persistent(EggComponent.CODEC) // For saving/loading
.networkSynchronized(EggComponent.PACKET_CODEC) // For network synchronization
.build())
fun register() {
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:pokemon_item"), POKEMON_ITEM)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:bait"), BAIT)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:egg_data"), EGG_DATA)
}
override val registry = BuiltInRegistries.DATA_COMPONENT_TYPE
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.text.gray
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.NestBlock
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.*
@@ -42,7 +41,6 @@ import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.effect.MobEffectInstance
import net.minecraft.world.item.Item.Properties
import net.minecraft.world.effect.MobEffects
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.food.FoodProperties
@@ -394,33 +392,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
val NEST_STICK = blockItem(NestBlock.NestVariant.STICK.serializedName, CobblemonBlocks.NEST_STICK)
val NEST_LEAF = blockItem(NestBlock.NestVariant.LEAF.serializedName, CobblemonBlocks.NEST_LEAF)
val NEST_STONE = blockItem(NestBlock.NestVariant.STONE.serializedName, CobblemonBlocks.NEST_STONE)
val NEST_DEEPSLATE = blockItem(NestBlock.NestVariant.DEEPSLATE.serializedName, CobblemonBlocks.NEST_DEEPSLATE)
val NEST_BASALT = blockItem(NestBlock.NestVariant.BASALT.serializedName, CobblemonBlocks.NEST_BASALT)
val NEST_SNOW = blockItem(NestBlock.NestVariant.SNOW.serializedName, CobblemonBlocks.NEST_SNOW)
val NEST_NETHER = blockItem(NestBlock.NestVariant.NETHER.serializedName, CobblemonBlocks.NEST_NETHER)
val NEST_SOUL_SAND = blockItem(NestBlock.NestVariant.SOUL_SAND.serializedName, CobblemonBlocks.NEST_SOUL_SAND)
val NEST_WARM_OCEAN = blockItem(NestBlock.NestVariant.WARM_OCEAN.serializedName, CobblemonBlocks.NEST_WARM_OCEAN)
val NEST_SEAGRASS = blockItem(NestBlock.NestVariant.SEAGRASS.serializedName, CobblemonBlocks.NEST_SEAGRASS)
val NEST_LUSH = blockItem(NestBlock.NestVariant.LUSH.serializedName, CobblemonBlocks.NEST_LUSH)
val NEST_HAY = blockItem(NestBlock.NestVariant.HAY.serializedName, CobblemonBlocks.NEST_HAY)
val NEST_SAND = blockItem(NestBlock.NestVariant.SAND.serializedName, CobblemonBlocks.NEST_SAND)
val NEST_RED_SAND = blockItem(NestBlock.NestVariant.RED_SAND.serializedName, CobblemonBlocks.NEST_RED_SAND)
val NEST_CHORUS = blockItem(NestBlock.NestVariant.CHORUS.serializedName, CobblemonBlocks.NEST_CHORUS)
val BASIC_NEST = blockItem(NestBlock.NestVariant.BASIC.serializedName, CobblemonBlocks.BASIC_NEST)
val CAVE_NEST = blockItem(NestBlock.NestVariant.CAVE.serializedName, CobblemonBlocks.CAVE_NEST)
val WATER_NEST = blockItem(NestBlock.NestVariant.WATER.serializedName, CobblemonBlocks.WATER_NEST)
@JvmField
val INCUBATOR = blockItem("incubator", CobblemonBlocks.INCUBATOR)
@JvmField
val GROTTO_BLOCK = blockItem("grotto_block", CobblemonBlocks.GROTTO_BLOCK)
@JvmField
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
@@ -734,7 +705,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot", null, if (Cobblemon.config.canDestinyKnotBreak) Properties().durability(Cobblemon.config.destinyKnotDurability) else Properties())
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
@@ -1254,10 +1225,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val FAIRY_GEM = noSettingsItem("fairy_gem")
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
@JvmField
val POKEMON_EGG = eggItem("egg", CobblemonBlocks.EGG, Item.Properties().stacksTo(1))
private fun eggItem(name: String, block: Block, settings: Item.Properties = Item.Properties()): BlockItem = this.create(name, BlockItem(block, settings))
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
@@ -1301,9 +1268,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
)
private fun heldItem(name: String, remappedName: String? = null, settings:Item.Properties = Item.Properties()): CobblemonItem = create(
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(settings).also {
CobblemonItem(Item.Properties()).also {
if (remappedName != null) {
CobblemonHeldItemManager.registerRemap(it, remappedName)
}
@@ -10,56 +10,20 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.Optional
import java.util.UUID
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.player.Player
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
/*
* When a memory doesn't have a codec provided, it's because it doesn't
* get serialized during relogs. This makes sense for things like battles which
* do not survive a relog therefore any memory of it should be temporary.
*/
val BATTLING_POKEMON = register("battling_pokemon", ListCodec(UUIDUtil.CODEC, 0, 31))
val NPC_BATTLING = register("npc_battling", PrimitiveCodec.BOOL)
val DIALOGUES = register<List<ActiveDialogue>>("npc_dialogues")
val ACTIVE_ACTION_EFFECT = register<ActionEffectContext>("active_action_effect")
val POTENTIAL_MATE = register<PokemonEntity>("potential_mate")
val MATE_SCAN_COOLDOWN = register("mate_scan_cooldown", PrimitiveCodec.BOOL)
val NEST_LOCATION = register<BlockPos>("nest_location")
val PATERNAL_NEST_LOCATION = register<BlockPos>("paternal_nest")
val IRRITATED_AT = register<UUID>("irritated_at")
val POKEMON_FLYING = register("pokemon_flying", PrimitiveCodec.BOOL)
val POKEMON_DROWSY = register("pokemon_drowsy", PrimitiveCodec.BOOL)
val POKEMON_SLEEPING = register("pokemon_sleeping", PrimitiveCodec.BOOL)
val POKEMON_BATTLE = register<UUID>("pokemon_battle")
val PATH_COOLDOWN = register<Boolean>("path_cooldown")
val TARGETED_BATTLE_POKEMON = register<UUID>("targeted_battle_pokemon")
val NEAREST_VISIBLE_ATTACKER = register<LivingEntity>("nearest_visible_attacker")
val NEARBY_GROWABLE_CROPS = register<BlockPos>("nearby_growable_crops")
val EGG_THIEF = register<Player>("egg_thief") // Stores the player stealing the egg
val EGG_LOCATION = register<BlockPos>("egg_location") // Stores the last known location of the egg
val EGG_IN_NEST = register("egg_in_nest", PrimitiveCodec.BOOL)
val READY_TO_GRAB_EGG = register("ready_to_grab_egg", PrimitiveCodec.BOOL)
val HOLDING_EGG = register("holding_egg", PrimitiveCodec.BOOL)
val EGG_SEARCH_COUNTDOWN = register ("egg_search_countdown", PrimitiveCodec.BOOL)
val NESTING_MATERIAL_LOCATION = register<BlockPos>("nesting_material_location")
val SENSED_NEST_MATERIAL = register<ItemEntity>("sensed_nest_material")
val IDEAL_NEST_LOCATION = register<BlockPos>("ideal_nest_location")
val READY_TO_BUILD_NEST = register("ready_to_build_nest", PrimitiveCodec.BOOL)
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
fun <U> register(id: String, codec: Codec<U>): MemoryModuleType<U> {
val memoryModule = MemoryModuleType(Optional.of(codec))
@@ -72,4 +36,4 @@ object CobblemonMemories {
memories[id] = memoryModule
return memoryModule
}
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
@@ -60,13 +59,11 @@ import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.breeding.BreedingRuleRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
@@ -106,9 +103,9 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
@@ -138,9 +135,7 @@ import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPack
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.breeding.TriggerEggHatchPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -168,12 +163,6 @@ import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPa
import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonToPartyPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonToPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
@@ -181,19 +170,13 @@ import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptanceP
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.breeding.TriggerEggHatchHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -225,12 +208,12 @@ import com.cobblemon.mod.common.net.serverhandling.storage.SwapPCPartyPokemonHan
import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonToPartyHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonToPCHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.messages.client.pokemon.update.form.AddFormPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.form.ClearFormsPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.form.RemoveFormPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.form.AcceptFormPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.form.RevertFormPacket
import com.cobblemon.mod.common.net.serverhandling.*
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
@@ -238,7 +221,6 @@ import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHa
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -392,11 +374,8 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PokedexDexSyncPacket.ID, PokedexDexSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BreedingRuleRegistrySyncPacket.ID, BreedingRuleRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(HabitatSyncPacket.ID, HabitatSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
@@ -451,12 +430,14 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CloseNPCEditorPacket.ID, CloseNPCEditorPacket::decode, CloseNPCEditorHandler))
list.add(PacketRegisterInfo(OpenNPCEditorPacket.ID, OpenNPCEditorPacket::decode, OpenNPCEditorHandler))
// Behaviours
list.add(PacketRegisterInfo(OpenBehaviourEditorPacket.ID, OpenBehaviourEditorPacket::decode, OpenBehaviourEditorHandler))
// Pokédex scanning
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
// Form packets
list.add(PacketRegisterInfo(AddFormPacket.ID, AddFormPacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(ClearFormsPacket.ID, ClearFormsPacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RemoveFormPacket.ID, RemoveFormPacket::decode, PokemonUpdatePacketHandler()))
// Debug / cheats
list.add(PacketRegisterInfo(CalculateSeatPositionsPacket.ID, CalculateSeatPositionsPacket::decode, CalculateSeatPositionsHandler))
@@ -560,16 +541,14 @@ object CobblemonNetwork {
// NPC packets
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
// Form Packets
list.add(PacketRegisterInfo(AcceptFormPacket.ID, AcceptFormPacket::decode, AcceptFormHandler))
list.add(PacketRegisterInfo(RevertFormPacket.ID, RevertFormPacket::decode, RevertFormHandler))
// Riding packet(s)
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, OrientationPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
// Breeding Packets
list.add(PacketRegisterInfo(TriggerEggHatchPacket.ID, TriggerEggHatchPacket::decode, TriggerEggHatchHandler))
// Behaviour Packets
list.add(PacketRegisterInfo(SetEntityBehaviourPacket.ID, SetEntityBehaviourPacket::decode, SetEntityBehaviourHandler))
return list
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.*
import com.cobblemon.mod.common.pokemon.ai.PokemonDisturbancesSensor
import com.cobblemon.mod.common.entity.sensor.BattlingPokemonSensor
import com.cobblemon.mod.common.entity.sensor.NPCBattlingSensor
import java.util.function.Supplier
@@ -22,25 +20,10 @@ object CobblemonSensors {
val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val BATTLING_POKEMON = register("battling_pokemon", ::BattlingPokemonSensor)
val MATE_SENSOR = register("mate_sensor", ::MateSensor)
val NEST_SENSOR = register("nest_sensor", ::NestSensor)
val EGG_SENSOR = register("egg_sensor", :: EggSensor)
val NEST_MATERIAL_SENSOR = register("nest_material_sensor", :: NestMaterialSensor)
val IDEAL_NEST_LOCATION_SENSOR = register("ideal_nest_location_sensor", ::IdealNestPlacementSensor)
// val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val POKEMON_DROWSY = register("pokemon_drowsy", ::DrowsySensor)
val POKEMON_ADULT = register("pokemon_adult_sensor", ::PokemonAdultSensor)
val POKEMON_DISTURBANCE = register("pokemon_disturbance_sensor", ::PokemonDisturbancesSensor)
val POKEMON_DEFEND_OWNER = register("pokemon_owner_under_attack", ::DefendOwnerSensor)
val NEARBY_GROWABLE_CROPS = register("nearby_growable_crops", ::PokemonGrowableCropSensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
return sensor
}
}
}
@@ -84,9 +84,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val POKEDEX_SCAN_ZOOM_INCREMENT = this.create("item.pokedex.scan_zoom_increment")
@JvmField
val BREEDING_EGG_HATCH = this.create("breeding.egg_hatch")
@JvmField
val ITEM_USE = this.create("item.use")
@JvmField
@@ -19,7 +19,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiType
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Registry<PoiType>>, PoiType>() {
object CobblemonVillagerPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Registry<PoiType>>, PoiType>() {
override val registry: Registry<PoiType> = BuiltInRegistries.POINT_OF_INTEREST_TYPE
override val resourceKey: ResourceKey<Registry<PoiType>> = Registries.POINT_OF_INTEREST_TYPE
@@ -27,11 +27,6 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
val NURSE_KEY: ResourceKey<PoiType> = createKey("nurse")
@JvmField
val NURSE = create(NURSE_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.HEALING_MACHINE), 1, 1))
@JvmField
val GROTTO_BLOCK_KEY: ResourceKey<PoiType> = createKey("grotto_block")
@JvmField
val GROTTO_BLOCK = create(GROTTO_BLOCK_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.GROTTO_BLOCK), 0, 1))
private fun createKey(string: String): ResourceKey<PoiType> = ResourceKey.create(Registries.POINT_OF_INTEREST_TYPE, cobblemonResource(string))
@@ -24,7 +24,7 @@ object CobblemonVillagerProfessions: PlatformRegistry<Registry<VillagerProfessio
override val resourceKey: ResourceKey<Registry<VillagerProfession>> = Registries.VILLAGER_PROFESSION
@JvmField
val NURSE = profession(CobblemonPoiTypes.NURSE_KEY, CobblemonSounds.VILLAGER_WORK_NURSE)
val NURSE = profession(CobblemonVillagerPoiTypes.NURSE_KEY, CobblemonSounds.VILLAGER_WORK_NURSE)
/**
* Register a villager profession texture override for Cobblemon villagers of the given [VillagerProfession] for specified names.
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.api.abilities
import com.cobblemon.mod.common.api.Priority
import com.cobblemon.mod.common.api.data.ShowdownIdentifiable
import com.cobblemon.mod.common.util.codec.CodecUtils
import com.google.gson.JsonObject
import com.mojang.serialization.Codec
@@ -25,7 +26,7 @@ class AbilityTemplate(
var builder: (AbilityTemplate, forced: Boolean, priority: Priority) -> Ability = { template, forced, priority -> Ability(template, forced, priority) },
val displayName: String = "cobblemon.ability.$name",
val description: String = "cobblemon.ability.$name.desc"
) {
) : ShowdownIdentifiable {
/**
* Returns the Ability or if applicable the extension connected to this template
*/
@@ -45,6 +46,8 @@ class AbilityTemplate(
*/
fun create(json: JsonObject) = create().loadFromJSON(json)
override fun showdownId(): String = ShowdownIdentifiable.REGEX.replace(this.name.lowercase(), "")
companion object {
@JvmStatic
@@ -8,15 +8,12 @@
package com.cobblemon.mod.common.api.ai
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import net.minecraft.resources.ResourceLocation
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.entity.schedule.Schedule
class BehaviourConfigurationContext {
var appliedBehaviours: MutableSet<ResourceLocation> = mutableSetOf()
class BrainConfigurationContext {
var defaultActivity = Activity.IDLE
var coreActivities = setOf(Activity.CORE)
@@ -27,16 +24,11 @@ class BehaviourConfigurationContext {
return activities.firstOrNull { it.activity == activity } ?: ActivityConfigurationContext(activity).also(activities::add)
}
fun apply(entity: LivingEntity, behaviourConfigs: List<BehaviourConfig>) {
fun apply(entity: LivingEntity, brainConfigs: List<BrainConfig>) {
val brain = entity.brain
if (entity is MoLangScriptingEntity) {
entity.registerVariables(behaviourConfigs.flatMap { it.getVariables(entity) })
entity.initializeScripting()
}
// Setup the brain config
behaviourConfigs.forEach { it.configure(entity, this) }
brainConfigs.forEach { it.configure(entity, this) }
// Apply the brain config
activities.forEach { it.apply(entity) }
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class CobblemonBehaviour(
val name: Component = "".asTranslated(),
val description: Component = "".asTranslated(),
/** Some behaviours aren't really worth showing on the client, namely ones that are simply conditional bundles of other behaviours. */
val visible: Boolean = true,
val entityType: ResourceLocation? = null,
val configurations: List<BehaviourConfig> = mutableListOf(),
val undo: ExpressionLike? = null,
val undoScript: ResourceLocation? = null,
) {
fun canBeApplied(entity: LivingEntity) = entityType?.let { entityType == entity.type.builtInRegistryHolder().unwrapKey().get().location() } != false
fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
configurations.forEach { it.configure(entity, behaviourConfigurationContext) }
}
/** Undoes anything that needs undoing once this configuration is being removed from an entity that had it before. */
fun undo(entity: LivingEntity) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (undoScript != null) {
CobblemonScripts.run(undoScript, runtime)
}
if (undo != null) {
runtime.resolve(undo)
}
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.mojang.datafixers.util.Either
import kotlin.jvm.optionals.getOrNull
typealias ExpressionOrEntityVariable = Either<Expression, MoLangConfigVariable>
fun List<ExpressionOrEntityVariable>.asVariables() = mapNotNull { it.right().getOrNull() }
@@ -8,34 +8,32 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class AddTasksToActivity : BehaviourConfig {
val activity: Activity? = null
// Can be useful to add to multiple activities at once
val activities = mutableListOf<Activity>()
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
class AddTasksToActivity : BrainConfig {
val activity = Activity.IDLE
val condition = "true".asExpressionLike()
val tasksByPriority = mutableMapOf<Int, List<TaskConfig>>()
override fun getVariables(entity: LivingEntity) = tasksByPriority.values.flatten().flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
val activities = if (activity != null) (activities + activity) else activities
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val activity = brainConfigurationContext.getOrCreateActivity(activity)
tasksByPriority.forEach { (priority, taskConfigs) ->
val tasks = taskConfigs.flatMap { it.createTasks(entity, behaviourConfigurationContext) }
for (activity in activities) {
val activityContext = behaviourConfigurationContext.getOrCreateActivity(activity)
activityContext.addTasks(priority, *tasks.toTypedArray())
}
val tasks = taskConfigs.flatMap { it.createTasks(entity, brainConfigurationContext) }
activity.addTasks(priority, *tasks.toTypedArray())
}
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
class AddVariablesConfig(val variables: List<MoLangConfigVariable> = emptyList()) : BehaviourConfig {
override fun getVariables(entity: LivingEntity) = variables
// Configuration happens naturally through the override on variables
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBehaviours
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.google.gson.annotations.SerializedName
import com.mojang.datafixers.util.Either
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class ApplyBehaviours : BehaviourConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@SerializedName("behaviours", alternate = ["behaviors"])
val behaviours = mutableListOf<ResourceLocation>()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition)) {
behaviours.flatMap {
CobblemonBehaviours.behaviours[it]?.configurations?.flatMap { it.getVariables(entity) } ?: emptyList()
} + listOf(condition).asVariables()
} else {
listOf(condition).asVariables()
}
}
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
val configurations = behaviours.map { CobblemonBehaviours.behaviours[it]?.takeIf { it.canBeApplied(entity) } ?: return Cobblemon.LOGGER.warn("Behaviour $it not found") }
// Why not just add the presets to the context directly?
// Nested preset application is a thing, and I only want to track the top level presets.
// i.e. if a preset applies another preset, I don't want to track the inner preset, since it's redundant if we track the top one.
val originalContextBehaviours = behaviourConfigurationContext.appliedBehaviours.toMutableSet()
configurations.forEach {
it.configure(entity, behaviourConfigurationContext)
}
originalContextBehaviours.addAll(behaviours)
behaviourConfigurationContext.appliedBehaviours = originalContextBehaviours
}
}
@@ -0,0 +1,35 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBrainConfigs
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class ApplyPresets : BrainConfig {
val condition = "true".asExpressionLike()
val presets = mutableListOf<ResourceLocation>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val presetConfigs = presets.flatMap { CobblemonBrainConfigs.presets[it] ?: return Cobblemon.LOGGER.warn("Preset $it not found") }
presetConfigs.forEach { it.configure(entity, brainConfigurationContext) }
}
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
/**
* Something that contributes to the construction of an entity's brain. Implementations are expected to make
* their changes using the provided [BehaviourConfigurationContext] which helps stage the details of the entity's
* brain before locking into the highly immutable structure that Mojang uses.
*
* A brain config has access to the [LivingEntity] it's for but note that this is, in most cases, an extremely
* young version of the entity that is not fully initialized and might die if you try getting exotic with it.
*
* @see BehaviourConfigurationContext
* @author Hiroku
* @since October 13th, 2024
*/
interface BehaviourConfig {
companion object {
val types = mutableMapOf<String, Class<out BehaviourConfig>>(
"script" to ScriptBehaviourConfig::class.java,
"custom_script" to CustomScriptBehaviourConfig::class.java,
"add_tasks_to_activity" to AddTasksToActivity::class.java,
"apply_behaviours" to ApplyBehaviours::class.java,
"set_default_activity" to SetDefaultActivity::class.java,
"set_core_activities" to SetCoreActivities::class.java,
"add_variables" to AddVariablesConfig::class.java,
"set_variables" to SetVariablesConfig::class.java,
)
}
fun checkCondition(entity: LivingEntity, expressionOrEntityVariable: ExpressionOrEntityVariable): Boolean {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return runtime.resolveBoolean(expressionOrEntityVariable.map({ it }, { "q.entity.config.${it.variableName}".asExpression() }))
}
fun getVariables(entity: LivingEntity): List<MoLangConfigVariable>
fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext)
}
@@ -0,0 +1,41 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
/**
* Something that contributes to the construction of an entity's brain. Implementations are expected to make
* their changes using the provided [BrainConfigurationContext] which helps stage the details of the entity's
* brain before locking into the highly immutable structure that Mojang uses.
*
* A brain config has access to the [LivingEntity] it's for but note that this is, in most cases, an extremely
* young version of the entity that is not fully initialized and might die if you try getting exotic with it.
*
* @see BrainConfigurationContext
* @author Hiroku
* @since October 13th, 2024
*/
interface BrainConfig {
companion object {
val types = mutableMapOf<String, Class<out BrainConfig>>(
"script" to ScriptBrainConfig::class.java,
"add_tasks_to_activity" to AddTasksToActivity::class.java,
"apply_presets" to ApplyPresets::class.java,
"set_default_activity" to SetDefaultActivity::class.java,
"set_core_activities" to SetCoreActivities::class.java
)
}
// fun encode(buffer: RegistryFriendlyByteBuf)
// fun decode(buffer: RegistryFriendlyByteBuf)
fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext)
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
class CustomScriptBehaviourConfig : BehaviourConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val variables: List<MoLangConfigVariable> = emptyList()
val script: ExpressionLike = "0".asExpressionLike()
companion object {
val runtime = MoLangRuntime().setup()
}
override fun getVariables(entity: LivingEntity) = variables
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.resolve(script)
}
}
@@ -0,0 +1,16 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
object DummyBrainConfig : BrainConfig {
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {}
}
@@ -1,13 +1,12 @@
# Behaviour Configuration
# Brain Configuration
A "Brain" is a Java Edition AI concept for more modern entities. It has tasks that are listed inside 'activities',
A "Brain" is a Java Edition AI concept for more modern entities. It has tasks that are listed inside of 'activities',
and in some cases a schedule which determines which activities will occur during different times of the day. There is
also a set of core activities, and a default activity. In Minecraft, the most complex usage of the Brain AI system
is on villagers which have schedules that control their behaviour during the day and night as well as child villager play behaviours.
Cobblemon's Pokémon and NPCs use the Brain AI system. As part of that, Cobblemon added the concept of a Behaviour Configuration
that allows Java Edition brains to be configured in a more data-driven way, as well as to support the configuration of
other logical properties of entities that are configured at the same initialization step.
Cobblemon's NPCs use the Brain AI system. As part of that, Cobblemon added the concept of a Brain Configuration
that allows Java Edition brains to be configured in a more data-driven way.
By default, without any brain configuration, the default activity will be `minecraft:idle` and the core activities will be `[minecraft:core]`.
The activities would not have any tasks though.
@@ -49,18 +48,18 @@ The activities that were added by Cobblemon are:
- `cobblemon:action_effect`: For when the entity is performing an action effect. Usually registered as an almost empty activity that simply prevents the entity from doing other things.
- `cobblemon:npc_chatting`: Intended for NPC entities using dialogue so that they look at their chat partner and do nothing else.
## Behaviour Configuration Format
A Behaviour is configured using a series of "Behaviour Configurations". Each configuration is a JSON object that contains
a "type" field which determines the action to perform when configuring an entity. Many different types are available.
## Brain Configuration Format
A brain is configured using a series of "Brain Configurations". Each configuration is a JSON object that contains
a "type" field which determines the action to perform when configuring a brain. Many different types are available.
### script
The `script` type executes a MoLang script which will apply some changes to the entity or brain.
The `script` type executes a MoLang script which will apply some changes to the brain.
- `script`: The MoLang script to execute. This will be a resource location for the `molang` datapack folder. Something like `cobblemon:some_script`.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the script should be executed. Defaults to `"true"`.
### add_tasks_to_activity
The 'add_tasks_to_activity' type adds a list of tasks to an activity.
- `activity`: The activity to add the tasks to. This must be a pre-existing activity - a behaviour configuration cannot
- `activity`: The activity to add the tasks to. This must be a pre-existing activity - a brain configuration cannot
create new activities.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the tasks should be added. If this
is not present, the tasks will always be added.
@@ -97,107 +96,24 @@ The `set_core_activities` type sets the core activities of the brain. It has onl
### set_default_activity
The `set_default_activity` type sets the default activity of the brain. It has only one property, `activity`, which is the activity to set as the default.
### apply_behaviours
The `apply_behaviours` type applies some number of other Behaviours to the entity. These behaviours are JSONs under the `behaviours` datapack folder.
This is a way to apply a set of configurations to the entity.
- `behaviours`: A list of behaviour resource locations to apply. This is the name of the file in the `behaviours` folder without the `.json` extension.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the behaviour should be applied. Defaults to `"true"`.
- `visible`: Whether the behaviour should be visible in the UI. Defaults to `true`. If it is not visible, name and description can be left out.
- `name`: The name of the behaviour. This is used in the UI to label the behaviour. This can be a translation key.
- `description`: A description of the behaviour. This is used in the UI to describe what the behaviour does. This can be a translation key.
- `entityType`: The entity type that the behaviour applies to. Defaults to null. This is used to determine if the behaviour should be applied to the entity type..
### apply_preset
The `apply_preset` type applies a preset to the brain. Brain presets are JSON arrays under the `brain_presets` datapack folder.
This is a way to apply a set of configurations to the brain.
- `preset`: The name of the preset to apply. This is the name of the file in the `brain_presets` folder without the `.json` extension.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the preset should be applied. Defaults to `"true"`.
Example behaviour (`uses_healing_machine.json`):
Example brain preset (`uses_healing_machine.json`):
```json
{
"name": "cobblemon.behaviour.uses_healing_machine.name",
"description": "cobblemon.behaviour.uses_healing_machine.desc",
"entityType": "cobblemon:npc",
"visible": true,
"configurations": [
{
"type": "add_tasks_to_activity",
"activity": "idle",
"tasksByPriority": {
"1": [
"heal_using_healing_machine",
"go_to_healing_machine"
]
}
[
{
"type": "add_tasks_to_activity",
"activity": "idle",
"tasksByPriority": {
"1": [
"heal_using_healing_machine",
"go_to_healing_machine"
]
}
]
}
```
### add_variables
The `add_variables` type adds some number of MoLang variables to the entity that can be configured in-game or left with defaults.
- `variables`: A list of objects, each representing a variable that can be configured.
Each variable has the following properties:
- `variableName`: The name of the variable. This is the name that will be accessible from MoLang scripts.
- `defaultValue`: The default value of the variable. This is a MoLang expression that will be used if the variable is not set.
- `displayName`: The display name of the variable. This is used in the UI to label the variable. This can be a translation key.
- `description`: A description of the variable. This is used in the UI to describe what the variable does. This can be a translation key.
- `type`: The type of the variable. This can be `TEXT`, `NUMBER`, or `BOOLEAN`.
Example:
```json
{
"type": "add_variables",
"variables": [
{
"variableName": "can_heal_using_machine",
"defaultValue": "false",
"displayName": "Can Use Healing Machine",
"description": "Whether or not the entity can use a healing machine.",
"type": "BOOLEAN"
}
]
}
```
### set_variables
The `set_variables` type sets some values for pre-established variables. This is useful in cases where a preset has defined a variable
but it's locked in by a specific entity using that preset. This strongly forces the variable to a specific value. In future this
probably should deregister the variable so that the client cannot edit them once they've been forced, as currently that will
be possible yet the value will get repeatedly overwritten.
The values inside the variables map can be MoLang expressions (with `q.entity` as the entity) or simple JSON primitives.
Example:
```json
{
"type": "set_variables",
"variables": {
"aggressive": true,
"attack_range": "10"
}
}
]
```
### script
The `script` type executes a registered MoLang script which will apply some changes to the brain or entity. This can be
useful if the goal is to apply some kind of configuration to the entity that would otherwise be performed by an NPC preset
or NPC class. `q.entity` will refer to the entity. This is powerful when combined with [add_variables](#add_variables)
configs in the same behaviour preset.
Example:
```json
{
"type": "script",
"script": "cobblemon:configure_npc_party"
}
```
### custom_script
The `custom_script` type executes a custom MoLang script from this config which will apply some changes to the brain or
entity. This is useful for when you want to apply some kind of configuration to the entity that would otherwise be
by an NPC preset or NPC class. `q.entity` will refer to the entity.
Example:
```json
{
"type": "custom_script",
"script": "q.entity.set_pathfinding_malus('WATER', -1);"
}
```
@@ -13,13 +13,12 @@ import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.ActivityConfigurationContext
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.activityRegistry
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -31,16 +30,13 @@ import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class ScriptBehaviourConfig : BehaviourConfig {
class ScriptBrainConfig : BrainConfig {
val condition = "true".asExpressionLike()
val script = cobblemonResource("dummy")
val variables = mutableListOf<MoLangConfigVariable>()
override fun getVariables(entity: LivingEntity) = variables
override fun configure(entity: LivingEntity, context: BehaviourConfigurationContext) {
override fun configure(entity: LivingEntity, context: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val struct = createBrainStruct(entity, context)
@@ -52,30 +48,30 @@ class ScriptBehaviourConfig : BehaviourConfig {
runtime.resolve(script, mapOf("brain" to struct))
}
fun createBrainStruct(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): QueryStruct {
fun createBrainStruct(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): QueryStruct {
return QueryStruct(hashMapOf()).addStandardFunctions()
.addFunction("entity") { entity.asMostSpecificMoLangValue() }
.addFunction("entity") { (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()) }
.addFunction("create_activity") { params ->
val name = params.getString(0).asIdentifierDefaultingNamespace()
val activity = entity.level().activityRegistry.get(name) ?: return@addFunction run {
Cobblemon.LOGGER.error("Tried loading activity $name as part of an entity brain but that activity does not exist")
DoubleValue.ZERO
}
val existingActivityBuilder = behaviourConfigurationContext.activities.find { it.activity == activity }
val existingActivityBuilder = brainConfigurationContext.activities.find { it.activity == activity }
if (existingActivityBuilder != null) {
return@addFunction createActivityStruct(existingActivityBuilder)
} else {
val activityConfigurationContext = ActivityConfigurationContext(activity)
behaviourConfigurationContext.activities.add(activityConfigurationContext)
brainConfigurationContext.activities.add(activityConfigurationContext)
return@addFunction createActivityStruct(activityConfigurationContext)
}
}
.addFunction("set_core_activities") { params ->
behaviourConfigurationContext.coreActivities = params.params.map { (it as ObjectValue<ActivityConfigurationContext>).obj.activity }.toSet()
brainConfigurationContext.coreActivities = params.params.map { (it as ObjectValue<ActivityConfigurationContext>).obj.activity }.toSet()
return@addFunction DoubleValue.ONE
}
.addFunction("set_default_activity") { params ->
behaviourConfigurationContext.defaultActivity = params.get<ObjectValue<ActivityConfigurationContext>>(0).obj.activity
brainConfigurationContext.defaultActivity = params.get<ObjectValue<ActivityConfigurationContext>>(0).obj.activity
return@addFunction DoubleValue.ONE
}
}
@@ -8,15 +8,13 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetCoreActivities : BehaviourConfig {
class SetCoreActivities : BrainConfig {
val activities = mutableListOf<Activity>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
behaviourConfigurationContext.coreActivities = activities.toSet()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.coreActivities = activities.toSet()
}
}
@@ -8,15 +8,13 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetDefaultActivity : BehaviourConfig {
class SetDefaultActivity : BrainConfig {
val activity: Activity = Activity.IDLE
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
behaviourConfigurationContext.defaultActivity = activity
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.defaultActivity = activity
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
class SetVariablesConfig : BehaviourConfig {
var variableValues = mutableMapOf<String, ExpressionLike>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (entity is MoLangScriptingEntity) {
variableValues.forEach { (variableName, valueExpression) ->
entity.config.setDirectly(variableName, runtime.resolve(valueExpression))
}
}
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.HoverRandomPos
class AirWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "air_wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "air_wander_chance", 1/(20 * 1F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 20).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val minUpwardsMovement: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
val minDownwardsMovement: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(condition, wanderChance, horizontalRange, verticalRange, speedMultiplier, minUpwardsMovement, minDownwardsMovement).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || entity.isInWater) {
return@Trigger false
}
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = wanderChance.resolveFloat()
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
val rotVec = entity.getViewVector(0F)
val target = HoverRandomPos.getPos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt(), rotVec.x, rotVec.y, 1.5707964f, minUpwardsMovement.resolveInt(), minDownwardsMovement.resolveInt())
?: return@Trigger false
walkTarget.set(WalkTarget(target, speedMultiplier.resolveFloat(), 3))
lookTarget.set(BlockPosTracker(target))
return@Trigger true
}
}
}
}
}
@@ -8,34 +8,25 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AllOfTaskConfig : TaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition = "true".asExpressionLike()
val tasks: List<TaskConfig> = emptyList()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition))
tasks.flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
else
listOf(condition).asVariables()
}
override fun createTasks(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return emptyList()
return tasks.flatMap { it.createTasks(entity, behaviourConfigurationContext) }
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
return tasks.flatMap { it.createTasks(entity, brainConfigurationContext) }
}
}
@@ -8,24 +8,24 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.AttackAngryAtTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AttackAngryAtTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "should_attack_angry_at", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return AttackAngryAtTask.create()
}
}
@@ -1,148 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.AttackEggThiefTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.SearchForEggTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class AttackEggThiefTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(AttackEggThiefTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,146 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class BreedAtNestTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(BreedAtNestTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,106 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BuildNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class BuildNestTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed" // Category
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(BuildNestTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET), // todo This might need to be it.absent but only it.present works atm
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE)
).apply(it) { lookTarget, walkTarget, nestMemory, mateMemory ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
// Don't do anything if the pokemon has a breeding cooldown
if ((entity as PokemonEntity).pokemon.breedingCooldown != 0) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
//val mate = it.get(mateMemory) as? PokemonEntity ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// todo try to find a way to only have pairs of mates instead of an orgy
// Create a target vector at the nest location
val targetVec = Vec3.atCenterOf(nestLocation)
// Check if Pokémon are close enough to the nest
if (entity.distanceToSqr(targetVec) <= 2.0 && mate.distanceToSqr(targetVec) <= 2.0) {
return@Trigger false // Task ends when both are close enough
}
*//*if ((entity as PokemonEntity).tethering.tetheringId != null) {
val test1 = 1 // for breakpointing here to test my pastured mons
}*//*
// try to get the main pokemon to path and look at the nest
walkTarget.set(WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
// try to find a way to get the mate to pathfind and look at the nest too...
mate.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1)
)
mate.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
}*/
@@ -8,26 +8,24 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.VillagerCalmDown
class CalmDownTaskConfig : SingleTaskConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
var condition = "true".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return VillagerCalmDown.create()
}
}
@@ -8,29 +8,30 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
class DoNothingTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition, minDurationTicks, maxDurationTicks).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return DoNothing(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return DoNothing(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks))
}
}
@@ -1,58 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.EatGrassTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class EatGrassTaskConfig : SingleTaskConfig {
companion object {
const val EATING_GRASS = "eating_grass"
const val COOLDOWN = "eating_grass_cooldown_ticks"
const val EAT_GRASS_CHANCE = "eat_grass_chance"
}
val cooldown = numberVariable(category = EATING_GRASS, name = COOLDOWN, default = 20 * 20).asExpressible()
val eatGrassChance = numberVariable(category = EATING_GRASS, name = EAT_GRASS_CHANCE, default = 1 / (20 * 20F)).asExpressible()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(
cooldown,
eatGrassChance
).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
val chance = eatGrassChance.resolveFloat()
if (chance == 0F) {
return null
}
return WrapperLivingEntityTask(
EatGrassTask(
chance,
cooldown.resolveInt().toLong()
),
PokemonEntity::class.java
)
}
}
@@ -8,13 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -23,21 +24,15 @@ import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_when_hurt", true).asExpressible()
var includePassiveDamage = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_from_passive_damage", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
includePassiveDamage
).asVariables()
var condition = "true".asExpression()
var includePassiveDamage = true
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val includePassiveDamage = includePassiveDamage.resolveBoolean()
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
if (entity is NPCEntity) {
fun cancelNPCBattles(npcEntity: NPCEntity): Boolean {
@@ -57,7 +52,7 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
}
}
} else if (entity is PokemonEntity) {
} else { return null }/* else if (entity is PokemonEntity) { TODO uncomment when pokemon have brain :)
fun cancelPokemonBattle(pokemonEntity: PokemonEntity): Boolean {
val battle = BattleRegistry.getBattle(pokemonEntity.battleId ?: return false)
battle?.end()
@@ -66,17 +61,15 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLE))
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
} else {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLE))
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
}
} else {
return null
}
}*/
}
}
@@ -1,86 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.closestPosition
import com.cobblemon.mod.common.util.getIsSubmerged
import net.minecraft.core.BlockPos
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.pathfinder.PathComputationType
/**
* Moves to the nearest surface it can find so it can breathe.
*/
class FindAirTaskConfig : SingleTaskConfig {
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(walkSpeed).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PathfinderMob) {
return null
}
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.getIsSubmerged()) {
return@Trigger false
}
val iterable = BlockPos.betweenClosed(
Mth.floor(entity.x - 4.0),
entity.blockY - 1,
Mth.floor(entity.z - 4.0),
Mth.floor(entity.x + 4.0),
Mth.floor(entity.y + 8.0),
Mth.floor(entity.z + 4.0)
)
pathCooldown.setWithExpiry(true, 20L)
val blockPos = entity.closestPosition(iterable) { isAirPos(entity.level(), it) }
?: return@Trigger false
walkTarget.set(WalkTarget(blockPos.above(), 0.35F, 0))
return@Trigger true
}
}
}
}
private fun isAirPos(world: LevelReader, pos: BlockPos): Boolean {
val blockState = world.getBlockState(pos)
val aboveState = world.getBlockState(pos.above())
val notFluid = world.getFluidState(pos.above()).isEmpty || blockState.`is`(Blocks.BUBBLE_COLUMN)
val canPathfindThroughAbove = aboveState.isPathfindable(PathComputationType.LAND)
val solidBelow = !blockState.isPathfindable(PathComputationType.LAND)
return notFluid && canPathfindThroughAbove && solidBelow
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.FindRestingPlaceTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FindRestingPlaceTaskConfig : SingleTaskConfig {
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("16".asExpression())
val verticalSearchDistance: ExpressionOrEntityVariable = Either.left("5".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(horizontalSearchDistance, verticalSearchDistance).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(
FindRestingPlaceTask.create(horizontalSearchDistance.resolveInt(), verticalSearchDistance.resolveInt()),
PokemonEntity::class.java
)
}
}
@@ -8,12 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_DESIRED_DISTANCE
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_SPEED_MULTIPLIER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -22,24 +24,18 @@ import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeAttackerTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_attacker", true).asExpressible()
var speedMultiplier = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_SPEED_MULTIPLIER, 0.5).asExpressible()
var desiredDistance = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_DESIRED_DISTANCE, 9).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier,
desiredDistance
).asVariables()
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.HURT_BY_ENTITY, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
@@ -8,12 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_DESIRED_DISTANCE
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_SPEED_MULTIPLIER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -22,20 +24,18 @@ import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeNearestHostileTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_nearest_hostile", true).asExpressible()
var speedMultiplier = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_SPEED_MULTIPLIER, 0.5).asExpressible()
var desiredDistance = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_DESIRED_DISTANCE, 9).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, speedMultiplier, desiredDistance).asVariables()
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.NEAREST_HOSTILE, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
@@ -8,30 +8,32 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.FollowWalkTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FollowWalkTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minRunTicks: ExpressionOrEntityVariable = Either.left("150".asExpression())
val maxRunTicks: ExpressionOrEntityVariable = Either.left("250".asExpression())
val condition: ExpressionLike = "true".asExpressionLike()
val minRunTicks: Expression = "150".asExpression()
val maxRunTicks: Expression = "250".asExpression()
override fun getVariables(entity: LivingEntity) = listOf(minRunTicks, maxRunTicks).asVariables()
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(
FollowWalkTargetTask(minRunTicks.resolveInt(), maxRunTicks.resolveInt()),
FollowWalkTargetTask(runtime.resolveInt(minRunTicks), runtime.resolveInt(maxRunTicks)),
PathfinderMob::class.java
)
}
@@ -8,30 +8,26 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.ATTACKING_CATEGORY
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.GetAngryAtAttackerTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GetAngryAtAttackerTaskConfig : SingleTaskConfig {
companion object {
const val GET_ANGRY_AT_ATTACKER = "get_angry_at_attacker"
}
val condition = booleanVariable(ATTACKING_CATEGORY, GET_ANGRY_AT_ATTACKER, true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GetAngryAtAttackerTask.create()
}
}
@@ -8,43 +8,38 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.GoToHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
val horizontalSearchRange: ExpressionOrEntityVariable = Either.left("10".asExpression())
val verticalSearchRange: ExpressionOrEntityVariable = Either.left("5".asExpression())
val completionRange: ExpressionOrEntityVariable = Either.left("1".asExpression())
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, walkSpeed, horizontalSearchRange, verticalSearchRange, completionRange).asVariables()
companion object {
const val SELF_HEALING = "self_healing"
const val USE_HEALING_MACHINES = "use_healing_machines"
}
class GoToHealingMachineTaskConfig(
val condition: ExpressionLike = "true".asExpressionLike(),
val horizontalSearchRange: Expression = "10".asExpression(),
val verticalSearchRange: Expression = "5".asExpression(),
val speedMultiplier: Expression = "0.35".asExpression(),
val completionRange: Expression = "1".asExpression()
) : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GoToHealingMachineTask.create(
horizontalSearchRange = horizontalSearchRange.asExpression(),
verticalSearchRange = verticalSearchRange.asExpression(),
speedMultiplier = walkSpeed.asExpression(),
completionRange = completionRange.asExpression()
horizontalSearchRange = horizontalSearchRange,
verticalSearchRange = verticalSearchRange,
speedMultiplier = speedMultiplier,
completionRange = completionRange
)
}
@@ -1,122 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.closestPosition
import kotlin.math.ceil
import kotlin.math.floor
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.level.pathfinder.PathComputationType
/**
* Seeks land if it's underwater.
*/
class GoToLandTaskConfig : SingleTaskConfig {
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(walkSpeed).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PathfinderMob) {
return null
}
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.isInLiquid) {
return@Trigger false
}
entity as PathfinderMob
val iterable = BlockPos.betweenClosed(
Mth.floor(entity.x - 8.0),
entity.blockY,
Mth.floor(entity.z - 8.0),
Mth.floor(entity.x + 8.0),
Mth.floor(entity.y + 2.0),
Mth.floor(entity.z + 8.0)
)
pathCooldown.setWithExpiry(true, 40L)
val blockPos = entity.closestPosition(iterable) {
isSafeLandPosAround(entity.level() as ServerLevel, it, entity)
} ?: return@Trigger false
walkTarget.set(WalkTarget(blockPos.above(), 0.35F, 1))
return@Trigger true
}
}
}
}
fun isSafeLandPos(world: ServerLevel, pos: BlockPos, mob: PathfinderMob): Boolean {
val blockState = world.getBlockState(pos)
val isFluid = world.getFluidState(pos.above()).isEmpty.not()
val solidBelow = blockState.isSolid
if (isFluid || !solidBelow) {
return false
} else {
val mutable = BlockPos.MutableBlockPos()
val minY = pos.y + 1
val maxY = minY + ceil(mob.bbHeight).toInt()
for (y in minY..maxY) {
val aboveState = world.getBlockState(mutable.set(pos.x, y, pos.z))
val canPathfindThroughAbove = aboveState.isPathfindable(PathComputationType.LAND)
if (!canPathfindThroughAbove) {
return false
}
}
return true
}
}
fun isSafeLandPosAround(world: ServerLevel, pos: BlockPos, mob: PathfinderMob): Boolean {
val minX = pos.x
val maxX = minX + floor(mob.bbWidth).toInt()
val minZ = pos.z
val maxZ = minZ + floor(mob.bbWidth).toInt()
val mutable = BlockPos.MutableBlockPos()
for (x in minX..maxX) {
for (z in minZ..maxZ) {
if (!isSafeLandPos(world, mutable.set(x, pos.y, z), mob)) {
return false
}
}
}
return true
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GoToSleepTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToSleepTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(GoToSleepTask.create(), PokemonEntity::class.java)
}
}
@@ -1,173 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GuardNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec3
class GuardNestTaskConfig : SingleTaskConfig {
// todo make new variables
companion object {
const val BREED = "breed"
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(GuardNestTask.create(), PokemonEntity::class.java)
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET),
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.PATERNAL_NEST_LOCATION),
it.registered(MemoryModuleType.NEAREST_VISIBLE_PLAYER), // if player is invisible they do not patrol
it.registered(MemoryModuleType.ANGRY_AT),
it.absent(MemoryModuleType.ATTACK_TARGET),
it.registered(CobblemonMemories.IRRITATED_AT)
).apply(it) { lookTarget, walkTarget, paternalNest, nearestVisiblePlayer, angryAt, attackTarget, irritatedAt ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive || entity !is PokemonEntity) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (paternalNest.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val nestCenter = Vec3.atCenterOf(nestLocation)
// todo maybe cancel task if player is close to nest and set angry at task to that player
val nearestPlayerOptional = entity.brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER)
val player = nearestPlayerOptional.orElse(null) as? ServerPlayer
val irritatedAtTarget = entity.brain.getMemory(CobblemonMemories.IRRITATED_AT)
if (player != null) {
val playerDistanceSquared = player.position().distanceToSqr(nestCenter)
if (!irritatedAtTarget.isPresent && playerDistanceSquared <= 15 * 15) {
// Player is within 15 blocks, set angry and cry
entity.cry()
// set irritated at target to player near egg
irritatedAt.set(player.uuid)
// Display angry particles above parent
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.ANGRY_VILLAGER,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
}
if (playerDistanceSquared <= 8 * 8) {
// Player is within 8 blocks, attack
entity.cry()
// Display angry particles above parent
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.ANGRY_VILLAGER,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
angryAt.set(player.uuid)
attackTarget.set(player)
return@Trigger false // Cancel the task
}
}
// Scan for a valid walkable position within an 8-block sphere
val validPosition = findValidWalkablePosition(world, nestCenter, entity, 8)
if (validPosition == null) {
return@Trigger false // No valid position found
}
// Set the entity's walk and look targets
walkTarget.set(WalkTarget(validPosition, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(validPosition.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
private fun findValidWalkablePosition(
world: ServerLevel,
center: Vec3,
entity: PathfinderMob,
radius: Int
): Vec3? {
val random = world.random
// Try a number of random positions within the radius
repeat(20) { // Attempt up to 20 random positions
val offsetX = random.nextDouble() * 2 * radius - radius
val offsetY = random.nextDouble() * 2 * radius - radius
val offsetZ = random.nextDouble() * 2 * radius - radius
val candidate = center.add(offsetX, offsetY, offsetZ)
// Convert to block position
val blockPos = BlockPos(candidate.x.toInt(), candidate.y.toInt(), candidate.z.toInt())
// Check if the position is walkable and not inside a solid block
if (world.getBlockState(blockPos).isSolidRender(world, blockPos).not() &&
entity.navigation.isStableDestination(blockPos)
) {
return Vec3.atCenterOf(blockPos) // Return the valid position
}
}
return null // No valid position found
}*/
}
@@ -8,32 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.GoToHealingMachineTaskConfig.Companion.SELF_HEALING
import com.cobblemon.mod.common.api.ai.config.task.GoToHealingMachineTaskConfig.Companion.USE_HEALING_MACHINES
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.HealUsingHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class HealUsingHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
val horizontalUseRange: ExpressionOrEntityVariable = Either.left("2".asExpression())
val verticalUseRange: ExpressionOrEntityVariable = Either.left("1".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition, horizontalUseRange, verticalUseRange).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val horizontalUseRange = "3".asExpression()
val verticalUseRange = "2".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return HealUsingHealingMachineTask(horizontalUseRange.asExpression(), verticalUseRange.asExpression())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return HealUsingHealingMachineTask(horizontalUseRange, verticalUseRange)
}
}
@@ -1,139 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec3
import java.util.UUID
class HuntPlayerTaskConfig : SingleTaskConfig {
// todo make new variables
companion object {
const val BREED = "breed"
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET),
it.absent(MemoryModuleType.WALK_TARGET),
it.present(MemoryModuleType.NEAREST_PLAYERS), // this will be null most of the time
it.present(MemoryModuleType.ANGRY_AT),
it.registered(MemoryModuleType.ATTACK_TARGET),
it.registered(MemoryModuleType.DISTURBANCE_LOCATION),
).apply(it) { lookTarget, walkTarget, nearestPlayers, angryAt, attackTarget, disturbanceLocation ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive || entity !is PokemonEntity) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val angryAtUuid = (angryAt.value() as? IdF<UUID?>)?.value() ?: return@Trigger false
val disturbancePos = (disturbanceLocation.value() as? IdF<BlockPos>)?.value()
val players = (nearestPlayers.value() as? IdF<List<Player?>?>)?.value()
val targetPlayer = players?.find { it?.uuid == angryAtUuid }
if (targetPlayer != null) {
// If the angry player is nearby, set them as the attack target
entity.cry()
attackTarget.set(targetPlayer)
return@Trigger true
}
// If the angry player is not nearby, search around the Pokémon
val maxTicksToSearch = 200L
if (time > maxTicksToSearch) {
// Timeout after 200 ticks
return@Trigger false
}
// If no disturbance location or it is caused by a nearby player, skip
if (disturbancePos != null) {
val disturberCausingDisturbance = players?.any {
it?.position()?.distanceToSqr(Vec3.atCenterOf(disturbancePos))!! <= 4.0 * 4.0
}
disturberCausingDisturbance?.let { it1 ->
if (!it1) {
// Pathfind toward disturbance location
walkTarget.set(WalkTarget(Vec3.atCenterOf(disturbancePos), speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(Vec3.atCenterOf(disturbancePos)))
return@Trigger true
}
}
}
// If no valid disturbance location, pathfind randomly within proximity
val validPosition = findValidWalkablePosition(world, entity.position(), entity, 8)
if (validPosition == null) {
return@Trigger false // No valid position found
}
walkTarget.set(WalkTarget(validPosition, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(validPosition.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
private fun findValidWalkablePosition(
world: ServerLevel,
center: Vec3,
entity: PathfinderMob,
radius: Int
): Vec3? {
val random = world.random
// Try a number of random positions within the radius
repeat(20) { // Attempt up to 20 random positions
val offsetX = random.nextDouble() * 2 * radius - radius
val offsetY = random.nextDouble() * 2 * radius - radius
val offsetZ = random.nextDouble() * 2 * radius - radius
val candidate = center.add(offsetX, offsetY, offsetZ)
// Convert to block position
val blockPos = BlockPos(candidate.x.toInt(), candidate.y.toInt(), candidate.z.toInt())
// Check if the position is walkable and not inside a solid block
if (world.getBlockState(blockPos).isSolidRender(world, blockPos).not() &&
entity.navigation.isStableDestination(blockPos)
) {
return Vec3.atCenterOf(blockPos) // Return the valid position
}
}
return null // No valid position found
}
}
@@ -8,41 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.LookAtBattlingPokemonTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtBattlingPokemonTaskConfig : SingleTaskConfig {
companion object {
const val LOOK_AT_BATTLING_POKEMON = "look_at_battling_pokemon"
}
val condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, LOOK_AT_BATTLING_POKEMON, true).asExpressible()
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
minDurationTicks,
maxDurationTicks
).asVariables()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!resolveBooleanVariable(LOOK_AT_BATTLING_POKEMON)) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
return LookAtBattlingPokemonTask.create(
minDurationTicks = minDurationTicks.resolveInt(),
maxDurationTicks = maxDurationTicks.resolveInt()
minDurationTicks = runtime.resolveInt(minDurationTicks),
maxDurationTicks = runtime.resolveInt(maxDurationTicks)
)
}
}
@@ -8,34 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.SEE_DISTANCE
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget
class LookAtEntitiesTaskConfig : SingleTaskConfig {
companion object {
const val LOOK_AT_ENTITIES = "look_at_entities"
}
val condition = booleanVariable(SharedEntityVariables.LOOKING_CATEGORY, LOOK_AT_ENTITIES, true).asExpressible()
val maxDistance = numberVariable(SharedEntityVariables.LOOKING_CATEGORY, SEE_DISTANCE, 15).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
maxDistance
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val maxDistance = "15".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return SetEntityLookTarget.create(maxDistance.resolveFloat())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return SetEntityLookTarget.create(runtime.resolveFloat(maxDistance))
}
}
@@ -8,15 +8,13 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.LookAtSpeakerTask
import net.minecraft.world.entity.LivingEntity
class LookAtSpeakerTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
) = LookAtSpeakerTask.create()
}
@@ -8,36 +8,33 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink
class LookAtTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("160".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
minDurationTicks,
maxDurationTicks
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks: Expression = "40".asExpression()
val maxDurationTicks: Expression = "80".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return WrapperLivingEntityTask(LookAtTargetSink(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt()), Mob::class.java)
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(LookAtTargetSink(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks)), Mob::class.java)
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.LookAtTargetedBattlePokemonTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtTargetedBattlePokemonTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
return WrapperLivingEntityTask(LookAtTargetedBattlePokemonTask.create(), PokemonEntity::class.java)
}
}
@@ -8,29 +8,18 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.LOOKING_CATEGORY
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.ai.LookInDirectionTask
import com.cobblemon.mod.common.util.asExpression
import net.minecraft.world.entity.LivingEntity
class LookInDirectionTaskConfig : SingleTaskConfig {
var condition = booleanVariable(LOOKING_CATEGORY, "locked_rotation", true).asExpressible()
var yaw = numberVariable(LOOKING_CATEGORY, "locked_yaw", 0F).asExpressible()
var pitch = numberVariable(LOOKING_CATEGORY, "locked_pitch", 0F).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
yaw,
pitch
).asVariables()
var yaw: Expression = "0".asExpression()
var pitch: Expression = "0".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = LookInDirectionTask(
shouldLock = condition.asExpression(),
yaw = yaw.asExpression(),
pitch = pitch.asExpression()
)
brainConfigurationContext: BrainConfigurationContext
) = LookInDirectionTask(yaw, pitch)
}
@@ -8,35 +8,32 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.MeleeAttackTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class MeleeAttackTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "attacks_melee", true).asExpressible()
val range = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_range", 1.5F).asExpressible()
val cooldownTicks = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "melee_cooldown", 30).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
range,
cooldownTicks
).asVariables()
val condition = "true".asExpressionLike()
val range = "1.5".asExpression()
val cooldownTicks = "30".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return MeleeAttackTask.create(
range = range.asExpression(),
cooldownTicks = cooldownTicks.asExpression()
range = range,
cooldownTicks = cooldownTicks
)
}
}
@@ -8,28 +8,20 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.ai.MoveToAttackTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
class MoveToAttackTargetTaskConfig : SingleTaskConfig {
val speedMultiplier = numberVariable(SharedEntityVariables.ATTACKING_CATEGORY, "attacking_movement_speed", 0.5).asExpressible()
val closeEnoughDistance: ExpressionOrEntityVariable = Either.left("1".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
speedMultiplier,
closeEnoughDistance
).asVariables()
val speedMultiplier = "0.5".asExpression()
val closeEnoughDistance = "1".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
) = MoveToAttackTargetTask.create(
speedMultiplier = speedMultiplier.asExpression(),
closeEnoughDistance = closeEnoughDistance.asExpression()
speedMultiplier = speedMultiplier,
closeEnoughDistance = closeEnoughDistance
)
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.MoveToOwnerTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class MoveToOwnerTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var completionRange: ExpressionOrEntityVariable = Either.left("4.0".asExpression())
var speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
var teleportDistance: ExpressionOrEntityVariable = Either.left("24.0".asExpression())
var maxDistance: ExpressionOrEntityVariable = Either.left("14.0".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
completionRange,
speedMultiplier,
teleportDistance,
maxDistance
).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(
MoveToOwnerTask.create(
condition = condition.asExpression(),
completionRange = completionRange.asExpression(),
speedMultiplier = speedMultiplier.asExpression(),
teleportDistance = teleportDistance.asExpression(),
maxDistance = maxDistance.asExpression()
),
PokemonEntity::class.java
)
}
}
@@ -8,15 +8,17 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.toDF
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
import net.minecraft.world.entity.ai.behavior.RunOne
/**
@@ -32,17 +34,15 @@ import net.minecraft.world.entity.ai.behavior.RunOne
class OneOfTaskConfig : SingleTaskConfig {
class OneOfTaskOption {
val weight: Int = 1
val task: TaskConfig = SingleTaskConfig.nothing()
val task: TaskConfig = SingleTaskConfig { _, _ -> DoNothing(0, 1) }
}
val condition: ExpressionLike = "true".asExpressionLike()
val options = mutableListOf<OneOfTaskOption>()
override fun getVariables(entity: LivingEntity) = options.flatMap { it.task.getVariables(entity) }
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return RunOne(options.map { it.task.createTasks(entity, behaviourConfigurationContext).first() toDF it.weight })
return RunOne(options.map { it.task.createTasks(entity, brainConfigurationContext).first() toDF it.weight })
}
}
@@ -1,45 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToIdealNestLocationTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestMaterialTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class PathToIdealNestLocationTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed" // Category
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(PathToIdealNestLocationTask.create(), PokemonEntity::class.java)
}
}
@@ -1,106 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestMaterialTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class PathToNestMaterialTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed" // Category
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(PathToNestMaterialTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET), // todo This might need to be it.absent but only it.present works atm
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE)
).apply(it) { lookTarget, walkTarget, nestMemory, mateMemory ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
// Don't do anything if the pokemon has a breeding cooldown
if ((entity as PokemonEntity).pokemon.breedingCooldown != 0) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
//val mate = it.get(mateMemory) as? PokemonEntity ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// todo try to find a way to only have pairs of mates instead of an orgy
// Create a target vector at the nest location
val targetVec = Vec3.atCenterOf(nestLocation)
// Check if Pokémon are close enough to the nest
if (entity.distanceToSqr(targetVec) <= 2.0 && mate.distanceToSqr(targetVec) <= 2.0) {
return@Trigger false // Task ends when both are close enough
}
*//*if ((entity as PokemonEntity).tethering.tetheringId != null) {
val test1 = 1 // for breakpointing here to test my pastured mons
}*//*
// try to get the main pokemon to path and look at the nest
walkTarget.set(WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
// try to find a way to get the mate to pathfind and look at the nest too...
mate.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1)
)
mate.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
}*/
@@ -1,105 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class PathToNestTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed" // Category
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(PathToNestTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET), // todo This might need to be it.absent but only it.present works atm
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE)
).apply(it) { lookTarget, walkTarget, nestMemory, mateMemory ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
// Don't do anything if the pokemon has a breeding cooldown
if ((entity as PokemonEntity).pokemon.breedingCooldown != 0) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
//val mate = it.get(mateMemory) as? PokemonEntity ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// todo try to find a way to only have pairs of mates instead of an orgy
// Create a target vector at the nest location
val targetVec = Vec3.atCenterOf(nestLocation)
// Check if Pokémon are close enough to the nest
if (entity.distanceToSqr(targetVec) <= 2.0 && mate.distanceToSqr(targetVec) <= 2.0) {
return@Trigger false // Task ends when both are close enough
}
*//*if ((entity as PokemonEntity).tethering.tetheringId != null) {
val test1 = 1 // for breakpointing here to test my pastured mons
}*//*
// try to get the main pokemon to path and look at the nest
walkTarget.set(WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
// try to find a way to get the mate to pathfind and look at the nest too...
mate.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1)
)
mate.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
}*/
@@ -1,149 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PickUpEggTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceEggInNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.SearchForEggTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PickUpEggTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(PickUpEggTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,106 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PickUpNestMaterialTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class PickUpNestMaterialTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed" // Category
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(PickUpNestMaterialTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET), // todo This might need to be it.absent but only it.present works atm
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE)
).apply(it) { lookTarget, walkTarget, nestMemory, mateMemory ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
// Don't do anything if the pokemon has a breeding cooldown
if ((entity as PokemonEntity).pokemon.breedingCooldown != 0) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
//val mate = it.get(mateMemory) as? PokemonEntity ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// todo try to find a way to only have pairs of mates instead of an orgy
// Create a target vector at the nest location
val targetVec = Vec3.atCenterOf(nestLocation)
// Check if Pokémon are close enough to the nest
if (entity.distanceToSqr(targetVec) <= 2.0 && mate.distanceToSqr(targetVec) <= 2.0) {
return@Trigger false // Task ends when both are close enough
}
*//*if ((entity as PokemonEntity).tethering.tetheringId != null) {
val test1 = 1 // for breakpointing here to test my pastured mons
}*//*
// try to get the main pokemon to path and look at the nest
walkTarget.set(WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
// try to find a way to get the mate to pathfind and look at the nest too...
mate.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1)
)
mate.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
}*/
@@ -1,148 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PlaceEggInNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.SearchForEggTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class PlaceEggInNestTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(PlaceEggInNestTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.core.Direction
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.phys.Vec3
class PointToSpawnTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<in LivingEntity>? {
return BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.LOOK_TARGET),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { lookTargetMemory, _ ->
Trigger { world, entity, _ ->
val lookTarget = entity.brain.getMemory(MemoryModuleType.LOOK_TARGET).orElse(null)
if (lookTarget == null) {
lookTargetMemory.set(BlockPosTracker(Vec3.atCenterOf(entity.level().sharedSpawnPos).with(Direction.Axis.Y, entity.eyeY)))
return@Trigger true
} else {
return@Trigger false
}
}
}
}
}
}
@@ -183,17 +183,4 @@ the script to avoid lagging the game.
### look_in_direction
The 'look_in_direction' type creates a task that will make the entity look in a specific direction at all times where they aren't being told to look elsewhere.
- `yaw`: A MoLang expression that determines the yaw angle (degrees) of the entity. Defaults to `0`.
- `pitch`: A MoLang expression that determines the pitch angle (degrees) of the entity. Defaults to `0`.
### move_to_owner
The 'move_to_owner' type creates a task that will make the entity move to its owner. This will only work for entities that
can be owned, like Pokémon.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if this entire task should exist on the entity or not. This runs at the time of entity creation, not on tick.
- `completionRange`: A MoLang expression that determines the distance from the owner that the entity needs to be for the path to be considered complete. Defaults to 4.
- `speedMultiplier`: A MoLang expression that determines the speed multiplier for moving to the owner. Defaults to 0.4 which is slightly above the normal walk speed.
- `teleportDistance`: A MoLang expression that determines the distance from the owner the entity must be before it resorts to teleporting. A value of -1 will cause it to never teleport. Defaults to 24.
- `maxDistance`: A MoLang expression that determines the maximum distance from the owner that the entity can be to move to them. Defaults to 14.
### point_to_spawn
The 'point_to_spawn' type creates a task that will make the entity point to the spawn point of the world whenever they
are not moving and are idling. This is basically only here for Nosepass.
- `pitch`: A MoLang expression that determines the pitch angle (degrees) of the entity. Defaults to `0`.
@@ -8,15 +8,17 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.weightedSelection
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
/**
* Randomly chooses one of the possible tasks to add to the brain. This differs from [OneOfTaskConfig] in that
@@ -32,21 +34,19 @@ import net.minecraft.world.entity.ai.behavior.BehaviorControl
class RandomTaskConfig : TaskConfig {
class RandomTaskChoice {
val weight = 1.0
val task: TaskConfig = SingleTaskConfig.nothing()
val task: TaskConfig = SingleTaskConfig { _, _ -> DoNothing(0, 1) }
}
val condition: ExpressionLike = "true".asExpressionLike()
val choices = mutableListOf<RandomTaskChoice>()
override fun getVariables(entity: LivingEntity) = choices.flatMap { it.task.getVariables(entity) }
override fun createTasks(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
val task = choices.weightedSelection { it.weight }?.task ?: throw IllegalStateException("No tasks to choose from in random_task config")
return task.createTasks(entity, behaviourConfigurationContext)
return task.createTasks(entity, brainConfigurationContext)
}
}
@@ -1,148 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.RetrieveEggTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.SearchForEggTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class RetrieveEggTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(RetrieveEggTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -9,12 +9,11 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -32,25 +31,18 @@ import net.minecraft.world.entity.ai.memory.MemoryModuleType
* @since December 2nd, 2024
*/
class RunScript : SingleTaskConfig {
companion object {
const val SCRIPT_CATEGORY = "script"
}
val script = stringVariable(SCRIPT_CATEGORY, "script", "cobblemon:dummy_script").asExpressible()
val variables = mutableListOf<MoLangConfigVariable>()
override fun getVariables(entity: LivingEntity) = listOf(script).asVariables() + variables
val script = cobblemonResource("dummy")
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? = BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.LOOK_TARGET) // I think I need to have at least something here?
).apply(it) { _ ->
Trigger { world, entity, _ ->
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return@Trigger CobblemonScripts.run(script.resolveString().asIdentifierDefaultingNamespace(), runtime) == DoubleValue.ONE
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: entity.asMostSpecificMoLangValue())
return@Trigger CobblemonScripts.run(script, runtime) == DoubleValue.ONE
}
}
}
@@ -1,147 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.SearchForEggTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class SearchForEggTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(SearchForEggTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
object SharedEntityVariables {
const val MOVEMENT_CATEGORY = "movement"
const val FEAR_CATEGORY = "fear"
const val ATTACKING_CATEGORY = "attacking"
const val BATTLING_CATEGORY = "battling"
const val LOOKING_CATEGORY = "looking"
const val WALK_SPEED = "walk_speed"
const val FLEE_SPEED_MULTIPLIER = "flee_speed_multiplier"
const val FLEE_DESIRED_DISTANCE = "flee_desired_distance"
const val SEE_DISTANCE = "see_distance"
}
@@ -8,31 +8,17 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
interface SingleTaskConfig : TaskConfig {
companion object {
fun nothing() = object : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return DoNothing(0, 1)
}
}
}
fun interface SingleTaskConfig : TaskConfig {
override fun createTasks(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
return createTask(entity, behaviourConfigurationContext)?.let { listOf(it) } ?: emptyList()
return createTask(entity, brainConfigurationContext)?.let { listOf(it) } ?: emptyList()
}
fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<in LivingEntity>?
fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<in LivingEntity>?
}
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.tags.BlockTags
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SleepIfOnTrainerBedTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> = emptyList()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
return BehaviorBuilder.create {
it.group(
it.registered(MemoryModuleType.WALK_TARGET),
it.absent(CobblemonMemories.POKEMON_SLEEPING)
).apply(it) { walkTarget, pokemonSleeping ->
Trigger { world, entity, _ ->
if (entity !is TamableAnimal) {
return@Trigger false
}
val owner = entity.owner ?: return@Trigger false
// If it's no longer moving and is generally within range, cancel any outstanding movement targeting and sleep.
if (!entity.moveControl.hasWanted() && owner.distanceTo(entity) < 1.5 && owner.isSleeping && entity.blockStateOn.`is`(BlockTags.BEDS)) {
pokemonSleeping.set(true)
walkTarget.erase()
entity.onPathfindingDone()
return@Trigger true
}
return@Trigger false
}
}
}
}
}
@@ -8,30 +8,31 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.StayAfloatTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class StayAfloatTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "can_float", true).asExpressible()
val chance = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "float_chance", 0.8F).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
chance
).asVariables()
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
val condition: ExpressionLike = "true".asExpressionLike()
val chance: Expression = "0.01".asExpression()
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
val chance = runtime.resolveFloat(chance)
return WrapperLivingEntityTask(
StayAfloatTask(chance.resolveFloat()),
StayAfloatTask(chance),
PathfinderMob::class.java
)
}
@@ -8,25 +8,26 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.StopBeingAngryIfTargetDead
class StopBeingAngryIfAttackerDeadTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "stop_being_angry_if_attacker_dead", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return StopBeingAngryIfTargetDead.create()
}
}
@@ -9,17 +9,15 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromActionEffectTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.ACTIVE_ACTION_EFFECT)
@@ -9,17 +9,15 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromChattingTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.absent(CobblemonMemories.DIALOGUES)
@@ -8,18 +8,16 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class SwitchFromFightTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
) = BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.ATTACK_TARGET)
@@ -9,18 +9,16 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromNPCBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
return BehaviorBuilder.create {
it.group(it.absent(CobblemonMemories.NPC_BATTLING)).apply(it) { _ ->
@@ -1,34 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromPokemonBattleTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return BehaviorBuilder.create {
it.group(it.absent(CobblemonMemories.POKEMON_BATTLE)).apply(it) { _ ->
Trigger { level, entity, _ ->
entity.brain.updateActivityFromSchedule(level.dayTime, level.gameTime)
true
}
}
}
}
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
class SwitchFromSleepOnTrainerBedTaskConfig : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
return BehaviorBuilder.create {
it.group(
it.registered(CobblemonMemories.POKEMON_SLEEPING)
).apply(it) { pokemonSleeping ->
Trigger { world, entity, _ ->
// Why'd you give them this task then, dipshit?
if (entity !is TamableAnimal) {
return@Trigger false
}
// If they're owner is gone then we can consider that a reason to wake up, dogs do this too
val owner = entity.owner
val isCurrentlySleeping = entity.brain.getMemory(CobblemonMemories.POKEMON_SLEEPING).orElse(false)
// If we should move back to regular behaviours...
if (owner == null || !owner.isSleeping) {
// If it's willingly sleeping then it can lose the sleeping memory
if (isCurrentlySleeping && (entity !is PokemonEntity || entity.pokemon.status?.status != Statuses.SLEEP)) {
pokemonSleeping.erase()
return@Trigger false
}
// Go back to your usual behaviours
entity.brain.useDefaultActivity()
return@Trigger false
}
return@Trigger true
}
}
}
}
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return emptyList()
}
}
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