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-13
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### Additions
- Rebuilt Pokémon AI to use Minecraft's Brain system, allowing for more complex behaviours and interactions.
- As an early pass of this, pastured Pokémon will now sleep when appropriate, and may come up to you when they see you.
- Probably also added a whole bunch of bugs.
- Added a Behaviour Editor to the NPC editing screen.
- Added /behaviouredit command for opening the Behaviour Editor on Pokémon and NPCs.
- Editing variables for Pokémon is not yet supported.
### MoLang & Datapacks
- Added a `behaviours` datapack folder which motivates the Behaviour Editor screen on NPCs and Pokémon.
- Added many default behaviours.
- Removed many NPC presets that now exist as behaviours. This is a breaking change if you are using NPCs with these presets.
- NPCs with these presets should be modified to instead list under `"behaviours"` all the equivalent behaviours.
-12
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@@ -1,12 +0,0 @@
### Additions
- Added functionality for marks.
- Added data for all marks and all title ribbons from Pokémon.
- Added marks screen within the summary UI.
- Added `/givemark <player> <partySlot> <mark>` command to give a mark to a Pokémon.
- Added `/takemark <player> <partySlot> <mark>` command to remove a mark from a Pokémon.
- Added `/giveallmarks <player> <partySlot>` command to give all available marks to a Pokémon.
### MoLang & Datapacks
- Added Flows for `bobber_spawn_pokemon_post`, `pokemon_entity_spawn`, and `fossil_revived`.
- Added `marks` datapack folder.
- Added MoLang functions `entity.is_in_rain`, `pokemon.add_marks(Mark...)`, `pokemon.add_potential_marks(Mark...)`, `pokemon.add_marks_with_chance(Mark...)`, `pokemon.apply_potential_marks`, and `world.is_snowing_at(x, y, z)`.
+12 -17
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@@ -1,21 +1,16 @@
### Additions
- Added ability to rename PC Boxes by clicking on the name of a box.
- Added box options buttons for boxes, toggleable by clicking the right icon button in the bottom bar.
- The button on the right allows for changing the box wallpaper.
- The option buttons on the left side allow for sorting the box by name, level, Pokédex number, gender, and type. Shift clicking allows for sorting in reverse order.
- Added filter functionality in PC UI, which supports `PokemonProperties` (e.g. `shiny=yes` shows all shiny Pokémon).
- Added `/changewallpaper <player> <boxNumber> <wallpaper>` command to change a box wallpaper through commands.
- Added `/renamebox <player> <boxNumber> <name>` command to rename a PC box through commands.
- Added ability to rename PC Boxes by clicking on the name of a box
- Added ability to set wallpapers per PC Box by clicking the button right to the box name
- Added sorting by Name, Level and type by clicking the button left of the box name (shift reverses order)
- Added filtering/search functionality in PC UI, which also supports pokemon properties (e.g. shiny=yes shows all shinies)
- Added /changewallpaper <player> <boxNumber> <wallpaper> command to change a wallpaper through commands
- Added /renamebox <player> <boxNumber> <name> command to rename a PC box through commands
### Developer
- Added `RenamePCBoxEvent.Pre` and `RenamePCBoxEvent.Post` events to prevent players from renaming a box or changing their input.
- Added `ChangePCBoxWallpaperEvent.Pre` and `ChangePCBoxWallpaperEvent.Post` to prevent players from changing wallpapers or changing their selection.
- Added `WallpaperCollectionEvent` which gets called when clients connect to a server, allowing the server to handle which of the client-found wallpapers it's allowed to move (collected wallpapers can be removed for example to make it "vanish" client-side).
- Added `WallpaperUnlockedEvent`.
- Renamed `SetPCBoxPokemonPacket` and the respective handler to `SetPCBoxPacket`.
### Addons
- Added Flows for `player_tick_pre`, `player_tick_post`, `advancement_earned`, `right_clicked_entity`, `right_clicked_block`, `player_died`, `wallpaper_unlocked`.
- Flows now have `q.` for any context properties in addition to the `c.` properties, making it a bit more convenient when calling other scripts from Flows.
- Added `unlockable_pc_box_wallpapers` datapack folder for wallpapers that need to be unlocked before they're usable.
- Wallpapers are loaded from `assets/<namespace>/textures/gui/pc/wallpaper/` and all wallpapers in this folder are available to the client to choose by default.
- Added RenamePCBoxEvent.Pre/Post events to prevent players from renaming a box or change their input
- Added ChangePCBoxWallpaperEvent.Pre/Post to prevent players from changing to a wallpaper or change their selection
- Added WallpaperCollectionEvent which gets called when clients connect to a server, allowing the server which of the clients found wallpapers it's allowed to move (collected wallpapers can be removed for example to make it "vanish" client-side)
- Wallpapers are loaded from `assets/<namespace>/textures/gui/pc/wallpaper/` and all wallpapers in this folder are available to the client to choose by default
- Renamed `SetPCBoxPokemonPacket` and the respective handler to `SetPCBoxPacket`
-4
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@@ -1,4 +0,0 @@
### Additions
- Added the ability to ride Pokémon by shift-right clicking and selecting the ride option.
- Added /calculateseatpositions command for approximating hitbox locations for riding configurations.
+3 -160
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@@ -2,131 +2,13 @@
## [1.7.0 (Month xth, 2025)](#1-7-0)
### Additions
- Added `/spectateBattle <player>` command to spectate battles without having to manually walk up to the target.
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
- Added `blacklisted_items_to_hold` and `whitelisted_items_to_hold` tags to allow for controlling which items players can give to their Pokémon. If the whitelist is empty, it will consider all item as allowed (unless they are in the blacklist).
- Pokémon now follow the mouse cursor on the Summary screen, with an option to disable this in the settings.
- Pokémon's held items can now be rendered, with a visibility toggle in the Summary screen.
- Added cosmetic item functionality for Pokémon. Certain cosmetic items can be given to applicable Pokémon via the interact menu.
- Added the various log blocks as cosmetic items for Timburr and Komala.
- Added `visibility/hidden`, `visibility/hat` and `visibility/face` tags to control where and how certain items are rendered.
- Added Pokémon markings, toggleable within the summary.
- Added `/boxcount` command to change PC boxes amount
- Added cosmetics for Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandile line, Treecko line, Braixen, Delphox, and Dragonite.
- Added cosmetics for Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandle line, Treecko line, Braixen, Delphox, and Dragonite.
- Added `/transformmodelpart (position|rotation|scale) <modelPart> <transform: x y z>` command that can add transformations to a pokemon's model part.
- The player executing the command must be facing the target pokemon entity. Transformations are not persistent and will revert when resources are reloaded.
- Added lang keys for all moves and abilities up to Generation 9.
- Fixed Moon Ball moon phase logic to actually work correctly
### Pokémon Added
#### Gen 2
- Dunsparce
#### Gen 3
- Spoink
- Grumpig
- Snorunt
- Glalie
#### Gen 4
- Bronzor
- Bronzong
- Croagunk
- Froslass
#### Gen 5
- Pansage
- Simisage
- Pansear
- Simisear
- Panpour
- Simipour
- Munna
- Musharna
- Blitzle
- Zebstrika
- Trubbish
- Garbodor
#### Gen 6
- Noibat
- Noivern
#### Gen 7
- Drampa
#### Gen 8
- Silicobra
- Sandaconda
#### Gen 9
- Smoliv
- Dolliv
- Arboliva
- Orthworm
- Dudunsparce
### Animation updates for the following Pokémon
- Garchomp
- Tropius
- Torpius
- Nosepass
- Probopass
- Sneasler
- Braixen
- Delphox
- Cinderace
- Kangaskhan
### Model updates for the following Pokémon
- Gyarados
- Dragonite
- Eevee
- Vaporeon
- Jolteon
- Flareon
- Espeon
- Umbreon
- Leafeon
- Glaceon
- Sylveon
- Treecko
- Grovyle
- Sceptile
- Honchkrow
- Garchomp
- Pidgeot
- Nosepass
- Probopass
- Kangaskhan
- Cinderace
- Magnezone
- Metagross
- Added Syrupy Apples.
### Changes
- Renamed `chargeGainedPerTick` config to `secondsToChargeHealingMachine`.
- Made Blocks of Gold count as Big Nuggets when held by a Pokémon (for Fling functionality)
- Players can now eat Sweet and Tart Apples, Whipped Dreams, and the Alcremie Sweets.
- Updated Sweet and Tart Apple sprites
- Updated the following recipes: Air Balloon, Assault Vest, Binding Band, Black Belt, Blunder Policy, Choice Band, Choice Scarf, Cleanse Tag, Covert Cloak, Destiny Knot, Eject Button, Expert Belt, Focus Band, Focus Sash, Magnet, Metronome, Muscle Band, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Protein, Punching Glove, Reaper Cloth, Rocky Helmet, Room Service, Sachet, Safety Goggles, Silk Scarf, Spell Tag, Utility Umbrella, Weakness Policy, Zinc
- Added alternate ingredient options to the following recipes: Cell Battery, Charcoal Stick, Dragon Fang, Miracle Seed, Mystic Water, Never Melt Ice, Twisted Spoon, Damp Rock, Heat Rock, Icy Rock, Smooth Rock
- Grouped together some recipes within the Recipe Book. Groups include: the seven basic Poké Balls, the seven basic Ancient Poké Balls, Gilded Chests, Pokedexes, and the Weather Rocks.
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
- Substantially optimised spawning checks mainly by front-loading biome filtering.
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
- Improved the performance of saving Pokédex and player data.
- Pokémon hitbox now scales with entity attribute `generic.scale`.
- Removed Shulker aspect and replaced it with cosmetic_item-shulker_shell.
- Shulker shell Forretress is now a cosmetic rather than a special evo and thus all shulker Forretress will revert back to normal until a shulker shell is put in their cosmetic slot.
- Updated `doPokemonSpawning` gamerule to support per-dimension configurations.
- The Pokedex now displays a form name of a "normal" Pokémon for when the base form is still a named form.
### Fixes
- Fixed Particles sometimes facing the wrong direction (looking at you, Swords Dance)
@@ -139,25 +21,6 @@
- Fixed fling not using Item Names for minecraft held items that substitute Pokémon items
- Fixed evolutions sometimes preventing players from logging in to servers
- Fixed rendering of shoulder-mounted Pokémon desyncing between clients
- Fixed apricorn chest boats forgetting their inventories when being unloaded
- Fixed moves not updating correctly between form changes resulting in illegal movesets
- Fixed crash sometimes occurring with the "Oritech" mod
- Fixed crashes due to an incorrect Java version handing out an obscure crash.
- Fixed some berries being able to rarely get too many berries and cause a crash.
- Fixed status curing berries not playing the berry eating sound, same for healing berries used mid-battle.
- Fixed owned Pokémon sometimes being un-interactable after the player relogs fast
- Fixed field name in evolution requirements for Spewpa Pokeball.
- Fixed LevelUpCriterion logic to correctly check that the Pokémon is a preEvo.
- Fixed `hide_additional_tooltip` vanilla flag not properly hiding tooltips on pokerod and bait items
- Removed a number of scenarios in which a Pokémon battle may send out a Pokémon into collision geometry.
- Fixed NPCs using Pokémon outside of their pool when a Pokémon name had a typo.
- Fixed an issue with datapacked species features not being applied properly when relogging.
- Fixed Pokémon marked as silent still playing shiny sounds and effects.
- Fixed an issue with newer versions of Fabric API where underground Pokémon were spawning in The End.
- Fixed spawning not working well when you're at high points surrounded by lower altitude spawning areas, such as flying.
- Fixed certain Pokémon with forms not having appropriate stock Pokédex entries.
- Fixed dragon's breath not being usable on the restoration tank when it should be
- Fixed Moon Stones not interacting properly with dripstone blocks.
### Developer
- A finished battle now has winners and losers set inside of `PokemonBattle` instead of them always being empty.
@@ -168,33 +31,14 @@
- Removed the NbtItemPredicate class, all the mod usages now use the vanilla item predicate solution, this causes breaking changes on Fossil, HeldItemRequirement & ItemInteractionEvolution
- Renamed Cobblemon's creative tabs to start with "Cobblemon: " to distinguish Cobblemon's tabs from tabs for other mods.
- Various items now have a rarity value.
- Reworked observable handling in `Pokemon.kt` to cut down on RAM usage and clarify the file.
- Note: This will break mods that used our observable functionality there or in MoveSet, IVs, EVs, or BenchedMoves.
- Using `Pokemon#onChange()` is now the way to mark a Pokémon as needing a save.
- Using `[Pokemon].changeObservable` is now the way to get an `Observable` for any save-worthy changes.
- Updated NPCEntity beam positioning to properly account for the baseScale property.
- Updated NPCEntity pokeball throw positioning to properly account for the baseScale property.
- Fixed `[Pokemon].copyFrom` error causing forms, IVs, and EVs to not be applied properly when using `[Pokemon].loadFromJSON` or `[Pokemon].loadFromNBT`
- Added new item class, `WearableItem`. Instances of this class should have a corresponding 3D model. These models render when the items display context is `HEAD`.
### Changes
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
### MoLang & Datapacks
- The following usages for item predicates can now use item conditions like advancements do, you can learn about them in the [Minecraft wiki](https://minecraft.wiki/w/Advancement_definition#minecraft:filled_bucket)
- The `requiredContext` for an item interaction evolution
- The `itemCondition` for a held item evolution requirement
- The `fossils` for a fossil entry
- Added MoLang flows for `poke_ball_capture_calculated`, `evolution_tested`, `evolution_accepted`, `evolution_completed`
- Added `interpolate` boolean property to animated textures to allow gradual colour changes between frames.
- Fixed species additions not being capable of changing implemented status.
- Added support for action effects that are triggered by `|-activate|` Showdown instructions. `activate_{effect_id}` is the syntax.
- Added MoLang functions for rendering items `render_item(item_id, locator_name)` and `clear_items()`.
- Fixed location spawn filter components causing crashes
- Added `pokemon` as an available MoLang function for the `battleActor` functions.
- Added `spawn_pokemon` as an available MoLang function for the `worldHolder` functions.
- Added `attempt_wild_battle` as an available MoLang function.
- Added `pokemon` as an available Molang function for the `battleActor` functions.
- Fixed `heldItem` property inside spawn files not working and causing crashes
- Fixed `spawn_bedrock_particles` MoLang causing crashes when used in a server environment
- The Pokédex form lang key definition now follows `cobblemon.ui.pokedex.info.form.{species}-{formname}` instead of `cobblemon.ui.pokedex.info.form.{formname}`.
## [1.6.1 (January 26th, 2025)](#1-6-1)
@@ -300,7 +144,6 @@
- Geodude
- Graveler
- Golem
- Magnezone
### Cry updates for the following Pokémon
- Sceptile
@@ -2316,4 +2159,4 @@ Thank you so much to all of our community translators that bring the mod to the
- Added species, ability, and move translations for `ko_ko`, `jp_jp`, `fr_fr`, `es_es`, `it_it`, and `zh_cn`.
## [1.0.0 (November 12th, 2022)](#1-0-0)
- Initial release.
- Initial release.
-9
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@@ -1,9 +0,0 @@
- Nodemaker bug, it thinks jumps are possible from water up an entire block - they aint
https://gyazo.com/759b8285e7c07046ff2e54adf0d7a7ac
- Why is magikarp trying to path through ice
https://gyazo.com/ae230758c529f885eeb0dd91e60530d2
- We should use mixins to put the path node filtering from OmniPathNodeMaker in the base classes otherwise
NPC wandering will be jank too.
+1 -1
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@@ -5,7 +5,7 @@ plugins {
version = "${project.property("mod_version")}+${project.property("mc_version")}"
val isSnapshot = project.property("snapshot")?.equals("true") == true
val isSnapshot = project.property("snapshot")?.equals("true") ?: false
if (isSnapshot) {
val fixedBranchName = versioning.info.branch.substringAfter("/")
version = "$version-${fixedBranchName}-${versioning.info.build}"
@@ -1,24 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import java.util.function.Function;
public interface OrientationControllable {
OrientationController getOrientationController();
}
@@ -1,61 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.monster.Creeper;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Creeper.class)
public class EntityCreeperMixin extends Mob {
private EntityCreeperMixin(net.minecraft.world.entity.EntityType<? extends Creeper> entityType, Level world) {
super(entityType, world);
}
@Inject(method = "registerGoals", at = @At(value = "TAIL"), cancellable = false)
private void cobblemon$initGoals(CallbackInfo callbackInfo) {
final Creeper creeper = (Creeper) (Object) this;
// Pokemon Entities
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
creeper,
PokemonEntity.class,
6.0f,
1.0,
1.2,
entity -> ((PokemonEntity)entity).getBehaviour().getEntityInteract().getAvoidedByCreeper() && ((PokemonEntity)entity).getBeamMode() != 1
)
);
// Players with shoulder mounted Pokemon
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
creeper,
ServerPlayer.class,
6.0f,
1.0,
1.2,
entity -> EntityBehaviour.Companion.hasCreeperFearedShoulderMount((ServerPlayer)entity)
)
);
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.world.entity.monster.Phantom;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(targets = "net/minecraft/world/entity/monster/Phantom$PhantomSweepAttackGoal")
public class EntityPhantomMixin {
// TODO: Figure out how to access the outer class that wraps SwoopMovementGoal
// Need to find the cat mons that are near the phantom
// @Inject(method = "shouldContinue", at = @At(value = "RETURN"), cancellable = true)
// public void cobblemon$shouldContinue(CallbackInfoReturnable<Boolean> ci) {
//// var goalSelectorField = PhantomEntity.class.getClasses();// PhantomEntity.class.getFields();// .class.getDeclaredField("goalSelector");
//
//// goalSelectorField.setAccessible(true);
//// GoalSelector goalSelector = (GoalSelector) goalSelectorField.get(mobEntity);
//// final SwoopMovementGoal phantom = (SwoopMovementGoal) (Object) this;
//// if(ci.getReturnValue() == false) {
//// var result = this$0.getWorld().getEntitiesByClass(
//// PokemonEntity.class,
//// this$0.getBoundingBox().expand(16.0),
//// entity -> {
//// return ((PokemonEntity) entity).getBehaviour().getEntityInteract().getAvoidedByPhantom();
//// }
//// ).isEmpty();
////
//// ci.setReturnValue(result);
//// }
// }
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.ai.EntityBehaviour;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.ai.goal.AvoidEntityGoal;
import net.minecraft.world.entity.monster.AbstractSkeleton;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AbstractSkeleton.class)
public class EntitySkeletonMixin extends Mob {
private EntitySkeletonMixin(EntityType<? extends Mob> entityType, Level world) {
super(entityType, world);
}
@Inject(method = "registerGoals", at = @At(value = "TAIL"), cancellable = false)
private void cobblemon$initGoals(CallbackInfo callbackInfo) {
final AbstractSkeleton skeleton = (AbstractSkeleton) (Object) this;
// Pokemon Entities
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
skeleton,
PokemonEntity.class,
6.0f,
1.0,
1.2,
entity -> ((PokemonEntity)entity).getBehaviour().getEntityInteract().getAvoidedBySkeleton() && ((PokemonEntity)entity).getBeamMode() != 1
)
);
// Players with shoulder mounted Pokemon
this.goalSelector.addGoal(
3,
new AvoidEntityGoal<>(
skeleton,
ServerPlayer.class,
6.0f,
1.0,
1.2,
entity -> EntityBehaviour.Companion.hasSkeletonFearedShoulderMount((ServerPlayer)entity)
)
);
}
}
@@ -25,7 +25,7 @@ public abstract class EntityVillagerMixin {
@Inject(method = "wantsToPickUp", at = @At(value = "RETURN"), cancellable = true)
private void cobblemon$canGather(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
final Villager villager = (Villager) (Object) this;
if (ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canAddItem(stack)) {
if(ci.getReturnValue() == false && Objects.equals(villager.getVillagerData().getProfession(), VillagerProfession.FARMER) && villager.getInventory().canAddItem(stack)) {
if(VillagerGatherableItems.INSTANCE.getVillagerGatherableItems().contains(stack.getItem()))
ci.setReturnValue(true);
}
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.api.scheduling.ClientTaskTracker;
import net.minecraft.client.DeltaTracker;
@@ -6,22 +6,18 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.item.PokedexItem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.ItemInHandRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.item.ItemStack;
import org.joml.Quaternionf;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ItemInHandRenderer.class)
@@ -31,15 +27,5 @@ public class ItemInHandRendererMixin {
if (abstractClientPlayer.isUsingItem() && abstractClientPlayer.getUseItem().getItem() instanceof PokedexItem) {
ci.cancel();
}
else if (abstractClientPlayer instanceof OrientationControllable controllable && controllable.getOrientationController().isActive()) {
}
}
@Redirect(method = "renderHandsWithItems", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/vertex/PoseStack;mulPose(Lorg/joml/Quaternionf;)V", ordinal = 1))
private void cobblemon$renderHandswithItems(PoseStack instance, Quaternionf quaternion) {
if (!(Minecraft.getInstance().player instanceof OrientationControllable controllable && controllable.getOrientationController().isActive())) {
instance.mulPose(quaternion);
}
}
}
@@ -6,13 +6,12 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.ModAPI;
import com.cobblemon.mod.common.item.PokeBallItem;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.item.WearableItem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.ItemModelShaper;
@@ -41,8 +40,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
*/
@Mixin(ItemRenderer.class)
public abstract class ItemRendererMixin {
// ignore the hint saying implmentation is never null, if something crashes then it is null and causes red herrings
@Unique private final String MODEL_PATH = (Cobblemon.implementation != null && Cobblemon.implementation.getModAPI() == ModAPI.FABRIC) ? "fabric_resource" : "standalone";
@Unique private final String MODEL_PATH = Cobblemon.implementation.getModAPI() == ModAPI.FABRIC ? "fabric_resource" : "standalone";
@Shadow @Final private ItemModelShaper itemModelShaper;
@@ -55,18 +53,17 @@ public abstract class ItemRendererMixin {
)
private void cobblemon$overrideItemModel(ItemStack stack, ItemDisplayContext renderMode, boolean leftHanded, PoseStack matrices, MultiBufferSource multiBufferSource, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ItemDisplayContext.GUI || renderMode == ItemDisplayContext.FIXED;
ResourceLocation resourceLocation = null;
if (shouldBe2d) {
ResourceLocation resourceLocation = null;
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel2d();
else if (stack.getItem() instanceof PokedexItem pokedexItem) resourceLocation = pokedexItem.getType().getItemSpritePath();
}
if (renderMode != ItemDisplayContext.HEAD && stack.getItem() instanceof WearableItem wearableItem) resourceLocation = wearableItem.getModel2d();
if (resourceLocation != null) {
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, "inventory"));
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
if (resourceLocation != null) {
BakedModel replacementModel = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, "inventory"));
if (!cobblemon$isSameModel(model, replacementModel)) {
ci.cancel();
render(stack, renderMode, leftHanded, matrices, multiBufferSource, light, overlay, replacementModel);
}
}
}
}
@@ -80,7 +77,6 @@ public abstract class ItemRendererMixin {
boolean canOpenScreen = entity != null && ((entity.getOffhandItem() == stack && !(entity.getMainHandItem().getItem() instanceof PokedexItem)) || entity.getMainHandItem() == stack);
resourceLocation = pokedexItem.getType().getItemModelPath(isScanModel ? "scanning" : (canOpenScreen ? null : "off"));
}
else if (stack.getItem() instanceof WearableItem wearableItem) resourceLocation = wearableItem.getModel3d();
if (resourceLocation != null) {
BakedModel model = this.itemModelShaper.getModelManager().getModel(new ModelResourceLocation(resourceLocation, MODEL_PATH));
@@ -1,37 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.client.player.LocalPlayer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(LocalPlayer.class)
public abstract class LocalPlayerMixin {
@Shadow
private float jumpRidingScale;
@Inject(method = "getJumpRidingScale", at = @At("HEAD"), cancellable = true)
public void modifyJumpRidingScale(CallbackInfoReturnable<Float> cir) {
LocalPlayer player = (LocalPlayer) (Object) this;
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity pokemonEntity) {
var rideValue = pokemonEntity.<Float>ifRidingAvailableSupply(null, (behaviour, settings, state) -> {
if (behaviour.canJump(settings, state, pokemonEntity, player)) return null;
return behaviour.setRideBar(settings, state, pokemonEntity, player);
});
if (rideValue != null) {
cir.setReturnValue(rideValue);
}
}
}
}
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.util.List;
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Bone;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.RenderContext;
@@ -0,0 +1,111 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(MouseHandler.class)
public class MouseHandlerMixin {
@Shadow
private double accumulatedScrollY;
@Shadow @Final private Minecraft minecraft;
@Shadow @Final private SmoothDouble smoothTurnY;
@Shadow @Final private SmoothDouble smoothTurnX;
@Shadow private double accumulatedDX;
@Shadow private double accumulatedDY;
@Inject(
method = "onScroll",
at = @At(
value = "FIELD",
target="Lnet/minecraft/client/MouseHandler;accumulatedScrollY:D",
opcode = Opcodes.PUTFIELD,
ordinal = 2,
shift = At.Shift.BEFORE
),
cancellable = true
)
public void cobblemon$scrollParty(long window, double horizontal, double vertical, CallbackInfo ci) {
if (PartySendBinding.INSTANCE.getWasDown()) {
int i = (int) accumulatedScrollY;
if (i > 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(false);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
} else if (i < 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(true);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
}
}
}
@Inject(
method = "onScroll",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/player/Inventory;swapPaint(D)V"
),
cancellable = true
)
public void cobblemon$doPokedexZoom(long window, double horizontal, double vertical, CallbackInfo ci) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
usageContext.adjustZoom(vertical);
ci.cancel();
}
}
@WrapWithCondition(
method = "turnPlayer",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/player/LocalPlayer;turn(DD)V"
)
)
public boolean cobblemon$modifyRotation(LocalPlayer player, double cursorDeltaX, double cursorDeltaY, @Local(argsOnly = true) double d) {
// I know this technically doesn't need to be a WrapWithCondition, but it'll make things easier later for riding.
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
this.smoothTurnX.reset();
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
var lookSensitivity = spyglassSensitivity * 8.0;
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity));
return false;
}
return true;
}
}
@@ -22,9 +22,9 @@ public class PiglinBarterMixin {
@Inject(method = "isBarterCurrency", at = @At(value = "RETURN"), cancellable = true)
private static void cobblemon$acceptsForBarter(ItemStack stack, CallbackInfoReturnable<Boolean> ci) {
if (!ci.getReturnValue()) {
if(!ci.getReturnValue()) {
//TODO: Make a tag?
if (stack.is(CobblemonItems.RELIC_COIN_POUCH))
if(stack.is(CobblemonItems.RELIC_COIN_POUCH))
ci.setReturnValue(true);
}
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.platform.events.PlatformEvents;
import com.cobblemon.mod.common.platform.events.ServerPlayerEvent;
import net.minecraft.advancements.AdvancementHolder;
import net.minecraft.server.PlayerAdvancements;
import net.minecraft.server.level.ServerPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerAdvancements.class)
public class PlayerAdvancementsMixin {
@Shadow private ServerPlayer player;
@Inject(method = "award", at = @At(value = "INVOKE", target = "Lnet/minecraft/advancements/AdvancementRewards;grant(Lnet/minecraft/server/level/ServerPlayer;)V"))
private void cobblemon$award(AdvancementHolder advancement, String criterionKey, CallbackInfoReturnable<Boolean> cir) {
PlatformEvents.SERVER_PLAYER_ADVANCEMENT_EARNED.emit(new ServerPlayerEvent.AdvancementEarned(player, advancement));
}
}
@@ -10,18 +10,12 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.events.CobblemonEvents;
import com.cobblemon.mod.common.api.events.item.LeftoversCreatedEvent;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies;
import com.cobblemon.mod.common.api.riding.Seat;
import com.cobblemon.mod.common.api.storage.party.PartyStore;
import com.cobblemon.mod.common.api.storage.party.PlayerPartyStore;
import com.cobblemon.mod.common.api.tags.CobblemonItemTags;
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexEntityData;
import com.cobblemon.mod.common.pokedex.scanner.ScannableEntity;
import com.cobblemon.mod.common.pokemon.FormData;
@@ -32,28 +26,21 @@ import com.cobblemon.mod.common.util.CompoundTagExtensionsKt;
import com.cobblemon.mod.common.util.CompoundTagUtilities;
import com.cobblemon.mod.common.util.DataKeys;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3f;
import org.joml.Vector3f;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
@@ -62,11 +49,14 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.*;
import java.util.List;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
@Mixin(Player.class)
public abstract class PlayerMixin extends LivingEntity implements ScannableEntity, OrientationControllable {
public abstract class PlayerMixin extends LivingEntity implements ScannableEntity {
@Shadow public abstract CompoundTag getShoulderEntityLeft();
@@ -84,10 +74,6 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Shadow public abstract void displayClientMessage(Component message, boolean overlay);
@Shadow @Final private static Map<Pose, EntityDimensions> POSES;
@Shadow @Final public static EntityDimensions STANDING_DIMENSIONS;
@Unique
private final OrientationController cobblemon$orientationController = new OrientationController(this);
protected PlayerMixin(EntityType<? extends LivingEntity> p_20966_, Level p_20967_) {
super(p_20966_, p_20967_);
@@ -115,19 +101,6 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
}
}
@Inject(method = "tick", at = @At("HEAD"))
private void cobblemon$updateRenderOrientation(CallbackInfo ci) {
this.cobblemon$orientationController.tick();
}
@Override
public EntityDimensions getDefaultDimensions(Pose pose) {
if (this.getVehicle() instanceof PokemonEntity) {
return STANDING_DIMENSIONS;
}
return POSES.getOrDefault(pose, STANDING_DIMENSIONS);
}
@Inject(
method = "removeEntitiesOnShoulder",
at = @At(
@@ -194,7 +167,8 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
@Inject(method = "isInvulnerableTo", at = @At("HEAD"), cancellable = true)
public void isInvulnerableTo(DamageSource source, CallbackInfoReturnable<Boolean> ci) {
if (!level().isClientSide && (Object) this instanceof ServerPlayer player) {
if (!level().isClientSide) {
ServerPlayer player = (ServerPlayer)(Object)this;
boolean invulnerableInBattle = this.level().getGameRules().getBoolean(CobblemonGameRules.BATTLE_INVULNERABILITY);
boolean inBattle = Cobblemon.INSTANCE.getBattleRegistry().getBattleByParticipatingPlayer(player) != null;
if (invulnerableInBattle && inBattle) {
@@ -251,74 +225,4 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
public LivingEntity resolveEntityScan() {
return this;
}
@Override
public void absMoveTo(double x, double y, double z, float yaw, float pitch) {
if (cobblemon$orientationController.getActive()) {
this.absMoveTo(x, y, z);
this.setYRot(yaw % 360.0f);
this.setXRot(pitch % 360.0f);
this.yRotO = this.getYRot();
this.xRotO = this.getXRot();
}
else {
this.absMoveTo(x, y, z);
this.absRotateTo(yaw, pitch);
}
}
@WrapOperation(
method = "rideTick()V",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/player/Player;wantsToStopRiding()Z")
)
public boolean delegateDismountToController(Player instance, Operation<Boolean> original) {
if (this.getVehicle() instanceof PokemonEntity pokemonEntity) {
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.dismountOnShift(settings, state, pokemonEntity) && original.call(instance);
});
}
return original.call(instance);
}
@Override
public OrientationController getOrientationController() {
return cobblemon$orientationController;
}
@Override
public HitResult pick(double hitDistance, float partialTicks, boolean hitFluids) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
PokemonClientDelegate delegate = (PokemonClientDelegate) pokemonEntity.getDelegate();
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
if (locator == null) {
super.pick(hitDistance, partialTicks, hitFluids);
}
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
OrientationController controller = this.getOrientationController();
float currEyeHeight = this.getEyeHeight();
Matrix3f orientation = controller.isActive() && controller.getOrientation() != null ? controller.getOrientation() : new Matrix3f();
Vec3 rotatedEyeHeight = new Vec3(orientation.transform(new Vector3f(0f, currEyeHeight - (this.getBbHeight() / 2), 0f)));
Vec3 eyePosition = locatorOffset.add(pokemonEntity.position()).add(rotatedEyeHeight);
Vec3 viewVector = this.getViewVector(partialTicks);
Vec3 viewDistanceVector = eyePosition.add(viewVector.x * hitDistance, viewVector.y * hitDistance, viewVector.z * hitDistance);
return this.level()
.clip(
new ClipContext(
eyePosition, viewDistanceVector, ClipContext.Block.OUTLINE, hitFluids ? net.minecraft.world.level.ClipContext.Fluid.ANY : net.minecraft.world.level.ClipContext.Fluid.NONE, this
)
);
}
return super.pick(hitDistance, partialTicks, hitFluids);
}
}
}
@@ -0,0 +1,28 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.player.PlayerRenderer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerRenderer.class)
public class PlayerRendererMixin {
@Inject(method = "render", at = @At(value = "TAIL"))
public void renderPlayer(AbstractClientPlayer player, float f, float g, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, CallbackInfo ci) {
ClientPlayerIcon.Companion.onRenderPlayer(player);
}
}
@@ -21,9 +21,9 @@ import org.spongepowered.asm.mixin.injection.Slice;
public abstract class PointedDripstoneBlockMixin {
@Redirect(
method = "canGrow(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;)Z",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/BlockState;is(Lnet/minecraft/world/level/block/Block;)Z", ordinal = 0),
slice = @Slice(from = @At(value = "FIELD", target = "Lnet/minecraft/world/level/block/Blocks;DRIPSTONE_BLOCK:Lnet/minecraft/world/level/block/Block;"))
method = "canTipGrow(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;)Z",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/block/state/BlockState;is(Lnet/minecraft/world/level/Block;)Z", ordinal = 0),
slice = @Slice(from = @At(value = "FIELD", target = "Lnet/minecraft/world/level/block/Blocks;DRIPSTONE_BLOCK:Lnet/minecraft/world/level/Block;"))
)
private static boolean cobblemon$validateMoonStoneDripstone(BlockState instance, Block block) {
return instance.is(CobblemonBlockTags.DRIPSTONE_GROWABLE);
@@ -1,101 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonNetwork;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.net.NetworkPacket;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.mixin.accessor.ChunkMapAccessor;
import com.cobblemon.mod.common.mixin.accessor.TrackedEntityAccessor;
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket;
import com.cobblemon.mod.common.net.messages.client.pokemon.update.ClientboundUpdateRidingStatePacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.network.protocol.Packet;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerEntity;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerPlayerConnection;
import net.minecraft.world.entity.Entity;
import org.joml.Matrix3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Set;
import java.util.function.Consumer;
@Mixin(ServerEntity.class)
public abstract class ServerEntityMixin {
@Shadow
@Final
private Consumer<Packet<?>> broadcast;
@Shadow
@Final
private Entity entity;
@Unique
private Matrix3f cobblemon$lastSentOrientation;
@Unique
private boolean cobblemon$lastSentActive;
@Inject(method = "sendChanges", at = @At("TAIL"))
private void cobblemon$sendChanges(CallbackInfo ci) {
cobblemon$sendOrientationChanges();
cobblemon$sendRidingStateChanges();
}
private void cobblemon$sendRidingStateChanges() {
if (!(this.entity instanceof PokemonEntity pokemonEntity)) return;
if (pokemonEntity.getRidingState() == null) return;
if (pokemonEntity.getRiding() == null) return;
var ridingBehaviour = pokemonEntity.getRiding();
var ridingState = pokemonEntity.getRidingState();
var previousRidingState = pokemonEntity.getPreviousRidingState();
if (previousRidingState != null && !ridingState.shouldSync(previousRidingState)) return;
cobblemon$broadcast(new ClientboundUpdateRidingStatePacket(pokemonEntity.getId(), ridingBehaviour.getKey(), pokemonEntity.getRidingState(), null));
}
private void cobblemon$sendOrientationChanges() {
if (!(this.entity instanceof OrientationControllable controllable)) return;
OrientationController controller = controllable.getOrientationController();
Matrix3f currOrientation = controller.getOrientation();
boolean currActive = controller.getActive();
if (currOrientation == null || currOrientation.equals(cobblemon$lastSentOrientation) && (currActive == cobblemon$lastSentActive))
return;
cobblemon$lastSentOrientation = new Matrix3f(currOrientation);
cobblemon$lastSentActive = currActive;
cobblemon$broadcast(new ClientboundUpdateOrientationPacket(currOrientation, currActive, entity.getId()));
}
private void cobblemon$broadcast(NetworkPacket<?> packet) {
if (!(entity.level() instanceof ServerLevel level)) return;
ChunkMap chunkMap = level.getChunkSource().chunkMap;
Int2ObjectMap<?> entityMap = ((ChunkMapAccessor) chunkMap).getEntityMap();
Object tracked = entityMap.get(entity.getId());
if (!(tracked instanceof TrackedEntityAccessor tracker)) return;
Set<ServerPlayerConnection> seenBy = tracker.getSeenBy();
for (ServerPlayerConnection conn : seenBy) {
ServerPlayer player = conn.getPlayer();
if (player == entity) continue;
CobblemonNetwork.INSTANCE.sendPacketToPlayer(player, packet);
}
}
}
@@ -1,46 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.server.level.ServerPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin {
@Inject(method = "rideTick", at = @At("HEAD"))
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
if (!(this instanceof OrientationControllable controllable)) return;
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation((ServerPlayer)(Object)this);
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
}
@Unique
private boolean cobblemon$shouldUseCustomOrientation(ServerPlayer player) {
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return false;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return false;
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRoll(settings, state, pokemonEntity);
});
}
@Inject(method = "stopRiding", at = @At("HEAD"))
public void cobblemon$resetOrientationOnDismount(CallbackInfo ci) {
if (!(this instanceof OrientationControllable controllable)) return;
controllable.getOrientationController().setActive(false);
}
}
@@ -8,10 +8,12 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.client.sound.BlockEntitySoundTracker;
import com.cobblemon.mod.common.client.sound.EntitySoundTracker;
import com.cobblemon.mod.common.client.sound.BattleMusicController;
import com.cobblemon.mod.common.client.sound.SoundTracker;
import com.cobblemon.mod.common.duck.SoundEngineDuck;
import com.cobblemon.mod.common.duck.SoundManagerDuck;
import com.cobblemon.mod.common.duck.SoundEngineDuck;
import net.minecraft.client.resources.sounds.BiomeAmbientSoundsHandler;
import net.minecraft.client.resources.sounds.SoundInstance;
import net.minecraft.client.resources.sounds.UnderwaterAmbientSoundInstances;
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.server.level.ChunkMap;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(ChunkMap.class)
public interface ChunkMapAccessor {
@Accessor("entityMap")
Int2ObjectMap<?> getEntityMap();
}
@@ -1,21 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.server.network.ServerPlayerConnection;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.Set;
@Mixin(targets = "net.minecraft.server.level.ChunkMap$TrackedEntity")
public interface TrackedEntityAccessor {
@Accessor("seenBy")
Set<ServerPlayerConnection> getSeenBy();
}
@@ -9,10 +9,8 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.player.LocalPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -32,13 +30,5 @@ public class AbstractClientPlayerMixin {
if (usageContext.getScanningGuiOpen()) {
cir.setReturnValue(usageContext.getFovMultiplier());
}
LocalPlayer player = (LocalPlayer) (Object) this;
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
//Return custom fov mult
cir.setReturnValue(ride.rideFovMult());
}
}
}
@@ -1,234 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.api.riding.Rideable;
import com.cobblemon.mod.common.api.riding.Seat;
import com.cobblemon.mod.common.client.MountedPokemonAnimationRenderController;
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate;
import com.cobblemon.mod.common.client.render.MatrixWrapper;
import com.cobblemon.mod.common.client.render.models.blockbench.FloatingState;
import com.cobblemon.mod.common.client.render.models.blockbench.PosableModel;
import com.cobblemon.mod.common.client.render.models.blockbench.repository.VaryingModelRepository;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix3f;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(Camera.class)
public abstract class CameraMixin {
@Shadow private Entity entity;
@Shadow @Final private Quaternionf rotation;
@Shadow @Final private Vector3f forwards;
@Shadow @Final private Vector3f up;
@Shadow @Final private Vector3f left;
@Shadow private float xRot;
@Shadow private float yRot;
@Shadow private float eyeHeight;
@Shadow private float eyeHeightOld;
@Shadow protected abstract void setPosition(Vec3 pos);
@Shadow
private BlockGetter level;
@Shadow private float partialTickTime;
@Unique private float returnTimer = 0;
@Unique private float rollAngleStart = 0;
@Unique Minecraft minecraft = Minecraft.getInstance();
@Unique boolean disableRollableCameraDebug = false;
@Inject(method = "setRotation", at = @At("HEAD"), cancellable = true)
public void cobblemon$setRotation(float f, float g, CallbackInfo ci) {
if (!(this.entity instanceof OrientationControllable controllable) || disableRollableCameraDebug) return;
var controller = controllable.getOrientationController();
if (!controller.isActive() && controller.getOrientation() != null) {
if(this.returnTimer < 1) {
//Rotation is taken from entity since we no longer handle mouse ourselves
//Stops a period of time when you can't input anything.
controller.getOrientation().set(
new Matrix3f()
.rotateY((float) Math.toRadians(180 - this.entity.getYRot()))
.rotateX((float) Math.toRadians(-this.entity.getXRot()))
);
if(rollAngleStart == 0){
this.returnTimer = 1;
controller.reset();
return;
}
controller.getOrientation().rotateZ((float) Math.toRadians(-rollAngleStart*(1-returnTimer)));
cobblemon$applyRotation();
this.returnTimer += .05F;
ci.cancel();
} else {
this.returnTimer = 1;
controller.reset();
}
return;
}
if (controller.getOrientation() == null) return;
cobblemon$applyRotation();
this.returnTimer = 0;
this.rollAngleStart = controller.getRoll();
ci.cancel();
}
//If you want to move this to a delagate you need an AW for position
@WrapOperation(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setPosition(DDD)V"))
public void cobblemon$positionCamera(Camera instance, double x, double y, double z, Operation<Void> original, @Local(ordinal = 1, argsOnly = true) boolean thirdPersonReverse) {
Entity entity = instance.getEntity();
Entity vehicle = entity.getVehicle();
MountedPokemonAnimationRenderController.INSTANCE.reset();
if(vehicle instanceof Rideable){
//RidingCameraDelagate.INSTANCE.positionCamera(instance, x, y, z, original);
if (!(vehicle instanceof PokemonEntity pokemon)) {
original.call(instance, x, y, z);
return;
}
PokemonClientDelegate delegate = (PokemonClientDelegate) pokemon.getDelegate();
Vec3 entityPos = new Vec3(
Mth.lerp(instance.getPartialTickTime(), pokemon.xOld, pokemon.getX()),
Mth.lerp(instance.getPartialTickTime(), pokemon.yOld, pokemon.getY()),
Mth.lerp(instance.getPartialTickTime(), pokemon.zOld, pokemon.getZ())
);
MountedPokemonAnimationRenderController.INSTANCE.setup(pokemon, partialTickTime);
int seatIndex = pokemon.getPassengers().indexOf(entity);
Seat seat = pokemon.getSeats().get(seatIndex);
OrientationControllable rollable = (OrientationControllable) entity;
OrientationController controller = rollable.getOrientationController();
if (!instance.isDetached() || Cobblemon.config.getThirdPartyViewBobbing()) {
MatrixWrapper locator = delegate.getLocatorStates().get(seat.getLocator());
if (locator == null) {
original.call(instance, x, y, z);
return;
}
Vec3 locatorOffset = new Vec3(locator.getMatrix().getTranslation(new Vector3f()));
float currEyeHeight = Mth.lerp(instance.getPartialTickTime(), eyeHeightOld, eyeHeight);
var rotatedEyeHeight = new Vector3f(0f, currEyeHeight - (entity.getBbHeight() / 2), 0f);
if (controller.isActive()) {
rotatedEyeHeight = controller.getRenderOrientation(partialTickTime).transform(rotatedEyeHeight);
}
Vec3 position = locatorOffset.add(entityPos).add(new Vec3(rotatedEyeHeight));
setPosition(position);
} else {
Vector3f pos = entityPos.add(new Vec3(0, pokemon.getBbHeight() / 2, 0)).toVector3f();
PosableModel model = VaryingModelRepository.INSTANCE.getPoser(pokemon.getPokemon().getSpecies().getResourceIdentifier(), new FloatingState());
Map<String, Vec3> cameraOffsets = model.getSeatToCameraOffset();
Vec3 cameraOffset;
if (thirdPersonReverse && cameraOffsets.containsKey(seat.getLocator() + "_reverse")) {
cameraOffset = cameraOffsets.get(seat.getLocator() + "_reverse");
} else if (cameraOffsets.containsKey(seat.getLocator())) {
cameraOffset = cameraOffsets.get(seat.getLocator());
} else {
cameraOffset = new Vec3(0f, 2f, 4f);
}
Vector3f offset = cameraOffset.toVector3f();
if (thirdPersonReverse) offset.z *= -1;
float xRot = (float) (-1 * Math.toRadians(instance.getXRot()));
Matrix3f orientation = controller.isActive() && controller.getOrientation() != null ? controller.getOrientation() : new Matrix3f().rotateY((float) Math.toRadians(180f - instance.getYRot())).rotateX(xRot);
Vector3f rotatedOffset = orientation.transform(offset);
float offsetDistance = rotatedOffset.length();
Vector3f offsetDirection = rotatedOffset.mul(1 / offsetDistance);
float maxZoom = cobblemon$getMaxZoom(offsetDistance, offsetDirection, pos);
setPosition(new Vec3(offsetDirection.mul(maxZoom).add(pos)));
}
} else {
original.call(instance, x, y, z);
}
}
@Unique
private void cobblemon$applyRotation(){
if (!(this.entity instanceof OrientationControllable controllable) || controllable.getOrientationController().getOrientation() == null) return;
var controller = controllable.getOrientationController();
var newRotation = controller.getOrientation().normal(new Matrix3f()).getNormalizedRotation(new Quaternionf());
if (this.minecraft.options.getCameraType().isMirrored()) {
newRotation.rotateY((float)Math.toRadians(180));
}
this.rotation.set(newRotation);
this.xRot = controller.getPitch();
this.yRot = controller.getYaw();
this.forwards.set(controller.getForwardVector());
this.up.set(controller.getUpVector());
this.left.set(controller.getLeftVector());
}
@WrapOperation(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;move(FFF)V", ordinal = 0))
public void stopMoveIfRolling(Camera instance, float zoom, float dy, float dx, Operation<Void> original) {
Entity entity = instance.getEntity();
Entity vehicle = entity.getVehicle();
if (!(vehicle instanceof PokemonEntity) || Cobblemon.config.getThirdPartyViewBobbing()) {
original.call(instance, zoom, dy, dx);
}
}
//Modified vanilla code
@Unique
private float cobblemon$getMaxZoom(float maxZoom, Vector3f directionVector, Vector3f positionVector) {
Vec3 pos = new Vec3(positionVector);
for (int i = 0; i < 8; i++) {
float g = (float) ((i & 1) * 2 - 1);
float h = (float) ((i >> 1 & 1) * 2 - 1);
float j = (float) ((i >> 2 & 1) * 2 - 1);
Vec3 vec3 = pos.add(g * 0.1F, h * 0.1F, j * 0.1F);
Vec3 vec32 = vec3.add(new Vec3(directionVector).scale(maxZoom));
HitResult hitResult = this.level.clip(new ClipContext(vec3, vec32, ClipContext.Block.VISUAL, ClipContext.Fluid.NONE, this.entity));
if (hitResult.getType() != HitResult.Type.MISS) {
float k = (float) hitResult.getLocation().distanceToSqr(pos);
if (k < Mth.square(maxZoom)) {
maxZoom = Mth.sqrt(k);
}
}
}
return maxZoom;
}
}
@@ -1,79 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.HashMap;
@Mixin(HumanoidModel.class)
public class HumanoidModelMixin {
@Unique HashMap<String, ModelPart> relevantPartsByName = new HashMap<>();
@Shadow @Final
public ModelPart head;
@Shadow @Final
public ModelPart rightArm;
@Shadow @Final
public ModelPart leftArm;
@Shadow @Final
public ModelPart rightLeg;
@Shadow @Final
public ModelPart leftLeg;
@Inject(method = "setupAnim*", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/model/geom/ModelPart;copyFrom(Lnet/minecraft/client/model/geom/ModelPart;)V", shift = At.Shift.BEFORE))
public void cobblemon$animateRiders(
LivingEntity entity,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
CallbackInfo ci
) {
if (relevantPartsByName.isEmpty()) {
relevantPartsByName.put("arm_left", leftArm);
relevantPartsByName.put("arm_right", rightArm);
relevantPartsByName.put("leg_left", leftLeg);
relevantPartsByName.put("leg_right", rightLeg);
relevantPartsByName.put("head", head);
}
Entity vehicle = entity.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity && entity instanceof AbstractClientPlayer) {
var shouldRotatePlayerHead = pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRotatePlayerHead(settings, state, pokemonEntity);
});
if (!shouldRotatePlayerHead) {
netHeadYaw = 0f;
headPitch = 0f;
if (this.head != null) {
this.head.yRot = 0f;
this.head.xRot = 0f;
}
}
MountedPlayerRenderer.INSTANCE.animate(pokemonEntity, (AbstractClientPlayer) entity, relevantPartsByName, netHeadYaw, headPitch, ageInTicks, limbSwing, limbSwingAmount);
}
}
}
@@ -1,79 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.CobblemonNetwork;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import org.joml.Matrix3f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LocalPlayer.class)
public abstract class LocalPlayerMixin extends LivingEntity {
@Unique Matrix3f cobblemon$lastOrientation;
protected LocalPlayerMixin(EntityType<? extends LivingEntity> entityType, Level level) {
super(entityType, level);
}
// @Inject(method = "sendPosition", at = @At("TAIL"))
// private void cobblemon$updateRotationMatrix(CallbackInfo ci) {
// if (!(this instanceof OrientationControllable controllable)) return;
// var controller = controllable.getOrientationController();
// if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
// cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
// CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
// }
@Inject(method = "tick", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/multiplayer/ClientPacketListener;send(Lnet/minecraft/network/protocol/Packet;)V"))
private void cobblemon$updateRotationMatrixPassenger(CallbackInfo ci) {
if (!(this instanceof OrientationControllable controllable)) return;
var controller = controllable.getOrientationController();
if (!controller.isActive() || controller.getOrientation() == cobblemon$lastOrientation) return;
cobblemon$lastOrientation = controller.getOrientation() != null ? new Matrix3f(controller.getOrientation()) : null;
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateOrientationPacket(controller.getOrientation()));
}
@Inject(method = "rideTick", at = @At("HEAD"))
private void cobblemon$updateOrientationControllerRideTick(CallbackInfo ci) {
if (Minecraft.getInstance().player != (Object)this) return;
if (!(this instanceof OrientationControllable controllable)) return;
var shouldUseCustomOrientation = cobblemon$shouldUseCustomOrientation((LocalPlayer)(Object)this);
controllable.getOrientationController().setActive(shouldUseCustomOrientation);
}
@Unique
private boolean cobblemon$shouldUseCustomOrientation(LocalPlayer player) {
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return false;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return false;
return pokemonEntity.ifRidingAvailableSupply(false, (behaviour, settings, state) -> {
return behaviour.shouldRoll(settings, state, pokemonEntity);
});
}
@Override
public void stopRiding() {
super.stopRiding();
if (Minecraft.getInstance().player != (Object)this) return;
if (!(this instanceof OrientationControllable controllable)) return;
controllable.getOrientationController().setActive(false);
}
}
@@ -1,249 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.Blaze3D;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.phys.Vec3;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(MouseHandler.class)
public abstract class MouseHandlerMixin {
@Shadow private double accumulatedScrollY;
@Shadow @Final private Minecraft minecraft;
@Unique SmoothDouble xMouseSmoother = new SmoothDouble();
@Unique SmoothDouble yMouseSmoother = new SmoothDouble();
@Unique SmoothDouble pitchSmoother = new SmoothDouble();
@Unique SmoothDouble rollSmoother = new SmoothDouble();
@Unique SmoothDouble yawSmoother = new SmoothDouble();
@Shadow @Final private SmoothDouble smoothTurnY;
@Shadow @Final private SmoothDouble smoothTurnX;
@Shadow private double accumulatedDX;
@Shadow private double accumulatedDY;
@Shadow private double lastHandleMovementTime;
@Shadow public abstract boolean isMouseGrabbed();
@Shadow protected abstract void turnPlayer(double movementTime);
@Unique private double cobblemon$timeDelta;
@Inject(
method = "onScroll",
at = @At(
value = "FIELD",
target="Lnet/minecraft/client/MouseHandler;accumulatedScrollY:D",
opcode = Opcodes.PUTFIELD,
ordinal = 2,
shift = At.Shift.BEFORE
),
cancellable = true
)
public void cobblemon$scrollParty(long window, double horizontal, double vertical, CallbackInfo ci) {
if (PartySendBinding.INSTANCE.getWasDown()) {
int i = (int) accumulatedScrollY;
if (i > 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(false);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
} else if (i < 0) {
accumulatedScrollY -= i;
CobblemonClient.INSTANCE.getStorage().shiftSelected(true);
ci.cancel();
PartySendBinding.INSTANCE.actioned();
}
}
}
@Inject(
method = "onScroll",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/entity/player/Inventory;swapPaint(D)V"
),
cancellable = true
)
public void cobblemon$doPokedexZoom(long window, double horizontal, double vertical, CallbackInfo ci) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
usageContext.adjustZoom(vertical);
ci.cancel();
}
}
@WrapWithCondition(
method = "turnPlayer",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/player/LocalPlayer;turn(DD)V"
)
)
public boolean cobblemon$modifyRotation(
LocalPlayer player,
double cursorDeltaX,
double cursorDeltaY,
@Local(argsOnly = true) double d,
@Local(argsOnly = true) double movementTime
) {
PokedexUsageContext usageContext = CobblemonClient.INSTANCE.getPokedexUsageContext();
if (usageContext.getScanningGuiOpen()) {
this.smoothTurnY.reset();
this.smoothTurnX.reset();
var defaultSensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
var spyglassSensitivity = Math.pow(defaultSensitivity, 3);
var lookSensitivity = spyglassSensitivity * 8.0;
var sensitivity = Mth.lerp(usageContext.getFovMultiplier(), spyglassSensitivity, lookSensitivity);
player.turn(this.accumulatedDX * sensitivity, (this.accumulatedDY * sensitivity));
return false;
}
if (!(player instanceof OrientationControllable controllable)) return true;
if (!controllable.getOrientationController().isActive()) {
xMouseSmoother.reset();
yMouseSmoother.reset();
pitchSmoother.reset();
rollSmoother.reset();
yawSmoother.reset();
return true;
}
//Send mouse input to be interpreted into rotation
//deltas by the ride controller
Vec3 angVecMouse = cobblemon$getRideMouseRotation(cursorDeltaX, cursorDeltaY, movementTime);
//Perform Rotation using mouse influenced rotation deltas.
controllable.getOrientationController().rotate(
(float) angVecMouse.x,
(float) angVecMouse.y,
(float) angVecMouse.z
);
//Gather and apply the current rotation deltas
var angRot = cobblemon$getAngularVelocity(movementTime);
//Apply smoothing if requested by the controller.
//This Might be best if done by the controller itself?
if(cobblemon$shouldUseAngVelSmoothing())
{
var yaw = yawSmoother.getNewDeltaValue(angRot.x * 0.5f, d);
var pitch = pitchSmoother.getNewDeltaValue(angRot.y * 0.5f, d);
var roll = rollSmoother.getNewDeltaValue(angRot.z * 0.5f, d);
controllable.getOrientationController().rotate((float) yaw, (float) pitch, (float) roll);
}
//Otherwise simply apply the smoothing
else
{
controllable.getOrientationController().rotate((float) (angRot.x * 10 * d), (float) (angRot.y * 10 * d), (float) (angRot.z * 10 * d));
}
return false;
}
@Inject(method = "handleAccumulatedMovement", at = @At("HEAD"))
private void cobblemon$maintainMovementWhenInScreens2(CallbackInfo ci) {
double time = Blaze3D.getTime();
cobblemon$timeDelta = time - this.lastHandleMovementTime;
}
@Inject(method = "handleAccumulatedMovement", at = @At("TAIL"))
private void cobblemon$maintainMovementWhenInScreens(CallbackInfo ci) {
if (minecraft.player == null) return;
if (!(minecraft.player instanceof OrientationControllable controllable)) return;
if (!controllable.getOrientationController().isActive()) return;
if (minecraft.isPaused()) return;
if (isMouseGrabbed()) return;
this.turnPlayer(cobblemon$timeDelta);
}
@Unique
private Vec3 cobblemon$getAngularVelocity(double deltaTime) {
var player = minecraft.player;
if (player == null) return Vec3.ZERO;
if (!(player instanceof OrientationControllable)) return Vec3.ZERO;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return Vec3.ZERO;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return Vec3.ZERO;
return pokemonEntity.ifRidingAvailableSupply(Vec3.ZERO, (behaviour, settings, state) -> {
return behaviour.angRollVel(settings, state, pokemonEntity, player, deltaTime);
});
}
@Unique
private Vec3 cobblemon$getRideMouseRotation(double mouseX, double mouseY, double deltaTime) {
var player = minecraft.player;
if (player == null) return Vec3.ZERO;
var vehicle = player.getVehicle();
if (vehicle == null) return Vec3.ZERO;
if (!(vehicle instanceof PokemonEntity pokemonEntity)) return Vec3.ZERO;
var sensitivity = cobblemon$getRidingSensitivity();
return pokemonEntity.ifRidingAvailableSupply(Vec3.ZERO, (behaviour, settings, state) -> {
return behaviour.rotationOnMouseXY(
settings,
state,
pokemonEntity,
player,
mouseY,
mouseX,
yMouseSmoother,
xMouseSmoother,
sensitivity,
deltaTime
);
});
}
@Unique
private double cobblemon$getRidingSensitivity() {
var sensitivity = this.minecraft.options.sensitivity().get() * 0.6000000238418579 + 0.20000000298023224;
return Math.pow(sensitivity, 3);
}
@Unique
private boolean cobblemon$shouldUseAngVelSmoothing() {
var player = minecraft.player;
if (player == null) return true;
var playerVehicle = player.getVehicle();
if (playerVehicle == null) return true;
if (!(playerVehicle instanceof PokemonEntity pokemonEntity)) return true;
return pokemonEntity.ifRidingAvailableSupply(true, (behaviour, settings, state) -> {
return behaviour.useAngVelSmoothing(settings, state, pokemonEntity);
});
}
}
@@ -1,71 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.render.ClientPlayerIcon;
import com.cobblemon.mod.common.client.render.player.MountedPlayerRenderer;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.player.PlayerRenderer;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerRenderer.class)
public abstract class PlayerRendererMixin extends LivingEntityRenderer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> {
public PlayerRendererMixin(EntityRendererProvider.Context context, PlayerModel<AbstractClientPlayer> model, float shadowRadius) {
super(context, model, shadowRadius);
}
@Inject(method = "render(Lnet/minecraft/world/entity/LivingEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V", at = @At(value = "TAIL"))
public void cobblemon$clientPlayerIcon(LivingEntity entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight, CallbackInfo ci) {
ClientPlayerIcon.Companion.onRenderPlayer((Player) entity);
}
@WrapOperation(method = "getRenderOffset(Lnet/minecraft/client/player/AbstractClientPlayer;F)Lnet/minecraft/world/phys/Vec3;", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/player/AbstractClientPlayer;isCrouching()Z"))
private boolean cobblemon$disableCrouchOffset(AbstractClientPlayer instance, Operation<Boolean> original) {
if (instance.isPassenger() && instance.getVehicle() instanceof PokemonEntity) {
return false;
}
return original.call(instance);
}
@Inject(method = "setModelProperties", at = @At("TAIL"))
private void cobblemon$setModelProperties(AbstractClientPlayer player, CallbackInfo ci) {
if (player.isPassenger() && player.getVehicle() instanceof PokemonEntity) {
PlayerModel<AbstractClientPlayer> playerModel = this.getModel();
playerModel.crouching = false;
}
}
@Inject(
method = "setupRotations(Lnet/minecraft/client/player/AbstractClientPlayer;Lcom/mojang/blaze3d/vertex/PoseStack;FFFF)V",
at = @At("HEAD")
)
private void cobblemon$modifyRoll(AbstractClientPlayer player, PoseStack poseStack, float a, float b, float partialTicks, float i, CallbackInfo ci) {
if (player.isPassenger()) {
var vehicle = player.getVehicle();
if (vehicle instanceof PokemonEntity entity) {
MountedPlayerRenderer.INSTANCE.render(player, entity, poseStack, a, b, partialTicks, i);
}
}
}
}
@@ -1,32 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import net.minecraft.world.entity.Entity;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Entity.class)
public abstract class EntityMixin {
@Shadow @Nullable public abstract Entity getVehicle();
@Inject(method = "updateInWaterStateAndDoWaterCurrentPushing", at = @At(value = "FIELD", target = "Lnet/minecraft/world/entity/Entity;wasTouchingWater:Z", ordinal = 1), cancellable = true)
public void cobblemon$verifyActuallyTouchingWater(CallbackInfo ci) {
if(this.getVehicle() instanceof PokemonEntity) {
ci.cancel();
}
}
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.riding;
import net.minecraft.client.player.LocalPlayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(LocalPlayer.class)
public class JetMixin {
@Shadow private int jumpRidingTicks;
@Shadow private float jumpRidingScale;
private float jetStrength;
// @Redirect(method = "tickMovement", at = @At(target = "Lnet/minecraft/entity/JumpingMount;getJumpCooldown()I", value = "INVOKE"))
// public int cobblemon$tryHandlingJet(JumpingMount mount) {
// if(mount instanceof PokemonEntity pokemon) {
//// if(pokemon.getDataTracker().get(PokemonEntity.MOVING)) {
//// ++this.field_3938;
//// if (this.field_3938 < 11) {
//// this.jetStrength = (float) this.field_3938 * 0.1F;
//// } else {
// this.mountJumpStrength = 0.8F + 2.0F / (float) (this.field_3938 - 9) * 0.1F;
//// }
//// } else {
//// this.field_3938 = 0;
//// this.jetStrength = 0;
//// }
//
//// return -1;
// }
//
// return 0;
// }
@Inject(
method = "aiStep",
at = @At(
target = "Lnet/minecraft/client/player/LocalPlayer;jumpRidingScale:F",
value = "FIELD",
ordinal = 4,
shift = At.Shift.AFTER
),
locals = LocalCapture.CAPTURE_FAILSOFT
)
public void cobblemon$applyCachedJumpStrength(CallbackInfo ci) {
this.jumpRidingScale = this.jetStrength;
}
}
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.interaction.RequestManager
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
@@ -63,11 +62,7 @@ import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBacken
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.battles.BattleSide
import com.cobblemon.mod.common.battles.ShowdownThread
import com.cobblemon.mod.common.battles.*
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.client.CobblemonPack
@@ -85,29 +80,16 @@ import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacke
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.COSMETIC_SLOT_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.requestWallpapers
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -115,29 +97,27 @@ import com.mongodb.ConnectionString
import com.mongodb.MongoClientSettings
import com.mongodb.client.MongoClient
import com.mongodb.client.MongoClients
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.UUID
import java.util.concurrent.TimeUnit
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
import net.minecraft.client.Minecraft
import net.minecraft.commands.synchronization.SingletonArgumentInfo
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.NameTagItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.storage.LevelResource
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.Logger
import java.io.File
import java.io.FileReader
import java.io.FileWriter
import java.io.PrintWriter
import java.util.*
import kotlin.math.roundToInt
import kotlin.properties.Delegates
import kotlin.reflect.full.memberProperties
import kotlin.reflect.jvm.isAccessible
import kotlin.reflect.jvm.javaField
object Cobblemon {
const val MODID = CobblemonBuildDetails.MOD_ID
@@ -171,9 +151,7 @@ object Cobblemon {
var permissionValidator: PermissionValidator by Delegates.observable(LaxPermissionValidator().also { it.initialize() }) { _, _, newValue -> newValue.initialize() }
var statProvider: StatProvider = CobblemonStatProvider
var seasonResolver: SeasonResolver = TagSeasonResolver
var wallpapers = mutableMapOf<UUID, Set<ResourceLocation>>()
val serverPlayerStructs = mutableMapOf<UUID, ObjectValue<Player>>()
var wallpapers = mapOf<UUID, List<ResourceLocation>>()
@JvmStatic
val builtinPacks = listOf<CobblemonPack>(
@@ -194,8 +172,6 @@ object Cobblemon {
this.LOGGER.info(" - Branch: ${CobblemonBuildDetails.BRANCH}")
}
this.loadConfig()
implementation.registerPermissionValidator()
implementation.registerSoundEvents()
implementation.registerDataComponents()
@@ -218,6 +194,7 @@ object Cobblemon {
ExperienceGroups.registerDefaults()
CaptureCalculators.registerDefaults()
this.loadConfig()
// CobblemonBlockPredicates.touch()
CobblemonOrePlacedFeatures.register()
CobblemonPlacedFeatures.register()
@@ -240,7 +217,6 @@ object Cobblemon {
storage.onPlayerDisconnect(it.player)
playerDataManager.onPlayerDisconnect(it.player)
RequestManager.onLogoff(it.player)
serverPlayerStructs.remove(it.player.uuid)
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -302,7 +278,6 @@ object Cobblemon {
SHINY_ASPECT.register()
GENDER_ASPECT.register()
COSMETIC_SLOT_ASPECT.register()
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
@@ -410,11 +385,9 @@ object Cobblemon {
PlatformEvents.SERVER_STOPPED.subscribe {
storage.unregisterAll(it.server.registryAccess())
playerDataManager.saveAllStores()
playerDataManager.saveExecutor.shutdown()
playerDataManager.saveExecutor.awaitTermination(30L, TimeUnit.SECONDS)
}
PlatformEvents.SERVER_STARTED.subscribe { event ->
bestSpawner.onServerStarted(event.server)
PlatformEvents.SERVER_STARTED.subscribe {
bestSpawner.onServerStarted()
battleRegistry.onServerStarted()
}
PlatformEvents.SERVER_TICK_POST.subscribe { ServerTickHandler.onTick(it.server) }
@@ -562,10 +535,6 @@ object Cobblemon {
this.implementation.registerCommandArgument(cobblemonResource("form"), FormArgumentType::class, SingletonArgumentInfo.contextFree(FormArgumentType::form))
this.implementation.registerCommandArgument(cobblemonResource("dex"), DexArgumentType::class, SingletonArgumentInfo.contextFree (DexArgumentType::dex))
this.implementation.registerCommandArgument(cobblemonResource("npc_class"), NPCClassArgumentType::class, SingletonArgumentInfo.contextFree(NPCClassArgumentType::npcClass))
this.implementation.registerCommandArgument(cobblemonResource("wallpaper"), UnlockablePCBoxWallpaperArgumentType::class, SingletonArgumentInfo.contextFree(UnlockablePCBoxWallpaperArgumentType::wallpaper))
this.implementation.registerCommandArgument(cobblemonResource("mark"), MarkArgumentType::class, SingletonArgumentInfo.contextFree(MarkArgumentType::mark))
this.implementation.registerCommandArgument(cobblemonResource("transform_type"), TransformTypeArgumentType::class, SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType))
this.implementation.registerCommandArgument(cobblemonResource("model_part"), ModelPartArgumentType::class, SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart))
}
}
@@ -15,10 +15,6 @@ object CobblemonActivities {
val BATTLING = register(Activity("battling"))
val ACTION_EFFECT = register(Activity("action_effect"))
val NPC_CHATTING = register(Activity("npc_chatting"))
val POKEMON_SLEEPING_ACTIVITY = register(Activity("pokemon_sleeping"))
val POKEMON_GROW_CROP = register(Activity("pokemon_grow_crop"))
val POKEMON_SLEEP_ON_TRAINER_BED = register(Activity("pokemon_sleep_on_trainer_bed"))
val GUARD_NEST = register(Activity("guard_nest"))
fun register(activity: Activity): Activity {
activities.add(activity)
@@ -1,106 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.ai.CobblemonBehaviour
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry.Companion.JSON_EXTENSION
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.BehaviourSyncPacket
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BrainConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionOrEntityVariableAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import com.mojang.datafixers.util.Either
import java.io.File
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.world.entity.schedule.Activity
object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(BehaviourConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
)
.registerTypeAdapter(Component::class.java, TranslatedTextAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
override val typeToken = TypeToken.get(CobblemonBehaviour::class.java)
override val resourcePath = "behaviours"
override val id: ResourceLocation = cobblemonResource("behaviours")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonBehaviours>()
/**
* Any behaviours that are put into /pokemon/auto will be automatically
* applied to all Pokémon species/forms that don't define a baseAI list of
* behaviour configurations. This is an addon-friendly way of defining the general
* rules of Pokémon AI without it being unavoidable for specific
* species.
*/
val autoPokemonBehaviours = mutableListOf<CobblemonBehaviour>()
val behaviours = mutableMapOf<ResourceLocation, CobblemonBehaviour>()
override fun sync(player: ServerPlayer) {
player.sendPacket(BehaviourSyncPacket(behaviours.filter { it.value.visible }))
}
override fun reload(manager: ResourceManager) {
autoPokemonBehaviours.clear()
val data = mutableMapOf<ResourceLocation, CobblemonBehaviour>()
manager.listResources(resourcePath) { path -> path.endsWith(JSON_EXTENSION) }.forEach { (identifier, resource) ->
resource.open().use { stream ->
stream.bufferedReader().use { reader ->
val resolvedIdentifier = ResourceLocation.fromNamespaceAndPath(identifier.namespace, File(identifier.path).nameWithoutExtension)
val behaviour = parse(reader, resolvedIdentifier)
if ("pokemon/auto/" in identifier.path) {
autoPokemonBehaviours.add(behaviour)
}
data[resolvedIdentifier] = behaviour
}
}
}
reload(data)
Cobblemon.LOGGER.info("Loaded ${behaviours.size} entity behaviours")
observable.emit(this)
}
override fun reload(data: Map<ResourceLocation, CobblemonBehaviour>) {
behaviours.clear()
behaviours.putAll(data)
}
}
@@ -36,6 +36,9 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val PC: BlockEntityType<PCBlockEntity> = this.create("pc", BlockEntityType.Builder.of(::PCBlockEntity, CobblemonBlocks.PC).build(null))
@JvmField
val STADIUM: BlockEntityType<StadiumBlockEntity> = this.create("stadium_terminal", BlockEntityType.Builder.of(::StadiumBlockEntity, CobblemonBlocks.STADIUM).build(null))
@JvmField
val LECTERN: BlockEntityType<LecternBlockEntity> = this.create("lectern", BlockEntityType.Builder.of(::LecternBlockEntity, CobblemonBlocks.LECTERN).build(null))
@@ -49,11 +52,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.of(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN).build(null))
@JvmField
val GROTTO_BLOCK: BlockEntityType<GrottoBlockEntity> = this.create("grotto_block",
BlockEntityType.Builder.of(::GrottoBlockEntity, CobblemonBlocks.GROTTO_BLOCK).build(null)
)
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.of(::GildedChestBlockEntity,
CobblemonBlocks.GILDED_CHEST,
@@ -87,46 +85,6 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
).build(null)
)
val NEST: BlockEntityType<NestBlockEntity> = this.create("nest",
BlockEntityType.Builder.of(
::NestBlockEntity,
CobblemonBlocks.NEST_STICK,
CobblemonBlocks.NEST_LEAF,
CobblemonBlocks.NEST_STONE,
CobblemonBlocks.NEST_DEEPSLATE,
CobblemonBlocks.NEST_BASALT,
CobblemonBlocks.NEST_SNOW,
CobblemonBlocks.NEST_NETHER,
CobblemonBlocks.NEST_SOUL_SAND,
CobblemonBlocks.NEST_WARM_OCEAN,
CobblemonBlocks.NEST_SEAGRASS,
CobblemonBlocks.NEST_LUSH,
CobblemonBlocks.NEST_HAY,
CobblemonBlocks.NEST_SAND,
CobblemonBlocks.NEST_RED_SAND,
CobblemonBlocks.NEST_CHORUS,
CobblemonBlocks.WATER_NEST,
CobblemonBlocks.CAVE_NEST,
CobblemonBlocks.BASIC_NEST
).build(null))
val EGG: BlockEntityType<EggBlockEntity> = this.create("egg",
BlockEntityType.Builder.of(
::EggBlockEntity,
CobblemonBlocks.EGG
).build(null)
)
@JvmField
val INCUBATOR: BlockEntityType<IncubatorBlockEntity> = this.create("incubator",
BlockEntityType.Builder.of(
::IncubatorBlockEntity,
CobblemonBlocks.INCUBATOR
).build(null)
)
@JvmField
val DISPLAY_CASE: BlockEntityType<DisplayCaseBlockEntity> = this.create("display_case",
BlockEntityType.Builder.of(::DisplayCaseBlockEntity, CobblemonBlocks.DISPLAY_CASE).build(null)
@@ -354,6 +354,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 10 else 0 }))
@JvmField
val STADIUM = create("stadium_terminal", StadiumBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F)))
@JvmField
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava()))
@@ -478,61 +481,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val YACHE_BERRY = this.berryBlock("yache")
//val BINDING_SOIL = this.create("binding_soil", BindingSoilBlock(BlockBehaviour.Properties.of()))
val NEST_STICK = nestBlock(NestBlock.NestVariant.STICK)
val NEST_LEAF = nestBlock(NestBlock.NestVariant.LEAF)
val NEST_STONE = nestBlock(NestBlock.NestVariant.STONE)
val NEST_DEEPSLATE = nestBlock(NestBlock.NestVariant.DEEPSLATE)
val NEST_BASALT = nestBlock(NestBlock.NestVariant.BASALT)
val NEST_SNOW = nestBlock(NestBlock.NestVariant.SNOW)
val NEST_NETHER = this.create(
"nest_nether",
NestBlock(NestBlock.NestVariant.NETHER, BlockBehaviour.Properties.of().noOcclusion().pushReaction(PushReaction.DESTROY).lightLevel { 2 })
)
val NEST_SOUL_SAND = nestBlock(NestBlock.NestVariant.SOUL_SAND)
val NEST_WARM_OCEAN = this.create(
"nest_warm_ocean",
NestBlock(NestBlock.NestVariant.WARM_OCEAN, BlockBehaviour.Properties.of().noOcclusion().pushReaction(PushReaction.DESTROY).lightLevel { 6 })
)
val NEST_SEAGRASS = nestBlock(NestBlock.NestVariant.SEAGRASS)
val NEST_LUSH = nestBlock(NestBlock.NestVariant.LUSH)
val NEST_HAY = nestBlock(NestBlock.NestVariant.HAY)
val NEST_SAND = nestBlock(NestBlock.NestVariant.SAND)
val NEST_RED_SAND = nestBlock(NestBlock.NestVariant.RED_SAND)
val NEST_CHORUS = nestBlock(NestBlock.NestVariant.CHORUS)
val BASIC_NEST = nestBlock(NestBlock.NestVariant.BASIC)
val CAVE_NEST = nestBlock(NestBlock.NestVariant.CAVE)
//val NETHER_NEST = nestBlock(NestBlock.NestVariant.NETHER)
val WATER_NEST = nestBlock(NestBlock.NestVariant.WATER)
val EGG = this.create("egg", EggBlock(BlockBehaviour.Properties
.ofFullCopy(Blocks.DRAGON_EGG)
.pushReaction(PushReaction.BLOCK)
.sound(SoundType.BONE_BLOCK)
))
@JvmField
val GROTTO_BLOCK = this.create("grotto_block", GrottoBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.STONE)
.strength(1.5F)
.pushReaction(PushReaction.BLOCK)
))
@JvmField
val INCUBATOR = this.create("incubator", IncubatorBlock(BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_LIGHT_GRAY)
.sound(SoundType.METAL)
.strength(Blocks.COAL_BLOCK.defaultDestroyTime(), Blocks.DIAMOND_ORE.explosionResistance)
.noOcclusion()
.pushReaction(PushReaction.BLOCK)
.lightLevel { state ->
if (state.getValue(IncubatorBlock.HAS_EGG)) 5 else 0 // Emit 5 light when HAS_EGG is true
}
))
init {
/**
* Makes all blocks in array flammable by adding them to FireBlock's flammableRegistry.
@@ -561,12 +509,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
return block
}
private fun nestBlock(variant: NestBlock.NestVariant): NestBlock {
val identifier = cobblemonResource(variant.serializedName)
val block = NestBlock(variant, BlockBehaviour.Properties.of().noOcclusion().pushReaction(PushReaction.DESTROY))
return this.create(identifier.path, block)
}
/**
* Calls helper method from Vanilla
*/
@@ -0,0 +1,58 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.DataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BrainConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.entity.schedule.Activity
object CobblemonBrainConfigs : JsonDataRegistry<List<BrainConfig>> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Activity::class.java, ActivityAdapter)
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(BrainConfig::class.java, BrainConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.create()
override val typeToken = TypeToken.getParameterized(List::class.java, BrainConfig::class.java) as TypeToken<List<BrainConfig>>
override val resourcePath = "brain_presets"
override val id: ResourceLocation = cobblemonResource("brain_presets")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonBrainConfigs>()
val presets = mutableMapOf<ResourceLocation, List<BrainConfig>>()
override fun sync(player: ServerPlayer) {
// TODO implement probs ay
}
override fun reload(data: Map<ResourceLocation, List<BrainConfig>>) {
presets.clear()
presets.putAll(data)
}
}
@@ -23,7 +23,7 @@ object CobblemonCommands {
ChangeEyeHeight.register(dispatcher)
ChangeScaleAndSize.register(dispatcher)
ChangeWalkSpeed.register(dispatcher)
TransformModelPartCommand.register(dispatcher)
ChangeJointScaleCommand.register(dispatcher)
TestCommand.register(dispatcher)
ReloadShowdownCommand.register(dispatcher)
ClickTextCommand.register(dispatcher)
@@ -60,20 +60,10 @@ object CobblemonCommands {
RenameBoxCommand.register(dispatcher)
ChangeBoxWallpaperCommand.register(dispatcher)
RunMolangScriptCommand.register(dispatcher)
GivePokemonEggCommand.register(dispatcher)
GiveAllPokemonEggCommand.register(dispatcher)
SpectateBattleCommand.register(dispatcher)
CobblemonConfigCommand.register(dispatcher)
UnlockPCBoxWallpaperCommand.register(dispatcher)
BehaviourEditCommand.register(dispatcher)
ChangePCBoxesCommand.register(dispatcher)
MarkGiveCommand.register(dispatcher)
MarkTakeCommand.register(dispatcher)
MarkGiveAllCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
CobblemonInfoCommand.register(dispatcher)
CalculateSeatPositionCommand.register(dispatcher)
}
}
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.CosmeticItemAssignmentSyncPacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.cosmetic.CosmeticItemAssignment
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.ItemLikeConditionAdapter
import com.cobblemon.mod.common.util.adapters.PokemonPropertiesAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.core.RegistryAccess
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.world.item.Item
import net.minecraft.world.item.ItemStack
object CobblemonCosmeticItems : JsonDataRegistry<CosmeticItemAssignment> {
override val id = cobblemonResource("cosmetic_items")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonCosmeticItems>()
override val typeToken = TypeToken.get(CosmeticItemAssignment::class.java)
override val resourcePath = "cosmetic_items"
override val gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(PokemonProperties::class.java, PokemonPropertiesAdapter(saveLong = false))
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.create()
val cosmeticItems = mutableListOf<CosmeticItemAssignment>()
override fun reload(data: Map<ResourceLocation, CosmeticItemAssignment>) {
cosmeticItems.clear()
data.entries.forEach { (id, value) -> value.id = id }
cosmeticItems.addAll(data.values)
}
override fun sync(player: ServerPlayer) {
CosmeticItemAssignmentSyncPacket(cosmeticItems).sendToPlayer(player)
}
fun findValidForPokemon(pokemon: Pokemon) = cosmeticItems.filter { it.pokemon.any { it.matches(pokemon) } }
fun findValidCosmeticForPokemonAndItem(registryAccess: RegistryAccess, pokemon: Pokemon, itemStack: ItemStack) = cosmeticItems
.filter { it.pokemon.any { it.matches(pokemon) } }
.flatMap { it.cosmeticItems }
.firstOrNull { it.consumedItem.fits(itemStack.item, registryAccess.registryOrThrow(Registries.ITEM)) }
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.MoParams
import com.bedrockk.molang.runtime.value.MoValue
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.data.DataRegistry
@@ -87,23 +86,13 @@ object CobblemonFlows : DataRegistry {
observable.emit(this)
}
fun run(
eventResourceLocation: ResourceLocation,
context: Map<String, MoValue>,
functions: Map<String, (MoParams) -> Any> = emptyMap(),
cancelable: Cancelable? = null
) {
fun run(eventResourceLocation: ResourceLocation, context: Map<String, MoValue>, cancelable: Cancelable? = null) {
if (cancelable == null) {
runtime.environment.query.functions.remove("cancel")
} else {
runtime.environment.query.addFunction("cancel") { cancelable }
}
// Most places in the mod use query structs so it's probably nicer to present the things as query values.
context.forEach { (key, value) -> runtime.environment.query.addFunction(key) { return@addFunction value } }
functions.forEach { (name, function) -> runtime.environment.query.addFunction(name, function) }
flows[eventResourceLocation]?.forEach {
if (cancelable != null && cancelable.isCanceled) {
return
@@ -8,12 +8,9 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.block.entity.EggBlockEntity
import com.cobblemon.mod.common.item.components.HeldItemCapableComponent
import com.cobblemon.mod.common.item.components.PokemonItemComponent
import com.cobblemon.mod.common.item.RodBaitComponent
import com.cobblemon.mod.common.item.components.EggComponent
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.component.DataComponentType
@@ -39,18 +36,11 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
.networkSynchronized(RodBaitComponent.PACKET_CODEC)
.build())
val EGG_DATA: DataComponentType<EggComponent> = create("egg", DataComponentType.builder<EggComponent>()
.persistent(EggComponent.CODEC) // For saving/loading
.networkSynchronized(EggComponent.PACKET_CODEC) // For network synchronization
.build())
fun register() {
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:pokemon_item"), POKEMON_ITEM)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:bait"), BAIT)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:egg_data"), EGG_DATA)
}
override val registry = BuiltInRegistries.DATA_COMPONENT_TYPE
@@ -19,7 +19,6 @@ import com.cobblemon.mod.common.api.text.gray
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.NestBlock
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.*
@@ -42,7 +41,6 @@ import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.effect.MobEffectInstance
import net.minecraft.world.item.Item.Properties
import net.minecraft.world.effect.MobEffects
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.food.FoodProperties
@@ -274,6 +272,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val PC = blockItem("pc", CobblemonBlocks.PC)
@JvmField
val STADIUM = blockItem("stadium_terminal", CobblemonBlocks.STADIUM)
@JvmField
val PASTURE = blockItem("pasture", CobblemonBlocks.PASTURE)
@JvmField
val DISPLAY_CASE = blockItem("display_case", CobblemonBlocks.DISPLAY_CASE)
@@ -283,6 +283,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val KINGS_ROCK = noSettingsItem("kings_rock")
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@@ -295,21 +296,20 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@JvmField val BERRY_SWEET = create("berry_sweet", foodItem(6, 0.125f))
@JvmField val CLOVER_SWEET = create("clover_sweet", foodItem(6, 0.125f))
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val WHIPPED_DREAM = noSettingsItem("whipped_dream")
@JvmField val STRAWBERRY_SWEET = noSettingsItem("strawberry_sweet")
@JvmField val LOVE_SWEET = noSettingsItem("love_sweet")
@JvmField val BERRY_SWEET = noSettingsItem("berry_sweet")
@JvmField val CLOVER_SWEET = noSettingsItem("clover_sweet")
@JvmField val FLOWER_SWEET = noSettingsItem("flower_sweet")
@JvmField val STAR_SWEET = noSettingsItem("star_sweet")
@JvmField val RIBBON_SWEET = noSettingsItem("ribbon_sweet")
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val SWEET_APPLE = create("sweet_apple", foodItem(4, 0.3f))
@JvmField val TART_APPLE = create("tart_apple", foodItem(4, 0.3f))
@JvmField val SYRUPY_APPLE = create("syrupy_apple", foodItem(4, 0.3f))
@JvmField val SWEET_APPLE = noSettingsItem("sweet_apple")
@JvmField val TART_APPLE = noSettingsItem("tart_apple")
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@@ -394,33 +394,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
val NEST_STICK = blockItem(NestBlock.NestVariant.STICK.serializedName, CobblemonBlocks.NEST_STICK)
val NEST_LEAF = blockItem(NestBlock.NestVariant.LEAF.serializedName, CobblemonBlocks.NEST_LEAF)
val NEST_STONE = blockItem(NestBlock.NestVariant.STONE.serializedName, CobblemonBlocks.NEST_STONE)
val NEST_DEEPSLATE = blockItem(NestBlock.NestVariant.DEEPSLATE.serializedName, CobblemonBlocks.NEST_DEEPSLATE)
val NEST_BASALT = blockItem(NestBlock.NestVariant.BASALT.serializedName, CobblemonBlocks.NEST_BASALT)
val NEST_SNOW = blockItem(NestBlock.NestVariant.SNOW.serializedName, CobblemonBlocks.NEST_SNOW)
val NEST_NETHER = blockItem(NestBlock.NestVariant.NETHER.serializedName, CobblemonBlocks.NEST_NETHER)
val NEST_SOUL_SAND = blockItem(NestBlock.NestVariant.SOUL_SAND.serializedName, CobblemonBlocks.NEST_SOUL_SAND)
val NEST_WARM_OCEAN = blockItem(NestBlock.NestVariant.WARM_OCEAN.serializedName, CobblemonBlocks.NEST_WARM_OCEAN)
val NEST_SEAGRASS = blockItem(NestBlock.NestVariant.SEAGRASS.serializedName, CobblemonBlocks.NEST_SEAGRASS)
val NEST_LUSH = blockItem(NestBlock.NestVariant.LUSH.serializedName, CobblemonBlocks.NEST_LUSH)
val NEST_HAY = blockItem(NestBlock.NestVariant.HAY.serializedName, CobblemonBlocks.NEST_HAY)
val NEST_SAND = blockItem(NestBlock.NestVariant.SAND.serializedName, CobblemonBlocks.NEST_SAND)
val NEST_RED_SAND = blockItem(NestBlock.NestVariant.RED_SAND.serializedName, CobblemonBlocks.NEST_RED_SAND)
val NEST_CHORUS = blockItem(NestBlock.NestVariant.CHORUS.serializedName, CobblemonBlocks.NEST_CHORUS)
val BASIC_NEST = blockItem(NestBlock.NestVariant.BASIC.serializedName, CobblemonBlocks.BASIC_NEST)
val CAVE_NEST = blockItem(NestBlock.NestVariant.CAVE.serializedName, CobblemonBlocks.CAVE_NEST)
val WATER_NEST = blockItem(NestBlock.NestVariant.WATER.serializedName, CobblemonBlocks.WATER_NEST)
@JvmField
val INCUBATOR = blockItem("incubator", CobblemonBlocks.INCUBATOR)
@JvmField
val GROTTO_BLOCK = blockItem("grotto_block", CobblemonBlocks.GROTTO_BLOCK)
@JvmField
val GALARICA_NUTS = create("galarica_nuts", GalaricaNutItem())
@@ -689,19 +662,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WATER_STONE = noSettingsItem("water_stone")
val wearables = mutableListOf<WearableItem>()
//Wearable items (these items should have a corresponding 3D model)
@JvmField val BLACK_GLASSES = wearableItem("black_glasses")
@JvmField val CHOICE_BAND = wearableItem("choice_band")
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
// Held Items
@JvmField
val ABILITY_SHIELD = heldItem("ability_shield")
@@ -718,6 +678,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLACK_BELT = heldItem("black_belt")
@JvmField
val BLACK_GLASSES = heldItem("black_glasses")
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = heldItem("blunder_policy")
@@ -726,15 +688,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHARCOAL = heldItem("charcoal_stick", remappedName = "charcoal")
@JvmField
val CHOICE_BAND = heldItem("choice_band")
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CHOICE_SPECS = heldItem("choice_specs")
@JvmField
val CLEANSE_TAG = heldItem("cleanse_tag")
// @JvmField
// val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot", null, if (Cobblemon.config.canDestinyKnotBreak) Properties().durability(Cobblemon.config.destinyKnotDurability) else Properties())
val DESTINY_KNOT = heldItem("destiny_knot")
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
@@ -748,6 +714,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EVIOLITE = heldItem("eviolite")
@JvmField
val EXP_SHARE = heldItem("exp_share")
@JvmField
val EXPERT_BELT = heldItem("expert_belt")
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@@ -756,6 +724,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
val FOCUS_BAND = heldItem("focus_band")
@JvmField
val FOCUS_SASH = heldItem("focus_sash")
@JvmField
val GRASSY_SEED = heldItem("grassy_seed")
@@ -790,6 +760,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MUSCLE_BAND = heldItem("muscle_band")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@@ -820,8 +792,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RING_TARGET = heldItem("ring_target")
@JvmField
val ROCKY_HELMET = heldItem("rocky_helmet")
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SAFETY_GOGGLES = heldItem("safety_goggles")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@@ -858,6 +834,8 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
val WISE_GLASSES = heldItem("wise_glasses")
@JvmField
val ZOOM_LENS = heldItem("zoom_lens")
@JvmField
val MENTAL_HERB = compostableHeldItem("mental_herb", null, 1F)
@@ -1254,10 +1232,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val FAIRY_GEM = noSettingsItem("fairy_gem")
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
@JvmField
val POKEMON_EGG = eggItem("egg", CobblemonBlocks.EGG, Item.Properties().stacksTo(1))
private fun eggItem(name: String, block: Block, settings: Item.Properties = Item.Properties()): BlockItem = this.create(name, BlockItem(block, settings))
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
@@ -1291,19 +1265,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
WearableItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun heldItem(name: String, remappedName: String? = null, settings:Item.Properties = Item.Properties()): CobblemonItem = create(
name,
CobblemonItem(settings).also {
CobblemonItem(Item.Properties()).also {
if (remappedName != null) {
CobblemonHeldItemManager.registerRemap(it, remappedName)
}
@@ -1316,7 +1280,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
CobblemonHeldItemManager.registerRemap(it, remappedName)
CobblemonHeldItemManager.registerRemap(Items.BONE, "thickclub")
CobblemonHeldItemManager.registerRemap(Items.SNOWBALL, "snowball")
CobblemonHeldItemManager.registerRemap(Items.GOLD_BLOCK, "bignugget")
}
}
)
@@ -1392,7 +1355,4 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return createdItem
}
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return Item(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
}
@@ -10,56 +10,20 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.dialogue.ActiveDialogue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.Optional
import java.util.UUID
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.entity.player.Player
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
/*
* When a memory doesn't have a codec provided, it's because it doesn't
* get serialized during relogs. This makes sense for things like battles which
* do not survive a relog therefore any memory of it should be temporary.
*/
val BATTLING_POKEMON = register("battling_pokemon", ListCodec(UUIDUtil.CODEC, 0, 31))
val NPC_BATTLING = register("npc_battling", PrimitiveCodec.BOOL)
val DIALOGUES = register<List<ActiveDialogue>>("npc_dialogues")
val ACTIVE_ACTION_EFFECT = register<ActionEffectContext>("active_action_effect")
val POTENTIAL_MATE = register<PokemonEntity>("potential_mate")
val MATE_SCAN_COOLDOWN = register("mate_scan_cooldown", PrimitiveCodec.BOOL)
val NEST_LOCATION = register<BlockPos>("nest_location")
val PATERNAL_NEST_LOCATION = register<BlockPos>("paternal_nest")
val IRRITATED_AT = register<UUID>("irritated_at")
val POKEMON_FLYING = register("pokemon_flying", PrimitiveCodec.BOOL)
val POKEMON_DROWSY = register("pokemon_drowsy", PrimitiveCodec.BOOL)
val POKEMON_SLEEPING = register("pokemon_sleeping", PrimitiveCodec.BOOL)
val POKEMON_BATTLE = register<UUID>("pokemon_battle")
val PATH_COOLDOWN = register<Boolean>("path_cooldown")
val TARGETED_BATTLE_POKEMON = register<UUID>("targeted_battle_pokemon")
val NEAREST_VISIBLE_ATTACKER = register<LivingEntity>("nearest_visible_attacker")
val NEARBY_GROWABLE_CROPS = register<BlockPos>("nearby_growable_crops")
val EGG_THIEF = register<Player>("egg_thief") // Stores the player stealing the egg
val EGG_LOCATION = register<BlockPos>("egg_location") // Stores the last known location of the egg
val EGG_IN_NEST = register("egg_in_nest", PrimitiveCodec.BOOL)
val READY_TO_GRAB_EGG = register("ready_to_grab_egg", PrimitiveCodec.BOOL)
val HOLDING_EGG = register("holding_egg", PrimitiveCodec.BOOL)
val EGG_SEARCH_COUNTDOWN = register ("egg_search_countdown", PrimitiveCodec.BOOL)
val NESTING_MATERIAL_LOCATION = register<BlockPos>("nesting_material_location")
val SENSED_NEST_MATERIAL = register<ItemEntity>("sensed_nest_material")
val IDEAL_NEST_LOCATION = register<BlockPos>("ideal_nest_location")
val READY_TO_BUILD_NEST = register("ready_to_build_nest", PrimitiveCodec.BOOL)
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
fun <U> register(id: String, codec: Codec<U>): MemoryModuleType<U> {
val memoryModule = MemoryModuleType(Optional.of(codec))
@@ -72,4 +36,4 @@ object CobblemonMemories {
memories[id] = memoryModule
return memoryModule
}
}
}
@@ -9,8 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
import com.cobblemon.mod.common.client.net.animation.PlayPosableAnimationHandler
@@ -30,13 +28,11 @@ import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.orientation.S2CUpdateOrientationHandler
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.settings.OpenCobblemonConfigEditorHandler
import com.cobblemon.mod.common.client.net.settings.ServerSettingsPacketHandler
@@ -51,22 +47,12 @@ import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.*
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.net.messages.client.battle.*
import com.cobblemon.mod.common.net.messages.client.breeding.BreedingRuleRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenMoveCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyCallbackPacket
import com.cobblemon.mod.common.net.messages.client.callback.OpenPartyMoveCallbackPacket
@@ -78,7 +64,6 @@ import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityP
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
@@ -102,45 +87,18 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.breeding.TriggerEggHatchPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -150,18 +108,13 @@ import com.cobblemon.mod.common.net.messages.server.callback.partymove.PartyPoke
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpastureAllPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
@@ -171,29 +124,17 @@ import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokem
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePCPokemonToPartyPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.MovePartyPokemonToPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.PCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.ReleasePCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.RequestChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.RequestRenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SortPCBoxPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.SwapPCPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.UnlinkPlayerFromPCPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.serverhandling.*
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.breeding.TriggerEggHatchHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -204,18 +145,13 @@ import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandle
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
import com.cobblemon.mod.common.net.serverhandling.orientation.OrientationPacketHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpastureAllPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
import com.cobblemon.mod.common.net.serverhandling.storage.BenchMoveHandler
@@ -225,20 +161,8 @@ import com.cobblemon.mod.common.net.serverhandling.storage.SwapPCPartyPokemonHan
import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePCPokemonToPartyHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.MovePartyPokemonToPCHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.ReleasePartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.SwapPCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.UnlinkPlayerFromPCHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -251,11 +175,13 @@ import net.minecraft.server.level.ServerPlayer
* @since November 27th, 2021
*/
object CobblemonNetwork {
//private val logger = LogUtils.getLogger()
fun ServerPlayer.sendPacket(packet: NetworkPacket<*>) {
sendPacketToPlayer(this, packet)
}
fun sendToServer(packet: NetworkPacket<*>) {
//logger.info("[C->S] ${packet.type()}")
Cobblemon.implementation.networkManager.sendToServer(packet)
}
fun sendToAllPlayers(packet: NetworkPacket<*>) = sendPacketToPlayers(server()!!.playerList.players, packet)
@@ -294,14 +220,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(TeraTypeUpdatePacket.ID, TeraTypeUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(DmaxLevelUpdatePacket.ID, DmaxLevelUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(GmaxFactorUpdatePacket.ID, GmaxFactorUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemUpdatePacket.ID, CosmeticItemUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(ActiveMarkUpdatePacket.ID, ActiveMarkUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkAddUpdatePacket.ID, MarkAddUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkRemoveUpdatePacket.ID, MarkRemoveUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkPotentialAddUpdatePacket.ID, MarkPotentialAddUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarksUpdatePacket.ID, MarksUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarksPotentialUpdatePacket.ID, MarksPotentialUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(MarkingsUpdatePacket.ID, MarkingsUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -327,7 +245,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(RequestPCBoxWallpapersPacket.ID, RequestPCBoxWallpapersPacket::decode, RequestPCBoxWallpapersHandler))
list.add(PacketRegisterInfo(SetPCBoxWallpapersPacket.ID, SetPCBoxWallpapersPacket::decode, SetPCBoxWallpapersHandler))
list.add(PacketRegisterInfo(ChangePCBoxWallpaperPacket.ID, ChangePCBoxWallpaperPacket::decode, ChangePCBoxWallpaperHandler))
list.add(PacketRegisterInfo(UnlockPCBoxWallpaperPacket.ID, UnlockPCBoxWallpaperPacket::decode, UnlockPCBoxWallpaperHandler))
// UI Packets
list.add(PacketRegisterInfo(SummaryUIPacket.ID, SummaryUIPacket::decode, SummaryUIPacketHandler))
@@ -392,12 +309,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PokedexDexSyncPacket.ID, PokedexDexSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(DexEntrySyncPacket.ID, DexEntrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FishingBaitRegistrySyncPacket.ID, FishingBaitRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BreedingRuleRegistrySyncPacket.ID, BreedingRuleRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(HabitatSyncPacket.ID, HabitatSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(FlowRegistrySyncPacket.ID, FlowRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CosmeticItemAssignmentSyncPacket.ID, CosmeticItemAssignmentSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -428,9 +340,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PokemonPasturedPacket.ID, PokemonPasturedPacket::decode, PokemonPasturedHandler))
list.add(PacketRegisterInfo(PokemonUnpasturedPacket.ID, PokemonUnpasturedPacket::decode, PokemonUnpasturedHandler))
// Orientation
list.add(PacketRegisterInfo(ClientboundUpdateOrientationPacket.ID, ClientboundUpdateOrientationPacket::decode, S2CUpdateOrientationHandler))
// Behaviours
list.add(PacketRegisterInfo(PlayPosableAnimationPacket.ID, PlayPosableAnimationPacket::decode, PlayPosableAnimationHandler))
@@ -451,18 +360,8 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(CloseNPCEditorPacket.ID, CloseNPCEditorPacket::decode, CloseNPCEditorHandler))
list.add(PacketRegisterInfo(OpenNPCEditorPacket.ID, OpenNPCEditorPacket::decode, OpenNPCEditorHandler))
// Behaviours
list.add(PacketRegisterInfo(OpenBehaviourEditorPacket.ID, OpenBehaviourEditorPacket::decode, OpenBehaviourEditorHandler))
// Pokédex scanning
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
// Debug / cheats
list.add(PacketRegisterInfo(CalculateSeatPositionsPacket.ID, CalculateSeatPositionsPacket::decode, CalculateSeatPositionsHandler))
// Riding
list.add(PacketRegisterInfo(ClientboundUpdateRidingStatePacket.ID, ClientboundUpdateRidingStatePacket::decode, ClientboundUpdateRidingStateHandler))
return list
}
@@ -470,9 +369,6 @@ object CobblemonNetwork {
val list = mutableListOf<PacketRegisterInfo<*>>()
// Pokemon Update Packets
list.add(PacketRegisterInfo(SetNicknamePacket.ID, SetNicknamePacket::decode, SetNicknameHandler))
list.add(PacketRegisterInfo(SetItemHiddenPacket.ID, SetItemHiddenPacket::decode, SetItemHiddenHandler))
list.add(PacketRegisterInfo(SetActiveMarkPacket.ID, SetActiveMarkPacket::decode, SetActiveMarkHandler))
list.add(PacketRegisterInfo(SetMarkingsPacket.ID, SetMarkingsPacket::decode, SetMarkingsHandler))
// Evolution Packets
list.add(PacketRegisterInfo(AcceptEvolutionPacket.ID, AcceptEvolutionPacket::decode, AcceptEvolutionHandler))
@@ -500,7 +396,6 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(RequestRenamePCBoxPacket.Companion.ID, RequestRenamePCBoxPacket.Companion::decode, RequestRenamePCBoxHandler))
list.add(PacketRegisterInfo(PCBoxWallpapersPacket.ID, PCBoxWallpapersPacket::decode, PCBoxWallpapersHandler))
list.add(PacketRegisterInfo(RequestChangePCBoxWallpaperPacket.ID, RequestChangePCBoxWallpaperPacket::decode, RequestChangePCBoxWallpaperHandler))
list.add(PacketRegisterInfo(MarkPCBoxWallpapersSeenPacket.ID, MarkPCBoxWallpapersSeenPacket::decode, MarkPCBoxWallpapersSeenHandler))
// Starter packets
list.add(PacketRegisterInfo(SelectStarterPacket.ID, SelectStarterPacket::decode, SelectStarterPacketHandler))
@@ -560,20 +455,11 @@ object CobblemonNetwork {
// NPC packets
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
// Riding packet(s)
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, OrientationPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRidingStatePacket.ID, ServerboundUpdateRidingStatePacket::decode, ServerboundUpdateRidingStateHandler))
// Breeding Packets
list.add(PacketRegisterInfo(TriggerEggHatchPacket.ID, TriggerEggHatchPacket::decode, TriggerEggHatchHandler))
// Behaviour Packets
list.add(PacketRegisterInfo(SetEntityBehaviourPacket.ID, SetEntityBehaviourPacket::decode, SetEntityBehaviourHandler))
return list
}
fun sendPacketToPlayer(player: ServerPlayer, packet: NetworkPacket<*>) {
//logger.info("[S->C] ${packet.type()}")
Cobblemon.implementation.networkManager.sendPacketToPlayer(player, packet)
}
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.*
import com.cobblemon.mod.common.pokemon.ai.PokemonDisturbancesSensor
import com.cobblemon.mod.common.entity.sensor.BattlingPokemonSensor
import com.cobblemon.mod.common.entity.sensor.NPCBattlingSensor
import java.util.function.Supplier
@@ -22,25 +20,10 @@ object CobblemonSensors {
val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val BATTLING_POKEMON = register("battling_pokemon", ::BattlingPokemonSensor)
val MATE_SENSOR = register("mate_sensor", ::MateSensor)
val NEST_SENSOR = register("nest_sensor", ::NestSensor)
val EGG_SENSOR = register("egg_sensor", :: EggSensor)
val NEST_MATERIAL_SENSOR = register("nest_material_sensor", :: NestMaterialSensor)
val IDEAL_NEST_LOCATION_SENSOR = register("ideal_nest_location_sensor", ::IdealNestPlacementSensor)
// val NPC_BATTLING = register("npc_battling", ::NPCBattlingSensor)
val POKEMON_DROWSY = register("pokemon_drowsy", ::DrowsySensor)
val POKEMON_ADULT = register("pokemon_adult_sensor", ::PokemonAdultSensor)
val POKEMON_DISTURBANCE = register("pokemon_disturbance_sensor", ::PokemonDisturbancesSensor)
val POKEMON_DEFEND_OWNER = register("pokemon_owner_under_attack", ::DefendOwnerSensor)
val NEARBY_GROWABLE_CROPS = register("nearby_growable_crops", ::PokemonGrowableCropSensor)
fun <E : Entity, U : Sensor<E>> register(id: String, supplier: Supplier<U>): SensorType<U> {
val sensor = SensorType(supplier)
sensors[id] = sensor
return sensor
}
}
}
@@ -40,8 +40,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
val PC_RELEASE = this.create("pc.release")
@JvmField
val PC_CLICK = this.create("pc.click")
@JvmField
val PC_WALLPAPER_UNLOCK = this.create("pc.wallpaper.unlock")
@JvmField
val VILLAGER_WORK_NURSE = this.create("entity.villager.work_nurse")
@@ -84,9 +82,6 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val POKEDEX_SCAN_ZOOM_INCREMENT = this.create("item.pokedex.scan_zoom_increment")
@JvmField
val BREEDING_EGG_HATCH = this.create("breeding.egg_hatch")
@JvmField
val ITEM_USE = this.create("item.use")
@JvmField
@@ -1,63 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.api.storage.pc.UnlockablePCWallpaper
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.TextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
/**
* A data registry for unlockable wallpapers that can be applied to a PC box. This is different to a resource packed
* wallpaper, as those are purely client-side and don't require any unlocking.
*
* See docs/pc_wallpapers.md
*
* @author Hiroku
* @since February 9th, 2025
*/
object CobblemonUnlockableWallpapers : JsonDataRegistry<UnlockablePCWallpaper> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(Expression::class.java, ExpressionAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(Component::class.java, TextAdapter)
.create()
override val typeToken = TypeToken.get(UnlockablePCWallpaper::class.java)
override val resourcePath = "unlockable_pc_box_wallpapers"
override val id: ResourceLocation = cobblemonResource("unlockable_pc_box_wallpapers")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonUnlockableWallpapers>()
val unlockableWallpapers = mutableMapOf<ResourceLocation, UnlockablePCWallpaper>()
override fun sync(player: ServerPlayer) { /* These don't sync, they're applied to a PC instance from which they're hooked into RequestChangePCBoxWallpaperHandler. */ }
override fun reload(data: Map<ResourceLocation, UnlockablePCWallpaper>) {
unlockableWallpapers.clear()
data.forEach { (id, value) -> value.id = id }
unlockableWallpapers.putAll(data)
observable.emit(this)
}
}
@@ -19,7 +19,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiType
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Registry<PoiType>>, PoiType>() {
object CobblemonVillagerPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Registry<PoiType>>, PoiType>() {
override val registry: Registry<PoiType> = BuiltInRegistries.POINT_OF_INTEREST_TYPE
override val resourceKey: ResourceKey<Registry<PoiType>> = Registries.POINT_OF_INTEREST_TYPE
@@ -27,11 +27,6 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
val NURSE_KEY: ResourceKey<PoiType> = createKey("nurse")
@JvmField
val NURSE = create(NURSE_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.HEALING_MACHINE), 1, 1))
@JvmField
val GROTTO_BLOCK_KEY: ResourceKey<PoiType> = createKey("grotto_block")
@JvmField
val GROTTO_BLOCK = create(GROTTO_BLOCK_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.GROTTO_BLOCK), 0, 1))
private fun createKey(string: String): ResourceKey<PoiType> = ResourceKey.create(Registries.POINT_OF_INTEREST_TYPE, cobblemonResource(string))
@@ -24,7 +24,7 @@ object CobblemonVillagerProfessions: PlatformRegistry<Registry<VillagerProfessio
override val resourceKey: ResourceKey<Registry<VillagerProfession>> = Registries.VILLAGER_PROFESSION
@JvmField
val NURSE = profession(CobblemonPoiTypes.NURSE_KEY, CobblemonSounds.VILLAGER_WORK_NURSE)
val NURSE = profession(CobblemonVillagerPoiTypes.NURSE_KEY, CobblemonSounds.VILLAGER_WORK_NURSE)
/**
* Register a villager profession texture override for Cobblemon villagers of the given [VillagerProfession] for specified names.
@@ -28,7 +28,7 @@ class BattleCountableCriterion(
val CODEC: Codec<BattleCountableCriterion> = RecordCodecBuilder.create { it.group(
ContextAwarePredicate.CODEC.optionalFieldOf("player").forGetter(BattleCountableCriterion::playerCtx),
Codec.STRING.listOf().optionalFieldOf("battle_types", listOf("any")).forGetter(BattleCountableCriterion::battleTypes),
Codec.INT.optionalFieldOf("count", 0).forGetter(BattleCountableCriterion::count)
Codec.INT.optionalFieldOf( "count", 0).forGetter(BattleCountableCriterion::count)
).apply(it, ::BattleCountableCriterion) }
}
@@ -33,7 +33,7 @@ class LevelUpCriterion(
}
override fun matches(player: ServerPlayer, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution != null
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
@@ -43,3 +43,27 @@ class LevelUpCriterion(
}
}
/*class LevelUpCriterionCondition(id: Identifier, entity: LootContextPredicate) : SimpleCriterionCondition<LevelUpContext>(id, entity) {
var level = 0
var evolved = true
override fun toJson(json: JsonObject) {
json.addProperty("level", level)
json.addProperty("has_evolved", evolved)
}
override fun fromJson(json: JsonObject) {
level = json.get("level")?.asInt ?: 0
evolved = json.get("has_evolved")?.asBoolean ?: true
}
override fun matches(player: ServerPlayer, context: LevelUpContext): Boolean {
val preEvo = context.pokemon.preEvolution == null
val hasEvolution = !context.pokemon.evolutions.none()
var evolutionCheck = true
if (preEvo || hasEvolution) {
evolutionCheck = !(preEvo == hasEvolution)
}
return level == context.level && evolutionCheck == evolved
}
}*/
@@ -8,15 +8,12 @@
package com.cobblemon.mod.common.api.ai
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import net.minecraft.resources.ResourceLocation
import com.cobblemon.mod.common.api.ai.config.BrainConfig
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
import net.minecraft.world.entity.schedule.Schedule
class BehaviourConfigurationContext {
var appliedBehaviours: MutableSet<ResourceLocation> = mutableSetOf()
class BrainConfigurationContext {
var defaultActivity = Activity.IDLE
var coreActivities = setOf(Activity.CORE)
@@ -27,16 +24,11 @@ class BehaviourConfigurationContext {
return activities.firstOrNull { it.activity == activity } ?: ActivityConfigurationContext(activity).also(activities::add)
}
fun apply(entity: LivingEntity, behaviourConfigs: List<BehaviourConfig>) {
fun apply(entity: LivingEntity, brainConfigs: List<BrainConfig>) {
val brain = entity.brain
if (entity is MoLangScriptingEntity) {
entity.registerVariables(behaviourConfigs.flatMap { it.getVariables(entity) })
entity.initializeScripting()
}
// Setup the brain config
behaviourConfigs.forEach { it.configure(entity, this) }
brainConfigs.forEach { it.configure(entity, this) }
// Apply the brain config
activities.forEach { it.apply(entity) }
@@ -1,50 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.network.chat.Component
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class CobblemonBehaviour(
val name: Component = "".asTranslated(),
val description: Component = "".asTranslated(),
/** Some behaviours aren't really worth showing on the client, namely ones that are simply conditional bundles of other behaviours. */
val visible: Boolean = true,
val entityType: ResourceLocation? = null,
val configurations: List<BehaviourConfig> = mutableListOf(),
val undo: ExpressionLike? = null,
val undoScript: ResourceLocation? = null,
) {
fun canBeApplied(entity: LivingEntity) = entityType?.let { entityType == entity.type.builtInRegistryHolder().unwrapKey().get().location() } != false
fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
configurations.forEach { it.configure(entity, behaviourConfigurationContext) }
}
/** Undoes anything that needs undoing once this configuration is being removed from an entity that had it before. */
fun undo(entity: LivingEntity) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (undoScript != null) {
CobblemonScripts.run(undoScript, runtime)
}
if (undo != null) {
runtime.resolve(undo)
}
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.mojang.datafixers.util.Either
import kotlin.jvm.optionals.getOrNull
typealias ExpressionOrEntityVariable = Either<Expression, MoLangConfigVariable>
fun List<ExpressionOrEntityVariable>.asVariables() = mapNotNull { it.right().getOrNull() }
@@ -8,34 +8,32 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class AddTasksToActivity : BehaviourConfig {
val activity: Activity? = null
// Can be useful to add to multiple activities at once
val activities = mutableListOf<Activity>()
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
class AddTasksToActivity : BrainConfig {
val activity = Activity.IDLE
val condition = "true".asExpressionLike()
val tasksByPriority = mutableMapOf<Int, List<TaskConfig>>()
override fun getVariables(entity: LivingEntity) = tasksByPriority.values.flatten().flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
val activities = if (activity != null) (activities + activity) else activities
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val activity = brainConfigurationContext.getOrCreateActivity(activity)
tasksByPriority.forEach { (priority, taskConfigs) ->
val tasks = taskConfigs.flatMap { it.createTasks(entity, behaviourConfigurationContext) }
for (activity in activities) {
val activityContext = behaviourConfigurationContext.getOrCreateActivity(activity)
activityContext.addTasks(priority, *tasks.toTypedArray())
}
val tasks = taskConfigs.flatMap { it.createTasks(entity, brainConfigurationContext) }
activity.addTasks(priority, *tasks.toTypedArray())
}
}
}
@@ -1,20 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import net.minecraft.world.entity.LivingEntity
class AddVariablesConfig(val variables: List<MoLangConfigVariable> = emptyList()) : BehaviourConfig {
override fun getVariables(entity: LivingEntity) = variables
// Configuration happens naturally through the override on variables
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {}
}
@@ -1,51 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBehaviours
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.google.gson.annotations.SerializedName
import com.mojang.datafixers.util.Either
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class ApplyBehaviours : BehaviourConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
@SerializedName("behaviours", alternate = ["behaviors"])
val behaviours = mutableListOf<ResourceLocation>()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition)) {
behaviours.flatMap {
CobblemonBehaviours.behaviours[it]?.configurations?.flatMap { it.getVariables(entity) } ?: emptyList()
} + listOf(condition).asVariables()
} else {
listOf(condition).asVariables()
}
}
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
val configurations = behaviours.map { CobblemonBehaviours.behaviours[it]?.takeIf { it.canBeApplied(entity) } ?: return Cobblemon.LOGGER.warn("Behaviour $it not found") }
// Why not just add the presets to the context directly?
// Nested preset application is a thing, and I only want to track the top level presets.
// i.e. if a preset applies another preset, I don't want to track the inner preset, since it's redundant if we track the top one.
val originalContextBehaviours = behaviourConfigurationContext.appliedBehaviours.toMutableSet()
configurations.forEach {
it.configure(entity, behaviourConfigurationContext)
}
originalContextBehaviours.addAll(behaviours)
behaviourConfigurationContext.appliedBehaviours = originalContextBehaviours
}
}
@@ -0,0 +1,35 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBrainConfigs
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class ApplyPresets : BrainConfig {
val condition = "true".asExpressionLike()
val presets = mutableListOf<ResourceLocation>()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val presetConfigs = presets.flatMap { CobblemonBrainConfigs.presets[it] ?: return Cobblemon.LOGGER.warn("Preset $it not found") }
presetConfigs.forEach { it.configure(entity, brainConfigurationContext) }
}
}
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
/**
* Something that contributes to the construction of an entity's brain. Implementations are expected to make
* their changes using the provided [BehaviourConfigurationContext] which helps stage the details of the entity's
* brain before locking into the highly immutable structure that Mojang uses.
*
* A brain config has access to the [LivingEntity] it's for but note that this is, in most cases, an extremely
* young version of the entity that is not fully initialized and might die if you try getting exotic with it.
*
* @see BehaviourConfigurationContext
* @author Hiroku
* @since October 13th, 2024
*/
interface BehaviourConfig {
companion object {
val types = mutableMapOf<String, Class<out BehaviourConfig>>(
"script" to ScriptBehaviourConfig::class.java,
"custom_script" to CustomScriptBehaviourConfig::class.java,
"add_tasks_to_activity" to AddTasksToActivity::class.java,
"apply_behaviours" to ApplyBehaviours::class.java,
"set_default_activity" to SetDefaultActivity::class.java,
"set_core_activities" to SetCoreActivities::class.java,
"add_variables" to AddVariablesConfig::class.java,
"set_variables" to SetVariablesConfig::class.java,
)
}
fun checkCondition(entity: LivingEntity, expressionOrEntityVariable: ExpressionOrEntityVariable): Boolean {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
return runtime.resolveBoolean(expressionOrEntityVariable.map({ it }, { "q.entity.config.${it.variableName}".asExpression() }))
}
fun getVariables(entity: LivingEntity): List<MoLangConfigVariable>
fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext)
}
@@ -0,0 +1,41 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
/**
* Something that contributes to the construction of an entity's brain. Implementations are expected to make
* their changes using the provided [BrainConfigurationContext] which helps stage the details of the entity's
* brain before locking into the highly immutable structure that Mojang uses.
*
* A brain config has access to the [LivingEntity] it's for but note that this is, in most cases, an extremely
* young version of the entity that is not fully initialized and might die if you try getting exotic with it.
*
* @see BrainConfigurationContext
* @author Hiroku
* @since October 13th, 2024
*/
interface BrainConfig {
companion object {
val types = mutableMapOf<String, Class<out BrainConfig>>(
"script" to ScriptBrainConfig::class.java,
"add_tasks_to_activity" to AddTasksToActivity::class.java,
"apply_presets" to ApplyPresets::class.java,
"set_default_activity" to SetDefaultActivity::class.java,
"set_core_activities" to SetCoreActivities::class.java
)
}
// fun encode(buffer: RegistryFriendlyByteBuf)
// fun decode(buffer: RegistryFriendlyByteBuf)
fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext)
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
class CustomScriptBehaviourConfig : BehaviourConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val variables: List<MoLangConfigVariable> = emptyList()
val script: ExpressionLike = "0".asExpressionLike()
companion object {
val runtime = MoLangRuntime().setup()
}
override fun getVariables(entity: LivingEntity) = variables
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(entity, condition)) return
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.resolve(script)
}
}
@@ -0,0 +1,16 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
object DummyBrainConfig : BrainConfig {
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {}
}
@@ -1,13 +1,12 @@
# Behaviour Configuration
# Brain Configuration
A "Brain" is a Java Edition AI concept for more modern entities. It has tasks that are listed inside 'activities',
A "Brain" is a Java Edition AI concept for more modern entities. It has tasks that are listed inside of 'activities',
and in some cases a schedule which determines which activities will occur during different times of the day. There is
also a set of core activities, and a default activity. In Minecraft, the most complex usage of the Brain AI system
is on villagers which have schedules that control their behaviour during the day and night as well as child villager play behaviours.
Cobblemon's Pokémon and NPCs use the Brain AI system. As part of that, Cobblemon added the concept of a Behaviour Configuration
that allows Java Edition brains to be configured in a more data-driven way, as well as to support the configuration of
other logical properties of entities that are configured at the same initialization step.
Cobblemon's NPCs use the Brain AI system. As part of that, Cobblemon added the concept of a Brain Configuration
that allows Java Edition brains to be configured in a more data-driven way.
By default, without any brain configuration, the default activity will be `minecraft:idle` and the core activities will be `[minecraft:core]`.
The activities would not have any tasks though.
@@ -49,18 +48,18 @@ The activities that were added by Cobblemon are:
- `cobblemon:action_effect`: For when the entity is performing an action effect. Usually registered as an almost empty activity that simply prevents the entity from doing other things.
- `cobblemon:npc_chatting`: Intended for NPC entities using dialogue so that they look at their chat partner and do nothing else.
## Behaviour Configuration Format
A Behaviour is configured using a series of "Behaviour Configurations". Each configuration is a JSON object that contains
a "type" field which determines the action to perform when configuring an entity. Many different types are available.
## Brain Configuration Format
A brain is configured using a series of "Brain Configurations". Each configuration is a JSON object that contains
a "type" field which determines the action to perform when configuring a brain. Many different types are available.
### script
The `script` type executes a MoLang script which will apply some changes to the entity or brain.
The `script` type executes a MoLang script which will apply some changes to the brain.
- `script`: The MoLang script to execute. This will be a resource location for the `molang` datapack folder. Something like `cobblemon:some_script`.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the script should be executed. Defaults to `"true"`.
### add_tasks_to_activity
The 'add_tasks_to_activity' type adds a list of tasks to an activity.
- `activity`: The activity to add the tasks to. This must be a pre-existing activity - a behaviour configuration cannot
- `activity`: The activity to add the tasks to. This must be a pre-existing activity - a brain configuration cannot
create new activities.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the tasks should be added. If this
is not present, the tasks will always be added.
@@ -97,107 +96,24 @@ The `set_core_activities` type sets the core activities of the brain. It has onl
### set_default_activity
The `set_default_activity` type sets the default activity of the brain. It has only one property, `activity`, which is the activity to set as the default.
### apply_behaviours
The `apply_behaviours` type applies some number of other Behaviours to the entity. These behaviours are JSONs under the `behaviours` datapack folder.
This is a way to apply a set of configurations to the entity.
- `behaviours`: A list of behaviour resource locations to apply. This is the name of the file in the `behaviours` folder without the `.json` extension.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the behaviour should be applied. Defaults to `"true"`.
- `visible`: Whether the behaviour should be visible in the UI. Defaults to `true`. If it is not visible, name and description can be left out.
- `name`: The name of the behaviour. This is used in the UI to label the behaviour. This can be a translation key.
- `description`: A description of the behaviour. This is used in the UI to describe what the behaviour does. This can be a translation key.
- `entityType`: The entity type that the behaviour applies to. Defaults to null. This is used to determine if the behaviour should be applied to the entity type..
### apply_preset
The `apply_preset` type applies a preset to the brain. Brain presets are JSON arrays under the `brain_presets` datapack folder.
This is a way to apply a set of configurations to the brain.
- `preset`: The name of the preset to apply. This is the name of the file in the `brain_presets` folder without the `.json` extension.
- `condition`: A MoLang expression (with `q.entity` as the entity) that determines if the preset should be applied. Defaults to `"true"`.
Example behaviour (`uses_healing_machine.json`):
Example brain preset (`uses_healing_machine.json`):
```json
{
"name": "cobblemon.behaviour.uses_healing_machine.name",
"description": "cobblemon.behaviour.uses_healing_machine.desc",
"entityType": "cobblemon:npc",
"visible": true,
"configurations": [
{
"type": "add_tasks_to_activity",
"activity": "idle",
"tasksByPriority": {
"1": [
"heal_using_healing_machine",
"go_to_healing_machine"
]
}
[
{
"type": "add_tasks_to_activity",
"activity": "idle",
"tasksByPriority": {
"1": [
"heal_using_healing_machine",
"go_to_healing_machine"
]
}
]
}
```
### add_variables
The `add_variables` type adds some number of MoLang variables to the entity that can be configured in-game or left with defaults.
- `variables`: A list of objects, each representing a variable that can be configured.
Each variable has the following properties:
- `variableName`: The name of the variable. This is the name that will be accessible from MoLang scripts.
- `defaultValue`: The default value of the variable. This is a MoLang expression that will be used if the variable is not set.
- `displayName`: The display name of the variable. This is used in the UI to label the variable. This can be a translation key.
- `description`: A description of the variable. This is used in the UI to describe what the variable does. This can be a translation key.
- `type`: The type of the variable. This can be `TEXT`, `NUMBER`, or `BOOLEAN`.
Example:
```json
{
"type": "add_variables",
"variables": [
{
"variableName": "can_heal_using_machine",
"defaultValue": "false",
"displayName": "Can Use Healing Machine",
"description": "Whether or not the entity can use a healing machine.",
"type": "BOOLEAN"
}
]
}
```
### set_variables
The `set_variables` type sets some values for pre-established variables. This is useful in cases where a preset has defined a variable
but it's locked in by a specific entity using that preset. This strongly forces the variable to a specific value. In future this
probably should deregister the variable so that the client cannot edit them once they've been forced, as currently that will
be possible yet the value will get repeatedly overwritten.
The values inside the variables map can be MoLang expressions (with `q.entity` as the entity) or simple JSON primitives.
Example:
```json
{
"type": "set_variables",
"variables": {
"aggressive": true,
"attack_range": "10"
}
}
]
```
### script
The `script` type executes a registered MoLang script which will apply some changes to the brain or entity. This can be
useful if the goal is to apply some kind of configuration to the entity that would otherwise be performed by an NPC preset
or NPC class. `q.entity` will refer to the entity. This is powerful when combined with [add_variables](#add_variables)
configs in the same behaviour preset.
Example:
```json
{
"type": "script",
"script": "cobblemon:configure_npc_party"
}
```
### custom_script
The `custom_script` type executes a custom MoLang script from this config which will apply some changes to the brain or
entity. This is useful for when you want to apply some kind of configuration to the entity that would otherwise be
by an NPC preset or NPC class. `q.entity` will refer to the entity.
Example:
```json
{
"type": "custom_script",
"script": "q.entity.set_pathfinding_malus('WATER', -1);"
}
```
@@ -13,13 +13,12 @@ import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.ActivityConfigurationContext
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.activityRegistry
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -31,16 +30,13 @@ import com.mojang.datafixers.util.Pair
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class ScriptBehaviourConfig : BehaviourConfig {
class ScriptBrainConfig : BrainConfig {
val condition = "true".asExpressionLike()
val script = cobblemonResource("dummy")
val variables = mutableListOf<MoLangConfigVariable>()
override fun getVariables(entity: LivingEntity) = variables
override fun configure(entity: LivingEntity, context: BehaviourConfigurationContext) {
override fun configure(entity: LivingEntity, context: BrainConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return
val struct = createBrainStruct(entity, context)
@@ -52,30 +48,30 @@ class ScriptBehaviourConfig : BehaviourConfig {
runtime.resolve(script, mapOf("brain" to struct))
}
fun createBrainStruct(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): QueryStruct {
fun createBrainStruct(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): QueryStruct {
return QueryStruct(hashMapOf()).addStandardFunctions()
.addFunction("entity") { entity.asMostSpecificMoLangValue() }
.addFunction("entity") { (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()) }
.addFunction("create_activity") { params ->
val name = params.getString(0).asIdentifierDefaultingNamespace()
val activity = entity.level().activityRegistry.get(name) ?: return@addFunction run {
Cobblemon.LOGGER.error("Tried loading activity $name as part of an entity brain but that activity does not exist")
DoubleValue.ZERO
}
val existingActivityBuilder = behaviourConfigurationContext.activities.find { it.activity == activity }
val existingActivityBuilder = brainConfigurationContext.activities.find { it.activity == activity }
if (existingActivityBuilder != null) {
return@addFunction createActivityStruct(existingActivityBuilder)
} else {
val activityConfigurationContext = ActivityConfigurationContext(activity)
behaviourConfigurationContext.activities.add(activityConfigurationContext)
brainConfigurationContext.activities.add(activityConfigurationContext)
return@addFunction createActivityStruct(activityConfigurationContext)
}
}
.addFunction("set_core_activities") { params ->
behaviourConfigurationContext.coreActivities = params.params.map { (it as ObjectValue<ActivityConfigurationContext>).obj.activity }.toSet()
brainConfigurationContext.coreActivities = params.params.map { (it as ObjectValue<ActivityConfigurationContext>).obj.activity }.toSet()
return@addFunction DoubleValue.ONE
}
.addFunction("set_default_activity") { params ->
behaviourConfigurationContext.defaultActivity = params.get<ObjectValue<ActivityConfigurationContext>>(0).obj.activity
brainConfigurationContext.defaultActivity = params.get<ObjectValue<ActivityConfigurationContext>>(0).obj.activity
return@addFunction DoubleValue.ONE
}
}
@@ -8,15 +8,13 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetCoreActivities : BehaviourConfig {
class SetCoreActivities : BrainConfig {
val activities = mutableListOf<Activity>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
behaviourConfigurationContext.coreActivities = activities.toSet()
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.coreActivities = activities.toSet()
}
}
@@ -8,15 +8,13 @@
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.schedule.Activity
class SetDefaultActivity : BehaviourConfig {
class SetDefaultActivity : BrainConfig {
val activity: Activity = Activity.IDLE
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
behaviourConfigurationContext.defaultActivity = activity
override fun configure(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext) {
brainConfigurationContext.defaultActivity = activity
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
class SetVariablesConfig : BehaviourConfig {
var variableValues = mutableMapOf<String, ExpressionLike>()
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
val runtime = MoLangRuntime().setup()
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (entity is MoLangScriptingEntity) {
variableValues.forEach { (variableName, valueExpression) ->
entity.config.setDirectly(variableName, runtime.resolve(valueExpression))
}
}
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.WANDER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.HoverRandomPos
class AirWanderTaskConfig : SingleTaskConfig {
val condition = booleanVariable(WANDER, "air_wanders", true).asExpressible()
val wanderChance = numberVariable(WANDER, "air_wander_chance", 1/(20 * 1F)).asExpressible()
val horizontalRange = numberVariable(WANDER, "horizontal_wander_range", 20).asExpressible()
val verticalRange = numberVariable(WANDER, "vertical_wander_range", 5).asExpressible()
val speedMultiplier = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
val minUpwardsMovement: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
val minDownwardsMovement: ExpressionOrEntityVariable = Either.left("3.0".asExpression())
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(condition, wanderChance, horizontalRange, verticalRange, speedMultiplier, minUpwardsMovement, minDownwardsMovement).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.registered(MemoryModuleType.LOOK_TARGET)
).apply(it) { walkTarget, lookTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || entity.isInWater) {
return@Trigger false
}
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val wanderChance = wanderChance.resolveFloat()
if (wanderChance <= 0 || world.random.nextFloat() > wanderChance) return@Trigger false
val rotVec = entity.getViewVector(0F)
val target = HoverRandomPos.getPos(entity, horizontalRange.resolveInt(), verticalRange.resolveInt(), rotVec.x, rotVec.y, 1.5707964f, minUpwardsMovement.resolveInt(), minDownwardsMovement.resolveInt())
?: return@Trigger false
walkTarget.set(WalkTarget(target, speedMultiplier.resolveFloat(), 3))
lookTarget.set(BlockPosTracker(target))
return@Trigger true
}
}
}
}
}
@@ -8,34 +8,25 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AllOfTaskConfig : TaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val condition = "true".asExpressionLike()
val tasks: List<TaskConfig> = emptyList()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return if (checkCondition(entity, condition))
tasks.flatMap { it.getVariables(entity) } + listOf(condition).asVariables()
else
listOf(condition).asVariables()
}
override fun createTasks(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): List<BehaviorControl<in LivingEntity>> {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return emptyList()
return tasks.flatMap { it.createTasks(entity, behaviourConfigurationContext) }
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return emptyList()
return tasks.flatMap { it.createTasks(entity, brainConfigurationContext) }
}
}
@@ -8,24 +8,24 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.AttackAngryAtTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class AttackAngryAtTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SharedEntityVariables.ATTACKING_CATEGORY, "should_attack_angry_at", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return AttackAngryAtTask.create()
}
}
@@ -1,148 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.AttackEggThiefTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.SearchForEggTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class AttackEggThiefTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(AttackEggThiefTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,146 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.pokemon.breeding.Egg
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.block.entity.NestBlockEntity
import com.cobblemon.mod.common.breeding.BreedingLogicManager
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BreedAtNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.item.ItemStack
import net.minecraft.world.phys.Vec3
class BreedAtNestTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed_at_nest" // Category
}
val condition = booleanVariable(BREED, "can_breed", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(BreedAtNestTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE),
it.absent(MemoryModuleType.WALK_TARGET)
).apply(it) { nestMemory, mateMemory, walkTarget ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// Convert nest location to Vec3
val targetVec = Vec3.atCenterOf(nestLocation)
// Check proximity to the nest
if (entity.distanceToSqr(targetVec) > 2.0 && mate.distanceToSqr(targetVec) > 2.0) {
return@Trigger false
}
// Access the nest block entity
val nestBlockEntity = world.getBlockEntity(nestLocation) as? NestBlockEntity
?: return@Trigger false
// double check to make sure the nest is not taken yet and cancel if it is
if (nestBlockEntity.getItem(0) != ItemStack.EMPTY) return@Trigger false
// Generate the egg using BreedingLogicManager
val parentOne = (entity as PokemonEntity).pokemon
val parentTwo = mate.pokemon
val breedingResult = BreedingLogicManager.breed(parentOne, parentTwo)
val form = BreedingLogicManager.calculateForm(parentOne, parentTwo)
// Ensure the breeding result is valid
val egg = breedingResult.pokemon?.let { result ->
Egg(
species = result.species.resourceIdentifier,
parentOne = parentOne,
parentTwo = parentTwo,
form = form.name.lowercase(),
timeToHatch = 6000F
)
} ?: return@Trigger false
// Set the egg in the nest
nestBlockEntity.setItem(egg.createEggItemStack())
// set the parents of the nest if it/they are wild so they guard it
if (nestBlockEntity.ownerUUID == null)
nestBlockEntity.parents = Pair((entity as PokemonEntity).uuid, mate.uuid)
// set breeding cooldown for both
parentOne.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentOne)
parentTwo.breedingCooldown = BreedingLogicManager.resetBreedingCooldown(parentTwo)
// Display heart particles above parents
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.HEART,
mate.getRandomX(1.0), // Particle X position with slight randomness
mate.getRandomY() + 0.5, // Slightly raised Y position
mate.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * mate.random.nextGaussian(), // X velocity with slight variance
0.1 * mate.random.nextGaussian(), // Y velocity with upwards variance
0.2 * mate.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
// Notify nearby players
world.players().forEach { player ->
player.displayClientMessage("An egg has been laid in the nest!".green(), true)
}
// todo maybe have them fall asleep after?
return@Trigger true
}
}
}*/
@@ -1,106 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.BuildNestTask
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.PathToNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class BuildNestTaskConfig : SingleTaskConfig {
companion object {
const val BREED = "breed" // Category
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(BuildNestTask.create(), PokemonEntity::class.java)
}
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET), // todo This might need to be it.absent but only it.present works atm
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.NEST_LOCATION),
it.present(CobblemonMemories.POTENTIAL_MATE)
).apply(it) { lookTarget, walkTarget, nestMemory, mateMemory ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive) return@Trigger false
// Don't do anything if the pokemon has a breeding cooldown
if ((entity as PokemonEntity).pokemon.breedingCooldown != 0) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (nestMemory.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
//val mate = it.get(mateMemory) as? PokemonEntity ?: return@Trigger false
val mate = (mateMemory.value() as? IdF<PokemonEntity>)?.value() ?: return@Trigger false
// todo try to find a way to only have pairs of mates instead of an orgy
// Create a target vector at the nest location
val targetVec = Vec3.atCenterOf(nestLocation)
// Check if Pokémon are close enough to the nest
if (entity.distanceToSqr(targetVec) <= 2.0 && mate.distanceToSqr(targetVec) <= 2.0) {
return@Trigger false // Task ends when both are close enough
}
*//*if ((entity as PokemonEntity).tethering.tetheringId != null) {
val test1 = 1 // for breakpointing here to test my pastured mons
}*//*
// try to get the main pokemon to path and look at the nest
walkTarget.set(WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
// try to find a way to get the mate to pathfind and look at the nest too...
mate.brain.setMemory(
MemoryModuleType.WALK_TARGET,
WalkTarget(targetVec, speedMultiplier.resolveFloat(), 1)
)
mate.brain.setMemory(MemoryModuleType.LOOK_TARGET, BlockPosTracker(targetVec.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
}*/
@@ -8,26 +8,24 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.VillagerCalmDown
class CalmDownTaskConfig : SingleTaskConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
var condition = "true".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return VillagerCalmDown.create()
}
}
@@ -8,29 +8,30 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.DoNothing
class DoNothingTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition, minDurationTicks, maxDurationTicks).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return DoNothing(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return DoNothing(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks))
}
}
@@ -1,58 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.EatGrassTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class EatGrassTaskConfig : SingleTaskConfig {
companion object {
const val EATING_GRASS = "eating_grass"
const val COOLDOWN = "eating_grass_cooldown_ticks"
const val EAT_GRASS_CHANCE = "eat_grass_chance"
}
val cooldown = numberVariable(category = EATING_GRASS, name = COOLDOWN, default = 20 * 20).asExpressible()
val eatGrassChance = numberVariable(category = EATING_GRASS, name = EAT_GRASS_CHANCE, default = 1 / (20 * 20F)).asExpressible()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(
cooldown,
eatGrassChance
).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PokemonEntity) {
return null
}
val chance = eatGrassChance.resolveFloat()
if (chance == 0F) {
return null
}
return WrapperLivingEntityTask(
EatGrassTask(
chance,
cooldown.resolveInt().toLong()
),
PokemonEntity::class.java
)
}
}
@@ -8,13 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
@@ -23,21 +24,15 @@ import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_when_hurt", true).asExpressible()
var includePassiveDamage = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, "exit_battle_from_passive_damage", true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
includePassiveDamage
).asVariables()
var condition = "true".asExpression()
var includePassiveDamage = true
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val includePassiveDamage = includePassiveDamage.resolveBoolean()
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
if (entity is NPCEntity) {
fun cancelNPCBattles(npcEntity: NPCEntity): Boolean {
@@ -57,7 +52,7 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelNPCBattles(entity as NPCEntity) } }
}
}
} else if (entity is PokemonEntity) {
} else { return null }/* else if (entity is PokemonEntity) { TODO uncomment when pokemon have brain :)
fun cancelPokemonBattle(pokemonEntity: PokemonEntity): Boolean {
val battle = BattleRegistry.getBattle(pokemonEntity.battleId ?: return false)
battle?.end()
@@ -66,17 +61,15 @@ class ExitBattleWhenHurtTaskConfig : SingleTaskConfig {
return if (includePassiveDamage) {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLE))
it.group(it.present(MemoryModuleType.HURT_BY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
} else {
BehaviorBuilder.create {
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLE))
it.group(it.present(MemoryModuleType.HURT_BY_ENTITY), it.present(CobblemonMemories.POKEMON_BATTLING))
.apply(it) { _, _ -> Trigger { world, entity, _ -> return@Trigger cancelPokemonBattle(entity as PokemonEntity) } }
}
}
} else {
return null
}
}*/
}
}
@@ -1,86 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.closestPosition
import com.cobblemon.mod.common.util.getIsSubmerged
import net.minecraft.core.BlockPos
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.pathfinder.PathComputationType
/**
* Moves to the nearest surface it can find so it can breathe.
*/
class FindAirTaskConfig : SingleTaskConfig {
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(walkSpeed).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PathfinderMob) {
return null
}
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.getIsSubmerged()) {
return@Trigger false
}
val iterable = BlockPos.betweenClosed(
Mth.floor(entity.x - 4.0),
entity.blockY - 1,
Mth.floor(entity.z - 4.0),
Mth.floor(entity.x + 4.0),
Mth.floor(entity.y + 8.0),
Mth.floor(entity.z + 4.0)
)
pathCooldown.setWithExpiry(true, 20L)
val blockPos = entity.closestPosition(iterable) { isAirPos(entity.level(), it) }
?: return@Trigger false
walkTarget.set(WalkTarget(blockPos.above(), 0.35F, 0))
return@Trigger true
}
}
}
}
private fun isAirPos(world: LevelReader, pos: BlockPos): Boolean {
val blockState = world.getBlockState(pos)
val aboveState = world.getBlockState(pos.above())
val notFluid = world.getFluidState(pos.above()).isEmpty || blockState.`is`(Blocks.BUBBLE_COLUMN)
val canPathfindThroughAbove = aboveState.isPathfindable(PathComputationType.LAND)
val solidBelow = !blockState.isPathfindable(PathComputationType.LAND)
return notFluid && canPathfindThroughAbove && solidBelow
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.FindRestingPlaceTask
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FindRestingPlaceTaskConfig : SingleTaskConfig {
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("16".asExpression())
val verticalSearchDistance: ExpressionOrEntityVariable = Either.left("5".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(horizontalSearchDistance, verticalSearchDistance).asVariables()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(
FindRestingPlaceTask.create(horizontalSearchDistance.resolveInt(), verticalSearchDistance.resolveInt()),
PokemonEntity::class.java
)
}
}
@@ -8,12 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_DESIRED_DISTANCE
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_SPEED_MULTIPLIER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -22,24 +24,18 @@ import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeAttackerTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_attacker", true).asExpressible()
var speedMultiplier = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_SPEED_MULTIPLIER, 0.5).asExpressible()
var desiredDistance = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_DESIRED_DISTANCE, 9).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier,
desiredDistance
).asVariables()
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.HURT_BY_ENTITY, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
@@ -8,12 +8,14 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_DESIRED_DISTANCE
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.FLEE_SPEED_MULTIPLIER
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
@@ -22,20 +24,18 @@ import net.minecraft.world.entity.ai.behavior.SetWalkTargetAwayFrom
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class FleeNearestHostileTaskConfig : SingleTaskConfig {
var condition = booleanVariable(SharedEntityVariables.FEAR_CATEGORY, "flee_nearest_hostile", true).asExpressible()
var speedMultiplier = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_SPEED_MULTIPLIER, 0.5).asExpressible()
var desiredDistance = numberVariable(SharedEntityVariables.FEAR_CATEGORY, FLEE_DESIRED_DISTANCE, 9).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, speedMultiplier, desiredDistance).asVariables()
var condition = "true".asExpression()
var speedMultiplier = "0.5".asExpression()
var desiredDistance = "9".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PathfinderMob) return null
val speedMultiplier = speedMultiplier.resolveFloat()
val desiredDistance = desiredDistance.resolveInt()
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition) || entity !is PathfinderMob) return null
val speedMultiplier = runtime.resolveFloat(speedMultiplier)
val desiredDistance = runtime.resolveInt(desiredDistance)
return WrapperLivingEntityTask(
SetWalkTargetAwayFrom.entity(MemoryModuleType.NEAREST_HOSTILE, speedMultiplier, desiredDistance, false),
PathfinderMob::class.java
@@ -8,30 +8,32 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.FollowWalkTargetTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class FollowWalkTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minRunTicks: ExpressionOrEntityVariable = Either.left("150".asExpression())
val maxRunTicks: ExpressionOrEntityVariable = Either.left("250".asExpression())
val condition: ExpressionLike = "true".asExpressionLike()
val minRunTicks: Expression = "150".asExpression()
val maxRunTicks: Expression = "250".asExpression()
override fun getVariables(entity: LivingEntity) = listOf(minRunTicks, maxRunTicks).asVariables()
override fun createTask(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
override fun createTask(entity: LivingEntity, brainConfigurationContext: BrainConfigurationContext): BehaviorControl<LivingEntity>? {
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(
FollowWalkTargetTask(minRunTicks.resolveInt(), maxRunTicks.resolveInt()),
FollowWalkTargetTask(runtime.resolveInt(minRunTicks), runtime.resolveInt(maxRunTicks)),
PathfinderMob::class.java
)
}
@@ -8,30 +8,26 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.ATTACKING_CATEGORY
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.ai.GetAngryAtAttackerTask
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GetAngryAtAttackerTaskConfig : SingleTaskConfig {
companion object {
const val GET_ANGRY_AT_ATTACKER = "get_angry_at_attacker"
}
val condition = booleanVariable(ATTACKING_CATEGORY, GET_ANGRY_AT_ATTACKER, true).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GetAngryAtAttackerTask.create()
}
}
@@ -8,43 +8,38 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.GoToHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
val horizontalSearchRange: ExpressionOrEntityVariable = Either.left("10".asExpression())
val verticalSearchRange: ExpressionOrEntityVariable = Either.left("5".asExpression())
val completionRange: ExpressionOrEntityVariable = Either.left("1".asExpression())
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(condition, walkSpeed, horizontalSearchRange, verticalSearchRange, completionRange).asVariables()
companion object {
const val SELF_HEALING = "self_healing"
const val USE_HEALING_MACHINES = "use_healing_machines"
}
class GoToHealingMachineTaskConfig(
val condition: ExpressionLike = "true".asExpressionLike(),
val horizontalSearchRange: Expression = "10".asExpression(),
val verticalSearchRange: Expression = "5".asExpression(),
val speedMultiplier: Expression = "0.35".asExpression(),
val completionRange: Expression = "1".asExpression()
) : SingleTaskConfig {
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return GoToHealingMachineTask.create(
horizontalSearchRange = horizontalSearchRange.asExpression(),
verticalSearchRange = verticalSearchRange.asExpression(),
speedMultiplier = walkSpeed.asExpression(),
completionRange = completionRange.asExpression()
horizontalSearchRange = horizontalSearchRange,
verticalSearchRange = verticalSearchRange,
speedMultiplier = speedMultiplier,
completionRange = completionRange
)
}
@@ -1,122 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.closestPosition
import kotlin.math.ceil
import kotlin.math.floor
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.level.pathfinder.PathComputationType
/**
* Seeks land if it's underwater.
*/
class GoToLandTaskConfig : SingleTaskConfig {
val walkSpeed = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, SharedEntityVariables.WALK_SPEED, 0.35).asExpressible()
override fun getVariables(entity: LivingEntity): List<MoLangConfigVariable> {
return listOf(walkSpeed).asVariables()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
if (entity !is PathfinderMob) {
return null
}
return BehaviorBuilder.create {
it.group(
it.absent(MemoryModuleType.WALK_TARGET),
it.absent(CobblemonMemories.PATH_COOLDOWN)
).apply(it) { walkTarget, pathCooldown ->
Trigger { world, entity, time ->
if (!entity.isInLiquid) {
return@Trigger false
}
entity as PathfinderMob
val iterable = BlockPos.betweenClosed(
Mth.floor(entity.x - 8.0),
entity.blockY,
Mth.floor(entity.z - 8.0),
Mth.floor(entity.x + 8.0),
Mth.floor(entity.y + 2.0),
Mth.floor(entity.z + 8.0)
)
pathCooldown.setWithExpiry(true, 40L)
val blockPos = entity.closestPosition(iterable) {
isSafeLandPosAround(entity.level() as ServerLevel, it, entity)
} ?: return@Trigger false
walkTarget.set(WalkTarget(blockPos.above(), 0.35F, 1))
return@Trigger true
}
}
}
}
fun isSafeLandPos(world: ServerLevel, pos: BlockPos, mob: PathfinderMob): Boolean {
val blockState = world.getBlockState(pos)
val isFluid = world.getFluidState(pos.above()).isEmpty.not()
val solidBelow = blockState.isSolid
if (isFluid || !solidBelow) {
return false
} else {
val mutable = BlockPos.MutableBlockPos()
val minY = pos.y + 1
val maxY = minY + ceil(mob.bbHeight).toInt()
for (y in minY..maxY) {
val aboveState = world.getBlockState(mutable.set(pos.x, y, pos.z))
val canPathfindThroughAbove = aboveState.isPathfindable(PathComputationType.LAND)
if (!canPathfindThroughAbove) {
return false
}
}
return true
}
}
fun isSafeLandPosAround(world: ServerLevel, pos: BlockPos, mob: PathfinderMob): Boolean {
val minX = pos.x
val maxX = minX + floor(mob.bbWidth).toInt()
val minZ = pos.z
val maxZ = minZ + floor(mob.bbWidth).toInt()
val mutable = BlockPos.MutableBlockPos()
for (x in minX..maxX) {
for (z in minZ..maxZ) {
if (!isSafeLandPos(world, mutable.set(x, pos.y, z), mob)) {
return false
}
}
}
return true
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GoToSleepTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class GoToSleepTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(GoToSleepTask.create(), PokemonEntity::class.java)
}
}
@@ -1,173 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.GuardNestTask
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec3
class GuardNestTaskConfig : SingleTaskConfig {
// todo make new variables
companion object {
const val BREED = "breed"
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
return WrapperLivingEntityTask(GuardNestTask.create(), PokemonEntity::class.java)
}
/*override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET),
it.absent(MemoryModuleType.WALK_TARGET),
it.present(CobblemonMemories.PATERNAL_NEST_LOCATION),
it.registered(MemoryModuleType.NEAREST_VISIBLE_PLAYER), // if player is invisible they do not patrol
it.registered(MemoryModuleType.ANGRY_AT),
it.absent(MemoryModuleType.ATTACK_TARGET),
it.registered(CobblemonMemories.IRRITATED_AT)
).apply(it) { lookTarget, walkTarget, paternalNest, nearestVisiblePlayer, angryAt, attackTarget, irritatedAt ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive || entity !is PokemonEntity) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
// Retrieve nest location and mate entity from memory
//val nestLocation = it.get(nestMemory)
val nestLocation: BlockPos = (paternalNest.value() as? IdF<BlockPos>)?.value() ?: return@Trigger false
val nestCenter = Vec3.atCenterOf(nestLocation)
// todo maybe cancel task if player is close to nest and set angry at task to that player
val nearestPlayerOptional = entity.brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER)
val player = nearestPlayerOptional.orElse(null) as? ServerPlayer
val irritatedAtTarget = entity.brain.getMemory(CobblemonMemories.IRRITATED_AT)
if (player != null) {
val playerDistanceSquared = player.position().distanceToSqr(nestCenter)
if (!irritatedAtTarget.isPresent && playerDistanceSquared <= 15 * 15) {
// Player is within 15 blocks, set angry and cry
entity.cry()
// set irritated at target to player near egg
irritatedAt.set(player.uuid)
// Display angry particles above parent
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.ANGRY_VILLAGER,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
}
if (playerDistanceSquared <= 8 * 8) {
// Player is within 8 blocks, attack
entity.cry()
// Display angry particles above parent
(world as net.minecraft.server.level.ServerLevel).sendParticles(
net.minecraft.core.particles.ParticleTypes.ANGRY_VILLAGER,
entity.getRandomX(1.0), // Particle X position with slight randomness
entity.getRandomY() + 0.5, // Slightly raised Y position
entity.getRandomZ(1.0), // Particle Z position with slight randomness
4 + kotlin.random.Random.nextInt(2), // Particle count
0.2 * entity.random.nextGaussian(), // X velocity with slight variance
0.1 * entity.random.nextGaussian(), // Y velocity with upwards variance
0.2 * entity.random.nextGaussian(), // Z velocity with slight variance
0.02 // Particle speed
)
angryAt.set(player.uuid)
attackTarget.set(player)
return@Trigger false // Cancel the task
}
}
// Scan for a valid walkable position within an 8-block sphere
val validPosition = findValidWalkablePosition(world, nestCenter, entity, 8)
if (validPosition == null) {
return@Trigger false // No valid position found
}
// Set the entity's walk and look targets
walkTarget.set(WalkTarget(validPosition, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(validPosition.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
private fun findValidWalkablePosition(
world: ServerLevel,
center: Vec3,
entity: PathfinderMob,
radius: Int
): Vec3? {
val random = world.random
// Try a number of random positions within the radius
repeat(20) { // Attempt up to 20 random positions
val offsetX = random.nextDouble() * 2 * radius - radius
val offsetY = random.nextDouble() * 2 * radius - radius
val offsetZ = random.nextDouble() * 2 * radius - radius
val candidate = center.add(offsetX, offsetY, offsetZ)
// Convert to block position
val blockPos = BlockPos(candidate.x.toInt(), candidate.y.toInt(), candidate.z.toInt())
// Check if the position is walkable and not inside a solid block
if (world.getBlockState(blockPos).isSolidRender(world, blockPos).not() &&
entity.navigation.isStableDestination(blockPos)
) {
return Vec3.atCenterOf(blockPos) // Return the valid position
}
}
return null // No valid position found
}*/
}
@@ -8,32 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.GoToHealingMachineTaskConfig.Companion.SELF_HEALING
import com.cobblemon.mod.common.api.ai.config.task.GoToHealingMachineTaskConfig.Companion.USE_HEALING_MACHINES
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.HealUsingHealingMachineTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class HealUsingHealingMachineTaskConfig : SingleTaskConfig {
val condition = booleanVariable(SELF_HEALING, USE_HEALING_MACHINES, true).asExpressible()
val horizontalUseRange: ExpressionOrEntityVariable = Either.left("2".asExpression())
val verticalUseRange: ExpressionOrEntityVariable = Either.left("1".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(condition, horizontalUseRange, verticalUseRange).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val horizontalUseRange = "3".asExpression()
val verticalUseRange = "2".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return HealUsingHealingMachineTask(horizontalUseRange.asExpression(), verticalUseRange.asExpression())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return HealUsingHealingMachineTask(horizontalUseRange, verticalUseRange)
}
}
@@ -1,139 +0,0 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.kinds.IdF
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
import net.minecraft.world.entity.ai.behavior.declarative.Trigger
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.Vec3
import java.util.UUID
class HuntPlayerTaskConfig : SingleTaskConfig {
// todo make new variables
companion object {
const val BREED = "breed"
}
val condition = booleanVariable(BREED, "breeds", true).asExpressible()
val speedMultiplier = numberVariable(BREED, "speed_multiplier", 0.6).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
speedMultiplier
).asVariables()
override fun createTask(
entity: LivingEntity,
brainConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean() || entity !is PokemonEntity) return null
return BehaviorBuilder.create {
it.group(
it.present(MemoryModuleType.LOOK_TARGET),
it.absent(MemoryModuleType.WALK_TARGET),
it.present(MemoryModuleType.NEAREST_PLAYERS), // this will be null most of the time
it.present(MemoryModuleType.ANGRY_AT),
it.registered(MemoryModuleType.ATTACK_TARGET),
it.registered(MemoryModuleType.DISTURBANCE_LOCATION),
).apply(it) { lookTarget, walkTarget, nearestPlayers, angryAt, attackTarget, disturbanceLocation ->
Trigger { world, entity, time ->
if (entity !is PathfinderMob || !entity.isAlive || entity !is PokemonEntity) return@Trigger false
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val angryAtUuid = (angryAt.value() as? IdF<UUID?>)?.value() ?: return@Trigger false
val disturbancePos = (disturbanceLocation.value() as? IdF<BlockPos>)?.value()
val players = (nearestPlayers.value() as? IdF<List<Player?>?>)?.value()
val targetPlayer = players?.find { it?.uuid == angryAtUuid }
if (targetPlayer != null) {
// If the angry player is nearby, set them as the attack target
entity.cry()
attackTarget.set(targetPlayer)
return@Trigger true
}
// If the angry player is not nearby, search around the Pokémon
val maxTicksToSearch = 200L
if (time > maxTicksToSearch) {
// Timeout after 200 ticks
return@Trigger false
}
// If no disturbance location or it is caused by a nearby player, skip
if (disturbancePos != null) {
val disturberCausingDisturbance = players?.any {
it?.position()?.distanceToSqr(Vec3.atCenterOf(disturbancePos))!! <= 4.0 * 4.0
}
disturberCausingDisturbance?.let { it1 ->
if (!it1) {
// Pathfind toward disturbance location
walkTarget.set(WalkTarget(Vec3.atCenterOf(disturbancePos), speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(Vec3.atCenterOf(disturbancePos)))
return@Trigger true
}
}
}
// If no valid disturbance location, pathfind randomly within proximity
val validPosition = findValidWalkablePosition(world, entity.position(), entity, 8)
if (validPosition == null) {
return@Trigger false // No valid position found
}
walkTarget.set(WalkTarget(validPosition, speedMultiplier.resolveFloat(), 1))
lookTarget.set(BlockPosTracker(validPosition.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
return@Trigger true
}
}
}
}
private fun findValidWalkablePosition(
world: ServerLevel,
center: Vec3,
entity: PathfinderMob,
radius: Int
): Vec3? {
val random = world.random
// Try a number of random positions within the radius
repeat(20) { // Attempt up to 20 random positions
val offsetX = random.nextDouble() * 2 * radius - radius
val offsetY = random.nextDouble() * 2 * radius - radius
val offsetZ = random.nextDouble() * 2 * radius - radius
val candidate = center.add(offsetX, offsetY, offsetZ)
// Convert to block position
val blockPos = BlockPos(candidate.x.toInt(), candidate.y.toInt(), candidate.z.toInt())
// Check if the position is walkable and not inside a solid block
if (world.getBlockState(blockPos).isSolidRender(world, blockPos).not() &&
entity.navigation.isStableDestination(blockPos)
) {
return Vec3.atCenterOf(blockPos) // Return the valid position
}
}
return null // No valid position found
}
}
@@ -8,41 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.entity.npc.ai.LookAtBattlingPokemonTask
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtBattlingPokemonTaskConfig : SingleTaskConfig {
companion object {
const val LOOK_AT_BATTLING_POKEMON = "look_at_battling_pokemon"
}
val condition = booleanVariable(SharedEntityVariables.BATTLING_CATEGORY, LOOK_AT_BATTLING_POKEMON, true).asExpressible()
val minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
minDurationTicks,
maxDurationTicks
).asVariables()
val minDurationTicks = "40".asExpression()
val maxDurationTicks = "80".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!resolveBooleanVariable(LOOK_AT_BATTLING_POKEMON)) return null
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
return LookAtBattlingPokemonTask.create(
minDurationTicks = minDurationTicks.resolveInt(),
maxDurationTicks = maxDurationTicks.resolveInt()
minDurationTicks = runtime.resolveInt(minDurationTicks),
maxDurationTicks = runtime.resolveInt(maxDurationTicks)
)
}
}
@@ -8,34 +8,29 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables.SEE_DISTANCE
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.SetEntityLookTarget
class LookAtEntitiesTaskConfig : SingleTaskConfig {
companion object {
const val LOOK_AT_ENTITIES = "look_at_entities"
}
val condition = booleanVariable(SharedEntityVariables.LOOKING_CATEGORY, LOOK_AT_ENTITIES, true).asExpressible()
val maxDistance = numberVariable(SharedEntityVariables.LOOKING_CATEGORY, SEE_DISTANCE, 15).asExpressible()
override fun getVariables(entity: LivingEntity) = listOf(
condition,
maxDistance
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val maxDistance = "15".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return SetEntityLookTarget.create(maxDistance.resolveFloat())
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return SetEntityLookTarget.create(runtime.resolveFloat(maxDistance))
}
}
@@ -8,15 +8,13 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.entity.npc.ai.LookAtSpeakerTask
import net.minecraft.world.entity.LivingEntity
class LookAtSpeakerTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
) = LookAtSpeakerTask.create()
}
@@ -8,36 +8,33 @@
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.bedrockk.molang.Expression
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.cobblemon.mod.common.api.ai.BrainConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.entity.PosableEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.behavior.LookAtTargetSink
class LookAtTargetTaskConfig : SingleTaskConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
val maxDurationTicks: ExpressionOrEntityVariable = Either.left("160".asExpression())
override fun getVariables(entity: LivingEntity) = listOf(
condition,
minDurationTicks,
maxDurationTicks
).asVariables()
val condition: ExpressionLike = "true".asExpressionLike()
val minDurationTicks: Expression = "40".asExpression()
val maxDurationTicks: Expression = "80".asExpression()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
brainConfigurationContext: BrainConfigurationContext
): BehaviorControl<in LivingEntity>? {
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!condition.resolveBoolean()) return null
return WrapperLivingEntityTask(LookAtTargetSink(minDurationTicks.resolveInt(), maxDurationTicks.resolveInt()), Mob::class.java)
runtime.withQueryValue("entity", (entity as? PosableEntity)?.struct ?: QueryStruct(hashMapOf()))
if (!runtime.resolveBoolean(condition)) return null
return WrapperLivingEntityTask(LookAtTargetSink(runtime.resolveInt(minDurationTicks), runtime.resolveInt(maxDurationTicks)), Mob::class.java)
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.LookAtTargetedBattlePokemonTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
class LookAtTargetedBattlePokemonTaskConfig : SingleTaskConfig {
override fun getVariables(entity: LivingEntity) = emptyList<MoLangConfigVariable>()
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity> {
return WrapperLivingEntityTask(LookAtTargetedBattlePokemonTask.create(), PokemonEntity::class.java)
}
}
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