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Author SHA1 Message Date
Polymeta 67f906dec2 [skip-ci] changelog cleanup
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-30 23:47:43 +00:00
Polymeta 0570afbe05 Merge branch 'main' into 'main'
Fix habitat structure misspelling

Closes #2132

See merge request cable-mc/cobblemon!2500
2026-10-30 23:46:30 +00:00
Rayegun dfba2d27ab Fix habitat structure misspelling 2026-10-30 23:46:29 +00:00
Polymeta 9c7cd4b616 Merge branch 'healer-spawn-point' into 'main'
Healer spawn point

See merge request cable-mc/cobblemon!2489
2026-10-30 23:43:30 +00:00
Polymeta 9fe0e9c87e [skip-ci] changelog cleanup
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-30 23:40:22 +00:00
Polymeta bd0e5a44bd Merge branch 'feat/amethyst-core' into 'main'
feat/amethyst core

See merge request cable-mc/cobblemon!2505
2026-10-30 23:39:37 +00:00
Polymeta 229ec4176b [skip-ci] changelog cleanup
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-30 23:38:54 +00:00
Polymeta 323413efdc Merge branch 'fix/ponigiri-food-values-appleskin' into 'main'
fix: correct ponigiri values for AppleSkin

See merge request cable-mc/cobblemon!2513
2026-10-30 23:35:37 +00:00
Polymeta a309cc2522 [skip-ci] changelog cleanup
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-30 23:33:53 +00:00
Polymeta cb782a2aa1 Merge branch 'steppy-steps' into 'main'
Pokémon Stepsounds

Closes #2107

See merge request cable-mc/cobblemon!2432
2026-10-30 23:30:31 +00:00
Sterrezo 2c58dcb8ef Update CHANGELOG.md 2026-10-31 00:31:51 +01:00
Sterrezo d91cd4322c Merge branch 'main' into steppy-steps 2026-10-31 00:29:14 +01:00
whatsy e48e492392 Update CHANGELOG.md 2026-10-27 23:45:20 -04:00
whatsy 1f93994eba Merge branch 'main' into healer-spawn-point
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/world/gamerules/CobblemonGameRules.kt
2026-10-27 23:45:02 -04:00
whatsy 5210121b3d Update CHANGELOG.md 2026-10-27 23:36:23 -04:00
Gitoido Okaski 7fa3bf24d1 chore: update explanation skip_cl 2026-10-28 03:10:34 +00:00
Gitoido Okaski 1128d7edf3 fix: appleskin gradle stuff for runtime 2026-10-28 03:10:34 +00:00
Gitoido Okaski eef50a7237 fix: correct ponigiri values for AppleSkin 2026-10-28 03:10:34 +00:00
Ronak Chavva 397d3c618d reverted amythest pokespawn condition 2026-10-23 18:28:22 -05:00
Ronak Chavva 29f6feab6c Merge branch 'main' of https://gitlab.com/ronakch8/cobblemon into feat/amethyst-core 2026-10-23 18:09:35 -05:00
Ronak Chavva ea5d3ae40f amethyst grows on core 2026-10-23 18:09:11 -05:00
whatsy bacc482bf0 finishing touches 2026-10-14 16:25:16 -04:00
Gertimoshka edb3f906f8 Simpler Mixin 2026-10-14 21:48:14 +02:00
whatsy 4171bf341b Add config option to allow using healing machines as a respawn point 2026-10-14 15:02:54 -04:00
Gitoido 61d53f3052 Merge branch 'main' into 'steppy-steps'
# Conflicts:
#   common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
2026-10-09 16:19:32 +00:00
dhi_holo b426df7271 A Metric Buttton of Tagging
Added a bunch of tags, IDs, and redundancies, it doesn't cover everything but it should cover a lot of the base game without much worry
2026-09-28 10:29:50 +10:00
Sterrezo 1543e06a06 Update CHANGELOG.md 2026-09-27 14:56:17 +02:00
Sterrezo d7b4ccb1e5 Update corviknight.animation.json 2026-09-27 14:46:07 +02:00
Sterrezo dedd449329 Update corviknight.animation.json 2026-09-27 14:45:31 +02:00
Sterrezo 38c589658f Finalized assets and added amethyst stepsounds it'S FINALLY DONE 2026-09-27 14:44:29 +02:00
Sterrezo 2f961bd7bf Expanded on all stepsounds to cover metal surfaces 2026-09-26 23:52:15 +02:00
Sterrezo b72244a986 Added large and medium claw stepsounds for glass surfaces 2026-09-26 19:42:06 +02:00
Sterrezo 6710f25190 Added medium and large claw stepsounds for mud, wood and snow surfaces, updated mud hoof stepsounds 2026-09-26 15:44:32 +02:00
Sterrezo 4089e5d7a9 Added medium and large claw stepsounds for dirt and sand surfaces, updated stone claw stepsounds 2026-09-26 11:54:45 +02:00
Sterrezo 0a49b5b17b Added medium and large claw stepsounds for stone surfaces, updated grass claw stepsounds 2026-09-25 16:57:06 +02:00
Sterrezo 34c40de429 Suppressed Pidgeot's and Corviknight's Minecraft stepsounds 2026-09-25 12:03:03 +02:00
Sterrezo 6d02144401 Updated grass claw stepsound assets 2026-09-25 12:01:42 +02:00
Sterrezo 561687ce0f Added stepsounds to Pidgeot's ride walk animations 2026-09-25 11:30:28 +02:00
Sterrezo 20973c6724 Added stepsound keyframes to Pidgeot, added medium and large claw stepsounds for grass surfaces 2026-09-24 22:44:15 +02:00
Sterrezo bf10a4dcef Added medium and large hoof stepsounds for glass and ice surfaces 2026-09-24 21:23:37 +02:00
Sterrezo 565987a780 Added standard medium and large stepsounds for glass/ice surfaces, updated mud hoof sounds 2026-09-23 14:49:34 +02:00
Sterrezo 4f9a6c8e98 Added medium and large hoof stepsounds for mud surfaces 2026-09-23 10:46:56 +02:00
Sterrezo 3a3e92d441 Update CHANGELOG.md 2026-09-23 00:38:26 +02:00
Sterrezo bc0dc809f9 Merge branch 'main' into steppy-steps 2026-09-23 00:37:33 +02:00
Sterrezo 92310847aa Footsteps now check from depth 0 instead of 1 2026-09-23 00:08:37 +02:00
Polymeta 5bdc59830c change standingOn logic to consider non-full blocks
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-09-22 22:44:09 +01:00
Sterrezo 17f524d3da Added standard medium and large stepsounds for mud surfaces 2026-09-22 18:45:29 +02:00
Sterrezo 4d0de2bb45 Corrected the size sound variation for leaves stepsounds 2026-09-22 15:52:05 +02:00
Sterrezo b3b8f56bb8 Made block tags optional 2026-09-22 15:45:46 +02:00
Sterrezo f036b83693 Added universal stepsounds for leaves 2026-09-22 15:34:17 +02:00
Sterrezo 73fb31c2fc Added hoof stepsounds for wood surfaces 2026-09-22 10:49:03 +02:00
Sterrezo 381787f39d Updated standard wood stepsounds 2026-09-22 10:24:12 +02:00
Sterrezo 2cb942a24b Merge branch 'main' into steppy-steps 2026-09-10 21:26:50 +02:00
Sterrezo c79cb5731e Missclicked 2026-09-10 18:14:43 +02:00
Sterrezo 4760bb15a4 Added standard medium and large footsteps for wood surfaces 2026-09-10 18:14:28 +02:00
Sterrezo aac881f23c Added large and medium hoof footstep sounds 2026-09-09 18:31:27 +02:00
Sterrezo da19c51566 Implemented standard medium and large snow footsteps 2026-09-09 17:58:27 +02:00
Sterrezo 37dd354155 Merge branch 'main' into steppy-steps 2026-09-06 11:12:32 +02:00
Sterrezo acb1ebda19 Finalized hoof sounds 2026-05-27 12:34:57 +02:00
Sterrezo 5dddc05626 Merge branch 'main' into steppy-steps 2026-05-27 00:16:42 +02:00
Sterrezo 99890671bd Added hoof footsteps for sand surfaces and updated other hoof sounds 2026-05-26 22:21:56 +02:00
Sterrezo 9451ac5f46 Merge branch 'main' into steppy-steps 2026-05-26 21:42:41 +02:00
Sterrezo a8e4e21ba1 Merge branch 'main' into steppy-steps 2026-05-19 14:15:48 +02:00
Sterrezo f555ba3703 Made Molang slightly less cursed with proper random functions 2026-05-16 14:24:18 +02:00
Sterrezo 37677b3730 Asset updates, added hoof on stone sounds 2026-05-16 12:17:24 +02:00
Sterrezo 2a298b2268 Merge branch 'main' into steppy-steps 2026-05-16 11:01:28 +02:00
Sterrezo ad3f94fb80 Added hoof grass medium and large sounds 2026-05-16 02:27:46 +02:00
Sterrezo 719660798e Started hoof sound implementation with Wyrdeer, asset and keyframe updates 2026-05-15 18:17:04 +02:00
Sterrezo 8d973a09e1 Tweaks to the footstep function logic to better account for depth
If depth is 2 outright, the function could pick a block below the actual block the entity is standing on if it was checked earlier in the function. Loop iterates twice, so now it plays footsteps even when standing on the edge of a block or running down slopes.
2026-05-15 11:48:50 +02:00
Sterrezo 3579a86cde Merge branch 'main' into steppy-steps 2026-05-15 11:08:00 +02:00
Sterrezo ba96a6a205 Added standard medium and large sand footsteps 2026-05-14 20:18:04 +02:00
Sterrezo f07d2a9a9a First implementation of footstep keyframes with Arcanine 2026-05-14 16:56:13 +02:00
Sterrezo 2469067fd4 Allow for silencing step sounds within the species file 2026-05-14 02:24:18 +02:00
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@@ -1,282 +1,24 @@
# Changelog
## [1.8.x (MONTH xth, 2026)](#1-8-x)
## [1.8.5 (MONTH xth, 2026)](#1-8-5)
### Additions
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added mood particles! Pokémon now visually react to certain actions:
- Angry particles when attacking a mob.
- Annoyed particles when a player tries to feed them while they’re already full.
- Sweat droplets when they run out of stamina while being ridden.
- Added config options to award experience to fainted Pokémon for opponents they helped defeat (`awardExperienceToFaintedPokemon`) and to still award experience for defeated enemies even after battle loss/forfeit (`awardExperienceOnBattleLoss`)
- Party Overlay Exp Gained Animation will now display the amount of EXP the Pokémon gained
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys??!
- Added a new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Added missing crops to Botany Pots integration
- Added a way to obtain Porygon by inserting the Upgrade or Dubious Disc into a data monitor
- Added a new `cobblemon:structure`, which is a feature without any restrictions allowing the Builders to place certain structures in much more specific manner.
- Added Configs for Infinite Use TMs and Unlocking all TMs
- Added Type Gem blocks
- Added Type Gem Clusters
- Added TMs
- Added TM Machine
- Added Deepslate Core Block
- Added /givetm Command
- Added advancement triggers for learning TMs: `cobblemon:has_learn_specific_tm` (per-TM), `cobblemon:has_learn_all_tm` (all TMs learned), and `cobblemon:tms_learned` (count-based), backed by a new `totalTMLearnedCount` on player advancement data.
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` tracking for capturing Alpha Pokémon.
- Added Move Dex to Pokédex
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks
- Added intrinsic scaling to all Pokémon (+-5%). Some rendering cases, such as shoulder mounting, revert to 1.0 scaling to preserve animation accuracy.
- Added scaling to "baby" Pokémon (smaller (-20%) at level 1 → normally sized at level 10)
- Added conditional seats for riding. Seats can be gated by molang such as "is_alpha".
- Added Alpha Pokémon
- Added alpha scaling (alphas are larger than their normal counterparts)
- Alphas will always lead herds and will spawn in herds
- Alphas spawn with two random TM moves from their learnset
- Alpha Pokémon will always defend themselves from players that attack them
- Added alpha level matching and stat boost (based on level)
- Added pitch-down and reverb to alpha cries
- Added alpha Pokémon bait effect
- Added alpha eye rendering including eye overlay, bloom, eye trail, and particles.
- Added cobweb block slowness immunity for spider Pokémon
- Added 49 new habitat structures. 34 as typical Minecraft structures and 15 as structures that get placed as biome features to allow for more natural placement in generation. Structures placed as biome features will not be able to be located with the `/locate structure` command.
- Vanilla village house template pools have been adjusted to account for the new abandoned village structure habitat. Weights have changed within the JSON file for every piece to ensure too many habitats don't generate in a single village.
- Added 10 new ruin structures.
- rooted_arch_ruins & crumbling_arch_ruins have been transferred over to biome features, allowing for better placement in generation.
- All ruin structures that did not generate with a gimmighoul/gilded chest before will now generate with one.
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- All fossil structures have been transferred over to biome features, allowing for better placement in generation.
- The prehistoric_underwater_fissure & prehistoric_submerged_impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- Gimmighoul towers now generate at ground level rather than sinking one block into the ground.
- A new shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves easier.
- The lush shipwreck cove's phantom mob spawner has been replaced with breezes.
- The lush shipwreck cove structure itself has been slightly cleaned up to be less noisy with the blocks it is built out of.
- All shipwreck coves' spawners have been adjusted to give compatible mobs enchanted iron or diamond armour and weapons while in its ominous state. The armour given to the mobs will also use the automaton trim. We upped the difficulty because it was too easy now that your Pokémon can fight for you.
- One TM of the elemental hyper beams has been added as guaranteed loot to the main treasure chest in every shipwreck cove. (Magma cove gets blast burn, lush cove gets frenzy plant, and submerged cove gets hydro cannon)
- Added 7 new advancements
- Pressing the inventory key now closes the Pokémon interact wheel GUI
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens
- Ice type Pokémon are now immune to Packed Snow
- Held item visibility can now be controlled by the held_item_visible command argument.
### New rideable Pokémon
- Crobat
- Skarmory
- Milotic
- Archeops
- Goodra
- Goodra (Hisuian Form)
- Drampa
- Duraludon
- Archaludon
### Pokémon Added
#### Generation 3
- Wurmple
- Silcoon
- Beautifly
- Cascoon
- Dustox
- Skitty
- Delcatty
- Seviper
- Zangoose
#### Generation 4
- Cherubi
- Cherrim
- Stunky
- Skuntank
#### Generation 5
- Audino
- Pawniard
- Bisharp
#### Generation 6
- Pancham (+ Cosmetic with Black Glasses)
- Pangoro (+ Cosmetic with Black Glasses)
#### Generation 7
- Rockruff
- Lycanroc
#### Generation 8
- Rolycoly
- Carkol
- Coalossal
- Runerigus
- Snom
- Frosmoth
- Indeedee
- Duraludon
- Applin
- Flapple
- Appletun
#### Generation 9
- Nymble
- Lokix
- Kingambit
- Dipplin
- Archaludon
- Hydrapple
#### Regional Forms
- Sandshrew (Alolan Form)
- Sandslash (Alolan Form)
- Yamask (Galarian Form)
- Avalugg (Hisuian Form)
### Model updates for the following Pokémon
- Sandshrew
- Sandslash
- Nidoking
- Zubat
- Golbat
- Crobat
- Ditto
- Porygon
- Porygon2
- Porygon-Z
- Skarmory
- Smoochum
- Jynx
- Popplio
- Brionne
- Primarina
- Fletchling
- Fletchinder
- Talonflame
- Sableye
- Mawile
- Goomy
- Sliggoo
- Goodra
- Nacli
- Naclstack
- Garganacl
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Tyranitar
- Turtonator
- Golett
- Corsola
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
- ... and Substitute
#### Model changes to the regional bias resource pack:
- Added Mime Jr. (Galar Bias)
- Added Bergmite (Hisui Bias)
- Changed models for every existing regional bias
### Animation updates for the following Pokémon
- Kakuna
- Grimer
- Nidoran♀ (+ New shoulder mount)
- Nidorina
- Nidoran♂ (+ New shoulder mount)
- Sandshrew
- Diglett
- Dugtrio
- Graveler
- Happiny
- Chansey
- Blissey
- Poliwhirl
- Poliwrath
- Zubat
- Vulpix
- Drowzee
- Hypno
- Noctowl
- Skarmory
- Skitty
- Flygon
- Shellos
- Riolu
- Lucario
- Purrloin
- Liepard
- Joltik
- Galvantula
- Nidoking
- Fletchling
- Fletchinder
- Talonflame
- Archeops
- Drampa
- Sewaddle
- Swadloon
- Leavanny
- Goomy
- Sliggoo
- Goodra
- Shedinja
- Skwovet
- Greedent
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Luvdisc
- Staryu
- Starmie
- Togetic
- Rellor
- Rabsca
- Yungoos
- Gumshoos
- Cottonee
- Whimsicott
- Corsola
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
- Draco Meteor
- Fire Punch
- Fire Spin
- Flame Charge
- Flame Wheel
- Giga Drain
- Ice Punch
- Leech Life
- Magical Leaf
- Mega Drain
- Minimize
- Poison Gas
- Rock Throw
- Scary Face
- Seed bomb
- Smokescreen
- String Shot
- Tail Whip
- Added the `healersSetSpawn` gamerule. When enabled, using a healing machine will set your spawnpoint.
### Changes
- Amethyst now grows from Typegem core blocks like typegems do
### Fixes
- Fixed Ponigiri food values for AppleSkin integration
- Fixed errors emitted by typos in Parched Peat bog structure files
### Developer
### Molang & Datapacks
- `q.is_standing_on_blocks` now properly checks for non-full blocks like slabs, Mud or Soul Sand
- Added Molang functions to play footstep sounds based on the corresponding surface. These are intended to be used by Pokémon animations.
- Pokémon can now have their Minecraft footstep sounds silenced in their poser. This doesn't affect emitting game events.
### Particles
### Localization
- Updated translations for:
- Updated translations for:
@@ -15,6 +15,7 @@ import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.block.HealingMachineBlock;
import com.cobblemon.mod.common.duck.ServerLevelDuck;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
@@ -22,10 +23,14 @@ import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -33,6 +38,9 @@ import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Optional;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
@@ -142,4 +150,17 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
((ServerLevelDuck) this.serverLevel()).cobblemon$getLevelResourceLocation()
);
}
@Inject(
method = "findRespawnAndUseSpawnBlock(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;FZZ)Ljava/util/Optional;",
at = @At(value = "HEAD"),
cancellable = true
)
private static void cobblemon$useHealthStationAsRespawn(ServerLevel level, BlockPos pos, float angle, boolean forced, boolean keepInventory, CallbackInfoReturnable<Optional<ServerPlayer.RespawnPosAngle>> cir) {
BlockState state = level.getBlockState(pos);
Block block = state.getBlock();
if (block instanceof HealingMachineBlock && HealingMachineBlock.Companion.canSetSpawn(level)) {
cir.setReturnValue(HealingMachineBlock.Companion.findStandUpPosition(EntityType.PLAYER, level, pos).map((vec3) -> ServerPlayer.RespawnPosAngle.of(vec3, pos)));
}
}
}
@@ -92,17 +92,13 @@ interface PokemonAndMoveSelectingItem {
}
fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon): Boolean {
if (pokemon.entity == null && stack.`is`(CobblemonItemTags.POKE_FOOD) && pokemon.isFull()) {
return false
if (stack.`is`(CobblemonItemTags.POKE_FOOD)) {
return !pokemon.isFull()
}
return true
}
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean {
return bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
}
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean = bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
fun canUseOnMove(stack: ItemStack, pokemon: Pokemon, move: Move): Boolean = canUseOnMove(stack, move)
fun canUseOnMove(stack: ItemStack, move: Move): Boolean
@@ -107,16 +107,13 @@ interface PokemonSelectingItem {
}
fun canUseOnPokemon(stack: ItemStack, pokemon: Pokemon): Boolean {
if (pokemon.entity == null && stack.`is`(CobblemonItemTags.POKE_FOOD) && pokemon.isFull()) {
return false
if (stack.`is`(CobblemonItemTags.POKE_FOOD)) {
return !pokemon.isFull()
}
return true
}
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean {
return bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
}
fun canUseOnBattlePokemon(stack: ItemStack, battlePokemon: BattlePokemon): Boolean = bagItem!!.canUse(stack, battlePokemon.actor.battle, battlePokemon)
fun interactWithSpecificBattle(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon): InteractionResultHolder<ItemStack> {
return if (canUseOnBattlePokemon(stack, battlePokemon)) {
@@ -55,9 +55,8 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
}
functions["feed_pokemon"] = { params ->
val amount = params.getDouble(0)
val playSound = params.getBooleanOrNull(1) != false
val playMoodParticles = params.getBooleanOrNull(2) != false
DoubleValue(pokemon.feedPokemon(amount.toInt(), playSound, playMoodParticles))
val playSound = params.getBooleanOrNull(1) ?: true
pokemon.feedPokemon(amount.toInt(), playSound)
}
functions["behaviour"] = { pokemon.form.behaviour.struct }
functions["behavior"] = { pokemon.form.behaviour.struct } // Inferior
@@ -44,7 +44,6 @@ object ActionEffects : JsonDataRegistry<ActionEffectTimeline> {
ActionEffectKeyframe.register<EntityMoLangActionEffectKeyframe>("entity_molang")
ActionEffectKeyframe.register<MoLangActionEffectKeyframe>("molang")
ActionEffectKeyframe.register<ParallelActionEffectKeyframe>("parallel")
ActionEffectKeyframe.register<LoopActionEffectKeyframe>("loop")
ActionEffectKeyframe.register<CanInterruptActionEffectKeyframe>("can_interrupt")
ActionEffectKeyframe.register<CannotInterruptActionEffectKeyframe>("cannot_interrupt")
ActionEffectKeyframe.register<RemoveHoldsActionEffectKeyframe>("remove_holds")
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.moves.animations.keyframes
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import java.util.concurrent.CompletableFuture
class LoopActionEffectKeyframe(
val keyframe: ActionEffectKeyframe = PauseActionEffectKeyframe()
) : ConditionalActionEffectKeyframe() {
override fun playWhenTrue(context: ActionEffectContext): CompletableFuture<Unit> {
val future = CompletableFuture<Unit>()
runIteration(context, future)
return future
}
private fun runIteration(context: ActionEffectContext, future: CompletableFuture<Unit>) {
context.currentKeyframes.add(keyframe)
keyframe.play(context)
.thenRun { context.currentKeyframes.remove(keyframe) }
.thenAccept {
if (condition.resolveBoolean(context.runtime)) {
runIteration(context, future)
} else {
future.complete(Unit)
}
}
.exceptionally {
future.completeExceptionally(it)
null
}
}
}
@@ -24,6 +24,7 @@ import net.minecraft.network.chat.Component
import net.minecraft.server.level.ServerPlayer
import net.minecraft.util.RandomSource
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.EntityType
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Item
@@ -31,13 +32,9 @@ import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.TooltipFlag
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.CollisionGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.BaseEntityBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.Mirror
import net.minecraft.world.level.block.RenderShape
import net.minecraft.world.level.block.Rotation
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.entity.BlockEntityTicker
import net.minecraft.world.level.block.entity.BlockEntityType
@@ -48,9 +45,11 @@ import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.Vec3
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import java.util.Optional
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
@@ -79,6 +78,14 @@ class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
const val MAX_CHARGE_LEVEL = 5
val CHARGE_LEVEL: IntegerProperty = IntegerProperty.create("charge", 0, MAX_CHARGE_LEVEL + 1)
val NATURAL: BooleanProperty = BooleanProperty.create("natural")
fun canSetSpawn(level: Level): Boolean {
return level.gameRules.getBoolean(CobblemonGameRules.HEALER_SET_SPAWN)
}
fun findStandUpPosition(entityType: EntityType<*>, level: CollisionGetter, pos: BlockPos): Optional<Vec3> {
return RespawnAnchorBlock.findStandUpPosition(entityType, level, pos) // Exists if we ever want to make something more custom, but anchor block logic should suffice
}
}
init {
@@ -158,7 +165,12 @@ class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
}
val party = serverPlayerEntity.party()
val pc = serverPlayerEntity.pc()
val healPC = player.level().gameRules.getBoolean(CobblemonGameRules.HEALERS_HEAL_PC);
val healPC = player.level().gameRules.getBoolean(CobblemonGameRules.HEALERS_HEAL_PC)
// Do spawnpoint stuff
if (canSetSpawn(world)) {
player.setRespawnPosition(world.dimension(), blockPos, player.yRot, false, true)
}
if (party.none() && (!healPC || pc.none())) {
player.sendSystemMessage(lang("healingmachine.nopokemon").red(), true)
@@ -183,6 +195,7 @@ class HealingMachineBlock(settings: Properties) : BaseEntityBlock(settings) {
player.sendSystemMessage(lang("healingmachine.notenoughcharge", "${((neededCharge/party.count())*100f).toInt()}%").red(), true)
}
party.forEach { it.tryRecallWithAnimation() }
return InteractionResult.CONSUME
}
@@ -160,8 +160,8 @@ class TypeGemClusterBlock(
&& state.getValue(STAGE) == 3) return false
val supportPos = pos.relative(state.getValue(FACING).opposite)
val supportBlock = level.getBlockState(supportPos).block
return CobblemonBlocks.typeGemBlocks().containsValue(supportBlock) || (supportBlock == CobblemonBlocks.TYPE_GEM_CORE) // Cannot grow if not on any gem blocks
val supportState = level.getBlockState(supportPos)
return supportState.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS) || supportState.block == CobblemonBlocks.TYPE_GEM_CORE // Cannot grow if not on any gem blocks
}
@@ -51,10 +51,20 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
ResourceLocation.parse("cobblemon:dragon_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_DRAGON,
ResourceLocation.parse("cobblemon:dark_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_DARK,
ResourceLocation.parse("cobblemon:steel_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_STEEL,
ResourceLocation.parse("cobblemon:fairy_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_FAIRY
ResourceLocation.parse("cobblemon:fairy_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_FAIRY,
ResourceLocation.parse("minecraft:amethyst_block") to Blocks.SMALL_AMETHYST_BUD
)
}
val AMETHYST_STAGES = listOf(
Blocks.SMALL_AMETHYST_BUD,
Blocks.MEDIUM_AMETHYST_BUD,
Blocks.LARGE_AMETHYST_BUD,
Blocks.AMETHYST_CLUSTER
)
private fun isAmethystStage(block: Block) = block in AMETHYST_STAGES
fun getConnectedGemBlocks(level: BlockGetter, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val connectedGems = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
@@ -85,12 +95,16 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
Direction.entries.forEach {
if (random.nextFloat() < Cobblemon.config.typeGemGrowthChance) {
val faceState = level.getBlockState(pos.relative(it))
val randomGrowthType = decideClusterGrowthType(level, pos)
val newState = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(state.block)]?.defaultBlockState()
var newState = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(state.block)]?.defaultBlockState()
?.setValue(DirectionalBlock.FACING, it)
?.setValue(GROWTH_TYPE, randomGrowthType)
?: return
if (newState.hasProperty(GROWTH_TYPE)) {
newState = newState.setValue(GROWTH_TYPE, decideClusterGrowthType(level, pos))
} else if (getConnectedGemBlocks(level, pos).size > Cobblemon.config.typeGemMaxConnected) {
return@forEach
}
if (faceState.`is`(Blocks.AIR)) {
level.setBlock(pos.relative(it), newState, 3)
}
@@ -132,7 +146,7 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
if (!visited.add(clusterPos)) continue
val clusterState = level.getBlockState(clusterPos)
if (clusterState.block == expectedCluster) {
if (clusterState.block == expectedCluster && clusterState.hasProperty(GROWTH_TYPE)) {
clusters += clusterState to clusterPos
}
}
@@ -178,13 +192,41 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
Direction.entries.forEach { direction ->
val relativePos = pos.relative(direction)
val relativeState = level.getBlockState(relativePos)
val clusterBlock = relativeState.block as? TypeGemClusterBlock ?: return@forEach
if ((relativeState.getValue(DirectionalBlock.FACING) == direction &&
random.nextFloat() < Cobblemon.config.typeGemGrowthChance) || forceGrow
) {
clusterBlock.advanceGrowth(relativeState, level, relativePos, random)
val matchesFace = relativeState.hasProperty(DirectionalBlock.FACING)
&& relativeState.getValue(DirectionalBlock.FACING) == direction
if (!(forceGrow || (matchesFace && random.nextFloat() < Cobblemon.config.typeGemGrowthChance))) {
return@forEach
}
val block = relativeState.block
if (block is TypeGemClusterBlock) {
block.advanceGrowth(relativeState, level, relativePos, random)
} else if (isAmethystStage(block)) {
advanceAmethyst(relativeState, level, relativePos)
}
}
}
private fun advanceAmethyst(state: BlockState, level: LevelAccessor, pos: BlockPos) {
val facing = state.getValue(DirectionalBlock.FACING)
val supportState = level.getBlockState(pos.relative(facing.opposite))
if (!supportState.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS) && supportState.block != CobblemonBlocks.TYPE_GEM_CORE) {
return
}
if (state.block != Blocks.AMETHYST_CLUSTER) {
val nextStage = AMETHYST_STAGES[AMETHYST_STAGES.indexOf(state.block) + 1]
level.setBlock(pos, nextStage.defaultBlockState().setValue(DirectionalBlock.FACING, facing), 3)
return
}
// Fully grown clusters mature into amethyst blocks unless boxed in, mirroring stunted type gems
val boxedIn = Direction.entries.any { direction ->
direction != facing.opposite
&& level.getBlockState(pos.relative(direction)).`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
if (!boxedIn) {
level.setBlock(pos, Blocks.AMETHYST_BLOCK.defaultBlockState(), 3)
}
}
@@ -9,10 +9,7 @@
package com.cobblemon.mod.common.entity.ai
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
@@ -32,23 +29,12 @@ object FleeFromAttackerTask {
Trigger { _, entity, _ ->
val hurtByEntity = it.get(hurtByEntity)
val avoidTarget = it.tryGet(avoidTarget).orElse(null)
if (avoidTarget != null && avoidTarget == hurtByEntity) {
if (avoidTarget != null && avoidTarget == hurtByEntity.uuid) {
return@Trigger false
}
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val avoidDurationTicks = mainThreadRuntime.resolveInt(avoidDurationTicks)
val pokemonEntity = entity as? PokemonEntity
pokemonEntity?.let {
it.after(1.0f) {
it.playMoodParticle("mood_stress")
}
}
entity.brain.setMemoryWithExpiry(MemoryModuleType.AVOID_TARGET, hurtByEntity, avoidDurationTicks.toLong())
return@Trigger true
}
}
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.entity.ai
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.OneShot
import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder
@@ -25,16 +24,10 @@ object GetAngryAtAttackerTask {
Trigger { _, entity, _ ->
val hurtByEntity = it.get(hurtByEntity)
val angryAt = it.tryGet(angryAt).orElse(null)
if (angryAt != null && angryAt == hurtByEntity.uuid) {
return@Trigger false
}
val becomingAngry = angryAt == null
entity.brain.setMemory(MemoryModuleType.ANGRY_AT, hurtByEntity.uuid)
if (becomingAngry) {
(entity as PokemonEntity?)?.playMoodParticle("mood_anger_steam")
}
return@Trigger true
}
}
@@ -34,9 +34,6 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.addPokemonFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.cobblemon.mod.common.api.moves.animations.ActionEffects
import com.cobblemon.mod.common.api.moves.animations.UsersProvider
import com.cobblemon.mod.common.api.net.serializers.PlatformTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.PoseTypeDataSerializer
import com.cobblemon.mod.common.api.net.serializers.RideBoostsDataSerializer
@@ -428,9 +425,6 @@ open class PokemonEntity(
var occupiedSeats = mutableMapOf<Seat, Entity>()
var moodParticleLock = false
var playedZeroStaminaParticle = false
init {
delegate.initialize(this)
delegate.changePokemon(pokemon)
@@ -910,27 +904,6 @@ open class PokemonEntity(
return future
}
fun playMoodParticle(particleName: String) {
if (moodParticleLock) return
val actionEffect = ActionEffects.actionEffects[cobblemonResource(particleName)] ?: return
cry()
val context = ActionEffectContext(
actionEffect = actionEffect,
providers = mutableListOf(UsersProvider(this)),
runtime = runtime,
level = level()
)
actionEffect.run(context)
moodParticleLock = true
after(5.0f) {
moodParticleLock = false
}
}
override fun saveWithoutId(nbt: CompoundTag): CompoundTag {
val tethering = this.tethering
if (tethering != null) {
@@ -2342,8 +2315,6 @@ open class PokemonEntity(
ifRidingAvailable { _, _, state ->
state.stamina.set(entityData.get(RIDE_STAMINA))
}
playedZeroStaminaParticle = false
}
}
@@ -2372,26 +2343,12 @@ open class PokemonEntity(
override fun tickRidden(driver: Player, movementInput: Vec3) {
super.tickRidden(driver, movementInput)
ifRidingAvailable { behaviour, settings, state ->
behaviour.tick(settings, state, this, driver, movementInput)
if (entityData.get(RIDE_STAMINA) == -1F) {
state.stamina.set(1F, forced = true)
}
if (!level().isClientSide) {
val stamina = state.stamina.get()
if (stamina <= 0f) {
if (!playedZeroStaminaParticle) {
playMoodParticle("mood_stress")
playedZeroStaminaParticle = true
}
} else {
playedZeroStaminaParticle = false
}
}
if (!this.level().isClientSide) {
val pose = behaviour.pose(settings, state, this)
if (pose != this.entityData.get(POSE_TYPE)) {
@@ -2787,4 +2744,9 @@ open class PokemonEntity(
}
fun hasRider() = this.passengers.any { it is LivingEntity }
}
override fun playStepSound(pos: BlockPos, state: BlockState) {
if (this.pokemon.species.silenceStepSounds) return
super.playStepSound(pos, state)
}
}
@@ -44,11 +44,6 @@ class DefendOwnerSensor : Sensor<PokemonEntity>(10) {
return@findClosest false
}.map { mob -> mob as LivingEntity }
val previousAttacker = entity.brain.getMemorySafely(CobblemonMemories.NEAREST_VISIBLE_ATTACKER)
val isNewAttacker = nearestAttacker.isPresent && previousAttacker.isEmpty
entity.brain.setMemory(CobblemonMemories.NEAREST_VISIBLE_ATTACKER, nearestAttacker)
if (isNewAttacker) {
entity.playMoodParticle("mood_anger_steam")
}
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.entity.pokemon.ai.tasks
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getMemorySafely
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.Mob
import net.minecraft.world.entity.ai.behavior.OneShot
@@ -61,12 +60,7 @@ object AttackHostileMobsTask {
}
if (hostile != null) {
val isNewTarget = currentTarget == null
entity.brain.setMemory(MemoryModuleType.ATTACK_TARGET, hostile)
if (isNewTarget) {
(entity as? PokemonEntity)?.playMoodParticle("mood_anger_steam")
}
true
} else {
false
@@ -91,7 +91,7 @@ class EatHeldItemTask(entity: PokemonEntity) : Behavior<PokemonEntity>(
}
this.timelastEaten = time
if (itemConfig != null && itemConfig.fullnessValue > 0) {
entity.pokemon.feedPokemon(itemConfig.fullnessValue, false, false)
entity.pokemon.feedPokemon(itemConfig.fullnessValue, false)
}
// Check if the result item is something that should be dropped
resultItemStack = entity.pokemon.heldItem()
@@ -13,9 +13,7 @@ import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.client.pot.CookingQuality
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.network.chat.Component
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
@@ -94,9 +92,7 @@ class AprijuiceItem(val type: Apricorn): CobblemonItem(Properties().stacksTo(16)
return InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
}
pokemon.feedPokemon(1)
val boosts = getBoosts(stack)
pokemon.addRideBoosts(boosts.mapValues { it.value.toFloat() })
@@ -96,9 +96,8 @@ class PokePuffItem : Item(Properties().stacksTo(64)), PokemonSelectingItem {
return InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(4)) {
return InteractionResultHolder.fail(stack)
}
// Feed the Pokémon 4 fullness points
pokemon.feedPokemon(4)
val friendshipChange = PokePuffUtils.calculateFriendshipChange(stack, pokemon.nature)
@@ -54,16 +54,14 @@ class FriendshipRaisingBerryItem(block: BerryBlock, val stat: Stat) : BerryItem(
val evLowerAmount = max(genericRuntime.resolveInt(CobblemonMechanics.berries.evLowerAmount), 0)
val decreasedEVs = pokemon.evs.add(stat, -evLowerAmount, ItemEvSource(player, stack, pokemon)) != 0
if (!increasedFriendship && !decreasedEVs) {
return InteractionResultHolder.pass(stack)
}
return if (increasedFriendship || decreasedEVs) {
pokemon.feedPokemon(1)
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
stack.consume(1, player)
InteractionResultHolder.success(stack)
} else {
InteractionResultHolder.pass(stack)
}
stack.consume(1, player)
return InteractionResultHolder.success(stack)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
@@ -54,10 +54,7 @@ class HealingBerryItem(block: BerryBlock, val amount: () -> ExpressionLike): Ber
return InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
}
pokemon.feedPokemon(1)
pokemon.currentHealth = Integer.min(pokemon.currentHealth + genericRuntime.resolveInt(amount(), pokemon), pokemon.maxHealth)
stack.consume(1, player)
return InteractionResultHolder.success(stack)
@@ -65,7 +62,7 @@ class HealingBerryItem(block: BerryBlock, val amount: () -> ExpressionLike): Ber
override fun applyToBattlePokemon(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon) {
super.applyToBattlePokemon(player, stack, battlePokemon)
battlePokemon.originalPokemon.feedPokemon(1, playMoodParticle = false)
battlePokemon.originalPokemon.feedPokemon(1)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
@@ -48,26 +48,21 @@ class PPRestoringBerryItem(block: BerryBlock, val amount: () -> ExpressionLike):
&& super.canUseOnPokemon(stack, pokemon)
override fun applyToPokemon(player: ServerPlayer, stack: ItemStack, pokemon: Pokemon, move: Move) {
if (!canUseOnPokemon(stack, pokemon) && canUseOnMove(stack, move)) {
return
}
if (canUseOnPokemon(stack, pokemon) && canUseOnMove(stack, move)) {
pokemon.feedPokemon(1)
val moveToRecover = pokemon.moveSet.find { it.template == move.template }
if (moveToRecover != null && moveToRecover.currentPp < moveToRecover.maxPp) {
moveToRecover.currentPp =
min(moveToRecover.maxPp, moveToRecover.currentPp + genericRuntime.resolveInt(amount(), pokemon))
if (!pokemon.feedPokemon(1)) {
return
}
val moveToRecover = pokemon.moveSet.find { it.template == move.template }
if (moveToRecover != null && moveToRecover.currentPp < moveToRecover.maxPp) {
moveToRecover.currentPp =
min(moveToRecover.maxPp, moveToRecover.currentPp + genericRuntime.resolveInt(amount(), pokemon))
stack.consume(1, player)
stack.consume(1, player)
}
}
}
override fun applyToBattlePokemon(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon, move: Move) {
super.applyToBattlePokemon(player, stack, battlePokemon, move)
battlePokemon.originalPokemon.feedPokemon(1, playMoodParticle = false)
battlePokemon.originalPokemon.feedPokemon(1)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
@@ -59,9 +59,7 @@ class PortionHealingBerryItem(block: BerryBlock, val canCauseConfusion: Boolean,
}
// count these berries as multiple feedings due to the amount they heal
if (!pokemon.feedPokemon(5)) {
return InteractionResultHolder.fail(stack)
}
pokemon.feedPokemon(5)
var amount = Integer.min(pokemon.currentHealth + (genericRuntime.resolveFloat(portion(), pokemon) * pokemon.maxHealth).toInt(), pokemon.maxHealth)
CobblemonEvents.POKEMON_HEALED.postThen(PokemonHealedEvent(pokemon, amount, this), { cancelledEvent -> return InteractionResultHolder.fail(stack)}) { event ->
@@ -75,7 +73,7 @@ class PortionHealingBerryItem(block: BerryBlock, val canCauseConfusion: Boolean,
override fun applyToBattlePokemon(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon) {
super.applyToBattlePokemon(player, stack, battlePokemon)
battlePokemon.originalPokemon.feedPokemon(5, playMoodParticle = false)
battlePokemon.originalPokemon.feedPokemon(5)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
@@ -58,23 +58,19 @@ class StatusCuringBerryItem(block: BerryBlock, vararg val status: Status): Berry
stack: ItemStack,
pokemon: Pokemon
): InteractionResultHolder<ItemStack>? {
if (!canUseOnPokemon(stack, pokemon)) {
return InteractionResultHolder.fail(stack)
return if (canUseOnPokemon(stack, pokemon)) {
pokemon.feedPokemon(1)
pokemon.status = null
stack.consume(1, player)
InteractionResultHolder.success(stack)
} else {
InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
}
pokemon.status = null
stack.consume(1, player)
return InteractionResultHolder.success(stack)
}
override fun applyToBattlePokemon(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon) {
super.applyToBattlePokemon(player, stack, battlePokemon)
battlePokemon.originalPokemon.feedPokemon(1, playMoodParticle = false)
battlePokemon.originalPokemon.feedPokemon(1)
}
override fun use(world: Level, user: Player, hand: InteractionHand): InteractionResultHolder<ItemStack> {
@@ -53,10 +53,7 @@ class BerryJuiceItem : CobblemonItem(Properties()), PokemonSelectingItem, Healin
if (!canUseOnPokemon(stack, pokemon)) {
return InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
}
pokemon.feedPokemon(1)
var amount = Integer.min(pokemon.currentHealth + 20, pokemon.maxHealth)
CobblemonEvents.POKEMON_HEALED.postThen(PokemonHealedEvent(pokemon, amount, this), { cancelledEvent -> return InteractionResultHolder.fail(stack)}) { event ->
@@ -77,9 +74,7 @@ class BerryJuiceItem : CobblemonItem(Properties()), PokemonSelectingItem, Healin
override fun applyToBattlePokemon(player: ServerPlayer, stack: ItemStack, battlePokemon: BattlePokemon) {
super.applyToBattlePokemon(player, stack, battlePokemon)
battlePokemon.originalPokemon.feedPokemon(1, playMoodParticle = false)
battlePokemon.originalPokemon.feedPokemon(1)
if (!player.hasInfiniteMaterials()) {
val woodenBowlItemStack = ItemStack(Items.BOWL)
if (!player.inventory.add(woodenBowlItemStack)) {
@@ -33,9 +33,7 @@ class FreshStartMochiItem : CobblemonItem(Properties()), PokemonSelectingItem {
return InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
}
pokemon.feedPokemon(1)
pokemon.evs.forEach {
pokemon.setEV(it.key, 0)
@@ -27,9 +27,7 @@ class MochiItem(override val stat: Stat): CobblemonItem(Properties()), EVIncreas
return InteractionResultHolder.fail(stack)
}
if (!pokemon.feedPokemon(1)) {
return InteractionResultHolder.fail(stack)
}
pokemon.feedPokemon(1)
return super.applyToPokemon(player, stack, pokemon)
}
@@ -9,6 +9,7 @@
package com.cobblemon.mod.common.item.interactive
import com.cobblemon.mod.common.CobblemonItemComponents
import com.cobblemon.mod.common.item.components.FoodComponent
import net.minecraft.network.chat.Component
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundEvents
@@ -23,10 +24,15 @@ import net.minecraft.world.level.Level
class PonigiriItem : Item(
Properties().stacksTo(64)
.food(FoodProperties.Builder()
.nutrition(2)
.saturationModifier(0.55f)
.nutrition(NUTRITION)
.saturationModifier(SATURATION_MODIFIER)
.build())
) {
companion object {
const val NUTRITION = 2
const val SATURATION_MODIFIER = 0.55f
}
override fun getName(stack: ItemStack): Component {
val ingredients = stack.get(CobblemonItemComponents.INGREDIENT)
@@ -59,4 +65,9 @@ class PonigiriItem : Item(
override fun getEatingSound(): SoundEvent {
return SoundEvents.GENERIC_EAT
}
}
fun getFoodValues(stack: ItemStack): Pair<Int, Float> {
val (hunger, saturation) = stack.getOrDefault(CobblemonItemComponents.FOOD, FoodComponent(NUTRITION, SATURATION_MODIFIER))
return hunger to saturation
}
}
@@ -991,10 +991,6 @@ open class Pokemon : ShowdownIdentifiable {
this.recall()
}
fun playMoodParticle(particleName: String) {
entity?.playMoodParticle(particleName)
}
fun heal() {
CobblemonEvents.POKEMON_HEALED.postThen(PokemonHealedEvent(this)) { event ->
this.currentHealth = maxHealth
@@ -1066,13 +1062,23 @@ open class Pokemon : ShowdownIdentifiable {
else -> 0 // For weights less than 0.1
}
fun feedPokemon(feedCount: Int, playSound: Boolean = true, playMoodParticle: Boolean = true): Boolean {
playFullnessEffects(playSound, playMoodParticle)
fun feedPokemon(feedCount: Int, playSound: Boolean = true) {
// play sounds from the entity first (itemstack is consumed outside of this function)
if (this.entity != null && playSound) {
val fullnessPercent = ((this.currentFullness).toFloat() / (this.getMaxFullness()).toFloat()) * (.5f)
if (this.currentFullness >= this.getMaxFullness()) {
this.entity?.playSound(CobblemonSounds.BERRY_EAT_FULL, 1F, 1F)
}
else {
this.entity?.playSound(CobblemonSounds.BERRY_EAT, 1F, 1F + fullnessPercent)
}
}
// if it is already full we don't need to do anything
// TODO this can happen when feeding in battle since we are temporarily ignoring fullness checks for pp/hp/status berries
if (isFull()) {
return false
return
}
this.currentFullness = (this.currentFullness + feedCount).coerceIn(0, this.getMaxFullness())
@@ -1081,31 +1087,6 @@ open class Pokemon : ShowdownIdentifiable {
if (this.currentFullness == 1) {
this.resetMetabolismCycle()
}
return true
}
private fun playFullnessEffects(playSound: Boolean = true, playMoodParticle: Boolean = true) {
if (!playSound && !playMoodParticle) return
val pokemonEntity = entity ?: return
val fullnessPercent = ((this.currentFullness).toFloat() / (this.getMaxFullness()).toFloat()) * (.5f)
if (!isFull()) {
if (playSound) {
pokemonEntity.playSound(CobblemonSounds.BERRY_EAT, 1F, 1F + fullnessPercent)
}
return
}
if (playSound) {
pokemonEntity.playSound(CobblemonSounds.BERRY_EAT_FULL, 1F, 1F)
if (playMoodParticle) {
pokemonEntity.playMoodParticle("mood_annoyed")
}
}
}
// decrease a pokemon's Fullness value by a certain amount
@@ -173,6 +173,7 @@ class Species : ShowdownIdentifiable {
.addStandardFunctions()
.addSpeciesFunctions(this)
var silenceStepSounds = false
fun initialize() {
Cobblemon.statProvider.provide(this)
@@ -256,6 +257,7 @@ class Species : ShowdownIdentifiable {
}
this.riding.encode(buffer)
buffer.writeBoolean(this.silenceStepSounds)
}
fun decode(buffer: RegistryFriendlyByteBuf) {
@@ -299,6 +301,7 @@ class Species : ShowdownIdentifiable {
}
}
this.riding = RidingProperties.decode(buffer)
this.silenceStepSounds = buffer.readBoolean()
this.initialize()
}
@@ -234,11 +234,11 @@ fun Entity.isDusk(): Boolean {
}
fun Entity.isStandingOn(blocks: Set<String>, depth: Int = 2): Boolean {
for (currentDepth in 1..depth) {
val bellowBlockPos = blockPosition().below(currentDepth)
for (currentDepth in 0..depth) {
val bellowBlockPos = blockPosBelowThatAffectsMyMovement.below(currentDepth)
val blockState = level().getBlockState(bellowBlockPos)
if (blockState.isAir || !blockState.isCollisionShapeFullBlock(level(), bellowBlockPos)) continue
if (blockState.isAir) continue
val elementOrTags = ExtraCodecs.TAG_OR_ELEMENT_ID.listOf().decode(JavaOps.INSTANCE, blocks.toList()).result().get().first
elementOrTags.forEach {
@@ -27,5 +27,7 @@ object CobblemonGameRules {
@JvmField
val HEALERS_HEAL_PC: GameRules.Key<GameRules.BooleanValue> = Cobblemon.implementation.registerGameRule("healersHealPC", GameRules.Category.MISC, BooleanRuleInvoker.`cobblemon$create`(false))
@JvmField
val HEALER_SET_SPAWN: GameRules.Key<GameRules.BooleanValue> = Cobblemon.implementation.registerGameRule("healersSetSpawn", GameRules.Category.MISC, BooleanRuleInvoker.`cobblemon$create`(false))
@JvmField
val DO_POKEMON_PREDATION: GameRules.Key<GameRules.BooleanValue> = Cobblemon.implementation.registerGameRule("doPokemonPredation", GameRules.Category.MOBS, BooleanRuleInvoker.`cobblemon$create`(true))
}
@@ -1,43 +0,0 @@
{
"format_version": "1.10.0",
"particle_effect": {
"description": {
"identifier": "cobblemon:mood_anger_steam",
"basic_render_parameters": {
"material": "particles_alpha",
"texture": "textures/particles/mood/steam_center_double"
}
},
"components": {
"minecraft:emitter_rate_instant": {
"num_particles": 1
},
"minecraft:emitter_lifetime_once": {
"active_time": 1
},
"minecraft:emitter_shape_point": {
"offset": [0, "math.clamp((v.entity_radius*1.2),0.48,0.96)*0.75", 0]
},
"minecraft:particle_lifetime_expression": {
"max_lifetime": 1
},
"minecraft:particle_initial_speed": 0,
"minecraft:particle_motion_dynamic": {},
"minecraft:particle_appearance_billboard": {
"size": ["math.clamp((v.entity_radius*1.5),0.9,2.4)", "math.clamp((v.entity_radius*0.5),0.3,0.8)"],
"facing_camera_mode": "rotate_xyz",
"uv": {
"texture_width": 48,
"texture_height": 176,
"flipbook": {
"base_UV": [0, 0],
"size_UV": [48, 16],
"step_UV": [0, 16],
"max_frame": 11,
"stretch_to_lifetime": true
}
}
}
}
}
}
@@ -1,64 +0,0 @@
{
"format_version": "1.10.0",
"particle_effect": {
"description": {
"identifier": "cobblemon:mood_anger_veins",
"basic_render_parameters": {
"material": "particles_alpha",
"texture": "textures/particles/mood/vein_red"
}
},
"components": {
"minecraft:emitter_initialization": {
"creation_expression": "v.particle_size = math.clamp((v.entity_radius*0.75),0.15,0.4);"
},
"minecraft:emitter_rate_instant": {
"num_particles": 1
},
"minecraft:emitter_lifetime_once": {
"active_time": 1
},
"minecraft:emitter_shape_point": {
"direction": ["math.random(-1,1)", 1.5, "math.random(-1,1)"]
},
"minecraft:particle_lifetime_expression": {
"max_lifetime": 1.25
},
"minecraft:particle_initial_spin": {
"rotation": "math.random_integer(-1,2)*90"
},
"minecraft:particle_initial_speed": "v.particle_size*13",
"minecraft:particle_motion_dynamic": {
"linear_acceleration": [0, 0.75, 0],
"linear_drag_coefficient": "v.particle_size*15"
},
"minecraft:particle_appearance_billboard": {
"size": ["math.clamp((v.entity_radius*0.75),0.15,0.3)", "math.clamp((v.entity_radius*0.75),0.15,0.3)"],
"facing_camera_mode": "rotate_xyz",
"uv": {
"texture_width": 22,
"texture_height": 11,
"flipbook": {
"base_UV": [0, 0],
"size_UV": [11, 11],
"step_UV": [11, 0],
"frames_per_second": 6,
"max_frame": 2,
"loop": true
}
}
},
"minecraft:particle_motion_collision": {},
"minecraft:particle_appearance_lighting": {},
"minecraft:particle_appearance_tinting": {
"color": {
"interpolant": "v.particle_age/v.particle_lifetime",
"gradient": {
"0.86": "#ffffffff",
"1.0": "#FF000000"
}
}
}
}
}
}
@@ -1,49 +0,0 @@
{
"format_version": "1.10.0",
"particle_effect": {
"description": {
"identifier": "cobblemon:mood_annoyed",
"basic_render_parameters": {
"material": "particles_alpha",
"texture": "textures/particles/mood/scribble_purple"
}
},
"components": {
"minecraft:emitter_initialization": {
"creation_expression": "v.particle_size = math.clamp((v.entity_radius*0.75),0.2,0.5);"
},
"minecraft:emitter_rate_instant": {
"num_particles": 1
},
"minecraft:emitter_lifetime_once": {
"active_time": 2
},
"minecraft:emitter_shape_point": {
"direction": [0, 1, 0]
},
"minecraft:particle_lifetime_expression": {
"max_lifetime": 1
},
"minecraft:particle_initial_speed": "v.particle_size*10",
"minecraft:particle_motion_dynamic": {
"linear_drag_coefficient": 3
},
"minecraft:particle_appearance_billboard": {
"size": ["math.clamp((v.entity_radius*0.75),0.2,0.5)", "math.clamp((v.entity_radius*0.75),0.2,0.5)"],
"facing_camera_mode": "rotate_xyz",
"uv": {
"texture_width": 168,
"texture_height": 14,
"flipbook": {
"base_UV": [0, 0],
"size_UV": [14, 14],
"step_UV": [14, 0],
"frames_per_second": 10,
"max_frame": 12
}
}
},
"minecraft:particle_appearance_lighting": {}
}
}
}
@@ -1,47 +0,0 @@
{
"format_version": "1.10.0",
"particle_effect": {
"description": {
"identifier": "cobblemon:mood_stress",
"basic_render_parameters": {
"material": "particles_alpha",
"texture": "textures/particles/mood/sweat_blue"
}
},
"components": {
"minecraft:emitter_initialization": {
"creation_expression": "v.particle_height = math.clamp((v.entity_radius*1.2),0.48,0.96);"
},
"minecraft:emitter_rate_instant": {
"num_particles": 1
},
"minecraft:emitter_lifetime_looping": {
"active_time": 1
},
"minecraft:emitter_shape_point": {
"offset": [0, "math.clamp((v.entity_radius*1.2),0.48,0.96)*0.75", 0]
},
"minecraft:particle_lifetime_expression": {
"max_lifetime": 0.45
},
"minecraft:particle_initial_speed": 0,
"minecraft:particle_motion_dynamic": {},
"minecraft:particle_appearance_billboard": {
"size": ["math.clamp((v.entity_radius*1.2),0.48,0.96)", "math.clamp((v.entity_radius*0.65),0.26,0.52)"],
"facing_camera_mode": "rotate_xyz",
"uv": {
"texture_width": 216,
"texture_height": 13,
"flipbook": {
"base_UV": [0, 0],
"size_UV": [24, 13],
"step_UV": [24, 0],
"max_frame": 9,
"stretch_to_lifetime": true
}
}
},
"minecraft:particle_appearance_lighting": {}
}
}
}
@@ -1815,6 +1815,12 @@
"wings_open": {
"scale": 0
}
},
"timeline": {
"0.0": "q.run_molang('cobblemon:stepsound_claw_medium');",
"0.5": "q.run_molang('cobblemon:stepsound_claw_medium');",
"1.0": "q.run_molang('cobblemon:stepsound_claw_medium');",
"1.5": "q.run_molang('cobblemon:stepsound_claw_medium');"
}
},
"animation.pidgeot.mount_ground_idle": {
@@ -3631,6 +3637,12 @@
"wings_open": {
"scale": 0
}
},
"timeline": {
"0.0": "q.run_molang('cobblemon:stepsound_claw_medium');",
"0.5": "q.run_molang('cobblemon:stepsound_claw_medium');",
"1.0": "q.run_molang('cobblemon:stepsound_claw_medium');",
"1.5": "q.run_molang('cobblemon:stepsound_claw_medium');"
}
},
"animation.pidgeot.ride_ground_walk": {
@@ -1682,6 +1682,12 @@
"1.3333": [10, 9, 0]
}
}
},
"timeline": {
"0.0": "q.run_molang('cobblemon:stepsound_standard_medium');",
"0.4583": "q.run_molang('cobblemon:stepsound_standard_medium');",
"0.6667": "q.run_molang('cobblemon:stepsound_standard_medium');",
"1.125": "q.run_molang('cobblemon:stepsound_standard_medium');"
}
},
"animation.arcanine.ride_ground_walk": {
@@ -2639,6 +2645,12 @@
"chest_fluff_right": {
"rotation": [5, "-22.5+math.cos(q.anim_time*90*8-120)*15", "-math.sin(q.anim_time*90*8-120)*3"]
}
},
"timeline": {
"0.125": "q.run_molang('cobblemon:stepsound_standard_medium');",
"0.2083": "q.run_molang('cobblemon:stepsound_standard_large');",
"0.2917": "q.run_molang('cobblemon:stepsound_standard_medium');",
"0.375": "q.run_molang('cobblemon:stepsound_standard_medium');"
}
},
"animation.arcanine.ride_ground_run": {
@@ -4161,41 +4173,101 @@
"eye_left": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [-0.1, 0, 0.1]},
"0.5": {"pre": [-0.1, 0, 0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [-0.1, 0, 0.1]},
"1.6667": {"pre": [-0.1, 0, 0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [-0.1, 0, 0.1]
},
"0.5": {
"pre": [-0.1, 0, 0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [-0.1, 0, 0.1]
},
"1.6667": {
"pre": [-0.1, 0, 0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0.1, 0, 0.1]},
"0.5": {"pre": [0.1, 0, 0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [0.1, 0, 0.1]},
"1.6667": {"pre": [0.1, 0, 0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [0.1, 0, 0.1]
},
"0.5": {
"pre": [0.1, 0, 0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [0.1, 0, 0.1]
},
"1.6667": {
"pre": [0.1, 0, 0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"0.5": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"1.6667": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"0.5": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"1.6667": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_right": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"0.5": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"1.6667": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"0.5": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"1.6667": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"jaw": {
@@ -4823,41 +4895,101 @@
"eye_left": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [-0.1, 0, 0.1]},
"0.5": {"pre": [-0.1, 0, 0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [-0.1, 0, 0.1]},
"1.6667": {"pre": [-0.1, 0, 0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [-0.1, 0, 0.1]
},
"0.5": {
"pre": [-0.1, 0, 0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [-0.1, 0, 0.1]
},
"1.6667": {
"pre": [-0.1, 0, 0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0.1, 0, 0.1]},
"0.5": {"pre": [0.1, 0, 0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [0.1, 0, 0.1]},
"1.6667": {"pre": [0.1, 0, 0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [0.1, 0, 0.1]
},
"0.5": {
"pre": [0.1, 0, 0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [0.1, 0, 0.1]
},
"1.6667": {
"pre": [0.1, 0, 0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"0.5": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"1.6667": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"0.5": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"1.6667": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_right": {
"position": {
"0.0": [0, 0, 0],
"0.1667": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"0.5": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]},
"1.4167": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"1.6667": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]},
"2.5": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.1667": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"0.5": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
},
"1.4167": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"1.6667": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
},
"2.5": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"jaw": {
@@ -5287,14 +5419,20 @@
"position": {
"0.0": [-0.1, 0, 0.1],
"0.125": [-0.1, 0, 0.1],
"0.1667": {"pre": [-0.1, 0, 0.1], "post": [0, 0, 0]}
"0.1667": {
"pre": [-0.1, 0, 0.1],
"post": [0, 0, 0]
}
}
},
"eye_right": {
"position": {
"0.0": [0.1, 0, 0.1],
"0.125": [0.1, 0, 0.1],
"0.1667": {"pre": [0.1, 0, 0.1], "post": [0, 0, 0]}
"0.1667": {
"pre": [0.1, 0, 0.1],
"post": [0, 0, 0]
}
}
}
}
@@ -5491,47 +5629,95 @@
"eye_left": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [-0.2, 0, 0.1]},
"0.3333": {"pre": [-0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [-0.2, 0, 0.1]
},
"0.3333": {
"pre": [-0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [0.2, 0, 0.1]},
"0.3333": {"pre": [0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [0.2, 0, 0.1]
},
"0.3333": {
"pre": [0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [-0.2, 0, 0.1]},
"0.3333": {"pre": [-0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [-0.2, 0, 0.1]
},
"0.3333": {
"pre": [-0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_right": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [0.2, 0, 0.1]},
"0.3333": {"pre": [0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [0.2, 0, 0.1]
},
"0.3333": {
"pre": [0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_left_hurt": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"0.3333": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"0.3333": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"eyelid_right_hurt": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"0.3333": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"0.3333": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"jaw": {
@@ -6238,47 +6424,95 @@
"eye_left": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [-0.2, 0, 0.1]},
"0.3333": {"pre": [-0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [-0.2, 0, 0.1]
},
"0.3333": {
"pre": [-0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eye_right": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [0.2, 0, 0.1]},
"0.3333": {"pre": [0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [0.2, 0, 0.1]
},
"0.3333": {
"pre": [0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [-0.2, 0, 0.1]},
"0.3333": {"pre": [-0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [-0.2, 0, 0.1]
},
"0.3333": {
"pre": [-0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_right": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [0.2, 0, 0.1]},
"0.3333": {"pre": [0.2, 0, 0.1], "post": [0, 0, 0]},
"1.25": {"pre": [0, 0, 0], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [0.2, 0, 0.1]
},
"0.3333": {
"pre": [0.2, 0, 0.1],
"post": [0, 0, 0]
},
"1.25": {
"pre": [0, 0, 0],
"post": [0, 0, 0]
}
}
},
"eyelid_left_hurt": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"0.3333": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"0.3333": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"eyelid_right_hurt": {
"position": {
"0.0": [0, 0, 0],
"0.0417": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"0.3333": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]}
"0.0417": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"0.3333": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"jaw": {
@@ -3150,6 +3150,10 @@
"locator_seat_2": {
"rotation": [45, 0, 0]
}
},
"timeline": {
"0.5": "q.run_molang('cobblemon:stepsound_claw_large');",
"1.5": "q.run_molang('cobblemon:stepsound_claw_large');"
}
},
"animation.corviknight.ground_run": {
@@ -4473,6 +4477,10 @@
"locator_seat_2": {
"rotation": [25, 0, 0]
}
},
"timeline": {
"0.3333": "q.run_molang('cobblemon:stepsound_claw_large');",
"0.8333": "q.run_molang('cobblemon:stepsound_claw_large');"
}
},
"animation.corviknight.air_idle": {
@@ -566,6 +566,12 @@
"1.5": [0, 0.2, 0]
}
}
},
"timeline": {
"0.5417": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"0.7083": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"1.2917": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"1.4583": "q.run_molang('cobblemon:stepsound_hoof_medium');"
}
},
"animation.wyrdeer.sleep": {
@@ -780,15 +786,27 @@
"eyelid_right": {
"position": {
"0.0": [0, 0, 0],
"0.25": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"0.5": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]}
"0.25": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"0.5": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, 0],
"0.25": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"0.5": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]}
"0.25": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"0.5": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"ear_right": {
@@ -1186,18 +1204,36 @@
"position": {
"0.0": [0, 0, 0],
"1.5833": [-0.1, 0, -0.1],
"1.6667": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]},
"3.0": {"pre": [0, 0, 0], "post": [-0.1, 0, -0.1]},
"3.125": {"pre": [-0.1, 0, -0.1], "post": [0, 0, 0]}
"1.6667": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
},
"3.0": {
"pre": [0, 0, 0],
"post": [-0.1, 0, -0.1]
},
"3.125": {
"pre": [-0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"eyelid_left": {
"position": {
"0.0": [0, 0, 0],
"1.5833": [0.1, 0, -0.1],
"1.6667": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]},
"3.0": {"pre": [0, 0, 0], "post": [0.1, 0, -0.1]},
"3.125": {"pre": [0.1, 0, -0.1], "post": [0, 0, 0]}
"1.6667": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
},
"3.0": {
"pre": [0, 0, 0],
"post": [0.1, 0, -0.1]
},
"3.125": {
"pre": [0.1, 0, -0.1],
"post": [0, 0, 0]
}
}
},
"tail": {
@@ -2204,6 +2240,16 @@
"1.1667": [0, 0, 0]
}
}
},
"timeline": {
"0.2083": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"0.2917": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"0.375": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"0.4583": "q.run_molang('cobblemon:stepsound_hoof_large');",
"0.7917": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"0.875": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"0.9583": "q.run_molang('cobblemon:stepsound_hoof_medium');",
"1.0417": "q.run_molang('cobblemon:stepsound_hoof_large');"
}
},
"animation.wyrdeer.ride_jump": {
@@ -2031,6 +2031,850 @@
{ "name": "cobblemon:animation/wings/steel_wing_flap_medium_8", "volume": 0.25 }
]
},
"stepsound.dirt.standard.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_1", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_2", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_3", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_4", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_5", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_6", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_7", "volume": 0.2 },
{ "name": "cobblemon:stepsound/dirt/standard/large/stepsound_dirt_standard_large_8", "volume": 0.2 }
]
},
"stepsound.dirt.standard.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_1", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_2", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_3", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_4", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_5", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_6", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_7", "volume": 0.1 },
{ "name": "cobblemon:stepsound/dirt/standard/medium/stepsound_dirt_standard_medium_8", "volume": 0.1 }
]
},
"stepsound.grass.standard.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_1", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_2", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_3", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_4", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_5", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_6", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_7", "volume": 0.2 },
{ "name": "cobblemon:stepsound/grass/standard/large/stepsound_grass_standard_large_8", "volume": 0.2 }
]
},
"stepsound.grass.standard.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_1", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_2", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_3", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_4", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_5", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_6", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_7", "volume": 0.1 },
{ "name": "cobblemon:stepsound/grass/standard/medium/stepsound_grass_standard_medium_8", "volume": 0.1 }
]
},
"stepsound.stone.standard.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_1", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_2", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_3", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_4", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_5", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_6", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_7", "volume": 0.2 },
{ "name": "cobblemon:stepsound/stone/standard/large/stepsound_stone_standard_large_8", "volume": 0.2 }
]
},
"stepsound.stone.standard.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_1", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_2", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_3", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_4", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_5", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_6", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_7", "volume": 0.1 },
{ "name": "cobblemon:stepsound/stone/standard/medium/stepsound_stone_standard_medium_8", "volume": 0.1 }
]
},
"stepsound.sand.standard.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_1", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_2", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_3", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_4", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_5", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_6", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_7", "volume": 0.2 },
{ "name": "cobblemon:stepsound/sand/standard/large/stepsound_sand_standard_large_8", "volume": 0.2 }
]
},
"stepsound.sand.standard.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_1", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_2", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_3", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_4", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_5", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_6", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_7", "volume": 0.1 },
{ "name": "cobblemon:stepsound/sand/standard/medium/stepsound_sand_standard_medium_8", "volume": 0.1 }
]
},
"stepsound.snow.standard.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_1", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_2", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_3", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_4", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_5", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_6", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_7", "volume": 0.18 },
{ "name": "cobblemon:stepsound/snow/standard/large/stepsound_snow_standard_large_8", "volume": 0.18 }
]
},
"stepsound.snow.standard.medium": {
"subtitle": "subtitles.block.generic.footsteps",
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{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_2", "volume": 0.1 },
{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_3", "volume": 0.1 },
{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_4", "volume": 0.1 },
{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_5", "volume": 0.1 },
{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_6", "volume": 0.1 },
{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_7", "volume": 0.1 },
{ "name": "cobblemon:stepsound/mud/hoof/medium/stepsound_mud_hoof_medium_8", "volume": 0.1 }
]
},
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{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_2", "volume": 0.2 },
{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_3", "volume": 0.2 },
{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_4", "volume": 0.2 },
{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_5", "volume": 0.2 },
{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_6", "volume": 0.2 },
{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_7", "volume": 0.2 },
{ "name": "cobblemon:stepsound/glass/hoof/large/stepsound_glass_hoof_large_8", "volume": 0.2 }
]
},
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{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_2", "volume": 0.1 },
{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_3", "volume": 0.1 },
{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_4", "volume": 0.1 },
{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_5", "volume": 0.1 },
{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_6", "volume": 0.1 },
{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_7", "volume": 0.1 },
{ "name": "cobblemon:stepsound/glass/hoof/medium/stepsound_glass_hoof_medium_8", "volume": 0.1 }
]
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{ "name": "cobblemon:stepsound/metal/hoof/large/stepsound_metal_hoof_large_2", "volume": 0.2 },
{ "name": "cobblemon:stepsound/metal/hoof/large/stepsound_metal_hoof_large_3", "volume": 0.2 },
{ "name": "cobblemon:stepsound/metal/hoof/large/stepsound_metal_hoof_large_4", "volume": 0.2 },
{ "name": "cobblemon:stepsound/metal/hoof/large/stepsound_metal_hoof_large_5", "volume": 0.2 },
{ "name": "cobblemon:stepsound/metal/hoof/large/stepsound_metal_hoof_large_6", "volume": 0.2 },
{ "name": "cobblemon:stepsound/metal/hoof/large/stepsound_metal_hoof_large_7", "volume": 0.2 },
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]
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{ "name": "cobblemon:stepsound/metal/hoof/medium/stepsound_metal_hoof_medium_7", "volume": 0.1 },
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{ "name": "step/grass2", "volume": 0.05 },
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{ "name": "step/grass6", "volume": 0.05 }
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{ "name": "step/stone4", "volume": 0.05 },
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{ "name": "step/gravel2", "volume": 0.05 },
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{ "name": "step/gravel4", "volume": 0.05 }
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]
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{ "name": "step/snow2", "volume": 0.08 },
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]
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]
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{ "name": "cobblemon:stepsound/dirt/claw/large/stepsound_dirt_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/dirt/claw/large/stepsound_dirt_claw_large_7", "volume": 0.22 },
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]
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{ "name": "cobblemon:stepsound/stone/claw/large/stepsound_stone_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/stone/claw/large/stepsound_stone_claw_large_7", "volume": 0.22 },
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]
},
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{ "name": "cobblemon:stepsound/stone/claw/medium/stepsound_stone_claw_medium_2", "volume": 0.11 },
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{ "name": "cobblemon:stepsound/stone/claw/medium/stepsound_stone_claw_medium_7", "volume": 0.11 },
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]
},
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{ "name": "cobblemon:stepsound/sand/claw/large/stepsound_sand_claw_large_4", "volume": 0.22 },
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{ "name": "cobblemon:stepsound/sand/claw/large/stepsound_sand_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/sand/claw/large/stepsound_sand_claw_large_7", "volume": 0.22 },
{ "name": "cobblemon:stepsound/sand/claw/large/stepsound_sand_claw_large_8", "volume": 0.22 }
]
},
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{ "name": "cobblemon:stepsound/sand/claw/medium/stepsound_sand_claw_medium_2", "volume": 0.11 },
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{ "name": "cobblemon:stepsound/sand/claw/medium/stepsound_sand_claw_medium_7", "volume": 0.11 },
{ "name": "cobblemon:stepsound/sand/claw/medium/stepsound_sand_claw_medium_8", "volume": 0.11 }
]
},
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{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_2", "volume": 0.22 },
{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_3", "volume": 0.22 },
{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_4", "volume": 0.22 },
{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_5", "volume": 0.22 },
{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_7", "volume": 0.22 },
{ "name": "cobblemon:stepsound/snow/claw/large/stepsound_snow_claw_large_8", "volume": 0.22 }
]
},
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{ "name": "cobblemon:stepsound/snow/claw/medium/stepsound_snow_claw_medium_2", "volume": 0.11 },
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{ "name": "cobblemon:stepsound/snow/claw/medium/stepsound_snow_claw_medium_6", "volume": 0.11 },
{ "name": "cobblemon:stepsound/snow/claw/medium/stepsound_snow_claw_medium_7", "volume": 0.11 },
{ "name": "cobblemon:stepsound/snow/claw/medium/stepsound_snow_claw_medium_8", "volume": 0.11 }
]
},
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{ "name": "cobblemon:stepsound/wood/claw/large/stepsound_wood_claw_large_2", "volume": 0.22 },
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{ "name": "cobblemon:stepsound/wood/claw/large/stepsound_wood_claw_large_4", "volume": 0.22 },
{ "name": "cobblemon:stepsound/wood/claw/large/stepsound_wood_claw_large_5", "volume": 0.22 },
{ "name": "cobblemon:stepsound/wood/claw/large/stepsound_wood_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/wood/claw/large/stepsound_wood_claw_large_7", "volume": 0.22 },
{ "name": "cobblemon:stepsound/wood/claw/large/stepsound_wood_claw_large_8", "volume": 0.22 }
]
},
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{ "name": "cobblemon:stepsound/wood/claw/medium/stepsound_wood_claw_medium_2", "volume": 0.11 },
{ "name": "cobblemon:stepsound/wood/claw/medium/stepsound_wood_claw_medium_3", "volume": 0.11 },
{ "name": "cobblemon:stepsound/wood/claw/medium/stepsound_wood_claw_medium_4", "volume": 0.11 },
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{ "name": "cobblemon:stepsound/wood/claw/medium/stepsound_wood_claw_medium_6", "volume": 0.11 },
{ "name": "cobblemon:stepsound/wood/claw/medium/stepsound_wood_claw_medium_7", "volume": 0.11 },
{ "name": "cobblemon:stepsound/wood/claw/medium/stepsound_wood_claw_medium_8", "volume": 0.11 }
]
},
"stepsound.mud.claw.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_1", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_2", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_3", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_4", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_5", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_7", "volume": 0.22 },
{ "name": "cobblemon:stepsound/mud/claw/large/stepsound_mud_claw_large_8", "volume": 0.22 }
]
},
"stepsound.mud.claw.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_1", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_2", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_3", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_4", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_5", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_6", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_7", "volume": 0.11 },
{ "name": "cobblemon:stepsound/mud/claw/medium/stepsound_mud_claw_medium_8", "volume": 0.11 }
]
},
"stepsound.glass.claw.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_1", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_2", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_3", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_4", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_5", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_7", "volume": 0.22 },
{ "name": "cobblemon:stepsound/glass/claw/large/stepsound_glass_claw_large_8", "volume": 0.22 }
]
},
"stepsound.glass.claw.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_1", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_2", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_3", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_4", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_5", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_6", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_7", "volume": 0.11 },
{ "name": "cobblemon:stepsound/glass/claw/medium/stepsound_glass_claw_medium_8", "volume": 0.11 }
]
},
"stepsound.metal.claw.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_1", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_2", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_3", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_4", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_5", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_6", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_7", "volume": 0.22 },
{ "name": "cobblemon:stepsound/metal/claw/large/stepsound_metal_claw_large_8", "volume": 0.22 }
]
},
"stepsound.metal.claw.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_1", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_2", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_3", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_4", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_5", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_6", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_7", "volume": 0.11 },
{ "name": "cobblemon:stepsound/metal/claw/medium/stepsound_metal_claw_medium_8", "volume": 0.11 }
]
},
"stepsound.leaves.universal.large": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_1", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_2", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_3", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_4", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_5", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_6", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_7", "volume": 0.12 },
{ "name": "cobblemon:stepsound/leaves/universal/large/stepsound_leaves_universal_large_8", "volume": 0.12 }
]
},
"stepsound.leaves.universal.medium": {
"subtitle": "subtitles.block.generic.footsteps",
"sounds": [
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_1", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_2", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_3", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_4", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_5", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_6", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_7", "volume": 0.06 },
{ "name": "cobblemon:stepsound/leaves/universal/medium/stepsound_leaves_universal_medium_8", "volume": 0.06 }
]
},
"ride.loop.wind.mono": {
"sounds": [
{
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