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Author SHA1 Message Date
JPAKx4 b1817322fa camera stuffs 2025-11-21 22:33:14 -06:00
848 changed files with 7359 additions and 35944 deletions
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@@ -1,61 +0,0 @@
# Changelog
## [1.7.1 (November 29th, 2025)](#1-7-1)
### Additions
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added vanilla sprinting's field of view change to Pokémon land mounts.
- Added a customizable keybind for the riding freelook button.
- Added double tap to sprint on land mounts.
### Changes
- Made Jet pitch turning 1.5x faster across all Pokémon.
- Party Pokémon now attack only mobs that are attacking their owner, instead of randomly targeting unrelated mobs and getting themselves hurt.
- Reduced the cost of the Vivichoke Seed trade with the Wandering Trader.
### Fixes
- Fixed incorrect camera pivot on Bird, Jet, and Dolphin mounts, leading to some disorienting riding.
- Fixed players suffocating while on vanilla mounts.
- Fixed a graphics crash that could occur on some machines when campfire pots were nearby.
- Fixed ride controls overlay being displayed to passengers. The passengers probably don't need to know about those.
- Fixed mount jumping so that it doesn't switch back to ground animations.
- Fixed ridden Pokémon land collision and some issues around stepping up blocks. Land mounts are smoother overall now.
- Fixed Furfrou's pink and magenta trims being swapped. Only a man could make that mistake.
- Fixed friendship being reset to the default value when evolving a Pokémon.
- Fixed Combees not depositing honey upon leaving a hive if they entered it with nectar.
- Fixed pastured Combees not moving during the night or in rain.
- Fixed a case in which a Combee might try to path to a flower that no longer exists.
- Fixed Combees attempting to enter a full hive.
- Fixed a crash involving Combees and hives. 500 bee bugs. Bugged bees? We can be bees. Mark, this is good news.
- Fixed a crash related to NPC navigation.
- Fixed a crash when opening a PC box with certain wallpapers while using *VulkanMod*.
- Fixed a crash when you place a block in the way of hearty grains 2nd block.
- Fixed passengers hearing the shiny noise of a ridden shiny Pokémon.
- Ponigiri can no longer be eaten at full hunger.
- Fixed Poké Snack spawning sounds not coming from the block.
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle.
- Fixed glass bottle not being returned when slathering honey on a saccharine leaf block.
- Fixed saccharine hanging signs sometimes dropping their oak wood counterpart when being broken.
- Fixed a bunch of incompatibilities with NeoForge mods.
- Fixed a bug where wind charges hitting pasture blocks would recall all Pokémon in it.
- Fixed the Home on the Range advancement triggering when opening the Pokémon interaction wheel.
- Fixed recipes that use concrete not working on NeoForge.
- Fixed Boltund's model.
- Fixed Cyclizar's textures.
### Developer
### Molang & Datapacks
- Removed automatic generation of PC wallpaper screen glow if no asset is provided; it is now optional.
- This is because there's no practical way to do this without blowing up things like *VulkanMod*.
### Particles
### Localization
- Updated translations for:
- French
- Japanese
- Korean
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
@@ -11,15 +11,12 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.api.pokemon.PokemonProperties;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.feature.SaccharineTreeFeature;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BeehiveBlock;
@@ -44,21 +41,7 @@ public abstract class BeeOccupantMixin {
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
String id = compoundTag.getString("id");
Entity entity = null;
if (id.equals(SaccharineTreeFeature.Companion.getPOKEMON_PLACEHOLD_ID())) {
// Special case for Pokemon stuffed into a beenest upon world gen.
// For technical reasons we cannot create them as full entities during world gen.
// So we look for this special id tag and complete the entity when it attempts to exit a hive.
if (compoundTag.contains("pokemonProperties")) {
String properties = compoundTag.getString("pokemonProperties");
PokemonProperties pokemon = PokemonProperties.Companion.parse(properties);
entity = pokemon.createEntity(level);
}
} else {
entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
}
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
@@ -69,9 +52,7 @@ public abstract class BeeOccupantMixin {
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
}
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
} else {
// Block has likely been destroyed
var center = pos.getCenter();
@@ -81,31 +62,25 @@ public abstract class BeeOccupantMixin {
center.z + level.random.nextFloat() * 0.6 - 0.3
);
newYaw = level.random.nextFloat() * 360F;
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
}
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
}
entity.yRotO = newYaw;
entity.setPos(newPos);
// Do honey logic
if (brain.checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)) {
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
}
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
}
}
@@ -117,13 +92,12 @@ public abstract class BeeOccupantMixin {
@Inject(method = "of", at = @At("HEAD"), cancellable = true)
private static void cobblemon$of(Entity entity, CallbackInfoReturnable<BeehiveBlockEntity.Occupant> cir) {
if (entity instanceof PokemonEntity pokemonEntity) {
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "Brain", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
CompoundTag compoundTag = new CompoundTag();
entity.save(compoundTag);
Objects.requireNonNull(compoundTag);
IGNORED_BEE_TAGS.forEach(compoundTag::remove);
boolean hasNectar = pokemonEntity.getBrain().checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)
&& pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
Boolean hasNectar = pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
cir.setReturnValue(new BeehiveBlockEntity.Occupant(CustomData.of(compoundTag), 0, hasNectar ? 2400 : 600));
cir.cancel();
}
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.PreEmptsExplosion;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(value = Explosion.class)
public class ExplosionMixin {
@Redirect(
method = "finalizeExplosion",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;getBlockState(Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/level/block/state/BlockState;",
ordinal = 0
)
)
public BlockState cobblemon$whenExploded(Level world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if(blockState.getBlock() instanceof PreEmptsExplosion preExplosionBlock) {
preExplosionBlock.whenExploded(world, blockState, pos);
}
return blockState;
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.stats.RecipeBookSettings;
import net.minecraft.world.inventory.RecipeBookType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(RecipeBookSettings.class)
public class RecipeBookSettingsMixin {
@Shadow @Final public Map<RecipeBookType, RecipeBookSettings.TypeSettings> states;
@Inject(method = "<init>", at = @At("TAIL"))
private void cobblemon$init(CallbackInfo ci) {
states.put(RecipeBookType.valueOf("COOKING_POT"), new RecipeBookSettings.TypeSettings(true, true));
}
}
@@ -6,9 +6,8 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.fabric.mixin;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonRecipeBookTypes;
import net.minecraft.world.inventory.RecipeBookType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -41,9 +40,7 @@ public class RecipeBookTypeMixin {
)
private static void cobblemon$addRecipeBookType(CallbackInfo ci) {
ArrayList<RecipeBookType> types = new ArrayList<>(List.of($VALUES));
// if you change or add any of these, neoforge uses a separate mechanism
// check enumextensions.json and `CobblemonEnumExtensions`
types.add(cobblemon$createBookType(CobblemonRecipeBookTypes.COOKING_POT_NAME, $VALUES.length));
types.add(cobblemon$createBookType("COOKING_POT", $VALUES.length));
$VALUES = types.toArray(RecipeBookType[]::new);
}
}
@@ -11,15 +11,11 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.PlayerSpawnerAccessor;
import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -93,32 +89,4 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
return original && !(entity instanceof PokemonEntity);
}
@WrapOperation(method = "checkRidingStatistics", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerPlayer;getVehicle()Lnet/minecraft/world/entity/Entity;"))
public Entity cobblemon$checkRidingStatistics(ServerPlayer player, Operation<Entity> original, @Local int distance) {
var entity = original.call(player);
if (!(entity instanceof PokemonEntity pokemonEntity)) {
return entity;
}
var ridingController = pokemonEntity.getRidingController();
if (ridingController == null) return entity;
var activeContext = ridingController.getContext();
if (activeContext == null) return entity;
var ridingStyle = activeContext.getStyle();
CobblemonStats.CobblemonStat stat = switch (ridingStyle) {
case RidingStyle.LAND -> CobblemonStats.RIDING_LAND;
case RidingStyle.AIR -> CobblemonStats.RIDING_AIR;
case RidingStyle.LIQUID -> CobblemonStats.RIDING_LIQUID;
default -> null;
};
if (stat != null) {
player.awardStat(CobblemonStats.getStat(stat), distance);
}
return entity;
}
}
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
LocalPlayer player = (LocalPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.client.keybind.keybinds.RidingFreelookBinding;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
@@ -157,7 +156,7 @@ public abstract class MouseHandlerMixin {
}
var vehicleController = controllableVehicle.getOrientationController();
var freeLooking = RidingFreelookBinding.INSTANCE.isDown();
var lookaroundButtonPressed = Minecraft.getInstance().mouseHandler.isMiddlePressed();
Pair<Boolean, Boolean> mouseShouldModifyDriver = ((PokemonEntity) vehicle).ifRidingAvailableSupply(new Pair(false, false), (behaviour, settings, state) -> {
return behaviour.mouseModifiesDriverRotation(
settings,
@@ -171,7 +170,7 @@ public abstract class MouseHandlerMixin {
// affect the vehicle orientation when looking around.
// If the client is a passenger it will modify these rotations and return
//-------------------------------------------------------------------------
if (freeLooking || player.getControlledVehicle() == null) {
if (lookaroundButtonPressed || player.getControlledVehicle() == null) {
// Modify driver rotations
cobblemon$setDriverRotations(player, cursorDeltaX, cursorDeltaY);
@@ -193,10 +192,10 @@ public abstract class MouseHandlerMixin {
// Smoothly return driver rotations to zero when needed
//-------------------------------------------------------------------------
var playerRotater = (RidePassenger)player;
if( !freeLooking && !mouseShouldModifyDriver.getFirst()){
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getFirst()){
playerRotater.cobblemon$setRideYRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideYRot()), 0.0f));
}
if( !freeLooking && !mouseShouldModifyDriver.getSecond()) {
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getSecond()) {
playerRotater.cobblemon$setRideXRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideXRot()), 0.0f));
}
@@ -6,11 +6,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.fabric.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.CobblemonRecipeBookTypes;
import com.cobblemon.mod.common.CobblemonRecipeCategories;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.RecipeBookCategories;
@@ -50,19 +49,17 @@ public class RecipeBookCategoriesMixin {
)
private static void cobblemon$addRecipeBookType(CallbackInfo ci) {
ArrayList<RecipeBookCategories> types = new ArrayList<>(List.of($VALUES));
// if you change or add any of these, neoforge uses a separate mechanism
// check enumextensions.json and `CobblemonEnumExtensions`
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_SEARCH", $VALUES.length, new ItemStack(Items.COMPASS)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_FOODS", $VALUES.length + 1, new ItemStack(CobblemonItems.LEEK_AND_POTATO_STEW)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_MEDICINES", $VALUES.length + 2, new ItemStack(CobblemonItems.POTION)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_COMPLEX_DISHES", $VALUES.length + 3, new ItemStack(CobblemonItems.APRIJUICE_RED)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_MISC", $VALUES.length + 4, new ItemStack(CobblemonItems.PROTEIN)));
types.add(cobblemon$createCategory("COOKING_POT_SEARCH", $VALUES.length, new ItemStack(Items.COMPASS)));
types.add(cobblemon$createCategory("COOKING_POT_FOODS", $VALUES.length + 1, new ItemStack(CobblemonItems.LEEK_AND_POTATO_STEW)));
types.add(cobblemon$createCategory("COOKING_POT_MEDICINES", $VALUES.length + 2, new ItemStack(CobblemonItems.POTION)));
types.add(cobblemon$createCategory("COOKING_POT_COMPLEX_DISHES", $VALUES.length + 3, new ItemStack(CobblemonItems.APRIJUICE_RED)));
types.add(cobblemon$createCategory("COOKING_POT_MISC", $VALUES.length + 4, new ItemStack(CobblemonItems.PROTEIN)));
$VALUES = types.toArray(RecipeBookCategories[]::new);
}
@Inject(method = "getCategories", at = @At("HEAD"), cancellable = true)
private static void modifyCategories(RecipeBookType recipeBookType, CallbackInfoReturnable<List<RecipeBookCategories>> cir) {
if (recipeBookType == CobblemonRecipeBookTypes.INSTANCE.getCOOKING_POT()) {
if (recipeBookType == RecipeBookType.valueOf("COOKING_POT")) {
List var10000 = ImmutableList.of(
CobblemonRecipeCategories.COOKING_POT_SEARCH.toVanillaCategory(),
CobblemonRecipeCategories.COOKING_POT_FOODS.toVanillaCategory(),
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.player.LocalPlayer;
@@ -24,7 +23,6 @@ import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -50,8 +48,16 @@ public abstract class EntityMixin {
)
)
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
if (entity instanceof PokemonEntity vehicle && entity.hasControllingPassenger()) {
return true;
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
BlockPos below = entity.blockPosition().below();
Level level = entity.level();
var blockStateBelow = level.getBlockState(below);
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
if (standingOnSolid) {
return true;
}
}
return original.call(entity);
}
@@ -62,7 +68,18 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_partial(float partialTicks, CallbackInfoReturnable<Vec3> cir) {
cobblemon$getCustomEyePos(cir);
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
}
@Inject(
@@ -71,20 +88,15 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_noPartial(CallbackInfoReturnable<Vec3> cir) {
cobblemon$getCustomEyePos(cir);
}
@Unique
private void cobblemon$getCustomEyePos(CallbackInfoReturnable<Vec3> cir) {
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
if (!(vehicle instanceof PokemonEntity)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
}
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -76,7 +76,12 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -91,7 +96,7 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
@@ -201,7 +206,6 @@ object Cobblemon {
implementation.registerEntityDataSerializers()
implementation.registerCriteria()
implementation.registerEntitySubPredicates()
implementation.registerMobEffects()
DispenserBehaviorRegistry.registerDispenserBehaviors()
DropEntry.register("command", CommandDropEntry::class.java)
@@ -315,7 +319,7 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(LabelProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.LecternBlock
@@ -42,11 +41,11 @@ import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
import net.minecraft.world.level.block.state.properties.WoodType
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.Shapes
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
@@ -216,7 +215,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_HANGING_SIGN = this.create("saccharine_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -244,9 +243,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.PLANT).ignitedByLava().noCollission().instabreak().sound(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
@JvmField
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, false))
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, false))
@JvmField
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, true))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@@ -478,99 +477,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val WHITE_PLAQUE = create("white_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_GRAY_PLAQUE = create("light_gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GRAY_PLAQUE = create("gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLACK_PLAQUE = create("black_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BROWN_PLAQUE = create("brown_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val RED_PLAQUE = create("red_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val ORANGE_PLAQUE = create("orange_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val YELLOW_PLAQUE = create("yellow_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIME_PLAQUE = create("lime_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GREEN_PLAQUE = create("green_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CYAN_PLAQUE = create("cyan_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_BLUE_PLAQUE = create("light_blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLUE_PLAQUE = create("blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PURPLE_PLAQUE = create("purple_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val MAGENTA_PLAQUE = create("magenta_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -117,11 +117,6 @@ interface CobblemonImplementation {
fun registerEntitySubPredicates()
/**
* TODO
*/
fun registerMobEffects()
/**
* Add a feature to the current platform implementation.
@@ -507,23 +507,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@JvmField val WHITE_PLAQUE = blockItem("white_plaque", CobblemonBlocks.WHITE_PLAQUE)
@JvmField val LIGHT_GRAY_PLAQUE = blockItem("light_gray_plaque", CobblemonBlocks.LIGHT_GRAY_PLAQUE)
@JvmField val GRAY_PLAQUE = blockItem("gray_plaque", CobblemonBlocks.GRAY_PLAQUE)
@JvmField val BLACK_PLAQUE = blockItem("black_plaque", CobblemonBlocks.BLACK_PLAQUE)
@JvmField val BROWN_PLAQUE = blockItem("brown_plaque", CobblemonBlocks.BROWN_PLAQUE)
@JvmField val RED_PLAQUE = blockItem("red_plaque", CobblemonBlocks.RED_PLAQUE)
@JvmField val ORANGE_PLAQUE = blockItem("orange_plaque", CobblemonBlocks.ORANGE_PLAQUE)
@JvmField val YELLOW_PLAQUE = blockItem("yellow_plaque", CobblemonBlocks.YELLOW_PLAQUE)
@JvmField val LIME_PLAQUE = blockItem("lime_plaque", CobblemonBlocks.LIME_PLAQUE)
@JvmField val GREEN_PLAQUE = blockItem("green_plaque", CobblemonBlocks.GREEN_PLAQUE)
@JvmField val CYAN_PLAQUE = blockItem("cyan_plaque", CobblemonBlocks.CYAN_PLAQUE)
@JvmField val LIGHT_BLUE_PLAQUE = blockItem("light_blue_plaque", CobblemonBlocks.LIGHT_BLUE_PLAQUE)
@JvmField val BLUE_PLAQUE = blockItem("blue_plaque", CobblemonBlocks.BLUE_PLAQUE)
@JvmField val PURPLE_PLAQUE = blockItem("purple_plaque", CobblemonBlocks.PURPLE_PLAQUE)
@JvmField val MAGENTA_PLAQUE = blockItem("magenta_plaque", CobblemonBlocks.MAGENTA_PLAQUE)
@JvmField val PINK_PLAQUE = blockItem("pink_plaque", CobblemonBlocks.PINK_PLAQUE)
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
// Plants
@JvmField val CHERI_BERRY = berryItem("cheri", StatusCuringBerryItem(CobblemonBlocks.CHERI_BERRY, Statuses.PARALYSIS))
@@ -716,15 +699,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
val POTION = create("potion", PotionItem(PotionType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION))
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION))
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION))
@JvmField
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION))
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE))
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE))
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@@ -809,27 +792,28 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SERIOUS_MINT = mintItem("serious_mint", MintItem(Natures.SERIOUS))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY, block = CobblemonBlocks.X_ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK, block = CobblemonBlocks.X_ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENSE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SP_ATK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SP_DEF))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED, block = CobblemonBlocks.X_SPEED))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem())
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem())
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP))
@JvmField val ETHER = create("ether", EtherItem(max = false, CobblemonBlocks.ETHER))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, CobblemonBlocks.MAX_ETHER))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, CobblemonBlocks.ELIXIR))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, CobblemonBlocks.MAX_ELIXIR))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal"))
@JvmField val ETHER = create("ether", EtherItem(max = false))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@@ -938,7 +922,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = itemNameBlockItem("blunder_policy", CobblemonBlocks.BLUNDER_POLICY)
val BLUNDER_POLICY = heldItem("blunder_policy")
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
@@ -946,7 +930,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
@@ -1054,7 +1038,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
val SPELL_TAG = heldItem("spell_tag")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
@@ -1072,7 +1056,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
@@ -1569,7 +1553,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
}
)
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
name = name,
entry = item.also {
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.cooking.effects.CleanseAllEffect
import com.cobblemon.mod.common.api.cooking.effects.CleanseNegativeEffect
import com.cobblemon.mod.common.api.cooking.effects.MentalRestorationEffect
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.world.effect.MobEffect
object CobblemonMobEffects : PlatformRegistry<Registry<MobEffect>, ResourceKey<Registry<MobEffect>>, MobEffect>() {
override val registry: Registry<MobEffect> = BuiltInRegistries.MOB_EFFECT
override val resourceKey: ResourceKey<Registry<MobEffect>> = Registries.MOB_EFFECT
@JvmField
val CLEANSE_NEGATIVE = create("cleanse_negative", CleanseNegativeEffect())
@JvmField
val MENTAL_RESTORATION = create("mental_restoration", MentalRestorationEffect())
@JvmField
val CLEANSE_ALL = create("cleanse_all", CleanseAllEffect())
}
@@ -21,12 +21,15 @@ import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallb
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.PokemonInteractionsSyncHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.*
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.effect.SaccharineLogBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.ExpGainedDataPacketHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
@@ -34,7 +37,11 @@ import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
import com.cobblemon.mod.common.client.net.pasture.*
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
@@ -52,7 +59,14 @@ import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.*
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
@@ -69,12 +83,20 @@ import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.*
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SaccharineLogBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.client.pasture.*
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.UpdatePastureConflictFlagPacket
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
@@ -94,19 +116,43 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.ExpGainedDataPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.DamageOnCollisionPacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
@@ -131,7 +177,11 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPack
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.*
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
@@ -142,11 +192,21 @@ import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokem
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.DamageOnCollisionPacketHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
@@ -172,7 +232,11 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.*
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.ServerboundUpdateRiderRotationHandler
@@ -186,7 +250,12 @@ import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemo
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -332,7 +401,6 @@ object CobblemonNetwork {
// Data registries
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CobblemonMechanicsSyncPacket.ID, CobblemonMechanicsSyncPacket::decode, CobblemonMechanicsSyncHandler))
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, PokemonInteractionsSyncHandler))
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -9,15 +9,14 @@
package com.cobblemon.mod.common
import net.minecraft.client.RecipeBookCategories
import net.minecraft.world.inventory.RecipeBookType
enum class CobblemonRecipeCategories {
COOKING_POT_SEARCH("COBBLEMON_COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COBBLEMON_COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COBBLEMON_COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COBBLEMON_COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COBBLEMON_COOKING_POT_MISC");
COOKING_POT_SEARCH("COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COOKING_POT_MISC");
companion object {
val customAggregateCategories: Map<RecipeBookCategories, List<RecipeBookCategories>> = mapOf(
@@ -36,9 +35,6 @@ enum class CobblemonRecipeCategories {
fun toVanillaCategory(): RecipeBookCategories {
return RecipeBookCategories.valueOf(this.id)
}
}
object CobblemonRecipeBookTypes {
const val COOKING_POT_NAME = "COBBLEMON_COOKING_POT"
val COOKING_POT: RecipeBookType = RecipeBookType.valueOf(COOKING_POT_NAME)
}
@@ -89,14 +89,7 @@ object CobblemonTradeOffers {
* @return The resulting list.
*/
fun resolveWanderingTradeOffers(): List<WandererTradeOffer> = listOf(
WandererTradeOffer(false, listOf(
VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 6, 1, 1, 6),
VillagerTrades.ItemsForEmeralds(CobblemonItems.SACCHARINE_SAPLING, 5, 1, 4, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.HEARTY_GRAINS, 1, 1, 12, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.CHIPPED_POT, 5, 1, 1, 2),
VillagerTrades.ItemsForEmeralds(CobblemonItems.MASTERPIECE_TEACUP, 5, 1, 1, 2)
))
WandererTradeOffer(false, listOf(VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
)
/**
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.DefendOwnerTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class DefendOwnerTaskConfig : SingleTaskConfig {
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return emptyList()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(
MemoryModuleType.ATTACK_TARGET,
CobblemonMemories.NEAREST_VISIBLE_ATTACKER,
)
return WrapperLivingEntityTask(
DefendOwnerTask.create(),
PokemonEntity::class.java
)
}
}
@@ -109,7 +109,7 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
@@ -105,7 +105,6 @@ interface TaskConfig {
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
cobblemonResource("defend_owner") to DefendOwnerTaskConfig::class.java,
cobblemonResource("move_to_sweet_berry_bush") to MoveToSweetBerryBushTaskConfig::class.java,
cobblemonResource("stop_moving_to_sweet_berry_bush") to StopTryingToReachSweetBerryBushTaskConfig::class.java,
cobblemonResource("harvest_sweet_berry_bush") to HarvestSweetBerryBushTaskConfig::class.java,
@@ -304,8 +304,7 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.postBattlePokemonOperations.forEach { it(battlePokemon) }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperations.forEach { it(entity) } }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
@@ -9,8 +9,13 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.util.FastColor
import net.minecraft.world.item.ItemStack
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
private val colourMap = mapOf(
Flavour.SPICY to 0xFEB37D,
@@ -29,30 +34,27 @@ private val bubbleColourMap = mapOf(
)
fun getColourMixFromSeasonings(seasonings: List<ItemStack>, forBubbles: Boolean = false): Int? {
val flavourValues = mutableMapOf<Flavour, Int>()
for (seasoning in seasonings) {
val flavours = Seasonings.getFlavoursFromItemStack(seasoning) ?: continue
for ((flavour, value) in flavours.entries) {
flavourValues[flavour] = (flavourValues[flavour] ?: 0) + value
}
}
val flavors = seasonings
.mapNotNull { Seasonings.getFlavoursFromItemStack(it) }
.flatMap { it.entries }
.groupingBy { it.key }
.fold(0) { acc, entry -> acc + entry.value }
if (flavourValues.isEmpty()) {
return null
}
if (flavors.isEmpty()) return null
val maxFlavorValue = flavourValues.values.maxOrNull()
val dominantFlavours = flavourValues.filter { it.value == maxFlavorValue }.map { it.key }
val maxFlavorValue = flavors.values.maxOrNull()
val dominantFlavors = flavors.filter { it.value == maxFlavorValue }.map { it.key }
return getColourMixFromFlavours(dominantFlavours, forBubbles)
return getColourMixFromFlavours(dominantFlavors, forBubbles)
}
fun getColourMixFromFlavours(dominantFlavours: List<Flavour>, forBubbles: Boolean = false): Int? {
val colors =
dominantFlavours
.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
dominantFlavours.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
.map { FastColor.ARGB32.opaque(it) }
if (colors.isEmpty()) return null
return getColourMixFromColors(colors)
}
@@ -60,33 +62,104 @@ fun getColourMixFromRideStatBoosts(dominantBoosts: Iterable<RidingStat>, forBubb
return getColourMixFromFlavours(dominantBoosts.map { it.flavour }, forBubbles)
}
// Mixing RGB colors directly often gives poor results
// Converting them to HSL and averaging hues circularly produces more natural blends
fun getColourMixFromColors(colors: List<Int>): Int? {
if (colors.isEmpty()) return null
if (colors.size == 1) return colors[0]
val firstWeight = 0.7f
val otherWeightTotal = 1f - firstWeight
val otherWeight = otherWeightTotal / (colors.size - 1)
val hslColors = colors.map {
val red = FastColor.ARGB32.red(it)
val green = FastColor.ARGB32.green(it)
val blue = FastColor.ARGB32.blue(it)
var alphaSum = 0f
var redSum = 0f
var greenSum = 0f
var blueSum = 0f
for (i in colors.indices) {
val weight = if (i == 0) firstWeight else otherWeight
val color = colors[i]
alphaSum += FastColor.ARGB32.alpha(color) * weight
redSum += FastColor.ARGB32.red(color) * weight
greenSum += FastColor.ARGB32.green(color) * weight
blueSum += FastColor.ARGB32.blue(color) * weight
rgbToHsl(red, green, blue)
}
return FastColor.ARGB32.color(
alphaSum.toInt(),
redSum.toInt(),
greenSum.toInt(),
blueSum.toInt()
val hues = hslColors.map { it.h.toDouble() }
val huesAverage = hueAverage(hues).toFloat()
val saturations = hslColors.map { it.s }
val saturationsAverage = average(saturations)
val lightness = hslColors.map { it.l }
val lightnessAverage = average(lightness)
val rgbColor = hslToRgb(huesAverage, saturationsAverage, lightnessAverage)
return FastColor.ARGB32.color(rgbColor.r, rgbColor.g, rgbColor.b)
}
// Based on https://iter.ca/post/hue-avg
fun hueAverage(hues: List<Double>): Float {
val points = hues.map { hue ->
val rad = hue.toRadians()
Pair(cos(rad), sin(rad))
}
val avgX = points.sumOf { it.first.toDouble() } / points.size
val avgY = points.sumOf { it.second.toDouble() } / points.size
var degrees = atan2(avgY, avgX).toDegrees()
if (degrees < 0) {
degrees += 360f
} else if (degrees > 360) {
degrees -= 360f
}
return degrees
}
fun average(values: List<Float>): Float {
if (values.isEmpty()) return 0f
return values.sum() / values.size
}
data class HSL(val h: Float, val s: Float, val l: Float)
fun rgbToHsl(r: Int, g: Int, b: Int): HSL {
val rf = r / 255f
val gf = g / 255f
val bf = b / 255f
val max = maxOf(rf, gf, bf)
val min = minOf(rf, gf, bf)
val delta = max - min
var h = 0f
val l = (max + min) / 2f
val s = if (delta == 0f) 0f else delta / (1f - kotlin.math.abs(2f * l - 1f))
if (delta != 0f) {
h = when (max) {
rf -> ((gf - bf) / delta) % 6f
gf -> ((bf - rf) / delta) + 2f
else -> ((rf - gf) / delta) + 4f
}
h *= 60f
if (h < 0) h += 360f
}
return HSL(h, s, l)
}
data class RGB(val r: Int, val g: Int, val b: Int)
fun hslToRgb(h: Float, s: Float, l: Float): RGB {
val c = (1f - kotlin.math.abs(2f * l - 1f)) * s
val x = c * (1f - kotlin.math.abs((h / 60f) % 2f - 1f))
val m = l - c / 2f
val (rf, gf, bf) = when {
h < 60f -> Triple(c, x, 0f)
h < 120f -> Triple(x, c, 0f)
h < 180f -> Triple(0f, c, x)
h < 240f -> Triple(0f, x, c)
h < 300f -> Triple(x, 0f, c)
else -> Triple(c, 0f, x)
}
return RGB(
((rf + m) * 255).toInt().coerceIn(0, 255),
((gf + m) * 255).toInt().coerceIn(0, 255),
((bf + m) * 255).toInt().coerceIn(0, 255)
)
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseAllEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
target.removeAllEffects()
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseNegativeEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
val snapshot = target.activeEffects.toList()
for (ei in snapshot) {
if (ei.effect.value().category == MobEffectCategory.HARMFUL) {
target.removeEffect(ei.effect)
}
}
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.stats.Stats
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.LivingEntity
class MentalRestorationEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xAA66FF) {
override fun applyEffectTick(entity: LivingEntity, amplifier: Int): Boolean {
if (entity is ServerPlayer) {
val stats = entity.stats
val statType = Stats.CUSTOM.get(Stats.TIME_SINCE_REST)
val current = stats.getValue(statType)
val reduction = 31 * (amplifier + 1)// reduce by half a minute every second per level (30 ticks removed per tick + 1 to account for the tick passing)
val newValue = Math.max(current - reduction, 0)
stats.setValue(entity, statType, newValue)
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int): Boolean {
return true
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -26,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext,
val pnx: String
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
@@ -35,7 +33,6 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to context.getStruct(),
"pnx" to StringValue(pnx)
"context" to context.getStruct()
)
}
}
@@ -25,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String,
val pnx: String
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
@@ -34,7 +33,6 @@ data class FormeChangeEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName),
"pnx" to StringValue(pnx)
"forme" to StringValue(formeName)
)
}
}
@@ -37,6 +37,8 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import org.joml.Matrix4f
import org.joml.Vector3f
import org.lwjgl.opengl.GL30
import java.nio.ByteBuffer
@JvmOverloads
fun blitk(
@@ -355,10 +357,10 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
val matrix: PoseStack.Pose = matrixStack.last()
matrix.pose().translate(-1f, 0f, 0f)
RenderSystem.setShaderTexture(0, sprite)
RenderSystem.setShaderTexture(0, sprite);
RenderSystem.setShader(GameRenderer::getPositionTexShader)
val buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
var buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
buffer.addVertex(matrix, 2f, 0f, 0.0f).setUv(1f, 0f)
buffer.addVertex(matrix, 0f, 0f, 0.0f).setUv(0f, 0f)
@@ -367,3 +369,25 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
BufferUploader.drawWithShader(buffer.buildOrThrow())
}
fun getPixelRGB(x: Int, y: Int): Triple<Int, Int, Int> {
val window = Minecraft.getInstance().window
val scale = window.guiScale
val buffer = ByteBuffer.allocateDirect(4)
RenderSystem.readPixels(
(x * scale).toInt(),
(window.height - y * scale - scale).toInt(),
1,
1,
GL30.GL_RGBA,
GL30.GL_UNSIGNED_BYTE,
buffer
)
return Triple(
buffer[0].toInt() and 0xFF,
buffer[1].toInt() and 0xFF,
buffer[2].toInt() and 0xFF
)
}
@@ -9,14 +9,13 @@
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.requirements.PokemonPropertiesRequirement
@@ -30,11 +29,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.levelgen.structure.Structure
import net.minecraft.world.level.material.Fluid
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
override val id = cobblemonResource("pokemon_interactions")
@@ -49,11 +43,6 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
@@ -62,12 +51,7 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
val speciesInteractions = mutableListOf<PokemonInteractionSet>()
val generalInteractions = mutableListOf<PokemonInteractionSet>()
override fun sync(player: ServerPlayer) {
PokemonInteractionsSyncPacket(
speciesInteractions,
generalInteractions,
).sendToPlayer(player)
}
override fun sync(player: ServerPlayer) {}
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
speciesInteractions.clear()
@@ -15,11 +15,11 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.util.*
import com.google.gson.annotations.SerializedName
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.giveOrDropItemStack
import com.cobblemon.mod.common.util.withPlayerValue
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.core.registries.Registries
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
@@ -28,83 +28,30 @@ import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
/**
* A
*/
data class PokemonInteractionSet(
val requirements: List<Requirement> = listOf(),
val interactions: List<PokemonInteraction> = listOf(),
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeCollection(interactions) { it, interaction ->
interaction.encode(it)
}
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteractionSet {
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
val interactions = buffer.readList { it ->
PokemonInteraction.decode(it)
}
return PokemonInteractionSet(
requirements,
interactions,
)
}
}
}
val interactions: List<PokemonInteraction> = listOf()
)
data class PokemonInteraction(
val grouping: ResourceLocation,
val requirements: List<Requirement> = listOf(),
val effects: List<InteractionEffect> = listOf(),
val cooldown: ExpressionLike = "0".asExpressionLike()
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeResourceLocation(grouping)
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeExpressionLike(cooldown)
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteraction {
val grouping = buffer.readResourceLocation()
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
// No need to sync these for now
val effects = emptyList<InteractionEffect>()
val cooldown = buffer.readExpressionLike()
return PokemonInteraction(
grouping,
requirements,
effects,
cooldown,
)
}
}
}
)
interface InteractionEffect {
fun applyEffect(pokemon: PokemonEntity, player: ServerPlayer)
}
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -121,14 +68,12 @@ class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
}
}
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -141,54 +86,25 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
}
}
class PlaySoundEffect(
val sound: ResourceLocation,
val soundSource: SoundSource?,
@SerializedName("playAround") private val _playAround: Boolean?,
@SerializedName("distance") private val _distance: Double?,
@SerializedName("volume") private val _volume: Float?,
@SerializedName("pitch") private val _pitch: Float?,
) : InteractionEffect {
class PlaySoundEffect(val sound: ResourceLocation, val soundSource: SoundSource?, val playAround: Boolean = true, val distance: Double = 64.0, val volume: Float = 1.0F, val pitch: Float = 1.0F): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val packet = UnvalidatedPlaySoundS2CPacket(
sound,
soundSource ?: SoundSource.NEUTRAL,
pokemon.x,
pokemon.y,
pokemon.z,
volume,
pitch
)
val packet = UnvalidatedPlaySoundS2CPacket(sound, soundSource ?: SoundSource.NEUTRAL, pokemon.x, pokemon.y, pokemon.z, volume, pitch)
if (playAround) {
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
packet.sendToPlayersAround( pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
val playAround: Boolean
get() = _playAround != false
val distance: Double
get() = _distance ?: 64.0
val volume: Float
get() = _volume ?: 1.0F
val pitch: Float
get() = _pitch ?: 1.0F
companion object {
val ID = "play_sound"
}
}
class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -204,7 +120,7 @@ class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
}
}
class ScriptEffect(val script: ExpressionLike) : InteractionEffect {
class ScriptEffect(val script: ExpressionLike): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -311,7 +311,7 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
(params.environment.context?.map ?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
params.environment.context.map + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
@@ -324,24 +324,13 @@ object MoLangFunctions {
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
Cobblemon.LOGGER.warn("Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression", ex)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
tracker.after(delayInSeconds) {
evaluate()
runtime.resolve(expression)
}
DoubleValue.ONE
} else {
evaluate()
runtime.resolve(expression)
}
},
"system_time_millis" to java.util.function.Function { _ ->
@@ -351,19 +340,19 @@ object MoLangFunctions {
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
@@ -790,20 +779,6 @@ object MoLangFunctions {
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map.put("get_custom_stat") { params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
}
map
}
@@ -1764,35 +1739,22 @@ object MoLangFunctions {
pokemon.removeCosmeticItem()
}
map.put("add_marks") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) {
pokemon.exchangeMark(mark, true)
appliedMark = true
}
if (mark != null) pokemon.exchangeMark(mark, true)
}
DoubleValue(appliedMark)
}
map.put("add_marks_with_chance") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
mark?.let {
val probability = it.chance.coerceIn(0F, 1F) * 100
val randomValue = Random.nextDouble(0.0, 100.0)
if (randomValue < probability) {
pokemon.exchangeMark(it, true)
appliedMark = true
}
if (randomValue < probability) pokemon.exchangeMark(it, true)
}
}
DoubleValue(appliedMark)
}
map.put("add_potential_marks") { params ->
for (param in params.params) {
@@ -409,7 +409,13 @@ open class PokemonProperties {
shiny?.let { pokemon.shiny = it }
gender?.let { pokemon.gender = it }
level?.let { pokemon.level = it }
friendship?.also { pokemon.setFriendship(it) }
friendship.also {
if (it != null) {
pokemon.setFriendship(it)
} else {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
@@ -80,9 +80,7 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon): StringSpeciesFeature? {
return pokemon.features.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
@@ -103,15 +101,15 @@ open class ChoiceSpeciesFeatureProvider(
}
override fun invoke(nbt: CompoundTag): StringSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): StringSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): StringSpeciesFeature? {
@@ -133,7 +131,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name == keys.first() }
if (feature != null) {
setOf(getAspect(feature))
} else {
@@ -132,9 +132,7 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon): FlagSpeciesFeature? {
return pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
@@ -146,15 +144,15 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun invoke(nbt: CompoundTag): FlagSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): FlagSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): FlagSpeciesFeature? {
@@ -172,26 +170,16 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect) {
val feature = pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && pokemon.getFeature<FlagSpeciesFeature>(keys.first())?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
}
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name == keys.first() }?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
@@ -142,15 +142,19 @@ class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesF
}
override fun invoke(nbt: CompoundTag): IntSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), nbt.getInt(key));
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), json.get(key).asInt)
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
@@ -102,12 +102,6 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
@JvmStatic
fun register(name: String, provider: SpeciesFeatureProvider<*>) = register(name, provider, isCoded = true)
@JvmStatic
fun registerType(key: String, clazz: Class<out SpeciesFeatureProvider<*>>) {
types[key] = clazz
}
private fun registerFromAssets(identifier: ResourceLocation, provider: SpeciesFeatureProvider<*>) = register(identifier.path, provider, isCoded = false)
@JvmStatic
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
/**
* A [Requirement] that expects a [LivingEntity] to be attached to the [Pokemon].
@@ -27,7 +26,7 @@ interface OwnerQueryRequirement : Requirement {
override fun check(pokemon: Pokemon): Boolean {
val owner = pokemon.getOwnerEntity() ?: return false
return when (owner) {
is Player -> {
is ServerPlayer -> {
this.checkPlayer(pokemon, owner)
}
is NPCEntity -> {
@@ -38,13 +37,13 @@ interface OwnerQueryRequirement : Requirement {
}
/**
* Checks if the given [Pokemon] & [Player] satisfies the requirement.
* Checks if the given [Pokemon] & [ServerPlayer] satisfies the requirement.
*
* @param pokemon The [Pokemon] being queried.
* @param owner The [Player] that owns this [Pokemon].
* @param owner The [ServerPlayer] that owns this [Pokemon].
* @return If the requirement was satisfied.
*/
fun checkPlayer(pokemon: Pokemon, owner: Player): Boolean
fun checkPlayer(pokemon: Pokemon, owner: ServerPlayer): Boolean
/**
* Checks if the given [Pokemon] & [NPCEntity] satisfies the requirement.
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.reactive
import com.cobblemon.mod.common.api.events.Cancelable
open class EventObservable<T> : SimpleObservable<T>() {
@JvmOverloads
inline fun post(vararg events: T, then: (T) -> Unit = {}) {
// Issuing generic-typed pass-throughs to varargs doesn't work
// properly unless the source is a vararg as well, complicated story.
@@ -322,7 +322,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val pitchRot = handling * state.currMouseYForce.get()
// Roll
val rollRot = handling * state.currMouseXForce.get()
val rollRot = handling * 1.5 * state.currMouseXForce.get()
val mouseRotation = Vec3(0.0, pitchRot, rollRot)
@@ -114,10 +114,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
input: Vec3
) {
if (vehicle.level().isClientSide) {
handleSprinting(state, driver)
handleSprinting(state)
inAirCheck(state, vehicle)
tickStamina(settings, state, vehicle)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01 || driver.zza != 0.0f)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01)
}
}
@@ -139,24 +139,9 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
fun handleSprinting(
state: HorseState,
driver: Player
state: HorseState
) {
val sprintTimerTickLength = 7 // Emulate vanillas tick timer length
var hasDoubleTapped = false
// If you are not sprinting and you just pressed down and theres no
if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
state.sprintTickTimer.set(sprintTimerTickLength)
} else if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && state.sprintTickTimer.get() != 0) { // If has double tapped
hasDoubleTapped = true
}else if(!state.sprinting.get() && state.sprintTickTimer.get() > 0) {
state.sprintTickTimer.set(state.sprintTickTimer.get() - 1)
} else {
state.sprintTickTimer.set(0)
}
val tryingToSprint = (Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()) || hasDoubleTapped
val tryingToSprint = Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()
if (state.stamina.get() <= 0.0f || !Minecraft.getInstance().options.keyUp.isDown()) {
// If stamina runs out or the player is not holding forward then stop sprinting
@@ -171,9 +156,6 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If you are trying to sprint and the toggle allows it then start sprinting and disable toggle
state.sprinting.set(true)
}
// Take not of whether forward was held last tick
state.forwardHeldLastTick.set(Minecraft.getInstance().options.keyUp.isDown())
}
fun tickStamina(
@@ -245,7 +227,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
val rotDiffNorm = rotDiff / maxYawDiff//(rotDiff / maxYawDiff).coerceIn(-0.2f, 0.2f)
val rotDiffNorm = rotDiff / maxYawDiff
// Take the square root so that the ride levels out quicker when at lower differences between entity
// y and driver y
@@ -258,7 +240,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val walkSpeed = getWalkSpeed(vehicle)
val w = max(walkSpeed, vehicle.deltaMovement.horizontalDistance())
val invRelSpeed = (RidingBehaviour.scaleToRange(w, walkSpeed, topSpeed ) - 1.0f) * -1.0f
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * sqrt(abs(invRelSpeed)), 1.0)).toFloat()
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * invRelSpeed, 1.0)).toFloat()
// Ensure you only ever rotate as much difference as there is between the angles.
val turnSpeed = turnRate * rotDiffMod
@@ -291,24 +273,30 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accelTime = if(state.sprinting.get()) (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0) else 0.5 * 20.0
val accel = topSpeed / accelTime
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
var activeInput = false
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
val dmSpeed = vehicle.deltaMovement.length()
val rvSpeed = state.rideVelocity.get().length()
var newVelocity = state.rideVelocity.get() //.normalize().scale(vehicle.deltaMovement.horizontalDistance())
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
// if (dmSpeed > rvSpeed) {
// // align the velocity vector to be in local vehicle space
// newVelocity = vehicle.deltaMovement
// val yawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
// newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
// }
if (vehicle.horizontalCollision) {
var horizontalVec = Vec3(newVelocity.x, 0.0, newVelocity.z)
horizontalVec = horizontalVec.normalize().scale(min(horizontalVec.length(), 0.3))
newVelocity = Vec3(horizontalVec.x, newVelocity.y, horizontalVec.z)
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
}
/******************************************************
@@ -384,7 +372,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.jumpTicks.set(state.jumpTicks.get() + 1)
}
// Zero out lateral velocity possibly picked up from a controller transition
//Zero out lateral velocity possibly picked up from a controller transition
newVelocity = Vec3(0.0, newVelocity.y, newVelocity.z)
@@ -473,7 +461,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return if (state.sprinting.get()) 1.15f else 1.0f
return 1.0f
}
override fun useAngVelSmoothing(
@@ -532,14 +520,6 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
return true
}
override fun maxUpStep(
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity
): Float? {
return if (state.inAir.get()) 0.0f else 1.2f
}
override fun getRideSounds(
settings: HorseSettings,
state: HorseState,
@@ -638,8 +618,6 @@ class HorseState : RidingBehaviourState() {
var sprintToggleable = ridingState(false, Side.CLIENT)
var inAir = ridingState(false, Side.CLIENT)
var jumpTicks = ridingState(0, Side.CLIENT)
var sprintTickTimer = ridingState(0, Side.CLIENT)
var forwardHeldLastTick = ridingState(false, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -648,8 +626,6 @@ class HorseState : RidingBehaviourState() {
buffer.writeBoolean(sprintToggleable.get())
buffer.writeBoolean(inAir.get())
buffer.writeInt(jumpTicks.get())
buffer.writeInt(sprintTickTimer.get())
buffer.writeBoolean(forwardHeldLastTick.get())
}
override fun decode(buffer: FriendlyByteBuf) {
@@ -659,8 +635,6 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(buffer.readBoolean(), forced = true)
inAir.set(buffer.readBoolean(), forced = true)
jumpTicks.set(buffer.readInt(), forced = true)
sprintTickTimer.set(buffer.readInt(), forced = true)
forwardHeldLastTick.set(buffer.readBoolean(), forced = true)
}
override fun reset() {
@@ -670,8 +644,6 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(false, forced = true)
inAir.set(false, forced = true)
jumpTicks.set(0, forced = true)
sprintTickTimer.set(0, forced = true)
forwardHeldLastTick.set(false, forced = true)
}
override fun copy() = HorseState().also {
@@ -682,8 +654,6 @@ class HorseState : RidingBehaviourState() {
it.sprintToggleable.set(this.sprintToggleable.get(), forced = true)
it.inAir.set(this.inAir.get(), forced = true)
it.jumpTicks.set(this.jumpTicks.get(), forced = true)
it.sprintTickTimer.set(this.sprintTickTimer.get(), forced = true)
it.forwardHeldLastTick.set(this.forwardHeldLastTick.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -12,7 +12,6 @@ package com.cobblemon.mod.common.api.riding.sound
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeState
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getIsSubmerged
import com.cobblemon.mod.common.util.resolveDouble
import net.minecraft.client.Minecraft
import net.minecraft.client.resources.sounds.AbstractTickableSoundInstance
@@ -66,21 +65,6 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
return
}
// Mute the sound if it's not meant to play for the passenger
if (this.isPassenger && !this.soundSettings.playForPassengers) {
this.volume = 0.0f
return
}
// Mute sounds when submerged unless they support underwater sounds, underwater sounds don't play above water
if (this.ride.getIsSubmerged() && !this.soundSettings.submerged) {
this.volume = 0.0f
return
} else if (!this.ride.getIsSubmerged() && this.soundSettings.submerged) {
this.volume = 0.0f
return
}
// Perform data driven pitch and volume calculation
this.volume = ((soundSettings.volumeExpr.let { ride.runtime.resolveDouble(it) })).toFloat()
this.volume *= this.fade
@@ -27,9 +27,7 @@ data class RideSoundSettings(
val soundLocation: ResourceLocation,
@SerializedName("volumeExpr") private val _volumeExpr: Expression? = "1.0".asExpression(),
@SerializedName("pitchExpr") private val _pitchExpr: Expression? = "1.0".asExpression(),
val playForPassengers: Boolean = true,
val playForNonPassengers: Boolean = false,
val submerged: Boolean = false,
val muffleEnabled: Boolean = false,
@SerializedName("attenuationModel") private val _attenuationModel: RideAttenuationModel? = RideAttenuationModel.NONE
): Encodable {
@@ -48,9 +46,7 @@ data class RideSoundSettings(
buffer.writeResourceLocation(soundLocation)
buffer.writeExpression(volumeExpr)
buffer.writeExpression(pitchExpr)
buffer.writeBoolean(playForPassengers)
buffer.writeBoolean(playForNonPassengers)
buffer.writeBoolean(submerged)
buffer.writeBoolean(muffleEnabled)
buffer.writeEnum(attenuationModel)
}
@@ -61,9 +57,7 @@ data class RideSoundSettings(
val soundLocation = buffer.readResourceLocation()
val volumeExpr = buffer.readExpression()
val pitchExpr = buffer.readExpression()
val playForPassengers = buffer.readBoolean()
val playForNonPassengers = buffer.readBoolean()
val submerged = buffer.readBoolean()
val muffleEnabled = buffer.readBoolean()
val attenuationModel = buffer.readEnum(RideAttenuationModel::class.java)
@@ -71,9 +65,7 @@ data class RideSoundSettings(
soundLocation,
volumeExpr,
pitchExpr,
playForPassengers,
playForNonPassengers,
submerged,
muffleEnabled,
attenuationModel
)
@@ -40,12 +40,9 @@ class PokemonSpawnAction(
override fun createEntity(): PokemonEntity {
val props = props.copy()
props.level = levelRange.random()
val sourcePlayer = spawnablePosition.cause.entity as? ServerPlayer
val entity = props.createEntity(spawnablePosition.world, sourcePlayer)
entity.spawnCause = spawnablePosition.cause
entity.pokemon.setFriendship(entity.pokemon.form.baseFriendship)
SeasonFeatureHandler.updateSeason(entity.pokemon, Cobblemon.seasonResolver(spawnablePosition.world, spawnablePosition.position))
val heldItem = heldItem
if (heldItem != ItemStack.EMPTY && heldItem != null) {
@@ -44,7 +44,11 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
future.complete(result)
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
return result
}
@@ -61,9 +61,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (detailSpecies != null && baitEVStat != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
@@ -85,9 +83,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (detailSpecies != null && baitTypingEffect != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val isMatchingType = formData.types.contains(baitTypingEffect)
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
@@ -104,9 +100,6 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
if (detailSpecies != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
@@ -118,7 +111,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
formData.eggGroups.contains(eggGroup)
detailSpecies.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
@@ -8,58 +8,30 @@
package com.cobblemon.mod.common.api.stats
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.stats.StatFormatter
object CobblemonStats {
val stats = mutableMapOf<String, CobblemonStat>()
val stats = mutableMapOf<String, ResourceLocation>()
@JvmField
var CAPTURED: CobblemonStat = CobblemonStat("captured")
@JvmField
val SHINIES_CAPTURED: CobblemonStat = CobblemonStat("shinies_captured")
@JvmField
val RELEASED: CobblemonStat = CobblemonStat("released")
@JvmField
val EVOLVED: CobblemonStat = CobblemonStat("evolved")
@JvmField
val LEVEL_UP: CobblemonStat = CobblemonStat("level_up")
@JvmField
val BATTLES_WON: CobblemonStat = CobblemonStat("battles_won")
@JvmField
val BATTLES_LOST: CobblemonStat = CobblemonStat("battles_lost")
@JvmField
val BATTLES_FLED: CobblemonStat = CobblemonStat("battles_fled")
@JvmField
val BATTLES_TOTAL: CobblemonStat = CobblemonStat("battles_total")
@JvmField
val DEX_ENTRIES: CobblemonStat = CobblemonStat("dex_entries")
@JvmField
val EGGS_COLLECTED: CobblemonStat = CobblemonStat("eggs_collected")
@JvmField
val EGGS_HATCHED: CobblemonStat = CobblemonStat("eggs_hatched")
@JvmField
val TRADED: CobblemonStat = CobblemonStat("traded")
@JvmField
val FOSSILS_REVIVED: CobblemonStat = CobblemonStat("fossils_revived")
@JvmField
val TIMES_RIDDEN: CobblemonStat = CobblemonStat("times_ridden")
@JvmField
val ROD_CASTS: CobblemonStat = CobblemonStat("rod_casts")
@JvmField
val REEL_INS: CobblemonStat = CobblemonStat("reel_ins")
@JvmField
val POKEMON_INTERACTED_WITH: CobblemonStat = CobblemonStat("pokemon_interacted_with")
@JvmField
val RIDING_LAND: CobblemonStat = CobblemonStat("riding_land", StatFormatter.DISTANCE)
@JvmField
val RIDING_AIR: CobblemonStat = CobblemonStat("riding_air", StatFormatter.DISTANCE)
@JvmField
val RIDING_LIQUID: CobblemonStat = CobblemonStat("riding_liquid", StatFormatter.DISTANCE)
//TODO block, stats (interact, gimmi)
var CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "captured") //makeCustomStat("captured", StatFormatter.DEFAULT)
val SHINIES_CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "shinies_captured") //makeCustomStat("shinies_captured", StatFormatter.DEFAULT)
val RELEASED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "released") //makeCustomStat("released", StatFormatter.DEFAULT)
val EVOLVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "evolved") //makeCustomStat("evolved", StatFormatter.DEFAULT)
val LEVEL_UP: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "level_up") //makeCustomStat("level_up", StatFormatter.DEFAULT)
val BATTLES_WON: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_won") //makeCustomStat("battles_won", StatFormatter.DEFAULT)
val BATTLES_LOST: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_lost") //makeCustomStat("battles_lost", StatFormatter.DEFAULT)
val BATTLES_FLED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_fled") //makeCustomStat("battles_fled", StatFormatter.DEFAULT)
val BATTLES_TOTAL: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_total") //makeCustomStat("battles_total", StatFormatter.DEFAULT)
val DEX_ENTRIES: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "dex_entries") //makeCustomStat("dex_entries", StatFormatter.DEFAULT)
val EGGS_COLLECTED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_collected") //makeCustomStat("eggs_collected", StatFormatter.DEFAULT)
val EGGS_HATCHED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_hatched") //makeCustomStat("eggs_hatched", StatFormatter.DEFAULT)
val TRADED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "traded") //makeCustomStat("traded", StatFormatter.DEFAULT)
val FOSSILS_REVIVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "fossils_revived") //makeCustomStat("fossils_revived", StatFormatter.DEFAULT)
val TIMES_RIDDEN: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "times_ridden")
val ROD_CASTS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "rod_casts")
val REEL_INS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "reel_ins")
val POKEMON_INTERACTED_WITH: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "pokemon_interacted_with") //makeCustomStat("pokemon_interacted_with", StatFormatter.DEFAULT)
//TODO block, stats (interact, gimmi), riding (styles?)
fun registerStats() {
stats["captured"] = CAPTURED
@@ -80,22 +52,5 @@ object CobblemonStats {
stats["rod_casts"] = ROD_CASTS
stats["reel_ins"] = REEL_INS
stats["pokemon_interacted_with"] = POKEMON_INTERACTED_WITH
stats["riding_land"] = RIDING_LAND
stats["riding_air"] = RIDING_AIR
stats["riding_liquid"] = RIDING_LIQUID
}
@JvmStatic
fun getStat(cobblemonStat: CobblemonStat) : ResourceLocation {
val resourceLocation = cobblemonStat.resourceLocation
val stat = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation)
if (stat == null) {
Cobblemon.LOGGER.error("Could not find stat with id {}", resourceLocation)
}
return stat ?: throw NullPointerException("Could not find stat with id $resourceLocation")
}
data class CobblemonStat(val path: String, val formatter: StatFormatter = StatFormatter.DEFAULT) {
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", path);
}
}
@@ -88,6 +88,7 @@ abstract class OneToOneFileStoreAdapter<S>(
result
}
else {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
@@ -258,22 +258,17 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
@JvmOverloads
fun toBattleTeam(clone: Boolean = false, healPokemon: Boolean = false, leadingPokemon: UUID? = null) : List<BattlePokemon> {
var leadingPokemonId = leadingPokemon
val result = this.mapNotNull {
return@mapNotNull if (clone) {
BattlePokemon.safeCopyOf(it).also { copy ->
if (leadingPokemon != null && it.uuid == leadingPokemonId) {
leadingPokemonId = copy.uuid
}
}
BattlePokemon.safeCopyOf(it)
} else {
BattlePokemon.playerOwned(it)
}.also { if (healPokemon) it.effectedPokemon.heal() }
}.toMutableList()
// reposition lead to front of the party
if (leadingPokemonId != null && result.first().uuid != leadingPokemonId) {
result.find { it.uuid == leadingPokemonId }?.let { lead ->
if (leadingPokemon != null && result.first().uuid != leadingPokemon) {
result.find { it.uuid == leadingPokemon }?.let { lead ->
result.remove(lead)
result.add(0, lead)
}
@@ -154,12 +154,12 @@ open class PlayerPartyStore(
// Metabolism for Fullness
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(20)
pokemon.tickMetabolism()
}
// Interaction Cooldown
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(20)
pokemon.tickInteractionCooldown()
}
pokemon.features.filterIsInstance<TickingSpeciesFeature>().forEach { it.onSecondPassed(player.serverLevel(), pokemon, null) }
@@ -42,7 +42,6 @@ object CobblemonItemTags {
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField val DEEP_SEAS = create("deep_seas")
@JvmField val DISPLAY_CASE_ITEMS = create("display_case_items")
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
@JvmField val ETHERS = create("ethers")
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
@@ -58,7 +57,6 @@ object CobblemonItemTags {
@JvmField val HANGING_SIGNS = create("hanging_signs")
@JvmField val HERBS = create("herbs")
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
@JvmField val ITEM_BLOCKS = create("item_blocks")
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
@JvmField val MACHINES = create("machines")
@JvmField val MINT_LEAF = create("mint_leaf")
@@ -67,7 +65,6 @@ object CobblemonItemTags {
@JvmField val MOCHIS = create("mochis")
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField val MUTATED_BERRIES = create("mutated_berries")
@JvmField val PLAQUES = create("plaques")
@JvmField val PLANTS = create("plants")
@JvmField val POKE_BALLS = create("poke_balls")
@JvmField val POKE_RODS = create("poke_rods")
@@ -63,8 +63,8 @@ object BattleBuilder {
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1)
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2)
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1).sortedBy { it.health <= 0 }
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2).sortedBy { it.health <= 0 }
val battlePartyStores = mutableListOf<PlayerPartyStore>()
@@ -105,18 +105,12 @@ data class BattleFormat(
}
fun toFormatJSON(): String {
/*
Bag clause does not exist in showdown as a rule because showdown simply has no concept of a 'bag'.
If we try sending it, the battle will error. So this simply omits that from ever getting sent.
If we ever find a case where we are doing this for more than just bag clause, we should make a proper abstraction.
*/
val rulesToSendToShowdown = ruleSet.filter { it != BattleRules.BAG_CLAUSE }
return """
{
"mod": "$mod",
"gameType": "${battleType.name}",
"gen": $gen,
"ruleset": [${rulesToSendToShowdown.joinToString { "\"$it\"" }}],
"ruleset": [${ruleSet.joinToString { "\"$it\"" }}],
"effectType": "Format"
}
""".trimIndent().replace("\n", "")
@@ -12,7 +12,6 @@ object BattleRules {
const val OBTAINABLE = "Obtainable"
const val PAST = "+Past"
const val UNOBTAINABLE = "+Unobtainable"
const val BAG_CLAUSE = "Bag Clause"
const val TEAM_PREVIEW = "Team Preview"
const val ENDLESS_BATTLE_CLAUSE = "Endless Battle Clause"
const val CANCEL_MOD = "Cancel Mod"
@@ -289,8 +289,6 @@ class ShowdownMoveset {
var canDynamax = false
var maxMoves: List<InBattleGimmickMove?>? = null
var canTerastallize: String? = null
/** This stores a list of gimmicks that have already been used this turn by a previous Pokemon, but the full turn has not been processed (ie. double battles). */
val pendingGimmickUsedThisTurn = mutableListOf<Gimmick>()
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
@@ -300,35 +300,4 @@ object ShowdownInterpreter {
} ?:
MissingContext()
}
/**
* Registers a new update instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerUpdateInstructionParser(id: String, callback: (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
updateInstructionParser[id] = callback
}
/**
* Registers a new split instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSplitInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
splitInstructionParser[id] = callback
}
/**
* Registers a new side instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
sideInstructionParser[id] = callback
}
}
}
@@ -31,7 +31,6 @@ import kotlin.collections.associateWith
import kotlin.collections.partition
import kotlin.math.absoluteValue
/**
* AI that tries to choose the best move for the given situations. Based off of the Pokemon Trainer Tournament Simulator Github
* https://github.com/cRz-Shadows/Pokemon_Trainer_Tournament_Simulator/blob/main/pokemon-showdown/sim/examples/Simulation-test-1.ts#L330
@@ -272,11 +271,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
}
activeTrackerPokemon.firstTurn = false
// If HP is below 30% and not switching out, always use the most damaging move
if (activeTrackerPokemon.currentHpPercent < 0.3 && !shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
findAndUseMostDamagingMove(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, moveset, battle, aiSide)?.let { return it }
}
// Decision-making based on move availability and switch-out condition
if (!shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
val nRemainingMons = activeTracker.alliedSide.actors.sumOf { actor -> actor.party.filter { it.currentHpPercent > 0 }.size }
@@ -527,19 +521,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
val opponentActiveTracker = activeTracker.opponentSide.activePokemon
val opponentSpeedEstimations = opponentActiveTracker.map { statEstimationActive(it, Stats.SPEED) }
// Only switch if a switch-in is significantly better than the current Pokémon
val currentScore = estimateMatchup(activeBattlePokemon, side, battle)
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, side, battle, it) } ?: currentScore
val improvementThreshold = currentScore.absoluteValue * 0.25 + 2
if (bestSwitchScore <= currentScore + improvementThreshold) {
return false
}
if(bestSwitchScore < 1) {
return false
}
// todo add some way to keep track of the player's boosting to see if it needs to switch out to something that can stop it
// if slower speed stat than the opposing pokemon and HP is less than 20% don't switch out
@@ -567,8 +548,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
if (availableSwitches.isEmpty() || availableSwitches.none { estimateMatchup(activeBattlePokemon, side, battle, it) > 0 })
return false
// ...and a 'good' reason to switch out
if (opponentActiveTracker.any { it.boosts.getOrDefault(Stats.ACCURACY, 0) <= accuracySwitchThreshold } ||
opponentActiveTracker.any { it.boosts.getOrDefault(Stats.DEFENCE, 0) <= -3 } ||
@@ -114,14 +114,7 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
}
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
else -> {
val msgVariant = message.optionalArgument("msg")
if (msgVariant != null) {
battleLang("activate.${effect.id}.$msgVariant", pokemonName, sourceName, extraEffect)
} else {
battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
}
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
@@ -52,7 +52,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
preamble.thenAccept {
faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.sendUpdate()
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context, pnx))
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
faintingPokemon.contextManager.add(context)
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
@@ -26,7 +26,6 @@ import com.cobblemon.mod.common.util.battleLang
class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val battlePokemon = message.battlePokemon(0, battle) ?: return
val details = message.argumentAt(1)?.split(',')?.get(0)?.lowercase() ?: return
val speciesName = details.substringBefore('-')
@@ -38,7 +37,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
battle.minorBattleActions[battlePokemon.uuid] = message
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName, pnx))
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
val pokemonName = battlePokemon.getName()
val lang = when(formName) {
"busted", "hero", "complete" -> return@dispatchWaiting
@@ -166,11 +166,6 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
// If we can't find the entity for some reason then we're going to skip the recall animation
val sendOutFuture = CompletableFuture<Unit>()
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
if (battle.ended) {
sendOutFuture.complete(Unit)
return@thenApply
}
// Queue actual swap and send-in after the animation has ended
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
@@ -43,17 +43,17 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val wasCaught = battle.showdownMessages.any { "capture" in it }
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
battle.dispatch {
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
// broadcast victory / defeat
if (!wasCaught) {
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
@@ -36,18 +36,10 @@ import java.util.function.Function
open class BattlePokemon(
val originalPokemon: Pokemon,
val effectedPokemon: Pokemon = originalPokemon,
var postBattlePokemonOperations: MutableList<(BattlePokemon) -> Unit> = mutableListOf(),
var postBattleEntityOperations: MutableList<(PokemonEntity) -> Unit> = mutableListOf()
val postBattleEntityOperation: (PokemonEntity) -> Unit = {}
) {
lateinit var actor: BattleActor
constructor(originalPokemon: Pokemon, effectedPokemon: Pokemon, postBattleEntityOperation: (PokemonEntity) -> Unit) : this(
originalPokemon = originalPokemon,
effectedPokemon = effectedPokemon,
postBattlePokemonOperations = mutableListOf<(BattlePokemon) -> Unit>(),
postBattleEntityOperations = mutableListOf(postBattleEntityOperation)
)
companion object {
fun safeCopyOf(pokemon: Pokemon): BattlePokemon {
//TOOD figure out a closer registry access (might have to break some method signatures for this (1.7?)
@@ -19,7 +19,6 @@ import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.BaseEntityBlock
@@ -111,8 +110,6 @@ class DisplayCaseBlock(settings: Properties) : BaseEntityBlock(settings) {
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun getShadeBrightness(state: BlockState, level: BlockGetter, pos: BlockPos): Float = 0.75F
override fun getAnalogOutputSignal(state: BlockState, world: Level, pos: BlockPos): Int {
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
@@ -19,6 +19,7 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.FluidTags
import net.minecraft.util.Mth
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.*
import net.minecraft.world.level.block.Block
@@ -29,7 +30,6 @@ import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
@@ -44,6 +44,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
val CODEC = simpleCodec(::HeartyGrainsBlock)
const val MATURE_AGE = 6
const val AGE_AFTER_HARVEST = 3 // Last single block stage
val WATERLOGGED = BlockStateProperties.WATERLOGGED
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
@@ -174,7 +175,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
UPDATE_CLIENTS
)
}
else if (stateAbove.hasProperty(HALF) && stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
else if (stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
world.setBlock(
abovePos,
stateAbove.setValue(AGE, newAge),
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.util.isInBattle
import com.cobblemon.mod.common.util.playSoundServer
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.voxelShape
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
@@ -35,7 +34,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Explosion
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
@@ -57,10 +55,9 @@ import net.minecraft.world.phys.shapes.VoxelShape
import java.util.*
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.gameevent.GameEvent
import java.util.function.BiConsumer
@Suppress("OVERRIDE_DEPRECATION", "DEPRECATION")
class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWaterloggedBlock {
class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWaterloggedBlock, PreEmptsExplosion {
companion object {
val CODEC = simpleCodec(::PastureBlock)
@@ -72,10 +69,10 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
private val WEST_AABB_TOP = buildCollider(top = true, Direction.WEST)
private val EAST_AABB_TOP = buildCollider(top = true, Direction.EAST)
private val SOUTH_AABB_BOTTOM = buildCollider(top = false, Direction.SOUTH)
private val NORTH_AABB_BOTTOM = buildCollider(top = false, Direction.NORTH)
private val WEST_AABB_BOTTOM = buildCollider(top = false, Direction.WEST)
private val EAST_AABB_BOTTOM = buildCollider(top = false, Direction.EAST)
private val SOUTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.SOUTH, EAST_AABB_BOTTOM)
private val NORTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.NORTH, EAST_AABB_BOTTOM)
private val WEST_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.WEST, EAST_AABB_BOTTOM)
private fun buildCollider(top: Boolean, direction: Direction): VoxelShape {
if (top) {
@@ -216,19 +213,9 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
return super.playerWillDestroy(world, pos, state, player)
}
override fun onExplosionHit(
state: BlockState,
level: Level,
pos: BlockPos,
explosion: Explosion,
dropConsumer: BiConsumer<ItemStack?, BlockPos?>
) {
val interaction = explosion.blockInteraction
if (interaction == Explosion.BlockInteraction.DESTROY || interaction == Explosion.BlockInteraction.DESTROY_WITH_DECAY) {
val blockEntity = level.getBlockEntity(pos) as? PokemonPastureBlockEntity ?: return
blockEntity.onBroken()
}
super.onExplosionHit(state, level, pos, explosion, dropConsumer)
override fun whenExploded(world: Level, state: BlockState, pos: BlockPos) {
val blockEntity = world.getBlockEntity(pos) as? PokemonPastureBlockEntity ?: return
blockEntity.onBroken()
}
override fun <T : BlockEntity?> getTicker(world: Level, state: BlockState, type: BlockEntityType<T>): BlockEntityTicker<T>? {
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
}
val FLOOR_NORTH = Shapes.or(
Shapes.box(0.0625, 0.25, 0.4375, 0.9375, 1.0, 0.5625),
Shapes.box(0.125, 0.0, 0.4375, 0.25, 0.25, 0.5625),
Shapes.box(0.75, 0.0, 0.4375, 0.875, 0.25, 0.5625),
)
val WALL_NORTH = Shapes.box(0.0625, 0.125, 0.9375, 0.9375, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.0625, 0.0, 0.4375, 0.9375, 0.75, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -0,0 +1,17 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.core.BlockPos
import net.minecraft.world.level.Level
interface PreEmptsExplosion {
fun whenExploded(world: Level, state: BlockState, pos: BlockPos)
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.block
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.dispenser.DispenseItemBehavior
@@ -264,39 +263,23 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
val isGlassBottle = itemStack.`is`(Items.GLASS_BOTTLE)
val isHoneyBottle = itemStack.`is`(Items.HONEY_BOTTLE)
if (isGlassBottle && isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
if (isGlassBottle && !isAtMinAge(state)) {
// Decrement stack if not in creative mode
itemStack.consume(1, player)
// Give player a honey bottle
if (stack.isEmpty) {
// Replace the consumed empty bottle with a honey bottle
player.setItemInHand(hand, ItemStack(Items.HONEY_BOTTLE));
} else {
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
}
// Give player honey bottle for now
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 0), UPDATE_CLIENTS)
level.setBlock(pos, state.setValue(AGE, 0), 2)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
} else if (isHoneyBottle && !isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
// Decrement stack if not in creative mode
if (!player.isCreative) {
itemStack.consume(1, player)
if (stack.isEmpty) {
// Replace the consumed honey bottle with an empty bottle
player.setItemInHand(hand, ItemStack(Items.GLASS_BOTTLE));
} else {
player.addItem(Items.GLASS_BOTTLE.defaultInstance)
}
}
itemStack.consume(1, player)
level.playSound(null, pos, SoundEvents.HONEY_BLOCK_PLACE, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 2), UPDATE_CLIENTS)
level.setBlock(pos, state.setValue(AGE, 2), 2)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
}
@@ -1,189 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class StackableItemBlock(settings: Properties, val type: StackableItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class StackableItemBlockType: StringRepresentable {
BATTLE_ITEM,
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val MAX_AMOUNT: Int = 8
val AMOUNT: IntegerProperty = IntegerProperty.create("amount", 1, MAX_AMOUNT)
val CODEC: MapCodec<StackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<StackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, AMOUNT, WATERLOGGED)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -1,81 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class WallAttachedDirectionalBlock(settings: Properties): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::WallAttachedDirectionalBlock)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<out WallAttachedDirectionalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
var direction = context.clickedFace
if (direction === null || direction.axis === Direction.Axis.Y) {
direction = context.horizontalDirection.opposite
}
val fluidState = context.level.getFluidState(context.clickedPos)
val blockState = this.defaultBlockState()
.setValue(HORIZONTAL_FACING, direction)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return canAttach(level, pos, state.getValue(HORIZONTAL_FACING))
}
fun canAttach(reader: LevelReader, pos: BlockPos, direction: Direction): Boolean {
val blockPos = pos.relative(direction.opposite)
return reader.getBlockState(blockPos).isFaceSturdy(reader, blockPos, direction)
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.Codec
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class WallAttachedDirectionalShapeBlock(settings: Properties, val width: Int = 16, val height: Int = 16, val depth: Int = 16): WallAttachedDirectionalBlock(settings) {
companion object {
/**
* Calculates a [VoxelShape] based on a center point of (8, 8, 16).
*
* The resulting shape is centered X horizontally and Y vertically
* expanding inwards/North along the Z-axis from the South face (16).
*
* @param width The width of the shape from 0-16, along the X-axis.
* @param height The height of the shape from 0-16 along the Y-axis.
* @param depth The depth of the shape from 0-16 along the Z-axis, extending inwards from 16.
* @return A VoxelShape.
*/
fun convertToShape(sizeX: Int, sizeY: Int, sizeZ: Int): VoxelShape {
val x = sizeX.coerceIn(0, 16).toDouble()
val y = sizeY.coerceIn(0, 16).toDouble()
val z = sizeZ.coerceIn(0, 16).toDouble()
val minX = (8.0 - (x / 2.0)) / 16.0
val maxX = (8.0 + (x / 2.0)) / 16.0
val minY = (8.0 - (y / 2.0)) / 16.0
val maxY = (8.0 + (y / 2.0)) / 16.0
val minZ = (16.0 - z) / 16.0
return Shapes.box(minX, minY, minZ, maxX, maxY, 1.0)
}
}
override fun codec(): MapCodec<WallAttachedDirectionalShapeBlock> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
propertiesCodec(),
Codec.INT.fieldOf("width").forGetter { it.width },
Codec.INT.fieldOf("height").forGetter { it.height },
Codec.INT.fieldOf("depth").forGetter { it.depth }
).apply(instance, { properties, width, height, depth ->
WallAttachedDirectionalShapeBlock(properties, width, height, depth)
})
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return rotateShape(Direction.NORTH, direction, convertToShape(width, height, depth))
}
}
@@ -1,98 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.StackableItemBlock.Companion.AMOUNT
import com.cobblemon.mod.common.block.StackableItemBlock.Companion.MAX_AMOUNT
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class WallAttachedStackableItemBlock(settings: Properties, val type: WallStackableItemBlockType): WallAttachedDirectionalBlock(settings) {
enum class WallStackableItemBlockType: StringRepresentable {
TAG;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<WallAttachedStackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
WallStackableItemBlockType.CODEC.fieldOf("type").forGetter(WallAttachedStackableItemBlock::type)
).apply(it, ::WallAttachedStackableItemBlock) }
val northShapeMap: Map<WallStackableItemBlockType, List<VoxelShape>> = mapOf(
WallStackableItemBlockType.TAG to listOf(
Shapes.box(0.375, 0.25, 0.9375, 0.625, 0.6875, 1.0),
Shapes.box(0.375, 0.0625, 0.9375, 1.0, 0.6875, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 0.9375, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0)
)
)
fun getShape(type: WallStackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: WallStackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<WallAttachedStackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(AMOUNT)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.block.campfirepot
import com.cobblemon.mod.common.CobblemonMenuType
import com.cobblemon.mod.common.CobblemonRecipeBookTypes.COOKING_POT
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.block.entity.CampfireBlockEntity
@@ -212,7 +211,7 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
}
override fun getRecipeBookType(): RecipeBookType {
return COOKING_POT
return RecipeBookType.valueOf("COOKING_POT")
}
override fun shouldMoveToInventory(slotIndex: Int): Boolean {
@@ -111,18 +111,13 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
BlockEntitySoundTracker.stop(pos, campfireBlockEntity.ambientSound.location)
}
val seasonings = campfireBlockEntity.getSeasonings()
if (seasonings.size != campfireBlockEntity.lastSeasoningStacks.size || seasonings.any { it !in campfireBlockEntity.lastSeasoningStacks }) {
campfireBlockEntity.lastSeasoningStacks = seasonings
campfireBlockEntity.brothColor =
getColourMixFromSeasonings(campfireBlockEntity.getSeasonings())
?: BASE_BROTH_COLOR
campfireBlockEntity.brothColor =
getColourMixFromSeasonings(seasonings)
?: BASE_BROTH_COLOR
campfireBlockEntity.bubbleColor =
getColourMixFromSeasonings(seasonings, true)
?: BASE_BROTH_BUBBLE_COLOR
}
campfireBlockEntity.bubbleColor =
getColourMixFromSeasonings(campfireBlockEntity.getSeasonings(), true)
?: BASE_BROTH_BUBBLE_COLOR
if (campfireBlockEntity.particleCooldown > 0) {
campfireBlockEntity.particleCooldown--
@@ -246,9 +241,6 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
var bubbleColor: Int = BASE_BROTH_BUBBLE_COLOR
var time: Int = 0
/** Used to know if we should be changing the colour of the broth or if we can go with the previous colour. */
var lastSeasoningStacks = listOf<ItemStack>()
var dataAccess: ContainerData = object : ContainerData {
override fun get(index: Int): Int {
return when (index) {
@@ -49,6 +49,7 @@ import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.state.BlockState
import java.util.*
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
TintBlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state),
@@ -119,7 +120,7 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
level.dimension(),
)
block.eat(level, blockPos, blockState, null)
block.eat(level, blockPos, blockState, action.spawnablePosition.cause.entity as? Player)
}
}
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.pasture.PastureLinkManager
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.text.italicise
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.textClickHandlers
import com.cobblemon.mod.common.block.PastureBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
@@ -109,10 +110,10 @@ class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) :
for (tetheredPokemon in tetheredPokemonList) {
val pokemon = tetheredPokemon.getPokemon()!!
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(1)
pokemon.tickMetabolism()
}
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(1)
pokemon.tickInteractionCooldown()
}
}
blockEntity.togglePastureOn(blockEntity.getInRangeViewerCount(world, blockEntity.blockPos) > 0)
@@ -186,7 +186,7 @@ object CobblemonClient {
) { it is PokemonEntity }
nearbyPokemon?.forEach { entity ->
if (entity is PokemonEntity && !entity.isSilent && !entity.passengers.contains(player)) {
if (entity is PokemonEntity && !entity.isSilent) {
if (player.isLookingAt(entity) && !player.isSpectator && entity.pokemon.shiny) entity.delegate.spawnShinyParticle(player)
entity.delegate.spawnAspectParticle()
}
@@ -319,48 +319,7 @@ object CobblemonClient {
CobblemonBlocks.PINK_CAMPFIRE_POT,
CobblemonBlocks.RED_CAMPFIRE_POT,
CobblemonBlocks.WHITE_CAMPFIRE_POT,
CobblemonBlocks.YELLOW_CAMPFIRE_POT,
CobblemonBlocks.WHITE_PLAQUE,
CobblemonBlocks.LIGHT_GRAY_PLAQUE,
CobblemonBlocks.GRAY_PLAQUE,
CobblemonBlocks.BLACK_PLAQUE,
CobblemonBlocks.BROWN_PLAQUE,
CobblemonBlocks.RED_PLAQUE,
CobblemonBlocks.ORANGE_PLAQUE,
CobblemonBlocks.YELLOW_PLAQUE,
CobblemonBlocks.LIME_PLAQUE,
CobblemonBlocks.GREEN_PLAQUE,
CobblemonBlocks.CYAN_PLAQUE,
CobblemonBlocks.LIGHT_BLUE_PLAQUE,
CobblemonBlocks.BLUE_PLAQUE,
CobblemonBlocks.PURPLE_PLAQUE,
CobblemonBlocks.MAGENTA_PLAQUE,
CobblemonBlocks.PINK_PLAQUE,
CobblemonBlocks.BLUNDER_POLICY,
CobblemonBlocks.WEAKNESS_POLICY,
CobblemonBlocks.POTION,
CobblemonBlocks.SUPER_POTION,
CobblemonBlocks.HYPER_POTION,
CobblemonBlocks.MAX_POTION,
CobblemonBlocks.FULL_RESTORE,
CobblemonBlocks.ANTIDOTE,
CobblemonBlocks.AWAKENING,
CobblemonBlocks.BURN_HEAL,
CobblemonBlocks.ICE_HEAL,
CobblemonBlocks.PARALYZE_HEAL,
CobblemonBlocks.FULL_HEAL,
CobblemonBlocks.ETHER,
CobblemonBlocks.MAX_ETHER,
CobblemonBlocks.ELIXIR,
CobblemonBlocks.MAX_ELIXIR,
CobblemonBlocks.DIRE_HIT,
CobblemonBlocks.GUARD_SPEC,
CobblemonBlocks.X_ACCURACY,
CobblemonBlocks.X_ATTACK,
CobblemonBlocks.X_DEFENSE,
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED
CobblemonBlocks.YELLOW_CAMPFIRE_POT
)
this.createBoatModelLayers()
@@ -11,11 +11,10 @@ package com.cobblemon.mod.common.client.battle
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.ForcePassActionResponse
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -62,15 +61,8 @@ class ClientBattle(
if (index != -1) {
while(index < pendingActionRequests.size) {
val request = pendingActionRequests[index]
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse) {
val response = request.response
// If we're cancelling a turn that used a gimmick, we re-enable the ability for that gimmick to be used.
if (response is MoveActionResponse && response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.find { it.id == response.gimmickID }
pendingActionRequests.forEach { it.moveSet?.pendingGimmickUsedThisTurn?.remove(gimmick) }
}
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse)
request.response = null
}
index++
}
}
@@ -38,7 +38,7 @@ import kotlin.math.max
class RideControlsOverlay : Gui(Minecraft.getInstance()) {
companion object {
private const val CONTROLS_FADE_FRAMES = 20F
private const val FADE_FRAMES = 20F
private const val BASELINE_FPS = 60F
private const val HALF_SCALE = 0.5F
@@ -63,9 +63,9 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
private val screenExemptions: List<Class<out Screen>> = listOf(ChatScreen::class.java)
private var controlsMaxDurationFrames = Cobblemon.config.displayControlSeconds * BASELINE_FPS
private var controlsDurationFrames = controlsMaxDurationFrames
private var controlsFadeFrames = CONTROLS_FADE_FRAMES
private var maxDurationFrames = Cobblemon.config.displayControlSeconds * BASELINE_FPS
private var durationFrames = maxDurationFrames
private var fadeFrames = FADE_FRAMES
private var lastMouseX = 0
private var lastMouseY = 0
@@ -88,132 +88,123 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
if (minecraft.options.hideGui || minecraft.debugOverlay.showDebugScreen()) return
minecraft.player?.let { player ->
val riddenEntity = player.vehicle
if (riddenEntity != null && riddenEntity is PokemonEntity) {
// Only show controls to driver
if (riddenEntity === player.controlledVehicle) {
renderControls(minecraft, context, tickCounter, riddenEntity)
}
} else {
resetControlsOverlayState()
val riddenEntity = minecraft.player?.vehicle
if (riddenEntity != null && riddenEntity is PokemonEntity) {
// Update max duration if user has changed config
val configDuration = Cobblemon.config.displayControlSeconds * BASELINE_FPS
if (maxDurationFrames != configDuration) {
maxDurationFrames = configDuration
resetOverlayState()
}
// Don't render if duration config set to 0 or less
if (maxDurationFrames <= 0F) return
val rideBehaviourSettings = riddenEntity.ridingController?.context?.settings ?: return
val ridingBehaviourState = riddenEntity.ridingController?.context?.state ?: return
val rideBehaviourKey = rideBehaviourSettings.key
// Update current ride behaviour if changed
// If composite, get active behaviour instead
if (rideBehaviourKey == CompositeBehaviour.KEY) {
val activeBehaviour = (ridingBehaviourState as CompositeState).activeBehaviour.get()
if (currentBehaviourKey != activeBehaviour) {
currentBehaviourKey = activeBehaviour
resetOverlayState()
}
} else if (currentBehaviourKey != rideBehaviourKey) {
currentBehaviourKey = rideBehaviourKey
resetOverlayState()
}
// Render elements if entity has ride behaviour and if display duration has not ended yet
if (rideBehaviourSettings != null && fadeFrames > 0) {
val tickDelta = tickCounter.realtimeDeltaTicks.takeIf { !minecraft.isPaused } ?: 0F
val updateInterval = (tickDelta / 20F) * BASELINE_FPS
durationFrames = max(durationFrames - updateInterval, 0F)
if (durationFrames == 0F && fadeFrames > 0) fadeFrames = max(fadeFrames - updateInterval, 0F)
var showVerticalMouse = true // Show moving mouse up and down with arrows
var showHorizontalMouse = true // Show moving mouse left and right with arrows
var showSneakKey = true
var showJumpKey = true
var showMovementKeys = true
var disableHorizontalMovementKeys = false // Disable left and right movement keys
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {
disableHorizontalMovementKeys = true
showSneakKey = false
showJumpKey = false
}
GliderBehaviour.KEY -> {}
HelicopterBehaviour.KEY -> {}
HorseBehaviour.KEY -> {
showVerticalMouse = false
disableHorizontalMovementKeys = true
showSneakKey = false
}
HoverBehaviour.KEY -> {
showVerticalMouse = false
}
JetBehaviour.KEY -> {
showSneakKey = false
showJumpKey = false
}
MinekartBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
RocketBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
}
VehicleBehaviour.KEY -> {}
}
val centerX = minecraft.window.guiScaledWidth / 2
val centerY = minecraft.window.guiScaledHeight / 2
renderMouseControls(
context,
!showMovementKeys && !showJumpKey && !showSneakKey,
showHorizontalMouse,
showVerticalMouse,
centerX,
centerY / 2,
fadeFrames / FADE_FRAMES
)
renderKeyControls(
context,
!showHorizontalMouse && !showVerticalMouse,
showMovementKeys,
disableHorizontalMovementKeys,
showJumpKey,
showSneakKey,
minecraft.player?.input,
centerX,
centerY / 2,
fadeFrames / FADE_FRAMES
)
}
} else {
resetOverlayState()
}
}
private fun renderControls(minecraft: Minecraft, context: GuiGraphics, tickCounter: DeltaTracker, riddenEntity: PokemonEntity) {
// Update max duration if user has changed config
val configDuration = Cobblemon.config.displayControlSeconds * BASELINE_FPS
if (controlsMaxDurationFrames != configDuration) {
controlsMaxDurationFrames = configDuration
resetControlsOverlayState()
}
// Don't render if duration config set to 0 or less
if (controlsMaxDurationFrames <= 0F) return
val rideBehaviourSettings = riddenEntity.ridingController?.context?.settings ?: return
val ridingBehaviourState = riddenEntity.ridingController?.context?.state ?: return
val rideBehaviourKey = rideBehaviourSettings.key
// Update current ride behaviour if changed
// If composite, get active behaviour instead
if (rideBehaviourKey == CompositeBehaviour.KEY) {
val activeBehaviour = (ridingBehaviourState as CompositeState).activeBehaviour.get()
if (currentBehaviourKey != activeBehaviour) {
currentBehaviourKey = activeBehaviour
resetControlsOverlayState()
}
} else if (currentBehaviourKey != rideBehaviourKey) {
currentBehaviourKey = rideBehaviourKey
resetControlsOverlayState()
}
// Render elements if entity has ride behaviour and if display duration has not ended yet
if (rideBehaviourSettings != null && controlsFadeFrames > 0) {
val tickDelta = tickCounter.realtimeDeltaTicks.takeIf { !minecraft.isPaused } ?: 0F
val updateInterval = (tickDelta / 20F) * BASELINE_FPS
controlsDurationFrames = max(controlsDurationFrames - updateInterval, 0F)
if (controlsDurationFrames == 0F && controlsFadeFrames > 0) controlsFadeFrames = max(controlsFadeFrames - updateInterval, 0F)
var showVerticalMouse = true // Show moving mouse up and down with arrows
var showHorizontalMouse = true // Show moving mouse left and right with arrows
var showSneakKey = true
var showJumpKey = true
var showMovementKeys = true
var disableHorizontalMovementKeys = false // Disable left and right movement keys
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {
disableHorizontalMovementKeys = true
showSneakKey = false
showJumpKey = false
}
GliderBehaviour.KEY -> {}
HelicopterBehaviour.KEY -> {}
HorseBehaviour.KEY -> {
showVerticalMouse = false
disableHorizontalMovementKeys = true
showSneakKey = false
}
HoverBehaviour.KEY -> {
showVerticalMouse = false
}
JetBehaviour.KEY -> {
showSneakKey = false
showJumpKey = false
}
MinekartBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
RocketBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
}
VehicleBehaviour.KEY -> {}
}
val centerX = minecraft.window.guiScaledWidth / 2
val centerY = minecraft.window.guiScaledHeight / 2
renderMouseControls(
context,
!showMovementKeys && !showJumpKey && !showSneakKey,
showHorizontalMouse,
showVerticalMouse,
centerX,
centerY / 2,
controlsFadeFrames / CONTROLS_FADE_FRAMES
)
renderKeyControls(
context,
!showHorizontalMouse && !showVerticalMouse,
showMovementKeys,
disableHorizontalMovementKeys,
showJumpKey,
showSneakKey,
minecraft.player?.input,
centerX,
centerY / 2,
controlsFadeFrames / CONTROLS_FADE_FRAMES
)
}
}
private fun resetControlsOverlayState() {
if (controlsDurationFrames != controlsMaxDurationFrames) controlsDurationFrames = controlsMaxDurationFrames
if (controlsFadeFrames != CONTROLS_FADE_FRAMES) controlsFadeFrames = CONTROLS_FADE_FRAMES
private fun resetOverlayState() {
if (durationFrames != maxDurationFrames) durationFrames = maxDurationFrames
if (fadeFrames != FADE_FRAMES) fadeFrames = FADE_FRAMES
if (mouseMovedUp != null) {
mouseMovedUp = null
lastMouseY = 0
@@ -422,7 +413,7 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
if (showJump || showSneak) {
val offsetY = if (showMovement) 0 else -14
var label: MutableComponent?
var label: MutableComponent? = null
if (showJump && showSneak) {
label = "key.sneak".asTranslated().append("/").append("key.jump".asTranslated())
@@ -68,7 +68,7 @@ class BattleMoveSelection(
var moveTiles = baseTiles
val backButton = BattleBackButton(x - 11F, Minecraft.getInstance().window.guiScaledHeight - 22F)
val gimmickButtons = moveSet.getGimmicks().filter { it !in moveSet.pendingGimmickUsedThisTurn }.mapIndexed { index, gimmick ->
val gimmickButtons = moveSet.getGimmicks().mapIndexed { index, gimmick ->
val initOff = BattleBackButton.WIDTH * 0.65F
val xOff = initOff + BattleGimmickButton.SPACING * index
BattleGimmickButton.create(gimmick, this, backButton.x + xOff, backButton.y)
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.InBattleGimmickMove
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.battle.ActiveClientBattlePokemon
@@ -128,7 +127,7 @@ class BattleTargetSelection(
private val isMultiTarget = multiTargetList?.firstOrNull { it.getPNX() == target.getPNX() } != null
private val isCurrentPokemon = request.activePokemon.battlePokemon?.uuid == target.battlePokemon!!.uuid
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget, gimmickID)
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget)
val state = FloatingState()
open val selectable: Boolean get() = isMultiTarget || (responseTarget != null)
@@ -312,13 +311,6 @@ class BattleTargetSelection(
fun onClick() {
if (!selectable) return
targetSelection.playDownSound(Minecraft.getInstance().soundManager)
// If a gimmick is used, remove the ability to use it on any pending action requests ahead of it
if (response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.first { it.id == response.gimmickID }
CobblemonClient.battle?.pendingActionRequests?.forEach {
it.moveSet?.pendingGimmickUsedThisTurn?.add(gimmick)
}
}
targetSelection.battleGUI.selectAction(targetSelection.request, response)
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.gui.pc
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.gui.getPixelRGB
import com.cobblemon.mod.common.api.storage.StorePosition
import com.cobblemon.mod.common.api.storage.party.PartyPosition
import com.cobblemon.mod.common.api.storage.pc.PCPosition
@@ -283,6 +284,20 @@ class StorageWidget(
height = 189,
alpha = if (screenLoaded) 1F else ((pcGui.ticksElapsed).toFloat() / 10F).coerceIn(0F, 1F)
)
} else {
val rgb = getPixelRGB(x + (SCREEN_WIDTH / 2), y + (SCREEN_HEIGHT / 2))
blitk(
matrixStack = matrices,
texture = screenGlowResource,
x = x - 17,
y = y - 17,
width = 208,
height = 189,
red = rgb.first / 255F,
green = rgb.second / 255F,
blue = rgb.third / 255F,
alpha = if (screenLoaded) 1F else ((pcGui.ticksElapsed).toFloat() / 10F).coerceIn(0F, 1F)
)
}
blitk(
@@ -592,10 +592,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
}
private fun switchForm(nextIndex: Boolean) {
if (visibleForms.isEmpty() || currentEntry == null) {
return
}
selectedPoseIndex = 0
if (nextIndex) {
@@ -606,8 +602,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
else selectedFormIndex = visibleForms.lastIndex
}
selectedFormIndex = selectedFormIndex.coerceIn(0, visibleForms.lastIndex)
setupButtons(currentEntry!!, visibleForms[selectedFormIndex])
updateAspects()
}
@@ -38,7 +38,6 @@ object CobblemonKeyBinds {
val PARTY_OVERLAY_DOWN = this.queue(DownShiftPartyBinding)
val PARTY_OVERLAY_UP = this.queue(UpShiftPartyBinding)
val SEND_OUT_POKEMON = this.queue(PartySendBinding)
val RIDING_FREELOOK = this.queue(RidingFreelookBinding)
fun register(registrar: (KeyMapping) -> Unit) {
this.keyBinds.forEach(registrar::invoke)
@@ -143,18 +143,18 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
}
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
val vehicle = player.vehicle as? PokemonEntity ?: return false
if (player != vehicle.controllingPassenger) return true
if (player.vehicle !is PokemonEntity) return false
val vehicle = player.vehicle as PokemonEntity
if (player != vehicle.controllingPassenger) {
return true
}
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
if (!Cobblemon.config.enableInFlightDismounting && isAirRide && hasLandRide) {
return false
return if (isAirRide && hasLandRide) {
false
} else {
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
return vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
private fun isRidingPokemon(player: LocalPlayer, ignoreControlling: Boolean = false): Boolean {
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.client.keybind.CobblemonBlockingKeyBinding
import com.cobblemon.mod.common.client.keybind.KeybindCategories
import com.mojang.blaze3d.platform.InputConstants
object RidingFreelookBinding : CobblemonBlockingKeyBinding(
"key.cobblemon.ridingfreelook",
InputConstants.Type.KEYSYM,
InputConstants.KEY_LALT,
KeybindCategories.COBBLEMON_CATEGORY
) {
override fun onTick() {
}
override fun onRelease() {
}
override fun onPress() {
}
}
@@ -23,7 +23,7 @@ import net.minecraft.world.phys.Vec3
object CalculateSeatPositionsHandler : ClientNetworkPacketHandler<CalculateSeatPositionsPacket> {
private const val FORMAT = "%.2f"
private const val SEAT_PREFIX = "seat_"
private const val SEAT_PREFIX = "seat"
private const val SIMULATION_PERIOD_TICKS = 15 * 20F
class SeatRanges(
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.net.data
import com.cobblemon.mod.common.api.interaction.PokemonInteractions
import com.cobblemon.mod.common.api.net.ClientNetworkPacketHandler
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import net.minecraft.client.Minecraft
object PokemonInteractionsSyncHandler : ClientNetworkPacketHandler<PokemonInteractionsSyncPacket> {
override fun handle(
packet: PokemonInteractionsSyncPacket,
client: Minecraft,
) {
PokemonInteractions.speciesInteractions.clear()
PokemonInteractions.speciesInteractions.addAll(packet.speciesInteractions)
PokemonInteractions.generalInteractions.clear()
PokemonInteractions.generalInteractions.addAll(packet.generalInteractions)
}
}
@@ -8,8 +8,6 @@
package com.cobblemon.mod.common.client.persisted
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.Cobblemon.LOGGER
import com.cobblemon.mod.common.config.CobblemonConfig
import java.io.BufferedReader
import java.io.BufferedWriter
@@ -33,14 +31,7 @@ object ClientPersistedData {
fun readSnapshotsData() : SnapshotAcknowledgementData? {
if (snapshotsPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(snapshotsPath.toFile()))).use { reader ->
try {
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
} catch (exception: Exception) {
LOGGER.error("Failed to load snapshots.json... Resetting File")
val data = SnapshotAcknowledgementData(Cobblemon.VERSION, false)
writeSnapshotsData(data)
return data
}
return gson.fromJson(reader, SnapshotAcknowledgementData::class.java)
}
}
@@ -55,23 +46,16 @@ object ClientPersistedData {
fun readRidingPerspectivesData() : RidingPerspectiveData? {
if (ridingPerspectivesPath.exists()) {
BufferedReader(InputStreamReader(FileInputStream(ridingPerspectivesPath.toFile()))).use { reader ->
try {
return gson.fromJson(reader, RidingPerspectiveData::class.java)
} catch (exception: Exception) {
LOGGER.error("Failed to load riding_perspectives.json... Resetting File")
val data = RidingPerspectiveData()
saveRidingPerspectivesData(data)
return data
}
return gson.fromJson(reader, RidingPerspectiveData::class.java)
}
}
return null
}
fun saveRidingPerspectivesData(data: RidingPerspectiveData) {
fun saveRidingPerspectivesData() {
ridingPerspectivesPath.toFile().parentFile.mkdirs()
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(data, writer) }
BufferedWriter(FileWriter(ridingPerspectivesPath.toFile())).use { writer -> gson.toJson(ridingPerspectives, writer) }
}
data class SnapshotAcknowledgementData(val version: String, val dontShowAgain: Boolean)
@@ -80,7 +64,7 @@ object ClientPersistedData {
) {
fun updatePerspective(key: ResourceLocation, cameraType: CameraType) {
perspectives[key] = cameraType
saveRidingPerspectivesData(this)
saveRidingPerspectivesData()
}
}
}
@@ -160,7 +160,6 @@ class DisplayCaseRenderer(ctx: BlockEntityRendererProvider.Context) : BlockEntit
stack.item is BedItem -> PositioningType.BED
stack.item is BannerItem -> PositioningType.BANNER
stack.`is`(CobblemonItemTags.POKE_BALLS) -> PositioningType.POKE_BALL
stack.`is`(CobblemonItemTags.PLAQUES) -> PositioningType.ITEM_MODEL
stack.item is PokedexItem -> PositioningType.POKEDEX
stack.item == CobblemonItems.RELIC_COIN_POUCH -> PositioningType.COIN_POUCH
stack.item == CobblemonItems.PASTURE -> PositioningType.PASTURE
@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.duck.CameraDuck
import com.cobblemon.mod.common.duck.RidePassenger
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.math.geometry.toRadians
import com.cobblemon.mod.common.util.toVec3d
import com.mojang.blaze3d.Blaze3D
import net.minecraft.client.Camera
import net.minecraft.client.CameraType
@@ -34,7 +35,6 @@ import net.minecraft.world.phys.HitResult
import net.minecraft.world.phys.Vec3
import org.joml.Matrix3f
import org.joml.Quaternionf
import org.joml.Vector3d
import org.joml.Vector3f
import kotlin.math.min
import kotlin.math.sign
@@ -81,6 +81,7 @@ object MountedCameraRenderer {
val currEyeHeight: Double = Mth.lerp(instance.partialTickTime.toDouble(), eyeHeight, eyeHeightOld)
var offset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
var eyeOffset = Vec3(0.0, currEyeHeight - (driver.bbHeight / 2), 0.0)
val locatorOffset = Vec3(locator.matrix.getTranslation(Vector3f()))
val shouldFlip = !(vehicleController.active && vehicleController.orientation != null) // Do not flip the offset for 3rd person reverse unless we are using normal mc camera rotation.
val isFirstPerson = Minecraft.getInstance().options.cameraType == CameraType.FIRST_PERSON
@@ -102,17 +103,15 @@ object MountedCameraRenderer {
else Quaternionf()
.rotateY((Math.PI.toFloat() - Mth.lerp(instance.partialTickTime, vehicle.yRotO, vehicle.yRot).toRadians()))
offset = rotation.transform(Vector3d(offset.x, offset.y, offset.z)).let { Vec3(it.x, it.y, it.z) }
eyeOffset = rotation.transform(Vector3d(eyeOffset.x, eyeOffset.y, eyeOffset.z)).let { Vec3(it.x, it.y, it.z) }
offset = rotation.transform(offset.toVector3f()).toVec3d()
eyeOffset = rotation.transform(eyeOffset.toVector3f()).toVec3d()
val eyeLocatorOffset = Vec3(locator.matrix.getTranslation(Vector3f()))
val eyePos = eyeLocatorOffset.add(entityPos)
val eyePos = locatorOffset.add(entityPos)
// Get the camera position before offsets are applied (which are done with maxZoom to account for clipping). If 3rd person viewbobbing is enabled or the player is
// in first person then base the camera position off the seat locator offset
val pos = /* if (isFirstPerson || Cobblemon.config.thirdPersonViewBobbing) { */
Vec3(locator.matrix.getTranslation(Vector3f()))
.add(entityPos)
locatorOffset.add(entityPos)
/* } else {
val pokemonCenter = Vector3f(0f, driver.bbHeight/2, 0f)
@@ -327,7 +326,7 @@ object MountedCameraRenderer {
locatorName: String,
shouldFlip: Boolean = true
): Vec3 {
val offset = if (thirdPersonReverse && cameraOffsets.containsKey(locatorName + "_reverse")) {
var offset = if (thirdPersonReverse && cameraOffsets.containsKey(locatorName + "_reverse")) {
cameraOffsets[locatorName + "_reverse"]!!
} else if (cameraOffsets.containsKey(locatorName)) {
cameraOffsets[locatorName]!!
@@ -337,7 +336,8 @@ object MountedCameraRenderer {
// Don't need to account for this since orientation is derived from camera rotation and that z is already flipped.
// Flip only when not on a rollable.
return if (thirdPersonReverse && shouldFlip) offset.multiply(1.0, 1.0, -1.0) else offset
if (thirdPersonReverse && shouldFlip) offset = offset.multiply(1.0, 1.0, -1.0)
return offset
}
private fun getFirstPersonOffset(model: PosableModel, locatorName: String): Vec3 {
@@ -39,11 +39,7 @@ class PoseAdapter(
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext): Pose {
val model = modelFinder()
val obj = json as JsonObject
val pose = try {
JsonPose(model, obj)
} catch (e: Exception) {
throw IllegalArgumentException("Failed to deserialize pose from JSON: $json", e)
}
val pose = JsonPose(model, obj)
val conditionsList = mutableListOf<(PosableState) -> Boolean>()
@@ -104,4 +100,4 @@ class PoseAdapter(
)
}
}
}
}
@@ -0,0 +1,120 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class TinkatinkModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("tinkatink")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(0.0, -1.01, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.25, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
val shoulderOffset = 1
override val cryAnimation = CryProvider { bedrockStateful("tinkatink", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("tinkatink", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("tinkatink", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "battle_idle")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "shoulder_left")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatink", "shoulder_right")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("tinkatink", "faint") else null
}
@@ -0,0 +1,87 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen9
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class TinkatuffModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("tinkatuff")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.9F
override var portraitTranslation = Vec3(0.0, -0.41, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.4, 0.0)
lateinit var standing: Pose
lateinit var walking: Pose
lateinit var sleep: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("tinkatuff", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("tinkatuff", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("tinkatuff", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
condition = { !it.isBattling },
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatuff", "ground_idle")
)
)
walking = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatuff", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("tinkatuff", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walking, battleidle, sleep)) bedrockStateful("tinkatuff", "faint") else null
}
@@ -477,6 +477,8 @@ object VaryingModelRepository {
inbuilt("illumise", ::IllumiseModel)
inbuilt("yamper", ::YamperModel)
inbuilt("boltund", ::BoltundModel)
inbuilt("tinkatink", ::TinkatinkModel)
inbuilt("tinkatuff", ::TinkatuffModel)
inbuilt("fuecoco", :: FuecocoModel)
inbuilt("crocalor", :: CrocalorModel)
inbuilt("skeledirge", :: SkeledirgeModel)
@@ -206,7 +206,7 @@ fun generateAdditionalRideBoostsTooltip(stack: ItemStack): MutableList<Component
val resultLines = mutableListOf<Component>()
resultLines.add(rideBoostSeasoningHeader)
for ((stat, value) in boosts.toSortedMap()) {
for ((stat, value) in boosts) {
val statName = stat.displayName.also { it.style = it.style.withColor(stat.flavour.colour) }
val valueText = if (value < 0) {
Component.literal("$value").red()
@@ -329,9 +329,6 @@ class CobblemonConfig {
@CobblemonConfigField(Category.Riding, lang = "remember_riding_camera", CLIENT)
var rememberRidingCamera = false
@CobblemonConfigField(Category.Riding, lang = "enable_in_flight_dismounting", CLIENT)
var enableInFlightDismounting = false
@CobblemonConfigField(Category.Debug, lang = "enable_debug_keys", CLIENT)
var enableDebugKeys = false

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