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Author SHA1 Message Date
Test e696c7b37e Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into decorative-items-proofofconceptbranch
# Conflicts:
#	common/src/main/resources/assets/cobblemon/dynamiclights/item/flame_orb.json
#	common/src/main/resources/assets/cobblemon/models/block/display_case.json
#	common/src/main/resources/assets/cobblemon/models/block/kings_rock.json
#	common/src/main/resources/assets/cobblemon/models/item/wearable/exp_share.json
#	common/src/main/resources/assets/cobblemon/models/item/wearable/rocky_helmet.json
2025-11-22 13:05:20 -05:00
Test b543692180 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into decorative-items-proofofconceptbranch
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2025-10-17 22:14:14 -04:00
Test 98fab80fb4 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into decorative-items-proofofconceptbranch
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2025-10-05 22:59:38 -04:00
Test efc1fd719c Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into decorative-items-proofofconceptbranch
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2025-09-10 22:50:07 -04:00
dhi_holo 9fb20e8850 Batch 1b and 2
Only texture updates, includes a bunch of stuff
2025-08-02 12:05:01 +10:00
dhi_holo ef17a6d496 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-08-02 11:13:20 +10:00
dhi_holo bcb444577b Update luminous_moss.json 2025-07-31 22:06:12 +10:00
dhi_holo 190fccce8f Batch 1a
Everstone, Luminous Moss, Heat Rock, Icy Rock, Smooth Rock, Sharp Beak
2025-07-31 21:59:49 +10:00
dhi_holo 127310ce5b Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-31 21:20:46 +10:00
dhi_holo 72152aa2dd Eviolite 4
It's better now!
2025-07-31 21:18:22 +10:00
dhi_holo f9810a0f00 Changelog.
The Merge Request Draws Near
2025-07-26 17:23:26 +10:00
dhi_holo 15385b9276 Multi-vitamins! 2025-07-26 16:42:24 +10:00
dhi_holo dae2b18353 Fight Fight, Take Your Pills!
Battle Items now are placeable.
2025-07-26 13:04:34 +10:00
dhi_holo ca5bda092f Code Improvement
The Medicine Items use a different logic for determing how they get used, making it still have the menu out of battles, and you can also place them during battle, working exactly like berries (because it's berry code)
2025-07-25 15:18:48 +10:00
dhi_holo 31291713d0 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-25 13:39:10 +10:00
dhi_holo 16bbbf6e18 ETHER!
Ethers and Elixirs, almost
2025-07-25 13:38:38 +10:00
dhi_holo c4ad1dde27 Place Your Meds
It works! I am a geenus!

Also some minor cleanup (and a change I have no idea why happened but seems to not be causing issues..?)
2025-07-24 20:21:06 +10:00
dhi_holo 2c401d26d9 Status Part A
Status Restore Items now have blocks, they're just
Not connected to each other yet
2025-07-24 18:47:38 +10:00
dhi_holo d4714721eb Code Cleanup
Just some minor code cleanup, some stuff probably should be gone over with a more experienced eye before merging, but I'm happy with the level it is currently at.
2025-07-24 16:01:38 +10:00
dhi_holo 2fb22029ff Asset Cleanup
Making some stuff cleaner, improving some decisions, preparing for approval
2025-07-24 13:34:13 +10:00
dhi_holo a96411c50b You Cannot Handle My Potions, Traveller
Yippee, we got Potion Blocks finished up now!
2025-07-23 19:33:16 +10:00
dhi_holo 191005b29a Phone Light?
Dex now emits a small light level as it was meant to
2025-07-23 16:10:26 +10:00
dhi_holo d68759e4a3 Balls
Balls now have recipes
2025-07-23 15:26:35 +10:00
dhi_holo 25bf01ca20 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-23 10:08:47 +10:00
dhi_holo 4b8426d78c Magnetic Personality
Added Magnet Block, improved Six Face code, updated Metal Coat
2025-07-16 13:02:33 +10:00
dhi_holo 26c62acb6c Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-15 20:12:46 +10:00
dhi_holo 70522f3f3f Update metal_coat.png
contrast
2025-07-15 20:12:04 +10:00
dhi_holo 8423df7ef9 Metal Coated
Metal Coat is now placeable, plus some minor tweaks to how the other floor stackables are being handled
2025-07-15 18:12:37 +10:00
dhi_holo d8f83697c8 Remoss
Luminous Moss Remodel, and Galarica Wreath cleanup
2025-07-15 15:36:25 +10:00
dhi_holo 2b81da943e Redstone!!!!!!!!!!!!!!!! 2025-07-15 12:57:49 +10:00
dhi_holo a8e7a01e48 Unjammed 2025-07-14 18:47:31 +10:00
dhi_holo aa2a3d69fb Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-14 17:17:18 +10:00
dhi_holo 880f919f9f Jammed
Eject Button partially implemented as a redstone button - it just doesn't unclick currently, and I'm not certain why
2025-07-14 17:17:08 +10:00
dhi_holo d1557b23b4 Display Target 2025-07-13 19:17:35 +10:00
dhi_holo e3fab0f69c Darts and Cleanup
Ring Target, plus corrected stuff that broke/was inaccurate with the changes I did on a different branch that is now merged
2025-07-13 18:38:14 +10:00
dhi_holo 0f24cf8480 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-13 16:47:31 +10:00
dhi_holo 3ebba3dfe5 ROCK AND STEEL
Hard Stone and Iron Ball
2025-07-12 20:19:41 +10:00
dhi_holo b339b552c6 Beak n Cloak 2025-07-12 14:59:13 +10:00
dhi_holo 3a5095887d Clean Up
Fixed some lighting stuff and item models
2025-07-12 14:11:16 +10:00
dhi_holo 6b9821e170 MORB
Orbs can now be placed on walls and ceilings
2025-07-12 12:37:54 +10:00
dhi_holo e24a0e637a Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-12 10:25:22 +10:00
dhi_holo 924450d4c8 O R B
Life, Flame, Toxic Orbs, Light and Smoke Balls, Yippee
2025-07-11 18:49:38 +10:00
dhi_holo a4aabbb28f Evers
New Everstone and Eviolite models/textures
2025-07-11 13:38:04 +10:00
dhi_holo e5029bf074 Alloy!
Metal Alloy, added a flag to the EXP Share for future versions to pick up on innately, and fixed a bug with oval stone
2025-07-10 20:12:23 +10:00
dhi_holo 8135c3baef Not Evolution Stone Evolutation-Related Stones
Everstone, Eviolite, and Oval Stone, nice and cute in the display case
2025-07-10 20:11:29 +10:00
dhi_holo 72ce0a843d Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-10 11:01:06 +10:00
dhi_holo 2fef675958 Update dusk_stone.json
Whoops
2025-07-09 20:12:39 +10:00
dhi_holo 6b3722f9b9 Stoned
Base 10 Evolution Stones now have models and textures, yippee
2025-07-09 19:35:56 +10:00
dhi_holo 6384fc9fcb Stoning Continues 2025-07-09 12:05:02 +10:00
dhi_holo a8b2e2b72d Stoning
Added model files for all 10 stones, updated texture layouts, updated leaf stone, added sun stone
2025-07-09 08:28:04 +10:00
dhi_holo 431ab62ebb Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-09 08:10:35 +10:00
dhi_holo af50547477 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-08 20:14:29 +10:00
dhi_holo de5ab3d2dc Cleaning some files up
sweep sweep
2025-07-08 20:14:01 +10:00
dhi_holo a803bb9be8 Reorg and Stones
Reorganised how I do the Link Cable/Cobblemon Icons, started working on evolution stones in display case
2025-07-08 15:07:04 +10:00
dhi_holo b19074d130 Display Case Item Fixes
Wearables now render exactly like a regular item
Display Case shading is a bit better, thanks to a cleaned up model and one odd line of code
Placeable Items now in Creative Inventory for easity - should reorganise it later
2025-07-08 13:57:37 +10:00
dhi_holo 3c048b7eb0 Tag Changes
Display Case Items tag now is used for the Display Case, with Item Blocks being entirely separate, rather than being two tags for it.

Also changed the Plaque recipes.
2025-07-08 11:46:21 +10:00
dhi_holo 185b06082c Cleanup 2025-07-07 21:11:52 +10:00
dhi_holo b9bbbc3c4d Display Case Progress
The Decorative Item Blocks that are not wearables now render in the display case! Not perfectly yet, but progress is progress.

Also added temp recipes for the Plaques, they need more design decisions but I wanted the files there for now
2025-07-07 20:43:06 +10:00
dhi_holo f76886bab8 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-07 17:42:09 +10:00
dhi_holo f163cf0722 Update GalaricaWreathBlock.kt
fixing oversight
2025-07-07 17:28:32 +10:00
dhi_holo f1966208a8 Plaques!
Lots of plaques, missing a few recipes still but pretty close to all implemented for the builderinos
2025-07-07 17:27:28 +10:00
dhi_holo 52f4541836 Update CobblemonBlocks.kt 2025-07-06 18:02:11 +10:00
dhi_holo 4c7adb01b7 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-06 15:33:05 +10:00
dhi_holo f40fbf31bb Delete vivichoke_seeds.png
that was a weird file in the wrong place right there
2025-07-06 14:56:33 +10:00
dhi_holo cd1f052837 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-07-06 12:33:36 +10:00
dhi_holo fd323b5e61 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-26 17:46:49 +10:00
dhi_holo 69f4a52621 Pouches and Parity
Sachet, Bright Powder, Metal Powder, and Quick Powder are now placeable, and the DecorativeItemBlocks now place consistently with other blocks.
Tomorrow, we ORB
2025-06-18 20:41:57 +10:00
dhi_holo dff9612db4 Update Sprites
Upgrade, Dubious Disc, and Luminous Moss now use replaced sprites to better match their models. Peat Block now uses the 3D model instead of the sprite, but this can be toggled back using Custom Model Data.
2025-06-17 18:07:38 +10:00
dhi_holo 16049e5476 Slight Texture Relacement, and Moss Has Been Defeated
Block texture folder is becoming a nightmare to navigate, so I've moved my small modelled block textures into a sub-folder, leaving the full block textures in the main folder for now. May do a cleanup to make block texture folder and item texture folder have cleanliness parity at some point, not for this branch.

Also the luminous moss looks good now
2025-06-17 16:36:11 +10:00
dhi_holo 4331375832 It's Destiny
Destiny Knot texture updated with nicer contrast
2025-06-17 12:55:34 +10:00
dhi_holo e1b86ab910 Peatr, the textures are here 2025-06-17 11:37:19 +10:00
dhi_holo 161165d8da The Walls Are No Longer Barren
Galarica Wreath improvements, and two new block types, Wall Attached Decorative Item Blocks, and Wall Attached Stackable Item Blocks. WADIBs include Blunder and Weakness Policies, while WASIBs include the Cleanse and Spell Tags (which are also wearable).
2025-06-16 20:56:59 +10:00
dhi_holo cf5693de8a Peatr and logic for wall decor
the homse was here

Also completely redid the items so far to be itemNameBlockItem as that's a better convention to follow
2025-06-15 20:47:30 +10:00
dhi_holo 9a1afe9342 Never-Melt Crown 2025-06-15 11:21:13 +10:00
dhi_holo b3e77f9eb1 Merge branch 'decorative-items-proofofconceptbranch' of https://gitlab.com/cable-mc/cobblemon into decorative-items-proofofconceptbranch 2025-06-14 21:14:17 +10:00
plastered_crab df06413ffb Potion changes 2025-06-14 04:11:30 -07:00
dhi_holo 9aa67d836b Potion Start and Never-Melt 2025-06-14 20:47:19 +10:00
dhi_holo 24bbb57ca4 Update CobblemonBlocks.kt
Checkpoint of the potion blocks before I totally upend this logic because it feels like class bloat
2025-06-14 17:31:23 +10:00
plastered_crab c976c9f85b Merge remote-tracking branch 'origin/decorative-items-proofofconceptbranch' into decorative-items-proofofconceptbranch 2025-06-13 23:59:21 -07:00
plastered_crab 16b94b19dc Potion changes 2025-06-13 23:59:09 -07:00
dhi_holo 5d2473066d Fixed an import 2025-06-14 16:45:39 +10:00
plastered_crab a835a8d314 Potion changes 2025-06-13 23:16:51 -07:00
plastered_crab 0bc351a533 Merge remote-tracking branch 'origin/decorative-items-proofofconceptbranch' into decorative-items-proofofconceptbranch 2025-06-13 22:56:28 -07:00
plastered_crab 7ad5e88402 Potion change to allow for menu to pop up only when in battle 2025-06-13 22:55:15 -07:00
dhi_holo 5a610932a2 very minor model tweak
NO. MORE. Z-FIGHTING!
2025-06-14 15:37:53 +10:00
dhi_holo 0bafe7e682 Merge branch 'decorative-items-proofofconceptbranch' of https://gitlab.com/cable-mc/cobblemon into decorative-items-proofofconceptbranch 2025-06-14 15:13:28 +10:00
plastered_crab 1260420bfb Potion change to allow for menu to pop up only when in battle 2025-06-13 22:12:38 -07:00
dhi_holo 185e8ec9b2 Translucents and Dubious Fix 2025-06-14 15:10:36 +10:00
dhi_holo f782c0f6ed Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-14 14:54:53 +10:00
dhi_holo aec0717e75 Stacks and Stacks
Ugrades and Dubious Discs are now placeable. They can be placed up to four times within the same block. This is done with a new class to let me do it for any future decorative blocks too! Huzzah.
2025-06-14 14:54:45 +10:00
dhi_holo 55276f5e96 Began Investigating Display Case Stuff
Committing this in an ask for help. I want the Relic Coin Pouch rendering stuff to work for all items added to this tag, just awkwardly shoving it in didn't work, so I'm pushing all my changes to ask for help.
2025-06-13 17:09:01 +10:00
dhi_holo 3e81be4c75 Weather Rocks!
Very good desk decoration
2025-06-13 12:28:04 +10:00
dhi_holo 37c393d314 Update GalaricaWreathBlock.kt 2025-06-12 17:31:19 +10:00
dhi_holo a0ee80b3b6 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-12 16:03:51 +10:00
dhi_holo 3809da42b2 Tick Tock (But Refined)
Metronome now has a togglable animation state, fixed issue with Galarica Wreath waterlogging
2025-06-12 16:03:36 +10:00
dhi_holo a18e96c10d Tick Tock
Metronome block now exists
2025-06-11 19:57:49 +10:00
dhi_holo adf159fd8e Knot Right?
Destiny Knot is now a block

Also added a Galarica block tag
2025-06-11 14:36:38 +10:00
dhi_holo 53dfdfd0c2 Galarica Complete, plus Shelmet Shell Helmet
Also fix something I've been overlooking
2025-06-11 13:11:05 +10:00
dhi_holo b956016c2d Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-11 11:16:05 +10:00
dhi_holo 119d11e03c Galar Foreva!!!
Minor cleanup of how the general decorative voxelshape is handled, and the start of the wreath nightmare
No data files yet, need to improve the placement logic on the wreath to let it have different rules for each direction
2025-06-10 20:19:44 +10:00
dhi_holo 55c8380777 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-10 16:05:58 +10:00
dhi_holo 90c7b88007 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-09 09:54:30 +10:00
dhi_holo 033137029d Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-08 12:59:07 +10:00
dhi_holo fa2246843f moss, yummy 2025-06-07 18:30:07 +10:00
dhi_holo 2dfa3dcdc1 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-07 16:12:08 +10:00
dhi_holo 8812c775cf Better Boundary Kings Rock
Just making it fit the model a little better, nothing fancy
(Also cleaning up some unused bounding boxes for the teapots)
2025-06-06 17:09:24 +10:00
dhi_holo f6c003e90f Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-06 16:29:05 +10:00
Polymeta 9c39cb3ebc make wearable check if a block got passed in and use that translation key otherwise item fallback lang
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-06-05 16:30:45 +01:00
dhi_holo 36f5c4597e Update en_us.json 2025-06-05 20:04:24 +10:00
dhi_holo f0aa728174 Fully Functional 2025-06-05 20:03:41 +10:00
Polymeta 4f34b6b556 fix errors and allow wearbles to be swapped with right click (same as armoritems)
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-06-05 10:07:21 +01:00
Polymeta d639f78571 make wearableItem a blockItem but make sure only valid blocks can be placed
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-06-05 00:11:13 +01:00
dhi_holo 6adc3991db Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-05 08:12:42 +10:00
dhi_holo 2f7889df97 Update CobblemonItems.kt 2025-06-05 08:11:28 +10:00
dhi_holo d8a667c424 Delete kings_rock.png 2025-06-04 20:27:59 +10:00
dhi_holo 9fda6a53c5 You Are King 2025-06-04 20:27:46 +10:00
dhi_holo c80ce11314 you are king 2025-06-04 20:26:38 +10:00
dhi_holo ef58eb86da Would You Care For Some Tea??? 2025-06-04 16:27:17 +10:00
dhi_holo 02129fe2a1 Merge branch 'main' into decorative-items-proofofconceptbranch 2025-06-04 09:46:22 +10:00
dhi_holo 3f2d8cec09 IT WORKS
Implemented a functional placeable Kings Rock!

Still needs a couple things to improve this, like being able to set the hitbox for each instance of the block implementation (like tumblestones), but for a first try I'm proud
2025-01-18 15:16:51 +10:00
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# Changelog
## [1.7.2 (MONTH Xth, YEAR)](#1-7-2)
## [1.7.1 (MONTH xth, 2025)](#1-7-1)
### Additions
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added new effects
- Mental Restoration: Reduces "Time Since Last Rest" statistic, which controls Insomnia, by half a minute per second per effect level
- Negative Effect Cleanse: Removes all negative effects
- Effect Cleanse: Removes all effects
- Added more seasonings for sinister tea
- Mental Herb - Mental Restoration I for 10 seconds
- White Herb - Negative Effect Cleanse
- Milk - Effect Cleanse
- Moomoo Milk - Effect Cleanse
- Added `label` as an alternate key to the `tag` property.
- Added Saccharine wood furniture for Adorn.
- Added block models for existing items: Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, Weakness Policy, Blunder Policy, Cleanse Tag, and Spell Tag.
- Added decorative sign blocks, Plaques.
- Added `/npcdelete` uuid parameter support and usuable to console
- Added `/spectateBattle <player>` command to spectate battles without having to manually walk up to the target.
- Added an in-game configuration screen, allowing all settings from `main.json` to be edited directly in-game.
- Added `/cobblemonconfig reload` command to reload `main.json` configuration. **Note:** Some settings require a server restart to take effect; use this command cautiously.
- Added `blacklisted_items_to_hold` and `whitelisted_items_to_hold` tags to allow for controlling which items players can give to their Pokémon. If the whitelist is empty, it will consider all item as allowed (unless they are in the blacklist).
- Pokémon now follow the mouse cursor on the Summary screen, with an option to disable this in the settings.
- Added Datapackable Item interactions with Pokemon
- Pokémon's held items can now be rendered, with a visibility toggle in the Summary screen.
- Added cosmetic item functionality for Pokémon. Certain cosmetic items can be given to applicable Pokémon via the interact menu.
- Added the various log blocks as cosmetic items for Timburr and Komala.
- Added cosmetics for Spoink, Gurdurr, Conkeldurr, Squirtle Line, Sneasler, Sandile line, Treecko line, Braixen, Delphox, and Dragonite.
- Added Gilded Chest cosmetics for Chest Gimmighoul and Gholdengo
- Added `visibility/hidden`, `visibility/hat` and `visibility/face` tags to control where and how certain items are rendered.
- Added Pokémon markings, toggleable within the summary.
- Added `/boxcount` command to change PC boxes amount
- Added `/transformmodelpart (position|rotation|scale) <modelPart> <transform: x y z>` command that can add transformations to a pokemon's model part.
- The player executing the command must be facing the target pokemon entity. Transformations are not persistent and will revert when resources are reloaded.
- Added `legacy` and `special` sourced moves to Pokémon.
- Added lang keys for all moves and abilities up to Generation 9.
- Added `translucent_cull` boolean option into resolver's layer to allow for translucent textures with culling
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for items held by Pokémon, evolution stone blocks, evolution stone items, Pokédex, Luminous Moss, Flame Orb, and Magmarizer.
- Added the Clear Amulet, Grip Claw, Lagging Tail, Luminous Moss, Metal Alloy, Scroll of Darkness, Scroll of Waters
- Added Recipes for Masterpiece Cup, Eject Pack.
- Added modification to Minecraft Creative Inventory search to account for item names that contain `poké` when input contains `poke`.
- Added Campfire Pot as well as loads of new food items (Poke Puffs, Ponigiri, Sinister Tea, etc)
- Added Hearty Grains, a new crop used in the new cooking mechanic
- Added Tatami blocks and Tatami Mat blocks, made from Hearty Grain, for decorating builds
- Added `/pcsearch <player> <pokemonProperties>` command that searches for a specific Pokémon within a player's PC.
- Added `/pctake <player> <box> <slot>` command that takes a specific Pokémon from a player's PC. Removes the pokemon if target is self or ran from the server.
- Added Hyper Training items (IV Modification) as well as some additional candy items to do so (Health Candy, Sickly Candy)
- Added Galarica Nut Bushes
- Many Pokémon (mostly cats) are now feared by phantoms
- Combees are now capable of gathering nectar from flowers and delivering it to either Saccharine leaves or hives. (Hive interactions are restricted to wild Combees)
- Lightning is now affected by a Pokemon's ability/typing
- Pokémon with the ability Lightning Rod draw in lightning similar to a lightning rod block albeit with a lower priority and range, gain immunity to lightning damage, and receive a temporary damage buff.
- Pokémon with the ability Motor Drive are immune to lightning damage and receive a temporary speed buff when struck by lightning
- Pokémon with the ability Volt Absorb are immune to lightning damage and receive Regeneration II for a short duration
- Ground type Pokémon are immune to lightning damage
- Added functionality to Everstone when held by a Pokémon; suppresses evolution notification and hides evolve button in summary interface.
- Added optional `filePath` parameter to MoLang functions to allow for global stores (ex. `../global/`). Path must end in a forward slash.
- Added new optional property `attachment_options` for most EmitterShapes to be attached to the locator/entities scale, rotation, and/or position. Position is true by default.
- Galarica Nut bushes now generate on beaches
- Added a lot of new blocks
- Floor Placeable: Damp Rock, Heat Rock, Icy Rock, Smooth Rock, Sachet, Bright Powder, Metal Powder, Quick Powder, Luminous Moss, Chipped Pot, Cracked Pot, Masterpiece Teacup, Unremarkable Teacup, Destiny Knot, Iron Ball, Hard Stone, Galarica Cuff, Kings Rock, Never-Melt Ice
- Floor Stackable: Upgrade, Dubious Disc, Metal Coat, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max
- Floor Interactive: Metronome
- Wall Placeable: Weakness Policy, Blunder Policy
- Wall Stackable: Cleanse Tag, Spell Tag
- Wall Interactive: Ring Target
- Six Face (Rotation): Galarica Wreath, Magnet, Flame Orb, Toxic Orb, Life Orb, Smoke Ball, Light Ball, White Plaque, Light Gray Plaque, Gray Plaque, Black Plaque, Brown Plaque, Red Plaque, Orange Plaque, Yellow Plaque, Lime Plaque, Green Plaque, Cyan Plaque, Light Blue Plaque, Blue Plaque, Purple Plaque, Magenta Plaque, Pink Plaque
- Six Face (Rotation) Interactive: Eject Button
- Six Directional Block: Peat Block
- Added recipe to Smoke Ball and Light Ball
- Galarica Nut bushes now generate on beaches.
- Some Pokémon now pitch their bodies in the direction they're moving.
- Added new advancements Didn't Stop To Think, We Need To Cook, and Pokémon Jockey!.
- Berries can now be smelted into their respective dyes.
- Added Syrupy Apples.
- Added `/runmolang <molang> [<npc>|<player>|<pokemon>]` command that executes a MoLang expression with the provided options as environment variables, as well as the entity (as `q.entity`) that executed the command.
- Added bubble quirk to Kingler; like Krabby, Kingler will blows bubbles during dusk.
- Added `.Pre` and `.Post` to the following events:
- `PokemonRecallEvent`
- `TradeEvent`
- Added a new gamerule, 'healerHealsPC', when set to true a successful use of a healer will also heal all of the Pokemon in that player's PC.
### Pokémon Added
#### Gen 2
- Marill
- Azumarill
- Hoppip
- Skiploom
- Jumpluff
- Dunsparce
- Togepi
- Togetic
- Unown
- Houndour
- Houndoom
- Ho-Oh
- Lugia
- Alola Bias Pichu (built-in resourcepack)
#### Gen 3
- Azurill
- Meditite
- Medicham
- Electrike
- Manectric
- Spoink
- Grumpig
- Swablu
- Altaria
- Snorunt
- Glalie
- Latias
- Latios
#### Gen 4
- Bronzor
- Bronzong
- Croagunk
- Toxicroak
- Froslass
- Glameow
- Purugly
- Skorupi
- Drapion
- Togekiss
#### Gen 5
- Pansage
- Simisage
- Pansear
- Simisear
- Panpour
- Simipour
- Munna
- Musharna
- Blitzle
- Zebstrika
- Drilbur
- Excadrill
- Trubbish
- Garbodor
- Gothita
- Gothorita
- Gothitelle
- Solosis
- Duosion
- Reuniclus
- Tynamo
- Eelektrik
- Eelektross
- Axew
- Fraxure
- Haxorus
- Mienfoo
- Mienshao
- Sewaddle
- Swadloon
- Leavanny
- Druddigon
#### Gen 6
- Skiddo
- Gogoat
- Espurr
- Meowstic
- Inkay
- Malamar
- Hawlucha
- Dedenne
- Noibat
- Noivern
- Furfrou
- You can change Furfrou's form by using shears on it while it holds a certain dye in its cosmetic slot.
#### Gen 7
- Yungoos
- Gumshoos
- Drampa
- Alolan Grimer
- Alolan Muk
- Togedemaru
#### Gen 8
- Skwovet
- Greedent
- Chewtle
- Drednaw
- Toxel
- Toxtricity
- Morpeko
- Silicobra
- Sandaconda
- Sinistea
- Polteageist
- Galarian Corsola
- Cursola
- Mr. Rime
- Galarian Mr. Mime
- Clobbopus
- Grapploct
- Galarian Weezing
#### Gen 9
- Smoliv
- Dolliv
- Arboliva
- Tarountula
- Spidops
- Orthworm
- Dudunsparce
- Cyclizar
- Poltchageist
- Sinistcha
- Capsakid
- Scovillain
- Tadbulb
- Bellibolt
- Toedscool
- Toedscruel
- Rellor
- Rabsca
- Bramblin
- Brambleghast
### Animation updates for the following Pokémon
- Garchomp
- Tropius
- Nosepass
- Probopass
- Sneasel
- Weavile
- Sneasler
- Braixen
- Delphox
- Cinderace
- Kangaskhan
- Gossifleur
- Eldegoss
- Stonjourner
- Wailmer
- Lechonk
- Oinkologne
- Dratini
- Dragonair
- Dragonite
- G. Corsola
- Cursola
- Dunsparce
- Dudunsparce (both forms)
- Porygon
- Porygon2
- Porygon-Z
- Wattrel
- Kilowattrel
- Golurk
- Spinarak
- Ariados
- Wyrdeer
- Tyrantrum
- Pidove
- Tranquill
- Unfezant
- Beldum
- Metang
- Metagross
- Plusle
- Minun
- Murkrow
- Honchkrow
- Larvesta
- Volcarona
- Dwebble
- Crustle
- Mr. Mime
- Flygon
- Pichu
- Pikachu
- Raichu
- Alolan Raichu
- Espathra
- Abra
- Kadabra
- Alakazam
- Deino
- Zweilous
- Hydreigon
- Slaking
- Klink
- Klang
- Klinklang
- Baltoy
- Claydol
- Mamoswine
- Rufflet
- Braviary
- Girafarig
- Farigiraf
- Rookidee
- Corvisquire
- Corviknight
- Venipede
- Whirlipede
- Scolipede
- Venusaur
- Parasect
- Bastiodon
- Amaura
- Varoom
- Revavroom
- Bouffalant
- Lickilicky
- Blaziken
- Rhyhorn
- Rhydon
- Rhyperior
- Tauros
- Tauros - Paldea Aqua
- Tauros - Paldea Blaze
- Tauros - Paldea Combat
- Dewgong
- Exeggutor - Kanto
### Model updates for the following Pokémon
- Cleffa
- Clefairy
- Clefable
- Gyarados
- Dragonite
- Eevee
- Vaporeon
- Jolteon
- Flareon
- Espeon
- Umbreon
- Leafeon
- Glaceon
- Sylveon
- Treecko
- Grovyle
- Sceptile
- Honchkrow
- Gible
- Gabite
- Garchomp
- Pidgeot
- Nosepass
- Probopass
- Kangaskhan
- Cinderace
- Magnemite
- Magneton
- Magnezone
- Beldum
- Metang
- Metagross
- Hoothoot
- Noctowl
- Teddiursa
- Ursaring
- Ursaluna
- Heatmor
- Bouffalant
- Sigilyph
- Sharpedo
- Maractus
- Clodsire
- Scyther
- Scizor
- Cacturne
- Taillow
- Swellow
- Seel
- Dewgong
- Honedge
- Doublade
- Aegislash
- Drowzee
- Hypno
- Mudkip
- Marshtomp
- Swampert
- Shelmet
- Escavalier
- Klink
- Klank
- Klinklang
- Spinarak
- Ariados
- Pidove
- Tranquill
- Unfezant
- Sobble
- Drizzile
- Inteleon
- Plusle
- Minun
- Murkrow
- Zorua
- Zoroark
- Mime.Jr
- Mr. Mime
- Pichu
- Pikachu
- Raichu
- Alolan Raichu
- Dusknoir
- Deino
- Zweilous
- Hydreigon
- Dreepy
- Drakloak
- Dragapult
- Mamoswine
- Rookidee
- Corvisquire
- Corviknight
- Venipede
- Whirlipede
- Scolipede
- Farigiraf
- Staryu
- Starmie
- Gimmighoul
- Gholdengo
- Starly
- Staravia
- Staraptor
- Varoom
- Revavroom
- Nickit
- Thievul
- Litwick
- Lampent
- Chandelure
### Changes
- Changed pokemon caught and seen count to update based on the current pokedex being looked
- Renamed `chargeGainedPerTick` config to `secondsToChargeHealingMachine`.
- Made Blocks of Gold count as Big Nuggets when held by a Pokémon (for Fling functionality)
- Players can now eat Sweet and Tart Apples, Whipped Dreams, and the Alcremie Sweets.
- Updated Sweet and Tart Apple sprites
- Updated the following recipes: Air Balloon, Assault Vest, Binding Band, Black Belt, Blunder Policy, Choice Band, Choice Scarf, Cleanse Tag, Covert Cloak, Destiny Knot, Eject Button, Expert Belt, Focus Band, Focus Sash, Magnet, Metronome, Muscle Band, Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens, Power Weight, Protective Pads, Protein, Punching Glove, Reaper Cloth, Rocky Helmet, Room Service, Sachet, Safety Goggles, Silk Scarf, Spell Tag, Utility Umbrella, Weakness Policy, Zinc, Chipped Pot, Cracked Pot, Unremarkable Cup, Loaded Dice, Charcoal Stick, Dragon Fang, Miracle Seed, Mystic Water, Never Melt Ice, Twisted Spoon, Black Glasses, Fairy Feather, Hard Stone, Silver Powder, Soft Sand
- Added alternate ingredient options to the following recipes: Cell Battery, Damp Rock, Heat Rock, Icy Rock, Smooth Rock
- Grouped together some recipes within the Recipe Book. Groups include: the seven basic Poké Balls, the seven basic Ancient Poké Balls, Gilded Chests, Pokedexes, and the Weather Rocks.
- Updated some item tags to better integrate behaviours between Cobblemon, Vanilla Minecraft, and other mods
- Removed Cooked Meat, Raw Meat, Protein Ingredients, and Zinc Ingredients, the first two are now using `c` namespace tags, the latter have better integrated use of tags within their recipes which removes need for custom tags.
- Added our seeds tag into `#c:seeds`, which is now made use of for the Miracle Seed recipe.
- Added herbs and snowballs to the consumable in PvE and Wild battle tags
- Tweaked the Natural Materials Vanilla file to fit with the changes to tags
- Substantially optimised spawning checks mainly by front-loading biome filtering.
- When using the `cobblemon` or `generation_9` capture calculators a critical capture with a single shake will always play for successful captures when you've already registered the Pokémon as caught in your Pokédex.
- Improved the performance of saving Pokédex and player data.
- Pokémon hitbox now scales with entity attribute `generic.scale`.
- Removed Shulker aspect and replaced it with cosmetic_item-shulker_shell.
- Shulker shell Forretress is now a cosmetic rather than a special evo and thus all shulker Forretress will revert back to normal until a shulker shell is put in their cosmetic slot.
- Updated `doPokemonSpawning` gamerule to support per-dimension configurations.
- The Pokedex now displays a form name of a "normal" Pokémon for when the base form is still a named form.
- Improved the zoom functionality of the Pokédex Scanner by giving the levels logarithmic scaling.
- Added a subtle rotation effect to the Pokédex Scanner's wheel when zooming.
- Improved parity with vanilla mobs' drop behavior; loot and XP drop on death instead of after the entire death sequence finishes.
- Quirk animations no longer play in the battle GUI since they were pretty distracting.
- A number of Pokemon that float above the ground visually (Gastly, Klingklang, etc.) are no longer considered to be touching the ground
- Changed the recipes for Level, Lure, and Moon Balls to be cleaner
- Renamed `pokemonId` and `type` to `species` in relevant Advancement triggers for conformity, this is a breaking change.
- Added a separate `species` argument to the `pick_starter`, `pasture_use` and `resurrect_pokemon` Advancement triggers.
- Made `CobblemonAgingDespawner` thresholds configurable via the config file.
- Tweaked Berry flavor data to balance cooking pot mechanics
- Made Red, Yellow, Green, Blue, Pink, Black, and White Apricorn Sprout and Saccharine Sapling able to be placed into flower pots.
- Added all Potted Apricorn Sprouts, Potted Saccharine Saplings, and Potted Pep-Up Flowers to the `#minecraft:flower_pots` block tag
- Corrected the healing values of the remedies and energy root, and reintroduced the friendship lowering mechanics for them, revival herb, and heal powder
- Updated battle language keys for side effects to use position-specific formats, improving grammatical consistency
- Saccharine Leaves are now Collectable
- Saccharine Leaves Age 1 or higher will now show Yellow particles when broken
- Destroying a Saccharine Honey Log will now drop a Saccharine Log instead of nothing
- Reworked some compost chances
- Updated interaction interface to include 4 more option spaces
- Made lecterns that hold a Pokédex emit light.
- Updated light levels for active PC, Pasture, Healing Machine, and Data Monitor.
- Vivichokes now always drop one seed when harvested, and converting a fully grown Vivichoke to seeds via crafting results in 1 seed.
- Healing Machine recipe rebalanced.
- Reorganised the `block` texture folder to be more organised, in line with the `item` texture folder.
- Offset in EmitterShape now ignores scale to be more like Blockbench by default. You can get this behaviour back by adding `"scale": true` in the `attachment_options` property in most EmitterShapes.
- Not specifying a dex in `/pokedex printcalculations {player} {dex}` will now print the National Dex statistics instead of showing all dexes. `/pokedex printcalculations {player} all` is how to view all dex statistics in one command.
- `custom_model_data=1` on items can now be displayed when placed in a Display Case by adding to the item tag `cobblemon:display_case_items`
- Upgrade, Dubious Disc, and Luminous Moss sprites have been updated to better match the new block forms
- Updated Peat Block and Peat Mulch recipes
- Minor tab reorganisation
- Removed Braised Vivichoke
- Updated Pokémon state icons shown in party interfaces
- MoLang `face` function can now be run on any `PosableEntity` (Like Pokémon!) instead of just NPCs.
- MoLang `run_action_effect` now works on Pokémon.
- Changed MoLang entity function `is_standing_on` to allow for block tags in the list.
- Added entity (as `q.entity`) that executed the command to the `executemolangscript` command.
- Refactored the following events to `.Pre` and `.Post` for consistency:
- `PokemonSentEvent`
- `ExperienceGainedEvent`
- `BattleStartedEvent`
- Updated `PokemonSentEvent` parameters to include the Position and Level of the Pokémon being sent out.
- Updated `EvolutionCompleteEvent` parameters to include the Source Pokemon that evolved.
- Updated `HatchEggEvent.Post` to include the Pokemon that hatched.
- Roseli Berry Trees now naturally generate in their preferred biomes.
- Refactored dynamic lights compat to be more future proof. The dynamic light support is only tested with LambDynamicLights, on NeoForged use that mod in combination with Sinytra Connector
- Shulker Boxes and Traveler's Backpacks can no longer be held by Pokémon. Thanks Monocle ;) You could re-enable this with a datapack but you'd be crazy.
### Changes
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air.
- Battle AI now uses a smarter threshold for switching, reducing unnecessary switches.
- AI will always use the most damaging move when at low HP and when it is not switching, improving endgame decision-making.
- Added support for optional message variants in battle activate instructions for more context-specific battle text.
- Example: `this.add('-activate', pokemon, 'ability: example', '[msg]message1');` will parse to lang key `cobblemon.battle.activate.example.message1`
### Fixes
- Fixed an issue in the OmniPathNodeMaker/Navigation that prevented Combee from pathing into and out of Saccharine Leaves.
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
- Fixed Furfrou not being trimmable on NeoForge.
- Fixed shiny Pokémon not respecting the silent flag on spawn.
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Fix all Pokémon being saved to chunks and never despawning.
- Fixed possible error on world generation when Combee are placed in naturally generated bee nests.
- Fixed Poké Snacks crashing if there was no available spawn.
- Fixed Pokémon spawn influences not being specific to regional forms.
- Fixed crashing when viewing another player in spectator mode.
- Fixed missing apricorn textures for Adorn blocks.
- Fixed crashing when riding due to malformed json file instead of resetting it.
- Fixed mochi items consuming two items at a time.
- Fix item interaction sometimes not working properly when playing on servers.
- Fixed Soothe Bell not being properly tagged as a held item.
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
- Fixed battle item duplication issue.
- Fixed the movesets of certain Pokémon being incorrectly sanitized upon reload.
- Fixed the ordering of Aprijuice's riding stat boosts to always have the same order.
- Fixed the Molang functions `date_local_time`, `date_of`, `date_is_after` to use the correct date format.
- Fixed the bottom half of pasture blocks having an incorrect hit-box when facing north or south.
- Fixed Galarian Mr. Mime incorrectly being rideable.
- Fixed gimmicks not being usable in double / triple battles.
- Fixed gimmick buttons showing when already used in the same turn in double / triple battles.
- Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn.
- Fixed Fresh Start Mochi EV reset not syncing health changes properly.
- Fixed requirements such as `biomeCondition` crashing the game when used to define Pokémon interactions.
- Fixed Pokémon interactions not playing sound effects when the volume was not specified.
- Fixed Pokémon interaction cooldowns taking longer than intended when the Pokémon was in the player’s party.
- Fixed Pokémon interactions occasionally crashing the game when spamming an interaction with a 0 cooldown.
- Fixed Pokémon fullness decreasing more than intended when the Pokémon was pastured.
- Fixed crashing when sending a Pokémon out after editing its form.
- Fixed Super Potion recipes incorrectly using Hondew Berry instead of Aguav Berry.
- Fixed `/calculateseatpositions` expecting a locator format that even we don't use. It needs an underscore after "seat".
- Fixed invulnerability-bypassed damage being resisted by invulnerable NPC entities.
- Fixed selected leading Pokémon in battle not being used when levels are raised.
- Fixed killer not being set early enough on a wild wild Pokémon entity from WinInstruction.
### Developer
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
- Added `pnx` to the `BattleFaintedEvent` and `FormeChangeEvent`.
- Added register methods for custom instructions to `ShowdownInterpreter`.
- Changed callback operations in `BattlePokemon` to allow multiple callbacks and is now mutable.
### Molang & Datapacks
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- Exception handling has been added to `run_molang`, resolving some crashes caused by malformed MoLang expressions.
### Particles
### Localization
- Updated translations for:
-61
View File
@@ -1,61 +0,0 @@
# Changelog
## [1.7.1 (November 29th, 2025)](#1-7-1)
### Additions
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added vanilla sprinting's field of view change to Pokémon land mounts.
- Added a customizable keybind for the riding freelook button.
- Added double tap to sprint on land mounts.
### Changes
- Made Jet pitch turning 1.5x faster across all Pokémon.
- Party Pokémon now attack only mobs that are attacking their owner, instead of randomly targeting unrelated mobs and getting themselves hurt.
- Reduced the cost of the Vivichoke Seed trade with the Wandering Trader.
### Fixes
- Fixed incorrect camera pivot on Bird, Jet, and Dolphin mounts, leading to some disorienting riding.
- Fixed players suffocating while on vanilla mounts.
- Fixed a graphics crash that could occur on some machines when campfire pots were nearby.
- Fixed ride controls overlay being displayed to passengers. The passengers probably don't need to know about those.
- Fixed mount jumping so that it doesn't switch back to ground animations.
- Fixed ridden Pokémon land collision and some issues around stepping up blocks. Land mounts are smoother overall now.
- Fixed Furfrou's pink and magenta trims being swapped. Only a man could make that mistake.
- Fixed friendship being reset to the default value when evolving a Pokémon.
- Fixed Combees not depositing honey upon leaving a hive if they entered it with nectar.
- Fixed pastured Combees not moving during the night or in rain.
- Fixed a case in which a Combee might try to path to a flower that no longer exists.
- Fixed Combees attempting to enter a full hive.
- Fixed a crash involving Combees and hives. 500 bee bugs. Bugged bees? We can be bees. Mark, this is good news.
- Fixed a crash related to NPC navigation.
- Fixed a crash when opening a PC box with certain wallpapers while using *VulkanMod*.
- Fixed a crash when you place a block in the way of hearty grains 2nd block.
- Fixed passengers hearing the shiny noise of a ridden shiny Pokémon.
- Ponigiri can no longer be eaten at full hunger.
- Fixed Poké Snack spawning sounds not coming from the block.
- Medicinal Brew's Campfire Pot recipe now correctly displays that it can be made using an empty glass bottle or a filled bottle.
- Fixed glass bottle not being returned when slathering honey on a saccharine leaf block.
- Fixed saccharine hanging signs sometimes dropping their oak wood counterpart when being broken.
- Fixed a bunch of incompatibilities with NeoForge mods.
- Fixed a bug where wind charges hitting pasture blocks would recall all Pokémon in it.
- Fixed the Home on the Range advancement triggering when opening the Pokémon interaction wheel.
- Fixed recipes that use concrete not working on NeoForge.
- Fixed Boltund's model.
- Fixed Cyclizar's textures.
### Developer
### Molang & Datapacks
- Removed automatic generation of PC wallpaper screen glow if no asset is provided; it is now optional.
- This is because there's no practical way to do this without blowing up things like *VulkanMod*.
### Particles
### Localization
- Updated translations for:
- French
- Japanese
- Korean
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
@@ -11,15 +11,12 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.api.pokemon.PokemonProperties;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.feature.SaccharineTreeFeature;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BeehiveBlock;
@@ -44,21 +41,7 @@ public abstract class BeeOccupantMixin {
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
String id = compoundTag.getString("id");
Entity entity = null;
if (id.equals(SaccharineTreeFeature.Companion.getPOKEMON_PLACEHOLD_ID())) {
// Special case for Pokemon stuffed into a beenest upon world gen.
// For technical reasons we cannot create them as full entities during world gen.
// So we look for this special id tag and complete the entity when it attempts to exit a hive.
if (compoundTag.contains("pokemonProperties")) {
String properties = compoundTag.getString("pokemonProperties");
PokemonProperties pokemon = PokemonProperties.Companion.parse(properties);
entity = pokemon.createEntity(level);
}
} else {
entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
}
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
@@ -69,9 +52,7 @@ public abstract class BeeOccupantMixin {
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
}
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
} else {
// Block has likely been destroyed
var center = pos.getCenter();
@@ -81,31 +62,25 @@ public abstract class BeeOccupantMixin {
center.z + level.random.nextFloat() * 0.6 - 0.3
);
newYaw = level.random.nextFloat() * 360F;
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
}
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION);
}
entity.yRotO = newYaw;
entity.setPos(newPos);
// Do honey logic
if (brain.checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)) {
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
}
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
var hasNectar = brain.getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
if (hasNectar) {
// Remove nectar and reset got to hive cooldown
brain.eraseMemory(CobblemonMemories.HAS_NECTAR);
brain.setMemoryWithExpiry(CobblemonMemories.HIVE_COOLDOWN, true, PathToBeeHiveTaskConfig.STAY_OUT_OF_HIVE_COOLDOWN);
// Increment honey level of the hive
if (state.is(BlockTags.BEEHIVES, (blockStateBase) -> blockStateBase.hasProperty(BeehiveBlock.HONEY_LEVEL))) {
int i = state.getValue(BeehiveBlock.HONEY_LEVEL);
if (i < 5) {
int j = level.random.nextInt(100) == 0 ? 2 : 1;
if (i + j > 5) {
--j;
}
level.setBlockAndUpdate(pos, state.setValue(BeehiveBlock.HONEY_LEVEL, i + j));
}
}
}
@@ -117,13 +92,12 @@ public abstract class BeeOccupantMixin {
@Inject(method = "of", at = @At("HEAD"), cancellable = true)
private static void cobblemon$of(Entity entity, CallbackInfoReturnable<BeehiveBlockEntity.Occupant> cir) {
if (entity instanceof PokemonEntity pokemonEntity) {
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
List<String> IGNORED_BEE_TAGS = Arrays.asList("Air", "ArmorDropChances", "ArmorItems", "Brain", "CanPickUpLoot", "DeathTime", "FallDistance", "FallFlying", "Fire", "HandDropChances", "HandItems", "HurtByTimestamp", "HurtTime", "LeftHanded", "Motion", "NoGravity", "OnGround", "PortalCooldown", "Pos", "Rotation", "Passengers", "leash", "UUID");
CompoundTag compoundTag = new CompoundTag();
entity.save(compoundTag);
Objects.requireNonNull(compoundTag);
IGNORED_BEE_TAGS.forEach(compoundTag::remove);
boolean hasNectar = pokemonEntity.getBrain().checkMemory(CobblemonMemories.HAS_NECTAR, MemoryStatus.REGISTERED)
&& pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
Boolean hasNectar = pokemonEntity.getBrain().getMemory(CobblemonMemories.HAS_NECTAR).orElse(false);
cir.setReturnValue(new BeehiveBlockEntity.Occupant(CustomData.of(compoundTag), 0, hasNectar ? 2400 : 600));
cir.cancel();
}
@@ -0,0 +1,38 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.PreEmptsExplosion;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(value = Explosion.class)
public class ExplosionMixin {
@Redirect(
method = "finalizeExplosion",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/Level;getBlockState(Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/level/block/state/BlockState;",
ordinal = 0
)
)
public BlockState cobblemon$whenExploded(Level world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if(blockState.getBlock() instanceof PreEmptsExplosion preExplosionBlock) {
preExplosionBlock.whenExploded(world, blockState, pos);
}
return blockState;
}
}
@@ -0,0 +1,32 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import net.minecraft.stats.RecipeBookSettings;
import net.minecraft.world.inventory.RecipeBookType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Map;
@Mixin(RecipeBookSettings.class)
public class RecipeBookSettingsMixin {
@Shadow @Final public Map<RecipeBookType, RecipeBookSettings.TypeSettings> states;
@Inject(method = "<init>", at = @At("TAIL"))
private void cobblemon$init(CallbackInfo ci) {
states.put(RecipeBookType.valueOf("COOKING_POT"), new RecipeBookSettings.TypeSettings(true, true));
}
}
@@ -6,9 +6,8 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.fabric.mixin;
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonRecipeBookTypes;
import net.minecraft.world.inventory.RecipeBookType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -41,9 +40,7 @@ public class RecipeBookTypeMixin {
)
private static void cobblemon$addRecipeBookType(CallbackInfo ci) {
ArrayList<RecipeBookType> types = new ArrayList<>(List.of($VALUES));
// if you change or add any of these, neoforge uses a separate mechanism
// check enumextensions.json and `CobblemonEnumExtensions`
types.add(cobblemon$createBookType(CobblemonRecipeBookTypes.COOKING_POT_NAME, $VALUES.length));
types.add(cobblemon$createBookType("COOKING_POT", $VALUES.length));
$VALUES = types.toArray(RecipeBookType[]::new);
}
}
@@ -11,15 +11,11 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.PlayerSpawnerAccessor;
import com.cobblemon.mod.common.api.riding.RidingStyle;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawner;
import com.cobblemon.mod.common.api.spawning.spawner.PlayerSpawnerFactory;
import com.cobblemon.mod.common.api.stats.CobblemonStats;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -93,32 +89,4 @@ public abstract class ServerPlayerMixin implements PlayerSpawnerAccessor {
private boolean cobblemon$cancelSavingPokemonMounts(boolean original, @Local(ordinal=0) Entity entity) {
return original && !(entity instanceof PokemonEntity);
}
@WrapOperation(method = "checkRidingStatistics", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/level/ServerPlayer;getVehicle()Lnet/minecraft/world/entity/Entity;"))
public Entity cobblemon$checkRidingStatistics(ServerPlayer player, Operation<Entity> original, @Local int distance) {
var entity = original.call(player);
if (!(entity instanceof PokemonEntity pokemonEntity)) {
return entity;
}
var ridingController = pokemonEntity.getRidingController();
if (ridingController == null) return entity;
var activeContext = ridingController.getContext();
if (activeContext == null) return entity;
var ridingStyle = activeContext.getStyle();
CobblemonStats.CobblemonStat stat = switch (ridingStyle) {
case RidingStyle.LAND -> CobblemonStats.RIDING_LAND;
case RidingStyle.AIR -> CobblemonStats.RIDING_AIR;
case RidingStyle.LIQUID -> CobblemonStats.RIDING_LIQUID;
default -> null;
};
if (stat != null) {
player.awardStat(CobblemonStats.getStat(stat), distance);
}
return entity;
}
}
@@ -33,7 +33,7 @@ public class AbstractClientPlayerMixin {
cir.setReturnValue(usageContext.getFovMultiplier());
} else {
// Only modify fov through riding if the pokedex is not open
AbstractClientPlayer player = (AbstractClientPlayer) (Object) this;
LocalPlayer player = (LocalPlayer) (Object) this;
// Only modify fov for the driver and not the passengers
if (player != null && player.isPassenger() && player.getVehicle() instanceof PokemonEntity && player.getVehicle().getControllingPassenger() == player) {
PokemonEntity ride = (PokemonEntity) player.getVehicle();
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.api.orientation.OrientationController;
import com.cobblemon.mod.common.client.CobblemonClient;
import com.cobblemon.mod.common.client.keybind.keybinds.PartySendBinding;
import com.cobblemon.mod.common.client.keybind.keybinds.RidingFreelookBinding;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext;
@@ -157,7 +156,7 @@ public abstract class MouseHandlerMixin {
}
var vehicleController = controllableVehicle.getOrientationController();
var freeLooking = RidingFreelookBinding.INSTANCE.isDown();
var lookaroundButtonPressed = Minecraft.getInstance().mouseHandler.isMiddlePressed();
Pair<Boolean, Boolean> mouseShouldModifyDriver = ((PokemonEntity) vehicle).ifRidingAvailableSupply(new Pair(false, false), (behaviour, settings, state) -> {
return behaviour.mouseModifiesDriverRotation(
settings,
@@ -171,7 +170,7 @@ public abstract class MouseHandlerMixin {
// affect the vehicle orientation when looking around.
// If the client is a passenger it will modify these rotations and return
//-------------------------------------------------------------------------
if (freeLooking || player.getControlledVehicle() == null) {
if (lookaroundButtonPressed || player.getControlledVehicle() == null) {
// Modify driver rotations
cobblemon$setDriverRotations(player, cursorDeltaX, cursorDeltaY);
@@ -193,10 +192,10 @@ public abstract class MouseHandlerMixin {
// Smoothly return driver rotations to zero when needed
//-------------------------------------------------------------------------
var playerRotater = (RidePassenger)player;
if( !freeLooking && !mouseShouldModifyDriver.getFirst()){
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getFirst()){
playerRotater.cobblemon$setRideYRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideYRot()), 0.0f));
}
if( !freeLooking && !mouseShouldModifyDriver.getSecond()) {
if( !lookaroundButtonPressed && !mouseShouldModifyDriver.getSecond()) {
playerRotater.cobblemon$setRideXRot(lerp(min(5.0f * (float)movementTime, 1.0f), Mth.wrapDegrees(playerRotater.cobblemon$getRideXRot()), 0.0f));
}
@@ -6,11 +6,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.fabric.mixin;
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.CobblemonRecipeBookTypes;
import com.cobblemon.mod.common.CobblemonRecipeCategories;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.RecipeBookCategories;
@@ -50,19 +49,17 @@ public class RecipeBookCategoriesMixin {
)
private static void cobblemon$addRecipeBookType(CallbackInfo ci) {
ArrayList<RecipeBookCategories> types = new ArrayList<>(List.of($VALUES));
// if you change or add any of these, neoforge uses a separate mechanism
// check enumextensions.json and `CobblemonEnumExtensions`
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_SEARCH", $VALUES.length, new ItemStack(Items.COMPASS)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_FOODS", $VALUES.length + 1, new ItemStack(CobblemonItems.LEEK_AND_POTATO_STEW)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_MEDICINES", $VALUES.length + 2, new ItemStack(CobblemonItems.POTION)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_COMPLEX_DISHES", $VALUES.length + 3, new ItemStack(CobblemonItems.APRIJUICE_RED)));
types.add(cobblemon$createCategory("COBBLEMON_COOKING_POT_MISC", $VALUES.length + 4, new ItemStack(CobblemonItems.PROTEIN)));
types.add(cobblemon$createCategory("COOKING_POT_SEARCH", $VALUES.length, new ItemStack(Items.COMPASS)));
types.add(cobblemon$createCategory("COOKING_POT_FOODS", $VALUES.length + 1, new ItemStack(CobblemonItems.LEEK_AND_POTATO_STEW)));
types.add(cobblemon$createCategory("COOKING_POT_MEDICINES", $VALUES.length + 2, new ItemStack(CobblemonItems.POTION)));
types.add(cobblemon$createCategory("COOKING_POT_COMPLEX_DISHES", $VALUES.length + 3, new ItemStack(CobblemonItems.APRIJUICE_RED)));
types.add(cobblemon$createCategory("COOKING_POT_MISC", $VALUES.length + 4, new ItemStack(CobblemonItems.PROTEIN)));
$VALUES = types.toArray(RecipeBookCategories[]::new);
}
@Inject(method = "getCategories", at = @At("HEAD"), cancellable = true)
private static void modifyCategories(RecipeBookType recipeBookType, CallbackInfoReturnable<List<RecipeBookCategories>> cir) {
if (recipeBookType == CobblemonRecipeBookTypes.INSTANCE.getCOOKING_POT()) {
if (recipeBookType == RecipeBookType.valueOf("COOKING_POT")) {
List var10000 = ImmutableList.of(
CobblemonRecipeCategories.COOKING_POT_SEARCH.toVanillaCategory(),
CobblemonRecipeCategories.COOKING_POT_FOODS.toVanillaCategory(),
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.mixin.entity;
import com.cobblemon.mod.common.OrientationControllable;
import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.pokemon.Pokemon;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.player.LocalPlayer;
@@ -24,7 +23,6 @@ import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -50,8 +48,16 @@ public abstract class EntityMixin {
)
)
public boolean cobblemon$forceOnGroundForStepUp(Entity entity, Operation<Boolean> original) {
if (entity instanceof PokemonEntity vehicle && entity.hasControllingPassenger()) {
return true;
if (entity instanceof PokemonEntity && entity.hasControllingPassenger()) {
BlockPos below = entity.blockPosition().below();
Level level = entity.level();
var blockStateBelow = level.getBlockState(below);
boolean isAirOrLiquid = blockStateBelow.isAir() || !blockStateBelow.getFluidState().isEmpty();
boolean canSupportEntity = blockStateBelow.isFaceSturdy(level, below, Direction.UP);
boolean standingOnSolid = canSupportEntity && !isAirOrLiquid;
if (standingOnSolid) {
return true;
}
}
return original.call(entity);
}
@@ -62,7 +68,18 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_partial(float partialTicks, CallbackInfoReturnable<Vec3> cir) {
cobblemon$getCustomEyePos(cir);
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
}
@Inject(
@@ -71,20 +88,15 @@ public abstract class EntityMixin {
cancellable = true
)
private void cobblemon$modifyEyePosition_noPartial(CallbackInfoReturnable<Vec3> cir) {
cobblemon$getCustomEyePos(cir);
}
@Unique
private void cobblemon$getCustomEyePos(CallbackInfoReturnable<Vec3> cir) {
var entity = (Entity)(Object)this;
if (entity.level().isClientSide) return;
if (!(entity instanceof Player player)) return;
if (!(player instanceof RidePassenger ridePassenger)) return;
if (!(player.getVehicle() instanceof OrientationControllable vehicle)) return;
if (!(vehicle instanceof PokemonEntity)) return;
var vehicleController = vehicle.getOrientationController();
if (vehicleController == null) return;
// TODO: Determine if it needs partialtick involved.
Vec3 customEyePos = ridePassenger.cobblemon$getRideEyePos();
cir.setReturnValue(customEyePos);
}
@@ -42,8 +42,8 @@ import com.cobblemon.mod.common.api.scheduling.ServerRealTimeTaskTracker
import com.cobblemon.mod.common.api.scheduling.ServerTaskTracker
import com.cobblemon.mod.common.api.spawning.BestSpawner
import com.cobblemon.mod.common.api.spawning.CobblemonSpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.spawning.position.AreaSpawnablePositionResolver
import com.cobblemon.mod.common.api.spawning.SpawningZoneGenerator
import com.cobblemon.mod.common.api.starter.StarterHandler
import com.cobblemon.mod.common.api.stats.CobblemonStats
import com.cobblemon.mod.common.api.storage.PokemonStoreManager
@@ -76,7 +76,12 @@ import com.cobblemon.mod.common.config.LastChangedVersion
import com.cobblemon.mod.common.config.constraint.IntConstraint
import com.cobblemon.mod.common.config.starter.StarterConfig
import com.cobblemon.mod.common.data.CobblemonDataProvider
import com.cobblemon.mod.common.events.*
import com.cobblemon.mod.common.events.AdvancementHandler
import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.CallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -91,7 +96,7 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
@@ -201,7 +206,6 @@ object Cobblemon {
implementation.registerEntityDataSerializers()
implementation.registerCriteria()
implementation.registerEntitySubPredicates()
implementation.registerMobEffects()
DispenserBehaviorRegistry.registerDispenserBehaviors()
DropEntry.register("command", CommandDropEntry::class.java)
@@ -315,7 +319,7 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(LabelProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
@@ -9,21 +9,27 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.LecternBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.decor.*
import com.cobblemon.mod.common.block.decor.DecorativeItemBlock.ItemType
import com.cobblemon.mod.common.block.decor.StackableItemBlock.StackableItemType
import com.cobblemon.mod.common.block.decor.WallAttachedDecorativeItemBlock.WallItemType
import com.cobblemon.mod.common.block.decor.WallAttachedStackableItemBlock.WallStackableItemType
import com.cobblemon.mod.common.block.decor.SixFaceDecorativeItemBlock.SixFaceItemType
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
import com.cobblemon.mod.common.block.general.SixDirectionalBlock
import com.cobblemon.mod.common.block.grower.SaccharineTreeGrower
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
@@ -42,11 +48,11 @@ import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
import net.minecraft.world.level.block.state.properties.WoodType
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.Shapes
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
@@ -216,7 +222,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_WALL_SIGN = this.create("saccharine_wall_sign", CobblemonWallSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", CobblemonHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_WALL_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_WALL_HANGING_SIGN = this.create("saccharine_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -244,9 +250,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.PLANT).ignitedByLava().noCollission().instabreak().sound(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
@JvmField
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, false))
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, false))
@JvmField
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, true))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@@ -462,21 +468,144 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val RELIC_COIN_SACK = create("relic_coin_sack", CoinPouchBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_SACK_SOUNDS).pushReaction(PushReaction.DESTROY).strength(0.4f), false))
@JvmField
val GILDED_CHEST = create("gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.RED))
val KINGS_ROCK = create("kings_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), ItemType.GENERIC_7x6))
@JvmField
val BLUE_GILDED_CHEST = create("blue_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.BLUE))
val CHIPPED_POT = create("chipped_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), ItemType.TEAPOT))
@JvmField
val BLACK_GILDED_CHEST = create("black_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.BLACK))
val CRACKED_POT = create("cracked_pot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), ItemType.TEAPOT))
@JvmField
val YELLOW_GILDED_CHEST = create("yellow_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.YELLOW))
val MASTERPIECE_TEACUP = create("masterpiece_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), ItemType.TEACUP))
@JvmField
val WHITE_GILDED_CHEST = create("white_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.WHITE))
val UNREMARKABLE_TEACUP = create("unremarkable_teacup", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.TUMBLESTONE_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), ItemType.TEACUP))
@JvmField
val GREEN_GILDED_CHEST = create("green_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.GREEN))
val LUMINOUS_MOSS = create("luminous_moss", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.MOSS).mapColor(MapColor.NONE).noOcclusion().lightLevel{5}, ItemType.MOSS))
@JvmField
val PINK_GILDED_CHEST = create("pink_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.PINK))
val GALARICA_CUFF = create("galarica_cuff", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.SWEET_BERRY_BUSH).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), ItemType.GENERIC_8x4))
@JvmField
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
val GALARICA_WREATH = create("galarica_wreath", GalaricaWreathBlock(BlockBehaviour.Properties.of().sound(SoundType.SWEET_BERRY_BUSH).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission()))
@JvmField
val DESTINY_KNOT = create("destiny_knot", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOL).mapColor(MapColor.NONE).noOcclusion(), ItemType.KNOT))
@JvmField
val METRONOME = create("metronome", MetronomeBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion()))
@JvmField
val DAMP_ROCK = create("damp_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DRIPSTONE_BLOCK).mapColor(MapColor.NONE).noOcclusion(), ItemType.GENERIC_8x))
@JvmField
val HEAT_ROCK = create("heat_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DRIPSTONE_BLOCK).mapColor(MapColor.NONE).noOcclusion(), ItemType.GENERIC_8x))
@JvmField
val ICY_ROCK = create("icy_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DRIPSTONE_BLOCK).mapColor(MapColor.NONE).noOcclusion(), ItemType.GENERIC_8x))
@JvmField
val SMOOTH_ROCK = create("smooth_rock", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.DRIPSTONE_BLOCK).mapColor(MapColor.NONE).noOcclusion(), ItemType.GENERIC_8x))
@JvmField
val UPGRADE = create("upgrade", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.UPGRADE))
@JvmField
val DUBIOUS_DISC = create("dubious_disc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.UPGRADE))
@JvmField
val NEVER_MELT_ICE = create("never_melt_ice", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().friction(0.989F), ItemType.GENERIC_7x6))
@JvmField
val PEAT_BLOCK = create("peat_block", SixDirectionalBlock(BlockBehaviour.Properties.of().mapColor(MapColor.CLAY).strength(0.5f).sound(SoundType.MUD)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallStackableItemType.TAG))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallStackableItemType.TAG))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().noCollission(), WallItemType.POLICY))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().noCollission(), WallItemType.POLICY))
@JvmField
val SACHET = create("sachet", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ItemType.POUCH))
@JvmField
val BRIGHT_POWDER = create("bright_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().lightLevel{2}, ItemType.POUCH))
@JvmField
val METAL_POWDER = create("metal_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ItemType.POUCH))
@JvmField
val QUICK_POWDER = create("quick_powder", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion(), ItemType.POUCH))
@JvmField
val LIFE_ORB = create("life_orb", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{2}, SixFaceItemType.GENERIC_8x))
@JvmField
val FLAME_ORB = create("flame_orb", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{15}, SixFaceItemType.GENERIC_8x))
@JvmField
val TOXIC_ORB = create("toxic_orb", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), SixFaceItemType.GENERIC_8x))
@JvmField
val LIGHT_BALL = create("light_ball", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{13}, SixFaceItemType.GENERIC_8x))
@JvmField
val SMOKE_BALL = create("smoke_ball", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), SixFaceItemType.GENERIC_8x))
/*@JvmField
val SOUL_DEW = create("soul_dew", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion().lightLevel{11}, SixFaceItemType.GENERIC_8x))*/
@JvmField
val IRON_BALL = create("iron_ball", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion().strength(5f), ItemType.GENERIC_8x)) //TODO Determine whether this should be a falling block with damage source - Idea is solid, but the damage bit is concerning to get working, so leaving it as a maybe for now
@JvmField
val HARD_STONE = create("hard_stone", DecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.STONE).mapColor(MapColor.NONE).noOcclusion().strength(0.5f), ItemType.GENERIC_8x))
@JvmField
val RING_TARGET = create("ring_target", WallAttachedTargetBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).noOcclusion().strength(0.5f)))
@JvmField
val EJECT_BUTTON = create("eject_button", EjectButtonBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).strength(1.0f).pushReaction(PushReaction.DESTROY)))
@JvmField
val METAL_COAT = create("metal_coat", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.METAL_COAT))
@JvmField
val MAGNET = create("magnet", SixFaceDecorativeItemBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.NONE).noOcclusion(), SixFaceItemType.MAGNET))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.MAX_POTION))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.RESTORE))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.ETHER))
@JvmField
val X_ACCURACY = create("x_accuracy", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val X_ATTACK = create("x_attack", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val X_DEFENCE = create("x_defence", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val X_SPECIAL_ATTACK = create("x_special_attack", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val X_SPECIAL_DEFENCE = create("x_special_defence", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val X_SPEED = create("x_speed", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.BATTLE_X))
@JvmField
val HP_UP = create("hp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val PROTEIN = create("protein", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val IRON = create("iron", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val CARBOS = create("carbos", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val CALCIUM = create("calcium", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val ZINC = create("zinc", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val PP_UP = create("pp_up", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val PP_MAX = create("pp_max", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.GLASS).mapColor(MapColor.NONE).noOcclusion(), StackableItemType.VITAMIN))
@JvmField
val WHITE_PLAQUE = create("white_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@@ -512,64 +641,21 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
val GILDED_CHEST = create("gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.RED))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
val BLUE_GILDED_CHEST = create("blue_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.BLUE))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
val BLACK_GILDED_CHEST = create("black_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.BLACK))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
val YELLOW_GILDED_CHEST = create("yellow_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.YELLOW))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val WHITE_GILDED_CHEST = create("white_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.WHITE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val GREEN_GILDED_CHEST = create("green_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.GREEN))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
val PINK_GILDED_CHEST = create("pink_gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.PINK))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@@ -588,7 +674,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava().lightLevel { if (it.getValue(LecternBlock.EMIT_LIGHT) as Boolean) 13 else 0 }))
@JvmField
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F).requiresCorrectToolForDrops()))
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).instrument(NoteBlockInstrument.HAT).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F).requiresCorrectToolForDrops()))
// TODO after 1.7
// @JvmField
@@ -117,11 +117,6 @@ interface CobblemonImplementation {
fun registerEntitySubPredicates()
/**
* TODO
*/
fun registerMobEffects()
/**
* Add a feature to the current platform implementation.
@@ -44,6 +44,7 @@ import com.cobblemon.mod.common.pokeball.PokeBall
import com.cobblemon.mod.common.pokemon.IVs
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.renderer.item.ItemProperties
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
@@ -66,6 +67,7 @@ import net.minecraft.world.item.SignItem
import net.minecraft.world.item.SmithingTemplateItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
@Suppress("unused", "SameParameterValue")
object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<Item>>, Item>() {
@@ -73,7 +75,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
override val resourceKey: ResourceKey<Registry<Item>> = Registries.ITEM
@JvmField
val NPC_EDITOR = create("npc_editor", CobblemonItem(Item.Properties().stacksTo(1)))
val NPC_EDITOR = create("npc_editor", CobblemonItem(Properties().stacksTo(1)))
@JvmField
val pokeBalls = mutableListOf<PokeBallItem>()
@@ -217,7 +219,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val TATAMI_MAT = blockItem("tatami_mat", CobblemonBlocks.TATAMI_MAT)
@JvmField
val VIVICHOKE = compostableItem("vivichoke", CobblemonItem(Item.Properties()), 0.80f)
val VIVICHOKE = compostableItem("vivichoke", CobblemonItem(Properties()), 0.80f)
@JvmField
val VIVICHOKE_SEEDS = compostableItem("vivichoke_seeds", VivichokeItem(CobblemonBlocks.VIVICHOKE_SEEDS), 0.30f)
@@ -265,9 +267,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val APRICORN_LEAVES = compostableBlockItem("apricorn_leaves", CobblemonBlocks.APRICORN_LEAVES, 0.30f)
@JvmField
val APRICORN_BOAT = create("apricorn_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, false, Item.Properties().stacksTo(1)))
val APRICORN_BOAT = create("apricorn_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, false, Properties().stacksTo(1)))
@JvmField
val APRICORN_CHEST_BOAT = create("apricorn_chest_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, true, Item.Properties().stacksTo(1)))
val APRICORN_CHEST_BOAT = create("apricorn_chest_boat", CobblemonBoatItem(CobblemonBoatType.APRICORN, true, Properties().stacksTo(1)))
@JvmField
val APRICORN_DOOR = blockItem("apricorn_door", CobblemonBlocks.APRICORN_DOOR)
@@ -286,25 +288,33 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val APRICORN_STAIRS = blockItem("apricorn_stairs", CobblemonBlocks.APRICORN_STAIRS)
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", SignItem(Item.Properties().stacksTo(16), CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN))
val APRICORN_SIGN = this.create("apricorn_sign", SignItem(Properties().stacksTo(16), CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN))
@JvmField
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", HangingSignItem(CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, Item.Properties().stacksTo(16)))
val APRICORN_HANGING_SIGN = this.create("apricorn_hanging_sign", HangingSignItem(CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, Properties().stacksTo(16)))
@JvmField
val GILDED_CHEST = this.create("gilded_chest", BlockItem(CobblemonBlocks.GILDED_CHEST, Item.Properties()))
val GILDED_CHEST = this.create("gilded_chest", BlockItem(CobblemonBlocks.GILDED_CHEST, Properties()))
@JvmField
val BLUE_GILDED_CHEST = this.create("blue_gilded_chest", BlockItem(CobblemonBlocks.BLUE_GILDED_CHEST, Item.Properties()))
val BLUE_GILDED_CHEST = this.create("blue_gilded_chest", BlockItem(CobblemonBlocks.BLUE_GILDED_CHEST, Properties()))
@JvmField
val YELLOW_GILDED_CHEST = this.create("yellow_gilded_chest", BlockItem(CobblemonBlocks.YELLOW_GILDED_CHEST, Item.Properties()))
val YELLOW_GILDED_CHEST = this.create("yellow_gilded_chest", BlockItem(CobblemonBlocks.YELLOW_GILDED_CHEST,
Properties()
))
@JvmField
val PINK_GILDED_CHEST = this.create("pink_gilded_chest", BlockItem(CobblemonBlocks.PINK_GILDED_CHEST, Item.Properties()))
val PINK_GILDED_CHEST = this.create("pink_gilded_chest", BlockItem(CobblemonBlocks.PINK_GILDED_CHEST, Properties()))
@JvmField
val BLACK_GILDED_CHEST = this.create("black_gilded_chest", BlockItem(CobblemonBlocks.BLACK_GILDED_CHEST, Item.Properties()))
val BLACK_GILDED_CHEST = this.create("black_gilded_chest", BlockItem(CobblemonBlocks.BLACK_GILDED_CHEST,
Properties()
))
@JvmField
val WHITE_GILDED_CHEST = this.create("white_gilded_chest", BlockItem(CobblemonBlocks.WHITE_GILDED_CHEST, Item.Properties()))
val WHITE_GILDED_CHEST = this.create("white_gilded_chest", BlockItem(CobblemonBlocks.WHITE_GILDED_CHEST,
Properties()
))
@JvmField
val GREEN_GILDED_CHEST = this.create("green_gilded_chest", BlockItem(CobblemonBlocks.GREEN_GILDED_CHEST, Item.Properties()))
val GREEN_GILDED_CHEST = this.create("green_gilded_chest", BlockItem(CobblemonBlocks.GREEN_GILDED_CHEST,
Properties()
))
@JvmField
val GIMMIGHOUL_CHEST = this.create("gimmighoul_chest", BlockItem(CobblemonBlocks.GIMMIGHOUL_CHEST, Item.Properties()))
val GIMMIGHOUL_CHEST = this.create("gimmighoul_chest", BlockItem(CobblemonBlocks.GIMMIGHOUL_CHEST, Properties()))
// Saccharines
@JvmField
@@ -322,9 +332,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SACCHARINE_LEAVES = compostableBlockItem("saccharine_leaves", CobblemonBlocks.SACCHARINE_LEAVES, 0.35f)
@JvmField
val SACCHARINE_BOAT = create("saccharine_boat", CobblemonBoatItem(CobblemonBoatType.SACCHARINE, false, Item.Properties().stacksTo(1)))
val SACCHARINE_BOAT = create("saccharine_boat", CobblemonBoatItem(CobblemonBoatType.SACCHARINE, false, Properties().stacksTo(1)))
@JvmField
val SACCHARINE_CHEST_BOAT = create("saccharine_chest_boat", CobblemonBoatItem(CobblemonBoatType.SACCHARINE, true, Item.Properties().stacksTo(1)))
val SACCHARINE_CHEST_BOAT = create("saccharine_chest_boat", CobblemonBoatItem(CobblemonBoatType.SACCHARINE, true, Properties().stacksTo(1)))
@JvmField
val SACCHARINE_DOOR = blockItem("saccharine_door", CobblemonBlocks.SACCHARINE_DOOR)
@@ -343,9 +353,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SACCHARINE_STAIRS = blockItem("saccharine_stairs", CobblemonBlocks.SACCHARINE_STAIRS)
@JvmField
val SACCHARINE_SIGN = this.create("saccharine_sign", SignItem(Item.Properties().stacksTo(16), CobblemonBlocks.SACCHARINE_SIGN, CobblemonBlocks.SACCHARINE_WALL_SIGN))
val SACCHARINE_SIGN = this.create("saccharine_sign", SignItem(Properties().stacksTo(16), CobblemonBlocks.SACCHARINE_SIGN, CobblemonBlocks.SACCHARINE_WALL_SIGN))
@JvmField
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", HangingSignItem(CobblemonBlocks.SACCHARINE_HANGING_SIGN, CobblemonBlocks.SACCHARINE_WALL_HANGING_SIGN, Item.Properties().stacksTo(16)))
val SACCHARINE_HANGING_SIGN = this.create("saccharine_hanging_sign", HangingSignItem(CobblemonBlocks.SACCHARINE_HANGING_SIGN, CobblemonBlocks.SACCHARINE_WALL_HANGING_SIGN, Properties().stacksTo(16)))
@JvmField
val SACCHARINE_SAPLING = compostableBlockItem("saccharine_sapling", CobblemonBlocks.SACCHARINE_SAPLING, 0.30f)
@@ -467,9 +477,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
// Evolution items
@JvmField val LINK_CABLE = create("link_cable", LinkCableItem())
@JvmField val DRAGON_SCALE = noSettingsItem("dragon_scale")
@JvmField val METAL_COAT = noSettingsItem("metal_coat")
@JvmField val UPGRADE = noSettingsItem("upgrade")
@JvmField val DUBIOUS_DISC = noSettingsItem("dubious_disc")
@JvmField val METAL_COAT = itemNameBlockItem("metal_coat", CobblemonBlocks.METAL_COAT)
@JvmField val UPGRADE = itemNameBlockItem("upgrade", CobblemonBlocks.UPGRADE)
@JvmField val DUBIOUS_DISC = itemNameBlockItem("dubious_disc", CobblemonBlocks.DUBIOUS_DISC)
@JvmField val DEEP_SEA_SCALE = noSettingsItem("deep_sea_scale")
@JvmField val DEEP_SEA_TOOTH = noSettingsItem("deep_sea_tooth")
@JvmField val ELECTIRIZER = noSettingsItem("electirizer")
@@ -478,7 +488,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val PROTECTOR = noSettingsItem("protector")
@JvmField val REAPER_CLOTH = noSettingsItem("reaper_cloth")
@JvmField val PRISM_SCALE = noSettingsItem("prism_scale")
@JvmField val SACHET = noSettingsItem("sachet")
@JvmField val SACHET = itemNameBlockItem("sachet", CobblemonBlocks.SACHET)
@JvmField val WHIPPED_DREAM = create("whipped_dream", foodItem(8, 0.3f))
@JvmField val STRAWBERRY_SWEET = create("strawberry_sweet", foodItem(6, 0.125f))
@JvmField val LOVE_SWEET = create("love_sweet", foodItem(6, 0.125f))
@@ -487,22 +497,20 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val FLOWER_SWEET = create("flower_sweet", foodItem(6, 0.125f))
@JvmField val STAR_SWEET = create("star_sweet", foodItem(6, 0.125f))
@JvmField val RIBBON_SWEET = create("ribbon_sweet", foodItem(6, 0.125f))
@JvmField val CHIPPED_POT = noSettingsItem("chipped_pot")
@JvmField val CRACKED_POT = noSettingsItem("cracked_pot")
@JvmField val MASTERPIECE_TEACUP = noSettingsItem("masterpiece_teacup")
@JvmField val UNREMARKABLE_TEACUP = noSettingsItem("unremarkable_teacup")
@JvmField val CHIPPED_POT = itemNameBlockItem("chipped_pot", CobblemonBlocks.CHIPPED_POT)
@JvmField val CRACKED_POT = itemNameBlockItem("cracked_pot", CobblemonBlocks.CRACKED_POT)
@JvmField val MASTERPIECE_TEACUP = itemNameBlockItem("masterpiece_teacup", CobblemonBlocks.MASTERPIECE_TEACUP)
@JvmField val UNREMARKABLE_TEACUP = itemNameBlockItem("unremarkable_teacup", CobblemonBlocks.UNREMARKABLE_TEACUP)
@JvmField val SWEET_APPLE = compostableItem("sweet_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val TART_APPLE = compostableItem("tart_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val SYRUPY_APPLE = compostableItem("syrupy_apple", foodItem(4, 0.3f), 0.65f)
@JvmField val GALARICA_CUFF = noSettingsItem("galarica_cuff")
@JvmField val GALARICA_WREATH = noSettingsItem("galarica_wreath")
@JvmField val GALARICA_CUFF = itemNameBlockItem("galarica_cuff", CobblemonBlocks.GALARICA_CUFF)
@JvmField val BLACK_AUGURITE = noSettingsItem("black_augurite")
@JvmField val PEAT_BLOCK = noSettingsItem("peat_block")
@JvmField val PEAT_BLOCK = itemNameBlockItem("peat_block", CobblemonBlocks.PEAT_BLOCK)
@JvmField val RAZOR_CLAW = noSettingsItem("razor_claw")
@JvmField val RAZOR_FANG = noSettingsItem("razor_fang")
@JvmField val AUSPICIOUS_ARMOR = heldItem("auspicious_armor")
@JvmField val MALICIOUS_ARMOR = heldItem("malicious_armor")
@JvmField val SHELL_HELMET = heldItem("shell_helmet")
@JvmField val METAL_ALLOY = noSettingsItem("metal_alloy")
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@@ -643,17 +651,17 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val EXPERIENCE_CANDY_XL = candyItem("exp_candy_xl") { _, _ -> CandyItem.DEFAULT_XL_CANDY_YIELD }
@JvmField
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK))
val CALCIUM = create("calcium", VitaminItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.CALCIUM))
@JvmField
val CARBOS = create("carbos", VitaminItem(Stats.SPEED))
val CARBOS = create("carbos", VitaminItem(Stats.SPEED, block = CobblemonBlocks.CARBOS))
@JvmField
val HP_UP = create("hp_up", VitaminItem(Stats.HP))
val HP_UP = create("hp_up", VitaminItem(Stats.HP, block = CobblemonBlocks.HP_UP))
@JvmField
val IRON = create("iron", VitaminItem(Stats.DEFENCE))
val IRON = create("iron", VitaminItem(Stats.DEFENCE, block = CobblemonBlocks.IRON))
@JvmField
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK))
val PROTEIN = create("protein", VitaminItem(Stats.ATTACK, block = CobblemonBlocks.PROTEIN))
@JvmField
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE))
val ZINC = create("zinc", VitaminItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.ZINC))
@JvmField
val HEALTH_MOCHI = create("health_mochi", MochiItem(Stats.HP))
@JvmField
@@ -681,7 +689,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CLEVER_FEATHER = create("clever_feather", FeatherItem(Stats.SPECIAL_DEFENCE))
@JvmField
val MEDICINAL_LEEK = heldItem("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Item.Properties().food(FoodProperties.Builder().fast().nutrition(1).saturationModifier(0.2f).build())), "leek")
val MEDICINAL_LEEK = heldItem("medicinal_leek", MedicinalLeekItem(CobblemonBlocks.MEDICINAL_LEEK, Properties().food(FoodProperties.Builder().fast().nutrition(1).saturationModifier(0.2f).build())), "leek")
@JvmField
val ROASTED_LEEK = compostableItem("roasted_leek", CobblemonItem(Item.Properties().food(FoodProperties.Builder().fast().nutrition(3).saturationModifier(0.2f).build())), 0.85f)
@JvmField
@@ -716,15 +724,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
val POTION = potionItem("potion", PotionType.POTION, CobblemonBlocks.POTION)
@JvmField
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION))
val SUPER_POTION = potionItem("super_potion", PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION)
@JvmField
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION))
val HYPER_POTION = potionItem("hyper_potion", PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION)
@JvmField
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION))
val MAX_POTION = potionItem("max_potion", PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION)
@JvmField
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE))
val FULL_RESTORE = potionItem("full_restore", PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE)
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@@ -735,9 +743,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MAX_REVIVE = create("max_revive", ReviveItem(max = true))
@JvmField
val PP_UP = create("pp_up", PPUpItem(1))
val PP_UP = create("pp_up", PPUpItem(1, block = CobblemonBlocks.PP_UP))
@JvmField
val PP_MAX = create("pp_max", PPUpItem(3))
val PP_MAX = create("pp_max", PPUpItem(3, block = CobblemonBlocks.PP_MAX))
@JvmField
val RED_MINT_SEEDS = mintSeed("red", MintType.RED.getCropBlock())
@@ -811,25 +819,27 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY, block = CobblemonBlocks.X_ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK, block = CobblemonBlocks.X_ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENSE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SP_ATK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SP_DEF))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENCE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SPECIAL_ATTACK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SPECIAL_DEFENCE))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED, block = CobblemonBlocks.X_SPEED))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(block = CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(block = CobblemonBlocks.GUARD_SPEC))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem(
"item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
@JvmField val ETHER = create("ether", EtherItem(max = false, CobblemonBlocks.ETHER))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, CobblemonBlocks.MAX_ETHER))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, CobblemonBlocks.ELIXIR))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, CobblemonBlocks.MAX_ELIXIR))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val ETHER = create("ether", EtherItem(max = false, block = CobblemonBlocks.ETHER))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, block = CobblemonBlocks.MAX_ETHER))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, block = CobblemonBlocks.ELIXIR))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, block = CobblemonBlocks.MAX_ELIXIR))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@@ -914,11 +924,18 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val CHOICE_SPECS = wearableItem("choice_specs")
@JvmField val EXP_SHARE = wearableItem("exp_share")
@JvmField val FOCUS_BAND = wearableItem("focus_band")
@JvmField val KINGS_ROCK = wearableItem("kings_rock")
@JvmField val KINGS_ROCK = wearableItem("kings_rock", block = CobblemonBlocks.KINGS_ROCK)
@JvmField val MUSCLE_BAND = wearableItem("muscle_band")
@JvmField val ROCKY_HELMET = wearableItem("rocky_helmet")
@JvmField val SAFETY_GOGGLES = wearableItem("safety_goggles")
@JvmField val WISE_GLASSES = wearableItem("wise_glasses")
@JvmField val GALARICA_WREATH = wearableItem("galarica_wreath", block = CobblemonBlocks.GALARICA_WREATH)
@JvmField val SHELL_HELMET = wearableItem("shell_helmet")
@JvmField val NEVER_MELT_ICE = wearableItem("never_melt_ice", block = CobblemonBlocks.NEVER_MELT_ICE)
@JvmField val CLEANSE_TAG = wearableItem("cleanse_tag", block = CobblemonBlocks.CLEANSE_TAG)
@JvmField val SPELL_TAG = wearableItem("spell_tag", block = CobblemonBlocks.SPELL_TAG)
@JvmField val COVERT_CLOAK = wearableItem("covert_cloak")
@JvmField val SHARP_BEAK = wearableItem("sharp_beak")
// Held Items
@JvmField
@@ -946,17 +963,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
val COVERT_CLOAK = heldItem("covert_cloak")
@JvmField
val DESTINY_KNOT = heldItem("destiny_knot")
val DESTINY_KNOT = itemNameBlockItem("destiny_knot", CobblemonBlocks.DESTINY_KNOT)
@JvmField
val DRAGON_FANG = heldItem("dragon_fang")
@JvmField
val EJECT_BUTTON = heldItem("eject_button")
val EJECT_BUTTON = itemNameBlockItem("eject_button", CobblemonBlocks.EJECT_BUTTON)
@JvmField
val EJECT_PACK = heldItem("eject_pack")
@JvmField
@@ -970,7 +983,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val FAIRY_FEATHER = heldItem("fairy_feather")
@JvmField
val FLAME_ORB = heldItem("flame_orb")
val FLAME_ORB = itemNameBlockItem("flame_orb", CobblemonBlocks.FLAME_ORB)
@JvmField
val FLOAT_STONE = heldItem("float_stone")
@JvmField
@@ -980,19 +993,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val GRIP_CLAW = heldItem("grip_claw")
@JvmField
val HARD_STONE = heldItem("hard_stone")
val HARD_STONE = itemNameBlockItem("hard_stone", CobblemonBlocks.HARD_STONE)
@JvmField
val HEAVY_DUTY_BOOTS = heldItem("heavy_duty_boots")
@JvmField
val IRON_BALL = heldItem("iron_ball")
val IRON_BALL = itemNameBlockItem("iron_ball", CobblemonBlocks.IRON_BALL)
@JvmField
val LAGGING_TAIL = heldItem("lagging_tail")
@JvmField
val LEFTOVERS = compostableHeldItem("leftovers", null, 0.50f)
@JvmField
val LIFE_ORB = heldItem("life_orb")
val LIFE_ORB = itemNameBlockItem("life_orb", CobblemonBlocks.LIFE_ORB)
@JvmField
val LIGHT_BALL = heldItem("light_ball")
val LIGHT_BALL = itemNameBlockItem("light_ball", CobblemonBlocks.LIGHT_BALL)
@JvmField
val LIGHT_CLAY = heldItem("light_clay")
@JvmField
@@ -1000,18 +1013,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val LUCKY_EGG = heldItem("lucky_egg")
@JvmField
val LUMINOUS_MOSS = heldItem("luminous_moss")
val LUMINOUS_MOSS = itemNameBlockItem("luminous_moss", CobblemonBlocks.LUMINOUS_MOSS)
@JvmField
val MAGNET = heldItem("magnet")
val MAGNET = itemNameBlockItem("magnet", CobblemonBlocks.MAGNET)
@JvmField
val METRONOME = heldItem("metronome")
val METRONOME = itemNameBlockItem("metronome", CobblemonBlocks.METRONOME)
@JvmField
val MIRACLE_SEED = heldItem("miracle_seed")
@JvmField
val MYSTIC_WATER = heldItem("mystic_water")
@JvmField
val NEVER_MELT_ICE = heldItem("never_melt_ice")
@JvmField
val POISON_BARB = heldItem("poison_barb")
@JvmField
val POWER_ANKLET = heldItem("power_anklet")
@@ -1036,14 +1047,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RED_CARD = heldItem("red_card")
@JvmField
val RING_TARGET = heldItem("ring_target")
val RING_TARGET = itemNameBlockItem("ring_target", CobblemonBlocks.RING_TARGET)
@JvmField
val ROOM_SERVICE = heldItem("room_service")
@JvmField
val SCOPE_LENS = heldItem("scope_lens")
@JvmField
val SHARP_BEAK = heldItem("sharp_beak")
@JvmField
val SHED_SHELL = heldItem("shed_shell")
@JvmField
val SHELL_BELL = heldItem("shell_bell")
@@ -1054,9 +1063,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
val SMOKE_BALL = itemNameBlockItem("smoke_ball", CobblemonBlocks.SMOKE_BALL)
@JvmField
val SOOTHE_BELL = heldItem("soothe_bell")
@JvmField
@@ -1066,7 +1073,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val THROAT_SPRAY = heldItem("throat_spray")
@JvmField
val TOXIC_ORB = heldItem("toxic_orb")
val TOXIC_ORB = itemNameBlockItem("toxic_orb", CobblemonBlocks.TOXIC_ORB)
@JvmField
val TWISTED_SPOON = heldItem("twisted_spoon")
@JvmField
@@ -1088,19 +1095,19 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val WHITE_HERB = compostableHeldItem("white_herb", null, 0.85F)
@JvmField
val BRIGHT_POWDER = heldItem("bright_powder")
val BRIGHT_POWDER = itemNameBlockItem("bright_powder", CobblemonBlocks.BRIGHT_POWDER)
@JvmField
val METAL_POWDER = heldItem("metal_powder")
val METAL_POWDER = itemNameBlockItem("metal_powder", CobblemonBlocks.METAL_POWDER)
@JvmField
val QUICK_POWDER = heldItem("quick_powder")
val QUICK_POWDER = itemNameBlockItem("quick_powder", CobblemonBlocks.QUICK_POWDER)
@JvmField
val DAMP_ROCK = heldItem("damp_rock")
val DAMP_ROCK = itemNameBlockItem("damp_rock", CobblemonBlocks.DAMP_ROCK)
@JvmField
val HEAT_ROCK = heldItem("heat_rock")
val HEAT_ROCK = itemNameBlockItem("heat_rock", CobblemonBlocks.HEAT_ROCK)
@JvmField
val SMOOTH_ROCK = heldItem("smooth_rock")
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
@JvmField
val ICY_ROCK = heldItem("icy_rock")
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
// Mulch
@JvmField
@@ -1168,11 +1175,11 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val SUSPICIOUS_SHERD = itemWithRarity("suspicious_sherd", Rarity.UNCOMMON)
@JvmField
val TUMBLESTONE = this.create("tumblestone", TumblestoneItem(Item.Properties(), CobblemonBlocks.SMALL_BUDDING_TUMBLESTONE))
val TUMBLESTONE = this.create("tumblestone", TumblestoneItem(Properties(), CobblemonBlocks.SMALL_BUDDING_TUMBLESTONE))
@JvmField
val BLACK_TUMBLESTONE = this.create("black_tumblestone", TumblestoneItem(Item.Properties(), CobblemonBlocks.SMALL_BUDDING_BLACK_TUMBLESTONE))
val BLACK_TUMBLESTONE = this.create("black_tumblestone", TumblestoneItem(Properties(), CobblemonBlocks.SMALL_BUDDING_BLACK_TUMBLESTONE))
@JvmField
val SKY_TUMBLESTONE = this.create("sky_tumblestone", TumblestoneItem(Item.Properties(), CobblemonBlocks.SMALL_BUDDING_SKY_TUMBLESTONE))
val SKY_TUMBLESTONE = this.create("sky_tumblestone", TumblestoneItem(Properties(), CobblemonBlocks.SMALL_BUDDING_SKY_TUMBLESTONE))
@JvmField
val SMALL_BUDDING_TUMBLESTONE = blockItem("small_budding_tumblestone", CobblemonBlocks.SMALL_BUDDING_TUMBLESTONE)
@@ -1429,7 +1436,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val RELIC_COIN = noSettingsItem("relic_coin")
@JvmField
val RELIC_COIN_POUCH = blockItem("relic_coin_pouch", CobblemonBlocks.RELIC_COIN_POUCH)
val RELIC_COIN_POUCH = itemNameBlockItem("relic_coin_pouch", CobblemonBlocks.RELIC_COIN_POUCH)
@JvmField
val RELIC_COIN_SACK = blockItem("relic_coin_sack", CobblemonBlocks.RELIC_COIN_SACK)
@@ -1473,13 +1480,13 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Item.Properties().rarity(rarity)))
private fun blockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): BlockItem = this.create(name, BlockItem(block, Properties().rarity(rarity)))
private fun itemNameBlockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): ItemNameBlockItem = this.create(name, ItemNameBlockItem(block, Item.Properties().rarity(rarity)))
private fun itemNameBlockItem(name: String, block: Block, rarity: Rarity = Rarity.COMMON): ItemNameBlockItem = this.create(name, ItemNameBlockItem(block, Properties().rarity(rarity)))
private fun noSettingsItem(name: String): CobblemonItem = this.create(name, CobblemonItem(Item.Properties()))
private fun noSettingsItem(name: String): CobblemonItem = this.create(name, CobblemonItem(Properties()))
private fun itemWithRarity(name: String, rarity: Rarity): CobblemonItem = this.create(name, CobblemonItem(Item.Properties().rarity(rarity)))
private fun itemWithRarity(name: String, rarity: Rarity): CobblemonItem = this.create(name, CobblemonItem(Properties().rarity(rarity)))
fun berries() = this.berries.toMap()
@@ -1495,7 +1502,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun candyItem(name: String, rarity: Rarity = Rarity.COMMON, calculator: CandyItem.Calculator): CandyItem = this.create(name, CandyItem(rarity, calculator))
private fun pokerodItem(pokeRodId: ResourceLocation, rarity: Rarity = Rarity.COMMON): PokerodItem {
val settings = Item.Properties().stacksTo(1).durability(256).rarity(rarity)
val settings = Properties().stacksTo(1).durability(256).rarity(rarity)
val item = create(pokeRodId.path, PokerodItem(pokeRodId, settings))
pokeRods.add(item)
return item
@@ -1507,15 +1514,14 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return item
}
private fun wearableItem(name: String, heldItemRemappedName: String? = null): CobblemonItem = create(
name,
WearableItem(name).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
}
)
private fun wearableItem(name: String, heldItemRemappedName: String? = null, block: Block = Blocks.AIR): WearableItem =
create(name,
WearableItem(name, block).also {
wearables.add(it)
if (heldItemRemappedName != null) {
CobblemonHeldItemManager.registerRemap(it, heldItemRemappedName)
}
})
private fun campfirePotItem(block: Block, color: CampfirePotColor): CampfirePotItem {
val item = create("campfire_pot_${color.suffix}", CampfirePotItem(block, color))
@@ -1554,7 +1560,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
foodPropertiesBuilder.usingConvertsTo(convertsToOnUse.item)
}
val properties = Item.Properties()
val properties = Properties()
.stacksTo(stacksTo)
.food(foodPropertiesBuilder.build())
@@ -1563,13 +1569,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
private fun heldItem(name: String, remappedName: String? = null): CobblemonItem = create(
name,
CobblemonItem(Item.Properties()).also {
CobblemonItem(Properties()).also {
if (remappedName != null) {
CobblemonHeldItemManager.registerRemap(it, remappedName)
}
}
)
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
name = name,
entry = item.also {
@@ -1640,7 +1645,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
private fun compostableItem(name: String, item: Item? = null, increaseLevelChance: Float = .65f): Item {
val createdItem = this.create(name, item ?: CobblemonItem(Item.Properties()))
val createdItem = this.create(name, item ?: CobblemonItem(Properties()))
compostable(createdItem, increaseLevelChance)
return createdItem
}
@@ -1663,7 +1668,12 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
return createdItem
}
private fun potionItem(name: String, type: PotionType, block: Block): PotionItem {
val item = PotionItem(type, block)
return create(name, item)
}
private fun foodItem(nutrition: Int, saturationModifier: Float): Item {
return CobblemonItem(Item.Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
return CobblemonItem(Properties().food(FoodProperties.Builder().nutrition(nutrition).saturationModifier(saturationModifier).build()))
}
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.cooking.effects.CleanseAllEffect
import com.cobblemon.mod.common.api.cooking.effects.CleanseNegativeEffect
import com.cobblemon.mod.common.api.cooking.effects.MentalRestorationEffect
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.world.effect.MobEffect
object CobblemonMobEffects : PlatformRegistry<Registry<MobEffect>, ResourceKey<Registry<MobEffect>>, MobEffect>() {
override val registry: Registry<MobEffect> = BuiltInRegistries.MOB_EFFECT
override val resourceKey: ResourceKey<Registry<MobEffect>> = Registries.MOB_EFFECT
@JvmField
val CLEANSE_NEGATIVE = create("cleanse_negative", CleanseNegativeEffect())
@JvmField
val MENTAL_RESTORATION = create("mental_restoration", MentalRestorationEffect())
@JvmField
val CLEANSE_ALL = create("cleanse_all", CleanseAllEffect())
}
@@ -21,12 +21,15 @@ import com.cobblemon.mod.common.client.net.callback.partymove.OpenPartyMoveCallb
import com.cobblemon.mod.common.client.net.cooking.ToggleCookingPotLidHandler
import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.PokemonInteractionsSyncHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.*
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.RunPosableMoLangHandler
import com.cobblemon.mod.common.client.net.effect.SaccharineLogBlockParticlesHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormEntityParticleHandler
import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.ExpGainedDataPacketHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
@@ -34,7 +37,11 @@ import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
import com.cobblemon.mod.common.client.net.pasture.*
import com.cobblemon.mod.common.client.net.pasture.ClosePastureHandler
import com.cobblemon.mod.common.client.net.pasture.OpenPastureHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
@@ -52,7 +59,14 @@ import com.cobblemon.mod.common.client.net.storage.party.SetPartyPokemonHandler
import com.cobblemon.mod.common.client.net.storage.party.SetPartyReferenceHandler
import com.cobblemon.mod.common.client.net.storage.pc.*
import com.cobblemon.mod.common.client.net.toast.ToastPacketHandler
import com.cobblemon.mod.common.client.net.trade.*
import com.cobblemon.mod.common.client.net.trade.TradeAcceptanceChangedHandler
import com.cobblemon.mod.common.client.net.trade.TradeCancelledHandler
import com.cobblemon.mod.common.client.net.trade.TradeCompletedHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferExpiredHandler
import com.cobblemon.mod.common.client.net.trade.TradeOfferNotificationHandler
import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
@@ -69,12 +83,20 @@ import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.*
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.net.messages.client.effect.SaccharineLogBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.client.pasture.*
import com.cobblemon.mod.common.net.messages.client.pasture.ClosePasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.OpenPasturePacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonPasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.PokemonUnpasturedPacket
import com.cobblemon.mod.common.net.messages.client.pasture.UpdatePastureConflictFlagPacket
import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegisterPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
@@ -94,19 +116,43 @@ import com.cobblemon.mod.common.net.messages.client.storage.party.InitializePart
import com.cobblemon.mod.common.net.messages.client.storage.party.MoveClientPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.party.SetPartyReferencePacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.*
import com.cobblemon.mod.common.net.messages.client.storage.pc.ClosePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.InitializePCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.MoveClientPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.OpenPCPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.RenamePCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCBoxPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.SetPCPokemonPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangePCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.*
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCompletedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferExpiredPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeOfferNotificationPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeProcessStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeStartedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.ExpGainedDataPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.server.*
import com.cobblemon.mod.common.net.messages.server.battle.*
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
import com.cobblemon.mod.common.net.messages.server.RequestMoveSwapPacket
import com.cobblemon.mod.common.net.messages.server.RequestPlayerInteractionsPacket
import com.cobblemon.mod.common.net.messages.server.SelectStarterPacket
import com.cobblemon.mod.common.net.messages.server.SendOutPokemonPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamLeavePacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamRequestPacket
import com.cobblemon.mod.common.net.messages.server.battle.BattleTeamResponsePacket
import com.cobblemon.mod.common.net.messages.server.battle.RemoveSpectatorPacket
import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.DamageOnCollisionPacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
@@ -131,7 +177,11 @@ import com.cobblemon.mod.common.net.messages.server.pasture.UnpasturePokemonPack
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.FinishScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokedex.scanner.StartScanningPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.interact.InteractPokemonPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.*
import com.cobblemon.mod.common.net.messages.server.pokemon.update.ServerboundUpdateRidingStatePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetActiveMarkPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetItemHiddenPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetMarkingsPacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePacket
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
@@ -142,11 +192,21 @@ import com.cobblemon.mod.common.net.messages.server.storage.party.MovePartyPokem
import com.cobblemon.mod.common.net.messages.server.storage.party.ReleasePartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.party.SwapPartyPokemonPacket
import com.cobblemon.mod.common.net.messages.server.storage.pc.*
import com.cobblemon.mod.common.net.messages.server.trade.*
import com.cobblemon.mod.common.net.messages.server.trade.AcceptTradeRequestPacket
import com.cobblemon.mod.common.net.messages.server.trade.CancelTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.ChangeTradeAcceptancePacket
import com.cobblemon.mod.common.net.messages.server.trade.OfferTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.PerformTradePacket
import com.cobblemon.mod.common.net.messages.server.trade.UpdateTradeOfferPacket
import com.cobblemon.mod.common.net.serverhandling.ChallengeHandler
import com.cobblemon.mod.common.net.serverhandling.ChallengeResponseHandler
import com.cobblemon.mod.common.net.serverhandling.RequestInteractionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.*
import com.cobblemon.mod.common.net.serverhandling.battle.BattleSelectActionsHandler
import com.cobblemon.mod.common.net.serverhandling.battle.RemoveSpectatorHandler
import com.cobblemon.mod.common.net.serverhandling.battle.SpectateBattleHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamLeaveHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestHandler
import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.DamageOnCollisionPacketHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
@@ -172,7 +232,11 @@ import com.cobblemon.mod.common.net.serverhandling.pasture.UnpasturePokemonHandl
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.FinishScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokedex.scanner.StartScanningHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.interact.InteractPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.*
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.ServerboundUpdateRidingStateHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetActiveMarkHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetItemHiddenHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHandler
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.ServerboundUpdateRiderRotationHandler
@@ -186,7 +250,12 @@ import com.cobblemon.mod.common.net.serverhandling.storage.party.MovePartyPokemo
import com.cobblemon.mod.common.net.serverhandling.storage.party.ReleasePCPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.party.SwapPartyPokemonHandler
import com.cobblemon.mod.common.net.serverhandling.storage.pc.*
import com.cobblemon.mod.common.net.serverhandling.trade.*
import com.cobblemon.mod.common.net.serverhandling.trade.AcceptTradeRequestHandler
import com.cobblemon.mod.common.net.serverhandling.trade.CancelTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.ChangeTradeAcceptanceHandler
import com.cobblemon.mod.common.net.serverhandling.trade.OfferTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.PerformTradeHandler
import com.cobblemon.mod.common.net.serverhandling.trade.UpdateTradeOfferHandler
import com.cobblemon.mod.common.util.server
import net.minecraft.server.level.ServerPlayer
@@ -332,7 +401,6 @@ object CobblemonNetwork {
// Data registries
list.add(PacketRegisterInfo(AbilityRegistrySyncPacket.ID, AbilityRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(CobblemonMechanicsSyncPacket.ID, CobblemonMechanicsSyncPacket::decode, CobblemonMechanicsSyncHandler))
list.add(PacketRegisterInfo(PokemonInteractionsSyncPacket.ID, PokemonInteractionsSyncPacket::decode, PokemonInteractionsSyncHandler))
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -9,15 +9,14 @@
package com.cobblemon.mod.common
import net.minecraft.client.RecipeBookCategories
import net.minecraft.world.inventory.RecipeBookType
enum class CobblemonRecipeCategories {
COOKING_POT_SEARCH("COBBLEMON_COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COBBLEMON_COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COBBLEMON_COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COBBLEMON_COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COBBLEMON_COOKING_POT_MISC");
COOKING_POT_SEARCH("COOKING_POT_SEARCH"),
COOKING_POT_FOODS("COOKING_POT_FOODS"),
COOKING_POT_MEDICINES("COOKING_POT_MEDICINES"),
COOKING_POT_COMPLEX_DISHES("COOKING_POT_COMPLEX_DISHES"),
COOKING_POT_MISC("COOKING_POT_MISC");
companion object {
val customAggregateCategories: Map<RecipeBookCategories, List<RecipeBookCategories>> = mapOf(
@@ -36,9 +35,6 @@ enum class CobblemonRecipeCategories {
fun toVanillaCategory(): RecipeBookCategories {
return RecipeBookCategories.valueOf(this.id)
}
}
object CobblemonRecipeBookTypes {
const val COOKING_POT_NAME = "COBBLEMON_COOKING_POT"
val COOKING_POT: RecipeBookType = RecipeBookType.valueOf(COOKING_POT_NAME)
}
@@ -89,14 +89,7 @@ object CobblemonTradeOffers {
* @return The resulting list.
*/
fun resolveWanderingTradeOffers(): List<WandererTradeOffer> = listOf(
WandererTradeOffer(false, listOf(
VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 6, 1, 1, 6),
VillagerTrades.ItemsForEmeralds(CobblemonItems.SACCHARINE_SAPLING, 5, 1, 4, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.HEARTY_GRAINS, 1, 1, 12, 1),
VillagerTrades.ItemsForEmeralds(CobblemonItems.CHIPPED_POT, 5, 1, 1, 2),
VillagerTrades.ItemsForEmeralds(CobblemonItems.MASTERPIECE_TEACUP, 5, 1, 1, 2)
))
WandererTradeOffer(false, listOf(VillagerTrades.ItemsForEmeralds(CobblemonItems.VIVICHOKE_SEEDS, 24, 1, 1, 6)))
)
/**
@@ -1,44 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config.task
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.WrapperLivingEntityTask
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.tasks.DefendOwnerTask
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.BehaviorControl
import net.minecraft.world.entity.ai.memory.MemoryModuleType
class DefendOwnerTaskConfig : SingleTaskConfig {
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return emptyList()
}
override fun createTask(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): BehaviorControl<in LivingEntity>? {
behaviourConfigurationContext.addMemories(
MemoryModuleType.ATTACK_TARGET,
CobblemonMemories.NEAREST_VISIBLE_ATTACKER,
)
return WrapperLivingEntityTask(
DefendOwnerTask.create(),
PokemonEntity::class.java
)
}
}
@@ -109,7 +109,7 @@ class PollinateFlowerTaskConfig : SingleTaskConfig {
}
override fun stop(level: ServerLevel, entity: LivingEntity, gameTime: Long) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
@@ -105,7 +105,6 @@ interface TaskConfig {
cobblemonResource("go_to_land") to GoToLandTaskConfig::class.java,
cobblemonResource("manage_flight_in_battle") to ManageFlightInBattleTaskConfig::class.java,
cobblemonResource("attack_hostile_mobs") to AttackHostileMobsTaskConfig::class.java,
cobblemonResource("defend_owner") to DefendOwnerTaskConfig::class.java,
cobblemonResource("move_to_sweet_berry_bush") to MoveToSweetBerryBushTaskConfig::class.java,
cobblemonResource("stop_moving_to_sweet_berry_bush") to StopTryingToReachSweetBerryBushTaskConfig::class.java,
cobblemonResource("harvest_sweet_berry_bush") to HarvestSweetBerryBushTaskConfig::class.java,
@@ -304,8 +304,7 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.postBattlePokemonOperations.forEach { it(battlePokemon) }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperations.forEach { it(entity) } }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
@@ -9,8 +9,13 @@
package com.cobblemon.mod.common.api.cooking
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.util.math.geometry.toDegrees
import com.cobblemon.mod.common.util.math.geometry.toRadians
import net.minecraft.util.FastColor
import net.minecraft.world.item.ItemStack
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
private val colourMap = mapOf(
Flavour.SPICY to 0xFEB37D,
@@ -29,30 +34,27 @@ private val bubbleColourMap = mapOf(
)
fun getColourMixFromSeasonings(seasonings: List<ItemStack>, forBubbles: Boolean = false): Int? {
val flavourValues = mutableMapOf<Flavour, Int>()
for (seasoning in seasonings) {
val flavours = Seasonings.getFlavoursFromItemStack(seasoning) ?: continue
for ((flavour, value) in flavours.entries) {
flavourValues[flavour] = (flavourValues[flavour] ?: 0) + value
}
}
val flavors = seasonings
.mapNotNull { Seasonings.getFlavoursFromItemStack(it) }
.flatMap { it.entries }
.groupingBy { it.key }
.fold(0) { acc, entry -> acc + entry.value }
if (flavourValues.isEmpty()) {
return null
}
if (flavors.isEmpty()) return null
val maxFlavorValue = flavourValues.values.maxOrNull()
val dominantFlavours = flavourValues.filter { it.value == maxFlavorValue }.map { it.key }
val maxFlavorValue = flavors.values.maxOrNull()
val dominantFlavors = flavors.filter { it.value == maxFlavorValue }.map { it.key }
return getColourMixFromFlavours(dominantFlavours, forBubbles)
return getColourMixFromFlavours(dominantFlavors, forBubbles)
}
fun getColourMixFromFlavours(dominantFlavours: List<Flavour>, forBubbles: Boolean = false): Int? {
val colors =
dominantFlavours
.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
dominantFlavours.mapNotNull { if (forBubbles) bubbleColourMap[it] else colourMap[it] }
.map { FastColor.ARGB32.opaque(it) }
if (colors.isEmpty()) return null
return getColourMixFromColors(colors)
}
@@ -60,33 +62,104 @@ fun getColourMixFromRideStatBoosts(dominantBoosts: Iterable<RidingStat>, forBubb
return getColourMixFromFlavours(dominantBoosts.map { it.flavour }, forBubbles)
}
// Mixing RGB colors directly often gives poor results
// Converting them to HSL and averaging hues circularly produces more natural blends
fun getColourMixFromColors(colors: List<Int>): Int? {
if (colors.isEmpty()) return null
if (colors.size == 1) return colors[0]
val firstWeight = 0.7f
val otherWeightTotal = 1f - firstWeight
val otherWeight = otherWeightTotal / (colors.size - 1)
val hslColors = colors.map {
val red = FastColor.ARGB32.red(it)
val green = FastColor.ARGB32.green(it)
val blue = FastColor.ARGB32.blue(it)
var alphaSum = 0f
var redSum = 0f
var greenSum = 0f
var blueSum = 0f
for (i in colors.indices) {
val weight = if (i == 0) firstWeight else otherWeight
val color = colors[i]
alphaSum += FastColor.ARGB32.alpha(color) * weight
redSum += FastColor.ARGB32.red(color) * weight
greenSum += FastColor.ARGB32.green(color) * weight
blueSum += FastColor.ARGB32.blue(color) * weight
rgbToHsl(red, green, blue)
}
return FastColor.ARGB32.color(
alphaSum.toInt(),
redSum.toInt(),
greenSum.toInt(),
blueSum.toInt()
val hues = hslColors.map { it.h.toDouble() }
val huesAverage = hueAverage(hues).toFloat()
val saturations = hslColors.map { it.s }
val saturationsAverage = average(saturations)
val lightness = hslColors.map { it.l }
val lightnessAverage = average(lightness)
val rgbColor = hslToRgb(huesAverage, saturationsAverage, lightnessAverage)
return FastColor.ARGB32.color(rgbColor.r, rgbColor.g, rgbColor.b)
}
// Based on https://iter.ca/post/hue-avg
fun hueAverage(hues: List<Double>): Float {
val points = hues.map { hue ->
val rad = hue.toRadians()
Pair(cos(rad), sin(rad))
}
val avgX = points.sumOf { it.first.toDouble() } / points.size
val avgY = points.sumOf { it.second.toDouble() } / points.size
var degrees = atan2(avgY, avgX).toDegrees()
if (degrees < 0) {
degrees += 360f
} else if (degrees > 360) {
degrees -= 360f
}
return degrees
}
fun average(values: List<Float>): Float {
if (values.isEmpty()) return 0f
return values.sum() / values.size
}
data class HSL(val h: Float, val s: Float, val l: Float)
fun rgbToHsl(r: Int, g: Int, b: Int): HSL {
val rf = r / 255f
val gf = g / 255f
val bf = b / 255f
val max = maxOf(rf, gf, bf)
val min = minOf(rf, gf, bf)
val delta = max - min
var h = 0f
val l = (max + min) / 2f
val s = if (delta == 0f) 0f else delta / (1f - kotlin.math.abs(2f * l - 1f))
if (delta != 0f) {
h = when (max) {
rf -> ((gf - bf) / delta) % 6f
gf -> ((bf - rf) / delta) + 2f
else -> ((rf - gf) / delta) + 4f
}
h *= 60f
if (h < 0) h += 360f
}
return HSL(h, s, l)
}
data class RGB(val r: Int, val g: Int, val b: Int)
fun hslToRgb(h: Float, s: Float, l: Float): RGB {
val c = (1f - kotlin.math.abs(2f * l - 1f)) * s
val x = c * (1f - kotlin.math.abs((h / 60f) % 2f - 1f))
val m = l - c / 2f
val (rf, gf, bf) = when {
h < 60f -> Triple(c, x, 0f)
h < 120f -> Triple(x, c, 0f)
h < 180f -> Triple(0f, c, x)
h < 240f -> Triple(0f, x, c)
h < 300f -> Triple(x, 0f, c)
else -> Triple(c, 0f, x)
}
return RGB(
((rf + m) * 255).toInt().coerceIn(0, 255),
((gf + m) * 255).toInt().coerceIn(0, 255),
((bf + m) * 255).toInt().coerceIn(0, 255)
)
}
@@ -1,22 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseAllEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
target.removeAllEffects()
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
class CleanseNegativeEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xFFFFFF) {
override fun isInstantenous() = true
override fun applyInstantenousEffect(source: Entity?, indirect: Entity?, target: LivingEntity, amplifier: Int, proximity: Double) {
val snapshot = target.activeEffects.toList()
for (ei in snapshot) {
if (ei.effect.value().category == MobEffectCategory.HARMFUL) {
target.removeEffect(ei.effect)
}
}
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int) = false
}
@@ -1,33 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.cooking.effects
import net.minecraft.server.level.ServerPlayer
import net.minecraft.stats.Stats
import net.minecraft.world.effect.MobEffect
import net.minecraft.world.effect.MobEffectCategory
import net.minecraft.world.entity.LivingEntity
class MentalRestorationEffect : MobEffect(MobEffectCategory.BENEFICIAL, 0xAA66FF) {
override fun applyEffectTick(entity: LivingEntity, amplifier: Int): Boolean {
if (entity is ServerPlayer) {
val stats = entity.stats
val statType = Stats.CUSTOM.get(Stats.TIME_SINCE_REST)
val current = stats.getValue(statType)
val reduction = 31 * (amplifier + 1)// reduce by half a minute every second per level (30 ticks removed per tick + 1 to account for the tick passing)
val newValue = Math.max(current - reduction, 0)
stats.setValue(entity, statType, newValue)
}
return true
}
override fun shouldApplyEffectTickThisTick(duration: Int, amplifier: Int): Boolean {
return true
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -26,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext,
val pnx: String
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
@@ -35,7 +33,6 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to context.getStruct(),
"pnx" to StringValue(pnx)
"context" to context.getStruct()
)
}
}
@@ -25,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String,
val pnx: String
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
@@ -34,7 +33,6 @@ data class FormeChangeEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName),
"pnx" to StringValue(pnx)
"forme" to StringValue(formeName)
)
}
}
@@ -37,6 +37,8 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.util.FormattedCharSequence
import org.joml.Matrix4f
import org.joml.Vector3f
import org.lwjgl.opengl.GL30
import java.nio.ByteBuffer
@JvmOverloads
fun blitk(
@@ -355,10 +357,10 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
val matrix: PoseStack.Pose = matrixStack.last()
matrix.pose().translate(-1f, 0f, 0f)
RenderSystem.setShaderTexture(0, sprite)
RenderSystem.setShaderTexture(0, sprite);
RenderSystem.setShader(GameRenderer::getPositionTexShader)
val buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
var buffer = Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX)
buffer.addVertex(matrix, 2f, 0f, 0.0f).setUv(1f, 0f)
buffer.addVertex(matrix, 0f, 0f, 0.0f).setUv(0f, 0f)
@@ -367,3 +369,25 @@ fun renderSprite(matrixStack: PoseStack, sprite: ResourceLocation) {
BufferUploader.drawWithShader(buffer.buildOrThrow())
}
fun getPixelRGB(x: Int, y: Int): Triple<Int, Int, Int> {
val window = Minecraft.getInstance().window
val scale = window.guiScale
val buffer = ByteBuffer.allocateDirect(4)
RenderSystem.readPixels(
(x * scale).toInt(),
(window.height - y * scale - scale).toInt(),
1,
1,
GL30.GL_RGBA,
GL30.GL_UNSIGNED_BYTE,
buffer
)
return Triple(
buffer[0].toInt() and 0xFF,
buffer[1].toInt() and 0xFF,
buffer[2].toInt() and 0xFF
)
}
@@ -9,14 +9,13 @@
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokemon.requirement.OwnerQueryRequirement
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.data.PokemonInteractionsSyncPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.pokemon.evolution.adapters.LegacyItemConditionWrapperAdapter
import com.cobblemon.mod.common.pokemon.requirements.PokemonPropertiesRequirement
@@ -30,11 +29,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.levelgen.structure.Structure
import net.minecraft.world.level.material.Fluid
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
override val id = cobblemonResource("pokemon_interactions")
@@ -49,11 +43,6 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
@@ -62,12 +51,7 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
val speciesInteractions = mutableListOf<PokemonInteractionSet>()
val generalInteractions = mutableListOf<PokemonInteractionSet>()
override fun sync(player: ServerPlayer) {
PokemonInteractionsSyncPacket(
speciesInteractions,
generalInteractions,
).sendToPlayer(player)
}
override fun sync(player: ServerPlayer) {}
override fun reload(data: Map<ResourceLocation, PokemonInteractionSet>) {
speciesInteractions.clear()
@@ -15,11 +15,11 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.util.*
import com.google.gson.annotations.SerializedName
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.giveOrDropItemStack
import com.cobblemon.mod.common.util.withPlayerValue
import com.cobblemon.mod.common.util.withQueryValue
import net.minecraft.core.registries.Registries
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.sounds.SoundSource
@@ -28,83 +28,30 @@ import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
/**
* A
*/
data class PokemonInteractionSet(
val requirements: List<Requirement> = listOf(),
val interactions: List<PokemonInteraction> = listOf(),
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeCollection(interactions) { it, interaction ->
interaction.encode(it)
}
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteractionSet {
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
val interactions = buffer.readList { it ->
PokemonInteraction.decode(it)
}
return PokemonInteractionSet(
requirements,
interactions,
)
}
}
}
val interactions: List<PokemonInteraction> = listOf()
)
data class PokemonInteraction(
val grouping: ResourceLocation,
val requirements: List<Requirement> = listOf(),
val effects: List<InteractionEffect> = listOf(),
val cooldown: ExpressionLike = "0".asExpressionLike()
) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeResourceLocation(grouping)
buffer.writeCollection(requirements) { it, requirement ->
CobblemonRequirementAdapter.encode(requirement, it)
}
buffer.writeExpressionLike(cooldown)
}
companion object {
fun decode(buffer: FriendlyByteBuf): PokemonInteraction {
val grouping = buffer.readResourceLocation()
val requirements = buffer.readList { it ->
CobblemonRequirementAdapter.decode(it)
}
// No need to sync these for now
val effects = emptyList<InteractionEffect>()
val cooldown = buffer.readExpressionLike()
return PokemonInteraction(
grouping,
requirements,
effects,
cooldown,
)
}
}
}
)
interface InteractionEffect {
fun applyEffect(pokemon: PokemonEntity, player: ServerPlayer)
}
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
class DropItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -121,14 +68,12 @@ class DropItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
}
}
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : InteractionEffect {
class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException(
"Cannot load item with id: $item"
)
val item = player.registryAccess().registryOrThrow(Registries.ITEM).get(item) ?: throw IllegalArgumentException("Cannot load item with id: $item")
val stack = ItemStack(item)
stack.count = amount?.randomOrNull() ?: 1
if (stack.isEmpty)
@@ -141,54 +86,25 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
}
}
class PlaySoundEffect(
val sound: ResourceLocation,
val soundSource: SoundSource?,
@SerializedName("playAround") private val _playAround: Boolean?,
@SerializedName("distance") private val _distance: Double?,
@SerializedName("volume") private val _volume: Float?,
@SerializedName("pitch") private val _pitch: Float?,
) : InteractionEffect {
class PlaySoundEffect(val sound: ResourceLocation, val soundSource: SoundSource?, val playAround: Boolean = true, val distance: Double = 64.0, val volume: Float = 1.0F, val pitch: Float = 1.0F): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
) {
val packet = UnvalidatedPlaySoundS2CPacket(
sound,
soundSource ?: SoundSource.NEUTRAL,
pokemon.x,
pokemon.y,
pokemon.z,
volume,
pitch
)
val packet = UnvalidatedPlaySoundS2CPacket(sound, soundSource ?: SoundSource.NEUTRAL, pokemon.x, pokemon.y, pokemon.z, volume, pitch)
if (playAround) {
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
packet.sendToPlayersAround( pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
} else {
packet.sendToPlayer(player)
}
}
val playAround: Boolean
get() = _playAround != false
val distance: Double
get() = _distance ?: 64.0
val volume: Float
get() = _volume ?: 1.0F
val pitch: Float
get() = _pitch ?: 1.0F
companion object {
val ID = "play_sound"
}
}
class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
class ShrinkItemEffect(val amount: Int = 1): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -204,7 +120,7 @@ class ShrinkItemEffect(val amount: Int = 1) : InteractionEffect {
}
}
class ScriptEffect(val script: ExpressionLike) : InteractionEffect {
class ScriptEffect(val script: ExpressionLike): InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -311,7 +311,7 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
(params.environment.context?.map ?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
params.environment.context.map + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
@@ -324,24 +324,13 @@ object MoLangFunctions {
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
Cobblemon.LOGGER.warn("Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression", ex)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
tracker.after(delayInSeconds) {
evaluate()
runtime.resolve(expression)
}
DoubleValue.ONE
} else {
evaluate()
runtime.resolve(expression)
}
},
"system_time_millis" to java.util.function.Function { _ ->
@@ -351,19 +340,19 @@ object MoLangFunctions {
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
@@ -790,20 +779,6 @@ object MoLangFunctions {
battleStartResult.ifSuccessful { returnValue = it.struct }
return@put returnValue
}
map.put("get_custom_stat") { params ->
val statName = params.getString(0)
val resourceLocation = ResourceLocation.tryParse(statName) ?: return@put DoubleValue.ZERO
val statResourceLocation = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation) ?: return@put DoubleValue.ZERO
val exists = net.minecraft.stats.Stats.CUSTOM.contains(statResourceLocation)
if (!exists) return@put DoubleValue.ZERO
val stat = net.minecraft.stats.Stats.CUSTOM.get(statResourceLocation)
val value = player.stats.getValue(stat)
DoubleValue(value)
}
}
map
}
@@ -1764,35 +1739,22 @@ object MoLangFunctions {
pokemon.removeCosmeticItem()
}
map.put("add_marks") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
if (mark != null) {
pokemon.exchangeMark(mark, true)
appliedMark = true
}
if (mark != null) pokemon.exchangeMark(mark, true)
}
DoubleValue(appliedMark)
}
map.put("add_marks_with_chance") { params ->
var appliedMark = false
for (param in params.params) {
val identifier = param.asString().asIdentifierDefaultingNamespace()
val mark = Marks.getByIdentifier(identifier)
mark?.let {
val probability = it.chance.coerceIn(0F, 1F) * 100
val randomValue = Random.nextDouble(0.0, 100.0)
if (randomValue < probability) {
pokemon.exchangeMark(it, true)
appliedMark = true
}
if (randomValue < probability) pokemon.exchangeMark(it, true)
}
}
DoubleValue(appliedMark)
}
map.put("add_potential_marks") { params ->
for (param in params.params) {
@@ -409,7 +409,13 @@ open class PokemonProperties {
shiny?.let { pokemon.shiny = it }
gender?.let { pokemon.gender = it }
level?.let { pokemon.level = it }
friendship?.also { pokemon.setFriendship(it) }
friendship.also {
if (it != null) {
pokemon.setFriendship(it)
} else {
pokemon.setFriendship(pokemon.form.baseFriendship)
}
}
fullness?.let { pokemon.currentFullness = it }
pokeball?.let { PokeBalls.getPokeBall(it.asIdentifierDefaultingNamespace())?.let { pokeball -> pokemon.caughtBall = pokeball } }
nature?.let { Natures.getNature(it.asIdentifierDefaultingNamespace())?.let { nature -> pokemon.nature = nature } }
@@ -80,9 +80,7 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon): StringSpeciesFeature? {
return pokemon.features.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
@@ -103,15 +101,15 @@ open class ChoiceSpeciesFeatureProvider(
}
override fun invoke(nbt: CompoundTag): StringSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): StringSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): StringSpeciesFeature? {
@@ -133,7 +131,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name == keys.first() }
if (feature != null) {
setOf(getAspect(feature))
} else {
@@ -132,9 +132,7 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon): FlagSpeciesFeature? {
return pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
@@ -146,15 +144,15 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun invoke(nbt: CompoundTag): FlagSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): FlagSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): FlagSpeciesFeature? {
@@ -172,26 +170,16 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect) {
val feature = pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && pokemon.getFeature<FlagSpeciesFeature>(keys.first())?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
}
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name == keys.first() }?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
@@ -142,15 +142,19 @@ class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesF
}
override fun invoke(nbt: CompoundTag): IntSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), nbt.getInt(key));
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), json.get(key).asInt)
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
@@ -102,12 +102,6 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
@JvmStatic
fun register(name: String, provider: SpeciesFeatureProvider<*>) = register(name, provider, isCoded = true)
@JvmStatic
fun registerType(key: String, clazz: Class<out SpeciesFeatureProvider<*>>) {
types[key] = clazz
}
private fun registerFromAssets(identifier: ResourceLocation, provider: SpeciesFeatureProvider<*>) = register(identifier.path, provider, isCoded = false)
@JvmStatic
@@ -12,7 +12,6 @@ import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.player.Player
/**
* A [Requirement] that expects a [LivingEntity] to be attached to the [Pokemon].
@@ -27,7 +26,7 @@ interface OwnerQueryRequirement : Requirement {
override fun check(pokemon: Pokemon): Boolean {
val owner = pokemon.getOwnerEntity() ?: return false
return when (owner) {
is Player -> {
is ServerPlayer -> {
this.checkPlayer(pokemon, owner)
}
is NPCEntity -> {
@@ -38,13 +37,13 @@ interface OwnerQueryRequirement : Requirement {
}
/**
* Checks if the given [Pokemon] & [Player] satisfies the requirement.
* Checks if the given [Pokemon] & [ServerPlayer] satisfies the requirement.
*
* @param pokemon The [Pokemon] being queried.
* @param owner The [Player] that owns this [Pokemon].
* @param owner The [ServerPlayer] that owns this [Pokemon].
* @return If the requirement was satisfied.
*/
fun checkPlayer(pokemon: Pokemon, owner: Player): Boolean
fun checkPlayer(pokemon: Pokemon, owner: ServerPlayer): Boolean
/**
* Checks if the given [Pokemon] & [NPCEntity] satisfies the requirement.
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.reactive
import com.cobblemon.mod.common.api.events.Cancelable
open class EventObservable<T> : SimpleObservable<T>() {
@JvmOverloads
inline fun post(vararg events: T, then: (T) -> Unit = {}) {
// Issuing generic-typed pass-throughs to varargs doesn't work
// properly unless the source is a vararg as well, complicated story.
@@ -322,7 +322,7 @@ class JetBehaviour : RidingBehaviour<JetSettings, JetState> {
val pitchRot = handling * state.currMouseYForce.get()
// Roll
val rollRot = handling * state.currMouseXForce.get()
val rollRot = handling * 1.5 * state.currMouseXForce.get()
val mouseRotation = Vec3(0.0, pitchRot, rollRot)
@@ -114,10 +114,10 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
input: Vec3
) {
if (vehicle.level().isClientSide) {
handleSprinting(state, driver)
handleSprinting(state)
inAirCheck(state, vehicle)
tickStamina(settings, state, vehicle)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01 || driver.zza != 0.0f)
state.walking.set(state.rideVelocity.get().horizontalDistance() > 0.01)
}
}
@@ -139,24 +139,9 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
}
fun handleSprinting(
state: HorseState,
driver: Player
state: HorseState
) {
val sprintTimerTickLength = 7 // Emulate vanillas tick timer length
var hasDoubleTapped = false
// If you are not sprinting and you just pressed down and theres no
if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
state.sprintTickTimer.set(sprintTimerTickLength)
} else if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && state.sprintTickTimer.get() != 0) { // If has double tapped
hasDoubleTapped = true
}else if(!state.sprinting.get() && state.sprintTickTimer.get() > 0) {
state.sprintTickTimer.set(state.sprintTickTimer.get() - 1)
} else {
state.sprintTickTimer.set(0)
}
val tryingToSprint = (Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()) || hasDoubleTapped
val tryingToSprint = Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()
if (state.stamina.get() <= 0.0f || !Minecraft.getInstance().options.keyUp.isDown()) {
// If stamina runs out or the player is not holding forward then stop sprinting
@@ -171,9 +156,6 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// If you are trying to sprint and the toggle allows it then start sprinting and disable toggle
state.sprinting.set(true)
}
// Take not of whether forward was held last tick
state.forwardHeldLastTick.set(Minecraft.getInstance().options.keyUp.isDown())
}
fun tickStamina(
@@ -245,7 +227,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
// Normalize the current rotation diff
val rotDiff = Mth.wrapDegrees(driver.yRot - vehicle.yRot).coerceIn(-maxYawDiff,maxYawDiff)
val rotDiffNorm = rotDiff / maxYawDiff//(rotDiff / maxYawDiff).coerceIn(-0.2f, 0.2f)
val rotDiffNorm = rotDiff / maxYawDiff
// Take the square root so that the ride levels out quicker when at lower differences between entity
// y and driver y
@@ -258,7 +240,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val walkSpeed = getWalkSpeed(vehicle)
val w = max(walkSpeed, vehicle.deltaMovement.horizontalDistance())
val invRelSpeed = (RidingBehaviour.scaleToRange(w, walkSpeed, topSpeed ) - 1.0f) * -1.0f
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * sqrt(abs(invRelSpeed)), 1.0)).toFloat()
val turnRate = ((handling.toFloat() / 20.0f) * max(walkHandlingBoost * invRelSpeed, 1.0)).toFloat()
// Ensure you only ever rotate as much difference as there is between the angles.
val turnSpeed = turnRate * rotDiffMod
@@ -291,24 +273,30 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
val rideTopSpeed = vehicle.runtime.resolveDouble(settings.speedExpr ?: globalHorse.speedExpr!!)
val walkSpeed = getWalkSpeed(vehicle)
val topSpeed = if(canSprint && state.sprinting.get()) rideTopSpeed else walkSpeed
val accelTime = if(state.sprinting.get()) (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0) else 0.5 * 20.0
val accel = topSpeed / accelTime
val accel = topSpeed / (vehicle.runtime.resolveDouble(settings.accelerationExpr ?: globalHorse.accelerationExpr!!) * 20.0)
var activeInput = false
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
val dmSpeed = vehicle.deltaMovement.length()
val rvSpeed = state.rideVelocity.get().length()
var newVelocity = state.rideVelocity.get() //.normalize().scale(vehicle.deltaMovement.horizontalDistance())
/******************************************************
* Gather the previous velocity and check for horizontal
* collisions
*****************************************************/
// if (dmSpeed > rvSpeed) {
// // align the velocity vector to be in local vehicle space
// newVelocity = vehicle.deltaMovement
// val yawAligned = Matrix3f().rotateY(-vehicle.yRot.toRadians())
// newVelocity = (newVelocity.toVector3f().mul(yawAligned)).toVec3d()
// }
if (vehicle.horizontalCollision) {
var horizontalVec = Vec3(newVelocity.x, 0.0, newVelocity.z)
horizontalVec = horizontalVec.normalize().scale(min(horizontalVec.length(), 0.3))
newVelocity = Vec3(horizontalVec.x, newVelocity.y, horizontalVec.z)
newVelocity = newVelocity.normalize().scale(vehicle.deltaMovement.length())
}
/******************************************************
@@ -384,7 +372,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.jumpTicks.set(state.jumpTicks.get() + 1)
}
// Zero out lateral velocity possibly picked up from a controller transition
//Zero out lateral velocity possibly picked up from a controller transition
newVelocity = Vec3(0.0, newVelocity.y, newVelocity.z)
@@ -473,7 +461,7 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
vehicle: PokemonEntity,
driver: Player
): Float {
return if (state.sprinting.get()) 1.15f else 1.0f
return 1.0f
}
override fun useAngVelSmoothing(
@@ -532,14 +520,6 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
return true
}
override fun maxUpStep(
settings: HorseSettings,
state: HorseState,
vehicle: PokemonEntity
): Float? {
return if (state.inAir.get()) 0.0f else 1.2f
}
override fun getRideSounds(
settings: HorseSettings,
state: HorseState,
@@ -638,8 +618,6 @@ class HorseState : RidingBehaviourState() {
var sprintToggleable = ridingState(false, Side.CLIENT)
var inAir = ridingState(false, Side.CLIENT)
var jumpTicks = ridingState(0, Side.CLIENT)
var sprintTickTimer = ridingState(0, Side.CLIENT)
var forwardHeldLastTick = ridingState(false, Side.CLIENT)
override fun encode(buffer: FriendlyByteBuf) {
super.encode(buffer)
@@ -648,8 +626,6 @@ class HorseState : RidingBehaviourState() {
buffer.writeBoolean(sprintToggleable.get())
buffer.writeBoolean(inAir.get())
buffer.writeInt(jumpTicks.get())
buffer.writeInt(sprintTickTimer.get())
buffer.writeBoolean(forwardHeldLastTick.get())
}
override fun decode(buffer: FriendlyByteBuf) {
@@ -659,8 +635,6 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(buffer.readBoolean(), forced = true)
inAir.set(buffer.readBoolean(), forced = true)
jumpTicks.set(buffer.readInt(), forced = true)
sprintTickTimer.set(buffer.readInt(), forced = true)
forwardHeldLastTick.set(buffer.readBoolean(), forced = true)
}
override fun reset() {
@@ -670,8 +644,6 @@ class HorseState : RidingBehaviourState() {
sprintToggleable.set(false, forced = true)
inAir.set(false, forced = true)
jumpTicks.set(0, forced = true)
sprintTickTimer.set(0, forced = true)
forwardHeldLastTick.set(false, forced = true)
}
override fun copy() = HorseState().also {
@@ -682,8 +654,6 @@ class HorseState : RidingBehaviourState() {
it.sprintToggleable.set(this.sprintToggleable.get(), forced = true)
it.inAir.set(this.inAir.get(), forced = true)
it.jumpTicks.set(this.jumpTicks.get(), forced = true)
it.sprintTickTimer.set(this.sprintTickTimer.get(), forced = true)
it.forwardHeldLastTick.set(this.forwardHeldLastTick.get(), forced = true)
}
override fun shouldSync(previous: RidingBehaviourState): Boolean {
@@ -12,7 +12,6 @@ package com.cobblemon.mod.common.api.riding.sound
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeBehaviour
import com.cobblemon.mod.common.api.riding.behaviour.types.composite.CompositeState
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.getIsSubmerged
import com.cobblemon.mod.common.util.resolveDouble
import net.minecraft.client.Minecraft
import net.minecraft.client.resources.sounds.AbstractTickableSoundInstance
@@ -66,21 +65,6 @@ class RideLoopSound(val ride: PokemonEntity, val soundSettings: RideSoundSetting
return
}
// Mute the sound if it's not meant to play for the passenger
if (this.isPassenger && !this.soundSettings.playForPassengers) {
this.volume = 0.0f
return
}
// Mute sounds when submerged unless they support underwater sounds, underwater sounds don't play above water
if (this.ride.getIsSubmerged() && !this.soundSettings.submerged) {
this.volume = 0.0f
return
} else if (!this.ride.getIsSubmerged() && this.soundSettings.submerged) {
this.volume = 0.0f
return
}
// Perform data driven pitch and volume calculation
this.volume = ((soundSettings.volumeExpr.let { ride.runtime.resolveDouble(it) })).toFloat()
this.volume *= this.fade
@@ -27,9 +27,7 @@ data class RideSoundSettings(
val soundLocation: ResourceLocation,
@SerializedName("volumeExpr") private val _volumeExpr: Expression? = "1.0".asExpression(),
@SerializedName("pitchExpr") private val _pitchExpr: Expression? = "1.0".asExpression(),
val playForPassengers: Boolean = true,
val playForNonPassengers: Boolean = false,
val submerged: Boolean = false,
val muffleEnabled: Boolean = false,
@SerializedName("attenuationModel") private val _attenuationModel: RideAttenuationModel? = RideAttenuationModel.NONE
): Encodable {
@@ -48,9 +46,7 @@ data class RideSoundSettings(
buffer.writeResourceLocation(soundLocation)
buffer.writeExpression(volumeExpr)
buffer.writeExpression(pitchExpr)
buffer.writeBoolean(playForPassengers)
buffer.writeBoolean(playForNonPassengers)
buffer.writeBoolean(submerged)
buffer.writeBoolean(muffleEnabled)
buffer.writeEnum(attenuationModel)
}
@@ -61,9 +57,7 @@ data class RideSoundSettings(
val soundLocation = buffer.readResourceLocation()
val volumeExpr = buffer.readExpression()
val pitchExpr = buffer.readExpression()
val playForPassengers = buffer.readBoolean()
val playForNonPassengers = buffer.readBoolean()
val submerged = buffer.readBoolean()
val muffleEnabled = buffer.readBoolean()
val attenuationModel = buffer.readEnum(RideAttenuationModel::class.java)
@@ -71,9 +65,7 @@ data class RideSoundSettings(
soundLocation,
volumeExpr,
pitchExpr,
playForPassengers,
playForNonPassengers,
submerged,
muffleEnabled,
attenuationModel
)
@@ -40,12 +40,9 @@ class PokemonSpawnAction(
override fun createEntity(): PokemonEntity {
val props = props.copy()
props.level = levelRange.random()
val sourcePlayer = spawnablePosition.cause.entity as? ServerPlayer
val entity = props.createEntity(spawnablePosition.world, sourcePlayer)
entity.spawnCause = spawnablePosition.cause
entity.pokemon.setFriendship(entity.pokemon.form.baseFriendship)
SeasonFeatureHandler.updateSeason(entity.pokemon, Cobblemon.seasonResolver(spawnablePosition.world, spawnablePosition.position))
val heldItem = heldItem
if (heldItem != ItemStack.EMPTY && heldItem != null) {
@@ -44,7 +44,11 @@ abstract class SpawnAction<R>(
spawnablePosition.applyInfluences { it.affectAction(this) }
val result = run()
future.complete(result)
if (result != null) {
future.complete(result)
} else {
future.completeExceptionally(Exception("Nothing was spawned."))
}
return result
}
@@ -61,9 +61,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitEVStat = effects.firstOrNull { it.type == Effects.EV }?.subcategory?.path?.let { Stats.getStat(it) }
if (detailSpecies != null && baitEVStat != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val evYieldValue = formData.evYield[baitEVStat]?.toFloat() ?: 0f
val evYieldValue = detailSpecies.evYield[baitEVStat]?.toFloat() ?: 0f
return when {
evYieldValue > 0 -> {
markUsed()
@@ -85,9 +83,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val baitTypingEffect = baitEffect?.subcategory?.path?.let { ElementalTypes.get(it) }
if (detailSpecies != null && baitTypingEffect != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
val isMatchingType = formData.types.contains(baitTypingEffect)
val isMatchingType = detailSpecies.types.contains(baitTypingEffect)
return when {
isMatchingType -> {
markUsed()
@@ -104,9 +100,6 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
val detailSpecies = detail.pokemon.species?.let { PokemonSpecies.getByName(it) }
if (detailSpecies != null) {
val detailAspects = detail.pokemon.aspects
val formData = detailSpecies.getForm(detailAspects)
// Collect all the egg group effects
val eggGroupEffects = effects.filter { it.type == Effects.EGG_GROUP }
@@ -118,7 +111,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
LOGGER.warn("Unknown egg group identifier: $effectEggGroupKey")
return@firstOrNull false
}
formData.eggGroups.contains(eggGroup)
detailSpecies.eggGroups.contains(eggGroup)
}
if (matchingEffect != null) {
@@ -8,58 +8,30 @@
package com.cobblemon.mod.common.api.stats
import com.cobblemon.mod.common.Cobblemon
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.stats.StatFormatter
object CobblemonStats {
val stats = mutableMapOf<String, CobblemonStat>()
val stats = mutableMapOf<String, ResourceLocation>()
@JvmField
var CAPTURED: CobblemonStat = CobblemonStat("captured")
@JvmField
val SHINIES_CAPTURED: CobblemonStat = CobblemonStat("shinies_captured")
@JvmField
val RELEASED: CobblemonStat = CobblemonStat("released")
@JvmField
val EVOLVED: CobblemonStat = CobblemonStat("evolved")
@JvmField
val LEVEL_UP: CobblemonStat = CobblemonStat("level_up")
@JvmField
val BATTLES_WON: CobblemonStat = CobblemonStat("battles_won")
@JvmField
val BATTLES_LOST: CobblemonStat = CobblemonStat("battles_lost")
@JvmField
val BATTLES_FLED: CobblemonStat = CobblemonStat("battles_fled")
@JvmField
val BATTLES_TOTAL: CobblemonStat = CobblemonStat("battles_total")
@JvmField
val DEX_ENTRIES: CobblemonStat = CobblemonStat("dex_entries")
@JvmField
val EGGS_COLLECTED: CobblemonStat = CobblemonStat("eggs_collected")
@JvmField
val EGGS_HATCHED: CobblemonStat = CobblemonStat("eggs_hatched")
@JvmField
val TRADED: CobblemonStat = CobblemonStat("traded")
@JvmField
val FOSSILS_REVIVED: CobblemonStat = CobblemonStat("fossils_revived")
@JvmField
val TIMES_RIDDEN: CobblemonStat = CobblemonStat("times_ridden")
@JvmField
val ROD_CASTS: CobblemonStat = CobblemonStat("rod_casts")
@JvmField
val REEL_INS: CobblemonStat = CobblemonStat("reel_ins")
@JvmField
val POKEMON_INTERACTED_WITH: CobblemonStat = CobblemonStat("pokemon_interacted_with")
@JvmField
val RIDING_LAND: CobblemonStat = CobblemonStat("riding_land", StatFormatter.DISTANCE)
@JvmField
val RIDING_AIR: CobblemonStat = CobblemonStat("riding_air", StatFormatter.DISTANCE)
@JvmField
val RIDING_LIQUID: CobblemonStat = CobblemonStat("riding_liquid", StatFormatter.DISTANCE)
//TODO block, stats (interact, gimmi)
var CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "captured") //makeCustomStat("captured", StatFormatter.DEFAULT)
val SHINIES_CAPTURED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "shinies_captured") //makeCustomStat("shinies_captured", StatFormatter.DEFAULT)
val RELEASED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "released") //makeCustomStat("released", StatFormatter.DEFAULT)
val EVOLVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "evolved") //makeCustomStat("evolved", StatFormatter.DEFAULT)
val LEVEL_UP: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "level_up") //makeCustomStat("level_up", StatFormatter.DEFAULT)
val BATTLES_WON: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_won") //makeCustomStat("battles_won", StatFormatter.DEFAULT)
val BATTLES_LOST: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_lost") //makeCustomStat("battles_lost", StatFormatter.DEFAULT)
val BATTLES_FLED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_fled") //makeCustomStat("battles_fled", StatFormatter.DEFAULT)
val BATTLES_TOTAL: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "battles_total") //makeCustomStat("battles_total", StatFormatter.DEFAULT)
val DEX_ENTRIES: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "dex_entries") //makeCustomStat("dex_entries", StatFormatter.DEFAULT)
val EGGS_COLLECTED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_collected") //makeCustomStat("eggs_collected", StatFormatter.DEFAULT)
val EGGS_HATCHED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "eggs_hatched") //makeCustomStat("eggs_hatched", StatFormatter.DEFAULT)
val TRADED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "traded") //makeCustomStat("traded", StatFormatter.DEFAULT)
val FOSSILS_REVIVED: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "fossils_revived") //makeCustomStat("fossils_revived", StatFormatter.DEFAULT)
val TIMES_RIDDEN: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "times_ridden")
val ROD_CASTS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "rod_casts")
val REEL_INS: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "reel_ins")
val POKEMON_INTERACTED_WITH: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", "pokemon_interacted_with") //makeCustomStat("pokemon_interacted_with", StatFormatter.DEFAULT)
//TODO block, stats (interact, gimmi), riding (styles?)
fun registerStats() {
stats["captured"] = CAPTURED
@@ -80,22 +52,5 @@ object CobblemonStats {
stats["rod_casts"] = ROD_CASTS
stats["reel_ins"] = REEL_INS
stats["pokemon_interacted_with"] = POKEMON_INTERACTED_WITH
stats["riding_land"] = RIDING_LAND
stats["riding_air"] = RIDING_AIR
stats["riding_liquid"] = RIDING_LIQUID
}
@JvmStatic
fun getStat(cobblemonStat: CobblemonStat) : ResourceLocation {
val resourceLocation = cobblemonStat.resourceLocation
val stat = BuiltInRegistries.CUSTOM_STAT.get(resourceLocation)
if (stat == null) {
Cobblemon.LOGGER.error("Could not find stat with id {}", resourceLocation)
}
return stat ?: throw NullPointerException("Could not find stat with id $resourceLocation")
}
data class CobblemonStat(val path: String, val formatter: StatFormatter = StatFormatter.DEFAULT) {
val resourceLocation: ResourceLocation = ResourceLocation.fromNamespaceAndPath("cobblemon", path);
}
}
@@ -88,6 +88,7 @@ abstract class OneToOneFileStoreAdapter<S>(
result
}
else {
storeClass.getConstructor(UUID::class.java).newInstance(uuid)
var result = storeClass.getConstructor(UUID::class.java).newInstance(uuid)
save(storeClass, uuid, serialize(result, registryAccess))
oldFile.delete()
@@ -258,22 +258,17 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
@JvmOverloads
fun toBattleTeam(clone: Boolean = false, healPokemon: Boolean = false, leadingPokemon: UUID? = null) : List<BattlePokemon> {
var leadingPokemonId = leadingPokemon
val result = this.mapNotNull {
return@mapNotNull if (clone) {
BattlePokemon.safeCopyOf(it).also { copy ->
if (leadingPokemon != null && it.uuid == leadingPokemonId) {
leadingPokemonId = copy.uuid
}
}
BattlePokemon.safeCopyOf(it)
} else {
BattlePokemon.playerOwned(it)
}.also { if (healPokemon) it.effectedPokemon.heal() }
}.toMutableList()
// reposition lead to front of the party
if (leadingPokemonId != null && result.first().uuid != leadingPokemonId) {
result.find { it.uuid == leadingPokemonId }?.let { lead ->
if (leadingPokemon != null && result.first().uuid != leadingPokemon) {
result.find { it.uuid == leadingPokemon }?.let { lead ->
result.remove(lead)
result.add(0, lead)
}
@@ -154,12 +154,12 @@ open class PlayerPartyStore(
// Metabolism for Fullness
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(20)
pokemon.tickMetabolism()
}
// Interaction Cooldown
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(20)
pokemon.tickInteractionCooldown()
}
pokemon.features.filterIsInstance<TickingSpeciesFeature>().forEach { it.onSecondPassed(player.serverLevel(), pokemon, null) }
@@ -37,8 +37,6 @@ object CobblemonItemTags {
@JvmField val BLACK_TUMBLESTONE_BRICKS = create("black_tumblestone_bricks")
@JvmField val BLACK_TUMBLESTONES = create("black_tumblestones")
@JvmField val BOATS = create("boats")
/** This tag is used for Fossil Machine natural materials */
@JvmField val COOKED_MEAT = create("cooked_meat")
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField val DEEP_SEAS = create("deep_seas")
@@ -67,17 +65,14 @@ object CobblemonItemTags {
@JvmField val MOCHIS = create("mochis")
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField val MUTATED_BERRIES = create("mutated_berries")
@JvmField val PLAQUES = create("plaques")
@JvmField val PLANTS = create("plants")
@JvmField val PLAQUES = create("plaques")
@JvmField val POKE_BALLS = create("poke_balls")
@JvmField val POKE_RODS = create("poke_rods")
@JvmField val POKEDEX = create("pokedex")
@JvmField val POKEDEX_SCREEN = create("pokedex_screen")
@JvmField val POKE_FOOD = create("poke_food")
@JvmField val POTIONS = create("potions")
@JvmField val PROTEIN_INGREDIENTS = create("protein_ingredients")
/** See [COOKED_MEAT] */
@JvmField val RAW_MEAT = create("raw_meat")
@JvmField val RED_TUMBLESTONE_BRICKS = create("red_tumblestone_bricks")
@JvmField val RED_TUMBLESTONES = create("red_tumblestones")
@JvmField val REMEDIES = create("remedies")
@@ -63,8 +63,8 @@ object BattleBuilder {
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1)
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2)
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1).sortedBy { it.health <= 0 }
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2).sortedBy { it.health <= 0 }
val battlePartyStores = mutableListOf<PlayerPartyStore>()
@@ -105,18 +105,12 @@ data class BattleFormat(
}
fun toFormatJSON(): String {
/*
Bag clause does not exist in showdown as a rule because showdown simply has no concept of a 'bag'.
If we try sending it, the battle will error. So this simply omits that from ever getting sent.
If we ever find a case where we are doing this for more than just bag clause, we should make a proper abstraction.
*/
val rulesToSendToShowdown = ruleSet.filter { it != BattleRules.BAG_CLAUSE }
return """
{
"mod": "$mod",
"gameType": "${battleType.name}",
"gen": $gen,
"ruleset": [${rulesToSendToShowdown.joinToString { "\"$it\"" }}],
"ruleset": [${ruleSet.joinToString { "\"$it\"" }}],
"effectType": "Format"
}
""".trimIndent().replace("\n", "")
@@ -12,7 +12,6 @@ object BattleRules {
const val OBTAINABLE = "Obtainable"
const val PAST = "+Past"
const val UNOBTAINABLE = "+Unobtainable"
const val BAG_CLAUSE = "Bag Clause"
const val TEAM_PREVIEW = "Team Preview"
const val ENDLESS_BATTLE_CLAUSE = "Endless Battle Clause"
const val CANCEL_MOD = "Cancel Mod"
@@ -289,8 +289,6 @@ class ShowdownMoveset {
var canDynamax = false
var maxMoves: List<InBattleGimmickMove?>? = null
var canTerastallize: String? = null
/** This stores a list of gimmicks that have already been used this turn by a previous Pokemon, but the full turn has not been processed (ie. double battles). */
val pendingGimmickUsedThisTurn = mutableListOf<Gimmick>()
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
@@ -300,35 +300,4 @@ object ShowdownInterpreter {
} ?:
MissingContext()
}
/**
* Registers a new update instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerUpdateInstructionParser(id: String, callback: (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
updateInstructionParser[id] = callback
}
/**
* Registers a new split instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSplitInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
splitInstructionParser[id] = callback
}
/**
* Registers a new side instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
sideInstructionParser[id] = callback
}
}
}
@@ -31,7 +31,6 @@ import kotlin.collections.associateWith
import kotlin.collections.partition
import kotlin.math.absoluteValue
/**
* AI that tries to choose the best move for the given situations. Based off of the Pokemon Trainer Tournament Simulator Github
* https://github.com/cRz-Shadows/Pokemon_Trainer_Tournament_Simulator/blob/main/pokemon-showdown/sim/examples/Simulation-test-1.ts#L330
@@ -272,11 +271,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
}
activeTrackerPokemon.firstTurn = false
// If HP is below 30% and not switching out, always use the most damaging move
if (activeTrackerPokemon.currentHpPercent < 0.3 && !shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
findAndUseMostDamagingMove(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, moveset, battle, aiSide)?.let { return it }
}
// Decision-making based on move availability and switch-out condition
if (!shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
val nRemainingMons = activeTracker.alliedSide.actors.sumOf { actor -> actor.party.filter { it.currentHpPercent > 0 }.size }
@@ -527,19 +521,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
val opponentActiveTracker = activeTracker.opponentSide.activePokemon
val opponentSpeedEstimations = opponentActiveTracker.map { statEstimationActive(it, Stats.SPEED) }
// Only switch if a switch-in is significantly better than the current Pokémon
val currentScore = estimateMatchup(activeBattlePokemon, side, battle)
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, side, battle, it) } ?: currentScore
val improvementThreshold = currentScore.absoluteValue * 0.25 + 2
if (bestSwitchScore <= currentScore + improvementThreshold) {
return false
}
if(bestSwitchScore < 1) {
return false
}
// todo add some way to keep track of the player's boosting to see if it needs to switch out to something that can stop it
// if slower speed stat than the opposing pokemon and HP is less than 20% don't switch out
@@ -567,8 +548,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
if (availableSwitches.isEmpty() || availableSwitches.none { estimateMatchup(activeBattlePokemon, side, battle, it) > 0 })
return false
// ...and a 'good' reason to switch out
if (opponentActiveTracker.any { it.boosts.getOrDefault(Stats.ACCURACY, 0) <= accuracySwitchThreshold } ||
opponentActiveTracker.any { it.boosts.getOrDefault(Stats.DEFENCE, 0) <= -3 } ||
@@ -114,14 +114,7 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
}
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
else -> {
val msgVariant = message.optionalArgument("msg")
if (msgVariant != null) {
battleLang("activate.${effect.id}.$msgVariant", pokemonName, sourceName, extraEffect)
} else {
battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
}
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
@@ -52,7 +52,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
preamble.thenAccept {
faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.sendUpdate()
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context, pnx))
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
faintingPokemon.contextManager.add(context)
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
@@ -26,7 +26,6 @@ import com.cobblemon.mod.common.util.battleLang
class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val battlePokemon = message.battlePokemon(0, battle) ?: return
val details = message.argumentAt(1)?.split(',')?.get(0)?.lowercase() ?: return
val speciesName = details.substringBefore('-')
@@ -38,7 +37,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
battle.minorBattleActions[battlePokemon.uuid] = message
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName, pnx))
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
val pokemonName = battlePokemon.getName()
val lang = when(formName) {
"busted", "hero", "complete" -> return@dispatchWaiting
@@ -166,11 +166,6 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
// If we can't find the entity for some reason then we're going to skip the recall animation
val sendOutFuture = CompletableFuture<Unit>()
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
if (battle.ended) {
sendOutFuture.complete(Unit)
return@thenApply
}
// Queue actual swap and send-in after the animation has ended
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
@@ -43,17 +43,17 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val wasCaught = battle.showdownMessages.any { "capture" in it }
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
battle.dispatch {
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
// broadcast victory / defeat
if (!wasCaught) {
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
@@ -36,18 +36,10 @@ import java.util.function.Function
open class BattlePokemon(
val originalPokemon: Pokemon,
val effectedPokemon: Pokemon = originalPokemon,
var postBattlePokemonOperations: MutableList<(BattlePokemon) -> Unit> = mutableListOf(),
var postBattleEntityOperations: MutableList<(PokemonEntity) -> Unit> = mutableListOf()
val postBattleEntityOperation: (PokemonEntity) -> Unit = {}
) {
lateinit var actor: BattleActor
constructor(originalPokemon: Pokemon, effectedPokemon: Pokemon, postBattleEntityOperation: (PokemonEntity) -> Unit) : this(
originalPokemon = originalPokemon,
effectedPokemon = effectedPokemon,
postBattlePokemonOperations = mutableListOf<(BattlePokemon) -> Unit>(),
postBattleEntityOperations = mutableListOf(postBattleEntityOperation)
)
companion object {
fun safeCopyOf(pokemon: Pokemon): BattlePokemon {
//TOOD figure out a closer registry access (might have to break some method signatures for this (1.7?)
@@ -111,7 +111,7 @@ class DisplayCaseBlock(settings: Properties) : BaseEntityBlock(settings) {
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun getShadeBrightness(state: BlockState, level: BlockGetter, pos: BlockPos): Float = 0.75F
override fun getShadeBrightness(state: BlockState, level: BlockGetter, pos: BlockPos): Float {return 0.75f}
override fun getAnalogOutputSignal(state: BlockState, world: Level, pos: BlockPos): Int {
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
@@ -19,6 +19,7 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.FluidTags
import net.minecraft.util.Mth
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.*
import net.minecraft.world.level.block.Block
@@ -29,7 +30,6 @@ import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
@@ -44,6 +44,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
val CODEC = simpleCodec(::HeartyGrainsBlock)
const val MATURE_AGE = 6
const val AGE_AFTER_HARVEST = 3 // Last single block stage
val WATERLOGGED = BlockStateProperties.WATERLOGGED
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
@@ -174,7 +175,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
UPDATE_CLIENTS
)
}
else if (stateAbove.hasProperty(HALF) && stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
else if (stateAbove.getValue(HALF) == DoubleBlockHalf.UPPER) {
world.setBlock(
abovePos,
stateAbove.setValue(AGE, newAge),
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.util.isInBattle
import com.cobblemon.mod.common.util.playSoundServer
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.voxelShape
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
@@ -35,7 +34,6 @@ import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Explosion
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
@@ -57,10 +55,9 @@ import net.minecraft.world.phys.shapes.VoxelShape
import java.util.*
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.gameevent.GameEvent
import java.util.function.BiConsumer
@Suppress("OVERRIDE_DEPRECATION", "DEPRECATION")
class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWaterloggedBlock {
class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWaterloggedBlock, PreEmptsExplosion {
companion object {
val CODEC = simpleCodec(::PastureBlock)
@@ -72,10 +69,10 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
private val WEST_AABB_TOP = buildCollider(top = true, Direction.WEST)
private val EAST_AABB_TOP = buildCollider(top = true, Direction.EAST)
private val SOUTH_AABB_BOTTOM = buildCollider(top = false, Direction.SOUTH)
private val NORTH_AABB_BOTTOM = buildCollider(top = false, Direction.NORTH)
private val WEST_AABB_BOTTOM = buildCollider(top = false, Direction.WEST)
private val EAST_AABB_BOTTOM = buildCollider(top = false, Direction.EAST)
private val SOUTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.SOUTH, EAST_AABB_BOTTOM)
private val NORTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.NORTH, EAST_AABB_BOTTOM)
private val WEST_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.WEST, EAST_AABB_BOTTOM)
private fun buildCollider(top: Boolean, direction: Direction): VoxelShape {
if (top) {
@@ -216,19 +213,9 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
return super.playerWillDestroy(world, pos, state, player)
}
override fun onExplosionHit(
state: BlockState,
level: Level,
pos: BlockPos,
explosion: Explosion,
dropConsumer: BiConsumer<ItemStack?, BlockPos?>
) {
val interaction = explosion.blockInteraction
if (interaction == Explosion.BlockInteraction.DESTROY || interaction == Explosion.BlockInteraction.DESTROY_WITH_DECAY) {
val blockEntity = level.getBlockEntity(pos) as? PokemonPastureBlockEntity ?: return
blockEntity.onBroken()
}
super.onExplosionHit(state, level, pos, explosion, dropConsumer)
override fun whenExploded(world: Level, state: BlockState, pos: BlockPos) {
val blockEntity = world.getBlockEntity(pos) as? PokemonPastureBlockEntity ?: return
blockEntity.onBroken()
}
override fun <T : BlockEntity?> getTicker(world: Level, state: BlockState, type: BlockEntityType<T>): BlockEntityTicker<T>? {
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
}
val FLOOR_NORTH = Shapes.or(
Shapes.box(0.0625, 0.25, 0.4375, 0.9375, 1.0, 0.5625),
Shapes.box(0.125, 0.0, 0.4375, 0.25, 0.25, 0.5625),
Shapes.box(0.75, 0.0, 0.4375, 0.875, 0.25, 0.5625),
)
val WALL_NORTH = Shapes.box(0.0625, 0.125, 0.9375, 0.9375, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.0625, 0.0, 0.4375, 0.9375, 0.75, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -0,0 +1,17 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.core.BlockPos
import net.minecraft.world.level.Level
interface PreEmptsExplosion {
fun whenExploded(world: Level, state: BlockState, pos: BlockPos)
}
@@ -10,7 +10,6 @@ package com.cobblemon.mod.common.block
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.isServerSide
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.dispenser.DispenseItemBehavior
@@ -264,39 +263,23 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
val isGlassBottle = itemStack.`is`(Items.GLASS_BOTTLE)
val isHoneyBottle = itemStack.`is`(Items.HONEY_BOTTLE)
if (isGlassBottle && isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
if (isGlassBottle && !isAtMinAge(state)) {
// Decrement stack if not in creative mode
itemStack.consume(1, player)
// Give player a honey bottle
if (stack.isEmpty) {
// Replace the consumed empty bottle with a honey bottle
player.setItemInHand(hand, ItemStack(Items.HONEY_BOTTLE));
} else {
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
}
// Give player honey bottle for now
player.addItem(Items.HONEY_BOTTLE.defaultInstance)
level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 0), UPDATE_CLIENTS)
level.setBlock(pos, state.setValue(AGE, 0), 2)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
} else if (isHoneyBottle && !isAtMaxAge(state)) {
if (level.isClientSide) return ItemInteractionResult.SUCCESS
// Decrement stack if not in creative mode
if (!player.isCreative) {
itemStack.consume(1, player)
if (stack.isEmpty) {
// Replace the consumed honey bottle with an empty bottle
player.setItemInHand(hand, ItemStack(Items.GLASS_BOTTLE));
} else {
player.addItem(Items.GLASS_BOTTLE.defaultInstance)
}
}
itemStack.consume(1, player)
level.playSound(null, pos, SoundEvents.HONEY_BLOCK_PLACE, SoundSource.BLOCKS)
level.setBlock(pos, state.setValue(AGE, 2), UPDATE_CLIENTS)
level.setBlock(pos, state.setValue(AGE, 2), 2)
level.gameEvent(null, GameEvent.BLOCK_CHANGE, pos)
return ItemInteractionResult.SUCCESS
}
@@ -1,189 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class StackableItemBlock(settings: Properties, val type: StackableItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class StackableItemBlockType: StringRepresentable {
BATTLE_ITEM,
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val MAX_AMOUNT: Int = 8
val AMOUNT: IntegerProperty = IntegerProperty.create("amount", 1, MAX_AMOUNT)
val CODEC: MapCodec<StackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<StackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, AMOUNT, WATERLOGGED)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -1,81 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class WallAttachedDirectionalBlock(settings: Properties): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::WallAttachedDirectionalBlock)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<out WallAttachedDirectionalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
var direction = context.clickedFace
if (direction === null || direction.axis === Direction.Axis.Y) {
direction = context.horizontalDirection.opposite
}
val fluidState = context.level.getFluidState(context.clickedPos)
val blockState = this.defaultBlockState()
.setValue(HORIZONTAL_FACING, direction)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return canAttach(level, pos, state.getValue(HORIZONTAL_FACING))
}
fun canAttach(reader: LevelReader, pos: BlockPos, direction: Direction): Boolean {
val blockPos = pos.relative(direction.opposite)
return reader.getBlockState(blockPos).isFaceSturdy(reader, blockPos, direction)
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.Codec
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class WallAttachedDirectionalShapeBlock(settings: Properties, val width: Int = 16, val height: Int = 16, val depth: Int = 16): WallAttachedDirectionalBlock(settings) {
companion object {
/**
* Calculates a [VoxelShape] based on a center point of (8, 8, 16).
*
* The resulting shape is centered X horizontally and Y vertically
* expanding inwards/North along the Z-axis from the South face (16).
*
* @param width The width of the shape from 0-16, along the X-axis.
* @param height The height of the shape from 0-16 along the Y-axis.
* @param depth The depth of the shape from 0-16 along the Z-axis, extending inwards from 16.
* @return A VoxelShape.
*/
fun convertToShape(sizeX: Int, sizeY: Int, sizeZ: Int): VoxelShape {
val x = sizeX.coerceIn(0, 16).toDouble()
val y = sizeY.coerceIn(0, 16).toDouble()
val z = sizeZ.coerceIn(0, 16).toDouble()
val minX = (8.0 - (x / 2.0)) / 16.0
val maxX = (8.0 + (x / 2.0)) / 16.0
val minY = (8.0 - (y / 2.0)) / 16.0
val maxY = (8.0 + (y / 2.0)) / 16.0
val minZ = (16.0 - z) / 16.0
return Shapes.box(minX, minY, minZ, maxX, maxY, 1.0)
}
}
override fun codec(): MapCodec<WallAttachedDirectionalShapeBlock> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
propertiesCodec(),
Codec.INT.fieldOf("width").forGetter { it.width },
Codec.INT.fieldOf("height").forGetter { it.height },
Codec.INT.fieldOf("depth").forGetter { it.depth }
).apply(instance, { properties, width, height, depth ->
WallAttachedDirectionalShapeBlock(properties, width, height, depth)
})
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return rotateShape(Direction.NORTH, direction, convertToShape(width, height, depth))
}
}
@@ -1,98 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.StackableItemBlock.Companion.AMOUNT
import com.cobblemon.mod.common.block.StackableItemBlock.Companion.MAX_AMOUNT
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class WallAttachedStackableItemBlock(settings: Properties, val type: WallStackableItemBlockType): WallAttachedDirectionalBlock(settings) {
enum class WallStackableItemBlockType: StringRepresentable {
TAG;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<WallAttachedStackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
WallStackableItemBlockType.CODEC.fieldOf("type").forGetter(WallAttachedStackableItemBlock::type)
).apply(it, ::WallAttachedStackableItemBlock) }
val northShapeMap: Map<WallStackableItemBlockType, List<VoxelShape>> = mapOf(
WallStackableItemBlockType.TAG to listOf(
Shapes.box(0.375, 0.25, 0.9375, 0.625, 0.6875, 1.0),
Shapes.box(0.375, 0.0625, 0.9375, 1.0, 0.6875, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 0.9375, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0)
)
)
fun getShape(type: WallStackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: WallStackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<WallAttachedStackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(AMOUNT)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.block.campfirepot
import com.cobblemon.mod.common.CobblemonMenuType
import com.cobblemon.mod.common.CobblemonRecipeBookTypes.COOKING_POT
import com.cobblemon.mod.common.CobblemonRecipeTypes
import com.cobblemon.mod.common.api.cooking.Seasonings
import com.cobblemon.mod.common.block.entity.CampfireBlockEntity
@@ -212,7 +211,7 @@ class CookingPotMenu : RecipeBookMenu<CraftingInput, CookingPotRecipeBase>, Cont
}
override fun getRecipeBookType(): RecipeBookType {
return COOKING_POT
return RecipeBookType.valueOf("COOKING_POT")
}
override fun shouldMoveToInventory(slotIndex: Int): Boolean {
@@ -0,0 +1,199 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class DecorativeItemBlock(settings: Properties, val itemType: ItemType) : Block(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
@Suppress("unused")
enum class ItemType : StringRepresentable {
TEAPOT,
TEACUP,
MOSS,
KNOT,
POUCH,
GENERIC_7x6,
GENERIC_8x,
GENERIC_8x4;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun codec(): MapCodec<DecorativeItemBlock> {
return CODEC
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING)
builder.add(WATERLOGGED)
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (itemType) {
ItemType.TEAPOT -> {
when (state.getValue(FACING)) {
Direction.SOUTH -> TEAPOT_SOUTH
Direction.WEST -> TEAPOT_WEST
Direction.EAST -> TEAPOT_EAST
else -> TEAPOT_NORTH
}
}
ItemType.KNOT -> {
when (state.getValue(FACING)) {
Direction.SOUTH -> KNOT_SOUTH
Direction.WEST -> KNOT_WEST
Direction.EAST -> KNOT_EAST
else -> KNOT_NORTH
}
}
ItemType.TEACUP -> TEACUP
ItemType.MOSS -> MOSS
ItemType.POUCH -> POUCH
ItemType.GENERIC_7x6 -> ITEM_7x6
ItemType.GENERIC_8x4 -> ITEM_8x4
else -> ITEM_8x
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
}
@Deprecated("Deprecated in Java")
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
return false
}
companion object {
val CODEC: MapCodec<DecorativeItemBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec(),
ItemType.CODEC.fieldOf("itemType").forGetter(DecorativeItemBlock::itemType)
).apply(it, ::DecorativeItemBlock) }
val ITEM_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val ITEM_8x4 = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.25, 0.75)
val ITEM_7x6 = Shapes.box(0.28125, 0.0, 0.28125, 0.71875, 0.375, 0.71875)
val POUCH = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.3125, 0.6875)
private val TEACUP = Shapes.or(
Shapes.box(0.375, 0.0, 0.375, 0.625, 0.0625, 0.625),
Shapes.box(0.3125, 0.0, 0.3125, 0.625, 0.25, 0.375),
Shapes.box(0.375, 0.0, 0.625, 0.6875, 0.25, 0.6875),
Shapes.box(0.625, 0.0, 0.3125, 0.6875, 0.25, 0.625),
Shapes.box(0.3125, 0.0, 0.375, 0.375, 0.25, 0.6875)
)
private val MOSS = Shapes.or(
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.25, 0.75),
Shapes.box(0.3125, 0.25, 0.3125, 0.6875, 0.4375, 0.6875)
)
val KNOT_NORTH = Shapes.box(0.375, 0.0, 0.375, 0.75, 0.375, 0.75)
val KNOT_WEST = Shapes.box(0.375, 0.0, 0.25, 0.75, 0.375, 0.625)
val KNOT_SOUTH = Shapes.box(0.25, 0.0, 0.25, 0.625, 0.375, 0.625)
val KNOT_EAST = Shapes.box(0.25, 0.0, 0.375, 0.625, 0.375, 0.75)
private val TEAPOT_NORTH = Shapes.or(
Shapes.box(0.3125, 0.5, 0.3125, 0.6875, 0.625, 0.6875),
Shapes.box(0.4375, 0.625, 0.4375, 0.5625, 0.6875, 0.5625),
Shapes.box(0.25, 0.0625, 0.25, 0.75, 0.5, 0.75),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.0625, 0.6875),
Shapes.box(0.75, 0.125, 0.40625, 0.875, 0.375, 0.59375)
)
private val TEAPOT_EAST = Shapes.or(
Shapes.box(0.3125, 0.5, 0.3125, 0.6875, 0.625, 0.6875),
Shapes.box(0.4375, 0.625, 0.4375, 0.5625, 0.6875, 0.5625),
Shapes.box(0.25, 0.0625, 0.25, 0.75, 0.5, 0.75),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.0625, 0.6875),
Shapes.box(0.40625, 0.125, 0.75, 0.59375, 0.375, 0.875)
)
private val TEAPOT_SOUTH = Shapes.or(
Shapes.box(0.3125, 0.5, 0.3125, 0.6875, 0.625, 0.6875),
Shapes.box(0.4375, 0.625, 0.4375, 0.5625, 0.6875, 0.5625),
Shapes.box(0.25, 0.0625, 0.25, 0.75, 0.5, 0.75),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.0625, 0.6875),
Shapes.box(0.125, 0.125, 0.40625, 0.25, 0.375, 0.59375)
)
private val TEAPOT_WEST = Shapes.or(
Shapes.box(0.3125, 0.5, 0.3125, 0.6875, 0.625, 0.6875),
Shapes.box(0.4375, 0.625, 0.4375, 0.5625, 0.6875, 0.5625),
Shapes.box(0.25, 0.0625, 0.25, 0.75, 0.5, 0.75),
Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.0625, 0.6875),
Shapes.box(0.40625, 0.125, 0.125, 0.59375, 0.375, 0.25)
)
}
}
@@ -0,0 +1,301 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvent
import net.minecraft.sounds.SoundSource
import net.minecraft.util.RandomSource
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class EjectButtonBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
private val ticksToStayPressed: Int
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.FLOOR)
.setValue(POWERED, false)
.setValue(WATERLOGGED, false))
this.ticksToStayPressed = 20
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(FACE)
builder.add(POWERED)
builder.add(WATERLOGGED)
}
override fun codec(): MapCodec<EjectButtonBlock> {
return CODEC
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
}
//May need some clean up, ended up just copying this straight from the original class so I could inject the waterlogging stuff to make it properly work, but it does look a bit ugly
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val var2 = context.nearestLookingDirections
val var3 = var2.size
val fluidState = context.level.getFluidState(context.clickedPos)
for (var4 in 0 until var3) {
val direction = var2[var4]
var blockState = if (direction.axis === Direction.Axis.Y) {
defaultBlockState().setValue(
FACE,
if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR
)
.setValue(FACING, context.horizontalDirection.opposite).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
} else {
(defaultBlockState().setValue(FACE, AttachFace.WALL) as BlockState).setValue(
FACING,
direction.opposite
).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
if (blockState.canSurvive(context.level, context.clickedPos)) {
return blockState
}
}
return null
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> return if (state.getValue(POWERED)) {FLOOR_POWERED} else {FLOOR_UNPOWERED}
AttachFace.WALL -> {
when (direction) {
Direction.EAST -> return if (state.getValue(POWERED)) {EAST_WALL_POWERED} else {EAST_WALL_UNPOWERED}
Direction.WEST -> return if (state.getValue(POWERED)) {WEST_WALL_POWERED} else {WEST_WALL_UNPOWERED}
Direction.SOUTH -> return if (state.getValue(POWERED)) {SOUTH_WALL_POWERED} else {SOUTH_WALL_UNPOWERED}
Direction.NORTH -> return if (state.getValue(POWERED)) {NORTH_WALL_POWERED} else {NORTH_WALL_UNPOWERED}
else -> {FLOOR_UNPOWERED}
}
}
AttachFace.CEILING -> return if (state.getValue(POWERED)) {CEILING_POWERED} else {CEILING_UNPOWERED}
}
}
override fun getCollisionShape(
state: BlockState,
level: BlockGetter,
pos: BlockPos,
context: CollisionContext
): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> {FLOOR_PANEL}
AttachFace.WALL -> {
when (direction) {
Direction.EAST -> {EAST_WALL_PANEL}
Direction.WEST -> {WEST_WALL_PANEL}
Direction.SOUTH -> {SOUTH_WALL_PANEL}
Direction.NORTH -> {NORTH_WALL_PANEL}
else -> {FLOOR_PANEL}
}
}
AttachFace.CEILING -> {CEILING_PANEL}
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
//It does in fact override, and crashes if it isn't overriding. Don't trust this.
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState?, level: LevelReader?, pos: BlockPos): Boolean {
return when (state?.getValue(FACE)) {
AttachFace.CEILING -> {
level!!.getBlockState(pos.above()).isSolid
}
AttachFace.WALL -> {
level!!.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
AttachFace.FLOOR -> {
level!!.getBlockState(pos.below()).isSolid
}
else -> true
}
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (state.getValue(POWERED) as Boolean) {
return InteractionResult.CONSUME
} else {
this.press(state, level, pos, player)
return InteractionResult.sidedSuccess(level.isClientSide)
}
}
fun press(state: BlockState, level: Level, pos: BlockPos, player: Player?) {
level.setBlock(pos, state.setValue(POWERED, true) as BlockState, 3)
this.updateNeighbours(state, level, pos)
level.scheduleTick(pos, this, this.ticksToStayPressed)
//this.playSound(player, level, pos, true)
level.gameEvent(player, GameEvent.BLOCK_ACTIVATE, pos)
}
private fun updateNeighbours(state: BlockState, level: Level, pos: BlockPos) {
level.updateNeighborsAt(pos, this)
level.updateNeighborsAt(pos.relative(getConnectedDirection(state).getOpposite()), this)
}
override fun onRemove(
state: BlockState,
level: Level,
pos: BlockPos,
newState: BlockState,
movedByPiston: Boolean
) {
if (!movedByPiston && !state.`is`(newState.getBlock())) {
if (state.getValue(POWERED) as Boolean) {
this.updateNeighbours(state, level, pos)
}
super.onRemove(state, level, pos, newState, movedByPiston)
}
}
override fun getSignal(state: BlockState, level: BlockGetter, pos: BlockPos, direction: Direction): Int {
return if (state.getValue(POWERED) as Boolean) 15 else 0
}
override fun getDirectSignal(state: BlockState, level: BlockGetter, pos: BlockPos, direction: Direction): Int {
return if (state.getValue(POWERED) as Boolean && getConnectedDirection(state) == direction) 15 else 0
}
override fun isSignalSource(state: BlockState): Boolean {
return true
}
override fun tick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
if (state.getValue(POWERED)) {
this.checkPressed(state, level, pos)
}
}
protected fun checkPressed(state: BlockState, level: Level, pos: BlockPos) {
val abstractArrow = null
val bl = false
val bl2 = state.getValue(POWERED) as Boolean
if (bl != bl2) {
level.setBlock(pos, state.setValue(POWERED, bl) as BlockState, 3)
this.updateNeighbours(state, level, pos)
//this.playSound(null as Player?, level, pos, bl)
level.gameEvent(abstractArrow, if (bl) GameEvent.BLOCK_ACTIVATE else GameEvent.BLOCK_DEACTIVATE, pos)
}
if (bl) {
level.scheduleTick(BlockPos(pos), this, this.ticksToStayPressed)
}
}
companion object {
val CODEC: MapCodec<EjectButtonBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::EjectButtonBlock) }
val POWERED = BooleanProperty.create("powered")
val FLOOR_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.3125, 0.625) )
val FLOOR_POWERED = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875),
Shapes.box(0.375, 0.1875, 0.375, 0.625, 0.25, 0.625) )
val FLOOR_PANEL = Shapes.box(0.125, 0.0, 0.125, 0.875, 0.1875, 0.875)
val CEILING_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.6875, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_POWERED = Shapes.or(
Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875),
Shapes.box(0.375, 0.75, 0.375, 0.625, 0.8125, 0.625) )
val CEILING_PANEL = Shapes.box(0.125, 0.8125, 0.125, 0.875, 1.0, 0.875)
val EAST_WALL_UNPOWERED = Shapes.or(
Shapes.box(0.0, 0.125, 0.125, 0.1875, 0.875, 0.875),
Shapes.box(0.1875, 0.375, 0.375, 0.3125, 0.625, 0.625) )
val EAST_WALL_POWERED = Shapes.or(
Shapes.box(0.0, 0.125, 0.125, 0.1875, 0.875, 0.875),
Shapes.box(0.1875, 0.375, 0.375, 0.25, 0.625, 0.625) )
val EAST_WALL_PANEL = Shapes.box(0.0, 0.125, 0.125, 0.1875, 0.875, 0.875)
val WEST_WALL_UNPOWERED = Shapes.or(
Shapes.box(0.8125, 0.125, 0.125, 1.0, 0.875, 0.875),
Shapes.box(0.6875, 0.375, 0.375, 0.8125, 0.625, 0.625) )
val WEST_WALL_POWERED = Shapes.or(
Shapes.box(0.8125, 0.125, 0.125, 1.0, 0.875, 0.875),
Shapes.box(0.75, 0.375, 0.375, 0.8125, 0.625, 0.625) )
val WEST_WALL_PANEL = Shapes.box(0.8125, 0.125, 0.125, 1.0, 0.875, 0.875)
val NORTH_WALL_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.6875, 0.625, 0.625, 0.8125) )
val NORTH_WALL_POWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0),
Shapes.box(0.375, 0.375, 0.75, 0.625, 0.625, 0.8125) )
val NORTH_WALL_PANEL = Shapes.box(0.125, 0.125, 0.8125, 0.875, 0.875, 1.0)
val SOUTH_WALL_UNPOWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.0, 0.875, 0.875, 0.1875),
Shapes.box(0.375, 0.375, 0.1875, 0.625, 0.625, 0.3125) )
val SOUTH_WALL_POWERED = Shapes.or(
Shapes.box(0.125, 0.125, 0.0, 0.875, 0.875, 0.1875),
Shapes.box(0.375, 0.375, 0.1875, 0.625, 0.625, 0.25) )
val SOUTH_WALL_PANEL = Shapes.box(0.125, 0.125, 0.0, 0.875, 0.875, 0.1875)
}
}
@@ -0,0 +1,155 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class GalaricaWreathBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(FACE)
builder.add(WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
//May need some clean up, ended up just copying this straight from the original class so I could inject the waterlogging stuff to make it properly work, but it does look a bit ugly
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val var2 = context.nearestLookingDirections
val var3 = var2.size
val fluidState = context.level.getFluidState(context.clickedPos)
for (var4 in 0 until var3) {
val direction = var2[var4]
var blockState = if (direction.axis === Direction.Axis.Y) {
defaultBlockState().setValue(
FACE,
if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR
)
.setValue(FACING, context.horizontalDirection.opposite).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
} else {
(defaultBlockState().setValue(FACE, AttachFace.WALL) as BlockState).setValue(
FACING,
direction.opposite
).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
if (blockState.canSurvive(context.level, context.clickedPos)) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<GalaricaWreathBlock> {
return CODEC
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> {
FLOOR
}
AttachFace.WALL -> {
when (direction) {
Direction.EAST -> EAST_WALL
Direction.WEST -> WEST_WALL
Direction.SOUTH -> SOUTH_WALL
Direction.NORTH, Direction.UP, Direction.DOWN -> NORTH_WALL
}
}
AttachFace.CEILING -> return if (direction.axis === Direction.Axis.X) {
HANGING_NS
} else {
HANGING_EW
}
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
//It does in fact override, and crashes if it isn't overriding. Don't trust this.
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState?, level: LevelReader?, pos: BlockPos): Boolean {
when (state?.getValue(FACE)) {
AttachFace.CEILING -> {
val direction = getConnectedDirection(state!!).opposite
return canSupportCenter(level!!, pos.relative(direction), direction.opposite)
}
AttachFace.WALL -> {
return level!!.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
else -> return true
}
}
companion object {
val CODEC: MapCodec<GalaricaWreathBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::GalaricaWreathBlock) }
val FLOOR = Shapes.box(0.171875, 0.0, 0.171875, 0.828125, 0.203125, 0.828125)
val EAST_WALL = Shapes.box(0.0, 0.171875, 0.171875, 0.203125, 0.828125, 0.828125)
val WEST_WALL = Shapes.box(0.796875, 0.171875, 0.171875, 1.0, 0.828125, 0.828125)
val NORTH_WALL = Shapes.box(0.171875, 0.171875, 0.796875, 0.828125, 0.828125, 1.0)
val SOUTH_WALL = Shapes.box(0.171875, 0.171875, 0.0, 0.828125, 0.828125, 0.203125)
val HANGING_EW = Shapes.box(0.171875, 0.171875, 0.390625, 0.828125, 0.828125, 0.609375)
val HANGING_NS = Shapes.box(0.390625, 0.171875, 0.171875, 0.609375, 0.828125, 0.828125)
}
}
@@ -0,0 +1,165 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.sounds.SoundSource
import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.BlockHitResult
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class MetronomeBlock(settings: Properties) : Block(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(ACTIVE, false)
.setValue(WATERLOGGED, false)
)
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState().setValue(ACTIVE, false)
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING)
builder.add(ACTIVE)
builder.add(WATERLOGGED)
}
override fun getShape(
state: BlockState,
world: BlockGetter,
pos: BlockPos,
context: CollisionContext
): VoxelShape {
return when (state.getValue(HorizontalDirectionalBlock.FACING)) {
Direction.NORTH -> NORTH_OUTLINE
Direction.EAST -> EAST_OUTLINE
Direction.WEST -> WEST_OUTLINE
else -> SOUTH_OUTLINE
}
}
override fun useWithoutItem(
state: BlockState,
level: Level,
pos: BlockPos,
player: Player,
hitResult: BlockHitResult
): InteractionResult {
if (level.isClientSide) {
level.setBlockAndUpdate(pos, state.cycle(ACTIVE))
return InteractionResult.SUCCESS
} else {
this.push(state, level, pos, null as Player?)
return InteractionResult.CONSUME
}
}
fun push(state: BlockState, level: Level, pos: BlockPos?, player: Player?) {
var state = state
state = state.cycle(ACTIVE)
level.setBlock(pos!!, state, 3)
level.gameEvent(player, if (state.getValue(ACTIVE)) GameEvent.BLOCK_ACTIVATE else GameEvent.BLOCK_DEACTIVATE, pos)
}
override fun hasAnalogOutputSignal(state: BlockState): Boolean {
return true
}
override fun getAnalogOutputSignal(state: BlockState, level: Level, pos: BlockPos): Int {
return if (level.getBlockState(pos).getValue(ACTIVE) as Boolean) 4 else 0
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
}
@Deprecated("Deprecated in Java")
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
return false
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
companion object {
val CODEC = simpleCodec(::MetronomeBlock)
val ACTIVE = BooleanProperty.create("active")
val NORTH_OUTLINE = Shapes.or(
Shapes.box(0.25, 0.0, 0.375, 0.75, 0.25, 0.5),
Shapes.box(0.25, 0.0, 0.5, 0.75, 0.8125, 0.75)
)
val SOUTH_OUTLINE = Shapes.or(
Shapes.box(0.25, 0.0, 0.5, 0.75, 0.25, 0.625),
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.8125, 0.5)
)
val EAST_OUTLINE = Shapes.or(
Shapes.box(0.5, 0.0, 0.25, 0.625, 0.25, 0.75),
Shapes.box(0.25, 0.0, 0.25, 0.5, 0.8125, 0.75)
)
val WEST_OUTLINE = Shapes.or(
Shapes.box(0.375, 0.0, 0.25, 0.5, 0.25, 0.75),
Shapes.box(0.5, 0.0, 0.25, 0.75, 0.8125, 0.75)
)
}
}
@@ -0,0 +1,168 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false))
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(FACE)
builder.add(WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
//May need some clean up, ended up just copying this straight from the original class so I could inject the waterlogging stuff to make it properly work, but it does look a bit ugly
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val var2 = context.nearestLookingDirections
val var3 = var2.size
val fluidState = context.level.getFluidState(context.clickedPos)
for (var4 in 0 until var3) {
val direction = var2[var4]
var blockState = if (direction.axis === Direction.Axis.Y) {
defaultBlockState().setValue(
FACE,
if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR
)
.setValue(FACING, context.horizontalDirection.opposite).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
} else {
(defaultBlockState().setValue(FACE, AttachFace.WALL) as BlockState).setValue(
FACING,
direction.opposite
).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
if (blockState.canSurvive(context.level, context.clickedPos)) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> {
return CODEC
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR -> return if (direction.axis === Direction.Axis.X) {
FLOOR_NS
} else {
FLOOR_EW
}
AttachFace.WALL -> {
when (direction) {
Direction.EAST -> EAST_WALL
Direction.WEST -> WEST_WALL
Direction.SOUTH -> SOUTH_WALL
Direction.NORTH, Direction.UP, Direction.DOWN -> NORTH_WALL
}
}
AttachFace.CEILING -> return if (direction.axis === Direction.Axis.X) {
HANGING_NS
} else {
HANGING_EW
}
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
//It does in fact override, and crashes if it isn't overriding. Don't trust this.
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState?, level: LevelReader?, pos: BlockPos): Boolean {
when (state?.getValue(FACE)) {
AttachFace.CEILING -> {
val direction = getConnectedDirection(state!!).opposite
return canSupportCenter(level!!, pos.relative(direction), direction.opposite)
}
AttachFace.WALL -> {
return level!!.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
AttachFace.FLOOR -> {
return level!!.getBlockState(pos.below()).isSolid
}
else -> return true
}
}
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::PlaqueBlock) }
val FLOOR_EW = Shapes.or(
Shapes.box(0.125, 0.0, 0.46875, 0.3125, 0.125, 0.53125),
Shapes.box(0.6875, 0.0, 0.46875, 0.875, 0.125, 0.53125),
Shapes.box(0.0625, 0.125, 0.4375, 0.9375, 0.875, 0.5625)
)
val FLOOR_NS = Shapes.or(
Shapes.box(0.46875, 0.0, 0.125, 0.53125, 0.125, 0.3125),
Shapes.box(0.46875, 0.0, 0.6875, 0.53125, 0.125, 0.875),
Shapes.box(0.4375, 0.125, 0.0625, 0.5625, 0.875, 0.9375)
)
val EAST_WALL = Shapes.box(0.0, 0.125, 0.0625, 0.0625, 0.875, 0.9375)
val WEST_WALL = Shapes.box(0.9375, 0.125, 0.0625, 1.0, 0.875, 0.9375)
val NORTH_WALL = Shapes.box(0.0625, 0.125, 0.9375, 0.9375, 0.875, 1.0)
val SOUTH_WALL = Shapes.box(0.0625, 0.125, 0.0, 0.9375, 0.875, 0.0625)
val HANGING_NS = Shapes.box(0.4375, 0.0, 0.0625, 0.5625, 0.75, 0.9375)
val HANGING_EW = Shapes.box(0.0625, 0.0, 0.4375, 0.9375, 0.75, 0.5625)
}
}
@@ -0,0 +1,247 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.CobblemonBlocks
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class SixFaceDecorativeItemBlock(properties : Properties, val sixFaceItemType: SixFaceItemType) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.FLOOR)
.setValue(WATERLOGGED, false))
}
@Suppress("unused")
enum class SixFaceItemType : StringRepresentable {
MAGNET,
GENERIC_8x;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(FACE)
builder.add(WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
//May need some clean up, ended up just copying this straight from the original class so I could inject the waterlogging stuff to make it properly work, but it does look a bit ugly
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val var2 = context.nearestLookingDirections
val var3 = var2.size
val fluidState = context.level.getFluidState(context.clickedPos)
for (var4 in 0 until var3) {
val direction = var2[var4]
var blockState = if (direction.axis === Direction.Axis.Y) {
defaultBlockState().setValue(
FACE,
if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR
)
.setValue(FACING, context.horizontalDirection.opposite).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
} else {
(defaultBlockState().setValue(FACE, AttachFace.WALL) as BlockState).setValue(
FACING,
direction.opposite
).setValue(WATERLOGGED, fluidState.type === Fluids.WATER)
}
if (blockState.canSurvive(context.level, context.clickedPos)) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<SixFaceDecorativeItemBlock> {
return CODEC
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
val direction = state.getValue(FACING)
return when (sixFaceItemType) {
SixFaceItemType.MAGNET -> {
when (state.getValue(FACE)) {
AttachFace.FLOOR -> {
when (direction) {
Direction.EAST -> EAST_FLOOR_MAGNET
Direction.WEST -> WEST_FLOOR_MAGNET
Direction.SOUTH -> SOUTH_FLOOR_MAGNET
Direction.NORTH, Direction.UP, Direction.DOWN -> NORTH_FLOOR_MAGNET
}
}
AttachFace.WALL -> {
when (direction) {
Direction.EAST -> EAST_WALL_MAGNET
Direction.WEST -> WEST_WALL_MAGNET
Direction.SOUTH -> SOUTH_WALL_MAGNET
Direction.NORTH, Direction.UP, Direction.DOWN -> NORTH_WALL_MAGNET
}
}
AttachFace.CEILING -> {
when (direction) {
Direction.EAST -> EAST_CEILING_MAGNET
Direction.WEST -> WEST_CEILING_MAGNET
Direction.SOUTH -> SOUTH_CEILING_MAGNET
Direction.NORTH, Direction.UP, Direction.DOWN -> NORTH_CEILING_MAGNET
}
}
}
}
else -> {
when (state.getValue(FACE)) {
AttachFace.FLOOR -> {
FLOOR_8x
}
AttachFace.WALL -> {
when (direction) {
Direction.EAST -> EAST_WALL_8x
Direction.WEST -> WEST_WALL_8x
Direction.SOUTH -> SOUTH_WALL_8x
Direction.NORTH, Direction.UP, Direction.DOWN -> NORTH_WALL_8x
}
}
AttachFace.CEILING -> CEILING_8x
}
}
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState?, level: LevelReader?, pos: BlockPos): Boolean {
return true
}
companion object {
val CODEC: MapCodec<SixFaceDecorativeItemBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec(),
SixFaceItemType.CODEC.fieldOf("sixFaceItemType").forGetter(SixFaceDecorativeItemBlock::sixFaceItemType)
).apply(it, ::SixFaceDecorativeItemBlock) }
val FLOOR_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val EAST_WALL_8x = Shapes.box(0.0, 0.25, 0.25, 0.5, 0.75, 0.75)
val WEST_WALL_8x = Shapes.box(0.5, 0.25, 0.25, 1.0, 0.75, 0.75)
val NORTH_WALL_8x = Shapes.box(0.25, 0.25, 0.5, 0.75, 0.75, 1.0)
val SOUTH_WALL_8x = Shapes.box(0.25, 0.25, 0.0, 0.75, 0.75, 0.5)
val CEILING_8x = Shapes.box(0.25, 0.5, 0.25, 0.75, 1.0, 0.75)
val NORTH_FLOOR_MAGNET = Shapes.or(
Shapes.box(0.25, 0.0, 0.25, 0.4375, 0.1875, 0.5625),
Shapes.box(0.5625, 0.0, 0.25, 0.75, 0.1875, 0.5625),
Shapes.box(0.25, 0.0, 0.5625, 0.75, 0.1875, 0.75)
)
val EAST_FLOOR_MAGNET = Shapes.or(
Shapes.box(0.4375, 0.0, 0.25, 0.75, 0.1875, 0.4375),
Shapes.box(0.4375, 0.0, 0.5625, 0.75, 0.1875, 0.75),
Shapes.box(0.25, 0.0, 0.25, 0.4375, 0.1875, 0.75)
)
val SOUTH_FLOOR_MAGNET = Shapes.or(
Shapes.box(0.5625, 0.0, 0.4375, 0.75, 0.1875, 0.75),
Shapes.box(0.25, 0.0, 0.4375, 0.4375, 0.1875, 0.75),
Shapes.box(0.25, 0.0, 0.25, 0.75, 0.1875, 0.4375)
)
val WEST_FLOOR_MAGNET = Shapes.or(
Shapes.box(0.25, 0.0, 0.5625, 0.5625, 0.1875, 0.75),
Shapes.box(0.25, 0.0, 0.25, 0.5625, 0.1875, 0.4375),
Shapes.box(0.5625, 0.0, 0.25, 0.75, 0.1875, 0.75)
)
val NORTH_WALL_MAGNET = Shapes.or(
Shapes.box(0.25, 0.25, 0.8125, 0.4375, 0.5625, 1.0),
Shapes.box(0.5625, 0.25, 0.8125, 0.75, 0.5625, 1.0),
Shapes.box(0.25, 0.5625, 0.8125, 0.75, 0.75, 1.0)
)
val EAST_WALL_MAGNET = Shapes.or(
Shapes.box(0.0, 0.25, 0.25, 0.1875, 0.5625, 0.4375),
Shapes.box(0.0, 0.25, 0.5625, 0.1875, 0.5625, 0.75),
Shapes.box(0.0, 0.5625, 0.25, 0.1875, 0.75, 0.75)
)
val SOUTH_WALL_MAGNET = Shapes.or(
Shapes.box(0.5625, 0.25, 0.0, 0.75, 0.5625, 0.1875),
Shapes.box(0.25, 0.25, 0.0, 0.4375, 0.5625, 0.1875),
Shapes.box(0.25, 0.5625, 0.0, 0.75, 0.75, 0.1875)
)
val WEST_WALL_MAGNET = Shapes.or(
Shapes.box(0.8125, 0.25, 0.5625, 1.0, 0.5625, 0.75),
Shapes.box(0.8125, 0.25, 0.25, 1.0, 0.5625, 0.4375),
Shapes.box(0.8125, 0.5625, 0.25, 1.0, 0.75, 0.75)
)
val NORTH_CEILING_MAGNET = Shapes.or(
Shapes.box(0.25, 0.8125, 0.25, 0.4375, 1.0, 0.5625),
Shapes.box(0.5625, 0.8125, 0.25, 0.75, 1.0, 0.5625),
Shapes.box(0.25, 0.8125, 0.5625, 0.75, 1.0, 0.75)
)
val EAST_CEILING_MAGNET = Shapes.or(
Shapes.box(0.4375, 0.8125, 0.25, 0.75, 1.0, 0.4375),
Shapes.box(0.4375, 0.8125, 0.5625, 0.75, 1.0, 0.75),
Shapes.box(0.25, 0.8125, 0.25, 0.4375, 1.1875, 0.75)
)
val SOUTH_CEILING_MAGNET = Shapes.or(
Shapes.box(0.5625, 0.8125, 0.4375, 0.75, 1.0, 0.75),
Shapes.box(0.25, 0.8125, 0.4375, 0.4375, 1.0, 0.75),
Shapes.box(0.25, 0.8125, 0.25, 0.75, 1.0, 0.4375)
)
val WEST_CEILING_MAGNET = Shapes.or(
Shapes.box(0.25, 0.8125, 0.5625, 0.5625, 1.0, 0.75),
Shapes.box(0.25, 0.8125, 0.25, 0.5625, 1.0, 0.4375),
Shapes.box(0.5625, 0.8125, 0.25, 0.75, 1.0, 0.75)
)
}
}
@@ -0,0 +1,708 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class StackableItemBlock(settings: Properties, val stackableItemType: StackableItemType) : Block(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(ITEMS, 1)
.setValue(WATERLOGGED, false))
}
@Suppress("unused")
enum class StackableItemType : StringRepresentable {
UPGRADE,
METAL_COAT,
POTION,
MAX_POTION,
RESTORE,
ETHER,
BATTLE_X,
VITAMIN,
GENERIC_8x;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun codec(): MapCodec<StackableItemBlock> {
return CODEC
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(
ITEMS,
min(MAX_ITEMS, (blockState.getValue(ITEMS) + 1))
) else defaultBlockState().setValue(FACING, context.horizontalDirection.opposite).setValue(WATERLOGGED, context.level.getFluidState(context.clickedPos).type == Fluids.WATER)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING)
builder.add(ITEMS)
builder.add(WATERLOGGED)
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (stackableItemType) {
StackableItemType.UPGRADE -> {
when (state.getValue(ITEMS)) {
2 -> UPGRADE_DOUBLE
3 -> UPGRADE_TRIPLE
4 -> UPGRADE_QUARTET
else -> UPGRADE_SINGLE
}
}
StackableItemType.METAL_COAT -> {
when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> METAL_DOUBLE_EW
else -> METAL_DOUBLE_NS
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> METAL_TRIPLE_S
Direction.WEST -> METAL_TRIPLE_W
Direction.EAST -> METAL_TRIPLE_E
else -> METAL_TRIPLE_N
}
4 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> METAL_QUARTET_EW
else -> METAL_QUARTET_NS
}
else -> METAL_SINGLE
}
}
StackableItemType.POTION -> {
when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> POTION_DOUBLE_EW
else -> POTION_DOUBLE_NS
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> POTION_TRIPLE_SOUTH
Direction.WEST -> POTION_TRIPLE_WEST
Direction.EAST -> POTION_TRIPLE_EAST
else -> POTION_TRIPLE_NORTH
}
4 -> when (state.getValue(FACING)) {
Direction.SOUTH -> POTION_QUARTET_SOUTH
Direction.WEST -> POTION_QUARTET_WEST
Direction.EAST -> POTION_QUARTET_EAST
else -> POTION_QUARTET_NORTH
}
else -> POTION_SINGLE
}
}
StackableItemType.MAX_POTION -> {
when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.SOUTH -> MAX_POTION_DOUBLE_SOUTH
Direction.WEST -> MAX_POTION_DOUBLE_WEST
Direction.EAST -> MAX_POTION_DOUBLE_EAST
else -> MAX_POTION_DOUBLE_NORTH
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> MAX_POTION_TRIPLE_SOUTH
Direction.WEST -> MAX_POTION_TRIPLE_WEST
Direction.EAST -> MAX_POTION_TRIPLE_EAST
else -> MAX_POTION_TRIPLE_NORTH
}
4 -> when (state.getValue(FACING)) {
Direction.SOUTH -> MAX_POTION_QUARTET_SOUTH
Direction.WEST -> MAX_POTION_QUARTET_WEST
Direction.EAST -> MAX_POTION_QUARTET_EAST
else -> MAX_POTION_QUARTET_NORTH
}
else -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> MAX_POTION_SINGLE_EW
else -> MAX_POTION_SINGLE_NS
}
}
}
StackableItemType.RESTORE -> {
when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> RESTORE_DOUBLE_EW
else -> RESTORE_DOUBLE_NS
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> RESTORE_TRIPLE_SOUTH
Direction.WEST -> RESTORE_TRIPLE_WEST
Direction.EAST -> RESTORE_TRIPLE_EAST
else -> RESTORE_TRIPLE_NORTH
}
4 -> when (state.getValue(FACING)) {
Direction.SOUTH -> RESTORE_QUARTET_SOUTH
Direction.WEST -> RESTORE_QUARTET_WEST
Direction.EAST -> RESTORE_QUARTET_EAST
else -> RESTORE_QUARTET_NORTH
}
else -> RESTORE_SINGLE
}
}
StackableItemType.ETHER -> {
when (state.getValue(ITEMS)) {
1 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> ETHER_SINGLE_EW
else -> ETHER_SINGLE_NS
}
2 -> when (state.getValue(FACING)) {
Direction.SOUTH -> ETHER_DOUBLE_SOUTH
Direction.WEST -> ETHER_DOUBLE_WEST
Direction.EAST -> ETHER_DOUBLE_EAST
else -> ETHER_DOUBLE_NORTH
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> ETHER_TRIPLE_SOUTH
Direction.WEST -> ETHER_TRIPLE_WEST
Direction.EAST -> ETHER_TRIPLE_EAST
else -> ETHER_TRIPLE_NORTH
}
4 -> when (state.getValue(FACING)) {
Direction.SOUTH -> ETHER_QUARTET_SOUTH
Direction.WEST -> ETHER_QUARTET_WEST
Direction.EAST -> ETHER_QUARTET_EAST
else -> ETHER_QUARTET_NORTH
}
else -> ETHER_SINGLE_NS
}
}
StackableItemType.BATTLE_X -> {
when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> BATTLE_DOUBLE_EW
else -> BATTLE_DOUBLE_NS
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> BATTLE_TRIPLE_S
Direction.WEST -> BATTLE_TRIPLE_W
Direction.EAST -> BATTLE_TRIPLE_E
else -> BATTLE_TRIPLE_N
}
4 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> BATTLE_QUARTET_EW
else -> BATTLE_QUARTET_NS
}
else -> BATTLE_SINGLE
}
}
StackableItemType.VITAMIN -> {
when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.WEST, Direction.EAST -> VITAMIN_DOUBLE_EW
else -> VITAMIN_DOUBLE_NS
}
3 -> when (state.getValue(FACING)) {
Direction.SOUTH -> VITAMIN_TRIPLE_SOUTH
Direction.WEST -> VITAMIN_TRIPLE_WEST
Direction.EAST -> VITAMIN_TRIPLE_EAST
else -> VITAMIN_TRIPLE_NORTH
}
4 -> when (state.getValue(FACING)) {
Direction.SOUTH -> VITAMIN_QUARTET_SOUTH
Direction.WEST -> VITAMIN_QUARTET_WEST
Direction.EAST -> VITAMIN_QUARTET_EAST
else -> VITAMIN_QUARTET_NORTH
}
else -> VITAMIN_SINGLE
}
}
else -> ITEM_8x
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
public override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (!useContext.isSecondaryUseActive && useContext.itemInHand.`is`(this.asItem()) && state.getValue(
ITEMS
) <= MAX_ITEMS
) true else super.canBeReplaced(state, useContext)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(HORIZONTAL_FACING, rotation.rotate(state.getValue(HORIZONTAL_FACING)))
}
@Deprecated("Deprecated in Java")
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
return false
}
companion object {
val CODEC: MapCodec<StackableItemBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec(),
StackableItemType.CODEC.fieldOf("stackableItemType").forGetter(StackableItemBlock::stackableItemType)
).apply(it, ::StackableItemBlock) }
val ITEMS = IntegerProperty.create("items", 1, 4)
const val MAX_ITEMS: Int = 4
//Non-Specific Hitbox Shapes
val ITEM_8x = Shapes.box(0.25, 0.0, 0.25, 0.75, 0.5, 0.75)
val ITEM_16xS = Shapes.box(0.0, 0.0, 0.0, 1.0, 0.5, 1.0)
val ITEM_8x16 = Shapes.box(0.25, 0.0, 0.0, 0.75, 0.5, 1.0)
val ITEM_16x8 = Shapes.box(0.0, 0.0, 0.25, 1.0, 0.5, 0.75)
private val TRIANGLE_NORTH = Shapes.or(
Shapes.box(0.0, 0.0, 0.5, 1.0, 0.5, 1.0),
Shapes.box(0.25, 0.0, 0.0, 0.75, 0.5, 0.5)
)
private val TRIANGLE_EAST = Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 0.5, 0.5, 1.0),
Shapes.box(0.5, 0.0, 0.25, 1.0, 0.5, 0.75)
)
private val TRIANGLE_SOUTH = Shapes.or(
Shapes.box(0.0, 0.0, 0.0, 1.0, 0.5, 0.5),
Shapes.box(0.25, 0.0, 0.5, 0.75, 0.5, 1.0)
)
private val TRIANGLE_WEST = Shapes.or(
Shapes.box(0.5, 0.0, 0.0, 1.0, 0.5, 1.0),
Shapes.box(0.0, 0.0, 0.25, 0.5, 0.5, 0.75)
)
//Specific Hitbox Shapes
val UPGRADE_SINGLE = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.125, 0.6875)
val UPGRADE_DOUBLE = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.25, 0.6875)
val UPGRADE_TRIPLE = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val UPGRADE_QUARTET = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.5, 0.6875)
val METAL_SINGLE = Shapes.box(0.3125, 0.0, 0.3125, 0.6875, 0.375, 0.6875)
val METAL_DOUBLE_NS = Shapes.or(
Shapes.box(0.5, 0.0, 0.125, 0.875, 0.375, 0.5),
Shapes.box(0.125, 0.0, 0.5, 0.5, 0.375, 0.875)
)
val METAL_DOUBLE_EW = Shapes.or(
Shapes.box(0.5, 0.0, 0.5, 0.875, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.125, 0.5, 0.375, 0.5)
)
val METAL_TRIPLE_N = Shapes.or(
Shapes.box(0.3125, 0.0, 0.0625, 0.6875, 0.375, 0.4375),
Shapes.box(0.5625, 0.0, 0.5, 0.9375, 0.375, 0.875),
Shapes.box(0.125, 0.0, 0.5, 0.5, 0.375, 0.875)
)
val METAL_TRIPLE_E = Shapes.or(
Shapes.box(0.5625, 0.0, 0.3125, 0.9375, 0.375, 0.6875),
Shapes.box(0.125, 0.0, 0.5625, 0.5, 0.375, 0.9375),
Shapes.box(0.125, 0.0, 0.125, 0.5, 0.375, 0.5)
)
val METAL_TRIPLE_S = Shapes.or(
Shapes.box(0.3125, 0.0, 0.5625, 0.6875, 0.375, 0.9375),
Shapes.box(0.0625, 0.0, 0.125, 0.4375, 0.375, 0.5),
Shapes.box(0.5, 0.0, 0.125, 0.875, 0.375, 0.5)
)
val METAL_TRIPLE_W = Shapes.or(
Shapes.box(0.0625, 0.0, 0.3125, 0.4375, 0.375, 0.6875),
Shapes.box(0.5, 0.0, 0.0625, 0.875, 0.375, 0.4375),
Shapes.box(0.5, 0.0, 0.5, 0.875, 0.375, 0.875)
)
val METAL_QUARTET_NS = Shapes.or(
Shapes.box(0.5625, 0.0, 0.0625, 0.9375, 0.375, 0.4375),
Shapes.box(0.125, 0.0, 0.125, 0.5, 0.375, 0.5),
Shapes.box(0.5, 0.0, 0.5, 0.875, 0.375, 0.875),
Shapes.box(0.0625, 0.0, 0.5625, 0.4375, 0.375, 0.9375)
)
val METAL_QUARTET_EW = Shapes.or(
Shapes.box(0.5625, 0.0, 0.5625, 0.9375, 0.375, 0.9375),
Shapes.box(0.5, 0.0, 0.125, 0.875, 0.375, 0.5),
Shapes.box(0.125, 0.0, 0.5, 0.5, 0.375, 0.875),
Shapes.box(0.0625, 0.0, 0.0625, 0.4375, 0.375, 0.4375)
)
val POTION_SINGLE = Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.625, 0.65625)
val POTION_DOUBLE_EW = Shapes.or(
Shapes.box(0.4375, 0.0, 0.5625, 0.75, 0.625, 0.875),
Shapes.box(0.25, 0.0, 0.125, 0.5625, 0.625, 0.4375)
)
val POTION_DOUBLE_NS = Shapes.or(
Shapes.box(0.5625, 0.0, 0.25, 0.875, 0.625, 0.5625),
Shapes.box(0.125, 0.0, 0.4375, 0.4375, 0.625, 0.75)
)
val POTION_TRIPLE_EAST = Shapes.or(
Shapes.box(0.5625, 0.0, 0.375, 0.875, 0.625, 0.6875),
Shapes.box(0.1875, 0.0, 0.125, 0.5, 0.625, 0.4375),
Shapes.box(0.0625, 0.0, 0.5625, 0.375, 0.625, 0.875)
)
val POTION_TRIPLE_WEST = Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.4375, 0.625, 0.625),
Shapes.box(0.5, 0.0, 0.5625, 0.8125, 0.625, 0.875),
Shapes.box(0.625, 0.0, 0.125, 0.9375, 0.625, 0.4375)
)
val POTION_TRIPLE_NORTH = Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.6875, 0.625, 0.4375),
Shapes.box(0.125, 0.0, 0.5, 0.4375, 0.625, 0.8125),
Shapes.box(0.5625, 0.0, 0.625, 0.875, 0.625, 0.9375)
)
val POTION_TRIPLE_SOUTH = Shapes.or(
Shapes.box(0.3125, 0.0, 0.5625, 0.625, 0.625, 0.875),
Shapes.box(0.5625, 0.0, 0.1875, 0.875, 0.625, 0.5),
Shapes.box(0.125, 0.0, 0.0625, 0.4375, 0.625, 0.375)
)
val POTION_QUARTET_EAST = Shapes.or(
Shapes.box(0.5625, 0.0, 0.5, 0.875, 0.625, 0.8125),
Shapes.box(0.5, 0.0, 0.125, 0.8125, 0.625, 0.4375),
Shapes.box(0.0625, 0.0, 0.0625, 0.375, 0.625, 0.375),
Shapes.box(0.125, 0.0, 0.5625, 0.4375, 0.625, 0.875)
)
val POTION_QUARTET_WEST = Shapes.or(
Shapes.box(0.125, 0.0, 0.1875, 0.4375, 0.625, 0.5),
Shapes.box(0.1875, 0.0, 0.5625, 0.5, 0.625, 0.875),
Shapes.box(0.625, 0.0, 0.625, 0.9375, 0.625, 0.9375),
Shapes.box(0.5625, 0.0, 0.125, 0.875, 0.625, 0.4375)
)
val POTION_QUARTET_NORTH = Shapes.or(
Shapes.box(0.5, 0.0, 0.125, 0.8125, 0.625, 0.4375),
Shapes.box(0.125, 0.0, 0.1875, 0.4375, 0.625, 0.5),
Shapes.box(0.0625, 0.0, 0.625, 0.375, 0.625, 0.9375),
Shapes.box(0.5625, 0.0, 0.5625, 0.875, 0.625, 0.875)
)
val POTION_QUARTET_SOUTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.5625, 0.5, 0.625, 0.875),
Shapes.box(0.5625, 0.0, 0.5, 0.875, 0.625, 0.8125),
Shapes.box(0.625, 0.0, 0.0625, 0.9375, 0.625, 0.375),
Shapes.box(0.125, 0.0, 0.125, 0.4375, 0.625, 0.4375)
)
val MAX_POTION_SINGLE_NS = Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875)
val MAX_POTION_SINGLE_EW = Shapes.box(0.3125, 0.0, 0.34375, 0.6875, 0.5, 0.65625)
val MAX_POTION_DOUBLE_EAST = Shapes.or(
Shapes.box(0.3125, 0.0, 0.5, 0.6875, 0.5, 0.8125),
Shapes.box(0.25, 0.0, 0.125, 0.625, 0.5, 0.4375)
)
val MAX_POTION_DOUBLE_WEST = Shapes.or(
Shapes.box(0.3125, 0.0, 0.1875, 0.6875, 0.5, 0.5),
Shapes.box(0.375, 0.0, 0.5625, 0.75, 0.5, 0.875)
)
val MAX_POTION_DOUBLE_NORTH = Shapes.or(
Shapes.box(0.5, 0.0, 0.3125, 0.8125, 0.5, 0.6875),
Shapes.box(0.125, 0.0, 0.375, 0.4375, 0.5, 0.75)
)
val MAX_POTION_DOUBLE_SOUTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.3125, 0.5, 0.5, 0.6875),
Shapes.box(0.5625, 0.0, 0.25, 0.875, 0.5, 0.625)
)
val MAX_POTION_TRIPLE_EAST = Shapes.or(
Shapes.box(0.1875, 0.0, 0.625, 0.5625, 0.5, 0.9375),
Shapes.box(0.125, 0.0, 0.125, 0.5, 0.5, 0.4375),
Shapes.box(0.5625, 0.0, 0.3125, 0.9375, 0.5, 0.625)
)
val MAX_POTION_TRIPLE_WEST = Shapes.or(
Shapes.box(0.4375, 0.0, 0.0625, 0.8125, 0.5, 0.375),
Shapes.box(0.5, 0.0, 0.5625, 0.875, 0.5, 0.875),
Shapes.box(0.0625, 0.0, 0.375, 0.4375, 0.5, 0.6875)
)
val MAX_POTION_TRIPLE_NORTH = Shapes.or(
Shapes.box(0.625, 0.0, 0.4375, 0.9375, 0.5, 0.8125),
Shapes.box(0.125, 0.0, 0.5, 0.4375, 0.5, 0.875),
Shapes.box(0.3125, 0.0, 0.0625, 0.625, 0.5, 0.4375)
)
val MAX_POTION_TRIPLE_SOUTH = Shapes.or(
Shapes.box(0.0625, 0.0, 0.1875, 0.375, 0.5, 0.5625),
Shapes.box(0.5625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.375, 0.0, 0.5625, 0.6875, 0.5, 0.9375)
)
val MAX_POTION_QUARTET_EAST = Shapes.or(
Shapes.box(0.125, 0.0, 0.625, 0.5, 0.5, 0.9375),
Shapes.box(0.0625, 0.0, 0.125, 0.4375, 0.5, 0.4375),
Shapes.box(0.5625, 0.0, 0.5625, 0.9375, 0.5, 0.875),
Shapes.box(0.5, 0.0, 0.1875, 0.875, 0.5, 0.5)
)
val MAX_POTION_QUARTET_WEST = Shapes.or(
Shapes.box(0.5, 0.0, 0.0625, 0.875, 0.5, 0.375),
Shapes.box(0.5625, 0.0, 0.5625, 0.9375, 0.5, 0.875),
Shapes.box(0.0625, 0.0, 0.125, 0.4375, 0.5, 0.4375),
Shapes.box(0.125, 0.0, 0.5, 0.5, 0.5, 0.8125)
)
val MAX_POTION_QUARTET_NORTH = Shapes.or(
Shapes.box(0.625, 0.0, 0.5, 0.9375, 0.5, 0.875),
Shapes.box(0.125, 0.0, 0.5625, 0.4375, 0.5, 0.9375),
Shapes.box(0.5625, 0.0, 0.0625, 0.875, 0.5, 0.4375),
Shapes.box(0.1875, 0.0, 0.125, 0.5, 0.5, 0.5)
)
val MAX_POTION_QUARTET_SOUTH = Shapes.or(
Shapes.box(0.0625, 0.0, 0.125, 0.375, 0.5, 0.5),
Shapes.box(0.5625, 0.0, 0.0625, 0.875, 0.5, 0.4375),
Shapes.box(0.125, 0.0, 0.5625, 0.4375, 0.5, 0.9375),
Shapes.box(0.5, 0.0, 0.5, 0.8125, 0.5, 0.875)
)
val RESTORE_SINGLE = Shapes.box(0.375, 0.0, 0.375, 0.625, 0.5, 0.625)
val RESTORE_DOUBLE_EW = Shapes.or(
Shapes.box(0.375, 0.0, 0.1875, 0.625, 0.5, 0.4375),
Shapes.box(0.375, 0.0, 0.5625, 0.625, 0.5, 0.8125)
)
val RESTORE_DOUBLE_NS = Shapes.or(
Shapes.box(0.1875, 0.0, 0.375, 0.4375, 0.5, 0.625),
Shapes.box(0.5625, 0.0, 0.375, 0.8125, 0.5, 0.625)
)
val RESTORE_TRIPLE_EAST = Shapes.or(
Shapes.box(0.1875, 0.0, 0.1875, 0.4375, 0.5, 0.4375),
Shapes.box(0.25, 0.0, 0.5625, 0.5, 0.5, 0.8125),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.625)
)
val RESTORE_TRIPLE_WEST = Shapes.or(
Shapes.box(0.5625, 0.0, 0.5625, 0.8125, 0.5, 0.8125),
Shapes.box(0.5, 0.0, 0.1875, 0.75, 0.5, 0.4375),
Shapes.box(0.125, 0.0, 0.375, 0.375, 0.5, 0.625)
)
val RESTORE_TRIPLE_NORTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.8125),
Shapes.box(0.5625, 0.0, 0.5, 0.8125, 0.5, 0.75),
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.375)
)
val RESTORE_TRIPLE_SOUTH = Shapes.or(
Shapes.box(0.5625, 0.0, 0.1875, 0.8125, 0.5, 0.4375),
Shapes.box(0.1875, 0.0, 0.25, 0.4375, 0.5, 0.5),
Shapes.box(0.375, 0.0, 0.625, 0.625, 0.5, 0.875)
)
val RESTORE_QUARTET_EAST = Shapes.or(
Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.5, 0.4375),
Shapes.box(0.1875, 0.0, 0.625, 0.4375, 0.5, 0.875),
Shapes.box(0.625, 0.0, 0.5, 0.875, 0.5, 0.75),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.375)
)
val RESTORE_QUARTET_WEST = Shapes.or(
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5, 0.8125),
Shapes.box(0.5625, 0.0, 0.125, 0.8125, 0.5, 0.375),
Shapes.box(0.125, 0.0, 0.25, 0.375, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.625, 0.375, 0.5, 0.875)
)
val RESTORE_QUARTET_NORTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.625, 0.4375, 0.5, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5, 0.8125),
Shapes.box(0.5, 0.0, 0.125, 0.75, 0.5, 0.375),
Shapes.box(0.125, 0.0, 0.125, 0.375, 0.5, 0.375)
)
val RESTORE_QUARTET_SOUTH = Shapes.or(
Shapes.box(0.5625, 0.0, 0.125, 0.8125, 0.5, 0.375),
Shapes.box(0.125, 0.0, 0.1875, 0.375, 0.5, 0.4375),
Shapes.box(0.25, 0.0, 0.625, 0.5, 0.5, 0.875),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 0.875)
)
val ETHER_SINGLE_EW = Shapes.box(0.34375, 0.0, 0.40625, 0.65625, 0.4375, 0.59375)
val ETHER_SINGLE_NS = Shapes.box(0.40625, 0.0, 0.34375, 0.59375, 0.4375, 0.65625)
val ETHER_DOUBLE_EAST = Shapes.or(
Shapes.box(0.375, 0.0, 0.5, 0.6875, 0.4375, 0.6875),
Shapes.box(0.25, 0.0, 0.25, 0.5625, 0.4375, 0.4375)
)
val ETHER_DOUBLE_WEST = Shapes.or(
Shapes.box(0.3125, 0.0, 0.3125, 0.625, 0.4375, 0.5),
Shapes.box(0.4375, 0.0, 0.5625, 0.75, 0.4375, 0.75)
)
val ETHER_DOUBLE_NORTH = Shapes.or(
Shapes.box(0.5, 0.0, 0.3125, 0.6875, 0.4375, 0.625),
Shapes.box(0.25, 0.0, 0.4375, 0.4375, 0.4375, 0.75)
)
val ETHER_DOUBLE_SOUTH = Shapes.or(
Shapes.box(0.3125, 0.0, 0.375, 0.5, 0.4375, 0.6875),
Shapes.box(0.5625, 0.0, 0.25, 0.75, 0.4375, 0.5625)
)
val ETHER_TRIPLE_EAST = Shapes.or(
Shapes.box(0.25, 0.0, 0.625, 0.5625, 0.4375, 0.8125),
Shapes.box(0.125, 0.0, 0.1875, 0.4375, 0.4375, 0.375),
Shapes.box(0.5, 0.0, 0.375, 0.8125, 0.4375, 0.5625)
)
val ETHER_TRIPLE_WEST = Shapes.or(
Shapes.box(0.4375, 0.0, 0.1875, 0.75, 0.4375, 0.375),
Shapes.box(0.5625, 0.0, 0.625, 0.875, 0.4375, 0.8125),
Shapes.box(0.1875, 0.0, 0.4375, 0.5, 0.4375, 0.625)
)
val ETHER_TRIPLE_NORTH = Shapes.or(
Shapes.box(0.625, 0.0, 0.4375, 0.8125, 0.4375, 0.75),
Shapes.box(0.1875, 0.0, 0.5625, 0.375, 0.4375, 0.875),
Shapes.box(0.375, 0.0, 0.1875, 0.5625, 0.4375, 0.5)
)
val ETHER_TRIPLE_SOUTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.25, 0.375, 0.4375, 0.5625),
Shapes.box(0.625, 0.0, 0.125, 0.8125, 0.4375, 0.4375),
Shapes.box(0.4375, 0.0, 0.5, 0.625, 0.4375, 0.8125)
)
val ETHER_QUARTET_EAST = Shapes.or(
Shapes.box(0.125, 0.0, 0.5625, 0.4375, 0.4375, 0.75),
Shapes.box(0.0625, 0.0, 0.1875, 0.375, 0.4375, 0.375),
Shapes.box(0.5625, 0.0, 0.625, 0.875, 0.4375, 0.8125),
Shapes.box(0.5, 0.0, 0.125, 0.8125, 0.4375, 0.3125)
)
val ETHER_QUARTET_WEST = Shapes.or(
Shapes.box(0.5625, 0.0, 0.25, 0.875, 0.4375, 0.4375),
Shapes.box(0.625, 0.0, 0.625, 0.9375, 0.4375, 0.8125),
Shapes.box(0.125, 0.0, 0.1875, 0.4375, 0.4375, 0.375),
Shapes.box(0.1875, 0.0, 0.6875, 0.5, 0.4375, 0.875)
)
val ETHER_QUARTET_NORTH = Shapes.or(
Shapes.box(0.5625, 0.0, 0.5625, 0.75, 0.4375, 0.875),
Shapes.box(0.1875, 0.0, 0.625, 0.375, 0.4375, 0.9375),
Shapes.box(0.625, 0.0, 0.125, 0.8125, 0.4375, 0.4375),
Shapes.box(0.125, 0.0, 0.1875, 0.3125, 0.4375, 0.5)
)
val ETHER_QUARTET_SOUTH = Shapes.or(
Shapes.box(0.25, 0.0, 0.125, 0.4375, 0.4375, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.8125, 0.4375, 0.375),
Shapes.box(0.1875, 0.0, 0.5625, 0.375, 0.4375, 0.875),
Shapes.box(0.6875, 0.0, 0.5, 0.875, 0.4375, 0.8125)
)
val BATTLE_SINGLE = Shapes.box(0.375, 0.0, 0.375, 0.625, 0.4375, 0.625)
val BATTLE_DOUBLE_NS = Shapes.or(
Shapes.box(0.5625, 0.0, 0.4375, 0.8125, 0.4375, 0.6875),
Shapes.box(0.1875, 0.0, 0.3125, 0.4375, 0.4375, 0.5625)
)
val BATTLE_DOUBLE_EW = Shapes.or(
Shapes.box(0.3125, 0.0, 0.5625, 0.5625, 0.4375, 0.8125),
Shapes.box(0.4375, 0.0, 0.1875, 0.6875, 0.4375, 0.4375)
)
val BATTLE_TRIPLE_N = Shapes.or(
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.75),
Shapes.box(0.4375, 0.0, 0.125, 0.6875, 0.4375, 0.375)
)
val BATTLE_TRIPLE_E = Shapes.or(
Shapes.box(0.125, 0.0, 0.625, 0.375, 0.4375, 0.875),
Shapes.box(0.25, 0.0, 0.125, 0.5, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.4375, 0.875, 0.4375, 0.6875)
)
val BATTLE_TRIPLE_S = Shapes.or(
Shapes.box(0.125, 0.0, 0.125, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.25, 0.875, 0.4375, 0.5),
Shapes.box(0.3125, 0.0, 0.625, 0.5625, 0.4375, 0.875)
)
val BATTLE_TRIPLE_W = Shapes.or(
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.4375, 0.375),
Shapes.box(0.5, 0.0, 0.625, 0.75, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.5625)
)
val BATTLE_QUARTET_NS = Shapes.or(
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.4375, 0.875),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.4375, 0.8125),
Shapes.box(0.5625, 0.0, 0.1875, 0.8125, 0.4375, 0.4375),
Shapes.box(0.125, 0.0, 0.125, 0.375, 0.4375, 0.375)
)
val BATTLE_QUARTET_EW = Shapes.or(
Shapes.box(0.125, 0.0, 0.625, 0.375, 0.4375, 0.875),
Shapes.box(0.1875, 0.0, 0.1875, 0.4375, 0.4375, 0.4375),
Shapes.box(0.5625, 0.0, 0.5625, 0.8125, 0.4375, 0.8125),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.4375, 0.375)
)
val VITAMIN_SINGLE = Shapes.box(0.375, 0.0, 0.375, 0.625, 0.375, 0.625)
val VITAMIN_DOUBLE_EW = Shapes.or(
Shapes.box(0.3125, 0.0, 0.5625, 0.5625, 0.375, 0.8125),
Shapes.box(0.4375, 0.0, 0.1875, 0.6875, 0.375, 0.4375)
)
val VITAMIN_DOUBLE_NS = Shapes.or(
Shapes.box(0.5625, 0.0, 0.4375, 0.8125, 0.375, 0.6875),
Shapes.box(0.1875, 0.0, 0.3125, 0.4375, 0.375, 0.5625)
)
val VITAMIN_TRIPLE_EAST = Shapes.or(
Shapes.box(0.5, 0.0, 0.5625, 0.75, 0.375, 0.8125),
Shapes.box(0.5625, 0.0, 0.1875, 0.8125, 0.375, 0.4375),
Shapes.box(0.1875, 0.0, 0.375, 0.4375, 0.375, 0.625)
)
val VITAMIN_TRIPLE_WEST = Shapes.or(
Shapes.box(0.25, 0.0, 0.1875, 0.5, 0.375, 0.4375),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.375, 0.8125),
Shapes.box(0.5625, 0.0, 0.375, 0.8125, 0.375, 0.625)
)
val VITAMIN_TRIPLE_NORTH = Shapes.or(
Shapes.box(0.5625, 0.0, 0.25, 0.8125, 0.375, 0.5),
Shapes.box(0.1875, 0.0, 0.1875, 0.4375, 0.375, 0.4375),
Shapes.box(0.375, 0.0, 0.5625, 0.625, 0.375, 0.8125)
)
val VITAMIN_TRIPLE_SOUTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.375, 0.75),
Shapes.box(0.5625, 0.0, 0.5625, 0.8125, 0.375, 0.8125),
Shapes.box(0.375, 0.0, 0.1875, 0.625, 0.375, 0.4375)
)
val VITAMIN_QUARTET_EAST = Shapes.or(
Shapes.box(0.5625, 0.0, 0.5625, 0.8125, 0.375, 0.8125),
Shapes.box(0.625, 0.0, 0.1875, 0.875, 0.375, 0.4375),
Shapes.box(0.1875, 0.0, 0.125, 0.4375, 0.375, 0.375),
Shapes.box(0.125, 0.0, 0.625, 0.375, 0.375, 0.875)
)
val VITAMIN_QUARTET_WEST = Shapes.or(
Shapes.box(0.1875, 0.0, 0.1875, 0.4375, 0.375, 0.4375),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.375, 0.8125),
Shapes.box(0.5625, 0.0, 0.625, 0.8125, 0.375, 0.875),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.375, 0.375)
)
val VITAMIN_QUARTET_NORTH = Shapes.or(
Shapes.box(0.5625, 0.0, 0.1875, 0.8125, 0.375, 0.4375),
Shapes.box(0.1875, 0.0, 0.125, 0.4375, 0.375, 0.375),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.375, 0.8125),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.375, 0.875)
)
val VITAMIN_QUARTET_SOUTH = Shapes.or(
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.375, 0.8125),
Shapes.box(0.5625, 0.0, 0.625, 0.8125, 0.375, 0.875),
Shapes.box(0.625, 0.0, 0.1875, 0.875, 0.375, 0.4375),
Shapes.box(0.125, 0.0, 0.125, 0.375, 0.375, 0.375)
)
}
}
@@ -0,0 +1,170 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class WallAttachedDecorativeItemBlock(settings: Properties, val wallItemType: WallItemType) : Block(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
@Suppress("unused")
enum class WallItemType : StringRepresentable {
GENERIC_PLANE,
POLICY,
GENERIC_8x;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun codec(): MapCodec<WallAttachedDecorativeItemBlock> {
return CODEC
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (wallItemType) {
WallItemType.GENERIC_PLANE -> {
when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
}
WallItemType.POLICY -> {
when (state.getValue(FACING)) {
Direction.SOUTH -> POLICY_SOUTH
Direction.WEST -> POLICY_WEST
Direction.EAST -> POLICY_EAST
else -> POLICY_NORTH
}
}
else -> {
when (state.getValue(FACING)) {
Direction.SOUTH -> ITEM_8x_SOUTH
Direction.WEST -> ITEM_8x_WEST
Direction.EAST -> ITEM_8x_EAST
else -> ITEM_8x_NORTH
}
}
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
@Deprecated("Deprecated in Java")
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
return false
}
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level!!.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<WallAttachedDecorativeItemBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec(),
WallItemType.CODEC.fieldOf("wallItemType").forGetter(WallAttachedDecorativeItemBlock::wallItemType)
).apply(it, ::WallAttachedDecorativeItemBlock) }
val ITEM_8x_NORTH = Shapes.box(0.25, 0.25, 0.5, 0.75, 0.75, 1.0)
val ITEM_8x_WEST = Shapes.box(0.5, 0.25, 0.25, 1.0, 0.75, 0.75)
val ITEM_8x_SOUTH = Shapes.box(0.25, 0.25, 0.0, 0.75, 0.75, 0.5)
val ITEM_8x_EAST = Shapes.box(0.0, 0.25, 0.25, 0.5, 0.75, 0.75)
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
val POLICY_NORTH = Shapes.box(0.0625, 0.125, 0.925, 1.0, 0.875, 0.9375)
val POLICY_WEST = Shapes.box(0.925, 0.125, 0.0625, 1.0, 0.875, 0.9375)
val POLICY_SOUTH = Shapes.box(0.0625, 0.125, 0.0, 0.9375, 0.875, 0.075)
val POLICY_EAST = Shapes.box(0.0, 0.125, 0.0625, 0.075, 0.875, 0.9375)
}
}
@@ -0,0 +1,213 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.cobblemon.mod.common.block.decor.StackableItemBlock.Companion
import com.cobblemon.mod.common.block.decor.StackableItemBlock.Companion.ITEMS
import com.cobblemon.mod.common.block.decor.StackableItemBlock.Companion.MAX_ITEMS
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class WallAttachedStackableItemBlock(settings: Properties, val wallStackableItemType: WallStackableItemType) : Block(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(ITEMS, 1)
.setValue(WATERLOGGED, false))
}
@Suppress("unused")
enum class WallStackableItemType : StringRepresentable {
TAG,
GENERIC_8x;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
override fun codec(): MapCodec<WallAttachedStackableItemBlock> {
return CODEC
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(
ITEMS,
min(MAX_ITEMS, (blockState.getValue(ITEMS) + 1))
) else {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, context.level.getFluidState(context.clickedPos).type == Fluids.WATER)
val worldView = context.level
val blockPos = context.clickedPos
context.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite)
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(ITEMS)
builder.add(WATERLOGGED)
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (wallStackableItemType) {
WallStackableItemType.TAG -> return when (state.getValue(ITEMS)) {
2 -> when (state.getValue(FACING)) {
Direction.SOUTH -> TAGS_SOUTH
Direction.WEST -> TAGS_WEST
Direction.EAST -> TAGS_EAST
else -> TAGS_NORTH
}
3, 4 -> when (state.getValue(FACING)) {
Direction.SOUTH -> TAGS_WIDE_SOUTH
Direction.WEST -> TAGS_WIDE_WEST
Direction.EAST -> TAGS_WIDE_EAST
else -> TAGS_WIDE_NORTH
}
5, 6, 7, 8 -> when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
else -> when (state.getValue(FACING)) {
Direction.SOUTH -> TAG_SOUTH
Direction.WEST -> TAG_WEST
Direction.EAST -> TAG_EAST
else -> TAG_NORTH
}
}
else -> {
when (state.getValue(FACING)) {
Direction.SOUTH -> ITEM_8x_SOUTH
Direction.WEST -> ITEM_8x_WEST
Direction.EAST -> ITEM_8x_EAST
else -> ITEM_8x_NORTH
}
}
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
public override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (!useContext.isSecondaryUseActive && useContext.itemInHand.`is`(this.asItem()) && state.getValue(
ITEMS
) <= MAX_ITEMS
) true else super.canBeReplaced(state, useContext)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
@Deprecated("Deprecated in Java")
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
return false
}
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level!!.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<WallAttachedStackableItemBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec(),
WallStackableItemType.CODEC.fieldOf("wallStackableItemType").forGetter(WallAttachedStackableItemBlock::wallStackableItemType)
).apply(it, ::WallAttachedStackableItemBlock) }
val ITEMS = IntegerProperty.create("items", 1, 8)
const val MAX_ITEMS: Int = 8
val ITEM_8x_NORTH = Shapes.box(0.25, 0.25, 0.5, 0.75, 0.75, 1.0)
val ITEM_8x_WEST = Shapes.box(0.5, 0.25, 0.25, 1.0, 0.75, 0.75)
val ITEM_8x_SOUTH = Shapes.box(0.25, 0.25, 0.0, 0.75, 0.75, 0.5)
val ITEM_8x_EAST = Shapes.box(0.0, 0.25, 0.25, 0.5, 0.75, 0.75)
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
//One Tag
val TAG_NORTH = Shapes.box(0.375, 0.25, 0.925, 0.625, 0.6875, 1.0)
val TAG_WEST = Shapes.box(0.925, 0.25, 0.375, 1.0, 0.6875, 0.625)
val TAG_SOUTH = Shapes.box(0.375, 0.25, 0.0, 0.625, 0.6875, 0.075)
val TAG_EAST = Shapes.box(0.0, 0.25, 0.375, 0.075, 0.6875, 0.625)
//Two Tags
val TAGS_NORTH = Shapes.box(0.375, 0.125, 0.925, 0.875, 0.6875, 1.0)
val TAGS_WEST = Shapes.box(0.925, 0.125, 0.125, 1.0, 0.6875, 0.625)
val TAGS_SOUTH = Shapes.box(0.125, 0.125, 0.0, 0.625, 0.6875, 0.075)
val TAGS_EAST = Shapes.box(0.0, 0.125, 0.375, 0.075, 0.6875, 0.875)
//Three and Four Tags
val TAGS_WIDE_NORTH = Shapes.box(0.125, 0.125, 0.925, 0.875, 0.875, 1.0)
val TAGS_WIDE_WEST = Shapes.box(0.925, 0.125, 0.125, 1.0, 0.875, 0.875)
val TAGS_WIDE_SOUTH = Shapes.box(0.125, 0.125, 0.0, 0.875, 0.875, 0.075)
val TAGS_WIDE_EAST = Shapes.box(0.0, 0.125, 0.125, 0.075, 0.875, 0.875)
}
}
@@ -0,0 +1,126 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.decor
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.*
import net.minecraft.world.level.block.HorizontalDirectionalBlock.FACING
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.Property
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathComputationType
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
@Suppress("DEPRECATED", "OVERRIDE_DEPRECATION")
class WallAttachedTargetBlock(settings: Properties) : TargetBlock(settings), SimpleWaterloggedBlock {
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(WATERLOGGED, false)
.setValue(OUTPUT_POWER, 0))
}
override fun getStateForPlacement(ctx: BlockPlaceContext): BlockState? {
var blockState = defaultBlockState()
.setValue(WATERLOGGED, ctx.level.getFluidState(ctx.clickedPos).type == Fluids.WATER)
val worldView = ctx.level
val blockPos = ctx.clickedPos
ctx.nearestLookingDirections.forEach { direction ->
if (direction.axis.isHorizontal) {
blockState = blockState.setValue(FACING, direction.opposite) as BlockState
if (blockState.canSurvive(worldView, blockPos)) {
return blockState
}
}
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING)
builder.add(WATERLOGGED)
builder.add(*arrayOf<Property<*>>(OUTPUT_POWER))
}
override fun getShape(
state: BlockState,
blockGetter: BlockGetter,
pos: BlockPos,
collisionContext: CollisionContext
): VoxelShape {
return when (state.getValue(FACING)) {
Direction.SOUTH -> FULL_PLANE_SOUTH
Direction.WEST -> FULL_PLANE_WEST
Direction.EAST -> FULL_PLANE_EAST
else -> FULL_PLANE_NORTH
}
}
@Deprecated("Deprecated in Java")
override fun updateShape(
state: BlockState,
direction: Direction,
neighborState: BlockState,
world: LevelAccessor,
pos: BlockPos,
neighborPos: BlockPos
): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (direction.opposite == state.getValue(FACING) && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
@Deprecated("Deprecated in Java")
override fun isPathfindable(state: BlockState, type: PathComputationType): Boolean {
return false
}
@Deprecated("Deprecated in Java")
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return level.getBlockState(pos.relative(state.getValue(FACING).opposite)).isSolid
}
companion object {
val CODEC: MapCodec<WallAttachedTargetBlock> = RecordCodecBuilder.mapCodec {
it.group(
propertiesCodec()
).apply(it, ::WallAttachedTargetBlock) }
val OUTPUT_POWER = BlockStateProperties.POWER;
val FULL_PLANE_NORTH = Shapes.box(0.0, 0.0, 0.925, 1.0, 1.0, 1.0)
val FULL_PLANE_WEST = Shapes.box(0.925, 0.0, 0.0, 1.0, 1.0, 1.0)
val FULL_PLANE_SOUTH = Shapes.box(0.0, 0.0, 0.0, 1.0, 1.0, 0.075)
val FULL_PLANE_EAST = Shapes.box(0.0, 0.0, 0.0, 0.075, 1.0, 1.0)
}
}
@@ -111,18 +111,13 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
BlockEntitySoundTracker.stop(pos, campfireBlockEntity.ambientSound.location)
}
val seasonings = campfireBlockEntity.getSeasonings()
if (seasonings.size != campfireBlockEntity.lastSeasoningStacks.size || seasonings.any { it !in campfireBlockEntity.lastSeasoningStacks }) {
campfireBlockEntity.lastSeasoningStacks = seasonings
campfireBlockEntity.brothColor =
getColourMixFromSeasonings(campfireBlockEntity.getSeasonings())
?: BASE_BROTH_COLOR
campfireBlockEntity.brothColor =
getColourMixFromSeasonings(seasonings)
?: BASE_BROTH_COLOR
campfireBlockEntity.bubbleColor =
getColourMixFromSeasonings(seasonings, true)
?: BASE_BROTH_BUBBLE_COLOR
}
campfireBlockEntity.bubbleColor =
getColourMixFromSeasonings(campfireBlockEntity.getSeasonings(), true)
?: BASE_BROTH_BUBBLE_COLOR
if (campfireBlockEntity.particleCooldown > 0) {
campfireBlockEntity.particleCooldown--
@@ -246,9 +241,6 @@ class CampfireBlockEntity(pos: BlockPos, state: BlockState) : BaseContainerBlock
var bubbleColor: Int = BASE_BROTH_BUBBLE_COLOR
var time: Int = 0
/** Used to know if we should be changing the colour of the broth or if we can go with the previous colour. */
var lastSeasoningStacks = listOf<ItemStack>()
var dataAccess: ContainerData = object : ContainerData {
override fun get(index: Int): Int {
return when (index) {
@@ -49,6 +49,7 @@ import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.block.state.BlockState
import java.util.*
open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
TintBlockEntity(CobblemonBlockEntities.POKE_SNACK, pos, state),
@@ -119,7 +120,7 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
level.dimension(),
)
block.eat(level, blockPos, blockState, null)
block.eat(level, blockPos, blockState, action.spawnablePosition.cause.entity as? Player)
}
}
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.pasture.PastureLinkManager
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.text.italicise
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.textClickHandlers
import com.cobblemon.mod.common.block.PastureBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
@@ -109,10 +110,10 @@ class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) :
for (tetheredPokemon in tetheredPokemonList) {
val pokemon = tetheredPokemon.getPokemon()!!
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(1)
pokemon.tickMetabolism()
}
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(1)
pokemon.tickInteractionCooldown()
}
}
blockEntity.togglePastureOn(blockEntity.getInRangeViewerCount(world, blockEntity.blockPos) > 0)
@@ -0,0 +1,48 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block.general
import com.mojang.serialization.MapCodec
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.AmethystClusterBlock
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.DirectionalBlock
import net.minecraft.world.level.block.Rotation
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.material.Fluids
class SixDirectionalBlock(properties: Properties) : DirectionalBlock(properties) {
init {registerDefaultState(stateDefinition.any().setValue(FACING, Direction.UP))}
companion object {
val CODEC = simpleCodec(::SixDirectionalBlock)}
public override fun codec(): MapCodec<SixDirectionalBlock> {
return CODEC
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {builder.add(FACING)}
@Deprecated("Deprecated in Java")
override fun rotate(state: BlockState, rotation: Rotation): BlockState {
return state.setValue(FACING, rotation.rotate(state.getValue(FACING)))
}
/* override fun mirror(state: BlockState, mirror: Mirror): BlockState {
return state.rotate(mirror.getRotation((state.getValue(FACING))!!))
}*/
override fun getStateForPlacement(context: BlockPlaceContext): BlockState {
return defaultBlockState().setValue(FACING, context.clickedFace)
}
}
@@ -186,7 +186,7 @@ object CobblemonClient {
) { it is PokemonEntity }
nearbyPokemon?.forEach { entity ->
if (entity is PokemonEntity && !entity.isSilent && !entity.passengers.contains(player)) {
if (entity is PokemonEntity && !entity.isSilent) {
if (player.isLookingAt(entity) && !player.isSpectator && entity.pokemon.shiny) entity.delegate.spawnShinyParticle(player)
entity.delegate.spawnAspectParticle()
}
@@ -235,6 +235,12 @@ object CobblemonClient {
CobblemonBlocks.POKE_CAKE
)
this.implementation.registerBlockRenderType(
RenderType.translucent(),
CobblemonBlocks.UPGRADE,
CobblemonBlocks.DUBIOUS_DISC
)
this.implementation.registerBlockRenderType(
RenderType.cutout(),
CobblemonBlocks.GILDED_CHEST,
@@ -320,24 +326,40 @@ object CobblemonClient {
CobblemonBlocks.RED_CAMPFIRE_POT,
CobblemonBlocks.WHITE_CAMPFIRE_POT,
CobblemonBlocks.YELLOW_CAMPFIRE_POT,
CobblemonBlocks.WHITE_PLAQUE,
CobblemonBlocks.LIGHT_GRAY_PLAQUE,
CobblemonBlocks.GRAY_PLAQUE,
CobblemonBlocks.BLACK_PLAQUE,
CobblemonBlocks.BROWN_PLAQUE,
CobblemonBlocks.RED_PLAQUE,
CobblemonBlocks.ORANGE_PLAQUE,
CobblemonBlocks.YELLOW_PLAQUE,
CobblemonBlocks.LIME_PLAQUE,
CobblemonBlocks.GREEN_PLAQUE,
CobblemonBlocks.CYAN_PLAQUE,
CobblemonBlocks.LIGHT_BLUE_PLAQUE,
CobblemonBlocks.BLUE_PLAQUE,
CobblemonBlocks.PURPLE_PLAQUE,
CobblemonBlocks.MAGENTA_PLAQUE,
CobblemonBlocks.PINK_PLAQUE,
CobblemonBlocks.KINGS_ROCK,
CobblemonBlocks.CHIPPED_POT,
CobblemonBlocks.CRACKED_POT,
CobblemonBlocks.MASTERPIECE_TEACUP,
CobblemonBlocks.UNREMARKABLE_TEACUP,
CobblemonBlocks.LUMINOUS_MOSS,
CobblemonBlocks.GALARICA_CUFF,
CobblemonBlocks.GALARICA_WREATH,
CobblemonBlocks.DESTINY_KNOT,
CobblemonBlocks.METRONOME,
CobblemonBlocks.DAMP_ROCK,
CobblemonBlocks.HEAT_ROCK,
CobblemonBlocks.ICY_ROCK,
CobblemonBlocks.SMOOTH_ROCK,
CobblemonBlocks.NEVER_MELT_ICE,
CobblemonBlocks.CLEANSE_TAG,
CobblemonBlocks.SPELL_TAG,
CobblemonBlocks.BLUNDER_POLICY,
CobblemonBlocks.WEAKNESS_POLICY,
CobblemonBlocks.RING_TARGET,
CobblemonBlocks.LIFE_ORB,
CobblemonBlocks.FLAME_ORB,
CobblemonBlocks.TOXIC_ORB,
CobblemonBlocks.LIGHT_BALL,
CobblemonBlocks.SMOKE_BALL,
CobblemonBlocks.EJECT_BUTTON,
CobblemonBlocks.METAL_COAT,
CobblemonBlocks.MAGNET,
CobblemonBlocks.RELIC_COIN_POUCH,
CobblemonBlocks.SACHET,
CobblemonBlocks.BRIGHT_POWDER,
CobblemonBlocks.METAL_POWDER,
CobblemonBlocks.QUICK_POWDER,
CobblemonBlocks.POTION,
CobblemonBlocks.SUPER_POTION,
CobblemonBlocks.HYPER_POTION,
@@ -353,14 +375,39 @@ object CobblemonClient {
CobblemonBlocks.MAX_ETHER,
CobblemonBlocks.ELIXIR,
CobblemonBlocks.MAX_ELIXIR,
CobblemonBlocks.DIRE_HIT,
CobblemonBlocks.GUARD_SPEC,
CobblemonBlocks.X_ACCURACY,
CobblemonBlocks.X_ATTACK,
CobblemonBlocks.X_DEFENSE,
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED
CobblemonBlocks.X_DEFENCE,
CobblemonBlocks.X_SPECIAL_ATTACK,
CobblemonBlocks.X_SPECIAL_DEFENCE,
CobblemonBlocks.X_SPEED,
CobblemonBlocks.DIRE_HIT,
CobblemonBlocks.GUARD_SPEC,
CobblemonBlocks.HP_UP,
CobblemonBlocks.PROTEIN,
CobblemonBlocks.IRON,
CobblemonBlocks.CARBOS,
CobblemonBlocks.CALCIUM,
CobblemonBlocks.ZINC,
CobblemonBlocks.PP_UP,
CobblemonBlocks.PP_MAX,
CobblemonBlocks.WHITE_PLAQUE,
CobblemonBlocks.LIGHT_GRAY_PLAQUE,
CobblemonBlocks.GRAY_PLAQUE,
CobblemonBlocks.BLACK_PLAQUE,
CobblemonBlocks.BROWN_PLAQUE,
CobblemonBlocks.RED_PLAQUE,
CobblemonBlocks.ORANGE_PLAQUE,
CobblemonBlocks.YELLOW_PLAQUE,
CobblemonBlocks.LIME_PLAQUE,
CobblemonBlocks.GREEN_PLAQUE,
CobblemonBlocks.CYAN_PLAQUE,
CobblemonBlocks.LIGHT_BLUE_PLAQUE,
CobblemonBlocks.BLUE_PLAQUE,
CobblemonBlocks.PURPLE_PLAQUE,
CobblemonBlocks.MAGENTA_PLAQUE,
CobblemonBlocks.PINK_PLAQUE
)
this.createBoatModelLayers()
@@ -11,11 +11,10 @@ package com.cobblemon.mod.common.client.battle
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.ForcePassActionResponse
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -62,15 +61,8 @@ class ClientBattle(
if (index != -1) {
while(index < pendingActionRequests.size) {
val request = pendingActionRequests[index]
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse) {
val response = request.response
// If we're cancelling a turn that used a gimmick, we re-enable the ability for that gimmick to be used.
if (response is MoveActionResponse && response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.find { it.id == response.gimmickID }
pendingActionRequests.forEach { it.moveSet?.pendingGimmickUsedThisTurn?.remove(gimmick) }
}
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse)
request.response = null
}
index++
}
}
@@ -38,7 +38,7 @@ import kotlin.math.max
class RideControlsOverlay : Gui(Minecraft.getInstance()) {
companion object {
private const val CONTROLS_FADE_FRAMES = 20F
private const val FADE_FRAMES = 20F
private const val BASELINE_FPS = 60F
private const val HALF_SCALE = 0.5F
@@ -63,9 +63,9 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
private val screenExemptions: List<Class<out Screen>> = listOf(ChatScreen::class.java)
private var controlsMaxDurationFrames = Cobblemon.config.displayControlSeconds * BASELINE_FPS
private var controlsDurationFrames = controlsMaxDurationFrames
private var controlsFadeFrames = CONTROLS_FADE_FRAMES
private var maxDurationFrames = Cobblemon.config.displayControlSeconds * BASELINE_FPS
private var durationFrames = maxDurationFrames
private var fadeFrames = FADE_FRAMES
private var lastMouseX = 0
private var lastMouseY = 0
@@ -88,132 +88,123 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
if (minecraft.options.hideGui || minecraft.debugOverlay.showDebugScreen()) return
minecraft.player?.let { player ->
val riddenEntity = player.vehicle
if (riddenEntity != null && riddenEntity is PokemonEntity) {
// Only show controls to driver
if (riddenEntity === player.controlledVehicle) {
renderControls(minecraft, context, tickCounter, riddenEntity)
}
} else {
resetControlsOverlayState()
val riddenEntity = minecraft.player?.vehicle
if (riddenEntity != null && riddenEntity is PokemonEntity) {
// Update max duration if user has changed config
val configDuration = Cobblemon.config.displayControlSeconds * BASELINE_FPS
if (maxDurationFrames != configDuration) {
maxDurationFrames = configDuration
resetOverlayState()
}
// Don't render if duration config set to 0 or less
if (maxDurationFrames <= 0F) return
val rideBehaviourSettings = riddenEntity.ridingController?.context?.settings ?: return
val ridingBehaviourState = riddenEntity.ridingController?.context?.state ?: return
val rideBehaviourKey = rideBehaviourSettings.key
// Update current ride behaviour if changed
// If composite, get active behaviour instead
if (rideBehaviourKey == CompositeBehaviour.KEY) {
val activeBehaviour = (ridingBehaviourState as CompositeState).activeBehaviour.get()
if (currentBehaviourKey != activeBehaviour) {
currentBehaviourKey = activeBehaviour
resetOverlayState()
}
} else if (currentBehaviourKey != rideBehaviourKey) {
currentBehaviourKey = rideBehaviourKey
resetOverlayState()
}
// Render elements if entity has ride behaviour and if display duration has not ended yet
if (rideBehaviourSettings != null && fadeFrames > 0) {
val tickDelta = tickCounter.realtimeDeltaTicks.takeIf { !minecraft.isPaused } ?: 0F
val updateInterval = (tickDelta / 20F) * BASELINE_FPS
durationFrames = max(durationFrames - updateInterval, 0F)
if (durationFrames == 0F && fadeFrames > 0) fadeFrames = max(fadeFrames - updateInterval, 0F)
var showVerticalMouse = true // Show moving mouse up and down with arrows
var showHorizontalMouse = true // Show moving mouse left and right with arrows
var showSneakKey = true
var showJumpKey = true
var showMovementKeys = true
var disableHorizontalMovementKeys = false // Disable left and right movement keys
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {
disableHorizontalMovementKeys = true
showSneakKey = false
showJumpKey = false
}
GliderBehaviour.KEY -> {}
HelicopterBehaviour.KEY -> {}
HorseBehaviour.KEY -> {
showVerticalMouse = false
disableHorizontalMovementKeys = true
showSneakKey = false
}
HoverBehaviour.KEY -> {
showVerticalMouse = false
}
JetBehaviour.KEY -> {
showSneakKey = false
showJumpKey = false
}
MinekartBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
RocketBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
}
VehicleBehaviour.KEY -> {}
}
val centerX = minecraft.window.guiScaledWidth / 2
val centerY = minecraft.window.guiScaledHeight / 2
renderMouseControls(
context,
!showMovementKeys && !showJumpKey && !showSneakKey,
showHorizontalMouse,
showVerticalMouse,
centerX,
centerY / 2,
fadeFrames / FADE_FRAMES
)
renderKeyControls(
context,
!showHorizontalMouse && !showVerticalMouse,
showMovementKeys,
disableHorizontalMovementKeys,
showJumpKey,
showSneakKey,
minecraft.player?.input,
centerX,
centerY / 2,
fadeFrames / FADE_FRAMES
)
}
} else {
resetOverlayState()
}
}
private fun renderControls(minecraft: Minecraft, context: GuiGraphics, tickCounter: DeltaTracker, riddenEntity: PokemonEntity) {
// Update max duration if user has changed config
val configDuration = Cobblemon.config.displayControlSeconds * BASELINE_FPS
if (controlsMaxDurationFrames != configDuration) {
controlsMaxDurationFrames = configDuration
resetControlsOverlayState()
}
// Don't render if duration config set to 0 or less
if (controlsMaxDurationFrames <= 0F) return
val rideBehaviourSettings = riddenEntity.ridingController?.context?.settings ?: return
val ridingBehaviourState = riddenEntity.ridingController?.context?.state ?: return
val rideBehaviourKey = rideBehaviourSettings.key
// Update current ride behaviour if changed
// If composite, get active behaviour instead
if (rideBehaviourKey == CompositeBehaviour.KEY) {
val activeBehaviour = (ridingBehaviourState as CompositeState).activeBehaviour.get()
if (currentBehaviourKey != activeBehaviour) {
currentBehaviourKey = activeBehaviour
resetControlsOverlayState()
}
} else if (currentBehaviourKey != rideBehaviourKey) {
currentBehaviourKey = rideBehaviourKey
resetControlsOverlayState()
}
// Render elements if entity has ride behaviour and if display duration has not ended yet
if (rideBehaviourSettings != null && controlsFadeFrames > 0) {
val tickDelta = tickCounter.realtimeDeltaTicks.takeIf { !minecraft.isPaused } ?: 0F
val updateInterval = (tickDelta / 20F) * BASELINE_FPS
controlsDurationFrames = max(controlsDurationFrames - updateInterval, 0F)
if (controlsDurationFrames == 0F && controlsFadeFrames > 0) controlsFadeFrames = max(controlsFadeFrames - updateInterval, 0F)
var showVerticalMouse = true // Show moving mouse up and down with arrows
var showHorizontalMouse = true // Show moving mouse left and right with arrows
var showSneakKey = true
var showJumpKey = true
var showMovementKeys = true
var disableHorizontalMovementKeys = false // Disable left and right movement keys
// Configure what controls to show for each behaviour
when (currentBehaviourKey) {
BirdBehaviour.KEY -> {}
BoatBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
BurstBehaviour.KEY -> {}
DolphinBehaviour.KEY -> {
disableHorizontalMovementKeys = true
showSneakKey = false
showJumpKey = false
}
GliderBehaviour.KEY -> {}
HelicopterBehaviour.KEY -> {}
HorseBehaviour.KEY -> {
showVerticalMouse = false
disableHorizontalMovementKeys = true
showSneakKey = false
}
HoverBehaviour.KEY -> {
showVerticalMouse = false
}
JetBehaviour.KEY -> {
showSneakKey = false
showJumpKey = false
}
MinekartBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
showSneakKey = false
}
RocketBehaviour.KEY -> {
showVerticalMouse = false
showHorizontalMouse = false
}
VehicleBehaviour.KEY -> {}
}
val centerX = minecraft.window.guiScaledWidth / 2
val centerY = minecraft.window.guiScaledHeight / 2
renderMouseControls(
context,
!showMovementKeys && !showJumpKey && !showSneakKey,
showHorizontalMouse,
showVerticalMouse,
centerX,
centerY / 2,
controlsFadeFrames / CONTROLS_FADE_FRAMES
)
renderKeyControls(
context,
!showHorizontalMouse && !showVerticalMouse,
showMovementKeys,
disableHorizontalMovementKeys,
showJumpKey,
showSneakKey,
minecraft.player?.input,
centerX,
centerY / 2,
controlsFadeFrames / CONTROLS_FADE_FRAMES
)
}
}
private fun resetControlsOverlayState() {
if (controlsDurationFrames != controlsMaxDurationFrames) controlsDurationFrames = controlsMaxDurationFrames
if (controlsFadeFrames != CONTROLS_FADE_FRAMES) controlsFadeFrames = CONTROLS_FADE_FRAMES
private fun resetOverlayState() {
if (durationFrames != maxDurationFrames) durationFrames = maxDurationFrames
if (fadeFrames != FADE_FRAMES) fadeFrames = FADE_FRAMES
if (mouseMovedUp != null) {
mouseMovedUp = null
lastMouseY = 0
@@ -422,7 +413,7 @@ class RideControlsOverlay : Gui(Minecraft.getInstance()) {
if (showJump || showSneak) {
val offsetY = if (showMovement) 0 else -14
var label: MutableComponent?
var label: MutableComponent? = null
if (showJump && showSneak) {
label = "key.sneak".asTranslated().append("/").append("key.jump".asTranslated())
@@ -68,7 +68,7 @@ class BattleMoveSelection(
var moveTiles = baseTiles
val backButton = BattleBackButton(x - 11F, Minecraft.getInstance().window.guiScaledHeight - 22F)
val gimmickButtons = moveSet.getGimmicks().filter { it !in moveSet.pendingGimmickUsedThisTurn }.mapIndexed { index, gimmick ->
val gimmickButtons = moveSet.getGimmicks().mapIndexed { index, gimmick ->
val initOff = BattleBackButton.WIDTH * 0.65F
val xOff = initOff + BattleGimmickButton.SPACING * index
BattleGimmickButton.create(gimmick, this, backButton.x + xOff, backButton.y)
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.InBattleGimmickMove
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.battle.ActiveClientBattlePokemon
@@ -128,7 +127,7 @@ class BattleTargetSelection(
private val isMultiTarget = multiTargetList?.firstOrNull { it.getPNX() == target.getPNX() } != null
private val isCurrentPokemon = request.activePokemon.battlePokemon?.uuid == target.battlePokemon!!.uuid
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget, gimmickID)
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget)
val state = FloatingState()
open val selectable: Boolean get() = isMultiTarget || (responseTarget != null)
@@ -312,13 +311,6 @@ class BattleTargetSelection(
fun onClick() {
if (!selectable) return
targetSelection.playDownSound(Minecraft.getInstance().soundManager)
// If a gimmick is used, remove the ability to use it on any pending action requests ahead of it
if (response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.first { it.id == response.gimmickID }
CobblemonClient.battle?.pendingActionRequests?.forEach {
it.moveSet?.pendingGimmickUsedThisTurn?.add(gimmick)
}
}
targetSelection.battleGUI.selectAction(targetSelection.request, response)
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.client.gui.pc
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.gui.blitk
import com.cobblemon.mod.common.api.gui.getPixelRGB
import com.cobblemon.mod.common.api.storage.StorePosition
import com.cobblemon.mod.common.api.storage.party.PartyPosition
import com.cobblemon.mod.common.api.storage.pc.PCPosition
@@ -283,6 +284,20 @@ class StorageWidget(
height = 189,
alpha = if (screenLoaded) 1F else ((pcGui.ticksElapsed).toFloat() / 10F).coerceIn(0F, 1F)
)
} else {
val rgb = getPixelRGB(x + (SCREEN_WIDTH / 2), y + (SCREEN_HEIGHT / 2))
blitk(
matrixStack = matrices,
texture = screenGlowResource,
x = x - 17,
y = y - 17,
width = 208,
height = 189,
red = rgb.first / 255F,
green = rgb.second / 255F,
blue = rgb.third / 255F,
alpha = if (screenLoaded) 1F else ((pcGui.ticksElapsed).toFloat() / 10F).coerceIn(0F, 1F)
)
}
blitk(
@@ -592,10 +592,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
}
private fun switchForm(nextIndex: Boolean) {
if (visibleForms.isEmpty() || currentEntry == null) {
return
}
selectedPoseIndex = 0
if (nextIndex) {
@@ -606,8 +602,6 @@ class PokemonInfoWidget(val pX: Int, val pY: Int, val updateForm: (PokedexForm)
else selectedFormIndex = visibleForms.lastIndex
}
selectedFormIndex = selectedFormIndex.coerceIn(0, visibleForms.lastIndex)
setupButtons(currentEntry!!, visibleForms[selectedFormIndex])
updateAspects()
}
@@ -38,7 +38,6 @@ object CobblemonKeyBinds {
val PARTY_OVERLAY_DOWN = this.queue(DownShiftPartyBinding)
val PARTY_OVERLAY_UP = this.queue(UpShiftPartyBinding)
val SEND_OUT_POKEMON = this.queue(PartySendBinding)
val RIDING_FREELOOK = this.queue(RidingFreelookBinding)
fun register(registrar: (KeyMapping) -> Unit) {
this.keyBinds.forEach(registrar::invoke)
@@ -143,18 +143,18 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
}
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
val vehicle = player.vehicle as? PokemonEntity ?: return false
if (player != vehicle.controllingPassenger) return true
if (player.vehicle !is PokemonEntity) return false
val vehicle = player.vehicle as PokemonEntity
if (player != vehicle.controllingPassenger) {
return true
}
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
if (!Cobblemon.config.enableInFlightDismounting && isAirRide && hasLandRide) {
return false
return if (isAirRide && hasLandRide) {
false
} else {
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
return vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
private fun isRidingPokemon(player: LocalPlayer, ignoreControlling: Boolean = false): Boolean {
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.keybind.keybinds
import com.cobblemon.mod.common.client.keybind.CobblemonBlockingKeyBinding
import com.cobblemon.mod.common.client.keybind.KeybindCategories
import com.mojang.blaze3d.platform.InputConstants
object RidingFreelookBinding : CobblemonBlockingKeyBinding(
"key.cobblemon.ridingfreelook",
InputConstants.Type.KEYSYM,
InputConstants.KEY_LALT,
KeybindCategories.COBBLEMON_CATEGORY
) {
override fun onTick() {
}
override fun onRelease() {
}
override fun onPress() {
}
}
@@ -23,7 +23,7 @@ import net.minecraft.world.phys.Vec3
object CalculateSeatPositionsHandler : ClientNetworkPacketHandler<CalculateSeatPositionsPacket> {
private const val FORMAT = "%.2f"
private const val SEAT_PREFIX = "seat_"
private const val SEAT_PREFIX = "seat"
private const val SIMULATION_PERIOD_TICKS = 15 * 20F
class SeatRanges(
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