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Author SHA1 Message Date
JPAKx4 ba3207d176 Work on a framework to make UI stuff not suck 2025-12-20 12:23:48 -06:00
JPAKx4 762f9ce5f1 Merge branch 'main' into controllify-compat 2025-12-17 22:24:43 -06:00
JPAKx4 6c12198344 Improve InteractWheelProcessor.kt and use controlify sensitivity 2025-12-17 22:24:29 -06:00
JPAKx4 99a0ec7f0d Merge remote-tracking branch 'origin/controllify-compat' into controllify-compat
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/integration/controlify/CobblemonControlifyEntrypoint.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/integration/controlify/gui/InteractWheelProcessor.kt
2025-12-08 22:38:47 -06:00
JPAKx4 aacebc9726 Add changelog, handle horse sprinting, add all UIs to virtual mouse. 2025-12-08 22:37:43 -06:00
JPAKx4 378c85b7dd More work on keybinds for Controlify compat 2025-12-08 22:20:26 -06:00
JPAKx4 c4614ff418 Add radial menu support for controlify 2025-12-08 22:20:26 -06:00
JPAK 8cbbd2de27 Move compat to common for neoforge and fabric support. 2025-12-08 22:20:26 -06:00
JPAKx4 067c59a636 Continue work on controlify compat 2025-12-08 22:20:26 -06:00
JPAKx4 98a02438da Begin ControlifyCompat 2025-12-08 22:20:25 -06:00
JPAKx4 26b25c8c39 More work on keybinds for Controlify compat 2025-12-07 17:01:04 -06:00
JPAKx4 bfd78c1a85 Merge remote-tracking branch 'origin/controllify-compat' into controllify-compat 2025-12-06 17:10:33 -06:00
JPAKx4 239485ccb5 Add radial menu support for controlify 2025-12-06 17:10:20 -06:00
JPAKx4 ff959daaef Add radial menu support for controlify 2025-12-06 16:57:09 -06:00
JPAK 32bb340260 Move compat to common for neoforge and fabric support. 2025-12-05 21:36:59 -06:00
JPAKx4 b7bfc6d0a1 Continue work on controlify compat 2025-12-03 07:01:01 -06:00
JPAKx4 d86879095f Begin ControlifyCompat 2025-11-29 17:02:35 -06:00
579 changed files with 1033 additions and 14321 deletions

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+13 -47
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@@ -4,6 +4,9 @@
### Additions
- Added riding statistics: `Distance by Pokémon on Land`, `Distance by Pokémon in Air` and `Distance by Pokémon in Liquid`.
- Added the Partner Mark, which party Pokémon have a very small chance to earn as the player walks, provided they have enough friendship.
- Added trades for Saccharine Saplings, Hearty Grains, Chipped Pot, and Masterpiece Teacup to the Wandering Trader.
- Added brewing recipe for Throat Spray.
- Added official Controlify Support
- Added new effects
- Mental Restoration: Reduces "Time Since Last Rest" statistic, which controls Insomnia, by half a minute per second per effect level
- Negative Effect Cleanse: Removes all negative effects
@@ -13,73 +16,36 @@
- White Herb - Negative Effect Cleanse
- Milk - Effect Cleanse
- Moomoo Milk - Effect Cleanse
- Added `label` as an alternate key to the `tag` property.
- Added Saccharine wood furniture for Adorn.
- Added block models for existing items: Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Ether, Elixir, Max Ether, Max Elixir, X Accuracy, X Attack, X Defence, X Special Attack, X Special Defence, X Speed, Dire Hit, Guard Spec, Weakness Policy, Blunder Policy, Cleanse Tag, and Spell Tag.
- Added decorative sign blocks, Plaques.
### Changes
- Ride sounds have been separated into stereo for passengers and mono for other players. Riding will now sound more spacious.
- Added a new config option, `Enable In-Flight Dismounting` (default: off), which lets you dismount while riding a Pokémon in the air.
- Battle AI now uses a smarter threshold for switching, reducing unnecessary switches.
- AI will always use the most damaging move when at low HP and when it is not switching, improving endgame decision-making.
- Added support for optional message variants in battle activate instructions for more context-specific battle text.
- Example: `this.add('-activate', pokemon, 'ability: example', '[msg]message1');` will parse to lang key `cobblemon.battle.activate.example.message1`
### Fixes
- Fixed an issue in the OmniPathNodeMaker/Navigation that prevented Combee from pathing into and out of Saccharine Leaves.
- Fixed orientation not getting reset after crashing while flying and getting back on the Pokémon.
- Fixed Furfrou not being trimmable on NeoForge.
- Fixed shiny Pokémon not respecting the silent flag on spawn.
- Fixed honey from Saccharine Leaves being harvestable at less than the max age.
- Items given from interacting with Saccharine Leaves are placed in the active hotbar slot if possible.
- Fix all Pokémon being saved to chunks and never despawning.
- Fixed possible error on world generation when Combee are placed in naturally generated bee nests.
- Fixed Poké Snacks crashing if there was no available spawn.
- Fixed Pokémon spawn influences not being specific to regional forms.
- Fixed crashing when viewing another player in spectator mode.
- Fixed missing apricorn textures for Adorn blocks.
- Fixed crashing when riding due to malformed json file instead of resetting it.
- Fixed mochi items consuming two items at a time.
- Fixed PokeSnacks crashing if there was no available spawn.
- Fixed Pokémon spawn influences not being specific to regional forms
- Fixed crashing when viewing another player in spectator mode
- Fixed missing apricorn textures for Adorn blocks
- Fixed crashing when riding due to malformed json file, instead resetting it
- Fixed mochi items consuming two items at a time
- Fix item interaction sometimes not working properly when playing on servers.
- Fixed Soothe Bell not being properly tagged as a held item.
- Fixed Mint Leaves not being usable for filling the Resurrection Machine.
- Added Saccharine Boats and Saccharine Boat with Chests to relevant boat tags.
- Fixed the `run_script` Molang function to not fail if the environment's context is null.
- Fixed battle item duplication issue.
- Fixed the movesets of certain Pokémon being incorrectly sanitized upon reload.
- Fixed the ordering of Aprijuice's riding stat boosts to always have the same order.
- Fixed the Molang functions `date_local_time`, `date_of`, `date_is_after` to use the correct date format.
- Fixed the bottom half of pasture blocks having an incorrect hit-box when facing north or south.
- Fixed Galarian Mr. Mime incorrectly being rideable.
- Fixed gimmicks not being usable in double / triple battles.
- Fixed gimmick buttons showing when already used in the same turn in double / triple battles.
- Fixed Apricorn block model rotation for counters/sinks/cupboards/drawers to match that of most recent version of Adorn.
- Fixed Fresh Start Mochi EV reset not syncing health changes properly.
- Fixed requirements such as `biomeCondition` crashing the game when used to define Pokémon interactions.
- Fixed Pokémon interactions not playing sound effects when the volume was not specified.
- Fixed Pokémon interaction cooldowns taking longer than intended when the Pokémon was in the player’s party.
- Fixed Pokémon interactions occasionally crashing the game when spamming an interaction with a 0 cooldown.
- Fixed Pokémon fullness decreasing more than intended when the Pokémon was pastured.
- Fixed crashing when sending a Pokémon out after editing its form.
- Fixed Super Potion recipes incorrectly using Hondew Berry instead of Aguav Berry.
- Fixed `/calculateseatpositions` expecting a locator format that even we don't use. It needs an underscore after "seat".
- Fixed invulnerability-bypassed damage being resisted by invulnerable NPC entities.
- Fixed selected leading Pokémon in battle not being used when levels are raised.
- Fixed killer not being set early enough on a wild wild Pokémon entity from WinInstruction.
### Developer
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
- Added `pnx` to the `BattleFaintedEvent` and `FormeChangeEvent`.
- Added register methods for custom instructions to `ShowdownInterpreter`.
- Changed callback operations in `BattlePokemon` to allow multiple callbacks and is now mutable.
- Changed the `owner` parameter in the `OwnerQueryRequirement` interface from `ServerPlayer` to `Player`. This method is now also called on the client to verify whether a Pokémon interaction succeeded, so make sure to update your implementations to handle both server and client contexts.
### Molang & Datapacks
- Ride sounds can now be set as exclusive to passengers.
- Ride sounds no longer play when submerged unless specified with a new setting.
- Exception handling has been added to `run_molang`, resolving some crashes caused by malformed MoLang expressions.
- Ride sounds can now be set as exclusive to passengers
- Ride sounds no longer play when submerged unless specified with a new setting
### Particles
### Localization
- Updated translations for:
- Updated translations for:
+9
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@@ -32,6 +32,10 @@ repositories {
maven(url = "https://api.modrinth.com/maven")
maven(url = "https://maven.neoforged.net/releases")
maven(url = "https://maven.gegy.dev")
exclusiveContent {
forRepository { maven(url = "https://maven.isxander.dev/releases") }
filter { includeGroup("dev.isxander") }
}
mavenLocal()
}
@@ -62,6 +66,11 @@ dependencies {
// Unit Testing
testImplementation(libs.bundles.unitTesting)
// Controlify Compat, same as flywheel so we pick one and only use the api
modCompileOnlyApi("dev.isxander:controlify:2.4.3+1.21.1-fabric") {
isTransitive = false
}
}
tasks.withType<Test> {
@@ -11,9 +11,7 @@ package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.CobblemonMemories;
import com.cobblemon.mod.common.api.ai.config.task.PathToBeeHiveTaskConfig;
import com.cobblemon.mod.common.api.pokemon.PokemonProperties;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.world.feature.SaccharineTreeFeature;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.tags.BlockTags;
@@ -44,21 +42,7 @@ public abstract class BeeOccupantMixin {
if (cir.getReturnValue() == null) {
final BeehiveBlockEntity.Occupant occupant = (BeehiveBlockEntity.Occupant) (Object) this;
CompoundTag compoundTag = occupant.entityData().copyTag();
String id = compoundTag.getString("id");
Entity entity = null;
if (id.equals(SaccharineTreeFeature.Companion.getPOKEMON_PLACEHOLD_ID())) {
// Special case for Pokemon stuffed into a beenest upon world gen.
// For technical reasons we cannot create them as full entities during world gen.
// So we look for this special id tag and complete the entity when it attempts to exit a hive.
if (compoundTag.contains("pokemonProperties")) {
String properties = compoundTag.getString("pokemonProperties");
PokemonProperties pokemon = PokemonProperties.Companion.parse(properties);
entity = pokemon.createEntity(level);
}
} else {
entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
}
Entity entity = EntityType.loadEntityRecursive(compoundTag, level, (entityx) -> entityx);
if (entity instanceof PokemonEntity pokemonEntity) {
var state = level.getBlockState(pos);
var newPos = Vec3.ZERO;
@@ -21,12 +21,14 @@ import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.Blaze3D;
import kotlin.Pair;
import kotlin.jvm.functions.Function4;
import net.minecraft.client.Minecraft;
import net.minecraft.client.MouseHandler;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.util.Mth;
import net.minecraft.util.SmoothDouble;
import net.minecraft.world.phys.Vec3;
import org.joml.Vector2d;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -146,6 +148,12 @@ public abstract class MouseHandlerMixin {
pokeVehicle.clampPassengerRotation(player);
}
for(Function4<LocalPlayer, Double, Double, Double, Vector2d> rideFun : CobblemonClient.INSTANCE.getRidingTurnInputHandler().values()) {
Vector2d vec = rideFun.invoke(player, cursorDeltaX, cursorDeltaY, d);
cursorDeltaX = vec.x;
cursorDeltaY = vec.y;
}
// If the ride is not orientation controllable then return and perform the normal turnPlayer logic
if (!(vehicle instanceof OrientationControllable controllableVehicle) || !controllableVehicle.getOrientationController().isActive()) {
xMouseSmoother.reset();
@@ -91,7 +91,7 @@ import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeatu
import com.cobblemon.mod.common.pokemon.feature.TagSeasonResolver
import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.*
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.tags.PokemonFlagProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.*
@@ -315,7 +315,7 @@ object Cobblemon {
CustomPokemonProperty.register(UncatchableProperty)
CustomPokemonProperty.register(BattleCloneProperty)
CustomPokemonProperty.register(LabelProperty)
CustomPokemonProperty.register(PokemonFlagProperty)
CustomPokemonProperty.register(HiddenAbilityPropertyType)
CustomPokemonProperty.register(AspectPropertyType)
CustomPokemonProperty.register(UnaspectPropertyType)
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.LecternBlock
@@ -42,11 +41,11 @@ import net.minecraft.world.level.block.state.BlockBehaviour
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockSetType
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.LIT
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
import net.minecraft.world.level.block.state.properties.WoodType
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.Shapes
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
@@ -244,9 +243,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val REVIVAL_HERB = this.create("revival_herb", RevivalHerbBlock(BlockBehaviour.Properties.of().pushReaction(PushReaction.DESTROY).mapColor(MapColor.PLANT).ignitedByLava().noCollission().instabreak().sound(CobblemonSounds.REVIVAL_HERB_SOUNDS)))
@JvmField
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, false))
val POKE_CAKE = this.create("poke_cake", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, false))
@JvmField
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(LIT)) 3 else 0 }, true))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
@@ -478,99 +477,6 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val GIMMIGHOUL_CHEST = create("gimmighoul_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.FAKE))
@JvmField
val WHITE_PLAQUE = create("white_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_GRAY_PLAQUE = create("light_gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GRAY_PLAQUE = create("gray_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLACK_PLAQUE = create("black_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BROWN_PLAQUE = create("brown_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val RED_PLAQUE = create("red_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val ORANGE_PLAQUE = create("orange_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val YELLOW_PLAQUE = create("yellow_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIME_PLAQUE = create("lime_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val GREEN_PLAQUE = create("green_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CYAN_PLAQUE = create("cyan_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val LIGHT_BLUE_PLAQUE = create("light_blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val BLUE_PLAQUE = create("blue_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PURPLE_PLAQUE = create("purple_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val MAGENTA_PLAQUE = create("magenta_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ANTIDOTE = create("antidote", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val AWAKENING = create("awakening", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val BURN_HEAL = create("burn_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ICE_HEAL = create("ice_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val PARALYZE_HEAL = create("paralyze_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@JvmField
val ETHER = create("ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ETHER = create("max_ether", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val ELIXIR = create("elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val MAX_ELIXIR = create("max_elixir", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.ETHER))
@JvmField
val POTION = create("potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.POTION))
@JvmField
val MAX_POTION = create("max_potion", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.MAX_POTION))
@JvmField
val DIRE_HIT = create("dire_hit", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val GUARD_SPEC = create("guard_spec", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val X_SPEED = create("x_${Stats.SPEED.identifier.path}", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.BATTLE_ITEM))
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
@@ -507,23 +507,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val SCROLL_OF_DARKNESS = noSettingsItem("scroll_of_darkness")
@JvmField val SCROLL_OF_WATERS = noSettingsItem("scroll_of_waters")
@JvmField val WHITE_PLAQUE = blockItem("white_plaque", CobblemonBlocks.WHITE_PLAQUE)
@JvmField val LIGHT_GRAY_PLAQUE = blockItem("light_gray_plaque", CobblemonBlocks.LIGHT_GRAY_PLAQUE)
@JvmField val GRAY_PLAQUE = blockItem("gray_plaque", CobblemonBlocks.GRAY_PLAQUE)
@JvmField val BLACK_PLAQUE = blockItem("black_plaque", CobblemonBlocks.BLACK_PLAQUE)
@JvmField val BROWN_PLAQUE = blockItem("brown_plaque", CobblemonBlocks.BROWN_PLAQUE)
@JvmField val RED_PLAQUE = blockItem("red_plaque", CobblemonBlocks.RED_PLAQUE)
@JvmField val ORANGE_PLAQUE = blockItem("orange_plaque", CobblemonBlocks.ORANGE_PLAQUE)
@JvmField val YELLOW_PLAQUE = blockItem("yellow_plaque", CobblemonBlocks.YELLOW_PLAQUE)
@JvmField val LIME_PLAQUE = blockItem("lime_plaque", CobblemonBlocks.LIME_PLAQUE)
@JvmField val GREEN_PLAQUE = blockItem("green_plaque", CobblemonBlocks.GREEN_PLAQUE)
@JvmField val CYAN_PLAQUE = blockItem("cyan_plaque", CobblemonBlocks.CYAN_PLAQUE)
@JvmField val LIGHT_BLUE_PLAQUE = blockItem("light_blue_plaque", CobblemonBlocks.LIGHT_BLUE_PLAQUE)
@JvmField val BLUE_PLAQUE = blockItem("blue_plaque", CobblemonBlocks.BLUE_PLAQUE)
@JvmField val PURPLE_PLAQUE = blockItem("purple_plaque", CobblemonBlocks.PURPLE_PLAQUE)
@JvmField val MAGENTA_PLAQUE = blockItem("magenta_plaque", CobblemonBlocks.MAGENTA_PLAQUE)
@JvmField val PINK_PLAQUE = blockItem("pink_plaque", CobblemonBlocks.PINK_PLAQUE)
private val berries = mutableMapOf<ResourceLocation, BerryItem>()
// Plants
@JvmField val CHERI_BERRY = berryItem("cheri", StatusCuringBerryItem(CobblemonBlocks.CHERI_BERRY, Statuses.PARALYSIS))
@@ -716,15 +699,15 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val MOOMOO_MILK = create("moomoo_milk", MoomooMilk(Item.Properties().craftRemainder(Items.GLASS_BOTTLE).stacksTo((16))))
@JvmField
val POTION = create("potion", PotionItem(PotionType.POTION, CobblemonBlocks.POTION))
val POTION = create("potion", PotionItem(PotionType.POTION))
@JvmField
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION, CobblemonBlocks.SUPER_POTION))
val SUPER_POTION = create("super_potion", PotionItem(PotionType.SUPER_POTION))
@JvmField
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION, CobblemonBlocks.HYPER_POTION))
val HYPER_POTION = create("hyper_potion", PotionItem(PotionType.HYPER_POTION))
@JvmField
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION, CobblemonBlocks.MAX_POTION))
val MAX_POTION = create("max_potion", PotionItem(PotionType.MAX_POTION))
@JvmField
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE, CobblemonBlocks.FULL_RESTORE))
val FULL_RESTORE = create("full_restore", PotionItem(PotionType.FULL_RESTORE))
@JvmField
val HEAL_POWDER = create("heal_powder", HealPowderItem())
@@ -809,27 +792,28 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SERIOUS_MINT = mintItem("serious_mint", MintItem(Natures.SERIOUS))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY, block = CobblemonBlocks.X_ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK, block = CobblemonBlocks.X_ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE, block = CobblemonBlocks.X_DEFENSE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK, block = CobblemonBlocks.X_SP_ATK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE, block = CobblemonBlocks.X_SP_DEF))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED, block = CobblemonBlocks.X_SPEED))
@JvmField val X_ACCURACY = create("x_${Stats.ACCURACY.identifier.path}", XStatItem(Stats.ACCURACY))
@JvmField val X_ATTACK = create("x_${Stats.ATTACK.identifier.path}", XStatItem(Stats.ATTACK))
@JvmField val X_DEFENSE = create("x_${Stats.DEFENCE.identifier.path}", XStatItem(Stats.DEFENCE))
@JvmField val X_SP_ATK = create("x_${Stats.SPECIAL_ATTACK.identifier.path}", XStatItem(Stats.SPECIAL_ATTACK))
@JvmField val X_SP_DEF = create("x_${Stats.SPECIAL_DEFENCE.identifier.path}", XStatItem(Stats.SPECIAL_DEFENCE))
@JvmField val X_SPEED = create("x_${Stats.SPEED.identifier.path}", XStatItem(Stats.SPEED))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem())
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem())
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN, block = CobblemonBlocks.ICE_HEAL))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS, block = CobblemonBlocks.PARALYZE_HEAL))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN))
@JvmField val PARALYZE_HEAL = create("paralyze_heal", StatusCureItem("item.cobblemon.paralyze_heal", Statuses.PARALYSIS))
@JvmField val ICE_HEAL = create("ice_heal", StatusCureItem("item.cobblemon.ice_heal", Statuses.FROZEN))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP))
@JvmField val ETHER = create("ether", EtherItem(max = false, CobblemonBlocks.ETHER))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true, CobblemonBlocks.MAX_ETHER))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false, CobblemonBlocks.ELIXIR))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true, CobblemonBlocks.MAX_ELIXIR))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal"))
@JvmField val ETHER = create("ether", EtherItem(max = false))
@JvmField val MAX_ETHER = create("max_ether", EtherItem(max = true))
@JvmField val ELIXIR = create("elixir", ElixirItem(max = false))
@JvmField val MAX_ELIXIR = create("max_elixir", ElixirItem(max = true))
@JvmField
val ABILITY_CAPSULE = this.create("ability_capsule", AbilityChangeItem(AbilityChanger.COMMON_ABILITY))
@@ -938,7 +922,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLACK_SLUDGE = heldItem("black_sludge")
@JvmField
val BLUNDER_POLICY = itemNameBlockItem("blunder_policy", CobblemonBlocks.BLUNDER_POLICY)
val BLUNDER_POLICY = heldItem("blunder_policy")
@JvmField
val CELL_BATTERY = heldItem("cell_battery")
@JvmField
@@ -946,7 +930,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val CHOICE_SCARF = heldItem("choice_scarf")
@JvmField
val CLEANSE_TAG = itemNameBlockItem("cleanse_tag", CobblemonBlocks.CLEANSE_TAG)
val CLEANSE_TAG = heldItem("cleanse_tag")
@JvmField
val CLEAR_AMULET = heldItem("clear_amulet")
@JvmField
@@ -1054,7 +1038,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SOFT_SAND = heldItem("soft_sand")
@JvmField
val SPELL_TAG = itemNameBlockItem("spell_tag", CobblemonBlocks.SPELL_TAG)
val SPELL_TAG = heldItem("spell_tag")
@JvmField
val SMOKE_BALL = heldItem("smoke_ball")
@JvmField
@@ -1072,7 +1056,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val UTILITY_UMBRELLA = heldItem("utility_umbrella")
@JvmField
val WEAKNESS_POLICY = itemNameBlockItem("weakness_policy", CobblemonBlocks.WEAKNESS_POLICY)
val WEAKNESS_POLICY = heldItem("weakness_policy")
@JvmField
val WIDE_LENS = heldItem("wide_lens")
@JvmField
@@ -1569,7 +1553,6 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
}
}
)
private fun heldItem(name: String, item: Item, remappedName: String? = null) = create(
name = name,
entry = item.also {
@@ -304,8 +304,7 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
actors.forEach { actor ->
actor.pokemonList.forEach { battlePokemon ->
battlePokemon.postBattlePokemonOperations.forEach { it(battlePokemon) }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperations.forEach { it(entity) } }
battlePokemon.entity?.let { entity -> battlePokemon.postBattleEntityOperation(entity) }
if (battlePokemon.effectedPokemon.entity != null
&& battlePokemon.effectedPokemon.entity?.beamMode == 0
&& battlePokemon.effectedPokemon.entity?.platform != PlatformType.NONE) {
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.interpreter.BattleContext
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
@@ -26,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class BattleFaintedEvent(
override val battle: PokemonBattle,
val killed: BattlePokemon,
val context: BattleContext,
val pnx: String
val context: BattleContext
) : BattleEvent {
val structContext = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
@@ -35,7 +33,6 @@ data class BattleFaintedEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to killed.struct,
"context" to context.getStruct(),
"pnx" to StringValue(pnx)
"context" to context.getStruct()
)
}
}
@@ -25,8 +25,7 @@ import com.cobblemon.mod.common.util.asArrayValue
data class FormeChangeEvent(
override val battle: PokemonBattle,
val pokemon: BattlePokemon,
val formeName: String,
val pnx: String
val formeName: String
) : BattleEvent {
val context = mutableMapOf(
"battle" to battle.struct,
@@ -34,7 +33,6 @@ data class FormeChangeEvent(
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct },
"pokemon" to pokemon.struct,
"forme" to StringValue(formeName),
"pnx" to StringValue(pnx)
"forme" to StringValue(formeName)
)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.api.interaction
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
@@ -30,11 +29,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.util.LowerCaseEnumTypeAdapterFactory
import net.minecraft.world.item.Item
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.levelgen.structure.Structure
import net.minecraft.world.level.material.Fluid
object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
override val id = cobblemonResource("pokemon_interactions")
@@ -49,11 +43,6 @@ object PokemonInteractions : JsonDataRegistry<PokemonInteractionSet> {
.registerTypeAdapter(Requirement::class.java, CobblemonRequirementAdapter)
.registerTypeAdapter(InteractionEffect::class.java, InteractionEffectAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Biome::class.java).type, BiomeLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Block::class.java).type, BlockLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Item::class.java).type, ItemLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Structure::class.java).type, StructureLikeConditionAdapter)
.registerTypeAdapter(TypeToken.getParameterized(RegistryLikeCondition::class.java, Fluid::class.java).type, FluidLikeConditionAdapter)
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapterFactory(LowerCaseEnumTypeAdapterFactory())
.setPrettyPrinting()
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.sound.UnvalidatedPlaySoundS2CPacket
import com.cobblemon.mod.common.pokemon.adapters.CobblemonRequirementAdapter
import com.cobblemon.mod.common.util.*
import com.google.gson.annotations.SerializedName
import net.minecraft.core.registries.Registries
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.resources.ResourceLocation
@@ -144,12 +143,11 @@ class GiveItemEffect(val item: ResourceLocation, val amount: IntRange?) : Intera
class PlaySoundEffect(
val sound: ResourceLocation,
val soundSource: SoundSource?,
@SerializedName("playAround") private val _playAround: Boolean?,
@SerializedName("distance") private val _distance: Double?,
@SerializedName("volume") private val _volume: Float?,
@SerializedName("pitch") private val _pitch: Float?,
val playAround: Boolean = true,
val distance: Double = 64.0,
val volume: Float = 1.0F,
val pitch: Float = 1.0F
) : InteractionEffect {
override fun applyEffect(
pokemon: PokemonEntity,
player: ServerPlayer
@@ -163,7 +161,6 @@ class PlaySoundEffect(
volume,
pitch
)
if (playAround) {
packet.sendToPlayersAround(pokemon.x, pokemon.y, pokemon.z, distance, pokemon.level().dimension())
} else {
@@ -171,18 +168,6 @@ class PlaySoundEffect(
}
}
val playAround: Boolean
get() = _playAround != false
val distance: Double
get() = _distance ?: 64.0
val volume: Float
get() = _volume ?: 1.0F
val pitch: Float
get() = _pitch ?: 1.0F
companion object {
val ID = "play_sound"
}
@@ -311,7 +311,7 @@ object MoLangFunctions {
runtime.environment.variable = params.environment.variable
val args = params.params.subList(1, params.params.size)
runtime.environment.context = ContextStruct(
(params.environment.context?.map ?: emptyMap()) + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
params.environment.context.map + args.mapIndexed { index, value -> "arg_${index + 1}" to value }.toMap()
)
val script = params.getString(0).asIdentifierDefaultingNamespace()
// store the args in the
@@ -324,24 +324,13 @@ object MoLangFunctions {
runtime.environment.context = params.environment.context
val expression = params.getString(0).asExpressionLike()
val delayInSeconds = params.getDoubleOrNull(1)?.toFloat() ?: 0.0f
fun evaluate(): MoValue {
return try {
runtime.resolve(expression)
} catch (ex: Exception) {
Cobblemon.LOGGER.warn("Failed to evaluate MoLang expression${if (delayInSeconds > 0.0f) " (delayed)" else ""}: $expression", ex)
DoubleValue.ZERO
}
}
if (delayInSeconds > 0.0f) {
val tracker = if (Cobblemon.implementation.environment() == Environment.SERVER) ServerTaskTracker else ClientTaskTracker
tracker.after(delayInSeconds) {
evaluate()
runtime.resolve(expression)
}
DoubleValue.ONE
} else {
evaluate()
runtime.resolve(expression)
}
},
"system_time_millis" to java.util.function.Function { _ ->
@@ -351,19 +340,19 @@ object MoLangFunctions {
"date_local_time" to java.util.function.Function { _ ->
val time = System.currentTimeMillis()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_of" to java.util.function.Function { params ->
val time = params.getDouble(0).toLong()
val date = java.util.Date(time)
val formatted = java.text.SimpleDateFormat("dd/MM/yyyy").format(date)
val formatted = java.text.SimpleDateFormat("DD/MM/YYYY").format(date)
StringValue(formatted)
},
"date_is_after" to java.util.function.Function { params ->
val dateA = params.getString(0)
val dateB = params.getString(1)
val format = java.text.SimpleDateFormat("dd/MM/yyyy")
val format = java.text.SimpleDateFormat("DD/MM/YYYY")
val a = format.parse(dateA)
val b = format.parse(dateB)
DoubleValue(a.after(b))
@@ -80,9 +80,7 @@ open class ChoiceSpeciesFeatureProvider(
internal constructor(): this(emptyList())
override fun get(pokemon: Pokemon): StringSpeciesFeature? {
return pokemon.features.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<StringSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): StringSpeciesFeature? {
val existing = get(pokemon)
@@ -103,15 +101,15 @@ open class ChoiceSpeciesFeatureProvider(
}
override fun invoke(nbt: CompoundTag): StringSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): StringSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return StringSpeciesFeature(key, "").also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
StringSpeciesFeature(keys.first(), "").also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): StringSpeciesFeature? {
@@ -133,7 +131,7 @@ open class ChoiceSpeciesFeatureProvider(
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name in keys }
val feature = properties.customProperties.filterIsInstance<StringSpeciesFeature>().find { it.name == keys.first() }
if (feature != null) {
setOf(getAspect(feature))
} else {
@@ -132,9 +132,7 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
constructor(vararg keys: String) : this(keys.toList())
override fun get(pokemon: Pokemon): FlagSpeciesFeature? {
return pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
}
override fun get(pokemon: Pokemon) = pokemon.getFeature<FlagSpeciesFeature>(keys.first())
override fun invoke(pokemon: Pokemon): FlagSpeciesFeature? {
return get(pokemon)
@@ -146,15 +144,15 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun invoke(nbt: CompoundTag): FlagSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromNBT(nbt) }
return if (nbt.contains(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromNBT(nbt) }
} else null
}
override fun invoke(json: JsonObject): FlagSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return FlagSpeciesFeature(key, false).also { it.loadFromJSON(json) }
return if (json.has(keys.first())) {
FlagSpeciesFeature(keys.first(), false).also { it.loadFromJSON(json) }
} else null
}
override fun fromString(value: String?): FlagSpeciesFeature? {
@@ -172,26 +170,16 @@ class FlagSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<FlagSpecie
}
override fun provide(pokemon: Pokemon): Set<String> {
return if (isAspect) {
val feature = pokemon.features.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && pokemon.getFeature<FlagSpeciesFeature>(keys.first())?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
}
override fun provide(properties: PokemonProperties): Set<String> {
return if (isAspect) {
val feature = properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name in keys }
if (feature != null && feature.enabled) {
setOf(keys.first())
} else {
emptySet()
}
return if (isAspect && properties.customProperties.filterIsInstance<FlagSpeciesFeature>().find { it.name == keys.first() }?.enabled == true) {
setOf(keys.first())
} else {
emptySet()
}
@@ -142,15 +142,19 @@ class IntSpeciesFeatureProvider : SynchronizedSpeciesFeatureProvider<IntSpeciesF
}
override fun invoke(nbt: CompoundTag): IntSpeciesFeature? {
val key = keys.find { nbt.contains(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), nbt.getInt(key));
return if (nbt.contains(keys.first())) {
IntSpeciesFeature(keys.first(), nbt.getInt(keys.first()))
} else {
null
}
}
override fun invoke(json: JsonObject): IntSpeciesFeature? {
val key = keys.find { json.has(it) }
if (key == null) return null
return IntSpeciesFeature(keys.first(), json.get(key).asInt)
return if (json.has(keys.first())) {
IntSpeciesFeature(keys.first(), json.get(keys.first()).asInt)
} else {
null
}
}
override fun get(pokemon: Pokemon) = pokemon.features.filterIsInstance<IntSpeciesFeature>().find { it.name in keys }
@@ -102,12 +102,6 @@ object SpeciesFeatures : JsonDataRegistry<SpeciesFeatureProvider<*>> {
@JvmStatic
fun register(name: String, provider: SpeciesFeatureProvider<*>) = register(name, provider, isCoded = true)
@JvmStatic
fun registerType(key: String, clazz: Class<out SpeciesFeatureProvider<*>>) {
types[key] = clazz
}
private fun registerFromAssets(identifier: ResourceLocation, provider: SpeciesFeatureProvider<*>) = register(identifier.path, provider, isCoded = false)
@JvmStatic
@@ -11,7 +11,6 @@ package com.cobblemon.mod.common.api.reactive
import com.cobblemon.mod.common.api.events.Cancelable
open class EventObservable<T> : SimpleObservable<T>() {
@JvmOverloads
inline fun post(vararg events: T, then: (T) -> Unit = {}) {
// Issuing generic-typed pass-throughs to varargs doesn't work
// properly unless the source is a vararg as well, complicated story.
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.api.riding.posing.PoseOption
import com.cobblemon.mod.common.api.riding.posing.PoseProvider
import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.riding.stats.RidingStat
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.blockPositionsAsListRounded
@@ -144,11 +145,12 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
) {
val sprintTimerTickLength = 7 // Emulate vanillas tick timer length
var hasDoubleTapped = false
val forward = Minecraft.getInstance().player?.input?.up == true
// If you are not sprinting and you just pressed down and theres no
if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
if (!state.forwardHeldLastTick.get() && forward && !state.sprinting.get() && state.sprintTickTimer.get() == 0) {
state.sprintTickTimer.set(sprintTimerTickLength)
} else if (!state.forwardHeldLastTick.get() && Minecraft.getInstance().options.keyUp.isDown() && state.sprintTickTimer.get() != 0) { // If has double tapped
} else if (!state.forwardHeldLastTick.get() && forward && state.sprintTickTimer.get() != 0) { // If has double tapped
hasDoubleTapped = true
}else if(!state.sprinting.get() && state.sprintTickTimer.get() > 0) {
state.sprintTickTimer.set(state.sprintTickTimer.get() - 1)
@@ -156,9 +158,9 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.sprintTickTimer.set(0)
}
val tryingToSprint = (Minecraft.getInstance().options.keySprint.isDown() && Minecraft.getInstance().options.keyUp.isDown()) || hasDoubleTapped
val tryingToSprint = hasDoubleTapped || CobblemonClient.ridingSprintHandler.any { it.value.invoke() }
if (state.stamina.get() <= 0.0f || !Minecraft.getInstance().options.keyUp.isDown()) {
if (state.stamina.get() <= 0.0f || !forward) {
// If stamina runs out or the player is not holding forward then stop sprinting
state.sprinting.set(false)
if (state.stamina.get() <= 0.0f) {
@@ -172,8 +174,8 @@ class HorseBehaviour : RidingBehaviour<HorseSettings, HorseState> {
state.sprinting.set(true)
}
// Take not of whether forward was held last tick
state.forwardHeldLastTick.set(Minecraft.getInstance().options.keyUp.isDown())
// Take note of whether forward was held last tick
state.forwardHeldLastTick.set(forward)
}
fun tickStamina(
@@ -258,22 +258,17 @@ open class PartyStore(override val uuid: UUID) : PokemonStore<PartyPosition>() {
@JvmOverloads
fun toBattleTeam(clone: Boolean = false, healPokemon: Boolean = false, leadingPokemon: UUID? = null) : List<BattlePokemon> {
var leadingPokemonId = leadingPokemon
val result = this.mapNotNull {
return@mapNotNull if (clone) {
BattlePokemon.safeCopyOf(it).also { copy ->
if (leadingPokemon != null && it.uuid == leadingPokemonId) {
leadingPokemonId = copy.uuid
}
}
BattlePokemon.safeCopyOf(it)
} else {
BattlePokemon.playerOwned(it)
}.also { if (healPokemon) it.effectedPokemon.heal() }
}.toMutableList()
// reposition lead to front of the party
if (leadingPokemonId != null && result.first().uuid != leadingPokemonId) {
result.find { it.uuid == leadingPokemonId }?.let { lead ->
if (leadingPokemon != null && result.first().uuid != leadingPokemon) {
result.find { it.uuid == leadingPokemon }?.let { lead ->
result.remove(lead)
result.add(0, lead)
}
@@ -154,12 +154,12 @@ open class PlayerPartyStore(
// Metabolism for Fullness
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(20)
pokemon.tickMetabolism()
}
// Interaction Cooldown
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(20)
pokemon.tickInteractionCooldown()
}
pokemon.features.filterIsInstance<TickingSpeciesFeature>().forEach { it.onSecondPassed(player.serverLevel(), pokemon, null) }
@@ -42,7 +42,6 @@ object CobblemonItemTags {
@JvmField val DAWN_STONE_ORES = create("dawn_stone_ores")
@JvmField val POTTERY_SHERDS = create("decorated_pot_sherds")
@JvmField val DEEP_SEAS = create("deep_seas")
@JvmField val DISPLAY_CASE_ITEMS = create("display_case_items")
@JvmField val DUSK_STONE_ORES = create("dusk_stone_ores")
@JvmField val ETHERS = create("ethers")
@JvmField val EVOLUTION_ITEMS = create("evolution_items")
@@ -58,7 +57,6 @@ object CobblemonItemTags {
@JvmField val HANGING_SIGNS = create("hanging_signs")
@JvmField val HERBS = create("herbs")
@JvmField val ICE_STONE_ORES = create("ice_stone_ores")
@JvmField val ITEM_BLOCKS = create("item_blocks")
@JvmField val LEAF_STONE_ORES = create("leaf_stone_ores")
@JvmField val MACHINES = create("machines")
@JvmField val MINT_LEAF = create("mint_leaf")
@@ -67,7 +65,6 @@ object CobblemonItemTags {
@JvmField val MOCHIS = create("mochis")
@JvmField val MOON_STONE_ORES = create("moon_stone_ores")
@JvmField val MUTATED_BERRIES = create("mutated_berries")
@JvmField val PLAQUES = create("plaques")
@JvmField val PLANTS = create("plants")
@JvmField val POKE_BALLS = create("poke_balls")
@JvmField val POKE_RODS = create("poke_rods")
@@ -63,8 +63,8 @@ object BattleBuilder {
): BattleStartResult {
val adjustLevel = battleFormat.adjustLevel
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1)
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2)
val team1 = partyAccessor(player1).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer1).sortedBy { it.health <= 0 }
val team2 = partyAccessor(player2).toBattleTeam(clone = cloneParties || adjustLevel > 0, healPokemon = healFirst, leadingPokemonPlayer2).sortedBy { it.health <= 0 }
val battlePartyStores = mutableListOf<PlayerPartyStore>()
@@ -105,18 +105,12 @@ data class BattleFormat(
}
fun toFormatJSON(): String {
/*
Bag clause does not exist in showdown as a rule because showdown simply has no concept of a 'bag'.
If we try sending it, the battle will error. So this simply omits that from ever getting sent.
If we ever find a case where we are doing this for more than just bag clause, we should make a proper abstraction.
*/
val rulesToSendToShowdown = ruleSet.filter { it != BattleRules.BAG_CLAUSE }
return """
{
"mod": "$mod",
"gameType": "${battleType.name}",
"gen": $gen,
"ruleset": [${rulesToSendToShowdown.joinToString { "\"$it\"" }}],
"ruleset": [${ruleSet.joinToString { "\"$it\"" }}],
"effectType": "Format"
}
""".trimIndent().replace("\n", "")
@@ -12,7 +12,6 @@ object BattleRules {
const val OBTAINABLE = "Obtainable"
const val PAST = "+Past"
const val UNOBTAINABLE = "+Unobtainable"
const val BAG_CLAUSE = "Bag Clause"
const val TEAM_PREVIEW = "Team Preview"
const val ENDLESS_BATTLE_CLAUSE = "Endless Battle Clause"
const val CANCEL_MOD = "Cancel Mod"
@@ -289,8 +289,6 @@ class ShowdownMoveset {
var canDynamax = false
var maxMoves: List<InBattleGimmickMove?>? = null
var canTerastallize: String? = null
/** This stores a list of gimmicks that have already been used this turn by a previous Pokemon, but the full turn has not been processed (ie. double battles). */
val pendingGimmickUsedThisTurn = mutableListOf<Gimmick>()
fun saveToBuffer(buffer: RegistryFriendlyByteBuf) {
buffer.writeSizedInt(IntSize.U_BYTE, moves.size)
@@ -300,35 +300,4 @@ object ShowdownInterpreter {
} ?:
MissingContext()
}
/**
* Registers a new update instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerUpdateInstructionParser(id: String, callback: (PokemonBattle, InstructionSet, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
updateInstructionParser[id] = callback
}
/**
* Registers a new split instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSplitInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage, BattleMessage, Iterator<BattleMessage>) -> InterpreterInstruction) {
splitInstructionParser[id] = callback
}
/**
* Registers a new side instruction parser.
* @param id The ID of the instruction to register.
* @param callback The callback function to create the instruction.
*/
@JvmStatic
fun registerSideInstructionParser(id: String, callback: (PokemonBattle, BattleActor, InstructionSet, BattleMessage) -> InterpreterInstruction) {
sideInstructionParser[id] = callback
}
}
}
@@ -31,7 +31,6 @@ import kotlin.collections.associateWith
import kotlin.collections.partition
import kotlin.math.absoluteValue
/**
* AI that tries to choose the best move for the given situations. Based off of the Pokemon Trainer Tournament Simulator Github
* https://github.com/cRz-Shadows/Pokemon_Trainer_Tournament_Simulator/blob/main/pokemon-showdown/sim/examples/Simulation-test-1.ts#L330
@@ -272,11 +271,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
}
activeTrackerPokemon.firstTurn = false
// If HP is below 30% and not switching out, always use the most damaging move
if (activeTrackerPokemon.currentHpPercent < 0.3 && !shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
findAndUseMostDamagingMove(activeBattlePokemon, activeTrackerPokemon, opponents, availableMoves, moveset, battle, aiSide)?.let { return it }
}
// Decision-making based on move availability and switch-out condition
if (!shouldSwitchOut(aiSide, battle, activeBattlePokemon, moveset)) {
val nRemainingMons = activeTracker.alliedSide.actors.sumOf { actor -> actor.party.filter { it.currentHpPercent > 0 }.size }
@@ -527,19 +521,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
val opponentActiveTracker = activeTracker.opponentSide.activePokemon
val opponentSpeedEstimations = opponentActiveTracker.map { statEstimationActive(it, Stats.SPEED) }
// Only switch if a switch-in is significantly better than the current Pokémon
val currentScore = estimateMatchup(activeBattlePokemon, side, battle)
val bestSwitchScore = availableSwitches.maxOfOrNull { estimateMatchup(activeBattlePokemon, side, battle, it) } ?: currentScore
val improvementThreshold = currentScore.absoluteValue * 0.25 + 2
if (bestSwitchScore <= currentScore + improvementThreshold) {
return false
}
if(bestSwitchScore < 1) {
return false
}
// todo add some way to keep track of the player's boosting to see if it needs to switch out to something that can stop it
// if slower speed stat than the opposing pokemon and HP is less than 20% don't switch out
@@ -567,8 +548,6 @@ class StrongBattleAI(skill: Int) : BattleAI {
if (availableSwitches.isEmpty() || availableSwitches.none { estimateMatchup(activeBattlePokemon, side, battle, it) > 0 })
return false
// ...and a 'good' reason to switch out
if (opponentActiveTracker.any { it.boosts.getOrDefault(Stats.ACCURACY, 0) <= accuracySwitchThreshold } ||
opponentActiveTracker.any { it.boosts.getOrDefault(Stats.DEFENCE, 0) <= -3 } ||
@@ -114,14 +114,7 @@ class ActivateInstruction(val instructionSet: InstructionSet, val message: Battl
}
"maxguard", "protect" -> battleLang("activate.protect", pokemonName)
"shadowforce", "hyperspacefury", "hyperspacehole" -> battleLang("activate.phantomforce", pokemonName)
else -> {
val msgVariant = message.optionalArgument("msg")
if (msgVariant != null) {
battleLang("activate.${effect.id}.$msgVariant", pokemonName, sourceName, extraEffect)
} else {
battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
}
else -> battleLang("activate.${effect.id}", pokemonName, sourceName, extraEffect)
}
battle.broadcastChatMessage(lang)
//We check holds here so the chat msg + particle effect happen more concurrently, instead of sequentially
@@ -52,7 +52,7 @@ class FaintInstruction(battle: PokemonBattle, val message: BattleMessage) : Inte
preamble.thenAccept {
faintingPokemon.effectedPokemon.currentHealth = 0
faintingPokemon.sendUpdate()
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context, pnx))
CobblemonEvents.BATTLE_FAINTED.post(BattleFaintedEvent(battle, pokemon, context))
battle.getActorAndActiveSlotFromPNX(pnx).second.battlePokemon = null
faintingPokemon.contextManager.add(context)
faintingPokemon.contextManager.clear(BattleContext.Type.STATUS, BattleContext.Type.VOLATILE, BattleContext.Type.BOOST, BattleContext.Type.UNBOOST)
@@ -26,7 +26,6 @@ import com.cobblemon.mod.common.util.battleLang
class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction {
override fun invoke(battle: PokemonBattle) {
val (pnx, _) = message.pnxAndUuid(0) ?: return
val battlePokemon = message.battlePokemon(0, battle) ?: return
val details = message.argumentAt(1)?.split(',')?.get(0)?.lowercase() ?: return
val speciesName = details.substringBefore('-')
@@ -38,7 +37,7 @@ class FormeChangeInstruction(val message: BattleMessage): InterpreterInstruction
battle.dispatchWaiting {
battle.minorBattleActions[battlePokemon.uuid] = message
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName, pnx))
CobblemonEvents.FORME_CHANGE.post(FormeChangeEvent(battle, battlePokemon, formName))
val pokemonName = battlePokemon.getName()
val lang = when(formName) {
"busted", "hero", "complete" -> return@dispatchWaiting
@@ -166,11 +166,6 @@ class SwitchInstruction(val instructionSet: InstructionSet, val battleActor: Bat
// If we can't find the entity for some reason then we're going to skip the recall animation
val sendOutFuture = CompletableFuture<Unit>()
(pokemonEntity?.recallWithAnimation() ?: CompletableFuture.completedFuture(Unit)).thenApply {
if (battle.ended) {
sendOutFuture.complete(Unit)
return@thenApply
}
// Queue actual swap and send-in after the animation has ended
actor.pokemonList.swap(actor.activePokemon.indexOf(activePokemon), actor.pokemonList.indexOf(newPokemon))
activePokemon.battlePokemon = newPokemon
@@ -43,17 +43,17 @@ class WinInstruction(val message: BattleMessage): InterpreterInstruction {
val losersText = losers.map { it.getName() }.reduce { acc, next -> acc + " & " + next }
val wasCaught = battle.showdownMessages.any { "capture" in it }
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
battle.dispatch {
// If the battle was a PvW battle, we need to set the killer of the wild Pokémon to the player
if (battle.isPvW) {
val nonPlayerActor = battle.actors.first { it.type == ActorType.WILD }
val wildPokemon: BattlePokemon = nonPlayerActor.pokemonList.first()
if (!wasCaught && losers.any { it.uuid == wildPokemon.uuid }) {
wildPokemon.effectedPokemon.entity?.killer = (battle.actors.firstOrNull { it.type == ActorType.PLAYER } as? PlayerBattleActor)?.entity
}
}
// broadcast victory / defeat
if (!wasCaught) {
val blackedOut = battle.isPvW && losers.any { it is PlayerBattleActor }
@@ -36,18 +36,10 @@ import java.util.function.Function
open class BattlePokemon(
val originalPokemon: Pokemon,
val effectedPokemon: Pokemon = originalPokemon,
var postBattlePokemonOperations: MutableList<(BattlePokemon) -> Unit> = mutableListOf(),
var postBattleEntityOperations: MutableList<(PokemonEntity) -> Unit> = mutableListOf()
val postBattleEntityOperation: (PokemonEntity) -> Unit = {}
) {
lateinit var actor: BattleActor
constructor(originalPokemon: Pokemon, effectedPokemon: Pokemon, postBattleEntityOperation: (PokemonEntity) -> Unit) : this(
originalPokemon = originalPokemon,
effectedPokemon = effectedPokemon,
postBattlePokemonOperations = mutableListOf<(BattlePokemon) -> Unit>(),
postBattleEntityOperations = mutableListOf(postBattleEntityOperation)
)
companion object {
fun safeCopyOf(pokemon: Pokemon): BattlePokemon {
//TOOD figure out a closer registry access (might have to break some method signatures for this (1.7?)
@@ -19,7 +19,6 @@ import net.minecraft.world.InteractionResult
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.block.BaseEntityBlock
@@ -111,8 +110,6 @@ class DisplayCaseBlock(settings: Properties) : BaseEntityBlock(settings) {
override fun getRenderShape(state: BlockState) = RenderShape.MODEL
override fun getShadeBrightness(state: BlockState, level: BlockGetter, pos: BlockPos): Float = 0.75F
override fun getAnalogOutputSignal(state: BlockState, world: Level, pos: BlockPos): Int {
val stack = (world.getBlockEntity(pos) as DisplayCaseBlockEntity).getStack()
@@ -29,7 +29,6 @@ import net.minecraft.world.level.block.SoundType
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
@@ -44,6 +43,7 @@ class HeartyGrainsBlock(settings: Properties) : CropBlock(settings), SimpleWater
val CODEC = simpleCodec(::HeartyGrainsBlock)
const val MATURE_AGE = 6
const val AGE_AFTER_HARVEST = 3 // Last single block stage
val WATERLOGGED = BlockStateProperties.WATERLOGGED
val AGE: IntegerProperty = IntegerProperty.create("age", 0, MATURE_AGE)
val HALF: EnumProperty<DoubleBlockHalf> = BlockStateProperties.DOUBLE_BLOCK_HALF
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.util.isInBattle
import com.cobblemon.mod.common.util.playSoundServer
import com.cobblemon.mod.common.util.toVec3d
import com.cobblemon.mod.common.util.voxelShape
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
@@ -72,10 +71,10 @@ class PastureBlock(settings: Properties): BaseEntityBlock(settings), SimpleWater
private val WEST_AABB_TOP = buildCollider(top = true, Direction.WEST)
private val EAST_AABB_TOP = buildCollider(top = true, Direction.EAST)
private val SOUTH_AABB_BOTTOM = buildCollider(top = false, Direction.SOUTH)
private val NORTH_AABB_BOTTOM = buildCollider(top = false, Direction.NORTH)
private val WEST_AABB_BOTTOM = buildCollider(top = false, Direction.WEST)
private val EAST_AABB_BOTTOM = buildCollider(top = false, Direction.EAST)
private val SOUTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.SOUTH, EAST_AABB_BOTTOM)
private val NORTH_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.NORTH, EAST_AABB_BOTTOM)
private val WEST_AABB_BOTTOM = rotateShape(Direction.EAST, Direction.WEST, EAST_AABB_BOTTOM)
private fun buildCollider(top: Boolean, direction: Direction): VoxelShape {
if (top) {
@@ -1,128 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.FaceAttachedHorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.AttachFace
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class PlaqueBlock(properties : Properties) : FaceAttachedHorizontalDirectionalBlock(properties), SimpleWaterloggedBlock {
companion object {
val CODEC: MapCodec<PlaqueBlock> = RecordCodecBuilder.mapCodec {
it.group(propertiesCodec()).apply(it, ::PlaqueBlock)
}
val FLOOR_NORTH = Shapes.or(
Shapes.box(0.0625, 0.25, 0.4375, 0.9375, 1.0, 0.5625),
Shapes.box(0.125, 0.0, 0.4375, 0.25, 0.25, 0.5625),
Shapes.box(0.75, 0.0, 0.4375, 0.875, 0.25, 0.5625),
)
val WALL_NORTH = Shapes.box(0.0625, 0.125, 0.9375, 0.9375, 0.875, 1.0)
val CEILING_NORTH = Shapes.box(0.0625, 0.0, 0.4375, 0.9375, 0.75, 0.5625)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.NORTH)
.setValue(FACE, AttachFace.WALL)
.setValue(WATERLOGGED, false)
)
}
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(FACING, FACE, WATERLOGGED)
}
override fun getFluidState(blockState: BlockState): FluidState? {
return if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState);
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val fluidState = context.level.getFluidState(context.clickedPos)
for (direction in context.nearestLookingDirections) {
val blockState: BlockState
if (direction.getAxis() === Direction.Axis.Y) {
blockState = (defaultBlockState()
.setValue(FACE, if (direction == Direction.UP) AttachFace.CEILING else AttachFace.FLOOR) as BlockState)
.setValue(FACING, context.horizontalDirection.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
} else {
blockState = (defaultBlockState()
.setValue(FACE, AttachFace.WALL) as BlockState)
.setValue(FACING, direction.opposite)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
}
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
}
return null
}
override fun codec(): MapCodec<PlaqueBlock> = CODEC
override fun getShape(state: BlockState, blockGetter: BlockGetter, pos: BlockPos, collisionContext: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return when (state.getValue(FACE)) {
AttachFace.FLOOR ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, FLOOR_NORTH)
} else FLOOR_NORTH
AttachFace.WALL ->
when (direction) {
Direction.NORTH, Direction.UP, Direction.DOWN -> WALL_NORTH
else -> rotateShape(Direction.NORTH, direction, WALL_NORTH)
}
AttachFace.CEILING ->
if (direction.axis === Direction.Axis.X) {
rotateShape(Direction.NORTH, Direction.WEST, CEILING_NORTH)
} else CEILING_NORTH
}
}
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (getConnectedDirection(state).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return if (state.getValue(FACE) == AttachFace.CEILING) {
val direction = getConnectedDirection(state)
canSupportCenter(level, pos.relative(direction.opposite), direction)
} else {
super.canSurvive(state, level, pos)
}
}
}
@@ -1,189 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class StackableItemBlock(settings: Properties, val type: StackableItemBlockType): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
enum class StackableItemBlockType: StringRepresentable {
BATTLE_ITEM,
ETHER,
MAX_POTION,
POTION,
STATUS_RESTORE;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val MAX_AMOUNT: Int = 8
val AMOUNT: IntegerProperty = IntegerProperty.create("amount", 1, MAX_AMOUNT)
val CODEC: MapCodec<StackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
StackableItemBlockType.CODEC.fieldOf("type").forGetter(StackableItemBlock::type)
).apply(it, ::StackableItemBlock) }
val northShapeMap: Map<StackableItemBlockType, List<VoxelShape>> = mapOf(
StackableItemBlockType.BATTLE_ITEM to listOf(
Shapes.box(0.34375, 0.0, 0.34375, 0.65625, 0.4375, 0.65625),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.34375, 0.40625, 0.4375, 0.65625),
Shapes.box(0.59375, 0.0, 0.40625, 0.90625, 0.4375, 0.71875)
),
Shapes.or(
Shapes.box(0.59375, 0.0, 0.59375, 0.90625, 0.4375, 0.90625),
Shapes.box(0.09375, 0.0, 0.53125, 0.40625, 0.4375, 0.84375),
Shapes.box(0.34375, 0.0, 0.09375, 0.65625, 0.4375, 0.40625)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.09375, 0.40625, 0.4375, 0.40625),
Shapes.box(0.59375, 0.0, 0.15625, 0.90625, 0.4375, 0.46875),
Shapes.box(0.65625, 0.0, 0.59375, 0.96875, 0.4375, 0.90625),
Shapes.box(0.15625, 0.0, 0.53125, 0.46875, 0.4375, 0.84375)
)
),
StackableItemBlockType.ETHER to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5, 0.75),
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5, 0.6875)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.125, 0.625, 0.5, 0.5),
Shapes.box(0.125, 0.0, 0.5625, 0.375, 0.5, 0.9375),
Shapes.box(0.625, 0.0, 0.625, 0.875, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0625, 0.375, 0.5, 0.4375),
Shapes.box(0.625, 0.0, 0.125, 0.875, 0.5, 0.5),
Shapes.box(0.6875, 0.0, 0.625, 0.9375, 0.5, 1.0),
Shapes.box(0.1875, 0.0, 0.5625, 0.4375, 0.5, 0.9375)
)
),
StackableItemBlockType.MAX_POTION to listOf(
Shapes.box(0.34375, 0.0, 0.3125, 0.65625, 0.5, 0.6875),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.3125, 0.40625, 0.5, 0.6875),
Shapes.box(0.59375, 0.0, 0.375, 0.90625, 0.5, 0.75)
),
Shapes.or(
Shapes.box(0.34375, 0.0, 0.0625, 0.65625, 0.5, 0.4375),
Shapes.box(0.09375, 0.0, 0.5625, 0.40625, 0.5, 0.9375),
Shapes.box(0.59375, 0.0, 0.625, 0.90625, 0.5, 1.0)
),
Shapes.or(
Shapes.box(0.09375, 0.0, 0.0625, 0.40625, 0.5, 0.4375),
Shapes.box(0.15625, 0.0, 0.5625, 0.46875, 0.5, 0.9375),
Shapes.box(0.65625, 0.0, 0.625, 0.96875, 0.5, 1.0),
Shapes.box(0.59375, 0.0, 0.125, 0.90625, 0.5, 0.5)
).singleEncompassing()
),
StackableItemBlockType.POTION to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.5625, 0.75),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.5625, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.5625, 0.8125)
),
Shapes.or(
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.5625, 0.5),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.5625, 1.0),
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.5625, 0.9375)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.5625, 0.4375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.5625, 0.5),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.5625, 1.0),
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.5625, 0.9375)
)
),
StackableItemBlockType.STATUS_RESTORE to listOf(
Shapes.box(0.375, 0.0, 0.3125, 0.625, 0.4375, 0.6875),
Shapes.or(
Shapes.box(0.125, 0.0, 0.3125, 0.375, 0.4375, 0.75),
Shapes.box(0.625, 0.0, 0.375, 0.875, 0.4375, 0.75)
),
Shapes.or(
Shapes.box(0.125, 0.0, 0.5, 0.375, 0.4375, 0.875),
Shapes.box(0.625, 0.0, 0.5625, 0.875, 0.4375, 0.9375),
Shapes.box(0.375, 0.0, 0.0625, 0.625, 0.4375, 0.4375)
),
Shapes.or(
Shapes.box(0.1875, 0.0, 0.5, 0.4375, 0.4375, 0.875),
Shapes.box(0.125, 0.0, 0.0, 0.375, 0.4375, 0.375),
Shapes.box(0.625, 0.0, 0.0625, 0.875, 0.4375, 0.4375),
Shapes.box(0.6875, 0.0, 0.5625, 0.9375, 0.4375, 0.9375)
)
)
)
fun getShape(type: StackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: StackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<StackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, AMOUNT, WATERLOGGED)
}
override fun getCollisionShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
return getCollisionShape(state, level, pos, context).singleEncompassing()
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)?.setValue(HORIZONTAL_FACING, context.horizontalDirection.opposite)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -1,81 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.mojang.serialization.MapCodec
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.HorizontalDirectionalBlock
import net.minecraft.world.level.block.SimpleWaterloggedBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.material.Fluids
open class WallAttachedDirectionalBlock(settings: Properties): HorizontalDirectionalBlock(settings), SimpleWaterloggedBlock {
companion object {
val CODEC = simpleCodec(::WallAttachedDirectionalBlock)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<out WallAttachedDirectionalBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
builder.add(HORIZONTAL_FACING, WATERLOGGED)
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
var direction = context.clickedFace
if (direction === null || direction.axis === Direction.Axis.Y) {
direction = context.horizontalDirection.opposite
}
val fluidState = context.level.getFluidState(context.clickedPos)
val blockState = this.defaultBlockState()
.setValue(HORIZONTAL_FACING, direction)
.setValue(WATERLOGGED, fluidState.type === Fluids.WATER
) as BlockState
if (blockState.canSurvive(context.getLevel(), context.getClickedPos())) {
return blockState
}
return null
}
override fun getFluidState(blockState: BlockState): FluidState? = if (blockState.getValue(WATERLOGGED)) Fluids.WATER.getSource(false) else super.getFluidState(blockState)
override fun updateShape(state: BlockState, direction: Direction, neighborState: BlockState, world: LevelAccessor, pos: BlockPos, neighborPos: BlockPos): BlockState {
if (state.getValue(WATERLOGGED)) {
world.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world))
}
return if (state.getValue(HORIZONTAL_FACING).opposite == direction && !state.canSurvive(world, pos)) Blocks.AIR.defaultBlockState()
else super.updateShape(state, direction, neighborState, world, pos, neighborPos)
}
override fun canSurvive(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
return canAttach(level, pos, state.getValue(HORIZONTAL_FACING))
}
fun canAttach(reader: LevelReader, pos: BlockPos, direction: Direction): Boolean {
val blockPos = pos.relative(direction.opposite)
return reader.getBlockState(blockPos).isFaceSturdy(reader, blockPos, direction)
}
}
@@ -1,68 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.Codec
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class WallAttachedDirectionalShapeBlock(settings: Properties, val width: Int = 16, val height: Int = 16, val depth: Int = 16): WallAttachedDirectionalBlock(settings) {
companion object {
/**
* Calculates a [VoxelShape] based on a center point of (8, 8, 16).
*
* The resulting shape is centered X horizontally and Y vertically
* expanding inwards/North along the Z-axis from the South face (16).
*
* @param width The width of the shape from 0-16, along the X-axis.
* @param height The height of the shape from 0-16 along the Y-axis.
* @param depth The depth of the shape from 0-16 along the Z-axis, extending inwards from 16.
* @return A VoxelShape.
*/
fun convertToShape(sizeX: Int, sizeY: Int, sizeZ: Int): VoxelShape {
val x = sizeX.coerceIn(0, 16).toDouble()
val y = sizeY.coerceIn(0, 16).toDouble()
val z = sizeZ.coerceIn(0, 16).toDouble()
val minX = (8.0 - (x / 2.0)) / 16.0
val maxX = (8.0 + (x / 2.0)) / 16.0
val minY = (8.0 - (y / 2.0)) / 16.0
val maxY = (8.0 + (y / 2.0)) / 16.0
val minZ = (16.0 - z) / 16.0
return Shapes.box(minX, minY, minZ, maxX, maxY, 1.0)
}
}
override fun codec(): MapCodec<WallAttachedDirectionalShapeBlock> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
propertiesCodec(),
Codec.INT.fieldOf("width").forGetter { it.width },
Codec.INT.fieldOf("height").forGetter { it.height },
Codec.INT.fieldOf("depth").forGetter { it.depth }
).apply(instance, { properties, width, height, depth ->
WallAttachedDirectionalShapeBlock(properties, width, height, depth)
})
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(FACING)
return rotateShape(Direction.NORTH, direction, convertToShape(width, height, depth))
}
}
@@ -1,98 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.block.StackableItemBlock.Companion.AMOUNT
import com.cobblemon.mod.common.block.StackableItemBlock.Companion.MAX_AMOUNT
import com.cobblemon.mod.common.util.rotateShape
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.context.BlockPlaceContext
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BlockStateProperties.HORIZONTAL_FACING
import net.minecraft.world.level.block.state.properties.BlockStateProperties.WATERLOGGED
import net.minecraft.world.phys.shapes.CollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
import kotlin.math.min
class WallAttachedStackableItemBlock(settings: Properties, val type: WallStackableItemBlockType): WallAttachedDirectionalBlock(settings) {
enum class WallStackableItemBlockType: StringRepresentable {
TAG;
override fun getSerializedName(): String = this.name.lowercase()
companion object {
val CODEC = StringRepresentable.fromEnum(::values)
}
}
companion object {
val CODEC: MapCodec<WallAttachedStackableItemBlock> = RecordCodecBuilder.mapCodec { it.group(
propertiesCodec(),
WallStackableItemBlockType.CODEC.fieldOf("type").forGetter(WallAttachedStackableItemBlock::type)
).apply(it, ::WallAttachedStackableItemBlock) }
val northShapeMap: Map<WallStackableItemBlockType, List<VoxelShape>> = mapOf(
WallStackableItemBlockType.TAG to listOf(
Shapes.box(0.375, 0.25, 0.9375, 0.625, 0.6875, 1.0),
Shapes.box(0.375, 0.0625, 0.9375, 1.0, 0.6875, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 0.9375, 1.0),
Shapes.box(0.0, 0.0625, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0),
Shapes.box(0.0, 0.0, 0.9375, 1.0, 1.0, 1.0)
)
)
fun getShape(type: WallStackableItemBlockType, count: Int): VoxelShape = northShapeMap[type]?.let { list -> list[(count - 1).coerceIn(0, list.lastIndex)] } ?: Shapes.block()
fun getMaxAmount(type: WallStackableItemBlockType): Int = min(northShapeMap[type]?.size ?: 1 , MAX_AMOUNT)
}
init {
registerDefaultState(stateDefinition.any()
.setValue(HORIZONTAL_FACING, Direction.NORTH)
.setValue(AMOUNT, 1)
.setValue(WATERLOGGED, false))
}
override fun codec(): MapCodec<WallAttachedStackableItemBlock> = CODEC
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(AMOUNT)
}
override fun getShape(state: BlockState, level: BlockGetter, pos: BlockPos, context: CollisionContext): VoxelShape {
val direction = state.getValue(HORIZONTAL_FACING)
val count = state.getValue(AMOUNT)
return rotateShape(Direction.NORTH, direction, getShape(type, count))
}
override fun getStateForPlacement(context: BlockPlaceContext): BlockState? {
val blockState = context.level.getBlockState(context.clickedPos)
return if (blockState.`is`(this)) blockState.setValue(AMOUNT, min(getMaxAmount(type), (blockState.getValue(AMOUNT) + 1)))
else super.getStateForPlacement(context)
}
override fun canBeReplaced(state: BlockState, useContext: BlockPlaceContext): Boolean {
return if (
!useContext.isSecondaryUseActive
&& useContext.itemInHand.`is`(this.asItem())
&& state.getValue(AMOUNT) <= getMaxAmount(type)
) true else super.canBeReplaced(state, useContext)
}
}
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.pasture.PastureLinkManager
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.api.text.italicise
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.text.textClickHandlers
import com.cobblemon.mod.common.block.PastureBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
@@ -109,10 +110,10 @@ class PokemonPastureBlockEntity(pos: BlockPos, state: BlockState) :
for (tetheredPokemon in tetheredPokemonList) {
val pokemon = tetheredPokemon.getPokemon()!!
if (pokemon.currentFullness > 0) {
pokemon.tickMetabolism(1)
pokemon.tickMetabolism()
}
if (pokemon.interactionCooldowns.any()) {
pokemon.tickInteractionCooldown(1)
pokemon.tickInteractionCooldown()
}
}
blockEntity.togglePastureOn(blockEntity.getInRangeViewerCount(world, blockEntity.blockPos) > 0)
@@ -74,6 +74,7 @@ import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokedex.scanner.PokedexUsageContext
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.isLookingAt
import net.minecraft.client.Minecraft
import net.minecraft.client.color.block.BlockColor
@@ -83,16 +84,19 @@ import net.minecraft.client.gui.screens.Screen
import net.minecraft.client.model.BoatModel
import net.minecraft.client.model.ChestBoatModel
import net.minecraft.client.model.PlayerModel
import net.minecraft.client.player.LocalPlayer
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.blockentity.HangingSignRenderer
import net.minecraft.client.renderer.blockentity.SignRenderer
import net.minecraft.client.renderer.entity.EntityRenderer
import net.minecraft.client.renderer.entity.LivingEntityRenderer
import net.minecraft.client.resources.PlayerSkin
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.packs.resources.ResourceManager
import net.minecraft.world.InteractionHand
import net.minecraft.world.entity.player.Player
import net.minecraft.world.phys.AABB
import org.joml.Vector2d
object CobblemonClient {
@@ -112,6 +116,8 @@ object CobblemonClient {
val battleOverlay: BattleOverlay by lazy { BattleOverlay() }
val pokedexUsageContext: PokedexUsageContext by lazy { PokedexUsageContext() }
val rideControlsOverlay: RideControlsOverlay by lazy { RideControlsOverlay() }
val ridingTurnInputHandler: MutableMap<ResourceLocation, (LocalPlayer, Double, Double, Double) -> Vector2d> = mutableMapOf()
val ridingSprintHandler: MutableMap<ResourceLocation, () -> Boolean> = mutableMapOf()
fun onLogin() {
clientPlayerData = ClientGeneralPlayerData()
@@ -195,6 +201,8 @@ object CobblemonClient {
ClientPlayerIcon.onTick()
PartyOverlayDataControl.tick(event.client.isPaused)
}
ridingSprintHandler.put(cobblemonResource("normal")) { Minecraft.getInstance().options.keySprint.isDown }
}
private fun registerTooltipManagers() {
@@ -319,48 +327,7 @@ object CobblemonClient {
CobblemonBlocks.PINK_CAMPFIRE_POT,
CobblemonBlocks.RED_CAMPFIRE_POT,
CobblemonBlocks.WHITE_CAMPFIRE_POT,
CobblemonBlocks.YELLOW_CAMPFIRE_POT,
CobblemonBlocks.WHITE_PLAQUE,
CobblemonBlocks.LIGHT_GRAY_PLAQUE,
CobblemonBlocks.GRAY_PLAQUE,
CobblemonBlocks.BLACK_PLAQUE,
CobblemonBlocks.BROWN_PLAQUE,
CobblemonBlocks.RED_PLAQUE,
CobblemonBlocks.ORANGE_PLAQUE,
CobblemonBlocks.YELLOW_PLAQUE,
CobblemonBlocks.LIME_PLAQUE,
CobblemonBlocks.GREEN_PLAQUE,
CobblemonBlocks.CYAN_PLAQUE,
CobblemonBlocks.LIGHT_BLUE_PLAQUE,
CobblemonBlocks.BLUE_PLAQUE,
CobblemonBlocks.PURPLE_PLAQUE,
CobblemonBlocks.MAGENTA_PLAQUE,
CobblemonBlocks.PINK_PLAQUE,
CobblemonBlocks.BLUNDER_POLICY,
CobblemonBlocks.WEAKNESS_POLICY,
CobblemonBlocks.POTION,
CobblemonBlocks.SUPER_POTION,
CobblemonBlocks.HYPER_POTION,
CobblemonBlocks.MAX_POTION,
CobblemonBlocks.FULL_RESTORE,
CobblemonBlocks.ANTIDOTE,
CobblemonBlocks.AWAKENING,
CobblemonBlocks.BURN_HEAL,
CobblemonBlocks.ICE_HEAL,
CobblemonBlocks.PARALYZE_HEAL,
CobblemonBlocks.FULL_HEAL,
CobblemonBlocks.ETHER,
CobblemonBlocks.MAX_ETHER,
CobblemonBlocks.ELIXIR,
CobblemonBlocks.MAX_ELIXIR,
CobblemonBlocks.DIRE_HIT,
CobblemonBlocks.GUARD_SPEC,
CobblemonBlocks.X_ACCURACY,
CobblemonBlocks.X_ATTACK,
CobblemonBlocks.X_DEFENSE,
CobblemonBlocks.X_SP_ATK,
CobblemonBlocks.X_SP_DEF,
CobblemonBlocks.X_SPEED
CobblemonBlocks.YELLOW_CAMPFIRE_POT
)
this.createBoatModelLayers()
@@ -11,11 +11,10 @@ package com.cobblemon.mod.common.client.battle
import com.cobblemon.mod.common.CobblemonNetwork
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.battles.BattleFormat
import com.cobblemon.mod.common.battles.ForcePassActionResponse
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.PassActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.net.messages.server.battle.BattleSelectActionsPacket
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -62,15 +61,8 @@ class ClientBattle(
if (index != -1) {
while(index < pendingActionRequests.size) {
val request = pendingActionRequests[index]
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse) {
val response = request.response
// If we're cancelling a turn that used a gimmick, we re-enable the ability for that gimmick to be used.
if (response is MoveActionResponse && response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.find { it.id == response.gimmickID }
pendingActionRequests.forEach { it.moveSet?.pendingGimmickUsedThisTurn?.remove(gimmick) }
}
if (request.response != PassActionResponse && request.response !is ForcePassActionResponse)
request.response = null
}
index++
}
}
@@ -68,7 +68,7 @@ class BattleMoveSelection(
var moveTiles = baseTiles
val backButton = BattleBackButton(x - 11F, Minecraft.getInstance().window.guiScaledHeight - 22F)
val gimmickButtons = moveSet.getGimmicks().filter { it !in moveSet.pendingGimmickUsedThisTurn }.mapIndexed { index, gimmick ->
val gimmickButtons = moveSet.getGimmicks().mapIndexed { index, gimmick ->
val initOff = BattleBackButton.WIDTH * 0.65F
val xOff = initOff + BattleGimmickButton.SPACING * index
BattleGimmickButton.create(gimmick, this, backButton.x + xOff, backButton.y)
@@ -17,7 +17,6 @@ import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.battles.InBattleGimmickMove
import com.cobblemon.mod.common.battles.InBattleMove
import com.cobblemon.mod.common.battles.MoveActionResponse
import com.cobblemon.mod.common.battles.ShowdownMoveset
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.battle.ActiveClientBattlePokemon
@@ -128,7 +127,7 @@ class BattleTargetSelection(
private val isMultiTarget = multiTargetList?.firstOrNull { it.getPNX() == target.getPNX() } != null
private val isCurrentPokemon = request.activePokemon.battlePokemon?.uuid == target.battlePokemon!!.uuid
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget, gimmickID)
open val response: MoveActionResponse get() = MoveActionResponse(targetSelection.move.id, responseTarget)
val state = FloatingState()
open val selectable: Boolean get() = isMultiTarget || (responseTarget != null)
@@ -312,13 +311,6 @@ class BattleTargetSelection(
fun onClick() {
if (!selectable) return
targetSelection.playDownSound(Minecraft.getInstance().soundManager)
// If a gimmick is used, remove the ability to use it on any pending action requests ahead of it
if (response.gimmickID != null) {
val gimmick = ShowdownMoveset.Gimmick.entries.first { it.id == response.gimmickID }
CobblemonClient.battle?.pendingActionRequests?.forEach {
it.moveSet?.pendingGimmickUsedThisTurn?.add(gimmick)
}
}
targetSelection.battleGUI.selectAction(targetSelection.request, response)
}
}
@@ -74,12 +74,12 @@ class InteractWheelButton(
y = y,
width = width,
height = height,
vOffset = if (isHovered(mouseX.toFloat(), mouseY.toFloat()) && isEnabled) height else 0,
vOffset = if ((isHovered(mouseX.toFloat(), mouseY.toFloat()) || isFocused) && isEnabled) height else 0,
textureHeight = height * 2,
alpha = if (isEnabled) 1f else 0.4F
)
if(isEnabled && isHovered(mouseX.toFloat(), mouseY.toFloat())){
if(isEnabled && (isHovered(mouseX.toFloat(), mouseY.toFloat()) || isFocused)){
tooltipText?.let {
context.renderTooltip(Minecraft.getInstance().font, Component.translatable(it), mouseX, mouseY)
}
@@ -23,9 +23,9 @@ class InteractWheelGUI(private val options: Multimap<Orientation, InteractWheelO
private val backgroundResource = cobblemonResource("textures/gui/interact/interact_wheel_base.png")
}
private val buttons = mutableListOf<InteractWheelButton>()
private var maxPage = 1
private var currentPage = 0
val buttons = mutableListOf<InteractWheelButton>()
var maxPage = 1
var currentPage = 0
override fun renderBlurredBackground(delta: Float) { }
override fun renderMenuBackground(context: GuiGraphics) {}
@@ -77,7 +77,7 @@ class InteractWheelGUI(private val options: Multimap<Orientation, InteractWheelO
currentPage = page
buttons.forEach { removeWidget(it) }
buttons.clear()
val orientations = Orientation.values()
val orientations = Orientation.entries.toTypedArray()
orientations.forEach { orientation ->
val option = options[orientation].toList().getOrNull(page)
addButton(orientation, option)
@@ -0,0 +1,319 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.integration.controlify
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.OrientationControllable
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonClient.ridingTurnInputHandler
import com.cobblemon.mod.common.client.gui.battle.BattleGUI
import com.cobblemon.mod.common.client.gui.behaviour.BehaviourEditorScreen
import com.cobblemon.mod.common.client.gui.config.CobblemonConfigScreen
import com.cobblemon.mod.common.client.gui.cookingpot.CookingPotScreen
import com.cobblemon.mod.common.client.gui.debug.riding.RidingStatsDebugGUI
import com.cobblemon.mod.common.client.gui.dialogue.DialogueScreen
import com.cobblemon.mod.common.client.gui.interact.battleRequest.BattleConfigureGUI
import com.cobblemon.mod.common.client.gui.interact.moveselect.MoveSelectGUI
import com.cobblemon.mod.common.client.gui.interact.partyselect.PartySelectGUI
import com.cobblemon.mod.common.client.gui.interact.wheel.InteractWheelGUI
import com.cobblemon.mod.common.client.gui.npc.NPCEditorScreen
import com.cobblemon.mod.common.client.gui.pc.PCGUI
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUI
import com.cobblemon.mod.common.client.gui.pokenav.PokeNav
import com.cobblemon.mod.common.client.gui.snapshots.SnapshotWarningScreen
import com.cobblemon.mod.common.client.gui.startselection.StarterSelectionScreen
import com.cobblemon.mod.common.client.gui.summary.Summary
import com.cobblemon.mod.common.client.gui.trade.TradeGUI
import com.cobblemon.mod.common.client.integration.controlify.gui.CobblemonGUIProcessor
import com.cobblemon.mod.common.client.integration.controlify.gui.InteractWheelProcessor
import com.cobblemon.mod.common.client.keybind.CobblemonKeyBinds
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.cobblemonResource
import dev.isxander.controlify.api.ControlifyApi
import dev.isxander.controlify.api.bind.ControlifyBindApi
import dev.isxander.controlify.api.bind.InputBindingBuilder
import dev.isxander.controlify.api.bind.InputBindingSupplier
import dev.isxander.controlify.api.entrypoint.ControlifyEntrypoint
import dev.isxander.controlify.api.entrypoint.InitContext
import dev.isxander.controlify.api.entrypoint.PreInitContext
import dev.isxander.controlify.bindings.BindContext
import dev.isxander.controlify.bindings.ControlifyBindings
import dev.isxander.controlify.bindings.RadialIcons
import dev.isxander.controlify.screenop.ScreenProcessorFactory
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.screens.Screen
import net.minecraft.client.player.LocalPlayer
import net.minecraft.network.chat.Component
import net.minecraft.world.item.Items
import org.joml.Vector2d
import kotlin.jvm.optionals.getOrNull
import kotlin.reflect.KClass
import kotlin.reflect.full.primaryConstructor
class CobblemonControlifyEntrypoint : ControlifyEntrypoint {
override fun onControlifyInit(initContext: InitContext) {
ridingTurnInputHandler.put(
cobblemonResource("compat.controlify"),
({ localPlayer: LocalPlayer, xDelta: Double, yDelta: Double, deltaTime: Double ->
val vec = Vector2d(xDelta, yDelta)
val controller = initContext.controlify().currentController.getOrNull()
val vehicle = localPlayer.vehicle
if (vehicle is OrientationControllable && vehicle.orientationController.isActive() && initContext.controlify().currentInputMode().isController && controller != null){
val multiplier = deltaTime * 1500
val config = controller.input().getOrNull()?.config()?.config()
val vSensitivity = config?.vLookSensitivity ?: 0.9f
val hSensitivity = config?.hLookSensitivity ?: 1f
// Should never be null once bindings are set
var vAxis = (RIDING_DOWN!!.on(controller).analogueNow() - RIDING_UP!!.on(controller).analogueNow()).toDouble()
var hAxis = (RIDING_RIGHT!!.on(controller).analogueNow() - RIDING_LEFT!!.on(controller).analogueNow()).toDouble()
vAxis *= multiplier * vSensitivity
hAxis *= multiplier * hSensitivity
vec.x = hAxis
vec.y = vAxis
}
vec
})
)
CobblemonClient.ridingSprintHandler.put(
cobblemonResource("compat.controlify")
) {
initContext.controlify().currentController.getOrNull()?.let { ControlifyBindings.SPRINT.on(it).digitalNow() } == true
}
}
override fun onControlifyPreInit(initContext: PreInitContext) {
val bindings = ControlifyBindApi.get()
bindings.registerBindContext(ORIENTATION_CONTROLLER_ACTIVE)
RIDING_UP =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_up"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_up"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
RIDING_DOWN =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_down"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_down"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
RIDING_LEFT =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_left"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_left"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
RIDING_RIGHT =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_right"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.riding_right"))
.allowedContexts(ORIENTATION_CONTROLLER_ACTIVE, BindContext.IN_GAME)
}
HIDE_PARTY =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("hide_party"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.hideparty"))
.allowedContexts(BindContext.IN_GAME)
.radialCandidate(RadialIcons.getItem(Items.BARRIER))
.addKeyCorrelation(CobblemonKeyBinds.HIDE_PARTY)
.keyEmulation(CobblemonKeyBinds.HIDE_PARTY)
}
SUMMARY =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("summary"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.summary"))
.allowedContexts(BindContext.IN_GAME)
.radialCandidate(RadialIcons.getItem(CobblemonItems.GREAT_BALL))
.addKeyCorrelation(CobblemonKeyBinds.SUMMARY)
.keyEmulation(CobblemonKeyBinds.SUMMARY)
}
PARTY_OVERLAY_DOWN =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("party_overlay_down"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.downshiftparty"))
.allowedContexts(HAS_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.EMPTY)
.addKeyCorrelation(CobblemonKeyBinds.PARTY_OVERLAY_DOWN)
.keyEmulation(CobblemonKeyBinds.PARTY_OVERLAY_DOWN)
}
PARTY_OVERLAY_UP =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("party_overlay_up"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.upshiftparty"))
.allowedContexts(HAS_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.EMPTY)
.addKeyCorrelation(CobblemonKeyBinds.PARTY_OVERLAY_UP)
.keyEmulation(CobblemonKeyBinds.PARTY_OVERLAY_DOWN)
}
SEND_OUT_POKEMON =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("send_out_pokemon"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.throwpartypokemon"))
.allowedContexts(HAS_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.getItem(CobblemonItems.POKE_BALL))
.addKeyCorrelation(CobblemonKeyBinds.SEND_OUT_POKEMON)
.keyEmulation(CobblemonKeyBinds.SEND_OUT_POKEMON)
}
RIDING_FREELOOK =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("riding_freelook"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("key.cobblemon.ridingfreelook"))
.allowedContexts(RIDING_POKEMON, BindContext.IN_GAME)
.radialCandidate(RadialIcons.EMPTY)
.addKeyCorrelation(CobblemonKeyBinds.RIDING_FREELOOK)
.keyEmulation(CobblemonKeyBinds.RIDING_FREELOOK)
}
INTERACT_WHEEL_UP_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_up"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_up"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
INTERACT_WHEEL_DOWN_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_down"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_down"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
INTERACT_WHEEL_RIGHT_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_right"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_right"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
INTERACT_WHEEL_LEFT_AXIS =
bindings.registerBinding { builder: InputBindingBuilder ->
builder
.id(cobblemonResource("interact_wheel_left"))
.category(Component.translatable("controlify.category.cobblemon.cobblemon"))
.name(Component.translatable("controlify.bind.cobblemon.interact_wheel_left"))
.allowedContexts(INTERACT_WHEEL_SCREEN, BindContext.IN_GAME)
}
addProcessor(InteractWheelGUI::class, InteractWheelProcessor::class)
// This is the lazy way to do all of these (just using the vmouse), if someone with more time and dedication did this that would be better
addProcessor(BattleGUI::class, CobblemonGUIProcessor::class)
addProcessor(BehaviourEditorScreen::class, CobblemonGUIProcessor::class)
addProcessor(CobblemonConfigScreen::class, CobblemonGUIProcessor::class)
addProcessor(CookingPotScreen::class, CobblemonGUIProcessor::class)
addProcessor(RidingStatsDebugGUI::class, CobblemonGUIProcessor::class)
addProcessor(DialogueScreen::class, CobblemonGUIProcessor::class)
addProcessor(BattleConfigureGUI::class, CobblemonGUIProcessor::class)
addProcessor(MoveSelectGUI::class, CobblemonGUIProcessor::class)
addProcessor(PartySelectGUI::class, CobblemonGUIProcessor::class)
addProcessor(NPCEditorScreen::class, CobblemonGUIProcessor::class)
addProcessor(PCGUI::class, CobblemonGUIProcessor::class)
addProcessor(PokedexGUI::class, CobblemonGUIProcessor::class)
addProcessor(PokeNav::class, CobblemonGUIProcessor::class)
addProcessor(SnapshotWarningScreen::class, CobblemonGUIProcessor::class)
addProcessor(StarterSelectionScreen::class, CobblemonGUIProcessor::class)
addProcessor(Summary::class, CobblemonGUIProcessor::class)
addProcessor(TradeGUI::class, CobblemonGUIProcessor::class)
}
override fun onControllersDiscovered(controlifyApi: ControlifyApi) {
}
// This is jank, but I did it after I got my wisdom teeth extracted so tbh I think I did good enough, but I won't be offended if someone changes it to something sane.
fun addProcessor(t: KClass<out Screen>, processorClazz: KClass<out CobblemonGUIProcessor>) {
ScreenProcessorFactory.registerProvider(t.java) {
processorClazz.primaryConstructor?.call(it)
}
}
companion object {
var RIDING_UP: InputBindingSupplier? = null
var RIDING_DOWN: InputBindingSupplier? = null
var RIDING_RIGHT: InputBindingSupplier? = null
var RIDING_LEFT: InputBindingSupplier? = null
var HIDE_PARTY: InputBindingSupplier? = null
var SUMMARY: InputBindingSupplier? = null
var PARTY_OVERLAY_DOWN: InputBindingSupplier? = null
var PARTY_OVERLAY_UP: InputBindingSupplier? = null
var SEND_OUT_POKEMON: InputBindingSupplier? = null
var RIDING_FREELOOK: InputBindingSupplier? = null
var INTERACT_WHEEL_UP_AXIS: InputBindingSupplier? = null
var INTERACT_WHEEL_DOWN_AXIS: InputBindingSupplier? = null
var INTERACT_WHEEL_LEFT_AXIS: InputBindingSupplier? = null
var INTERACT_WHEEL_RIGHT_AXIS: InputBindingSupplier? = null
val RIDING_POKEMON: BindContext = BindContext(
cobblemonResource("riding"),
{ mc: Minecraft ->
mc.player?.vehicle is PokemonEntity
}
)
val ORIENTATION_CONTROLLER_ACTIVE: BindContext = BindContext(
cobblemonResource("orientation_controller_active"),
{ mc: Minecraft ->
val localPlayer = mc.player
if (localPlayer == null) return@BindContext false
val vehicle = localPlayer.vehicle
vehicle is OrientationControllable && vehicle.getOrientationController().isActive()
}
)
val HAS_POKEMON: BindContext = BindContext(
cobblemonResource("has_pokemon"),
{mc: Minecraft ->
!CobblemonClient.storage.party.isEmpty()
}
)
val INTERACT_WHEEL_SCREEN: BindContext = BindContext(
cobblemonResource("wheel_screen"),
{ it.screen is InteractWheelGUI}
)
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.integration.controlify.gui
import com.cobblemon.mod.common.client.integration.controlify.gui.component.ControllerComponentManager
import dev.isxander.controlify.screenop.ScreenProcessor
import dev.isxander.controlify.virtualmouse.VirtualMouseBehaviour
import net.minecraft.client.gui.screens.Screen
open class CobblemonGUIProcessor(open val screen: Screen) : ScreenProcessor<Screen>(screen) {
val controllerComponentManager = ControllerComponentManager(screen)
override fun virtualMouseBehaviour(): VirtualMouseBehaviour {
return VirtualMouseBehaviour.DISABLED
}
}
@@ -0,0 +1,70 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.integration.controlify.gui
import com.cobblemon.mod.common.client.gui.interact.wheel.InteractWheelGUI
import com.cobblemon.mod.common.client.integration.controlify.CobblemonControlifyEntrypoint
import dev.isxander.controlify.controller.ControllerEntity
import dev.isxander.controlify.controller.haptic.HapticEffects
import dev.isxander.controlify.screenop.ScreenControllerEventListener
import net.minecraft.util.Mth
import kotlin.math.abs
// Lots of this is taken from the RadialMenu in Controlify to make this screen feel consistent with it
class InteractWheelProcessor(override val screen: InteractWheelGUI) : CobblemonGUIProcessor(screen), ScreenControllerEventListener {
private var selectedButton = -1
private var idleTicks: Int = 0
private var idleTicksTimeout: Int? = null
init {
addEventListener(this)
}
override fun onControllerInput(controller: ControllerEntity) {
if (idleTicksTimeout == null) {
idleTicksTimeout = controller.input().orElseThrow().confObj().radialButtonFocusTimeoutTicks
}
// If not created from entrypoint then something is very wrong
val x = CobblemonControlifyEntrypoint.INTERACT_WHEEL_RIGHT_AXIS!!.on(controller).analogueNow()
- CobblemonControlifyEntrypoint.INTERACT_WHEEL_LEFT_AXIS!!.on(controller).analogueNow()
val y = CobblemonControlifyEntrypoint.INTERACT_WHEEL_DOWN_AXIS!!.on(controller).analogueNow()
- CobblemonControlifyEntrypoint.INTERACT_WHEEL_UP_AXIS!!.on(controller).analogueNow()
val threshold = controller.input().orElseThrow().config().config().buttonActivationThreshold
if (abs(x) >= threshold || abs(y) >= threshold) {
val angle = Mth.wrapDegrees(Mth.RAD_TO_DEG * Mth.atan2(y.toDouble(), x.toDouble()) - 90f) + 180f
val buttonCount = screen.buttons.size
val each = 360f / buttonCount
val newSelected = Mth.floor((angle + each / 2f) / each) % buttonCount
if (newSelected != selectedButton) {
selectedButton = newSelected
controller.hdHaptics().ifPresent { haptics -> haptics.playHaptic(HapticEffects.NAVIGATE) }
}
for (button in 0..<buttonCount) {
val selected = button == selectedButton
screen.buttons[button].isFocused = selected
}
idleTicks = 0
} else {
idleTicks = idleTicks+ 1
if (idleTicks>= idleTicksTimeout!! && selectedButton != -1) {
selectedButton = -1
for (button in screen.buttons) {
button.isFocused = false
}
controller.hdHaptics().ifPresent { haptics -> haptics.playHaptic(HapticEffects.NAVIGATE) }
}
}
}
}
@@ -0,0 +1,33 @@
package com.cobblemon.mod.common.client.integration.controlify.gui.component
import net.minecraft.client.gui.components.events.GuiEventListener
import net.minecraft.client.gui.screens.Screen
class ControllerComponent<T : Screen> {
var left: (T) -> ControllerComponent<T>? = { null }
var right: (T) -> ControllerComponent<T>? = { null }
var up: (T) -> ControllerComponent<T>? = { null }
var down: (T) -> ControllerComponent<T>? = { null }
var associatedGUIElement: GuiEventListener? = null
fun pairLeft(leftComponent: ControllerComponent<T>) {
left = { leftComponent }
leftComponent.right = { this }
}
fun pairRight(rightComponent: ControllerComponent<T>) {
right = { rightComponent }
rightComponent.left = { this }
}
fun pairUp(upComponent: ControllerComponent<T>) {
up = { upComponent }
upComponent.down = { this }
}
fun pairDown(downComponent: ControllerComponent<T>) {
down = { downComponent }
downComponent.up = { this }
}
}
@@ -0,0 +1,17 @@
package com.cobblemon.mod.common.client.integration.controlify.gui.component
import net.minecraft.client.gui.screens.Screen
class ControllerComponentManager<T : Screen>(val screen: T) {
var focused: ControllerComponent<T>?
get() = focused
set(value) {
focused = value
focused?.associatedGUIElement?.let { screen.focused = it }
}
fun left() = focused?.left?.invoke(screen)?.let { focused = it }
fun right() = focused?.right?.invoke(screen)?.let { focused = it }
fun up() = focused?.up?.invoke(screen)?.let { focused = it }
fun down() = focused?.down?.invoke(screen)?.let { focused = it }
}
@@ -143,18 +143,18 @@ object PartySendBinding : CobblemonBlockingKeyBinding(
}
private fun canAttemptDismount(player: LocalPlayer, selectedPartyPokemon: Pokemon?): Boolean {
val vehicle = player.vehicle as? PokemonEntity ?: return false
if (player != vehicle.controllingPassenger) return true
if (player.vehicle !is PokemonEntity) return false
val vehicle = player.vehicle as PokemonEntity
if (player != vehicle.controllingPassenger) {
return true
}
val isAirRide = vehicle.ridingController?.context?.style == RidingStyle.AIR
val hasLandRide = vehicle.rideProp.behaviours?.get(RidingStyle.LAND) != null
if (!Cobblemon.config.enableInFlightDismounting && isAirRide && hasLandRide) {
return false
return if (isAirRide && hasLandRide) {
false
} else {
vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
return vehicle.pokemon.uuid == selectedPartyPokemon?.uuid
}
private fun isRidingPokemon(player: LocalPlayer, ignoreControlling: Boolean = false): Boolean {
@@ -23,7 +23,7 @@ import net.minecraft.world.phys.Vec3
object CalculateSeatPositionsHandler : ClientNetworkPacketHandler<CalculateSeatPositionsPacket> {
private const val FORMAT = "%.2f"
private const val SEAT_PREFIX = "seat_"
private const val SEAT_PREFIX = "seat"
private const val SIMULATION_PERIOD_TICKS = 15 * 20F
class SeatRanges(
@@ -160,7 +160,6 @@ class DisplayCaseRenderer(ctx: BlockEntityRendererProvider.Context) : BlockEntit
stack.item is BedItem -> PositioningType.BED
stack.item is BannerItem -> PositioningType.BANNER
stack.`is`(CobblemonItemTags.POKE_BALLS) -> PositioningType.POKE_BALL
stack.`is`(CobblemonItemTags.PLAQUES) -> PositioningType.ITEM_MODEL
stack.item is PokedexItem -> PositioningType.POKEDEX
stack.item == CobblemonItems.RELIC_COIN_POUCH -> PositioningType.COIN_POUCH
stack.item == CobblemonItems.PASTURE -> PositioningType.PASTURE
@@ -39,11 +39,7 @@ class PoseAdapter(
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext): Pose {
val model = modelFinder()
val obj = json as JsonObject
val pose = try {
JsonPose(model, obj)
} catch (e: Exception) {
throw IllegalArgumentException("Failed to deserialize pose from JSON: $json", e)
}
val pose = JsonPose(model, obj)
val conditionsList = mutableListOf<(PosableState) -> Boolean>()
@@ -104,4 +100,4 @@ class PoseAdapter(
)
}
}
}
}
@@ -206,7 +206,7 @@ fun generateAdditionalRideBoostsTooltip(stack: ItemStack): MutableList<Component
val resultLines = mutableListOf<Component>()
resultLines.add(rideBoostSeasoningHeader)
for ((stat, value) in boosts.toSortedMap()) {
for ((stat, value) in boosts) {
val statName = stat.displayName.also { it.style = it.style.withColor(stat.flavour.colour) }
val valueText = if (value < 0) {
Component.literal("$value").red()
@@ -329,9 +329,6 @@ class CobblemonConfig {
@CobblemonConfigField(Category.Riding, lang = "remember_riding_camera", CLIENT)
var rememberRidingCamera = false
@CobblemonConfigField(Category.Riding, lang = "enable_in_flight_dismounting", CLIENT)
var enableInFlightDismounting = false
@CobblemonConfigField(Category.Debug, lang = "enable_debug_keys", CLIENT)
var enableDebugKeys = false
@@ -269,6 +269,9 @@ class OmniPathNavigation(val world: Level, val entity: Mob) : GroundPathNavigati
// If we can fly and we're airborne, return the current Y position
return vec.y
}
if (world.getBlockState(blockPos).block == CobblemonBlocks.SACCHARINE_LEAVES && pather.canPathThroughSaccLeaves()) {
return vec.y + 0.5
}
return if ((canFloat()) && blockGetter.getFluidState(blockPos).`is`(FluidTags.WATER)) vec.y + 0.5 else super.getGroundY(vec)
}
@@ -78,7 +78,6 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerEntity
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.tags.DamageTypeTags.BYPASSES_INVULNERABILITY
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResult
import net.minecraft.world.damagesource.DamageSource
@@ -605,7 +604,7 @@ class NPCEntity(world: Level) : AgeableMob(CobblemonEntities.NPC, world), Posabl
}
override fun isPushable() = isMovable ?: npc.isMovable
override fun isInvulnerableTo(source: DamageSource) = (isInvulnerable ?: npc.isInvulnerable) && !source.`is`(BYPASSES_INVULNERABILITY)
override fun isInvulnerableTo(source: DamageSource) = isInvulnerable ?: npc.isInvulnerable
override fun canBeLeashed() = isLeashable ?: npc.isLeashable
override fun canBeHitByProjectile() = allowProjectileHits ?: npc.allowProjectileHits
@@ -14,7 +14,7 @@ import juuxel.adorn.block.variant.CompatBlockVariantSet
class AdornCompatibility : CompatBlockVariantSet() {
override fun getWoodVariants(): List<BlockVariant?>? {
return this.createVariants({ BlockVariant.Wood(it) }, "apricorn", "saccharine")
return this.createVariants({ BlockVariant.Wood(it) }, "apricorn")
}
override fun getModId(): String? {
@@ -13,7 +13,6 @@ import com.cobblemon.mod.common.advancement.criterion.PokemonInteractContext
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.battles.BagItemActionResponse
import com.cobblemon.mod.common.battles.BagItems
import com.cobblemon.mod.common.battles.BattleRules
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.util.battleLang
import net.minecraft.core.registries.BuiltInRegistries
@@ -42,7 +41,7 @@ interface BagItemLike {
fun handleInteraction(player: ServerPlayer, battlePokemon: BattlePokemon, stack: ItemStack): Boolean {
val battle = battlePokemon.actor.battle
val bagItem = getBagItem(stack) ?: return false
if (!battlePokemon.actor.canFitForcedAction() || battle.format.ruleSet.contains(BattleRules.BAG_CLAUSE)) {
if (!battlePokemon.actor.canFitForcedAction()) {
player.sendSystemMessage(battleLang("bagitem.cannot").red())
return false
}
@@ -11,13 +11,12 @@ package com.cobblemon.mod.common.item.battle
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import net.minecraft.world.item.ItemNameBlockItem
import com.cobblemon.mod.common.item.CobblemonItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.block.Block
class DireHitItem(block: Block) : ItemNameBlockItem(block, Properties()), SimpleBagItemLike {
class DireHitItem : CobblemonItem(Properties()), SimpleBagItemLike {
override val bagItem = object : BagItem {
override val itemName = "item.cobblemon.dire_hit"
override val returnItem = Items.AIR
@@ -11,12 +11,11 @@ package com.cobblemon.mod.common.item.battle
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import net.minecraft.world.item.ItemNameBlockItem
import com.cobblemon.mod.common.item.CobblemonItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.block.Block
class GuardSpecItem(block: Block) : ItemNameBlockItem(block, Properties()), SimpleBagItemLike {
class GuardSpecItem : CobblemonItem(Properties()), SimpleBagItemLike {
override val bagItem = object : BagItem {
override val itemName = "item.cobblemon.guard_spec"
override val returnItem = Items.AIR
@@ -12,12 +12,11 @@ import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.pokemon.stats.Stat
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import net.minecraft.world.item.ItemNameBlockItem
import com.cobblemon.mod.common.item.CobblemonItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.block.Block
class XStatItem(val stat: Stat, stages: Int = 2, block: Block) : ItemNameBlockItem(block, Properties()), SimpleBagItemLike {
class XStatItem(val stat: Stat, stages: Int = 2) : CobblemonItem(Properties()), SimpleBagItemLike {
override val bagItem = object : BagItem {
override val itemName = "item.cobblemon.x_${stat.identifier.path}"
override val returnItem = Items.AIR
@@ -66,7 +66,6 @@ object CobblemonItemGroups {
@JvmStatic val EVOLUTION_ITEMS get() = BuiltInRegistries.CREATIVE_MODE_TAB.get(EVOLUTION_ITEMS_KEY)
@JvmStatic val BUILDING_BLOCKS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("building_blocks")), this::blocksInjections)
@JvmStatic val COLORED_BLOCKS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("colored_blocks")), this::coloredBlocksInjections)
@JvmStatic val FOOD_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("food_and_drinks")), this::foodInjections)
@JvmStatic val TOOLS_AND_UTILITIES_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("tools_and_utilities")), this::toolsAndUtilitiesInjections)
@JvmStatic val INGREDIENTS_INJECTIONS = this.inject(ResourceKey.create(BuiltInRegistries.CREATIVE_MODE_TAB.key(), ResourceLocation.parse("ingredients")), this::ingredientsInjections)
@@ -382,23 +381,6 @@ object CobblemonItemGroups {
entries.accept(CobblemonItems.THUNDER_STONE_BLOCK)
entries.accept(CobblemonItems.WATER_STONE_BLOCK)
entries.accept(CobblemonItems.WHITE_PLAQUE)
entries.accept(CobblemonItems.LIGHT_GRAY_PLAQUE)
entries.accept(CobblemonItems.GRAY_PLAQUE)
entries.accept(CobblemonItems.BLACK_PLAQUE)
entries.accept(CobblemonItems.BROWN_PLAQUE)
entries.accept(CobblemonItems.RED_PLAQUE)
entries.accept(CobblemonItems.ORANGE_PLAQUE)
entries.accept(CobblemonItems.YELLOW_PLAQUE)
entries.accept(CobblemonItems.LIME_PLAQUE)
entries.accept(CobblemonItems.GREEN_PLAQUE)
entries.accept(CobblemonItems.CYAN_PLAQUE)
entries.accept(CobblemonItems.LIGHT_BLUE_PLAQUE)
entries.accept(CobblemonItems.BLUE_PLAQUE)
entries.accept(CobblemonItems.PURPLE_PLAQUE)
entries.accept(CobblemonItems.MAGENTA_PLAQUE)
entries.accept(CobblemonItems.PINK_PLAQUE)
CobblemonItems.campfire_pots.forEach(entries::accept)
}
@@ -783,25 +765,6 @@ object CobblemonItemGroups {
}
}
private fun coloredBlocksInjections(injector: Injector) {
injector.putLast(CobblemonItems.WHITE_PLAQUE)
injector.putAfter(CobblemonItems.LIGHT_GRAY_PLAQUE, CobblemonItems.WHITE_PLAQUE)
injector.putAfter(CobblemonItems.GRAY_PLAQUE, CobblemonItems.LIGHT_GRAY_PLAQUE)
injector.putAfter(CobblemonItems.BLACK_PLAQUE, CobblemonItems.GRAY_PLAQUE)
injector.putAfter(CobblemonItems.BROWN_PLAQUE, CobblemonItems.BLACK_PLAQUE)
injector.putAfter(CobblemonItems.RED_PLAQUE, CobblemonItems.BROWN_PLAQUE)
injector.putAfter(CobblemonItems.ORANGE_PLAQUE, CobblemonItems.RED_PLAQUE)
injector.putAfter(CobblemonItems.YELLOW_PLAQUE, CobblemonItems.ORANGE_PLAQUE)
injector.putAfter(CobblemonItems.LIME_PLAQUE, CobblemonItems.YELLOW_PLAQUE)
injector.putAfter(CobblemonItems.GREEN_PLAQUE, CobblemonItems.LIME_PLAQUE)
injector.putAfter(CobblemonItems.CYAN_PLAQUE, CobblemonItems.GREEN_PLAQUE)
injector.putAfter(CobblemonItems.LIGHT_BLUE_PLAQUE, CobblemonItems.CYAN_PLAQUE)
injector.putAfter(CobblemonItems.BLUE_PLAQUE, CobblemonItems.LIGHT_BLUE_PLAQUE)
injector.putAfter(CobblemonItems.PURPLE_PLAQUE, CobblemonItems.BLUE_PLAQUE)
injector.putAfter(CobblemonItems.MAGENTA_PLAQUE, CobblemonItems.PURPLE_PLAQUE)
injector.putAfter(CobblemonItems.PINK_PLAQUE, CobblemonItems.MAGENTA_PLAQUE)
}
private fun foodInjections(injector: Injector) {
injector.putAfter(CobblemonItems.TART_APPLE, Items.ENCHANTED_GOLDEN_APPLE)
injector.putAfter(CobblemonItems.SWEET_APPLE, CobblemonItems.TART_APPLE)
@@ -13,6 +13,7 @@ import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
@@ -24,10 +25,8 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.Rarity
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
/**
* Items for recovering PP in all moves at once.
@@ -35,7 +34,9 @@ import net.minecraft.world.level.block.Block
* @author Hiroku
* @since June 30th, 2023
*/
class ElixirItem(val max: Boolean, block: Block) : ItemNameBlockItem(block, Properties().apply {
class ElixirItem(
val max: Boolean
) : CobblemonItem(Properties().apply {
if (max) rarity(Rarity.UNCOMMON)
}), PokemonSelectingItem {
override val bagItem = object : BagItem {
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.item.PokemonAndMoveSelectingItem
import com.cobblemon.mod.common.api.moves.Move
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
@@ -25,10 +26,8 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.Rarity
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
/**
* Item for recovering PP for a specific move in a Pokémon's move list. Opens a move selection GUI.
@@ -36,7 +35,9 @@ import net.minecraft.world.level.block.Block
* @author Hiroku
* @since June 30th, 2023
*/
class EtherItem(val max: Boolean, block: Block) : ItemNameBlockItem(block, Properties().apply {
class EtherItem(
val max: Boolean
) : CobblemonItem(Properties().apply {
if (max) rarity(Rarity.UNCOMMON)
}), PokemonAndMoveSelectingItem {
override val bagItem = object : BagItem {
@@ -34,9 +34,8 @@ class FreshStartMochiItem : CobblemonItem(Properties()), PokemonSelectingItem {
}
pokemon.feedPokemon(1)
pokemon.evs.forEach {
pokemon.setEV(it.key, 0)
pokemon.evs[it.key] = 0
}
//pokemon.entity?.playSound(CobblemonSounds.MOCHI_USE, 1F, 1F) todo use mochi sounds for fullness levels and replace above
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.item.HealingSource
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.asExpressionLike
@@ -30,12 +31,12 @@ import net.minecraft.world.item.Items
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.item.Rarity
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
class PotionItem(val type: PotionType, block: Block) : ItemNameBlockItem(block, Properties().apply {
class PotionItem(
val type: PotionType
) : CobblemonItem(Properties().apply {
when (type.name) {
PotionType.MAX_POTION.name -> rarity(Rarity.UNCOMMON)
PotionType.FULL_RESTORE.name -> rarity(Rarity.UNCOMMON)
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.item.PokemonSelectingItem
import com.cobblemon.mod.common.api.pokemon.status.Status
import com.cobblemon.mod.common.battles.pokemon.BattlePokemon
import com.cobblemon.mod.common.item.CobblemonItem
import com.cobblemon.mod.common.item.battle.BagItem
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.giveOrDropItemStack
@@ -23,9 +24,7 @@ import net.minecraft.world.item.Items
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.item.ItemNameBlockItem
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Block
/**
* An item that cures statuses. Based on the [status] parameter it can be either specific [Status]es or all statuses (none specified).
@@ -33,7 +32,7 @@ import net.minecraft.world.level.block.Block
* @author Hiroku
* @since June 30th, 2023
*/
class StatusCureItem(val itemName: String, vararg val status: Status, block: Block) : ItemNameBlockItem(block, Properties()), PokemonSelectingItem {
class StatusCureItem(val itemName: String, vararg val status: Status) : CobblemonItem(Properties()), PokemonSelectingItem {
override val bagItem = object : BagItem {
override val itemName = this@StatusCureItem.itemName
override val returnItem = Items.AIR
@@ -29,7 +29,8 @@ class FormUpdatePacket(pokemon: () -> Pokemon?, form: FormData) : SingleUpdatePa
val ID: ResourceLocation = cobblemonResource("packets/form-update")
fun decode(buffer: RegistryFriendlyByteBuf): FormUpdatePacket {
val pokemon = decodePokemon(buffer)
val form = FormData().also { it.initialize(pokemon()!!.species) }
val form = FormData()
form.species = pokemon()!!.species
form.decode(buffer)
return FormUpdatePacket(pokemon, form)
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common.net.serverhandling.riding
import com.cobblemon.mod.common.api.net.ServerNetworkPacketHandler
import com.cobblemon.mod.common.api.riding.RidingStyle
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import net.minecraft.server.MinecraftServer
@@ -26,16 +25,12 @@ object DismountPokemonPacketHandler : ServerNetworkPacketHandler<DismountPokemon
val pokemon = player.vehicle as PokemonEntity
if (!canPlayerStopRidingPokemon(pokemon, player)) return
val isRidingInAir = pokemon.ridingController?.context?.style == RidingStyle.AIR
if (pokemon.controllingPassenger == player) {
pokemon.passengers.forEach { it.stopRiding() }
} else {
}
else {
player.stopRiding()
}
if (isRidingInAir) pokemon.setFlying(true)
}
private fun canPlayerStopRidingPokemon(pokemon: PokemonEntity, player: ServerPlayer): Boolean {
@@ -199,9 +199,6 @@ open class Pokemon : ShowdownIdentifiable {
var form = species.standardForm
set(value) {
// If nothing actually changed, avoid running heavy logic (e.g. updateMovesOnFormChange when the form hasn't really "changed")
if (field == value) return
// Species updates already update HP but just a form change may require it
// Moved to before the field was set else it won't actually do the hp calc proper <3
val quotient = clamp(currentHealth / maxHealth.toFloat(), 0F, 1F)
@@ -999,7 +996,7 @@ open class Pokemon : ShowdownIdentifiable {
this.currentFullness = max(0, this.currentFullness - value)
}
// Amount of ticks that need to pass for the pokemon to lose 1 fullness value
// Amount of seconds that need to pass for the pokemon to lose 1 fullness value
fun getMetabolismRate(): Int {
val speed = this.species.baseStats.getOrDefault(Stats.SPEED,0)
@@ -1012,12 +1009,16 @@ open class Pokemon : ShowdownIdentifiable {
//base berry count
val baseBerryCount = 20
var metabolismRateInSeconds = ((baseBerryCount.toDouble() - ((speed.toDouble() / BST.toDouble()) * baseBerryCount.toDouble()) * multiplier.toDouble()) * 60.0).toInt()
if (metabolismRateInSeconds <= 0) {
metabolismRateInSeconds = 1 * 60
}
//rate of metabolism in seconds
val metabolismRate = ((baseBerryCount.toDouble() - ((speed.toDouble() / BST.toDouble()) * baseBerryCount.toDouble()) * multiplier.toDouble()) * 60.0).toInt()
return metabolismRateInSeconds * 20
// returns value in seconds for the onSecondPassed function
// check for below 0 value and set to minimum to 1 minute
return if (metabolismRate <= 0) {
1 * 60
} else {
metabolismRate
}
}
// Boolean function that checks if a Pokemon can eat food based on fedTimes
@@ -1036,18 +1037,13 @@ open class Pokemon : ShowdownIdentifiable {
this.interactionCooldowns.remove(group)
}
open fun tickInteractionCooldown(ticksPassed: Int) {
val iterator = interactionCooldowns.entries.iterator()
while (iterator.hasNext()) {
val entry = iterator.next()
val newValue = entry.value - ticksPassed.coerceAtLeast(1)
if (newValue <= 0) {
iterator.remove()
} else {
entry.setValue(newValue)
}
open fun tickInteractionCooldown() {
this.interactionCooldowns.entries.forEach { (key, value) ->
val newValue = value - 1
if(newValue <= 0)
this.interactionCooldowns.remove(key)
else
this.interactionCooldowns.put(key, newValue)
}
}
@@ -1058,8 +1054,9 @@ open class Pokemon : ShowdownIdentifiable {
/**
* Called every second on Player owned and Pastured Pokémon for their fullness
*/
open fun tickMetabolism(ticksPassed: Int) {
metabolismCycle += ticksPassed.coerceAtLeast(1)
open fun tickMetabolism() {
// have metabolism cycle increase each second
metabolismCycle += 1
// if the metabolismCycle value equals the Pokemon's metabolism rate then decrease Fullness by 1
if (metabolismCycle >= this.getMetabolismRate()) {
@@ -2147,26 +2144,16 @@ open class Pokemon : ShowdownIdentifiable {
*/
open fun self(): Pokemon = this
/**
* Function that sanitizes specific form-related moves when the form of this Pokémon changes.
* We only want to sanitize `form_change` moves here so that intended illegalities from the user are preserved.
*
* E.g, Removing Overheat from Rotom when it is no longer Rotom-Heat and the target form is not compatible with Overheat.
*/
private fun updateMovesOnFormChange(newForm: FormData) {
if (this.isClient) return
val oldFormChangeMoves = this.form.moves.formChangeMoves.toSet()
// Only remove moves that were provided by the old form's form-change moves AND are not learnable by the new form
if (this.isClient) {
return
}
for (i in 0 until MoveSet.MOVE_COUNT) {
val move = this.moveSet[i]
if (move != null && move.template in oldFormChangeMoves) {
if (move != null && !LearnsetQuery.ANY.canLearn(move.template, newForm.moves)) {
this.moveSet.setMove(i, null)
}
}
val benchedIterator = this.benchedMoves.iterator()
while (benchedIterator.hasNext()) {
val benchedMove = benchedIterator.next()
@@ -2174,18 +2161,11 @@ open class Pokemon : ShowdownIdentifiable {
benchedIterator.remove()
}
}
// Add new form's form-change moves
// Add form change moves
newForm.moves.formChangeMoves.forEach { move ->
if (this.moveSet.filterNotNull().none { it.template == move }) {
if (this.moveSet.hasSpace()) {
this.moveSet.add(move.create())
} else {
this.benchedMoves.add(BenchedMove(move, 0))
}
}
// Under the hood these check if the moves already exist
this.benchedMoves.add(BenchedMove(move, 0))
}
// If moveset is empty try to find one valid move to fill it
if (this.moveSet.filterNotNull().isEmpty()) {
val benchedMove = this.benchedMoves.firstOrNull()
@@ -562,8 +562,8 @@ class OmniPathNodeMaker : NodeEvaluator() {
//// PathType.WALKABLE
//// } else if (blockState.canPathfindThrough(world, pos, NavigationType.AIR) && !blockStateBelow.isSideSolid(world, below, Direction.UP, SideShapeType.FULL)) {
//// PathType.OPEN
if (canPathThroughLeaves() && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES)
return PathType.OPEN
// } else if (blockState.`is`(BlockTags.LEAVES) && blockState.block == CobblemonBlocks.SACCHARINE_LEAVES && canPathThroughLeaves()) {
// return PathType.OPEN
// } else PathType.BLOCKED
// This is the 1.6.1 logic but with some optimizations
@@ -633,6 +633,9 @@ class OmniPathNodeMaker : NodeEvaluator() {
pfContext, x, y, z, sizeX, sizeY, sizeZ, canOpenDoors, canPassDoors, set, PathType.BLOCKED, BlockPos(x, y, z), returnedEarlyPathType
)
if (PathType.LEAVES in set) {
return PathType.OPEN
}
if (PathType.FENCE in set) {
return PathType.FENCE
@@ -752,7 +755,7 @@ class OmniPathNodeMaker : NodeEvaluator() {
} else if (type == PathType.RAIL && block !is BaseRailBlock && pfContext.getCachedBlockState(pos.below()).block !is BaseRailBlock) {
PathType.UNPASSABLE_RAIL
} else if (type == PathType.LEAVES) {
if (canPathThroughLeaves() && blockState.block === CobblemonBlocks.SACCHARINE_LEAVES) {
if (blockState.block === CobblemonBlocks.SACCHARINE_LEAVES && canPathThroughLeaves()) {
PathType.OPEN
} else {
PathType.BLOCKED
@@ -6,15 +6,19 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.pokemon.properties
package com.cobblemon.mod.common.pokemon.properties.tags
import com.cobblemon.mod.common.api.properties.CustomPokemonPropertyType
import com.cobblemon.mod.common.pokemon.properties.StringProperty
object LabelProperty : CustomPokemonPropertyType<StringProperty> {
override val keys = setOf("label", "tag")
object PokemonFlagProperty : CustomPokemonPropertyType<StringProperty> {
private const val KEY = "tag"
override val keys = setOf(KEY)
override val needsKey = true
override fun fromString(value: String?) = if (value == null) null else StringProperty(keys.first(), value, { _, _ -> }, { pokemon, underlyingValue -> pokemon.hasLabels(underlyingValue) })
override fun fromString(value: String?) = if (value == null) null else StringProperty(KEY, value, { _, _ -> }, { pokemon, underlyingValue -> pokemon.hasLabels(underlyingValue) })
override fun examples() = emptySet<String>()
}
@@ -10,14 +10,13 @@ package com.cobblemon.mod.common.world.feature
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.tags.CobblemonBiomeTags
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.Direction.UP
import net.minecraft.nbt.CompoundTag
import net.minecraft.tags.BlockTags
import net.minecraft.util.RandomSource
import net.minecraft.world.item.component.CustomData
import net.minecraft.world.level.WorldGenLevel
import net.minecraft.world.level.block.Block.UPDATE_ALL
import net.minecraft.world.level.block.Block.UPDATE_CLIENTS
@@ -228,20 +227,12 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
val i: Int = 2 + randomSource.nextInt(2)
for (j in 0..<i) {
if (isCombee > 0) {
beehiveBlockEntity?.storeBee(BeehiveBlockEntity.Occupant.create(randomSource.nextInt(599)))
beehiveBlockEntity!!.storeBee(BeehiveBlockEntity.Occupant.create(randomSource.nextInt(599)))
} else {
// We want to create a Pokemon entity here and turn it into a compound tag to store in the hive.
// But creating a Pokemon entity during world generation can cause issues.
// So instead we create custom compound tag that is a placeholder for an incomplete Pokemon.
// This is caught and handled by BeeOccupantMixin.java, which turns it into a complete entity.
val properties = "${POKEMON_ARGS} lvl=${LEVEL_RANGE.random()}"
val compoundTag = CompoundTag()
compoundTag.putString("id", POKEMON_PLACEHOLD_ID)
compoundTag.putString("pokemonProperties", properties)
val occupant = BeehiveBlockEntity.Occupant(
CustomData.of(compoundTag), randomSource.nextInt(599), 600
)
beehiveBlockEntity?.storeBee(occupant)
val pokemon = PokemonProperties.parse(properties)
val entity = pokemon.createEntity(worldGenLevel.level)
beehiveBlockEntity!!.addOccupant(entity)
}
}
})
@@ -360,6 +351,5 @@ class SaccharineTreeFeature : Feature<BlockStateConfiguration>(BlockStateConfigu
companion object {
val POKEMON_ARGS = "combee"
val LEVEL_RANGE = 5..15
val POKEMON_PLACEHOLD_ID = "cobblemon_pokemon_entity_placeholder"
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/antidote_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/antidote_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/antidote_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/antidote_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/antidote_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/antidote_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/antidote_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/antidote_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/antidote_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/antidote_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/antidote_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/antidote_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/antidote_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/antidote_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/antidote_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/antidote_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/awakening_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/awakening_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/awakening_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/awakening_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/awakening_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/awakening_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/awakening_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/awakening_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/awakening_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/awakening_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/awakening_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/awakening_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/awakening_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/awakening_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/awakening_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/awakening_3",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/black_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/black_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/black_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/black_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/black_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/black_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/black_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/black_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/black_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/black_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/black_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/black_plaque_wall",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/blue_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/blue_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/blue_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/blue_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/blue_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/blue_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/blue_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/blue_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/blue_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/blue_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/blue_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/blue_plaque_wall",
"y": 270
}
}
}
@@ -1,19 +0,0 @@
{
"variants": {
"facing=north": {
"model": "cobblemon:block/blunder_policy"
},
"facing=east": {
"model": "cobblemon:block/blunder_policy",
"y": 90
},
"facing=south": {
"model": "cobblemon:block/blunder_policy",
"y": 180
},
"facing=west": {
"model": "cobblemon:block/blunder_policy",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/brown_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/brown_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/brown_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/brown_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/brown_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/brown_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/brown_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/brown_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/brown_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/brown_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/brown_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/brown_plaque_wall",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/burn_heal_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/burn_heal_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/burn_heal_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/burn_heal_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/burn_heal_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/burn_heal_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/burn_heal_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/burn_heal_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/burn_heal_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/burn_heal_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/burn_heal_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/burn_heal_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/burn_heal_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/burn_heal_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/burn_heal_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/burn_heal_3",
"y": 270
}
}
}
@@ -1,124 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/cleanse_tag_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/cleanse_tag_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/cleanse_tag_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/cleanse_tag_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/cleanse_tag_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/cleanse_tag_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/cleanse_tag_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/cleanse_tag_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/cleanse_tag_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/cleanse_tag_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/cleanse_tag_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/cleanse_tag_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/cleanse_tag_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/cleanse_tag_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/cleanse_tag_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/cleanse_tag_3",
"y": 270
},
"facing=north,amount=5": {
"model": "cobblemon:block/cleanse_tag_4"
},
"facing=east,amount=5": {
"model": "cobblemon:block/cleanse_tag_4",
"y": 90
},
"facing=south,amount=5": {
"model": "cobblemon:block/cleanse_tag_4",
"y": 180
},
"facing=west,amount=5": {
"model": "cobblemon:block/cleanse_tag_4",
"y": 270
},
"facing=north,amount=6": {
"model": "cobblemon:block/cleanse_tag_5"
},
"facing=east,amount=6": {
"model": "cobblemon:block/cleanse_tag_5",
"y": 90
},
"facing=south,amount=6": {
"model": "cobblemon:block/cleanse_tag_5",
"y": 180
},
"facing=west,amount=6": {
"model": "cobblemon:block/cleanse_tag_5",
"y": 270
},
"facing=north,amount=7": {
"model": "cobblemon:block/cleanse_tag_6"
},
"facing=east,amount=7": {
"model": "cobblemon:block/cleanse_tag_6",
"y": 90
},
"facing=south,amount=7": {
"model": "cobblemon:block/cleanse_tag_6",
"y": 180
},
"facing=west,amount=7": {
"model": "cobblemon:block/cleanse_tag_6",
"y": 270
},
"facing=north,amount=8": {
"model": "cobblemon:block/cleanse_tag_7"
},
"facing=east,amount=8": {
"model": "cobblemon:block/cleanse_tag_7",
"y": 90
},
"facing=south,amount=8": {
"model": "cobblemon:block/cleanse_tag_7",
"y": 180
},
"facing=west,amount=8": {
"model": "cobblemon:block/cleanse_tag_7",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/cyan_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/cyan_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/cyan_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/cyan_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/cyan_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/cyan_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/cyan_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/cyan_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/cyan_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/cyan_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/cyan_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/cyan_plaque_wall",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/dire_hit_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/dire_hit_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/dire_hit_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/dire_hit_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/dire_hit_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/dire_hit_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/dire_hit_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/dire_hit_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/dire_hit_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/dire_hit_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/dire_hit_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/dire_hit_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/dire_hit_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/dire_hit_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/dire_hit_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/dire_hit_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/elixir_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/elixir_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/elixir_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/elixir_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/elixir_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/elixir_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/elixir_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/elixir_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/elixir_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/elixir_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/elixir_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/elixir_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/elixir_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/elixir_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/elixir_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/elixir_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/ether_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/ether_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/ether_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/ether_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/ether_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/ether_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/ether_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/ether_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/ether_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/ether_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/ether_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/ether_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/ether_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/ether_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/ether_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/ether_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/full_heal_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/full_heal_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/full_heal_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/full_heal_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/full_heal_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/full_heal_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/full_heal_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/full_heal_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/full_heal_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/full_heal_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/full_heal_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/full_heal_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/full_heal_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/full_heal_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/full_heal_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/full_heal_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/full_restore_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/full_restore_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/full_restore_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/full_restore_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/full_restore_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/full_restore_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/full_restore_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/full_restore_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/full_restore_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/full_restore_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/full_restore_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/full_restore_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/full_restore_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/full_restore_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/full_restore_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/full_restore_3",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/gray_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/gray_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/gray_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/gray_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/gray_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/gray_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/gray_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/gray_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/gray_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/gray_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/gray_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/gray_plaque_wall",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/green_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/green_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/green_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/green_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/green_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/green_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/green_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/green_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/green_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/green_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/green_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/green_plaque_wall",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/guard_spec_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/guard_spec_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/guard_spec_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/guard_spec_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/guard_spec_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/guard_spec_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/guard_spec_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/guard_spec_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/guard_spec_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/guard_spec_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/guard_spec_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/guard_spec_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/guard_spec_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/guard_spec_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/guard_spec_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/guard_spec_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/hyper_potion_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/hyper_potion_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/hyper_potion_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/hyper_potion_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/hyper_potion_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/hyper_potion_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/hyper_potion_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/hyper_potion_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/hyper_potion_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/hyper_potion_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/hyper_potion_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/hyper_potion_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/hyper_potion_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/hyper_potion_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/hyper_potion_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/hyper_potion_3",
"y": 270
}
}
}
@@ -1,64 +0,0 @@
{
"variants": {
"facing=north,amount=1": {
"model": "cobblemon:block/ice_heal_0"
},
"facing=east,amount=1": {
"model": "cobblemon:block/ice_heal_0",
"y": 90
},
"facing=south,amount=1": {
"model": "cobblemon:block/ice_heal_0",
"y": 180
},
"facing=west,amount=1": {
"model": "cobblemon:block/ice_heal_0",
"y": 270
},
"facing=north,amount=2": {
"model": "cobblemon:block/ice_heal_1"
},
"facing=east,amount=2": {
"model": "cobblemon:block/ice_heal_1",
"y": 90
},
"facing=south,amount=2": {
"model": "cobblemon:block/ice_heal_1",
"y": 180
},
"facing=west,amount=2": {
"model": "cobblemon:block/ice_heal_1",
"y": 270
},
"facing=north,amount=3": {
"model": "cobblemon:block/ice_heal_2"
},
"facing=east,amount=3": {
"model": "cobblemon:block/ice_heal_2",
"y": 90
},
"facing=south,amount=3": {
"model": "cobblemon:block/ice_heal_2",
"y": 180
},
"facing=west,amount=3": {
"model": "cobblemon:block/ice_heal_2",
"y": 270
},
"facing=north,amount=4": {
"model": "cobblemon:block/ice_heal_3"
},
"facing=east,amount=4": {
"model": "cobblemon:block/ice_heal_3",
"y": 90
},
"facing=south,amount=4": {
"model": "cobblemon:block/ice_heal_3",
"y": 180
},
"facing=west,amount=4": {
"model": "cobblemon:block/ice_heal_3",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/light_blue_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/light_blue_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/light_blue_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/light_blue_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/light_blue_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/light_blue_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/light_blue_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/light_blue_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/light_blue_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/light_blue_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/light_blue_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/light_blue_plaque_wall",
"y": 270
}
}
}
@@ -1,49 +0,0 @@
{
"variants": {
"face=ceiling,facing=east": {
"model": "cobblemon:block/light_gray_plaque_hanging",
"y": 90
},
"face=ceiling,facing=north": {
"model": "cobblemon:block/light_gray_plaque_hanging"
},
"face=ceiling,facing=south": {
"model": "cobblemon:block/light_gray_plaque_hanging",
"y": 180
},
"face=ceiling,facing=west": {
"model": "cobblemon:block/light_gray_plaque_hanging",
"y": 270
},
"face=floor,facing=east": {
"model": "cobblemon:block/light_gray_plaque_floor",
"y": 90
},
"face=floor,facing=north": {
"model": "cobblemon:block/light_gray_plaque_floor"
},
"face=floor,facing=south": {
"model": "cobblemon:block/light_gray_plaque_floor",
"y": 180
},
"face=floor,facing=west": {
"model": "cobblemon:block/light_gray_plaque_floor",
"y": 270
},
"face=wall,facing=east": {
"model": "cobblemon:block/light_gray_plaque_wall",
"y": 90
},
"face=wall,facing=north": {
"model": "cobblemon:block/light_gray_plaque_wall"
},
"face=wall,facing=south": {
"model": "cobblemon:block/light_gray_plaque_wall",
"y": 180
},
"face=wall,facing=west": {
"model": "cobblemon:block/light_gray_plaque_wall",
"y": 270
}
}
}
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