Compare commits

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Author SHA1 Message Date
whatsy 65bcd118a3 finalizing 2026-10-21 13:25:46 -04:00
whatsy bf6f97e740 auto fire aspect support 2026-10-21 12:25:24 -04:00
whatsy 4e48e2ff9b scraper updates 2026-10-20 18:43:01 -04:00
whatsy faa488b153 ported all pokemon over to loot tables 2026-10-19 17:09:20 -04:00
whatsy 93dbc015fb loot table drop entry type implementation 2026-10-19 13:49:34 -04:00
whatsy 7edf6669d8 Vanilla loot tables for pokemon drops: wip, pushing for review 2026-10-19 11:52:44 -04:00
Kenji_64 9b0ca1c16b Made Pichu shut up in its sleep 2026-10-18 18:46:52 +02:00
Kenji_64 052ff59f57 Wave 2 of profile adjustments 2026-10-18 18:46:15 +02:00
Kenji_64 40e5ef1c46 Added Fearow placeholders and fixed its neck (also adjusted Swampert placeholder) 2026-10-18 18:45:31 +02:00
Kenji_64 5025977d23 Added transparency to Vikavolt 2026-10-18 18:44:22 +02:00
Kenji_64 922006afe7 Implemented Magby and Magmar animations 2026-10-18 16:14:45 +02:00
Kenji_64 46cc7cb04d Added placeholder animations to Mudkip, Marshtomp, Swampert and Spearow 2026-10-18 15:48:35 +02:00
Kenji_64 fa3e3bbb1b Scaled down a huge lot of small Pokémon's profiles and fixed some that were off over all 2026-10-18 15:47:46 +02:00
Kenji_64 afbdcce337 Added Eerie Spell activate and Hospitality lang (Hospitality's text does not work properly atm due to a Doubles bug) 2026-10-18 15:46:19 +02:00
whatsy f680682f61 Revert "Rescrape drops"
This reverts commit 6a7d5d2133.
2026-10-17 22:51:02 -04:00
whatsy 4d93d1244d Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-10-17 22:40:25 -04:00
whatsy 6a7d5d2133 Rescrape drops 2026-10-17 22:40:13 -04:00
ewwww 98397cd1da removed igglybuff, jigglypuff, and wigglytuff's rights to float 2026-10-17 21:57:59 -04:00
ewwww fc5a610394 added water shuriken fx 2026-10-17 20:37:00 -04:00
ewwww 504df5d998 sped up cacnea and hippowdon's walk speed 2026-10-17 20:16:26 -04:00
ewwww 3b4d3ebf50 fixed t-posing archeops during air_cry 2026-10-17 20:01:56 -04:00
ewwww 2e460e2ca2 fixed floating frogadier 2026-10-17 19:43:44 -04:00
ewwww 49e4dd0298 helioptile & heliolisk cries 2026-10-17 19:01:46 -04:00
ewwww 120520f51d vikavolt animations + cries for grubbin, charjabug, & vikavolt 2026-10-17 18:01:25 -04:00
ewwww 95e79865e5 updated posers for fennekin & braixen 2026-10-17 16:24:40 -04:00
ewwww 43277d18dc Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-10-17 13:37:05 -04:00
Gitoido Okaski 2b4d9c451c fix: Various poser/animation fixes (Wave 3.4.1) 2026-10-17 20:07:17 +03:00
Gitoido Okaski 7f0e2fa9d8 fix: Various poser/animation fixes (Wave 3.3) 2026-10-17 19:43:00 +03:00
Gitoido Okaski e165095bd5 fix: Various poser/animation fixes (Wave 3.2.1) 2026-10-17 19:38:06 +03:00
Gitoido Okaski b8708d6e10 fix: Various poser/animation fixes (Wave 3.2) 2026-10-17 19:36:25 +03:00
Kenji_64 ef536390ca Various poser/animation fixes (Wave 3.1). The rats make me crazy. 2026-10-17 18:27:28 +02:00
ewwww 28befab173 cries for combee & vespiquen 2026-10-17 12:22:20 -04:00
ewwww c142439d5b cries for wurmple, silcoon, cascoon. beautifly, & dustox 2026-10-17 12:21:49 -04:00
Jerzykv 1ca7335654 Various poser/animation fixes (Wave 3) 2026-10-17 18:18:39 +02:00
ewwww 9197d9cdcd cries for runerigus 2026-10-17 11:52:04 -04:00
ewwww f75813e64d cries for dusknoir 2026-10-17 11:45:44 -04:00
ewwww 1f617c76a4 cries for torkoal 2026-10-17 11:45:20 -04:00
ewwww ebf573aa7a cries for surskit & masquerain 2026-10-17 11:44:29 -04:00
Kenji_64 75363da470 Various poser/animation fixes (Wave 2.5) 2026-10-17 17:42:04 +02:00
ewwww cce4b932cc cries for hoppip, skiploom, & jumpluff 2026-10-17 11:41:45 -04:00
Kenji_64 0973e1ced0 Various poser/animation fixes (Wave 2) 2026-10-17 17:31:30 +02:00
Kenji_64 e7b5c84024 Various poser/animation fixes 2026-10-17 13:43:58 +02:00
ewwww 4001cc2a89 vikavolt animations + cries for grubbin, charjabug, & vikavolt 2026-10-17 06:08:31 -04:00
ewwww a4f204a5a3 changelog 2026-10-16 06:06:11 -04:00
ewwww 31b6be2164 applin & flapple cry updates + cries for appletun & dipplin 2026-10-16 06:06:00 -04:00
ewwww 0dbf73067b houndour & houndoom cries 2026-10-16 06:03:48 -04:00
ewwww 775703e1f5 starly, staravia, and staraptor cries 2026-10-16 06:03:20 -04:00
ewwww 9beee548d4 Merge branch 'main' into implement_pokemon 2026-10-15 01:30:50 -04:00
Polymeta 6f3894f27b fix playermolang sometimes failing when they die
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-14 13:33:40 +01:00
Polymeta bbc9a5e62e Merge branch 'campfire-book-lies' into 'main'
Recipe Book Lies No More

See merge request cable-mc/cobblemon!2487
2026-10-14 11:32:52 +00:00
dhi_holo 8caa82f123 Recipe Book Lies No More
Changed the icon for the misc category
2026-10-14 18:42:58 +10:00
Hiroku 2f87d53af6 Merge remote-tracking branch 'origin/lang-updates' 2026-10-13 17:34:12 +10:00
RedGenesectNinja 546f10eca7 Gave Audino its alpha eyes back 2026-10-12 19:19:05 -05:00
Polymeta 542839ba69 bump neoforge version
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-12 14:36:24 +01:00
Landon efab1bba08 Merge branch 'fix/custom-choice-feature-tab-completion' into 'main'
fix: choice properties must always tab complete

See merge request cable-mc/cobblemon!2483
2026-10-12 08:42:42 +00:00
Landon 8f986bc326 Merge branch 'fix/molang-fn-changes' into 'main'
fix: behavior of `q.pokemon.nature` and `q.entity.is_looking_at`

Closes #2113

See merge request cable-mc/cobblemon!2482
2026-10-12 08:41:14 +00:00
Polymeta e155d32aaf small pokeball fix
Closes #1601

Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-12 08:54:52 +01:00
Polymeta 743e0b7d66 changelog [skip-ci]
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-12 07:49:14 +01:00
Polymeta 1518d703f9 Merge branch 'restore-the-menu' into 'main'
Fixed Mixins for Recipe Book causing conflict issues with other mods.

See merge request cable-mc/cobblemon!2484
2026-10-12 06:44:16 +00:00
Gertimoshka af9d851d67 Fixed Mixins being aggresive, causing massive issues with mod compatibility 2026-10-12 00:17:09 +02:00
Polymeta 20ca91f1c9 fix friendship booster item tag location
Closes #2125

Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-11 21:15:53 +01:00
Polymeta 6fb3c0e49a more evo dex fixes and crashes
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-11 21:12:22 +01:00
Watuneni iteiteandWeblate 5cb4ff5f5f Translated using Weblate (Japanese)
Currently translated at 100.0% (9464 of 9464 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-10-11 15:26:12 +00:00
Gitoido d035c08a5c chore: tidy up imports 2026-10-11 13:43:38 +03:00
Gitoido fda7b13f50 fix: choice properties must always tab complete 2026-10-11 13:41:21 +03:00
Gitoido f595724971 fix: q.entity.is_looking_at now returns proper results based on target passed 2026-10-11 10:55:46 +03:00
Gitoido 0511ba147b fix: use serialized name in q.pokemon.nature molang fn 2026-10-11 10:49:23 +03:00
Polymeta 760f48d850 Merge branch 'evo-tree-fumble' into 'main'
Evo tree now throws a warning instead of crashing when failing to build a mon's evo tree

See merge request cable-mc/cobblemon!2481
2026-10-11 06:41:08 +00:00
lionandPolymeta bf296b4921 Evo tree now throws a warning instead of crashing when failing to build a mon's evo tree 2026-10-11 06:41:08 +00:00
ewwww 6f4aae8b7d grubbin, charjabug, and vikavolt are marked as implemented 2026-10-10 23:33:06 -04:00
ewwww 01e5e74e64 snover and abomasnow are marked as implemented 2026-10-10 23:32:49 -04:00
ewwww b6565a5dee greavard and houndstone are marked as implemented 2026-10-10 23:29:38 -04:00
Hiroku 49886389cf Fine the snapshot can be true again 2026-10-11 12:57:43 +10:00
Hiroku 643bf9068b But what if the snapshot was false 2026-10-11 10:54:55 +10:00
Hiroku 53f3258246 Merge remote-tracking branch 'origin/lang-updates' 2026-10-11 10:53:42 +10:00
Hiroku 1e9895ec84 buncha changelog updates [skip-ci] 2026-10-11 10:49:11 +10:00
Polymeta 52dacb03ae Merge branch 'evo-tree-pls-behave' into 'main'
Evo tree small adjustments

See merge request cable-mc/cobblemon!2479
2026-10-10 23:47:53 +00:00
lionandPolymeta 85b0f3f393 Evo tree small adjustments 2026-10-10 23:47:53 +00:00
Polymeta a04a91bf24 Merge branch 'feature/evolution-mania' into 'main'
tweak some evo requirements

See merge request cable-mc/cobblemon!2476
2026-10-10 21:25:13 +00:00
Polymeta 5e814f7ab5 tweak some evo requirements 2026-10-10 21:25:13 +00:00
Polymeta 2780f491d6 Merge branch 'implement_pokemon' into 'main'
implement_pokemon

See merge request cable-mc/cobblemon!2478
2026-10-10 19:44:59 +00:00
ewwww 2d3ec7aff1 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-10-10 14:51:28 -04:00
ewwww cb7baf2696 changelog 2026-10-10 14:51:12 -04:00
Polymeta 5cc069df78 Merge branch 'implement_pokemon' into 'main'
Dipplin and Hydrapple shiny fixes

See merge request cable-mc/cobblemon!2477
2026-10-10 16:03:26 +00:00
Polymeta 9222476c1f Merge branch 'fix/qa-bundle' into 'main'
fix: an assortment of qa bugs

Closes #2070

See merge request cable-mc/cobblemon!2473
2026-10-10 15:40:51 +00:00
Kenji_64 f220755f99 Dipplin and Hydrapple shiny fixes 2026-10-10 17:31:21 +02:00
Gitoido d55bbf237c chore: move scale changes to other place for now 2026-10-10 18:22:31 +03:00
Watuneni iteiteandWeblate 83a9d44c3a Translated using Weblate (Japanese)
Currently translated at 100.0% (9472 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-10-10 14:22:54 +00:00
Polymeta c5a802eaf6 changelog
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-10 15:04:26 +01:00
Polymeta 2e27875460 Merge branch 'lang-updates' 2026-10-10 15:04:06 +01:00
Polymeta cd66887faa [skip-ci] tidy up changelog
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-10 14:11:50 +01:00
Polymeta d665c87c21 more spawn tweaks
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-10 14:02:26 +01:00
Polymeta 044d3102b6 Merge branch 'fix-evo-tree-crash' into 'main'
Fix grotle evolution crashing evo tree and species features not synching to the client

See merge request cable-mc/cobblemon!2456
2026-10-10 12:51:04 +00:00
lionandPolymeta c421a93b06 Fix grotle evolution crashing evo tree and species features not synching to the client 2026-10-10 12:51:03 +00:00
Polymeta 2865aa2272 Merge branch 'implement_pokemon' into 'main'
poser tweaks + jellicent placeholders

See merge request cable-mc/cobblemon!2474
2026-10-10 12:15:04 +00:00
Polymeta 7c4aae3e9d Merge branch '1.8.2-tag-fixes' into 'main'
Fixes to regional tags.

See merge request cable-mc/cobblemon!2475
2026-10-10 12:14:09 +00:00
Veraxiel d9f671f2a8 Fixes to regional tags. 2026-10-10 07:00:14 -04:00
ewwww 69733b530b poser tweaks + jellicent placeholders 2026-10-10 05:44:57 -04:00
Gitoido d4471c30bc fix: use effective scale instead of scale modifier to get a size category for summary/scanner/molang 2026-10-10 09:38:02 +03:00
Gitoido 185f7e03f5 chore: changelog skip-ci 2026-10-10 09:24:24 +03:00
Gitoido a45eb0eb21 fix: close and open pc gui silently via command 2026-10-10 09:18:30 +03:00
Polymeta ed67142379 Merge branch '1.8.2-tag-fixes' into 'main'
Updates to some tags to fix some errors and add future biome support.

See merge request cable-mc/cobblemon!2472
2026-10-10 05:46:36 +00:00
Gitoido 13169c6848 fix: align oricorio pau form translation keys 2026-10-10 08:35:25 +03:00
Veraxiel 8be134ee2f More fixes. 2026-10-09 21:13:26 -04:00
Veraxiel 8c3206a413 Updates to some tags to fix some errors and add future biome support. 2026-10-09 20:03:32 -04:00
Watuneni iteiteandWeblate 4d4c071b95 Translated using Weblate (Japanese)
Currently translated at 100.0% (9472 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-10-09 23:21:40 +00:00
Polymeta b82c27754f Merge branch 'fix/minior-random-core-color' into 'main'
fix: minior core color should be decided randomly

See merge request cable-mc/cobblemon!2471
2026-10-09 16:57:27 +00:00
Polymeta 63afec184e Merge branch 'implement_pokemon' into 'main'
implement_pokemon

See merge request cable-mc/cobblemon!2463
2026-10-09 16:41:24 +00:00
Gitoido 65699f045e fix: minior core color should be decided randomly 2026-10-09 19:38:34 +03:00
Polymeta d02441a273 Merge branch 'fix/mooshtank-checks' into 'main'
fix: added checks for mooshtank aspect, denying usage of bowl on common miltanks

See merge request cable-mc/cobblemon!2468
2026-10-09 15:25:11 +00:00
Gitoido f76ab784b5 fix: item stack must be copied into lastFlowerFed 2026-10-09 18:06:43 +03:00
Polymeta a566e36754 Merge branch 'fix/tms-consumption-tmm-screen' into 'main'
fix: tm stack not consumed on use in tmm screen

See merge request cable-mc/cobblemon!2466
2026-10-09 14:31:51 +00:00
Polymeta ef1479fde6 Merge branch 'fix/equip-one-not-whole' into 'main'
fix: equipping stackable items now equips one item of stack

See merge request cable-mc/cobblemon!2469
2026-10-09 14:31:02 +00:00
Gitoido d6c7b271e4 chore: flip when condition for readability 2026-10-09 11:11:34 +03:00
Gitoido df9acfa0d1 fix: equipping stackable items now equips one item of stack 2026-10-09 11:03:06 +03:00
Polymeta 9d7fc8435e scraped spawns again and pokemon that are part of herd will also get their specific drops
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-09 08:23:40 +01:00
Gitoido ab4492ac5c fix: forgor clientside level check 2026-10-09 09:43:38 +03:00
Gitoido cb78dc8d88 fix: flower should be consumed when feeding brown mooshtank 2026-10-09 09:42:44 +03:00
Gitoido 020adabe26 fix: added checks for mooshtank aspect, denying usage of bowl on common miltanks 2026-10-09 09:33:03 +03:00
Gitoido 08aca7a274 chore: changelog skip-ci 2026-10-09 09:14:02 +03:00
Gitoido 2a9ef2b9fe fix: increment menu state id on held tm stack click, small code cleanup 2026-10-09 08:39:46 +03:00
JakotensandJakotens 90dc489547 Minor poser fixes for Mime Jr. and slight model adjustments to Mime Jr. and Corsola (Johtonian form only).
Signed-off-by: Jakotens <jjakobdupuyy@gmail.com>
2026-10-08 13:47:42 -06:00
Polymeta 5ec5cfbc4a Merge branch 'fix/bees-grow-apricorns-galarica' into 'main'
Fixed bees not growing Apricorns or the Galarica Nut Bush

Closes #2095

See merge request cable-mc/cobblemon!2427
2026-10-08 14:59:41 +00:00
Polymeta 1ef65449a8 Merge branch 'fix/addon-species-namespaces' into 'main'
Fix crashes with addon-namespace species in evolution, bait and Pokédex lookups

Closes #1353

See merge request cable-mc/cobblemon!2465
2026-10-08 14:56:31 +00:00
Fyre520 c6ff1ea72e Fix crashes with addon-namespace species in evolution, bait and Pokédex lookups 2026-10-08 18:50:53 +05:30
Polymeta cbfa8d3e78 Merge branch 'fix/alpha-chance-config-category' into 'main'
fix: config category for alpha/shiny chance config fields for fossil machine...

See merge request cable-mc/cobblemon!2464
2026-10-08 09:45:34 +00:00
Gitoido 5098ff3cfd fix: config category for alpha/shiny chance config fields for fossil machine and honey log slathering should be Spawning 2026-10-08 12:27:35 +03:00
Polymeta 7c32b07d3f scraped spawns
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-10-08 08:42:43 +01:00
ewwww b2142fed1d frog tweaks 2026-10-08 03:07:03 -04:00
ewwww fef21516e9 lang 2026-10-08 03:05:45 -04:00
Polymeta 6fba0f55c1 Merge branch 'fix/recall-beam-3rdperson' into 'main'
fix: optimize condition checker for recall beam source position

See merge request cable-mc/cobblemon!2462
2026-10-08 06:48:03 +00:00
ewwww 95d43de79f various minior tweaks 2026-10-08 02:16:38 -04:00
Polymeta 0be617b8ab Merge branch 'fix/1359-sweep-fire-owned-pokemon' into 'main'
Fix sweeping attacks igniting owned Pokémon

Closes #1359

See merge request cable-mc/cobblemon!2460
2026-10-08 06:08:35 +00:00
Polymeta c02d22f449 Merge branch 'fix/1492-edible-medicinal-leek' into 'main'
Fix Medicinal Leek not being edible

Closes #1492

See merge request cable-mc/cobblemon!2459
2026-10-08 06:03:59 +00:00
Polymeta 846b645856 Merge branch 'type-gem-min-growth-fix' into 'main'
fix wrong value in CobblemonConfig for type gem min growth

See merge request cable-mc/cobblemon!2461
2026-10-08 06:01:53 +00:00
whatsyandPolymeta 25d93a771c fix wrong value in CobblemonConfig for type gem min growth 2026-10-08 06:01:53 +00:00
Gitoido f16c782336 fix: optimize condition checker for recall beam source position 2026-10-08 08:56:53 +03:00
shg ed0f315e41 Fix sweeping attacks igniting owned Pokémon
Closes #1359
2026-10-08 00:42:28 +00:00
shg d20b03f4c5 Fix Medicinal Leek not being edible
Closes #1492
2026-10-08 00:42:25 +00:00
Polymeta a3920413ac fix TMM UI not closing when supposed to 2026-10-07 21:48:28 +00:00
ewwww 92bccf620f Merge branch 'main' into implement_pokemon 2026-10-07 15:40:14 -04:00
ewwww 15f8a9ee71 Merge branch 'main' into implement_pokemon 2026-10-07 15:39:42 -04:00
Polymeta dfb9ee755e Merge branch 'Slippy-1.8.2-Fixes' into 'main'
Slippy 1.8.2 fixes

See merge request cable-mc/cobblemon!2458
2026-10-07 17:25:48 +00:00
Slippy 68f4117e29 Focus Sash changed to focus band in ruin sus loot 2026-10-07 12:09:05 -05:00
Slippy f74a24a056 Console Log Spam Fix 2026-10-07 12:06:19 -05:00
ewwww e5750cbba0 lang fixes for groudon, kyogre, and oricorio 2026-10-07 12:58:20 -04:00
ewwww c6482c82cd various minior tweaks 2026-10-07 12:57:06 -04:00
Slippy b4c23a9132 Alpha Loot Table nerfed 2026-10-07 11:34:35 -05:00
Kenji_64 c470894bd3 Fixed Politoed's hitbox 2026-10-07 15:29:52 +02:00
Kenji_64 a940e32f8d Fixed a texture error with Shiny Greninja 2026-10-07 15:29:21 +02:00
ewwww b6b59eccad vivillon dex tweak 2026-10-07 06:52:25 -04:00
ewwww b520b94fae minior lang fixes + tweaks to form & dex data 2026-10-07 06:52:16 -04:00
Polymeta 9af99d16f7 Merge branch 'feature/the-center-of-attention' into 'main'
constraining should start from center of spawn area

Closes #2119

See merge request cable-mc/cobblemon!2457
2026-10-07 07:17:30 +00:00
Polymeta 2cc17d3280 constraining should start from center of spawn area 2026-10-07 07:17:30 +00:00
Polymeta 20b2bcaa5a Merge branch 'implement_pokemon' into 'main'
Implement pokemon

See merge request cable-mc/cobblemon!2455
2026-10-06 11:47:36 +00:00
Kenji_64 d1ada605fd Fixed Alolan Bias Pichu resolver issues (again) 2026-10-06 13:20:30 +02:00
Polymeta d37f73626d Merge branch 'type-gem-growth-rework' into 'main'
Type gem growth rework

See merge request cable-mc/cobblemon!2451
2026-10-06 07:07:32 +00:00
Polymeta 73a94cb02e Merge branch 'burmy-cloak-change' into 'implement_pokemon'
Burmy Cloak Changing & Battle Ended Event Refinements

See merge request cable-mc/cobblemon!2452
2026-10-06 07:04:32 +00:00
Polymeta 5a48945e50 Merge branch 'fix/particles-respecting-graphics-setting' into 'main'
fix: particle density should respect minecraft particle density settings

See merge request cable-mc/cobblemon!2446
2026-10-06 05:49:29 +00:00
Polymeta 476448a2ce Merge branch 'more-block-noises' into 'main'
More more item blocks sounds

See merge request cable-mc/cobblemon!2450
2026-10-06 05:48:55 +00:00
Polymeta bcba4f7fb7 Merge branch 'implement_pokemon' into 'main'
implement_pokemon

See merge request cable-mc/cobblemon!2445
2026-10-06 05:47:25 +00:00
Konoha 20e9608ff3 cleanup: biome tag overlaps and priority 2026-10-05 22:08:49 -04:00
ewwww 3e5733ceaf GREAVARD EMISSIVES 2026-10-05 19:29:25 -04:00
ewwww af29c99b03 properly defined vivillon's pattern forms as forms viewable in the pokedex with form names and dex entries 2026-10-05 18:42:09 -04:00
ewwww 60d596a24f riolu + lucario remodels 2026-10-05 17:14:24 -04:00
Konoha 3f993e0466 feature: Burmy cloak changing (and battle event refinements) 2026-10-05 12:21:18 -04:00
whatsy 9e3d22ee54 default type gem cluster growth type is decoration, so porting doesn't give people an infinite gem block glitch 2026-10-05 11:04:59 -04:00
whatsy e86cb1981f Merge remote-tracking branch 'origin/type-gem-growth-rework' into type-gem-growth-rework 2026-10-05 10:55:16 -04:00
jackowesandwhatsy e94f265adb Add datafixer for type gems. Also ensure the fix runs even when mc version stays the same 2026-10-05 10:55:00 -04:00
whatsy b3fc35240a no i didnt forget the changelog 2026-10-05 10:55:00 -04:00
whatsy d74618bddb basically finalized 2026-10-05 10:55:00 -04:00
whatsy 8b54a8d459 moved stuff to config + more adjustments 2026-10-05 10:55:00 -04:00
whatsy c17104a0fd Basics for the type gem growth rework 2026-10-05 10:55:00 -04:00
Sterrezo 88ca3ebbf3 Added item block sound sets for glass jars with liquid 2026-10-05 15:14:53 +02:00
ewwww 4003456e5c slakoth animations + minor model tweaks 2026-10-05 05:41:06 -04:00
ewwww 1d21a52d28 shinx, luxio, and luxray remodels 2026-10-05 05:38:23 -04:00
ewwww 2d49c62f85 froakie, frogadier, greninja, & ash-greninja remodels + greninja animations 2026-10-05 05:38:23 -04:00
Polymeta 20fac724f6 Merge branch 'testing-fixes' into 'main'
Small Fixes

See merge request cable-mc/cobblemon!2448
2026-10-05 07:02:45 +00:00
dhi_holoandPolymeta 0807d73646 Small Fixes 2026-10-05 07:02:45 +00:00
Jackson Bowes 3013302f35 Merge branch 'drained' into 'main'
Mega Doinked

See merge request cable-mc/cobblemon!2447
2026-10-04 19:22:42 -05:00
dhi_holo 879e7bef21 Mega Doinked
Removes Mega Drain as a TM, due to only being learnt by a single line of Pokemon
2026-10-05 10:04:29 +10:00
jackowes 557623dfe2 Add datafixer for type gems. Also ensure the fix runs even when mc version stays the same 2026-10-04 15:01:49 -05:00
Gitoido a28d1e176d chore: remove log spam skip-ci 2026-10-04 18:24:18 +03:00
Gitoido f3c52db70d chore: changelog + unused imports cleanup skip-ci 2026-10-04 18:22:22 +03:00
Gitoido 525575b0ba fix: particle density should respect minecraft particle density settings 2026-10-04 18:10:54 +03:00
Sterrezo a55efeb378 Added metal can item block sounds, fixed missing sound implementation for a bunch of other item block sounds 2026-10-04 15:44:04 +02:00
Kenji_64 da18b082a6 Fixed Alolan Bias Pichu and Pikachu referring to the wrong models and removed the old ones 2026-10-04 12:49:46 +02:00
ewwww f8a16e5081 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-10-03 22:23:06 -04:00
Polymeta cad39d8802 Merge branch 'form-move-fix' into 'implement_pokemon'
Form Move Fix

See merge request cable-mc/cobblemon!2420
2026-10-03 22:33:27 +00:00
Kenji_64 00905b8c32 Oops, fixed Pikachu's walk 2026-10-03 21:54:11 +02:00
ewwww 79b3cb8611 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-10-03 15:47:45 -04:00
ewwww 797e908621 restored placeholder animations for chespin and quilladin 2026-10-03 15:47:40 -04:00
Kenji_64 3df3c395de Cap Animations for the entire Pikachu line, updated Raichu animations, added faint to Pikachu and 1 new cosmetic for Pikachu!!! 2026-10-03 21:25:11 +02:00
whatsy b2f682ebb1 no i didnt forget the changelog 2026-10-03 15:09:15 -04:00
whatsy 3bc2659740 basically finalized 2026-10-02 22:42:57 -04:00
Konoha 89bba8a67a Quick fix changelog and sneaky Spinda fix 2026-10-02 20:51:52 -04:00
whatsy cbd5cdaf92 moved stuff to config + more adjustments 2026-10-02 14:01:04 -04:00
Jerzykv 6d6e13be83 Changelog 2026-10-02 09:29:46 +02:00
Jerzykv 899bec77b6 Implemented Fennekin, Braixen and Delphox remodels 2026-10-02 09:28:58 +02:00
Jerzykv 6dd8325772 Implemented Chespin, Quilladin and Chesnaught remodels 2026-10-02 09:28:39 +02:00
whatsy 0fbe206893 Basics for the type gem growth rework 2026-10-01 23:46:18 -04:00
YasitoandWeblate 1969af65b9 Translated using Weblate (French (Canada))
Currently translated at 95.1% (9016 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/fr_CA/
2026-09-30 09:25:23 +00:00
Konoha 6e0c005587 Changelog 2026-09-29 16:25:13 -04:00
Fantastic-Fanta 3b722068b0 Fixed bees not growing Apricorns or the Galarica Nut Bush
Bonemealable blocks in the bee growables tag are now grown through performBonemeal, with the nectar and particle updates vanilla skips.

Closes #2095
2026-09-29 11:25:59 +08:00
SultanandWeblate 905d63e098 Translated using Weblate (Russian)
Currently translated at 85.6% (8110 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-09-21 16:38:11 +00:00
Nico MerenqandWeblate 1ea8ab7dcc Translated using Weblate (Russian)
Currently translated at 85.6% (8110 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-09-21 16:38:11 +00:00
geumuandWeblate a45d21b279 Translated using Weblate (Korean)
Currently translated at 99.6% (9436 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-09-21 16:38:10 +00:00
geumuandWeblate efe8f34413 Translated using Weblate (Korean)
Currently translated at 99.6% (9436 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-09-20 13:11:32 +00:00
Nico MerenqandWeblate 6bb23582c4 Translated using Weblate (Russian)
Currently translated at 85.5% (8102 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-09-19 04:42:37 +00:00
SultanandWeblate 56ccb43997 Translated using Weblate (Russian)
Currently translated at 85.5% (8102 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-09-19 04:42:36 +00:00
Konoha f445c05333 fix: Quick-fix For #updateMovesOnFormChange 2026-09-17 17:38:02 -04:00
Konoha a62485fc1f Fix Calyrex form moves 2026-09-17 15:14:27 -04:00
Konoha 044f3080ff Fix Hoopa form moves 2026-09-17 15:09:43 -04:00
Konoha 28b0cab906 Adjust Form Change moves for Kyurem's level-gated ones. 2026-09-17 14:35:15 -04:00
Konoha 82f34d651c Add Kyurem's form moves 2026-09-17 14:32:47 -04:00
Dmytro BunnuaandWeblate 5fbbcb5707 Translated using Weblate (Ukrainian)
Currently translated at 75.9% (7194 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/uk/
2026-09-15 09:37:39 +00:00
Gustavo PuerariandWeblate 580a24eac3 Translated using Weblate (Portuguese (Brazil))
Currently translated at 96.8% (9175 of 9472 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-09-13 13:18:28 +00:00
3024 changed files with 272484 additions and 40024 deletions
+18 -148
View File
@@ -1,156 +1,26 @@
# Changelog
## [1.8.2 (MONTH xth, 2026)](#1-8-2)
## [1.8.4 (MONTH xth, 2026)](#1-8-4)
### Additions
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Soft Sand, Electirizer, Magmarizer, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- Iron Ball, Metal Coat, Throat Spray, Terrain Extender, Medicinal Brew, Moomoo Milk, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
- Ring Target, Metronome, and Eject Button.
- The following items can now be worn by Players and Pokémon:
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
- Wearable items can now be equipped by a player by holding it and right-clicking (or rebound use/interact)
- Wearable items that can be placed down are exempt from this behaviour.
- Mint Leaves can now be placed on the ground as Leaf Litter, or in Flower Pots
- Added Oricorio Flowers
- Added Terrain Plants
- Berries can now be placed in Flower Pots
- The evolution tree can now be viewed on the Pokédex, showing a Pokémon's full family line and what's needed to evolve into each stage.
- Added custom sounds to a bunch of items that can be placed as blocks: liquid bottles, pill bottles, powders and dice.
### Pokémon Added
#### Generation 4
- Snover
- Abomasnow
- Burmy
- Wormadam
- Mothim
#### Generation 5
- Tympole
- Palpitoad
- Seismitoad
#### Generation 6
- Helioptile
- Heliolisk
#### Generation 7
- Grubbin
- Charjabug
- Vikavolt
- Minior
#### Generation 8
- Eternatus
#### Generation 9
- Greavard
- Houndstone
### Model updates for the following Pokémon
- Sudowoodo
- Spheal
- Cacnea
- Cacturne
- Binacle
- Barbaracle
- Glimmet
- Glimmora
- Deerling
- Sawsbuck (All forms)
- Absol
- Poliwag
- Politoed
- Ekans
- Oddish
- Gloom
- Vileplume
- Bellossom
- Shroomish
### Animation updates for the following Pokémon
- Treecko (New Shoulder Mount!)
- Bonsly (New Shoulder Mount!)
- Sudowoodo
- Cacnea
- Cacturne
- Ekans
- Arbok
- Oddish
- Gloom
- Vileplume
- Bellossom
### Changes
- Terrain Seeds can now be planted
- Terrain Seeds are now consumed during PvP and NPC battles
- Glow Item Frames can be crafted using Bright Powder as an alternative to Glow Ink Sacs
- Bright Powder can be used on Signs and Hanging Signs to make text glow, as an alternative to Glow Ink Sacs
- Updated various recipes to display in Recipe Groups within the Recipe Book
- Updated most recipes to display more logically/consistently within the Recipe Book's categories
- Updated the following recipes
- Never-Melt Ice, Focus Sash, Blunder Policy, Weakness Policy, Blank TM
- Make ride rotations less jittery in multiplayer.
- Changes Disc Shelf TMs to use textures instead of tinting and overlays to line up with item display
- Blank TM can now be inserted into the Disc Shelf
- Added TM creative tab
- Recall animation now renders ball in hand with the player arm raised.
- Made regional and Vivillon split-evo locations now mutually exclusive
- Item evolutions now unlock **all** locked evolutions whose requirements are met instead of stopping after the first.
- Exceptions being "forced" evolutions which will continue to stop after the first one
### Fixes
- Correctly grants "They're Minerals!" advancement when planting a type gem
- Shoulder mounted Pokémon now follow player body animations, improving their positioning with custom player animations and default actions.
- Shoulder mounted Pokémon now sit slightly higher with chest armor equipped for better alignment, with a configurable blacklist.
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??)
- Some other recipes without advancements have also been corrected
- Corrected the TM Recipes for Charge Beam and Payday
- Type Gem blocks now properly generate clusters off of the block.
- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport, and you are not viewing top or bottom edges
- Random Starter option now properly handled in height calculation, so now it won't run off into other categories or be un-accessible due to scroll limits if it causes a new row
- Mochi and Feathers no longer drop glass bottles on use
- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix issue
- Removed unnecessary conditions for Mimikyu's standing pose. Hopefully fixes the rare instance of it using its shoulder animations during battle in multiplayer scenarios.
- Fixed Rockruff line not blinking
- Fixed Flygon sometimes using its running animation instead of walking
- Fixed Bramblin always sleeping outside of battle
- Fixed Dragonair using its battle idle as a normal idle
- Fixed Lycanroc's head movement
- Added head movement to Archaludon
- Fixed Duraludon line not having any sleep animations
- Fixed Diglett line not having their faint animations
- Fixed Kingambit moving its legs while walking
- Fixed Alolan Diglett's cry not playing
- Fixed shiny alpha Snorlax using the non-shiny texture
- Various Structure fixes
- Fixed shiny Pokémon under certain circumstances forgetting taught TMs
- Fixed certain Pokémon sounds sometimes being doubled when played at specific times in their animations
- Fixed ball capture beam origin coming from behind the ball.
- Fixed Safari Ball catch rate outside of battle
### Developer
- Evolution requirements can now set `pokedexIcon` and `pokedexTooltip` directly in their JSON to control how they're shown on the Pokédex's evolution tree, for example:
```json
{
"variant": "attack_defence_ratio",
"pokedexIcon": "minecraft:diamond_sword",
"pokedexTooltip": "cobblemon.ui.pokedex.requirement.attack_defence_ratio.tooltip"
}
```
- Fixed wrong order of operations in the code flow prior to the `FOSSIL_REVIVED` event causing pokemon to appear without entity link
- Fixed TestPartySlot command not correctly comparing the provided spec with the target Pokémon
### Molang & Datapacks
- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
### Particles
#### New Move Animations
### Cries added/updated for the following Pokémon
### Model updates for the following Pokémon
### Animation updates for the following Pokémon
### Changes
### Fixes
### Developer
### Molang & Datapacks
- Added a `loot_table` drop entry type.
- Accepts an `id` field, pointing to a vanilla loot table.
- Added the `cobblemon:biome` and `cobblemon:pokemon_properties` loot conditions.
- `cobblemon:biome` returns true if the biome of death matches the `biome` field.
- `cobblemon:pokemon_properties` returns true if the Pokémon matches the `properties` field.
### Localization
- Updated translations for:
+4 -1
View File
@@ -36,6 +36,7 @@
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` stat for captured Alpha Pokémon.
### New rideable Pokémon
- Pidgeot
- Crobat
- Skarmory
- Milotic
@@ -106,7 +107,9 @@
- Avalugg (Hisuian Form)
### Model updates for the following Pokémon
- Pidgey
- Pidgeotto
- Pidgeot
- Sandshrew
- Sandslash
- Nidoking
+211
View File
@@ -0,0 +1,211 @@
# Changelog
## [1.8.2 (October 11th, 2026)](#1-8-2)
### Additions
- The following items can now be placed on the ground as blocks:
- King's Rock, Galarica Cuff, Unremarkable Teacup, Masterpiece Teacup, Chipped Pot, Cracked Pot, Sachet, Metal Powder, Quick Powder, Bright Powder, Soft Sand, Electirizer, Magmarizer, Icy Rock, Heat Rock, Smooth Rock, Damp Rock, Destiny Knot, Luminous Moss, Never-Melt Ice, Wide Lens, Scope Lens, and Zoom Lens.
- I wasn't finished. Iron Ball, Metal Coat, Throat Spray, Terrain Extender, Medicinal Brew, Moomoo Milk, HP Up, Protein, Iron, Carbos, Calcium, Zinc, PP Up, PP Max, Upgrade, Dubious Disc, and Loaded Dice.
- The following items can now be placed on various surfaces:
- Galarica Wreath, Magnet, Flame Orb, Life Orb, Toxic Orb, Light Ball, and Smoke Ball.
- The following items can now be placed as blocks and have additional functionality:
- Ring Target, Metronome, and Eject Button.
- The following items can now be worn by Players and Pokémon:
- Galarica Wreath, Cleanse Tag, Spell Tag, Sharp Beak, Covert Cloak, Shell Helmet, and Never-Melt Ice.
- Wearable items can now be equipped by a player by holding it and right-clicking (or whatever you've rebound use/interact to).
- Wearable items that can be placed down are exempt from this behaviour.
- Mint Leaves can now be placed on the ground as Leaf Litter, or in Flower Pots.
- The recall animation now renders the ball in hand with the player's arm raised.
- Added Oricorio Flowers.
- Added Terrain Plants, four plants grown from Electric, Grassy, Misty, and Psychic Seeds, which glow under specific environmental conditions and can be farmed for more of their seeds.
- Berries can now be placed in Flower Pots.
- The evolution tree for a Pokémon can now be viewed in the Pokédex, showing the Pokémon's full family line and what's needed to evolve into each stage.
- Added custom sounds to a bunch of items that can be placed as blocks: liquid bottles, pill bottles, powders, and dice.
- Added paper as a new cosmetic item for Pikachu.
- Burmy changes its cloak after a battle it took part in, based on the biome.
- Trash Cloak in the Deep Dark, Nether and End.
- Plant Cloak in lush biomes such as forests, jungles, plains and swamps.
- Sandy Cloak in sandy biomes, beaches and caves.
### Pokémon Added
#### Generation 4
- Snover
- Abomasnow
- Burmy
- Wormadam
- Mothim
#### Generation 5
- Tympole
- Palpitoad
- Seismitoad
#### Generation 6
- Helioptile
- Heliolisk
#### Generation 7
- Grubbin
- Charjabug
- Vikavolt
- Minior
#### Generation 8
- Eternatus
#### Generation 9
- Greavard
- Houndstone
### Model updates for the following Pokémon
- Sudowoodo
- Spheal
- Cacnea
- Cacturne
- Binacle
- Barbaracle
- Glimmet
- Glimmora
- Deerling
- Sawsbuck (All forms)
- Absol
- Poliwag
- Politoed
- Ekans
- Oddish
- Gloom
- Vileplume
- Bellossom
- Shroomish
- Chespin
- Quilladin
- Chesnaught
- Fennekin
- Braixen
- Delphox
- Froakie
- Frogadier
- Greninja
- Shinx
- Luxio
- Luxray
- Slakoth
- Riolu
- Lucario
- Corsola
- Mime Jr.
### Animation updates for the following Pokémon
- Treecko (New Shoulder Mount!)
- Bonsly (New Shoulder Mount!)
- Sudowoodo
- Cacnea
- Cacturne
- Ekans
- Arbok
- Oddish
- Gloom
- Vileplume
- Bellossom
- Pichu
- Pikachu
- Raichu (+ Alolan)
- Greninja
- Slakoth
### Changes
- Slowed the speed of Type Gem growth, and revamped their generation to grow in a more crystal-like shape.
- Terrain Seeds can now be planted.
- Terrain Seeds are now consumed during PvP and NPC battles.
- Glow Item Frames can be crafted using Bright Powder as an alternative to Glow Ink Sacs.
- Bright Powder can be used on Signs and Hanging Signs to make text glow, as an alternative to Glow Ink Sacs.
- Updated various recipes to display in Recipe Groups within the Recipe Book.
- Updated most recipes to display more logically and consistently within the Recipe Book's categories.
- Updated the following recipes
- Never-Melt Ice, Focus Sash, Blunder Policy, Weakness Policy, Blank TM.
- Made ride rotations less jittery in multiplayer.
- Changes Disc Shelf TMs to use textures instead of tinting and overlays to line up with item display.
- Blank TM can now be inserted into the Disc Shelf.
- Added a TM creative tab.
- Made regional and Vivillon split-evo locations mutually exclusive.
- Vivillon's patterns are now viewable as forms with form names and unique Pokédex entries displayed.
- Item evolutions now unlock **all** locked evolutions whose requirements are met instead of stopping after the first.
- Exceptions being "forced" evolutions which stop after the first one.
- Removed Mega Drain as a TM.
- PokeSnacks (and other area spawns) will now start the vertical offset checking from the center rather than base coordinate
- This will help PokeSnacks to work inside caves or tighter spaces better.
### Fixes
- Type Gem blocks now properly generate clusters off of the block.
- Correctly grant "They're Minerals!" advancement when planting a Type Gem.
- Shoulder mounted Pokémon now follow player body animations, improving their positioning with custom player animations and default actions.
- Shoulder mounted Pokémon now sit slightly higher with chest armor equipped for better alignment, with a configurable blacklist.
- Type Gem Blocks now have advancements to give you the recipe in the recipe book (the data for the advancements were inside the recipes somehow??).
- Some other recipes without advancements have also been corrected.
- Corrected the TM Recipes for Charge Beam and Payday.
- Starter Screen Categories will no longer stop rendering if they are bigger than the viewport and you are not viewing the top or bottom edges.
- The Random Starter option no longer runs off into other categories or becomes unaccessible due to scroll limits if it causes a new row.
- Mochi and Feathers no longer drop glass bottles on use.
- Fixed a rare set of concurrency bugs related to reloading packs on NeoForge; fixes a ModernFix compatibility issue.
- Removed unnecessary conditions for Mimikyu's standing pose. Hopefully fixes the rare instance of it using its shoulder animations during battle in multiplayer scenarios.
- Fixed Rockruff line not blinking.
- Fixed Flygon sometimes using its running animation instead of walking.
- Fixed Bramblin always sleeping outside of battle.
- Fixed Dragonair using its battle idle as a normal idle.
- Fixed Lycanroc's head movement.
- Added head movement to Archaludon.
- Fixed Duraludon line not having any sleep animations.
- Fixed Diglett line not having their faint animations.
- Fixed Kingambit moving its legs while walking.
- Fixed Alolan Diglett's cry not playing.
- Fixed shiny alpha Snorlax using the non-shiny texture.
- Fixed Crabominable's head breaking when looking around.
- Fixed Shiny Dipplin and Hydrapple's textures.
- Various structure fixes.
- Fixed shiny Pokémon under certain circumstances forgetting taught TMs.
- Fixed certain Pokémon sounds sometimes being doubled when played at specific times in their animations.
- Fixed ball capture beam origin coming from behind the ball.
- Fixed Safari Ball catch rate outside of battle.
- Fixed alpha eye (and other) particles not respecting the client particle density setting in video options.
- Fixed the TM Machine UI not closing when player is moving away from it.
- Moved the config category for alpha/shiny chance config fields for fossil machine and honey log slathering to Spawning.
- Fixed crashes for addon species with non-Cobblemon namespaces in evolution, fishing bait, and Pokédex lookups.
- Bees will now grow Apricorns and the Galarica Nut Bush, which were in the bee growables tag but never handled, and correctly spend their nectar when they do.
- Saccharine Leaves can now be bone mealed.
- Fixed equipping a stack of wearable items instead of one item of a stack.
- Fixed TM stack consumption in TM Machine screen when a player teaches a move to a Pokémon.
- Fixed every Miltank giving mushroom stew, not only mushroom variants.
- Medicinal Leeks can now be eaten when they aren't being planted, matching their food properties.
- Sweeping attacks no longer set owned Pokémon on fire (e.g. with Fire Aspect) or knock them back. Friendly Fire is now off.
- Fixed Pokémon not losing their previous form's signature moves when changing forms (e.g. Rotom keeping Overheat after leaving its Heat form).
- Form-specific moves gained from a form change are now only granted if the Pokémon is high enough level to learn them, and no longer create duplicates in benched moves.
- Spinda now learns Teeter Dance at level 32 instead of via TM.
- Fixed Oricorio Pa'u form description in the Pokédex.
- Fixed PC playing sound on close when opened via command.
### Developer
- Evolution requirements can now set `pokedexIcon` and `pokedexTooltip` directly in their JSON to control how they're shown on the Pokédex's evolution tree, for example:
```json
{
"variant": "attack_defence_ratio",
"pokedexIcon": "minecraft:diamond_sword",
"pokedexTooltip": "cobblemon.ui.pokedex.requirement.attack_defence_ratio.tooltip"
}
```
- Fixed the wrong order of operations in the code flow prior to the `FOSSIL_REVIVED` event causing Pokémon to appear without the entity link.
- Fixed TestPartySlot command not correctly comparing the provided spec with the target Pokémon.
### Molang & Datapacks
- A new `negate` variant for evolution requirements has been added, which will negate (invert) the provided inner condition.
- Added Molang functions for individual Pokédex ids, wherein a subdex is passed in as a string to `dex_caught_count` etc.
- Added a `battle_ended` callback, backed by the new `BATTLE_ENDED` event, which fires whenever a battle ends for any reason, alongside a multitude of flags not previously covered by `BATTLE_VICTORY`.
- Added `battle_pokemon` to battle actor structs and `has_faced_opponents` to battle Pokémon structs.
- Added the `cobblemon:form_change/bagworm_cloak/plant_cloak`, `sandy_cloak` and `trash_cloak` biome tags, which control Burmy's cloak after battle.
### Localization
- Updated translations for:
- Brazilian Portuguese
- Canadian French
- Japanese
- Korean
- Russian
- Ukrainian
@@ -8,54 +8,42 @@
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.SaccharineLeafBlock;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.Block;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.animal.Bee;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(targets = "net.minecraft.world.entity.animal.Bee$BeeGrowCropGoal")
public abstract class BeeEntityMixin {
@Unique
private BlockState cobblemon$result = null;
@Inject(method = "tick()V", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/BonemealableBlock;performBonemeal(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/util/RandomSource;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;)V",
shift = At.Shift.BY,
by = 2
),
locals = LocalCapture.CAPTURE_FAILHARD
)
private void injectCustomGrowth(CallbackInfo ci, int i, BlockPos blockPos, BlockState blockState, Block block) {
if (block instanceof SaccharineLeafBlock) {
int age = blockState.getValue(SaccharineLeafBlock.Companion.getAGE());
boolean waterlogged = blockState.getValue(BlockStateProperties.WATERLOGGED);
if (age < 2 && !waterlogged) {
this.cobblemon$result = blockState.setValue(SaccharineLeafBlock.Companion.getAGE(), age + 1);
}
}
}
@Shadow(aliases = {"this$0", "field_20373"}) @Final private Bee bee;
// Grows bonemealable blocks vanilla's hardcoded checks miss, returning the state so it handles the rest.
@ModifyVariable(method = "tick", at = @At(value = "LOAD", ordinal = 0), index = 5)
private BlockState applyCustomBlockState(BlockState before) {
if(this.cobblemon$result != null && before == null) {
BlockState result = this.cobblemon$result;
this.cobblemon$result = null;
return result;
private BlockState cobblemon$growBonemealableBlocks(BlockState grownState, @Local(ordinal = 0) BlockState blockState, @Local BlockPos pos) {
if (grownState != null || blockState.is(Blocks.CAVE_VINES) || blockState.is(Blocks.CAVE_VINES_PLANT)) {
return grownState;
}
return before;
if (!(blockState.getBlock() instanceof BonemealableBlock bonemealable)) {
return null;
}
ServerLevel level = (ServerLevel) this.bee.level();
if (!bonemealable.isValidBonemealTarget(level, pos, blockState)) {
return null;
}
bonemealable.performBonemeal(level, this.bee.getRandom(), pos, blockState);
return level.getBlockState(pos);
}
}
@@ -15,6 +15,7 @@ import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.mojang.serialization.MapCodec;
import java.util.Optional;
import java.util.function.Supplier;
import net.minecraft.SharedConstants;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.IntTag;
import net.minecraft.resources.ResourceKey;
@@ -45,4 +46,24 @@ public class ChunkStorageMixin {
int curVersion = vanillaFixed.contains(VERSION_KEY) ? vanillaFixed.getInt(VERSION_KEY) : 0;
return DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), vanillaFixed, curVersion, CobblemonSchemas.DATA_VERSION);
}
// Our update on the same MC version still needs its own fixes so run them here in that case.
@Inject(
method = "upgradeChunkTag(Lnet/minecraft/resources/ResourceKey;Ljava/util/function/Supplier;Lnet/minecraft/nbt/CompoundTag;Ljava/util/Optional;)Lnet/minecraft/nbt/CompoundTag;",
at = @At("HEAD"),
cancellable = true
)
private void cobblemon$doChunkFixOnCurrentVersion(
ResourceKey<Level> levelKey,
Supplier<DimensionDataStorage> storage,
CompoundTag chunkData,
Optional<ResourceKey<MapCodec<? extends ChunkGenerator>>> chunkGeneratorKey,
CallbackInfoReturnable<CompoundTag> cir
) {
if (ChunkStorage.getVersion(chunkData) != SharedConstants.getCurrentVersion().getDataVersion().getVersion()) {
return;
}
int curVersion = chunkData.contains(VERSION_KEY) ? chunkData.getInt(VERSION_KEY) : 0;
cir.setReturnValue(DataFixTypes.CHUNK.update(CobblemonSchemas.getDATA_FIXER(), chunkData, curVersion, CobblemonSchemas.DATA_VERSION));
}
}
@@ -35,13 +35,16 @@ import com.cobblemon.mod.common.util.DataKeys;
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
@@ -50,6 +53,7 @@ import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
@@ -371,4 +375,33 @@ public abstract class PlayerMixin extends LivingEntity implements ScannableEntit
this.cobblemon$rideEyePos = rideEyePos;
}
/**
* Sweeping attacks apply post-attack enchantment effects (e.g. Fire Aspect) to every entity caught
* in the sweep, even if the damage itself was blocked. Skip them for Pokémon immune to the attack.
*/
@WrapOperation(
method = "attack",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/item/enchantment/EnchantmentHelper;doPostAttackEffects(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/world/entity/Entity;Lnet/minecraft/world/damagesource/DamageSource;)V")
)
private void cobblemon$skipPostAttackEffectsOnImmunePokemon(ServerLevel level, Entity target, DamageSource source, Operation<Void> original) {
if (target instanceof PokemonEntity pokemonEntity && pokemonEntity.isInvulnerableTo(source)) {
return;
}
original.call(level, target, source);
}
/**
* Sweeping attacks also knock back every entity caught in the sweep regardless of whether it took damage.
*/
@WrapOperation(
method = "attack",
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;knockback(DDD)V")
)
private void cobblemon$skipKnockbackOnImmunePokemon(LivingEntity target, double strength, double x, double z, Operation<Void> original, @Local DamageSource source) {
if (target instanceof PokemonEntity pokemonEntity && pokemonEntity.isInvulnerableTo(source)) {
return;
}
original.call(target, strength, x, z);
}
}
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.item.crafting.CookingPotShapelessRecipe;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Maps;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.ClientRecipeBook;
import net.minecraft.client.RecipeBookCategories;
import net.minecraft.client.gui.screens.recipebook.RecipeCollection;
@@ -63,23 +64,12 @@ public abstract class ClientRecipeBookMixin {
}
}
@Inject(method = "setupCollections", at = @At("RETURN"))
private void addCustomAggregateCategories(Iterable<RecipeHolder<?>> recipes, RegistryAccess registryAccess, CallbackInfo ci) {
Map<RecipeBookCategories, List<List<RecipeHolder<?>>>> map = categorizeAndGroupRecipes(recipes);
Map<RecipeBookCategories, List<RecipeCollection>> map2 = Maps.newHashMap();
ImmutableList.Builder<RecipeCollection> builder = ImmutableList.builder();
map.forEach((recipeBookCategories, list) -> {
List<RecipeCollection> collections = list.stream()
.map(listx -> new RecipeCollection(registryAccess, listx))
.peek(builder::add)
.collect(ImmutableList.toImmutableList());
map2.put(recipeBookCategories, collections);
});
RecipeBookCategories.AGGREGATE_CATEGORIES.forEach((recipeBookCategories, list) -> map2.put(recipeBookCategories, (List) list.stream().flatMap((recipeBookCategoriesx) -> ((List) map2.getOrDefault(recipeBookCategoriesx, ImmutableList.of())).stream()).collect(ImmutableList.toImmutableList())));
@Inject(method = "setupCollections",
at = @At(
value = "INVOKE",
target = "Lcom/google/common/collect/ImmutableMap;copyOf(Ljava/util/Map;)Lcom/google/common/collect/ImmutableMap;"
))
private void addCustomAggregateCategories(Iterable<RecipeHolder<?>> recipes, RegistryAccess registryAccess, CallbackInfo ci, @Local(name = "map2") Map<RecipeBookCategories, List<RecipeCollection>> map2) {
CobblemonRecipeCategories.Companion.getCustomAggregateCategories().forEach((recipeBookCategories, list) -> map2.put(recipeBookCategories, (List) list.stream().flatMap((recipeBookCategoriesx) -> ((List) map2.getOrDefault(recipeBookCategoriesx, ImmutableList.of())).stream()).collect(ImmutableList.toImmutableList())));
this.collectionsByTab = ImmutableMap.copyOf(map2);
this.allCollections = builder.build();
}
}
@@ -9,55 +9,25 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.CobblemonRecipeCategories;
import net.minecraft.client.ClientRecipeBook;
import net.minecraft.client.Minecraft;
import com.llamalad7.mixinextras.expression.Definition;
import com.llamalad7.mixinextras.expression.Expression;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.client.RecipeBookCategories;
import net.minecraft.client.gui.screens.recipebook.RecipeBookComponent;
import net.minecraft.client.gui.screens.recipebook.RecipeBookPage;
import net.minecraft.client.gui.screens.recipebook.RecipeBookTabButton;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(RecipeBookComponent.class)
public class RecipeBookComponentMixin {
@Shadow private ClientRecipeBook book;
@Shadow protected Minecraft minecraft;
@Shadow private int width;
@Shadow private int xOffset;
@Shadow private int height;
@Shadow @Final private RecipeBookPage recipeBookPage;
@Inject(method = "updateTabs", at = @At("HEAD"), cancellable = true)
private void customUpdateTabs(CallbackInfo ci) {
RecipeBookComponent instance = (RecipeBookComponent) (Object) this;
int i = (width - 147) / 2 - xOffset - 30;
int j = (height - 166) / 2 + 3;
int k = 27;
int l = 0;
for (RecipeBookTabButton recipeBookTabButton : instance.tabButtons) {
RecipeBookCategories recipeBookCategories = recipeBookTabButton.getCategory();
if (recipeBookCategories != RecipeBookCategories.CRAFTING_SEARCH && recipeBookCategories != RecipeBookCategories.FURNACE_SEARCH && recipeBookCategories != CobblemonRecipeCategories.COOKING_POT_SEARCH.toVanillaCategory()) {
if (recipeBookTabButton.updateVisibility(book)) {
recipeBookTabButton.setPosition(i, j + 27 * l++);
recipeBookTabButton.startAnimation(minecraft);
}
} else {
recipeBookTabButton.visible = true;
recipeBookTabButton.setPosition(i, j + k * l++);
}
}
ci.cancel();
@Definition(id = "recipeBookCategories", local = @Local(name = "recipeBookCategories"))
@Definition(id = "FURNACE_SEARCH", field = "Lnet/minecraft/client/RecipeBookCategories;FURNACE_SEARCH:Lnet/minecraft/client/RecipeBookCategories;")
@Expression("recipeBookCategories != FURNACE_SEARCH")
@ModifyExpressionValue(
method = "updateTabs",
at = @At(value = "MIXINEXTRAS:EXPRESSION")
)
private boolean notCookingPotSearch(boolean original, @Local(name = "recipeBookCategories") RecipeBookCategories recipeBookCategories) {
return original && recipeBookCategories != CobblemonRecipeCategories.COOKING_POT_SEARCH.toVanillaCategory();
}
}
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.drop.CommandDropEntry
import com.cobblemon.mod.common.api.drop.DropEntry
import com.cobblemon.mod.common.api.drop.EvolutionItemDropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.drop.LootTableDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.habitats.HabitatPools
@@ -90,6 +91,7 @@ import com.cobblemon.mod.common.events.EntityCallbackHandler
import com.cobblemon.mod.common.events.PokedexHandler
import com.cobblemon.mod.common.events.ServerTickHandler
import com.cobblemon.mod.common.events.StatHandler
import com.cobblemon.mod.common.loot.CobblemonLootItemConditions
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
@@ -225,10 +227,12 @@ object Cobblemon {
implementation.registerEntitySubPredicates()
implementation.registerMobEffects()
DispenserBehaviorRegistry.registerDispenserBehaviors()
CobblemonLootItemConditions.touch()
DropEntry.register("command", CommandDropEntry::class.java)
DropEntry.register("item", ItemDropEntry::class.java, isDefault = true)
DropEntry.register("evolution", EvolutionItemDropEntry::class.java)
DropEntry.register("loot_table", LootTableDropEntry::class.java)
ExperienceGroups.registerDefaults()
CaptureCalculators.registerDefaults()
@@ -260,6 +264,9 @@ object Cobblemon {
RequestManager.onLogoff(it.player)
serverPlayerStructs.remove(it.player.uuid)
}
PlatformEvents.PLAYER_RESPAWN.subscribe {
serverPlayerStructs.remove(it.player.uuid)
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
battleRegistry.getBattleByParticipatingPlayer(it.player)?.stop()
@@ -710,11 +710,11 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val THROAT_SPRAY = create("throat_spray", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.THROAT_SPRAY))
@JvmField
val TERRAIN_EXTENDER = create("terrain_extender", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.EXTENDER))
val TERRAIN_EXTENDER = create("terrain_extender", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_METAL_CAN_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.EXTENDER))
@JvmField
val MOOMOO_MILK = create("moomoo_milk", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
val MOOMOO_MILK = create("moomoo_milk", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
@JvmField
val MEDICINAL_BREW = create("medicinal_brew", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
val MEDICINAL_BREW = create("medicinal_brew", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.GLASS_BOTTLE))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_BOTTLE_LIQUID_SOUNDS).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@@ -1103,7 +1103,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val SMOOTH_ROCK = itemNameBlockItem("smooth_rock", CobblemonBlocks.SMOOTH_ROCK)
@JvmField
val ICY_ROCK = heldItem("icy_rock")
val ICY_ROCK = itemNameBlockItem("icy_rock", CobblemonBlocks.ICY_ROCK)
// Mulch
@JvmField
@@ -425,7 +425,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MovesRegistrySyncPacket.ID, MovesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(BerryRegistrySyncPacket.ID, BerryRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesRegistrySyncPacket.ID, SpeciesRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(SpeciesEvolutionSyncPacket.ID, SpeciesEvolutionSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(DexEvolutionDisplaySyncPacket.ID, DexEvolutionDisplaySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(PropertiesCompletionRegistrySyncPacket.ID, PropertiesCompletionRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(StandardSpeciesFeatureSyncPacket.ID, StandardSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(GlobalSpeciesFeatureSyncPacket.ID, GlobalSpeciesFeatureSyncPacket::decode, DataRegistrySyncPacketHandler()))
@@ -720,5 +720,35 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
ITEM_BLOCK_DICE_STEP
)
@JvmField
val ITEM_BLOCK_METAL_CAN_PLACE = this.create("block.item_block.metal_can.place")
@JvmField
val ITEM_BLOCK_METAL_CAN_BREAK = this.create("block.item_block.metal_can.break")
@JvmField
val ITEM_BLOCK_METAL_CAN_STEP = this.create("block.item_block.metal_can.step")
@JvmField
val ITEM_BLOCK_METAL_CAN_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_METAL_CAN_BREAK,
ITEM_BLOCK_METAL_CAN_STEP,
ITEM_BLOCK_METAL_CAN_PLACE,
ITEM_BLOCK_METAL_CAN_STEP,
ITEM_BLOCK_METAL_CAN_STEP
)
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_PLACE = this.create("block.item_block.jar_glass_liquid.place")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_BREAK = this.create("block.item_block.jar_glass_liquid.break")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_STEP = this.create("block.item_block.jar_glass_liquid.step")
@JvmField
val ITEM_BLOCK_JAR_GLASS_LIQUID_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_JAR_GLASS_LIQUID_BREAK,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP,
ITEM_BLOCK_JAR_GLASS_LIQUID_PLACE,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP,
ITEM_BLOCK_JAR_GLASS_LIQUID_STEP
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.createVariableRangeEvent(cobblemonResource(name)))
}
@@ -0,0 +1,25 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.battles.model
/**
* How a [PokemonBattle] came to an end.
*/
enum class BattleEndResult {
/** One side defeated the other. */
VICTORY,
/** A wild Pokémon was captured, ending the battle. */
CAPTURE,
/** An actor forfeited, giving the victory to the other side. */
FORFEIT,
/** A player fled from a wild Pokémon. */
FLED,
/** The battle was stopped without a winner, such as by a command, a player disconnecting or an error. */
STOPPED
}
@@ -21,6 +21,7 @@ import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.EntityBackedBattleActor
import com.cobblemon.mod.common.api.battles.model.actor.FleeableBattleActor
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
@@ -124,6 +125,12 @@ open class PokemonBattle(
var winners = listOf<BattleActor>()
var losers = listOf<BattleActor>()
var ended = false
/** How the battle ended, or null if it hasn't ended yet. */
var endResult: BattleEndResult? = null
/** The actor that forfeited the battle, if any. */
var forfeitedBy: BattleActor? = null
/** Whether a player fled from the battle. */
var fled = false
// TEMP battle showcase stuff
var announcingRules = false
var turn: Int = 0
@@ -251,6 +258,14 @@ open class PokemonBattle(
fun end() {
ended = true
val result = when {
winners.isNotEmpty() && showdownMessages.any { "capture" in it } -> BattleEndResult.CAPTURE
winners.isNotEmpty() && forfeitedBy != null -> BattleEndResult.FORFEIT
winners.isNotEmpty() -> BattleEndResult.VICTORY
fled -> BattleEndResult.FLED
else -> BattleEndResult.STOPPED
}
endResult = result
val awardToFainted = Cobblemon.config.awardExperienceToFaintedPokemon
val awardOnLoss = Cobblemon.config.awardExperienceOnBattleLoss
this.actors.forEach { actor ->
@@ -332,6 +347,7 @@ open class PokemonBattle(
}
}
}
CobblemonEvents.BATTLE_ENDED.post(BattleEndedEvent(this, result, forfeitedBy.takeIf { result == BattleEndResult.FORFEIT }))
sendUpdate(BattleEndPacket())
BattleRegistry.closeBattle(this)
}
@@ -502,6 +518,7 @@ open class PokemonBattle(
.forEach{it.pokemon.heal()}
CobblemonEvents.BATTLE_FLED.post(BattleFledEvent(this, actors.asSequence().filterIsInstance<PlayerBattleActor>().iterator().next()))
actors.filterIsInstance<EntityBackedBattleActor<*>>().mapNotNull { it.entity }.forEach { it.sendSystemMessage(battleLang("flee").yellow()) }
fled = true
stop()
}
}
@@ -539,6 +556,7 @@ open class PokemonBattle(
private fun checkForfeit(): Boolean {
val forfeit = actors.find { it.responses.any { it is ForfeitActionResponse } }
return forfeit?.let {
forfeitedBy = it
this.dispatchWaiting { this.broadcastChatMessage(battleLang("forfeit", it.getName()).red()) }
writeShowdownAction(">forcelose ${it.showdownId}")
true
@@ -11,9 +11,6 @@ package com.cobblemon.mod.common.api.conditional
import com.google.gson.JsonDeserializationContext
import com.google.gson.JsonDeserializer
import com.google.gson.JsonElement
import com.google.gson.JsonPrimitive
import com.google.gson.JsonSerializationContext
import com.google.gson.JsonSerializer
import java.lang.reflect.Type
/**
@@ -24,19 +21,11 @@ import java.lang.reflect.Type
* @author Hiroku
* @since July 17th, 2022
*/
interface RegistryLikeAdapter<B> : JsonDeserializer<RegistryLikeCondition<B>>, JsonSerializer<RegistryLikeCondition<B>> {
interface RegistryLikeAdapter<B> : JsonDeserializer<RegistryLikeCondition<B>> {
val registryLikeConditions: MutableList<(JsonElement) -> RegistryLikeCondition<B>?>
override fun deserialize(json: JsonElement, type: Type, ctx: JsonDeserializationContext): RegistryLikeCondition<B> {
return registryLikeConditions.firstNotNullOfOrNull { it(json) }
?: throw IllegalArgumentException("Unable to deserialize $json")
}
override fun serialize(src: RegistryLikeCondition<B>, typeOfSrc: Type, ctx: JsonSerializationContext): JsonElement {
return when (src) {
is RegistryLikeTagCondition<B> -> JsonPrimitive(RegistryLikeTagCondition.PREFIX + src.tag.location())
is RegistryLikeIdentifierCondition<B> -> JsonPrimitive(src.identifier.toString())
else -> throw IllegalArgumentException("Unable to serialize $src")
}
}
}
@@ -10,9 +10,14 @@ package com.cobblemon.mod.common.api.drop
import com.cobblemon.mod.common.api.events.CobblemonEvents.LOOT_DROPPED
import com.cobblemon.mod.common.api.events.drops.LootDroppedEvent
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.registries.Registries
import kotlin.random.Random
import net.minecraft.network.RegistryFriendlyByteBuf
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
@@ -105,7 +110,11 @@ class DropTable {
) {
LOOT_DROPPED.postThen(
event = LootDroppedEvent(this, player, entity, drops),
ifSucceeded = { it.drops.forEach { it.drop(entity, world, pos, player) } }
ifSucceeded = {
val pokemon = (entity as? PokemonEntity)?.pokemon?.species?.resourceIdentifier ?: return@postThen
it.drops.forEach { it.drop(entity, world, pos, player) }
// val lootKey = ResourceKey.create(Registries.LOOT_TABLE, cobblemonResource("pokemon/${pokemon}"))
}
)
}
@@ -0,0 +1,64 @@
package com.cobblemon.mod.common.api.drop
import net.minecraft.core.registries.Registries
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.level.storage.loot.LootParams
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.phys.Vec3
/**
* A drop entry that points to a vanilla loot table.
*/
class LootTableDropEntry(
override val percentage: Float,
override val quantity: Int,
override val maxSelectableTimes: Int,
val id: ResourceLocation
) : DropEntry {
override fun drop(
entity: LivingEntity?,
world: ServerLevel,
pos: Vec3,
player: ServerPlayer?
) {
val key = ResourceKey.create(Registries.LOOT_TABLE, id)
val playerEntity = player as? LivingEntity
if (entity == null) return
if (playerEntity != null) {
val params = LootParams.Builder(world)
.withParameter(LootContextParams.ATTACKING_ENTITY, playerEntity)
.withParameter(LootContextParams.DAMAGE_SOURCE, playerEntity.damageSources().genericKill())
.withParameter(LootContextParams.ORIGIN, pos)
.withParameter(LootContextParams.THIS_ENTITY, entity)
.create(LootContextParamSets.ENTITY)
val drops = world.server.reloadableRegistries().getLootTable(key)
.getRandomItems(params)
for (stack in drops) {
if (stack.isEmpty) continue
val itemEntity = ItemEntity(world, pos.x, pos.y, pos.z, stack)
itemEntity.setDefaultPickUpDelay()
world.addFreshEntity(itemEntity)
}
} else {
val params = LootParams.Builder(world)
.create(LootContextParamSets.EMPTY)
val drops = world.server.reloadableRegistries().getLootTable(key)
.getRandomItems(params)
for (stack in drops) {
if (stack.isEmpty) continue
val itemEntity = ItemEntity(world, pos.x, pos.y, pos.z, stack)
itemEntity.setDefaultPickUpDelay()
world.addFreshEntity(itemEntity)
}
}
}
}
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.api.events.battles.BattleFaintedEvent
import com.cobblemon.mod.common.api.events.battles.BattleFledEvent
import com.cobblemon.mod.common.api.events.battles.BattleFleeAttemptEvent
import com.cobblemon.mod.common.api.events.battles.BattleStartedEvent
import com.cobblemon.mod.common.api.events.battles.BattleEndedEvent
import com.cobblemon.mod.common.api.events.battles.BattleVictoryEvent
import com.cobblemon.mod.common.api.events.battles.instruction.FormeChangeEvent
import com.cobblemon.mod.common.api.events.battles.instruction.MegaEvolutionEvent
@@ -139,6 +140,9 @@ object CobblemonEvents {
@JvmField
val BATTLE_FAINTED = EventObservable<BattleFaintedEvent>()
@JvmField
val BATTLE_ENDED = EventObservable<BattleEndedEvent>()
// instructions
@JvmField
val MEGA_EVOLUTION = EventObservable<MegaEvolutionEvent>()
@@ -0,0 +1,69 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.events.battles
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.MoValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.battles.model.BattleEndResult
import com.cobblemon.mod.common.api.battles.model.PokemonBattle
import com.cobblemon.mod.common.api.battles.model.actor.BattleActor
import com.cobblemon.mod.common.api.battles.model.actor.ActorType
import com.cobblemon.mod.common.util.asArrayValue
/**
* Event fired whenever a [PokemonBattle] ends, regardless of how it ended (victory, fleeing, being stopped, etc).
*
* [PokemonBattle.winners] and [PokemonBattle.losers] are only populated if the [result] has a winner,
* that is [BattleEndResult.VICTORY], [BattleEndResult.CAPTURE] or [BattleEndResult.FORFEIT].
*
* @param result How the battle ended.
* @param forfeitedBy The actor that forfeited, if the [result] is [BattleEndResult.FORFEIT].
*/
data class BattleEndedEvent(
override val battle: PokemonBattle,
val result: BattleEndResult,
val forfeitedBy: BattleActor?
) : BattleEvent {
/** Whether one side won the battle, which includes captures and forfeits. */
val hasWinner = battle.winners.isNotEmpty()
val wasVictory = result == BattleEndResult.VICTORY
val wasCapture = result == BattleEndResult.CAPTURE
val wasForfeit = result == BattleEndResult.FORFEIT
val wasFled = result == BattleEndResult.FLED
val wasStopped = result == BattleEndResult.STOPPED
/** Whether the battle was between players and wild Pokémon. */
val isPvW = battle.isPvW
/** Whether the battle was between players and NPCs. */
val isPvN = battle.isPvN
/** Whether the battle was between players. */
val isPvP = battle.isPvP
val context = mutableMapOf<String, MoValue>(
"battle" to battle.struct,
"result" to StringValue(result.name.lowercase()),
"has_winner" to DoubleValue(hasWinner),
"was_victory" to DoubleValue(wasVictory),
"was_capture" to DoubleValue(wasCapture),
"was_forfeit" to DoubleValue(wasForfeit),
"was_fled" to DoubleValue(wasFled),
"was_stopped" to DoubleValue(wasStopped),
"is_pvw" to DoubleValue(isPvW),
"is_pvn" to DoubleValue(isPvN),
"is_pvp" to DoubleValue(isPvP),
"winners" to battle.winners.asArrayValue { it.struct },
"losers" to battle.losers.asArrayValue { it.struct },
"players" to battle.actors.filter { it.type == ActorType.PLAYER }.asArrayValue { it.struct },
"npcs" to battle.actors.filter { it.type == ActorType.NPC }.asArrayValue { it.struct },
"wild_pokemon" to battle.actors.filter { it.type == ActorType.WILD }.asArrayValue { it.struct }
).apply {
forfeitedBy?.let { put("forfeited_by", it.struct) }
}
}
@@ -16,6 +16,7 @@ import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMoLangValue
import com.cobblemon.mod.common.battles.actor.PlayerBattleActor
import com.cobblemon.mod.common.battles.actor.PokemonBattleActor
import com.cobblemon.mod.common.entity.npc.NPCBattleActor
import com.cobblemon.mod.common.util.asArrayValue
object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>() {
override fun BattleActor.moLangFunctions(): MutableMap<String, (MoParams) -> Any> {
@@ -25,6 +26,7 @@ object BattleActorMoLangFunctions : AbstractMoLangFunctionHolder<BattleActor>()
functions["is_npc"] = { DoubleValue(actor.type == ActorType.NPC) }
functions["is_player"] = { DoubleValue(actor.type == ActorType.PLAYER) }
functions["is_wild"] = { DoubleValue(actor.type == ActorType.WILD) }
functions["battle_pokemon"] = { actor.pokemonList.asArrayValue { it.struct } }
when (actor) {
is NPCBattleActor -> {
@@ -98,14 +98,14 @@ object LivingEntityMoLangFunctions : AbstractMoLangFunctionHolder<LivingEntity>(
val targetEntity = params.get<MoValue>(0)
val maxDistance = params.getDoubleOrNull(1)?.toFloat() ?: 2.0F
val entity =
val target =
if (targetEntity is ObjectValue<*> && targetEntity.obj is Entity) {
targetEntity.obj as Entity
} else {
return@isLookingAt DoubleValue.ZERO
}
DoubleValue(entity.isLookingAt(entity, maxDistance))
DoubleValue(entity.isLookingAt(target, maxDistance))
}
functions["is_living_entity"] = { DoubleValue.ONE }
functions["is_flying"] = { DoubleValue(entity.isFallFlying) }
@@ -212,7 +212,7 @@ object PokemonMoLangFunctions : AbstractMoLangFunctionHolder<Pokemon>() {
// Lol. Lmao, even.
// TO-DO: Subscribe to [PokemonSpecies.observable].
functions["pre_evolution"] = { pokemon.species.preEvolution ?: DoubleValue.ZERO }
functions["nature"] = { StringValue(pokemon.nature.toString()) }
functions["nature"] = { StringValue(pokemon.nature.name.toString()) }
functions["is_wild"] = { DoubleValue(pokemon.entity?.let { it.ownerUUID == null } == true) }
functions["is_shiny"] = { DoubleValue(pokemon.shiny) }
functions["is_in_party"] = { DoubleValue(pokemon.storeCoordinates.get()?.store is PartyStore) }
@@ -10,9 +10,6 @@ package com.cobblemon.mod.common.api.pokedex
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.pokedex.def.PokedexDef
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.PokedexDexSyncPacket
import com.cobblemon.mod.common.util.adapters.CodecBackedAdapter
@@ -64,38 +61,6 @@ object Dexes : JsonDataRegistry<PokedexDef> {
PokedexDexSyncPacket(dexEntryMap.values).sendToPlayer(player)
}
fun findDexEntryBySpeciesId(regionId: ResourceLocation, speciesId: ResourceLocation): PokedexEntry? {
return dexEntryMap[regionId]?.getEntries()?.firstOrNull { it -> it.speciesId == speciesId }
}
fun findDexEntryBySpeciesId(speciesId: ResourceLocation): PokedexEntry? {
return findDexEntryBySpeciesId(cobblemonResource("national"), speciesId)
}
fun findRootDexEntryBySpeciesId(speciesId: ResourceLocation, formName: String): Pair<PokedexEntry, PokedexForm> {
var rootSpecies = PokemonSpecies.getByIdentifier(speciesId)!!
val initialFormEquivalents = getFormEquivalents(formName)
var rootForm = rootSpecies.forms.firstOrNull { initialFormEquivalents.contains(it.name.lowercase()) }
?: rootSpecies.standardForm
var preEvolution = rootForm.preEvolution
while (preEvolution != null) {
rootSpecies = preEvolution.species
rootForm = preEvolution.resolveForm(rootForm.aspects.toSet())
preEvolution = rootForm.preEvolution
}
val entry = findDexEntryBySpeciesId(rootSpecies.resourceIdentifier)
?: throw RuntimeException("Root dex entry not found")
val formEquivalents = getFormEquivalents(rootForm.name)
val form =
entry.forms.firstOrNull { formEquivalents.contains(it.displayForm.lowercase()) } ?:
entry.forms.first { it.displayForm.equals("Normal", ignoreCase = true) }
return entry to form
}
fun getFormEquivalents(formName: String): List<String> {
val key = equivalentFormsLookup[formName.lowercase()]
return equivalentForms[key] ?: listOf(formName.lowercase())
@@ -8,13 +8,20 @@
package com.cobblemon.mod.common.api.pokedex.entry
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.DexEntrySyncPacket
import com.cobblemon.mod.common.net.messages.client.data.DexEvolutionDisplaySyncPacket
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
@@ -38,6 +45,8 @@ object DexEntries : JsonDataRegistry<PokedexEntry> {
val entries = mutableMapOf<ResourceLocation, PokedexEntry>()
val evolutionDisplays = mutableListOf<DexEvolutionDisplay>()
override fun reload(data: Map<ResourceLocation, PokedexEntry>) {
data.forEach { _, entry ->
entries[entry.id] = entry
@@ -50,6 +59,7 @@ object DexEntries : JsonDataRegistry<PokedexEntry> {
}
}
}
computeEvolutionDisplays()
observable.emit(this)
}
@@ -57,5 +67,58 @@ object DexEntries : JsonDataRegistry<PokedexEntry> {
override fun sync(player: ServerPlayer) {
DexEntrySyncPacket(entries.values).sendToPlayer(player)
DexEvolutionDisplaySyncPacket(evolutionDisplays).sendToPlayer(player)
}
}
fun computeEvolutionDisplays() {
evolutionDisplays.clear()
PokemonSpecies.species.forEach {
try {
evolutionDisplays.addAll(buildDisplays(it.standardForm) + it.forms.flatMap { form -> buildDisplays(form) })
} catch (e: Exception) {
Cobblemon.LOGGER.error("Failed to build dex evolution displays for ${it.resourceIdentifier}", e)
}
}
}
fun buildDisplays(form: FormData): List<DexEvolutionDisplay> {
val result = mutableListOf<DexEvolutionDisplay>()
(form.ownEvolutions ?: form.evolutions).forEach { evolution ->
val requirements = mutableListOf<DexEvolutionRequirementDisplay>()
getToolTipHeaderIcon(evolution)?.let { header ->
requirements.add(header)
}
evolution.requirements.mapNotNull { resolveRequirementData(it) }.forEach { requirement ->
requirements.add(requirement)
}
listOfNotNull(evolution.result, evolution.shedder).forEach resultLoop@{ resultProperties ->
val resultSpecies = resultProperties.species
?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
?: return@resultLoop
// The result's own aspects win, otherwise carry the source form's aspects over
// like a real evolution does (Alola-Bias Pichu -> Alola-Bias Pikachu)
val resultForm = resultSpecies.getForm(resultProperties.aspects).takeIf { it != resultSpecies.standardForm }
?: resultSpecies.getForm(form.aspects.toSet() + resultProperties.aspects)
val toAspects = resultProperties.aspects + resultForm.aspects
val resultRequirements = if (resultProperties === evolution.shedder) {
requirements + CobblemonDexEvolutionRequirementDisplay(CobblemonItems.POKE_BALL, lang("ui.pokedex.evolution.shedder.tooltip"))
} else {
requirements
}
result.add(DexEvolutionDisplay(
fromSpecies = form.species.resourceIdentifier,
fromForm = form.name,
fromAspects = form.aspects.toSet(),
toSpecies = resultSpecies.resourceIdentifier,
toForm = resultForm.name,
toAspects = toAspects,
requirements = resultRequirements,
))
}
}
return result
}
}
@@ -0,0 +1,466 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.pokedex.entry
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.conditional.RegistryLikeIdentifierCondition
import com.cobblemon.mod.common.api.conditional.RegistryLikeTagCondition
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.text.add
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.pokemon.requirements.*
import com.cobblemon.mod.common.util.adapters.RegistryAccessResolver
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.lang
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.util.ExtraCodecs
import net.minecraft.world.item.Item
import net.minecraft.world.item.Items
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.levelgen.structure.Structure
import kotlin.jvm.optionals.getOrNull
data class DexEvolutionDisplay(
val fromSpecies: ResourceLocation,
val fromForm: String,
val fromAspects: Set<String>,
val toSpecies: ResourceLocation,
val toForm: String,
val toAspects: Set<String>,
val requirements: List<DexEvolutionRequirementDisplay>,
)
interface DexEvolutionRequirementDisplay {
val icon: Item
val tooltip: MutableComponent
}
data class CobblemonDexEvolutionRequirementDisplay(
override val icon: Item,
override val tooltip: MutableComponent,
) : DexEvolutionRequirementDisplay
data class CobblemonBiomeDexEvolutionRequirementDisplay(
override val icon: Item,
override val tooltip: MutableComponent,
val condition: ExtraCodecs.TagOrElementLocation? = null,
val antiCondition: ExtraCodecs.TagOrElementLocation? = null,
) : DexEvolutionRequirementDisplay
fun getToolTipHeaderIcon(evolution: Evolution): DexEvolutionRequirementDisplay? {
when (evolution) {
is ItemInteractionEvolution -> return getToolTipHeaderIcon(evolution)
is TradeEvolution -> return getToolTipHeaderIcon(evolution)
}
return null
}
fun getToolTipHeaderIcon(itemInteractionEvolution: ItemInteractionEvolution): CobblemonDexEvolutionRequirementDisplay? {
val item = itemInteractionEvolution.requiredContext.items.orElse(null)?.firstOrNull()?.value() ?: return null
return CobblemonDexEvolutionRequirementDisplay(item, lang("ui.pokedex.evolution.item_interact.tooltip", item.description.plainCopy().green()))
}
fun getToolTipHeaderIcon(tradeEvolution: TradeEvolution): CobblemonDexEvolutionRequirementDisplay {
val species = tradeEvolution.requiredContext.species
val tooltip = if (species == null) {
lang("ui.pokedex.evolution.trade.tooltip.with_any_species")
} else {
PokemonSpecies.getByIdentifier(species.asIdentifierDefaultingNamespace())
?.let { lang("ui.pokedex.evolution.trade.tooltip.with_species", it.translatedName.green()) }
?: lang("ui.pokedex.evolution.trade.tooltip.with_any_species")
}
return CobblemonDexEvolutionRequirementDisplay(CobblemonItems.LINK_CABLE, tooltip)
}
fun resolveRequirementData(requirement: Requirement): DexEvolutionRequirementDisplay? {
val icon = requirement.pokedexIcon?.let {
RegistryAccessResolver.getAccess().registryOrThrow(Registries.ITEM).get(it)
}
val tooltip = requirement.pokedexTooltip?.let {
Component.translatable(it)
}
if (icon != null && tooltip != null) {
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
return buildRequirementData(requirement)
}
fun buildRequirementData(requirement: Requirement): DexEvolutionRequirementDisplay? {
when (requirement) {
is AdvancementRequirement -> return buildAdvancementRequirement(requirement)
is BattleCriticalHitsRequirement -> return buildBattleCriticalHitsRequirement(requirement)
is BiomeRequirement -> return buildBiomeRequirement(requirement)
is BlocksTraveledRequirement -> return buildBlocksTraveledRequirement(requirement)
is DamageTakenRequirement -> return buildDamageTakenRequirement(requirement)
is DefeatRequirement -> return buildDefeatRequirement(requirement)
is FriendshipRequirement -> return buildFriendshipRequirement(requirement)
is HeldItemRequirement -> return buildHeldItemRequirement(requirement)
is LevelRequirement -> return buildLevelRequirement(requirement)
is MoonPhaseRequirement -> return buildMoonPhaseRequirement(requirement)
is MoveSetRequirement -> return buildMoveSetRequirement(requirement)
is MoveTypeRequirement -> return buildMoveTypeRequirement(requirement)
is NegateRequirement -> return buildNegateRequirement(requirement)
is OwnerHoldsItemRequirement -> return buildOwnerHoldsItemRequirement(requirement)
is PartyMemberRequirement -> return buildPartyMemberRequirement(requirement)
is PokemonPropertiesRequirement -> return buildPokemonPropertiesRequirement(requirement)
is PropertyRangeRequirement -> return buildPropertyRangeRequirement(requirement)
is RecoilRequirement -> return buildRecoilRequirement(requirement)
is StatCompareRequirement -> return buildStatCompareRequirement(requirement)
is StatEqualRequirement -> return buildStatEqualRequirement(requirement)
is StructureRequirement -> return buildStructureRequirement(requirement)
is TimeRangeRequirement -> return buildTimeRangeRequirement(requirement)
is UseMoveRequirement -> return buildUseMoveRequirement(requirement)
is WeatherRequirement -> return buildWeatherRequirement(requirement)
}
return null
}
fun buildAdvancementRequirement(advancementRequirement: AdvancementRequirement): DexEvolutionRequirementDisplay {
val icon = Items.BOOK
val identifier = advancementRequirement.requiredAdvancement
val advancementLanguageKey = "${identifier.namespace}.${identifier.path.substringAfterLast('/')}"
val advancementComponent = Component.translatable("advancements.$advancementLanguageKey").green()
val tooltip = lang("ui.pokedex.requirement.advancement.tooltip", advancementComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildBattleCriticalHitsRequirement(battleCriticalHitsRequirement: BattleCriticalHitsRequirement): DexEvolutionRequirementDisplay {
val icon = CobblemonItems.MEDICINAL_LEEK
val criticalsComponent = Component.literal(battleCriticalHitsRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.battle_critical_hits.tooltip", criticalsComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
private fun tagDisplayName(registry: String, id: ResourceLocation): MutableComponent {
return Component.translatableWithFallback("tag.$registry.${id.namespace}.${id.path.replace('/', '.')}", prettifyPath(id.path))
}
private fun prettifyPath(path: String): String {
return path.substringAfterLast('/').removePrefix("is_").split('_').joinToString(" ") { part -> part.replaceFirstChar(Char::titlecase) }
}
fun buildNegateRequirement(negateRequirement: NegateRequirement): DexEvolutionRequirementDisplay? {
val inner = negateRequirement.inner
when (inner) {
is BiomeRequirement -> buildBiomeRequirement(inner, negated = true)?.let { return it }
is StructureRequirement -> buildStructureRequirement(inner, negated = true)?.let { return it }
}
val innerDisplay = resolveRequirementData(inner) ?: return null
return CobblemonDexEvolutionRequirementDisplay(innerDisplay.icon, lang("ui.pokedex.requirement.negate.tooltip", innerDisplay.tooltip))
}
fun buildBiomeRequirement(biomeRequirement: BiomeRequirement, negated: Boolean = false): DexEvolutionRequirementDisplay? {
// Negating "in X" is "not in X"; negating both a condition and an anticondition isn't expressible as one line
if (negated && biomeRequirement.biomeCondition != null && biomeRequirement.biomeAnticondition != null) return null
val condition = if (negated) biomeRequirement.biomeAnticondition else biomeRequirement.biomeCondition
val antiCondition = if (negated) biomeRequirement.biomeCondition else biomeRequirement.biomeAnticondition
if (condition == null && antiCondition == null) {
return null
}
val icon = Items.COMPASS
val displayName: (RegistryLikeCondition<Biome>) -> MutableComponent = {
when (it) {
is RegistryLikeTagCondition -> tagDisplayName("worldgen.biome", it.tag.location())
is RegistryLikeIdentifierCondition -> Component.translatable("biome.${it.identifier.namespace}.${it.identifier.path}")
else -> Component.literal(it.toString())
}
}
val tooltip = if (condition != null && antiCondition != null) {
lang("ui.pokedex.requirement.biome.both.tooltip", displayName(condition).green(), displayName(antiCondition).green())
} else if (condition != null) {
lang("ui.pokedex.requirement.biome.tooltip", displayName(condition).green())
} else {
lang("ui.pokedex.requirement.biome.anticondition.tooltip", displayName(antiCondition!!).green())
}
var conditionConverted: ExtraCodecs.TagOrElementLocation? = null
if (condition != null) {
val conditionIdentifier = if (condition is RegistryLikeIdentifierCondition) condition.identifier else (condition as RegistryLikeTagCondition).tag.location
conditionConverted = ExtraCodecs.TagOrElementLocation(conditionIdentifier, condition is RegistryLikeTagCondition)
}
var antiConditionConverted: ExtraCodecs.TagOrElementLocation? = null
if (antiCondition != null) {
val conditionIdentifier = if (antiCondition is RegistryLikeIdentifierCondition) antiCondition.identifier else (antiCondition as RegistryLikeTagCondition).tag.location
antiConditionConverted = ExtraCodecs.TagOrElementLocation(conditionIdentifier, antiCondition is RegistryLikeTagCondition)
}
return CobblemonBiomeDexEvolutionRequirementDisplay(icon, tooltip, conditionConverted, antiConditionConverted)
}
fun buildBlocksTraveledRequirement(blocksTraveledRequirement: BlocksTraveledRequirement): DexEvolutionRequirementDisplay {
val icon = Items.LEATHER_BOOTS
val blocksComponent = Component.literal(blocksTraveledRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.blocks_traveled.tooltip", blocksComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildDamageTakenRequirement(damageTakenRequirement: DamageTakenRequirement): DexEvolutionRequirementDisplay {
val icon = CobblemonItems.PUNCHING_GLOVE
val blocksComponent = Component.literal(damageTakenRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.damage_taken.tooltip", blocksComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildDefeatRequirement(defeatRequirement: DefeatRequirement): DexEvolutionRequirementDisplay? {
val description = describePokemonProperties(defeatRequirement.target) ?: return null
val icon = CobblemonItems.PUNCHING_GLOVE
val defeatedAmount = defeatRequirement.amount
val descriptionComponent = Component.literal(defeatedAmount.toString()).green().add(" ").add(description)
val tooltip = lang("ui.pokedex.requirement.defeat.tooltip", descriptionComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildFriendshipRequirement(friendshipRequirement: FriendshipRequirement): DexEvolutionRequirementDisplay {
val icon = CobblemonItems.SOOTHE_BELL
val friendshipAmountComponent = Component.literal(friendshipRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.friendship.tooltip", friendshipAmountComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildHeldItemRequirement(heldItemRequirement: HeldItemRequirement): DexEvolutionRequirementDisplay? {
val items = heldItemRequirement.itemCondition.items.getOrNull() ?: return null
val item = items.firstOrNull()?.value() ?: return null
val itemComponent = items.unwrapKey().map { tag ->
val id = tag.location()
val fallback = id.path.substringAfterLast('/').split('_').joinToString(" ") { part -> part.replaceFirstChar(Char::titlecase) }
Component.translatableWithFallback("tag.item.${id.namespace}.${id.path.replace('/', '.')}", fallback)
}.orElseGet { item.description.plainCopy() }
val tooltip = lang("ui.pokedex.requirement.held_item.tooltip", itemComponent.green())
return CobblemonDexEvolutionRequirementDisplay(item, tooltip)
}
fun buildLevelRequirement(levelRequirement: LevelRequirement): DexEvolutionRequirementDisplay {
val minLevel = levelRequirement.minLevel
val maxLevel = levelRequirement.maxLevel
val icon = CobblemonItems.RARE_CANDY
val tooltip =
if (minLevel == maxLevel || maxLevel == Int.MAX_VALUE)
lang("ui.pokedex.requirement.level.tooltip.min", Component.literal(minLevel.toString()).green())
else
lang("ui.pokedex.requirement.level.tooltip.between", Component.literal(minLevel.toString()).green(), Component.literal(maxLevel.toString()).green())
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildMoonPhaseRequirement(moonPhaseRequirement: MoonPhaseRequirement): DexEvolutionRequirementDisplay {
val icon = Items.CLOCK
val moonPhaseComponent = moonPhaseRequirement.moonPhase.displayName().green()
val tooltip = lang("ui.pokedex.requirement.moon_phase.tooltip", moonPhaseComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildMoveSetRequirement(moveSetRequirement: MoveSetRequirement): DexEvolutionRequirementDisplay {
val icon = CobblemonItems.TECHNICAL_MACHINE
val tooltip = lang("ui.pokedex.requirement.has_move.tooltip", moveSetRequirement.move.displayName.green())
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildMoveTypeRequirement(moveTypeRequirement: MoveTypeRequirement): DexEvolutionRequirementDisplay {
val type = ElementalTypes.get(moveTypeRequirement.type.name)
val icon = when (type) {
ElementalTypes.NORMAL -> CobblemonItems.NORMAL_GEM
ElementalTypes.FIRE -> CobblemonItems.FIRE_GEM
ElementalTypes.WATER -> CobblemonItems.WATER_GEM
ElementalTypes.GRASS -> CobblemonItems.GRASS_GEM
ElementalTypes.ELECTRIC -> CobblemonItems.ELECTRIC_GEM
ElementalTypes.ICE -> CobblemonItems.ICE_GEM
ElementalTypes.FIGHTING -> CobblemonItems.FIGHTING_GEM
ElementalTypes.POISON -> CobblemonItems.POISON_GEM
ElementalTypes.GROUND -> CobblemonItems.GROUND_GEM
ElementalTypes.FLYING -> CobblemonItems.FLYING_GEM
ElementalTypes.PSYCHIC -> CobblemonItems.PSYCHIC_GEM
ElementalTypes.BUG -> CobblemonItems.BUG_GEM
ElementalTypes.ROCK -> CobblemonItems.ROCK_GEM
ElementalTypes.GHOST -> CobblemonItems.GHOST_GEM
ElementalTypes.DRAGON -> CobblemonItems.DRAGON_GEM
ElementalTypes.DARK -> CobblemonItems.DARK_GEM
ElementalTypes.STEEL -> CobblemonItems.STEEL_GEM
ElementalTypes.FAIRY -> CobblemonItems.FAIRY_GEM
else -> CobblemonItems.NORMAL_GEM
}
val tooltip = lang("ui.pokedex.requirement.has_move_type.tooltip", moveTypeRequirement.type.displayName.green())
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildOwnerHoldsItemRequirement(ownerHoldsItemRequirement: OwnerHoldsItemRequirement): DexEvolutionRequirementDisplay? {
val item = ownerHoldsItemRequirement.itemCondition.items.orElse(null)?.firstOrNull()?.value() ?: return null
val tooltip = lang("ui.pokedex.requirement.owner_held_item.tooltip", item.description.plainCopy().green())
return CobblemonDexEvolutionRequirementDisplay(item, tooltip)
}
fun buildPartyMemberRequirement(partyMemberRequirement: PartyMemberRequirement): DexEvolutionRequirementDisplay? {
val description = describePokemonProperties(partyMemberRequirement.target) ?: return null
val icon = CobblemonItems.POKE_BALL
val tooltip = if (partyMemberRequirement.contains) {
lang("ui.pokedex.requirement.party_member.tooltip", description)
} else {
lang("ui.pokedex.requirement.party_member.anticondition.tooltip", description)
}
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildPokemonPropertiesRequirement(pokemonPropertiesRequirement: PokemonPropertiesRequirement): DexEvolutionRequirementDisplay? {
val description = describePokemonProperties(pokemonPropertiesRequirement.target) ?: return null
val icon = Items.NAME_TAG
val tooltip = lang("ui.pokedex.requirement.pokemon_properties.tooltip", description)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildPropertyRangeRequirement(propertyRangeRequirement: PropertyRangeRequirement): DexEvolutionRequirementDisplay? {
val provider = SpeciesFeatures.getFeature(propertyRangeRequirement.feature) as? IntSpeciesFeatureProvider ?: return null
val displayName = provider.display?.name?.takeIf { it.isNotBlank() }?.asTranslated()?.green() ?: return null
val icon = provider.itemPoints.keys.firstOrNull()?.let { BuiltInRegistries.ITEM.get(it) } ?: Items.NAME_TAG
val range = propertyRangeRequirement.range
val tooltip = lang(
"ui.pokedex.requirement.property_range.tooltip",
displayName,
Component.literal(range.first.toString()).green(),
Component.literal(range.last.toString()).green()
)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildRecoilRequirement(recoilRequirement: RecoilRequirement): DexEvolutionRequirementDisplay {
val icon = CobblemonItems.LIFE_ORB
val recoilComponent = Component.literal(recoilRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.recoil.tooltip", recoilComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildStatCompareRequirement(statCompareRequirement: StatCompareRequirement): DexEvolutionRequirementDisplay {
val highStat = Stats.getStat(statCompareRequirement.highStat)
val lowStat = Stats.getStat(statCompareRequirement.lowStat)
val icon = when (highStat) {
Stats.HP, Stats.EVASION, Stats.ACCURACY -> CobblemonItems.HEALTH_MOCHI
Stats.ATTACK -> CobblemonItems.MUSCLE_MOCHI
Stats.DEFENCE -> CobblemonItems.RESIST_MOCHI
Stats.SPECIAL_ATTACK -> CobblemonItems.GENIUS_MOCHI
Stats.SPECIAL_DEFENCE -> CobblemonItems.CLEVER_MOCHI
Stats.SPEED -> CobblemonItems.SWIFT_MOCHI
}
val highStatComponent = highStat.displayName.plainCopy().green()
val lowStatComponent = lowStat.displayName.plainCopy().green()
val tooltip = lang("ui.pokedex.requirement.stat_compare.tooltip", highStatComponent, lowStatComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildStatEqualRequirement(statEqualRequirement: StatEqualRequirement): DexEvolutionRequirementDisplay {
val statOne = Stats.getStat(statEqualRequirement.statOne)
val statTwo = Stats.getStat(statEqualRequirement.statTwo)
val statOneComponent = statOne.displayName.plainCopy().green()
val statTwoComponent = statTwo.displayName.plainCopy().green()
val icon = CobblemonItems.FRESH_START_MOCHI
val tooltip = lang("ui.pokedex.requirement.stat_equal.tooltip", statOneComponent, statTwoComponent)
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildStructureRequirement(structureRequirement: StructureRequirement, negated: Boolean = false): DexEvolutionRequirementDisplay? {
if (negated && structureRequirement.structureCondition != null && structureRequirement.structureAnticondition != null) return null
val condition = if (negated) structureRequirement.structureAnticondition else structureRequirement.structureCondition
val anticondition = if (negated) structureRequirement.structureCondition else structureRequirement.structureAnticondition
if (condition == null && anticondition == null) {
return null
}
val icon = Items.FILLED_MAP
val displayName: (RegistryLikeCondition<Structure>) -> MutableComponent = {
when (it) {
is RegistryLikeTagCondition -> tagDisplayName("worldgen.structure", it.tag.location())
is RegistryLikeIdentifierCondition -> Component.literal(prettifyPath(it.identifier.path))
else -> Component.literal(it.toString())
}
}
val tooltip = if (condition != null && anticondition != null) {
lang("ui.pokedex.requirement.structure.both.tooltip", displayName(condition).green(), displayName(anticondition).green())
} else if (condition != null) {
lang("ui.pokedex.requirement.structure.tooltip", displayName(condition).green())
} else {
lang("ui.pokedex.requirement.structure.anticondition.tooltip", displayName(anticondition!!).green())
}
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildTimeRangeRequirement(timeRangeRequirement: TimeRangeRequirement): DexEvolutionRequirementDisplay? {
val icon = Items.CLOCK
val timeRangeComponent = timeRangeRequirement.range.displayName() ?: return null
val tooltip = lang("ui.pokedex.requirement.time_range.tooltip", timeRangeComponent.green())
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildUseMoveRequirement(useMoveRequirement: UseMoveRequirement): DexEvolutionRequirementDisplay {
val icon = CobblemonItems.CHOICE_BAND
val tooltip = lang("ui.pokedex.requirement.use_move.tooltip", useMoveRequirement.move.displayName.green())
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
fun buildWeatherRequirement(weatherRequirement: WeatherRequirement): DexEvolutionRequirementDisplay {
val icon: Item
val tooltip: MutableComponent
if (weatherRequirement.isThundering == true) {
icon = Items.LIGHTNING_ROD
tooltip = lang("ui.pokedex.requirement.weather.tooltip.thundering")
} else {
icon = Items.WATER_BUCKET
tooltip = lang("ui.pokedex.requirement.weather.tooltip.raining")
}
return CobblemonDexEvolutionRequirementDisplay(icon, tooltip)
}
@@ -6,7 +6,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
package com.cobblemon.mod.common.api.pokedex.entry
import com.cobblemon.mod.common.api.pokemon.Natures
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
@@ -21,7 +21,6 @@ import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.locale.Language
@@ -29,14 +28,14 @@ import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.item.Items
internal fun describePokemonProperties(properties: PokemonProperties): MutableComponent? {
fun describePokemonProperties(properties: PokemonProperties): MutableComponent? {
if (hasUndescribedProperty(properties)) {
return null
}
val descriptors = mutableListOf<MutableComponent>()
properties.species?.let { PokemonSpecies.getByIdentifier(cobblemonResource(it)) }?.let {
properties.species?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }?.let {
descriptors.add(it.translatedName.plainCopy().green())
}
properties.gender?.let {
@@ -136,7 +135,7 @@ private fun describeStringSpeciesFeature(property: StringSpeciesFeature): Mutabl
return null
}
val value = PokemonSpecies.getByIdentifier(cobblemonResource(property.value))?.translatedName?.plainCopy()
val value = PokemonSpecies.getByIdentifier(property.value.asIdentifierDefaultingNamespace())?.translatedName?.plainCopy()
?: Component.literal(property.value)
return lang(key, value.green())
@@ -26,7 +26,6 @@ import com.cobblemon.mod.common.api.moves.MoveTemplate
import com.cobblemon.mod.common.api.moves.MovesetBuilder
import com.cobblemon.mod.common.api.moves.adapters.MoveTemplateAdapter
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies.getByIdentifier
import com.cobblemon.mod.common.api.pokemon.effect.ShoulderEffect
import com.cobblemon.mod.common.api.pokemon.effect.adapter.ShoulderEffectAdapter
import com.cobblemon.mod.common.api.pokemon.egg.EggGroup
@@ -44,9 +43,6 @@ import com.cobblemon.mod.common.api.riding.sound.RideSoundSettingsList
import com.cobblemon.mod.common.api.spawning.TimeRange
import com.cobblemon.mod.common.api.types.ElementalType
import com.cobblemon.mod.common.api.types.adapters.ElementalTypeAdapter
import com.cobblemon.mod.common.net.messages.client.data.FormEvolutionOverride
import com.cobblemon.mod.common.net.messages.client.data.SpeciesEvolutionEntry
import com.cobblemon.mod.common.net.messages.client.data.SpeciesEvolutionSyncPacket
import com.cobblemon.mod.common.net.messages.client.data.SpeciesRegistrySyncPacket
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
@@ -246,18 +242,6 @@ object PokemonSpecies : JsonDataRegistry<Species> {
override fun sync(player: ServerPlayer) {
SpeciesRegistrySyncPacket(species.toList()).sendToPlayer(player)
// Sent after the species themselves so every species is already registered by the time this is decoded.
val evolutionEntries = species.map { singleSpecies ->
val formOverrides = singleSpecies.forms.mapNotNull { form ->
if (form.ownEvolutions == null && form.ownPreEvolution == null) {
null
} else {
FormEvolutionOverride(form.name, form.ownEvolutions, form.ownPreEvolution)
}
}
SpeciesEvolutionEntry(singleSpecies.resourceIdentifier, singleSpecies.evolutions, singleSpecies.preEvolution, formOverrides)
}
SpeciesEvolutionSyncPacket(evolutionEntries).sendToPlayer(player)
}
/**
@@ -15,6 +15,8 @@ import com.cobblemon.mod.common.block.entity.PokeSnackBlockEntity
import com.cobblemon.mod.common.client.entity.PokemonClientDelegate
import com.cobblemon.mod.common.client.render.MatrixWrapper
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.client.Minecraft
import net.minecraft.client.ParticleStatus
import net.minecraft.core.particles.BlockParticleOption
import net.minecraft.core.particles.ParticleOptions
import net.minecraft.core.particles.ParticleTypes
@@ -40,13 +42,25 @@ sealed class ParticleData {
val chance: Double,
val amount: Int,
val locatorResolver: (Map<String, MatrixWrapper>) -> List<String>
): ParticleData()
): ParticleData() {
fun amount(): Int = when(Minecraft.getInstance().options.particles().get()) {
ParticleStatus.ALL -> amount
ParticleStatus.DECREASED -> amount / 2
ParticleStatus.MINIMAL -> amount / 4
}
}
data class MinecraftParticle(
val particle: ParticleOptions,
val chance: Double,
val amount: Int
): ParticleData()
): ParticleData() {
fun amount(): Int = when(Minecraft.getInstance().options.particles().get()) {
ParticleStatus.ALL -> amount
ParticleStatus.DECREASED -> amount / 2
ParticleStatus.MINIMAL -> amount / 4
}
}
}
/**
@@ -25,8 +25,6 @@ interface PreEvolution {
val form: FormData
fun resolveForm(extraAspects: Set<String> = emptySet()): FormData = form
companion object {
fun of(species: Species, form: FormData = species.standardForm): PreEvolution = StandardPreEvolution(species, form)
@@ -22,6 +22,7 @@ import com.cobblemon.mod.common.api.spawning.position.SpawnablePosition
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.sensors.AlphaLevelMatchingSensor
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.entity.Entity
@@ -76,7 +77,7 @@ open class SpawnBaitInfluence(val effects: List<SpawnBait.Effect>, val onUsed: (
?: return super.affectWeight(detail, spawnablePosition, weight)
val detailSpecies = pokemonDetail.pokemon.species
?.let { PokemonSpecies.getByName(it) }
?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
?: return super.affectWeight(detail, spawnablePosition, weight)
val formData = detailSpecies.getForm(pokemonDetail.pokemon.aspects)
@@ -27,6 +27,7 @@ import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.isBoxLoaded
import com.cobblemon.mod.common.util.removeIf
import com.cobblemon.mod.common.util.squeezeWithinBounds
import com.cobblemon.mod.common.util.toBlockPos
import com.cobblemon.mod.common.util.toVec3f
import com.cobblemon.mod.common.util.weightedSelection
import kotlin.math.max
@@ -190,74 +191,61 @@ interface Spawner {
}
fun isValidStartPoint(world: Level, chunk: ChunkAccess, startPos: BlockPos.MutableBlockPos): Boolean {
val y = startPos.y
if (!world.isLoaded(startPos) || !world.isLoaded(startPos.setY(y + 1))) {
val abovePos = startPos.above()
if (!world.isLoaded(startPos) || !world.isLoaded(abovePos)) {
return false
}
val mid = chunk.getBlockState(startPos)
val above = chunk.getBlockState(abovePos)
val mid = chunk.getBlockState(startPos.setY(y))
val above = chunk.getBlockState(startPos.setY(y + 1))
// Above must be non-solid
if (!above.isPathfindable(PathComputationType.AIR)) {
return false
}
// Position must be non-air
if (mid.isAir) {
return false
}
return true
return above.isPathfindable(PathComputationType.AIR) && mid.isAir
}
fun constrainArea(area: SpawningZoneInput): SpawningZoneInput? {
val basePos = BlockPos.MutableBlockPos(area.baseX, area.baseY, area.baseZ)
val originalY = area.baseY
val (chunkX, chunkZ) = Pair(SectionPos.blockToSectionCoord(area.baseX), SectionPos.blockToSectionCoord(area.baseZ))
val world = area.world
val centerPos = area.getCenter().toBlockPos()
val (centerChunkX, centerChunkZ) = Pair(SectionPos.blockToSectionCoord(centerPos.x), SectionPos.blockToSectionCoord(centerPos.z))
// if the chunk isn't loaded, we don't want to go further & we don't want the getChunk function below to load/create the chunk.
if (!area.world.areEntitiesLoaded(ChunkPos.asLong(chunkX, chunkZ))) return null
if (!world.areEntitiesLoaded(ChunkPos.asLong(centerChunkX, centerChunkZ))) return null
val chunk = area.world.getChunk(chunkX, chunkZ, ChunkStatus.FULL) ?: return null
val chunk = world.getChunk(centerChunkX, centerChunkZ, ChunkStatus.FULL) ?: return null
var valid = isValidStartPoint(area.world, chunk, basePos)
val probePos = centerPos.mutable()
var validY = if (isValidStartPoint(world, chunk, probePos)) centerPos.y else null
if (!valid) {
var offset = 1
do {
if (isValidStartPoint(area.world, chunk, basePos.setY(originalY + offset))) {
valid = true
basePos.y = originalY + offset
if (validY == null) {
for (offset in 1..Cobblemon.config.maxVerticalCorrectionBlocks) {
if (isValidStartPoint(world, chunk, probePos.set(centerPos.x, centerPos.y + offset, centerPos.z))) {
validY = centerPos.y + offset
break
} else if (isValidStartPoint(area.world, chunk, basePos.setY(originalY - offset))) {
valid = true
basePos.y = originalY - offset
} else if (isValidStartPoint(world, chunk, probePos.set(centerPos.x, centerPos.y - offset, centerPos.z))) {
validY = centerPos.y - offset
break
}
offset++
} while (offset <= Cobblemon.config.maxVerticalCorrectionBlocks)
}
if (valid) {
val min = area.world.squeezeWithinBounds(basePos)
val max = area.world.squeezeWithinBounds(basePos.move(area.length, area.height, area.width))
if (area.world.isLoaded(min) && area.world.isLoaded(max) &&
min.x < max.x && min.y < max.y && min.z < max.z
) {
return SpawningZoneInput(
cause = area.cause,
world = area.world,
baseX = min.x,
baseY = min.y,
baseZ = min.z,
length = max.x - min.x,
height = max.y - min.y,
width = max.z - min.z
)
}
}
val targetY = validY ?: return null
val newBaseY = (targetY - (area.height / 2)).coerceIn(world.minBuildHeight, world.maxBuildHeight)
val minPos = world.squeezeWithinBounds(BlockPos(area.baseX, newBaseY, area.baseZ))
val maxPos = world.squeezeWithinBounds(BlockPos(area.baseX + area.length, newBaseY + area.height, area.baseZ + area.width))
val finalBox = AABB(
minPos.x.toDouble(), minPos.y.toDouble(), minPos.z.toDouble(),
maxPos.x.toDouble(), maxPos.y.toDouble(), maxPos.z.toDouble()
)
if (minPos.x < maxPos.x && minPos.y < maxPos.y && minPos.z < maxPos.z && world.isBoxLoaded(finalBox)) {
return SpawningZoneInput(
cause = area.cause,
world = world,
baseX = minPos.x,
baseY = minPos.y,
baseZ = minPos.z,
length = maxPos.x - minPos.x,
height = maxPos.y - minPos.y,
width = maxPos.z - minPos.z
)
}
return null
}
@@ -120,7 +120,7 @@ object CobblemonItemTags {
@JvmField val DESTINY_KNOT = create("held/destiny_knot")
@JvmField val EVERSTONE = create("held/everstone")
@JvmField val EXPERIENCE_SHARE = create("held/experience_share")
@JvmField val IS_FRIENDSHIP_BOOSTER = create("is_friendship_booster")
@JvmField val IS_FRIENDSHIP_BOOSTER = create("held/is_friendship_booster")
@JvmField val ANY_HELD_ITEM = create("held/is_held_item")
@JvmField val BLACKLISTED_ITEMS_TO_HOLD = create("held/blacklisted_items_to_hold")
@JvmField val WHITELISTED_ITEMS_TO_HOLD = create("held/whitelisted_items_to_hold")
@@ -83,7 +83,8 @@ open class BattlePokemon(
"max_health" to Function { DoubleValue(maxHealth.toDouble()) },
"ivs" to Function { effectedPokemon.ivs.struct },
"nature" to Function { StringValue(effectedPokemon.nature.name.toString()) },
"moveset" to Function { effectedPokemon.moveSet.toStruct() }
"moveset" to Function { effectedPokemon.moveSet.toStruct() },
"has_faced_opponents" to Function { DoubleValue(facedOpponents.isNotEmpty()) }
))
val uuid: UUID
@@ -34,7 +34,9 @@ import net.minecraft.world.item.alchemy.Potions
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.Level
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.LevelReader
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.BonemealableBlock
import net.minecraft.world.level.block.DispenserBlock
import net.minecraft.world.level.block.LeavesBlock
import net.minecraft.world.level.block.state.BlockState
@@ -52,7 +54,7 @@ import net.minecraft.world.phys.shapes.EntityCollisionContext
import net.minecraft.world.phys.shapes.Shapes
import net.minecraft.world.phys.shapes.VoxelShape
class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings), BonemealableBlock {
companion object {
val AGE: IntegerProperty = BlockStateProperties.AGE_2
val DISTANCE: IntegerProperty = BlockStateProperties.DISTANCE
@@ -181,6 +183,15 @@ class SaccharineLeafBlock(settings: Properties) : LeavesBlock(settings) {
super.randomTick(state, world, pos, random)
}
override fun isValidBonemealTarget(level: LevelReader, pos: BlockPos, state: BlockState): Boolean =
state.getValue(AGE) < MAX_AGE && !state.getValue(BlockStateProperties.WATERLOGGED)
override fun isBonemealSuccess(level: Level, random: RandomSource, pos: BlockPos, state: BlockState) = true
override fun performBonemeal(level: ServerLevel, random: RandomSource, pos: BlockPos, state: BlockState) {
level.setBlock(pos, changeAge(state, 1), UPDATE_CLIENTS)
}
override fun placeLiquid(level: LevelAccessor, pos: BlockPos, state: BlockState, fluidState: FluidState): Boolean {
if (!state.getValue(BlockStateProperties.WATERLOGGED) && fluidState.type === Fluids.WATER) {
val hasHoney = state.getValue(AGE) > 0
@@ -19,6 +19,7 @@ import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.util.StringRepresentable
import net.minecraft.world.item.BlockItem
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.component.BlockItemStateProperties
@@ -33,8 +34,8 @@ import net.minecraft.world.level.block.Mirror
import net.minecraft.world.level.block.Rotation
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.StateDefinition
import net.minecraft.world.level.block.state.properties.BooleanProperty
import net.minecraft.world.level.block.state.properties.DirectionProperty
import net.minecraft.world.level.block.state.properties.EnumProperty
import net.minecraft.world.level.block.state.properties.IntegerProperty
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.level.storage.loot.LootParams
@@ -61,22 +62,27 @@ class TypeGemClusterBlock(
}
val gemToClusterMap: MutableMap<Block, TypeGemClusterBlock> = mutableMapOf()
val SHOULD_GROW: BooleanProperty = BooleanProperty.create("should_grow")
val FACING: DirectionProperty = DirectionalBlock.FACING
val STAGE: IntegerProperty = IntegerProperty.create("stage", 0, 3)
val STUNTED: BooleanProperty = BooleanProperty.create("stunted")
val GROWTH_TYPE: EnumProperty<GrowthType> = EnumProperty.create("growth_type", GrowthType::class.java)
fun clusterFromGemBlock(gemBlock: Block): TypeGemClusterBlock? {
return gemToClusterMap[gemBlock]
}
}
enum class GrowthType(private val label: String, val chance: Float): StringRepresentable {
DECORATION("none", 0.25f),
FULL("full", 0.5f),
STUNTED("stunted", 0.25f);
override fun getSerializedName(): String = label
}
init {
registerDefaultState(stateDefinition.any()
.setValue(FACING, Direction.UP)
.setValue(SHOULD_GROW, true)
.setValue(STAGE, 0)
.setValue(STUNTED, false)
.setValue(GROWTH_TYPE, GrowthType.FULL)
)
}
@@ -89,15 +95,19 @@ class TypeGemClusterBlock(
return defaultBlockState()
.setValue(FACING, facing)
.setValue(SHOULD_GROW, shouldGrow)
.setValue(STAGE, 0)
.setValue(STUNTED, false)
.setValue(GROWTH_TYPE, if(shouldGrow) GrowthType.FULL else GrowthType.DECORATION)
}
public override fun isRandomlyTicking(state: BlockState): Boolean = state.getValue(SHOULD_GROW)
public override fun isRandomlyTicking(state: BlockState): Boolean {
// if growth type is either stunted or full, we need to tick
return state.getValue(GROWTH_TYPE) != GrowthType.DECORATION
}
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
/*
advanceGrowth(state, level, pos, random)
*/
}
fun advanceGrowth(state: BlockState, level: LevelAccessor, pos: BlockPos, random: RandomSource) {
@@ -111,15 +121,8 @@ class TypeGemClusterBlock(
return
}
// At STAGE_3
val isStunted = state.getValue(STUNTED)
val facing = state.getValue(FACING)
if (isStunted) {
level.setBlock(pos, state.setValue(SHOULD_GROW, false), UPDATE_ALL)
return
}
// Check neighboring gem blocks
val hasConflict = Direction.entries
.filter { it != facing.opposite }
@@ -132,61 +135,36 @@ class TypeGemClusterBlock(
if (hasConflict) {
level.setBlock(
pos,
state.setValue(STUNTED, true).setValue(SHOULD_GROW, false),
state.setValue(GROWTH_TYPE, GrowthType.STUNTED),
UPDATE_ALL
)
} else {
}
var nextState = nextStage.defaultBlockState()
if (nextState.hasProperty(FACING)) {
nextState = nextState.setValue(FACING, facing)
}
level.setBlock(pos, nextState, UPDATE_ALL)
attachDecorativeClusters(level, pos, random)
}
if (isGem(nextState)) {
TypeGemCoreBlock.addClustersToBlock(state, pos, level, random)
}
}
private fun isGem(state: BlockState): Boolean {
return state.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
private fun attachDecorativeClusters(level: LevelAccessor, gemPos: BlockPos, random: RandomSource) {
val openDirections = Direction.entries.filter { direction ->
level.getBlockState(gemPos.relative(direction)).isAir
}.toMutableList()
if (openDirections.isEmpty()) {
return
}
val minClusters = maxOf(1, (openDirections.size * 0.75f).toInt())
val clusterCount = random.nextInt(minClusters, openDirections.size + 1)
repeat(clusterCount) {
if (openDirections.isEmpty()) return@repeat
val index = random.nextInt(openDirections.size)
val direction = openDirections.removeAt(index)
val clusterPos = gemPos.relative(direction)
val stage = random.nextInt(0, 4)
val clusterState = defaultBlockState()
.setValue(FACING, direction)
.setValue(STAGE, stage)
.setValue(SHOULD_GROW, false) // so we can reduce lag... hopefully
.setValue(STUNTED, false)
level.setBlock(clusterPos, clusterState, UPDATE_ALL)
}
}
fun gemClusterCanGrow(state: BlockState, level: LevelReader, pos: BlockPos): Boolean {
if (!state.getValue(SHOULD_GROW)) return false
if (state.getValue(GROWTH_TYPE) == GrowthType.DECORATION) return false
if (state.getValue(GROWTH_TYPE) == GrowthType.STUNTED
&& state.getValue(STAGE) == 3) return false
val supportPos = pos.relative(state.getValue(FACING).opposite)
val supportBlock = level.getBlockState(supportPos).block
return CobblemonBlocks.typeGemBlocks().containsValue(supportBlock) || (supportBlock == CobblemonBlocks.TYPE_GEM_CORE) // Cannot grow if not on any gem blocks
}
override fun getDrops(state: BlockState, params: LootParams.Builder): List<ItemStack> {
val drops = super.getDrops(state, params)
@@ -200,8 +178,7 @@ class TypeGemClusterBlock(
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(STAGE, state.getValue(STAGE))
.with(SHOULD_GROW, false)
.with(STUNTED, false)
.with(GROWTH_TYPE, GrowthType.DECORATION)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -272,7 +249,7 @@ class TypeGemClusterBlock(
override fun createBlockStateDefinition(builder: StateDefinition.Builder<Block, BlockState>) {
super.createBlockStateDefinition(builder)
builder.add(FACING, SHOULD_GROW, STAGE, STUNTED)
builder.add(FACING, STAGE, GROWTH_TYPE)
}
override fun getCloneItemStack(level: LevelReader, pos: BlockPos, state: BlockState): ItemStack {
@@ -283,8 +260,7 @@ class TypeGemClusterBlock(
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(STAGE, state.getValue(STAGE))
.with(SHOULD_GROW, false)
.with(STUNTED, false)
.with(GROWTH_TYPE, GrowthType.DECORATION)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -11,8 +11,10 @@ package com.cobblemon.mod.common.block
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.api.tags.CobblemonBlockTags
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.SHOULD_GROW
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.STUNTED
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.FACING
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.GROWTH_TYPE
import com.cobblemon.mod.common.block.TypeGemClusterBlock.Companion.STAGE
import com.cobblemon.mod.common.block.TypeGemClusterBlock.GrowthType
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.registries.BuiltInRegistries
@@ -21,8 +23,8 @@ import net.minecraft.server.level.ServerLevel
import net.minecraft.util.RandomSource
import net.minecraft.world.level.BlockGetter
import net.minecraft.world.level.LevelAccessor
import net.minecraft.world.level.WorldGenLevel
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.DirectionalBlock
import net.minecraft.world.level.block.state.BlockState
import java.util.*
@@ -30,13 +32,6 @@ import java.util.*
class TypeGemCoreBlock(properties: Properties) : Block(properties) {
companion object {
const val MAX_CONNECTED_GEMS = 7
const val MIN_DISTANCE_BETWEEN_GEMS = 1
const val CONTINUATION_CHANCE = 0.8f
// Upper safety check to prevent infinite loops
const val MAX_FORCE_GROW_ATTEMPTS = 64
val BLOCK_TO_CLUSTER: Map<ResourceLocation, Block> by lazy {
mapOf(
ResourceLocation.parse("cobblemon:normal_gem_block") to CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL,
@@ -60,28 +55,6 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
)
}
fun setStuntState(level: LevelAccessor, gemBlocks: List<Pair<BlockState, BlockPos>>, stunted: Boolean) {
for ((_, gemPos) in gemBlocks) {
for (dir in Direction.entries) {
val neighborPos = gemPos.relative(dir)
val neighborState = level.getBlockState(neighborPos)
if (neighborState.block is TypeGemClusterBlock) {
if (neighborState.hasProperty(STUNTED) && neighborState.getValue(STUNTED) != stunted) {
var updatedState = neighborState.setValue(STUNTED, stunted)
if (updatedState.hasProperty(SHOULD_GROW)) {
updatedState = updatedState.setValue(SHOULD_GROW, !stunted)
}
level.setBlock(neighborPos, updatedState, 3)
}
}
}
}
}
fun getConnectedGemBlocks(level: BlockGetter, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val connectedGems = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
@@ -107,119 +80,159 @@ class TypeGemCoreBlock(properties: Properties) : Block(properties) {
}
return connectedGems
}
fun addClustersToBlock(state: BlockState, pos: BlockPos, level: LevelAccessor, random: RandomSource) {
Direction.entries.forEach {
if (random.nextFloat() < Cobblemon.config.typeGemGrowthChance) {
val faceState = level.getBlockState(pos.relative(it))
val randomGrowthType = decideClusterGrowthType(level, pos)
val newState = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(state.block)]?.defaultBlockState()
?.setValue(DirectionalBlock.FACING, it)
?.setValue(GROWTH_TYPE, randomGrowthType)
?: return
if (faceState.`is`(Blocks.AIR)) {
level.setBlock(pos.relative(it), newState, 3)
}
}
}
}
private fun decideClusterGrowthType(level: LevelAccessor, pos: BlockPos, random: RandomSource = RandomSource.create()): GrowthType {
val growthTypes = if (getConnectedGemBlocks(level, pos).size > Cobblemon.config.typeGemMaxConnected) {
listOf(GrowthType.DECORATION, GrowthType.STUNTED)
} else {
GrowthType.entries
}
val totalChance = growthTypes.sumOf { it.chance.toDouble() }
var roll = random.nextDouble() * totalChance
for (type in growthTypes) {
roll -= type.chance.toDouble()
if (roll <= 0.0) {
return type
}
}
return GrowthType.DECORATION
}
}
private fun getConnectedClusters(level: LevelAccessor, pos: BlockPos): List<Pair<BlockState, BlockPos>> {
val gemBlocks = getConnectedGemBlocks(level, pos)
val clusters = mutableListOf<Pair<BlockState, BlockPos>>()
val visited = mutableSetOf<BlockPos>()
for ((gemState, gemPos) in gemBlocks) {
val expectedCluster = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(gemState.block)] ?: continue
for (direction in Direction.entries) {
val clusterPos = gemPos.relative(direction)
if (!visited.add(clusterPos)) continue
val clusterState = level.getBlockState(clusterPos)
if (clusterState.block == expectedCluster) {
clusters += clusterState to clusterPos
}
}
}
return clusters
}
override fun randomTick(state: BlockState, level: ServerLevel, pos: BlockPos, random: RandomSource) {
grow(level, pos, random)
}
// should we tick at all?
if (random.nextFloat() >= Cobblemon.config.typeGemTickChance) {
return
}
val gemCount = getConnectedGemBlocks(level, pos).size
fun forceGrow(level: WorldGenLevel, pos: BlockPos, random: RandomSource, percentage: Float) {
val desiredLength = MAX_CONNECTED_GEMS * percentage
repeat(MAX_FORCE_GROW_ATTEMPTS) {
val (grown, clusterSize) = grow(level, pos, random, true)
if (!grown || clusterSize >= desiredLength) return
// if growth has stopped fully but min growth hasn't been reached, randomly set a stopped bud to GROWTH_TYPE full
val clusters = getConnectedClusters(level, pos)
val fullClusterCount = clusters.count { (clusterState, _) ->
clusterState.getValue(GROWTH_TYPE) == GrowthType.FULL
}
Cobblemon.LOGGER.warn(
"Forced type gem growth at {} stopped after {} attempts without reaching its target size; keeping the partial formation.",
pos,
MAX_FORCE_GROW_ATTEMPTS
)
}
private fun grow(
level: WorldGenLevel,
pos: BlockPos,
random: RandomSource,
forced: Boolean = false
): Pair<Boolean, Int> {
val connectedGems = getConnectedGemBlocks(level, pos) // maybe we can store this and access it for better performance? check for changes in list rather than checking each time grow is called? idk
val gemCount = connectedGems.size
val overLimit = gemCount >= MAX_CONNECTED_GEMS
if (overLimit) {
// if there is no open air pockets to grow any new clusters then exit early
if (!hasBreathingRoom(level, connectedGems)) {
return Pair(false, gemCount)
}
// max type gem block count met, tell clusters to grow but not turn into blocks
setStuntState(level, connectedGems, true)
//return Pair(false, gemCount)
} else {
// make sure connected clusters know they can grow and turn into blocks
setStuntState(level, connectedGems, false)
}
val javaRandom = java.util.Random(random.nextLong())
for ((gemState, gemPos) in connectedGems.shuffled(javaRandom)) {
val registryKey = BuiltInRegistries.BLOCK.getKey(gemState.block)
val clusterBlock = BLOCK_TO_CLUSTER[registryKey] ?: continue // If there is no block to grow, skip the block
for (dir in Direction.entries.shuffled(javaRandom)) {
val targetPos = gemPos.relative(dir)
val targetState = level.getBlockState(targetPos)
if (!targetState.isAir) continue
if (!isPositionValidForGrowth(level, targetPos)) continue
// Place gem cluster
val placeState = clusterBlock.defaultBlockState()
.setValue(DirectionalBlock.FACING, dir)
.setValue(TypeGemClusterBlock.STAGE, 0)
.setValue(SHOULD_GROW, true)
level.setBlock(targetPos, placeState, UPDATE_ALL)
// During world gen, the region silently discards writes into neighboring chunks that are already fully generated.
// Through ImposterProtoChunk with writes set to disabled. Checks if the block is still air after the write and skips if so as it can't be filled.
// Preventing infinite loops.
if (!level.getBlockState(targetPos).`is`(clusterBlock)) continue
if (forced) {
forceAdvanceClusterGrowth(level, targetPos, random)
}
val updatedGemCount = if (forced) getConnectedGemBlocks(level, pos).size else connectedGems.size
return Pair(true, updatedGemCount)
if (fullClusterCount == 0) {
if (gemCount < Cobblemon.config.typeGemMinGrowth && clusters.isNotEmpty()) {
println("Force set a cluster to FULL at size $gemCount")
val randomCluster = clusters.random()
level.setBlockAndUpdate(randomCluster.second, randomCluster.first.setValue(GROWTH_TYPE, GrowthType.FULL))
}
}
// println("[TypeGemCoreBlock] No valid spot found for gem placement.")
return Pair(false, connectedGems.size)
expand(level, pos, random)
}
private fun forceAdvanceClusterGrowth(level: WorldGenLevel, clusterPos: BlockPos, random: RandomSource) {
repeat(5) {
val clusterState = level.getBlockState(clusterPos)
val clusterBlock = clusterState.block as? TypeGemClusterBlock ?: return
clusterBlock.advanceGrowth(clusterState, level, clusterPos, random)
fun expand(level: LevelAccessor, pos: BlockPos, random: RandomSource, forceGrow: Boolean = false) {
getConnectedGemBlocks(level, pos).forEach {
val state = it.first
val pos = it.second
addClustersToBlock(state, pos, level, random)
growClusters(pos, level, random, forceGrow)
}
}
private fun hasBreathingRoom(level: WorldGenLevel, gems: List<Pair<BlockState, BlockPos>>): Boolean {
for ((_, gemPos) in gems) {
for (dir in Direction.entries) {
if (level.getBlockState(gemPos.relative(dir)).isAir) {
return true
}
private fun growClusters(pos: BlockPos, level: LevelAccessor, random: RandomSource, forceGrow: Boolean) {
Direction.entries.forEach { direction ->
val relativePos = pos.relative(direction)
val relativeState = level.getBlockState(relativePos)
val clusterBlock = relativeState.block as? TypeGemClusterBlock ?: return@forEach
if ((relativeState.getValue(DirectionalBlock.FACING) == direction &&
random.nextFloat() < Cobblemon.config.typeGemGrowthChance) || forceGrow
) {
clusterBlock.advanceGrowth(relativeState, level, relativePos, random)
}
}
return false
}
private fun isPositionValidForGrowth(level: WorldGenLevel, pos: BlockPos): Boolean {
return Direction.entries.none { dir ->
val nearby = pos.relative(dir)
isGem(level.getBlockState(nearby)) &&
pos.distManhattan(nearby) < MIN_DISTANCE_BETWEEN_GEMS
private fun addInitialClusters(pos: BlockPos, level: ServerLevel, clusterType: TypeGemClusterBlock) {
Direction.entries.forEach {
val faceState = level.getBlockState(pos.relative(it))
if (faceState.`is`(Blocks.AIR)) {
level.setBlockAndUpdate(pos.relative(it), clusterType.defaultBlockState().setValue(
DirectionalBlock.FACING, it)
.setValue(GROWTH_TYPE, GrowthType.FULL)
)
}
}
}
private fun isGem(state: BlockState): Boolean {
return state.`is`(CobblemonBlockTags.TYPE_GEM_BLOCKS)
}
override fun isRandomlyTicking(state: BlockState): Boolean = true
}
private fun attachDecorativeClusters(level: LevelAccessor, gemPos: BlockPos, random: RandomSource) {
val openDirections = Direction.entries.filter { direction ->
level.getBlockState(gemPos.relative(direction)).isAir
}.toMutableList()
if (openDirections.isEmpty()) {
return
}
val gemState = level.getBlockState(gemPos)
val clusterBlock = BLOCK_TO_CLUSTER[BuiltInRegistries.BLOCK.getKey(gemState.block)] ?: return
val minClusters = maxOf(1, (openDirections.size * 0.75f).toInt())
val clusterCount = random.nextInt(minClusters, openDirections.size + 1)
repeat(clusterCount) {
if (openDirections.isEmpty()) return@repeat
val index = random.nextInt(openDirections.size)
val direction = openDirections.removeAt(index)
val clusterPos = gemPos.relative(direction)
val stage = random.nextInt(0, 4)
val clusterState = clusterBlock.defaultBlockState()
.setValue(FACING, direction)
.setValue(STAGE, stage)
.setValue(GROWTH_TYPE, GrowthType.DECORATION)
level.setBlock(clusterPos, clusterState, UPDATE_ALL)
}
}
}
@@ -171,11 +171,7 @@ open class PokeSnackBlockEntity(pos: BlockPos, state: BlockState) :
fun attemptSpawn(player: Player) {
val cause = SpawnCause(spawner = spawner, entity = player)
val zoneInput = spawner.getZoneInput(cause)
val spawnAction = spawner.calculateSpawnActionsForArea(zoneInput, 1).firstOrNull()
if (spawnAction == null) {
return
}
val spawnAction = spawner.calculateSpawnActionsForArea(zoneInput, 1).firstOrNull() ?: return
CobblemonEvents.POKE_SNACK_SPAWN_POKEMON_PRE.postThen(
PokeSnackSpawnPokemonEvent.Pre(this, spawnAction),
@@ -334,8 +334,6 @@ class TMMachineBlockEntity(pos: BlockPos, state: BlockState) :
level?.updateNeighborsAt(blockPos, currentState.block)
}
override fun stillValid(player: Player): Boolean = tmMachineInventory.stillValid(player)
override fun canPlaceItem(slot: Int, stack: ItemStack): Boolean = tmMachineInventory.canPlaceItem(slot, stack)
override fun canTakeItem(target: Container, slot: Int, stack: ItemStack): Boolean =
@@ -475,7 +475,7 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
val locators = particleData.locatorResolver(locatorStates).filter(::isLocatorVisible)
if (particleData.chance > random.nextDouble()) {
locators.forEach { locator ->
repeat(particleData.amount) {
repeat(particleData.amount()) {
runtime.resolve("q.particle('${particleData.particle}', '$locator')".asExpressionLike())
}
}
@@ -485,7 +485,7 @@ class PokemonClientDelegate : PosableState(), PokemonSideDelegate {
is ParticleData.MinecraftParticle -> {
if (particleData.chance > random.nextDouble()) {
val box = currentEntity.boundingBox
repeat(particleData.amount) {
repeat(particleData.amount()) {
val x = box.minX + (box.maxX - box.minX) * random.nextDouble()
val y = box.minY + (box.maxY - box.minY) * random.nextDouble()
val z = box.minZ + (box.maxZ - box.minZ) * random.nextDouble()
@@ -17,6 +17,7 @@ import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.client.gui.CobblemonRenderable
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.adapters.IntRangesAdapter
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.lang
import java.awt.Color
import net.minecraft.client.Minecraft
@@ -328,7 +329,7 @@ class HabitatSpawnEditorGUI(
private fun parseSpecies(value: String): Species? {
val lowered = value.lowercase()
pokemonSpeciesByTranslatedName[lowered]?.let { return it }
return runCatching { PokemonSpecies.getByName(lowered) }.getOrNull()
return runCatching { PokemonSpecies.getByIdentifier(lowered.asIdentifierDefaultingNamespace()) }.getOrNull()
}
private fun parsePhases(raw: String): IntRanges? {
@@ -56,7 +56,8 @@ class PCGUI(
val party: ClientParty,
val configuration: PCGUIConfiguration,
val openOnBox: Int = CobblemonClient.lastPcBoxViewed,
val unseenWallpapers: MutableSet<ResourceLocation> = mutableSetOf()
val unseenWallpapers: MutableSet<ResourceLocation> = mutableSetOf(),
val silent: Boolean = false
) : Screen(Component.translatable("cobblemon.ui.pc.title")), CobblemonRenderable {
companion object {
@@ -703,7 +704,7 @@ class PCGUI(
}
fun closeNormally(unlink: Boolean = true) {
playSound(CobblemonSounds.PC_OFF)
if (!silent) playSound(CobblemonSounds.PC_OFF)
Minecraft.getInstance().setScreen(null)
if (unlink) {
UnlinkPlayerFromPCPacket().sendToServer()
@@ -748,7 +749,7 @@ class PCGUI(
if (isInventoryKeyPressed(minecraft, keyCode, scanCode) && !boxNameFocused && !filterFocused) {
saveMarkings(isPreviewInParty ?: false)
playSound(CobblemonSounds.PC_OFF)
if (!silent) playSound(CobblemonSounds.PC_OFF)
UnlinkPlayerFromPCPacket().sendToServer()
Minecraft.getInstance().setScreen(null)
return true
@@ -759,7 +760,7 @@ class PCGUI(
if (!filterFocused && !boxNameFocused) {
when (keyCode) {
InputConstants.KEY_ESCAPE -> {
playSound(CobblemonSounds.PC_OFF)
if (!silent) playSound(CobblemonSounds.PC_OFF)
UnlinkPlayerFromPCPacket().sendToServer()
onClose()
return true
@@ -831,4 +832,4 @@ class PCGUI(
markingsWidget.setActivePokemon(null)
}
}
}
}
@@ -38,7 +38,6 @@ import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.BASE_HEIG
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.BASE_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HALF_OVERLAY_WIDTH
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.HEADER_BAR_HEIGHT
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.ICONS_ARROW_PADDING_AROUND
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.ICONS_PADDING_AROUND
@@ -52,8 +51,7 @@ import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_MOVES
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_SIZE
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.TAB_STATS
import com.cobblemon.mod.common.client.gui.pokedex.widgets.*
import com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree.EvolutionTreeWidget
import com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree.debugEvolutionRequirementRendering
import com.cobblemon.mod.common.client.gui.pokedex.widgets.EvolutionTreeWidget
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
@@ -194,6 +192,7 @@ class PokedexGUI private constructor(
public override fun init() {
super.init()
clearWidgets()
evolutionTreeExpanded = false
availableRegions = Dexes.dexEntryMap.keys.toList()
selectedRegionIndex = 0
@@ -828,10 +827,6 @@ class PokedexGUI private constructor(
}
}
if (tabInfoIndex == TAB_EVOLUTION_TREE && keyCode == InputConstants.KEY_SEMICOLON) {
debugEvolutionRequirementRendering()
}
return super.keyPressed(keyCode, scanCode, modifiers)
}
@@ -16,13 +16,17 @@ import com.cobblemon.mod.common.util.cobblemonResource
import com.mojang.blaze3d.vertex.PoseStack
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.network.chat.Style
import net.minecraft.resources.ResourceLocation
import java.util.Optional
private val tooltipEdge = cobblemonResource("textures/gui/pokedex/tooltip_edge.png")
private val tooltipBackground = cobblemonResource("textures/gui/pokedex/tooltip_background.png")
private const val TOOLTIP_SLICE_SIZE = 11
private const val TOOLTIP_MAX_TEXT_WIDTH = 160
fun renderTooltip(
context: GuiGraphics,
@@ -49,7 +53,12 @@ fun renderTooltip(
posY: Int,
delta: Float,
offsetY: Int = 0,
maxTextWidth: Int = TOOLTIP_MAX_TEXT_WIDTH,
) {
val text = text.flatMap { wrapTooltipLine(it, maxTextWidth) }
// Only a tooltip that fits on a single line is centered; wrapped text is left-aligned
val centered = text.size == 1
val poseStack = context.pose()
val textWidth = text.maxOf { Minecraft.getInstance().font.width(it.font(CobblemonResources.DEFAULT_LARGE)) }
val tooltipPadding = 6
@@ -78,8 +87,6 @@ fun renderTooltip(
blitSlicedVertical(poseStack, tooltipBackground, posX - (tooltipWidth / 2), tooltipTop, tooltipWidth, totalHeight)
blitSlicedVertical(poseStack, tooltipEdge, posX + (tooltipWidth / 2), tooltipTop, 1, totalHeight)
val centered = text.size == 1
text.forEachIndexed { index, it ->
drawScaledText(
context = context,
@@ -95,6 +102,20 @@ fun renderTooltip(
poseStack.popPose()
}
private fun wrapTooltipLine(line: MutableComponent, maxWidth: Int): List<MutableComponent> {
val styled = line.copy().font(CobblemonResources.DEFAULT_LARGE)
if (Minecraft.getInstance().font.width(styled) <= maxWidth) return listOf(line)
return Minecraft.getInstance().font.splitter.splitLines(styled, maxWidth, Style.EMPTY).map { wrapped ->
val component = Component.empty()
wrapped.visit({ style, string ->
component.append(Component.literal(string).withStyle(style))
Optional.empty<Unit>()
}, Style.EMPTY)
component
}
}
// Stretching the whole 11px image over an arbitrary height thickens the caps as more lines are added, so
// instead the caps are drawn 1:1 and only the flat fill row is stretched to cover the remaining height
private fun blitSlicedVertical(
@@ -6,20 +6,18 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
package com.cobblemon.mod.common.client.gui.pokedex.widgets
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.gui.*
import com.cobblemon.mod.common.api.pokedex.Dexes
import com.cobblemon.mod.common.api.pokedex.PokedexEntryProgress
import com.cobblemon.mod.common.api.pokedex.entry.PokedexEntry
import com.cobblemon.mod.common.api.pokedex.entry.PokedexForm
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.pokedex.entry.*
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.text.add
import com.cobblemon.mod.common.api.text.bold
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.client.CobblemonClient
import com.cobblemon.mod.common.client.CobblemonResources
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUI
@@ -29,18 +27,22 @@ import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.POKEMON_D
import com.cobblemon.mod.common.client.gui.pokedex.PokedexGUIConstants.SCROLL_SLOT_SIZE
import com.cobblemon.mod.common.client.gui.pokedex.ScaledButton
import com.cobblemon.mod.common.client.gui.pokedex.renderTooltip
import com.cobblemon.mod.common.client.gui.pokedex.widgets.PokemonSlotWidget
import com.cobblemon.mod.common.client.gui.summary.widgets.SoundlessWidget
import com.cobblemon.mod.common.client.render.drawScaledText
import com.cobblemon.mod.common.client.render.renderScaledGuiItemIcon
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Gender
import com.cobblemon.mod.common.pokemon.RenderablePokemon
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.core.registries.Registries
import net.minecraft.locale.Language
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.resources.ResourceLocation
import net.minecraft.tags.TagKey
class EvolutionTreeWidget(
val parent: PokedexGUI,
@@ -92,6 +94,8 @@ class EvolutionTreeWidget(
private var hoveredTooltips: List<MutableComponent>? = null
private var viewedForm: FormData? = null
private val expandButton: ScaledButton = ScaledButton(
0f,
0f,
@@ -100,11 +104,14 @@ class EvolutionTreeWidget(
resource = expandResource,
clickAction = {
parent.evolutionTreeExpanded = !parent.evolutionTreeExpanded
expandButton.resource = if (parent.evolutionTreeExpanded) minimizeResource else expandResource
updatePositioning()
}
).apply { addWidget(this) }
init {
updatePositioning()
}
override fun renderWidget(
guiGraphics: GuiGraphics,
mouseX: Int,
@@ -146,9 +153,31 @@ class EvolutionTreeWidget(
if (pokedexEntry == null || pokedexForm == null) return
updatePositioning()
var rootSpecies = pokedexEntry
var rootForm = pokedexForm
var preEvolution = findPreEvolution(rootSpecies, rootForm)
// Stop at whatever the dex can't resolve, and at cycles (datapacks)
val visited = mutableSetOf(rootSpecies.speciesId to rootForm.displayForm)
while (preEvolution != null) {
val preEvolutionSpecies = DexEntries.entries.values.firstOrNull { it.speciesId == preEvolution.fromSpecies &&
it.forms.any {form -> form.displayForm.equals(preEvolution.fromForm, ignoreCase = true)}} ?: break
val preEvolutionForm = preEvolutionSpecies.forms.firstOrNull { it.displayForm.equals(preEvolution.fromForm, ignoreCase = true) } ?: break
if (!visited.add(preEvolutionSpecies.speciesId to preEvolutionForm.displayForm)) break
rootSpecies = preEvolutionSpecies
rootForm = preEvolutionForm
preEvolution = findPreEvolution(rootSpecies, rootForm)
}
val (rootPokedexEntry, rootPokedexForm) = Dexes.findRootDexEntryBySpeciesId(pokedexEntry.speciesId, pokedexForm.displayForm)
val rootEvolutionNode = buildEvolutionTree(rootPokedexEntry, rootPokedexForm, null)
val viewedFormEquivalents = Dexes.getFormEquivalents(pokedexForm.displayForm)
viewedForm = PokemonSpecies.getByIdentifier(pokedexEntry.speciesId)
?.forms?.firstOrNull { viewedFormEquivalents.contains(it.name.lowercase()) }
val formEquivalents = Dexes.getFormEquivalents(rootForm.displayForm)
val form =
rootSpecies.forms.firstOrNull { formEquivalents.contains(it.displayForm.lowercase()) } ?:
rootSpecies.forms.first { it.displayForm.equals("Normal", ignoreCase = true) }
val rootEvolutionNode = buildEvolutionTree(rootSpecies, form)
// val isSameEntry = previousRootPokedexEntry != null && pokedexEntry?.id == previousRootPokedexEntry?.id
// val isSameForm =
@@ -172,6 +201,13 @@ class EvolutionTreeWidget(
panningY = 0.0
}
/** The evolution leading to [form]; the standard form falls back to any form of the species (no evolution leads to regular Vivillon). */
private fun findPreEvolution(entry: PokedexEntry, form: PokedexForm): DexEvolutionDisplay? {
return DexEntries.evolutionDisplays.firstOrNull { it.toSpecies == entry.speciesId && form.displayForm.equals(it.toForm, ignoreCase = true) }
?: DexEntries.evolutionDisplays.takeIf { form.displayForm.equals("Normal", ignoreCase = true) }
?.firstOrNull { it.toSpecies == entry.speciesId }
}
fun updatePositioning() {
x = pX + X_MARGIN
y = pY + if (parent.evolutionTreeExpanded) Y_MARGIN_EXPANDED else Y_MARGIN_MINIMIZED
@@ -180,6 +216,7 @@ class EvolutionTreeWidget(
panningX = 0.0
panningY = 0.0
expandButton.resource = if (parent.evolutionTreeExpanded) minimizeResource else expandResource
expandButton.buttonX = x + EXPAND_BUTTON_X_MARGIN
expandButton.buttonY = y + EXPAND_BUTTON_Y_MARGIN
}
@@ -187,61 +224,62 @@ class EvolutionTreeWidget(
private fun buildEvolutionTree(
pokedexEntry: PokedexEntry,
pokedexForm: PokedexForm,
evolution: Evolution? = null,
resultProperties: PokemonProperties? = evolution?.result,
renderData: RenderEvolutionData? = evolution?.let { renderEvolutionData(it) }
aspects: Set<String> = emptySet(),
ancestors: Set<Pair<ResourceLocation, String>> = emptySet(),
): EvolutionNode {
val species = PokemonSpecies.getByIdentifier(pokedexEntry.speciesId)!!
// Datapack evolutions can loop back (A -> B -> A), so stop at anything already on this branch
val path = ancestors + (pokedexEntry.speciesId to pokedexForm.displayForm.lowercase())
val discoveryLevel = CobblemonClient.clientPokedexData.getHighestKnowledgeFor(pokedexEntry, pokedexForm, aspects.toMutableSet())
val formEquivalents = Dexes.getFormEquivalents(pokedexForm.displayForm)
val form = species.forms.firstOrNull { formEquivalents.contains(it.name.lowercase()) }
val parentSpecies = Dexes.findDexEntryBySpeciesId(species.resourceIdentifier)!!
val parentPokedexForm = parentSpecies.forms.first { formEquivalents.contains(it.displayForm.lowercase()) }
val evolutions = DexEntries.evolutionDisplays.filter { it.fromSpecies == pokedexEntry.speciesId && formEquivalents.contains(it.fromForm.lowercase()) }
val aspects = resultProperties?.aspects?.toMutableSet() ?: mutableSetOf()
form?.aspects?.let { aspects.addAll(it) }
val discoveryLevel = CobblemonClient.clientPokedexData.getHighestKnowledgeFor(pokedexEntry, pokedexForm, aspects)
val evolutions = form?.evolutions ?: species.evolutions
// Avoid evolution.result.create() here: it builds a full battle-ready Pokemon (initializeMovesetFromDefault
// etc.) which relies on server-only data like CobblemonMovesetBuilders and crashes on the client
val children = evolutions.flatMap { evolution ->
val baseRenderData = renderEvolutionData(evolution)
listOfNotNull(evolution.result, evolution.shedder).mapNotNull { resultProperties ->
val resultSpecies = resultProperties.species
?.let { PokemonSpecies.getByIdentifier(it.asIdentifierDefaultingNamespace()) }
?: return@mapNotNull null
val resultForm = resultSpecies.getForm(aspects + resultProperties.aspects)
val speciesId = resultSpecies.resourceIdentifier
val childPokedexEntry = Dexes.findDexEntryBySpeciesId(speciesId)
if (childPokedexEntry == null) {
Cobblemon.LOGGER.warn("Dex entry not found for species: $speciesId")
return@mapNotNull null
}
val formEquivalents = Dexes.getFormEquivalents(resultForm.name.lowercase())
val childPokedexForm = childPokedexEntry.forms.first { formEquivalents.contains(it.displayForm.lowercase()) }
val childRenderData = if (resultProperties === evolution.shedder) {
RenderEvolutionData(
icons = (baseRenderData?.icons ?: emptyList()) + CobblemonItems.POKE_BALL,
tooltips = (baseRenderData?.tooltips ?: emptyList()) + lang("ui.pokedex.evolution.shedder.tooltip"),
)
} else {
baseRenderData
}
return@mapNotNull buildEvolutionTree(childPokedexEntry, childPokedexForm, evolution, resultProperties, childRenderData)
val children = evolutions.mapNotNull {
val childPokedexEntry = DexEntries.entries.values.firstOrNull { entry -> entry.speciesId == it.toSpecies &&
entry.forms.any {form -> form.displayForm.equals(it.toForm, ignoreCase = true)}}
if (childPokedexEntry == null) {
Cobblemon.LOGGER.warn("Dex entry not found for species: ${it.toSpecies}")
return@mapNotNull null
}
val formEquivalents = Dexes.getFormEquivalents(it.toForm.lowercase())
val childPokedexForm = childPokedexEntry.forms.firstOrNull { formEquivalents.contains(it.displayForm.lowercase()) }
if (childPokedexForm == null) {
Cobblemon.LOGGER.warn("Dex form ${it.toForm} not found for species: ${it.toSpecies}")
return@mapNotNull null
}
if ((childPokedexEntry.speciesId to childPokedexForm.displayForm.lowercase()) in path) {
Cobblemon.LOGGER.warn("Evolution loop found at species: ${it.toSpecies} form: ${it.toForm}")
return@mapNotNull null
}
buildEvolutionTree(childPokedexEntry, childPokedexForm, it.toAspects, path)
}
return EvolutionNode(pokedexEntry, parentPokedexForm, aspects, discoveryLevel, children, renderData)
return EvolutionNode(
pokedexEntry = pokedexEntry,
pokedexForm = pokedexForm,
aspects = aspects,
pokedexEntryProgress = discoveryLevel,
children = mergeEquivalentChildren(children),
renderDataAlternatives = evolutions,
)
}
private fun mergeEquivalentChildren(children: List<EvolutionNode>): List<EvolutionNode> {
return children
.groupBy { Triple(it.pokedexEntry.speciesId, it.pokedexForm.displayForm.lowercase(), it.aspects) }
.values
.map { group ->
if (group.size == 1) return@map group.first()
val first = group.first()
EvolutionNode(
first.pokedexEntry,
first.pokedexForm,
first.aspects,
first.pokedexEntryProgress,
first.children,
group.flatMap { it.renderDataAlternatives }
)
}
}
private fun renderTreeDrawingNode(
@@ -258,15 +296,19 @@ class EvolutionTreeWidget(
val (childX, _) = getDrawingCoordinates(child)
val lineStartX = treeX + SCROLL_SLOT_SIZE
val lineEndX = childX
val lineY = treeY + SCROLL_SLOT_SIZE / 2
child.value.renderData?.let { renderData ->
val formEquivalents = Dexes.getFormEquivalents(child.value.pokedexForm.displayForm)
val alternatives = treeDrawingNode.value.renderDataAlternatives.filter {
it.toSpecies == child.value.pokedexEntry.speciesId && formEquivalents.contains(it.toForm.lowercase()) && it.toAspects == child.value.aspects
}
alternatives.takeIf { it.isNotEmpty() }?.let {
drawEvolutionInfo(
guiGraphics,
renderData,
it,
lineStartX,
lineEndX,
childX,
lineY,
mouseX,
mouseY,
@@ -298,16 +340,19 @@ class EvolutionTreeWidget(
treeDrawingNode.children.forEach { child ->
val (childX, childY) = getDrawingCoordinates(child)
val lineStartX = treeForkEnd
val lineEndX = childX
val lineY = childY + SCROLL_SLOT_SIZE / 2
child.value.renderData?.let { renderData ->
val formEquivalents = Dexes.getFormEquivalents(child.value.pokedexForm.displayForm)
val alternatives = treeDrawingNode.value.renderDataAlternatives.filter {
it.toSpecies == child.value.pokedexEntry.speciesId && formEquivalents.contains(it.toForm.lowercase()) && it.toAspects == child.value.aspects
}
alternatives.takeIf { it.isNotEmpty() }?.let {
drawEvolutionInfo(
guiGraphics,
renderData,
lineStartX,
lineEndX,
it,
treeForkEnd,
childX,
lineY,
mouseX,
mouseY,
@@ -346,7 +391,7 @@ class EvolutionTreeWidget(
if (formName == "normal") null
else lang("ui.pokedex.info.form.${species}-${formName.replace("-", "")}")
formComponent?.add(" ")?.add(speciesComponent) ?: speciesComponent
formComponent?.let { speciesComponent.copy().add(" (").add(it).add(")") } ?: speciesComponent
}
guiGraphics.disableScissor()
@@ -408,7 +453,7 @@ class EvolutionTreeWidget(
private fun drawEvolutionInfo(
guiGraphics: GuiGraphics,
renderData: RenderEvolutionData,
renderDataAlternatives: List<DexEvolutionDisplay>,
lineStartX: Int,
lineEndX: Int,
lineY: Int,
@@ -416,6 +461,26 @@ class EvolutionTreeWidget(
mouseY: Int,
delta: Float,
) {
val icons = renderDataAlternatives.flatMap { it.requirements.filter(::isDisplayable).map { req -> req.icon } }.distinct()
val playerBiome = Minecraft.getInstance().player?.let { it.level().getBiome(it.blockPosition()) }
val alternativeTooltips = renderDataAlternatives.map { alternative ->
alternative.requirements.filter(::isDisplayable).map { req ->
if (req is CobblemonBiomeDexEvolutionRequirementDisplay) {
val tooltip = req.tooltip.copy()
if (playerBiome != null) {
val conditionFits = req.condition?.let { if (it.tag) playerBiome.`is`(TagKey.create(Registries.BIOME, it.id)) else playerBiome.`is`(it.id) } ?: true
val antiConditionFits = req.antiCondition?.let { if (it.tag) playerBiome.`is`(TagKey.create(Registries.BIOME, it.id)) else playerBiome.`is`(it.id) } ?: false
val isMet = conditionFits && !antiConditionFits
tooltip.add(if (isMet) Component.literal(" ✔").green() else Component.literal(" ✘").red())
}
tooltip
} else {
req.tooltip
}
}
}
val tooltips = combineAlternativeTooltips(alternativeTooltips)
val lineXMiddle = (lineStartX + lineEndX) / 2
val iconX = (lineXMiddle + ICON_X_PADDING - ICON_SLOT_HALF_PADDING).toInt()
val iconY = (lineY + ICON_Y_PADDING - ICON_SLOT_HALF_PADDING).toInt()
@@ -431,7 +496,7 @@ class EvolutionTreeWidget(
return
}
if (renderData.icons.isEmpty()) {
if (icons.isEmpty()) {
guiGraphics.hLine(
lineStartX,
lineEndX,
@@ -462,8 +527,8 @@ class EvolutionTreeWidget(
height = iconSize,
)
val index = (System.currentTimeMillis() / MILLIS_BETWEEN_ICONS_CYCLE) % renderData.icons.size
val item = renderData.icons[index.toInt()]
val index = (System.currentTimeMillis() / MILLIS_BETWEEN_ICONS_CYCLE) % icons.size
val item = icons[index.toInt()]
renderScaledGuiItemIcon(
itemStack = item.defaultInstance,
@@ -478,17 +543,49 @@ class EvolutionTreeWidget(
val isIconHovered = isElementHovered(
mouseX,
mouseY,
iconX.toInt(),
iconX.toInt() + iconSize,
iconY.toInt(),
iconY.toInt() + iconSize,
iconX,
iconX + iconSize,
iconY,
iconY + iconSize,
)
if (renderData.tooltips.isNotEmpty() &&
if (tooltips.isNotEmpty() &&
(isLineHovered || isIconHovered) &&
this.isHovered(mouseX.toDouble(), mouseY.toDouble())
) {
hoveredTooltips = renderData.tooltips
hoveredTooltips = tooltips.map { it.copy() }
}
}
/** Hides biome requirements naming untranslated biomes, e.g. from mods that aren't installed (aether:skyroot_forest) */
private fun isDisplayable(requirement: DexEvolutionRequirementDisplay): Boolean {
if (requirement !is CobblemonBiomeDexEvolutionRequirementDisplay) return true
return listOfNotNull(requirement.condition, requirement.antiCondition).all {
it.tag || Language.getInstance().has("biome.${it.id.namespace}.${it.id.path}")
}
}
private fun combineAlternativeTooltips(alternatives: List<List<Component>>): List<Component> {
val groups = alternatives.filter { it.isNotEmpty() }
if (groups.size <= 1) return groups.firstOrNull() ?: emptyList()
val sharedStrings = groups.map { group -> group.map { it.string }.toSet() }.reduce { acc, strings -> acc intersect strings }
val shared = groups.first().filter { it.string in sharedStrings }.distinctBy { it.string }
val remainders = groups
.map { group -> group.filter { it.string !in sharedStrings } }
.distinctBy { group -> group.map { it.string } }
// An alternative needing nothing beyond the shared lines makes the others irrelevant
if (remainders.any { it.isEmpty() }) return shared
if (remainders.size == 1) return shared + remainders.first()
return if (remainders.size >= 3 && remainders.all { it.size == 1 }) {
shared + lang("ui.pokedex.evolution.one_of").bold() + remainders.map { it.first() }
} else {
// Show each alternative in full, otherwise it's unclear where the first one starts
groups.distinctBy { group -> group.map { it.string } }.flatMapIndexed { index, group ->
if (index == 0) group else listOf(lang("ui.pokedex.evolution.or").bold()) + group
}
}
}
@@ -566,6 +663,6 @@ class EvolutionTreeWidget(
val aspects: Set<String>,
val pokedexEntryProgress: PokedexEntryProgress,
override val children: List<EvolutionNode>,
val renderData: RenderEvolutionData?,
val renderDataAlternatives: List<DexEvolutionDisplay>,
) : TreeNode<EvolutionNode>
}
@@ -1,48 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import net.minecraft.client.Minecraft
import net.minecraft.network.chat.Component
fun debugEvolutionRequirementRendering() {
if (!Cobblemon.config.enableDebugKeys) {
return
}
val gaps = mutableListOf<Pair<String, String>>()
for (species in PokemonSpecies.implemented) {
val evolutions = species.evolutions + species.forms.flatMap { it.evolutions }
for (evolution in evolutions) {
if (renderEvolutionData(evolution) == null) {
gaps.add("Evolution: ${evolution::class.simpleName}" to species.showdownId())
}
for (requirement in evolution.requirements) {
if (resolveRequirementData(requirement) == null) {
gaps.add("Requirement: ${requirement::class.simpleName}" to species.showdownId())
}
}
}
}
val player = Minecraft.getInstance().player
if (gaps.isEmpty()) {
player?.sendSystemMessage(Component.literal("Evolution render debug: no gaps found."))
return
}
val byType = gaps.groupBy({ it.first }, { it.second })
println("Evolution render debug found ${gaps.size} gap(s) across ${byType.size} type(s):")
byType.forEach { (type, species) -> println(" $type: ${species.distinct().joinToString(", ")}") }
player?.sendSystemMessage(Component.literal("Evolution render debug: ${gaps.size} gap(s) across ${byType.size} type(s), see log for details."))
}
@@ -1,123 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.api.pokemon.evolution.Evolution
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.DummyEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.ItemInteractionEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.LevelUpEvolution
import com.cobblemon.mod.common.pokemon.evolution.variants.TradeEvolution
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.itemRegistry
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.item.Item
data class RenderEvolutionData(
val icons: List<Item>,
val tooltips: List<MutableComponent>,
)
internal fun resolveRequirementData(requirement: Requirement): RenderRequirementData? {
val icon = requirement.pokedexIcon?.let {
Minecraft.getInstance()?.player?.level()?.itemRegistry?.get(it)
}
val tooltip = requirement.pokedexTooltip?.let {
Component.translatable(it)
}
if (icon != null && tooltip != null) {
return RenderRequirementData(icon, tooltip)
}
return renderRequirementData(requirement)
}
fun renderEvolutionData(evolution: Evolution): RenderEvolutionData? {
when (evolution) {
is BlockClickEvolution -> return renderBlockClickEvolution(evolution)
is DummyEvolution -> return renderDummyEvolution(evolution)
is ItemInteractionEvolution -> return renderItemInteractionEvolution(evolution)
is LevelUpEvolution -> return renderLevelUpEvolution(evolution)
is TradeEvolution -> return renderTradeEvolution(evolution)
}
return null
}
fun renderBlockClickEvolution(blockClickEvolution: BlockClickEvolution): RenderEvolutionData? {
return null
}
// TODO: Use dummyEvolution?
fun renderDummyEvolution(evolution: Evolution): RenderEvolutionData? {
return null
}
fun renderItemInteractionEvolution(itemInteractionEvolution: ItemInteractionEvolution): RenderEvolutionData? {
val item = itemInteractionEvolution.requiredContext.items.get().first().value()
val icons = mutableListOf(item)
val tooltips =
mutableListOf(lang("ui.pokedex.evolution.item_interact.tooltip", item.description.plainCopy().green()))
val requirementsDataList = itemInteractionEvolution.requirements.mapNotNull { requirement ->
resolveRequirementData(requirement)
}
requirementsDataList.forEach { requirement ->
icons.add(requirement.icon)
tooltips.add(requirement.tooltip)
}
return RenderEvolutionData(icons, tooltips)
}
fun renderLevelUpEvolution(levelUpEvolution: LevelUpEvolution): RenderEvolutionData? {
val requirementsDataList = levelUpEvolution.requirements.map { requirement ->
resolveRequirementData(requirement)
}
val icons = requirementsDataList.mapNotNull { requirementData -> requirementData?.icon }
val tooltips = requirementsDataList.mapNotNull { requirementData -> requirementData?.tooltip }
return RenderEvolutionData(icons, tooltips)
}
fun renderTradeEvolution(tradeEvolution: TradeEvolution): RenderEvolutionData? {
val icons = mutableListOf<Item>(CobblemonItems.LINK_CABLE)
val tooltips = mutableListOf<MutableComponent>()
val species = tradeEvolution.requiredContext.species
if (species == null) {
tooltips.add(lang("ui.pokedex.evolution.trade.tooltip.with_any_species"))
} else {
PokemonSpecies.getByIdentifier(cobblemonResource(species))?.let {
tooltips.add(lang("ui.pokedex.evolution.trade.tooltip.with_species", it.translatedName.green()))
}
}
val requirementsDataList = tradeEvolution.requirements.mapNotNull { requirement ->
resolveRequirementData(requirement)
}
requirementsDataList.forEach { requirement ->
icons.add(requirement.icon)
tooltips.add(requirement.tooltip)
}
return RenderEvolutionData(icons, tooltips)
}
@@ -1,379 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.gui.pokedex.widgets.evolutiontree
import com.cobblemon.mod.common.CobblemonItems
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.conditional.RegistryLikeIdentifierCondition
import com.cobblemon.mod.common.api.conditional.RegistryLikeTagCondition
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.requirement.Requirement
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.api.text.add
import com.cobblemon.mod.common.api.text.green
import com.cobblemon.mod.common.api.text.red
import com.cobblemon.mod.common.api.types.ElementalTypes
import com.cobblemon.mod.common.pokemon.requirements.*
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.lang
import net.minecraft.client.Minecraft
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.network.chat.Component
import net.minecraft.network.chat.MutableComponent
import net.minecraft.world.item.Item
import net.minecraft.world.item.Items
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.levelgen.structure.Structure
data class RenderRequirementData(
val icon: Item,
val tooltip: MutableComponent,
)
fun renderRequirementData(requirement: Requirement): RenderRequirementData? {
when (requirement) {
is AdvancementRequirement -> return renderAdvancementRequirement(requirement)
is AnyRequirement -> return renderAnyRequirement(requirement)
is AreaRequirement -> return renderAreaRequirement(requirement)
is AttackDefenceRatioRequirement -> return renderAttackDefenceRatioRequirement(requirement)
is BattleCriticalHitsRequirement -> return renderBattleCriticalHitsRequirement(requirement)
is BiomeRequirement -> return renderBiomeRequirement(requirement)
is BlocksTraveledRequirement -> return renderBlocksTraveledRequirement(requirement)
is DamageTakenRequirement -> return renderDamageTakenRequirement(requirement)
is DefeatRequirement -> return renderDefeatRequirement(requirement)
is FriendshipRequirement -> return renderFriendshipRequirement(requirement)
is HeldItemRequirement -> return renderHeldItemRequirement(requirement)
is LevelRequirement -> return renderLevelRequirement(requirement)
is MoonPhaseRequirement -> return renderMoonPhaseRequirement(requirement)
is MoveSetRequirement -> return renderMoveSetRequirement(requirement)
is MoveTypeRequirement -> return renderMoveTypeRequirement(requirement)
is OwnerHoldsItemRequirement -> return renderOwnerHoldsItemRequirement(requirement)
is PartyMemberRequirement -> return renderPartyMemberRequirement(requirement)
is PokemonPropertiesRequirement -> return renderPokemonPropertiesRequirement(requirement)
is PropertyRangeRequirement -> return renderPropertyRangeRequirement(requirement)
is RecoilRequirement -> return renderRecoilRequirement(requirement)
is StatCompareRequirement -> return renderStatCompareRequirement(requirement)
is StatEqualRequirement -> return renderStatEqualRequirement(requirement)
is StructureRequirement -> return renderStructureRequirement(requirement)
is TimeRangeRequirement -> return renderTimeRangeRequirement(requirement)
is UseMoveRequirement -> return renderUseMoveRequirement(requirement)
is WeatherRequirement -> return renderWeatherRequirement(requirement)
is WorldRequirement -> return renderWorldRequirement(requirement)
}
return null
}
fun renderAdvancementRequirement(advancementRequirement: AdvancementRequirement): RenderRequirementData? {
val icon = Items.BOOK
val identifier = advancementRequirement.requiredAdvancement
val advancementLanguageKey = "${identifier.namespace}.${identifier.path.substringAfterLast('/')}"
val advancementComponent = Component.translatable("advancements.$advancementLanguageKey").green()
val tooltip = lang("ui.pokedex.requirement.advancement.tooltip", advancementComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderAnyRequirement(anyRequirement: AnyRequirement): RenderRequirementData? {
return null
}
fun renderAreaRequirement(areaRequirement: AreaRequirement): RenderRequirementData? {
return null
}
fun renderAttackDefenceRatioRequirement(attackDefenceRatioRequirement: AttackDefenceRatioRequirement): RenderRequirementData? {
return null
}
fun renderBattleCriticalHitsRequirement(battleCriticalHitsRequirement: BattleCriticalHitsRequirement): RenderRequirementData? {
val icon = CobblemonItems.MEDICINAL_LEEK
val criticalsComponent = Component.literal(battleCriticalHitsRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.battle_critical_hits.tooltip", criticalsComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderBiomeRequirement(biomeRequirement: BiomeRequirement): RenderRequirementData? {
val condition = biomeRequirement.biomeCondition
val anticondition = biomeRequirement.biomeAnticondition
if (condition == null && anticondition == null) {
return null
}
val icon = Items.COMPASS
val displayName: (RegistryLikeCondition<Biome>) -> MutableComponent = {
when (it) {
is RegistryLikeTagCondition -> Component.literal(it.tag.location().path.substringAfterLast('/').split('_').joinToString(" ") { part -> part.replaceFirstChar(Char::titlecase) })
is RegistryLikeIdentifierCondition -> Component.translatable("biome.${it.identifier.namespace}.${it.identifier.path}")
else -> Component.literal(it.toString())
}
}
val tooltip = if (condition != null && anticondition != null) {
lang("ui.pokedex.requirement.biome.both.tooltip", displayName(condition).green(), displayName(anticondition).green())
} else if (condition != null) {
lang("ui.pokedex.requirement.biome.tooltip", displayName(condition).green())
} else {
lang("ui.pokedex.requirement.biome.anticondition.tooltip", displayName(anticondition!!).green())
}
val playerBiome = Minecraft.getInstance()?.player?.let { it.level().getBiome(it.blockPosition()) }
if (playerBiome != null) {
val isMet = (condition == null || condition.fits(playerBiome)) && (anticondition == null || !anticondition.fits(playerBiome))
tooltip.add(if (isMet) Component.literal(" ✔").green() else Component.literal(" ✘").red())
}
return RenderRequirementData(icon, tooltip)
}
fun renderBlocksTraveledRequirement(blocksTraveledRequirement: BlocksTraveledRequirement): RenderRequirementData? {
val icon = Items.LEATHER_BOOTS
val blocksComponent = Component.literal(blocksTraveledRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.blocks_traveled.tooltip", blocksComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderDamageTakenRequirement(damageTakenRequirement: DamageTakenRequirement): RenderRequirementData? {
val icon = CobblemonItems.PUNCHING_GLOVE
val blocksComponent = Component.literal(damageTakenRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.damage_taken.tooltip", blocksComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderDefeatRequirement(defeatRequirement: DefeatRequirement): RenderRequirementData? {
val description = describePokemonProperties(defeatRequirement.target) ?: return null
val icon = CobblemonItems.PUNCHING_GLOVE
val defeatedAmount = defeatRequirement.amount
val descriptionComponent = Component.literal(defeatedAmount.toString()).green().add(" ").add(description)
val tooltip = lang("ui.pokedex.requirement.defeat.tooltip", descriptionComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderFriendshipRequirement(friendshipRequirement: FriendshipRequirement): RenderRequirementData? {
val icon = CobblemonItems.SOOTHE_BELL
val friendshipAmountComponent = Component.literal(friendshipRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.friendship.tooltip", friendshipAmountComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderHeldItemRequirement(heldItemRequirement: HeldItemRequirement): RenderRequirementData? {
val item = heldItemRequirement.itemCondition.items.get().first().value()
val tooltip = lang("ui.pokedex.requirement.held_item.tooltip", item.description.plainCopy().green())
return RenderRequirementData(item, tooltip)
}
fun renderLevelRequirement(levelRequirement: LevelRequirement): RenderRequirementData? {
val minLevel = levelRequirement.minLevel
val maxLevel = levelRequirement.maxLevel
val icon = CobblemonItems.RARE_CANDY
val tooltip =
if (minLevel == maxLevel || maxLevel == Int.MAX_VALUE)
lang("ui.pokedex.requirement.level.tooltip.min", Component.literal(minLevel.toString()).green())
else
lang("ui.pokedex.requirement.level.tooltip.between", Component.literal(minLevel.toString()).green(), Component.literal(maxLevel.toString()).green())
return RenderRequirementData(icon, tooltip)
}
fun renderMoonPhaseRequirement(moonPhaseRequirement: MoonPhaseRequirement): RenderRequirementData? {
val icon = Items.CLOCK
val moonPhaseComponent = moonPhaseRequirement.moonPhase.displayName().green()
val tooltip = lang("ui.pokedex.requirement.moon_phase.tooltip", moonPhaseComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderMoveSetRequirement(moveSetRequirement: MoveSetRequirement): RenderRequirementData? {
val icon = CobblemonItems.TECHNICAL_MACHINE
val tooltip = lang("ui.pokedex.requirement.has_move.tooltip", moveSetRequirement.move.displayName.green())
return RenderRequirementData(icon, tooltip)
}
fun renderMoveTypeRequirement(moveTypeRequirement: MoveTypeRequirement): RenderRequirementData? {
val type = ElementalTypes.get(moveTypeRequirement.type.name)
val icon = when (type) {
ElementalTypes.NORMAL -> CobblemonItems.NORMAL_GEM
ElementalTypes.FIRE -> CobblemonItems.FIRE_GEM
ElementalTypes.WATER -> CobblemonItems.WATER_GEM
ElementalTypes.GRASS -> CobblemonItems.GRASS_GEM
ElementalTypes.ELECTRIC -> CobblemonItems.ELECTRIC_GEM
ElementalTypes.ICE -> CobblemonItems.ICE_GEM
ElementalTypes.FIGHTING -> CobblemonItems.FIGHTING_GEM
ElementalTypes.POISON -> CobblemonItems.POISON_GEM
ElementalTypes.GROUND -> CobblemonItems.GROUND_GEM
ElementalTypes.FLYING -> CobblemonItems.FLYING_GEM
ElementalTypes.PSYCHIC -> CobblemonItems.PSYCHIC_GEM
ElementalTypes.BUG -> CobblemonItems.BUG_GEM
ElementalTypes.ROCK -> CobblemonItems.ROCK_GEM
ElementalTypes.GHOST -> CobblemonItems.GHOST_GEM
ElementalTypes.DRAGON -> CobblemonItems.DRAGON_GEM
ElementalTypes.DARK -> CobblemonItems.DARK_GEM
ElementalTypes.STEEL -> CobblemonItems.STEEL_GEM
ElementalTypes.FAIRY -> CobblemonItems.FAIRY_GEM
else -> CobblemonItems.NORMAL_GEM
}
val tooltip = lang("ui.pokedex.requirement.has_move_type.tooltip", moveTypeRequirement.type.displayName.green())
return RenderRequirementData(icon, tooltip)
}
fun renderOwnerHoldsItemRequirement(ownerHoldsItemRequirement: OwnerHoldsItemRequirement): RenderRequirementData? {
val item = ownerHoldsItemRequirement.itemCondition.items.get().first().value()
val tooltip = lang("ui.pokedex.requirement.owner_held_item.tooltip", item.description.plainCopy().green())
return RenderRequirementData(item, tooltip)
}
fun renderPartyMemberRequirement(partyMemberRequirement: PartyMemberRequirement): RenderRequirementData? {
val description = describePokemonProperties(partyMemberRequirement.target) ?: return null
val icon = CobblemonItems.POKE_BALL
val tooltip = if (partyMemberRequirement.contains) {
lang("ui.pokedex.requirement.party_member.tooltip", description)
} else {
lang("ui.pokedex.requirement.party_member.anticondition.tooltip", description)
}
return RenderRequirementData(icon, tooltip)
}
fun renderPokemonPropertiesRequirement(pokemonPropertiesRequirement: PokemonPropertiesRequirement): RenderRequirementData? {
val description = describePokemonProperties(pokemonPropertiesRequirement.target) ?: return null
val icon = Items.NAME_TAG
val tooltip = lang("ui.pokedex.requirement.pokemon_properties.tooltip", description)
return RenderRequirementData(icon, tooltip)
}
fun renderPropertyRangeRequirement(propertyRangeRequirement: PropertyRangeRequirement): RenderRequirementData? {
val provider = SpeciesFeatures.getFeature(propertyRangeRequirement.feature) as? IntSpeciesFeatureProvider ?: return null
val displayName = provider.display?.name?.takeIf { it.isNotBlank() }?.asTranslated()?.green() ?: return null
val icon = provider.itemPoints.keys.firstOrNull()?.let { BuiltInRegistries.ITEM.get(it) } ?: Items.NAME_TAG
val range = propertyRangeRequirement.range
val tooltip = lang(
"ui.pokedex.requirement.property_range.tooltip",
displayName,
Component.literal(range.first.toString()).green(),
Component.literal(range.last.toString()).green()
)
return RenderRequirementData(icon, tooltip)
}
fun renderRecoilRequirement(recoilRequirement: RecoilRequirement): RenderRequirementData? {
val icon = CobblemonItems.LIFE_ORB
val recoilComponent = Component.literal(recoilRequirement.amount.toString()).green()
val tooltip = lang("ui.pokedex.requirement.recoil.tooltip", recoilComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderStatCompareRequirement(statCompareRequirement: StatCompareRequirement): RenderRequirementData? {
val highStat = Stats.getStat(statCompareRequirement.highStat)
val lowStat = Stats.getStat(statCompareRequirement.lowStat)
val icon = when (highStat) {
Stats.HP, Stats.EVASION, Stats.ACCURACY -> CobblemonItems.HEALTH_MOCHI
Stats.ATTACK -> CobblemonItems.MUSCLE_MOCHI
Stats.DEFENCE -> CobblemonItems.RESIST_MOCHI
Stats.SPECIAL_ATTACK -> CobblemonItems.GENIUS_MOCHI
Stats.SPECIAL_DEFENCE -> CobblemonItems.CLEVER_MOCHI
Stats.SPEED -> CobblemonItems.SWIFT_MOCHI
}
val highStatComponent = highStat.displayName.plainCopy().green()
val lowStatComponent = lowStat.displayName.plainCopy().green()
val tooltip = lang("ui.pokedex.requirement.stat_compare.tooltip", highStatComponent, lowStatComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderStatEqualRequirement(statEqualRequirement: StatEqualRequirement): RenderRequirementData? {
val statOne = Stats.getStat(statEqualRequirement.statOne)
val statTwo = Stats.getStat(statEqualRequirement.statTwo)
val statOneComponent = statOne.displayName.plainCopy().green()
val statTwoComponent = statTwo.displayName.plainCopy().green()
val icon = CobblemonItems.FRESH_START_MOCHI
val tooltip = lang("ui.pokedex.requirement.stat_equal.tooltip", statOneComponent, statTwoComponent)
return RenderRequirementData(icon, tooltip)
}
fun renderStructureRequirement(structureRequirement: StructureRequirement): RenderRequirementData? {
val condition = structureRequirement.structureCondition
val anticondition = structureRequirement.structureAnticondition
if (condition == null && anticondition == null) {
return null
}
val icon = Items.STRUCTURE_BLOCK
val displayName: (RegistryLikeCondition<Structure>) -> MutableComponent = {
val path = when (it) {
is RegistryLikeTagCondition -> it.tag.location().path
is RegistryLikeIdentifierCondition -> it.identifier.path
else -> it.toString()
}
Component.literal(path.substringAfterLast('/').split('_').joinToString(" ") { part -> part.replaceFirstChar(Char::titlecase) })
}
val tooltip = if (condition != null && anticondition != null) {
lang("ui.pokedex.requirement.structure.both.tooltip", displayName(condition).green(), displayName(anticondition).green())
} else if (condition != null) {
lang("ui.pokedex.requirement.structure.tooltip", displayName(condition).green())
} else {
lang("ui.pokedex.requirement.structure.anticondition.tooltip", displayName(anticondition!!).green())
}
return RenderRequirementData(icon, tooltip)
}
fun renderTimeRangeRequirement(timeRangeRequirement: TimeRangeRequirement): RenderRequirementData? {
val icon = Items.CLOCK
val timeRangeComponent = timeRangeRequirement.range.displayName() ?: return null
val tooltip = lang("ui.pokedex.requirement.time_range.tooltip", timeRangeComponent.green())
return RenderRequirementData(icon, tooltip)
}
fun renderUseMoveRequirement(useMoveRequirement: UseMoveRequirement): RenderRequirementData? {
val icon = CobblemonItems.CHOICE_BAND
val tooltip = lang("ui.pokedex.requirement.use_move.tooltip", useMoveRequirement.move.displayName.green())
return RenderRequirementData(icon, tooltip)
}
fun renderWeatherRequirement(weatherRequirement: WeatherRequirement): RenderRequirementData? {
val icon: Item
val tooltip: MutableComponent
if (weatherRequirement.isThundering == true) {
icon = Items.LIGHTNING_ROD
tooltip = lang("ui.pokedex.requirement.weather.tooltip.thundering")
} else {
icon = Items.WATER_BUCKET
tooltip = lang("ui.pokedex.requirement.weather.tooltip.raining")
}
return RenderRequirementData(icon, tooltip)
}
fun renderWorldRequirement(worldRequirement: WorldRequirement): RenderRequirementData? {
return null
}
@@ -1041,7 +1041,10 @@ class TMMachineScreen(containerMenu: TMMachineMenu, val inventory: Inventory, ti
// Scroll to move if moves list contains held TM move
if (tmList.get().contains(heldStackTm)) {
val moveListIndex = tmList.get().indexOf(heldStackTm)
movesScrollingList.scrollAmount = (if (moveListIndex == tmList.get().lastIndex) 1.0 else (moveListIndex / tmList.get().size.toDouble()))* movesScrollingList.maxScroll
movesScrollingList.scrollAmount = movesScrollingList.maxScroll * when (moveListIndex) {
tmList.get().lastIndex -> 1.0
else -> (moveListIndex / tmList.get().size.toDouble())
}
}
}
}
@@ -24,8 +24,9 @@ object OpenPCHandler : ClientNetworkPacketHandler<OpenPCPacket> {
party = CobblemonClient.storage.party,
configuration = PCGUIConfiguration(),
openOnBox = packet.box ?: CobblemonClient.lastPcBoxViewed,
unseenWallpapers = packet.unseenWallpapers.toMutableSet()
unseenWallpapers = packet.unseenWallpapers.toMutableSet(),
silent = packet.silent
)
)
}
}
}
@@ -1,98 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class CaterpieModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("caterpie")
override val head = getPart("head")
override var portraitScale = 2.1F
override var portraitTranslation = Vec3(-0.55, -1.55, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var shoulderLeft: CobblemonPose
lateinit var shoulderRight: CobblemonPose
val shoulderOffset = 3
override val cryAnimation = CryProvider { bedrockStateful("caterpie", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("caterpie", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("caterpie", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("caterpie", "ground_idle")
)
)
walk = registerPose(
poseName = "walking",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("caterpie", "ground_walk")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("caterpie", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("caterpie", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("caterpie", "faint")
}
@@ -29,8 +29,8 @@ class FarfetchdGalarianModel(root: ModelPart) : PokemonPosableModel(root), Heade
override var portraitScale = 2.6F
override var portraitTranslation = Vec3(-0.2, -1.0, 0.0)
override var profileScale = 1.1F
override var profileTranslation = Vec3(-0.1, 0.1, 0.0)
override var profileScale = 0.93F
override var profileTranslation = Vec3(-0.1, 0.36, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
@@ -28,8 +28,8 @@ class FarfetchdModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
override var portraitScale = 2.6F
override var portraitTranslation = Vec3(-0.2, -1.0, 0.0)
override var profileScale = 1.1F
override var profileTranslation = Vec3(-0.1, 0.1, 0.0)
override var profileScale = 0.93F
override var profileTranslation = Vec3(-0.1, 0.36, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
@@ -23,8 +23,8 @@ class KabutoModel(root: ModelPart) : PokemonPosableModel(root) {
override var portraitScale = 3.3F
override var portraitTranslation = Vec3(0.0, -3.3, 0.0)
override var profileScale = 1.6F
override var profileTranslation = Vec3(0.0, -0.6, 0.0)
override var profileScale = 1.25F
override var profileTranslation = Vec3(0.0, -0.17, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
@@ -1,98 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen1
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class WeedleModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("weedle")
override val head = getPart("head")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.31, -1.83, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.1, 0.6, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
val shoulderOffset = 3.8
val shoulderZOffset = -3
override val cryAnimation = CryProvider { bedrockStateful("weedle", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("weedle", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("weedle", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("weedle", "ground_idle2")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("weedle", "ground_walk")
)
)
shoulderLeft = registerPose(
poseType = PoseType.SHOULDER_LEFT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("weedle", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, shoulderOffset),
rootPart.createTransformation().addPosition(ModelPartTransformation.Z_AXIS, shoulderZOffset)
)
)
shoulderRight = registerPose(
poseType = PoseType.SHOULDER_RIGHT,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("weedle", "ground_idle")
),
transformedParts = arrayOf(
rootPart.createTransformation().addPosition(ModelPartTransformation.X_AXIS, -shoulderOffset),
rootPart.createTransformation().addPosition(ModelPartTransformation.Z_AXIS, shoulderZOffset)
)
)
}
override fun getFaintAnimation(state: PosableState) = bedrockStateful("weedle", "faint")
}
@@ -21,8 +21,8 @@ class HoothootModel (root: ModelPart) : PokemonPosableModel(root) {
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.25, -0.9, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.3, 0.0)
override var profileScale = 0.82F
override var profileTranslation = Vec3(0.0, 0.53, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
@@ -29,8 +29,8 @@ class WooperModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.15, -0.65, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.4, 0.0)
override var profileScale = 0.75F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
@@ -29,8 +29,8 @@ class WooperPaldeanModel(root: ModelPart) : PokemonPosableModel(root), HeadedFra
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.15, -0.65, 0.0)
override var profileScale = 0.9F
override var profileTranslation = Vec3(0.0, 0.4, 0.0)
override var profileScale = 0.75F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
lateinit var shoulderLeft: Pose
lateinit var shoulderRight: Pose
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonP
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
@@ -28,6 +29,8 @@ class MasquerainModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame
lateinit var walk: Pose
lateinit var standing: Pose
override fun registerPoses() {
animations["cry"] = "q.bedrock_stateful('masquerain', 'cry')".asExpressionLike()
val blink = quirk { bedrockStateful("masquerain", "blink") }
standing = registerPose(
poseName = "standing",
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonP
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import com.cobblemon.mod.common.util.isInWater
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
@@ -36,6 +37,8 @@ class SurskitModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
val wateroffset = -8
override fun registerPoses() {
animations["cry"] = "q.bedrock_stateful('surskit', 'cry')".asExpressionLike()
val blink = quirk { bedrockStateful("surskit", "blink") }
standing = registerPose(
poseName = "standing",
@@ -14,6 +14,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonP
import com.cobblemon.mod.common.client.render.models.blockbench.pose.ModelPartTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
@@ -36,6 +37,8 @@ class CombeeModel (root: ModelPart) : PokemonPosableModel(root) {
val shoulderZOffset = 8
override fun registerPoses() {
animations["cry"] = "q.bedrock_stateful('combee', 'cry')".asExpressionLike()
val blink1 = quirk { bedrockStateful("combee", "blink_right") }
val blink2 = quirk { bedrockStateful("combee", "blink_gender") }
val blink3 = quirk { bedrockStateful("combee", "blink_left") }
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class LuxioModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("luxio")
override val head = getPart("head")
override val foreLeftLeg = getPart("front_leg_left")
override val foreRightLeg = getPart("front_leg_right")
override val hindLeftLeg = getPart("back_leg_left")
override val hindRightLeg = getPart("back_leg_right")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.6, -0.25, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override fun registerPoses() {
// val blink = quirk { bedrockStateful("luxio", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("luxio", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("luxio", "idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 1.1F),
singleBoneLook(),
bedrock("luxio", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("luxio", "faint") else null
}
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class LuxrayModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("luxray")
override val head = getPart("head")
override val foreLeftLeg = getPart("front_leg_left")
override val foreRightLeg = getPart("front_leg_right")
override val hindLeftLeg = getPart("back_leg_left")
override val hindRightLeg = getPart("back_leg_right")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.9, 0.6, 0.0)
override var profileScale = 0.66F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
// val blink = quirk { bedrockStateful("luxray", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("luxray", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 1.1F),
bedrock("luxray", "ground_idle"),
singleBoneLook()
// bedrock("luxray", "idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("luxray", "faint") else null
}
@@ -1,66 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen4
import com.cobblemon.mod.common.client.render.models.blockbench.animation.QuadrupedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.QuadrupedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ShinxModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, QuadrupedFrame {
override val rootPart = root.registerChildWithAllChildren("shinx")
override val head = getPart("head")
override val foreLeftLeg = getPart("leg_left")
override val foreRightLeg = getPart("leg_right")
override val hindLeftLeg = getPart("back_leg_left")
override val hindRightLeg = getPart("back_leg_right")
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(-0.6, -0.25, 0.0)
override var profileScale = 0.66F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
// val blink = quirk { bedrockStateful("shinx", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("shinx", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
// quirks = arrayOf(blink),
animations = arrayOf(
QuadrupedWalkAnimation(this, periodMultiplier = 1.1F),
singleBoneLook(),
bedrock("shinx", "ground_idle")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("shinx", "faint") else null
}
@@ -12,6 +12,7 @@ import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonP
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.asExpressionLike
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
@@ -30,6 +31,8 @@ class VespiquenModel (root: ModelPart) : PokemonPosableModel(root) {
lateinit var standing: Pose
override fun registerPoses() {
animations["cry"] = "q.bedrock_stateful('vespiquen', 'cry')".asExpressionLike()
val blink1 = quirk { bedrockStateful("vespiquen", "blink") }
val wingsleep = quirk { bedrockStateful("vespiquen", "sleep_flap") }
@@ -1,59 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class JellicentModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("jellicent")
override val head = getPart("head")
override var portraitScale = 1.13F
override var portraitTranslation = Vec3(-0.56, 1.64, 0.0)
override var profileScale = 0.51F
override var profileTranslation = Vec3(0.0, 1.05, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
override fun registerPoses() {
val blink = quirk { bedrockStateful("jellicent", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("jellicent", "render")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("jellicent", "render")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("jellicent", "faint") else null
}
@@ -1,62 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SerperiorModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("serperior")
override val head = getPart("head_ai")
override var portraitScale = 2.5F
override var portraitTranslation = Vec3(-0.3, 1.25, 0.0)
override var profileScale = 0.6F
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("serperior", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("serperior", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
animations = arrayOf(bedrock("serperior", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("serperior", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("serperior", "ground_walk")
)
)
}
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ServineModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("servine")
override val head = getPart("head_ai")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 2.6F
override var portraitTranslation = Vec3(-0.15, 0.75, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("servine", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("servine", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("servine", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("servine", "ground_idle")
)
)
walk = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("servine", "ground_walk")
)
)
}
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen5
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class SnivyModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("snivy")
override val head = getPart("head_ai")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 2.0F
override var portraitTranslation = Vec3(-0.15, 0.32, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("snivy", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("snivy", "blink") }
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("snivy", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("snivy", "ground_idle")
)
)
walk = registerPose(
poseName = "walking",
poseTypes = PoseType.MOVING_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("snivy", "ground_walk")
)
)
}
}
@@ -23,7 +23,7 @@ class CarbinkModel (root: ModelPart) : PokemonPosableModel(root) {
override var portraitScale = 1.8F
override var portraitTranslation = Vec3(0.0, 0.2, 0.0)
override var profileScale = 0.85F
override var profileScale = 0.68F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: CobblemonPose
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BimanualSwingAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.animation.BipedWalkAnimation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ChesnaughtModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("chesnaught")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-1.0, 1.65, 0.0)
override var profileScale = 0.6F
override var profileTranslation = Vec3(0.0, 0.85, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override val cryAnimation = CryProvider { bedrockStateful("chesnaught", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chesnaught", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("chesnaught", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
BimanualSwingAnimation(this),
BipedWalkAnimation(this),
bedrock("chesnaught", "ground_idle")
)
)
}
}
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class ChespinModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("chespin")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2.03F
override var portraitTranslation = Vec3(-0.12, -0.44, 0.0)
override var profileScale = 0.77F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("chespin", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("chespin", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("chespin", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("chespin", "ground_walk")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("chespin", "sleep"))
)
}
}
@@ -1,118 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class FroakieModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("froakie")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.86F
override var portraitTranslation = Vec3(-0.25, -0.51, 0.0)
override var profileScale = 0.75F
override var profileTranslation = Vec3(0.0, 0.56, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("froakie", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("froakie", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("froakie", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES - PoseType.FLOAT,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "ground_walk")
)
)
float = registerPose(
poseName = "swim_idle",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("froakie", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, swim, float, sleep)) bedrockStateful("froakie", "faint") else null
}
@@ -1,118 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class FrogadierModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("frogadier")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
override var portraitScale = 1.9F
override var portraitTranslation = Vec3(-0.1, 1.4, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("frogadier", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("frogadier", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
quirks = arrayOf(blink),
animations = arrayOf(bedrock("frogadier", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES - PoseType.FLOAT,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "ground_walk")
)
)
float = registerPose(
poseName = "swim_idle",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
animations = arrayOf(
singleBoneLook(),
bedrock("frogadier", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, swim, float, sleep)) bedrockStateful("frogadier", "faint") else null
}
@@ -1,85 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GourgeistModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("gourgeist")
override val head = getPart("head")
override var portraitScale = 4.0F
override var portraitTranslation = Vec3(-0.1, 0.6, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.55, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var hovering: Pose
lateinit var fly: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("gourgeist", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("gourgeist", "blink") }
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STAND,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("gourgeist", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("gourgeist", "ground_walk")
)
)
hovering = registerPose(
poseName = "hovering",
poseType = PoseType.HOVER,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("gourgeist", "air_idle")
)
)
fly = registerPose(
poseName = "fly",
poseType = PoseType.FLY,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("gourgeist", "air_fly")
)
)
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("gourgeist", "sleep")
)
)
}
}
@@ -1,142 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.PosableState
import com.cobblemon.mod.common.client.render.models.blockbench.createTransformation
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.util.isBattling
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class GreninjaModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("greninja")
override val head = getPart("head")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val rightLeg = getPart("leg_right")
override val leftLeg = getPart("leg_left")
val shurikenright = getPart("hand_shuriken_right")
val shurikenleft = getPart("hand_shuriken_left")
override var portraitScale = 2.2F
override var portraitTranslation = Vec3(-0.1, 1.34, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var sleep: Pose
lateinit var standing: Pose
lateinit var float: Pose
lateinit var swim: Pose
lateinit var walk: Pose
lateinit var battleidle: Pose
override val cryAnimation = CryProvider { bedrockStateful("greninja", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("greninja", "blink")}
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(bedrock("greninja", "sleep"))
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.UI_POSES + PoseType.STATIONARY_POSES - PoseType.FLOAT,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseType = PoseType.WALK,
transformTicks = 10,
quirks = arrayOf(blink),
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "ground_walk")
)
)
float = registerPose(
poseName = "swim_idle",
poseTypes = setOf(PoseType.FLOAT, PoseType.HOVER),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "water_idle")
)
)
swim = registerPose(
poseName = "swim",
poseTypes = setOf(PoseType.SWIM, PoseType.FLY),
transformTicks = 10,
quirks = arrayOf(blink),
condition = { !it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "water_swim")
)
)
battleidle = registerPose(
poseName = "battle_idle",
poseTypes = PoseType.STATIONARY_POSES,
transformTicks = 10,
quirks = arrayOf(blink),
condition = { it.isBattling },
transformedParts = arrayOf(
shurikenleft.createTransformation().withVisibility(visibility = false),
shurikenright.createTransformation().withVisibility(visibility = false)
),
animations = arrayOf(
singleBoneLook(),
bedrock("greninja", "battle_idle")
)
)
}
override fun getFaintAnimation(state: PosableState) = if (state.isPosedIn(standing, walk, battleidle, swim, float, sleep)) bedrockStateful("greninja", "faint") else null
}
@@ -1,77 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.CobblemonPose
import com.cobblemon.mod.common.entity.PoseType
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class PumpkabooModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("pumpkaboo")
override val head = getPart("head")
override var portraitScale = 3.5F
override var portraitTranslation = Vec3(0.0, -1.5, 0.0)
override var profileScale = 1.0F
override var profileTranslation = Vec3(0.0, 0.25, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
lateinit var battleidle: CobblemonPose
lateinit var sleep: CobblemonPose
override val cryAnimation = CryProvider { bedrockStateful("pumpkaboo", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("pumpkaboo", "blink") }
val quirk = quirk { bedrockStateful("pumpkaboo", "quirk_idle") }
sleep = registerPose(
poseName = "sleep",
poseType = PoseType.SLEEP,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("pumpkaboo", "sleep")
)
)
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + PoseType.UI_POSES,
quirks = arrayOf(blink, quirk),
animations = arrayOf(
singleBoneLook(),
bedrock("pumpkaboo", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("pumpkaboo", "ground_walk")
)
)
battleidle = registerPose(
poseName = "battleidle",
poseTypes = PoseType.STATIONARY_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
bedrock("pumpkaboo", "battle_idle")
)
)
}
}
@@ -1,73 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen6
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BimanualFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.BipedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.CryProvider
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.MOVING_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.STATIONARY_POSES
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class QuilladinModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame, BipedFrame, BimanualFrame {
override val rootPart = root.registerChildWithAllChildren("quilladin")
override val head = getPart("torso")
override val rightArm = getPart("arm_right")
override val leftArm = getPart("arm_left")
override val leftLeg = getPart("leg_left")
override val rightLeg = getPart("leg_right")
override var portraitScale = 2F
override var portraitTranslation = Vec3(-0.3, 0.1, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.0, 0.7, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
lateinit var sleep: Pose
override val cryAnimation = CryProvider { bedrockStateful("quilladin", "cry") }
override fun registerPoses() {
val blink = quirk { bedrockStateful("quilladin", "blink")}
standing = registerPose(
poseName = "standing",
poseTypes = STATIONARY_POSES + UI_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("quilladin", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = MOVING_POSES,
quirks = arrayOf(blink),
animations = arrayOf(
singleBoneLook(),
bedrock("quilladin", "ground_walk")
)
)
sleep = registerPose(
poseType = PoseType.SLEEP,
transformTicks = 10,
animations = arrayOf(bedrock("quilladin", "sleep"))
)
}
}
@@ -26,8 +26,8 @@ class ScatterbugModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame
override var portraitScale = 2.6F
override var portraitTranslation = Vec3(-0.2, -1.9, 0.0)
override var profileScale = 1.2F
override var profileTranslation = Vec3(0.0, 0.05, 0.0)
override var profileScale = 0.98F
override var profileTranslation = Vec3(0.0, 0.28, 0.0)
lateinit var standing: CobblemonPose
lateinit var walk: CobblemonPose
@@ -29,7 +29,7 @@ class VivillonModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame, B
override var portraitTranslation = Vec3(-0.3, 0.2, 0.0)
override var profileScale = 0.7F
override var profileTranslation = Vec3(0.1, 0.8, 0.0)
override var profileTranslation = Vec3(0.0, 0.8, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
@@ -1,57 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.client.render.models.blockbench.pokemon.gen7
import com.cobblemon.mod.common.client.render.models.blockbench.frame.HeadedFrame
import com.cobblemon.mod.common.client.render.models.blockbench.pokemon.PokemonPosableModel
import com.cobblemon.mod.common.client.render.models.blockbench.pose.Pose
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.PoseType.Companion.UI_POSES
import net.minecraft.client.model.geom.ModelPart
import net.minecraft.world.phys.Vec3
class CrabominableModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame {
override val rootPart = root.registerChildWithAllChildren("crabominable")
override val head = getPart("head")
override var portraitScale = 1.0F
override var portraitTranslation = Vec3(-0.55, 1.65, 0.0)
override var profileScale = 0.3F
override var profileTranslation = Vec3(0.0, 1.2, 0.0)
lateinit var standing: Pose
lateinit var walk: Pose
override fun registerPoses() {
standing = registerPose(
poseName = "standing",
poseTypes = PoseType.STATIONARY_POSES + UI_POSES,
animations = arrayOf(
singleBoneLook(),
bedrock("crabominable", "ground_idle")
)
)
walk = registerPose(
poseName = "walk",
poseTypes = PoseType.MOVING_POSES,
animations = arrayOf(
singleBoneLook(),
bedrock("crabominable", "ground_idle"),
bedrock("crabominable", "ground_walk")
)
)
}
// override fun getFaintAnimation(
// pokemonEntity: PokemonEntity,
// state: PosableState<PokemonEntity>
// ) = if (state.isPosedIn(standing, walk)) bedrockStateful("crabominable", "faint") else null
}
@@ -36,8 +36,8 @@ class CharcadetModel(root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
override var portraitScale = 1.7F
override var portraitTranslation = Vec3(-0.15, 0.08, 0.0)
override var profileScale = 0.8F
override var profileTranslation = Vec3(0.0, 0.6, 0.0)
override var profileScale = 0.58F
override var profileTranslation = Vec3(0.0, 0.91, 0.0)
lateinit var standing: CobblemonPose
lateinit var walking: CobblemonPose
@@ -35,8 +35,8 @@ class QuaquavalModel (root: ModelPart) : PokemonPosableModel(root), HeadedFrame,
override var portraitScale = 2.3F
override var portraitTranslation = Vec3(-0.42, 3.7, 0.0)
override var profileScale = 0.32F
override var profileTranslation = Vec3(0.0, 1.24, 0.0)
override var profileScale = 0.36F
override var profileTranslation = Vec3(0.0, 1.19, 0.0)
lateinit var standing: CobblemonPose
lateinit var standing2: CobblemonPose
@@ -220,10 +220,8 @@ object VaryingModelRepository {
inbuilt("squirtle", ::SquirtleModel)
inbuilt("wartortle", ::WartortleModel)
inbuilt("caterpie", ::CaterpieModel)
inbuilt("metapod", ::MetapodModel)
inbuilt("butterfree", ::ButterfreeModel)
inbuilt("weedle", ::WeedleModel)
inbuilt("beedrill", ::BeedrillModel)
inbuilt("raticate", ::RaticateModel)
inbuilt("raticate_alolan", ::RaticateAlolanModel)
@@ -311,9 +309,6 @@ object VaryingModelRepository {
inbuilt("morelull", :: MorelullModel)
inbuilt("shiinotic", :: ShiinoticModel)
inbuilt("spiritomb", :: SpiritombModel)
inbuilt("chespin", :: ChespinModel)
inbuilt("quilladin", :: QuilladinModel)
inbuilt("chesnaught", :: ChesnaughtModel)
inbuilt("pineco", :: PinecoModel)
inbuilt("lotad", :: LotadModel)
inbuilt("lombre", :: LombreModel)
@@ -327,8 +322,6 @@ object VaryingModelRepository {
inbuilt("loudred", :: LoudredModel)
inbuilt("exploud", :: ExploudModel)
inbuilt("cryogonal", :: CryogonalModel)
inbuilt("pumpkaboo", :: PumpkabooModel)
inbuilt("gourgeist", :: GourgeistModel)
inbuilt("eiscue", :: EiscueModel)
inbuilt("wooloo", :: WoolooModel)
inbuilt("dubwool", :: DubwoolModel)
@@ -341,16 +334,10 @@ object VaryingModelRepository {
inbuilt("walkingwake", ::WalkingwakeModel)
inbuilt("ironleaves", ::IronleavesModel)
inbuilt("miltank", ::MiltankModel)
inbuilt("froakie", ::FroakieModel)
inbuilt("frogadier", ::FrogadierModel)
inbuilt("greninja", ::GreninjaModel)
inbuilt("grookey", ::GrookeyModel)
inbuilt("thwackey", ::ThwackeyModel)
inbuilt("rillaboom", ::RillaboomModel)
inbuilt("samurott", ::SamurottModel)
inbuilt("snivy", ::SnivyModel)
inbuilt("servine", ::ServineModel)
inbuilt("serperior", ::SerperiorModel)
inbuilt("slugma", ::SlugmaModel)
inbuilt("magcargo", ::MagcargoModel)
inbuilt("slugma_shiny", ::SlugmaShinyModel)
@@ -396,9 +383,6 @@ object VaryingModelRepository {
inbuilt("hoothoot", ::HoothootModel)
inbuilt("wingull", ::WingullModel)
inbuilt("pelipper", ::PelipperModel)
inbuilt("shinx", ::ShinxModel)
inbuilt("luxio", ::LuxioModel)
inbuilt("luxray", ::LuxrayModel)
inbuilt("numel", ::NumelModel)
inbuilt("roggenrola", ::RoggenrolaModel)
inbuilt("boldore", ::BoldoreModel)
@@ -455,7 +439,6 @@ object VaryingModelRepository {
inbuilt("bayleef", ::BayleefModel)
inbuilt("meganium", ::MeganiumModel)
inbuilt("crabrawler", ::CrabrawlerModel)
inbuilt("crabominable", ::CrabominableModel)
inbuilt("wimpod", ::WimpodModel)
inbuilt("golisopod", ::GolisopodModel)
inbuilt("ralts", ::RaltsModel)
@@ -511,7 +494,6 @@ object VaryingModelRepository {
inbuilt("woobat", ::WoobatModel)
inbuilt("swoobat", ::SwoobatModel)
inbuilt("frillish", ::FrillishModel)
inbuilt("jellicent", ::JellicentModel)
inbuilt("cubchoo", ::CubchooModel)
inbuilt("beartic", ::BearticModel)
inbuilt("dreepy", ::DreepyModel)
@@ -319,32 +319,37 @@ class PokemonRenderer(
val clientDelegate = entity.delegate as PokemonClientDelegate
val pokemonPosition = entity.position().add(0.0, entity.bbHeight / 2.0 * clientDelegate.activeSendoutScale.toDouble(), 0.0)
val recallBallOrigin = (beamTarget as? Player)?.let { RecallArmAnimationTracker.get(it.uuid)?.beamOrigin }
var beamSourcePosition = if (recallBallOrigin != null) {
recallBallOrigin
} else if (beamTarget is EmptyPokeBallEntity) {
(beamTarget.delegate as PokeBallPosableState).locatorStates["beam"]?.transformPosition(Vec3(0.0, 0.2, 0.45)) ?: beamTarget.position()
} else {
if (beamTarget.uuid == Minecraft.getInstance().player?.uuid) {
val beamSourcePosition = when {
// cover the recall ball origin presence
recallBallOrigin != null -> recallBallOrigin
// cover the pokeball catching a specimen
beamTarget is EmptyPokeBallEntity -> (beamTarget.delegate as PokeBallPosableState)
.locatorStates["beam"]
?.transformPosition(Vec3(0.0, 0.2, 0.45)) ?: beamTarget.position()
// player recall
beamTarget.uuid == Minecraft.getInstance().player?.uuid -> {
val lookVec = beamTarget.lookAngle.yRot((PI / 2).toFloat()).multiply(1.0, 0.0, 1.0).normalize()
beamTarget.getEyePosition(partialTicks).subtract(0.0, 0.4, 0.0).subtract(lookVec.scale(0.3))
} else if (beamTarget is NPCEntity) {
}
// npc recall
beamTarget is NPCEntity -> {
val npcDelegate = beamTarget.delegate as NPCClientDelegate
val baseScale = beamTarget.renderScale * beamTarget.hitboxScale
(npcDelegate.locatorStates["beam"]?.getOrigin()?.scale(baseScale.toDouble()))
?: beamTarget.position().add(0.0, (beamTarget.bbHeight / 2.0) * baseScale, 0.0)
} else {
}
clientDelegate.sendOutPosition != null -> clientDelegate.sendOutPosition!!
// ???
else -> {
val lookVec = beamTarget.lookAngle.yRot((PI / 2 - (beamTarget.visualRotationYInDegrees - beamTarget.xRot).toRadians()).toFloat()).multiply(1.0, 0.0, 1.0).normalize()
beamTarget.getEyePosition(partialTicks).subtract(0.0, 0.7, 0.0).subtract(lookVec.scale(0.4))
}
}
if (clientDelegate.sendOutPosition != null) {
beamSourcePosition = clientDelegate.sendOutPosition!!
}
if (beamSourcePosition.distanceTo(pokemonPosition) > 20) {
return
}
if (beamSourcePosition.distanceTo(pokemonPosition) > 20) return
var newOffset = offset.scale(2.0)
// the further away the source position is, the smaller the newOffset should be. Max distance is 20 blocks
val distance = beamSourcePosition.distanceTo(entity.position())
@@ -8,7 +8,6 @@
package com.cobblemon.mod.common.command
import com.cobblemon.mod.common.CobblemonSounds
import com.cobblemon.mod.common.api.permission.CobblemonPermissions
import com.cobblemon.mod.common.api.storage.pc.link.PCLinkManager
import com.cobblemon.mod.common.api.storage.pc.link.PermissiblePcLink
@@ -54,8 +53,8 @@ object PcCommand {
throw SimpleCommandExceptionType(lang("command.pc.invalid-box", box, pc.boxes.size).red()).create()
}
PCLinkManager.addLink(PermissiblePcLink(pc, player, CobblemonPermissions.PC))
OpenPCPacket(pc, box = if (box != null) (box - 1) else null).sendToPlayer(player)
OpenPCPacket(pc, box = if (box != null) (box - 1) else null, silent = true).sendToPlayer(player)
return Command.SINGLE_SUCCESS
}
}
}
@@ -11,6 +11,7 @@ package com.cobblemon.mod.common.command.argument
import com.cobblemon.mod.common.api.pokemon.PokemonSpecies
import com.cobblemon.mod.common.pokemon.FormData
import com.cobblemon.mod.common.pokemon.Species
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.google.common.base.Splitter
import com.mojang.brigadier.StringReader
import com.mojang.brigadier.arguments.ArgumentType
@@ -38,7 +39,7 @@ class FormArgumentType : ArgumentType<FormData> {
}
speciesBeginning++
val speciesToken = reader.string.substring(speciesBeginning, formTokenBeginning)
val species = PokemonSpecies.getByName(speciesToken) ?: PokemonSpecies.species.first()
val species = PokemonSpecies.getByIdentifier(speciesToken.asIdentifierDefaultingNamespace()) ?: PokemonSpecies.species.first()
val result = species.forms.union(listOf(species.standardForm)).first { it.formOnlyShowdownId().lowercase() == formToken }
return result
}
@@ -57,7 +58,7 @@ class FormArgumentType : ArgumentType<FormData> {
curIdx++
val speciesToken = builder.input.substring(curIdx, builder.start - 1)
val species = PokemonSpecies.getByName(speciesToken) ?: PokemonSpecies.species.first()
val species = PokemonSpecies.getByIdentifier(speciesToken.asIdentifierDefaultingNamespace()) ?: PokemonSpecies.species.first()
val forms = species.forms.union(listOf(species.standardForm)).filter { it.formOnlyShowdownId().lowercase().startsWith(formToken) }
forms.forEach { str ->
builder.suggest(str.formOnlyShowdownId())
@@ -222,16 +222,16 @@ class CobblemonConfig {
@CobblemonConfigField(Category.Spawning, lang = "shiny_rate", SERVER)
var shinyRate = 8192F
@CobblemonConfigField(Category.Pokemon, lang = "fossil_machine_alpha_chance", SERVER)
@CobblemonConfigField(Category.Spawning, lang = "fossil_machine_alpha_chance", SERVER)
var fossilMachineAlphaChance = 20
@CobblemonConfigField(Category.Pokemon, lang = "fossil_machine_shiny_chance", SERVER)
@CobblemonConfigField(Category.Spawning, lang = "fossil_machine_shiny_chance", SERVER)
var fossilMachineShinyChance = 100
@CobblemonConfigField(Category.Pokemon, lang = "honey_slather_alpha_chance", SERVER)
@CobblemonConfigField(Category.Spawning, lang = "honey_slather_alpha_chance", SERVER)
var honeySlatherAlphaChance = 100
@CobblemonConfigField(Category.Pokemon, lang = "honey_slather_shiny_chance", SERVER)
@CobblemonConfigField(Category.Spawning, lang = "honey_slather_shiny_chance", SERVER)
var honeySlatherShinyChance = 4000
@CobblemonConfigField(Category.Pokemon, lang = "shiny_notice_particles_distance", CLIENT)
@@ -392,6 +392,21 @@ class CobblemonConfig {
@CobblemonConfigField(Category.Spawning, lang = "data_monitor_shiny_rate", SERVER)
var monitorShinyRate = 200
@CobblemonConfigField(Category.World, lang = "type_gem_max_connected", SERVER)
var typeGemMaxConnected = 16
@CobblemonConfigField(Category.World, lang = "type_gem_min_growth", SERVER)
var typeGemMinGrowth = 8
@CobblemonConfigField(Category.World, lang = "type_gem_growth_chance", SERVER)
var typeGemGrowthChance = 0.1f
@CobblemonConfigField(Category.World, lang = "type_gem_initial_expansion_cycles", SERVER)
var typeGemInitialExpansionCycles = 100
@CobblemonConfigField(Category.World, lang = "type_gem_tick_chance", SERVER)
var typeGemTickChance = 1.0f
fun clone(): CobblemonConfig {
val newConfig = CobblemonConfig()
CobblemonConfig::class.memberProperties.forEach { property ->
@@ -30,7 +30,7 @@ object CobblemonSchemas {
private val SAME: (Int, Schema) -> Schema = ::Schema
private val RESULT: DataFixerBuilder.Result = this.create()
const val DATA_VERSION = 2
const val DATA_VERSION = 3
/**
* The Cobblemon [DataFixer].
@@ -85,6 +85,8 @@ object CobblemonSchemas {
builder.addFixer(RaisedPPStagesFix(schema1))
val schema2 = builder.addSchema(2, SAME)
builder.addFixer(HypertrainIVFix(schema2))
val schema3 = builder.addSchema(3, SAME)
builder.addFixer(TypeGemGrowthTypeFix(schema3))
}
private class CobblemonDataFixerCodec<R>(private val baseCodec: Codec<R>, private val typeReference: TypeReference) : Codec<R> {
@@ -0,0 +1,101 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.datafixer.fix
import com.mojang.datafixers.DSL
import com.mojang.datafixers.DataFix
import com.mojang.datafixers.TypeRewriteRule
import com.mojang.datafixers.schemas.Schema
import com.mojang.serialization.Dynamic
import net.minecraft.util.datafix.fixes.References
/**
* Merges the old `should_grow` and `stunted` type gem cluster properties into `growth_type`.
*/
class TypeGemGrowthTypeFix(outputSchema: Schema) : DataFix(outputSchema, false) {
override fun makeRule(): TypeRewriteRule {
return fixTypeEverywhereTyped("TypeGemGrowthTypeFix", inputSchema.getType(References.CHUNK)) { chunk ->
chunk.update(DSL.remainderFinder(), ::fixChunk)
}
}
private fun fixChunk(chunk: Dynamic<*>): Dynamic<*> {
return chunk.update("sections") { sections ->
sections.createList(sections.asStream().map(::fixSection))
}
}
private fun fixSection(section: Dynamic<*>): Dynamic<*> {
return section.update("block_states") { blockStates ->
blockStates.update("palette") { palette ->
palette.createList(palette.asStream().map(::fixPaletteEntry))
}
}
}
private fun fixPaletteEntry(entry: Dynamic<*>): Dynamic<*> {
if (entry.get("Name").asString("") !in CLUSTER_IDS) return entry
return entry.update("Properties") { properties ->
if (properties.get(GROWTH_TYPE).result().isPresent) return@update properties
val shouldGrow = properties.get(SHOULD_GROW).asString(OLD_SHOULD_GROW_DEFAULT) == "true"
val stunted = properties.get(STUNTED).asString(OLD_STUNTED_DEFAULT) == "true"
properties
.remove(SHOULD_GROW)
.remove(STUNTED)
.set(GROWTH_TYPE, properties.createString(growthTypeFor(shouldGrow, stunted)))
}
}
private fun growthTypeFor(shouldGrow: Boolean, stunted: Boolean): String {
return when {
stunted -> GROWTH_TYPE_STUNTED
shouldGrow -> GROWTH_TYPE_FULL
else -> GROWTH_TYPE_NONE
}
}
companion object {
private const val SHOULD_GROW = "should_grow"
private const val STUNTED = "stunted"
private const val GROWTH_TYPE = "growth_type"
private const val OLD_SHOULD_GROW_DEFAULT = "true"
private const val OLD_STUNTED_DEFAULT = "false"
private const val GROWTH_TYPE_FULL = "full"
private const val GROWTH_TYPE_STUNTED = "stunted"
private const val GROWTH_TYPE_NONE = "none"
// ID's as they were when this fix was made.
private val CLUSTER_IDS = setOf(
"cobblemon:normal_gem_cluster",
"cobblemon:fire_gem_cluster",
"cobblemon:water_gem_cluster",
"cobblemon:electric_gem_cluster",
"cobblemon:grass_gem_cluster",
"cobblemon:ice_gem_cluster",
"cobblemon:fighting_gem_cluster",
"cobblemon:poison_gem_cluster",
"cobblemon:ground_gem_cluster",
"cobblemon:flying_gem_cluster",
"cobblemon:psychic_gem_cluster",
"cobblemon:bug_gem_cluster",
"cobblemon:rock_gem_cluster",
"cobblemon:ghost_gem_cluster",
"cobblemon:dragon_gem_cluster",
"cobblemon:dark_gem_cluster",
"cobblemon:steel_gem_cluster",
"cobblemon:fairy_gem_cluster"
)
}
}
@@ -269,6 +269,7 @@ class EmptyPokeBallEntity : ThrowableItemProjectile, PosableEntity, WaterDragMod
attemptCatch(pokemonEntity)
},
ifCanceled = {
captureFuture.complete(false)
drop()
return
}
@@ -117,6 +117,7 @@ import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.component.DataComponents
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.nbt.CompoundTag
import net.minecraft.nbt.NbtOps
import net.minecraft.nbt.NbtUtils
@@ -132,6 +133,7 @@ import net.minecraft.network.protocol.game.DebugPackets
import net.minecraft.network.syncher.EntityDataAccessor
import net.minecraft.network.syncher.EntityDataSerializers
import net.minecraft.network.syncher.SynchedEntityData
import net.minecraft.resources.ResourceKey
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerEntity
import net.minecraft.server.level.ServerLevel
@@ -173,6 +175,7 @@ import net.minecraft.world.level.gameevent.GameEvent
import net.minecraft.world.level.material.EmptyFluid
import net.minecraft.world.level.material.FluidState
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.level.storage.loot.LootTable
import net.minecraft.world.phys.AABB
import net.minecraft.world.phys.Vec3
import java.util.*
@@ -242,6 +245,12 @@ open class PokemonEntity(
override val schedulingTracker = SchedulingTracker()
override fun getDefaultLootTable(): ResourceKey<LootTable?>? {
println(cobblemonResource("pokemon/${this.pokemon.species.resourceIdentifier.path}"))
// return ResourceKey.create(Registries.LOOT_TABLE, )
return super.getDefaultLootTable()
}
val form: FormData
get() = pokemon.form
val behaviour: FormPokemonBehaviour
@@ -1192,7 +1201,7 @@ open class PokemonEntity(
itemStack.hurtAndBreak(1, player, EquipmentSlot.MAINHAND)
return InteractionResult.SUCCESS
} else if (itemStack.`is`(Items.BOWL)) {
if (pokemon.aspects.any { it.contains("mooshtank") }) {
if (pokemon.aspects.any { it.contains("mooshtank") && !it.contains("mooshtank-false") }) {
player.playSound(SoundEvents.MOOSHROOM_MILK, 1.0f, 1.0f)
// if the Mooshtank ate a Flower beforehand
if (pokemon.lastFlowerFed != ItemStack.EMPTY && pokemon.aspects.any { it.contains("mooshtank-brown") }) {
@@ -1234,7 +1243,8 @@ open class PokemonEntity(
) {
if (pokemon.aspects.any { it.contains("mooshtank-brown") }) {
player.playSound(SoundEvents.MOOSHROOM_EAT, 1.0f, 1.0f)
pokemon.lastFlowerFed = itemStack
pokemon.lastFlowerFed = itemStack.copyWithCount(1)
if (!player.isCreative && !level().isClientSide) itemStack.shrink(1)
return InteractionResult.sidedSuccess(level().isClientSide)
}
} else if (!player.isShiftKeyDown && StashHandler.interactMob(player, pokemon, itemStack)) {
@@ -2741,4 +2751,4 @@ open class PokemonEntity(
}
fun hasRider() = this.passengers.any { it is LivingEntity }
}
}
@@ -26,6 +26,7 @@ object CallbackHandler {
CobblemonEvents.POKEMON_CAPTURED.subscribe { CobblemonCallbacks.run(cobblemonResource("pokemon_captured"), it.context) }
CobblemonEvents.POKEMON_ENTITY_SPAWN.subscribe { entity -> CobblemonCallbacks.run(cobblemonResource("pokemon_entity_spawn"), mutableMapOf<String, MoValue>("pokemon_entity" to entity.entity.asMoLangValue()), functions = moLangFunctionMap("pokemon" to { entity.entity.pokemon.struct })) }
CobblemonEvents.BATTLE_VICTORY.subscribe { CobblemonCallbacks.run(cobblemonResource("battle_victory"), it.context) }
CobblemonEvents.BATTLE_ENDED.subscribe { CobblemonCallbacks.run(cobblemonResource("battle_ended"), it.context) }
CobblemonEvents.POKEDEX_DATA_CHANGED_PRE.subscribe { CobblemonCallbacks.run(cobblemonResource("pokedex_data_changed_pre"), it.getContext(), it.functions) }
CobblemonEvents.POKEDEX_DATA_CHANGED_POST.subscribe { CobblemonCallbacks.run(cobblemonResource("pokedex_data_changed_post"), it.getContext()) }
CobblemonEvents.FORME_CHANGE.subscribe { CobblemonCallbacks.run(cobblemonResource("forme_change"), it.context) }
@@ -35,14 +35,10 @@ class MedicinalLeekItem(block: MedicinalLeekBlock, settings: Properties) : ItemN
val blockHitResult2 = blockHitResult.withPosition(blockHitResult.blockPos.above())
val placeResult = this.place(BlockPlaceContext(UseOnContext(user, hand, blockHitResult2)))
val stack = user.getItemInHand(hand)
// This will always be true but just in case we change it down the line.
/*
if (!placeResult.isAccepted && this.isFood && user.canConsume(this.foodComponent?.isAlwaysEdible == true)) {
user.setCurrentHand(hand)
return TypedInteractionResult.consume(stack)
// If the leek couldn't be planted, fall back to the default item behaviour so its food component lets it be eaten
if (!placeResult.consumesAction()) {
return super.use(world, user, hand)
}
*/
return InteractionResultHolder(placeResult, stack)
}
@@ -19,14 +19,13 @@ import net.minecraft.world.level.Level
class WearableHatItem(override val name: String): CobblemonItem(Properties()), WearableItem {
override fun use(level: Level, player: Player, usedHand: InteractionHand): InteractionResultHolder<ItemStack> {
val itemStack = player.getItemInHand(usedHand)
val hitPokemon = player.traceFirstEntityCollision(
entityClass = PokemonEntity::class.java,
maxDistance = player.entityInteractionRange().toFloat()
)
// If the player is looking at a Pokémon within range, block the ability to swap the item onto their head
return if (player.isCrouching && hitPokemon != null && hitPokemon.isOwnedBy(player)) {
InteractionResultHolder.fail(itemStack)
} else this.swapWithEquipmentSlot(this, level, player, usedHand)
if (player.isCrouching && hitPokemon != null && hitPokemon.isOwnedBy(player)) return InteractionResultHolder.fail(player.getItemInHand(usedHand))
return this.swapStackWithEquipmentSlot(level, player, usedHand)
}
}
}
@@ -10,10 +10,18 @@ package com.cobblemon.mod.common.item
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.resources.ResourceLocation
import net.minecraft.stats.Stats
import net.minecraft.world.InteractionHand
import net.minecraft.world.InteractionResultHolder
import net.minecraft.world.entity.EquipmentSlot
import net.minecraft.world.entity.player.Player
import net.minecraft.world.item.Equipable
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.enchantment.EnchantmentEffectComponents.PREVENT_ARMOR_CHANGE
import net.minecraft.world.item.enchantment.EnchantmentHelper
import net.minecraft.world.level.Level
interface WearableItem: Equipable {
interface WearableItem : Equipable {
val name: String
companion object {
@@ -23,5 +31,43 @@ interface WearableItem: Equipable {
fun getModel3d(): ResourceLocation = cobblemonResource("${MODEL_PATH}/${this.name}")
fun getModel2d(): ResourceLocation = cobblemonResource(this.name)
override fun getEquipmentSlot(): EquipmentSlot { return EquipmentSlot.HEAD }
}
override fun getEquipmentSlot(): EquipmentSlot {
return EquipmentSlot.HEAD
}
/**
* Swap stack with equipment slot
* Copied from vanilla, modified to account for stackable items
* @see Equipable.swapWithEquipmentSlot
*
* @param item
* @param level
* @param player
* @param hand
* @return the interaction result holder
*/
fun swapStackWithEquipmentSlot(
level: Level,
player: Player,
hand: InteractionHand
): InteractionResultHolder<ItemStack> {
var itemStack = player.getItemInHand(hand)
val equipmentSlot = player.getEquipmentSlotForItem(itemStack)
if (!player.canUseSlot(equipmentSlot)) return InteractionResultHolder.pass(itemStack)
val slotStack = player.getItemBySlot(equipmentSlot)
if (!(!EnchantmentHelper.has(slotStack, PREVENT_ARMOR_CHANGE) || player.isCreative) || ItemStack.matches(itemStack, slotStack)) return InteractionResultHolder.fail(itemStack)
if (!level.isClientSide()) player.awardStat(Stats.ITEM_USED.get(itemStack.item))
val equipStack = itemStack.split(1)
when {
itemStack.isEmpty -> itemStack = slotStack.copyAndClear()
else -> player.addItem(slotStack.copyAndClear())
}
player.setItemSlot(equipmentSlot, equipStack)
return InteractionResultHolder.sidedSuccess(itemStack, level.isClientSide())
}
}
@@ -379,8 +379,7 @@ object CobblemonItemGroups {
DataComponents.BLOCK_STATE,
BlockItemStateProperties.EMPTY
.with(TypeGemClusterBlock.STAGE, i)
.with(TypeGemClusterBlock.SHOULD_GROW, false)
.with(TypeGemClusterBlock.STUNTED, false)
.with(TypeGemClusterBlock.GROWTH_TYPE, TypeGemClusterBlock.GrowthType.DECORATION)
)
stack.set(
DataComponents.CUSTOM_MODEL_DATA,
@@ -0,0 +1,28 @@
package com.cobblemon.mod.common.loot
import com.cobblemon.mod.common.loot.conditions.BiomeLootItemCondition
import com.cobblemon.mod.common.loot.conditions.PokemonPropertiesLootItemCondition
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType
object CobblemonLootItemConditions {
@JvmField
val POKEMON_PROPERTIES_CONDITION = Registry.register(
BuiltInRegistries.LOOT_CONDITION_TYPE,
cobblemonResource("pokemon_properties"),
LootItemConditionType(PokemonPropertiesLootItemCondition.CODEC)
)
@JvmField
val BIOME_CONDITION = Registry.register(
BuiltInRegistries.LOOT_CONDITION_TYPE,
cobblemonResource("biome"),
LootItemConditionType(BiomeLootItemCondition.CODEC)
)
fun touch() = Unit
}
@@ -0,0 +1,38 @@
package com.cobblemon.mod.common.loot.conditions
import com.cobblemon.mod.common.api.conditional.RegistryLikeCondition
import com.cobblemon.mod.common.api.conditional.makeCodecForRegistryLikeCondition
import com.cobblemon.mod.common.loot.CobblemonLootItemConditions
import com.cobblemon.mod.common.util.toBlockPos
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.core.registries.Registries
import net.minecraft.world.level.biome.Biome
import net.minecraft.world.level.storage.loot.LootContext
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.level.storage.loot.predicates.LootItemCondition
import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType
class BiomeLootItemCondition(
val biome: RegistryLikeCondition<Biome>
) : LootItemCondition {
override fun getType(): LootItemConditionType {
return CobblemonLootItemConditions.BIOME_CONDITION
}
override fun test(t: LootContext): Boolean {
val temp = biome.fits(t.level.getBiome(t.getParam(LootContextParams.ORIGIN).toBlockPos()))
return temp
}
companion object {
private val BIOME_CODEC = makeCodecForRegistryLikeCondition("biome", Registries.BIOME)
val CODEC: MapCodec<BiomeLootItemCondition> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
BIOME_CODEC.fieldOf("biome")
.forGetter(BiomeLootItemCondition::biome)
).apply(instance, ::BiomeLootItemCondition)
}
}
}
@@ -0,0 +1,33 @@
package com.cobblemon.mod.common.loot.conditions
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.loot.CobblemonLootItemConditions
import com.mojang.serialization.MapCodec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.world.level.storage.loot.LootContext
import net.minecraft.world.level.storage.loot.parameters.LootContextParams
import net.minecraft.world.level.storage.loot.predicates.LootItemCondition
import net.minecraft.world.level.storage.loot.predicates.LootItemConditionType
class PokemonPropertiesLootItemCondition(
val properties: PokemonProperties
) : LootItemCondition {
override fun getType(): LootItemConditionType {
return CobblemonLootItemConditions.POKEMON_PROPERTIES_CONDITION
}
override fun test(t: LootContext): Boolean {
val pokemon = t.getParamOrNull(LootContextParams.THIS_ENTITY) as? PokemonEntity ?: return false
return properties.matches(pokemon)
}
companion object {
val CODEC: MapCodec<PokemonPropertiesLootItemCondition> = RecordCodecBuilder.mapCodec { instance ->
instance.group(
PokemonProperties.CODEC.fieldOf("properties")
.forGetter(PokemonPropertiesLootItemCondition::properties)
).apply(instance, ::PokemonPropertiesLootItemCondition)
}
}
}

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