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1244 Commits
Author SHA1 Message Date
Polymeta 7ccd0bbe11 Merge branch 'multiplayer_mount_sync' into 'main'
Multiplayer mount sync

Closes #2023

See merge request cable-mc/cobblemon!2315
2026-06-22 12:23:42 +00:00
Polymeta d289880cc8 Merge branch 'tmm-fixes-n-changes' into 'main'
TMM Fixes and Changes

See merge request cable-mc/cobblemon!2316
2026-06-20 19:43:21 +00:00
Paul 6609c7d038 Added held_item_visible pokemonproperty 2026-06-20 22:29:14 +10:00
Paul 88afe05c16 Fixed NPE's when block entities aren't attached to berry blocks at time of ticking, closes #2020 2026-06-20 18:01:52 +10:00
Gertimoshka 99aa25e1bf I forgor 2026-06-19 17:50:52 +03:00
Gertimoshka 76faa50035 Fixes, tmm multiplayer syncing and cleanup 2026-06-19 17:42:50 +03:00
aeroeng15 8ce989cb6b Changelog 2026-06-18 19:03:45 -07:00
aeroeng15 02030950aa Force passenger updates 2026-06-18 18:53:36 -07:00
Polymeta 6148b58fdc Merge branch 'qa-fixes-84' into 'main'
Qa fixes 84

See merge request cable-mc/cobblemon!2314
2026-06-17 11:17:33 +00:00
Faintful 1e4936aeac Add changelog 2026-06-16 20:40:08 +02:00
Faintful 15ea72e777 Fixed Smoked Tail Curry returning a wooden bowl when consumed 2026-06-16 20:38:56 +02:00
Polymeta 3c3d4e4552 [skip-ci] changelogging 2026-06-16 17:43:50 +00:00
Polymeta 796e416578 Merge branch 'fix-auto-third-person-mod-compat' into 'main'
Add check for remember ride camera config when dismounting

Closes #2012

See merge request cable-mc/cobblemon!2308
2026-06-16 17:37:08 +00:00
lionandPolymeta 7608dfde94 Add check for remember ride camera config when dismounting 2026-06-16 17:37:07 +00:00
Polymeta b2b871617a Merge branch 'qa-fixes-85' into 'main'
Qa fixes 85

See merge request cable-mc/cobblemon!2313
2026-06-16 17:19:16 +00:00
Faintful bc4c8d13b7 Fix Panpour consuming a held item when evolving with a Water Stone 2026-06-16 17:07:36 +02:00
Faintful 0f9c51f7dd Fixed full heal stackable block not dropping full heals 2026-06-16 16:05:06 +02:00
Polymeta 2c2623e0f9 Merge branch 'summary-and-pokedex-profile-translations' into 'main'
Add profile translation and scale properties specific to the Pokédex and summary

See merge request cable-mc/cobblemon!2309
2026-06-16 13:44:41 +00:00
lionandPolymeta 8ec85e7d2f Add profile translation and scale properties specific to the Pokédex and summary 2026-06-16 13:44:41 +00:00
Paul d5a08314eb Merge remote-tracking branch 'origin/lang-updates' 2026-06-16 20:36:49 +10:00
Paul 062c32be2a Correct the parsing of phases in habitat GUI (they aren't moon phases) 2026-06-16 20:33:54 +10:00
阿鱼andWeblate 09590b49cd Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.9% (8988 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 10:14:47 +00:00
Polymeta 420cbd2c99 Merge branch 'fix-pvn-fainted-party-battle' into 'main'
Fix PvN battle start with fainted parties

See merge request cable-mc/cobblemon!2311
2026-06-16 09:45:36 +00:00
Jongho Hong 0380013f37 Add changelog entry 2026-06-16 18:41:43 +09:00
阿鱼andWeblate 6c1fcc103a Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.7% (8973 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 09:14:38 +00:00
阿鱼andWeblate 59b01c3988 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.7% (8971 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 08:58:39 +00:00
阿鱼andWeblate 678fa2d0ce Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.6% (8961 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 08:28:14 +00:00
Jongho Hong 94abd79923 Fix PvN battle start with fainted parties 2026-06-16 17:22:50 +09:00
阿鱼andWeblate 0a1931aaae Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.6% (8958 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 08:21:26 +00:00
阿鱼andWeblate 85d76dcc29 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.5% (8952 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 08:07:26 +00:00
阿鱼andWeblate bd0a9ef654 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.4% (8944 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 07:27:07 +00:00
阿鱼andWeblate 7a702e276c Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.2% (8926 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 05:41:55 +00:00
阿鱼andWeblate 3f9a2825cb Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 94.2% (8921 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 05:30:18 +00:00
阿鱼andWeblate d1462bc27b Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.9% (8892 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 05:05:07 +00:00
阿鱼andWeblate 211b14dbd0 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.5% (8852 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 04:59:55 +00:00
阿鱼andWeblate 47e83003c3 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.4% (8850 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 04:59:34 +00:00
阿鱼andWeblate 59134c4212 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.4% (8849 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-16 04:32:46 +00:00
阿鱼andWeblate 44b434562c Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.4% (8847 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-15 20:32:05 +00:00
Faintful 7af9b0854a Fixed Status Cure items not returning a bottle after use 2026-06-15 17:55:22 +02:00
Hiroku 344b0750f9 Merge branch 'implement_pokemon' into 'main'
more QA fixes

See merge request cable-mc/cobblemon!2310
2026-06-15 04:26:30 +00:00
ewwww 10d9d97c11 restored broken or missing seat locators for Ariados, Bastiodon, Dhelmise, Dondozo, Drifblim, Girafarig, and Klinklang 2026-06-15 00:06:56 -04:00
Paul 94bcfba076 Phase count should be derived, not set 2026-06-14 22:10:46 +10:00
RedGenesectNinja 69a75ffcd4 Fixed broken Alola bias Exeggcute textures 2026-06-13 13:25:57 -05:00
阿鱼andWeblate cc1317dd06 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.4% (8845 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-13 07:46:03 +00:00
Polymeta e15ac73b1b Merge branch 'fix-enchanted-fossil-items' into 'main'
Fix crash when using enchanted items in the ressurection machine

Closes #1973

See merge request cable-mc/cobblemon!2307
2026-06-11 21:48:56 +00:00
lionandPolymeta 6c6576c117 Fix crash when using enchanted items in the ressurection machine 2026-06-11 21:48:55 +00:00
Polymeta ebdfa7edc0 Merge branch 'fix-pokemon-properties-nickname-parsing-to-json' into 'main'
Add pokémon nickname when serializing and deserializing to json on pokémon properties

Closes #1981

See merge request cable-mc/cobblemon!2306
2026-06-11 13:48:21 +00:00
lionandPolymeta 297e8eae77 Add pokémon nickname when serializing and deserializing to json on pokémon properties 2026-06-11 13:48:21 +00:00
Polymeta ea8179018d Merge branch 'modded-discs-compat' into 'main'
Add modded discs compatibility with disc shelves

See merge request cable-mc/cobblemon!2305
2026-06-11 08:20:18 +00:00
lionandPolymeta 14fccfae1d Add modded discs compatibility with disc shelves 2026-06-11 08:20:18 +00:00
Polymeta 26386638ad Merge branch 'PathingThresholds' into 'main'
Fixed wider pokemon being completely unable to hop up ledges

See merge request cable-mc/cobblemon!2304
2026-06-10 08:21:01 +00:00
JazzMcNade 5d1d99b64a Rolled back jump height change 2026-06-09 23:58:44 -05:00
RedGenesectNinja a3c5a6c377 Implemented Yamask fixes 2026-06-09 21:58:33 -05:00
Polymeta eb2a5837eb Merge branch 'oops-unsynced-tms' into 'main'
Sync TM Data

See merge request cable-mc/cobblemon!2303
2026-06-09 18:35:59 +00:00
Gertimoshka 93298d9a87 Sync TM Data 2026-06-09 20:48:35 +03:00
Watuneni iteiteandWeblate abb5346305 Translated using Weblate (Japanese)
Currently translated at 96.5% (9139 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-06-09 15:19:33 +00:00
Watuneni iteiteandWeblate 9466f66721 Translated using Weblate (Japanese)
Currently translated at 96.4% (9129 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-06-09 14:13:54 +00:00
Watuneni iteiteandWeblate 716ea55bc7 Translated using Weblate (Japanese)
Currently translated at 96.2% (9115 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-06-09 14:01:57 +00:00
Polymeta 4d1f46c37c remove unused config values
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-06-08 14:55:41 +01:00
ManriqueandWeblate 15f0ad1821 Translated using Weblate (Spanish)
Currently translated at 97.2% (9211 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-06-08 08:42:34 +00:00
Polymeta a2101b5759 whoops
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-06-08 09:29:49 +01:00
Polymeta 187a190ec6 fix size categories not working properly on servers with non-default scales
Closes #2022

Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-06-08 09:16:57 +01:00
JazzMcNade 0d433ff394 Fixed wider pokemon being completely unable to hop up ledges
Fixed pokemon not being able to hop up snow
2026-06-07 23:26:31 -05:00
Watuneni iteiteandWeblate a16975c750 Translated using Weblate (Japanese)
Currently translated at 96.1% (9105 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-06-07 15:19:10 +00:00
Watuneni iteiteandWeblate c0e6d87c40 Translated using Weblate (Japanese)
Currently translated at 96.1% (9105 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-06-07 12:39:38 +00:00
Watuneni iteiteandWeblate 91078b917e Translated using Weblate (Japanese)
Currently translated at 96.0% (9090 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-06-07 12:02:11 +00:00
ewwww b7e27fa52a Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-06-05 21:10:08 -04:00
ewwww dc87ffd2a8 luvdisc faint fix 2026-06-05 21:09:49 -04:00
Polymeta d873399d05 Merge branch 'implement_pokemon' into 'main'
for merging when the last of the QA fixes are finished

See merge request cable-mc/cobblemon!2302
2026-06-05 08:28:27 +00:00
Jerzykv a7aab51e0d These didn't get in for some reason 2026-06-05 08:24:37 +02:00
ewwww e8e2057558 popplio t-pose fix 2026-06-04 23:51:06 -04:00
Polymeta 56b5dba911 Merge branch 'stoobid-aram' into 'main'
Stoobid Aram, Actually Fixed the Processor this time

See merge request cable-mc/cobblemon!2301
2026-06-04 22:51:01 +00:00
Aram f0a66458e5 Stoobid Aram, Actually Fixed the Processor this time 2026-06-05 00:31:55 +02:00
ewwww dba6a38f9e Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-06-04 13:07:42 -04:00
ewwww 342c0041e9 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGH 2026-06-04 13:07:27 -04:00
阿鱼andWeblate cbeda361d4 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.3% (8835 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-04 15:12:59 +00:00
Hiroku a811b3347c Merge branch 'implement_pokemon' into 'main'
Implement pokemon

See merge request cable-mc/cobblemon!2300
2026-06-04 10:53:32 +00:00
Polymeta 80e593f5c6 Merge branch 'fix-/locate-lie' into 'main'
Fixed the HeightRangeProcessor

See merge request cable-mc/cobblemon!2297
2026-06-04 10:43:12 +00:00
ewwww ff617348fe implemented arbok remodel 2026-06-04 06:00:31 -04:00
ewwww 1adecbf5f6 fixed incorrect "Head" naming for gallade 2026-06-04 04:37:32 -04:00
ewwww 29dbb13a0e cramorant poser tweaks 2026-06-04 04:11:06 -04:00
ewwww 67e03ecebd ditto poser tweaks 2026-06-04 04:10:57 -04:00
ewwww 215f48bdc7 musharna placeholder sleep 2026-06-04 04:03:05 -04:00
ewwww d4beab1bfb jynx poser tweaks 2026-06-04 04:02:56 -04:00
ewwww f2c21ec902 smoochum remodel 2026-06-04 04:02:46 -04:00
ewwww c9f3912677 updated omanyte and omastar's posers 2026-06-03 22:39:36 -04:00
ewwww c21b7d1a7d marked cherubi line as implemented + tweaked changelog 2026-06-03 19:59:45 -04:00
ewwww 26068694ad grafaiai animations 2026-06-03 07:15:38 -04:00
Polymeta c86d8f0696 Merge branch '1.8-move-effects-funny' into 'main'
1.8-move-effects-funny

See merge request cable-mc/cobblemon!2299
2026-06-03 09:55:40 +00:00
ewwww 16468059e4 oopsies forgot a few 2026-06-03 03:57:22 -04:00
ewwww 54dbe4769e changelog 2026-06-03 03:51:33 -04:00
321RetroGamer 82019c3722 1.8 MOVE STUFF (real)
NEW MOVES:
- Blizzard
- Disarming Voice
- Dragon Breath
- Dragon Rage
- Drain Punch
- Fairy Wind
- Fire Fang
- Gust
- Horn Drill (effect by Gesteeyy)
- Hydro Pump
- Ice Fang
- Leafage
- Leaf Storm
- Light Screen
- Night Shade
- Play Rough
- Reflect
- Rock Slide
- Sonic Boom
- Sucker Punch
- Supersonic
- Thunder Fang

ANIMATION .JSONS:
- Play Rough

TWEAKS:
- Confusion
- Eruption
- Flamethrower
- Hypnosis
- Poison Fang
- Protect
- Psychic
- Sing
- Spore
- String Shot
- Tail Whip
- Thunder Wave
- Water Pulse

FIXES:
- Dragon Claw (Action Effect Tweaks)
- Fire Punch (Action Effect Tweaks)
- Flame Burst (Delta Fixes)
- Flame Charge (Action Effect Tweaks)
- Frost Breath (Glow Fixes)
- Ice Punch (Action Effect Tweaks, Glow Fixes)
- Icy Wind (Action Effect Tweaks, Glow Fixes)
- Mud Sport (Glow Fixes)
- Quick Attack (Glow Fixes)
- Rage Powder (Action Effect Tweaks, Fixed Missing Texture Directory)
- Razor Leaf (Glow Fixes)
- Sand Attack (Action Effect Tweaks)
- Scratch (Glow Fixes)
- Shadow Claw (Action Effect Tweaks)
- Tackle (Glow Fixes)
- Thunder (Fixed Missing Texture Directory)
- Thunder Punch (Action Effect Tweaks)
- Water Gun (Glow Fixes)
- Water Sport (Glow Fixes)

MISCELLANEOUS:
- Shellder Line Anim/Poser Edits (Protect Signature Showcase)
2026-06-03 01:40:41 -05:00
阿鱼andWeblate 079a2fb50d Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 93.3% (8835 of 9467 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-06-03 06:11:14 +00:00
ewwww 78f0951345 (proper) Ditto remodel 2026-06-03 00:27:04 -04:00
Paul 96aaab29e2 Changelog for lang 2026-06-03 11:55:47 +10:00
Paul b1def44953 Merge remote-tracking branch 'origin/implement_pokemon' 2026-06-03 11:55:30 +10:00
Paul e2e38add1d Merge remote-tracking branch 'origin/lang-updates' 2026-06-03 11:54:38 +10:00
ewwww 1db0b0709a animation tweaks 2026-06-02 05:41:51 -04:00
ewwww c3ce3db387 implemented Turtonator remodel 2026-06-02 05:41:38 -04:00
ewwww b5e6fd3816 e 2026-06-01 23:20:38 -04:00
MeAlam1 5b5dcddb25 Fixed the HeightRangeProcessor 2026-06-01 20:16:27 +02:00
ewwww 0158524bff oops. 2026-06-01 07:11:35 -04:00
ewwww 2611e311a7 luvdisc poser conversion + new animations 2026-06-01 06:47:42 -04:00
ewwww 17061691a1 corrected Feraligatr profile scale 2026-06-01 05:16:36 -04:00
ewwww 9c6d7ddfef implemented Tyranitar remodel 2026-06-01 05:16:23 -04:00
Polymeta e8119198c1 Merge branch 'type_alpha_drops' into 'main'
Alphas also drop items based on the pokemon types

See merge request cable-mc/cobblemon!2295
2026-05-31 08:58:53 +00:00
Hiroku 55c0e3e8a0 Merge branch 'IceTypeSnowImmunity' into 'main'
Added powdered snow immunity to ice types

Closes #1809

See merge request cable-mc/cobblemon!2293
2026-05-31 02:07:20 +00:00
PaulFreck 70443bc7b0 added optional tag for powdered snow immunity 2026-05-30 08:26:41 -05:00
Hiroku acb166b5b9 Merge branch 'implement_pokemon' into 'main'
Implement merge to main

See merge request cable-mc/cobblemon!2296
2026-05-30 06:17:46 +00:00
Carmendar 462c361998 No more eepy Seedot line in party/PC 2026-05-30 00:51:58 -05:00
Carmendar 76c90fb1ae Merge branch 'main' into implement_pokemon 2026-05-30 00:49:53 -05:00
Carmendar 27e11dee87 Gen3 alpha eyes 2026-05-30 00:40:24 -05:00
Paul d7c8b8dd62 Alphas also drop items based on the pokemon types 2026-05-30 14:15:00 +10:00
RedGenesectNinja eb12ccf6d0 Updated changelog 2026-05-29 18:52:22 -05:00
mystixmew e7b58edcd1 fix: resolve Linux compatibility issue in Getch class
msvcrt platform detection was broken - the try/except ImportError in
__init__ never triggered since the import attempt already happened at
module level. Replaced with a _has_msvcrt boolean flag set at import
time to correctly route Linux to _getch_unix. Also fixed _getch_unix
to return ch.encode() so key comparisons behave consistently across
platforms.
2026-05-28 17:43:18 -04:00
Polymeta ca5c2ba381 Merge branch 'shiny-volume-tweaks' into 'main'
Update sounds.json and changelog documentation

See merge request cable-mc/cobblemon!2294
2026-05-28 14:15:12 +00:00
SterrezoandPolymeta 8aa538d8e7 Update sounds.json and changelog documentation 2026-05-28 14:15:11 +00:00
Polymeta 1bd33a0635 Merge branch 'main' into implement_pokemon
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2026-05-28 15:13:23 +01:00
Polymeta ff9ca4ee09 Merge branch 'implementation-vibe-check' into 'main'
Added a script to automatically find implementation issues

See merge request cable-mc/cobblemon!2290
2026-05-28 14:10:57 +00:00
ewwww 1def8fcd1a oops 2026-05-28 06:14:50 -04:00
ewwww d53603ec49 futureproofing 2026-05-28 05:50:28 -04:00
Sterrezo 5362995fbb Added checks for wing flap sound keyframes 2026-05-27 14:23:26 +02:00
PaulFreck e2d0b12f94 small change to how freezing works 2026-05-26 20:01:58 -05:00
PaulFreck b32c2cb81c added powdered snow immunity to ice types 2026-05-26 19:48:29 -05:00
Sterrezo 98a7240191 Lenient spellcheck 2026-05-27 02:08:11 +02:00
Sterrezo 84adc0e1cb Minor oopsie 2026-05-27 01:55:55 +02:00
Sterrezo 3ab2dfa0b3 Anti-optimizations 2026-05-27 01:47:28 +02:00
Polymeta d67669a278 Merge branch 'smol-structure-crash-fix' into 'main'
Structure crash fix

See merge request cable-mc/cobblemon!2292
2026-05-26 22:12:37 +00:00
Sterrezo 2a85dee373 Fixed structure file names 2026-05-26 22:23:15 +02:00
Sterrezo 86e8238230 Grammar 2026-05-26 20:16:31 +02:00
Sterrezo bdc7b5a504 Small correction 2026-05-26 20:10:07 +02:00
Sterrezo f3c165d282 Added geo and detailed locator parity checks 2026-05-26 20:04:04 +02:00
Sterrezo 9caf8376bc Made this thing easier to use 2026-05-26 17:53:17 +02:00
Polymeta 8661f7a01e Merge branch 'z-fighting-b-gone' into 'main'
Pokedex Z-Fighting Begone

See merge request cable-mc/cobblemon!2289
2026-05-26 15:17:55 +00:00
Polymeta e933a03e92 Merge branch 'Habitat-Blocks-pt2' into 'main'
drifting icebergs, volcanic plumes, sketal falls, strange fungal dwellings,...

See merge request cable-mc/cobblemon!2291
2026-05-26 15:12:31 +00:00
Watuneni iteiteandWeblate 982fc054a9 Translated using Weblate (Japanese)
Currently translated at 98.5% (9183 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-26 07:06:18 +00:00
Watuneni iteiteandWeblate cb73bfb31b Translated using Weblate (Japanese)
Currently translated at 98.3% (9170 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-26 06:47:54 +00:00
Slippy 5b84c2c8a0 drifting icebergs, volcanic plumes, sketal falls, strange fungal dwellings, and lush cenotes have habitat blocks. Adjusted the rates of the nether habitats once again. 2026-05-25 12:28:04 -05:00
Sterrezo 9f998d92e6 Added a script to automatically find issues 2026-05-25 17:55:36 +02:00
Test b835bfe596 dex geo, deepslate texture 2026-05-25 03:10:46 -04:00
dhi_holo 757e3d48cb Update pokedex_red_model.json 2026-05-25 05:41:25 +10:00
dhi_holo 2fbf77dd65 Update pokedex_red_model.json 2026-05-25 05:22:41 +10:00
dhi_holo bd451bf951 Pokedex Z-Fighting Begone 2026-05-25 04:20:44 +10:00
geumuandWeblate d88a9dda92 Translated using Weblate (Korean)
Currently translated at 100.0% (9320 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-05-24 14:05:54 +00:00
Watuneni iteiteandWeblate 86c2282cf8 Translated using Weblate (Japanese)
Currently translated at 97.8% (9120 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-24 09:11:09 +00:00
Paul ac85cddeb6 Merge remote-tracking branch 'origin/main' 2026-05-24 14:41:27 +10:00
Paul a9c2373979 Fix moveset initialization on clients (it should use a dummy moveset) 2026-05-24 14:41:14 +10:00
Watuneni iteiteandWeblate 6ac8523cf5 Translated using Weblate (Japanese)
Currently translated at 97.2% (9060 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-23 17:05:17 +00:00
ManriqueandWeblate acb0aa854e Translated using Weblate (Spanish)
Currently translated at 99.8% (9310 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-23 17:05:16 +00:00
Polymeta d5cff3ba06 Merge branch 'Ghimmighoul' into 'main'
Made forcebattle identify pokemon

See merge request cable-mc/cobblemon!2288
2026-05-23 07:35:35 +00:00
Paul Freck 8e22538707 Made forcebattle identify pokemon 2026-05-23 01:51:16 -04:00
Hiroku f161699b6a Merge branch '1.8-qa-fixes-#4' into 'main'
Alpha pokemon level matching is more reliable when fishing and using pokesnacks

Closes #35

See merge request cable-mc/cobblemon!2287
2026-05-23 04:44:17 +00:00
ewwww fdafb1e64a updated en_us 2026-05-22 21:35:48 -04:00
Hiroku b0119e32c5 Merge branch 'Habitats-Blocks-pt1' into 'main'
Abandoned Fortress, Chorus Briar & Quartz Spikes habitats have habitat blocks

See merge request cable-mc/cobblemon!2286
2026-05-23 00:43:35 +00:00
Slippy 58bab4b94b Abandoned Fortress, Chorus Briar & Quartz Spikes habitats have habitat blocks 2026-05-22 12:29:30 -05:00
Polymeta a91bf60ff8 pokemon that get fished now get marked as "seen" in pokedex
Closes #2015

Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-05-22 18:05:49 +01:00
Polymeta 2d4c419216 remove unused override for chests
Closes #2016

Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-05-22 18:01:10 +01:00
plastered_crab 981f7307e6 Alpha pokemon level matching is more reliable when fishing and using pokesnacks 2026-05-22 08:54:01 -07:00
Polymeta c04345a789 Merge branch 'autocorrect' into 'main'
autocorrect

See merge request cable-mc/cobblemon!2284
2026-05-22 08:07:26 +00:00
Sterrezo 93e84e6ffd autocorrect 2026-05-22 09:17:24 +02:00
Polymeta cc6305bfec Merge branch 'qa-63' into 'main'
Fixed QA 63 for 1.8 / Ally-move turn skip

See merge request cable-mc/cobblemon!2283
2026-05-21 09:54:41 +00:00
CraterandPolymeta 7d38efaa50 Fixed QA 63 for 1.8 / Ally-move turn skip 2026-05-21 09:54:40 +00:00
Polymeta 9a3f5a605a Merge branch 'fix/particle-shader' into 'main'
Fix use the default minecraft shader instead of our own ( don't want to make...

See merge request cable-mc/cobblemon!2282
2026-05-21 09:51:30 +00:00
RedGenesectNinja bd525c8740 Implemented the rest of the Gen 4 alpha eyes 2026-05-21 04:30:28 -05:00
terrainwax b9922057ce Fix use the default minecraft shader instead of our own ( don't want to make the custom pipeline for Iris just for a 0.5 cutout XD ) 2026-05-21 10:58:11 +02:00
Polymeta d9c765ca53 Merge branch 'hydrapple-fix' into 'main'
Zero scaled locators don't get alpha eye effects, fixes hydrapple

See merge request cable-mc/cobblemon!2280
2026-05-21 08:39:49 +00:00
Polymeta 96c3f7764e Merge branch 'CloseSummary' into 'main'
Added ability to close summary and starter screen with summary button.

See merge request cable-mc/cobblemon!2274
2026-05-21 08:38:55 +00:00
Polymeta 255930751a Merge branch '1.8-qa-fixes-#3' into 'main'
Prevent Tera Blast from getting chosen when rolling for TM moves in general...

Closes #58

See merge request cable-mc/cobblemon!2278
2026-05-21 08:38:22 +00:00
Polymeta d3f32ee645 Merge branch 'mimic-block-json-list-additions' into 'main'
Mimic block json list additions

See merge request cable-mc/cobblemon!2281
2026-05-21 08:37:40 +00:00
Slippy e444206a55 and again 2026-05-21 02:51:30 -05:00
ewwww 209dee1d25 . 2026-05-21 03:48:37 -04:00
Slippy e58acd646f spelling & grammatical errors fixed 2026-05-21 02:45:25 -05:00
Slippy bdcc05aa78 added a bunch of blocks to the habitat block mimic list 2026-05-21 02:07:20 -05:00
Hiroku bb899118ef Merge branch '1.8-qa-fixes-#4' into 'main'
1.8 qa fixes #4

Closes #4

See merge request cable-mc/cobblemon!2279
2026-05-21 06:40:37 +00:00
Paul 71585174c0 Fixed an inconveniently small input max length for mimic block id 2026-05-21 16:39:44 +10:00
ewwww 1eedc4862a Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-21 00:17:40 -04:00
ewwww b1fbf9ca02 PYRO BALLING 2026-05-21 00:17:28 -04:00
Paul 3449c98b56 Zero scaled locators don't get alpha eye effects, fixes hydrapple 2026-05-21 13:53:20 +10:00
ewwww 5fda445274 cinderace tweak 2026-05-20 23:08:09 -04:00
plastered_crab 60aa991d55 Special moves are no longer searchable in the Search by Move Name function of the dex 2026-05-20 16:42:44 -07:00
plastered_crab 8da0fc34c6 Alphas drop rewards based on their level 2026-05-20 15:41:05 -07:00
plastered_crab 41c55d80a8 "Search By Drops" works for Seen Pokemon now too 2026-05-20 14:05:01 -07:00
plastered_crab 09dfbccb8e Legacy moves are no longer searchable in the Search by Move Name function of the dex 2026-05-20 13:53:19 -07:00
Jerzykv ce0265e954 Goodra animation tweaks 2026-05-20 22:38:56 +02:00
plastered_crab a66d263dd8 Add langs for Data Monitor Shiny and Alpha chance for Config 2026-05-20 12:33:06 -07:00
plastered_crab 5a929e3901 Prevent Tera Blast from getting chosen when rolling for TM moves in general (also for alphas getting the move) 2026-05-20 12:25:03 -07:00
ManriqueandWeblate da1654d9aa Translated using Weblate (Spanish)
Currently translated at 99.7% (9293 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-20 16:10:05 +00:00
ManriqueandWeblate 27132031cd Translated using Weblate (Spanish)
Currently translated at 99.6% (9292 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-20 16:09:24 +00:00
GenotypeXD cdc4a571b6 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-20 06:26:07 -05:00
GenotypeXD e8bc138e5d Gen 6 Alphas 2026-05-20 06:25:27 -05:00
ManriqueandWeblate 038d239f95 Translated using Weblate (Spanish)
Currently translated at 98.7% (9208 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-20 11:20:21 +00:00
Polymeta d95db24426 bump packsquash
Signed-off-by: Polymeta <4726322-polymeta@users.noreply.gitlab.com>
2026-05-20 11:54:29 +01:00
Hiroku a64cbb7e8a Merge branch '1.8-more-qa-fixea' into 'main'
- Show SEEN pokemon in dex filters for Rideable and Learnable TM Moves

See merge request cable-mc/cobblemon!2277
2026-05-20 10:52:10 +00:00
Watuneni iteiteandWeblate 9b2a1dc065 Translated using Weblate (Japanese)
Currently translated at 96.9% (9035 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-20 10:26:50 +00:00
ManriqueandWeblate 3c222a3349 Translated using Weblate (Spanish)
Currently translated at 97.1% (9052 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-20 10:26:49 +00:00
Paul e2ba1dc575 Cleanup for pokedex GUI stuff 2026-05-20 20:01:56 +10:00
Polymeta f7e381924e Merge branch 'sneasler-ride-fix' into 'main'
Fixed basket sneasler causing crashes upon riding

See merge request cable-mc/cobblemon!2276
2026-05-20 09:43:30 +00:00
RedGenesectNinja a1035608c9 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-20 04:06:02 -05:00
RedGenesectNinja 2345565e38 Implemented more Gen 4 alpha eyes and a remodel for Chatot 2026-05-20 04:05:16 -05:00
plastered_crab f4c2a5197c why can't I create an MR 2026-05-20 01:41:33 -07:00
ewwww 620002c165 chopped off gastly's tongue & poked zubat's eyes out 2026-05-20 01:45:14 -04:00
Paul 361a8fcbe1 Fixed basket sneasler causing crashes upon riding 2026-05-20 13:18:05 +10:00
Polymeta e179e044ef Merge branch 'fix-cobblemon-boat-renderer' into 'main'
Fix cobblemon boat renderer

See merge request cable-mc/cobblemon!2275
2026-05-19 15:53:50 +00:00
Sterrezo d89224a684 FIxed incorrectly named sound events for Galarian Ponyta and Rapidash cries 2026-05-19 14:15:05 +02:00
Faintful f55d8737ba Add changelog 2026-05-18 19:57:00 +02:00
Faintful 336180656e Fix Cobblemon boat renderer registration for non-chest boats 2026-05-18 18:37:46 +02:00
ewwww 856eb2a1bd pyro balling 2026-05-18 06:33:20 -04:00
Paul Freck 620589681d Added ability to close summary and starter screen with summary button. 2026-05-18 05:44:12 -04:00
Polymeta 8359b1ade1 Merge branch 'complex-spawn-buckets' into 'main'
Rebuilt spawn buckets to be controlled by the spawner, allowing new buckets in specific contexts, and flattened habitat configuration classes

See merge request cable-mc/cobblemon!2267
2026-05-17 23:54:13 +00:00
TeggyandWeblate 136d7c08b8 Translated using Weblate (Spanish)
Currently translated at 94.2% (8786 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-17 16:28:35 +00:00
Jerzykv ddc03766bb Implemented alpha eyes/locators of Galar and Hisui 2026-05-17 17:08:25 +02:00
ewwww 81dccf9c07 various fixes 2026-05-17 08:05:04 -04:00
Watuneni iteiteandWeblate ea93b8c1d8 Translated using Weblate (Japanese)
Currently translated at 96.8% (9024 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-17 09:41:51 +00:00
Hiroku 8018c1142a Merge branch 'ability-capsule-returns-empty-bottle' into 'main'
Add conditional giveOrDropItemStack() call for returning empty bottles

See merge request cable-mc/cobblemon!2255
2026-05-17 06:56:27 +00:00
Hiroku cfca238573 Merge branch 'data-compatibility' into 'main'
Some Mod Compatibility

See merge request cable-mc/cobblemon!2269
2026-05-17 06:56:01 +00:00
Hiroku e3cf367e45 Merge branch 'riding-when-not-supposed-to-fix' into 'main'
Same fix for mounting a recalling a pokemon, but better

See merge request cable-mc/cobblemon!2268
2026-05-17 06:54:19 +00:00
Hiroku b9b01af451 Merge branch 'fix/fabric-publication-pom' into 'main'
Fix publication pom to include transitive dependencies now in JIJ

See merge request cable-mc/cobblemon!2271
2026-05-17 06:51:39 +00:00
Watuneni iteiteandWeblate 1abe39db3c Translated using Weblate (Japanese)
Currently translated at 96.6% (9012 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-17 02:13:26 +00:00
TeggyandWeblate 4e7cdb6266 Translated using Weblate (Spanish)
Currently translated at 94.2% (8786 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-17 02:13:25 +00:00
Carmendar 79b13acdc6 Gen7 alpha eyes 2026-05-16 20:43:04 -05:00
terrainwax c68f637b70 Fix publication pom to include transitive dependencies now in JIJ 2026-05-16 21:23:27 +02:00
Polymeta d44126179a Merge branch 'fix/neoforge-shader-init' into 'main'
Fix Neoforge shader initialization

See merge request cable-mc/cobblemon!2270
2026-05-16 17:37:47 +00:00
terrainwax 432b350d98 Fix Neoforge shader initialization 2026-05-16 18:45:48 +02:00
Faintful 26677420dd Add changelog 2026-05-16 11:55:48 +02:00
dhi_holo a1487e4ee5 Merge branch 'main' into data-compatibility 2026-05-16 19:46:53 +10:00
Sterrezo 78b2a7d721 Same fix for mounting a recalling a pokemon, but better 2026-05-16 11:42:34 +02:00
dhi_holo d4a3dfdb07 Phase 1 Complete
Added basic support for Create, Supplementaries/Supplementaries Squared/Amendments/Moonlight, Arts and Crafts, and Farmer's Delight (NeoForge and Fabric) in a variety of ways
2026-05-16 19:18:25 +10:00
Paul 0f3dcb760e Rebuilt spawn buckets to be controlled by the spawner, allowing new buckets in specific contexts, and flattened habitat configuration classes 2026-05-16 16:34:20 +10:00
ewwww 0ffd6fad90 gen 2 locators wip, pushing for now 2026-05-16 01:47:17 -04:00
geumuandWeblate 3c9661dfd3 Translated using Weblate (Korean)
Currently translated at 100.0% (9320 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-05-16 04:58:00 +00:00
Watuneni iteiteandWeblate 520f522f3c Translated using Weblate (Japanese)
Currently translated at 96.6% (9012 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-05-16 04:58:00 +00:00
TeggyandWeblate 113ae1f749 Translated using Weblate (Spanish)
Currently translated at 94.2% (8785 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-16 04:57:58 +00:00
ewwww 61bf5ffab1 feraligatr poser update 2026-05-15 23:40:09 -04:00
Hiroku 0e1b59fb25 Merge branch 'riding-when-not-supposed-to-fix' into 'main'
Prevent riding when Pokemon is being sent out or retrieved

See merge request cable-mc/cobblemon!2266
2026-05-16 01:09:42 +00:00
Sterrezo 3565015039 Remove the ability to send one self into the void and crash the game 2026-05-16 02:36:56 +02:00
Hiroku 218b90860b Merge branch 'implement_pokemon' into 'main'
implement_pokemon

See merge request cable-mc/cobblemon!2264
2026-05-15 23:03:46 +00:00
Polymeta a59573073f Merge branch 'sterr/sound' into 'main'
TMM and TM sound implementation + miscellaneous sound tweaks

See merge request cable-mc/cobblemon!2265
2026-05-15 21:52:17 +00:00
Sterrezo 6475d7d732 Fixed TM items playing unintended sounds 2026-05-15 23:38:37 +02:00
Sterrezo c467e98345 Update sounds.json 2026-05-15 21:04:47 +02:00
Sterrezo 6b206cfaaf TM Machine now stops playing sounds when broken 2026-05-15 20:57:13 +02:00
Sterrezo 8aac4c294f More TMM work and new TM sounds 2026-05-15 19:36:58 +02:00
Sterrezo 2e330076b8 Merge branch 'main' into sterr/sound 2026-05-15 18:20:57 +02:00
Jerzykv e1cd217290 Hisuian Zoroark fixes 2026-05-15 18:05:33 +02:00
Gustavo PuerariandWeblate 87da3e83a0 Translated using Weblate (Portuguese (Brazil))
Currently translated at 97.5% (9090 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_BR/
2026-05-15 14:36:53 +00:00
geumuandWeblate c325d0215a Translated using Weblate (Korean)
Currently translated at 99.6% (9290 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-05-15 14:36:50 +00:00
TeggyandWeblate 8afb4e6d16 Translated using Weblate (Spanish)
Currently translated at 93.7% (8742 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-15 14:36:47 +00:00
dhi_holo 60f00ca34d Merge branch 'main' into data-compatibility 2026-05-16 00:10:15 +10:00
dhi_holo 416a2ac390 Create Farmer's Split
Added first pass of inbuilt support for Create, and split Farmer's Delight compat between two jsons for proper compatibility on the two loaders
2026-05-16 00:08:36 +10:00
ManriqueandWeblate 0ffff6f4af Translated using Weblate (Spanish)
Currently translated at 93.7% (8736 of 9320 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-05-15 13:06:40 +00:00
Polymeta 690ada8271 Merge branch 'my-goodness-more-fixes' into 'main'
There are more damn 1.8 QA fixes

See merge request cable-mc/cobblemon!2256
2026-05-15 08:27:44 +00:00
Polymeta b1b06f19b2 Merge branch 'click-to-cry' into 'main'
Play Pokemon cries from summary screen

See merge request cable-mc/cobblemon!2252
2026-05-15 08:25:30 +00:00
dhi_holo 5bc41245ad Merge branch 'main' into data-compatibility 2026-05-15 15:49:52 +10:00
Paul 490fa91ce7 Removed fossil structure tag as we don't use structures for fossil stuff anymore 2026-05-15 14:18:17 +10:00
Gertimoshka 8606d6928d Changes and Changelog 2026-05-15 07:08:09 +03:00
Hiroku 5897b43564 Merge branch 'sounds-unlaggifier' into 'main'
Fix specific quirk of CancelableSoundInstance causing lagspike when far away from a loaded block that creates it

See merge request cable-mc/cobblemon!2248
2026-05-15 03:47:48 +00:00
Gertimoshka 9fd8d32215 Changelog 2026-05-15 06:46:34 +03:00
dhi_holo 03c278229b Merge branch 'main' into data-compatibility 2026-05-15 13:34:54 +10:00
dhi_holo 8ce3322105 New Screen Who This 2026-05-15 13:34:40 +10:00
Paul 364d084584 Small miscellaneous touchups including from thetechgo's MR 2026-05-15 13:01:26 +10:00
Paul 916e6de1d2 Fixed client's "sound" function not taking a volume property as the second argument but requiring one to specify pitch (whack) 2026-05-15 12:03:21 +10:00
ewwww 0b9e706a36 NIDO NIDO BEAMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM 2026-05-14 21:57:38 -04:00
Paul 6d4f529fc0 Some lang updates in changelog 2026-05-15 11:54:50 +10:00
Paul 015de548d3 Merge remote-tracking branch 'origin/main' 2026-05-15 11:53:11 +10:00
Paul 04ca03b3a5 Merge remote-tracking branch 'origin/lang-updates' 2026-05-15 11:53:01 +10:00
Hiroku c7c145ab78 Merge branch 'scrolling-texture-emissive-fix' into 'main'
Fixed scrolling texture layer not working with emissive.

See merge request cable-mc/cobblemon!2260
2026-05-15 01:48:31 +00:00
JadedArts a376863953 One last tweak to Draco Meteor's visuals 2026-05-14 12:28:32 -05:00
Sterrezo 2e68c3fc44 Lowered the volume of Zebstrika's cry 2026-05-14 16:53:49 +02:00
Sterrezo 36f2eee7f9 Oh right, the sounds.json 2026-05-14 16:52:33 +02:00
Sterrezo 71ac29ba8b Merge branch 'implement_pokemon' of https://gitlab.com/cable-mc/cobblemon into implement_pokemon 2026-05-14 16:48:55 +02:00
Sterrezo 781c82230e I want to get off Draco Meteor's wild ride 2026-05-14 16:48:33 +02:00
Jerzykv c58d49ebab fixed hisuian samurott exploding the game 2026-05-14 16:39:49 +02:00
dhi_holo fd8d5630f4 Ya Like Compatibility? 2026-05-14 21:28:28 +10:00
Jerzykv a86b11fdd5 implemented alpha eyes/locators of Paldea 2026-05-14 13:12:09 +02:00
Jerzykv 829dca9d99 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-14 12:43:04 +02:00
Jerzykv 0f0368f3bd Maushold fixes 2026-05-14 12:42:49 +02:00
ewwww 6533030d36 oh brother 2026-05-14 06:21:38 -04:00
ewwww 0efb0d9767 remaining gen 1 eye locators 2026-05-14 06:15:17 -04:00
Paul 8151f9b3e6 Handle the scraping of multipliers more dynamically too, using the Dictionary tab 2026-05-14 20:11:24 +10:00
RedGenesectNinja 4e8ffd3558 Fixed Bidoof's cry not playing a sound 2026-05-14 03:31:41 -05:00
Paul b88873fbc3 Slight upgrade to herds that they support leader-only entries, added scraper for herd data, deleted example herd 2026-05-14 18:10:17 +10:00
RedGenesectNinja dba1ab26a5 I forgot to implement Bidoof's new animations 2026-05-14 02:53:22 -05:00
ewwww cc2295d629 updated models with locators for maushold, added alpha eyes for veluza and dondozo 2026-05-14 03:26:48 -04:00
ewwww 4d3d8d1607 updated models with (eye) locators for:
poliwag, poliwhirl, poliwrath, machop, machoke, machamp, bellsprout, weepinbell, victreebel, tentacool, geodude, graveler, golem, ponyta, rapidash, slowpoke, slowbro, farfetch'd, doduo, dodrio, seel, grimer, muk, shellder, cloyster, gastly, haunter, onix, krabby, kingler, voltorb, electrode, and exeggutor
2026-05-14 03:26:20 -04:00
RedGenesectNinja 1d09360844 Implemented some Gen 4 alpha eyes and remodels for Bidoof and Cranidos 2026-05-14 01:03:46 -05:00
Polymeta 079e75d828 Merge branch 'alpha-moveset-fix' into 'main'
Fixed alpha pokemon not using full movesets

See merge request cable-mc/cobblemon!2263
2026-05-13 10:10:51 +00:00
Paul a3567ead04 Merge remote-tracking branch 'origin/main' into alpha-moveset-fix 2026-05-13 18:18:24 +10:00
Paul f4fef2855b Fixed alpha pokemon not using full movesets 2026-05-13 18:18:13 +10:00
Hiroku 6f614eb02e Merge branch 'implement_pokemon' into 'main'
Implement pokemon

See merge request cable-mc/cobblemon!2232
2026-05-13 08:11:53 +00:00
Paul 72b82858b3 Merge remote-tracking branch 'origin/main' into Habitat-Block-Implementation 2026-05-13 17:16:45 +10:00
Hiroku 361047c309 Merge branch 'Habitat-Block-Implementation' into 'main'
Habitat block implementation

See merge request cable-mc/cobblemon!2261
2026-05-13 06:58:56 +00:00
Paul 18f43f72ad Fixed multiplayer joins failing due to interactions with no cooldown field not loading defaults properly 2026-05-13 16:46:48 +10:00
Paul cbb409b057 Translatable lang for all the habitat editor fields 2026-05-13 16:07:18 +10:00
Paul f8cec09f70 Resolve some conflicts with habitat JSONs and made lang keys for all the to-be-implemented ones 2026-05-13 15:33:44 +10:00
Paul 5579975b46 Merge remote-tracking branch 'origin/main' into Habitat-Block-Implementation
# Conflicts:
#	common/src/main/resources/data/cobblemon/habitat_pools/abandoned_fortress.json
#	common/src/main/resources/data/cobblemon/habitat_pools/chorus_briar.json
#	common/src/main/resources/data/cobblemon/habitat_pools/crimson_fungal_dwelling.json
#	common/src/main/resources/data/cobblemon/habitat_pools/drifting_icebergs.json
#	common/src/main/resources/data/cobblemon/habitat_pools/quartz_spikes.json
#	common/src/main/resources/data/cobblemon/habitat_pools/skeletal_fall.json
#	common/src/main/resources/data/cobblemon/habitat_pools/strange_fungal_dwelling.json
#	common/src/main/resources/data/cobblemon/habitat_pools/volcanic_plume.json
#	common/src/main/resources/data/cobblemon/habitat_pools/warped_fungal_dwelling.json
2026-05-13 14:53:29 +10:00
CaptainLennie 5a57f41fbb Fixed snivy's back problems 2026-05-12 15:52:00 +02:00
CaptainLennie 1845faf9ad Updated samurott textures 2026-05-12 15:48:54 +02:00
Polymeta 0e93682457 Merge branch 'updated-spawns-and-drops' into 'main'
Scrapes for spawns and drops and habitat pools

See merge request cable-mc/cobblemon!2262
2026-05-12 09:06:32 +00:00
ewwww cef69f478d fixed alpha eyes for rattata, raticate, raichu, sandshrew, & sandslash
added locators for nidoran♀, nidorina, nidoqueen, nidoran♂ , nidorino, vulpix (both forms), ninetales (both forms), jigglypuff, wigglytuff, oddish, gloom, vileplume, paras, parasect, venonat, venomoth, diglett (both forms), dugtrio (both forms), meowth (all forms), persian (both forms), psyduck, golduck, mankey, primeape, and growlithe
2026-05-12 04:55:45 -04:00
Paul 5ea7bc9c48 Updated spawn scraper to do habitats too and fixed some drop scrapes 2026-05-12 18:15:22 +10:00
Paul bfc8ace83a Updated spawn scraper to use google doc and rescraped spawns and drops 2026-05-12 16:13:55 +10:00
Paul e0f93fd797 Added herdLevelRange property in herds to do what the levelRange used to, levelRange is now a clamping around un-offset spawn level 2026-05-12 16:13:40 +10:00
Slippy ba13414ada Changed the biome tags of quartz spikes and strange fungal dwellings 2026-05-12 00:36:02 -05:00
Slippy 66c63d54db added end stone to habitat block mimic list 2026-05-12 00:29:19 -05:00
Slippy 9e836bcc3b added habitat blocks to drifting icebergs habitat 2026-05-12 00:23:04 -05:00
Slippy 27fb1f6c66 Implementing Placeholder Habitat Block Jsons 2026-05-11 19:08:40 -05:00
Tyzillion 7f60885f92 I dum dum and did not account for breeze wind render type not allowing emissive. Made it so that if the layer has emissive enabled it uses the energy swirl render type instead. 2026-05-11 18:48:07 -04:00
Sterrezo cb7f6d7bba Updated TM Machine sounds (again), separated the starting sound with a loop 2026-05-11 20:15:54 +02:00
Polymeta a3498fe03b Merge branch 'small-fix' into 'main'
Remove Unused ClientDataSynchronizer

See merge request cable-mc/cobblemon!2240
2026-05-11 14:46:26 +00:00
Polymeta af4af3395c Merge branch 'two-sorting-tweaks' into 'main'
Two Sorting Tweaks

See merge request cable-mc/cobblemon!2259
2026-05-11 14:29:57 +00:00
ewwww 3ab07ecbca added cries to sandshrew + proper alpha eyes for sandslash 2026-05-11 05:26:17 -04:00
dhi_holo b96eccbf2f Changed Regional Delicacy sorting to match dex order 2026-05-11 18:08:46 +10:00
dhi_holo afa7426116 Update CobblemonItemGroups.kt
Fixed Type Gem Block order
2026-05-11 16:15:13 +10:00
ewwww a5ace52cb5 typo 2026-05-10 22:43:32 -04:00
Sterrezo 9f3940bb31 Volume rebalancing 2026-05-10 22:55:35 +02:00
ewwww 8a8c131a44 Primarina size fix 2026-05-10 16:39:59 -04:00
ewwww 8b0fba4201 SANDSHREW REMODEL (and locators) 2026-05-10 06:56:25 -04:00
Hiroku e1e04b19bf Merge branch 'fix-collecting-honey-from-saccharine-leaf-block-with-full-inventory' into 'main'
Refactor addItem() call to giveOrDropItemStack()

Closes #2009

See merge request cable-mc/cobblemon!2253
2026-05-10 10:23:19 +00:00
Hiroku a04beb1ce8 Merge branch 'fix-remove-mulch-from-berry-tree' into 'main'
Fix remove mulch from berry tree

Closes #2011

See merge request cable-mc/cobblemon!2258
2026-05-10 10:22:41 +00:00
ewwww bd9aea7c59 pikachu + raichu updated locators 2026-05-10 05:01:12 -04:00
Sterrezo 757e3a7ff7 Burn sound now stops when crafting TMs is done 2026-05-10 10:37:19 +02:00
Paul 66d03651f9 Added q.failed to move instruction action effects 2026-05-10 13:23:10 +10:00
Faintful 3c1577d58f Add changelog 2026-05-10 02:06:45 +02:00
Faintful dd7d562228 Add changelog 2026-05-10 01:56:52 +02:00
Faintful a01ac32e54 Fix setMulch() not being called in useWithoutItem() 2026-05-10 01:38:43 +02:00
Sterrezo 5c0ae854bf Fixed TM inserting sound playing twice, more volume tweaks 2026-05-09 19:22:02 +02:00
Sterrezo 55c189b749 TM Craft now plays from the block + volume tweaks to the TM Machine 2026-05-09 19:11:49 +02:00
Gertimoshka b5b81fa1aa Implemented the TMM sounds 2026-05-09 19:19:54 +03:00
Sterrezo eda58859ce Fix empty tm machine sounds 2026-05-09 17:33:58 +02:00
Sterrezo 3888a48cb0 Tweaks to block sound positions and the /pc command 2026-05-09 16:20:52 +02:00
ewwww c9b609a3f8 rattata + raticate locators (idgaf if raticate looks a little wonky for now IT'S GETTING REMODELED ANYWAY) 2026-05-09 06:55:57 -04:00
Sterrezo 70fb7c87ad Wip implementation of TMM sounds 2026-05-09 12:45:48 +02:00
Sterrezo a24189b816 Volume tweaks to display cases and evolution stone blocks 2026-05-09 12:05:42 +02:00
Gertimoshka c0d80634a4 Regional Food are now attempted to be consumed first, before applying use on, shifting will skip the consuming 2026-05-08 13:37:52 +03:00
Gertimoshka b52e4de85c Pokerod Bobber will promtly self destruct if the bait of used rod is changed 2026-05-08 13:26:21 +03:00
Gertimoshka 7d37a98a58 Aprijuice will be usable on pokemon with Max Ride stats if they decrease stat, as well as checking for stat to not decrease below allowed 2026-05-08 11:27:45 +03:00
Hiroku a424796aa8 Merge branch 'fix/particle-material-batching' into 'main'
Fix particle culling and shader wiring for per-material batching

See merge request cable-mc/cobblemon!2254
2026-05-08 06:12:28 +00:00
Faintful 8518be0d44 Add conditional giveOrDropItemStack() call for returning empty bottles 2026-05-07 20:35:41 +02:00
terrainwax 24760270bd Fix particle culling and shader wiring for per-material batching 2026-05-07 20:13:36 +02:00
Faintful 19f9490274 Refactor addItem() call to giveOrDropItemStack() 2026-05-07 18:56:02 +02:00
ewwww 93a94f04a1 a portion of the gen 1 locator fixes
bulbasaur, ivysaur, venusaur, charmander, charmeleon, charizard, squirtle, wartortle, blastoise, caterpie, metapod, butterfree, weedle, kakuna, beedrill, pidgey, pidgeotto, pidgeot, spearow, fearow, & ekans
2026-05-07 05:44:20 -04:00
CaptainLennie 97eac48cd7 Alpha locator'd emolga and updated its model 2026-05-06 22:39:01 +02:00
CaptainLennie 2c31f002b2 Unova alpha fixes part 5 2026-05-06 22:16:33 +02:00
Polymeta 4f0eb16ab0 Merge branch 'interact-wheel-qol' into 'main'
Pressing the inventory key now closes the interact wheel gui

See merge request cable-mc/cobblemon!2247
2026-05-06 06:20:00 +00:00
Polymeta 5004b61967 Merge branch 'Structure-Fixes-Part-4' into 'main'
Structure fixes part 4

See merge request cable-mc/cobblemon!2251
2026-05-06 06:16:34 +00:00
MyslippyandPolymeta cf137efa02 Structure fixes part 4 2026-05-06 06:16:34 +00:00
Breezyasha 862c0bda89 update changelog 2026-05-06 00:17:19 -04:00
Gertimoshka 868874b06d Stop some sounds from causing lag from constantl being created properly, then being removed on the same tick later 2026-05-05 13:53:23 +03:00
Sterrezo 068e4a1c92 Pressing the inventory key now closes the interact wheel gui 2026-05-05 08:55:26 +02:00
Breezyasha 267f2aa5a8 Merge branch cobblemon:main into click-to-cry 2026-05-05 03:31:40 +00:00
Polymeta 333d8fa732 Merge branch 'sterr/sound' into 'main'
Couple of sound tweaks

See merge request cable-mc/cobblemon!2245
2026-05-04 19:43:06 +00:00
Sterrezo e8d4e406d5 Update CHANGELOG.md 2026-05-04 18:39:53 +02:00
Sterrezo 9e5c296309 More sound tweaks and fixes to type gems 2026-05-04 18:38:46 +02:00
Sterrezo 69dc89b04f Replaced the apricorn harvesting sound with a new placeholder 2026-05-04 18:14:35 +02:00
Sterrezo dd31fb1a51 Lowered the volume of berry harvesting sound 2026-05-04 17:54:39 +02:00
Sterrezo 9b3a729b3c Type gem block and cluster sound update 2026-05-04 17:53:46 +02:00
Polymeta ed732429b9 Merge branch 'pokedex-firmware-update' into 'main'
Fix to 1.8 breaking older version dex data and failing to load it

See merge request cable-mc/cobblemon!2244
2026-05-04 09:47:45 +00:00
Gertimoshka 8d27394665 Fix to 1.8 breaking older version dex data and failing to load it 2026-05-04 11:58:30 +03:00
Hiroku 943c421b1d Merge branch 'porygon-monitor-fix' into 'main'
Porygon Bug Fixes

See merge request cable-mc/cobblemon!2212
2026-05-04 01:35:56 +00:00
MeAlam1andPolymeta cc9541c146 make neoforge generate normal worlds without crashing agin 2026-05-04 00:36:31 +01:00
CeeJay 538f72c474 Merge branch 'main' into porygon-monitor-fix 2026-05-03 19:34:31 -04:00
CaptainLennie c72ab20cfa Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-03 22:26:42 +02:00
CaptainLennie 3cfc915b1a Unova alpha fixes part 4 2026-05-03 22:15:35 +02:00
Jerzykv b8541486d4 Implemented Smoliv line remodels 2026-05-03 21:16:42 +02:00
Jerzykv c69b38454e Fixed tiny error in Talonflame's animations 2026-05-03 20:59:11 +02:00
CaptainLennie 0e5787b8ab Unova alpha fixes part 3 2026-05-03 20:54:17 +02:00
plastered_crab 082be6f2d0 - Show SEEN pokemon in dex filters for Rideable and Learnable TM Moves
- Fix Rideable dex filter to show all rideable pokemon if SEEN or OWNED
2026-05-03 11:49:25 -07:00
plastered_crab 398f14efd5 Reveal drops and move info on Seen / Scanned Pokemon too 2026-05-03 11:15:43 -07:00
Polymeta 4ba33c2a80 neoforge can boot into singleplayer again
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-05-03 17:37:09 +01:00
CaptainLennie e8ace8ba05 Unova alpha fixes part 2 2026-05-03 13:05:35 +02:00
CaptainLennie 1a78625111 Unova Model & locator fixes part 1 2026-05-03 11:55:24 +02:00
CaptainLennie 596c2b95b4 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-03 11:07:19 +02:00
CaptainLennie 38648111a6 Updated torchic locators 2026-05-03 11:07:08 +02:00
JadedArts 149b8f27e6 Draco Meteor is no longer backwards 2026-05-02 18:35:14 -05:00
Hiroku dc78e40941 Merge branch 'fix/disable-culling-in-snowstorm' into 'main'
fix: disable culling for SnowstormParticle

See merge request cable-mc/cobblemon!2239
2026-05-02 23:24:11 +00:00
Polymeta ca7e2054fe Merge branch '1.8-qa-fixes-#2' into 'main'
1.8 qa fixes #2

Closes #2

See merge request cable-mc/cobblemon!2241
2026-05-02 20:43:11 +00:00
Polymeta 14ea73332f Merge branch 'Structure-Fixes-Part-3' into 'main'
Round 3 of structure fixes. Rates adjusted for fossil structures and nether...

See merge request cable-mc/cobblemon!2242
2026-05-02 20:42:07 +00:00
ewwww 91433d7e13 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-02 15:49:06 -04:00
ewwww 85aadbabe9 i need 2 leave this somewhere , raichu alpha eyes texture 2026-05-02 15:48:44 -04:00
Slippy 8fed14e706 Round 3 of structure fixes. Rates adjusted for fossil structures and nether habitats. Fixed holes in deep roots. Fixed one strange fungal dwelling getting cut off by world generation due to size. Changed the step at which preserved skeleton and submerged spike generates so that they actually generate. I swear to god, if the enhydro agate doesnt generate this time, I don't know what else to do. Changed the biome tag of fungal dwelling habitat. 2026-05-02 12:31:56 -05:00
RedGenesectNinja e64c1487cf Restored Ninjask's ability to do barrel rolls 2026-05-02 00:58:49 -05:00
dhi_holo 2c16e5c20d Relic Coin Sack Map Colour 2026-05-02 11:26:19 +10:00
dhi_holo 21505bc5de Update CobblemonItemGroups.kt
Added some items to some vanilla tabs to hint at functions to player, and make some items easier to find
2026-05-02 10:52:22 +10:00
dhi_holo a365aca9ca Cluster Map Colours
We didn't do this, Minecraft does, correcting behaviour now
2026-05-02 10:13:27 +10:00
dhi_holo 19b70e1fbb Colour Tweaks
Tweaked some colours to feel a bit closer. Not perfect, but probably as close to it as we can get with the existing palettes
2026-05-02 10:04:01 +10:00
Plastered_Crab e1ec69f4cf Give Type Gem blocks unique map colors 2026-05-01 15:35:21 -07:00
Plastered_Crab c23e506570 Override culling distance of HabitatBlock so it acts more like terrain blocks. 2026-05-01 15:09:34 -07:00
Plastered_Crab 28a4805cd3 Delete unneeded file 2026-05-01 14:54:08 -07:00
Plastered_Crab 8d3a895591 Merge branch 'main' into 1.8-qa-fixes-#2
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/block/entity/DiscShelfBlockEntity.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/item/group/CobblemonItemGroups.kt
2026-05-01 14:31:06 -07:00
Plastered_Crab e8089d6a5d Clean up and optimize some TM Shelf logic 2026-05-01 14:20:41 -07:00
Plastered_Crab 88988c21f1 TM Shelf rendering and rotation fixes 2026-05-01 13:17:14 -07:00
Plastered_Crab cf4409e61d Switch Sound Source of Disk Rack to be RECORDS instead of BLOCKS 2026-05-01 12:24:23 -07:00
Plastered_Crab 516343406c Stop false exception when spawning a pokemon 2026-05-01 11:54:16 -07:00
Plastered_Crab 5ecbf33a6b Fix corrupted player data crash when mount pokemon dies 2026-05-01 11:15:15 -07:00
JadedArts 4d866f6207 More Draco Meteor Fixes
Tweaked ring color gradient
Made crater rocks affected by environment lighting
Fixed meteors playing even on miss
2026-05-01 12:21:56 -05:00
MeAlam1 e81418836e Remove Unused ClientDataSynchronizer 2026-05-01 17:44:57 +02:00
terrainwax 03786a9845 fix: stick to bedrock spec about material 2026-05-01 05:40:15 +02:00
terrainwax d199e372ca fix: disable culling for SnowstormParticle ( all particle ar not always facing camera so we need to render theirs back if we see fps drop for large number of particle we should consider adding a if to camera mod that are not facing the camera ) 2026-05-01 05:19:00 +02:00
Polymeta 8022bfefc8 Merge branch 'command-anim' into 'main'
[Enhancement] Let NPCBattleActors trigger the "Command" animation in battle

See merge request cable-mc/cobblemon!2152
2026-04-30 23:39:25 +00:00
Konoha DandPolymeta eb82d6d6a9 [Enhancement] Let NPCBattleActors trigger the "Command" animation in battle 2026-04-30 23:39:25 +00:00
Polymeta 5be8fdd03d close #1997
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-05-01 00:00:04 +01:00
CaptainLennie 3d779e637b Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-05-01 00:59:52 +02:00
CaptainLennie bd0ad89971 Implemented shedinja, skwovet & greedent animations 2026-05-01 00:59:37 +02:00
Polymeta 0a0532c8cc Merge branch 'trade_friendship' into 'main'
Caching trade friendships to player data

Closes #1898

See merge request cable-mc/cobblemon!2119
2026-04-30 22:55:22 +00:00
Polymeta 586ced7bfb Merge branch 'main' into 'implement_pokemon'
# Conflicts:
#   common/src/main/resources/data/cobblemon/recipe/metal_alloy.json
2026-04-30 22:43:58 +00:00
aeroeng15 e1551ba70b MR Updates 2026-04-30 15:41:28 -07:00
Polymeta 9e05ef3e8c Merge branch 'alpha-bait-changes' into 'main'
Size Modifying Bait effect

See merge request cable-mc/cobblemon!2237
2026-04-30 21:55:18 +00:00
Charzard4261andPolymeta ea1608c8d2 Size Modifying Bait effect 2026-04-30 21:55:18 +00:00
Sterrezo 218f2c67d3 The real draco meteor was friends we made along the way (more sound tweaks) 2026-04-30 20:14:11 +02:00
Polymeta 045ddb30ca Merge branch 'Structure-Fixes-Round-2' into 'main'
Series 2 of 1.8 Structure Fixes

See merge request cable-mc/cobblemon!2238
2026-04-30 17:40:19 +00:00
Slippy bf3e26874f Never updated the fossil structure nbts. Whoops 2026-04-30 01:57:35 -05:00
Slippy bfbdadb519 Make surface habitats sliiiightly more common 2026-04-30 01:52:59 -05:00
Slippy 6b2bd64eec Maybe this will get enhydro agates to generate? 2026-04-30 01:46:10 -05:00
Slippy 59e300582c Chorus Briars way too common 2026-04-30 01:37:28 -05:00
Slippy dd75b898a6 skeletal falls a little too rare. brought it up a bit 2026-04-30 01:35:17 -05:00
Slippy b3bd2e26cd Rates for some habitats ended up being way too low 2026-04-30 01:32:53 -05:00
Slippy 475f8de2e6 Increased odds of a second piece for the fae_mounds 2026-04-30 00:49:32 -05:00
Slippy 096785d7ec added grass, water and fire pledge to jungle temple, nether fortresse and shipwreck chest loot. 2026-04-30 00:46:24 -05:00
Slippy c09c85ffd8 Fixed deep crypt ruins not summoning the warden 2026-04-30 00:39:22 -05:00
Slippy 9f5acfbf62 Adjusted generation rates for all ruin and habitat features and upped the chance to find the enhydro agate. 2026-04-30 00:25:50 -05:00
Slippy d0ddf3bb11 Fixed root nurseries cutting off parts of vanilla trees when generating 2026-04-30 00:18:41 -05:00
Slippy 50624a4e34 Fixed deep sea placeholder nests being replaced with air, not water. Fixed biome tags for natural lightning rod and sandpit clearing habitats. 2026-04-30 00:14:13 -05:00
Slippy 19733e53c9 Fixed bones for skeletal_fall habitats facing the wrong ways 2026-04-30 00:01:37 -05:00
Slippy 277e72912c fixed natural terrain generating in what's supposed to be the air pockets of the structures of fungal dwellings 2026-04-29 23:53:21 -05:00
Breezyasha 59b0397ea4 Merge branch cobblemon:main into click-to-cry 2026-04-30 04:22:08 +00:00
Breezyasha aadb78149c changelog 2026-04-30 00:19:51 -04:00
Slippy 23c80bb82c Fixed shipwreck coves not having structure voids and hopefully fixed the habitats tag 2026-04-29 22:56:10 -05:00
Test 143f9dba3c re-add tm center overlay 2026-04-29 23:45:05 -04:00
aeroeng15 2fb019ce8a Check the right field! 2026-04-29 19:45:46 -07:00
aeroeng15 487b59f7b5 Fix compile issues 2026-04-29 19:23:21 -07:00
aeroeng15 b06c2253ae MR Updates 2026-04-29 19:14:33 -07:00
CaptainLennie 3305874dd4 Implemented sewaddle & swadloon animations 2026-04-30 00:31:32 +02:00
CaptainLennie 2f688291dc Implemented leavanny animations 2026-04-29 23:20:50 +02:00
Polymeta 457c2ab84d Merge branch 'unlag-your-tmm-slots' into 'main'
Fix occasionally slots 'lagging' and not reading your input properly

See merge request cable-mc/cobblemon!2236
2026-04-29 20:36:15 +00:00
CaptainLennie 1f099b231c Fixed talonflame line walk speeds & flygon flight sounds 2026-04-29 21:48:35 +02:00
JadedArts c1ccc718cc Fixes to particles
Renamed explosion_floorscorch.png and explosion_floorscorch_big.png to floorscorch.png and floorscorch_big.png and moved to the generic folder under a new folder "scorch" and updated Explosion and Draco Meteor particles accordingly.

Fixed issue in flamethrower_actor that caused drag to be able to be infinite.
2026-04-29 12:22:40 -05:00
Gertimoshka 972d09e920 Fix occasionally slots 'lagging' and not reading your input properly 2026-04-29 19:30:13 +03:00
Jade 74df81006b Slightly reduced delay at the start of Draco Meteor 2026-04-29 15:23:27 +00:00
Sterrezo e7a87e299c First draft of draco meteor sound implementation 2026-04-29 14:25:56 +02:00
Polymeta c0bef49e2c [skip-ci] changelog
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-04-29 09:29:16 +01:00
Polymeta 44c9ca3c6b Merge branch 'advancing-advancements-returns-in-1.8' into 'main'
Advancing Advancements into 1.8

See merge request cable-mc/cobblemon!2223
2026-04-29 08:27:14 +00:00
dhi_holo d02fe990f6 Typos 2026-04-29 16:51:12 +10:00
dhi_holo 53e133ab94 Update use_mint.json
Fixed requirements
2026-04-29 16:35:33 +10:00
ewwww c688e9f80c Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-28 23:02:47 -04:00
ewwww ac1897b41a updated stat increase/decrease particles and added alpha boost particles 2026-04-28 23:02:01 -04:00
ewwww 40e8f4efa5 added eye locators to Nidoking's model 2026-04-28 23:01:34 -04:00
ewwww e00165aafb added animation for Draco Meteor 2026-04-28 23:01:14 -04:00
dhi_holo 7d7c4fa3e2 Final Root is Named 2026-04-29 12:12:47 +10:00
dhi_holo 3c5c4b9cd0 Audio Sequencer
New Tutorial Advancement Time!
2026-04-29 12:07:29 +10:00
aeroeng15 a83546a1da Changelog shenanigans 2026-04-28 18:43:20 -07:00
aeroeng15 af6405b078 Revert "Changelog shenanigans"
This reverts commit ae5021a851.
2026-04-28 18:42:58 -07:00
aeroeng15 ae5021a851 Changelog shenanigans 2026-04-28 18:41:22 -07:00
aeroeng15 ebbe4bb0e1 Re-null friendship after restoration 2026-04-28 18:39:42 -07:00
aeroeng15 ebe93f531c Restore file 2026-04-28 18:39:42 -07:00
aeroeng15 e489bcde07 Change from player-based to pokemon-based storage 2026-04-28 18:39:42 -07:00
aeroeng15 64a3f2dd28 Fix after rebase 2026-04-28 18:39:42 -07:00
aeroeng15 ba15ca3d02 Changelog 2026-04-28 18:39:41 -07:00
aeroeng15 4b79d51f7b Cache management while players are offline 2026-04-28 18:39:41 -07:00
aeroeng15 4c68b0f837 Caching trade friendships to player data 2026-04-28 18:39:41 -07:00
Breezyasha b2015c9cd8 Play pokemon cry in summary screen 2026-04-28 21:26:08 -04:00
dhi_holo eaf0d7ec80 It's Not That Big A Commit-mint
New Mint advancement to be a better tutorial and a more fitting role
2026-04-29 10:09:36 +10:00
GenotypeXD d0b796f777 Changelog Fixes 2026-04-28 19:07:25 -05:00
GenotypeXD 83488ec728 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon
# Conflicts:
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0124_jynx/jynx_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0729_brionne/brionne_alpha.png
2026-04-28 19:02:01 -05:00
GenotypeXD b3d387d8da Implemented Jynx Remodel, Popplio line Remodel, and Fletchling line animations 2026-04-28 19:00:42 -05:00
dhi_holo d9770b17f0 Potion Advancement Improved 2026-04-29 08:58:30 +10:00
dhi_holo b9b4b1c2e7 Merge branch 'main' into advancing-advancements-returns-in-1.8 2026-04-29 08:03:14 +10:00
dhi_holo 13f33f935c Update en_us.json 2026-04-29 08:03:03 +10:00
Apion 3fbcfe842d Merge branch '1.8-structure-fixes' into 'main'
Remoeved the old habitat test structure, added tags for habitats and the new...

See merge request cable-mc/cobblemon!2234
2026-04-28 21:57:10 +00:00
Slippy d5503f7fa9 rocky tidepools should generate now 2026-04-28 16:05:58 -05:00
Slippy fd3e599636 Remoeved the old habitat test structure, added tags for habitats and the new structures and the new shipwreck cove. One freshwater pond's weight was set to 100 by accident. set to 1 now. 2026-04-28 15:55:43 -05:00
Slippy a70a258e64 Upped the rates of some pieces generating in shaded rocks and snowy burrows 2026-04-28 15:36:29 -05:00
Slippy 8121cb4e87 Fixed volcanic plumes, skeletal falls and strange fungal dwellings not generating 2026-04-28 15:30:41 -05:00
Slippy a1ef50a8ec Hopefully this makes rocky outcrop, parched pog and lush pog generate 2026-04-28 15:21:18 -05:00
Polymeta c9c5488be7 Merge branch 'type-gem-feature-gaslighting-max-fix' into 'main'
Fix to Type Gem Feature having a chance to cause an infinite loop during generation, stalling world gen

See merge request cable-mc/cobblemon!2233
2026-04-28 18:46:06 +00:00
Slippy f356dd98b2 Hopefully this fixes the chests in the shipwreck coves 2026-04-28 13:24:32 -05:00
Gertimoshka ce7e465d99 Fix Type Gem Feature Generation Gaslightight causing an infinite loop, stalling world gen 2026-04-28 20:06:00 +03:00
CaptainLennie 902c6751c5 Added milotic ride animations 2026-04-28 15:22:22 +02:00
Polymeta 463d341965 [skip-ci] changelog
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-04-28 13:19:09 +01:00
CaptainLennie 4088f144e4 Fixed mantine's ride sounds 2026-04-28 13:57:09 +02:00
CaptainLennie 3e592b21f1 Fixed honchkrow's ride sounds & added new wing flap sounds 2026-04-28 13:48:08 +02:00
CaptainLennie b1186c8033 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-28 13:21:52 +02:00
CaptainLennie d038f63024 Fixed crobat's ride sounds & added new wing flap sounds 2026-04-28 13:21:26 +02:00
dhi_holo b5a0866b31 Merge branch 'main' into advancing-advancements-returns-in-1.8 2026-04-28 21:02:53 +10:00
dhi_holo 6b1d17ea5d namespace correction 2026-04-28 21:00:24 +10:00
Polymeta 49fe33f9db Merge branch 'sterr/log-cleaning' into 'main'
Return of the log

See merge request cable-mc/cobblemon!2231
2026-04-28 10:57:56 +00:00
Sterrezo 7a3088eb59 Unbroke everything and fixed Alolan Sandslash as well 2026-04-28 12:30:43 +02:00
Polymeta 32ff4557a7 Merge branch 'main-crab-1.8-fixes' into 'main'
1.8 fixes from QA Doc

See merge request cable-mc/cobblemon!2230
2026-04-28 10:27:30 +00:00
CaptainLennie de51d2b1b2 Updated drampa's poser 2026-04-28 12:25:49 +02:00
CaptainLennie 3c3aa3d4a3 Updated aerodactyl locators & changelog 2026-04-28 12:19:51 +02:00
Sterrezo 50e4829b79 Fixed Sandslash's missing cry crashing the game 2026-04-28 12:17:46 +02:00
Sterrezo e4b3136bc9 Removed a nonexistent sound from a sound event 2026-04-28 12:06:22 +02:00
Sterrezo 0815a93ee0 Merge branch 'main' into sterr/log-cleaning 2026-04-28 12:03:15 +02:00
ewwww ebdd06a4a9 added hisui bias bergmite model 2026-04-28 05:56:02 -04:00
ewwww 82fd4bae08 goomy, dartrix, and rowlet hisui bias updates 2026-04-28 05:17:58 -04:00
ewwww 277a7dc32b added mime jr galar bias 2026-04-28 04:36:57 -04:00
ewwww f00d578f64 updated dewott hisui bias 2026-04-28 04:36:40 -04:00
ewwww ea9fba72ec added metal alloy recipe 2026-04-28 04:36:23 -04:00
ewwww 4654c3c2b8 updated oshawott hisui bias 2026-04-28 04:36:12 -04:00
ewwww b4496b30a9 updated petilil hisui bias 2026-04-28 04:36:01 -04:00
ewwww 431662b237 updated exeggcute alola bias 2026-04-28 04:35:42 -04:00
ewwww 1299214d61 updated koffing galar bias 2026-04-28 04:35:26 -04:00
ewwww c5c2c3a059 updated quilava hisui bias 2026-04-28 04:35:05 -04:00
ewwww 64b7970cb5 updated cyndaquil hisui bias 2026-04-28 04:34:51 -04:00
ewwww ce6c777c4e updated cubone alola bias 2026-04-28 04:34:19 -04:00
ewwww 284b032dd8 updated pichu alola bias 2026-04-28 04:33:42 -04:00
ewwww 23d70ab1fe updated pikachu alola bias 2026-04-28 04:33:07 -04:00
Slippy 9414cc096a Several Structure fixes 2026-04-28 02:48:29 -05:00
dhi_holo 7f7774ce90 Advancement Cleanup 2026-04-28 17:14:41 +10:00
dhi_holo 6fde014c67 Advancement Refactor Time!
Drastic reorganisation of the Advancements tab and folder, which will remove all progress on advancements obtained previously, as well as removing some advancements deemed unneeded.
2026-04-28 16:31:31 +10:00
ewwww 3340239440 took garchomp to therapy so it no longer sleep t-poses 2026-04-27 22:27:29 -04:00
ewwww e513d52c3d fixed nidoking's walk speed 2026-04-27 21:59:26 -04:00
dhi_holo ba54401c49 Update root_geological.json 2026-04-28 10:56:26 +10:00
dhi_holo 2d4723d981 Disc Shelf Block Texture Cleanup
Moved the textures out of the main block folder for consistency
2026-04-28 10:40:10 +10:00
dhi_holo d91292cfb6 Update CHANGELOG.md
Moved data from Changelog-1.8 to Changelog
2026-04-28 09:28:34 +10:00
dhi_holo 7156c99b92 Merge branch 'main' into advancing-advancements-returns-in-1.8 2026-04-28 09:21:08 +10:00
dhi_holo 7320e3b9cc Update en_us.json 2026-04-28 09:19:59 +10:00
Plastered_Crab c217d6b754 Rebuild Alpha Pokemon Brain when spawned to assign alpha sensor for ones spawned with Baits 2026-04-27 13:05:56 -07:00
Plastered_Crab 87af7745ae Fill Alpha pokemon's blank moveset with random benched moves 2026-04-27 12:48:38 -07:00
Plastered_Crab 91005cf217 Change baby scaling of lvl 1 mons to be .9 instead of .8 2026-04-27 11:44:40 -07:00
Polymeta e888012b8b Merge branch 'implement_pokemon' into 'main'
Implement pokemon

See merge request cable-mc/cobblemon!2228
2026-04-27 17:22:57 +00:00
CaptainLennie 43fef815ab Fixed an issue with newly implemented mounts not working 2026-04-27 18:31:52 +02:00
CaptainLennie 0f55a28c65 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-27 17:14:41 +02:00
CaptainLennie 0e724118ff Implemented Galvantula animations 2026-04-27 17:14:07 +02:00
Polymeta 88e843b46c Merge branch 'main' into implement_pokemon
# Conflicts:
#	common/src/main/resources/assets/cobblemon/bedrock/pokemon/resolvers/0149_dragonite/0_dragonite_base.json
#	common/src/main/resources/assets/cobblemon/bedrock/pokemon/resolvers/0169_crobat/0_crobat_base.json
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0028_sandslash/sandslash_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0034_nidoking/nidoking_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0227_skarmory/skarmory_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0302_sableye/sableye_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0303_mawile/mawile_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0661_fletchling/fletchling_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0662_fletchinder/fletchinder_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0663_talonflame/talonflame_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0932_nacli/nacli_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0933_naclstack/naclstack_alpha.png
#	common/src/main/resources/assets/cobblemon/textures/pokemon/0934_garganacl/garganacl_alpha.png
#	common/src/main/resources/data/cobblemon/species/generation5/archeops.json
2026-04-27 15:42:51 +01:00
Polymeta 06a5e67617 tidy up changelog and fix version
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-04-27 15:39:25 +01:00
Polymeta 7b5eb7c869 Merge branch '1.8.0' into 'main'
time to get technical

See merge request cable-mc/cobblemon!2227
2026-04-27 14:03:08 +00:00
CaptainLennie cc283b200f Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-27 15:10:56 +02:00
CaptainLennie 44779c68f5 Gave purrloin its neck back 2026-04-27 15:10:46 +02:00
Polymeta f43cd175ce Merge branch 'main' into implement_pokemon
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
#	common/src/main/resources/data/cobblemon/species/generation4/gastrodon.json
2026-04-27 11:49:49 +01:00
Polymeta a6f725df02 license fix
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2026-04-27 11:31:37 +01:00
Polymeta 538bf148bc Merge branch 'tm-sprite-addon-compat' into '1.8.0'
Replaced TM rendering to use designated textures instead of dynamically colouring them, included addon support

See merge request cable-mc/cobblemon!2226
2026-04-27 08:54:17 +00:00
Polymeta df67a6659b change fallback to normal 2026-04-27 08:04:29 +00:00
Polymeta 84d5634b79 Merge branch 'fix-grepa-berry' into 'main'
Fix Grepa Berry sweetness value from 15 to 10 as per internal spreadsheet

See merge request cable-mc/cobblemon!2210
2026-04-27 08:00:44 +00:00
Paul f313e82004 ... Licenses? 2026-04-27 17:23:07 +10:00
Paul c9320ca019 Replaced TM rendering to use designated textures instead of dynamically colouring them, included addon support 2026-04-27 16:22:08 +10:00
Hiroku 58b932e35e Merge branch 'all-1.8-structure-but-again-maybe' into '1.8.0'
All 1.8 Structures

See merge request cable-mc/cobblemon!2225
2026-04-27 05:42:48 +00:00
dhi_holo db9634c254 Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-27 15:27:31 +10:00
Hiroku 9ff9329c21 Merge branch 'feat/add_trigger' into '1.8.0'
feat: add new trigger for advancement + example in docs

See merge request cable-mc/cobblemon!2221
2026-04-27 05:24:53 +00:00
dhi_holo b06628e6ba Geology Root 2026-04-27 15:24:31 +10:00
Paul e74012e2a7 Licenses 2026-04-27 15:23:38 +10:00
Paul b5cfcd5999 Changelog [skip-ci] 2026-04-27 15:21:24 +10:00
dhi_holo eccba938c7 Recipe Advancement Sorting Tweak 2026-04-27 14:46:22 +10:00
dhi_holo d6f71abb51 Advancement Sorting/Start of Cleanup 2026-04-27 14:29:19 +10:00
Paul 92f55cd23f Merge branch '1.8.0' into all-1.8-structure-but-again-maybe
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
2026-04-27 13:49:50 +10:00
Paul 6dbd668856 Merge remote-tracking branch 'origin/main' into 1.8.0
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/gui/pokedex/widgets/PokemonInfoWidget.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
2026-04-27 13:49:11 +10:00
Paul d762ee2e1b Merge remote-tracking branch 'origin/1.8.0' into all-1.8-structure-but-again-maybe 2026-04-27 13:47:16 +10:00
Paul ae87bb2423 Mending merge conflict stuff 2026-04-27 13:22:34 +10:00
Hiroku 7fd7abf7d6 Merge branch '1.8.0' into 'all-1.8-structure-but-again-maybe'
# Conflicts:
#   common/src/main/kotlin/com/cobblemon/mod/common/client/gui/pokedex/widgets/PokemonInfoWidget.kt
#   common/src/main/kotlin/com/cobblemon/mod/common/entity/pokemon/PokemonEntity.kt
2026-04-27 02:38:39 +00:00
Paul 13367df87b Merge remote-tracking branch 'origin/1.8.0' into refactor/decoupled-refined-molang-fn
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/molang/MoLangFunctions.kt
2026-04-27 12:27:41 +10:00
Slippy 2eb7dfdfa2 Injected all structure to the feature mixin code 2026-04-26 21:20:00 -05:00
Slippy bbb031d484 Injected all structure features 2026-04-26 21:18:36 -05:00
dhi_holo ad7bb84d5c Corrected Requirement 2026-04-27 11:56:14 +10:00
dhi_holo 69eb396229 Fixed my mistake 2026-04-27 11:35:21 +10:00
dhi_holo 06abdaf683 Merge remote-tracking branch 'origin/feat/add_trigger' into advancing-advancements-returns-in-1.8 2026-04-27 11:16:40 +10:00
dhi_holo 79e0c2f1bf Advancement Shuffle - Potion 2026-04-27 11:15:20 +10:00
Slippy d0b50bc2a8 Merge branch 'All-1.8-Structures' into all-1.8-structure-but-again-maybe 2026-04-26 18:52:47 -05:00
dhi_holo dbee413af5 Finalized Cleanup
New Advancement Names Completed
2026-04-27 09:52:25 +10:00
dhi_holo 21a1d839ae Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-27 09:40:24 +10:00
dhi_holo 353f7f6d33 Update en_us.json
New Advancement Names Completed
2026-04-27 09:36:34 +10:00
Test 1c5863877b Merge branch '1.8.0' of https://gitlab.com/cable-mc/cobblemon into 1.8.0 2026-04-26 18:32:24 -04:00
Test 374a6fa321 move size mark application to molang, update size display in summary 2026-04-26 18:31:37 -04:00
Test 33a350089f Merge branch 'starter-selection-aspect-fix' into '1.8.0'
Fix aspects not being copied for rendering the pokemon on the Starter Selection Pokemon Buttons

See merge request cable-mc/cobblemon!2224
2026-04-26 21:43:01 +00:00
dhi_holo 35b28075e4 Merge branch '1.8-gert-fixes' into 'advancing-advancements-returns-in-1.8'
Additional Gem Fixes and TM Shelf refactoring to Disc Shelf

See merge request cable-mc/cobblemon!2222
2026-04-27 07:41:58 +10:00
CaptainLennie 8066823186 Implemented new animations for torchic 2026-04-26 21:18:14 +02:00
CeeJay 9660e64dff Merge branch '1.8.0' into porygon-monitor-fix 2026-04-26 13:53:21 -04:00
Gertimoshka d2e95ceefd Fix aspects not being copied for rendering the pokemon on the Starter Selection Pokemon Buttons 2026-04-26 12:11:54 +03:00
CeeJay f992a9cf0f move sounds to client side, and make them Cancellable 2026-04-26 03:32:34 -04:00
Carmendar c36f6933aa Crobat riding and temp Skarmory ride stats. 2026-04-26 02:23:09 -05:00
Gertimoshka 54112f02b5 Fixed Pickblock and Silktouch Gem Clusters not storing data 2026-04-26 09:38:29 +03:00
Gertimoshka e98fc55dcb What? 2026-04-26 09:29:03 +03:00
Gertimoshka 2f907988fb Gem Clusters will have predefined stunted on the item to stop annoying stacking 2026-04-26 09:09:49 +03:00
Hiroku 8b350ddb4b Merge branch 'feature/weighted-choice-feature' into 'main'
feat: choice feature, but with weights!

See merge request cable-mc/cobblemon!2193
2026-04-26 06:06:59 +00:00
Hiroku cbf03289a6 Merge branch 'pledge-moves' into 'main'
Pledge combo move effects implemented

Closes #1988

See merge request cable-mc/cobblemon!2201
2026-04-26 06:05:24 +00:00
CraterandHiroku 57db94eb00 Pledge combo move effects implemented 2026-04-26 06:05:23 +00:00
Hiroku 70850d546d Merge branch 'perf/lazier' into 'main'
perf: make certain things lazier to reduce allocations

See merge request cable-mc/cobblemon!2209
2026-04-26 06:04:34 +00:00
Hiroku 5fe1dfbfff Merge branch 'CobwebImmunityForSpiderPokemon' into '1.8.0'
CobwebImmunityForSpiderPokemon

See merge request cable-mc/cobblemon!2217
2026-04-26 06:02:58 +00:00
dhi_holo c81494bec2 Update CHANGELOG-1.8.md 2026-04-26 15:56:02 +10:00
dhi_holo cd965961ae Update obtain_ancient_tm.json
Thank you Berber, for your diligent work cataloguing what TMs are needed for this
2026-04-26 15:53:14 +10:00
Gertimoshka 52238abe35 Finalize Refactor, Correct Gem placement Sound 2026-04-26 08:50:15 +03:00
dhi_holo 7594582520 Advancements Advanced
Need a list of the Ancient TMs and to merge with !2221 to complete and be ready to merge
2026-04-26 15:19:37 +10:00
Gertimoshka a240e4e48c Merge branch 'advancing-advancements-returns-in-1.8' into 1.8-gert-fixes 2026-04-26 08:08:35 +03:00
Gertimoshka 4dc279b664 Disc Shelf dont consume item on creative and TM Shelf refactor to Disc Shelf 2026-04-26 08:00:31 +03:00
Slippy 8b371127ed 1,000 files later... 2026-04-25 23:55:49 -05:00
dhi_holo b3e59b5151 Merge branch 'advancing-advancements-returns-in-1.8' of https://gitlab.com/cable-mc/cobblemon into advancing-advancements-returns-in-1.8 2026-04-26 14:18:29 +10:00
dhi_holo abfaec1d05 Advancement Advances 2026-04-26 14:17:46 +10:00
terrainwax e503ddbc69 add trigger for type gem + handler 2026-04-26 06:16:53 +02:00
terrainwax 643b43d8bc feat: add new trigger for advancement + example in docs 2026-04-26 05:34:56 +02:00
dhi_holo 5c5c236d1b Corrected Reference 2026-04-26 12:55:51 +10:00
dhi_holo ee4e9dd250 Fixed Missing Loot Table 2026-04-26 12:44:26 +10:00
dhi_holo 27cb0dc449 Deepslate Crystal Core Model Fix 2026-04-26 12:39:53 +10:00
Qther 7efd4e182d fix mistake in summation of segment length 2026-04-26 10:14:37 +08:00
dhi_holo 5781c18868 Matched to Refactor
Updated to match the Type Gem Refactor
2026-04-26 12:10:44 +10:00
dhi_holo b43e5e180e Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-26 12:02:57 +10:00
Hiroku be439dfc24 Merge branch 'type-gem-id-refactoring' into '1.8.0'
Type gem and deepslate core refactoring

See merge request cable-mc/cobblemon!2218
2026-04-26 01:40:46 +00:00
dhi_holo 913d11cccc Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-26 11:28:32 +10:00
Polymeta d6f208366e Merge branch 'sterr/sound' into '1.8.0'
Some block sounds and alpha cry tweaks

See merge request cable-mc/cobblemon!2220
2026-04-25 21:40:22 +00:00
CaptainLennie d82c4ed444 Implemented new animations for flygon 2026-04-25 23:32:36 +02:00
Sterrezo 6ddf2ee5f9 Merge branch '1.8.0' into sterr/sound 2026-04-25 23:14:41 +02:00
CaptainLennie 4f537a2b37 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-25 22:42:11 +02:00
CaptainLennie 5060762894 Implemented purrloin & liepard animations 2026-04-25 22:42:01 +02:00
GenotypeXD dbf42cb102 Nidoking Walkspeed 2026-04-25 15:25:38 -05:00
GenotypeXD db75ceefa8 Implemented Cherubi line (needs scaling) and nidoking animations 2026-04-25 15:23:48 -05:00
JazzMcNade abaec8778b Merge branch '1.8.0' into CobwebImmunityForSpiderPokemon 2026-04-25 15:03:38 -05:00
GenotypeXD f186f03f54 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-25 13:32:06 -05:00
GenotypeXD ad2949ceb1 Implemented Hisuian Avalugg 2026-04-25 13:31:09 -05:00
CaptainLennie ff79a17299 Fixed skarmory poser issues, implemented joltik animations & Updated changelog 2026-04-25 17:16:04 +02:00
Sterrezo ac169120d6 Added sounds to type gem blocks and clusters 2026-04-25 15:34:27 +02:00
Gertimoshka 3f6a4bbae4 Gem items are no longer "block items", and now you can clone gem clusters with appropriate stage and they show in creative tab 2026-04-25 16:34:05 +03:00
dhi_holo 6100252b3e Update CobblemonItemGroups.kt
Added Habitat Block to Operator Items
2026-04-25 20:27:08 +10:00
dhi_holo 27be7c6eaf Budding Visual Correction
We Forgot The Display Settings!
2026-04-25 19:45:18 +10:00
dhi_holo 18b3cf4236 Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-25 18:35:33 +10:00
Hiroku 194528b78d Merge branch 'habitats' into '1.8.0'
Added Habitat Blocks

See merge request cable-mc/cobblemon!2219
2026-04-25 08:09:23 +00:00
ewwww edd4d18150 corrected hydrapple's german name 2026-04-25 03:30:41 -04:00
Paul 8c7478d00a Phase 2 of cursed merge, Habitats now only extends 1.8.0 branch 2026-04-25 12:36:04 +10:00
Paul 5c18bfdad3 I'm attempting a cursed merge 2026-04-25 11:39:19 +10:00
dhi_holo 0e328b2166 Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-25 10:59:46 +10:00
Faintful e9fcb80d8c Refactor type gem core 2026-04-25 02:55:54 +02:00
Faintful 01b3b2952d Refactor psychic type gem cluster 2026-04-25 02:34:36 +02:00
Faintful f28db32356 Refactor psychic type gem block 2026-04-25 02:31:39 +02:00
Faintful dd5f2c2821 Refactor flying type gem cluster 2026-04-25 02:26:54 +02:00
Faintful 51a65e6cec Refactor flying type gem block 2026-04-25 02:23:29 +02:00
Faintful df1dc67cbb Refactor bug type gem cluster 2026-04-25 02:18:31 +02:00
Faintful dd81579d72 Refactor bug type gem block 2026-04-25 02:13:48 +02:00
JazzMcNade a2b62bea48 Fixed molang query function 2026-04-24 19:12:06 -05:00
Faintful c4323f79ba Refactor ghost type gem cluster 2026-04-25 02:08:35 +02:00
Faintful f1ac43c9c1 Refactor ghost type gem block 2026-04-25 02:04:51 +02:00
Faintful ce581de613 Refactor fighting type gem cluster 2026-04-25 01:55:42 +02:00
Faintful 176b5143f5 Refactor fighting type gem block 2026-04-25 01:51:17 +02:00
Faintful be94e1c8ad Refactor dark type gem cluster 2026-04-25 01:47:15 +02:00
Faintful bed13364c6 Refactor dark type gem block 2026-04-25 01:43:25 +02:00
Faintful 1fe392e57b Refactor fairy type gem cluster 2026-04-25 01:38:28 +02:00
Faintful 4391b5947e Refactor fairy type gem block 2026-04-25 01:35:04 +02:00
Faintful 499778dd21 Refactor dragon type gem cluster 2026-04-25 01:30:04 +02:00
Faintful 9c7af03837 Refactor dragon type gem block 2026-04-25 01:25:58 +02:00
Faintful db740d7b5d Refactor steel type gem cluster 2026-04-25 01:20:41 +02:00
Faintful 58a4123db2 Refactor steel type gem block 2026-04-25 01:16:42 +02:00
Faintful e10ccf2d1b Refactor ice type gem cluster 2026-04-25 01:10:53 +02:00
Faintful 25138beb88 Refactor ice type gem block 2026-04-25 01:07:56 +02:00
Faintful d72332a3cc Refactor rock type gem cluster 2026-04-25 01:04:10 +02:00
Faintful 8986220597 Refactor rock type gem block 2026-04-25 01:00:22 +02:00
Faintful e04e1db9d4 Refactor ground type gem cluster 2026-04-25 00:55:22 +02:00
Faintful 142ded7f61 Refactor ground type gem block 2026-04-25 00:51:27 +02:00
Faintful a9eaeed47f Refactor poison type gem cluster 2026-04-25 00:41:02 +02:00
Faintful de08562607 Refactor poison type gem block 2026-04-25 00:36:48 +02:00
Jackson Bowes 675855a22a Merge branch 'sterr/log-cleaning' into '1.8.0'
Fixed various log warnings

See merge request cable-mc/cobblemon!2215
2026-04-24 17:36:02 -05:00
SterrezoandJackson Bowes da24a40b7e Fixed various log warnings 2026-04-24 17:36:02 -05:00
Faintful 2049bf68b3 Refactor electric type gem cluster 2026-04-25 00:31:57 +02:00
Faintful 1aeb1e207b Refactor electric type gem block 2026-04-25 00:21:43 +02:00
Faintful a37edfaa19 Refactor water type gem cluster 2026-04-25 00:06:14 +02:00
Faintful 2d43bb518f Refactor water type gem block 2026-04-24 23:57:15 +02:00
Faintful e70b7a4d6e Refactor grass type gem cluster 2026-04-24 23:46:52 +02:00
dhi_holo 8f16e236e7 Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-25 07:45:04 +10:00
Sterrezo fce23a6898 Fixed block sound pitch and added sounds for weakness and blunder policies 2026-04-24 23:25:32 +02:00
Faintful 483589dbec Refactor grass type gem block 2026-04-24 23:15:54 +02:00
Test 0177860ebf monitor assets, fix reverted tm commit 2026-04-24 17:13:44 -04:00
Faintful 58b8c3676e Refactor fire type gem cluster 2026-04-24 23:03:53 +02:00
Faintful 32f6db33ae Refactor fire type gem block 2026-04-24 22:51:50 +02:00
Faintful d8af56cab1 Refactor normal type gem cluster 2026-04-24 20:17:42 +02:00
GenotypeXD e04437f3d3 Implemented Duraludon line, fixed Skarmory walk speed 2026-04-24 11:06:47 -05:00
Faintful 79aed2ac43 Refactor normal type gem block references 2026-04-24 18:04:31 +02:00
GenotypeXD db6e604420 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-24 11:02:31 -05:00
GenotypeXD 9b7856520f Implemented Lokix line 2026-04-24 09:50:22 -05:00
CaptainLennie 388b3891e5 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-24 16:31:52 +02:00
CaptainLennie 50742f298d Implemented riolu & lucario animations 2026-04-24 16:31:29 +02:00
GenotypeXD 9cf4177f31 Revert Pidgey Line Remodels due to anims 2026-04-24 08:37:59 -05:00
GenotypeXD 550383e275 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-24 08:36:38 -05:00
GenotypeXD 4f0f08213d Implemented Rolycoly Line 2026-04-24 08:36:09 -05:00
JazzMcNade 91042b5bb7 Spider Pokemon no longer slowed by cobweb blocks 2026-04-24 00:12:46 -05:00
Sterrezo 88261125c0 Update CHANGELOG-1.8.md 2026-04-24 03:36:53 +02:00
Sterrezo eb528e6534 Fixed redundant ride loop sounds causing log errors
They're probably still redundant, but I don't know for sure, so I'm keeping them here but with correct sound events
2026-04-24 03:35:52 +02:00
Sterrezo 2982ef1c30 Restored Galarian Ponyta's cry 2026-04-24 03:24:02 +02:00
Sterrezo 813c949216 Removed licenses to prevent log spam 2026-04-24 03:21:51 +02:00
CaptainLennie 4ba2563e92 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-24 00:40:35 +02:00
CaptainLennie 356f668067 Added wing flap sounds to aerodactyl 2026-04-24 00:40:18 +02:00
Sterrezo 85e2ccef63 How did that even happen 2026-04-23 23:08:26 +02:00
RedGenesectNinja 8b34bb0229 I forgot to include the rootbone in the posers 2026-04-23 15:28:30 -05:00
CaptainLennie c4999dc328 Implemented shellos east & west animations & tweaked skitty's shoulder position 2026-04-23 19:46:42 +02:00
CaptainLennie e484159a18 Implemented skitty animations :) 2026-04-23 18:14:28 +02:00
Sterrezo 4ca850d2e7 Added sounds to cleanse tags and spell tags 2026-04-23 16:54:21 +02:00
Sterrezo 3447caea22 Alpha cry tweaks 2026-04-23 16:36:21 +02:00
dhi_holo f66a94649b Revert Accidental Texture Backports
Mismatch of repos and running off autobrain
2026-04-23 23:21:55 +10:00
dhi_holo c495e967af Revert "Mipmap Fixes"
This reverts commit 73c9504d63.
2026-04-23 23:10:10 +10:00
dhi_holo 745bae1451 "Does the man want his appy slices??"
Saccharine Leaves can now drop the Applin Apples
2026-04-23 22:18:16 +10:00
dhi_holo 5fabc1bfaf Advancements Partially Named 2026-04-23 21:54:54 +10:00
dhi_holo 3aa6969fba Tag Growth
Increased the tagging to include new blocks
2026-04-23 21:44:33 +10:00
GenotypeXD 5ed69a17a4 Implemented Bisharp line 2026-04-23 06:20:13 -05:00
dhi_holo 73c9504d63 Mipmap Fixes 2026-04-23 20:30:47 +10:00
GenotypeXD 94f0796c44 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-23 05:12:30 -05:00
GenotypeXD 63ea4c1261 Implemented Seviper, Zangoose, and Stunky line 2026-04-23 05:11:41 -05:00
dhi_holo 63c352e5ca TYPOS 2026-04-23 19:51:49 +10:00
Hiroku 9a8c4a8630 Merge branch 'species_additions_patch' into 'main'
Change species additions loading to match wiki docs

Closes #1840

See merge request cable-mc/cobblemon!2151
2026-04-23 09:49:56 +00:00
dhi_holo 0f9df28a82 Fixed Some File Names 2026-04-23 19:33:07 +10:00
Hiroku 886242e13b Merge branch 'pokedex-genderless-layout-fix' into 'main'
Fix pokedex genderless variation layout, closes #1974

Closes #1974

See merge request cable-mc/cobblemon!2214
2026-04-23 09:26:31 +00:00
dhi_holo 303ef76bd0 Texture Updates
Lots of them. Holy Shit There's A Lot, Actually
2026-04-23 19:08:16 +10:00
GenotypeXD bfc6d8b446 Nidoking and Pidgey line tweaks 2026-04-23 04:02:01 -05:00
GenotypeXD af24f5acbe Nacli Line remodels, Mawile+Sableye Remodels 2026-04-23 04:00:43 -05:00
GenotypeXD 3986781a74 Skarmory Remodel+Animations 2026-04-23 03:58:18 -05:00
RedGenesectNinja a16d374ff3 Fixed text for the ability Wandering Spirit not showing up properly in battle 2026-04-23 03:48:35 -05:00
gisketch f224f32495 Fix pokedex genderless variation layout 2026-04-23 16:35:21 +08:00
RedGenesectNinja d31e65ea93 Implemented Galarian Yamask, Runerigus and the remodels for Yamask and Cofagrigus 2026-04-23 03:30:06 -05:00
dhi_holo 9e27c1ec85 Update metal_alloy.json
grr underscores
2026-04-23 16:25:15 +10:00
dhi_holo b02edb7f78 Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-23 16:13:04 +10:00
dhi_holo 04b0915290 Advancement Icon Files
Adds an Advancement Icon
2026-04-23 16:12:48 +10:00
Nick aaa1338150 Merge branch '1.8.0-biggest-fix-ever' into '1.8.0'
Get 1.8 to compile please

See merge request cable-mc/cobblemon!2213
2026-04-22 23:06:44 -07:00
plastered_crab e2243feee1 Craziest fix you have ever seen you probably shouldn't even look 2026-04-22 22:20:01 -07:00
dhi_holo c26bd59c21 Update metal_alloy.json
Typo fix
2026-04-23 15:14:39 +10:00
GenotypeXD b83f605da3 Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-04-23 00:09:10 -05:00
dhi_holo f7d2776f7d Merge branch '1.8.0' into advancing-advancements-returns-in-1.8 2026-04-23 14:58:22 +10:00
dhi_holo 18ad6006ca Metal Alloy
Now with a Temporary Recipe!
2026-04-23 14:57:30 +10:00
dhi_holo 46ba44545c QADoc 24a
Evolutionary Item Drops, plus Changelog for QA Doc 24
2026-04-23 14:52:21 +10:00
Jackson Bowes cc446cb36e Merge branch 'sigma-pokemon' into '1.8.0'
Add alpha pokemon

See merge request cable-mc/cobblemon!2186
2026-04-22 22:50:41 -05:00
Jackson Bowes 91e5ad88ab Merge branch '1.21.1-tm-fixes' into '1.8.0'
Fixes for bugs found by QA team for 1.8

See merge request cable-mc/cobblemon!2211
2026-04-22 22:44:46 -05:00
dhi_holo 89a8a702c1 QADoc 24b
Added the 30 brushings, will changelog alongside 24a

Also fixed a typo
2026-04-23 13:10:14 +10:00
RedGenesectNinja 7a6a374acc Implemented Indeedee 2026-04-22 21:24:03 -05:00
Test 60d18e6522 fix pollenpuff json, add back icon on move hover 2026-04-22 21:47:27 -04:00
dhi_holo fc438520ba QADoc 25 and 26 2026-04-23 11:47:23 +10:00
dhi_holo 00836d8e51 New Advancements, Piece 1 2026-04-23 11:41:14 +10:00
GenotypeXD e1290682f8 Implemented Nidoking Remodel 2026-04-22 15:38:46 -05:00
GenotypeXD d82998bbeb Implemented Alolan Sandshrew line and Sandslash model tweaks 2026-04-22 13:49:24 -05:00
GenotypeXD 3cb5b6fd3f Implemented Pidgey Line Remodels 2026-04-22 13:19:20 -05:00
GenotypeXD e692afe86a Implemented Rockruff Line 2026-04-22 12:49:10 -05:00
Jerzykv 61680b9f21 implemented Goomy line animations 2026-04-22 19:00:01 +02:00
Plastered_Crab 0a52e70027 Merge branch '1.8.0' into sigma-pokemon
# Conflicts:
#	CHANGELOG-1.8.md
#	common/src/main/kotlin/com/cobblemon/mod/common/api/mark/Mark.kt
2026-04-22 09:15:08 -07:00
dhi_holo 8a06113b5e Attempt at PlantTypeGem Advancement Criteria
Issue for more information: #2002
In theory, I think this works, but I don't understand the Advancement Handler enough to finish this into a functional advancement trigger
2026-04-22 19:01:12 +10:00
dhi_holo 77397929cb TM Shelf Missing Data
Added in all missing data files related to the TM Shelf, and added Damaged Monitor and TM Machine to the Machines tags
2026-04-22 18:06:47 +10:00
dhi_holo 402973f814 Update CobblemonItemGroups.kt
Fixed order inconsistency
Added Missed Blocks
2026-04-22 17:41:40 +10:00
dhi_holo 89d5660a5f Update relic_coin_pouch_case.json
Fixed Missing Texture Error
2026-04-22 14:42:05 +10:00
Plastered_Crab 8d513618d3 Remove isAlpha property from PokemonHerdSpawnDetail.kt 2026-04-21 15:57:06 -07:00
CeeJay 8b5bc78b5a Merge branch '1.8.0' into porygon-monitor-fix 2026-04-21 10:59:47 -04:00
CeeJay 1cfa1ce9fd new glitching sound for Dubious Disc in monitor 2026-04-21 02:23:33 -04:00
RedGenesectNinja f52ce88756 Implemented Applin, Flapple, Appletun, Dipplin and Hydrapple. Updated changelog as well 2026-04-20 23:55:24 -05:00
Plastered_Crab a5b7e335db Rescrape TM Data for final changes 2026-04-20 17:11:28 -07:00
Faintful b9f46447b5 Fix Grepa Berry sweetness value from 15 to 10 as per internal spreadsheet 2026-04-20 15:59:54 +02:00
Qther f57050e4e3 perf: make certain things lazier to reduce allocations 2026-04-20 20:55:02 +08:00
Hiroku e504ba4dc7 Merge branch 'sterr/sound/1.8' into '1.8.0'
Move sound implementation

See merge request cable-mc/cobblemon!2207
2026-04-20 08:28:14 +00:00
Sterrezo 52036deb06 Changelog 2026-04-20 10:27:11 +02:00
Paul 08f3adceb0 Merge remote-tracking branch 'origin/1.8.0' into sterr/sound/1.8 2026-04-20 18:17:58 +10:00
Paul 115493c3a4 Merge remote-tracking branch 'origin/main' into 1.8.0 2026-04-20 18:14:40 +10:00
Hiroku c160545cf1 Merge branch 'patch-1' into 'main'
Fixed Sleep Clause

See merge request cable-mc/cobblemon!2206
2026-04-20 04:20:24 +00:00
Sterrezo 66d9e0ad9b Merge branch 'main' into sterr/sound/1.8 2026-04-20 03:43:02 +02:00
Sterrezo 9e7e116528 Move sound implementation 2026-04-20 03:41:23 +02:00
Sterrezo 89fa5c7837 Added and updated move sound assets 2026-04-20 01:47:03 +02:00
Hiroku 8bd9d113dc Merge branch 'perf/stores' into 'main'
perf: remove unnecessary copies in PCStore and reduce indirection in PokemonStore#get

See merge request cable-mc/cobblemon!2205
2026-04-19 23:37:43 +00:00
redmageman d7718b7f3e Updated SLEEP_CLAUSE to use the correct string that is recognized by showdown. 2026-04-19 15:59:57 -05:00
Qther 49944a073b perf: remove unnecessary copies in PCStore and reduce indirection in PokemonStore#get 2026-04-19 23:57:57 +08:00
Test 90183cb81e clean up moves 2026-04-19 01:37:09 -04:00
Test 1f81c42294 clean up moves 2026-04-19 01:33:30 -04:00
Hiroku a7ed6400b2 Merge branch 'Added-mark-ordering-via-index-number' into 'main'
Added new Sort Order field to sort marks by

See merge request cable-mc/cobblemon!2204
2026-04-19 01:26:37 +00:00
Dragonwhisper92 188b504575 Merge branch 'main' into Added-mark-ordering-via-index-number
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/gui/summary/widgets/screens/marks/MarksWidget.kt
2026-04-19 02:19:43 +01:00
Dragonwhisper92 e59d5ee6f3 Added new Sort Order field to sort marks by 2026-04-19 01:56:23 +01:00
Hiroku ea4d170756 Merge branch 'feature/starter-screen-category-order' into 'main'
feat: Starter screen category order

See merge request cable-mc/cobblemon!2196
2026-04-19 00:23:10 +00:00
Gitoido d7c3107635 chore: proper credits in AbstractChoiceSpeciesFeatureProvider.kt 2026-04-19 02:32:36 +03:00
Gitoido ef8a5ce76b refactor: clean up repeat func in OpenStarterUIPacket.kt 2026-04-19 02:30:06 +03:00
Hiroku 85d2d4aca8 Merge branch 'revert-adbfa160' into 'main'
Revert "Merge branch 'Added-mark-ordering-via-index-number' into 'main'"

See merge request cable-mc/cobblemon!2203
2026-04-18 23:04:47 +00:00
Hiroku 72a9b82bd9 Revert "Merge branch 'Added-mark-ordering-via-index-number' into 'main'"
This reverts merge request !2202
2026-04-18 22:57:45 +00:00
Hiroku adbfa16076 Merge branch 'Added-mark-ordering-via-index-number' into 'main'
Changed mark order to use indexNumber then namespace, rather than just namespace

See merge request cable-mc/cobblemon!2202
2026-04-18 21:56:22 +00:00
Dragonwhisper92 8055aed5ab Changed mark order to use indexNumber then namespace, rather than just namespace 2026-04-18 21:46:15 +01:00
Paul 95c0055932 Fixed NPC battle lock caused by non-turn induced switching 2026-04-18 16:18:38 +10:00
Hiroku d553257060 Merge branch 'patch-4' into 'main'
Fix Tatami Mat missing proper footstep sounds

See merge request cable-mc/cobblemon!2174
2026-04-18 06:05:27 +00:00
Hiroku 3069ae9722 Merge branch 'Update-ItemDrops-to-allow-data-components' into 'main'
Added Data Component support for species drops

See merge request cable-mc/cobblemon!2188
2026-04-18 05:05:20 +00:00
Paul ed05d7b754 Remove config that should not have been committed 2026-04-18 11:47:31 +10:00
Paul 2c546f00b3 gitignore common config 2026-04-18 11:47:11 +10:00
Paul f407051c4b lil changelog [skip-ci] 2026-04-18 11:41:17 +10:00
Hiroku 9f179bb573 Merge branch 'main' into 'main'
added chatter npc behaviour, script and associated lang files

See merge request cable-mc/cobblemon!2194
2026-04-18 01:33:44 +00:00
Sterrezo 36d8c3520d Bunch of tweaks to alpha cries 2026-04-18 00:38:40 +02:00
Polymeta 6105d15a03 Merge branch 'battle-lockup-fix' into 'main'
Battle lockup fix

See merge request cable-mc/cobblemon!2199
2026-04-17 12:23:40 +00:00
Polymeta 1176af0641 Merge branch 'vera-bait-changes' into 'main'
Bait Changes

See merge request cable-mc/cobblemon!2189
2026-04-17 12:23:18 +00:00
Charzard4261andPolymeta ad958f91fe Bait Changes 2026-04-17 12:23:18 +00:00
Sterrezo 4e821962e3 Added a looping sound for a dubious disc being used 2026-04-16 11:20:55 +02:00
CeeJay 962720a12c fix issues with breaking monitor during porygon process 2026-04-16 02:41:59 -04:00
RedGenesectNinja e580d5abb1 Implemented Snom and Frosmoth 2026-04-15 22:54:18 -05:00
Jackson Bowes f9821ad698 Merge branch 'porygon-update' into '1.8.0'
New Porygon Method

See merge request cable-mc/cobblemon!2200
2026-04-15 18:15:37 -05:00
CeejayandJackson Bowes ad35bf1f8a New Porygon Method 2026-04-15 18:15:36 -05:00
Paul 02baa3f44f Changelog 2026-04-14 18:20:34 +10:00
Paul 1cc4be5d28 Merge remote-tracking branch 'origin/main' into battle-lockup-fix 2026-04-14 18:19:54 +10:00
Paul f10e617203 Fixed a battle lock that occurs when a force switch is received a tick before the associated update 2026-04-14 18:19:31 +10:00
Polymeta a77a6d21eb Merge branch 'fix/full-heal-not-working-in-battle' into 'main'
Fix: Full Heal not working (Lum berry works)

Closes #1950

See merge request cable-mc/cobblemon!2195
2026-04-13 11:00:21 +00:00
GizmoobandPolymeta 8dc3b7be42 Fix: Full Heal not working (Lum berry works) 2026-04-13 11:00:21 +00:00
Polymeta 58286d8bb5 Merge branch 'particle-slide-fix' into 'main'
Fix sliding particles incorrectly handling block collision

See merge request cable-mc/cobblemon!2180
2026-04-13 08:51:16 +00:00
Test e41a6d7c7d Merge branch '1.21.1-tm-fixes' of https://gitlab.com/cable-mc/cobblemon into 1.21.1-tm-fixes 2026-04-12 21:28:36 -04:00
Watuneni iteiteandWeblate a1b6bd79d2 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-04-11 21:33:38 +00:00
Plastered_Crab 3528f0bec0 Merge branch '1.21.1-tm-fixes' into sigma-pokemon 2026-04-10 16:28:41 -07:00
Plastered_Crab dff6c3dc5c EV Increase Items and PP Up Items now give back glass bottles 2026-04-10 16:04:31 -07:00
Plastered_Crab 96b234a313 TM Machine no longer treats Tutor moves as learnable in the menu 2026-04-10 15:51:18 -07:00
Plastered_Crab c97b94dcc2 TM Machine no longer treats Tutor moves as learnable in the menu 2026-04-10 15:47:42 -07:00
Plastered_Crab 87c8ae373b Add Sweet Heart item 2026-04-10 15:24:57 -07:00
Plastered_Crab ed94d2bd1a Type gems do not keep age data from clusters anymore allowing them to stack 2026-04-10 14:45:41 -07:00
Plastered_Crab d7ac0128a7 Add ticksElapsed resets for key pressed and mouse clicking and scrolling to keep ScreenSaver at bay 2026-04-10 13:58:48 -07:00
Plastered_Crab 4c35714dfe Fix TM recipes that require held items 2026-04-10 13:16:26 -07:00
Gitoido 660636034b chore: CHANGELOG.md 2026-04-09 11:02:40 +03:00
Gitoido f54ed2924d refactor: unneeded sorting 2026-04-09 10:53:00 +03:00
Gitoido a432854023 feat: datapack order field for starter category 2026-04-09 10:44:13 +03:00
Gitoido 40760f2c74 refactor: extracted common choice feature provider code to abstract class, updated related implementations 2026-04-09 10:29:42 +03:00
Jolihan566 ae65b2c2b1 fixed 2026-04-07 20:53:48 +10:00
Jolihan566 d917e81804 fix variable name 2026-04-07 18:23:03 +10:00
Jolihan566 67a468a006 added chatter npc behaviour, script and associated lang files 2026-04-07 18:17:56 +10:00
Gitoido 9ad39ffd8f build: a big tiny bit of rebase 2026-04-05 16:50:02 +03:00
Gitoido e96958e1b7 chore: updated CHANGELOG.md 2026-04-05 15:14:08 +03:00
Gitoido f168e319a2 feat: choice feature, but with weights! 2026-04-05 14:59:54 +03:00
RedGenesectNinja bc23445cbc Implemented Audino and updated changelog 2026-04-04 19:14:52 -05:00
RedGenesectNinja 58fed2361f Implemented Wurmple, Silcoon, Beautifly, Cascoon and Dustox 2026-04-04 16:52:17 -05:00
Test 19a6bf28e4 wall updates 2026-04-04 16:34:00 -04:00
Test 7ea2746c2b wall unlock molang 2026-04-04 10:34:19 -04:00
Test 38b6322649 wall unlock molang 2026-04-04 10:33:29 -04:00
Test e37e73f530 Merge branch 'sigma-pokemon' of https://gitlab.com/cable-mc/cobblemon into sigma-pokemon 2026-04-04 04:04:54 -04:00
Test 4f2fefe2bd box wall 2026-04-04 04:04:05 -04:00
jackowes a1d4f499e0 remove the hardcoded alpha Eye Particle spawning and move it over to the [AspectParticleMap] 2026-04-03 18:26:57 -05:00
jackowes e7389bf129 Remove seat offset calculation. This is now done live in [LocalPlayerMixin.java] through [cobblemon$updatePassengerPosition] 2026-04-03 17:38:37 -05:00
jackowes 79a6cb5a1d Rename AlphaEyeRenderer and no longer rely on set list of eye locators (I'm looking at you magnezone and your 3 eyes). Also Scale relative to largest hitbox dimension. 2026-04-03 15:11:30 -05:00
Jackson Bowes 9e4720b233 Merge branch 'S+' into '1.8.0'
Rewrote our Height Range Structure Prevention Mixin into a Processor for addon devs to use

See merge request cable-mc/cobblemon!2190
2026-04-03 14:42:43 -05:00
AramandJackson Bowes 426cd50bb1 Rewrote our Height Range Structure Prevention Mixin into a Processor for addon devs to use 2026-04-03 14:42:43 -05:00
jackowes 51bc9b9c67 more alpha eyes. 2026-04-03 14:25:13 -05:00
jackowes 9439070325 fix to mounted player renderer axis. still issues 2026-04-03 14:07:18 -05:00
jackowes cbe9356723 Fix to alpha update packet 2026-04-03 14:06:50 -05:00
jackowes 60baf23baa Sync occupied seats from Server->Client. Server decides who sits where!! 2026-04-03 14:06:31 -05:00
jackowes be6d4f80d8 Revert "Merge branch '1.8.0' into sigma-pokemon"
This reverts commit df660329df, reversing
changes made to 641c91d335.
2026-04-03 10:43:04 -05:00
Plastered_Crab df660329df Merge branch '1.8.0' into sigma-pokemon 2026-04-03 08:17:22 -07:00
Test 0d33618e83 Merge branch '1.21.1-tm-fixes' into '1.8.0'
TM fixes, pokedex move screen updates

See merge request cable-mc/cobblemon!2191
2026-04-03 04:51:51 +00:00
Test 0803906f30 disk asset 2026-04-02 22:42:08 -04:00
Test 2c26046a3c rmv unused method 2026-04-02 21:15:55 -04:00
Plastered_Crab 641c91d335 Merge branch '1.21.1-tm-fixes' into sigma-pokemon 2026-04-02 17:20:53 -07:00
Test bdab3d04cb update tinting, cluster hitboxes 2026-04-02 20:08:05 -04:00
Test 59488974d6 update tmm json 2026-04-01 22:52:48 -04:00
Dragonwhisper92andHazar df6f200b63 Added Data Component support for species drops 2026-04-01 20:35:25 +00:00
Test 3f0561456f unused imports 2026-03-31 23:57:56 -04:00
Test 5279767829 merge 2026-03-31 23:52:26 -04:00
Test e3f8aacd9e Merge branch 'tmfix' into 1.21.1-tm-fixes
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/block/TypeGemClusterBlock.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/gui/tmmachine/TMMachineScreen.kt
2026-03-31 23:20:17 -04:00
Test d381dd0d21 remove unnecessary TypeGemBlock, refactor monitor assets 2026-03-31 23:00:44 -04:00
Plastered_Crab 02f3d87bc6 Merge branch '1.21.1-tm-fixes' into sigma-pokemon
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/tms/TMMoveManager.kt
2026-03-31 13:40:43 -07:00
Plastered_Crab 2dad3c3197 Fix Type Gem Cluster bugs 2026-03-31 13:38:21 -07:00
Plastered_Crab ea8e70d0fa Fix Type Gem Cluster bugs 2026-03-31 13:36:01 -07:00
Plastered_Crab 64717be354 Add lang files for the Type Gem Blocks, Clusters and Deepslate Crystal Core 2026-03-31 11:34:13 -07:00
Plastered_Crab bc9314b9d9 Add Baby Doll Eyes to TM list 2026-03-30 16:49:34 -07:00
Plastered_Crab 541f2dac40 Remove changes to TMMachineScreen about the Screensaver 2026-03-30 16:22:19 -07:00
Plastered_Crab adba69c675 TM Machine visually shows disc in it if there is a TM in the output slot too 2026-03-30 16:08:27 -07:00
Plastered_Crab ab831a2d9d Default TMs now show in Move Dex as Unlocked 2026-03-30 16:07:58 -07:00
Plastered_Crab faa939986a TM Machine screensaver to kick in after 1 minute idling and goes away when moving the mouse 2026-03-30 15:32:53 -07:00
Plastered_Crab b651bf1ded Fix fully evolved pokemon not tracking unlocked moves as well as Discovered TM moves in the Pokedex Move Dex 2026-03-30 15:09:04 -07:00
Plastered_Crab 8eb77cfc97 Fix hitboxes of Type Gem Clusters 2026-03-30 14:50:11 -07:00
GenotypeXD a51c8ae6d1 implemented Fletchling line remodels 2026-03-30 14:25:37 -05:00
Jackson Bowes 5809b07443 Update 1.8 changelog for alphas 2026-03-30 11:11:42 -05:00
Jackson Bowes 3fb4ca05fe Update file CHANGELOG-1.8.md 2026-03-30 10:55:28 -05:00
jackowes 19323143e5 swellow testing code be gone and mark change 2026-03-29 23:39:07 -05:00
jackowes 89de0c6392 it took me 3 hours to find this issue. Im and idiot 2026-03-29 21:51:09 -05:00
jackowes ddddfec219 fix rider positioning and remove poseoffsets from all files and be explicit about the seat locator name in the json. 2026-03-29 19:32:48 -05:00
jackowes b3c6d205ab initial changes to allow for conditional seats. (test example with swellow. need to remember to remove it) 2026-03-29 16:55:04 -05:00
Plastered_Crab b1e2eec156 Merge remote-tracking branch 'origin/sigma-pokemon' into sigma-pokemon 2026-03-27 16:30:32 -07:00
Plastered_Crab 46bb33a95f Fix TM Move Manager to check for moveset of added mons 2026-03-27 16:30:07 -07:00
jackowes 39b169082c Finalize alpha sizing. Fix alpha eye bloom rendering 2026-03-27 14:54:50 -05:00
Plastered_Crab c13e9fb35d Merge remote-tracking branch 'origin/sigma-pokemon' into sigma-pokemon 2026-03-27 08:21:21 -07:00
Plastered_Crab 5cc7dfa353 Alpha pokemon level matching uses stat boost particles now instead of test ones 2026-03-27 08:20:07 -07:00
jackowes d4dab7b88a fix foot sliding due to scaling 2026-03-26 18:48:40 -05:00
Plastered_Crab 6b697a7be1 Alphas spawn with 2 TM Moves instead of 4 2026-03-26 15:01:14 -07:00
Plastered_Crab 90fbe3be49 Merge remote-tracking branch 'origin/sigma-pokemon' into sigma-pokemon 2026-03-26 12:41:04 -07:00
Plastered_Crab 50dd1b154d Change Shiny and ALpha rates on config for Honey and Fossil Machine 2026-03-26 12:40:38 -07:00
Watuneni iteiteandWeblate 83eb483f0b Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-03-26 06:45:59 +00:00
Tyzillion ea3e389c41 Added alpha rewards tier lootpools and loot spawning molang functionality. 2026-03-26 00:18:14 -04:00
jackowes 10ed864325 Add in other eye effects and add in ride scale limiter 2026-03-25 23:08:01 -05:00
jackowes 0e9013c75e alpha eye bloom. Needs work if its gonna be used 2026-03-25 22:39:46 -05:00
Polymeta e54b22409a Merge branch 'clamp-structure-height' into '1.8.0'
Allow Slippy to define a range in which the structure will spawn

See merge request cable-mc/cobblemon!2185
2026-03-25 23:20:08 +00:00
Plastered_Crab 65afff1c3c Merge branch '1.8.0' into sigma-pokemon
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/render/models/blockbench/PosableModel.kt
2026-03-25 15:54:14 -07:00
Plastered_Crab 230a2db160 Alpha Pokemon to spawn with 4 random TM moves from their learnset 2026-03-25 15:50:39 -07:00
Plastered_Crab 0fdadc90e8 Alpha Pokemon level matching to players does not go below the pokemon's min evolution requirement 2026-03-25 15:33:20 -07:00
MeAlam1 e03a3abe1d Update CHANGELOG-1.8.md 2026-03-25 23:33:03 +01:00
MeAlam1 497f832995 Update StructureMixin.java 2026-03-25 23:29:42 +01:00
Plastered_Crab ecd71fe077 Alpha pokemon do not get affected by baby scale 2026-03-25 14:09:24 -07:00
Plastered_Crab 9c5a04495d Changes to herding system for alphas so they are prioritized 2026-03-25 14:01:11 -07:00
Plastered_Crab 6d3ddece03 Level Matching of Alphas based on nearest players 2026-03-25 11:30:31 -07:00
Plastered_Crab 99a0e83962 Added Shiny Chance and Alpha Chance to Honey Slathered Trees 2026-03-25 10:02:09 -07:00
Plastered_Crab 7572530a36 Added Shiny Chance and Alpha Chance to Fossil Machine 2026-03-25 09:36:13 -07:00
Hiroku 8ee0d904ed Merge branch '1.21.1-TMs' into '1.8.0'
Merge TMs into 1.8 FINALLY

See merge request cable-mc/cobblemon!1853
2026-03-25 11:24:07 +00:00
Watuneni iteiteandWeblate d8498d7a37 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-03-25 11:05:22 +00:00
Paul 291196eda7 Removed unused mixin 2026-03-25 20:30:07 +10:00
Hiroku b94e6d65b9 Merge branch '1.8.0' into '1.21.1-TMs'
# Conflicts:
#   CHANGELOG-1.8.md
#   common/src/main/kotlin/com/cobblemon/mod/common/pokemon/Pokemon.kt
#   common/src/main/kotlin/com/cobblemon/mod/common/world/feature/CobblemonFeatures.kt
2026-03-25 10:23:42 +00:00
Watuneni iteiteandWeblate 3693e7eec0 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-03-25 05:21:29 +00:00
Plastered_Crab 7f9ed14be7 Herd spawns can be designated held items 2026-03-24 18:48:21 -07:00
Plastered_Crab f3e6e5a94c Alpha Pokémon always retaliate if attacked 2026-03-24 18:12:32 -07:00
Plastered_Crab 325c4093eb Adjust Alpha sizes 2026-03-24 18:02:02 -07:00
Plastered_Crab 2510b23401 Add Alpha spawning via herd spawn system 2026-03-24 17:21:58 -07:00
Plastered_Crab d4b6f6e55e Pull down Showdown changes for Alpha battles 2026-03-24 15:50:04 -07:00
Watuneni iteiteandWeblate 60c9f5d054 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-03-24 20:51:43 +00:00
Plastered_Crab 3d38dc2c99 Add Alpha Pokemon Bait effect 2026-03-23 18:28:54 -07:00
Plastered_Crab 6cc384abbb Size Marks assigned if exactly min or max size variation 2026-03-23 10:19:56 -07:00
jackowes 205ec6a228 name change for sendout scaling 2026-03-22 22:25:14 -05:00
Paul 943625056a Fixed alpha and baby scaling not being respected in various places 2026-03-23 13:04:29 +10:00
jackowes 06e0bbc502 bring in alpha eyes pngs and add the utility script that did it 2026-03-22 19:26:02 -05:00
jackowes d83d5cd3da make sure the alpha eyes textures not being found doesn't cause issues 2026-03-22 18:49:09 -05:00
jackowes 6215f8afa5 Add utility script that populates all pokemon resolvers with their alpha_eyes texture entry. Script has been run as you can see :) 2026-03-22 18:47:41 -05:00
jackowes 60fdd3325e remove duplicate registration 2026-03-22 17:26:41 -05:00
Paul eedcdafcbe Removed SpeciesLevel data file in favour of expanding the pokedex data 2026-03-22 14:46:44 +10:00
jackowes b39068283f better initial defualts for reverb length 2026-03-21 22:27:12 -05:00
jackowes 34c4cc1579 alpha cry pitch down and reverb. Beginning of alpha eye trail rendering. Adjust config defaults for alpha sizes to be larger (mechanic design discussion) 2026-03-21 22:16:09 -05:00
washashu0905andWeblate e1541a3512 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 98.2% (8898 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2026-03-22 01:23:31 +00:00
jackowes b2e1558e03 Make the aspect field for marks a list instead 2026-03-21 14:34:26 -05:00
Paul 34595e01a9 Simplified some TM stuff 2026-03-21 22:33:29 +10:00
Paul 60b9ca7b7f Fixed a lol woopsy 2026-03-21 19:21:07 +10:00
Paul 83aea117c6 TM bits of cleanup and some fixes 2026-03-21 16:52:56 +10:00
washashu0905andWeblate 1c1c3f51bb Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 97.0% (8792 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hant/
2026-03-20 20:39:49 +00:00
jackowes 90bd717d7b switch alpha eye rendering to aspects. still need to move eye particles over to not be hardcoded. 2026-03-19 22:16:01 -05:00
Plastered_Crab 78b348329c Add more clusters to world genned type gem clusters 2026-03-17 19:17:35 -07:00
Plastered_Crab b64013c995 Type Gem Cluster world gen fix 2026-03-17 18:30:13 -07:00
Plastered_Crab 85003c9829 Get TM Unlocking on Level Up working again - Needs review 2026-03-17 14:12:53 -07:00
Plastered_Crab d9133e854a Clean up TM move sync 2026-03-17 13:13:04 -07:00
阿鱼andWeblate 500f1f53a4 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-03-15 22:11:24 +00:00
Watuneni iteiteandWeblate 9ed10bb217 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-03-15 03:33:00 +00:00
jackowes 4ae9b25d35 get rid of testing code, whoops 2026-03-14 20:30:25 -05:00
jackowes b35fe23831 - Fixed sliding particles incorrectly handling block collision 2026-03-14 16:35:50 -05:00
Watuneni iteiteandWeblate 2f6d4313e7 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-03-13 18:46:43 +00:00
Plastered_Crab 05afe191e6 Add new textures for Data Monitor screens 2026-03-10 15:24:57 -07:00
Plastered_Crab e3b5067f31 Last Bug for the TM Machine squashed 2026-03-10 12:05:16 -07:00
Plastered_Crab bfa2d470f0 remove a few config checks 2026-03-10 11:34:47 -07:00
Plastered_Crab 53c0b28deb kill terablast 2026-03-10 11:33:59 -07:00
阿鱼andWeblate d640a04fa6 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-03-10 18:05:39 +00:00
Plastered_Crab 5e9208d898 Fix small typos 2026-03-10 09:19:19 -07:00
Plastered_Crab 23a91ec2c9 Rescrape TMs to be current 2026-03-10 09:06:15 -07:00
Plastered_Crab 9998a328e3 Edit TM scraper 2026-03-10 09:02:38 -07:00
Plastered_Crab 9f07747cac Cleanup Obtainment methods for TMs 2026-03-10 09:02:22 -07:00
Plastered_Crab a7998bcec5 Cleanup Obtainment methods for TMs 2026-03-10 09:01:59 -07:00
Plastered_Crab 5983b29e9c Added Changelog 2026-03-09 17:54:39 -07:00
Plastered_Crab 749f441913 Merge branch 'main' into 1.21.1-TMs 2026-03-09 17:41:11 -07:00
Plastered_Crab dabbcceb9c Add Configs for having TMs be infinite use 2026-03-09 17:08:24 -07:00
Plastered_Crab 11f8313fc3 Add Configs for unlocking all TM and Level Up Moves and for Pokedex and TM Machine 2026-03-09 14:27:27 -07:00
Plastered_Crab 32b813620b Fix TM Machine Screen Back button to be more readable 2026-03-09 14:25:39 -07:00
Plastered_Crab 8147067b2e Fix Disk Rack West / East interaction 2026-03-09 08:39:31 -07:00
Plastered_Crab 24c6544e83 Sound Engine mixin to not have high octave pitches become flattened 2026-03-06 11:27:57 -08:00
geumuandWeblate 7749f346b5 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-03-06 16:37:11 +00:00
Micky a2fe6364cd Fix Tatami Mat missing proper footstep sounds 2026-03-06 10:02:22 +00:00
Plastered_Crab b422ee4d29 Disk Jockeyyyyyyyy 2026-03-05 14:41:56 -08:00
Plastered_Crab a83867e153 When Data Monitor breaks it drops the stored disk, but not when moved by piston 2026-03-05 13:11:10 -08:00
Plastered_Crab 523973d2c0 Data monitor consumes the disk from player hand in Survival 2026-03-05 12:47:43 -08:00
Plastered_Crab 746160fa18 Disk Shelf works with Comparators and output a signal based on how many slots are filled 2026-03-05 12:06:05 -08:00
Plastered_Crab 837ba9679b Fix inverted columns and interaction with Disk Shelf 2026-03-05 11:35:33 -08:00
Plastered_Crab db7a319441 Invert Hopper interaction slots and storage array index 2026-03-05 11:00:14 -08:00
Plastered_Crab e284032c7e Give TM command allows for specifying quantity now 2026-03-05 10:05:17 -08:00
Plastered_Crab 3db9dd02f2 Disk Shelf works with Hoppers now 2026-03-05 08:54:30 -08:00
Plastered_Crab e680ec8790 If TM Shelf gets destroyed it drops stored disks 2026-03-04 16:05:57 -08:00
Plastered_Crab dc4f831e02 Fix slot interaction zones in North and South directions 2026-03-04 15:44:42 -08:00
Plastered_Crab b3a00c40b5 Adjust Slot brightness for Disk Shelf 2026-03-04 15:18:50 -08:00
Plastered_Crab f56fb0f50a Add new assets for TM Shelf disks 2026-03-04 14:27:12 -08:00
Plastered_Crab ec732bc03d Fix alignment issues and Lighting issues for TM Shelf 2026-03-04 13:42:43 -08:00
Plastered_Crab 229abd4a13 Fix lighting on rendered slot items 2026-03-04 11:46:18 -08:00
Plastered_Crab 7e92c17178 Fix WIP assets for TM Shelf disks 2026-03-04 11:17:21 -08:00
Plastered_Crab 77aa3208a0 Fix interaction zones on TM Shelf 2026-03-04 10:14:47 -08:00
wajosalo21xandWeblate a29bc68663 Translated using Weblate (Spanish (Ecuador))
Currently translated at 98.3% (8908 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es_EC/
2026-03-03 21:07:51 +00:00
阿鱼andWeblate 1358380905 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-03-03 21:07:51 +00:00
Jerzykv a03090d0da Merge remote-tracking branch 'origin/implement_pokemon' into implement_pokemon 2026-03-03 20:46:40 +01:00
Jerzykv d9d5229a1f forgot this again 2026-03-03 20:46:22 +01:00
Polymeta 34e64da0c6 Merge branch 'sigma-pokemon' into 'sigma-pokemon'
Alpha boost implementation

See merge request cable-mc/cobblemon!2114
2026-03-02 23:38:04 +00:00
Plastered_Crab b2ea715195 Update with main and add new Type Gem assets 2026-03-02 12:49:17 -08:00
wajosalo21xandWeblate 2679885fb4 Translated using Weblate (Spanish (Ecuador))
Currently translated at 98.3% (8908 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es_EC/
2026-02-28 19:45:51 +00:00
阿鱼andWeblate 278c5d8e81 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-02-28 19:45:50 +00:00
gruxor 7327ae14fd Implemented ActionEffectInstruction for StartInstruction, relocated resource 2026-02-28 04:38:03 -05:00
Weblate a55916998b Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/
2026-02-27 02:46:24 +00:00
Patch Notes GuyandWeblate cca2d54682 Translated using Weblate (Spanish (Ecuador))
Currently translated at 0.0% (0 of 0 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es_EC/
2026-02-27 02:44:12 +00:00
Weblate f5bd6a4054 Update translation files
Updated by "Remove blank strings" add-on in Weblate.

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/
2026-02-27 02:40:18 +00:00
Patch Notes GuyandWeblate 13466815e5 Added translation using Weblate (Spanish (Ecuador)) 2026-02-27 02:40:15 +00:00
Polymeta 35e4aafe99 Merge branch 'main' into 1.8.0 2026-02-26 15:46:01 +00:00
Plastered_Crab eab6fa9b40 Merge branch 'main' into 1.21.1-TMs 2026-02-25 13:43:40 -08:00
Watuneni iteiteandWeblate e871047cf1 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-02-25 21:37:45 +00:00
Kenji_64 ea4af39853 New mounts unlocked: Drampa and Archeops! 2026-02-25 20:33:44 +01:00
Jerzykv 1440ed692e Litleo blink fix 2026-02-25 18:00:29 +01:00
Jerzykv 444657a468 Implemented Skitty and Delcatty 2026-02-25 17:59:54 +01:00
Nico MerenqandWeblate a1de8c95f6 Translated using Weblate (Russian)
Currently translated at 79.5% (7206 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-02-24 17:47:11 +00:00
geumuandWeblate eb94bdb9c2 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-21 11:40:10 +00:00
arvid6andWeblate 509c2365bb Translated using Weblate (Spanish)
Currently translated at 94.0% (8522 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-20 23:12:50 +00:00
arvid6andWeblate 6271476ed3 Translated using Weblate (Spanish)
Currently translated at 93.2% (8445 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-20 10:57:20 +00:00
arvid6andWeblate f5cec10e3e Translated using Weblate (Spanish)
Currently translated at 93.2% (8445 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-20 10:13:25 +00:00
Watuneni iteiteandWeblate b6f20c1d75 Translated using Weblate (Japanese)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ja/
2026-02-19 06:59:35 +00:00
geumuandWeblate 750d583770 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-17 20:41:32 +00:00
arvid6andWeblate 05f0b439a8 Translated using Weblate (Spanish)
Currently translated at 91.9% (8332 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-17 20:41:32 +00:00
geumuandWeblate 1cb4ffd02f Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-17 17:11:34 +00:00
geumuandWeblate 8600d026c3 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-17 17:02:57 +00:00
ewwww 8140dd773e oopy 2026-02-17 05:45:52 -05:00
ewwww 23717a634c eng lang text tweaks, changed some pokedex entries, patched up typing errors and inconsistencies 2026-02-17 05:34:42 -05:00
ewwww c966e93f22 tweaks to pangoro + added new method for getting dragonite's mailbag cosmetic 2026-02-17 04:33:08 -05:00
ewwww f49c01916a added pancham & pangoro 🐼 2026-02-17 00:48:41 -05:00
Zack the GhastandWeblate 4e24c764de Translated using Weblate (Portuguese (Portugal))
Currently translated at 70.1% (6355 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-02-16 10:51:45 +00:00
Plastered_Crab 98de423f91 Add giveTM command 2026-02-14 01:22:15 -08:00
ewwww 89c2fb49cd implemented zubat, golbat, and crobat remodels + fixed croagunk's walk speed 2026-02-14 04:19:16 -05:00
Aramandgruxor ae05be2ce2 Slippy can Cook now! 2026-02-14 00:35:17 -05:00
Paulandgruxor 5f2984a3d0 Fixed woopsies in changelog 2026-02-14 00:35:17 -05:00
Paulandgruxor de41fdf871 Fixed multi-spawns in a single pass using the same bucket for all of them 2026-02-14 00:35:17 -05:00
Paulandgruxor af491f02a2 Added more molang expressions to a bunch of composed pool properties, fixed some bugs 2026-02-14 00:35:17 -05:00
Paulandgruxor e40a3331e2 Added egg move selector 2026-02-14 00:35:17 -05:00
Paulandgruxor 6dac494a0f more doco changes [skip-ci] 2026-02-14 00:35:17 -05:00
Paulandgruxor 246ddc7a54 Change silly default example weight to the actual default weight 2026-02-14 00:35:17 -05:00
Paulandgruxor f7c560db78 Rearrange doco 2026-02-14 00:35:17 -05:00
Paulandgruxor bae7ad5ce1 Added npcAspects condition for party pool entries 2026-02-14 00:35:17 -05:00
Paulandgruxor 2e59fa4f68 Documentation 2026-02-14 00:35:17 -05:00
Paulandgruxor 474cf1c6db Added last_suitable_offensive move selector, added alpha moveset builder 2026-02-14 00:35:17 -05:00
Paulandgruxor 8cd46a5a49 Stack all the cobblemon:move_weights.json from any datapacks onto one big map, like tags 2026-02-14 00:35:16 -05:00
Paulandgruxor 382bf67866 Added more advanced moveset and party construction for NPCs 2026-02-14 00:35:16 -05:00
Plastered_Crab c7d93ebfc5 Merge branch '1.8.0' into sigma-pokemon 2026-02-13 21:13:58 -08:00
Paul ef4fbecad6 Merge remote-tracking branch 'origin/1.8.0' into 1.8.0 2026-02-14 14:30:41 +10:00
Paul 96075ed34a Merge remote-tracking branch 'origin/main' into 1.8.0 2026-02-14 14:30:11 +10:00
Plastered_Crab e7cd9237f6 Have Move Dex only show Level Up, TM, and Egg moves 2026-02-13 19:43:49 -08:00
Plastered_Crab 84e22c68c7 Add white background for move list area on move Dex and add lang tooltips for filters 2026-02-13 19:16:36 -08:00
Plastered_Crab 300f2fc53c Add new type symbols, add dividing line 2026-02-13 15:43:18 -08:00
Plastered_Crab 2dfb88467b Added new filters to the Pokedex. More work on showing undiscovered/discovered level up moves per species in Move Dex 2026-02-13 13:45:56 -08:00
Plastered_Crab 589aab3b1a Move Dex adjustments 2026-02-13 11:50:27 -08:00
Plastered_Crab e17ca3a422 Clean up some of the Move Dex text 2026-02-13 11:07:58 -08:00
Plastered_Crab 0153846c7b Moves in Move Dex are hidden per species until discovered 2026-02-13 10:37:21 -08:00
arvid6andWeblate 192d40a475 Translated using Weblate (Spanish)
Currently translated at 91.9% (8328 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-13 15:54:44 +00:00
geumuandWeblate 8c86bb636d Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-13 12:12:26 +00:00
arvid6andWeblate 5dc43a8d58 Translated using Weblate (Spanish)
Currently translated at 91.8% (8318 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-13 12:12:25 +00:00
arvid6andWeblate 68a3d7e3b1 Translated using Weblate (Spanish)
Currently translated at 91.8% (8318 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-13 10:26:11 +00:00
Plastered_Crab f598f8d645 Secondary sorting for Move Dex 2026-02-12 21:03:48 -08:00
Plastered_Crab 8e3e047646 EVEN MORE Progress on the Move Dex 2026-02-12 19:28:40 -08:00
Plastered_Crab 551858df57 MORE Progress on the Move Dex 2026-02-12 14:42:39 -08:00
Plastered_Crab a7e3f4a7a1 Progress on the Move Dex 2026-02-12 11:15:52 -08:00
Plastered_Crab 94d64bb5c6 Progress on the Move Dex 2026-02-12 08:36:06 -08:00
gruxor 002e68b599 Remove unnecessary fail lang, change remaining one to "start" 2026-02-11 20:53:51 -05:00
gruxor 2ac2a57e12 Alpha boost implementation 2026-02-11 20:53:51 -05:00
gruxor b84002d142 Callback changes/restoration 2026-02-11 19:56:20 -05:00
Zack the GhastandWeblate 8f4b2c3c0a Translated using Weblate (Portuguese (Portugal))
Currently translated at 69.9% (6334 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-02-11 23:49:07 +00:00
arvid6andWeblate 6645cb68f7 Translated using Weblate (Spanish)
Currently translated at 91.7% (8316 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-11 23:49:06 +00:00
Plastered_Crab e569acc648 Merge remote-tracking branch 'origin/1.21.1-TMs' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
2026-02-11 13:58:05 -08:00
Plastered_Crab 7c374b6e29 Tweaks to proceed with main merge to TMs 2026-02-11 13:56:22 -08:00
Plastered_Crab 3c128d9009 Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/GeneralPlayerData.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/adapter/PlayerDataJsonBackend.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/adapter/PlayerDataMongoBackend.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/client/ClientGeneralPlayerData.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/gui/toast/CobblemonToast.kt
2026-02-11 13:40:44 -08:00
Plastered_Crab f5321a34c3 Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/GeneralPlayerData.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/adapter/PlayerDataJsonBackend.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/adapter/PlayerDataMongoBackend.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/storage/player/client/ClientGeneralPlayerData.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/gui/toast/CobblemonToast.kt
2026-02-11 12:23:37 -08:00
Plastered_Crab f96ea92a4c Merge branch 'main' into sigma-pokemon
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/net/messages/client/spawn/SpawnPokemonPacket.kt
2026-02-11 00:08:52 -08:00
Plastered_Crab a1e10bf3b1 Pokemon that spawn as an alpha are given and assigned the Alpha Mark which is set as the active mark. Mark being present controls the eye overlay and particles 2026-02-11 00:06:23 -08:00
Plastered_Crab eccb4bb7af Add Post Spawn Event and callback 2026-02-11 00:04:18 -08:00
Plastered_Crab 254d5e1343 Alpha eye particles 2026-02-10 21:37:04 -08:00
Zack the GhastandWeblate 4c5f330f2a Translated using Weblate (Portuguese (Portugal))
Currently translated at 69.4% (6289 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-02-11 02:22:03 +00:00
arvid6andWeblate 00d445b793 Translated using Weblate (Spanish)
Currently translated at 91.5% (8296 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-11 02:22:01 +00:00
Plastered_Crab a3cb3e8d9e oops staged only half the files 2026-02-10 14:49:31 -08:00
Plastered_Crab 69354fac58 Alphas got them red eyes boi 2026-02-10 14:47:07 -08:00
Plastered_Crab d40f3599b9 Pokemon with different size variation scale back to 1.0 scale when shoulder mounted and Alphas cannot be shoulder mounted 2026-02-10 08:09:22 -08:00
geumuandWeblate cd236c2dea Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-10 10:12:12 +00:00
Iván Martín Quinteiro JourdanandWeblate aebf40f78c Translated using Weblate (Spanish)
Currently translated at 89.4% (8107 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-10 10:12:11 +00:00
arvid6andWeblate 52b28fb73f Translated using Weblate (Spanish)
Currently translated at 89.4% (8107 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-10 10:12:11 +00:00
Plastered_Crab 531ed8b827 Pokemon grow in size from level 1 to 10 as if they are aging 2026-02-09 21:27:11 -08:00
Plastered_Crab fc844fca9e Pokemon spawn with size variation and Dex Scanner reveals that info 2026-02-09 14:20:05 -08:00
Plastered_Crab 23bfa090d2 Alpha Pokemon Size Variation driven by hitbox size and configs 2026-02-09 12:25:36 -08:00
Plastered_Crab 2754bfc525 Data Monitor ejects disk out from monitor correctly 2026-02-09 09:02:49 -08:00
Zack the GhastandWeblate 9b75f20fff Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.9% (6250 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-02-09 11:15:58 +00:00
Plastered_Crab 3d1aecce13 Data Monitor to eject disk outwards and also unlock TM upon ejection 2026-02-09 00:30:31 -08:00
Nico MerenqandWeblate 56b1fc1149 Translated using Weblate (Russian)
Currently translated at 78.9% (7154 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-02-08 16:22:17 +00:00
阿鱼andWeblate 662ca83a60 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/zh_Hans/
2026-02-08 10:52:27 +00:00
Nico MerenqandWeblate d80ff055f5 Translated using Weblate (Russian)
Currently translated at 77.4% (7015 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ru/
2026-02-08 10:52:26 +00:00
arvid6andWeblate 898f48cf8f Translated using Weblate (Spanish)
Currently translated at 86.8% (7871 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/es/
2026-02-08 10:52:24 +00:00
aeroeng15 3bd5d4849c Changelog 2026-02-07 20:44:59 -07:00
aeroeng15 9519b51c8e Change species additions loading to match wiki docs 2026-02-07 20:42:17 -07:00
Kenji_64 c78e884e9e Some poser fixes on Charcadet line 2026-02-07 20:35:15 +01:00
geumuandWeblate 1688dd42b3 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-02-07 03:20:44 +00:00
Kenji_64 e98ba597dd Fixed poser interpolation issues on Tinkaton, Cinderace and Bronzong 2026-02-05 17:20:32 +01:00
Kenji_64 7c93834b2c Fixed a missing pixel on Annihilape's texture 2026-02-05 17:18:19 +01:00
Plastered_Crab 38cd081ad6 Data Monitor to eject disk if player interacts with empty hand or non-disk item 2026-02-04 13:50:57 -08:00
Plastered_Crab 54a14ab805 Add new TM sync from move function for better performance when checking newly learned moves. 2026-02-04 13:49:37 -08:00
Plastered_Crab 633b45287c Sync TM moves upon new move added to a pokemon, and remove redundant sync checks on evolve and level up. 2026-02-04 13:36:28 -08:00
Plastered_Crab 3619f42090 Changes to Fossil machine Multi block to eject disks if the data monitor with one inserted becomes a Fossil Machine 2026-02-03 20:26:39 -08:00
Plastered_Crab 695453ffdb Changes to data monitor to allow disks to be placed inside to change the screen to learn TMs and change the screen texture 2026-02-03 20:25:09 -08:00
Kenji_64 b67bfca556 Implemented Porygon line model edits 2026-02-01 15:43:47 +01:00
Kenji_64 0fe8caf88f Pichu and Pikachu can swim again 2026-02-01 14:49:44 +01:00
Kenji_64 1b4360f0c6 Fix for Magnezone's shiny emissive in the resolver displaying incorrectly 2026-02-01 14:49:30 +01:00
Instrafe b5bb385106 Implemented remodels for Goomy, Sliggoo, and Goodra 2026-01-31 12:07:09 -05:00
geumuandWeblate c4e8fe9c74 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-01-31 15:46:02 +00:00
Zack the GhastandWeblate 3ecaf2dd13 Translated using Weblate (Portuguese (Portugal))
Currently translated at 68.7% (6227 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/pt_PT/
2026-01-31 01:39:31 +00:00
geumuandWeblate 281afd74e6 Translated using Weblate (Korean)
Currently translated at 100.0% (9061 of 9061 strings)

Translation: Cobblemon/Mod
Translate-URL: https://lang.cobblemon.com/projects/cobblemon/mod/ko/
2026-01-31 01:39:30 +00:00
Polymeta 3c2bf0e2b3 Merge branch 'cobblemon-structure' into '1.8.0'
Slippy can Cook now!

See merge request cable-mc/cobblemon!2144
2026-01-30 09:45:31 +00:00
AramandPolymeta ac695b1092 Slippy can Cook now! 2026-01-30 09:45:31 +00:00
Plastered_Crab dd7066e8fa Sync New Tms after Level Up and Evolving 2026-01-29 12:34:08 -08:00
Plastered_Crab 416f003927 Remove debugging from Type Gem clusters 2026-01-29 10:44:13 -08:00
Plastered_Crab 3be3dc3de2 Add TM Data Sync upon login via scheduled task 2026-01-29 10:43:29 -08:00
Plastered_Crab a8f273737d Fix all default unlocked TMs 2026-01-26 12:41:02 -08:00
Plastered_Crab a185805b3f Fix scraper to scrape locked vs default TMs properly 2026-01-26 12:40:10 -08:00
Plastered_Crab defab6eaff Brief edit to TM scraper to properly scrape default TMs 2026-01-26 12:29:39 -08:00
Plastered_Crab 72fc1f1fb9 Fix the visual stage of the Type Gem Cluster Item Entity when dropped (with silk touch for example) 2026-01-26 11:53:58 -08:00
Plastered_Crab f96c69ab54 Unlock TMM recipe when interacting with the TMM without knowing the recipe 2026-01-26 11:48:08 -08:00
Plastered_Crab d51039dbb8 Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/resources/data/minecraft/tags/block/mineable/pickaxe.json
2026-01-26 10:21:42 -08:00
Instrafe 6d69b91243 Shrank Blitzle, it was too big for its own good 2026-01-26 11:54:22 -05:00
Polymeta a12aee34d9 Merge branch 'main' into implement_pokemon 2026-01-26 16:40:27 +00:00
Sterrezo 7bcf47fc35 Corrected Darumaka's cry sound keyframe 2026-01-25 13:01:08 +01:00
Polymeta f450d9d2d6 Merge branch 'fix-bucket-reuse' into '1.8.0'
Fixed multi-spawns in a single pass using the same bucket for all of them

See merge request cable-mc/cobblemon!2104
2026-01-22 13:21:39 +00:00
Paul 0752ab3cac Fixed woopsies in changelog 2026-01-22 22:23:01 +10:00
Hiroku fe35a63769 Merge branch 'complex-movesets' into '1.8.0'
Complex movesets, parties, and pools

See merge request cable-mc/cobblemon!2086
2026-01-19 04:09:56 +00:00
Guilherme Pereira 17cab186d9 Merge branch '1.21.1-TMs' of gitlab.com:cable-mc/cobblemon into 1.21.1-TMs 2026-01-14 16:09:42 -03:00
Guilherme Pereira e00136052d add python tm scraping script and add support for tags in tm recipes 2026-01-14 16:09:18 -03:00
Plastered_Crab b23237ca9a Merge branch 'main' into 1.21.1-TMs 2026-01-14 10:32:32 -08:00
Paul 95d238ada0 Fixed multi-spawns in a single pass using the same bucket for all of them 2026-01-02 22:38:46 +10:00
plastered_crab 36456bfb0d Merge branch 'main' into 1.21.1-TMs 2025-12-28 14:35:43 -08:00
plastered_crab d9661c356f Merge remote-tracking branch 'origin/1.21.1-TMs' into 1.21.1-TMs 2025-12-28 14:31:38 -08:00
Test a66fad69cf idle screen 2025-12-23 22:26:37 -05:00
Test 95488ac54b Merge branch '1.21.1-TMs' of https://gitlab.com/cable-mc/cobblemon into 1.21.1-TMs 2025-12-23 16:19:12 -05:00
Test 19f2b71273 idle screen 2025-12-23 16:18:43 -05:00
Guilherme Pereira ba6e136a0b add fabric data generator, move gem blocks loot tables from code to jsons 2025-12-23 14:55:10 -03:00
Guilherme Pereira 28ac437987 gem blocks shenanigans 2025-12-22 16:42:27 -03:00
Plastered_Crab a4935f19bb TMs with the "none" obtainment method are shown in the TM Machine by default 2025-12-21 18:17:26 -08:00
plastered_crab c3e470f1de Merge branch 'main' into 1.21.1-TMs 2025-12-20 20:41:59 -08:00
Plastered_Crab 4139337f85 Remove Batch TM button, but make it so Batching TMs works via redstone signal now. 2025-12-19 09:09:47 -08:00
Plastered_Crab 25bc2dea93 Merge remote-tracking branch 'origin/1.21.1-TMs' into 1.21.1-TMs 2025-12-18 15:23:19 -08:00
Plastered_Crab 9dc3884ea6 Modify and enhance TM Machine Automation batch processes 2025-12-18 15:22:57 -08:00
Guilherme Pereira 89d95c6ab8 Merge branch '1.21.1-TMs' of gitlab.com:cable-mc/cobblemon into 1.21.1-TMs 2025-12-18 18:30:30 -03:00
Guilherme Pereira 7b70aa5a1e add /technicalmachine check command 2025-12-18 18:30:18 -03:00
Plastered_Crab 8191b4d9b6 fix Thunder TM recipe 2025-12-18 09:21:02 -08:00
Guilherme Pereira 84534fd041 add /technicalmachine command 2025-12-17 18:06:03 -03:00
Guilherme Pereira e6e1446eb1 merge all tm toasts into one if a player learn more than one tm at once 2025-12-16 21:01:47 -03:00
plastered_crab 39fbadc4fb Can Silk Touch Type Gem clusters of all stages now 2025-12-15 15:28:12 -08:00
plastered_crab 3c2a9c1dfd Overhaul of the Type Gem Core block growth system (hopefully more performant too) 2025-12-15 15:05:11 -08:00
plastered_crab 921fcbe477 Fix TM Machine and Blank TM recipe unlocks 2025-12-15 13:58:37 -08:00
plastered_crab c90b6c86ab Type Gems and Type Gem Clusters can be placed on any surface for decoration 2025-12-15 13:00:48 -08:00
plastered_crab 3ecf25502b Remove old recipes and add new recipes for Type gem things 2025-12-15 12:54:09 -08:00
plastered_crab b808112e17 Type Gem clusters can be silk touched to decorate with their various stages 2025-12-15 12:29:06 -08:00
plastered_crab 1b2d31db03 Pistons break the Type Gem Clusters to give the right amount of Type Gems 2025-12-15 12:09:07 -08:00
plastered_crab c9f8445d14 Fortune enchantment affects drops from Type Gem cluster blocks and type gem blocks 2025-12-15 12:03:35 -08:00
plastered_crab acd879ebef Alter Type Gem Clusters to drop new amount of type gems based on growth stage 2025-12-15 11:34:25 -08:00
plastered_crab f6889fd8ea Change TypeGemCoreBlock max connected gems before going dormant to 7 2025-12-15 11:25:08 -08:00
plastered_crab 21ccbef6c9 Fix TM Machine and Blank TM recipe to unlock after getting an Amethyst Shard 2025-12-15 11:16:11 -08:00
plastered_crab 9349e6a668 Fix TM Machine recipe 2025-12-15 11:12:27 -08:00
plastered_crab 28a7fe6a04 Marge Main to TM Branch 2025-12-15 11:07:44 -08:00
plastered_crab 18e1ed79ef Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2025-12-15 10:56:51 -08:00
Paul aafdb7688a Added more molang expressions to a bunch of composed pool properties, fixed some bugs 2025-12-15 14:22:59 +10:00
Paul 73b53f9702 Added egg move selector 2025-12-15 12:07:06 +10:00
Paul 33317a57c7 more doco changes [skip-ci] 2025-12-14 20:33:34 +10:00
Paul 72d8f26cdb Change silly default example weight to the actual default weight 2025-12-14 20:27:30 +10:00
Paul aea1afe145 Rearrange doco 2025-12-14 20:26:21 +10:00
Paul 0fec45b7ea Added npcAspects condition for party pool entries 2025-12-14 20:24:52 +10:00
Paul af98b823aa Documentation 2025-12-14 20:13:04 +10:00
Paul 07d9da2ca9 Added last_suitable_offensive move selector, added alpha moveset builder 2025-12-14 17:29:47 +10:00
Paul c2c86b2ef1 Stack all the cobblemon:move_weights.json from any datapacks onto one big map, like tags 2025-12-14 17:05:58 +10:00
Paul 87a36020f6 Added a bunch of alpha pokemon functionality, bunch temp 2025-12-12 16:13:03 +10:00
Paul 22733e7117 Added more advanced moveset and party construction for NPCs 2025-12-08 19:31:48 +10:00
plastered_crab 117afcea32 Merge remote-tracking branch 'origin/1.21.1-TMs' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/types/ElementalTypes.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/data/CobblemonDataProvider.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/pokemon/evolution/controller/ClientEvolutionController.kt
2025-11-21 19:45:56 -08:00
plastered_crab 3f89750ee5 Merge main to TM Branch 2025-11-21 19:43:35 -08:00
plastered_crab d88be7ae05 Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonItemComponents.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/types/ElementalTypes.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/data/CobblemonDataProvider.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/item/group/CobblemonItemGroups.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/world/feature/CobblemonPlacedFeatures.kt
2025-11-21 19:32:38 -08:00
Nadja Reitzenstein 24245331db Merge branch 'main' into 1.21.1-TMs
* main: (322 commits)
  changes to /npcdelete uuid prameter and console support
  Translated using Weblate (Japanese)
  Translated using Weblate (Japanese)
  Enforce minimum depth requirement for swim wander, fix mistake in omnipathnav
  Remember the last camera type used for a mount type and switch to it if the config is enabled
  Wait that wasn't meant to still be in there
  API and config and controller options for infinite stamina
  rm unused function
  fix stat color
  Removed an unused sound from sounds.json
  Migrated all the other controllers to support the global config
  Migrate global ride controller settings to use a different solution
  Added global controller settings for riding, moved jet over to it
  add pokémon fullness to pokémon properties
  fix poke puff tooltip and mild multiplier #1711 #1710
  Add offset setting for determining surface level
  Change sprint modifier expression, adjust acceleration formula
  Change how reloadability is checked for /reload, maybe this will fix server stuff
  Persist stamina between dismount and mount
  rm unused imports
  ...
2025-10-01 12:15:20 +02:00
Nadja Reitzenstein d6d10d33e3 Fix file licenses 2025-09-19 18:11:16 +02:00
Nadja Reitzenstein 4d88c9b383 Fix small typos 2025-09-19 17:07:26 +02:00
Nadja Reitzenstein a3f597c589 Minimise the Gitlab-shown diff by undoing formatting changes
This commit will *absolutely* be reverted before we merge, but it helps with reviewing because gitlab doesn't filter whitespaces changes well.
2025-09-19 17:07:26 +02:00
Nadja Reitzenstein 2a3d88c12e Remove stray println 2025-09-19 16:33:44 +02:00
dhi_holoandNadja Reitzenstein 9561f47337 Small Asset Updates
(cherry picked from commit 4bfca0da43)
2025-09-19 16:28:04 +02:00
Nadja Reitzenstein f02c92db22 Merge branch 'main' into 1.21.1-TMs
* main: (62 commits)
  tweak default stat ranges for some flying behaviours
  Added math.sign and math.copy_sigh molang dep update
  Grain Improvements
  update fabric-permissions-api to 0.3.1
  Behaviour tweaks
  Update mochis.json
  IV Drip
  Ride settings editor
  Fix in air dismount
  Fix riding waterwalk
  swap out textures
  Remove unnecessary check on resource
  Changelog [skip-ci]
  Forgor camera offsets for extra seats
  Bronzong ready to scrape.
  Fix double lid on campfire pot open sprites
  Rename CookingPotColor to CampfirePotColor
  Add color property in CampfirePotItem
  Sync cooking pot button color with open / closed state
  Add cooking pot open sprites
  ...
2025-09-19 15:44:49 +02:00
Nadja Reitzenstein 181ef5d50e No-Fixes and formatting 2025-09-19 14:26:31 +02:00
plastered_crab 870397ebb9 Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2025-09-08 21:30:19 -07:00
plastered_crab 0ed413070d Merge branch 'main' into 1.21.1-TMs 2025-08-25 21:58:27 -07:00
plastered_crab f66f5ffdf9 Get TMs up to date with main 2025-08-16 20:01:12 -07:00
plastered_crab ca280a7b3e Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
2025-08-16 19:45:45 -07:00
plastered_crab 85284bff9d Get TMs up to date with main 2025-08-10 17:01:53 -07:00
plastered_crab fa4d33f725 Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/types/ElementalTypes.kt
2025-08-10 16:55:57 -07:00
plastered_crab 4ce42cdf6d edits to ElementalType.kt 2025-07-29 17:12:14 -07:00
plastered_crab 1b8562ead8 edits to ElementalType.kt 2025-07-29 16:09:25 -07:00
plastered_crab b9d9b906fb Merge branch 'main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/api/pokemon/moves/Learnset.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/api/types/ElementalType.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/item/group/CobblemonItemGroups.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/world/feature/CobblemonPlacedFeatures.kt
2025-07-29 08:36:31 -07:00
plastered_crab e9d079a223 Chance to add type gem clusters to works genned Type Gem growths underground 2025-07-09 23:03:13 -07:00
plastered_crab e2e42ee91c Chance to add type gem clusters to works genned Type Gem growths underground 2025-07-09 13:16:56 -07:00
plastered_crab 4b0208201b Chance to add type gem clusters to works genned Type Gem growths underground 2025-07-09 07:19:53 -07:00
plastered_crab bec3f97733 Fix some classes 2025-07-09 06:40:24 -07:00
plastered_crab 16cfe37dac Merge branch 'refs/heads/main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
2025-07-09 05:25:07 -07:00
plastered_crab 7381da863c Merge branch 'refs/heads/main' into 1.21.1-TMs 2025-06-29 20:55:28 -07:00
Test b0902825fa teach through drag-dropping in TMM 2025-06-27 01:34:45 -04:00
Test 31c489cba0 Merge branch 'main' of https://gitlab.com/cable-mc/cobblemon into 1.21.1-TMs 2025-06-25 23:30:29 -04:00
Test 6a2f21d75a merge 2025-06-25 23:30:12 -04:00
Test e2c42a57c7 Merge branch '1.21.1-TMs' of https://gitlab.com/cable-mc/cobblemon into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
2025-06-25 22:48:43 -04:00
Test 8592b53216 tmm refactor 2025-06-25 22:39:42 -04:00
plastered_crab 49dcf0049f Merge branch 'refs/heads/main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
2025-06-20 06:08:06 -07:00
plastered_crab 076bee923f Merge branch 'refs/heads/main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonItemComponents.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonMenuType.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
2025-06-10 18:27:00 -07:00
Plastered_Crab aacdb33827 Nevemind put it here instead 2025-05-30 10:17:02 -07:00
Plastered_Crab 53e9ece930 Player's TM datastore gets synced when their pokemon learn a move 2025-05-30 10:13:08 -07:00
plastered_crab 87f08d9bab 75% saturation on the Type colors 2025-05-29 23:43:01 -07:00
plastered_crab a50a6326af Merge remote-tracking branch 'origin/1.21.1-TMs' into 1.21.1-TMs 2025-05-29 22:32:12 -07:00
plastered_crab 3c0eec833e Type Color and TM asset change 2025-05-29 22:31:27 -07:00
Plastered_Crab 5b0cfdffcb Merge branch 'main' into 1.21.1-TMs 2025-05-29 15:11:22 -07:00
plastered_crab d788e0402e Merge remote-tracking branch 'origin/1.21.1-TMs' into 1.21.1-TMs 2025-05-28 19:04:22 -07:00
Plastered_Crab a347dc5e2a Merge branch 'main' into 1.21.1-TMs 2025-05-28 10:52:13 -07:00
plastered_crab b2fe158a7b Merge branch 'refs/heads/main' into 1.21.1-TMs 2025-05-28 09:33:57 -07:00
plastered_crab faab7e8df0 Change type gem block smelting recipes 2025-05-27 23:22:37 -07:00
plastered_crab 9070e198f1 Type gem clusters are no longer items and can't be placed. 2025-05-27 23:05:14 -07:00
plastered_crab 45b2a0db4d alter type gem clusters to drop type gems when broken 2025-05-27 21:51:16 -07:00
plastered_crab 65d39050ea Merge branch 'refs/heads/main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonItemComponents.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
#	common/src/main/resources/assets/cobblemon/sounds.json
2025-05-27 19:57:54 -07:00
plastered_crab 5da16df5ae Changes to Type Gem Cluster logic 2025-05-20 23:41:42 -07:00
plastered_crab 24fc4b05ab Toast appears now when learning a new TM + Licenses 2025-05-20 22:27:44 -07:00
Plastered_Crab 173902feb1 Starting code to display Toasts when unlocking new TMs 2025-05-20 19:14:41 -07:00
Plastered_Crab fd5f08fe84 Call syncTMsFromPokemon from add method in PokemonStore class. 2025-05-20 18:46:56 -07:00
Plastered_Crab d430ad6ca1 Move the syncTMsFromPokemon method to TMMoveManager 2025-05-20 18:21:05 -07:00
Plastered_Crab 1309c18292 Player unlocks TMs by catching pokemon with those moves and TM Machine lists only player learned moves 2025-05-20 18:08:42 -07:00
plastered_crab b6deebac97 Preparing for TM Move Data store 2025-05-19 15:16:01 -07:00
Plastered_Crab 83711f2dcb Merge branch '1.21.1-TMs-(dont-be-shelvish)' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
2025-04-24 14:11:35 -07:00
Plastered_Crab 18e1a767af Use new TM Shelf Block and starting to get it working 2025-04-24 14:07:38 -07:00
Polymeta 6ae3efb461 fix merge and tidy up
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-04-24 19:29:38 +01:00
Polymeta 84e1934134 Merge branch 'refs/heads/main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlockEntities.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonBlocks.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonItemComponents.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/client/CobblemonClient.kt
#	common/src/main/kotlin/com/cobblemon/mod/common/data/CobblemonDataProvider.kt
#	common/src/main/resources/assets/cobblemon/lang/en_us.json
#	common/src/main/resources/cobblemon-common.accesswidener
#	fabric/src/main/kotlin/com/cobblemon/mod/fabric/CobblemonFabric.kt
2025-04-24 16:58:20 +01:00
Plastered_Crab 9aed9342ee Fix atrocious formatting 2025-04-23 13:33:54 -07:00
Plastered_Crab e4d0bf39ca Added in WIP tooltips for TMs 2025-04-23 13:26:32 -07:00
plastered_crab 847fa6842e Test Bookcase can hold TMs, Upgrade, Dubious Disc, Pokedex, etc (very WIP) 2025-04-22 13:51:15 -07:00
plastered_crab 08aa4f29bd Dubious Disc and Upgrade able to be placed in the Bookshelf too 2025-04-22 10:59:35 -07:00
plastered_crab 539218381b Corrected face being mirrored 2025-04-22 09:21:45 -07:00
plastered_crab 9dff39b4d7 Shelf is no longer upside down lmao 2025-04-22 08:42:24 -07:00
plastered_crab 1e578e94e5 Shelf renders without redish color 2025-04-22 08:32:35 -07:00
plastered_crab ec35c9b9bb shelf face rendered (upside down...) 2025-04-22 07:55:36 -07:00
plastered_crab 0deaeaeb7d fit the TM case textures onto shelves better 2025-04-22 07:22:49 -07:00
plastered_crab ec3d9e1a56 Test code for placing TMs in Chiseled Bookshelves 2025-04-21 17:11:10 -07:00
Polymeta 814f84ae42 licenses
Signed-off-by: Polymeta <40173118+Polymeta@users.noreply.github.com>
2025-04-18 01:11:33 +01:00
Polymeta 904be475ef Merge branch 'refs/heads/main' into 1.21.1-TMs
# Conflicts:
#	common/src/main/kotlin/com/cobblemon/mod/common/CobblemonNetwork.kt
#	common/src/main/resources/cobblemon-common.accesswidener
2025-04-18 00:44:25 +01:00
Plastered_Crab 5edecbe81b Add crafting recipes / loot tables type gems, fix collision boxes, break rules, etc 2025-04-17 15:29:42 -07:00
Plastered_Crab f357033404 Fixed 100+ recipes, fixed CraftTMPacketHandler, adjusted GUI for TM Machine, and fixed names for some moves 2025-04-17 12:27:54 -07:00
Plastered_Crab 4800ae6649 Tweaking of some TM recipes 2025-04-17 09:29:21 -07:00
plastered_crab 60b0690c1e Add remaining 10 TM recipes. now all are present for testing 2025-04-17 00:40:00 -07:00
plastered_crab 82e31dd766 Add 330+ TM recipes for testing >:) 2025-04-17 00:00:34 -07:00
Guilherme Pereira 130e767e75 force type gems to grow halfway upon world generation 2025-03-28 05:02:33 -03:00
Guilherme Pereira b1a1d509ec make type gems grow naturally 2025-03-27 19:37:46 -03:00
Plastered_Crab 0698cf495e Type Gem Clusters fill in empty space when they grow grow stunted buds when hitting max capactity 2025-03-26 16:49:00 -07:00
Plastered_Crab 6047660405 Type Gem clusters grow in the same direction as their previous state more often and also fill in gaps with clusters 2025-03-26 14:53:05 -07:00
Plastered_Crab aaf3495f83 New transitional stages for the type gem clusters and fixes for rendering issues 2025-03-26 13:09:59 -07:00
Plastered_Crab ae6529c9fd Type gem clusters grow their respective type gem blocks when placed on the core 2025-03-25 17:05:03 -07:00
plastered_crab 45a96b2a42 Prepare for new Type Gem generation for each type of gem 2025-03-19 16:07:58 -07:00
Apion 4212903c67 Merge branch 'fix-tm-automation' into '1.21.1-TMs'
General Fixes and Implementation of the TM Machine for 1.21.1

See merge request cable-mc/cobblemon!1542
2025-03-01 08:52:01 +00:00
BuildTools be47dbcede Some Requested Changes 2025-03-01 06:05:38 +02:00
Apion 9556c57c69 Fix broken accesswideners 2025-02-23 21:33:54 -08:00
BuildTools f72b65bfac Fix for TMM GUI elements being offset in wrong postion after a previus TMM GUI Fix 2025-02-22 13:13:28 +02:00
BuildTools 6121700c9b Fixed disk in TMM rendering in wrong location after fixing TMM rendering backwards 2025-02-22 12:20:52 +02:00
BuildTools 91c968e743 A better fix for a previos TMM GUI fix 2025-02-22 12:05:30 +02:00
BuildTools 8fed6f4823 Fixed TMM rendering backwards and now the TMM will eject disc from its facing direction proper 2025-02-22 10:31:43 +02:00
BuildTools 34e4b39d75 Added Properties to TMM regarding breaking the block and loot table (based of PC) 2025-02-22 09:52:58 +02:00
BuildTools a21c70ce46 Resizing TMM GUI no longer breaks the GUI Buttons 2025-02-21 23:00:52 +02:00
BuildTools 8865a71f4c TMM will now output signal when ready to craft Blank TM and will drop Filter TM on break 2025-02-21 20:32:52 +02:00
BuildTools 142cadc187 TMM can now craft blank TMs if no TM is set in the filter, as well as allow taking out the filter TM 2025-02-21 19:43:36 +02:00
BuildTools 66f4c2531d Fixed TMM GUI quick move feature to properly work as well as what is considered to be outside the GUI 2025-02-19 20:16:00 +02:00
BuildTools 3f8ddd5f7d TM Machine now turns on/off and plays sound then opened/closed 2025-02-16 22:09:07 +02:00
BuildTools c076e14cbd Made Comparator read TM Machine and it provides power if the TM Machine has the materials to autocraft 2025-02-15 23:00:32 +02:00
BuildTools d724eb068b Fixed missing tooltip render call causing tooltips over items not showing in TM Machine 2025-02-15 13:10:15 +02:00
BuildTools d3ac263e29 Made the item form of TM Machine render properly in usual cases 2025-02-15 12:32:35 +02:00
BuildTools a6b7fe1f17 TM can now finally autocraft TMs based on filtered TM by receiving redstone signal 2025-02-15 09:50:28 +02:00
BuildTools ec714ccb84 Fixed Filtering for Hopper input not working 2025-02-12 19:53:54 +02:00
BuildTools ab0a129ba1 TM Machine GUI and Inventory synced and working properly 2025-02-12 18:45:32 +02:00
Guilherme Pereira a3f272b2aa Merge branch 'main' into 1.21.1-TMs 2025-02-06 03:48:28 -03:00
Guilherme Pereira 77d91ed979 make last type gems growing from core not fully grow into blocks 2025-01-29 03:56:35 -03:00
Guilherme Pereira 9907ba17c1 update licenses 2025-01-27 06:28:51 -03:00
Guilherme Pereira a6f0e19a44 type gem core now generates more gems 2025-01-27 06:27:27 -03:00
Guilherme Pereira 7ee064b04d make type gem bud grow into a block in its final stage 2025-01-27 05:29:14 -03:00
Guilherme Pereira f2e4c735f7 add type gems 2025-01-27 05:04:04 -03:00
Guilherme Pereira 5345bd321f update licenses 2025-01-21 19:08:49 -03:00
Guilherme Pereira eab8d0063b fix tms item sprite colors 2025-01-21 19:08:00 -03:00
Guilherme Pereira 6877977234 tm branch ressurect attempt 2025-01-17 23:23:01 -03:00
plastered_crab 60cb81362e Added some small langs 2025-01-09 07:46:53 -08:00
plastered_crab 088acb8e86 Added TMs, created TechnicalMachineRegistrySyncPacket.kt, TM json files are loading, TM machine GUI working better, altered obtain methods, and more 2025-01-08 20:04:24 -08:00
plastered_crab 77f59f06cb add tm_disk.geo file 2025-01-08 10:49:41 -08:00
plastered_crab a0882c6105 TM branch lives to see another day! (Still needs some issues fixed) 2025-01-08 10:49:21 -08:00
plastered_crab d50eb52172 Merge branch 'refs/heads/main' into 1.21.1-TMs 2025-01-07 19:49:30 -08:00
Plastered_Crab 5e5cadd314 Some more changes to unported files 2024-12-26 16:34:29 -08:00
Plastered_Crab 75b06f82f0 Oops forgor two files (they were not staged oops again) 2024-12-26 16:21:04 -08:00
Plastered_Crab 2ab050aa60 Oops forgor two files 2024-12-26 16:20:25 -08:00
Plastered_Crab 6d2f645e4a More work to port over TM stuff to 1.21.1 2024-12-26 16:10:04 -08:00
Plastered_Crab 9f937e29f2 Merge branch 'main' into 1.21.1-TMs 2024-12-26 13:54:27 -08:00
Plastered_Crab abc61a96c8 Merge branch 'main' into 1.21.1-TMs 2024-12-17 10:21:05 -08:00
Plastered_Crab b1d10822d4 Merge branch 'main' into 1.21.1-TMs 2024-12-12 08:35:22 -08:00
Plastered_Crab 09d984456d Start of new branch for 1.21.1 version of TM Machine code (this was painful) 2024-11-26 15:04:32 -08:00
8491 changed files with 464244 additions and 87294 deletions
+3
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@@ -24,6 +24,7 @@ eclipse
run
runClient
runServer
utilityscripts/implementation/*.txt
# Files from Forge MDK
forge*changelog.txt
@@ -36,9 +37,11 @@ common/src/main/resources/assets/cobblemon/showdown
# Generated files
*/generated/resources/*
/fabric/src/generated/resources/cobblemon-common.accesswidener
/fabric/src/main/generated/*
/.ignored/
common/.fabric
.kotlin/
# MacOS
.DS_Store
/common/config/*
+2 -2
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@@ -71,8 +71,8 @@ setup_packsquash:
- echo "Installing wget & unzip"
- yum install -y wget unzip
- echo "Downloading PackSquash"
- wget https://github.com/ComunidadAylas/PackSquash/releases/download/v0.4.0/PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip
- unzip PackSquash.CLI.executable.x86_64-unknown-linux-musl.zip -d ./packsquash_bin
- wget https://github.com/ComunidadAylas/PackSquash/releases/download/v0.4.1/packsquash-x86_64-unknown-linux-musl.zip
- unzip packsquash-x86_64-unknown-linux-musl.zip -d ./packsquash_bin
- echo "Creating PackSquash options.toml"
- |
cat <<EOF > ./options.toml
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@@ -1,11 +0,0 @@
### Additions
### Changes
- Replaced the entity AI for Pokémon and NPCs with an entirely custom one. Yeah we changed the entity AI in 1.7 too, you're remembering right.
- Improved performance of entity AI.
### Fixes
### Developer
### Molang & Datapacks
+443 -24
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@@ -1,58 +1,477 @@
# Changelog
## [1.7.4 (MONTH Xth, 2026)](#1-7-4)
## [1.8.0 (MONTH Xth, 2026)](#1-8-0)
### Additions
- Added config options to award experience to fainted Pokémon for opponents they helped defeat (`awardExperienceToFaintedPokemon`) and to still award experience for defeated enemies even after battle loss/forfeit (`awardExperienceOnBattleLoss`)
- Party Overlay Exp Gained Animation will now display the amount of EXP the Pokémon gained
- Added a toast to notify players of how they can scroll through their party. Did you know you can hold R and scroll instead of using arrow keys??!
- Added new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Added a new layer property that makes a layer scroll in a direction. "scrolling": {"speedU": 0.1, "speedV": 0.1}
- Added missing crops to Botany Pots integration
- Added a way to obtain Porygon by inserting the Upgrade or Dubious Disc into a data monitor
- Added a new `cobblemon:structure`, which is a feature without any restrictions allowing the Builders to place certain structures in much more specific manner.
- Added Configs for Infinite Use TMs and Unlocking all TMs
- Added Type Gem blocks
- Added Type Gem Clusters
- Added TMs
- Added TM Machine
- Added Deepslate Core Block
- Added /givetm Command
- Added advancement triggers for learning TMs: `cobblemon:has_learn_specific_tm` (per-TM), `cobblemon:has_learn_all_tm` (all TMs learned), and `cobblemon:tms_learned` (count-based), backed by a new `totalTMLearnedCount` on player advancement data.
- Added `cobblemon:catch_alpha_pokemon` advancement trigger and `totalAlphaCaptureCount` tracking for capturing Alpha Pokémon.
- Added Move Dex to Pokédex
- Added the Habitat Block, a spawner block for servers and adventure maps that controls spawning in an area.
- Added Disk Rack for storing disks and being an audio sequencer for Noteblocks
- Added intrinsic scaling to all mons (+-5%). Some rendering cases, such as shoulder mounting, revert to 1.0 scaling to preserve animation accuracy.
- Added scaling to "baby" Pokémon (smaller (-20%) at level 1 → normally sized at level 10)
- Added conditional seats for riding. Seats can be gated by molang such as "is_alpha".
- Added Alpha Pokémon
- Added alpha scaling (alphas are larger than their normal counterparts)
- Alphas will always lead herds and will spawn in herds
- Alphas spawn with two random TM moves from their learnset
- Alpha Pokémon will always defend themselves from players that attack them
- Added alpha level matching and stat boost (based on level)
- Added pitch-down and reverb to alpha cries
- Added alpha Pokémon bait effect
- Added alpha eye rendering including eye overlay, bloom, eye trail, and particles.
- Added cobweb block slowness immunity for spider Pokémon
- Added 49 new habitat structures. 34 as typical Minecraft structures and 15 as structures that get placed as biome features to allow for more natural placement in generation. Structures placed as biome features will not be able to be located with the `/locate structure` command.
- Vanilla village house template pools have been adjusted to account for the new abandoned village structure habitat. Weights have changed within the JSON file for every piece to ensure too many habitats don't generate in a single village.
- Added 10 new ruin structures.
- rooted_arch_ruins & crumbling_arch_ruins have been transferred over to biome features, allowing for better placement in generation.
- All ruin structures that did not generate with a gimmighoul/gilded chest before will now generate with one.
- All ruin structures gilded chest loot tables have been updated to include a guaranteed TM not learned naturally by any Pokémon through their level-up moveset. Each ruin gets its own specific TM, so you can now go hunting ruins to complete your move dex!
- All fossil structures have been transferred over to biome features, allowing for better placement in generation.
- The prehistoric_underwater_fissure & prehistoric_submerged_impact fossil structures now use the biome tag `#cobblemon:is_temperate_ocean`.
- Gimmighoul towers now generate at ground level rather than sinking one block into the ground.
- A new shipwreck cove structure called the "magma_shipwreck_cove" has been added.
- Shipwreck coves now generate slightly more frequently.
- Added equipment loot tables for shipwreck cove enemies.
- Maps from abandoned fishing boats leading to shipwreck coves now will skip explored chunks, allowing the player to find more shipwreck coves easier.
- The lush shipwreck cove's phantom mob spawner has been replaced with breezes.
- The lush shipwreck cove structure itself has been slightly cleaned up to be less noisy with the blocks it is built out of.
- All shipwreck coves' spawners have been adjusted to give compatible mobs enchanted iron or diamond armour and weapons while in its ominous state. The armour given to the mobs will also use the automaton trim. We upped the difficulty because it was too easy now that your Pokémon can fight for you.
- One TM of the elemental hyper beams has been added as guaranteed loot to the main treasure chest in every shipwreck cove. (Magma cove gets blast burn, lush cove gets frenzy plant, and submerged cove gets hydro cannon)
- Added 7 new advancements
- Pressing the inventory key now closes the Pokémon interact wheel GUI
- Pokémon cries now play when clicking Pokémon in the summary screen.
- Pressing the Summary key while either the starter selection or summary screen are open now closes those screens
- Ice type Pokémon are now immune to Packed Snow
- Held item visibility can now be controlled by the held_item_visible command argument.
### New rideable Pokémon
- Drampa
- Archeops
- Skarmory
- Crobat
- Goodra
- Hisuian Goodra
- Milotic
### Pokémon Added
#### Generation 3
- Wurmple
- Silcoon
- Beautifly
- Cascoon
- Dustox
- Skitty
- Delcatty
- Seviper
- Zangoose
#### Generation 4
- Cherubi
- Cherrim
- Stunky
- Skuntank
#### Generation 5
- Audino
- Pawniard
- Bisharp
#### Generation 6
- Pancham (+ Cosmetic with Black Glasses)
- Pangoro (+ Cosmetic with Black Glasses)
#### Generation 7
- Rockruff
- Lycanroc
#### Generation 8
- Rolycoly
- Carkol
- Coalossal
- Runerigus
- Snom
- Frosmoth
- Indeedee
- Duraludon
- Applin
- Flapple
- Appletun
#### Generation 9
- Nymble
- Lokix
- Kingambit
- Dipplin
- Archaludon
- Hydrapple
#### Regional Forms
- Sandshrew (Alolan Form)
- Sandslash (Alolan Form)
- Yamask (Galarian Form)
- Avalugg (Hisuian Form)
### Model updates for the following Pokémon
- Sandshrew
- Sandslash
- Nidoking
- Zubat
- Golbat
- Crobat
- Ditto
- Porygon
- Porygon2
- Porygon-Z
- Skarmory
- Smoochum
- Jynx
- Popplio
- Brionne
- Primarina
- Fletchling
- Fletchinder
- Talonflame
- Sableye
- Mawile
- Goomy
- Sliggoo
- Goodra
- Nacli
- Naclstack
- Garganacl
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Tyranitar
- Turtonator
- Arbok (New Patterns: Angry, Cartoon, Clown, Comedic, Crow, Grin, Ink, Modern, Rain, Scribble, Silence, Sloth, Suspicious, Will)
#### Model changes to the regional bias resource pack:
- Added Mime Jr. (Galar Bias)
- Added Bergmite (Hisui Bias)
- Changed models for every existing regional bias
### Animation updates for the following Pokémon
- Skarmory
- Skitty
- Flygon
- Shellos
- Riolu
- Lucario
- Purrloin
- Liepard
- Joltik
- Galvantula
- Nidoking
- Fletchling
- Fletchinder
- Talonflame
- Archeops
- Drampa
- Sewaddle
- Swadloon
- Leavanny
- Goomy
- Sliggoo
- Goodra
- Shedinja
- Skwovet
- Greedent
- Bidoof
- Cranidos
- Chatot
- Yamask
- Cofagrigus
- Luvdisc
#### Added sounds to the following moves
- Absorb
- Aurora Beam
- Double Team
- Draco Meteor
- Fire Punch
- Fire Spin
- Flame Charge
- Flame Wheel
- Giga Drain
- Ice Punch
- Leech Life
- Magical Leaf
- Mega Drain
- Minimize
- Poison Gas
- Rock Throw
- Scary Face
- Seed bomb
- Smokescreen
- String Shot
- Tail Whip
### Changes
- Restructured Botany Pots integration folder structure
- Decrease default pastured mon wander radius to 32.
- Factor in the weight of pokemon when calculating pushing forces between hitboxes.
- Remade the Starter Selection Screen with new assets
- Refactored berry trees to be less impactful on TPS (more performant)
- Stat increase and decrease particles have been changed, with the addition of alpha boost particles.
- Dragonite's mailbag cosmetic can now also be obtained with a chest in the cosmetic slot
### Fixes
- Fixes https://gitlab.com/cable-mc/cobblemon/-/issues/1943
- Fix occasional crash on retrieving revived fossils
- Adjusted Croagunk's walkspeed
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly
- Fixed Litleo not blinking
- Fixed Garchomp T-posing when sleeping while out of battle.
- Sharp Beak can now be crafted
- Metal Alloy can now be crafted
- Ability Capsules can now be brewed
- Using an Ability Capsule will now return an Empty Bottle
- The following items can now be obtained by brushing the following Pokémon:
- Pink Wool - Wigglytuff
- White Wool - Swablu, Altaria
- Shed Shell - Ekans, Arbok, Dratini, Dragonair, Dunsparce, Treecko, Grovyle, Sceptile, Seviper, Scraggy, Scrafty, Helioptile, Heliolisk, Salandit, Salazzle, Sobble, Drizzile, Inteleon, Silicoblra, Sandaconda, Toxel, Toxtricity, Orthworm, Dudunsparce
- Phantom Membrane - Dreepy, Drakloak, Dragapult
- The following items can now be obtained by evolving the following Pokémon into any of their evolutions:
- Turtle Scute - Squirtle, Wartortle, Turtwig, Grotle, Tirtouga, Chewtle
- Shed Shell - Metapod, Kakuna, Ekans, Paras, Venonat, Krabby, Scyther, Kabuto, Dratini, Dragonair, Ledyba, Spinarak, Yanma, Pineco, Dunsparce, GLigar, Pupitar, Treecko, Grovyle, Silcoon, Cascoon, Surskit, Nincada, Trapinch, Vibrava, Corphish, Anorith, Bagon, Shelgon, Kricketot, Burmy, Combee, Skorupi, Swadloon, Whirlipede, Dwebble, Scraggy, Karrablast, Joltik, Larvesta, Spewpa, Clauncher, Helioptile, Charjabug, Crabrawler, Cutiefly, Dewpider, Salandit, Wimpod, Poipole, Sobble, Drizzile, Dottler, Silicobra, Toxel, Sizzlipede, Snom, Tarountula, Nymble, Rellor
- Saccharine Leaves now drop Tart, Sweet, or Syrupy Apples, depending on their honey coating stage, instead of vanilla Apples
- Fixed the height of the Tumblestone Bud items when held in hand, placed on head, viewed in a GUI, and placed in an Item Frame
- Refactored all advancements, removing several deemed unnecessary. Due to this refactor, all previously obtained advancements will be reset besides the root (for picking a starter Pokémon). We are sorry for the inconvience, but it makes the tab cleaner and simplifies future advancements.
- Restructured Botany Pots integration folder structure
- Decrease the default pastured mon wander radius to 32.
- Factor in the weight of Pokémon when calculating pushing forces between hitboxes.
- Remade the Starter Selection Screen with new assets
- Refactored berry trees to be less impactful on TPS (more performant)
- Changed the bait effects of the following items: (Vanilla) Sweet & Glow Berries, Golden & Enchanted Golden Apples (Cobblemon) Custap, Eggant, Hopo & Micle Berries, Sweet Hearts
- Wild Pokémon now reliably have at least one offensive move if they can have offensive moves at that level.
- Data Monitor can accept Disks (TMs, Music Disks, Upgrade, Dubious Disk, etc.) to change what's being displayed on the screen
- Rider positioning is now client-driven (Remove poseOffsets and offset per seat/pose) in favour of sending real-time passenger position.
- Cleaned up seat data. Removed all now unused fields from seats in all species files. Also made locator seat names explicit in the species files (however, this doesn't break the legacy format)
- Marks can now provide aspects.
- Added new shiny and Alpha chance configs
- Apricorns now make a new sound when harvested
- Lowered the volume of harvesting berries
- Added alternate versions of the basic PC Wallpapers based on the original design of Cobblemon's PC, before public release
- Improved compatibility with various mods
- Farmer's Delight's cutting board can now be used to strip Apricorn and Saccharine's logs, or salvage their planks from various blocks. It can also separate their boats from chests
- Farmer's Delight's cutting board can be used to get two white dye from Pep-Up Flowers and two magenta dye from Medicinal Leeks
- Farmer's Delight's cutting board can separate Tumblestone Blocks back into Tumblestones
- Farmer's Delight's cutting board can salvage Type Gems from their Gem Blocks
- Farmer's Delight's Onions, Tomatoes, and Cabbages can be used to cook Open-Faced Sandwiches. Nature's Spirit's Olives also can be used
- Farmer's Delight's cutting board can be used on Hearty Grains to obtain rice and straw, similarly to Farmer's Delight's Rice Panicles
- Farmer's Delight's Apple Pies and Apple Ciders can now be made using Applin Apples, alongside the Vanilla counterpart
- Amendments allows for cooking Leek and Potato Stew in a Cauldron
- Any mods that utilise Moonlight's Soft Fluid system can store Leek and Potato Stew, Medicinal Brew, Antidote, Awakening, Burn Heal, Ice Heal, Paralyze Heal, Full Heal, Potion, Super Potion, Hyper Potion, Max Potion, Full Restore, Ability Capsules, Moomoo Milk, and Berry Juice in liquid form (such as Suplementaries' Jar or Goblet, or Cauldrons while using Amendments)
- Supplementaries' Hourglass can now use Bright Powder, Quick Powder, Metal Powder, Heal Powder, Silver Powder, and Remedy
- Berry Trees are now compatible with the Planter properly
- Saccharine Way Signs (added by Supplementaries automagically) now use a premade texture to prevent odd visual issues
- Supplementaries' Jar can now store various Cobblemon cookies, candies, and similar items
- Some of Supplementaries' items have been added to the `#cobblemon:held/container_held_items` item tag, including sacks, safes, and lunch baskets
- Experience Nuggets can be used in place of Sculk for making the EXP Candies if using Create
- Rage Candy Bar has a Create Mixing recipe
- All Cobblemon ores can now be crushed in Create's Crushing Wheels
- All Gem and Tumblestone Clusters can be crushed for automatic, low return, gems
- Hearty Grains can be milled like Farmer's Delight Rice Panicles if both Farmer's Delight and Create are installed
- Big Roots and Revival Herbs can be milled to their respective powders
- Pep-Up Flowers, Medicinal Leeks, and all 70 berries can be milled in Create's Millstone for additional dye drops
- Auspicious Armor and Upgrades can be Haunted using Create's crafting systems
- Applin Apples can be used to make Honeyed Apples in Create
- Golden Apples can now be crafted using the Applin Apples
- Prismarine Crystals and Amethyst Shards can now be used to craft Pokedexes
- Updated Pokedex Screens item tag to support tagged variants of Redstone and Glowstone Dust
- Sounds for interacting with various Cobblemon blocks now play from the center of the block, rather than the corner
- The `/pc` command no longer plays PC activation sounds
- Lowered the volume of Blitzle and Zebstrika's cry
- Fixed Raichu (male) and Alolan Raichu (both genders) not displaying the correct Partner Cap when Pewter Crunchies are in the cosmetic slot.
- Regional Foods will now prioritize being eaten instead of used for healing Pokémon, shift clicking will use it as healing
- Resolved Z-Fighting on Pokédex Models
- Restored Ninjask's ability to do barrel rolls
- Fixed a crash caused by adding enchanted items to the Resurrection Machine
- Fixed a crash that could occur when starting a PvN battle with only fainted Pokémon.
- Fixed the Remember Riding Camera config not being respected when dismounting and resolved the incompatibility with the Auto Third Person mod
- Fixed Full Heal block not dropping Full Heals
- Fixed status cure items not returning an empty bottle when used
- Fixed Panpour consuming its held item when evolving with a Water Stone
- Fixed Smoked Tail Curry returning a Wooden Bowl when consumed despite it not being included in the recipe
### Fixes
- Fixed Croagunk's walkspeed
- Fixed Blitzle's base scale being `1` rather than the intended `0.8`
- Fixed Magnezone's emissive layer for the shiny having the wrong name, thus displaying wrongly
- Fixed Litleo not blinking
- Fixed Pokédex layout for genderless variations
- Fixed odd stacking behaviour with the poke_bait item.
- Fixed a compatibility issue with World Game Rules which caused some log spam in specific cases.
- Fixed improper validation of Pokémon when performing a trade.
- Fixed issue where particle like beam can disappear when you don't see the beginning of the beam or you look away
- Fixes https://gitlab.com/cable-mc/cobblemon/-/issues/1943
- Fix occasional crash on retrieving revived fossils
- Fix brushing not working on Neoforge
- [Various Submarine Ride Fixes](https://gitlab.com/cable-mc/cobblemon/-/merge_requests/2157)
- Fix Pastured mons despawning and running away.
- Fix Apricorn trees crashing when other mods bonemeal it
- [Various UFO Ride Improvements](https://gitlab.com/cable-mc/cobblemon/-/merge_requests/2156)
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within it's menu
- Fixed NPCs switching pokemon very often during battles
- Fixed an issue where particle like beam can disappear when you don't see the beginning of the beam, or you look away
- Fixed Bedrock particle materials (alpha/opaque/blend/add) sharing one render batch, which caused incorrect culling on mixed batches; each material now batches and draws with its own blend and cull state, and the alpha material renders as a true cutout
- Fixed an occasional crash on retrieving revived fossils
- Fixed brushing not working on Neoforge
- Fixed braking not working for submarines (whoops).
- Fixed strafing not having the same friction as forward movement (funny whoops).
- Fixed submarine's surface-water animations not playing when supposed to.
- Fixed submarine camera freaking out when looking up or down on the surface.
- Fixed pastured mons despawning and running away.
- Fixed Apricorn trees crashing when other mods bonemeal it
- Fixed the issue that caused Hover Behaviour rides without a ground style to be rendered useless upon touching the ground on a server.
- Removed the "inAir" penalty for block destruction speed when on a hover mount.
- Fixed horizontal and vertical collisions with hover mounts so they no longer accumulate or retain momentum
- Fixed NeoForge brewing stand unexpectedly crashing users when shift clicking items within its menu
- Fixed NPCs switching Pokémon very often during battles
- Fixed Campfire pot causing crashes under certain circumstances
- Fixed Type Gems not being consumed upon use
- Fixed Ancient Pokeball's to their respective modifiers
- Fixed a Server warning when recalling Pokemon
- Fixed Ancient Pokéball's to their respective modifiers
- Fixed a Server warning when recalling Pokémon
- Fixed sliding particles incorrectly handling block collision
- Fixed Full Heal not curing status conditions in battle
- Fixed a rare issue with battles locking up when you are forced to switch, with the switch menu appearing instantly.
- Fixed the combined effects of Pledge moves having broken Showdown message handling and localisation
- Fixed rare Pokémon being far too likely to spawn multiple times in a single spawn cycle. The dev told me that the exact bug is too complicated to explain.
- Resolved the niche issue where Structures would spawn in an incorrect location, creating very funky world gen.
- Fixed Galarian Ponyta missing its cry.
- Fixed various log warnings caused by redundant files and sound events.
- Traded Pokémon will now retain the original friendship level when traded back to its OT
- Clusters now display correctly on maps
- Fixed removing mulch from berry trees with a shovel not working.
- Fixed collecting honey from Saccharine Leaf blocks deleting Honey Bottles when the inventory was full
- Fixed Stripped Saccharine Wood recipe being missing
- Fixed CancelableSoundInstance causing lag by attempting to create sounds every tick when out of range of hearing
- Fixed Stat Reducing Aprijuice not being possible to apply on a max out Pokémon, and the possibility of going into negatives
- Fixed Exploit where you could take out the bait or drop your Pokérod with bait to avoid consuming bait, now the bobber will just disappear if you do so
- Fixed Apricorn and Saccharine boats incorrectly using chest boat models
- Fixed wild and trainer battle AI refusing to select moves with the `adjacentAlly` target type, even when it's their only option
- Fixed Guilded chests being more accessible than intended
- Fixed fished up Pokémon not being added as "seen" to the Pokedex
- Fixed surprised Gimmighoul encounters not being added as "seen" to the Pokedex
- Fixed a crash involving berry trees that have been world edited.
- Fixed visual desync in multiplayer for players mounting Pokémon outside other players' loaded chunks
### Developer
- Added `PokeSnackSpawnerFactory` which allows influence registration on PokeSnack encounters
- Added `FishingSpawnerFactory` which allows influence registration on fishing encounters
- Added `BattleFleeAttemptEvent` fired from `PokemonBattle.checkFleeAttempt`, allowing developers to intercept and control flee attempts
- Tweaked the spawning selector interface to take a bucket function rather than a bucket directly.
- Added a new `cobblemon:height_range` processor type to allow developers to restrict structure-spawning ranges.
- Separated all the functions of MoLangFunctions.kt into their own files.
- Spawn buckets and their base weights are now provided by the spawner, with different base weights for world, fishing, snack, and habitat spawn buckets.
- Removed "SpawnBucket" class in favour of just storing maps of bucket names to weights.
- Fixed nicknames not being applied to Pokémon spawned from `spawn_pool_world` files.
- Added support for `profilePokedexScale`, `profilePokedexTranslation`, `profileSummaryScale`, and `profileSummaryTranslation` in poser files for finer control over profile displays.
### Molang & Datapacks
- q.item.is_enchanted()
- q.item.has_enchantment(minecraft:sharpness, 3)
- Added `moveset_builders` datapack folder for different styles of movesets.
- Added `party_pools` datapack folder for defining groups of Pokémon for complex NPC party definitions.
- Added `party_compositions` datapack folder for arranging parties on NPCs that rely on party pools.
- Added `composed_pool` NPC party provider type which combines a party pool with a party composition to create more complex NPC parties.
- Added basic chatter NPC Behaviour
- Added `q.item.is_enchanted()`
- Added `q.item.has_enchantment(minecraft:sharpness, 3)`
- Added `has_chosen_starter` & `get_starter_uuid` as available Molang functions
- Added `marks`, `has_mark`, & `remove_marks` as available Molang functions for pokemon
- Added `marks`, `has_mark`, & `remove_marks` as available Molang functions for Pokémon
- Added Data Component support for species drops, eg `"components": {"minecraft:custom_model_data": 123}`
- Added the new `sortOrder` field to mark entries, (defaults to 0 if not specified) which controls the order in which marks are rendered on the HUD, with higher numbers being rendered on top of lower numbers
- Added optional `order` field to starter categories. It will allow explicitly sorting categories in the starter selection screen
- SpeciesAdditions append vs override now matches wiki documentation
- Added `weighted_choice` as a new feature type. It requires setting weights for each choice and allows developers to simplify the process of assigning random aspect choice based on marble chance
- Added `q.world.spawn_loot_table_items(loot_table_id, x, y, z)` which spawns the items from the loot table at the position. (Use type: "minecraft:chest" for the loot table.)
- Added `q.pokemon.entity` to access the entity of Pokémon.
- Flamethrower and Seismic Toss had their action effect JSON cleaned up
- Ride sounds can now be set as exclusive to passengers
- Ride sounds no longer play when submerged unless specified with a new setting
- NPC Trainers can now call a `command` animation when issuing a command in battle.
- Added a q.failed function to move action effects.
- Herd spawned Pokémon have their levels controlled differently. The `levelRange` property now acts as a clamp instead of a filter, with a new `herdLevelRange` property to do the filter behaviour.
- `q.sound` now accepts three parameters (sound event, volume and pitch) instead of just the sound event and pitch.
### Particles
#### New Move Animations
- Blizzard
- Disarming Voice
- Draco Meteor
- Dragon Breath
- Dragon Rage
- Drain Punch
- Fairy Wind
- Fire Fang
- Gust
- Horn Drill
- Hydro Pump
- Ice Fang
- Leafage
- Leaf Storm
- Light Screen
- Night Shade
- Play Rough
- Pyro Ball
- Reflect
- Rock Slide
- Sonic Boom
- Sucker Punch
- Supersonic
- Thunder Fang
#### Tweaks and Fixes (Moves)
- Confusion
- Dragon Claw
- Eruption
- Fire Punch
- Flame Burst
- Flame Charge
- Flamethrower
- Frost Breath
- Hypnosis
- Ice Punch
- Icy Wind
- Mud Sport
- Poison Fang
- Protect
- Psychic
- Quick Attack
- Rage Powder
- Razor Leaf
- Sand Attack
- Scratch
- Shadow Claw
- Sing
- Spore
- String Shot
- Tackle
- Tail Whip
- Thunder
- Thunder Punch
- Thunder Wave
- Water Gun
- Water Pulse
- Water Sport
#### Miscellaneous Particles
+ Added Wild Might particles for Alpha Pokémon
+ Updated stat increase and decrease particles
### Localization
- Updated translations for:
- Japanese
- German
- Spanish
- Ecuadorian Spanish
- Brazilian Portuguese
- Simplified Chinese
- Traditional Chinese
- Korean
+9
View File
@@ -0,0 +1,9 @@
- Some kind of particle effect for them? they're meant to have glowing eyes, so maybe some red particles on the eye locator
--- global posers? stacked posers?
--- red texture seems to be what some people wanted.
/- shoulder mounts part of it
- omni boost
- roar when player comes within reach, adjust levels
- Riding settings to control what the min scale is for a pokemon to be ridable.
+4
View File
@@ -72,6 +72,10 @@ tasks.withType<Test> {
}
}
tasks.processResources {
exclude("data/**/README.md")
}
sourceSets {
main {
blossom {
@@ -13,5 +13,6 @@ public interface ChannelDuck {
void cobblemon$inverseAttenuation(float rolloffFactor);
void cobblemon$clearFilters();
// void cobblemon$exponentialAttenuation(float rolloff, float refDistance, float maxDistance);
void cobblemon$applyReverb(float decayTime, float gain, float diffusion, float density);
void cobblemon$clearReverb();
}
@@ -67,14 +67,14 @@ public abstract class BeeOccupantMixin {
if (state.is(BlockTags.BEEHIVES)) {
// position in front of the entrance, face away from the block
var facing = state.getValue(HorizontalDirectionalBlock.FACING);
newPos = pos.relative(facing).getBottomCenter();
newPos = pos.relative(facing).getCenter();
newYaw = facing.toYRot();
if (brain.checkMemory(CobblemonMemories.HIVE_LOCATION, MemoryStatus.REGISTERED)) {
brain.setMemory(CobblemonMemories.HIVE_LOCATION, pos); // This needs to be set in the case that the hive was picked up and moved.
}
} else {
// Block has likely been destroyed
var center = pos.getBottomCenter();
var center = pos.getCenter();
newPos = new Vec3(
center.x + level.random.nextFloat() * 0.6 - 0.3,
center.y + level.random.nextFloat() * 0.6 - 0.3,
@@ -1,70 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.duck.ChannelDuck;
import com.mojang.blaze3d.audio.Channel;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.EXTEfx;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(Channel.class)
public abstract class ChannelMixin implements ChannelDuck {
@Shadow
private int source;
// Id of filter applied when sound is obstructed
private int cobblemon$lowPassFilterId = 0;
@Override
public void cobblemon$applyLowPassFilter(float gain, float hfGain) {
// Delete old filter if it exists
if (cobblemon$lowPassFilterId != 0) {
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, 0); // Detach filter from source
EXTEfx.alDeleteFilters(cobblemon$lowPassFilterId); // Delete old filter
cobblemon$lowPassFilterId = 0;
}
// Generate a fresh filter
int filterId = EXTEfx.alGenFilters();
if (!EXTEfx.alIsFilter(filterId)) {
System.err.println("Failed to create OpenAL low-pass filter");
return;
}
EXTEfx.alFilteri(filterId, EXTEfx.AL_FILTER_TYPE, EXTEfx.AL_FILTER_LOWPASS);
EXTEfx.alFilterf(filterId, EXTEfx.AL_LOWPASS_GAIN, gain);
EXTEfx.alFilterf(filterId, EXTEfx.AL_LOWPASS_GAINHF, hfGain);
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, filterId);
// Save the new filter ID
cobblemon$lowPassFilterId = filterId;
}
@Override
public void cobblemon$inverseAttenuation(float rolloffFactor) {
AL10.alSourcei(source, AL10.AL_DISTANCE_MODEL, AL10.AL_INVERSE_DISTANCE);
AL10.alSourcef(source, AL10.AL_ROLLOFF_FACTOR, rolloffFactor);
AL10.alSourcef(source, AL10.AL_REFERENCE_DISTANCE, 1.0f);
AL10.alSourcef(source, AL10.AL_MAX_DISTANCE, 0.0f);
}
@Override
public void cobblemon$clearFilters() {
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, 0);
if (EXTEfx.alIsFilter(cobblemon$lowPassFilterId)) {
EXTEfx.alDeleteFilters(cobblemon$lowPassFilterId);
cobblemon$lowPassFilterId = 0;
}
}
}
@@ -36,15 +36,15 @@ public class ClientPacketListenerMixin {
for (int passenger : packet.getPassengers()) {
passengers.add(this.level.getEntity(passenger));
}
Arrays
.stream(pokemon.getOccupiedSeats())
pokemon.getOccupiedSeats().values().stream()
.filter(x -> !passengers.contains(x))
.filter(Objects::nonNull)
.forEach(Entity::stopRiding);
var occupiedSeats = Arrays.asList(pokemon.getOccupiedSeats());
// Mount passengers not yet in the map
var currentPassengers = new ArrayList<>(pokemon.getOccupiedSeats().values());
passengers.stream()
.filter(x -> !occupiedSeats.contains(x))
.filter(x -> !currentPassengers.contains(x))
.filter(Objects::nonNull)
.forEach(x -> x.startRiding(pokemon, true));
ci.cancel();
@@ -0,0 +1,111 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.mixin.accessor.SinglePoolElementAccessor;
import com.cobblemon.mod.common.world.structureprocessors.HeightRangeStructureProcessor;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.pools.*;
import net.minecraft.world.level.levelgen.structure.pools.alias.PoolAliasLookup;
import net.minecraft.world.level.levelgen.structure.templatesystem.LiquidSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Optional;
@Mixin(JigsawPlacement.class)
public class JigsawPlacementMixin {
@Inject(
method = "addPieces(Lnet/minecraft/world/level/levelgen/structure/Structure$GenerationContext;Lnet/minecraft/core/Holder;Ljava/util/Optional;ILnet/minecraft/core/BlockPos;ZLjava/util/Optional;ILnet/minecraft/world/level/levelgen/structure/pools/alias/PoolAliasLookup;Lnet/minecraft/world/level/levelgen/structure/pools/DimensionPadding;Lnet/minecraft/world/level/levelgen/structure/templatesystem/LiquidSettings;)Ljava/util/Optional;",
at = @At("RETURN"),
cancellable = true
)
private static void onAddPieces(
Structure.GenerationContext context,
Holder<StructureTemplatePool> startPool,
Optional<ResourceLocation> startJigsawName,
int maxDepth,
BlockPos pos,
boolean useExpansionHack,
Optional<Heightmap.Types> projectStartToHeightmap,
int maxDistanceFromCenter,
PoolAliasLookup aliasLookup,
DimensionPadding dimensionPadding,
LiquidSettings liquidSettings,
CallbackInfoReturnable<Optional<Structure.GenerationStub>> cir
) {
Optional<Structure.GenerationStub> result = cir.getReturnValue();
if (result.isEmpty()) {
return;
}
BlockPos spawnPos = result.get().position();
boolean canPlace = cobblemon$canAnyStartElementPlace(context, startPool, spawnPos);
if (canPlace) {
return;
}
cir.setReturnValue(Optional.empty());
}
@Unique
private static boolean cobblemon$canAnyStartElementPlace(
Structure.GenerationContext generationContext,
Holder<StructureTemplatePool> startPool,
BlockPos startPos
) {
for (StructurePoolElement element : startPool.value().templates) {
Optional<HeightRangeStructureProcessor> heightRangeProcessor = cobblemon$getHeightRangeProcessor(element);
if (heightRangeProcessor.isEmpty()) {
return true;
}
HeightRangeStructureProcessor processor = heightRangeProcessor.get();
boolean valid = processor.isValidPlacement(
generationContext.chunkGenerator(),
generationContext.heightAccessor(),
generationContext.randomState(),
startPos
);
if (valid) {
return true;
}
}
return false;
}
@Unique
private static Optional<HeightRangeStructureProcessor> cobblemon$getHeightRangeProcessor(StructurePoolElement element) {
if (!(element instanceof SinglePoolElement)) {
return Optional.empty();
}
StructureProcessorList processorList = ((SinglePoolElementAccessor) element).getProcessors().value();
for (StructureProcessor processor : processorList.list()) {
if (processor instanceof HeightRangeStructureProcessor heightRangeStructureProcessor) {
return Optional.of(heightRangeStructureProcessor);
}
}
return Optional.empty();
}
}
@@ -0,0 +1,52 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.block.entity.DiscShelfBlockEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.NoteBlock;
import net.minecraft.world.level.block.state.properties.NoteBlockInstrument;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(NoteBlock.class)
public abstract class NoteBlockMixin {
@Inject(method = "triggerEvent", at = @At("HEAD"), cancellable = true)
private void cobblemon$triggerTMShelfSequencer(BlockState state, Level level, BlockPos pos, int type, int data, CallbackInfoReturnable<Boolean> cir) {
final BlockPos shelfPos = pos.below();
final BlockEntity blockEntity = level.getBlockEntity(shelfPos);
if (!(blockEntity instanceof DiscShelfBlockEntity discShelfBlockEntity)) {
return;
}
if (!level.isClientSide) {
final BlockPos instrumentPos = shelfPos.below();
final SoundEvent soundEvent;
if (level.getBlockState(instrumentPos).isAir()) {
soundEvent = SoundEvents.NOTE_BLOCK_BIT.value();
} else {
final NoteBlockInstrument instrument = level.getBlockState(instrumentPos).instrument();
final Holder<SoundEvent> holder = instrument.getSoundEvent();
soundEvent = holder.value();
}
discShelfBlockEntity.onNoteBlockPulse(level, pos, soundEvent);
}
// Suppress vanilla note-block playback while it is on top of a TM Shelf.
cir.setReturnValue(false);
}
}
@@ -19,8 +19,10 @@ import com.cobblemon.mod.common.mixin.accessor.TrackedEntityAccessor;
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket;
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateOrientationPacket;
import com.cobblemon.mod.common.net.messages.client.pokemon.update.ClientboundUpdateRidingStatePacket;
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClientboundSeatAssignmentPacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerEntity;
import net.minecraft.server.level.ServerLevel;
@@ -37,6 +39,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
import java.util.Set;
import java.util.function.Consumer;
@@ -53,12 +56,15 @@ public abstract class ServerEntityMixin {
private Matrix3f cobblemon$lastSentOrientation;
@Unique
private boolean cobblemon$lastSentActive;
@Unique
private List<Entity> cobblemon$lastSeatPassengers = List.of();
@Inject(method = "sendChanges", at = @At("TAIL"))
private void cobblemon$sendChanges(CallbackInfo ci) {
cobblemon$sendOrientationChanges();
cobblemon$sendRidingStateChanges();
cobblemon$sendDriverInput();
cobblemon$sendOccupiedSeatsChange();
}
private void cobblemon$sendRidingStateChanges() {
@@ -101,6 +107,24 @@ public abstract class ServerEntityMixin {
cobblemon$broadcast(new ClientboundUpdateDriverInputPacket(driverInput, entity.getId()));
}
private void cobblemon$sendOccupiedSeatsChange() {
if (!(this.entity instanceof PokemonEntity pokemon)) return;
List<Entity> currentPassengers = pokemon.getPassengers();
if (currentPassengers.equals(cobblemon$lastSeatPassengers)) return;
cobblemon$lastSeatPassengers = List.copyOf(currentPassengers);
pokemon.getOccupiedSeats().forEach((seat, passenger) -> {
if (seat.getLocator() == null) return;
if (passenger == null) return;
cobblemon$broadcast(new ClientboundSeatAssignmentPacket(
passenger.getId(),
pokemon.getId(),
seat.getLocator()
));
});
}
private void cobblemon$broadcast(NetworkPacket<?> packet) {
if (!(entity.level() instanceof ServerLevel level)) return;
ChunkMap chunkMap = level.getChunkSource().chunkMap;
@@ -115,5 +139,4 @@ public abstract class ServerEntityMixin {
CobblemonNetwork.INSTANCE.sendPacketToPlayer(player, packet);
}
}
}
@@ -23,6 +23,7 @@ import net.minecraft.client.sounds.ChannelAccess;
import net.minecraft.client.sounds.SoundEngine;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
@@ -32,6 +33,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
import java.util.Iterator;
@@ -108,6 +110,17 @@ public abstract class SoundEngineMixin implements SoundEngineDuck {
}
}
/**
* TM Shelf can intentionally push note-block pitches above vanilla's 2.0f ceiling for octave-up playback.
* Keep vanilla clamping for all other sounds.
*/
@Inject(method = "calculatePitch", at = @At("HEAD"), cancellable = true)
private void cobblemon$allowExtendedNoteblockPitch(SoundInstance sound, CallbackInfoReturnable<Float> cir) {
if (sound.getLocation().getPath().startsWith("block.note_block.")) {
cir.setReturnValue(Mth.clamp(sound.getPitch(), 0.5F, 4.0F));
}
}
/** Different behavior for resuming SoundInstances while a BattleMusicInstance is being played. We do not want to resume filtered sounds. */
@Inject(method = "resume()V", at = @At("HEAD"), cancellable = true)
public void resume(CallbackInfo cb) {
@@ -1,67 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin;
import com.cobblemon.mod.common.world.CobblemonStructureIDs;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.levelgen.RandomState;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructurePiece;
import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Predicate;
@Mixin(Structure.class)
public abstract class StructureMixin {
// Define a set of structures that should not spawn below Sea Level
@Unique
private static final Set<ResourceLocation> RESTRICTED_STRUCTURES = new HashSet<>(Arrays.asList(
CobblemonStructureIDs.STONJOURNER_HENGE,
CobblemonStructureIDs.LUNA_HENGE,
CobblemonStructureIDs.SOL_HENGE
));
@Inject(method = "generate", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/structure/StructureStart;isValid()Z"),
cancellable = true)
public void cobblemon$isValid(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource,
RandomState randomState, StructureTemplateManager structureTemplateManager, long seed,
ChunkPos chunkPos, int references, LevelHeightAccessor heightAccessor,
Predicate<Holder<Biome>> validBiome,
CallbackInfoReturnable<StructureStart> cir,
@Local StructureStart structureStart) {
ResourceLocation structureKey = registryAccess.registryOrThrow(Registries.STRUCTURE).getKey((Structure) (Object) this);
if(!RESTRICTED_STRUCTURES.contains(structureKey)) {
return;
}
for (StructurePiece piece : structureStart.getPieces()) {
if (piece.getBoundingBox().minY() < chunkGenerator.getSeaLevel()) {
cir.setReturnValue(StructureStart.INVALID_START);
return;
}
}
}
}
@@ -0,0 +1,22 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.accessor;
import net.minecraft.core.Holder;
import net.minecraft.world.level.levelgen.structure.pools.SinglePoolElement;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(SinglePoolElement.class)
public interface SinglePoolElementAccessor {
@Accessor("processors")
Holder<StructureProcessorList> getProcessors();
}
@@ -0,0 +1,123 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.duck.ChannelDuck;
import com.mojang.blaze3d.audio.Channel;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.AL11;
import org.lwjgl.openal.EXTEfx;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(Channel.class)
public abstract class ChannelMixin implements ChannelDuck {
@Shadow
private int source;
// Ids of effects applied to the channel
private int cobblemon$lowPassFilterId = 0;
private int cobblemon$reverbEffectId = 0;
private int cobblemon$reverbSlotId = 0;
@Override
public void cobblemon$applyLowPassFilter(float gain, float hfGain) {
// Delete old filter if it exists
if (cobblemon$lowPassFilterId != 0) {
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, 0); // Detach filter from source
EXTEfx.alDeleteFilters(cobblemon$lowPassFilterId); // Delete old filter
cobblemon$lowPassFilterId = 0;
}
// Generate a fresh filter
int filterId = EXTEfx.alGenFilters();
if (!EXTEfx.alIsFilter(filterId)) {
System.err.println("Failed to create OpenAL low-pass filter");
return;
}
EXTEfx.alFilteri(filterId, EXTEfx.AL_FILTER_TYPE, EXTEfx.AL_FILTER_LOWPASS);
EXTEfx.alFilterf(filterId, EXTEfx.AL_LOWPASS_GAIN, gain);
EXTEfx.alFilterf(filterId, EXTEfx.AL_LOWPASS_GAINHF, hfGain);
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, filterId);
// Save the new filter ID
cobblemon$lowPassFilterId = filterId;
}
@Override
public void cobblemon$inverseAttenuation(float rolloffFactor) {
AL10.alSourcei(source, AL10.AL_DISTANCE_MODEL, AL10.AL_INVERSE_DISTANCE);
AL10.alSourcef(source, AL10.AL_ROLLOFF_FACTOR, rolloffFactor);
AL10.alSourcef(source, AL10.AL_REFERENCE_DISTANCE, 1.0f);
AL10.alSourcef(source, AL10.AL_MAX_DISTANCE, 0.0f);
}
@Override
public void cobblemon$clearFilters() {
AL10.alSourcei(source, EXTEfx.AL_DIRECT_FILTER, 0);
if (EXTEfx.alIsFilter(cobblemon$lowPassFilterId)) {
EXTEfx.alDeleteFilters(cobblemon$lowPassFilterId);
cobblemon$lowPassFilterId = 0;
}
}
@Override
public void cobblemon$applyReverb(float decayTime, float gain, float diffusion, float density) {
// Clean up existing reverb first if it exists
cobblemon$clearReverb();
// Create the effect object
int effectId = EXTEfx.alGenEffects();
if (!EXTEfx.alIsEffect(effectId)) {
System.err.println("Failed to create OpenAL reverb effect");
return;
}
EXTEfx.alEffecti(effectId, EXTEfx.AL_EFFECT_TYPE, EXTEfx.AL_EFFECT_REVERB);
EXTEfx.alEffectf(effectId, EXTEfx.AL_REVERB_DECAY_TIME, decayTime);
EXTEfx.alEffectf(effectId, EXTEfx.AL_REVERB_GAIN, gain);
EXTEfx.alEffectf(effectId, EXTEfx.AL_REVERB_DIFFUSION, diffusion);
EXTEfx.alEffectf(effectId, EXTEfx.AL_REVERB_DENSITY, density);
// Create auxiliary effect slot and load effect into it
int slotId = EXTEfx.alGenAuxiliaryEffectSlots();
if (!EXTEfx.alIsAuxiliaryEffectSlot(slotId)) {
System.err.println("Failed to create OpenAL auxiliary effect slot");
EXTEfx.alDeleteEffects(effectId);
return;
}
EXTEfx.alAuxiliaryEffectSloti(slotId, EXTEfx.AL_EFFECTSLOT_EFFECT, effectId);
// Route source through the slot — send 0, no direct filter
AL11.alSource3i(source, EXTEfx.AL_AUXILIARY_SEND_FILTER, slotId, 0, EXTEfx.AL_FILTER_NULL);
cobblemon$reverbEffectId = effectId;
cobblemon$reverbSlotId = slotId;
}
@Override
public void cobblemon$clearReverb() {
if (cobblemon$reverbSlotId != 0) {
// Detach source from slot
AL11.alSource3i(source, EXTEfx.AL_AUXILIARY_SEND_FILTER,
EXTEfx.AL_EFFECTSLOT_NULL, 0, EXTEfx.AL_FILTER_NULL);
EXTEfx.alDeleteAuxiliaryEffectSlots(cobblemon$reverbSlotId);
cobblemon$reverbSlotId = 0;
}
if (cobblemon$reverbEffectId != 0) {
EXTEfx.alDeleteEffects(cobblemon$reverbEffectId);
cobblemon$reverbEffectId = 0;
}
}
}
@@ -9,10 +9,13 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.Cobblemon;
import com.cobblemon.mod.common.CobblemonItemComponents;
import com.cobblemon.mod.common.CobblemonItems;
import com.cobblemon.mod.common.ModAPI;
import com.cobblemon.mod.common.item.PokeBallItem;
import com.cobblemon.mod.common.item.PokedexItem;
import com.cobblemon.mod.common.item.WearableItem;
import com.cobblemon.mod.common.item.components.TMMoveComponent;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.ItemModelShaper;
@@ -54,11 +57,17 @@ public abstract class ItemRendererMixin {
cancellable = true
)
private void cobblemon$overrideItemModel(ItemStack stack, ItemDisplayContext renderMode, boolean leftHanded, PoseStack matrices, MultiBufferSource multiBufferSource, int light, int overlay, BakedModel model, CallbackInfo ci) {
boolean shouldBe2d = renderMode == ItemDisplayContext.GUI || renderMode == ItemDisplayContext.FIXED;
boolean shouldBe2d = renderMode == ItemDisplayContext.GUI || renderMode == ItemDisplayContext.FIXED || stack.getItem() == CobblemonItems.TECHNICAL_MACHINE;
ResourceLocation resourceLocation = null;
if (shouldBe2d) {
if (stack.getItem() instanceof PokeBallItem pokeBallItem) resourceLocation = pokeBallItem.getPokeBall().getModel2d();
else if (stack.getItem() instanceof PokedexItem pokedexItem) resourceLocation = pokedexItem.getType().getItemSpritePath();
else if (stack.getItem() == CobblemonItems.TECHNICAL_MACHINE) {
TMMoveComponent component = stack.get(CobblemonItemComponents.TM_MOVE);
if (component != null) {
resourceLocation = new ResourceLocation(Cobblemon.MODID, "tm/" + component.getMove().getElementalType().showdownId() + "_tm");
}
}
}
if (renderMode != ItemDisplayContext.HEAD && stack.getItem() instanceof WearableItem wearableItem) resourceLocation = wearableItem.getModel2d();
@@ -23,6 +23,7 @@ import com.cobblemon.mod.common.duck.RidePassenger;
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity;
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket;
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket;
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdatePassengerPositionPacket;
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateRiderRotationPacket;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.CameraType;
@@ -148,10 +149,22 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
cobblemon$lastRideYRot = rideYRot;
cobblemon$lastRideEyePos = rideEyePos;
CobblemonNetwork.INSTANCE.sendToServer(new ServerboundUpdateRiderRotationPacket(rideXRot, rideYRot, rideEyePos));
CobblemonNetwork.INSTANCE.sendToServer(
new ServerboundUpdateRiderRotationPacket(rideXRot, rideYRot, rideEyePos)
);
}
}
@Inject(method = "rideTick", at = @At("TAIL"))
private void cobblemon$updatePassengerPosition(CallbackInfo ci) {
if (Minecraft.getInstance().player != (Object)this) return;
if (!(this.getVehicle() instanceof PokemonEntity pokemonEntity)) return;
if (pokemonEntity.getSeatForPassenger(this) == null) return;
var offset = this.position().subtract(pokemonEntity.position());
CobblemonNetwork.INSTANCE.sendToServer(
new ServerboundUpdatePassengerPositionPacket(this.getId(), offset)
);
}
@Unique
@@ -217,9 +230,10 @@ public abstract class LocalPlayerMixin extends AbstractClientPlayer implements O
private void cobblemon$isHandsBusy(CallbackInfoReturnable<Boolean> cir) {
Entity vehicle = this.getVehicle();
if (vehicle instanceof PokemonEntity pokemonEntity) {
int seatIndex = pokemonEntity.getPassengers().indexOf(this);
Seat seat = pokemonEntity.getSeats().get(seatIndex);
cir.setReturnValue(seat.getHandsBusy());
Seat seat = pokemonEntity.getSeatForPassenger(this);;
if (seat != null) {
cir.setReturnValue(seat.getHandsBusy());
}
}
}
@@ -9,8 +9,7 @@
package com.cobblemon.mod.common.mixin.client;
import com.cobblemon.mod.common.client.CobblemonBakingOverrides;
import java.util.List;
import java.util.Map;
import net.minecraft.client.Minecraft;
import net.minecraft.client.color.block.BlockColors;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.BlockStateModelLoader;
@@ -18,29 +17,76 @@ import net.minecraft.client.resources.model.ModelBakery;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.util.profiling.ProfilerFiller;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
@Mixin(ModelBakery.class)
public abstract class ModelLoaderMixin {
@Shadow abstract UnbakedModel getModel(ResourceLocation resourceLocation);
@Shadow protected abstract void registerModel(ModelResourceLocation modelId, UnbakedModel unbakedModel);
@Shadow protected abstract void loadItemModelAndDependencies(ResourceLocation resourceLocation);
@Unique
List<String> dynamicFolders = Arrays.asList("egg", "tm");
@Inject(
method = "<init>",
at = @At("TAIL")
method = "<init>",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/util/profiling/ProfilerFiller;popPush(Ljava/lang/String;)V",
ordinal = 1
)
)
public void loadCustomItemModels(BlockColors blockColors,
ProfilerFiller profiler,
Map<ResourceLocation, BlockModel> jsonUnbakedModels,
Map<ResourceLocation, List<BlockStateModelLoader.LoadedJson>> blockStates,
CallbackInfo ci
) {
/*
* The models/item/*.json's only get loaded if there's an item in the registry that actually asks for it. It
* naively looks for things in the root with an item ID and calls upon it, and some of those JSONs reference
* other model JSONs and so it cascades a little bit. Used for block models but more importantly here, sprites.
*
* The thing about the eggs (and TMs) is, we really want the eggs to be addon-compatible in a way that doesn't restrict
* the species that can have eggs, so we can't pre-plan all of them. This mixin looks for the things inside the
* egg subfolder (which won't get loaded automagically) and manually inserts them into the unbaked model list so
* Minecraft loads them for us. We'll then dynamically call these models from the ItemRendererMixin; so it's
* hacky at the init stage and hacky at the render stage. Pretty cool in the gameplay stage though.
*
* - Hiro
*/
dynamicFolders.forEach(folder -> {
Map<ResourceLocation, Resource> map = Minecraft.getInstance().getResourceManager().listResources("models/item/" + folder, (t) -> true);
map.forEach((key, value) -> {
ResourceLocation resourceLocation = new ResourceLocation(key.getNamespace(), key.getPath().replace("models/item/", "").replace(".json", ""));
this.loadItemModelAndDependencies(resourceLocation);
});
});
}
@Inject(
method = "<init>",
at = @At("TAIL")
)
public void init(BlockColors blockColors,
ProfilerFiller profiler,
Map<ResourceLocation, BlockModel> jsonUnbakedModels,
Map<ResourceLocation, List<BlockStateModelLoader.LoadedJson>> blockStates,
CallbackInfo ci) {
ProfilerFiller profiler,
Map<ResourceLocation, BlockModel> jsonUnbakedModels,
Map<ResourceLocation, List<BlockStateModelLoader.LoadedJson>> blockStates,
CallbackInfo ci) {
CobblemonBakingOverrides.INSTANCE.getModels().forEach(bakingOverride -> {
var unbakedModel = this.getModel(bakingOverride.getModelLocation());
this.registerModel(bakingOverride.getModelIdentifier(), unbakedModel);
@@ -18,10 +18,10 @@ import com.cobblemon.mod.common.api.drop.EvolutionItemDropEntry
import com.cobblemon.mod.common.api.drop.ItemDropEntry
import com.cobblemon.mod.common.api.events.CobblemonEvents
import com.cobblemon.mod.common.api.events.CobblemonEvents.DATA_SYNCHRONIZED
import com.cobblemon.mod.common.api.habitats.HabitatPools
import com.cobblemon.mod.common.api.interaction.RequestManager
import com.cobblemon.mod.common.api.molang.MoLangLoadedFilesCache
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.npc.premades.PremadeNPCs
import com.cobblemon.mod.common.api.permission.PermissionValidator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculator
import com.cobblemon.mod.common.api.pokeball.catching.calculators.CaptureCalculators
@@ -34,6 +34,7 @@ import com.cobblemon.mod.common.api.pokemon.feature.ChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.IntSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.feature.SpeciesFeatures
import com.cobblemon.mod.common.api.pokemon.feature.WeightedChoiceSpeciesFeatureProvider
import com.cobblemon.mod.common.api.pokemon.helditem.HeldItemProvider
import com.cobblemon.mod.common.api.pokemon.stats.EvCalculator
import com.cobblemon.mod.common.api.pokemon.stats.Generation8EvCalculator
@@ -63,6 +64,8 @@ import com.cobblemon.mod.common.api.storage.player.adapter.DexDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.DexDataNbtBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataJsonBackend
import com.cobblemon.mod.common.api.storage.player.adapter.PlayerDataMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.TMMoveMongoBackend
import com.cobblemon.mod.common.api.storage.player.adapter.TMMoveNbtBackend
import com.cobblemon.mod.common.api.storage.player.factory.CachedPlayerDataStoreFactory
import com.cobblemon.mod.common.api.tags.CobblemonEntityTypeTags
import com.cobblemon.mod.common.api.tags.CobblemonItemTags
@@ -91,9 +94,11 @@ import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacke
import com.cobblemon.mod.common.permission.LaxPermissionValidator
import com.cobblemon.mod.common.platform.events.PlatformEvents
import com.cobblemon.mod.common.pokemon.Pokemon
import com.cobblemon.mod.common.pokemon.aspects.ALPHA_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.CHARACTERISTIC_RAINBOW_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.COSMETIC_SLOT_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.GENDER_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.MARK_ASPECT
import com.cobblemon.mod.common.pokemon.aspects.SHINY_ASPECT
import com.cobblemon.mod.common.pokemon.evolution.variants.BlockClickEvolution
import com.cobblemon.mod.common.pokemon.feature.SlowpokeTailRegrowthSpeciesFeature
@@ -103,6 +108,7 @@ import com.cobblemon.mod.common.pokemon.helditem.CobblemonHeldItemManager
import com.cobblemon.mod.common.pokemon.properties.AspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.BattleCloneProperty
import com.cobblemon.mod.common.pokemon.properties.FreezeFrameProperty
import com.cobblemon.mod.common.pokemon.properties.HeldItemVisibleProperty
import com.cobblemon.mod.common.pokemon.properties.HiddenAbilityPropertyType
import com.cobblemon.mod.common.pokemon.properties.LabelProperty
import com.cobblemon.mod.common.pokemon.properties.NoAIProperty
@@ -110,13 +116,7 @@ import com.cobblemon.mod.common.pokemon.properties.UnaspectPropertyType
import com.cobblemon.mod.common.pokemon.properties.UncatchableProperty
import com.cobblemon.mod.common.pokemon.stat.CobblemonStatProvider
import com.cobblemon.mod.common.starter.CobblemonStarterHandler
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.ifDedicatedServer
import com.cobblemon.mod.common.util.isLaterVersion
import com.cobblemon.mod.common.util.party
import com.cobblemon.mod.common.util.requestWallpapers
import com.cobblemon.mod.common.util.server
import com.cobblemon.mod.common.util.*
import com.cobblemon.mod.common.world.feature.CobblemonPlacedFeatures
import com.cobblemon.mod.common.world.feature.ore.CobblemonOrePlacedFeatures
import com.cobblemon.mod.common.world.gamerules.CobblemonGameRules
@@ -183,8 +183,6 @@ object Cobblemon {
var wallpapers = mutableMapOf<UUID, Set<ResourceLocation>>()
val serverPlayerStructs = mutableMapOf<UUID, ObjectValue<Player>>()
/** Player UUID to entity UUID that they're brain debuggin' */
val serverPlayerDebuggingPokemonBrainEntities = mutableMapOf<UUID, UUID>()
val statistics: CobblemonStats = CobblemonStats
@@ -247,6 +245,8 @@ object Cobblemon {
DATA_SYNCHRONIZED.subscribe {
storage.onPlayerDataSync(it)
it.tmList().scheduleFullSyncFromStores(it.party(), it.pc())
it.pokedex().scheduleFullSyncFromStores(it.party(), it.pc())
playerDataManager.syncAllToPlayer(it)
starterHandler.handleJoin(it)
it.requestWallpapers()
@@ -259,7 +259,6 @@ object Cobblemon {
playerDataManager.onPlayerDisconnect(it.player)
RequestManager.onLogoff(it.player)
serverPlayerStructs.remove(it.player.uuid)
serverPlayerDebuggingPokemonBrainEntities.remove(it.player.uuid)
}
PlatformEvents.PLAYER_DEATH.subscribe {
PCLinkManager.removeLink(it.player.uuid)
@@ -310,6 +309,9 @@ object Cobblemon {
this.config.maxPokemonLevel,
this.config.maxPokemonFriendship,
this.config.maxDynamaxLevel,
this.config.unlockAllMoveDexMovesByDefault,
this.config.pokemonIntrinsicSizeMin,
this.config.pokemonIntrinsicSizeMax
).sendToPlayer(player)
}
@@ -323,8 +325,11 @@ object Cobblemon {
GENDER_ASPECT.register()
COSMETIC_SLOT_ASPECT.register()
CHARACTERISTIC_RAINBOW_ASPECT.register()
ALPHA_ASPECT.register()
MARK_ASPECT.register()
SpeciesFeatures.types["choice"] = ChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["weighted_choice"] = WeightedChoiceSpeciesFeatureProvider::class.java
SpeciesFeatures.types["flag"] = FlagSpeciesFeatureProvider::class.java
SpeciesFeatures.types["integer"] = IntSpeciesFeatureProvider::class.java
@@ -346,6 +351,7 @@ object Cobblemon {
CustomPokemonProperty.register(UnaspectPropertyType)
CustomPokemonProperty.register(FreezeFrameProperty)
CustomPokemonProperty.register(NoAIProperty)
CustomPokemonProperty.register(HeldItemVisibleProperty)
CobblemonEvents.POKEMON_PROPERTY_INITIALISED.emit(Unit)
@@ -365,9 +371,9 @@ object Cobblemon {
}
PlatformEvents.SERVER_STARTING.subscribe { event ->
val server = event.server
PremadeNPCs.onServerLoading(server)
MoLangLoadedFilesCache.initialize(server)
playerDataManager = PlayerInstancedDataStoreManager().also { it.setup(server) }
HabitatPools.onServerLoading(server)
val mongoClient: MongoClient?
@@ -380,8 +386,12 @@ object Cobblemon {
val pokedexNbtFactory = CachedPlayerDataStoreFactory(DexDataNbtBackend())
pokedexNbtFactory.setup(server)
val tmMoveFactory = CachedPlayerDataStoreFactory(TMMoveNbtBackend())
tmMoveFactory.setup(server)
playerDataManager.setFactory(generalJsonFactory, PlayerInstancedDataStoreTypes.GENERAL)
playerDataManager.setFactory(pokedexNbtFactory, PlayerInstancedDataStoreTypes.POKEDEX)
playerDataManager.setFactory(tmMoveFactory, PlayerInstancedDataStoreTypes.TM_MOVES)
if (config.storageFormat == "nbt") {
NBTStoreAdapter(pokemonStoreRoot.absolutePath, useNestedFolders = true, folderPerClass = true)
@@ -408,8 +418,14 @@ object Cobblemon {
val pokedexMongoFactory = CachedPlayerDataStoreFactory(DexDataMongoBackend(mongoClient, config.mongoDBDatabaseName, "PokeDexCollection"))
pokedexMongoFactory.setup(server)
val tmMovesMongoFactory = CachedPlayerDataStoreFactory(
TMMoveMongoBackend(mongoClient, config.mongoDBDatabaseName, "TMMovesCollection")
)
tmMovesMongoFactory.setup(server)
playerDataManager.setFactory(generalMongoFactory, PlayerInstancedDataStoreTypes.GENERAL)
playerDataManager.setFactory(pokedexMongoFactory, PlayerInstancedDataStoreTypes.POKEDEX)
playerDataManager.setFactory(tmMovesMongoFactory, PlayerInstancedDataStoreTypes.TM_MOVES)
MongoDBStoreAdapter(mongoClient, config.mongoDBDatabaseName)
} catch (e: ClassNotFoundException) {
LOGGER.error("MongoDB driver not found.")
@@ -593,6 +609,7 @@ object Cobblemon {
this.implementation.registerCommandArgument(cobblemonResource("mark"), MarkArgumentType::class, SingletonArgumentInfo.contextFree(MarkArgumentType::mark))
this.implementation.registerCommandArgument(cobblemonResource("transform_type"), TransformTypeArgumentType::class, SingletonArgumentInfo.contextFree(TransformTypeArgumentType::transformType))
this.implementation.registerCommandArgument(cobblemonResource("model_part"), ModelPartArgumentType::class, SingletonArgumentInfo.contextFree(ModelPartArgumentType::modelPart))
this.implementation.registerCommandArgument(cobblemonResource("tm"), TmArgumentType::class, SingletonArgumentInfo.contextFree(TmArgumentType::tm))
}
}
@@ -9,12 +9,9 @@
package com.cobblemon.mod.common
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonBehaviours.autoPokemonBehaviours
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.ai.CobblemonBehaviour
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.config.task.TaskConfig
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.data.JsonDataRegistry.Companion.JSON_EXTENSION
@@ -22,7 +19,16 @@ import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.net.messages.client.data.BehaviourSyncPacket
import com.cobblemon.mod.common.util.adapters.*
import com.cobblemon.mod.common.util.adapters.ActivityAdapter
import com.cobblemon.mod.common.util.adapters.BehaviourConfigAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.ExpressionOrEntityVariableAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.MemoryModuleTypeAdapter
import com.cobblemon.mod.common.util.adapters.SensorTypeAdapter
import com.cobblemon.mod.common.util.adapters.TaskConfigAdapter
import com.cobblemon.mod.common.util.adapters.TranslatedTextAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.endsWith
import com.google.gson.Gson
@@ -49,8 +55,6 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
.registerTypeAdapter(SensorType::class.java, SensorTypeAdapter)
.registerTypeAdapter(BehaviourConfig::class.java, BehaviourConfigAdapter)
.registerTypeAdapter(TaskConfig::class.java, TaskConfigAdapter)
.registerTypeAdapter(ObjectiveConfig::class.java, ObjectiveConfigAdapter)
.registerTypeAdapter(SenseConfig::class.java, SenseConfigAdapter)
.registerTypeAdapter(
TypeToken.getParameterized(Either::class.java, Expression::class.java, MoLangConfigVariable::class.java).type,
ExpressionOrEntityVariableAdapter
@@ -98,7 +102,6 @@ object CobblemonBehaviours : JsonDataRegistry<CobblemonBehaviour> {
autoNPCBehaviours.add(behaviour)
}
data[resolvedIdentifier] = behaviour
behaviour.id = resolvedIdentifier
}
}
}
@@ -8,22 +8,15 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.entity.BerryBlockEntity
import com.cobblemon.mod.common.block.entity.HealingMachineBlockEntity
import com.cobblemon.mod.common.block.entity.PCBlockEntity
import com.cobblemon.mod.common.block.entity.PokemonPastureBlockEntity
import com.cobblemon.mod.common.block.entity.FossilAnalyzerBlockEntity
import com.cobblemon.mod.common.block.entity.FossilMultiblockEntity
import com.cobblemon.mod.common.block.entity.RestorationTankBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.block.entity.*
import com.cobblemon.mod.common.block.entity.DisplayCaseBlockEntity
import com.cobblemon.mod.common.block.habitat.HabitatBlockEntity
import com.cobblemon.mod.common.block.multiblock.FossilMultiblockBuilder
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.core.registries.Registries
import net.minecraft.world.level.block.entity.BlockEntityType
import net.minecraft.resources.ResourceKey
import net.minecraft.world.level.block.entity.BlockEntityType
object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, ResourceKey<Registry<BlockEntityType<*>>>, BlockEntityType<*>>() {
@@ -39,6 +32,9 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
@JvmField
val LECTERN: BlockEntityType<LecternBlockEntity> = this.create("lectern", BlockEntityType.Builder.of(::LecternBlockEntity, CobblemonBlocks.LECTERN).build(null))
@JvmField
val DISC_SHELF: BlockEntityType<DiscShelfBlockEntity> = this.create("disc_shelf", BlockEntityType.Builder.of(::DiscShelfBlockEntity, CobblemonBlocks.DISC_SHELF).build(null))
@JvmField
val BERRY = this.create("berry", BlockEntityType.Builder.of(::BerryBlockEntity, *CobblemonBlocks.berries().values.toTypedArray()).build(null))
@@ -48,6 +44,13 @@ object CobblemonBlockEntities : PlatformRegistry<Registry<BlockEntityType<*>>, R
val SIGN: BlockEntityType<CobblemonSignBlockEntity> = this.create("sign", BlockEntityType.Builder.of(::CobblemonSignBlockEntity, CobblemonBlocks.APRICORN_SIGN, CobblemonBlocks.APRICORN_WALL_SIGN, CobblemonBlocks.SACCHARINE_SIGN, CobblemonBlocks.SACCHARINE_WALL_SIGN).build(null))
@JvmField
val HANGING_SIGN: BlockEntityType<CobblemonHangingSignBlockEntity> = this.create("hanging_sign", BlockEntityType.Builder.of(::CobblemonHangingSignBlockEntity, CobblemonBlocks.APRICORN_HANGING_SIGN, CobblemonBlocks.APRICORN_WALL_HANGING_SIGN, CobblemonBlocks.SACCHARINE_HANGING_SIGN, CobblemonBlocks.SACCHARINE_WALL_HANGING_SIGN).build(null))
@JvmField
val TM_MACHINE: BlockEntityType<TMMachineBlockEntity> = this.create("tm_machine", BlockEntityType.Builder.of(::TMMachineBlockEntity, CobblemonBlocks.TM_MACHINE).build(null))
@JvmField
val HABITAT_BLOCK: BlockEntityType<HabitatBlockEntity> = this.create("habitat_block",
BlockEntityType.Builder.of(::HabitatBlockEntity, CobblemonBlocks.HABITAT_BLOCK).build(null)
)
@JvmField
val GILDED_CHEST: BlockEntityType<GildedChestBlockEntity> = this.create("chest", BlockEntityType.Builder.of(::GildedChestBlockEntity,
@@ -11,20 +11,27 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.apricorn.Apricorn
import com.cobblemon.mod.common.api.pokemon.stats.Stats
import com.cobblemon.mod.common.block.*
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.LecternBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.block.campfirepot.CampfireBlock
import com.cobblemon.mod.common.block.campfirepot.CampfirePotBlock
import com.cobblemon.mod.common.block.chest.GildedChestBlock
import com.cobblemon.mod.common.block.general.BaleBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
import com.cobblemon.mod.common.block.grower.SaccharineTreeGrower
import com.cobblemon.mod.common.block.habitat.HabitatBlock
import com.cobblemon.mod.common.block.sign.CobblemonHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallHangingSignBlock
import com.cobblemon.mod.common.block.sign.CobblemonWallSignBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationCarpetBlock
import com.cobblemon.mod.common.block.general.HorizontalRotationalBlock
import com.cobblemon.mod.common.mixin.invoker.*
import com.cobblemon.mod.common.block.tmmachine.TMMachineBlock
import com.cobblemon.mod.common.mixin.invoker.BlocksInvoker
import com.cobblemon.mod.common.mixin.invoker.DoorBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.FireBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.PressurePlateBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.StairsBlockInvoker
import com.cobblemon.mod.common.mixin.invoker.TrapdoorBlockInvoker
import com.cobblemon.mod.common.platform.PlatformRegistry
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.core.BlockPos
@@ -46,7 +53,6 @@ import net.minecraft.world.level.block.state.properties.NoteBlockInstrument
import net.minecraft.world.level.block.state.properties.WoodType
import net.minecraft.world.level.material.MapColor
import net.minecraft.world.level.material.PushReaction
import net.minecraft.world.phys.shapes.Shapes
@Suppress("SameParameterValue", "HasPlatformType", "MemberVisibilityCanBePrivate", "unused")
object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<Block>>, Block>() {
@@ -121,19 +127,19 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val APRICORN_PLANKS = this.create("apricorn_planks",
Block(
BlockBehaviour.Properties.of().mapColor(MapColor.DIRT).instrument(NoteBlockInstrument.BASS)
.strength(2.0f, 3.0f).sound(SoundType.WOOD)
.strength(2.0F, 3.0F).sound(SoundType.WOOD)
)
)
@JvmField
val APRICORN_LEAVES = leaves("apricorn_leaves")
@JvmField
val APRICORN_FENCE = this.create("apricorn_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val APRICORN_FENCE = this.create("apricorn_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0F, 3.0F).sound(SoundType.WOOD)))
@JvmField
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(APRICORN_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).strength(2.0f, 3.0f).sound(SoundType.WOOD).ignitedByLava().forceSolidOn()))
val APRICORN_FENCE_GATE = this.create("apricorn_fence_gate", FenceGateBlock(APRICORN_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).strength(2.0F, 3.0F).sound(SoundType.WOOD).ignitedByLava().forceSolidOn()))
@JvmField
val APRICORN_BUTTON = this.create("apricorn_button", BlocksInvoker.createWoodenButtonBlock(APRICORN_BLOCK_SET_TYPE))
@JvmField
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(APRICORN_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).noCollission().strength(0.5f).sound(SoundType.WOOD)))
val APRICORN_PRESSURE_PLATE = this.create("apricorn_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(APRICORN_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(APRICORN_PLANKS.defaultMapColor()).noCollission().strength(0.5F).sound(SoundType.WOOD)))
@JvmField
val APRICORN_SIGN = this.create("apricorn_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), APRICORN_WOOD_TYPE))
@@ -150,7 +156,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val APRICORN_WALL_HANGING_SIGN = this.create("apricorn_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), APRICORN_WOOD_TYPE))
@JvmField
val APRICORN_SLAB = this.create("apricorn_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val APRICORN_SLAB = this.create("apricorn_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).strength(2.0F, 3.0F).sound(SoundType.WOOD)))
@JvmField
val APRICORN_STAIRS = this.create("apricorn_stairs", StairsBlockInvoker.`cobblemon$create`(APRICORN_PLANKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(APRICORN_PLANKS)))
@JvmField
@@ -187,12 +193,12 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val STRIPPED_SACCHARINE_WOOD = this.create("stripped_saccharine_wood", RotatedPillarBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0F).sound(SoundType.WOOD).ignitedByLava())) //log("stripped_saccharine_log")
@JvmField
val SACCHARINE_PLANKS = this.create("saccharine_planks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val SACCHARINE_PLANKS = this.create("saccharine_planks", Block(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_LIGHT_BLUE).instrument(NoteBlockInstrument.BASS).strength(2.0F, 3.0F).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_LEAVES = this.create("saccharine_leaves", SaccharineLeafBlock(
BlockBehaviour.Properties.of().mapColor(
MapColor.PLANT
).strength(0.2f).randomTicks().sound(SoundType.GRASS).noOcclusion()
).strength(0.2F).randomTicks().sound(SoundType.GRASS).noOcclusion()
.isValidSpawn { _: BlockState?, _: BlockGetter?, _: BlockPos?, entity: EntityType<*>? ->
entity === EntityType.OCELOT || entity === EntityType.PARROT
}.isSuffocating { _: BlockState?, _: BlockGetter?, _: BlockPos? ->
@@ -204,13 +210,13 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
false
}))
@JvmField
val SACCHARINE_FENCE = this.create("saccharine_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val SACCHARINE_FENCE = this.create("saccharine_fence", FenceBlock(BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0F, 3.0F).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_FENCE_GATE = this.create("saccharine_fence_gate", FenceGateBlock(SACCHARINE_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD).ignitedByLava().forceSolidOn()))
val SACCHARINE_FENCE_GATE = this.create("saccharine_fence_gate", FenceGateBlock(SACCHARINE_WOOD_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).strength(2.0F, 3.0F).sound(SoundType.WOOD).ignitedByLava().forceSolidOn()))
@JvmField
val SACCHARINE_BUTTON = this.create("saccharine_button", BlocksInvoker.createWoodenButtonBlock(BlockSetType.OAK))
@JvmField
val SACCHARINE_PRESSURE_PLATE = this.create("saccharine_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(SACCHARINE_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).noCollission().strength(0.5f).sound(SoundType.WOOD)))
val SACCHARINE_PRESSURE_PLATE = this.create("saccharine_pressure_plate", PressurePlateBlockInvoker.`cobblemon$create`(SACCHARINE_BLOCK_SET_TYPE, BlockBehaviour.Properties.of().mapColor(SACCHARINE_PLANKS.defaultMapColor()).instrument(NoteBlockInstrument.BASS).noCollission().strength(0.5F).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_SIGN = this.create("saccharine_sign", CobblemonSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
@@ -220,7 +226,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val SACCHARINE_WALL_HANGING_SIGN = this.create("saccharine_wall_hanging_sign", CobblemonWallHangingSignBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.OAK_HANGING_SIGN), SACCHARINE_WOOD_TYPE))
@JvmField
val SACCHARINE_SLAB = this.create("saccharine_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).strength(2.0f, 3.0f).sound(SoundType.WOOD)))
val SACCHARINE_SLAB = this.create("saccharine_slab", SlabBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).strength(2.0F, 3.0F).sound(SoundType.WOOD)))
@JvmField
val SACCHARINE_STAIRS = this.create("saccharine_stairs", StairsBlockInvoker.`cobblemon$create`(SACCHARINE_PLANKS.defaultBlockState(), BlockBehaviour.Properties.ofFullCopy(SACCHARINE_PLANKS)))
@JvmField
@@ -249,31 +255,31 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val POKE_SNACK = this.create("poke_snack", PokeSnackBlock(BlockBehaviour.Properties.of().forceSolidOn().strength(0.5F).sound(SoundType.WOOL).pushReaction(PushReaction.DESTROY).lightLevel { if (it.getValue(BlockStateProperties.LIT)) 3 else 0 }, true))
@JvmField
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
val TUMBLESTONE_CLUSTER = tumblestoneBlock("tumblestone_cluster", TumblestoneBlock.STAGE_3, 7, 3, null, MapColor.TERRACOTTA_ORANGE)
@JvmField
val LARGE_BUDDING_TUMBLESTONE = tumblestoneBlock("large_budding_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, TUMBLESTONE_CLUSTER)
val LARGE_BUDDING_TUMBLESTONE = tumblestoneBlock("large_budding_tumblestone", TumblestoneBlock.STAGE_2, 5, 3, TUMBLESTONE_CLUSTER, MapColor.TERRACOTTA_ORANGE)
@JvmField
val MEDIUM_BUDDING_TUMBLESTONE = tumblestoneBlock("medium_budding_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_TUMBLESTONE)
val MEDIUM_BUDDING_TUMBLESTONE = tumblestoneBlock("medium_budding_tumblestone", TumblestoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_TUMBLESTONE, MapColor.TERRACOTTA_ORANGE)
@JvmField
val SMALL_BUDDING_TUMBLESTONE = tumblestoneBlock("small_budding_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_TUMBLESTONE)
val SMALL_BUDDING_TUMBLESTONE = tumblestoneBlock("small_budding_tumblestone", TumblestoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_TUMBLESTONE, MapColor.TERRACOTTA_ORANGE)
@JvmField
val SKY_TUMBLESTONE_CLUSTER = tumblestoneBlock("sky_tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
val SKY_TUMBLESTONE_CLUSTER = tumblestoneBlock("sky_tumblestone_cluster", TumblestoneBlock.STAGE_3, 7, 3, null, MapColor.COLOR_LIGHT_BLUE)
@JvmField
val LARGE_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("large_budding_sky_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, SKY_TUMBLESTONE_CLUSTER)
val LARGE_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("large_budding_sky_tumblestone", TumblestoneBlock.STAGE_2, 5, 3, SKY_TUMBLESTONE_CLUSTER, MapColor.COLOR_LIGHT_BLUE)
@JvmField
val MEDIUM_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("medium_budding_sky_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_SKY_TUMBLESTONE)
val MEDIUM_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("medium_budding_sky_tumblestone", TumblestoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_SKY_TUMBLESTONE, MapColor.COLOR_LIGHT_BLUE)
@JvmField
val SMALL_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("small_budding_sky_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_SKY_TUMBLESTONE)
val SMALL_BUDDING_SKY_TUMBLESTONE = tumblestoneBlock("small_budding_sky_tumblestone", TumblestoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_SKY_TUMBLESTONE, MapColor.COLOR_LIGHT_BLUE)
@JvmField
val BLACK_TUMBLESTONE_CLUSTER = tumblestoneBlock("black_tumblestone_cluster", GrowableStoneBlock.STAGE_3, 7, 3, null)
val BLACK_TUMBLESTONE_CLUSTER = tumblestoneBlock("black_tumblestone_cluster", TumblestoneBlock.STAGE_3, 7, 3, null, MapColor.TERRACOTTA_BLACK)
@JvmField
val LARGE_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("large_budding_black_tumblestone", GrowableStoneBlock.STAGE_2, 5, 3, BLACK_TUMBLESTONE_CLUSTER)
val LARGE_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("large_budding_black_tumblestone", TumblestoneBlock.STAGE_2, 5, 3, BLACK_TUMBLESTONE_CLUSTER, MapColor.TERRACOTTA_BLACK)
@JvmField
val MEDIUM_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("medium_budding_black_tumblestone", GrowableStoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_BLACK_TUMBLESTONE)
val MEDIUM_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("medium_budding_black_tumblestone", TumblestoneBlock.STAGE_1, 4, 3, LARGE_BUDDING_BLACK_TUMBLESTONE, MapColor.TERRACOTTA_BLACK)
@JvmField
val SMALL_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("small_budding_black_tumblestone", GrowableStoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_BLACK_TUMBLESTONE)
val SMALL_BUDDING_BLACK_TUMBLESTONE = tumblestoneBlock("small_budding_black_tumblestone", TumblestoneBlock.STAGE_0, 3, 4, MEDIUM_BUDDING_BLACK_TUMBLESTONE, MapColor.TERRACOTTA_BLACK)
@JvmField
val TUMBLESTONE_BLOCK = this.create("tumblestone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@@ -282,6 +288,87 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val BLACK_TUMBLESTONE_BLOCK = this.create("black_tumblestone_block", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_BLACK).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
val TYPE_GEM_CORE = this.create("deepslate_crystal_core", TypeGemCoreBlock(BlockBehaviour.Properties.of().strength(4.0F, 10.0F).requiresCorrectToolForDrops().mapColor(MapColor.DEEPSLATE)))
private val typeGemBlocks = mutableMapOf<ResourceLocation, Block>()
@JvmField
val TYPE_GEM_BLOCK_NORMAL = typeGemBlock("normal_gem_block", MapColor.QUARTZ)
@JvmField
val TYPE_GEM_BLOCK_FIRE = typeGemBlock("fire_gem_block", MapColor.FIRE)
@JvmField
val TYPE_GEM_BLOCK_WATER = typeGemBlock("water_gem_block", MapColor.WATER)
@JvmField
val TYPE_GEM_BLOCK_GRASS = typeGemBlock("grass_gem_block", MapColor.COLOR_LIGHT_GREEN)
@JvmField
val TYPE_GEM_BLOCK_ELECTRIC = typeGemBlock("electric_gem_block", MapColor.GOLD)
@JvmField
val TYPE_GEM_BLOCK_ICE = typeGemBlock("ice_gem_block", MapColor.ICE)
@JvmField
val TYPE_GEM_BLOCK_FIGHTING = typeGemBlock("fighting_gem_block", MapColor.COLOR_RED)
@JvmField
val TYPE_GEM_BLOCK_POISON = typeGemBlock("poison_gem_block", MapColor.COLOR_PURPLE)
@JvmField
val TYPE_GEM_BLOCK_GROUND = typeGemBlock("ground_gem_block", MapColor.PODZOL)
@JvmField
val TYPE_GEM_BLOCK_FLYING = typeGemBlock("flying_gem_block", MapColor.COLOR_LIGHT_BLUE)
@JvmField
val TYPE_GEM_BLOCK_PSYCHIC = typeGemBlock("psychic_gem_block", MapColor.COLOR_MAGENTA)
@JvmField
val TYPE_GEM_BLOCK_BUG = typeGemBlock("bug_gem_block", MapColor.TERRACOTTA_LIGHT_GREEN)
@JvmField
val TYPE_GEM_BLOCK_ROCK = typeGemBlock("rock_gem_block", MapColor.TERRACOTTA_LIGHT_GRAY)
@JvmField
val TYPE_GEM_BLOCK_GHOST = typeGemBlock("ghost_gem_block", MapColor.TERRACOTTA_MAGENTA)
@JvmField
val TYPE_GEM_BLOCK_DRAGON = typeGemBlock("dragon_gem_block", MapColor.COLOR_BLUE)
@JvmField
val TYPE_GEM_BLOCK_DARK = typeGemBlock("dark_gem_block", MapColor.TERRACOTTA_BLACK)
@JvmField
val TYPE_GEM_BLOCK_STEEL = typeGemBlock("steel_gem_block", MapColor.METAL)
@JvmField
val TYPE_GEM_BLOCK_FAIRY = typeGemBlock("fairy_gem_block", MapColor.COLOR_PINK)
private val typeGemClusters = mutableMapOf<ResourceLocation, TypeGemClusterBlock>()
@JvmField
val TYPE_GEM_CLUSTER_NORMAL = typeGemCluster("normal_gem_cluster", TYPE_GEM_BLOCK_NORMAL, cobblemonResource("normal_gem"), MapColor.QUARTZ)
@JvmField
val TYPE_GEM_CLUSTER_FIRE = typeGemCluster("fire_gem_cluster", TYPE_GEM_BLOCK_FIRE, cobblemonResource("fire_gem"), MapColor.FIRE)
@JvmField
val TYPE_GEM_CLUSTER_WATER = typeGemCluster("water_gem_cluster", TYPE_GEM_BLOCK_WATER, cobblemonResource("water_gem"), MapColor.WATER)
@JvmField
val TYPE_GEM_CLUSTER_GRASS = typeGemCluster("grass_gem_cluster", TYPE_GEM_BLOCK_GRASS, cobblemonResource("grass_gem"), MapColor.COLOR_LIGHT_GREEN)
@JvmField
val TYPE_GEM_CLUSTER_ELECTRIC = typeGemCluster("electric_gem_cluster", TYPE_GEM_BLOCK_ELECTRIC, cobblemonResource("electric_gem"), MapColor.GOLD)
@JvmField
val TYPE_GEM_CLUSTER_ICE = typeGemCluster("ice_gem_cluster", TYPE_GEM_BLOCK_ICE, cobblemonResource("ice_gem"), MapColor.ICE)
@JvmField
val TYPE_GEM_CLUSTER_FIGHTING = typeGemCluster("fighting_gem_cluster", TYPE_GEM_BLOCK_FIGHTING, cobblemonResource("fighting_gem"), MapColor.COLOR_RED)
@JvmField
val TYPE_GEM_CLUSTER_POISON = typeGemCluster("poison_gem_cluster", TYPE_GEM_BLOCK_POISON, cobblemonResource("poison_gem"), MapColor.COLOR_PURPLE)
@JvmField
val TYPE_GEM_CLUSTER_GROUND = typeGemCluster("ground_gem_cluster", TYPE_GEM_BLOCK_GROUND, cobblemonResource("ground_gem"), MapColor.PODZOL)
@JvmField
val TYPE_GEM_CLUSTER_FLYING = typeGemCluster("flying_gem_cluster", TYPE_GEM_BLOCK_FLYING, cobblemonResource("flying_gem"), MapColor.COLOR_LIGHT_BLUE)
@JvmField
val TYPE_GEM_CLUSTER_PSYCHIC = typeGemCluster("psychic_gem_cluster", TYPE_GEM_BLOCK_PSYCHIC, cobblemonResource("psychic_gem"), MapColor.COLOR_MAGENTA)
@JvmField
val TYPE_GEM_CLUSTER_BUG = typeGemCluster("bug_gem_cluster", TYPE_GEM_BLOCK_BUG, cobblemonResource("bug_gem"), MapColor.TERRACOTTA_LIGHT_GREEN)
@JvmField
val TYPE_GEM_CLUSTER_ROCK = typeGemCluster("rock_gem_cluster", TYPE_GEM_BLOCK_ROCK, cobblemonResource("rock_gem"), MapColor.TERRACOTTA_LIGHT_GRAY)
@JvmField
val TYPE_GEM_CLUSTER_GHOST = typeGemCluster("ghost_gem_cluster", TYPE_GEM_BLOCK_GHOST, cobblemonResource("ghost_gem"), MapColor.TERRACOTTA_MAGENTA)
@JvmField
val TYPE_GEM_CLUSTER_DRAGON = typeGemCluster("dragon_gem_cluster", TYPE_GEM_BLOCK_DRAGON, cobblemonResource("dragon_gem"), MapColor.COLOR_BLUE)
@JvmField
val TYPE_GEM_CLUSTER_DARK = typeGemCluster("dark_gem_cluster", TYPE_GEM_BLOCK_DARK, cobblemonResource("dark_gem"), MapColor.TERRACOTTA_BLACK)
@JvmField
val TYPE_GEM_CLUSTER_STEEL = typeGemCluster("steel_gem_cluster", TYPE_GEM_BLOCK_STEEL, cobblemonResource("steel_gem"), MapColor.METAL)
@JvmField
val TYPE_GEM_CLUSTER_FAIRY = typeGemCluster("fairy_gem_cluster", TYPE_GEM_BLOCK_FAIRY, cobblemonResource("fairy_gem"), MapColor.COLOR_PINK)
@JvmField
val POLISHED_TUMBLESTONE = this.create("polished_tumblestone", Block(BlockBehaviour.Properties.of().mapColor(MapColor.TERRACOTTA_ORANGE).strength(1.0F).sound(CobblemonSounds.TUMBLESTONE_BLOCK_SOUNDS).requiresCorrectToolForDrops().instrument(NoteBlockInstrument.BASEDRUM)))
@JvmField
@@ -450,6 +537,18 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
)
)
@JvmField
val HABITAT_BLOCK = this.create(
name = "habitat_block",
entry = HabitatBlock(
properties = BlockBehaviour.Properties.of()
.mapColor(MapColor.STONE)
.strength(1.5F, Blocks.OBSIDIAN.explosionResistance)
.pushReaction(PushReaction.BLOCK)
)
)
@JvmField
val CAMPFIRE = create("campfire", CampfireBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.PODZOL).strength(2.0F).lightLevel{14}, false))
@@ -459,7 +558,7 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val RELIC_COIN_POUCH = create("relic_coin_pouch", CoinPouchBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_POUCH_SOUNDS).pushReaction(PushReaction.DESTROY).noOcclusion(), true))
@JvmField
val RELIC_COIN_SACK = create("relic_coin_sack", CoinPouchBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_SACK_SOUNDS).pushReaction(PushReaction.DESTROY).strength(0.4f), false))
val RELIC_COIN_SACK = create("relic_coin_sack", CoinPouchBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.RELIC_COIN_SACK_SOUNDS).pushReaction(PushReaction.DESTROY).strength(0.4F).mapColor(MapColor.GOLD), false))
@JvmField
val GILDED_CHEST = create("gilded_chest", GildedChestBlock(BlockBehaviour.Properties.ofFullCopy(Blocks.CHEST).noOcclusion().sound(CobblemonSounds.GILDED_CHEST_SOUNDS), GildedChestBlock.Type.RED))
@@ -512,14 +611,14 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val PINK_PLAQUE = create("pink_plaque", PlaqueBlock(BlockBehaviour.Properties.of().sound(SoundType.METAL).mapColor(MapColor.METAL).noOcclusion().pushReaction(PushReaction.DESTROY).strength(5.0F)))
@JvmField
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
val CLEANSE_TAG = create("cleanse_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_SMALL_SOUNDS).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.WOOD).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
val SPELL_TAG = create("spell_tag", WallAttachedStackableItemBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_SMALL_SOUNDS).mapColor(MapColor.NONE).pushReaction(PushReaction.DESTROY).noOcclusion().noCollission(), WallAttachedStackableItemBlock.WallStackableItemBlockType.TAG))
@JvmField
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
val BLUNDER_POLICY = create("blunder_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_LARGE_SOUNDS).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
val WEAKNESS_POLICY = create("weakness_policy", WallAttachedDirectionalShapeBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.ITEM_BLOCK_PAPER_LARGE_SOUNDS).mapColor(MapColor.NONE).noOcclusion().noCollission(), 14, 12, 1))
@JvmField
val FULL_HEAL = create("full_heal", StackableItemBlock(BlockBehaviour.Properties.of().sound(SoundType.CANDLE).mapColor(MapColor.NONE).noOcclusion(), StackableItemBlock.StackableItemBlockType.STATUS_RESTORE))
@@ -574,25 +673,43 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
@JvmField
val MONITOR = create("monitor", MonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { if (it.getValue(MonitorBlock.SCREEN) != MonitorBlock.MonitorScreen.OFF) 13 else 0 }))
@JvmField
val DAMAGED_MONITOR = create("damaged_monitor", DamagedMonitorBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).lightLevel { when (it.getValue(DamagedMonitorBlock.SCREEN)) { DamagedMonitorBlock.BrokenMonitorScreen.GLITCHING -> 10; else -> 0 } }))
@JvmField
val FOSSIL_ANALYZER = create("fossil_analyzer", FossilAnalyzerBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val RESTORATION_TANK = create("restoration_tank", RestorationTankBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.GLASS).pushReaction(PushReaction.BLOCK).requiresCorrectToolForDrops().strength(5.0F, 6.0F).noOcclusion()))
@JvmField
val HEALING_MACHINE = create("healing_machine", HealingMachineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2f).noOcclusion().lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 12 else 5 }))
val HEALING_MACHINE = create("healing_machine", HealingMachineBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if (it.getValue(HealingMachineBlock.CHARGE_LEVEL) >= HealingMachineBlock.MAX_CHARGE_LEVEL) 12 else 5 }))
@JvmField
val PC = create("pc", PCBlock(BlockBehaviour.Properties.of().mapColor(MapColor.METAL).sound(SoundType.METAL).pushReaction(PushReaction.BLOCK).strength(2F).noOcclusion().lightLevel { if ((it.getValue(PCBlock.ON) as Boolean) && (it.getValue(PCBlock.PART) == PCBlock.PCPart.TOP)) 13 else 0 }))
val TM_MACHINE = create(
"tm_machine",
TMMachineBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.COLOR_GREEN)
.sound(SoundType.METAL)
.pushReaction(PushReaction.BLOCK)
.strength(2F)
.noOcclusion()
)
)
@JvmField
val LECTERN = create("lectern", LecternBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.WOOD).strength(2.5F).ignitedByLava().lightLevel { if (it.getValue(LecternBlock.EMIT_LIGHT) as Boolean) 13 else 0 }))
@JvmField
val DISC_SHELF = create("disc_shelf", DiscShelfBlock(BlockBehaviour.Properties.of().mapColor(MapColor.WOOD).instrument(NoteBlockInstrument.BASS).sound(SoundType.METAL).strength(2.5F)))
@JvmField
val DISPLAY_CASE = create("display_case", DisplayCaseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F).requiresCorrectToolForDrops()))
// TODO after 1.7
// @JvmField
// val INCENSE_SWEET = create("incense_sweet", SweetIncenseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3f)))
// val INCENSE_SWEET = create("incense_sweet", SweetIncenseBlock(BlockBehaviour.Properties.of().sound(CobblemonSounds.DISPLAY_CASE_SOUNDS).noOcclusion().pushReaction(PushReaction.BLOCK).mapColor(MapColor.STONE).strength(0.3F)))
@JvmField
val PASTURE = create("pasture", PastureBlock(BlockBehaviour.Properties.of().mapColor(MapColor.COLOR_BROWN).sound(SoundType.WOOD).strength(2F).noOcclusion().pushReaction(PushReaction.BLOCK).lightLevel { if ((it.getValue(PastureBlock.ON) as Boolean) && (it.getValue(PastureBlock.PART) == PastureBlock.PasturePart.TOP)) 13 else 0 }))
@@ -660,8 +777,9 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
private fun apricornBlock(name: String, apricorn: Apricorn): ApricornBlock = this.create(name, ApricornBlock(BlockBehaviour.Properties.of().mapColor(apricorn.mapColor()).randomTicks().strength(Blocks.OAK_LOG.defaultDestroyTime(), Blocks.OAK_LOG.explosionResistance).sound(SoundType.WOOD).noOcclusion(), apricorn))
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?) : Block {
private fun tumblestoneBlock(name: String, stage: Int, height: Int, xzOffset: Int, nextStage: Block?, mapColor: MapColor) : Block {
return this.create(name, TumblestoneBlock(BlockBehaviour.Properties.of()
.mapColor(mapColor)
.pushReaction(PushReaction.DESTROY)
.noOcclusion()
.strength(1.5F)
@@ -890,4 +1008,28 @@ object CobblemonBlocks : PlatformRegistry<Registry<Block>, ResourceKey<Registry<
val block = BlocksInvoker.createLeavesBlock(SoundType.GRASS)
return this.create(name, block)
}
}
private fun typeGemBlock(name: String, mapColor: MapColor): Block {
val typeGemBlock = this.create(name, Block(BlockBehaviour.Properties.of().mapColor(mapColor).strength(3.0F, 6.0F).sound(CobblemonSounds.TYPE_GEM_BLOCK_SOUNDS)))
val identifier = cobblemonResource(name)
typeGemBlocks[identifier] = typeGemBlock
return typeGemBlock
}
fun typeGemBlocks() = typeGemBlocks.toMap()
private fun typeGemCluster(name: String, gemBlock: Block, dropItemId: ResourceLocation, mapColor: MapColor): Block {
val gemClusterBlock = this.create(name, TypeGemClusterBlock(BlockBehaviour.Properties.of().mapColor(mapColor).strength(2.0F, 3.0F).sound(CobblemonSounds.TYPE_GEM_CLUSTER_SOUNDS).pushReaction(PushReaction.DESTROY), gemBlock, dropItemId))
TypeGemClusterBlock.gemToClusterMap[gemBlock] = gemClusterBlock
val identifier = cobblemonResource(name)
typeGemClusters[identifier] = gemClusterBlock
return gemClusterBlock
}
fun typeGemClusters() = typeGemClusters.toMap()
}
@@ -71,11 +71,11 @@ object CobblemonCommands {
MarkGiveAllCommand.register(dispatcher)
PcSearchCommand.register(dispatcher)
PcTakeCommand.register(dispatcher)
GiveTmCommand.register(dispatcher)
TmCommand.register(dispatcher)
// Possibly lock down registration if and only if under dev environment or running in an environment
// with a certain system environment variable set
CobblemonInfoCommand.register(dispatcher)
CalculateSeatPositionCommand.register(dispatcher)
DebugCobblemonAICommand.register(dispatcher)
}
}
}
@@ -19,6 +19,7 @@ import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
import net.minecraft.server.packs.resources.PreparableReloadListener
import net.minecraft.tags.TagKey
import net.minecraft.world.inventory.MenuType
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.ItemLike
import net.minecraft.world.level.biome.Biome
@@ -69,6 +69,12 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
.networkSynchronized(FoodColourComponent.PACKET_CODEC)
.build())
@JvmField
val TM_MOVE: DataComponentType<TMMoveComponent> = create("tm_move", DataComponentType.builder<TMMoveComponent>()
.persistent(TMMoveComponent.CODEC)
.networkSynchronized(TMMoveComponent.PACKET_CODEC)
.build())
@JvmField
val INGREDIENT: DataComponentType<IngredientComponent> = create("ingredient", DataComponentType.builder<IngredientComponent>()
.persistent(IngredientComponent.CODEC)
@@ -101,6 +107,7 @@ object CobblemonItemComponents : PlatformRegistry<Registry<DataComponentType<*>>
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:flavour"), FLAVOUR)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:ride_boosts"), RIDE_BOOST)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:food_colour"), FOOD_COLOUR)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:tm_move"), TM_MOVE)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:ingredient"), INGREDIENT)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:food"), FOOD)
Registry.register(BuiltInRegistries.DATA_COMPONENT_TYPE, ResourceLocation.parse("cobblemon:mob_effects"), MOB_EFFECTS)
@@ -21,8 +21,8 @@ import com.cobblemon.mod.common.api.text.gray
import com.cobblemon.mod.common.block.BerryBlock
import com.cobblemon.mod.common.block.MintBlock
import com.cobblemon.mod.common.block.MintBlock.MintType
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.block.campfirepot.CampfirePotColor
import com.cobblemon.mod.common.client.pokedex.PokedexType
import com.cobblemon.mod.common.entity.boat.CobblemonBoatType
import com.cobblemon.mod.common.item.*
import com.cobblemon.mod.common.item.armor.CobblemonArmorTrims
@@ -35,7 +35,6 @@ import com.cobblemon.mod.common.item.berry.HealingBerryItem
import com.cobblemon.mod.common.item.berry.PPRestoringBerryItem
import com.cobblemon.mod.common.item.berry.PortionHealingBerryItem
import com.cobblemon.mod.common.item.berry.StatusCuringBerryItem
import com.cobblemon.mod.common.item.interactive.PonigiriItem
import com.cobblemon.mod.common.item.food.SinisterTeaItem
import com.cobblemon.mod.common.item.interactive.*
import com.cobblemon.mod.common.item.interactive.ability.AbilityChangeItem
@@ -406,7 +405,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BIG_MALASADA = regionalFoodItem("big_malasada", 64, 7, 0.3f, false)
@JvmField
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 64, 10, 0.6f, false, ItemStack(Items.BOWL, 1))
val SMOKED_TAIL_CURRY = regionalFoodItem("smoked_tail_curry", 64, 10, 0.6f, false)
@JvmField
val JUBILIFE_MUFFIN = regionalFoodItem("jubilife_muffin", 64, 7, 0.3f, false)
@JvmField
@@ -453,10 +452,16 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val MONITOR = blockItem("monitor", CobblemonBlocks.MONITOR)
@JvmField
val DAMAGED_MONITOR = blockItem("damaged_monitor", CobblemonBlocks.DAMAGED_MONITOR)
@JvmField
val HEALING_MACHINE = blockItem("healing_machine", CobblemonBlocks.HEALING_MACHINE, Rarity.UNCOMMON)
@JvmField
val PC = blockItem("pc", CobblemonBlocks.PC)
@JvmField
val TM_MACHINE = blockItem("tm_machine", CobblemonBlocks.TM_MACHINE)
@JvmField
val DISC_SHELF = blockItem("disc_shelf", CobblemonBlocks.DISC_SHELF)
@JvmField
val PASTURE = blockItem("pasture", CobblemonBlocks.PASTURE)
@JvmField
val DISPLAY_CASE = blockItem("display_case", CobblemonBlocks.DISPLAY_CASE)
@@ -599,6 +604,9 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val BERRY_JUICE = this.create("berry_juice", BerryJuiceItem())
@JvmField
val HABITAT_BLOCK = blockItem("habitat_block", CobblemonBlocks.HABITAT_BLOCK)
@JvmField
val GALARICA_NUTS = compostableItemNameBlockItem("galarica_nuts", CobblemonBlocks.GALARICA_NUT_BUSH)
@@ -819,7 +827,7 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField val DIRE_HIT = create("dire_hit", DireHitItem(CobblemonBlocks.DIRE_HIT))
@JvmField val GUARD_SPEC = create("guard_spec", GuardSpecItem(CobblemonBlocks.GUARD_SPEC))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", block = CobblemonBlocks.FULL_HEAL))
@JvmField val FULL_HEAL = create("full_heal", StatusCureItem("item.cobblemon.full_heal", *Statuses.getPersistentStatuses().toTypedArray(), block = CobblemonBlocks.FULL_HEAL))
@JvmField val ANTIDOTE = create("antidote", StatusCureItem("item.cobblemon.antidote", Statuses.POISON, Statuses.POISON_BADLY, block = CobblemonBlocks.ANTIDOTE))
@JvmField val AWAKENING = create("awakening", StatusCureItem("item.cobblemon.awakening", Statuses.SLEEP, block = CobblemonBlocks.AWAKENING))
@JvmField val BURN_HEAL = create("burn_heal", StatusCureItem("item.cobblemon.burn_heal", Statuses.BURN, block = CobblemonBlocks.BURN_HEAL))
@@ -1208,6 +1216,83 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
@JvmField
val BLACK_TUMBLESTONE_BLOCK = blockItem("black_tumblestone_block", CobblemonBlocks.BLACK_TUMBLESTONE_BLOCK)
@JvmField
val TYPE_GEM_CORE = blockItem("deepslate_crystal_core", CobblemonBlocks.TYPE_GEM_CORE)
@JvmField
val TYPE_GEM_CLUSTER_NORMAL = blockItem("normal_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL)
@JvmField
val TYPE_GEM_CLUSTER_FIRE = blockItem("fire_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_FIRE)
@JvmField
val TYPE_GEM_CLUSTER_WATER = blockItem("water_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_WATER)
@JvmField
val TYPE_GEM_CLUSTER_ELECTRIC = blockItem("electric_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_ELECTRIC)
@JvmField
val TYPE_GEM_CLUSTER_GRASS = blockItem("grass_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_GRASS)
@JvmField
val TYPE_GEM_CLUSTER_ICE = blockItem("ice_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_ICE)
@JvmField
val TYPE_GEM_CLUSTER_FIGHTING = blockItem("fighting_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_FIGHTING)
@JvmField
val TYPE_GEM_CLUSTER_POISON = blockItem("poison_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_POISON)
@JvmField
val TYPE_GEM_CLUSTER_GROUND = blockItem("ground_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_GROUND)
@JvmField
val TYPE_GEM_CLUSTER_FLYING = blockItem("flying_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_FLYING)
@JvmField
val TYPE_GEM_CLUSTER_PSYCHIC = blockItem("psychic_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_PSYCHIC)
@JvmField
val TYPE_GEM_CLUSTER_BUG = blockItem("bug_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_BUG)
@JvmField
val TYPE_GEM_CLUSTER_ROCK = blockItem("rock_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_ROCK)
@JvmField
val TYPE_GEM_CLUSTER_GHOST = blockItem("ghost_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_GHOST)
@JvmField
val TYPE_GEM_CLUSTER_DRAGON = blockItem("dragon_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_DRAGON)
@JvmField
val TYPE_GEM_CLUSTER_DARK = blockItem("dark_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_DARK)
@JvmField
val TYPE_GEM_CLUSTER_STEEL = blockItem("steel_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_STEEL)
@JvmField
val TYPE_GEM_CLUSTER_FAIRY = blockItem("fairy_gem_cluster", CobblemonBlocks.TYPE_GEM_CLUSTER_FAIRY)
@JvmField
val TYPE_GEM_BLOCK_NORMAL = blockItem("normal_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_NORMAL)
@JvmField
val TYPE_GEM_BLOCK_FIRE = blockItem("fire_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_FIRE)
@JvmField
val TYPE_GEM_BLOCK_WATER = blockItem("water_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_WATER)
@JvmField
val TYPE_GEM_BLOCK_ELECTRIC = blockItem("electric_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_ELECTRIC)
@JvmField
val TYPE_GEM_BLOCK_GRASS = blockItem("grass_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_GRASS)
@JvmField
val TYPE_GEM_BLOCK_ICE = blockItem("ice_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_ICE)
@JvmField
val TYPE_GEM_BLOCK_FIGHTING = blockItem("fighting_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_FIGHTING)
@JvmField
val TYPE_GEM_BLOCK_POISON = blockItem("poison_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_POISON)
@JvmField
val TYPE_GEM_BLOCK_GROUND = blockItem("ground_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_GROUND)
@JvmField
val TYPE_GEM_BLOCK_FLYING = blockItem("flying_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_FLYING)
@JvmField
val TYPE_GEM_BLOCK_PSYCHIC = blockItem("psychic_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_PSYCHIC)
@JvmField
val TYPE_GEM_BLOCK_BUG = blockItem("bug_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_BUG)
@JvmField
val TYPE_GEM_BLOCK_ROCK = blockItem("rock_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_ROCK)
@JvmField
val TYPE_GEM_BLOCK_GHOST = blockItem("ghost_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_GHOST)
@JvmField
val TYPE_GEM_BLOCK_DRAGON = blockItem("dragon_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_DRAGON)
@JvmField
val TYPE_GEM_BLOCK_DARK = blockItem("dark_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_DARK)
@JvmField
val TYPE_GEM_BLOCK_STEEL = blockItem("steel_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_STEEL)
@JvmField
val TYPE_GEM_BLOCK_FAIRY = blockItem("fairy_gem_block", CobblemonBlocks.TYPE_GEM_BLOCK_FAIRY)
@JvmField
val POKEROD_SMITHING_TEMPLATE = create("pokerod_smithing_template", SmithingTemplateItem(
Component.translatable("item.minecraft.fishing_rod").blue(),
@@ -1432,44 +1517,49 @@ object CobblemonItems : PlatformRegistry<Registry<Item>, ResourceKey<Registry<It
val RELIC_COIN_POUCH = blockItem("relic_coin_pouch", CobblemonBlocks.RELIC_COIN_POUCH)
@JvmField
val RELIC_COIN_SACK = blockItem("relic_coin_sack", CobblemonBlocks.RELIC_COIN_SACK)
@JvmField
val TECHNICAL_MACHINE = this.create("technical_machine", TechnicalMachineItem(Properties()))
@JvmField
val BLANK_TM = this.create("blank_tm", CobblemonItem(Item.Properties()))
// Type Gems
@JvmField
val NORMAL_GEM = noSettingsItem("normal_gem")
val NORMAL_GEM = this.create("normal_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_NORMAL))
@JvmField
val FIRE_GEM = noSettingsItem("fire_gem")
val FIRE_GEM = this.create("fire_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_FIRE))
@JvmField
val WATER_GEM = noSettingsItem("water_gem")
val WATER_GEM = this.create("water_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_WATER))
@JvmField
val GRASS_GEM = noSettingsItem("grass_gem")
val GRASS_GEM = this.create("grass_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_GRASS))
@JvmField
val ELECTRIC_GEM = noSettingsItem("electric_gem")
val ELECTRIC_GEM = this.create("electric_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_ELECTRIC))
@JvmField
val ICE_GEM = noSettingsItem("ice_gem")
val ICE_GEM = this.create("ice_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_ICE))
@JvmField
val FIGHTING_GEM = noSettingsItem("fighting_gem")
val FIGHTING_GEM = this.create("fighting_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_FIGHTING))
@JvmField
val POISON_GEM = noSettingsItem("poison_gem")
val POISON_GEM = this.create("poison_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_POISON))
@JvmField
val GROUND_GEM = noSettingsItem("ground_gem")
val GROUND_GEM = this.create("ground_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_GROUND))
@JvmField
val FLYING_GEM = noSettingsItem("flying_gem")
val FLYING_GEM = this.create("flying_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_FLYING))
@JvmField
val PSYCHIC_GEM = noSettingsItem("psychic_gem")
val PSYCHIC_GEM = this.create("psychic_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_PSYCHIC))
@JvmField
val BUG_GEM = noSettingsItem("bug_gem")
val BUG_GEM = this.create("bug_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_BUG))
@JvmField
val ROCK_GEM = noSettingsItem("rock_gem")
val ROCK_GEM = this.create("rock_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_ROCK))
@JvmField
val GHOST_GEM = noSettingsItem("ghost_gem")
val GHOST_GEM = this.create("ghost_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_GHOST))
@JvmField
val DRAGON_GEM = noSettingsItem("dragon_gem")
val DRAGON_GEM = this.create("dragon_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_DRAGON))
@JvmField
val DARK_GEM = noSettingsItem("dark_gem")
val DARK_GEM = this.create("dark_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_DARK))
@JvmField
val STEEL_GEM = noSettingsItem("steel_gem")
val STEEL_GEM = this.create("steel_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_STEEL))
@JvmField
val FAIRY_GEM = noSettingsItem("fairy_gem")
val FAIRY_GEM = this.create("fairy_gem", GemItem(Item.Properties(), CobblemonBlocks.TYPE_GEM_CLUSTER_FAIRY))
//@JvmField
//val BINDING_SOIL = blockItem("binding_soil", CobblemonBlocks.BINDING_SOIL)
@@ -15,12 +15,12 @@ import com.cobblemon.mod.common.api.moves.animations.ActionEffectContext
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.ListCodec
import com.mojang.serialization.codecs.PrimitiveCodec
import java.util.Optional
import java.util.UUID
import net.minecraft.core.BlockPos
import net.minecraft.core.GlobalPos
import net.minecraft.core.UUIDUtil
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import java.util.*
object CobblemonMemories {
val memories = mutableMapOf<String, MemoryModuleType<*>>()
@@ -59,8 +59,12 @@ object CobblemonMemories {
@JvmField
val DISABLE_WALK_TO_BERRY_BUSH = register<Boolean>("disable_walk_to_berry_bush")
@JvmField
val TIME_TRYING_TO_REACH_BERRY_BUSH = register<Int>("time_trying_to_reach_berry_bush")
@JvmField
val IS_CONSUMING_ITEM = register<Boolean>("is_consuming_item")
@JvmField
val RECENTLY_ATE_GRASS = register<Boolean>("recently_ate_grass")
@JvmField
val HIVE_LOCATION = register<BlockPos>("hive_location", BlockPos.CODEC)
@JvmField
val HIVE_BLACKLIST = register<List<BlockPos>>("hive_blacklist")
@@ -10,6 +10,7 @@ package com.cobblemon.mod.common
import com.cobblemon.mod.common.block.campfirepot.CookingPotMenu
import com.cobblemon.mod.common.block.tmmachine.TMMachineMenu
import com.cobblemon.mod.common.platform.PlatformRegistry
import net.minecraft.core.Registry
import net.minecraft.core.registries.BuiltInRegistries
@@ -19,7 +20,8 @@ import net.minecraft.world.inventory.MenuType
object CobblemonMenuType : PlatformRegistry<Registry<MenuType<*>>, ResourceKey<Registry<MenuType<*>>>, MenuType<*>>() {
val COOKING_POT = MenuType.register("cooking_pot", ::CookingPotMenu)
val COOKING_POT = MenuType.register("cooking_pot_menu", ::CookingPotMenu)
val TM_MACHINE = MenuType.register("tm_machine_menu", ::TMMachineMenu)
override val registry: Registry<MenuType<*>>
get() = BuiltInRegistries.MENU
@@ -0,0 +1,55 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.moves.MoveSelector
import com.cobblemon.mod.common.api.moves.MovesetBuilder
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.MovesetBuilderAdapter
import com.cobblemon.mod.common.util.adapters.StringToObjectAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
object CobblemonMovesetBuilders : JsonDataRegistry<MovesetBuilder> {
override val gson: Gson = GsonBuilder()
.setPrettyPrinting()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(MovesetBuilder::class.java, MovesetBuilderAdapter)
.registerTypeAdapter(MoveSelector::class.java, StringToObjectAdapter(MoveSelector.selectors))
.create()
override val typeToken = TypeToken.get(MovesetBuilder::class.java)
override val resourcePath = "moveset_builders"
override val id: ResourceLocation = cobblemonResource("moveset_builders")
override val type = PackType.SERVER_DATA
override val observable = SimpleObservable<CobblemonMovesetBuilders>()
val movesetBuilders = mutableMapOf<ResourceLocation, MovesetBuilder>()
fun getOrThrow(id: ResourceLocation): MovesetBuilder {
return movesetBuilders[id]
?: throw IllegalArgumentException("Unknown MovesetBuilder id: $id")
}
override fun sync(player: ServerPlayer) { /* These don't sync. But what if they did? Nah probably shouldn't sync. */ }
override fun reload(data: Map<ResourceLocation, MovesetBuilder>) {
movesetBuilders.clear()
data.forEach { (id, value) -> value.id = id }
movesetBuilders.putAll(data)
observable.emit(this)
}
}
@@ -9,7 +9,6 @@
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.net.NetworkPacket
import com.cobblemon.mod.common.client.net.CalculateSeatPositionsHandler
import com.cobblemon.mod.common.client.net.OpenBehaviourEditorHandler
import com.cobblemon.mod.common.client.net.PlayerInteractOptionsHandler
import com.cobblemon.mod.common.client.net.SetClientPlayerDataHandler
@@ -23,7 +22,6 @@ import com.cobblemon.mod.common.client.net.data.CobblemonMechanicsSyncHandler
import com.cobblemon.mod.common.client.net.data.DataRegistrySyncPacketHandler
import com.cobblemon.mod.common.client.net.data.RideSettingsSyncHandler
import com.cobblemon.mod.common.client.net.debug.OpenRidingStatsDebugGUIHandler
import com.cobblemon.mod.common.client.net.debug.UpdateTrackedBrainDataHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueClosedHandler
import com.cobblemon.mod.common.client.net.dialogue.DialogueOpenedHandler
import com.cobblemon.mod.common.client.net.effect.PokeSnackBlockParticlesHandler
@@ -34,7 +32,11 @@ import com.cobblemon.mod.common.client.net.effect.SpawnSnowstormParticleHandler
import com.cobblemon.mod.common.client.net.gui.ExpGainedDataPacketHandler
import com.cobblemon.mod.common.client.net.gui.InteractPokemonUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.PokedexUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SetActiveTMPacketHandler
import com.cobblemon.mod.common.client.net.gui.SetTMMachineContainerDataPacketHandler
import com.cobblemon.mod.common.client.net.gui.SummaryUIPacketHandler
import com.cobblemon.mod.common.client.net.gui.SynchronizeActiveTMHandler
import com.cobblemon.mod.common.client.net.habitat.OpenHabitatBlockEditorHandler
import com.cobblemon.mod.common.client.net.npc.CloseNPCEditorHandler
import com.cobblemon.mod.common.client.net.npc.OpenNPCEditorHandler
import com.cobblemon.mod.common.client.net.orientation.ClientboundUpdateOrientationHandler
@@ -44,6 +46,7 @@ import com.cobblemon.mod.common.client.net.pasture.PokemonPasturedHandler
import com.cobblemon.mod.common.client.net.pasture.PokemonUnpasturedHandler
import com.cobblemon.mod.common.client.net.pasture.UpdatePastureConflictFlagHandler
import com.cobblemon.mod.common.client.net.pokedex.ServerConfirmedRegisterHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundSeatAssignmentPacketHandler
import com.cobblemon.mod.common.client.net.pokemon.update.ClientboundUpdateRidingStateHandler
import com.cobblemon.mod.common.client.net.pokemon.update.PokemonUpdatePacketHandler
import com.cobblemon.mod.common.client.net.riding.ClientboundUpdateDriverInputHandler
@@ -69,7 +72,6 @@ import com.cobblemon.mod.common.client.net.trade.TradeProcessStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeStartedHandler
import com.cobblemon.mod.common.client.net.trade.TradeUpdatedHandler
import com.cobblemon.mod.common.net.PacketRegisterInfo
import com.cobblemon.mod.common.net.messages.client.CalculateSeatPositionsPacket
import com.cobblemon.mod.common.net.messages.client.OpenBehaviourEditorPacket
import com.cobblemon.mod.common.net.messages.client.PlayerInteractOptionsPacket
import com.cobblemon.mod.common.net.messages.client.SetClientPlayerDataPacket
@@ -82,7 +84,6 @@ import com.cobblemon.mod.common.net.messages.client.cooking.SeasoningRegistrySyn
import com.cobblemon.mod.common.net.messages.client.cooking.ToggleCookingPotLidPacket
import com.cobblemon.mod.common.net.messages.client.data.*
import com.cobblemon.mod.common.net.messages.client.debug.RequestOpenRidingStatsDebugGUIPacket
import com.cobblemon.mod.common.net.messages.client.debug.UpdateTrackedBrainDataPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueClosedPacket
import com.cobblemon.mod.common.net.messages.client.dialogue.DialogueOpenedPacket
import com.cobblemon.mod.common.net.messages.client.effect.PokeSnackBlockParticlesPacket
@@ -90,6 +91,7 @@ import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacke
import com.cobblemon.mod.common.net.messages.client.effect.SaccharineLogBlockParticlesPacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormEntityParticlePacket
import com.cobblemon.mod.common.net.messages.client.effect.SpawnSnowstormParticlePacket
import com.cobblemon.mod.common.net.messages.client.habitat.OpenHabitatBlockEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.CloseNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.npc.OpenNPCEditorPacket
import com.cobblemon.mod.common.net.messages.client.orientation.ClientboundUpdateDriverInputPacket
@@ -103,6 +105,7 @@ import com.cobblemon.mod.common.net.messages.client.pokedex.ServerConfirmedRegis
import com.cobblemon.mod.common.net.messages.client.pokemon.update.*
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.AddEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClearEvolutionsPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.ClientboundSeatAssignmentPacket
import com.cobblemon.mod.common.net.messages.client.pokemon.update.evolution.RemoveEvolutionPacket
import com.cobblemon.mod.common.net.messages.client.settings.OpenCobblemonConfigScreenPacket
import com.cobblemon.mod.common.net.messages.client.settings.ServerSettingsPacket
@@ -129,6 +132,7 @@ import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.ChangeP
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.RequestPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.SetPCBoxWallpapersPacket
import com.cobblemon.mod.common.net.messages.client.storage.pc.wallpaper.UnlockPCBoxWallpaperPacket
import com.cobblemon.mod.common.net.messages.client.tms.TechnicalMachineRegistrySyncPacket
import com.cobblemon.mod.common.net.messages.client.toast.ToastPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeAcceptanceChangedPacket
import com.cobblemon.mod.common.net.messages.client.trade.TradeCancelledPacket
@@ -141,7 +145,10 @@ import com.cobblemon.mod.common.net.messages.client.trade.TradeUpdatedPacket
import com.cobblemon.mod.common.net.messages.client.ui.ExpGainedDataPacket
import com.cobblemon.mod.common.net.messages.client.ui.InteractPokemonUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.PokedexUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SetActiveTMPacket
import com.cobblemon.mod.common.net.messages.client.ui.SetTMMachineContainerDataPacket
import com.cobblemon.mod.common.net.messages.client.ui.SummaryUIPacket
import com.cobblemon.mod.common.net.messages.client.ui.SynchronizeActiveTMPacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengePacket
import com.cobblemon.mod.common.net.messages.server.BattleChallengeResponsePacket
import com.cobblemon.mod.common.net.messages.server.BenchMovePacket
@@ -158,6 +165,7 @@ import com.cobblemon.mod.common.net.messages.server.battle.SpectateBattlePacket
import com.cobblemon.mod.common.net.messages.server.behaviour.DamageOnCollisionPacket
import com.cobblemon.mod.common.net.messages.server.behaviour.SetEntityBehaviourPacket
import com.cobblemon.mod.common.net.messages.server.block.AdjustBlockEntityViewerCountPacket
import com.cobblemon.mod.common.net.messages.server.block.TMMachineTeachMovePacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectCancelledPacket
import com.cobblemon.mod.common.net.messages.server.callback.move.MoveSelectedPacket
import com.cobblemon.mod.common.net.messages.server.callback.party.PartyPokemonSelectedPacket
@@ -170,10 +178,8 @@ import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidin
import com.cobblemon.mod.common.net.messages.server.debug.ServerboundUpdateRidingStatsPacket
import com.cobblemon.mod.common.net.messages.server.dialogue.EscapeDialoguePacket
import com.cobblemon.mod.common.net.messages.server.dialogue.InputToDialoguePacket
import com.cobblemon.mod.common.net.messages.server.npc.ApplyPremadeNPCPacket
import com.cobblemon.mod.common.net.messages.server.npc.DeletePremadePacket
import com.cobblemon.mod.common.net.messages.server.habitat.SaveHabitatBlockSettingsPacket
import com.cobblemon.mod.common.net.messages.server.npc.SaveNPCPacket
import com.cobblemon.mod.common.net.messages.server.npc.SavePremadeFromNPCPacket
import com.cobblemon.mod.common.net.messages.server.orientation.ServerboundUpdateOrientationPacket
import com.cobblemon.mod.common.net.messages.server.pasture.PasturePokemonPacket
import com.cobblemon.mod.common.net.messages.server.pasture.SetPastureConflictPacket
@@ -190,6 +196,7 @@ import com.cobblemon.mod.common.net.messages.server.pokemon.update.SetNicknamePa
import com.cobblemon.mod.common.net.messages.server.pokemon.update.evolution.AcceptEvolutionPacket
import com.cobblemon.mod.common.net.messages.server.riding.DismountPokemonPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateDriverInputPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdatePassengerPositionPacket
import com.cobblemon.mod.common.net.messages.server.riding.ServerboundUpdateRiderRotationPacket
import com.cobblemon.mod.common.net.messages.server.starter.RequestStarterScreenPacket
import com.cobblemon.mod.common.net.messages.server.storage.SwapPCPartyPokemonPacket
@@ -216,6 +223,7 @@ import com.cobblemon.mod.common.net.serverhandling.battle.TeamRequestResponseHan
import com.cobblemon.mod.common.net.serverhandling.behaviour.DamageOnCollisionPacketHandler
import com.cobblemon.mod.common.net.serverhandling.behaviour.SetEntityBehaviourHandler
import com.cobblemon.mod.common.net.serverhandling.block.AdjustBlockEntityViewerCountHandler
import com.cobblemon.mod.common.net.serverhandling.block.TMMachineTeachMoveHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectCancelledHandler
import com.cobblemon.mod.common.net.serverhandling.callback.move.MoveSelectedHandler
import com.cobblemon.mod.common.net.serverhandling.callback.party.PartyPokemonSelectedHandler
@@ -229,10 +237,8 @@ import com.cobblemon.mod.common.net.serverhandling.debug.ServerboundUpdateRiding
import com.cobblemon.mod.common.net.serverhandling.dialogue.EscapeDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.dialogue.InputToDialogueHandler
import com.cobblemon.mod.common.net.serverhandling.evolution.AcceptEvolutionHandler
import com.cobblemon.mod.common.net.serverhandling.npc.ApplyPremadeNPCHandler
import com.cobblemon.mod.common.net.serverhandling.npc.DeletePremadeHandler
import com.cobblemon.mod.common.net.serverhandling.habitat.SaveHabitatBlockSettingsHandler
import com.cobblemon.mod.common.net.serverhandling.npc.SaveNPCHandler
import com.cobblemon.mod.common.net.serverhandling.npc.SavePremadeFromNPCHandler
import com.cobblemon.mod.common.net.serverhandling.orientation.ServerboundUpdateOrientationHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.PasturePokemonHandler
import com.cobblemon.mod.common.net.serverhandling.pasture.SetPastureConflictHandler
@@ -248,6 +254,7 @@ import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetMarkingsHan
import com.cobblemon.mod.common.net.serverhandling.pokemon.update.SetNicknameHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DismountPokemonPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.DriverInputPacketHandler
import com.cobblemon.mod.common.net.serverhandling.riding.ServerboundUpdatePassengerPositionHandler
import com.cobblemon.mod.common.net.serverhandling.riding.ServerboundUpdateRiderRotationHandler
import com.cobblemon.mod.common.net.serverhandling.starter.RequestStarterScreenHandler
import com.cobblemon.mod.common.net.serverhandling.starter.SelectStarterPacketHandler
@@ -335,6 +342,8 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(MarkingsUpdatePacket.ID, MarkingsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideBoostsUpdatePacket.ID, RideBoostsUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(RideStaminaUpdatePacket.ID, RideStaminaUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(AlphaUpdatePacket.ID, AlphaUpdatePacket::decode, PokemonUpdatePacketHandler()))
list.add(PacketRegisterInfo(ScaleModifierUpdatePacket.ID, ScaleModifierUpdatePacket::decode, PokemonUpdatePacketHandler()))
// Evolution start
list.add(PacketRegisterInfo(AddEvolutionPacket.ID, AddEvolutionPacket::decode, PokemonUpdatePacketHandler()))
@@ -368,6 +377,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(PlayerInteractOptionsPacket.ID, PlayerInteractOptionsPacket::decode, PlayerInteractOptionsHandler))
list.add(PacketRegisterInfo(PokedexUIPacket.ID, PokedexUIPacket::decode, PokedexUIPacketHandler))
list.add(PacketRegisterInfo(ExpGainedDataPacket.ID, ExpGainedDataPacket::decode, ExpGainedDataPacketHandler))
list.add(PacketRegisterInfo(SynchronizeActiveTMPacket.ID, SynchronizeActiveTMPacket::decode, SynchronizeActiveTMHandler))
// Starter packets
list.add(PacketRegisterInfo(OpenStarterUIPacket.ID, OpenStarterUIPacket::decode, StarterUIPacketHandler))
@@ -433,7 +443,7 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(BehaviourSyncPacket.ID, BehaviourSyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(MarkRegistrySyncPacket.ID, MarkRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(RideSettingsSyncPacket.ID, RideSettingsSyncPacket::decode, RideSettingsSyncHandler))
list.add(PacketRegisterInfo(PremadeNPCRegistrySyncPacket.ID, PremadeNPCRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
list.add(PacketRegisterInfo(TechnicalMachineRegistrySyncPacket.ID, TechnicalMachineRegistrySyncPacket::decode, DataRegistrySyncPacketHandler()))
// Effects
list.add(PacketRegisterInfo(SpawnSnowstormParticlePacket.ID, SpawnSnowstormParticlePacket::decode, SpawnSnowstormParticleHandler))
@@ -496,16 +506,17 @@ object CobblemonNetwork {
// Pokédex scanning
list.add(PacketRegisterInfo(ServerConfirmedRegisterPacket.ID, ServerConfirmedRegisterPacket::decode, ServerConfirmedRegisterHandler))
// Debug / cheats
list.add(PacketRegisterInfo(CalculateSeatPositionsPacket.ID, CalculateSeatPositionsPacket::decode, CalculateSeatPositionsHandler))
// Riding
list.add(PacketRegisterInfo(ClientboundUpdateRidingStatePacket.ID, ClientboundUpdateRidingStatePacket::decode, ClientboundUpdateRidingStateHandler))
list.add(PacketRegisterInfo(ClientboundUpdateDriverInputPacket.ID, ClientboundUpdateDriverInputPacket::decode, ClientboundUpdateDriverInputHandler))
list.add(PacketRegisterInfo(ClientboundSeatAssignmentPacket.ID, ClientboundSeatAssignmentPacket::decode, ClientboundSeatAssignmentPacketHandler))
// Habitat blocks
list.add(PacketRegisterInfo(OpenHabitatBlockEditorPacket.ID, OpenHabitatBlockEditorPacket::decode, OpenHabitatBlockEditorHandler))
// Debug
list.add(PacketRegisterInfo(OpenRidingStatsDebugGUIPacket.ID, OpenRidingStatsDebugGUIPacket::decode, OpenRidingStatsDebugGUIHandler))
list.add(PacketRegisterInfo(UpdateTrackedBrainDataPacket.ID, UpdateTrackedBrainDataPacket::decode, UpdateTrackedBrainDataHandler))
return list
}
@@ -586,6 +597,7 @@ object CobblemonNetwork {
// Block entity
list.add(PacketRegisterInfo(AdjustBlockEntityViewerCountPacket.ID, AdjustBlockEntityViewerCountPacket::decode, AdjustBlockEntityViewerCountHandler))
list.add(PacketRegisterInfo(TMMachineTeachMovePacket.ID, TMMachineTeachMovePacket::decode, TMMachineTeachMoveHandler))
// Move select packets
list.add(PacketRegisterInfo(MoveSelectedPacket.ID, MoveSelectedPacket::decode, MoveSelectedHandler))
@@ -608,9 +620,6 @@ object CobblemonNetwork {
// NPC packets
list.add(PacketRegisterInfo(SaveNPCPacket.ID, SaveNPCPacket::decode, SaveNPCHandler))
list.add(PacketRegisterInfo(SavePremadeFromNPCPacket.ID, SavePremadeFromNPCPacket::decode, SavePremadeFromNPCHandler))
list.add(PacketRegisterInfo(DeletePremadePacket.ID, DeletePremadePacket::decode, DeletePremadeHandler))
list.add(PacketRegisterInfo(ApplyPremadeNPCPacket.ID, ApplyPremadeNPCPacket::decode, ApplyPremadeNPCHandler))
// Riding packet(s)
list.add(PacketRegisterInfo(ServerboundUpdateOrientationPacket.ID, ServerboundUpdateOrientationPacket::decode, ServerboundUpdateOrientationHandler))
@@ -621,17 +630,26 @@ object CobblemonNetwork {
list.add(PacketRegisterInfo(DismountPokemonPacket.ID, DismountPokemonPacket::decode, DismountPokemonPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateDriverInputPacket.ID, ServerboundUpdateDriverInputPacket::decode, DriverInputPacketHandler))
list.add(PacketRegisterInfo(ServerboundUpdateRiderRotationPacket.ID, ServerboundUpdateRiderRotationPacket::decode, ServerboundUpdateRiderRotationHandler))
list.add(PacketRegisterInfo(ServerboundUpdatePassengerPositionPacket.ID, ServerboundUpdatePassengerPositionPacket::decode, ServerboundUpdatePassengerPositionHandler))
// Cooking
list.add(PacketRegisterInfo(ToggleCookingPotLidPacket.ID, ToggleCookingPotLidPacket::decode, ToggleCookingPotLidHandler))
// TM Machine
list.add(PacketRegisterInfo(SetActiveTMPacket.ID, SetActiveTMPacket::decode, SetActiveTMPacketHandler))
list.add(PacketRegisterInfo(SetTMMachineContainerDataPacket.ID, SetTMMachineContainerDataPacket::decode, SetTMMachineContainerDataPacketHandler))
// Behaviour Packets
list.add(PacketRegisterInfo(SetEntityBehaviourPacket.ID, SetEntityBehaviourPacket::decode, SetEntityBehaviourHandler))
list.add(PacketRegisterInfo(DamageOnCollisionPacket.ID, DamageOnCollisionPacket::decode, DamageOnCollisionPacketHandler))
// Debug
// Habitat blocks
list.add(PacketRegisterInfo(SaveHabitatBlockSettingsPacket.ID, SaveHabitatBlockSettingsPacket::decode, SaveHabitatBlockSettingsHandler))
// Debug / cheats
list.add(PacketRegisterInfo(RequestOpenRidingStatsDebugGUIPacket.ID, RequestOpenRidingStatsDebugGUIPacket::decode, RequestOpenRidingStatsDebugGUIHandler))
return list
}
@@ -0,0 +1,47 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.npc.PartyComposition
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
object CobblemonPartyCompositions : JsonDataRegistry<PartyComposition> {
override val id: ResourceLocation = cobblemonResource("party_compositions")
override val type = PackType.SERVER_DATA
override val typeToken: TypeToken<PartyComposition> = TypeToken.get(PartyComposition::class.java)
override val resourcePath: String = "party_compositions"
override val observable = SimpleObservable<CobblemonPartyCompositions>()
override val gson: Gson = GsonBuilder()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.setPrettyPrinting()
.create()
val partyCompositions = mutableMapOf<ResourceLocation, PartyComposition>()
override fun sync(player: ServerPlayer) {
// probably worth syncing which exist, yeah. the deeper details probably not. I'll get to this eventually.
}
override fun reload(data: Map<ResourceLocation, PartyComposition>) {
data.entries.forEach { it.value.id = it.key }
partyCompositions.clear()
partyCompositions.putAll(data)
observable.emit(this)
Cobblemon.LOGGER.info("Loaded ${data.size} party compositions.")
}
}
@@ -0,0 +1,60 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common
import com.cobblemon.mod.common.api.data.JsonDataRegistry
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.moves.MovesetBuilder
import com.cobblemon.mod.common.api.npc.PartyPool
import com.cobblemon.mod.common.api.pokemon.PokemonProperties
import com.cobblemon.mod.common.api.reactive.SimpleObservable
import com.cobblemon.mod.common.util.ScriptableIntRange
import com.cobblemon.mod.common.util.adapters.ExpressionLikeAdapter
import com.cobblemon.mod.common.util.adapters.IdentifierAdapter
import com.cobblemon.mod.common.util.adapters.IntRangeAdapter
import com.cobblemon.mod.common.util.adapters.MovesetBuilderReferenceAdapter
import com.cobblemon.mod.common.util.adapters.PokemonPropertiesAdapter
import com.cobblemon.mod.common.util.adapters.ScriptableIntRangeAdapter
import com.cobblemon.mod.common.util.cobblemonResource
import com.google.gson.Gson
import com.google.gson.GsonBuilder
import com.google.gson.reflect.TypeToken
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import net.minecraft.server.packs.PackType
object CobblemonPartyPools : JsonDataRegistry<PartyPool> {
override val id: ResourceLocation = cobblemonResource("party_pools")
override val type = PackType.SERVER_DATA
override val typeToken: TypeToken<PartyPool> = TypeToken.get(PartyPool::class.java)
override val resourcePath: String = "party_pools"
override val observable = SimpleObservable<CobblemonPartyPools>()
override val gson: Gson = GsonBuilder()
.registerTypeAdapter(ResourceLocation::class.java, IdentifierAdapter)
.registerTypeAdapter(PokemonProperties::class.java, PokemonPropertiesAdapter(saveLong = false))
.registerTypeAdapter(IntRange::class.java, IntRangeAdapter)
.registerTypeAdapter(ScriptableIntRange::class.java, ScriptableIntRangeAdapter)
.registerTypeAdapter(MovesetBuilder::class.java, MovesetBuilderReferenceAdapter)
.registerTypeAdapter(ExpressionLike::class.java, ExpressionLikeAdapter)
.setPrettyPrinting()
.create()
val partyPools = mutableMapOf<ResourceLocation, PartyPool>()
override fun sync(player: ServerPlayer) {
// probably worth syncing. Knowing the details might help exploit the server? lot of effort for little though.
}
override fun reload(data: Map<ResourceLocation, PartyPool>) {
data.entries.forEach { it.value.id = it.key }
partyPools.clear()
partyPools.putAll(data)
observable.emit(this)
}
}
@@ -18,7 +18,6 @@ import net.minecraft.resources.ResourceKey
import net.minecraft.world.entity.ai.village.poi.PoiType
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.Blocks
object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Registry<PoiType>>, PoiType>() {
override val registry: Registry<PoiType> = BuiltInRegistries.POINT_OF_INTEREST_TYPE
@@ -32,7 +31,9 @@ object CobblemonPoiTypes: PlatformRegistry<Registry<PoiType>, ResourceKey<Regist
// @JvmField
// val INCENSE_SWEET_KEY = createKey("incense_sweet", CobblemonBlocks.INCENSE_SWEET, 0, 1)
@JvmField
val JUKEBOX_KEY = createKey("vanilla_jukebox", Blocks.JUKEBOX, 0, 1)
val HABITAT_BLOCK_KEY: ResourceKey<PoiType> = createKey("habitat_block", CobblemonBlocks.HABITAT_BLOCK, 0, 1)
@JvmField
val HABITAT_BLOCK = create(HABITAT_BLOCK_KEY.location().path, PoiType(getBlockStates(CobblemonBlocks.HABITAT_BLOCK), 0, 1))
private fun createKey(string: String, block: Block, maxTickets: Int, validRange: Int ): ResourceKey<PoiType> =
ResourceKey.create(Registries.POINT_OF_INTEREST_TYPE, cobblemonResource(string)).also { resourceKey ->
@@ -37,6 +37,9 @@ object CobblemonSensors {
@JvmField
val POKEMON_DEFEND_OWNER = register("pokemon_owner_under_attack", ::DefendOwnerSensor)
@JvmField
val ALPHA_LEVEL_MATCHING = register("alpha_level_matching", ::AlphaLevelMatchingSensor)
@JvmField
val NEARBY_GROWABLE_CROPS = register("nearby_growable_crops", ::PokemonGrowableCropSensor)
@@ -46,6 +49,9 @@ object CobblemonSensors {
@JvmField
val NEARBY_FLOWER = register("nearby_flower", ::FlowerSensor)
@JvmField
val NEARBY_SWEET_BERRY_BUSH = register("nearby_sweet_berry_bush", ::SweetBerryBushSensor)
@JvmField
val POKEMON_NEARBY_WANTED_ITEM = register("pokemon_nearby_wanted_item", ::PokemonItemSensor)
@@ -108,6 +108,9 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val LEVELUP = this.create("gui.levelup")
@JvmField
val MOVE_LEARN = this.create("gui.move_learn")
@JvmField
val PVN_BATTLE = this.create("battle.pvn.default")
@JvmField
@@ -136,6 +139,15 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val MULCH_REMOVE = this.create("block.mulch.remove")
@JvmField
val MONITOR_BREAK = this.create("block.monitor.break")
@JvmField
val MONITOR_INSERT = this.create("block.monitor.insert")
@JvmField
val MONITOR_LOADING = this.create("block.monitor.loading")
@JvmField
val MONITOR_GLITCHING = this.create("block.monitor.glitching")
@JvmField
val FOSSIL_MACHINE_ACTIVATE = this.create("block.fossil_machine.activate")
@JvmField
@@ -200,6 +212,28 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val TUMBLESTONE_STEP = this.create("block.tumblestone.step")
@JvmField
val TM_USE = this.create("item.tm.use")
@JvmField
val TM_MACHINE_BURN_LOOP = this.create("block.tm_machine.burn_loop")
@JvmField
val TM_MACHINE_CRAFT = this.create("block.tm_machine.craft")
@JvmField
val TM_MACHINE_START = this.create("block.tm_machine.start")
@JvmField
val TM_MACHINE_OPEN = this.create("block.tm_machine.open")
@JvmField
val TM_MACHINE_CLOSE = this.create("block.tm_machine.close")
@JvmField
val TM_MACHINE_TM_INSERT = this.create("block.tm_machine.tm_insert")
@JvmField
val TM_MACHINE_TM_RETRIEVE = this.create("block.tm_machine.tm_retrieve")
@JvmField
val TM_MACHINE_ITEM_INSERT = this.create("block.tm_machine.item_insert")
@JvmField
val TM_MACHINE_ITEM_RETRIEVE = this.create("block.tm_machine.item_retrieve")
@JvmField
val EVOLUTION_STONE_BLOCK_BREAK = this.create("block.evolution_stone_block.break")
@JvmField
@@ -238,6 +272,9 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
@JvmField
val BERRY_EAT_FULL = this.create("item.berry.eat.full")
@JvmField
val APRICORN_HARVEST = this.create("block.apricorn.harvest")
@JvmField
val BIG_ROOT_BREAK = this.create("block.big_root.break")
@JvmField
@@ -312,9 +349,13 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
)
@JvmField
val RIDE_LOOP_LEATHER = create("ride.loop.leather")
val RIDE_LOOP_LEATHER_MONO = create("ride.loop.leather.mono")
@JvmField
val RIDE_LOOP_PLUMAGE = create("ride.loop.plumage")
val RIDE_LOOP_PLUMAGE_MONO = create("ride.loop.plumage.mono")
@JvmField
val RIDE_LOOP_LEATHER_STEREO = create("ride.loop.leather.stereo")
@JvmField
val RIDE_LOOP_PLUMAGE_STEREO = create("ride.loop.plumage.stereo")
@JvmField
val MOVE_QUICKATTACK_TARGET = this.create("move.quickattack.target")
@@ -380,6 +421,35 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
TUMBLESTONE_STEP
)
@JvmField
val TYPE_GEM_BLOCK_BREAK = this.create("block.type_gem_block.break")
@JvmField
val TYPE_GEM_CLUSTER_BREAK = this.create("block.type_gem_cluster.break")
@JvmField
val TYPE_GEM_BLOCK_HIT = this.create("block.type_gem_block.hit")
@JvmField
val TYPE_GEM_BLOCK_PLACE = this.create("block.type_gem_block.place")
@JvmField
val TYPE_GEM_BLOCK_STEP = this.create("block.type_gem_block.step")
@JvmField
val TYPE_GEM_CLUSTER_SOUNDS = SoundType(1f, 1.1f,
TYPE_GEM_CLUSTER_BREAK,
TYPE_GEM_BLOCK_STEP,
TYPE_GEM_BLOCK_PLACE,
TYPE_GEM_BLOCK_HIT,
TYPE_GEM_BLOCK_STEP
)
@JvmField
val TYPE_GEM_BLOCK_SOUNDS = SoundType(1f, 1.1f,
TYPE_GEM_BLOCK_BREAK,
TYPE_GEM_BLOCK_STEP,
TYPE_GEM_BLOCK_PLACE,
TYPE_GEM_BLOCK_HIT,
TYPE_GEM_BLOCK_STEP
)
@JvmField
val EVOLUTION_STONE_BLOCK_SOUNDS = SoundType(1f, 1.1f,
EVOLUTION_STONE_BLOCK_BREAK,
@@ -561,5 +631,31 @@ object CobblemonSounds : PlatformRegistry<Registry<SoundEvent>, ResourceKey<Regi
CAMPFIRE_POT_STEP
)
@JvmField
val ITEM_BLOCK_PAPER_SMALL_PLACE = this.create("block.item_block.paper_small.place")
@JvmField
val ITEM_BLOCK_PAPER_SMALL_BREAK = this.create("block.item_block.paper_small.break")
@JvmField
val ITEM_BLOCK_PAPER_SMALL_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_PAPER_SMALL_BREAK,
SoundEvents.WOOL_STEP,
ITEM_BLOCK_PAPER_SMALL_PLACE,
SoundEvents.WOOL_HIT,
SoundEvents.WOOL_FALL
)
@JvmField
val ITEM_BLOCK_PAPER_LARGE_PLACE = this.create("block.item_block.paper_large.place")
@JvmField
val ITEM_BLOCK_PAPER_LARGE_BREAK = this.create("block.item_block.paper_large.break")
@JvmField
val ITEM_BLOCK_PAPER_LARGE_SOUNDS = SoundType(1f, 1.1f,
ITEM_BLOCK_PAPER_LARGE_BREAK,
SoundEvents.WOOL_STEP,
ITEM_BLOCK_PAPER_LARGE_PLACE,
SoundEvents.WOOL_HIT,
SoundEvents.WOOL_FALL
)
private fun create(name: String): SoundEvent = this.create(name, SoundEvent.createVariableRangeEvent(cobblemonResource(name)))
}
@@ -32,6 +32,9 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
@JvmField
val CATCH_SHINY_POKEMON = this.create("catch_shiny_pokemon", SimpleCriterionTrigger(CountableCriterion.CODEC))
@JvmField
val CATCH_ALPHA_POKEMON = this.create("catch_alpha_pokemon", SimpleCriterionTrigger(CountableCriterion.CODEC))
@JvmField
val EGG_COLLECT = this.create("eggs_collected", SimpleCriterionTrigger(CountableCriterion.CODEC))
@@ -78,8 +81,20 @@ object CobblemonCriteria : PlatformRegistry<Registry<CriterionTrigger<*>>, Resou
@JvmField
val PLANT_TUMBLESTONE = this.create("plant_tumblestone", SimpleCriterionTrigger(PlantTumblestoneCriterion.CODEC))
@JvmField
val PLANT_TYPE_GEM = this.create("plant_type_gem", SimpleCriterionTrigger(PlantTypeGemCriterion.CODEC))
val RIDING_STAT_BOOST = this.create("riding_stat_boost", SimpleCriterionTrigger(RidingStatBoostCriterion.CODEC))
@JvmField
val LEARN_TM = this.create("has_learn_specific_tm", SimpleCriterionTrigger(LearnTMCriterion.CODEC))
@JvmField
val LEARN_ALL_TM = this.create("has_learn_all_tm", SimpleCriterionTrigger(LearnAllTMCriterion.CODEC))
@JvmField
val LEARN_TM_COUNT = this.create("tms_learned", SimpleCriterionTrigger(CountableCriterion.CODEC))
override val registry = BuiltInRegistries.TRIGGER_TYPES
override val resourceKey = Registries.TRIGGER_TYPE
}
@@ -0,0 +1,50 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.advancements.critereon.EntityPredicate
import net.minecraft.resources.ResourceLocation
import net.minecraft.server.level.ServerPlayer
import java.util.Optional
class LearnTMContext(val tm: ResourceLocation)
class LearnTMCriterion(
playerCtx: Optional<ContextAwarePredicate>,
val tm: String
) : SimpleCriterionCondition<LearnTMContext>(playerCtx) {
companion object {
val CODEC: Codec<LearnTMCriterion> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(LearnTMCriterion::playerCtx),
Codec.STRING.optionalFieldOf("tm", "any").forGetter(LearnTMCriterion::tm)
).apply(it, ::LearnTMCriterion) }
}
override fun matches(player: ServerPlayer, context: LearnTMContext): Boolean {
return tm == "any" || context.tm == tm.asIdentifierDefaultingNamespace()
}
}
class LearnAllTMContext
class LearnAllTMCriterion(
playerCtx: Optional<ContextAwarePredicate>
) : SimpleCriterionCondition<LearnAllTMContext>(playerCtx) {
companion object {
val CODEC: Codec<LearnAllTMCriterion> = RecordCodecBuilder.create { it.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(LearnAllTMCriterion::playerCtx)
).apply(it, ::LearnAllTMCriterion) }
}
override fun matches(player: ServerPlayer, context: LearnAllTMContext) = true
}
@@ -14,7 +14,7 @@ import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerPlayer
import java.util.Optional
import java.util.*
class PlantTumblestoneContext(val pos: BlockPos, val block: TumblestoneBlock)
@@ -29,42 +29,6 @@ class PlantTumblestoneCriterion(
}
override fun matches(player: ServerPlayer, context: PlantTumblestoneContext): Boolean {
return context.block.canGrow(context.pos, player.level())
return context.block.canGrow(player.level().getBlockState(context.pos), context.pos, player.level())
}
}
///**
// * A criterion condition for when a tumblestone block is planted
// * @param id The identifier of the criterion
// * @param predicate The predicate for the criterion
// *
// * @author Aethen
// * @since 02/28/2024
// */
//class PlantTumblestoneCriterionCondition(id: Identifier, predicate: LootContextPredicate) :
// SimpleCriterionCondition<PlantTumblestoneContext>(id, predicate) {
// override fun toJson(json: JsonObject) {
// // Add properties to json if needed. None needed for this criterion
// }
//
// override fun fromJson(json: JsonObject) {
// // Parse properties from json if needed. None needed for this criterion
// }
//
// /**
// * Checks if the tumblestone block can grow at the given position
// * @param player The player that planted the tumblestone block
// * @param context The context of the criterion
// * @return True if the tumblestone block can grow at the given position, false otherwise
// */
// override fun matches(player: ServerPlayer, context: PlantTumblestoneContext): Boolean {
// return context.tumbleStoneBlock.canGrow(context.pos, player.level())
// }
//}
//
///**
// * The context of the [PlantTumblestoneCriterionCondition]
// * @param pos The position of the tumblestone block
// * @param tumbleStoneBlock The tumblestone block
// */
//open class PlantTumblestoneContext(var pos: BlockPos, var tumbleStoneBlock: TumblestoneBlock)
}
@@ -0,0 +1,35 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.advancement.criterion
import com.cobblemon.mod.common.block.TypeGemClusterBlock
import com.cobblemon.mod.common.block.TypeGemCoreBlock
import com.mojang.serialization.Codec
import com.mojang.serialization.codecs.RecordCodecBuilder
import net.minecraft.advancements.critereon.ContextAwarePredicate
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerPlayer
import java.util.*
class PlantTypeGemContext(val pos: BlockPos, val block: TypeGemClusterBlock)
class PlantTypeGemCriterion(
playerCtx: Optional<ContextAwarePredicate>
): SimpleCriterionCondition<PlantTypeGemContext>(playerCtx) {
companion object {
val CODEC: Codec<PlantTypeGemCriterion> = RecordCodecBuilder.create { it.group(
ContextAwarePredicate.CODEC.optionalFieldOf("player").forGetter(PlantTypeGemCriterion::playerCtx)
).apply(it, ::PlantTypeGemCriterion) }
}
override fun matches(player: ServerPlayer, context: PlantTypeGemContext): Boolean {
return player.level().getBlockState(context.pos).block is TypeGemCoreBlock
}
}
@@ -48,7 +48,7 @@ class RidingStatBoostCriterion(
val max = context.pokemon.pokemon.getMaxRideBoost(rideStat).toDouble()
val min = context.pokemon.pokemon.getBaseRideStat(rideStat).toDouble()
val value = context.pokemon.getRideStat(rideStat, ridingStyle, min, max)
val isSufficient = (value >= this.statValue && this.statValue > 0.0) || !context.pokemon.pokemon.canAddRideBoost(rideStat)
val isSufficient = (value >= this.statValue && this.statValue > 0.0) || !context.pokemon.pokemon.canApplyRideBoost(rideStat)
if (isSufficient && this.rideStat == "any") {
return true
} else if (!isSufficient && this.rideStat == "all") {
@@ -1,25 +0,0 @@
package com.cobblemon.mod.common.api.ai
/**
* A classification of what a behaviour is related to, used for organisational purposes. It doesn't have any technical
* implications beyond how they are displayed to players modifying an entity's Behaviours.
*
* @author Hiroku
* @since April 25th, 2026
*/
enum class BehaviourCategory {
/** Relates to movement, reactions, general entity behaviour. */
AI,
/** Relates to how the entity appears. */
APPEARANCE,
/** Relates to the entity's interactions with players or other entities. */
INTERACTION,
/** Relates to the entity's role in gameplay. */
ROLE,
/** Relates to the entity's ability to do Pokémon battles. */
BATTLE,
/** Relates to invisible, technical configuration. */
TECHNICAL,
/** Doesn't fit other categories. */
OTHER,
}
@@ -12,15 +12,13 @@ import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.Sense
import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.addStandardFunctions
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.molang.ObjectValue
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.activityRegistry
import com.cobblemon.mod.common.util.asIdentifierDefaultingNamespace
@@ -48,9 +46,6 @@ class BehaviourConfigurationContext {
val memories = mutableSetOf<MemoryModuleType<*>>()
val sensors = mutableSetOf<SensorType<*>>()
val objectives = mutableMapOf<Int, MutableList<Objective>>()
val senses = mutableSetOf<Sense>()
val onAdd = mutableListOf<ExpressionLike>()
fun getOrCreateActivity(activity: Activity): ActivityConfigurationContext {
@@ -73,22 +68,6 @@ class BehaviourConfigurationContext {
this.sensors.addAll(sensors)
}
fun addSenses(vararg senses: Sense) {
addSenses(senses.toList())
}
fun addSenses(senses: Collection<Sense>) {
outer@for (sense in senses) {
for (existingSense in this.senses) {
if (existingSense.merge(sense)) {
continue@outer
}
}
this.senses.add(sense)
this.addMemories(sense.memories)
}
}
fun addOnAddScript(script: ExpressionLike) {
onAdd.add(script)
}
@@ -109,23 +88,8 @@ class BehaviourConfigurationContext {
var brain = entity.brain
// Apply the brain config
if (entity is MoLangScriptingEntity) {
val useBiggerBrain = objectives.isNotEmpty() || senses.isNotEmpty()
brain = entity.assignNewBrainWithMemoriesAndSensors(dynamic, memories, if (useBiggerBrain) emptySet() else sensors)
brain = entity.assignNewBrainWithMemoriesAndSensors(dynamic, memories, sensors)
onAdd.forEach { runtime.resolve(it) }
if (useBiggerBrain) {
val wereDebugging = entity.biggerBrain.debuggingPlayers ?: emptySet()
val biggerBrain = BiggerBrain(entity)
entity.biggerBrain = biggerBrain
addSenses(biggerBrain.senses)
val orderedObjectives = objectives.entries.sortedBy { it.key }.flatMap { it.value }
orderedObjectives.forEach(biggerBrain::registerObjective)
biggerBrain.senses.addAll(senses)
biggerBrain.debuggingPlayers.addAll(wereDebugging)
return
} else {
val biggerBrain = BiggerBrain(entity)
entity.biggerBrain = biggerBrain
}
}
activities.forEach { it.apply(entity) }
brain.setCoreActivities(coreActivities)
@@ -13,8 +13,8 @@ import com.cobblemon.mod.common.api.ai.config.BehaviourConfig
import com.cobblemon.mod.common.api.molang.ExpressionLike
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.scripting.CobblemonScripts
import com.cobblemon.mod.common.util.asTranslated
import com.cobblemon.mod.common.util.cobblemonResource
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.google.gson.annotations.SerializedName
@@ -23,15 +23,14 @@ import net.minecraft.resources.ResourceLocation
import net.minecraft.world.entity.LivingEntity
class CobblemonBehaviour(
@Transient
var id: ResourceLocation = cobblemonResource("a"),
val name: Component = "".asTranslated(),
val category: BehaviourCategory = BehaviourCategory.OTHER,
val description: Component = "".asTranslated(),
/** Some behaviours aren't really worth showing on the client, namely ones that are simply conditional bundles of other behaviours. */
val visible: Boolean = true,
val entityType: ResourceLocation? = null,
val configurations: List<BehaviourConfig> = mutableListOf(),
// I feel like the onAdd+onAddScript etc could be merged using some interface and a clever deserializer,
// detect if it's a ResourceLocation and failing that, Expression. The on[..]Script fields are kinda fringe though.
@SerializedName("onRemove", alternate = ["undo"])
val onRemove: ExpressionLike? = null,
val onAdd: ExpressionLike? = null,
@@ -9,40 +9,44 @@
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.runtime.struct.QueryStruct
import com.bedrockk.molang.runtime.value.DoubleValue
import com.cobblemon.mod.common.util.getBooleanOrNull
import com.cobblemon.mod.common.util.getDoubleOrNull
import kotlin.math.sqrt
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.PathfinderMob
/**
* Used to maintain some settings around how the entity should wander this tick. Anything left null
* will fall back to defaults specified by the logic of the WanderAround objective.
* Used to maintain some settings around how the entity should wander this tick. The idea is you
* reset this with some script task at priority 0 then some number of steps before it gets to the wander
* tasks you can have other conditional tasks jump in to configure parts of this.
*
* @author Hiroku
* @since July 18, 2025
*/
class CobblemonWanderControl(
var center: WanderCenter? = null,
var maxAttempts: Int? = null, // How many times to try to find a suitable point before giving up on that tick.
var allowLand: Boolean? = null,
var allowWater: Boolean? = null,
var allowAir: Boolean? = null,
var wanderSpeed: Float? = null,
var wanderChanceMultiplier: Float? = null
var maxAttempts: Int = 4, // How many times to try to find a suitable point before giving up on that tick.
var allowLand: Boolean = true,
var allowWater: Boolean = false,
var allowAir: Boolean = false,
var pathCooldownTicks: Int = 20 * 5, // Used to mitigate the cost of pathfinding.
var wanderSpeed: Float = 0.35F,
) {
class WanderCenter(val x: Number, val y: Number, val z: Number, val minRange: Float, val maxRange: Float)
@Transient
val struct: QueryStruct = QueryStruct(hashMapOf())
.addFunction("center_x") { DoubleValue(center?.x ?: 0.0) }
.addFunction("center_y") { DoubleValue(center?.y ?: 0.0) }
.addFunction("center_z") { DoubleValue(center?.z ?: 0.0) }
.addFunction("max_attempts") { DoubleValue(maxAttempts?.toDouble() ?: 0.0) }
.addFunction("min_range") { DoubleValue(center?.minRange ?: 0.0) }
.addFunction("max_range") { DoubleValue(center?.maxRange ?: 0.0) }
.addFunction("allow_land") { DoubleValue(if (allowLand == true) 1.0 else 0.0) }
.addFunction("allow_water") { DoubleValue(if (allowWater == true) 1.0 else 0.0) }
.addFunction("allow_air") { DoubleValue(if (allowAir == true) 1.0 else 0.0) }
.addFunction("wander_speed") { DoubleValue(wanderSpeed ?: 0.0) }
.addFunction("center_x") { center?.x ?: 0.0 }
.addFunction("center_y") { center?.y ?: 0.0 }
.addFunction("center_z") { center?.z ?: 0.0 }
.addFunction("max_attempts") { maxAttempts.toDouble() }
.addFunction("min_range") { center?.minRange ?: 0.0 }
.addFunction("max_range") { center?.maxRange ?: 0.0 }
.addFunction("allow_land") { if (allowLand) 1.0 else 0.0 }
.addFunction("allow_water") { if (allowWater) 1.0 else 0.0 }
.addFunction("allow_air") { if (allowAir) 1.0 else 0.0 }
.addFunction("path_cooldown_ticks") { pathCooldownTicks.toDouble() }
.addFunction("wander_speed") { wanderSpeed }
.addFunction("set_center") { params ->
if (params.params.size < 3) {
throw IllegalArgumentException("set_center requires at least 3 parameters: x, y, z")
@@ -64,6 +68,26 @@ class CobblemonWanderControl(
.addFunction("set_allow_land") { params -> allowLand = params.getBooleanOrNull(0) ?: true }
.addFunction("set_allow_water") { params -> allowWater = params.getBooleanOrNull(0) ?: false }
.addFunction("set_allow_air") { params -> allowAir = params.getBooleanOrNull(0) ?: false }
.addFunction("set_path_cooldown_ticks") { params -> pathCooldownTicks = params.getDoubleOrNull(0)?.toInt() ?: (20 * 5) }
.addFunction("set_wander_speed") { params -> wanderSpeed = params.getDoubleOrNull(0)?.toFloat() ?: 0.35F }
.addFunction("reset") { reset() }
fun isSuitable(position: BlockPos): Boolean {
val center = center ?: return true
val centerPos = BlockPos(center.x.toInt(), center.y.toInt(), center.z.toInt())
val distance = sqrt(centerPos.distSqr(position))
val suitable = distance >= center.minRange && distance <= center.maxRange
return suitable
}
fun reset() {
center = null
allowLand = false
allowWater = false
allowAir = false
pathCooldownTicks = 20 * 5
wanderSpeed = 0.35F
maxAttempts = 4
}
}
@@ -9,23 +9,9 @@
package com.cobblemon.mod.common.api.ai
import com.bedrockk.molang.Expression
import com.bedrockk.molang.ast.NumberExpression
import com.bedrockk.molang.ast.StringExpression
import com.bedrockk.molang.runtime.MoLangRuntime
import com.bedrockk.molang.runtime.value.DoubleValue
import com.bedrockk.molang.runtime.value.StringValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.MoLangScriptingEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.lang
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.resolveString
import com.mojang.datafixers.util.Either
import kotlin.jvm.optionals.getOrNull
import net.minecraft.world.entity.LivingEntity
/**
* The issue in a lot of the behaviour datapacking is that there are times when a property should be exposed to
@@ -45,50 +31,6 @@ import net.minecraft.world.entity.LivingEntity
*/
typealias ExpressionOrEntityVariable = Either<Expression, MoLangConfigVariable>
fun ExpressionOrEntityVariable.asExpression() = map({ it }, { "q.entity.config.${it.variableName}".asExpression() })
fun ExpressionOrEntityVariable.resolveString(runtime: MoLangRuntime) = runtime.resolveString(asExpression())
fun ExpressionOrEntityVariable.resolveBoolean(runtime: MoLangRuntime) = runtime.resolveBoolean(asExpression())
fun ExpressionOrEntityVariable.resolveInt(runtime: MoLangRuntime) = runtime.resolveInt(asExpression())
fun ExpressionOrEntityVariable.resolveDouble(runtime: MoLangRuntime) = runtime.resolveDouble(asExpression())
fun ExpressionOrEntityVariable.resolveFloat(runtime: MoLangRuntime) = runtime.resolveFloat(asExpression())
private fun variable(category: String, name: String, type: MoLangConfigVariable.MoLangVariableType, default: String) = MoLangConfigVariable(
variableName = name,
category = lang("entity.variable.category.$category"),
displayName = lang("entity.variable.$name.name"),
description = lang("entity.variable.$name.desc"),
type = type,
defaultValue = default
)
fun stringVariable(category: String, name: String, default: String) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.TEXT, default = default)
fun numberVariable(category: String, name: String, default: Number) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.NUMBER, default = default.toString())
fun booleanVariable(category: String, name: String, default: Boolean) = variable(category = category, name = name, type = MoLangConfigVariable.MoLangVariableType.BOOLEAN, default = default.toString())
fun getVariableExpression(name: String) = "q.entity.config.$name".asExpression()
fun resolveBooleanVariable(name: String, runtime: MoLangRuntime) = runtime.resolveBoolean(getVariableExpression(name))
fun checkCondition(runtime: MoLangRuntime, expressionOrEntityVariable: ExpressionOrEntityVariable): Boolean {
return expressionOrEntityVariable.resolveBoolean(runtime)
}
fun ExpressionOrEntityVariable.asSimplifiedExpression(entity: LivingEntity): Expression {
return map(
{ it },
{
if (entity is MoLangScriptingEntity) {
val variable = entity.config.map[it.variableName]
if (variable is DoubleValue) {
return@map NumberExpression(variable.value)
} else if (variable is StringValue) {
return@map StringExpression(variable)
}
}
return@map "q.entity.config.${it.variableName}".asExpression()
}
)
}
/**
* In the case of [ExpressionOrEntityVariable] the right side is the only one that requires visibility for a user,
* this function is a shorthand for finding all of the values in the list that have something to show the user to
@@ -1,182 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
import com.bedrockk.molang.runtime.MoLangRuntime
import com.cobblemon.mod.common.Cobblemon
import com.cobblemon.mod.common.CobblemonNetwork.sendPacket
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.ObjectiveStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.Sense
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.molang.MoLangFunctions.setup
import com.cobblemon.mod.common.api.text.text
import com.cobblemon.mod.common.net.messages.client.debug.UpdateTrackedBrainDataPacket
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.getPlayer
import com.cobblemon.mod.common.util.withQueryValue
import java.util.UUID
import kotlin.collections.mutableListOf
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
/**
* A better* version of Minecraft's [net.minecraft.world.entity.ai.Brain] system that makes development more
* straightforward and allows easier debugging.
*
* We could name this thing better.
*
* There are three main principles inside this system:
*
* 1: Senses
*
* Senses are simple ticking objects that are instantiated per entity and are expected to just update memories based
* on properties about the entity or its surroundings. This is an analogue of SensorType from Brains.
*
* 2: Objectives
*
* Objectives are also ticking objects that are instantiated per entity. They represent a goal for the entity and
* run in a fixed order.
*
* 3: Fixations
*
* Fixations are a task that can be set on the brain that represents a more total commitment to a certain task. Only
* a single fixation can be active at a time, and they can be 'distracted' by other objectives or potentially external
* factors.
*
* These can also be debugged using the /debugcobblemonai command while looking at a Pokémon or NPC entity.
*
* *that remains to be seen
*
* @author Hiroku
* @since December 29th, 2025
*/
class BiggerBrain(val entity: LivingEntity) {
val runtime = MoLangRuntime().setup().withQueryValue("entity", entity.asMostSpecificMoLangValue())
val senses = mutableListOf<Sense>()
val objectives = mutableListOf<Objective>()
val observedMemories = mutableMapOf<MemoryModuleType<*>, MutableList<Objective>>()
var fixation: EntityFixation? = null
var debuggingPlayers = mutableSetOf<UUID>()
fun registerObjective(objective: Objective) {
objectives.add(objective)
for (memory in objective.observedMemories) {
val list = this.observedMemories.getOrPut(memory, ::ArrayList)
list.add(objective)
}
}
fun isFixation(fixation: EntityFixation?): Boolean {
return fixation != null && this.fixation == fixation
}
fun sendDebugMessage(message: String) {
debuggingPlayers.forEach {
it.getPlayer()?.sendSystemMessage(message.text())
}
}
fun tick() {
senses.forEach {
it.ticksUntilNextExecution--
if (it.ticksUntilNextExecution <= 0) {
it.tick(entity, this)
}
}
if (fixation?.tick(entity, this) == false) {
fixation = null
}
val objectiveStatuses = mutableMapOf<Objective, ObjectiveStatus>()
val activeObjectiveTags = mutableSetOf<String>()
for (objective in objectives) {
val status = objective.perform(entity, this, activeObjectiveTags)
objectiveStatuses[objective] = status
}
if (debuggingPlayers.isNotEmpty()) {
val state = BiggerBrainState(entity = entity, brain = this, objectiveStatuses = objectiveStatuses)
val packet = UpdateTrackedBrainDataPacket(entity.id, state)
debuggingPlayers.removeIf { uuid ->
val player = uuid.getPlayer()
if (player != null && Cobblemon.serverPlayerDebuggingPokemonBrainEntities[player.uuid] != entity.uuid) {
return@removeIf true
} else {
player?.sendPacket(packet)
}
return@removeIf player == null
}
}
}
fun fixate(fixation: EntityFixation): EntityFixation {
this.fixation = fixation
return fixation
}
fun distract(distraction: Distraction): Boolean {
if (fixation?.canDistract(distraction, entity) != false) {
fixation?.onDistract(distraction, entity)
this.fixation = null
return true
}
return false
}
fun canDistract(distraction: Distraction): Boolean {
return fixation?.canDistract(distraction, entity) != false
}
fun <T> setMemory(memory: MemoryModuleType<T>, value: T, expiry: Long? = null) {
if (expiry != null) {
entity.brain.setMemoryWithExpiry(memory, value, expiry)
} else {
entity.brain.setMemory(memory, value)
}
observedMemories[memory]?.forEach { objective ->
objective.onMemoryChanged(entity, this, memory, value)
}
}
fun <T> setMemoryIfChanged(memory: MemoryModuleType<T>, value: T, expiry: Long? = null) {
if (entity.brain.getMemorySafely(memory).orElse(null) != value) {
setMemory(memory, value, expiry)
}
}
fun <T> eraseMemory(memory: MemoryModuleType<T>) {
entity.brain.eraseMemory(memory)
observedMemories[memory]?.forEach { objective ->
objective.onMemoryChanged(entity, this, memory, null)
}
}
fun <T> eraseMemoryIfPresent(memory: MemoryModuleType<T>) {
if (entity.brain.hasMemoryValue(memory)) {
eraseMemory(memory)
}
}
fun hasMemoryValue(memory: MemoryModuleType<*>): Boolean {
return entity.brain.checkMemory(memory, MemoryStatus.VALUE_PRESENT)
}
fun <T> getMemory(memory: MemoryModuleType<T>): T? {
return entity.brain.getMemorySafely(memory).orElse(null)
}
}
@@ -1,74 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.Objective
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.ObjectiveStatus
import kotlin.reflect.jvm.jvmName
import net.minecraft.network.FriendlyByteBuf
import net.minecraft.world.entity.LivingEntity
/**
* A DTO of sorts that is sent to debugging players to keep them informed about the state of an entity's Cobblemon AI.
*
* @author Hiroku
* @since December 29th, 2025
*/
class BiggerBrainState(
val senses: List<SenseState>,
val objectives: List<ObjectiveState>,
val fixation: String? = null
) {
class SenseState(val className: String, val ticksUntilNextExecution: Int) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeUtf(className)
buffer.writeInt(ticksUntilNextExecution)
}
companion object {
fun decode(buffer: FriendlyByteBuf): SenseState {
return SenseState(buffer.readUtf(), buffer.readInt())
}
}
}
class ObjectiveState(val description: String, val status: ObjectiveStatus) {
fun encode(buffer: FriendlyByteBuf) {
buffer.writeUtf(description)
buffer.writeEnum(status)
}
companion object {
fun decode(buffer: FriendlyByteBuf): ObjectiveState {
return ObjectiveState(buffer.readUtf(), buffer.readEnum(ObjectiveStatus::class.java))
}
}
}
constructor(entity: LivingEntity, brain: BiggerBrain, objectiveStatuses: Map<Objective, ObjectiveStatus>): this(
senses = brain.senses.map { SenseState(className = it::class.simpleName ?: it::class.jvmName, it.ticksUntilNextExecution) },
objectives = objectiveStatuses.entries.map { ObjectiveState(it.key.getDescription(entity), it.value) },
fixation = brain.fixation?.getDescription(entity)
)
fun encode(buffer: FriendlyByteBuf) {
buffer.writeCollection(senses) { _, sense -> sense.encode(buffer) }
buffer.writeCollection(objectives) { _, objective -> objective.encode(buffer) }
buffer.writeNullable(fixation) { _, fixation -> buffer.writeUtf(fixation) }
}
companion object {
fun decode(buffer: FriendlyByteBuf): BiggerBrainState {
val senses = buffer.readList { SenseState.decode(it) }
val objectives = buffer.readList { ObjectiveState.decode(it) }
val fixation = buffer.readNullable { buffer.readUtf() }
return BiggerBrainState(senses, objectives, fixation)
}
}
}
@@ -1,38 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.EntityTracker
import net.minecraft.world.entity.ai.behavior.PositionTracker
import net.minecraft.world.entity.ai.memory.WalkTarget
/**
* A trivial wrapper around an entity and a position tracker to make the entity look at the position each tick.
*
* @author Hiroku
* @since December 29th, 2025
*/
class LookingTracker(val entity: PathfinderMob, val lookTarget: PositionTracker) {
companion object {
fun forTargetEntity(entity: PathfinderMob, target: LivingEntity, trackEyeHeight: Boolean = true): LookingTracker {
return LookingTracker(entity, EntityTracker(target, trackEyeHeight))
}
fun fromNavigationPathOrWalkTarget(entity: PathfinderMob, walkTarget: WalkTarget): LookingTracker {
val destinationPoint = entity.navigation.path?.endNode?.asVec3() ?: walkTarget.target.currentPosition()
return LookingTracker(entity, BlockPosTracker(destinationPoint.add(0.0, entity.eyeHeight.toDouble(), 0.0)))
}
}
fun tick() {
entity.lookControl.setLookAt(lookTarget.currentPosition())
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
/**
* A simple enum representing the status of a movement action.
*
* @author Hiroku
* @since December 29th, 2025
*/
enum class MovementStatus {
/** Represents when the entity is still en route to the destination. */
PENDING,
/** Represents when the entity has successfully reached the destination. */
COMPLETED,
/**
* Represents when the entity has failed to reach the destination. This can be due to
* a change in surroundings or taking too long or all sorts of things.
*/
FAILED
}
@@ -1,30 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
import net.minecraft.world.entity.ai.memory.WalkTarget
/**
* A wrapping around logic that maintains an entity's journey towards a specific destination. Mainly used by fixations
* to keep track of when pathing is done, and whether it failed or succeeded. Can also be told to stop to do any
* necessary clean up. Implemented only by [RegularMovementTracker] which has me questioning if it should be an interface
* or just a simple class like the [LookingTracker].
*
* @author Hiroku
* @since December 29th, 2025
*/
interface MovementTracker {
val walkTarget: WalkTarget
/** The last known status of this movement tracker. */
var lastStatus: MovementStatus
/** Performs a tick of movement tracking logic. Returns the current [MovementStatus]. */
fun tick(): MovementStatus
/** Stops the movement and does any necessary clean up. */
fun stop()
}
@@ -1,209 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.pokemon.ai.OmniPathNodeMaker
import com.cobblemon.mod.common.util.deleteNode
import java.util.function.Predicate
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.EntityTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.DefaultRandomPos
import net.minecraft.world.level.pathfinder.Path
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
/**
* The default movement tracker used for tracking movement towards a [WalkTarget]. This is pretty much entirely
* just the code for FollowWalkTargetTask from Minecraft brain stuff.
*
* @author Hiroku
* @since December 29th, 2025
*/
class RegularMovementTracker(
val entity: PathfinderMob,
override val walkTarget: WalkTarget
) : MovementTracker {
companion object {
/**
* Attempts to create a tracker for the given entity and target. Returns null if the path
* couldn't be created.
*/
fun attempt(entity: PathfinderMob, walkTarget: WalkTarget): RegularMovementTracker? {
return RegularMovementTracker(entity, walkTarget).takeIf { it.isValid }
}
}
var isValid = false
private set
var started = false
override var lastStatus: MovementStatus = MovementStatus.PENDING
private var path: Path? = null
private var lastKnownTargetPos: BlockPos? = null
init {
val hasReached = hasReached(entity, walkTarget)
if (!hasReached && hasFinishedPath(entity, walkTarget)) {
this.lastKnownTargetPos = walkTarget.target.currentBlockPosition()
isValid = true
} else {
lastStatus = MovementStatus.FAILED
}
}
override fun tick(): MovementStatus {
val path = path
val status = if (path == null || isTargetSpectator(walkTarget)) {
stop(entity)
MovementStatus.FAILED
} else if (hasReached(entity, walkTarget)) {
stop(entity)
MovementStatus.COMPLETED
} else if (started && entity.navigation.isDone) {
stop(entity)
MovementStatus.FAILED
} else {
if (!started) {
startOnPath(entity)
started = true
}
tick(entity)
MovementStatus.PENDING
}
this.lastStatus = status
return status
}
fun startOnPath(entity: PathfinderMob) {
entity.brain.setMemory(MemoryModuleType.PATH, this.path)
entity.navigation.moveTo(this.path, walkTarget.speedModifier.toDouble())
}
override fun stop() {
stop(entity)
}
fun stop(entity: PathfinderMob) {
entity.navigation.stop()
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
entity.brain.eraseMemory(MemoryModuleType.PATH)
}
private fun tick(entity: PathfinderMob) {
val path = entity.navigation.path
if (this.path !== path) {
this.path = path
this.startOnPath(entity)
}
if (path != null && lastKnownTargetPos != null) {
if (walkTarget.target.currentBlockPosition().distSqr(lastKnownTargetPos!!) > 4.0) {
// The target has moved away from where we are pathing, try pathing to its new location
if (hasFinishedPath(entity, walkTarget)) {
lastKnownTargetPos = walkTarget.target.currentBlockPosition()
startOnPath(entity)
} else {
// Uh oh, we can't get closer? Maybe next tick will be better?
}
}
}
}
private fun withNodeFilter(
entity: PathfinderMob,
nodeFilter: Predicate<PathType>,
block: () -> Unit) {
val nodeEvaluator = entity.navigation.nodeEvaluator
if (nodeEvaluator is OmniPathNodeMaker) {
nodeEvaluator.nodeFilter = nodeFilter
block()
nodeEvaluator.nodeFilter = Predicate { true }
} else {
block()
}
}
private fun hasFinishedPath(entity: PathfinderMob, walkTarget: WalkTarget): Boolean {
val blockPos = walkTarget.target.currentBlockPosition()
this.path = generatePath(entity, walkTarget, blockPos)
val hasReached = hasReached(entity, walkTarget)
if (!hasReached && path == null) {
// Desperate attempt to still path to the destination by going somewhere in the vicinity
val vec3d = DefaultRandomPos.getPosTowards(
entity,
10,
7,
Vec3.atBottomCenterOf(blockPos),
Math.PI / 2F
)
if (vec3d != null) {
this.path = generatePath(entity, walkTarget, BlockPos.containing(vec3d))
return this.path != null
}
} else if (!hasReached) {
return true
}
return false
}
private fun generatePath(
entity: PathfinderMob,
walkTarget: WalkTarget,
target: BlockPos
): Path? {
var path: Path? = null
if (walkTarget is CobblemonWalkTarget) {
withNodeFilter(
entity = entity,
nodeFilter = walkTarget.nodeTypeFilter,
) {
var resolvedPath = entity.navigation.createPath(
walkTarget.target.currentBlockPosition(),
0
)
if (resolvedPath != null) {
// A CobblemonWalkTarget may have a destinationNodeTypeFilter, which is used to filter the end node of the path.
// Mainly useful for when the thing setting the target did it a bit crudely or didn't know how far the navigator
// was going to get, and might land on something that is technically traversable by the entity but it doesn't
// fit the intention of the task. Example, a little bird wandering might end up finishing on a flight node,
// but it doesn't really want to fly in place so it'd prefer not ending there.
while (resolvedPath.endNode?.type?.let { walkTarget.destinationNodeTypeFilter(it) } == false) {
resolvedPath.deleteNode(resolvedPath.nodeCount - 1)
}
if (resolvedPath.nodeCount == 0) {
resolvedPath = null
}
}
path = resolvedPath
}
} else {
path = entity.navigation.createPath(target, 0)
}
return path
}
private fun hasReached(entity: PathfinderMob, walkTarget: WalkTarget): Boolean {
return walkTarget.target.currentBlockPosition().distManhattan(entity.blockPosition()) <= walkTarget.closeEnoughDist
}
fun isTargetSpectator(target: WalkTarget): Boolean {
val lookTarget = target.target
return if (lookTarget is EntityTracker) {
lookTarget.entity.isSpectator
} else {
false
}
}
}
@@ -1,223 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl.WanderCenter
import com.cobblemon.mod.common.api.ai.config.task.WanderTaskConfig.Companion.MAX_LOOK_DOWN_DISTANCE
import com.cobblemon.mod.common.entity.OmniPathingEntity
import com.cobblemon.mod.common.entity.ai.CobblemonRandomSurfacePos
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import kotlin.math.ceil
import kotlin.math.sqrt
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.ai.util.HoverRandomPos
import net.minecraft.world.entity.ai.util.LandRandomPos
import net.minecraft.world.level.material.Fluids
import net.minecraft.world.level.pathfinder.PathType
/**
* A type of wandering behaviour for an entity. I'm not sure if we keep this.
*
* @author Hiroku
* @since December 29th, 2025
*/
enum class WanderType(
val isValid: (PathfinderMob) -> Boolean,
val choosePosition: (PathfinderMob, minimumHeight: Int, maximumHeight: Int, horizontalRange: Int, verticalRange: Int) -> BlockPos?,
val createWalkTarget: (PathfinderMob, position: BlockPos, avoidsTargetingAir: Boolean, speedMultiplier: Float) -> WalkTarget?,
) {
WATER(
isValid = { it.isInWater },
choosePosition = choosePosition@{ entity, _, _, horizontalRange, verticalRange ->
var pos = BehaviorUtils.getRandomSwimmablePos(entity, horizontalRange, verticalRange)?.let(BlockPos::containing)
?: return@choosePosition null
// Move target pos down so that we don't move out of water too much
val requiredDepth = ceil(0.5 + entity.eyeHeight)
// Get the current depth of the block
var depth = 1
var testPos = pos.above()
var blockState = entity.level().getBlockState(testPos)
while (blockState.fluidState.type == Fluids.WATER) {
depth++
testPos = testPos!!.above()
blockState = entity.level().getBlockState(testPos)
}
if (depth < requiredDepth) {
// Iterate down until we reach the desired min depth or we reach a non water block
pos = pos.below()
blockState = entity.level().getBlockState(pos)
while (blockState.fluidState.type == Fluids.WATER && depth < requiredDepth && pos.y > entity.level().minBuildHeight) {
depth++
pos = pos.below()
blockState = entity.level().getBlockState(pos)
}
}
return@choosePosition if (depth < requiredDepth) null else pos
},
createWalkTarget = { _, pos, _, speedMultiplier ->
CobblemonWalkTarget(
pos = pos,
nodeTypeFilter = { it == PathType.WATER || it == PathType.WATER_BORDER },
speedModifier = speedMultiplier,
completionRange = 0
)
}
),
LAND(
isValid = { entity -> !entity.isInWater && !entity.isInLava },
choosePosition = choosePosition@{ entity, minimumHeight, maximumHeight, horizontalRange, verticalRange ->
val targetVec = when {
maximumHeight != -1 -> {
HoverRandomPos.getPos(
entity,
horizontalRange,
verticalRange,
entity.random.nextFloat() - 0.5,
entity.random.nextFloat() - 0.5,
Math.PI.toFloat(),
maximumHeight,
minimumHeight
)
}
entity.isUnderWater && entity.canBreatheUnderwater() && !((entity as OmniPathingEntity).canSwimInWater()) -> {
BehaviorUtils.getRandomSwimmablePos(
entity,
horizontalRange,
verticalRange
)
}
entity is OmniPathingEntity && (entity.canWalkOnWater() || entity.canWalkOnLava()) -> {
CobblemonRandomSurfacePos.getPos(
entity,
horizontalRange,
verticalRange
)
}
else -> {
LandRandomPos.getPos(
entity,
horizontalRange,
verticalRange
)
}
}
val pos = targetVec?.let(BlockPos::containing) ?: return@choosePosition null
LAND.applyHeightConstraints(pos, minimumHeight, maximumHeight, entity.level() as ServerLevel)
},
createWalkTarget = { entity, pos, avoidsTargetingAir, speedMultiplier ->
CobblemonWalkTarget(
pos = pos,
speedModifier = speedMultiplier,
completionRange = 0,
nodeTypeFilter = { nodeType ->
entity.canBreatheUnderwater() || nodeType !in listOf(
PathType.WATER,
PathType.WATER_BORDER
)
},
destinationNodeTypeFilter = { nodeType ->
!avoidsTargetingAir || nodeType !in listOf(
PathType.OPEN
)
}
)
}
)
;
fun generateWalkTarget(
entity: PathfinderMob,
maxAttempts: Int,
center: WanderCenter?,
minimumHeight: Int,
maximumHeight: Int,
horizontalRange: Int,
verticalRange: Int,
avoidTargetingAir: Boolean,
speedMultiplier: Float
): WalkTarget? {
var attempts = 0
var pos: BlockPos? = null
while (attempts++ < maxAttempts && pos == null) {
pos = choosePosition(entity, minimumHeight, maximumHeight, horizontalRange, verticalRange)
?: return null
if (!isSuitable(center, pos)) {
pos = null
}
}
if (pos == null) {
return null
}
return createWalkTarget(entity, pos, avoidTargetingAir, speedMultiplier)
}
private fun isSuitable(center: WanderCenter?, position: BlockPos): Boolean {
val center = center ?: return true
val centerPos = BlockPos(center.x.toInt(), center.y.toInt(), center.z.toInt())
val distance = sqrt(centerPos.distSqr(position))
val suitable = distance >= center.minRange && distance <= center.maxRange
return suitable
}
private fun applyHeightConstraints(
pos: BlockPos,
minimumHeight: Int,
maximumHeight: Int,
world: ServerLevel
): BlockPos {
if (minimumHeight <= 0 && maximumHeight == -1) {
return pos // It ain't a hoverer
}
val block = world.getBlockState(pos)
val altitude = if (!block.isAir) {
0
} else {
(1..MAX_LOOK_DOWN_DISTANCE).firstOrNull {
val newPos = pos.below(it)
if (!world.getBlockState(newPos).isAir) {
return@firstOrNull true
} else if (newPos.y <= world.minBuildHeight) {
// Don't adjust downward into the void (Mostly if we're in the end)
// This doesn't stop fliers from wandering off end islands,
// but it does stop them from diving directly into the void.
return pos
}
return@firstOrNull false
} ?: MAX_LOOK_DOWN_DISTANCE
}
if (altitude > maximumHeight && maximumHeight >= 0) {
val excess = altitude - maximumHeight
val excessFromMinimum = altitude - minimumHeight
val correction = world.random.nextIntBetweenInclusive(excess, excessFromMinimum)
return pos.atY(pos.y - correction)
} else if (altitude < minimumHeight && minimumHeight >= 0) {
val deficit = minimumHeight - altitude
val deficitFromMaximum = maximumHeight - altitude
val correction = world.random.nextIntBetweenInclusive(deficit, deficitFromMaximum)
return pos.atY(pos.y + correction)
} else {
return pos
}
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.distraction
import net.minecraft.world.damagesource.DamageSource
/**
* Something that may distract an entity from its current fixation. The majority of fixations
* will rely on the types of distraction to determine if they should be distracted.
*
* @author Hiroku
* @since December 29th, 2025
*/
open class Distraction(val types: Set<DistractionType>) {
constructor(vararg types: DistractionType) : this(types.toSet())
val isIdleBoredom = DistractionType.IDLE_BOREDOM in types
val isForce = DistractionType.FORCE in types
val isComfort = DistractionType.COMFORT in types
val isDamage = DistractionType.DAMAGE in types
fun hasAnyOf(vararg distractionTypes: DistractionType): Boolean {
return distractionTypes.any { it in types }
}
companion object {
val FORCE = Distraction(DistractionType.FORCE)
}
}
/** Reusable basic distraction for a COMFORT type of distraction. */
val comfortDistraction = Distraction(DistractionType.COMFORT)
/** Reusable basic distraction for an IDLE_BOREDOM type of distraction. */
val idleBoredomDistraction = Distraction(DistractionType.IDLE_BOREDOM)
open class HurtDistraction(val damageSource: DamageSource) : Distraction(DistractionType.DAMAGE)
@@ -1,28 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
/**
* A categorisation of distractions that can be attempted on an [EntityFixation].
*
* @author Hiroku
* @since December 29th, 2025
*/
enum class DistractionType {
/** Represents a distraction that the entity is not particularly motivated by but would consider doing out of boredom. */
IDLE_BOREDOM,
/** Represents a distraction that is for the sake of the entity's comfort because it isn't comfortable where it is. */
COMFORT,
/** Represents a distraction motivated by being hurt. */
DAMAGE,
/** A forceful distraction. Just about everything should respect this but it's conceivable that something not. */
FORCE,
}
@@ -1,29 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import net.minecraft.world.entity.LivingEntity
/**
* A fixation that rejects all non-force distractions and does nothing, lasting until
* the provided [condition] is no longer true.
*
* @author Hiroku
* @since January 16th, 2026
*/
open class ConditionalLockFixation(
val description: String,
val condition: () -> Boolean
): EntityFixation, LockFixation {
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
override fun getDescription(entity: LivingEntity) = description
override fun tick(entity: LivingEntity, brain: BiggerBrain) = condition()
}
@@ -1,31 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import net.minecraft.world.entity.LivingEntity
/**
* A fixation that rejects all non-force distractions and does nothing for some
* number of ticks.
*
* @author Hiroku
* @since January 16th, 2026
*/
open class DurationLockFixation(
val description: String,
var durationTicks: Int
) : EntityFixation, LockFixation {
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
override fun getDescription(entity: LivingEntity) = description.replace("{ticks}", durationTicks.toString())
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
return --durationTicks > 0
}
}
@@ -1,39 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import net.minecraft.world.entity.LivingEntity
/**
* An entity's fixation, representing a task that takes a central role in the entity's behaviour
* and excludes all other possible fixations.
*
* The role of the fixation is to do an action which is the primary focus of the entity at that time,
* and which may be distracted from under some circumstances. An entity may be fixated on moving from
* A to B, and then be distracted upon being hurt. Or maybe it's an attack fixation, in which case
* damage doesn't distract it at all.
*
* The difference between a fixation and an objective is that objectives are capable of running in parallel,
* and a fixation may even be in the pursuit of an objective, but the fixation is central.
*
* @author Hiroku
* @since December 28th, 2025
*/
interface EntityFixation {
/** Returns true if the given distraction can stop this fixation. */
fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean
/** Notifies the fixation that it has been distracted by the given distraction so it can do clean up. */
fun onDistract(distraction: Distraction, entity: LivingEntity) {}
/** Continues doing whatever the fixation does. Returns true if the fixation should continue. */
fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean
/** Gets a current description of the fixation for the debug screen. */
fun getDescription(entity: LivingEntity): String
}
@@ -1,18 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
/**
* Represents a fixation that blocks battling, capture, etc. for Pokémon. This is
* used to control the isBusy property on Pokémon.
*
* @author Hiroku
* @since January 16th, 2026
*/
interface LockFixation
@@ -1,52 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
import net.minecraft.world.entity.LivingEntity
/**
* A simple fixation that uses both a looking tracker and a movement tracker.
*
* @author Hiroku
* @since December 29th, 2025
*/
open class LookAndMoveFixation(
/** Distraction types that will be respected. */
val distractionTypes: Set<DistractionType>,
/** How to describe the fixation in the debug overlay. */
val description: String,
override val lookingTracker: LookingTracker,
override val movementTracker: MovementTracker,
val onMovementComplete: ((entity: LivingEntity, brain: BiggerBrain) -> Unit)? = null
): EntityFixation, LookingTrackerFixation, MovementTrackerFixation {
override fun getDescription(entity: LivingEntity) = description
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.types.any(distractionTypes::contains)
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
lookingTracker.tick()
val continueFixation = tickMovementFixation() == MovementStatus.PENDING
if (!continueFixation && onMovementComplete != null) {
onMovementComplete.invoke(entity, brain)
}
return continueFixation
}
}
@@ -1,27 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
/**
* Applied to fixations which may have looking associated with them. This is useful
* in the case that an objective needs to know if the current fixation intends on (or is)
* controlling their looking direction.
*
* Example: An objective that makes Pokémon bob their heads up and down while music is playing.
* Said objective would not warrant a full fixation, but would still like to ensure that the
* current fixation does not intend on using a looking tracker.
*
* @author Hiroku
* @since December 29th, 2025
*/
interface LookingTrackerFixation {
val lookingTracker: LookingTracker?
}
@@ -1,35 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.fixation
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
/**
* Applied to fixations which may have movement associated with them. This is useful
* in the case that an objective needs to know if the current fixation intends on (or is)
* controlling their movement.
*
* @author Hiroku
* @since December 29th, 2025
*/
interface MovementTrackerFixation {
/** The movement tracker at the moment. */
val movementTracker: MovementTracker?
/** Ticks the movement tracker in a way that skips finalized movement trackers. */
fun tickMovementFixation(): MovementStatus? {
val movementTracker = this.movementTracker ?: return null
return if (movementTracker.lastStatus != MovementStatus.PENDING) {
movementTracker.lastStatus
} else {
movementTracker.tick()
}
}
}
@@ -1,158 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveFloat
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.effect.RunPosableMoLangPacket
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Stops movement and plays a Pokemon's dance animation, if available.
*
*/
class Dance(
val minDuration: Int,
val danceChance: Float
) : Objective {
var fixation: EntityFixation? = null
var remainingCooldownTicks = 0
override fun getDescription(entity: LivingEntity) = "Dancing"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(fixation)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
} else if (brain.fixation != null) {
fixation = null
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.INACTIVE
}
// Only dance if we feel like it
val danceMemory = brain.getMemory(MemoryModuleType.DANCING) ?: false
if (!danceMemory || entity.random.nextFloat() > danceChance || entity.ticksLived < 4 * 20) {
return ObjectiveStatus.INACTIVE
}
if (!brain.distract(idleBoredomDistraction)) {
return ObjectiveStatus.BLOCKED
}
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
entity.navigation.stop()
// Become fixated
fixation = brain.fixate(
DanceFixation(
this,
null,
minDuration
)
)
return ObjectiveStatus.ACTIVE
}
class DanceFixation(
val objective: Dance,
override val movementTracker: MovementTracker?,
val minDuration: Int
) : EntityFixation, MovementTrackerFixation {
var ticksSinceStarted = 0
override fun getDescription(entity: LivingEntity) = "Dancing"
override fun tickMovementFixation() = MovementStatus.PENDING
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
super.onDistract(distraction, entity)
stopDancing(entity)
}
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
if (distraction.isIdleBoredom) {
return false
}
return true
}
fun stopDancing(entity: LivingEntity) {
val pokemon = entity as? PokemonEntity ?: return
pokemon.setBehaviourFlag(PokemonBehaviourFlag.DANCING, false)
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (ticksSinceStarted == 0) { // Makes make me want a Start() for fixations
val pokemon = entity as? PokemonEntity ?: return false
RunPosableMoLangPacket(entity.id, setOf("v.bpm = 100;")).sendToPlayersAround(entity, 64.0)
pokemon.setBehaviourFlag(PokemonBehaviourFlag.DANCING, true)
}
ticksSinceStarted++
if (ticksSinceStarted > minDuration && !entity.brain.getMemorySafely(MemoryModuleType.DANCING).orElse(false)) {
stopDancing(entity)
return false
}
return true
}
}
class Config : ObjectiveConfig {
var danceChance: ExpressionOrEntityVariable = Either.left("1/2".asExpression())
var minDuration: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
minDuration,
danceChance
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val minDuration = minDuration.resolveInt(behaviourConfigurationContext.runtime)
val danceChance = danceChance.resolveFloat(behaviourConfigurationContext.runtime)
return Dance(
minDuration,
danceChance)
}
}
companion object {
private const val ticksBetweenAttempts = 20
}
}
@@ -1,146 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveFloat
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.pokemon.feature.FlagSpeciesFeature
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.DataKeys
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.state.predicate.BlockStatePredicate
/**
* The baa's eat the graa's
*
* @author Hiroku
* @since January 9th, 2025
*/
class EatGrass(
val cooldownTicks: Int,
val eatGrassChance: Float
) : Objective {
var fixation: EntityFixation? = null
val grassPredicate = BlockStatePredicate.forBlock(Blocks.GRASS_BLOCK)
var remainingCooldownTicks = cooldownTicks
override fun getDescription(entity: LivingEntity) = "Eat grass"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (brain.isFixation(fixation)) {
return ObjectiveStatus.FIXATED
} else if (brain.fixation != null) {
return ObjectiveStatus.BLOCKED
} else if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.ACTIVE
}
val world = entity.level() as ServerLevel
entity.pokemon.getFeature<FlagSpeciesFeature>(DataKeys.HAS_BEEN_SHEARED)?.enabled?.takeIf { it } ?: run {
return ObjectiveStatus.INACTIVE
}
if (world.random.nextFloat() > eatGrassChance) {
return ObjectiveStatus.ACTIVE
} else {
val blockPos = entity.blockPosition()
// Are we not even on a grass block? Alright don't bother
if (!grassPredicate.test(world.getBlockState(blockPos)) && !world.getBlockState(blockPos.below()).`is`(Blocks.GRASS_BLOCK)) {
return ObjectiveStatus.ACTIVE
}
fixation = brain.fixate(EatGrassFixation(this))
entity.playAnimation("eat")
world.broadcastEntityEvent(entity, 10.toByte())
return ObjectiveStatus.FIXATED
}
}
class EatGrassFixation(val objective: EatGrass) : EntityFixation {
var timer = 40
override fun getDescription(entity: LivingEntity) = "Eating grass"
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isComfort || distraction.isDamage || distraction.isForce
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
timer--
if (timer <= 0) {
entity as PokemonEntity
val world = entity.level() as ServerLevel
val blockPos = entity.blockPosition()
if (objective.grassPredicate.test(world.getBlockState(blockPos)) ) {
if (world.gameRules.getBoolean(GameRules.RULE_MOBGRIEFING)) {
world.destroyBlock(blockPos, false)
}
entity.ate()
objective.remainingCooldownTicks = objective.cooldownTicks
} else if (world.getBlockState(blockPos.below()).`is`(Blocks.GRASS_BLOCK)) {
val below = blockPos.below()
if (world.gameRules.getBoolean(GameRules.RULE_MOBGRIEFING)) {
world.levelEvent(2001, below, Block.getId(Blocks.GRASS_BLOCK.defaultBlockState()))
world.setBlock(below, Blocks.DIRT.defaultBlockState(), 2)
}
entity.ate()
objective.remainingCooldownTicks = objective.cooldownTicks
}
}
return timer > 0
}
}
class Config : ObjectiveConfig {
var cooldownTicks: ExpressionOrEntityVariable = Either.left("400".asExpression())
var eatGrassChance: ExpressionOrEntityVariable = Either.left("1/400".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
cooldownTicks,
eatGrassChance
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective? {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
val eatGrassChance = eatGrassChance.resolveFloat(behaviourConfigurationContext.runtime)
return if (eatGrassChance == 0F) {
null
} else {
EatGrass(
cooldownTicks = cooldownTicks,
eatGrassChance = eatGrassChance
)
}
}
}
}
@@ -1,170 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.objective.PickupItem.Companion.dropItem
import com.cobblemon.mod.common.api.ai.biggerbrain.sense.PokemonItemSense.Companion.PICKUP_ITEMS
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.ai.ObtainableItem
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.findMatchingEntry
import com.cobblemon.mod.common.util.getObjectList
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolve
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.core.component.DataComponents
import net.minecraft.core.particles.ItemParticleOption
import net.minecraft.core.particles.ParticleTypes
import net.minecraft.core.registries.BuiltInRegistries
import net.minecraft.server.level.ServerLevel
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
/**
* Eat the currently held item, apply the effect, and drop if it's an undesired item
*
* @author JazzMcNade
* @since February 16th, 2026
*/
class EatHeldItem(
val cooldownTicks: Int,
val pickupItems: List<ObtainableItem>
) : Objective {
var fixation: EntityFixation? = null
var remainingCooldownTicks = cooldownTicks
override fun getDescription(entity: LivingEntity) = "Eat Held Item"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (brain.isFixation(fixation)) {
return ObjectiveStatus.FIXATED
} else if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.INACTIVE
}
val itemStack: ItemStack = entity.pokemon.heldItem()
if (canEat(itemStack, entity)) {
fixation = brain.fixate(EatHeldItemFixation(this))
remainingCooldownTicks = 120
return ObjectiveStatus.FIXATED
}
return ObjectiveStatus.INACTIVE
}
fun canEat(item: ItemStack, entity: PokemonEntity): Boolean {
return item.has(DataComponents.FOOD) || pickupItems.findMatchingEntry(entity.registryAccess(), item)?.onUseEffect != null
}
class EatHeldItemFixation(val objective: EatHeldItem) : EntityFixation {
var ticksRemaining = 40
override fun getDescription(entity: LivingEntity) = "Eating held item"
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isComfort || distraction.isDamage || distraction.isForce
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
val world = entity.level()
if (entity is PokemonEntity && entity.isAlive) {
val itemStack: ItemStack = entity.pokemon.heldItem()
val itemConfig = objective.pickupItems.findMatchingEntry(entity.registryAccess(), itemStack)
if (objective.canEat(itemStack, entity)) {
if (ticksRemaining < 0) {
var resultItemStack = itemStack.finishUsingItem(world, entity)
val configuredReturnItem = itemConfig?.returnItem
resultItemStack = if (configuredReturnItem != ItemStack.EMPTY) ItemStack(BuiltInRegistries.ITEM.get(configuredReturnItem))
else if (resultItemStack.item == itemStack.item)
ItemStack.EMPTY // Items that aren't normally edible return themselves
else
resultItemStack
entity.pokemon.swapHeldItem(resultItemStack)
val onUseEffect = itemConfig?.onUseEffect
if (onUseEffect != null) {
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
mainThreadRuntime.resolve(onUseEffect)
}
if (itemConfig != null && itemConfig.fullnessValue > 0) {
entity.pokemon.feedPokemon(itemConfig.fullnessValue, false)
}
// Check if the result item is something that should be dropped
resultItemStack = entity.pokemon.heldItem()
if ((objective.pickupItems.findMatchingEntry(entity.registryAccess(), resultItemStack)?.pickupPriority ?: 0) < 0) {
// Drop item
resultItemStack = entity.pokemon.swapHeldItem(resultItemStack)
if (!resultItemStack.isEmpty && !entity.level().isClientSide) {
dropItem(entity, resultItemStack)
}
}
return false
} else if ((itemConfig?.fullnessValue ?: 0) > 0 && entity.random.nextFloat() < 0.4f) {
ticksRemaining--
entity.playSound(entity.getEatingSound(itemStack), 1.0f, 1.0f)
world.broadcastEntityEvent(entity, 45.toByte())
spawnFoodParticles(entity, itemStack)
}
}
return true
}
return false
}
private fun spawnFoodParticles(entity: LivingEntity, itemStack: ItemStack) {
val serverLevel = entity.level() as ServerLevel
//TODO: Figure out how to this with snowstorm so we can use mouth/face/head locators
// The issue as of this writing is we don't have a clean way to utilize the item texture for the particle in snowstorm
serverLevel.sendParticles(
ItemParticleOption(ParticleTypes.ITEM, itemStack),
entity.x, entity.y + 0.5, entity.z, // particle position (centered on entity)
5, // count
0.1, 0.1, 0.1, // x, y, z offset spread
0.05 // speed
)
}
}
class Config : ObjectiveConfig {
var cooldownTicks: ExpressionOrEntityVariable = Either.left("120".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
cooldownTicks
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective? {
var pickupItems = emptyList<ObtainableItem>()
if (entity is PokemonEntity) {
pickupItems = entity.config.getObjectList<ObtainableItem>(PICKUP_ITEMS)
}
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return EatHeldItem(
cooldownTicks = cooldownTicks,
pickupItems = pickupItems
)
}
}
}
@@ -1,244 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.HurtDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LockFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveBoolean
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.scheduling.afterOnServer
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonBehaviourFlag
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.behavior.EntityTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* An objective that ensures the entity, whether it's a PokemonEntity or an NPCEntity, will pay attention to its
* opponents in battle. They will not move, and will look at its opponents. For Pokémon, they will focus on the
* targeted opponent if one exists; otherwise, they will randomly look at one of their opponent Pokémon. For NPCs,
* they will randomly look at one of their opponent Pokémon.
*
* If the entity gets hurt and [stopBattleIfHurt] is true, this objective stops the battle.
*
* @author Hiroku
* @since December 29th, 2025
*/
class FocusDuringBattle(
var stopBattleIfHurt: Boolean = true,
var minDurationTicks: Int = 40,
var maxDurationTicks: Int = 80
) : Objective {
var fixation: EntityFixation? = null
override fun getDescription(entity: LivingEntity) = "Look at battle opponents"
override fun perform(entity: LivingEntity, brain: BiggerBrain, activeObjectiveTags: MutableSet<String>): ObjectiveStatus {
if (entity !is NPCEntity && entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
}
if (stopBattleIfHurt && brain.hasMemoryValue(MemoryModuleType.HURT_BY)) {
if (brain.isFixation(fixation)) {
if (entity is PokemonEntity) {
entity.battle?.stop()
} else if (entity is NPCEntity) {
entity.battleIds.mapNotNull { BattleRegistry.getBattle(it) }.forEach { it.stop() }
}
brain.distract(Distraction.FORCE)
}
return ObjectiveStatus.INACTIVE
}
val isInBattle = isInBattle(entity)
if (brain.isFixation(fixation)) {
if (isInBattle) {
// Ok this is fine
return ObjectiveStatus.FIXATED
} else {
// Alright my work here is done, going back to inactive.
fixation = null
brain.fixation = null
return ObjectiveStatus.INACTIVE
}
} else if (!isInBattle) {
// Ok we don't need to do anything
fixation = null
return ObjectiveStatus.INACTIVE
} else {
// We need to start focusing
if (brain.distract(Distraction.FORCE)) {
fixation = if (entity is NPCEntity) NPCFocusFixation(this) else PokemonFocusFixation(this)
// Handle kick starting flight for flying pokemon over water
if (entity is PokemonEntity && entity.exposedForm.behaviour.moving.fly.canFly) {
if (entity.ticksLived >= 0 && entity.navigation.isAirborne(entity.level(), entity.blockPosition())) {
// Let flyers fly in battle if they're in the air
entity.setBehaviourFlag(PokemonBehaviourFlag.FLYING, true)
afterOnServer(0.1F) {
entity.navigation.moveTo(entity.x, entity.y + 0.2, entity.z, 1.0)
}
}
}
brain.fixation = fixation
return ObjectiveStatus.FIXATED
} else {
return ObjectiveStatus.BLOCKED
}
}
}
override fun <T> onMemoryChanged(entity: LivingEntity, brain: BiggerBrain, memory: MemoryModuleType<T>, value: T?) {
if (brain.isFixation(fixation) && memory == MemoryModuleType.HURT_BY && value != null && stopBattleIfHurt) {
brain.distract(HurtDistraction(value as DamageSource))
}
}
fun isInBattle(entity: LivingEntity): Boolean {
return when (entity) {
is PokemonEntity -> entity.isBattling
is NPCEntity -> entity.isInBattle()
else -> false
}
}
class NPCFocusFixation(val objective: FocusDuringBattle) : EntityFixation, LookingTrackerFixation {
override var lookingTracker: LookingTracker? = null
var ticksUntilReacquireTarget: Int = 0
override fun getDescription(entity: LivingEntity): String {
return if (lookingTracker == null) {
"Looking for an opponent Pokémon to look at"
} else {
"Looking at targeted or opponent Pokémon"
}
}
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
fun acquireLookTarget(entity: NPCEntity, brain: BiggerBrain) {
val battlingPokemon = brain.getMemory(CobblemonMemories.BATTLING_POKEMON) ?: return
val randomBattlingPokemon = battlingPokemon.randomOrNull()?.let { (entity.level() as ServerLevel).getEntity(it) }
if (randomBattlingPokemon != null) {
lookingTracker = LookingTracker(entity, EntityTracker(randomBattlingPokemon, true))
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (entity !is NPCEntity) {
return false
}
val battlingPokemon = brain.getMemory(CobblemonMemories.BATTLING_POKEMON) ?: return false
val lookingTracker = lookingTracker
if (lookingTracker != null && lookingTracker.entity.uuid !in battlingPokemon) {
this.lookingTracker = null
ticksUntilReacquireTarget = 0
}
if (ticksUntilReacquireTarget <= 0) {
acquireLookTarget(entity, brain)
ticksUntilReacquireTarget = (objective.minDurationTicks..objective.maxDurationTicks).random()
} else {
ticksUntilReacquireTarget--
}
lookingTracker?.tick()
return true
}
}
class PokemonFocusFixation(val objective: FocusDuringBattle) : EntityFixation, LookingTrackerFixation, LockFixation {
var ticksUntilReacquireTarget: Int = 0
override var lookingTracker: LookingTracker? = null
override fun getDescription(entity: LivingEntity): String {
return if (lookingTracker == null) {
"Looking for an opponent Pokémon to look at"
} else {
"Looking at targeted or opponent Pokémon"
}
}
override fun canDistract(distraction: Distraction, entity: LivingEntity) = distraction.isForce
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (entity !is PokemonEntity) {
return false
}
val battlingPokemon = brain.getMemory(CobblemonMemories.BATTLING_POKEMON) ?: return false
val targetedBattlePokemon = brain.getMemory(CobblemonMemories.TARGETED_BATTLE_POKEMON)
val lookingTracker = lookingTracker
// If there is a targetedBattlePokemon then that is the highest priority, and we should not look away
// Otherwise, look at one of the entities for a while and occasionally reacquire the target.
if (targetedBattlePokemon != null && (lookingTracker == null || lookingTracker.entity.uuid != targetedBattlePokemon)) {
// We should be targeting the targetedBattlePokemon
val targetedPokemon = (entity.level() as ServerLevel).getEntity(targetedBattlePokemon) ?: return false
this.lookingTracker = LookingTracker(entity, EntityTracker(targetedPokemon, true))
ticksUntilReacquireTarget = (objective.minDurationTicks..objective.maxDurationTicks).random()
} else if (targetedBattlePokemon == null && ticksUntilReacquireTarget <= 0) {
// Choose someone to look at
val randomBattlingPokemon = battlingPokemon.randomOrNull()?.let { (entity.level() as ServerLevel).getEntity(it) }
if (randomBattlingPokemon != null) {
this.lookingTracker = LookingTracker(entity, EntityTracker(randomBattlingPokemon, true))
ticksUntilReacquireTarget = (objective.minDurationTicks..objective.maxDurationTicks).random()
}
}
ticksUntilReacquireTarget--
this.lookingTracker?.tick()
return true
}
}
class Config : ObjectiveConfig {
var stopBattleIfHurt: ExpressionOrEntityVariable = Either.left("true".asExpression())
var minDurationTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
var maxDurationTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
stopBattleIfHurt,
minDurationTicks,
maxDurationTicks
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
val stopBattleIfHurt = stopBattleIfHurt.resolveBoolean(behaviourConfigurationContext.runtime)
val minDurationTicks = minDurationTicks.resolveInt(behaviourConfigurationContext.runtime)
val maxDurationTicks = maxDurationTicks.resolveInt(behaviourConfigurationContext.runtime)
return FocusDuringBattle(
stopBattleIfHurt = stopBattleIfHurt,
minDurationTicks = minDurationTicks,
maxDurationTicks = maxDurationTicks
)
}
}
}
@@ -1,508 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonBlocks
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.config.task.PollinateFlowerTaskConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveFloat
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.level.block.BeehiveBlock
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
import net.minecraft.world.phys.Vec3
/**
* Mimics the vanilla bee behavior, with added interactions with Saccharine leaves.
* Only wild bees are allowed to enter hives because of dupe risks with pasture blocks.
*
* @author JazzMcNade
* @since February 23th, 2026
*/
class GatherNectar(
val ticksBetweenAttempts: Int = 60,
val maxDistance: Expression = "14.0".asExpression(),
val speedMultiplier: Expression = "0.2".asExpression()
) : Objective {
var workerFixation: EntityFixation? = null
var shelterFixation: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
override fun getDescription(entity: LivingEntity) = "Worker Bee"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(shelterFixation)) {
// Never preempt the shelter fixation
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
} else if (!entity.biggerBrain.hasMemoryValue(CobblemonMemories.HIVE_LOCATION) && !entity.biggerBrain.hasMemoryValue(CobblemonMemories.NEARBY_SACC_LEAVES)) {
return ObjectiveStatus.INACTIVE
}
val world = entity.level()
if ((world.isRaining || world.isNight) ) {
if (!brain.distract(comfortDistraction)) {
return ObjectiveStatus.BLOCKED
}
// Return to hive or do nothing
if (entity.pokemon.isWild()) {
// Only wilds can path to hives
val hivePos = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION)
if (hivePos != null && wantsToEnterHive(entity)) {
// Deliver to hive
if (!tryEnterHive(entity)) { // Attempt to enter the hive, if we fail, probably too far away
val hiveEntrance = getHiveEntrance(hivePos, entity)
if (hiveEntrance != null) {
// Move to hive
shelterFixation = tryMovementFixation(entity, hiveEntrance, "Sheltering in Hive", ::onHiveMovementComplete)
} else {
// Blacklist the hive
dropAndBlackListHive(entity)
}
} // no else the entity is gone and is stored in the hive
}
} else {
return ObjectiveStatus.INACTIVE
}
} else if (brain.isFixation(workerFixation)) {
// Already fixated on the work
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
} else {
// Perform nectar gathering/delivery
if (!brain.distract(idleBoredomDistraction)) {
return ObjectiveStatus.BLOCKED
}
if (entity.biggerBrain.hasMemoryValue(CobblemonMemories.HAS_NECTAR) ) {
// Deliver nectar to hive or Sacc leaves
val hivePos = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION)
if (hivePos != null && wantsToEnterHive(entity) && entity.pokemon.isWild()) {
// Deliver to hive
if (!tryEnterHive(entity)) { // Attempt to enter the hive, if we fail, probably too far away
val hiveEntrance = getHiveEntrance(hivePos, entity)
if (hiveEntrance != null) {
// Move to hive
workerFixation = tryMovementFixation(entity, hiveEntrance, "Delivering nectar to hive", ::onHiveMovementComplete)
} else {
// Blacklist the hive
dropAndBlackListHive(entity)
}
} // no else the entity is gone and is stored in the hive
} else {
// Deliver to Saccharine Leaves
val sacLeafPos : BlockPos = entity.biggerBrain.getMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
?: return ObjectiveStatus.INACTIVE
if (entity.blockPosition() != sacLeafPos) {
workerFixation = tryMovementFixation(entity, sacLeafPos, "Delivering nectar to Saccharine Leaves")
return ObjectiveStatus.ACTIVE
} else {
// Do nectar deposit fixation
workerFixation = brain.fixate(DepositNectarInSaccharineLeavesFixation())
return ObjectiveStatus.ACTIVE
}
}
} else {
// Gather Nectar
val flowerPos =
entity.biggerBrain.getMemory(CobblemonMemories.NEARBY_FLOWER) ?: return ObjectiveStatus.INACTIVE
val distance = entity.distanceTo(flowerPos)
val maxDistance = mainThreadRuntime.resolveFloat(maxDistance)
if (distance < 1.0) {
// Pollinate/Gather nectar from the flower
if (workerFixation !is PollinateFlowerFixation && brain.distract(idleBoredomDistraction)) {
workerFixation = brain.fixate(PollinateFlowerFixation())
return ObjectiveStatus.FIXATED
}
} else if (distance < maxDistance) {
// Move to the flower
if (remainingCooldownTicks <= 0 && brain.distract(idleBoredomDistraction) && !brain.hasMemoryValue(
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN
)
) {
remainingCooldownTicks = ticksBetweenAttempts
workerFixation = tryMovementFixation(entity, flowerPos, "Moving to flower")
}
}
}
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
}
return ObjectiveStatus.ACTIVE
}
/*
* This Fixation has movement, but it doesn't utilize pathfinding, and it's more about flavor than accomplishing a goal
*
*
*/
class PollinateFlowerFixation(
) : EntityFixation {
var successfulPollinationTicks = 0
var lastSoundPlayedTick = 0
var hoverPos: Vec3? = null
override fun getDescription(entity: LivingEntity) = "Pollinating Flower"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce || distraction.isComfort || entity.brain.hasMemoryValue(
CobblemonMemories.HAS_NECTAR
)
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
successfulPollinationTicks = 0
entity.brain.setMemoryWithExpiry(
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true,
PollinateFlowerTaskConfig.Companion.PATH_TO_FLOWER_COOLDOWN_TICKS
)
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (entity !is PokemonEntity) return false
val flowerPos = entity.brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
if (!(flowerPos != null && Vec3.atCenterOf(flowerPos).distanceTo(entity.position()) <= 1.0)) {
onStop(entity)
return false
}
++successfulPollinationTicks
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
onStop(entity)
return false
}
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
this.lastSoundPlayedTick = successfulPollinationTicks
entity.playSound(SoundEvents.BEE_POLLINATE, 1.0f, 1.0f)
}
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
val bl3 = entity.random.nextInt(40) == 0
if (bl && bl3) {
// mimics the wriggling over a flower the vanilla bees do
if (hoverPos == null) {
hoverPos = flowerPos.bottomCenter.add(0.0, 0.4, 0.0)
}
hoverPos = flowerPos.bottomCenter.add(
Vec3(
(entity.random.nextDouble() * 2.0 - 1.0) * (1.0 / 5.0),
0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0 / 7.0),
(entity.random.nextDouble() * 2.0 - 1.0) * (1.0 / 5.0)
)
)
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0, 0.5, 0.0))
} else if (!bl) {
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
}
entity.lookControl.setLookAt(flowerPos.bottomCenter.add(0.0, 0.5, 0.0))
return true
}
fun onStop(entity: LivingEntity) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
successfulPollinationTicks = 0
entity.brain.setMemoryWithExpiry(
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true,
PATH_TO_FLOWER_COOLDOWN_TICKS
)
}
}
class DepositNectarInSaccharineLeavesFixation() : EntityFixation {
var successfulPollinationTicks = 0
var lastSoundPlayedTick = 0
var hoverPos: Vec3? = null
override fun getDescription(entity: LivingEntity) = "Depositing nectar in Saccharine Leaves"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce || distraction.isComfort || entity.brain.hasMemoryValue(
CobblemonMemories.HAS_NECTAR
)
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
hoverPos = null
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
entity.brain.setMemory(CobblemonMemories.HAS_NECTAR, true)
}
successfulPollinationTicks = 0
entity.brain.setMemoryWithExpiry(
CobblemonMemories.PATH_TO_NEARBY_FLOWER_COOLDOWN, true,
PollinateFlowerTaskConfig.Companion.PATH_TO_FLOWER_COOLDOWN_TICKS
)
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (entity !is PokemonEntity) return false
++successfulPollinationTicks
if (successfulPollinationTicks > REQUIRED_SUCCESSFUL_POLLINATION_TICKS) {
val blockPos = brain.getMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
blockPos?.let {
val world = entity.level()
val blockState = world.getBlockState(blockPos)
if (blockState.block == CobblemonBlocks.SACCHARINE_LEAVES) {
val saccAge = blockState.getValue( SaccharineLeafBlock.AGE)
if (saccAge < SaccharineLeafBlock.MAX_AGE) {
brain.eraseMemory(CobblemonMemories.HAS_NECTAR)
val newBlockState = blockState.setValue(SaccharineLeafBlock.AGE, saccAge + 1)
world.setBlock(blockPos, newBlockState, 3)
}
}
}
return false
}
if (entity.random.nextFloat() < 0.05f && successfulPollinationTicks > this.lastSoundPlayedTick + 60) {
this.lastSoundPlayedTick = successfulPollinationTicks
entity.playSound(SoundEvents.BEEHIVE_DRIP, 1.0f, 1.0f)
}
val leavesPos = brain.getMemory(CobblemonMemories.NEARBY_SACC_LEAVES) ?: return false
val bl = hoverPos == null || entity.position().distanceTo(hoverPos!!) <= 0.1
val bl3 = entity.random.nextInt(40) == 0
if (bl && bl3) {
// mimics the wriggling over a flower the vanilla bees do
if (hoverPos == null) {
hoverPos = leavesPos.bottomCenter.add(0.0, 0.4, 0.0)
}
hoverPos = leavesPos.bottomCenter.add(Vec3((entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0), 0.3 + (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/7.0), (entity.random.nextDouble() * 2.0 - 1.0) * (1.0/5.0)))
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
entity.lookControl.setLookAt(leavesPos.bottomCenter.add(0.0,0.5,0.0))
} else if (!bl) {
entity.getMoveControl()
.setWantedPosition(hoverPos!!.x(), hoverPos!!.y(), hoverPos!!.z(), 0.35)
}
return true
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
maxDistance,
speedMultiplier
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return GatherNectar(
ticksBetweenAttempts = ticksBetweenAttempts,
maxDistance = maxDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
)
}
}
fun onHiveMovementComplete(entity: LivingEntity, brain: BiggerBrain) {
if (entity !is PokemonEntity) return
if(!tryEnterHive(entity)) {
dropAndBlackListHive(entity)
}
}
fun tryMovementFixation(
entity: PokemonEntity,
blockPos: BlockPos,
description : String,
onMovementComplete : ((entity: LivingEntity, brain: BiggerBrain) -> Unit)? = null,
) : EntityFixation? {
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
val movementTracker = RegularMovementTracker.attempt(
entity = entity,
walkTarget = WalkTarget(
blockPos,
speedMultiplier,
0
)
)
if (movementTracker != null) {
val fixation = entity.biggerBrain.fixate(
LookAndMoveFixation(
distractionTypes = setOf(
DistractionType.DAMAGE,
DistractionType.COMFORT,
DistractionType.FORCE
),
lookingTracker = LookingTracker.fromNavigationPathOrWalkTarget(
entity,
movementTracker.walkTarget
),
movementTracker = movementTracker,
description = description,
onMovementComplete = onMovementComplete
)
)
return fixation
}
return null
}
fun getHiveEntrance(hiveLocation: BlockPos, entity: LivingEntity) : BlockPos? {
val sidesByClosest = listOf(
hiveLocation.north(),
hiveLocation.south(),
hiveLocation.east(),
hiveLocation.west()
).sortedBy { it.distSqr(entity.blockPosition()) }
val world = entity.level()
var openSide = BlockPos.ZERO
for (side in sidesByClosest) {
if (world.getBlockState(side).isAir) {
openSide = side
break
}
}
if (openSide == BlockPos.ZERO) {
if (world.getBlockState(hiveLocation.above()).isAir) {
// If the above position is also air, we can use it
openSide = hiveLocation.above() // Fallback to above if no open sides found
} else if (world.getBlockState(hiveLocation.below()).isAir) {
// If the below position is also air, we can use it
openSide = hiveLocation.below() // Fallback to below if no open sides found
} else {
// If no open sides or above/below positions are found, we cannot proceed
return null
}
}
return openSide
}
fun tryEnterHive(entity: LivingEntity): Boolean {
if (entity !is PokemonEntity || !wantsToEnterHive(entity)) {
return false
}
val hiveLocation = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION) ?: return false
val targetVec = Vec3.atCenterOf(hiveLocation)
// if we are not close to it then end early
if (entity.distanceToSqr(targetVec) > 1.6 * 1.6) {
return false
}
val state = entity.level().getBlockState(hiveLocation)
val block = state.block
if (block is BeehiveBlock) {
val blockEntity = entity.level().getBlockEntity(hiveLocation)
if (blockEntity !is BeehiveBlockEntity) return false
if (blockEntity.isFull) {
// Erase Hive memory and give the bee a moment to locate a new hive
dropAndBlackListHive(entity)
} else {
blockEntity.addOccupant(entity)
return true
}
}
return false
}
fun wantsToEnterHive(entity: LivingEntity): Boolean {
val result = !entity.brain.checkMemory(CobblemonMemories.HIVE_COOLDOWN, MemoryStatus.VALUE_PRESENT)
&& (entity.level().isRaining || entity.level().isNight || entity.brain.getMemory(CobblemonMemories.HAS_NECTAR)
.orElse(false))
if (result) {
val blockPos = entity.brain.getMemorySafely(CobblemonMemories.HIVE_LOCATION).orElse(null)
val blockEntity = entity.level().getBlockEntity(blockPos)
return blockEntity is BeehiveBlockEntity && !blockEntity.isFireNearby
}
return false
}
fun dropAndBlackListHive(entity: PokemonEntity) {
val hivePos = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_LOCATION)
if (hivePos == null) return
val blackList : MutableList<BlockPos> = entity.biggerBrain.getMemory(CobblemonMemories.HIVE_BLACKLIST)?.toMutableList() ?: emptyList<BlockPos>().toMutableList()
blackList.add(hivePos)
if (blackList.count() > 3) {
blackList.removeFirst()
}
entity.brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
entity.brain.setMemory(CobblemonMemories.HIVE_BLACKLIST, blackList)
}
companion object {
const val PATH_TO_FLOWER_COOLDOWN_TICKS: Long = 200
const val HAS_NECTAR_ASPECT = "has_nectar"
const val MIN_DURATION: Int = 300
const val MAX_DURATION: Int = 400
const val REQUIRED_SUCCESSFUL_POLLINATION_TICKS = 250
}
}
@@ -1,155 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonActivities
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.status.PersistentStatusContainer
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Randomly looks at nearby entities out of curiosity. Very easily distracted once doing so.
*
* @author Hiroku
* @since December 29th, 2025
*/
class GoToSleep(
val onlyFromStatus: Expression = "false".asExpression(),
) : Objective {
var fixation: EntityFixation? = null
override fun getDescription(entity: LivingEntity) = "Sleeping"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(fixation)) {
return ObjectiveStatus.FIXATED
} else if (brain.fixation != null) {
fixation = null
return ObjectiveStatus.BLOCKED
}
// Don't sleep if we're not tired
brain.getMemory(CobblemonMemories.POKEMON_DROWSY)
?: return ObjectiveStatus.INACTIVE
val hasSleepStatus = entity.pokemon.status?.status === Statuses.SLEEP
if (entity.behaviour.resting.canSleep && entity.canSleepAt(entity.blockPosition().below()) || hasSleepStatus) {
if (!hasSleepStatus) {
if (mainThreadRuntime.resolveBoolean(onlyFromStatus)) {
return ObjectiveStatus.BLOCKED
}
entity.pokemon.status = PersistentStatusContainer(Statuses.SLEEP)
}
entity.brain.eraseMemory(MemoryModuleType.WALK_TARGET)
entity.navigation.stop()
entity.brain.setActiveActivityToFirstValid(listOf(CobblemonActivities.POKEMON_SLEEPING_ACTIVITY))
entity.brain.setMemory(CobblemonMemories.POKEMON_SLEEPING, true)
// Become fixated
fixation = brain.fixate(
SleepFixation(
this,
null
)
)
return ObjectiveStatus.FIXATED
}
return ObjectiveStatus.BLOCKED
}
class SleepFixation(
val objective: GoToSleep,
override val movementTracker: MovementTracker?,
) : EntityFixation, MovementTrackerFixation {
override fun getDescription(entity: LivingEntity): String {
return "Sleeping"
}
override fun tickMovementFixation(): MovementStatus? {
return MovementStatus.PENDING
}
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
if (distraction.isIdleBoredom) {
return false
}
wakeUp(entity)
return true
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (!entity.brain.getMemorySafely(CobblemonMemories.POKEMON_DROWSY).orElse(false)) {
wakeUp(entity)
return false
}
return true
}
fun wakeUp(entity: LivingEntity) {
if (entity !is PokemonEntity) return
val hasSleepStatus = entity.pokemon.status?.status == Statuses.SLEEP
if (hasSleepStatus && entity.pokemon.storeCoordinates.get()?.store is PartyStore) {
return // You can't wake up if you're in the party with the sleep status.
}
if (hasSleepStatus) {
entity.pokemon.status = null
}
entity.brain.eraseMemory(CobblemonMemories.POKEMON_SLEEPING)
entity.brain.useDefaultActivity()
}
}
class Config : ObjectiveConfig {
val onlyFromStatus: ExpressionOrEntityVariable = Either.left("false".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
onlyFromStatus
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
return GoToSleep(
onlyFromStatus = onlyFromStatus.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,204 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.item.ItemStack
import net.minecraft.world.item.Items
import net.minecraft.world.level.GameRules
import net.minecraft.world.level.block.Block
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.CaveVines
import net.minecraft.world.level.block.SweetBerryBushBlock
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.gameevent.GameEvent
/**
* Paths to ripened sweet berry bushes AND glowberry vines with berries.
* Upon reaching the target harvests the berries and stashes one in its
* held item slot if possible.
* Requires NEARBY_SWEET_BERRY_BUSH memory
*
* @author JazzMcNade
* @since February 8th, 2026
*/
class HarvestSweetBerryBush(
val ticksBetweenAttempts: Int = 60,
val maxDistance: Expression = "14.0".asExpression(),
val speedMultiplier: Expression = "0.4".asExpression()
) : Objective {
var harvestTask: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
override fun getDescription(entity: LivingEntity) = "Harvesting sweet/glow berry"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(harvestTask)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
val berryPosition = entity.biggerBrain.getMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH) ?: return ObjectiveStatus.INACTIVE
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.ACTIVE
}
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val maxDistance = mainThreadRuntime.resolveFloat(maxDistance)
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
val distance = entity.distanceTo(berryPosition)
if (distance < maxDistance) {
if (remainingCooldownTicks <= 0 && brain.distract(idleBoredomDistraction)) {
remainingCooldownTicks = ticksBetweenAttempts
val movementTracker = RegularMovementTracker.attempt(
entity = entity,
walkTarget = WalkTarget(
berryPosition,
speedMultiplier,
1
)
)
if (movementTracker != null) {
harvestTask = brain.fixate(
fixation = HarvestSweetBerryBushFixation(
entity = entity,
movementTracker = movementTracker
)
)
}
}
}
return ObjectiveStatus.ACTIVE
}
class HarvestSweetBerryBushFixation(
entity: PathfinderMob,
override val movementTracker: MovementTracker,
): EntityFixation, LookingTrackerFixation, MovementTrackerFixation {
override val lookingTracker: LookingTracker = LookingTracker(entity = entity, lookTarget = movementTracker.walkTarget.target)
override fun getDescription(entity: LivingEntity) = "Harvesting sweet/glow berry"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce || (movementTracker.lastStatus == MovementStatus.COMPLETED && entity.brain.getMemorySafely(
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH).orElse(null) != null)
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
lookingTracker.tick()
movementTracker.tick()
if (movementTracker.lastStatus == MovementStatus.COMPLETED) {
val world = entity.level()
if (entity !is PokemonEntity) return false
if (!world.gameRules.getRule(GameRules.RULE_MOBGRIEFING).get()) {
// Not allowed to alter the world
return false
}
val blockPos = entity.brain.getMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH).orElse(null) ?: return false
val blockState = world.getBlockState(blockPos)
if (CaveVines.hasGlowBerries(blockState)) { // Glow Berries Case
CaveVines.use(entity, blockState, world, blockPos)
} else if (blockState.`is`(Blocks.SWEET_BERRY_BUSH)) { // Sweet Berries Case
blockState.setValue(SweetBerryBushBlock.AGE, 1)
var j: Int = 1 + entity.level().random.nextInt(2) + if (blockState.getValue<Int>(SweetBerryBushBlock.AGE) == 3) 1 else 0
val itemStack: ItemStack = entity.pokemon.heldItem
if (itemStack.isEmpty) {
entity.pokemon.swapHeldItem(ItemStack(Items.SWEET_BERRIES))
--j
}
if (j > 0) {
Block.popResource(entity.level(), blockPos, ItemStack(Items.SWEET_BERRIES, j))
}
entity.playSound(SoundEvents.SWEET_BERRY_BUSH_PICK_BERRIES, 1.0f, 1.0f)
entity.level().setBlock(blockPos, blockState.setValue(SweetBerryBushBlock.AGE, 1) as BlockState, 2)
entity.level().gameEvent(GameEvent.BLOCK_CHANGE, blockPos, GameEvent.Context.of(entity))
}
entity.brain.eraseMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH)
return false
} else if (movementTracker.lastStatus == MovementStatus.FAILED) {
// Cannot reach, give up for a awhile
entity.brain.setMemoryWithExpiry(CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH, true, 200)
entity.brain.eraseMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH)
return false
}
return true
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
maxDistance,
speedMultiplier
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return HarvestSweetBerryBush(
ticksBetweenAttempts = ticksBetweenAttempts,
maxDistance = maxDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,409 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.CobblemonWanderControl
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveFloat
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.api.storage.party.PartyStore
import com.cobblemon.mod.common.entity.PoseType
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.entity.pokemon.ai.PokemonMoveControl
import com.cobblemon.mod.common.pokemon.ai.ToleratedHerdLeader
import com.cobblemon.mod.common.pokemon.status.PersistentStatusContainer
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.toBlockPos
import com.mojang.datafixers.util.Either
import java.util.UUID
import kotlin.math.cos
import kotlin.math.sin
import net.minecraft.server.level.ServerLevel
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.Vec3
class Herd(
var checkTicks: Int = 60,
var tooFar: Float = 8F,
var closeEnough: Float = 4F,
/** Chance per tick of following the herd leader. */
val chance: Float = 1 / 60F,
val pathingCooldownTicks: Int = 80
) : Objective {
var wanderCenter: CobblemonWanderControl.WanderCenter? = null
var fixation: EntityFixation? = null
var leader: PokemonEntity? = null
var ticksUntilMaintainLeader: Int = checkTicks
var remainingPathingCooldownTicks = 0
override fun getDescription(entity: LivingEntity) = "Herd"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
entity as PokemonEntity
val moveControl = entity.moveControl as? PokemonMoveControl ?: return ObjectiveStatus.INVALID
if (remainingPathingCooldownTicks > 0) {
remainingPathingCooldownTicks--
}
val level = entity.level() as ServerLevel
if (leader == null && brain.hasMemoryValue(CobblemonMemories.HERD_LEADER)) {
leader = level.getEntity(brain.getMemory(CobblemonMemories.HERD_LEADER).let(UUID::fromString)) as? PokemonEntity
if (leader == null) {
brain.eraseMemory(CobblemonMemories.HERD_LEADER)
}
}
if (ticksUntilMaintainLeader > 0) {
ticksUntilMaintainLeader--
} else if (ticksUntilMaintainLeader == 0) {
if (brain.fixation == null || brain.isFixation(fixation)) {
// Don't maintain the herd leader if we're busy with something else
maintainHerdLeader(entity, brain)
}
ticksUntilMaintainLeader = checkTicks
}
if (leader?.level() != level) {
this.leader = null
}
val leader = leader
if (leader == null && brain.isFixation(fixation)) {
brain.distract(Distraction.FORCE)
}
val wanderControl = brain.getMemory(CobblemonMemories.WANDER_CONTROL)
?: CobblemonWanderControl()
if (this.wanderCenter != null && leader == null) {
if (wanderControl.center == this.wanderCenter) {
wanderControl.center = null
wanderControl.wanderChanceMultiplier = null
brain.setMemory(CobblemonMemories.WANDER_CONTROL, wanderControl)
}
this.wanderCenter = null
} else if (leader != null) {
wanderControl.center = CobblemonWanderControl.WanderCenter(
x = leader.x,
y = leader.y,
z = leader.z,
minRange = 1F,
maxRange = tooFar
)
this.wanderCenter = wanderControl.center
wanderControl.wanderChanceMultiplier = 0.25F
brain.setMemory(CobblemonMemories.WANDER_CONTROL, wanderControl)
}
leader ?: return ObjectiveStatus.INACTIVE
if (brain.isFixation(fixation) && fixation is MovementTrackerFixation) {
return ObjectiveStatus.FIXATED
}
val leaderFixation = leader.biggerBrain.fixation
val canMove = brain.canDistract(comfortDistraction) || brain.isFixation(fixation)
val isMovingCloser = brain.isFixation(fixation) && fixation is LookAndMoveFixation
val leaderMoveControl = leader.moveControl as? PokemonMoveControl ?: return ObjectiveStatus.INVALID
if (leader.distanceTo(entity) > tooFar) {
return when {
isMovingCloser -> ObjectiveStatus.FIXATED // Already have the fixation to move closer
remainingPathingCooldownTicks > 0 -> manageFixation(brain) // Still cooling down from last pathing attempt
!canMove -> ObjectiveStatus.BLOCKED // I'm not able to distract the brain and move closer
else -> tryMovingCloser(entity, brain, level, leader) // let's give it a fair shake then
}
} else if (leader.isFlying() && !entity.isFlying() && !isMovingCloser) {
if (!entity.canFly()) {
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER) // We can't go where this guy's going
this.leader = null
return ObjectiveStatus.INACTIVE
} else if (!canMove) {
return ObjectiveStatus.BLOCKED
}
return tryMovingCloser(entity, brain, level, leader)
} else if (leaderMoveControl.banking && !isMovingCloser) {
if (!canMove) {
return ObjectiveStatus.BLOCKED
}
if (leader.isInLiquid && !entity.isInLiquid) {
if (remainingPathingCooldownTicks > 0) {
return manageFixation(brain) // Still cooling down from last pathing attempt
}
// We should get into water asap so we can mimic the banking
return tryMovingCloser(entity, brain, level, leader, completionRange = 1)
} else {
removeSleep(entity, brain)
entity.yRot = leader.yRot
moveControl.startBanking(
forwardBlocksPerTick = leaderMoveControl.bankForwardBlocksPerTick,
upwardsBlocksPerTick = leaderMoveControl.bankUpwardsBlocksPerTick,
durationTicks = 2,
rightDegreesPerTick = 0F // Relying on the above yRot = leader.yRot because we dunno when we first started mimicking the banking
)
return ObjectiveStatus.FIXATED
}
} else if (leaderFixation is MovementTrackerFixation && leaderFixation.movementTracker?.lastStatus == MovementStatus.PENDING) {
if (entity.random.nextFloat() > chance) {
return manageFixation(brain) // Not this tick
} else if (!canMove) {
return ObjectiveStatus.BLOCKED
} else if (isMovingCloser) {
return ObjectiveStatus.FIXATED // Already moving
}
val leaderWalkTarget = leaderFixation.movementTracker?.walkTarget ?: return manageFixation(brain)
// We're already closer to the walk target than the leader is, so no need to move. If anything we should get out of the way
if (entity.distanceToSqr(leaderWalkTarget.target.currentPosition()) + closeEnough < leader.distanceToSqr(leaderWalkTarget.target.currentPosition())) {
return manageFixation(brain)
}
// Go to the leader's walk target, roughly.
val walkTarget = CobblemonWalkTarget(
pos = leaderWalkTarget.target.currentPosition().add(getRandomOffset(entity, level)).toBlockPos(),
speedModifier = leaderWalkTarget.speedModifier,
nodeTypeFilter = (leaderWalkTarget as? CobblemonWalkTarget)?.nodeTypeFilter ?: { true },
completionRange = closeEnough.toInt()
)
return tryMovingCloser(entity, brain, level, leader, walkTarget = walkTarget)
} else if (leader.getCurrentPoseType() == PoseType.SLEEP) {
// Leader is sleeping, if I'm drowsy and can sleep here then I will sleep too.
if (entity.canSleepAt(entity.blockPosition().offset(0, -1, 0)) && brain.getMemory(CobblemonMemories.POKEMON_DROWSY) == true) {
if (entity.random.nextFloat() < 1 / 40F) {
applySleep(entity, brain)
}
}
} else if (brain.getMemory(CobblemonMemories.POKEMON_SLEEPING) == true) {
// Leader is awake, so we should be awake too. Maybe.
if (entity.random.nextFloat() < 1 / 15F) {
removeSleep(entity, brain)
}
}
return manageFixation(brain)
}
fun manageFixation(brain: BiggerBrain): ObjectiveStatus {
if (brain.isFixation(fixation)) {
return ObjectiveStatus.FIXATED
} else if (leader != null) {
return ObjectiveStatus.ACTIVE
} else {
return ObjectiveStatus.INACTIVE
}
}
fun tryMovingCloser(
entity: PokemonEntity,
brain: BiggerBrain,
level: ServerLevel,
leader: PokemonEntity,
walkTarget: WalkTarget? = null,
completionRange: Int = closeEnough.toInt()
): ObjectiveStatus {
val walkTarget = walkTarget ?: CobblemonWalkTarget(
pos = leader.position().add(getRandomOffset(entity, level)).toBlockPos(),
speedModifier = 0.4F,
completionRange = completionRange
)
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
remainingPathingCooldownTicks = pathingCooldownTicks
if (movementTracker == null) {
// Couldn't find a path, wait a bit before trying again
return manageFixation(brain)
} else if (!(brain.isFixation(fixation) && brain.distract(Distraction.FORCE)) && !brain.distract(comfortDistraction)) {
return manageFixation(brain) // Not likely based on checks run on callers to this function.
}
brain.sendDebugMessage("Moving closer, to ${movementTracker.walkTarget.target.currentBlockPosition()}")
removeSleep(entity, brain)
fixation = brain.fixate(
LookAndMoveFixation(
distractionTypes = setOf(DistractionType.DAMAGE, DistractionType.COMFORT, DistractionType.FORCE),
lookingTracker = LookingTracker.forTargetEntity(entity, leader, trackEyeHeight = true),
movementTracker = movementTracker,
description = "Moving towards herd leader"
)
)
return ObjectiveStatus.FIXATED
}
fun maintainHerdLeader(entity: PokemonEntity, brain: BiggerBrain) {
val world = entity.level() as ServerLevel
val leader = brain.getMemory(CobblemonMemories.HERD_LEADER)?.let(UUID::fromString).let(world::getEntity) as? PokemonEntity
val currentLeaderDefinition = leader?.let { leader ->
entity.behaviour.herd.toleratedLeaders.find { it.pokemon.matches(leader) }
}
if (leader == null || currentLeaderDefinition == null) {
entity.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
this.leader = null
}
val bestLeader = getBestHerdLeader(
currentLeader = if (leader == null || currentLeaderDefinition == null) null else (leader to currentLeaderDefinition),
nearbyEntities = brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES) ?: return,
entity = entity
)
if (bestLeader != null && bestLeader != leader) {
bestLeader.brain.eraseMemory(CobblemonMemories.HERD_LEADER)
entity.brain.setMemory(CobblemonMemories.HERD_LEADER, bestLeader.uuid.toString())
bestLeader.adjustHerdSize(1)
leader?.adjustHerdSize(-1)
this.leader = bestLeader
}
}
fun getRandomOffset(entity: PokemonEntity, level: ServerLevel): Vec3 {
val leader = leader ?: return Vec3.ZERO
val minRange = closeEnough.toDouble()
val maxRange = (tooFar - closeEnough / 2).toDouble()
val randomDistance = Mth.nextDouble(level.random, minRange, maxRange)
val randomAngle = Mth.nextDouble(level.random, 0.0, 2 * Math.PI)
var offset = Vec3(cos(randomAngle) * randomDistance, 0.0, sin(randomAngle) * randomDistance)
if ((entity.isInLiquid && leader.isInLiquid) || (entity.isFlying() && leader.isFlying())) {
val verticalRange = randomDistance * 0.5
val randomY = Mth.nextDouble(level.random, -verticalRange, verticalRange)
offset = offset.add(0.0, randomY, 0.0)
}
return offset
}
fun applySleep(entity: PokemonEntity, brain: BiggerBrain) {
brain.setMemory(CobblemonMemories.POKEMON_SLEEPING, true)
entity.pokemon.status = PersistentStatusContainer(Statuses.SLEEP)
}
fun removeSleep(entity: PokemonEntity, brain: BiggerBrain) {
if (brain.hasMemoryValue(CobblemonMemories.POKEMON_SLEEPING)) {
brain.eraseMemory(CobblemonMemories.POKEMON_SLEEPING)
val status = entity.pokemon.status
if (status != null && status.status == Statuses.SLEEP) {
entity.pokemon.status = null
}
}
}
/**
* Logic used to choose the best herd leader from nearby visible entities.
*
* - Higher tier leaders are always preferred.
* - Same-tier leaders that are closer are preferred except for when they're the same tier as the current leader.
* - We don't want to exceed the target's herd size limit.
* - We don't want to choose a leader that is themselves following a leader.
* - Some leader definitions allow lower-level Pokémon to lead them.
* - Leaders just have to not be in a party - pastured and wild Pokémon can mingle.
*/
fun getBestHerdLeader(
currentLeader: Pair<PokemonEntity, ToleratedHerdLeader>?,
nearbyEntities: NearestVisibleLivingEntities,
entity: PokemonEntity,
): PokemonEntity? {
var bestLeader: PokemonEntity? = null
val (currentLeaderEntity, currentLeaderDefinition) = currentLeader ?: Pair(null, null)
var bestTier = currentLeaderDefinition?.tier?.let { it + 1 } ?: 0 // Only upgrade to a higher tier leader
var bestDistance = Float.MAX_VALUE
nearbyEntities.findAll {
it is PokemonEntity &&
it != currentLeader &&
it.pokemon.storeCoordinates.get()?.store !is PartyStore &&
it.getHerdSize() < it.behaviour.herd.maxSize &&
!it.brain.hasMemoryValue(CobblemonMemories.POKEMON_DROWSY)
}.forEach { possibleLeader ->
possibleLeader as PokemonEntity
val bestMatchingHerdLeader = entity.behaviour.herd.bestMatchLeader(entity, possibleLeader) ?: return@forEach
val possibleLeaderIsAlreadyALeader = possibleLeader.brain.hasMemoryValue(CobblemonMemories.HERD_SIZE)
val currentLeaderHerdTier = currentLeaderEntity?.getHerdTier() ?: entity.getHerdTier()
if (currentLeaderHerdTier >= bestMatchingHerdLeader.tier) {
return@forEach // This leader is following a leader of a higher tier, we can't replace them
}
val distance = entity.distanceTo(possibleLeader)
if (bestMatchingHerdLeader.tier < bestTier) {
return@forEach // No need to check further if this leader is worse than the best found so far
} else if ((distance > bestDistance && !possibleLeaderIsAlreadyALeader) && bestMatchingHerdLeader.tier == bestTier) {
return@forEach // No need to check further if this leader is farther than the best found so far, unless they are already a leader - I'd prefer to join a pack
} else {
bestLeader = possibleLeader
bestDistance = distance
bestTier = bestMatchingHerdLeader.tier
}
}
return bestLeader ?: currentLeaderEntity
}
class Config : ObjectiveConfig {
// How frequently to check for whether it should herd. Probably isn't that expensive but might use this for chance.
val checkTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
val tooFar: ExpressionOrEntityVariable = Either.left("8".asExpression())
val closeEnough: ExpressionOrEntityVariable = Either.left("4".asExpression())
val chance: ExpressionOrEntityVariable = Either.left("1 / 60".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(checkTicks, tooFar, closeEnough, chance).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
behaviourConfigurationContext.addMemories(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_LEADER)
behaviourConfigurationContext.addMemories(CobblemonMemories.HERD_SIZE)
return Herd(
checkTicks = checkTicks.resolveInt(behaviourConfigurationContext.runtime),
tooFar = tooFar.resolveFloat(behaviourConfigurationContext.runtime),
closeEnough = closeEnough.resolveFloat(behaviourConfigurationContext.runtime),
chance = chance.resolveFloat(behaviourConfigurationContext.runtime)
)
}
}
}
@@ -1,166 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.sounds.SoundEvents
import net.minecraft.tags.FluidTags
import net.minecraft.util.Mth
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.level.material.FluidState
import kotlin.math.atan2
/**
* Swimming Pokemon perform a cool little jump out of the water if they're near the surface
*
*/
class JumpOutOfWater(
val ticksBetweenAttempts: Int = 60,
) : Objective {
var inWater = false
var remainingCooldownTicks = ticksBetweenAttempts
var fixation: EntityFixation? = null
override fun getDescription(entity: LivingEntity) = "Jump out of water"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(fixation)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.ACTIVE
}
if (entity.random.nextInt(CHANCE) != 0) {
return ObjectiveStatus.INACTIVE
} else {
if (!brain.distract(idleBoredomDistraction)) return ObjectiveStatus.BLOCKED
val direction = entity.motionDirection
val x = direction.stepX
val z = direction.stepZ
val blockPos = entity.blockPosition()
val offsets = OFFSET_MULTIPLIERS
for (offset in offsets) {
if (!this.isWater(entity, blockPos, x, z, offset) || !this.isAirAbove(entity, blockPos, x, z, offset)) {
return ObjectiveStatus.ACTIVE
}
}
val newVelocity = entity.deltaMovement.add(direction.stepX.toDouble() * 0.6, 0.7, direction.stepZ.toDouble() * 0.6)
entity.deltaMovement = newVelocity
entity.getNavigation().stop()
fixation = brain.fixate(
fixation = JumpOutOfWaterFixation(
this,
movementTracker = null
)
)
}
return ObjectiveStatus.ACTIVE
}
class JumpOutOfWaterFixation(
val objective: JumpOutOfWater,
override val movementTracker: MovementTracker?,
) : EntityFixation, MovementTrackerFixation {
override fun getDescription(entity: LivingEntity) = "Jumping out of water"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
val bl: Boolean = objective.inWater
if (!bl) {
val fluidState: FluidState = entity.level().getFluidState(entity.blockPosition())
objective.inWater = fluidState.`is`(FluidTags.WATER)
}
if (objective.inWater && !bl) {
// Transition tick from in water to out of water
entity.playSound(SoundEvents.DOLPHIN_JUMP, 1.0f, 1.0f)
}
val vec3d = entity.deltaMovement
if (vec3d.y * vec3d.y < 0.029999999329447746 && entity.xRot != 0.0f) {
entity.xRot = Mth.rotLerp(0.2f, entity.xRot, 0.0f)
} else if (vec3d.length() > 9.999999747378752E-6) {
val d = vec3d.horizontalDistance()
val e = atan2(-vec3d.y, d) * 57.2957763671875
entity.xRot = e.toFloat()
}
val d: Double = vec3d.y
return (!(d * d < 0.029999999329447746) || entity.xRot == 0.0f || !(Math.abs(entity.xRot) < 10.0f) || !entity.isInWater) && !entity.onGround()
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return JumpOutOfWater(
ticksBetweenAttempts = ticksBetweenAttempts,
)
}
}
private fun isWater(entity: PokemonEntity, pos: BlockPos, offsetX: Int, offsetZ: Int, multiplier: Int): Boolean {
val blockPos = pos.offset(offsetX * multiplier, 0, offsetZ * multiplier)
return entity.level().getFluidState(blockPos).`is`(FluidTags.WATER) && !entity.level().getBlockState(blockPos)
.blocksMotion()
}
private fun isAirAbove(entity: PokemonEntity, pos: BlockPos, offsetX: Int, offsetZ: Int, multiplier: Int): Boolean {
return entity.level().getBlockState(pos.offset(offsetX * multiplier, 1, offsetZ * multiplier))
.isAir && entity.level().getBlockState(pos.offset(offsetX * multiplier, 2, offsetZ * multiplier))
.isAir
}
companion object {
private const val CHANCE = 10
private val OFFSET_MULTIPLIERS = intArrayOf(0, 1, 4, 5, 6, 7)
}
}
@@ -1,136 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveDouble
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import kotlin.math.pow
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.EntityTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Randomly looks at nearby entities out of curiosity. Very easily distracted once doing so.
*
* @author Hiroku
* @since December 29th, 2025
*/
class LookAtNearbyEntities(
val maxDistance: Double = 10.0,
val minDuration: Int = 20,
val maxDuration: Int = 80
) : Objective {
var fixation: EntityFixation? = null
override fun getDescription(entity: LivingEntity) = "Look at nearby entities"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (brain.isFixation(fixation)) {
return ObjectiveStatus.FIXATED
} else if (brain.fixation != null) {
fixation = null
return ObjectiveStatus.BLOCKED
}
val nearestVisibleLivingEntities = brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
?: return ObjectiveStatus.INVALID
val closest = nearestVisibleLivingEntities.findClosest(
{ otherEntity -> otherEntity.distanceToSqr(entity) <= maxDistance.pow(2) && !entity.hasPassenger(otherEntity) }
).orElse(null)
if (closest == null) {
return ObjectiveStatus.INACTIVE
} else {
// Become fixated
fixation = brain.fixate(
IdleLookFixation(
this,
closest,
(minDuration..maxDuration).random()
)
)
return ObjectiveStatus.FIXATED
}
}
class IdleLookFixation(
val objective: LookAtNearbyEntities,
val targetEntity: LivingEntity,
var remainingTicks: Int
) : EntityFixation, LookingTrackerFixation {
override var lookingTracker: LookingTracker? = null
override fun getDescription(entity: LivingEntity): String {
return "Looking at a nearby entity ($remainingTicks ticks left)"
}
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
// Bro literally anything will distract me
return true
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (targetEntity.isRemoved || entity !is PathfinderMob) {
return false
}
if (lookingTracker == null) {
lookingTracker = LookingTracker(entity, EntityTracker(targetEntity, true))
}
val lookingTracker = lookingTracker!!
remainingTicks--
lookingTracker.tick()
return remainingTicks > 0
}
}
class Config : ObjectiveConfig {
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val minDuration: ExpressionOrEntityVariable = Either.left("20".asExpression())
val maxDuration: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
maxDistance,
minDuration,
maxDuration
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val maxDistance = maxDistance.resolveDouble(behaviourConfigurationContext.runtime)
val minDuration = minDuration.resolveInt(behaviourConfigurationContext.runtime)
val maxDuration = maxDuration.resolveInt(behaviourConfigurationContext.runtime)
return LookAtNearbyEntities(
maxDistance = maxDistance,
minDuration = minDuration,
maxDuration = maxDuration
)
}
}
}
@@ -1,65 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.entity.OmniPathingEntity
import net.minecraft.world.entity.LivingEntity
class MaintainFluidY : Objective {
override fun getDescription(entity: LivingEntity) = "Maintain Y in fluids"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is OmniPathingEntity) {
return ObjectiveStatus.INVALID
}
val fixation = brain.fixation
if (fixation is MovementTrackerFixation) {
return ObjectiveStatus.BLOCKED
}
if (entity.isFlying()) {
return ObjectiveStatus.INACTIVE
}
if (entity.canSwimInWater() && entity.isUnderWater) {
entity.isNoGravity = true
} else if (entity.canSwimInLava() && entity.isInLava) {
entity.isNoGravity = true
} else {
entity.isNoGravity = false
}
return if (entity.isNoGravity) ObjectiveStatus.ACTIVE else ObjectiveStatus.INACTIVE
}
class Config : ObjectiveConfig {
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return emptyList()
}
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
return MaintainFluidY()
}
}
}
@@ -1,251 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.*
import com.cobblemon.mod.common.api.ai.biggerbrain.*
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.BehaviorUtils
import net.minecraft.world.entity.ai.util.RandomPos
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
/**
* Tries to path into water if the entity usually avoids land.
* Will pathfind through land even if the entity usually filters out land nodes.
* If water cannot be found in the entity's wander range it'll wander randomly in a spiral-ish pattern
*
* @author JazzMcNade
* @since January 25th, 2026
*/
class MoveIntoWater(
val ticksBetweenAttempts: Int = 60,
val maxDistance: Expression = "14.0".asExpression(),
val speedMultiplier: Expression = "0.4".asExpression()
) : Objective {
var movementTask: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
var wanderDirection: Vec3? = null
var isWanderTurnDirectionClockwise = true
var wanderTurnChance = BASE_TURN_CHANCE
var failCount = 0
override fun getDescription(entity: LivingEntity) = "Move into water if currently out of water"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is TamableAnimal) {
return ObjectiveStatus.INVALID
}
if (entity.isInWater) {
// All good, nothing to do here
return ObjectiveStatus.INACTIVE
}
if (brain.isFixation(movementTask)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.INACTIVE
} else {
remainingCooldownTicks = ticksBetweenAttempts
}
if (brain.distract(comfortDistraction)) {
val maxDistance = mainThreadRuntime.resolveInt(maxDistance)
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
val runtime = mainThreadRuntime
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
val allowLand = wanderControl?.allowLand
?: runtime.resolveBoolean("(q.entity.behaviour.moving.walk.can_walk && q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression())
val allowAir = wanderControl?.allowAir
?: runtime.resolveBoolean("q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression())
val types = mutableSetOf<WanderType>()
if ((allowLand || allowAir)) {
types.add(WanderType.WATER)
}
if (types.isEmpty()) {
return ObjectiveStatus.INACTIVE
}
var walkTarget: CobblemonWalkTarget? = null
val targetVec3 = BehaviorUtils.getRandomSwimmablePos(entity, 10, 7)
if (targetVec3 != null) {
walkTarget = CobblemonWalkTarget(
BlockPos.containing(targetVec3.x, targetVec3.y, targetVec3.z),
speedMultiplier,
0,
nodeTypeFilter = { nodeType ->
true
}
)
}
if (walkTarget == null) {
if (failCount >= 5) {
// No out of water target could be found.
// Need to choose a direction and move as far as possible, hoping we randomly find water
// Totally possible that a shoreline is *just* outside the entity's wander range and
// we choose a direction that's opposite of the shoreline
// To counteract this, the pokemon moves in a (very roughly) spiral pattern outward from the origin
var wanderPosition: BlockPos? = null
if (wanderDirection == null) {
val wanderOffset = RandomPos.generateRandomDirection(entity.level().random, maxDistance / 2, 0)
wanderDirection = wanderOffset.toVec3d().normalize()
isWanderTurnDirectionClockwise = entity.random.nextInt(2) > 0
wanderTurnChance = BASE_TURN_CHANCE
wanderPosition = entity.blockPosition().offset(wanderOffset.x, wanderOffset.y, wanderOffset.z)
} else {
if (entity.level().random.nextFloat() < wanderTurnChance) {
// Turn 30 degrees
wanderDirection =
wanderDirection!!.yRot(Math.PI.toFloat() / 3.0f * if (isWanderTurnDirectionClockwise) -1f else 1f)
wanderTurnChance *= 0.7
}
val wanderVec = entity.position().add(wanderDirection!!.scale(maxDistance.toDouble()))
wanderPosition = BlockPos.containing(wanderVec)
}
val wanderTarget = generateWaterSafePosToward(entity, maxDistance, wanderPosition)
if (wanderTarget != null) {
walkTarget = CobblemonWalkTarget(
wanderPosition,
speedMultiplier,
0,
nodeTypeFilter = { nodeType ->
true
}
)
} else {
return ObjectiveStatus.ACTIVE
}
} else {
failCount++
}
}
if (walkTarget != null) {
failCount = 0
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
?: return ObjectiveStatus.ACTIVE
brain.distract(comfortDistraction)
movementTask = brain.fixate(
fixation = MoveIntoWaterFixation(
movementTracker = movementTracker
)
)
}
}
return ObjectiveStatus.ACTIVE
}
fun generateWaterSafePosToward(
mob: PathfinderMob,
range: Int,
targetPos: BlockPos
): BlockPos? {
for (i in 0..4) {
val candidate: BlockPos? = RandomPos.generateRandomPosTowardDirection(
mob,
range,
mob.level().random,
targetPos
)
if (candidate == null) continue
val pathType = mob.navigation.nodeEvaluator.getPathType(mob, candidate)
// Don't actually care if it can be reached, only if it's not hazardous
if (pathType == PathType.WALKABLE || mob.getPathfindingMalus(pathType) <= 0)
return candidate
}
return null
}
companion object {
val BASE_TURN_CHANCE = 0.8
}
class MoveIntoWaterFixation(
override val movementTracker: MovementTracker,
) : EntityFixation, MovementTrackerFixation {
override fun getDescription(entity: LivingEntity) = "Moving into water"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
val movementStatus = tickMovementFixation()
if (movementStatus == MovementStatus.COMPLETED) return false
if (!entity.isInWater) {
return false
}
return movementStatus != MovementStatus.FAILED
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
maxDistance,
speedMultiplier
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return MoveIntoWater(
ticksBetweenAttempts = ticksBetweenAttempts,
maxDistance = maxDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,258 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.*
import com.cobblemon.mod.common.api.ai.biggerbrain.*
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.entity.ai.CobblemonWalkTarget
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.util.LandRandomPos
import net.minecraft.world.entity.ai.util.RandomPos
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.phys.Vec3
/**
* Tries to path out of water if the entity usually water to avoid water.
* Will pathfind through water even if the entity usually filters out water path nodes.
* If land cannot be found in the entity's wander range it'll wander randomly in a spiral-ish pattern
*
* @author JazzMcNade
* @since January 17th, 2026
*/
class MoveOutOfWater(
val ticksBetweenAttempts: Int = 60,
val maxDistance: Expression = "14.0".asExpression(),
val speedMultiplier: Expression = "0.4".asExpression()
) : Objective {
var movementTask: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
var wanderDirection: Vec3? = null
var isWanderTurnDirectionClockwise = true
var wanderTurnChance = BASE_TURN_CHANCE
var failCount = 0
override fun getDescription(entity: LivingEntity) = "Move out of water"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is TamableAnimal) {
return ObjectiveStatus.INVALID
}
if (brain.isFixation(movementTask)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
if (!entity.isInWater || entity.isUnderWater) {
// Focus on not drowning first
// TODO: 100% boned if in an underwater cave
return ObjectiveStatus.INACTIVE
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.INACTIVE
} else {
remainingCooldownTicks = ticksBetweenAttempts
}
val maxDistance = mainThreadRuntime.resolveInt(maxDistance)
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
val runtime = mainThreadRuntime
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
val allowLand = wanderControl?.allowLand
?: runtime.resolveBoolean("(q.entity.behaviour.moving.walk.can_walk && !q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression())
val allowAir = wanderControl?.allowAir
?: runtime.resolveBoolean("q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression())
val types = mutableSetOf<WanderType>()
if ((allowLand || allowAir)) {
types.add(WanderType.LAND)
}
if (types.isEmpty()) {
return ObjectiveStatus.INACTIVE
}
if (brain.distract(comfortDistraction)) {
var walkTarget: CobblemonWalkTarget? = null
val targetVec3 = LandRandomPos.getPos(entity, maxDistance, maxDistance)
if (targetVec3 != null) {
walkTarget = CobblemonWalkTarget(
BlockPos.containing(targetVec3.x, targetVec3.y, targetVec3.z),
speedMultiplier,
0,
nodeTypeFilter = { nodeType ->
true
}
)
}
if (walkTarget == null) {
if (failCount >= 5) {
// No out of water target black with a malus of 0 could be found.
// Need to choose a direction and move as far as possible, hoping we randomly find land
// Totally possible that a shoreline is *just* outside of the entity's wander range and
// we choose a direction that's opposite of the shoreline
// To counteract this, the pokemon moves in a (very roughly) spiral pattern outward from the origin
var wanderPosition: BlockPos? = null
if (wanderDirection == null) {
val wanderOffset = RandomPos.generateRandomDirection(entity.level().random, maxDistance / 2, 0)
wanderDirection = wanderOffset.toVec3d().normalize()
isWanderTurnDirectionClockwise = entity.random.nextInt(2) > 0
wanderTurnChance = BASE_TURN_CHANCE
wanderPosition = entity.blockPosition().offset(wanderOffset.x, wanderOffset.y, wanderOffset.z)
} else {
if (entity.level().random.nextFloat() < wanderTurnChance) {
// Turn 30 degrees
wanderDirection =
wanderDirection!!.yRot(Math.PI.toFloat() / 3.0f * if (isWanderTurnDirectionClockwise) -1f else 1f)
wanderTurnChance *= 0.7
}
val wanderVec = entity.position().add(wanderDirection!!.scale(maxDistance.toDouble()))
wanderPosition = BlockPos.containing(wanderVec)
}
val wanderTarget = generateWaterSafePosToward(entity, maxDistance, wanderPosition)
if (wanderTarget != null) {
walkTarget = CobblemonWalkTarget(
wanderPosition,
speedMultiplier,
0,
nodeTypeFilter = { nodeType ->
true
}
)
} else {
return ObjectiveStatus.ACTIVE
}
} else {
failCount++
}
}
if (walkTarget != null) {
failCount = 0
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
?: return ObjectiveStatus.ACTIVE
movementTask = brain.fixate(
fixation = StayOutOfWaterFixation(
movementTracker = movementTracker
)
)
}
}
return ObjectiveStatus.ACTIVE
}
fun generateWaterSafePosToward(
mob: PathfinderMob,
range: Int,
targetPos: BlockPos
): BlockPos? {
for (i in 0..4) {
val candidate: BlockPos? = RandomPos.generateRandomPosTowardDirection(
mob,
range,
mob.level().random,
targetPos
)
if (candidate == null) continue
val pathType = mob.navigation.nodeEvaluator.getPathType(mob, candidate)
// Don't actually care if it can be reached, only if it's not hazardous
if (pathType == PathType.WATER || mob.getPathfindingMalus(pathType) <= 0)
return candidate
}
return null
}
companion object {
const val BASE_TURN_CHANCE = 0.8
}
class StayOutOfWaterFixation(
override val movementTracker: MovementTracker,
) : EntityFixation, MovementTrackerFixation {
var ticksOutOfWater = 0
override fun getDescription(entity: LivingEntity) = "Moving out of water"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
// Easily distracted once we are no longer touching water.
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
val movementStatus = tickMovementFixation()
if (movementStatus == MovementStatus.COMPLETED) return false
if (entity.isInWater) {
ticksOutOfWater = 0
} else {
ticksOutOfWater++
if (ticksOutOfWater > 20) {
// Made it out of water, job done
return false
}
}
return movementStatus != MovementStatus.FAILED
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
maxDistance,
speedMultiplier
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return MoveOutOfWater(
ticksBetweenAttempts = ticksBetweenAttempts,
maxDistance = maxDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,166 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.*
import com.cobblemon.mod.common.api.ai.biggerbrain.*
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.*
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.phys.AABB
/**
* Looks for a resting place if the Pokemon is drowsy, and if available paths to it.
*
* @author JazzMcNade
* @since February 3rd, 2026
*/
class MoveToRestingPlace(
val ticksBetweenAttempts: Int = 80,
val horizontalSearchDistance: Expression = "14.0".asExpression(),
val verticalSearchDistance: Expression = "6.0".asExpression(),
val onlyFromStatus: Expression = "false".asExpression(),
val speedMultiplier: Expression = "0.4".asExpression()
) : Objective {
var movementTask: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
override fun getDescription(entity: LivingEntity) = "Moving to a resting place"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
}
brain.getMemory(CobblemonMemories.POKEMON_DROWSY)
?: return ObjectiveStatus.INACTIVE
if (brain.isFixation(movementTask)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
}
val hasSleepStatus = entity.pokemon.status?.status === Statuses.SLEEP
if (hasSleepStatus) return ObjectiveStatus.INACTIVE // Already sleeping
if (entity.behaviour.resting.canSleep) {
if (mainThreadRuntime.resolveBoolean(onlyFromStatus)) {
return ObjectiveStatus.BLOCKED
}
if (remainingCooldownTicks > 0 || entity.canSleepAt(entity.blockPosition().below())) {
// Can sleep where we're at, no need to go anywhere
return ObjectiveStatus.INACTIVE
}
val hSearchDistance = mainThreadRuntime.resolveDouble(horizontalSearchDistance)
val vSearchDistance = mainThreadRuntime.resolveDouble(verticalSearchDistance)
val positionList = entity.level()
.getBlockPositions(AABB.ofSize(entity.position(), hSearchDistance, vSearchDistance, hSearchDistance))
.filter(entity::canSleepAt)
val position = if (positionList.isEmpty()) null else positionList.random(1).firstOrNull()
if (position != null && brain.distract(comfortDistraction)) {
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
val movementTracker = RegularMovementTracker.attempt(
entity = entity,
walkTarget = WalkTarget(
position,
speedMultiplier,
0
)
)
if (movementTracker != null) {
// Become fixated
movementTask = brain.fixate(
fixation = MoveToRestingPlaceFixation(
movementTracker = movementTracker,
)
)
}
} else {
return ObjectiveStatus.INACTIVE
}
return ObjectiveStatus.ACTIVE
}
return ObjectiveStatus.INACTIVE
}
class MoveToRestingPlaceFixation(
override val movementTracker: MovementTracker,
) : EntityFixation, MovementTrackerFixation {
override fun getDescription(entity: LivingEntity) = "Moving to a resting place"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
val movementStatus = tickMovementFixation()
if (movementStatus == MovementStatus.COMPLETED) return false
return movementStatus != MovementStatus.FAILED
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val horizontalSearchDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val verticalSearchDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
val onlyFromStatus: ExpressionOrEntityVariable = Either.left("false".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
horizontalSearchDistance,
verticalSearchDistance,
speedMultiplier,
onlyFromStatus
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return MoveToRestingPlace(
ticksBetweenAttempts = ticksBetweenAttempts,
horizontalSearchDistance = horizontalSearchDistance.asSimplifiedExpression(entity),
verticalSearchDistance = verticalSearchDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity),
onlyFromStatus = onlyFromStatus.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,48 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* An ongoing priority for an entity. Objectives are managed by the [BiggerBrain] system. Objectives can act out
* entirely within their own logic, or they can alter memories or create fixations for the entity to take up its
* entire attention.
*
* @author Hiroku
* @since December 29th, 2025
*/
interface Objective {
companion object {
/**
* The idea behind this is that later objectives may like to know or respect that something impacting wandering
* has taken place.
*/
val OBJECTIVE_TAG_WANDERING = "WANDERING"
}
/** The memory types that, upon being changed, should trigger [onMemoryChanged]. */
val observedMemories: List<MemoryModuleType<*>>
get() = emptyList()
/** Gets a current description for this objective. This is purely used for the debug overlay. */
fun getDescription(entity: LivingEntity): String
/** Performs this objective's logic for a tick. */
fun perform(entity: LivingEntity, brain: BiggerBrain, activeObjectiveTags: MutableSet<String>): ObjectiveStatus
/**
* A subscription handler called for when a memory is set or removed (not expired). For a memory to trigger this
* function, it must be in [observedMemories].
*/
fun <T> onMemoryChanged(entity: LivingEntity, brain: BiggerBrain, memory: MemoryModuleType<T>, value: T?) {
// Default implementation does nothing
}
}
@@ -1,28 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
/**
* The current status of an [Objective]. Used for the debug overlay.
*
* @author Hiroku
* @since December 29th, 2025
*/
enum class ObjectiveStatus {
/** States that this objective owns the current fixation. */
FIXATED,
/** States that the objective's logic is ongoing and not impeded. */
ACTIVE,
/** States that the objective is not performing any meaningful logic right now but isn't actively blocked. */
INACTIVE,
/** States that there are other objectives, fixations, etc. in play which prevents the objective from being performed. */
BLOCKED,
/** States that the objective is not valid and shouldn't have been registered on the entity in the first place, such as when placed on the wrong entity type. */
INVALID
}
@@ -1,234 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveDouble
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.sounds.SoundEvents
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.item.ItemStack
import net.minecraft.world.level.GameRules
import kotlin.math.ceil
import kotlin.math.min
/**
* Paths to whatever item entity is marked by NEAREST_VISIBLE_WANTED_ITEM
* Upon reaching the target attempts to place it in held item slot
* held item slot if possible.
* Requires NEARBY_SWEET_BERRY_BUSH memory
*
* @author JazzMcNade
* @since February 8th, 2026
*/
class PickupItem(
val ticksBetweenAttempts: Int = 60,
val maxDistance: Expression = "14.0".asExpression(),
val speedMultiplier: Expression = "0.4".asExpression(),
val maxReach: Expression = "1.0".asExpression(),
) : Objective {
var collectItemTask: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
override fun getDescription(entity: LivingEntity) = "Pickup item"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PokemonEntity) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(collectItemTask)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
val itemEntity = entity.biggerBrain.getMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM) ?: return ObjectiveStatus.INACTIVE
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.ACTIVE
}
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
// See if the item can be picked up without needing to path to it
val success = tryPickupItem(entity, itemEntity)
if (!success) {
// Item is too far away, need to path to it
if (remainingCooldownTicks <= 0 && brain.distract(idleBoredomDistraction)) {
remainingCooldownTicks = ticksBetweenAttempts
val horizontalHitboxRadius = maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
val movementTracker = RegularMovementTracker.attempt(
entity = entity,
walkTarget = WalkTarget(
itemEntity,
speedMultiplier,
min(ceil(horizontalHitboxRadius).toInt() - 1, 1),
)
)
if (movementTracker != null) {
val lookingTracker = LookingTracker(entity = entity, lookTarget = movementTracker.walkTarget.target)
collectItemTask = brain.fixate(
fixation = PickupItemFixation(
objective = this,
itemEntity = itemEntity,
movementTracker = movementTracker,
lookingTracker = lookingTracker,
)
)
}
}
} else {
remainingCooldownTicks = ticksBetweenAttempts
}
return ObjectiveStatus.ACTIVE
}
fun tryPickupItem(entity: PokemonEntity, itemEntity: ItemEntity) : Boolean {
val maxReach = mainThreadRuntime.resolveDouble(maxReach) + maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
if (itemEntity.distanceTo(entity) > maxReach || !entity.hasLineOfSight(itemEntity)) {
return false
}
entity.brain.eraseMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM)
entity.take(itemEntity, 1) // This creates the effect of the item going into the entity along with the item pickup sound
val stack = entity.pokemon.swapHeldItem(itemEntity.item)
if (!stack.isEmpty && !entity.level().isClientSide) {
dropItem(entity, stack)
}
return true
}
class PickupItemFixation(
val objective: PickupItem,
val itemEntity: ItemEntity,
override val movementTracker: MovementTracker,
override val lookingTracker : LookingTracker,
): EntityFixation, MovementTrackerFixation, LookingTrackerFixation {
override fun getDescription(entity: LivingEntity) = "Moving to desired item"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return distraction.isDamage || distraction.isForce || (movementTracker.lastStatus == MovementStatus.COMPLETED && entity.brain.getMemorySafely(
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH).orElse(null) != null)
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
lookingTracker.tick()
movementTracker.tick()
if (movementTracker.lastStatus == MovementStatus.COMPLETED || movementTracker.lastStatus == MovementStatus.FAILED) {
// May have failed but let's check if we're still close enoug to grab it
val world = entity.level()
if (entity !is PokemonEntity) return false
if (!world.gameRules.getRule(GameRules.RULE_MOBGRIEFING).get()) {
// Not allowed to alter the world
return false
}
if (!itemEntity.isAlive || !entity.pokemon.canDropHeldItem) {
return false
}
val succeeded = objective.tryPickupItem(entity, itemEntity)
if (!succeeded && movementTracker.lastStatus == MovementStatus.FAILED) {
// Cannot reach, give up for a while
entity.brain.setMemoryWithExpiry(CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM, true, 200)
entity.brain.eraseMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM)
}
return false
}
return true
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
maxDistance,
speedMultiplier
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return PickupItem(
ticksBetweenAttempts = ticksBetweenAttempts,
maxDistance = maxDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
)
}
}
companion object {
fun dropItem(entity: Entity, stack: ItemStack) {
val itemEntity = ItemEntity(
entity.level(),
entity.x + entity.lookAngle.x,
entity.y + 1.0,
entity.z + entity.lookAngle.z,
stack
)
itemEntity.setPickUpDelay(40)
itemEntity.setThrower(entity)
entity.playSound(SoundEvents.FOX_SPIT, 1.0f, 1.0f) // TODO: customize this sound?
entity.level().addFreshEntity(itemEntity)
}
}
}
@@ -1,134 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveDouble
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import kotlin.math.pow
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.ai.behavior.BlockPosTracker
import net.minecraft.world.entity.ai.behavior.EntityTracker
import net.minecraft.world.entity.ai.behavior.PositionTracker
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.MemoryStatus
import net.minecraft.world.phys.Vec3
/**
* Randomly points toward spawn. Very easily distracted once doing so.
*
*/
class PointToSpawn(
val minDuration: Int = 20,
val maxDuration: Int = 200
) : Objective {
var fixation: EntityFixation? = null
override fun getDescription(entity: LivingEntity) = "Point towards spawn"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (brain.isFixation(fixation)) {
return ObjectiveStatus.FIXATED
} else if (brain.fixation != null) {
fixation = null
return ObjectiveStatus.BLOCKED
} else if (!entity.brain.checkMemory(MemoryModuleType.LOOK_TARGET, MemoryStatus.REGISTERED)
|| !entity.brain.checkMemory(MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT)
) {
return ObjectiveStatus.BLOCKED
}
val blockPos = Vec3.atCenterOf(entity.level().sharedSpawnPos).with(Direction.Axis.Y, entity.eyeY)
brain.setMemory(
MemoryModuleType.LOOK_TARGET,
BlockPosTracker(blockPos)
)
// Become fixated
fixation = brain.fixate(
IdleLookFixation(
this,
blockPos,
(minDuration..maxDuration).random()
)
)
return ObjectiveStatus.FIXATED
}
class IdleLookFixation(
val objective: PointToSpawn,
val targetPosition: Vec3,
var remainingTicks: Int
) : EntityFixation, LookingTrackerFixation {
override var lookingTracker: LookingTracker? = null
override fun getDescription(entity: LivingEntity): String {
return "Looking at spawn position ($remainingTicks ticks left)"
}
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
return true
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
if (entity !is PathfinderMob) {
return false
}
if (lookingTracker == null) {
lookingTracker = LookingTracker(entity, BlockPosTracker(targetPosition))
}
val lookingTracker = lookingTracker!!
remainingTicks--
lookingTracker.tick()
return remainingTicks > 0
}
}
class Config : ObjectiveConfig {
val minDuration: ExpressionOrEntityVariable = Either.left("20".asExpression())
val maxDuration: ExpressionOrEntityVariable = Either.left("80".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
minDuration,
maxDuration
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
val minDuration = minDuration.resolveInt(behaviourConfigurationContext.runtime)
val maxDuration = maxDuration.resolveInt(behaviourConfigurationContext.runtime)
return PointToSpawn(
minDuration = minDuration,
maxDuration = maxDuration
)
}
}
}
@@ -1,79 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.booleanVariable
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.config.task.SharedEntityVariables
import com.cobblemon.mod.common.api.ai.numberVariable
import com.cobblemon.mod.common.api.ai.resolveBoolean
import com.cobblemon.mod.common.api.ai.resolveFloat
import net.minecraft.tags.FluidTags
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
class StayAfloat(
val chance: Float = 0.8F
) : Objective {
override fun getDescription(entity: LivingEntity) = "Stay Afloat"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is PathfinderMob) {
return ObjectiveStatus.INVALID
}
val fixation = brain.fixation
if (fixation is MovementTrackerFixation) {
// Ok if movement is in progress then we don't try staying afloat
return ObjectiveStatus.BLOCKED
}
if (entity.isInWater && (entity.getFluidHeight(FluidTags.WATER) > entity.fluidJumpThreshold) ||
(entity.isInLava && !entity.fireImmune())) {
// Cool do something
if (entity.random.nextFloat() < this.chance) {
entity.jumpControl.jump()
}
return ObjectiveStatus.ACTIVE
} else {
return ObjectiveStatus.INACTIVE
}
}
class Config : ObjectiveConfig {
val condition = booleanVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "can_float", true).asExpressible()
val chance = numberVariable(SharedEntityVariables.MOVEMENT_CATEGORY, "float_chance", 0.8F).asExpressible()
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
condition,
chance
).asVariables()
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): StayAfloat? {
return when {
condition.resolveBoolean(behaviourConfigurationContext.runtime) -> StayAfloat(chance.resolveFloat(behaviourConfigurationContext.runtime))
else -> null
}
}
}
}
@@ -1,240 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementStatus
import com.cobblemon.mod.common.api.ai.biggerbrain.MovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.Distraction
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.comfortDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookingTrackerFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.MovementTrackerFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import kotlin.math.abs
import kotlin.math.ceil
import net.minecraft.core.BlockPos
import net.minecraft.util.RandomSource
import net.minecraft.world.entity.Entity
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
import net.minecraft.world.entity.TamableAnimal
import net.minecraft.world.entity.ai.behavior.EntityTracker
import net.minecraft.world.entity.ai.memory.WalkTarget
import net.minecraft.world.level.pathfinder.PathType
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator
/**
* Keeps track of the owner entity, and if they are in the same world but are too far away, fixates on getting closer.
* If they are extremely far away, will attempt to teleport to them. When walking to the owner, it pauses for a short
* duration after reaching them to look at them. It's cute.
*
* @author Hiroku
* @since December 29th, 2025
*/
class StayNearOwner(
val ticksBetweenAttempts: Int = 60,
val completionRange: Expression = "4.0".asExpression(),
val maxDistance: Expression = "14.0".asExpression(),
val teleportDistance: Expression = "24.0".asExpression(),
val speedMultiplier: Expression = "0.4".asExpression()
) : Objective {
var followTask: EntityFixation? = null
var remainingCooldownTicks = ticksBetweenAttempts
override fun getDescription(entity: LivingEntity) = "Stay near owner"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (entity !is TamableAnimal) {
return ObjectiveStatus.INVALID
} else if (brain.isFixation(followTask)) {
remainingCooldownTicks = ticksBetweenAttempts
return ObjectiveStatus.FIXATED
}
val owner = entity.owner ?: return ObjectiveStatus.INVALID
if (owner.level() != entity.level()) {
return ObjectiveStatus.INVALID
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
}
mainThreadRuntime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
val teleportDistance = mainThreadRuntime.resolveFloat(teleportDistance)
val maxDistance = mainThreadRuntime.resolveFloat(maxDistance)
val speedMultiplier = mainThreadRuntime.resolveFloat(speedMultiplier)
val completionRange = mainThreadRuntime.resolveInt(completionRange)
val horizontalHitboxRadius = maxOf(entity.boundingBox.xsize, entity.boundingBox.zsize) / 2
val distance = entity.distanceTo(owner) - horizontalHitboxRadius
if (distance > teleportDistance) {
if (remainingCooldownTicks <= 0 && brain.distract(Distraction.FORCE)) {
remainingCooldownTicks = ticksBetweenAttempts
tryTeleport(entity, owner)
return ObjectiveStatus.ACTIVE
}
return if (remainingCooldownTicks <= 0) ObjectiveStatus.BLOCKED else ObjectiveStatus.ACTIVE
} else if (distance > maxDistance) {
if (remainingCooldownTicks <= 0 && brain.distract(comfortDistraction)) {
remainingCooldownTicks = ticksBetweenAttempts
val movementTracker = RegularMovementTracker.attempt(
entity = entity,
walkTarget = WalkTarget(
owner,
speedMultiplier,
maxOf(completionRange, ceil(horizontalHitboxRadius).toInt()) - 1
)
)
if (movementTracker != null) {
followTask = brain.fixate(
fixation = FollowOwnerFixation(
entity = entity,
owner = owner,
teleportDistance = teleportDistance,
movementTracker = movementTracker
)
)
}
}
}
return ObjectiveStatus.ACTIVE
}
private fun tryTeleport(entity: TamableAnimal, owner: Entity): Boolean {
val blockPos = owner.blockPosition()
for (i in 0..9) {
val j = this.getRandomInt(entity.random, -3, 3)
val k = this.getRandomInt(entity.random, -1, 1)
val l = this.getRandomInt(entity.random, -3, 3)
val succeeded = this.tryTeleportTo(entity, owner, blockPos.x + j, blockPos.y + k, blockPos.z + l)
if (succeeded) {
return true
}
}
return false
}
private fun tryTeleportTo(entity: TamableAnimal, owner: Entity, x: Int, y: Int, z: Int): Boolean {
if (abs(x.toDouble() - owner.x) < 2.0 && abs(z - owner.z) < 2.0) {
return false
} else if (!this.canTeleportTo(entity, BlockPos(x, y, z))) {
return false
} else {
entity.moveTo(
x.toDouble() + 0.5, y.toDouble(), z.toDouble() + 0.5,
entity.yRot,
entity.xRot
)
entity.navigation.stop()
return true
}
}
private fun canTeleportTo(entity: TamableAnimal, pos: BlockPos): Boolean {
val pathNodeType = WalkNodeEvaluator.getPathTypeStatic(entity, pos.mutable())
if (pathNodeType != PathType.WALKABLE) {
return false // Could be more complex to support fliers and swimmers
} else {
val blockPos = pos.subtract(entity.blockPosition())
return entity.level().noCollision(entity, entity.boundingBox.move(blockPos))
}
}
private fun getRandomInt(random: RandomSource, min: Int, max: Int) = random.nextInt(max - min + 1) + min
class FollowOwnerFixation(
entity: PathfinderMob,
val owner: LivingEntity,
val teleportDistance: Float,
override val movementTracker: MovementTracker,
): EntityFixation, LookingTrackerFixation, MovementTrackerFixation {
// Look at the owner for some amount of time after reaching them. For cuteness!
var lingeringStareTicks = (20..40).random()
override val lookingTracker: LookingTracker = LookingTracker(entity = entity, lookTarget = EntityTracker(owner, true))
override fun getDescription(entity: LivingEntity) = "Moving to owner"
override fun canDistract(distraction: Distraction, entity: LivingEntity): Boolean {
// Easily distracted once we've reached the player.
return distraction.isDamage || distraction.isForce || movementTracker.lastStatus == MovementStatus.COMPLETED
}
override fun onDistract(distraction: Distraction, entity: LivingEntity) {
movementTracker.stop()
}
override fun tick(entity: LivingEntity, brain: BiggerBrain): Boolean {
lookingTracker.tick()
if (entity.distanceTo(owner) > teleportDistance) {
// Too far away, give up, the teleport will handle it
return false
}
if (movementTracker.lastStatus == MovementStatus.COMPLETED) {
lingeringStareTicks--
return lingeringStareTicks > 0
}
return tickMovementFixation() != MovementStatus.FAILED
}
}
class Config : ObjectiveConfig {
val ticksBetweenAttempts: ExpressionOrEntityVariable = Either.left("60".asExpression())
val completionRange: ExpressionOrEntityVariable = Either.left("4.0".asExpression())
val maxDistance: ExpressionOrEntityVariable = Either.left("10.0".asExpression())
val teleportDistance: ExpressionOrEntityVariable = Either.left("24.0".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.4".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
ticksBetweenAttempts,
completionRange,
maxDistance,
teleportDistance,
speedMultiplier
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Objective {
val ticksBetweenAttempts = ticksBetweenAttempts.resolveInt(behaviourConfigurationContext.runtime)
return StayNearOwner(
ticksBetweenAttempts = ticksBetweenAttempts,
completionRange = completionRange.asSimplifiedExpression(entity),
maxDistance = maxDistance.asSimplifiedExpression(entity),
teleportDistance = teleportDistance.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,210 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.objective
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.LookingTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.RegularMovementTracker
import com.cobblemon.mod.common.api.ai.biggerbrain.WanderType
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.DistractionType
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.idleBoredomDistraction
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.EntityFixation
import com.cobblemon.mod.common.api.ai.biggerbrain.fixation.LookAndMoveFixation
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.molang.MoLangFunctions.asMostSpecificMoLangValue
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.mainThreadRuntime
import com.cobblemon.mod.common.util.resolveBoolean
import com.cobblemon.mod.common.util.resolveFloat
import com.cobblemon.mod.common.util.resolveInt
import com.cobblemon.mod.common.util.withQueryValue
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.PathfinderMob
/*
* I've scuffed the hell out of this thing. The logic for what types of wandering to do is unclear, and I haven't
* really decided whether it should be one mega function for finding a wander target and figuring out the type of
* goal in the process or if it should be cleanly separated for each type of wander target. I've done a bit of both
* and it's not pretty.
*/
class WanderAround(
val condition: Expression = "true".asExpression(),
val cooldownTicks: Int = 80,
val allowLand: Expression = "(q.entity.behaviour.moving.walk.can_walk && !q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression(),
val allowWater: Expression = "q.entity.behaviour.moving.swim.can_swim_in_water && !q.entity.behaviour.moving.swim.avoids_water".asExpression(),
val allowAir: Expression = "q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression(),
val wanderChance: Expression = "1/(20*6)".asExpression(),
val horizontalRange: Expression = "10".asExpression(),
val verticalRange: Expression = "5".asExpression(),
val speedMultiplier: Expression = "0.35".asExpression(),
val avoidTargetingAir: Expression = "true".asExpression(),
val minimumHeight: Expression = "0".asExpression(),
val maximumHeight: Expression = "999".asExpression()
) : Objective {
var fixation: EntityFixation? = null
var remainingCooldownTicks = 10
override fun getDescription(entity: LivingEntity) = "Wander around"
override fun perform(
entity: LivingEntity,
brain: BiggerBrain,
activeObjectiveTags: MutableSet<String>
): ObjectiveStatus {
if (brain.isFixation(fixation)) {
activeObjectiveTags.add(Objective.OBJECTIVE_TAG_WANDERING)
return ObjectiveStatus.FIXATED
} else if (entity !is PathfinderMob) {
return ObjectiveStatus.INVALID
} else if (Objective.OBJECTIVE_TAG_WANDERING in activeObjectiveTags) {
return ObjectiveStatus.BLOCKED
} else if (!brain.canDistract(idleBoredomDistraction)) {
return ObjectiveStatus.BLOCKED
}
fixation = null
val runtime = mainThreadRuntime
runtime.withQueryValue("entity", entity.asMostSpecificMoLangValue())
if (!runtime.resolveBoolean(condition)) {
return ObjectiveStatus.INACTIVE
} else if (Objective.OBJECTIVE_TAG_WANDERING in activeObjectiveTags) {
return ObjectiveStatus.BLOCKED
}
if (remainingCooldownTicks > 0) {
remainingCooldownTicks--
return ObjectiveStatus.INACTIVE
}
val wanderControl = entity.brain.getMemorySafely(CobblemonMemories.WANDER_CONTROL).orElse(null)
val wanderChance = runtime.resolveFloat(this.wanderChance) * (wanderControl?.wanderChanceMultiplier ?: 1.0F)
if (wanderChance <= 1.0F && entity.level().random.nextFloat() > wanderChance) {
return ObjectiveStatus.ACTIVE
}
val allowLand = wanderControl?.allowLand ?: runtime.resolveBoolean(allowLand)
val allowWater = wanderControl?.allowWater ?: runtime.resolveBoolean(allowWater)
val allowAir = wanderControl?.allowAir ?: runtime.resolveBoolean(allowAir)
val types = mutableSetOf<WanderType>()
if ((allowLand || allowAir) && WanderType.LAND.isValid(entity)) {
types.add(WanderType.LAND)
}
if (allowWater && WanderType.WATER.isValid(entity)) {
types.add(WanderType.WATER)
}
if (types.isEmpty()) {
return ObjectiveStatus.INVALID
}
remainingCooldownTicks = cooldownTicks
val walkTarget = types.firstNotNullOfOrNull {
it.generateWalkTarget(
entity = entity,
horizontalRange = runtime.resolveInt(horizontalRange),
verticalRange = runtime.resolveInt(verticalRange),
minimumHeight = runtime.resolveInt(minimumHeight),
maximumHeight = runtime.resolveInt(maximumHeight),
avoidTargetingAir = runtime.resolveBoolean(avoidTargetingAir),
speedMultiplier = runtime.resolveFloat(speedMultiplier),
center = wanderControl?.center,
maxAttempts = wanderControl?.maxAttempts ?: 4
)
} ?: return ObjectiveStatus.ACTIVE
val movementTracker = RegularMovementTracker.attempt(entity, walkTarget)
?: return ObjectiveStatus.ACTIVE
if (brain.distract(idleBoredomDistraction)) {
movementTracker.tick()
fixation = brain.fixate(
LookAndMoveFixation(
description = "Wandering",
distractionTypes = setOf(DistractionType.DAMAGE, DistractionType.FORCE),
lookingTracker = LookingTracker.fromNavigationPathOrWalkTarget(entity, walkTarget),
movementTracker = movementTracker
)
)
activeObjectiveTags.add(Objective.OBJECTIVE_TAG_WANDERING) // unsure if we need this
return ObjectiveStatus.FIXATED
}
return ObjectiveStatus.BLOCKED
}
class Config : ObjectiveConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val cooldownTicks: ExpressionOrEntityVariable = Either.left("80".asExpression())
val allowLand: ExpressionOrEntityVariable = Either.left("(q.entity.behaviour.moving.walk.can_walk && !q.entity.behaviour.moving.walk.avoids_land) || q.entity.behaviour.moving.fly.can_fly".asExpression())
val allowWater: ExpressionOrEntityVariable = Either.left("q.entity.behaviour.moving.swim.can_swim_in_water && !q.entity.behaviour.moving.swim.avoids_water".asExpression())
val allowAir: ExpressionOrEntityVariable = Either.left("q.entity.behaviour.moving.fly.can_fly && !q.entity.behaviour.moving.walk.can_walk".asExpression())
val wanderChance: ExpressionOrEntityVariable = Either.left("1/(20*6)".asExpression())
val horizontalRange: ExpressionOrEntityVariable = Either.left("10".asExpression())
val verticalRange: ExpressionOrEntityVariable = Either.left("5".asExpression())
val speedMultiplier: ExpressionOrEntityVariable = Either.left("0.35".asExpression())
val avoidTargetingAir: ExpressionOrEntityVariable = Either.left("true".asExpression())
val minimumHeight: ExpressionOrEntityVariable = Either.left("0".asExpression())
val maximumHeight: ExpressionOrEntityVariable = Either.left("999".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return listOf(
condition,
cooldownTicks,
allowLand,
allowWater,
allowAir,
wanderChance,
horizontalRange,
verticalRange,
speedMultiplier,
avoidTargetingAir,
minimumHeight,
maximumHeight
).asVariables()
}
override fun create(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): Objective {
return WanderAround(
condition = condition.asSimplifiedExpression(entity),
cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime),
allowLand = allowLand.asSimplifiedExpression(entity),
allowWater = allowWater.asSimplifiedExpression(entity),
allowAir = allowAir.asSimplifiedExpression(entity),
wanderChance = wanderChance.asSimplifiedExpression(entity),
horizontalRange = horizontalRange.asSimplifiedExpression(entity),
verticalRange = verticalRange.asSimplifiedExpression(entity),
speedMultiplier = speedMultiplier.asSimplifiedExpression(entity),
avoidTargetingAir = avoidTargetingAir.asSimplifiedExpression(entity),
minimumHeight = minimumHeight.asSimplifiedExpression(entity),
maximumHeight = maximumHeight.asSimplifiedExpression(entity)
)
}
}
}
@@ -1,90 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.battles.BattleRegistry
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Senses whether the entity is battling or not. Maintains the BATTLING_POKEMON memory.
*
* @author Hiroku
* @since December 29th, 2025
*/
class BattlingPokemonSense(
var cooldownTicks: Int = 2
) : Sense {
override var ticksUntilNextExecution: Int = 10
override val memories: Set<MemoryModuleType<*>> = setOf(CobblemonMemories.BATTLING_POKEMON)
override fun merge(other: Sense): Boolean {
if (other is BattlingPokemonSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
val battles = when (entity) {
is PokemonEntity -> entity.battleId?.let { BattleRegistry.getBattle(it) }?.let { listOf(it) } ?: emptyList()
is NPCEntity -> entity.battleIds.mapNotNull(BattleRegistry::getBattle)
else -> emptyList()
}
val entityUUIDs = if (entity is PokemonEntity) { // Pokemon can look at opponents, never allies
battles.flatMap { battle ->
val actor = battle.getActor(entity)
if (actor != null) {
actor.getSide().getOppositeSide().activePokemon.mapNotNull { it.battlePokemon?.entity?.uuid }
} else {
emptyList()
}
}
} else if (entity is NPCEntity) { // NPCs can look at any of the pokemon in play
battles.flatMap { it.activePokemon }.mapNotNull { it.battlePokemon?.entity?.uuid }
} else {
emptyList()
}
brain.setMemory(CobblemonMemories.BATTLING_POKEMON, entityUUIDs)
if (entityUUIDs.isEmpty() && entity is PokemonEntity) {
brain.eraseMemoryIfPresent(CobblemonMemories.TARGETED_BATTLE_POKEMON)
}
ticksUntilNextExecution = cooldownTicks
}
class Config : SenseConfig {
var cooldownTicks: ExpressionOrEntityVariable = Either.left("2".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return BattlingPokemonSense(cooldownTicks = cooldownTicks)
}
}
}
@@ -1,159 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.PoiTypeTags
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiRecord
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
class BeeHiveSense(
private var cooldownTicks: Int = SCAN_INTERVAL
) : Sense {
override var ticksUntilNextExecution: Int = cooldownTicks
override val memories = setOf(
CobblemonMemories.HIVE_LOCATION,
CobblemonMemories.HIVE_BLACKLIST,
)
override fun merge(other: Sense): Boolean {
if (other is BeeHiveSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
}
return false
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
if (entity !is PokemonEntity) return
val world = entity.level() as? ServerLevel ?: return
val brain = entity.brain
val currentHive = brain.getMemory(CobblemonMemories.HIVE_LOCATION).orElse(null)
if (currentHive != null) {
val state = world.getBlockState(currentHive)
if (!isValidHive(state) || !hasReachableAdjacentSide(world, currentHive)) {
brain.eraseMemory(CobblemonMemories.HIVE_LOCATION)
} else {
return // We already have a valid hive, no need to search for another
}
}
var closestHivePos: BlockPos? = null
val list = findNearbyHivesWithSpace(entity)
if (!list.isEmpty()) {
val blackList = brain.getMemory(CobblemonMemories.HIVE_BLACKLIST).orElse(emptyList())
for (blockPos in list) {
if (blackList.contains(blockPos)) continue
if (hasReachableAdjacentSide(world, blockPos)) {
closestHivePos = blockPos
break
}
}
if (closestHivePos == null) {
brain.eraseMemory(CobblemonMemories.HIVE_BLACKLIST)
closestHivePos = list.first()
}
}
if (closestHivePos != null) {
brain.setMemory(CobblemonMemories.HIVE_LOCATION, closestHivePos)
}
}
private fun isValidHive(state: BlockState): Boolean {
return isHiveBlock(state)
}
private fun isHiveBlock(state: BlockState): Boolean {
return state.`is`(Blocks.BEEHIVE) || state.`is`(Blocks.BEE_NEST)
}
private fun hasReachableAdjacentSide(world: ServerLevel, pos: BlockPos): Boolean {
for (dir in Direction.entries) {
val adjacentPos = pos.relative(dir)
if (world.isEmptyBlock(adjacentPos)) {
return true
}
}
return false
}
private fun findNearbyHivesWithSpace(entity: PokemonEntity): List<BlockPos> {
val blockPos = entity.blockPosition()
val poiManager = (entity.level() as ServerLevel).poiManager
val stream = poiManager.getInRange(
{ holder -> holder.`is`(PoiTypeTags.BEE_HOME) },
blockPos,
20,
PoiManager.Occupancy.ANY
)
return stream
.map(PoiRecord::getPos)
.filter { pos -> doesHiveHaveSpace(pos, entity.level()) }
.sorted { pos1, pos2 -> pos1.distSqr(blockPos).toInt() - pos2.distSqr(blockPos).toInt() }
.toList()
}
private fun doesHiveHaveSpace(hivePos: BlockPos, world: Level): Boolean {
val blockEntity: BlockEntity? = world.getBlockEntity(hivePos)
if (blockEntity is BeehiveBlockEntity) {
return !blockEntity.isFull
} else {
return false
}
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return BeeHiveSense(
cooldownTicks = cooldownTicks
)
}
}
companion object {
const val SCAN_INTERVAL = 40
}
}
@@ -1,91 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.api.pokemon.status.Statuses
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Senses when the Pokémon is in a situation that would make it ready to sleep.
* Either by choice (nighttime) or by force (battle/spawning with sleep status)
*
* @author Hiroku
* @since March 23rd, 2024
*/
class DrowsySense(
var cooldownTicks: Int = 20
) : Sense {
override var ticksUntilNextExecution: Int = 20
override val memories = setOf(CobblemonMemories.POKEMON_DROWSY)
override fun merge(other: Sense): Boolean {
if (other is DrowsySense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
if (entity !is PokemonEntity) {
return
}
val world = entity.level()
val rest = entity.behaviour.resting
val isDrowsy = brain.getMemory(CobblemonMemories.POKEMON_DROWSY) ?: false
val hurtLately = brain.hasMemoryValue(MemoryModuleType.HURT_BY)
val shouldBeDrowsy = rest.canSleep && !hurtLately && (world.dayTime.toInt() % 24000) in rest.times && !brain.hasMemoryValue(MemoryModuleType.ANGRY_AT)
val forcedAsleep = entity.pokemon.status?.status == Statuses.SLEEP
if (entity.isBattling) {
if (!isDrowsy && forcedAsleep) {
brain.setMemory(CobblemonMemories.POKEMON_DROWSY, true)
} else if (isDrowsy && !forcedAsleep) {
brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
}
} else {
if (!isDrowsy && shouldBeDrowsy && entity.random.nextFloat() < rest.drowsyChance) {
brain.setMemory(CobblemonMemories.POKEMON_DROWSY, true)
} else if (isDrowsy && !shouldBeDrowsy) {
brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
} else if (isDrowsy && entity.random.nextFloat() < rest.rouseChance) {
brain.eraseMemory(CobblemonMemories.POKEMON_DROWSY)
}
}
ticksUntilNextExecution = cooldownTicks
}
class Config : SenseConfig {
var cooldownTicks: ExpressionOrEntityVariable = Either.left("20".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return DrowsySense(cooldownTicks = cooldownTicks)
}
}
}
@@ -1,134 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.Vec3i
import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.BlockTags
import net.minecraft.tags.PoiTypeTags
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiRecord
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.DoublePlantBlock
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockStateProperties
import net.minecraft.world.level.block.state.properties.DoubleBlockHalf
class FlowerSense(
private var cooldownTicks: Int = SCAN_INTERVAL
) : Sense {
override var ticksUntilNextExecution: Int = cooldownTicks
override val memories = setOf(
CobblemonMemories.NEARBY_FLOWER,
CobblemonMemories.HAS_NECTAR,
)
override fun merge(other: Sense): Boolean {
if (other is FlowerSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
}
return false
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
val brain = entity.brain
val world = entity.level()
// Check curr memory
val currPos = brain.getMemorySafely(CobblemonMemories.NEARBY_FLOWER).orElse(null)
if (currPos != null && isFlower(entity.level().getBlockState(currPos)) && entity.distanceTo(currPos) <= 32) {
return
}
val searchRadius = 5
val centerPos = entity.blockPosition()
var flowerPos: BlockPos? = null
var shortestDist = Double.MAX_VALUE
BlockPos.betweenClosedStream(
centerPos.offset(-searchRadius, -2, -searchRadius),
centerPos.offset(searchRadius, 2, searchRadius)
).forEach { pos ->
val state = world.getBlockState(pos)
if (isFlower(state)) {
val distance = pos.distSqr(Vec3i(centerPos.x, centerPos.y, centerPos.z))
if (distance < shortestDist) {
flowerPos = BlockPos(pos)
shortestDist = distance
}
}
}
if (flowerPos != null) {
brain.setMemory(CobblemonMemories.NEARBY_FLOWER, flowerPos)
} else {
brain.eraseMemory(CobblemonMemories.NEARBY_FLOWER)
}
}
private fun isFlower(state: BlockState): Boolean {
// Borrowed from Bee.class
if (state.hasProperty(BlockStateProperties.WATERLOGGED) && state.getValue(
BlockStateProperties.WATERLOGGED
) as Boolean
) {
return false
} else if (state.`is`(BlockTags.FLOWERS)) {
if (state.`is`(Blocks.SUNFLOWER)) {
return state.getValue(DoublePlantBlock.HALF) == DoubleBlockHalf.UPPER
} else {
return true
}
} else {
return false
}
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return FlowerSense(
cooldownTicks = cooldownTicks
)
}
}
companion object {
const val SCAN_INTERVAL = 40
}
}
@@ -1,92 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.biggerbrain.distraction.HurtDistraction
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.damagesource.DamageSource
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* Maintains memory of the last entity that hurt this entity.
*
* @author Hiroku
* @since December 29th, 2025
*/
class HurtBySense(
var cooldownTicks: Int = 2
) : Sense {
var lastDamageSource: DamageSource? = null
override var ticksUntilNextExecution: Int = 1
override val memories = setOf(MemoryModuleType.HURT_BY, MemoryModuleType.HURT_BY_ENTITY)
override fun merge(other: Sense): Boolean {
if (other is HurtBySense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
val damageSource = entity.lastDamageSource
if (damageSource === lastDamageSource) {
ticksUntilNextExecution = cooldownTicks
return
}
if (damageSource != null) {
brain.setMemory(MemoryModuleType.HURT_BY, entity.lastDamageSource)
val attacker = damageSource.entity
if (attacker is LivingEntity) {
brain.setMemory(MemoryModuleType.HURT_BY_ENTITY, attacker)
}
} else {
brain.eraseMemoryIfPresent(MemoryModuleType.HURT_BY)
}
// so apparently it remembers the entity that hurt them even if it was forever ago? fair enough I guess. that's vanilla for you.
brain.getMemory(MemoryModuleType.HURT_BY_ENTITY)?.let { livingEntity ->
if (!livingEntity.isAlive || livingEntity.level() != entity.level()) {
brain.eraseMemory(MemoryModuleType.HURT_BY_ENTITY)
}
}
if (damageSource != null && lastDamageSource !== damageSource) {
lastDamageSource = damageSource
brain.distract(HurtDistraction(damageSource))
}
ticksUntilNextExecution = cooldownTicks
}
class Config : SenseConfig {
var cooldownTicks: ExpressionOrEntityVariable = Either.left("2".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return HurtBySense(cooldownTicks = cooldownTicks)
}
}
}
@@ -1,109 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonPoiTypes
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveDouble
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.net.messages.client.animation.PlayPosableAnimationPacket
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import net.minecraft.core.Holder
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiType
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.entity.JukeboxBlockEntity
/**
* Senses nearby jukeboxes that are currently playing music.
*
*/
class JukeboxSense(
var condition: Expression,
var radiusXZ: Double = 16.0,
var radiusY: Double = 16.0,
var cooldownTicks: Int = 20 * 5
) : Sense {
override var ticksUntilNextExecution: Int = 50
override val memories = setOf(MemoryModuleType.DANCING)
override fun merge(other: Sense): Boolean {
if (other is JukeboxSense) {
this.condition = other.condition
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
this.radiusXZ = other.radiusXZ
this.radiusY = other.radiusY
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
if (!brain.runtime.resolveBoolean(condition)) {
return
}
val world = entity.level()
val poiManager = (entity.level() as ServerLevel).poiManager
val jukeboxPositions = poiManager.findAll(
{ holder: Holder<PoiType> -> holder.`is`(CobblemonPoiTypes.JUKEBOX_KEY) },
{ true },
entity.blockPosition(),
10,
PoiManager.Occupancy.ANY
).toList()
val jukeboxPos = jukeboxPositions.firstOrNull() { blockPos ->
if (world.getBlockState(blockPos).block != Blocks.JUKEBOX) return@firstOrNull false
val blockEntity = world.getBlockEntity(blockPos)
if (blockEntity !is JukeboxBlockEntity) return@firstOrNull false
!blockEntity.theItem.isEmpty
}
brain.setMemory(MemoryModuleType.DANCING, jukeboxPos != null)
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var radiusXZ: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
var radiusY: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
condition,
radiusXZ,
radiusY,
cooldownTicks
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
return JukeboxSense(
condition = condition.asSimplifiedExpression(entity),
radiusXZ = radiusXZ.resolveDouble(behaviourConfigurationContext.runtime),
radiusY = radiusY.resolveDouble(behaviourConfigurationContext.runtime),
cooldownTicks = cooldownTicks.resolveDouble(behaviourConfigurationContext.runtime).toInt()
)
}
}
}
@@ -1,72 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.npc.NPCEntity
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
/**
* A sense that checks if an NPC is currently in a battle. Maintains the NPC_BATTLING memory.
*
* @author Hiroku
* @since December 29th, 2025
*/
class NPCBattlingSense(
var cooldownTicks: Int = 10
) : Sense {
override var ticksUntilNextExecution: Int = 20
override val memories = setOf(CobblemonMemories.NPC_BATTLING)
override fun merge(other: Sense): Boolean {
if (other is NPCBattlingSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
if (entity !is NPCEntity) {
return // Surely they didn't put this on a non-NPC
}
val isBattling = entity.isInBattle()
if (isBattling) {
brain.setMemoryIfChanged(CobblemonMemories.NPC_BATTLING, value = true)
} else {
brain.eraseMemoryIfPresent(CobblemonMemories.NPC_BATTLING)
}
ticksUntilNextExecution = cooldownTicks
}
class Config : SenseConfig {
var cooldownTicks: ExpressionOrEntityVariable = Either.left("2".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return NPCBattlingSense(cooldownTicks = cooldownTicks)
}
}
}
@@ -1,93 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveDouble
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import java.util.function.Predicate
import java.util.function.ToDoubleFunction
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
/**
* Senses nearby entities. Maintains the NEAREST_LIVING_ENTITIES and NEAREST_VISIBLE_LIVING_ENTITIES memories.
*
* @author Hiroku
* @since December 29th, 2025
*/
class NearbyEntitiesSense(
var condition: Expression,
var radiusXZ: Double = 16.0,
var radiusY: Double = 16.0,
var cooldownTicks: Int = 20 * 5
) : Sense {
override var ticksUntilNextExecution: Int = 50
override val memories = setOf(MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
override fun merge(other: Sense): Boolean {
if (other is NearbyEntitiesSense) {
this.condition = other.condition
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
this.radiusXZ = other.radiusXZ
this.radiusY = other.radiusY
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
if (!brain.runtime.resolveBoolean(condition)) {
return
}
val level = entity.level()
val aABB = entity.boundingBox.inflate(radiusXZ, radiusY, radiusXZ)
val list = level.getEntitiesOfClass(LivingEntity::class.java, aABB, Predicate { it !== entity && it!!.isAlive })
list.sortWith(Comparator.comparingDouble(ToDoubleFunction { it.distanceToSqr(entity) }))
brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, list)
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, NearestVisibleLivingEntities(entity, list))
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var radiusXZ: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
var radiusY: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
condition,
radiusXZ,
radiusY,
cooldownTicks
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
return NearbyEntitiesSense(
condition = condition.asSimplifiedExpression(entity),
radiusXZ = radiusXZ.resolveDouble(behaviourConfigurationContext.runtime),
radiusY = radiusY.resolveDouble(behaviourConfigurationContext.runtime),
cooldownTicks = cooldownTicks.resolveDouble(behaviourConfigurationContext.runtime).toInt()
)
}
}
}
@@ -1,107 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.AgeableMob
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities
/**
* Senses when the Pokémon is near an adult of the same species. Maintains the NEAREST_VISIBLE_ADULT memory.
*
* @author broccoli
* @since May 15th, 2024
*/
class PokemonAdultSense(
var condition: Expression,
var cooldownTicks: Int = 100
) : Sense {
override var ticksUntilNextExecution: Int = 100
override val memories = setOf(MemoryModuleType.NEAREST_VISIBLE_ADULT, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)
override fun merge(other: Sense): Boolean {
if (other is PokemonAdultSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
if (entity !is PokemonEntity || !brain.runtime.resolveBoolean(condition)) {
return
}
brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES)?.let { visibleMobs ->
setNearestPokemonAdult(entity, visibleMobs, brain)
}
}
private fun setNearestPokemonAdult(entity: PokemonEntity, visibleMobs: NearestVisibleLivingEntities, brain: BiggerBrain) {
val nearestAdult = visibleMobs.findClosest { mob ->
targetIsValidForChild(entity, mob)
}.map { mob -> mob as AgeableMob }.orElse(null)
if (nearestAdult == null && brain.hasMemoryValue(MemoryModuleType.NEAREST_VISIBLE_ADULT)) {
brain.eraseMemory(MemoryModuleType.NEAREST_VISIBLE_ADULT)
} else if (nearestAdult != null && brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_ADULT) != nearestAdult) {
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ADULT, nearestAdult)
}
}
private fun targetIsValidForChild(child: PokemonEntity, entity: LivingEntity): Boolean {
val potentialParent = entity as? PokemonEntity ?: return false
val childSpecies = child.pokemon.species.resourceIdentifier
var preEvolution = potentialParent.pokemon.preEvolution
while (preEvolution != null) {
if (childSpecies == preEvolution.species.resourceIdentifier) {
return true
}
preEvolution = preEvolution.species.preEvolution
}
return false
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return PokemonAdultSense(
condition = condition.asSimplifiedExpression(entity),
cooldownTicks = cooldownTicks
)
}
}
}
@@ -1,130 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.bedrockk.molang.Expression
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asSimplifiedExpression
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveDouble
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.pokemon.ai.ObtainableItem
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.findMatchingEntry
import com.cobblemon.mod.common.util.getMemorySafely
import com.cobblemon.mod.common.util.getObjectList
import com.cobblemon.mod.common.util.resolveBoolean
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
import net.minecraft.world.entity.item.ItemEntity
import net.minecraft.world.level.GameRules
import java.util.Optional
/**
* Senses nearby item entities. Returns the closest item that the Pokemon would desire to pickup.
*
* @author JazzMcNade
* @since February 15th, 2026
*/
class PokemonItemSense(
var condition: Expression,
var radiusXZ: Double = 16.0,
var radiusY: Double = 16.0,
var cooldownTicks: Int = 20 * 5
) : Sense {
override var ticksUntilNextExecution: Int = 50
override val memories =
setOf(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM)
override fun merge(other: Sense): Boolean {
if (other is PokemonItemSense) {
this.condition = other.condition
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
this.radiusXZ = other.radiusXZ
this.radiusY = other.radiusY
return true
} else {
return false
}
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
if (entity !is PokemonEntity || !brain.runtime.resolveBoolean(condition)) {
return
}
val world = entity.level()
if (!world.gameRules.getBoolean(GameRules.RULE_MOBGRIEFING) || !entity.pokemon.canDropHeldItem || entity.brain.getMemorySafely(
CobblemonMemories.DISABLE_WALK_TO_WANTED_ITEM
).orElse(false)
) {
// Mob griefing is disabled, the Pokemon cannot swap out its item, or it's exhausted from attempting to go to an unreachable item
// so don't bother to search
return
}
val pickupItems = entity.config.getObjectList<ObtainableItem>(PICKUP_ITEMS)
val heldItemValue =
pickupItems.findMatchingEntry(entity.registryAccess(), entity.pokemon.heldItem())?.pickupPriority ?: 0
if (heldItemValue >= (pickupItems.maxOfOrNull { it.pickupPriority } ?: 0)) {
// It's already holding the highest value item it can have, no need to look for better.
return
}
val list = world.getEntitiesOfClass(
ItemEntity::class.java,
entity.boundingBox.inflate(radiusXZ, radiusY, radiusXZ)
) {
(pickupItems.findMatchingEntry(entity.registryAccess(), it.item)?.pickupPriority ?: 0) > heldItemValue
&& entity.hasLineOfSight(it)
}
// Find the closest item to the entity
val nearestItemEntity = list.minByOrNull { it.distanceTo(entity) }
entity.getBrain()
.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, Optional.ofNullable(nearestItemEntity))
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var radiusXZ: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
var radiusY: ExpressionOrEntityVariable = Either.left("16.0".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("60".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(
condition,
radiusXZ,
radiusY,
cooldownTicks
).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
return PokemonItemSense(
condition = condition.asSimplifiedExpression(entity),
radiusXZ = radiusXZ.resolveDouble(behaviourConfigurationContext.runtime),
radiusY = radiusY.resolveDouble(behaviourConfigurationContext.runtime),
cooldownTicks = cooldownTicks.resolveDouble(behaviourConfigurationContext.runtime).toInt()
)
}
}
companion object {
const val PICKUP_ITEMS = "pickup_items"
}
}
@@ -1,131 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.block.SaccharineLeafBlock
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.distanceTo
import com.cobblemon.mod.common.util.getMemorySafely
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.core.Direction
import net.minecraft.core.Vec3i
import net.minecraft.server.level.ServerLevel
import net.minecraft.tags.PoiTypeTags
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.village.poi.PoiManager
import net.minecraft.world.entity.ai.village.poi.PoiRecord
import net.minecraft.world.level.Level
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.entity.BeehiveBlockEntity
import net.minecraft.world.level.block.entity.BlockEntity
import net.minecraft.world.level.block.state.BlockState
import net.minecraft.world.level.block.state.properties.BlockStateProperties
class SaccLeafSense(
private var cooldownTicks: Int = SCAN_INTERVAL
) : Sense {
override var ticksUntilNextExecution: Int = cooldownTicks
override val memories = setOf(
CobblemonMemories.NEARBY_SACC_LEAVES,
)
override fun merge(other: Sense): Boolean {
if (other is SaccLeafSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
}
return false
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
val brain = entity.brain
val searchRadius = 7
val tooFarDistance = 30
val wayTooFarDistance = 64
val currPos: BlockPos? = brain.getMemorySafely(CobblemonMemories.NEARBY_SACC_LEAVES).orElse(null)
if (currPos != null && isValidLeafBlock(entity.level().getBlockState(currPos))) {
val distance = entity.distanceTo(currPos)
if (distance <= tooFarDistance) {
return
} else if (distance > wayTooFarDistance) {
brain.eraseMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
}
}
val centerPos = entity.blockPosition()
var leavesPos: BlockPos? = null
var shortestDist = Double.MAX_VALUE
val world = entity.level()
BlockPos.betweenClosedStream(
centerPos.offset(-searchRadius, -2, -searchRadius),
centerPos.offset(searchRadius, searchRadius, searchRadius)
).forEach { pos ->
val state = world.getBlockState(pos)
if (isValidLeafBlock(state)) {
val distance = pos.distSqr(Vec3i(centerPos.x, centerPos.y, centerPos.z))
if (distance < shortestDist) {
leavesPos = BlockPos(pos)
shortestDist = distance
}
}
}
if (leavesPos != null) {
brain.setMemory(CobblemonMemories.NEARBY_SACC_LEAVES, leavesPos)
} else {
brain.eraseMemory(CobblemonMemories.NEARBY_SACC_LEAVES)
}
}
private fun isValidLeafBlock(state: BlockState): Boolean {
if (state.block !is SaccharineLeafBlock) return false
if (state.hasProperty(BlockStateProperties.WATERLOGGED) && state.getValue(
BlockStateProperties.WATERLOGGED
) as Boolean
) {
return false
}
return state.getValue(SaccharineLeafBlock.AGE) != SaccharineLeafBlock.MAX_AGE
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return SaccLeafSense(
cooldownTicks = cooldownTicks
)
}
}
companion object {
const val SCAN_INTERVAL = 40
}
}
@@ -1,54 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.util.cobblemonResource
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.entity.ai.memory.MemoryModuleType
/**
* A sense that an entity can use to gather information and store it in its brain's memory. This is an analog to a
* Minecraft SensorType. Unlike SensorTypes, Senses are instantiated per entity and can handle cooldowns in a more
* bespoke way. The remaining cooldown time is something that is set by the sense itself rather than it being forced,
* so the cooldown can differ.
*
* @author Hiroku
* @since December 29th, 2025
*/
interface Sense {
companion object {
val types = mutableMapOf(
cobblemonResource("battling_pokemon") to BattlingPokemonSense::class.java,
cobblemonResource("drowsy") to DrowsySense::class.java,
cobblemonResource("nearby_entities") to NearbyEntitiesSense::class.java,
cobblemonResource("npc_battling") to NPCBattlingSense::class.java,
cobblemonResource("pokemon_adult") to PokemonAdultSense::class.java,
cobblemonResource("hurt_by") to HurtBySense::class.java,
cobblemonResource("jukebox_playing") to JukeboxSense::class.java,
cobblemonResource("nearby_sweet_berry_bush") to SweetBerryBushSense::class.java,
cobblemonResource("pokemon_nearby_wanted_item") to PokemonItemSense.Config::class.java,
cobblemonResource("flower_sense") to FlowerSense.Config::class.java,
cobblemonResource("beehive_sense") to BeeHiveSense.Config::class.java,
cobblemonResource("sacc_leaf_sense") to SaccLeafSense.Config::class.java,
)
}
/** The ticks until it will next be ticked. This is also displayed in the debug overlay. */
var ticksUntilNextExecution: Int
/** The set of memories that this sense may write to or read from. This ensures they are registered in the brain. */
val memories: Set<MemoryModuleType<*>>
/** Performs the sensing logic. Alter [ticksUntilNextExecution] to apply a cooldown if necessary. */
fun tick(entity: LivingEntity, brain: BiggerBrain)
/** Attempts to merge the [other] Sense into this one. Returns true if it was merged and therefore should not be added to the brain separately. */
fun merge(other: Sense): Boolean
}
@@ -1,109 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.biggerbrain.sense
import com.cobblemon.mod.common.CobblemonMemories
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.biggerbrain.BiggerBrain
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.ai.resolveInt
import com.cobblemon.mod.common.entity.pokemon.PokemonEntity
import com.cobblemon.mod.common.util.asExpression
import com.cobblemon.mod.common.util.getMemorySafely
import com.mojang.datafixers.util.Either
import net.minecraft.core.BlockPos
import net.minecraft.server.level.ServerLevel
import net.minecraft.world.entity.LivingEntity
import net.minecraft.world.level.block.Blocks
import net.minecraft.world.level.block.CaveVines
import net.minecraft.world.level.block.SweetBerryBushBlock
import net.minecraft.world.level.block.state.BlockState
import java.util.Optional
class SweetBerryBushSense(
private var cooldownTicks: Int = SCAN_INTERVAL
) : Sense {
override var ticksUntilNextExecution: Int = SCAN_INTERVAL
override val memories = setOf(
CobblemonMemories.NEARBY_SWEET_BERRY_BUSH,
CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH,
)
override fun merge(other: Sense): Boolean {
if (other is SweetBerryBushSense) {
this.cooldownTicks = minOf(this.cooldownTicks, other.cooldownTicks)
return true
}
return false
}
override fun tick(entity: LivingEntity, brain: BiggerBrain) {
ticksUntilNextExecution = cooldownTicks
if (entity !is PokemonEntity) return
val world = entity.level() as? ServerLevel ?: return
entity.brain.getMemorySafely(CobblemonMemories.DISABLE_WALK_TO_BERRY_BUSH).orElse(false) ?: return
val nearestBush = findNearestBush(world, entity.blockPosition())
if (!nearestBush.isEmpty) {
entity.brain.setMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH, nearestBush)
} else {
entity.brain.eraseMemory(CobblemonMemories.NEARBY_SWEET_BERRY_BUSH)
}
}
private fun findNearestBush(level: ServerLevel, origin: BlockPos): Optional<BlockPos> {
var closest: BlockPos? = null
var closestDistSq = Double.MAX_VALUE
for (pos in BlockPos.betweenClosed(origin.offset(-SCAN_RADIUS_HORIZONTAL, 1 - SCAN_RADIUS_VERTICAL, -SCAN_RADIUS_HORIZONTAL),
origin.offset(SCAN_RADIUS_HORIZONTAL, SCAN_RADIUS_VERTICAL - 1, SCAN_RADIUS_HORIZONTAL))) {
val state: BlockState = level.getBlockState(pos)
if ((state.`is`(Blocks.SWEET_BERRY_BUSH) && state.getValue(SweetBerryBushBlock.AGE) >= 2)
|| (CaveVines.hasGlowBerries(state))) {
val distSq = pos.distSqr(origin)
if (distSq < closestDistSq) {
closest = pos.immutable()
closestDistSq = distSq
}
}
}
return Optional.ofNullable(closest)
}
class Config : SenseConfig {
var condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
var cooldownTicks: ExpressionOrEntityVariable = Either.left("40".asExpression())
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) = listOf(cooldownTicks).asVariables()
override fun create(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext): Sense {
val cooldownTicks = cooldownTicks.resolveInt(behaviourConfigurationContext.runtime)
return SweetBerryBushSense(
// condition = condition.asSimplifiedExpression(entity),
cooldownTicks = cooldownTicks
)
}
}
companion object {
const val SCAN_RADIUS_HORIZONTAL = 10
const val SCAN_RADIUS_VERTICAL = 1
const val SCAN_INTERVAL = 40
}
}
@@ -1,43 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.objective.ObjectiveConfig
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
class AddObjectivesConfig : BehaviourConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val objectivesByPriority: Map<Int, List<ObjectiveConfig>> = mapOf()
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return listOf(condition).asVariables() + objectivesByPriority
.values
.flatten()
.flatMap { it.getVariables(entity, behaviourConfigurationContext) }
}
override fun configure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext){
if (!checkCondition(behaviourConfigurationContext, condition)) return
for ((priority, objectiveConfigs) in objectivesByPriority) {
val objectives = objectiveConfigs.mapNotNull { it.create(entity, behaviourConfigurationContext) }
val priorityObjectives = behaviourConfigurationContext.objectives.getOrPut(priority) { mutableListOf() }
priorityObjectives.addAll(objectives)
}
}
}
@@ -1,40 +0,0 @@
/*
* Copyright (C) 2023 Cobblemon Contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
package com.cobblemon.mod.common.api.ai.config
import com.cobblemon.mod.common.api.ai.BehaviourConfigurationContext
import com.cobblemon.mod.common.api.ai.ExpressionOrEntityVariable
import com.cobblemon.mod.common.api.ai.asVariables
import com.cobblemon.mod.common.api.ai.config.sense.SenseConfig
import com.cobblemon.mod.common.api.npc.configuration.MoLangConfigVariable
import com.cobblemon.mod.common.util.asExpression
import com.mojang.datafixers.util.Either
import net.minecraft.world.entity.LivingEntity
class AddSensesConfig : BehaviourConfig {
val condition: ExpressionOrEntityVariable = Either.left("true".asExpression())
val senses: List<SenseConfig> = listOf()
override fun getVariables(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
): List<MoLangConfigVariable> {
return listOf(condition).asVariables() + senses.flatMap { it.getVariables(entity, behaviourConfigurationContext) }
}
override fun configure(
entity: LivingEntity,
behaviourConfigurationContext: BehaviourConfigurationContext
) {
if (!checkCondition(behaviourConfigurationContext, condition)) {
return
}
behaviourConfigurationContext.addSenses(senses.mapNotNull { it.create(entity, behaviourConfigurationContext) })
}
}
@@ -38,7 +38,7 @@ class ApplyBehaviours : BehaviourConfig {
override fun preconfigure(entity: LivingEntity, behaviourConfigurationContext: BehaviourConfigurationContext) {
if (!checkCondition(behaviourConfigurationContext, condition)) return
val configurations = behaviours.mapNotNull { CobblemonBehaviours.behaviours[it]?.takeIf { it.canBeApplied(entity) } }
val configurations = behaviours.map { CobblemonBehaviours.behaviours[it]?.takeIf { it.canBeApplied(entity) } ?: return }
configurations.forEach {
it.configurations.forEach { it.preconfigure(entity, behaviourConfigurationContext) }
}
@@ -50,9 +50,9 @@ class ApplyBehaviours : BehaviourConfig {
val applicableBehaviours = behaviours.mapNotNull {
val resolvedBehaviour = CobblemonBehaviours.behaviours[it]
if (resolvedBehaviour == null) {
Cobblemon.LOGGER.warn("Behaviour $it not found while configuring entity of type ${entity.type} at location ${entity.blockPosition()}")
Cobblemon.LOGGER.warn("Behaviour $it not found while configuring entity of type ${entity.type}")
} else if (!resolvedBehaviour.canBeApplied(entity)) {
Cobblemon.LOGGER.warn("Behaviour $it is not compatible with entity ${entity.id} at location ${entity.blockPosition()}")
Cobblemon.LOGGER.warn("Behaviour $it cannot be applied to entity ${entity.id}")
} else {
return@mapNotNull resolvedBehaviour
}

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